Swoosh

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The spell Swoosh (バギマ Bagima) is a wind spell that attacks an enemy group with a ferocious tornado for 25~55 damage, and costs 4 MP to cast. It is stronger than Woosh but weaker than Kaswoosh and Kaswooshle.

Appearances[edit]

Dragon Quest III[edit]

Priests and Sages learn this spell at level 26.

Dragon Quest IV[edit]

Swoosh is learned by Meena at level 23.

Dragon Quest V[edit]

Name Level
Moosifer --
Old man of the sea --
Mandrake marshal 7
Hawk man 8
Rotten apple 15
Hero 16
Conkuistador 20
Magic marionette 25

Dragon Quest VI[edit]

Swoosh is learned by Nevan at level 15. Other characters can learn it by advancing to rank 6 of the Priest vocation.

Dragon Quest VII[edit]

Dragon Quest VIII[edit]

Swoosh is learned by Angelo at level 18. It hits one group of enemies for 20~44 base damage, and will begin to reach its cap of 52~76 once Angelo's wisdom surpasses 180.

Dragon Quest IX[edit]

Learned by Minstrel Level 16 Luminary Level 36 Slices a group of enemies with a powerful whirlwind that costs 8 MP to conjure. The spell will deal 25~55 base damage, and will start to reach it's cap of 123~153 once the caster's magical might surpasses 100.

Dragon Quest X[edit]

Minstrels and Luminaries learn Swoosh at level 36 and 34, respectively, and need 8 MP to cast it. Damage calculation is Magical Might x 0.3 + 18.5, leading to a base range of 26~46 and a maximum range of 62~82. The spell will encircle the caster when used, hitting close enemies multiple times.