Fizzle
Fizzle | |
---|---|
Japanese | マホトーン |
Rōmaji | Mahotoon |
Type | Debilitating |
Older names | StopSpell |
Fizzle (originally StopSpell) is a recurring spell in the Dragon Quest series. Introduced in the original game, it is a spell attempts to seal the spells of the target/targets, preventing them from casting magic.
Appearances
Dragon Quest
Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as scorpions, because they do not have any spells.
Dragon Quest II
Dragon Quest III
Dragon Quest IV
Fizzle is learned by Kiryl at level 13.
Dragon Quest V
Name | Level |
---|---|
Son | -- |
Goodybag | -- |
Prestidigitator | -- |
Samigina | -- |
Magic marionette | 15 |
Pocus poppet | 17 |
Grudgerigar | 19 |
Dragon Quest VI
Fizzle is learned by Nevan at level 11. Other characters can learn it by advancing to rank 3 of the Priest vocation.
Dragon Quest VII
StopSpell is learned at the fourth tier in the Cleric class after 50 battles and the CurseLamp class after 1 battle. It costs 3 MP to cast.
Dragon Quest VIII
Fizzle is learned by Angelo after investing 6 points into his "Staff" skill.
Dragon Quest IX
Fizzle is learned by armamentalists at level 14. It costs 3 MP to cast, and targets a group of enemies.
Dragon Quest Monsters
Dragon Quest Monsters 2
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker
This page uses CC BY-SA-licensed content from FANDOM. |