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	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=67.81.173.134</id>
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	<updated>2026-06-08T04:18:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Chasmonaut&amp;diff=243996</id>
		<title>Chasmonaut</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Chasmonaut&amp;diff=243996"/>
		<updated>2026-04-15T14:36:07Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Chasmonaut&lt;br /&gt;
|image=[[Image:DQII Chasmonaut.png]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest II]]&#039;&#039;&lt;br /&gt;
|kanji=スカルナイト&lt;br /&gt;
|romanji={{tt|Sukaru naito|Skull knight}}&lt;br /&gt;
|old=Mega Knight (&#039;&#039;II&#039;&#039; NES) &amp;lt;br&amp;gt; MegaNite (&#039;&#039;II&#039;&#039; GBC)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;chasmonaut&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}, first introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;. It is an undead foot soldier serving in the [[Archfiend]]&#039;s armies.&lt;br /&gt;
&lt;br /&gt;
==Characterstics==&lt;br /&gt;
Chasmomauts are [[Undead family|skeletal]] warriors with yellowing bones that are clad in red and pink armor who carry a longsword and shield into battle. The shield bears the symbol of the [[Children of Hargon]] on it. They have a chance to drop the shields they carry, which will curse any adventurer with the misfortune to equip them. After a nearly 30 year absence in the series, the skeletons made their reappearance in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ1HD}}===&lt;br /&gt;
{{DQ1HD2DEnemy&lt;br /&gt;
|kanji=スカルナイト&lt;br /&gt;
|romanji=Sukaru naito&lt;br /&gt;
|bestiaryNumber=#096&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Knights who, having wished to never die, were brought back by diabolical forces. The jaunty angle they walk at speaks to their cavalier disposition&lt;br /&gt;
|sprite=[[File:Chasmonaut I &amp;amp; II HD sprite.png|100px]]&lt;br /&gt;
|hp=247&lt;br /&gt;
|mp=25&lt;br /&gt;
|exp=365&lt;br /&gt;
|gold=145&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=259&lt;br /&gt;
|agility=189&lt;br /&gt;
|spells=[[Sap]]&lt;br /&gt;
|skills=[[Critical Hit]]&lt;br /&gt;
|item=[[Zombie mail]] (1/128)&lt;br /&gt;
|locations=[[Sanctum]] region&amp;lt;br&amp;gt;[[Dragonlord&#039;s Castle]] region&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=-125%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Chasmonaut&lt;br /&gt;
|kanji=スカルナイト&lt;br /&gt;
|romanji=Sukaru naito&lt;br /&gt;
|nes-sprite=[[Image:DQII Mega Knight NES.png|55px]]&lt;br /&gt;
|nes-hp=72&lt;br /&gt;
|nes-mp=Infinite&lt;br /&gt;
|nes-exp=89&lt;br /&gt;
|nes-gold=80&lt;br /&gt;
|nes-attack=55&lt;br /&gt;
|nes-defense=80&lt;br /&gt;
|nes-agility=61&lt;br /&gt;
|nes-spells=[[Kasap]]&amp;lt;br&amp;gt;[[Kabuff]]&lt;br /&gt;
|nes-locations=[[Sea Cave]]&amp;lt;br&amp;gt;[[Cave to Rendarak]]&lt;br /&gt;
|nes-item=[[Thanatos&#039; shield]]{{fraction|1|128}}&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|2|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|3|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|3|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|4|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|3|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|1|7}}&lt;br /&gt;
|remake-sprites=[[Image:Chasmonaut.png]][[Image:DQII Meganite GBC.png]][[Image:DQII Chasmonaut iOS.png|50px]][[Image:Chasmonaut Erdrick Trilogy Switch.png|50px]]&lt;br /&gt;
|remake-hp=72&lt;br /&gt;
|remake-mp=4&lt;br /&gt;
|remake-exp=115&lt;br /&gt;
|remake-gold=80&lt;br /&gt;
|remake-attack=83&lt;br /&gt;
|remake-defense=28&lt;br /&gt;
|remake-agility=53&lt;br /&gt;
|remake-spells=[[Kabuff]]&lt;br /&gt;
|remake-locations=[[Sea Cave]]&amp;lt;br&amp;gt;[[Cave to Rendarak]]&lt;br /&gt;
|remake-item=[[Thanatos&#039; Shield]]{{fraction|1|128}}&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|0|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|1|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|1|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|4|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|3|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|1|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2HD}}===&lt;br /&gt;
{{DQ2HD2DEnemy&lt;br /&gt;
|name=Chasmonaut&lt;br /&gt;
|kanji=スカルナイト&lt;br /&gt;
|romanji=Sukaru naito&lt;br /&gt;
|bestiaryNumber=#143&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Knights who, having wished to never die, were brought back by diabolical forces. The jaunty angle they walk at speaks to their cavalier disposition&lt;br /&gt;
|sprite=[[File:Chasmonaut I &amp;amp; II HD sprite.png|100px]]&lt;br /&gt;
|hp=327&lt;br /&gt;
|mp=25&lt;br /&gt;
|exp=1,640&lt;br /&gt;
|gold=24&lt;br /&gt;
|attack=218&lt;br /&gt;
|defense=289&lt;br /&gt;
|agility=126&lt;br /&gt;
|spells=[[Kasap]]&lt;br /&gt;
|skills=[[Critical Hit]]&lt;br /&gt;
|item=[[Steel broadsword]] (1/64)&lt;br /&gt;
|steal=[[Tombola ticket]] (1/8)&lt;br /&gt;
|locations=[[Volcanic Grotto]]&amp;lt;br&amp;gt;[[Grave of Galen]]&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|lightning-resist=-125%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Chasmonaut&lt;br /&gt;
|kanji=スカルナイト&lt;br /&gt;
|romanji=Sukaru naito&lt;br /&gt;
|bestiaryNumber=#197&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Knights who, having wished never to die, were brought back by diabolical forces. The jaunty angle they walk at speaks to their cavalier disposition.&lt;br /&gt;
|sprite=[[Image:Chasmonaut XI sprite.png]]&lt;br /&gt;
|hp=138&lt;br /&gt;
|mp=17&lt;br /&gt;
|attack=96&lt;br /&gt;
|defense=116&lt;br /&gt;
|agility=57&lt;br /&gt;
|exp=255&lt;br /&gt;
|gold=64&lt;br /&gt;
|spells=[[Kasap]]&lt;br /&gt;
|skills=Becomes [[Pep]]ped up&amp;lt;br&amp;gt;[[Deadening Dance]]&lt;br /&gt;
|items=[[Royal ruby]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Platinum headgear]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Heliodor Region]] (second act, night only)&amp;lt;br&amp;gt;[[The Emerald Coast]] (second act)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-150%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-110%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}A chasmonaut is faced in the boss battle with the [[Headless Honcho]], along with a [[Skelegon]], a [[Skeleton swordsman (recurring)|Skeleton swordsman]], and a [[Grim gryphon|Vicious grim gryphon]]. In the [[Nintendo 3DS]] version and the 2D mode of the &#039;&#039;Definitive Edition&#039;&#039;, four chasmonauts fight alongside the Headless honcho instead.&lt;br /&gt;
&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious chasmonaut&lt;br /&gt;
|kanji=スカルナイト・強&lt;br /&gt;
|romanji={{tt|Sukaru naito・kyō|Skull knight・strong}}&lt;br /&gt;
|bestiaryNumber=#538&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Chasmonauts driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Chasmonaut XI sprite.png]]&lt;br /&gt;
|hp=467&lt;br /&gt;
|mp=29&lt;br /&gt;
|attack=255&lt;br /&gt;
|defense=305&lt;br /&gt;
|agility=127&lt;br /&gt;
|exp=1,382&lt;br /&gt;
|gold=322&lt;br /&gt;
|spells=[[Kasap]]&lt;br /&gt;
|skills=Becomes [[Pep]]ped up&amp;lt;br&amp;gt;[[Deadening Dance]]&lt;br /&gt;
|items=[[Royal ruby]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Platinum headgear]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[The Cruel Crypt|The Disciple&#039;s Trial - The Cruel Crypt]] (third act, day only)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-110%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-110%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=75%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Abismonauta|es-meaning=From the Spanish &#039;&#039;{{tt|abismo|abyss}}&#039;&#039; and &#039;&#039;{{tt|-nauta|voyager}}&#039;&#039;, derived from the Ancient Greek &#039;&#039;naútēs&#039;&#039;, which means sailor or seaman.&lt;br /&gt;
