Zoma

From Dragon Quest Wiki
Zoma
Dragon Quest III
ZomaArt.png

Zoma, Master Archfiend of the Dark World, is the final villain and chief antagonist of Enix's Dragon Warrior III. Zoma also appears in Dragon Warrior Monsters, Dragon Warrior Monsters 2, Dragon Quest Monsters: Joker, and as a legacy boss in Dragon Quest IX.


Characteristics

Near the end of the game, he is revealed to be the master of the archfiend Baramos, whom had been previously seen as the final boss to the game. Zoma resides in Charlock Castle in Alefgard. Zoma feeds on fear and despair, and is harmed by bright light and all healing magics. Confronted by the Hero of Aliahan, Zoma was defeated, and a new day began.

Zoma first appears during the celebrations following the defeat of Baramos. In the original game, this appearance is voice only, but is visual as well in the remake. Zoma threatens the inhabitants of the world of Dragon Quest III, claiming he will soon control their world and plunge it into darkness as he did with Alefgard. In Dragon Quest Monsters , he resides deep inside the Room of Control, threatening Terry the same way he threatened people in Dragon Quest III.

Zoma resides on the basement floor of the castle along with three other sub-bosses. He approaches and talks to the hero prior to allowing his three subordinates to fight the hero's party before him.

Zoma has his own battle theme, a general standard for a final boss. Using the Orb of Light reduces Zoma's overall hit points, allowing him to be defeated much more easily. It also enables the party's healing spells to actually damage Zoma. The party's Priest, for example, can cast Healmore on Zoma and deal damage.

In the remake of Dragon Quest III, Zoma's specialty music and primary color palette are not shown until after the Orb of Light is used. This color arrangement is the opposite of the one in the original game which made Zoma a blue color after using the Orb of Light.

Upon his defeat, Zoma's reign over the land of Alefgard ends and light returns to the outer world. The Pit of Gaia also closes up, sealing the hero and his party in Alefgard.

Abilities

Stats

Game System HP MP Atk Def Agi Gold EXP Sp/Ab Treasure
DW3 NES 2000 0 0
DW3 GBC 4700* 255 500 350 255 0 0 Double Attack,Icy Pulse Blizzard, Blasts Cold

*Different sources have conflicting information about this stat.


Other Appearances

Outside his main role in Dragon Quest III, Zoma also makes appearances in these titles.

Dragon Quest IX

"A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light. His unparalleled evil made him very popular with monsters, but he left the lands above to escape his screaming fans." - Dragon Quest IX bestiary

Zoma appears as a Legacy Boss, obtained after completing Quest #167 (or received at special events). He is enraged anytime a character is revived.

Treasure

Level Range Secondary Drop Orb
1-3 Aliahan gloves 15% Silver Orb 5%
4-8 Aliahan gloves 20% Silver Orb 5%
9-15 Aliahan gloves 25% Silver Orb 6%
16-25 Aliahan trousers 15% Silver Orb 6%
26-40 Aliahan trousers 20% Silver Orb 7%
41-56 Aliahan trousers 25% Silver Orb 7%
57-68 Aliahan clothes 25% Silver Orb 8%
69-80 Aliahan headpiece 15% Silver Orb 8%
81-90 Aliahan headpiece 20% Silver Orb 9%
91-99 Aliahan headpiece 25% Silver Orb 10%

Skills

Level New abilities
Initial Disruptive Wave, Kacrack, critical attack, attacks twice per round
8 C-c-cold Breath
23 Bounce
33 Air Pollution
41 Begins attacking 3 times per turn
49 Kacrackle
57 Psyche Up

Dragon Quest Monsters

He appears as the boss of the room of control. Game description: The source of all evil.

Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

Gallery

Mid Battle Speech

In the remakes of Dragon Quest III, Zoma comments on being weakened by the Light Orb during battle, though the dialogue goes by very fast on Battle Message Speed 1. His dialogue:

  • "Ah... So you knew how to remove my barrier... But it is futile, nonetheless. Come. Suffer in my embrace."
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