Show-off

From Dragon Quest Wiki

Show-off (みえっぱり mieppari, translated as vain in the Game Boy Color version of Dragon Quest III and in Dragon Quest Monsters) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances[edit]

Main series[edit]

Dragon Quest III remakes[edit]

"You are something of a show-off, are you not…?

You have extremely high ideals, which is not in itself a bad thing, but you struggle when they do not match up to reality…

Your worst feature is your tendency to constantly compare yourself with others…

You must learn to accept yourself as you are… To enjoy life… To take things as they come…"

—? (iOS / Android)

In the Dragon Quest III remakes, show-off is a personality that improves strength, agility, and wisdom growth, but reduces resilience and luck growth.

At the start of the game, the hero becomes a show-off by receiving the final test of character in the forest. Before leaving the test, the hero must push at least two boulders to the old man, but no more than five. Alternatively, the hero can receive the final test of character in the town. The hero must take the purse, then confess to being a thief.

Other party members have a chance to be a show-off when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for show-off (chance)
Warrior male
  • Wisdom bonus highest, 6–9 (13)
  • Agility bonus highest, ≤6, resilience or luck bonus second (629)
  • Luck bonus highest, ≤6 (317)
Warrior female
  • Wisdom bonus highest, 6–9 (313)
  • Agility bonus highest, ≤6, resilience or luck bonus second (629)
  • Luck bonus highest, ≤6 (317)
  • Wisdom bonus highest, 6–9 (13)
  • Agility bonus highest, ≤6, strength bonus second (14)
  • Luck bonus highest, ≤6 (317)
  • Wisdom bonus highest, 6–9 (313)
  • Agility bonus highest, ≤6, strength bonus second (211)
  • Luck bonus highest, ≤6 (317)
Mage maleMage femalePriest malePriest female
  • Agility bonus highest, ≤7, strength bonus second (14)
  • Strength bonus highest, ≤6, wisdom bonus second (15)
  • Luck bonus highest, ≤5 (637)
Merchant maleMerchant female
  • Agility bonus highest, ≤6, resilience or luck bonus second (629)
  • Wisdom bonus highest, 6–9 (215)
  • Luck bonus highest, ≤5 (18)
Gadabout maleGadabout female
  • Agility bonus highest, ≤6, resilience or luck bonus second (629)
Thief male
  • Agility bonus highest, ≤6, strength bonus second (14)
  • Wisdom bonus highest, 6–9 (215)
  • Luck bonus highest, ≤5 (18)
Thief female
  • Agility bonus highest, ≤6, strength bonus second (211)
  • Wisdom bonus highest, 6–9 (215)
  • Luck bonus highest, ≤5 (18)

An existing character becomes a show-off temporarily while wearing the ruby wristband accessory.