Muddy hand
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Dragon Quest monster | |
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Muddy hand | |
File:DQII Muddy Hand.png Art by Akira Toriyama | |
Japanese | マドハンド |
Romaji | Madohando |
First appearance | Dragon Quest II |
The Muddy hand (formerly Goopi) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II as a material monster, it has been re-classified as a member of the Undead family in many installments in both the main series and its spinoffs.
Description
The muddy hand is basically an animated human hand made of mud. It has the annoying ability of summoning other muddy hands, making the battle last longer. However, this can be a secret blessing to the player as the player gains the experience of defeating the extra monsters.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest V
#124 - Muddy hand | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Chimaera wing | ||||||||||||||||||||||||||||||||||||||||||
Locations | Central continent Mantleplace | ||||||||||||||||||||||||||||||||||||||||||
Skills | Call for backup (may summon a Golem) | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 124 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest V |
Because they tend to summon more of their kind along with the occasional golem, they are a popular method for leveling up and accumulating gold.
Dragon Quest VI
#85 - Muddy Hand | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Seed of agility | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 85 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VI | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest VII
Sprite | HP | MP | Attack | Defense |
35 | 0 | 40 | 13 | |
Agility | Experience | Gold | Tame Rate | |
17 | 11 (PSX) 17 (3DS) |
5 (PSX) 8 (3DS) |
1⁄128 |
Bestiary No. | 019 |
Spell(s) | None |
Skill(s) | Call for Help (Muddy hands) |
Location(s) | Grotta del Sigillo Greenthumb Gardens Faraday Mountain Pass Allblades Arena |
Item(s) Dropped | Holy water1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64% | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 15% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 10% | 0% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII
Original (PS2)
Sprite | HP | MP | Attack |
49 | 0 | 61 | |
Defense | Agility | Experience | Gold |
64 | 52 | 45 | 8 |
Bestiary no. | 073 |
Family | Undead |
In-game description | A horrifying mud monster that lives in the depths of the earth. Extends a hand above ground to pull travelers to their doom. |
Spell(s) | None |
Skill(s) | Call for help |
Location(s) | Kingdom of Trodain |
Item(s) dropped | Medicinal herb1⁄8 Strength ring1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 0% | 25% | 50% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
50% | 25% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 15% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 100% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 0% | 0% |