Squelch
| Restorative | |
|---|---|
| Squelch | |
| Kana
|
キアリー |
| Romanji | Kiarii |
| Older translations | Antidote |
Squelch, originally known as Antidote, is a recurring spell in the Dragon Quest Series. When used, it removes poison and envenomed status from a party member.
Contents |
[edit] Appearances
[edit] Dragon Quest II
[edit] Dragon Quest III
[edit] Dragon Quest IV
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Meena | 5 |
| Kiryl | 8 |
[edit] Dragon Quest V
| Name | Level |
|---|---|
| Hero | 6 |
| Epipany | 8 |
| Slime knight | 9 |
| Healslime | 10 |
[edit] Dragon Quest VI
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Milly | -- |
| Nevan | -- |
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 of Priest).
[edit] Dragon Quest VII
| Antidote (PS1) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a teammate of Poison | |
Antidote is learned by characters that have reached the Novice title (via rank 2 of Shepherd), or the Shipwreck title (via rank 1 of Pirate)
[edit] Dragon Quest VIII
Squelch is learned by the Hero at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
[edit] Dragon Quest IX
| Squelch (DS) | ||
|---|---|---|
| MP | 2 | |
| Effect | Heals a party member of the Envenomed or Poisoned status. | |
| Flavor text | Cures a single ally of the effects of poison. | |
| Name | Level |
|---|---|
| Priests | 3 |
| Thieves | 4 |
| Rangers | 4 |
| Sages | 5 |
[edit] Dragon Warrior Monsters
Antidote is learned by monsters beginning at level 5 if the monster has at least 21 MP and 20 Intelligence. It is learned naturally by Dracky, FloraMan, Pixy, and Unicorn. [1]
| v · e · d | |
|---|---|
| Recovery magic |
Heal • Midheal • Moreheal • Fullheal • Multiheal • Omniheal • Zing • Kazing • Squelch • Tingle • Cock-a-doodle-doo • Kerplunk |
| Support magic |
Buff • Kabuff • Accelerate • Acceleratle • Oomph • Insulate • Insulatle • Spell Checker • Magic Barrier • Bounce • Kaclang |
| Debilitating magic |
Dazzle
• Fizzle
• Ban Dance
• Snooze
• Kasnooze
• Fuddle
• Kafuddle
• Sap
• Kasap
• Decelerate
• Deceleratle
• Blunt
• Divine Intervention |
| Fire magic |
Frizz • Frizzle • Kafrizz • Kafrizzle • Sizz • Sizzle • Kasizzle |
| Ice magic | |
| Wind magic |
Woosh • Swoosh • Kaswoosh • Kaswooshle |
| Blast magic | |
| Dark magic | |
| Other magic |
Zap • Kazap • Kazapple • Drain Magic • Magic Burst • Kamikazee • Puff! • Hocus Pocus |
| Field magic |
Zoom • Evac • Safe Passage • Holy Protection • Padfoot • Tick-tock • Storyteller • Peep |
| |