|fr=Gladiatueur de l&#039;ombre|fr-meaning=French for &amp;quot;shadow gladiator&amp;quot;.&lt;br /&gt;
|de=Grausames gerippe|de-meaning=German for &amp;quot;cruel skeleton&amp;quot;.&lt;br /&gt;
|it=Fantabiss|it-meaning=From the Italian &#039;&#039;{{tt|fantasma|ghost, phantom}}&#039;&#039; and &#039;&#039;{{tt|abisso|abyss}}&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Deadnaut]]&lt;br /&gt;
*[[Gyldenaut]]&lt;br /&gt;
*[[Hargonaut]]&lt;br /&gt;
*[[Calasmonaut]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Chasmonaut model.jpg|&#039;&#039;XI&#039;&#039; polygon model&lt;br /&gt;
DQXI Vicious chasmonaut.jpg|A vicious Chasmonaut&lt;br /&gt;
DQXI Headless Honcho.jpg|A group of Chasmonauts in &#039;&#039;Dragon Quest XI&#039;&#039;&lt;br /&gt;
DQXI_Headless_Honcho_Army.jpg|Some Chasmonauts in &#039;&#039;Dragon Quest XI&#039;&#039;&lt;br /&gt;
DQXI_Headless_Honcho_encounter.jpg|A Chasmonaut along with other monsters in the boss fight of the [[Headless Honcho]].&lt;br /&gt;
DQB2 Skull Knight.jpg|A Chasmonaut chasing the player in &#039;&#039;Dragon Quest Builders 2&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skeleton]]&lt;br /&gt;
[[Category:Dragon Quest I HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gladiatueur de l&#039;ombre]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Blast_Draw&amp;diff=243995</id>
		<title>Blast Draw</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Blast_Draw&amp;diff=243995"/>
		<updated>2026-04-15T14:34:53Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: Blast Draw is not exclusive to Skeleton Soldiers anymore. Chasmonauts can learn this skill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Blast Draw&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ばくれん居合斬り&lt;br /&gt;
|romaji = {{tt|Bakuren iai kiri|Bomb sword drawing slash}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blast Draw&#039;&#039;&#039; is a skill that appears exclusively in {{DQTact}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Quickly draws a sword that delivers an explosive slash to a group of enemies.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
Blast Draw can be learned by [[Chasmonaut]]s at level , and [[Skeleton soldier]]s through Talent Blossoming and costs 26 MP to use. It inflicts 170% potency [[Bang]]-type physical damage to all enemies in a range of three horizontal squares in front of the user.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Blast Draw&lt;br /&gt;
|kanji=ばくれん居合斬り&lt;br /&gt;
|romanji=Bakuren iai kiri&lt;br /&gt;
|type=Physical&lt;br /&gt;
|role=Attack&lt;br /&gt;
|element=[[Image:DQTact Bang.png|48px]]&lt;br /&gt;
|mp=26&lt;br /&gt;
|range=[[Image:DQTact RangeHorizontal3.png|48px]]&lt;br /&gt;
|status=None&lt;br /&gt;
|description=Deals 170% potency Bang-type physical damage to all enemies in area of effect&lt;br /&gt;
|monsters=Skeleton soldier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Bomb Slash]]&lt;br /&gt;
*[[Blast Slash]]&lt;br /&gt;
*[[Burst Slash]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Blast skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gyldenbritches&amp;diff=243335</id>
		<title>Gyldenbritches</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gyldenbritches&amp;diff=243335"/>
		<updated>2026-04-01T01:03:44Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|name=Gyldenbritches&lt;br /&gt;
|kanji=黄金兵長&lt;br /&gt;
|romanji={{tt|Ōgon heichō|Golden captain/lance corporal}}&lt;br /&gt;
|image=[[Image:DQXI Gyldenbritches.png|275px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|old=&lt;br /&gt;
|firstappear= {{DQ11}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyldenbritches&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest XI}}.&lt;br /&gt;
&lt;br /&gt;
It is a golden-armored variant of the [[Restless armour]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Gyldenbritches is a golden suit of [[Material family|armour]] armed with a longsword and a round shield. Like their iron counterparts, the suits of armor appear to be completely empty inside. Their main distinguishing characteristic is the Viking skull symbol emblazoned on their shield and right pauldron. The symbol features a horned viking helmet and a pair of crossed swords. These golden captains are the loyal underlings of the Spectral Sentinel [[Gyldygga]], commanding her foot soldiers and carrying out her every command.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Gyldenbritches&lt;br /&gt;
|kanji=黄金兵長&lt;br /&gt;
|romanji=Ōgon heichō&lt;br /&gt;
|bestiaryNumber=#305&lt;br /&gt;
|family={{Material}}&lt;br /&gt;
|description=Guv&#039;nor of the [[Gyldenaut]]s, and a great lover of booty. Enjoys draining his enemies&#039; defences so his boys can step in and batter them.&lt;br /&gt;
|sprite=[[Image:Gyldenbritches XI sprite.png]]&lt;br /&gt;
|hp=490&lt;br /&gt;
|mp=20&lt;br /&gt;
|attack=189&lt;br /&gt;
|defense=186&lt;br /&gt;
|agility=82&lt;br /&gt;
|exp=1,008&lt;br /&gt;
|gold=342&lt;br /&gt;
|spells=[[Kabuff]]&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|skills=Gets [[Pep]]ped up&amp;lt;br&amp;gt;[[Armour Harmer]]&amp;lt;br&amp;gt;[[Gyldebonk]] (Pep power, with [[Gyldenaut]])&lt;br /&gt;
|items=[[Gold nuglet]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Corsair&#039;s cap]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Sniflheim]] x1 (second act)&amp;lt;br&amp;gt;[[Viking Hideout]] x1 (second act)&amp;lt;br&amp;gt;[[The Gyldenhal]] (second act)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|ice-resist=-110%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-150%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|poison-resist=25%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious Gyldenbritches&lt;br /&gt;
|kanji=黄金兵長・強&lt;br /&gt;
|romanji={{tt|Ōgon heichō・kyō|Golden captain・strong}}&lt;br /&gt;
|bestiaryNumber=#619&lt;br /&gt;
|family={{Material}}&lt;br /&gt;
|description=Gyldenbritches driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Gyldenbritches XI sprite.png]]&lt;br /&gt;
|hp=1,262&lt;br /&gt;
|mp=40&lt;br /&gt;
|attack=340&lt;br /&gt;
|defense=584&lt;br /&gt;
|agility=137&lt;br /&gt;
|exp=1,541&lt;br /&gt;
|gold=622&lt;br /&gt;
|spells=[[Kabuff]]&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|skills=Gets [[Pep]]ped up&amp;lt;br&amp;gt;[[Armour Harmer]]&amp;lt;br&amp;gt;[[Gyldebonk]] (Pep power, with [[Gyldenaut|Vicious gyldenaut]].)&lt;br /&gt;
|items=[[Gold nuglet]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Corsair&#039;s cap]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Hoarder&#039;s Keep|The Sage&#039;s Trial - Hoarder&#039;s Keep]]&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|ice-resist=-110%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-150%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|poison-resist=25%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Gyldenbritches appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the 1-Year Festival Eve &amp;quot;Invites to the Land of Golden Sands&amp;quot; limited event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by completing the quest at any difficulty. Gyldenbritches also stars in his own Battle Road.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Gyldenbritches&lt;br /&gt;
|kanji=黄金兵長&lt;br /&gt;
|romanji=Ōgon heichō&lt;br /&gt;
