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A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.


Dragon Quest II[edit]

Dragon Quest III[edit]

Dragon Quest VIII[edit]

#92 - Ghoul
HP MP Experience Gold
182 0 98 17
Attack Defense Speed
Dropped Item Antidotal herb (common)
Gold ring (rare)
Locations Arcadia Region
East Argonia
Skills Calls for help
Family Zombie
Bestiary # 92
Game Dragon Quest VIII
Console PS2
Description Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor.

Dragon Quest IX[edit]

#111 - Ghoul
HP MP Experience Gold
162 12 760 124
Attack Defense Speed
112 65 90
Dropped Item Manky mud (common, 1/16)
Tough guy tattoo (rare, 1/64)
Locations The Plumbed Depths
Urdus Marshland
Khaalag Coast
Skills Call for backup
Family Zombie
Bestiary # 111
Game Dragon Quest IX
Console DS
Description They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup.

When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further.

Related enemies[edit]


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