The Gladiator (or Battlemaster) is a class in the Dragon Quest series. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them.
 Dragon Quest VI
In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the Warrior and Martial Artist sets to become a Gladiator.
 Stat Changes
|Battles to Master||250|
|Trait||Chance of disabling enemy with melee attacks|
|Mastery Bonus||+20 Strength|
|1||Flyweight||Gust Slash||1||One enemy||An attack that channels the power of a destructive whirlwind.||0|
|2||Featherweight||Undead Undoer||15||One enemy||An attack that excels at expelling the undead.||0|
|3||Lightweight||Cop Out||35||Self||Palms off an enemy attack on a random friend or foe.||0|
|4||Welterweight||Multislice||65||All enemies||A flurry of sword slashes that strike all enemies.||0|
|5||Middleweight||Flying Knee||100||One enemy||A jumping attack that delivers a bone-crunching knee.||0|
|6||Cruiserweight||Dragon Slash||140||One enemy||An attack that pierces even dragon's scales.||0|
|7||Heavyweight||Boulder Toss||190||All enemies||Showers all enemies with enormous boulders.||0|
|8||Champion||Metal Slash||250||One enemy||An attack that carves through even metal-bodied enemies.||0|
 Dragon Quest IX
Gladiators can wield Swords, Axes, and Hammers as weapons. The main selling point of Gladiators is their extremely high Attack, allowing for powerful strikes. However, their Defense is lower than that of the other melee classes, and many of their best abilities will either lower their Defense further or deal recoil damage. Fortunately, they can equip the heavier armor that Warriors and Paladins wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation.
Statistically, Gladiators far outstrip even Warriors in terms of raw attack power, boasting an impressive base 500 Strength at level 99 compared to the Warrior's 404. This is balanced by the fact that Gladiators suffer from comparatively lower HP, MP, and Resilience. However, Gladiators also have more Agility and Deftness, as well as an almost negligible lead in Charm (only a single point; Warriors have a base 89 Charm at level 99 while Gladiators have 90).
In battle, Gladiators will usually be the target of initial Attack-boosting spells such as Oomph, and will typically attack every turn if able. For maximum damage, Gladiators can equip the Über Falcon Blade and repeatedly use Falcon Slash to deal immense single-target damage, which makes sword-wielding Gladiators highly valuable in boss battles.
Gladiators have the unique skill set "Guts." Their Coup-de-Grace is "Tension Boost," which increases their Tension to at least 50 (if not 100). In other words, it is equivalent to using Psyche Up four times, but like Psyche Up, the final "use" may fail to boost the user into the 100 Tension level.
This vocation is unlocked by completing Quest 103 "Gladiator Graduator" at Alltrades Abbey. Afterwards, characters may change into the Gladiator vocation, and new Gladiators may be recruited at the Quester's Rest in Stornway.
|4||Natural Max HP +10||Permanently adds 10 to Max HP|
|10||Clap Trap||Strikes an enemy|
|16||Natural Strength +10||Permanently adds 10 to Strength|
|22||Double Up||Increases Attack by two levels, but lowers Defense by one level|
|32||Natural Max HP +20||Permanently adds 20 to Max HP|
|42||Double-Edged Slash||Deals high damage but harms user with recoil damage|
|55||Natural Strength +30||Permanently adds 30 to Strength|
|68||Blind Man's Biff||Attacks one random opponent for high damage|
|82||Natural Max HP +30||Permanently adds 30 to Max HP|
|100||Feel the Burn||Increases Tension every time the user is hit|
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