|sprite=[[Image:DQT Gyldenbritches.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Material.png|48px]]&amp;lt;br&amp;gt;{{Inorganic}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon A.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|48px]]&amp;lt;br&amp;gt;{{Attack}}&lt;br /&gt;
|lvl=120&lt;br /&gt;
|hp=1,007&lt;br /&gt;
|mp=251&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=485&lt;br /&gt;
|defense=313&lt;br /&gt;
|agility=383&lt;br /&gt;
|wisdom=147&lt;br /&gt;
|weight=35&lt;br /&gt;
|bskill1=[[Lightstrike]]&lt;br /&gt;
|bskill2=[[Commandant&#039;s Orders]]{{tt|*|Level 26}}&lt;br /&gt;
|bskill3=[[Armour Harmer]]{{tt|*|Level 42}}&lt;br /&gt;
|askill1=Move +1/Stats Up&lt;br /&gt;
|askill2=[[Woosh]] Res +25/Stats Up&lt;br /&gt;
|askill3=[[Armour Harmer]] Potency +5%/Stats Up&lt;br /&gt;
|askill4=[[Zap]] Res +25/Stats Up&lt;br /&gt;
|askill5=[[Armour Harmer]] Potency +5%/Stats Up&lt;br /&gt;
|lperk1=Raises physical potency of inorganic allies, including himself, by 10% in a 5x5 square around him.&lt;br /&gt;
|bperk1=Max {{HP}} +20&lt;br /&gt;
|bperk2={{ATK}} +10&lt;br /&gt;
|bperk3=[[Armour Harmer]] Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Half Res&lt;br /&gt;
|bang-resist=Normal&lt;br /&gt;
|zap-resist=Half Res&lt;br /&gt;
|zam-resist=Very Weak&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Immune&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Super Weak&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Half Res&lt;br /&gt;
|confusion-resist=Super Weak&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related {{MFamilies}}s==&lt;br /&gt;
*[[Restless armour]]&lt;br /&gt;
*[[Infernal armour]]&lt;br /&gt;
*[[Lethal armour]]&lt;br /&gt;
*[[Robbin&#039; &#039;oodlum]]&lt;br /&gt;
*[[Iron knight]]&lt;br /&gt;
*[[Roseguardin]]&lt;br /&gt;
*[[Schwarzchuld]]&lt;br /&gt;
*[[Shining armour]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Gyldenbritches in Sniflheim.jpg|&lt;br /&gt;
Gyldenbritches XI model.jpg|{{XI}} polygon model.&lt;br /&gt;
DQXI Vicious Gyldenbritches.jpg|A Vicious gyldenbritches.&lt;br /&gt;
DQMSL Ogon Heicho.jpg|Appearance in {{Super Light}}.&lt;br /&gt;
DQotS Gyldenbritches.jpg|{{Stars}} model.&lt;br /&gt;
DQR Ogon Heicho.png|{{Rivals}} card.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gladior]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gyldenaut&amp;diff=243334</id>
		<title>Gyldenaut</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gyldenaut&amp;diff=243334"/>
		<updated>2026-04-01T01:03:08Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|name=Gyldenaut&lt;br /&gt;
|kanji=黄金兵&lt;br /&gt;
|romanji={{tt|Ōgon hei|Golden soldier}}&lt;br /&gt;
|image=[[Image:DQXI Gyldenaut.png|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|old=&lt;br /&gt;
|firstappear= {{Dragon Quest XI}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyldenaut&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest XI}}. It is a gold-plated variant of the [[Deadnaut]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Gyldenauts are skeletal warriors whose bones and armaments are completely composed of gold. Despite their appearance, they actually belong to the [[Material family]] instead of being undead. They are distinguished by the Viking skull symbol emblazoned on their breastplate and on their shields, replacing the bat insignia of the [[Children of Hargon]] seen on other bone swordsmen. The symbol features a horned viking helmet and a pair of crossed swords. In battle, they are capable of paralysing their opponents with rapid sword strikes. These foot soldiers are completely loyal to the Spectral Sentinel [[Gyldygga]] and follow the orders of their captains, the [[Gyldenbritches]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Gyldenaut&lt;br /&gt;
|kanji=黄金兵&lt;br /&gt;
|romanji=Ōgon hei&lt;br /&gt;
|bestiaryNumber=#306&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=Glittering golden warriors who go around grabbing people&#039;s valuables, but always fail to find anything they like quite so much as their own twenty-four carat bones.&lt;br /&gt;
|sprite=[[Image:Gyldenaut XI sprite.png]]&lt;br /&gt;
|hp=284&lt;br /&gt;
|mp=23&lt;br /&gt;
|attack=161&lt;br /&gt;
|defense=177&lt;br /&gt;
|agility=92&lt;br /&gt;
|exp=969&lt;br /&gt;
|gold=290&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Gets [[Pep]]ped up&amp;lt;br&amp;gt;[[Paralysing Swordplay|Jaw-dropping swordsmanship]] (attacks party member three times and can inflict [[paralysis]])&amp;lt;br&amp;gt;[[Gyldebonk]] (Pep power, with Gyldenbritches)&lt;br /&gt;
|items=[[Gold ore]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Pirate&#039;s hat]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Sniflheim]] x2 (second act)&amp;lt;br&amp;gt;[[Viking Hideout]] x2 (second act)&amp;lt;br&amp;gt;[[The Gyldenhal]]&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-110%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-150%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious gyldenaut&lt;br /&gt;
|kanji=黄金兵・強&lt;br /&gt;
|romanji={{tt|Ōgon hei・kyō|Golden soldier・strong}}&lt;br /&gt;
|bestiaryNumber=#620&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=Gyldenauts driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Gyldenaut XI sprite.png]]&lt;br /&gt;
|hp=583&lt;br /&gt;
|mp=37&lt;br /&gt;
|attack=277&lt;br /&gt;
|defense=369&lt;br /&gt;
|agility=148&lt;br /&gt;
|exp=1,680&lt;br /&gt;
|gold=420&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Gets [[Pep]]ped up&amp;lt;br&amp;gt;[[Paralysing Swordplay|Jaw-dropping swordsmanship]] (attacks party member three times and can inflict [[paralysis]])&amp;lt;br&amp;gt;[[Gyldebonk]] (Pep power, with Vicious Gyldenbritches)&lt;br /&gt;
|items=[[Gold ore]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Pirate&#039;s hat]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Hoarder&#039;s Keep|The Sage&#039;s Trial - Hoarder&#039;s Keep]] (third act)&amp;lt;br&amp;gt;Summoned by [[All-Consuming Greed]] (third act)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-110%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-150%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=75%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Gyldenaut appears as a B-rank monster of the Inorganic family during the second part of the 1-Year Festival Eve &amp;quot;Invites to the Land of Golden Sands&amp;quot; limited event. It will join the player in Chapter 2, Episode 1 of the event quests and it can be fully awakened by completing the quest at any difficulty. The gyldenaut can participate in [[Gyldenbritches]]&#039;s Battle Road as a party member.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Gyldenaut&lt;br /&gt;
|kanji=黄金兵&lt;br /&gt;
|romanji=Ōgon hei&lt;br /&gt;
|sprite=[[Image:DQT Gyldenaut.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Material.png|48px]]&amp;lt;br&amp;gt;Inorganic&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon B.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact DefenceType.png|48px]]&amp;lt;br&amp;gt;Defence&lt;br /&gt;
|lvl=110&lt;br /&gt;
|hp=928&lt;br /&gt;
|mp=222&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=345&lt;br /&gt;
|defense=265&lt;br /&gt;
|agility=302&lt;br /&gt;
|wisdom=130&lt;br /&gt;
|weight=25&lt;br /&gt;
|bskill1=[[Defensive Stance]]&lt;br /&gt;
|bskill2=[[Paralysing Swordplay]]{{tt|*|Level 22}}&lt;br /&gt;
|bskill3=[[Deceleratle Blade]]{{tt|*|Level 34}}&lt;br /&gt;
|askill1=Revenge Tactic / Stats Up&lt;br /&gt;
|askill2=Bang Res +25 / Stats Up&lt;br /&gt;
|askill3=Deceleratle Blade Potency +5% / Stats Up&lt;br /&gt;
