Wharfhorse

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The Wharfhorse is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VII.

Its name is a pun on the term "war horse" and the nautical term wharf.

Characteristics[edit]

Wharfhorses are big anthropomorphic seahorse warriors with blue scaly skin and a pair of arms. They have green fins on the sides of their heads and a larger pair of fins on its back which have pale yellow webbing. The undersides of their bodies are also pale yellow. These monsters wear armor reminiscent of the kind worn in Roman times, consisting of a bronze cuirass with pauldrons attached, pink faulds, and a belt around their waists. Wharfhorses wield a purple shield with a gold design in the center and a silver trident with a purple handle. In battle, they are capable of supporting their allies with defensive magic and exhale various breath attacks against their enemies.

Appearances[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Wharfhorse (シードラゴンズ Shī doragonzu) DQVII Logo.png
Sprite HP MP Attack Defense
Seadragon.gif 260 50 150 83
Agility Experience Gold Tame Rate
83 173 (PS1)
260 (3DS)
105 (PS1)
158 (3DS)
1128
Bestiary No. #273
Spell(s) Midheal
Skill(s) Inferno
Burning Breath
Location(s) Ocean near center of map. (After Demon King's resurrection.)
Cathedral of Blight (water area)
Item(s) Dropped Double-edged sword1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 50%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 50% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 15% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 50%
3DS version changes
None



A boss version of Wharfhorse is fought alongside Mossferatu and a Quayhorse in the Den of the Dwarves. Players should take out the two guards before attacking Mossferatu himself since they can heal and revive him. Insulatle is recommended to protect the party against its breath attacks. Tingle is also necessary to cure any party member who falls victim to its paralyzing breath.

Wharfhorse (シードラゴンズ Shī doragonzu) DQVII Logo.png
Sprite HP MP Attack Defense
Seadragon.gif 314 82 90 140
Agility Experience Gold Tame Rate
85 173 105 N/a
Bestiary No. #273
Spell(s) Midheal
Skill(s) Inferno
Burning Breath
Location(s) Den of the Dwarves
Item(s) Dropped N/a
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 50%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 50% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 50% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 15% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 15%
3DS version changes
None



Other appearances[edit]

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Tact[edit]

Wharfhorse appears as a B-rank monster of the Dragon family that can be scouted normally from any banner. It can participate in the Green dragon's Battle Road as a party member.

Wharfhorse (シードラゴンズ Shī doragonzu)Tactlogo.png
Stats


DQT Wharfhorse art.png
Family Rank Role
Tact Icon Dragon.png
Dragon
DQTact Rank Icon B.png DQTact SupportType.png
Support
Max Level HP MP Move
110 720 348 2
Attack Defense Agility Wisdom Weight
273 261 247 241 25
Basic Skills
First Second Third
Buff Partyboost* Chilly Breath*
Awakening Skills
First Second Third
Crack-type Breath Potency +5%/Stats Up Zam Res +25/Stats Up Chilly Breath Potency +5%/Stats Up
Fourth Fifth
Frizz Res +25/Stats Up Chilly Breath Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Max MP +5 Chilly Breath Potency +2% N/a
Perk Details
First
Crack-type Breath Potency +5%: Raises Crack-type breath potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Super Weak Immune
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Half Res



See also[edit]

Gallery[edit]