Walking corpse

From Dragon Quest Wiki
(Redirected from Rotting corpse)
Jump to: navigation, search
For the monster class in Dragon Quest VII, see Walking corpse (Class).

Walking corpse (formerly Hork) is a monster in the Dragon Quest series, introduced in Dragon Quest II.

Description[edit]

The walking corpse is a reanimated corpse, part of the Zombie family. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.

Appearances[edit]

Dragon Quest II[edit]

Walkingcorpse DQII NES.gif

Dragon Quest III[edit]

Dragon Quest V[edit]

#47 - Walking corpse
Walkingcorpse DQV SNES.gif
HP MP Experience Gold
70 57 15
Attack Defense Speed
48 2 10
Dropped Item Rags
Locations Whealbrook Adit (G2)
Coburg castle dungeon
Capture Rate 1/32
Bestiary # 47
Game Dragon Quest V

Dragon Quest VI[edit]

#51 - Walking Corpse
HP MP Experience Gold
72 0 80 18
Attack Defense Speed
59 2 2
Dropped Item Rags
Bestiary # 51
Game Dragon Quest VI
Console DS

Dragon Quest VII[edit]

Walking corpse (くさった死体 Rotting corpse)
DQ7-PSX-LOGO-ICON.png
Original (PSX)
Sprite HP MP Experience Gold Attack Defense Agility Tame Rate
DQVII Walking corpse.png 65 0 18 5 37 18 13 18
Bestiary No. 026
Spell(s)
Skill(s) Poison Attack
Location(s) Automaton Stronghold
Greenthumb Gardens
Grody Grotto
Mountain Pass
Poolside Cave
Item(s) Dropped Antidotal herb164
Walking corpse heart116
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance * Crack Resistance * Woosh Resistance * Zap Resistance * Whack Resistance *
064 0% 0% 0% 0% 0% 0% 0%
Poof Resistance * Dazzle Resistance * Snooze Resistance * Drain Magic Resistance * Fizzle Resistance * Fuddle Resistance * Sap Resistance * Poison Resistance *
0% 0% 0% 100% 100% 0% 0% 0%
Stun Resistance * Ban Dance Resistance Fire Breath Resistance * Cool Breath Resistance * Strike/Rock Resistance * Burning Breath Resistance Army Resistance *
15% 100% 0% 0% 0% 10% 0%
Remake (3DS)
Sprite Notable Changes
None


Dragon Quest VIII[edit]

#52 - Walking corpse
HP MP Experience Gold
94 0 59 11
Attack Defense Speed
39 9 10
Dropped Item Antidotal herb (common)
Chain mail (rare)
Locations Pickham Region
Family Zombie
Bestiary # 52
Game Dragon Quest VIII
Console PS2
Description As the name implies, a monstorous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.

Dragon Quest IX[edit]

#055 - Walking corpse
[[Image:|200px]]
HP MP Experience Gold
105 9 155 66
Attack Defense Speed
70 35 35
Dropped Item Manky mud (common, 1/8)
Strength ring (rare, 1/128)
Locations Newid Isle
Tower of Trades
Family Zombie
Bestiary # 055
Game Dragon Quest IX
Console DS
Description These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.

They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.


Dragon Quest Monsters[edit]

Horks are members of the Zombie family and can be encountered in the Bewilder and Peace Traveler's Gates. They can also be bred by having another Hork as the pedigree and any other member of the Zombie family as the mate. Horks learn Lush Licks, Poison Gas, and Eerie Light naturally.

Dragon Quest Monsters 2[edit]

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

It is found on Infern Isle and is a rank E monster.

Dragon Quest Monsters: Joker 2[edit]

Dragon Quest Swords[edit]

Dragon Quest Builders[edit]

Related Monsters[edit]

Gallery[edit]