Nadiria

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Nadiria is the name of the evil underworld in Dragon Quest IV and V. It is accessible only near the end of each game and contains the final dungeon and boss for each. It has its own world map which is typically much darker (and smaller) than the normal world map, providing habitation for ferocious monsters and freakishly bizarre flora.

Its counterpart is Zenithia, a castle in the sky that watches over the world of mortals.

Appearances[edit]

Dragon Quest IV[edit]

Nadiria lies beneath the Central Island. Access is granted through a cave said to lead to the abyss. Nadiria itself appears as an enclosed realm containing both Heaven's Haven and Psaro's Castle, along with four barrier shrines.

Monsters in the area[edit]

Dragon Quest V[edit]

Nadiria lies beyond the Estuary Sanctuary, normally sealed from the world. The Grandmaster of the Underworld has been steadily trying to extend his influence beyond Nadiria. The underworld consists of wild tropical jungles and treacherous canyons underneath a churning, dark purple sky. Locales within this realm include a town called Precaria that houses reformed monsters, as well as a T'n'T board and Mt. Zugzwang.

Monsters in the area[edit]

(South side)[edit]
(North side)[edit]

Name origin[edit]

  • The name "Nadiria" is derived from nadir, meaning the lowest point, or (appropriately) point of greatest adversity or despair.

Maps[edit]

See also[edit]

  • Dread Realm, a location in VI that is speculated by some fans to play a major role in the history of Ndiria.

References[edit]