|askill4=Zam Res +25 / Stats Up&lt;br /&gt;
|askill5=Deceleratle Blade Potency +5% / Stats Up&lt;br /&gt;
|lperk1=N/a&lt;br /&gt;
|bperk1=Max HP +15&lt;br /&gt;
|bperk2=Deceleratle Blade Potency +2%&lt;br /&gt;
|bperk3=N/a&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Revenge Tactic&#039;&#039;&#039;: Raises AGL and Move for 1 turn when hit by an enemy attack.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Very Weak&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Half Res&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Immune&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Super Weak&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Half Res&lt;br /&gt;
|confusion-resist=Super Weak&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
*[[Gyldenbritches]]&lt;br /&gt;
===Similar species===&lt;br /&gt;
*[[Deadnaut]]&lt;br /&gt;
*[[Chasmonaut]]&lt;br /&gt;
*[[Hargonaut]]&lt;br /&gt;
*[[Osteonaut]]&lt;br /&gt;
*[[Calasmonaut]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gyldenaut XI model.jpg|&#039;&#039;XI&#039;&#039; polygon model.&lt;br /&gt;
DQXI Vicious gyldenaut.jpg|A vicious Gyldenaut.&lt;br /&gt;
DQMSL Gyldenaut.jpg|Appearance in &#039;&#039;Super Light&#039;&#039;&lt;br /&gt;
DQR Ogon Hei.png|&#039;&#039;Rivals&#039;&#039; card.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gladiatuor]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Juggerwroth&amp;diff=243215</id>
		<title>Juggerwroth</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Juggerwroth&amp;diff=243215"/>
		<updated>2026-03-27T01:08:49Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Juggerwroth&lt;br /&gt;
|Game={{Dragon Quest VIII}} ({{3DS}})&lt;br /&gt;
|Image=[[Image:DQVIII3DS Jahagarosu Artwork.png|270px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ジャハガロス&lt;br /&gt;
|Roumaji=Jahagarosu&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race={{Demon}}&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family= ??? Family&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Juggerwroth&#039;&#039;&#039; (ジャハガロス, &#039;&#039;Jahagarosu&#039;&#039;), the strongest servant of [[Rhapthorne]], is a monster introduced in the {{3DS}} remake of {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Juggerwroth is a massive demon with the lower body of a sauropod and the torso of a muscular humanoid. His skin is teal adorned with scarlet tattoos. His shoulders are lined with large spikes, and his head is crowned with ram&#039;s horns.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
After the sealing of Rhapthorne, the [[Seven Sages]] were too exhausted to properly deal with Juggerwroth. Instead of locking him away in an inanimate object, they turned him to stone and prayed no one would ever find him lest he accidentally be revived.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=First battle&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=2400&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=320&lt;br /&gt;
|defense=146&lt;br /&gt;
|agility=75&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|description=One of Rhapthorne&#039;s retainers, turned into stone by the great sages in a toilsome tussle, but now free from his seal once more. He welcomes the Hero and the party as a distraction from his imposed ennui.&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|spells=[[Kaswoosh]]&lt;br /&gt;
|skills=[[Critical Hit]]&amp;lt;br&amp;gt;[[Stomp]] (100~130 to all)&amp;lt;br&amp;gt;[[Lightning|Terrible Lightning]]&lt;br /&gt;
|locations=[[Altar of Wroth]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=20%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Second battle&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=4800&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=18000&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=360&lt;br /&gt;
|defense=190&lt;br /&gt;
|agility=100&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|description=Though this behemoth effected his resurrection at the Altar of Wroth, the Hero and the party bested him...with a little help from [[Marcello|someone&#039;s brother]].&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|spells=[[Kaswoosh]]&lt;br /&gt;
|skills=Acts twice per turn&amp;lt;br&amp;gt;Anger of the Gods (80~120 to four random targets)&amp;lt;br&amp;gt;[[Boulder Toss]](80~150 to all)&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Haymaker]] (100~120, causes paralysis)&amp;lt;br&amp;gt;[[Stomp]] (100~130 to all)&amp;lt;br&amp;gt;[[Lightning|Terrible Lightning]]&lt;br /&gt;
|locations=[[Altar of Wroth]]&lt;br /&gt;
|items=[[Ethereal stone]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=20%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVIII3D Jahagaros.jpg|Encounter in {{VIII}}. ({{3DS}})&lt;br /&gt;
DQVIII3D Jahagaros Battle.jpg|Battle in {{VIII}}. ({{3DS}})&lt;br /&gt;
DQVIII3D Jahagaros Lightning Storm.jpg|Terrible Lightning used in {{VIII}}. ({{3DS}})&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII 3DS enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Iron_scorpion&amp;diff=242626</id>
		<title>Iron scorpion</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Iron_scorpion&amp;diff=242626"/>
		<updated>2026-03-11T21:54:38Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Iron scorpion&lt;br /&gt;
|image=[[File:DQ_Iron_Scorpion.png|center|275px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=てつのさそり&amp;lt;br&amp;gt;てつのサソリ&amp;lt;br&amp;gt;鉄のさそり&lt;br /&gt;
|romanji={{tt|Tetsu no sasori|Iron scorpion}}&lt;br /&gt;
|old=Metal Scorpion (&#039;&#039;I&#039;&#039; NES)&amp;lt;br&amp;gt;MtlScorpio (&#039;&#039;I&#039;&#039; GBC)&lt;br /&gt;
|firstappear={{Dragon Quest}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;For the armour-wearing scorpion first seen in Dragon Quest IV, see [[Metal scorpion]].&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;iron scorpion&#039;&#039;&#039; is a recurring monster in the series, first seen in the [[Dragon Quest|original game]]. It is a stronger variant of the [[Scorpion]] with a protective metal carapace.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Iron [[Bug family|scorpions]] are a metal-coated menace that boast superior defences to their organic bug brethren. The soft undersides of their bodies, which can only been seen on their faces, is dark pink. The arachnids are able to shrug off attacks from simple weapons, requiring adventurers to improve their equipment or resort to taking them out with magic. The iron scorpion returned to the series in &#039;&#039;VIII&#039;&#039; after many years along with the rest of its scorpion kin.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
{{DQEnemy&lt;br /&gt;
|name=Iron scorpion&lt;br /&gt;
|kanji=てつのさそり&lt;br /&gt;
|romanji=Tetsu no sasori&lt;br /&gt;
|nes-sprite=[[File:DQ-NES-IRON-SCORPION.png]]&lt;br /&gt;
|nes-hp=22&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=14&lt;br /&gt;
|nes-gold=39&lt;br /&gt;
|nes-attack=36&lt;br /&gt;
|nes-defense=42&lt;br /&gt;
|nes-agility=42&lt;br /&gt;
|nes-spells=Defend&lt;br /&gt;
|nes-locations=Near [[Rimuldar]]&amp;lt;br&amp;gt;[[Grave of Galen]]&amp;lt;br&amp;gt;Near [[Sanctum|Sacred Shrine]]&lt;br /&gt;
|nes-evasion={{fraction|2|64}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|15|16}}&lt;br /&gt;
|nes-snooze-resist={{fraction|0|16}}&lt;br /&gt;
|nes-sizz-resist={{fraction|0|16}}&lt;br /&gt;
|remake-sprites=[[image:metalscorpionsnes.gif|55px]][[File:DQ-GBC-IRON-SCORPION.png|55px]][[File:Iron scorpion DQ iOS.png|75px]][[File:Iron Scorpion Erdrick Trilogy Switch.png|75px]]&lt;br /&gt;
|remake-hp=22&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=31&lt;br /&gt;
