|Dragon Quest series character|
|Dragon Quest VII|
Orgodemir is the main antagonist and the last boss of Enix's Dragon Quest VII. He is the force behind all the evil that the hero and his party encounter during the game. A villain with multiple forms, Orgodemir sought to replace God, and had nearly the entire world sealed away to keep his foe from bein resurrected.
- 1 History
- 2 Synopsis
- 3 Strategy
- 4 Other Appearances
- 5 Gallery
Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by God and the Four Elemental Spirits: Earth, Fire, Water, and Wind. God was defeated and the four spirits were scattered. However, God had put a system into place that would allow the world to be reborn again within the Estard Shrine.
The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms.
First Encounter Stats
Second Encounter Stats
- Orgodemir is considered a dragon in this encounter, leaving him vulnerable to the associated skills and weapons.
- As infered from his rotting appearance, Orgodemir is now vulnerable to Undead Undoer and Zombiesbane.
Outside his main role in Dragon Quest VII, Orgodemir also makes appearances in the following titles.
|#304 - Orgodemir|
|Game||Dragon Quest IX|
|Description|| "Screams enemies into submission with a blood-curdling cry, then hits hard with Hellfire. Always attacks twice.
Doesn't like people to know he's really a dumpy dragon, so disguises himself as a dashing young dandy."
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As seen in the Sofubi Monster merchandise series.