Divine Intervention
| Debilitating | |
|---|---|
| Divine Intervention | |
| Kana | ディバインスペル |
| Romanji | Dibainsuperu |
| Older translations | N/A |
Divine Intervention is a spell in the Dragon Quest Series. It attempts to reduce enemies' resistance to harmful magic.
Contents |
[edit] Appearances
[edit] Dragon Quest VIII
Angelo learns this spell after investing 27 points into his "Charisma" skill.
[edit] Dragon Quest IX
Divine Intervention is learned by sages at level 13. It costs 4 MP to cast.
[edit] See also
| v · e · d | |
|---|---|
| Recovery magic |
Heal • Midheal • Moreheal • Fullheal • Multiheal • Omniheal • Zing • Kazing • Squelch • Tingle • Cock-a-doodle-doo • Kerplunk |
| Support magic |
Buff • Kabuff • Accelerate • Acceleratle • Oomph • Insulate • Insulatle • Spell Checker • Magic Barrier • Bounce • Kaclang |
| Debilitating magic |
Dazzle
• Fizzle
• Ban Dance
• Snooze
• Kasnooze
• Fuddle
• Kafuddle
• Sap
• Kasap
• Decelerate
• Deceleratle
• Blunt
• Divine Intervention |
| Fire magic |
Frizz • Frizzle • Kafrizz • Kafrizzle • Sizz • Sizzle • Kasizzle |
| Ice magic | |
| Wind magic |
Woosh • Swoosh • Kaswoosh • Kaswooshle |
| Blast magic | |
| Dark magic | |
| Other magic |
Zap • Kazap • Kazapple • Drain Magic • Magic Burst • Kamikazee • Puff! • Hocus Pocus |
| Field magic |
Zoom • Evac • Safe Passage • Holy Protection • Padfoot • Tick-tock • Storyteller • Peep |
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