Magical mace

From Dragon Quest Wiki
Jump to navigation Jump to search
Magical mace
MagicalMace.png
Japanese マジカルメイス
Romaji Majikaru meisu
Old localizations None
Found in Dragon Quest VIII
Dragon Quest IX
Dragon Quest Tact
Effect Absorbs enemy's MP when attacking. (VIII and IX)
Increases the wielder's WIS and spell potency. (Tact only)

The magical mace is a recurring wand in the Dragon Quest series. The wand is famous for reintroducing the concept of wands draining magic points upon striking enemies to the series, after the staff of antimagic lost this trait after Dragon Quest IV.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

GameDescription
DQ8-LOGO-ICON.png
Occasionally steals MP from the enemies it hits.[1]

The magical mace has an attack bonus of +79, and has a 25% chance to drain an enemy's MP upon contact. It can be equipped by Jessica and Angelo. It can be purchased for 9,000 gold coins at both Empycchu and Dark Empycchu and sold for 4,500 gold. One can be found in a treasure chest on the Isolated Plateau. It can be used in a single recipe for the Alchemy Pot:

Item Ingredient 1 Ingredient 2 Ingredient 3
DQVIII Magical skirt.png
Magical skirt
DQVIII Bandits grass skirt.png
Bandit's grass skirt
DQVIII Magical hat.png
Magical hat
Magical mace
Magical mace


Dragon Quest IX: Sentinels of the Starry Skies[edit]

DQIX Magical mace.png Magical mace (マジカルメイス)
Dragon Quest IX: Sentinels of the Starry Skies
Magical mace IX artwork.png
Description
A magical staff that sucks masses of MP from the enemy
Rarity Stats Vocations
★☆☆☆☆ Attack +57
MP absorb +8%
IXpriesticon.pngIXmageicon.pngIXPaladinicon.pngIXarmamentalisticon.pngIXsageicon.png
Notes
N/A
Price Location
17,000/8,500 Sold in:
Upover.
Ingredient 1 Ingredient 2 Ingredient 3
- - -


Upgrades into mega-magical mace when combined with one astral plume and three ingots of mythril ore.

Dragon Quest Tact[edit]

The magical mace is an A-rank wand that appears as part of the limited Dragon Quest VIII event that can be received as a reward for completing The Dark Ruins stage at B5, 10, or 16 or purchased from the event Swap Shop. It has a WIS bonus of +22 and increases the wielder's spell potency by 2%. It has three slots for Alchemy Effects. Two of the potential effects are increasing the potency of Jessica's Crimson Fireball and Searing Kasizz spells.

Gallery[edit]

References[edit]

  1. Sony PlayStation 2, Mobile, and Nintendo 3DS versions.