Cardinal Sin

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Cardinal Sin (formerly Antoria) is a boss that the player faces in Alltrades Abbey in the game Dragon Quest VII.

History[edit]

The Demon King understood the importance of Alltrades Abbey because of its potential to create a Hero. The Demon King sent Cardinal Sin to take over Alltrades. He commanded monsters and overtook the temple. Many of the guardsmen were killed. Jacqueline, the High Priestess, was captured by the monsters and imprisoned in the Dungeon of Descent, encased in a pyramidal energy field, powered by two magical conductors.

With the monsters finally taken over Alltrades Abbey, Cardinal Sin comes up with an ingenious scheme. Knowing that travelers would come to the Abbey to change vocations, Cardinal Sin decides to steal their skills. How it works is simple: The traveler comes to Alltrades Abbey to change vocations. The monsters, disguised as priests, pushes vocational change onto the unknowing traveler, telling them about the advantages of changing their vocation. When the traveler is sold on the idea of changing vocations, they go to the High Priest, who is actually Cardinal Sin in disguise. Cardinal Sin asks the unsuspecting traveler what vocation they wish to become. When the traveler makes their choice, Cardinal Sin first asks the traveler to bathe in the pool behind him. When the traveler bathes in the pool, Cardinal Sin reveals his ruse. Bathing in the pool seals the travelers' abilities. With the traveler powerless, he is sent to Pilgrim's Perdition, a town filled with the tricked travelers. It is cut off from Alltrades Abbey by mountains and connected by a long cave.

In Pilgrim's Perdition, the travelers are trapped by the monsters with no way out. Pushed to the brink, the trapped people turn against each other. Those who relied on strength before being tricked by Cardinal Sin and the monsters usually attack the people who relied on magic. Should a person try to leave the penal colony, the only way out would be to go through the cave. It is a dangerous cave, surrounded by poisonous marshland. On the fourth floor, two powerful monsters, Rashers and Stripes, guard the floor. They are given some of the power stolen by Cardinal Sin which makes them near unbeatable.

To further torture the people, the monsters tell them that the only way to recover their stolen powers is to use a weapon known as a Soulsword. A Soulsword is the manifestation of a person's soul made into a weapon. It allows the user to harvest the souls of the trapped people in Alltrades Abbey. The people whose souls were harvested are taken to a settlement cut out of the mountain. There they guard the priests who weren't killed in the battle for the Abbey.

The people whose harvested the five souls required to return their stolen powers are taken into Allblades Arena underneath the abbey. There they are told that in order to gain their freedom, they must fight in five battle matches against others who have had their powers restored. The monsters require that the the fighters make groups of four but because the warriors do not trust one another, they choose to pair up with monsters. They must win five matches and then defeat the current champion. Should one person complete this task, monsters arrive and escort them into Alltrades Abbey's interior. There, they are taken before Cardinal Sin.

Cardinal Sin reveals why he did what he did. Stealing their powers strengthens the Demon King. Furthermore, the battle arena increases the rate that the Demon King gains strength exponentially. Cardinal Sin reveals that he will not allow people to escape and those who complete the battle arena are destroyed by him personally.

Synopsis[edit]

The party enters Alltrades Abbey and talk to Cardinal Sin, who has disguised himself as the High Priest. He asks them to bath in the pool behind him before he changes their classes. When the party bathe in the pool, their powers are stolen from them. Cardinal Sin reveals his ruse and sends the party to Pilgrim's Perdition afterwards.

The party makes their way back to Alltrades Abbey, having recovered their stolen abilities. They arrive to see another warrior talking with Cardinal Sin. The warrior demands his freedom, stating that he had won the tournament. Cardinal Sin agrees that he had won the tournament but reveals that it was all of the sake of strengthening the Demon King and himself. He burns that warrior until there is nothing left. The party goes up to challenge Cardinal Sin. With Jacqueline's help, the party finally defeat Cardinal Sin and liberate the abbey.

Boss Encounter[edit]

Cardinal Sin (アントリア Antoria)
DQ7-PSX-LOGO-ICON.png
Original (PSX)
Sprite HP MP Experience Gold Attack Defense Agility Tame Rate
Antoria DQVII PSX.gif 700 55 687 743 85 63 75 N/a
Bestiary No. 294
Spell(s) Sizzle
Bang
Magic Barrier
Skill(s) Acts twice per turn
Sends two balls of energy sailing towards the party (attack randomly twice)
Flame Slash
Location(s) Alltrades Abbey
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance * Crack Resistance * Woosh Resistance * Zap Resistance * Whack Resistance *
164 0% 30% 0% 30% 30% 0% 100%
Poof Resistance * Dazzle Resistance * Snooze Resistance * Drain Magic Resistance * Fizzle Resistance * Fuddle Resistance * Sap Resistance * Poison Resistance *
100% 15% 15% 100% 100% 100% 15% 100%
Stun Resistance * Ban Dance Resistance Fire Breath Resistance * Cool Breath Resistance * Strike/Rock Resistance * Burning Breath Resistance Army Resistance *
80% 100% 0% 30% 100% 100% 100%
Remake (3DS)
Sprite Notable Changes
None


Strategy[edit]

Cardinal Sin is probably the hardest boss the player has encountered at this point in the game. He can attack twice in one round making things difficult. He can use Fire-based techniques like Flame Slash and Sizzle. His Bang spell can hurt the party as well. Cardinal Sin can also cast Magic Barrier that can nullify attack magic against him. However, his most powerful attack is when he hurls energy balls at the party. They hit for ~70 damage each and should they hit the same party member, it is most likely that that person will die.

If the player has equipped the Magic vestment bought from the Pilgrim's Rest Casino on both Maribel and Ruff, the damage received from Cardinal Sin's spells will be lessened.

Jacqueline will be a help becoming another target for Cardinal Sin's attack. She can also cast Crackle and attack for 30 damage. The hero should cast Buff on everyone, especially Maribel. Then he should attack, stopping only to cast Midheal on anyone that needs it. Ruff should attack. Avoid using Howl as he will dodge it. Instead, focus on physical attacks. Maribel should be given the Salvation Stone and become the designated healer. She should cast Sap on Cardinal Sin twice though it should be noted that he does have some resistance to Sap. The party, before this fight, can find three Yggdrasil leaves. One should be given to a party member so that in the event that one should die in this fight, they will be immediately resurrected. It is also possible to put Cardinal Sin to sleep to prevent him from attacking, either by using Maribel's Snooze or using a Snooze stick as a tool in battle if it was purchased from Pilgrim's Perdition or received from the Lucky Panel. However, it is only recommended to do this early in the fight as his Magic Barrier will increase his spell resistance.

Expect a long fight. Make sure that the party's health is above 70 HP and Cardinal Sin will eventually be defeated.

Related Monster[edit]