Fizzle (originally StopSpell) is a recurring spell in the Dragon Quest series. Introduced in the original game, it is a spell attempts to seal the spells of the target/targets, preventing them from casting magic.
- 1 Appearances
- 1.1 Dragon Quest
- 1.2 Dragon Quest II
- 1.3 Dragon Quest III
- 1.4 Dragon Quest IV
- 1.5 Dragon Quest V
- 1.6 Dragon Quest VI
- 1.7 Dragon Quest VII
- 1.8 Dragon Quest VIII
- 1.9 Dragon Quest IX
- 1.10 Dragon Quest Monsters
- 1.11 Dragon Quest Monsters 2
- 1.12 Dragon Quest Monsters: Caravan Heart
- 1.13 Dragon Quest Monsters: Joker
- 2 Gallery
Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as scorpions, because they do not have any spells.
Fizzle is learned by Kiryl at level 13.
Fizzle is learned by Angelo after investing 6 points into his "Staff" skill.
Fizzle is learned by armamentalists at level 14. It costs 3 MP to cast, and targets a group of enemies.
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