Alltrades Abbey (Dragon Quest VI)

Alltrades Abbey is a temple where characters can change Vocations in Dragon Quest VI: Realms of Revelation.

This article focuses on Dragon Quest VI, for other games see Alltrades Abbey.

StoryEdit

Unfortunately, the Alltrades Abbey is sealed by Murdaw, and cannot be accessed until he is eliminated.

There are two versions of the Abbey: one in the Lower World and another in the Upper World. The lower world's abbey is a smoldering ruin, having been destroyed by Murdaw's forces some time before the game's events, but the upper world's is still intact. In addition to career changes, Patty runs her party-planning service in the eastern side of the temple and allows the player to organize their group with as many humans or monsters as they like.

Shops & ServicesEdit

  Weapon Shop 
Item Price Attributes
  Bone stake110Attack +6/style +3
  Stone fangs240Attack +12/style +3
  Steel broadsword2,000Attack +33/style +16
  Morning star3,000Attack +38/style +14
  Cautery sword4,400Attack +42/style +23


  Armour Shop 
Item Price Attributes
  Rags25Defense +3/style+0
  Leather kilt220Defense +12/style -20
  Fur cape550Defense +18/style +18
  Slime gooniform330Defense +20/style +13
  Full plate armour2,300Defense +30/style +27
  Pointy hat70Defense +3/style -2


InnEdit

Price per person
10 gold coins

Other notable attributesEdit

        This location includes a bank or vault.

        This is a location where the game can be saved.

        This location can be reached using the Zoom spell.

TreasuresEdit

(Upper World only)

Nearby monstersEdit

(Upper World)Edit

(Lower World)Edit

Vocation Level CapEdit

Party members can Grind to increase their Vocation as long as they are at the specified level or lower.

(Upper World)Edit

Nintendo DS version Cell phone version
11-13 21-23

(Lower World)Edit

Nintendo DS version Cell phone version
14 24

CameosEdit

Dragon Quest XI: Echoes of an Elusive AgeEdit

Alltrades is the first location the Luminary can visit through the altar of reverie in the Echo Chamber. The holy ground is besieged by perverted old men who demand to be turned into bunny girls, refusing to leave and preventing the high priest from changing anyone else's vocation. At wit's end, the priest asks the Luminary and his party to find a book that instructs the reader on how to act like upstanding young ladies— something his predecessor had mentioned in passing. Incidentally, Patty will mention that she's never seen anyone leave the abbey as a bunny girl in all her years of working there, and doubts such a vocation exists in the first place.

The book, The Bunny Girl's Bible, is found in the library of L'Académie de Notre Maitre des Médailles, not on the shelves but as a bright orange glow on the ground that can't be missed. The book is exactly what the priest needs and, after mentioning to give it a thorough study later on, he gives the Luminary the golden pick-axe promised and sets about changing the crotchety old geezers into lagomorph ladies. However, as a thug within the abbey points out, they're still just creepy old men on the inside.

Maps & GalleryEdit

Upper WorldEdit

Lower WorldEdit