|remake-gold=48&lt;br /&gt;
|remake-attack=36&lt;br /&gt;
|remake-defense=60&lt;br /&gt;
|remake-agility= 25&lt;br /&gt;
|remake-spells=Defend&lt;br /&gt;
|remake-locations=Near [[Rimuldar]]&amp;lt;br&amp;gt;[[Grave of Galen]]&amp;lt;br&amp;gt;Near [[Sanctum]]&lt;br /&gt;
|remake-evasion={{fraction|0|64}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sizz-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ1HD}}===&lt;br /&gt;
{{DQ1HD2DEnemy&lt;br /&gt;
|name=Iron scoprion&lt;br /&gt;
|kanji=鉄のさそり&lt;br /&gt;
|romanji=Tetsu no sasori&lt;br /&gt;
|bestiaryNumber=#045&lt;br /&gt;
|family={{Bug}}&lt;br /&gt;
|description=Their silvery skins lead some to assume that killing them will confer the same benefits as slaying a [[liquid metal slime]]. Which is why they enjoy standing their ground and stinging those who scamper after them expecting a chase&lt;br /&gt;
|sprite=[[File:Iron scorpion I &amp;amp; II HD sprite.png|100px]]&lt;br /&gt;
|hp=63&lt;br /&gt;
|mp=10&lt;br /&gt;
|exp=85&lt;br /&gt;
|gold=41&lt;br /&gt;
|attack=94&lt;br /&gt;
|defense=153&lt;br /&gt;
|agility=17&lt;br /&gt;
|spells=[[Buff]]&lt;br /&gt;
|skills=Defend&lt;br /&gt;
|item=[[Medicinal herb]] (1/64)&lt;br /&gt;
|locations=[[Cave of the Dwarves]] Region&amp;lt;br&amp;gt;Cave of the Dwarves&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=-150%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2HD}}===&lt;br /&gt;
{{DQ2HD2DEnemy&lt;br /&gt;
|name=Iron scorpion&lt;br /&gt;
|kanji=鉄のさそり&lt;br /&gt;
|romanji=Tetsu no sasori&lt;br /&gt;
|bestiaryNumber=#051&lt;br /&gt;
|family={{Bug}}&lt;br /&gt;
|description=Their silvery skins lead some to assume that killing them will confer the same benefits as slaying a [[liquid metal slime]]. Which is why they enjoy standing their ground and stinging those who scamper after them expecting a chase&lt;br /&gt;
|sprite=[[File:Iron scorpion I &amp;amp; II HD sprite.png|100px]]&lt;br /&gt;
|hp=63&lt;br /&gt;
|mp=10&lt;br /&gt;
|exp=76&lt;br /&gt;
|gold=16&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=156&lt;br /&gt;
|agility=36&lt;br /&gt;
|spells=[[Buff]]&lt;br /&gt;
|skills=Defend&lt;br /&gt;
|item=[[Seed of luck]] (1/128)&lt;br /&gt;
|steal=[[Medicinal herb]] (1/8)&lt;br /&gt;
|locations=Oasis region&amp;lt;br&amp;gt;Southern [[Dragon&#039;s Horn]] region&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=255&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=-150%&lt;br /&gt;
|wind-resist=75%&lt;br /&gt;
|strike-resist=25%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|lightning-resist=0%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Iron scorpion&lt;br /&gt;
|kanji=鉄のさそり&lt;br /&gt;
|romanji=Tetsu no sasori&lt;br /&gt;
|sprite=[[File:HQDQ8-112.gif|300px]]&lt;br /&gt;
|hp=64&lt;br /&gt;
|mp=21&lt;br /&gt;
|exp=82&lt;br /&gt;
|gold=21&lt;br /&gt;
|attack=105&lt;br /&gt;
|defense=152&lt;br /&gt;
|agility=63&lt;br /&gt;
|bestiaryNumber=#112&lt;br /&gt;
|description=The iron carapaces of these fearsome creatures are virtually impervious to sword attacks, but they are susceptible to explosive spells.&lt;br /&gt;
|family={{Bug}}&lt;br /&gt;
|spells=[[Kabuff]]&lt;br /&gt;
|skills=Defend&lt;br /&gt;
|locations=[[Princess Minnie&#039;s Castle]] region&amp;lt;br&amp;gt;[[Unnamed_Isle#West_of_Maella_Abbey|Small isle west of Maella Abbey]]&amp;lt;br&amp;gt;[[Kingdom of Argonia|West Argonia]]&amp;lt;br&amp;gt;[[Desert (Dragon Quest VIII)|Desert]]&lt;br /&gt;
|items=[[Iron nail]]{{fraction|1|8}}&amp;lt;br/&amp;gt;[[Farmer&#039;s scythe]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|fizzle-resist=15%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Iron scorpions began appearing in Version 5.1 of the game, this time being much stronger than either of their previous appearances in the main series. They can act twice per turn, are able to perform spinning attacks, and can cast Kabuff to fortify their already considerable defences once again.&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Iron scorpion&lt;br /&gt;
|kanji=てつのさそり&lt;br /&gt;
|romanji=Tetsu no sasori&lt;br /&gt;
|sprite=[[File:Iron Scorpion Builders.png|200px]]&lt;br /&gt;
|chapter-1-hp=45&lt;br /&gt;
|chapter-1-attack=21&lt;br /&gt;
|chapter-1-defense=20&lt;br /&gt;
|chapter-1-items=[[Scorpion horn]] (★★☆), [[Healing cream]] (★☆☆)&lt;br /&gt;
|chapter-1-locations=[[The Damdara Desert]]&lt;br /&gt;
|chapter-3-hp=50~106&lt;br /&gt;
|chapter-3-attack=16~23&lt;br /&gt;
|chapter-3-defense=8~20&lt;br /&gt;
|chapter-3-items=[[Scorpion horn]] (★☆☆)&lt;br /&gt;
|chapter-3-locations=[[Bleak and Burning Badlands]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Escorpión férreo|es-meaning=Spanish for &amp;quot;ferrous/iron scorpion&amp;quot;.&lt;br /&gt;
|fr=Scorpion de fer|fr-meaning=French for &amp;quot;iron scorpion&amp;quot;.&lt;br /&gt;
|de=Eisenskorpion|de-meaning=German for &amp;quot;iron scorpion&amp;quot;.&lt;br /&gt;
|it=Skorpio di ferro|it-meaning=Italian for &amp;quot;iron scorpion&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Scorpion]]&lt;br /&gt;
*[[Death scorpion]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW1NES_MetalScorpion.png|Iron scorpion from the {{NES}} Version of &#039;&#039;Dragon Quest&#039;&#039;.&lt;br /&gt;
DQX Tetsu no Sasori.jpg|An iron scorpion in &#039;&#039;X&#039;&#039;&lt;br /&gt;
DQR Tetsu no Sasori.png|&#039;&#039;Rivals&#039;&#039; card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bugs]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest I HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest: Monster Parade enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[fr:Scorpion de fer]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242563</id>
		<title>Cumulus vex</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242563"/>
		<updated>2026-03-10T12:56:23Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Cumulus vex&lt;br /&gt;
|image=[[Image:DQIX Cumulus Vex.png|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Heru kuraudā|Hell clouder}}&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
|old=HellCloud ({{VII}} {{PS1}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cumulus Vex&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing as a boss in {{Dragon Quest VII}}. It is a king of the skies whose body is made up of clouds.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of &amp;quot;hair&amp;quot; that stick up like horns while the rest seems to blend in with the billowing robes it is wearing. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon &#039;&#039;&#039;[[Sky fry|Sky fries]]&#039;&#039;&#039; to aid it in battle. In the [[Nintendo 3DS]] and Reimagined versions of &#039;&#039;VII&#039;&#039;, it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in {{IX}}. According to its description in &#039;&#039;IX&#039;&#039;, cumulus vexes may actually be a genetic mutation of the [[Freezing fog]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji= ヘルクラウダー&lt;br /&gt;
|romanji=Heru kuraudā&lt;br /&gt;
|sprite=[[Image:Hellcloudvii.PNG]]&lt;br /&gt;
|hp=3,080&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=2,160&lt;br /&gt;
|gold=604&lt;br /&gt;
|attack=185&lt;br /&gt;
|defense=91&lt;br /&gt;
|agility=96&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=#291&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;[[Wind Sickles]]&amp;lt;br&amp;gt;[[Thin Air]]&amp;lt;br&amp;gt;Call for backup ([[Sky fry]])&lt;br /&gt;
|locations=[[Sanctum of the Cirrus]]&lt;br /&gt;
|items=N/a&lt;br /&gt;
|evasion={{fraction|2|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=50%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}*[[Floating &amp;quot;family&amp;quot;|Floating-type]]&lt;br /&gt;
