Tap Dance
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Revision as of 11:55, 19 February 2017 by Follower of Light (talk | contribs)
Tap Dance | |
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Japanese | マホトラおどり |
Rōmaji | Mahotora dance, Tap dance |
Type | Dance |
Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.
Appearances
Dragon Quest VI
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4+5.
Dragon Quest VII
Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the Dancer vocation). Sidestep is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before.
Dragon Quest IX
This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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