Zap
| Offensive | |
|---|---|
| Zap | |
| Kana
|
ライデイン |
| Romanji | Raidein |
Usually available only for the Hero (or hero class), Zap is a thunder spell that strikes one monster. Starting with Dragon Quest V, it targets all enemies.
Contents |
[edit] Appearances
[edit] Dragon Quest III
Zap is learned by the hero at level 26.
[edit] Dragon Quest IV
Zap is learned by the Hero at level 25.
[edit] Dragon Quest V
| Name | Level |
|---|---|
| Conkuisitor | -- |
| Hyperanemon | 14 |
| Son | 25 |
[edit] Dragon Quest VI
Zap is learned by the Hero after his awakening. Other characters can learn it by advancing to rank 3 of the Hero vocation.
[edit] Dragon Quest VII
[edit] Dragon Quest VIII
Zap is learned by investing 48 points into the Hero's Courage skill.
| v · e · d | |
|---|---|
| Recovery magic |
Heal • Midheal • Moreheal • Fullheal • Multiheal • Omniheal • Zing • Kazing • Squelch • Tingle • Cock-a-doodle-doo • Kerplunk |
| Support magic |
Buff • Kabuff • Accelerate • Acceleratle • Oomph • Insulate • Insulatle • Spell Checker • Magic Barrier • Bounce • Kaclang |
| Debilitating magic |
Dazzle
• Fizzle
• Ban Dance
• Snooze
• Kasnooze
• Fuddle
• Kafuddle
• Sap
• Kasap
• Decelerate
• Deceleratle
• Blunt
• Divine Intervention |
| Fire magic |
Frizz • Frizzle • Kafrizz • Kafrizzle • Sizz • Sizzle • Kasizzle |
| Ice magic | |
| Wind magic |
Woosh • Swoosh • Kaswoosh • Kaswooshle |
| Blast magic | |
| Dark magic | |
| Other magic |
Zap • Kazap • Kazapple • Drain Magic • Magic Burst • Kamikazee • Puff! • Hocus Pocus |
| Field magic |
Zoom • Evac • Safe Passage • Holy Protection • Padfoot • Tick-tock • Storyteller • Peep |
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