&lt;br /&gt;
====Stategy====&lt;br /&gt;
The Cumulus vex is a tough boss, being able to act twice in a single turn. It uses wind-based attacks like [[Thin Air]], that hits all of the party for about 60 points of damage, and [[Wind Sickles]], that hits one {{Party 7}} member for 80 damage (~100 in the 3DS version). Its ability to summon multiple [[Sky fry|Sky fries]] makes the battle more difficult. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action.&lt;br /&gt;
&lt;br /&gt;
Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] that can be purchased in [[Aeolus Vale]] will likely be the strongest weapon acquirable at that point that can hit all enemies. [[Boom]] is effective as well. Unfortunately, [[Ruff]]&#039;s [[Call of the Wild]] and the [[Shepherd]]&#039;s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or use [[Sword Dance]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the [[Sky fry|Sky fries]]. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks.&lt;br /&gt;
&lt;br /&gt;
Make sure that you keep your party&#039;s health is above 100 HP and that you are sufficiently buffed to achieve victory.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romaji=Heru kuraudā&lt;br /&gt;
|bestiaryNumber=#190&lt;br /&gt;
|family={{Elemental}}&lt;br /&gt;
|description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These {{MFamilies}}s may be the result of a mutation in the misty genes of the [[freezing fog]].&lt;br /&gt;
|model=[[Image:DQIX Cumulus vex.png]]&lt;br /&gt;
|hp=268&lt;br /&gt;
|mp=40&lt;br /&gt;
|exp=2,300&lt;br /&gt;
|gold=178&lt;br /&gt;
|attack=169&lt;br /&gt;
|defence=246&lt;br /&gt;
|agility=161&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Terrible Lightning]]&amp;lt;br&amp;gt;[[Weakening Wave]]&lt;br /&gt;
|items=[[Thunderball]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Seed of sorcery]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Realm of the Mighty]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;{{Grotto}} (Ice, rank 6-7, Cave, rank 7)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|blast-resist=50%&lt;br /&gt;
|rock-resist=50%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|light-resist=-100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=75%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Cumulus vex is set to be a boss for the first time since its debut, appearing from late April onwards. Prior to its official appearance in the game, it appeared on the Judgement tarot card alongside the Sky Fries.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Cumulus vex appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the &#039;&#039;Dragon Quest VII&#039;&#039; event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the [[Cathedral of Blight]] stages based on the Howling Cave at any difficulty.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Cumulus Vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Hell Clouder|heru kuraudā}}&lt;br /&gt;
|sprite= [[Image:DQT_CumulusVex.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Material.png|48px]]&amp;lt;br&amp;gt;{{Inorganic}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon A.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact SupportType.png|48px]]&amp;lt;br&amp;gt;Support&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=1,107&lt;br /&gt;
|mp=440&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=311&lt;br /&gt;
|defense=301&lt;br /&gt;
|agility=388&lt;br /&gt;
|wisdom=208&lt;br /&gt;
|weight=35&lt;br /&gt;
|bskill1=[[Invigorate]]&lt;br /&gt;
|bskill2=[[Thin Air Blast]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=[[Healing Wave]]{{tt|*|Level 44}}&lt;br /&gt;
|askill1=Move +1/Stats Up&lt;br /&gt;
|askill2=Frizz Res +25/Stats Up&lt;br /&gt;
|askill3=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|askill4=Zam Res +25/Stats Up&lt;br /&gt;
|askill5=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|lperk1=&#039;&#039;&#039;Inorganic Martial Potency +10%&#039;&#039;&#039;: Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it.&lt;br /&gt;
|bperk1= Max HP +20&lt;br /&gt;
|bperk2= AGL +15&lt;br /&gt;
|bperk3= Healing Wave Recovery +2%&lt;br /&gt;
|aperk1= &#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Very Weak&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|zap-resist= Normal&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Half Res&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Super Weak&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Super Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb &#039;&#039;vex&#039;&#039;, which means to annoy or irritate.&lt;br /&gt;
&lt;br /&gt;
==Related {{MFamilies}}s==&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
*[[Fire fry]]&lt;br /&gt;
*[[Cumulus rex]]&lt;br /&gt;
*[[Cumulus hex]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII HellClouder.png|Boss encounter in the {{3DS}} version of &#039;&#039;VII&#039;&#039;.&lt;br /&gt;
DQT Hell Clouder.png|The cumulus vex in {{Tact}}.&lt;br /&gt;
DQW Hell Clouder.jpg|Cumulus vex in {{Walk}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Elementals]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Cumulus jex]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242562</id>
		<title>Cumulus vex</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242562"/>
		<updated>2026-03-10T12:55:55Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Cumulus vex&lt;br /&gt;
|image=[[Image:DQIX Cumulus Vex.png|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Heru kuraudā|Hell clouder}}&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
|old=HellCloud ({{VII}} {{PS1}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cumulus Vex&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing as a boss in {{Dragon Quest VII}}. It is a king of the skies whose body is made up of clouds.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of &amp;quot;hair&amp;quot; that stick up like horns while the rest seems to blend in with the billowing robes it is wearing. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon &#039;&#039;&#039;[[Sky fry|Sky fries]]&#039;&#039;&#039; to aid it in battle. In the [[Nintendo 3DS]] and Reimagined versions of &#039;&#039;VII&#039;&#039;, it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in {{IX}}. According to its description in &#039;&#039;IX&#039;&#039;, cumulus vexes may actually be a genetic mutation of the [[Freezing fog]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji= ヘルクラウダー&lt;br /&gt;
|romanji=Heru kuraudā&lt;br /&gt;
|sprite=[[Image:Hellcloudvii.PNG]]&lt;br /&gt;
|hp=3,080&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=2,160&lt;br /&gt;
|gold=604&lt;br /&gt;
|attack=185&lt;br /&gt;
|defense=91&lt;br /&gt;
|agility=96&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=#291&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;[[Wind Sickles]]&amp;lt;br&amp;gt;[[Thin Air]]&amp;lt;br&amp;gt;Call for backup ([[Sky fry]])&lt;br /&gt;
|locations=[[Sanctum of the Cirrus]]&lt;br /&gt;
|items=N/a&lt;br /&gt;
|evasion={{fraction|2|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=50%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}*[[Floating &amp;quot;family&amp;quot;|Floating-type]]&lt;br /&gt;
&lt;br /&gt;
====Stategy====&lt;br /&gt;
The Cumulus vex is a tough boss, being able to act twice in a single turn. It uses wind-based attacks like [[Thin Air]], that hits all of the party for about 60 points of damage, and [[Wind Sickles]], that hits one {{Party 7}} member for 80 damage (~100 in the 3DS version). Its ability to summon multiple [[Sky fry|Sky fries]] makes the battle more difficult. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action.&lt;br /&gt;
