Fizzle

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Debilitating
Fizzle
DQ3 Spell Fizzle.png
Kana マホトーン
Romanji Mahotoon
Older translations StopSpell

Fizzle (originally StopSpell) is a recurring spell in the Dragon Quest series. Introduced in the original game, it is a spell attempts to seal the spells of the target/targets, preventing them from casting magic.

Contents

[edit] Appearances

[edit] Dragon Quest

Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as scorpions, because they do not have any spells.

[edit] Dragon Quest II

[edit] Dragon Quest III

[edit] Dragon Quest IV

Fizzle is learned by Kiryl at level 13.

[edit] Dragon Quest V

Name Level
Son --
Goodybag --
Prestidigitator --
Samigina --
Magic marionette 15
Pocus poppet 17
Grudgerigar 19

[edit] Dragon Quest VI

Fizzle is learned by Nevan at level 11. Other characters can learn it by advancing to rank 3 of the Priest vocation.

[edit] Dragon Quest VII

StopSpell is learned at the fourth tier in the Cleric class after 50 battles and the CurseLamp class after 1 battle. It costs 3 MP to cast.

[edit] Dragon Quest VIII

Fizzle is learned by Angelo after investing 6 points into his "Staff" skill.

[edit] Dragon Quest IX

Fizzle is learned by armamentalists at level 14. It costs 3 MP to cast, and targets a group of enemies.

[edit] Dragon Quest Monsters

[edit] Dragon Quest Monsters 2

[edit] Dragon Quest Monsters: Caravan Heart

[edit] Dragon Quest Monsters: Joker

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