The castle on the coast watching over the world
|Game||Dragon Quest II|
Midenhall ('Laurasia' in the original Japanese version) is a castle located in northeast Torland, and is the starting location of Dragon Quest II. It is one of the three kingdoms established by the descendant of Erdrick and Princess Gwaelin as well as the oldest. At the beginning of the story, a wounded soldier arrives from the kingdom of Moonbrooke to tell the king of the events of Hargon's attack on his cousin's castle, setting the plot of the game into motion as the Prince of Midenhall sets out to save the world.
Upon leaving the throne room at the start of the game, The King gives The Hero a chest containing both a Copper sword and 50 Gold Coins. The chest will only be there until the area is exited, thus being possible to miss.
The Mark of Erdrick is obtainable from the treasure room after getting the Golden Key.
In the NES version of II, the Wrecktor will revive after the player saves and resets their game, allow them to pummel the monster over and over to sell duplicates of the staff at a massive profit. Though both remakes remove the trick allowing for only one Staff.
|Price per person|
|4 Gold Coins|
Midenhall contains the first travel door to ever appear in the Dragon Quest series.
|Dragon Quest II|
|In western courtyard||Shrine West of Zahan|
|Dragon Quest II|
|Silver Key||Provides access to prison area|
|Golden Key||Provides access to treasury|
|Jailers Key||In prison area|
|Jailers Key||In prison area, provides access to Evil Clown|
- The name Laurasia derives from Princess Gwaelin's Japanese name Laura. She and the hero from Dragon Quest traveled to new lands after the events of Dragon Quest.
- Laurasia was also the name of the real-life super continent that dominated the northern half of the world 200~180 million years ago.