Oomph

From Dragon Quest Wiki

The spell Oomph (バイキルト Baikiruto, originally localized in English as Bikill, later localized as TwinHits) is a recurring spell in the Dragon Quest series.

Effect

For most of the series games, Oomph is used in combat to temporarily double the attack power of a character.

In Dragon Quest IX, it increases a party member's attack by two levels (see Gritty Ditty).

Localization History

The spell was introduced to Americans as the spell Bikill in Dragon Warrior III. When Dragon Warrior Monsters was released, the spell was localized by Eidos as TwinHits. Enix America kept the localization of the spell name as TwinHits as it released Dragon Warrior VII and remade Dragon Quest III for Game Boy Color. From Dragon Quest VIII on, the spell has been localized by Square Enix as Oomph.

Appearances

Dragon Quest III

Learned by Magi and Sages at level 21 and costs 6 MP.

Dragon Quest IV

Oomph is learned by Borya at level 19, and by Psaro at level 36.

Dragon Quest V

Name Level
Warhog 10
Bianca 13
Nera 13
Debora 15
Daughter 16
Grudgerigar 20
Revaulting horse 20
Beastmaster 28
Dwight 45
Pip fighter 55

Dragon Quest VI

This spell is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation.

Dragon Quest VII

Dragon Quest VIII

Oomph is learned by Jessica at level 19 and by Angelo after adding 65 points to his Staff skillset. Interestingly, the spell only increases damage by 80% in this game, likely due to the addition of the Tension system.

Dragon Quest IX

Oomph is learned by mages at level 33 and armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's attack by 25%, capping at 50%.

Dragon Quest Monsters

TwinHits is learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeed, ArmorPede, BeanMan, ChopClown, CurseLamp, Pixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits. [1]

Dragon Quest Monsters: Joker 2

See Also