&lt;br /&gt;
Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] that can be purchased in [[Aeolus Vale]] will likely be the strongest weapon acquirable at that point that can hit all enemies. [[Boom]] is effective as well. Unfortunately, [[Ruff]]&#039;s [[Call of the Wild]] and the [[Shepherd]]&#039;s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or use [[Sword Dance]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the [[Sky fry|Sky fries]]. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks.&lt;br /&gt;
&lt;br /&gt;
Make sure that you keep your party&#039;s health is above 100 HP and that you are sufficiently buffed to achieve victory.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romaji=Heru kuraudā&lt;br /&gt;
|bestiaryNumber=#190&lt;br /&gt;
|family={{Elemental}}&lt;br /&gt;
|description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These {{MFamilies}}s may be the result of a mutation in the misty genes of the [[freezing fog]].&lt;br /&gt;
|model=[[Image:DQIX Cumulus vex.png]]&lt;br /&gt;
|hp=268&lt;br /&gt;
|mp=40&lt;br /&gt;
|exp=2,300&lt;br /&gt;
|gold=178&lt;br /&gt;
|attack=169&lt;br /&gt;
|defence=246&lt;br /&gt;
|agility=161&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Terrible Lightning]]&amp;lt;br&amp;gt;[[Weakening Wave]]&lt;br /&gt;
|items=[[Thunderball]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Seed of sorcery]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Realm of the Mighty]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;{{Grotto}} (Ice, rank 6-7, Cave, rank 7)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|blast-resist=50%&lt;br /&gt;
|rock-resist=50%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|light-resist=-100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=75%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Cumulus vex is set to be a boss for the first time since its debut, appearing from late April onwards. Prior to its official appearance in the game, it appeared on the Judgement tarot card.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Cumulus vex appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the &#039;&#039;Dragon Quest VII&#039;&#039; event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the [[Cathedral of Blight]] stages based on the Howling Cave at any difficulty.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Cumulus Vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Hell Clouder|heru kuraudā}}&lt;br /&gt;
|sprite= [[Image:DQT_CumulusVex.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Material.png|48px]]&amp;lt;br&amp;gt;{{Inorganic}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon A.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact SupportType.png|48px]]&amp;lt;br&amp;gt;Support&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=1,107&lt;br /&gt;
|mp=440&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=311&lt;br /&gt;
|defense=301&lt;br /&gt;
|agility=388&lt;br /&gt;
|wisdom=208&lt;br /&gt;
|weight=35&lt;br /&gt;
|bskill1=[[Invigorate]]&lt;br /&gt;
|bskill2=[[Thin Air Blast]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=[[Healing Wave]]{{tt|*|Level 44}}&lt;br /&gt;
|askill1=Move +1/Stats Up&lt;br /&gt;
|askill2=Frizz Res +25/Stats Up&lt;br /&gt;
|askill3=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|askill4=Zam Res +25/Stats Up&lt;br /&gt;
|askill5=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|lperk1=&#039;&#039;&#039;Inorganic Martial Potency +10%&#039;&#039;&#039;: Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it.&lt;br /&gt;
|bperk1= Max HP +20&lt;br /&gt;
|bperk2= AGL +15&lt;br /&gt;
|bperk3= Healing Wave Recovery +2%&lt;br /&gt;
|aperk1= &#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Very Weak&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|zap-resist= Normal&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Half Res&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Super Weak&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Super Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb &#039;&#039;vex&#039;&#039;, which means to annoy or irritate.&lt;br /&gt;
&lt;br /&gt;
==Related {{MFamilies}}s==&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
*[[Fire fry]]&lt;br /&gt;
*[[Cumulus rex]]&lt;br /&gt;
*[[Cumulus hex]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII HellClouder.png|Boss encounter in the {{3DS}} version of &#039;&#039;VII&#039;&#039;.&lt;br /&gt;
DQT Hell Clouder.png|The cumulus vex in {{Tact}}.&lt;br /&gt;
DQW Hell Clouder.jpg|Cumulus vex in {{Walk}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Elementals]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Cumulus jex]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242561</id>
		<title>Cumulus vex</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Cumulus_vex&amp;diff=242561"/>
		<updated>2026-03-10T12:46:54Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Cumulus vex&lt;br /&gt;
|image=[[Image:DQIX Cumulus Vex.png|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Heru kuraudā|Hell clouder}}&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
|old=HellCloud ({{VII}} {{PS1}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cumulus Vex&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing as a boss in {{Dragon Quest VII}}. It is a king of the skies whose body is made up of clouds.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of &amp;quot;hair&amp;quot; that stick up like horns while the rest seems to blend in with the billowing robes it is wearing. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon &#039;&#039;&#039;[[Sky fry|Sky fries]]&#039;&#039;&#039; to aid it in battle. In the [[Nintendo 3DS]] and Reimagined versions of &#039;&#039;VII&#039;&#039;, it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in {{IX}}. According to its description in &#039;&#039;IX&#039;&#039;, cumulus vexes may actually be a genetic mutation of the [[Freezing fog]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji= ヘルクラウダー&lt;br /&gt;
|romanji=Heru kuraudā&lt;br /&gt;
|sprite=[[Image:Hellcloudvii.PNG]]&lt;br /&gt;
|hp=3,080&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=2,160&lt;br /&gt;
|gold=604&lt;br /&gt;
|attack=185&lt;br /&gt;
|defense=91&lt;br /&gt;
|agility=96&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=#291&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;[[Wind Sickles]]&amp;lt;br&amp;gt;[[Thin Air]]&amp;lt;br&amp;gt;Call for backup ([[Sky fry]])&lt;br /&gt;
|locations=[[Sanctum of the Cirrus]]&lt;br /&gt;
|items=N/a&lt;br /&gt;
|evasion={{fraction|2|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=50%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}*[[Floating &amp;quot;family&amp;quot;|Floating-type]]&lt;br /&gt;
&lt;br /&gt;
====Stategy====&lt;br /&gt;
The Cumulus vex is a tough boss, being able to act twice in a single turn. It uses wind-based attacks like [[Thin Air]], that hits all of the party for about 60 points of damage, and [[Wind Sickles]], that hits one {{Party 7}} member for 80 damage (~100 in the 3DS version). Its ability to summon multiple [[Sky fry|Sky fries]] makes the battle more difficult. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action.&lt;br /&gt;
&lt;br /&gt;
Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] that can be purchased in [[Aeolus Vale]] will likely be the strongest weapon acquirable at that point that can hit all enemies. [[Boom]] is effective as well. Unfortunately, [[Ruff]]&#039;s [[Call of the Wild]] and the [[Shepherd]]&#039;s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or use [[Sword Dance]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the [[Sky fry|Sky fries]]. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks.&lt;br /&gt;
&lt;br /&gt;
Make sure that you keep your party&#039;s health is above 100 HP and that you are sufficiently buffed to achieve victory.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Cumulus vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romaji=Heru kuraudā&lt;br /&gt;
|bestiaryNumber=#190&lt;br /&gt;
|family={{Elemental}}&lt;br /&gt;
|description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These {{MFamilies}}s may be the result of a mutation in the misty genes of the [[freezing fog]].&lt;br /&gt;
|model=[[Image:DQIX Cumulus vex.png]]&lt;br /&gt;
|hp=268&lt;br /&gt;
|mp=40&lt;br /&gt;
|exp=2,300&lt;br /&gt;
|gold=178&lt;br /&gt;
|attack=169&lt;br /&gt;
|defence=246&lt;br /&gt;
|agility=161&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Terrible Lightning]]&amp;lt;br&amp;gt;[[Weakening Wave]]&lt;br /&gt;
|items=[[Thunderball]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Seed of sorcery]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Realm of the Mighty]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;{{Grotto}} (Ice, rank 6-7, Cave, rank 7)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|blast-resist=50%&lt;br /&gt;
|rock-resist=50%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|light-resist=-100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=75%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Cumulus vex is set to be a boss for the first time since its debut, appearing from late April onwards.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Cumulus vex appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the &#039;&#039;Dragon Quest VII&#039;&#039; event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the [[Cathedral of Blight]] stages based on the Howling Cave at any difficulty.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Cumulus Vex&lt;br /&gt;
|kanji=ヘルクラウダー&lt;br /&gt;
|romanji={{tt|Hell Clouder|heru kuraudā}}&lt;br /&gt;
|sprite= [[Image:DQT_CumulusVex.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Material.png|48px]]&amp;lt;br&amp;gt;{{Inorganic}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon A.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact SupportType.png|48px]]&amp;lt;br&amp;gt;Support&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=1,107&lt;br /&gt;
|mp=440&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=311&lt;br /&gt;
|defense=301&lt;br /&gt;
|agility=388&lt;br /&gt;
|wisdom=208&lt;br /&gt;
|weight=35&lt;br /&gt;
|bskill1=[[Invigorate]]&lt;br /&gt;
|bskill2=[[Thin Air Blast]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=[[Healing Wave]]{{tt|*|Level 44}}&lt;br /&gt;
|askill1=Move +1/Stats Up&lt;br /&gt;
|askill2=Frizz Res +25/Stats Up&lt;br /&gt;
|askill3=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|askill4=Zam Res +25/Stats Up&lt;br /&gt;
|askill5=Healing Wave Recovery +5%/Stats Up&lt;br /&gt;
|lperk1=&#039;&#039;&#039;Inorganic Martial Potency +10%&#039;&#039;&#039;: Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it.&lt;br /&gt;
|bperk1= Max HP +20&lt;br /&gt;
|bperk2= AGL +15&lt;br /&gt;
|bperk3= Healing Wave Recovery +2%&lt;br /&gt;
|aperk1= &#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Very Weak&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|zap-resist= Normal&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Half Res&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Super Weak&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Super Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb &#039;&#039;vex&#039;&#039;, which means to annoy or irritate.&lt;br /&gt;
&lt;br /&gt;
==Related {{MFamilies}}s==&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
*[[Fire fry]]&lt;br /&gt;
*[[Cumulus rex]]&lt;br /&gt;
*[[Cumulus hex]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII HellClouder.png|Boss encounter in the {{3DS}} version of &#039;&#039;VII&#039;&#039;.&lt;br /&gt;
DQT Hell Clouder.png|The cumulus vex in {{Tact}}.&lt;br /&gt;
DQW Hell Clouder.jpg|Cumulus vex in {{Walk}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Elementals]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Cumulus jex]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Template:DQXBossNav&amp;diff=242560</id>
		<title>Template:DQXBossNav</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Template:DQXBossNav&amp;diff=242560"/>
		<updated>2026-03-10T12:46:11Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|DQXBossNav|:Category:Dragon Quest X bosses|title=Dragon Quest X Bosses}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 1.0)|&lt;br /&gt;
* [[Bedora]]&lt;br /&gt;
* [[Leaf spirit]]&lt;br /&gt;
* [[Pusugon]]&lt;br /&gt;
* [[Jiiganfu]]&lt;br /&gt;
* [[Dark poisoned ghoul]]&lt;br /&gt;
* [[Duke Sigras]]&lt;br /&gt;
* [[Maamon]]&lt;br /&gt;
* [[Urubean war-mech]]&lt;br /&gt;
* [[Dark groom]]&lt;br /&gt;
* [[Purrgatroyd|Purrcenary]]&lt;br /&gt;
* [[Swordmaster Oren]]&lt;br /&gt;
* [[Girugisshu]]&lt;br /&gt;
* [[Iddo]]&lt;br /&gt;
* [[Mystical Juliante]]&lt;br /&gt;
* [[Sage Marine]]&lt;br /&gt;
* [[Dark guardian Taiki]]&lt;br /&gt;
* [[Aragne]]&lt;br /&gt;
* [[Poetry defender]]&lt;br /&gt;
* [[Basagrande]]&lt;br /&gt;
* [[Kukulkannibal]]&lt;br /&gt;
* [[Razerburn]]&lt;br /&gt;
* [[Nelgel]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 2.0)|&lt;br /&gt;
* [[Nightmarish right hand]]&lt;br /&gt;
* [[Big sanguini]]&lt;br /&gt;
* [[Mucchiino]]&lt;br /&gt;
* [[Enraaja]]&lt;br /&gt;
* [[King Berumudo]]&lt;br /&gt;
* [[Colossus of despair]]&lt;br /&gt;
* [[Gezora]]&lt;br /&gt;
* [[Gurimosu]]&lt;br /&gt;
* [[Captain Basuraa]]&lt;br /&gt;
* [[Anlucia the Maluminary]]&lt;br /&gt;
* [[Sweet troll]]&lt;br /&gt;
* [[Maldragora]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 3.0)|&lt;br /&gt;
* [[Nadraga]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 4.0)|&lt;br /&gt;
* [[Kyronos]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 5.0)|&lt;br /&gt;
* [[Rigibalus]]&lt;br /&gt;
* [[Ojaros]]&lt;br /&gt;
* [[Daviyaga]]&lt;br /&gt;
* [[Yafagil]]&lt;br /&gt;
* [[Pujyu]]&lt;br /&gt;
* [[Vanitatos]]&lt;br /&gt;
* [[Zeno Dragon]]&lt;br /&gt;
* [[Shaka]]&lt;br /&gt;
* [[Jagonuba]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 6.0)|&lt;br /&gt;
* [[Lada Ghat]]&lt;br /&gt;
* [[Linache]]&lt;br /&gt;
* [[Hevel]]&lt;br /&gt;
* [[Jia Lumina]]&lt;br /&gt;
* [[Jia Leone]]&lt;br /&gt;
* [[Jia Rube]]&lt;br /&gt;
* [[Jia Saphir]]&lt;br /&gt;
* [[Jia Kuruvida]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 7.0)|&lt;br /&gt;
* [[Ilseem]]&lt;br /&gt;
* [[Fluzula]]&lt;br /&gt;
* [[Albino Fluzula]]&lt;br /&gt;
* [[Sleepowl]]&lt;br /&gt;
* [[Demowl]]&lt;br /&gt;
* [[Robert the Griever]]&lt;br /&gt;
* [[Birdcage guardian]]&lt;br /&gt;
* [[Raki]]&lt;br /&gt;
* [[Cool horn]]&lt;br /&gt;
* [[Jia Garnet]]&lt;br /&gt;
* [[Demon Napir]]&lt;br /&gt;
* [[Menet&#039;s Nightmare]]&lt;br /&gt;
* [[Angel Doll Rumiria]]    &lt;br /&gt;
* [[Zenus|Cursed Great Architect Zenus]]&lt;br /&gt;
* [[Unknogre]]    &lt;br /&gt;
* [[Enforcer Gangabra]]&lt;br /&gt;
* [[Hatred Dragon]]&lt;br /&gt;
* [[The Executioners]]&lt;br /&gt;
* [[Enforcer Gangabra|Execution Beast Gangabra]]&lt;br /&gt;
* [[Agent Yona]]&lt;br /&gt;
* [[Rigibalus|Grieving Rigibalus]]&lt;br /&gt;
* [[Jibuajib|Execution Beast Jibuajib]]&lt;br /&gt;
* [[Ninielsa|Enforcement Beast Ninielsa]]&lt;br /&gt;
* [[Lord of Loss]]&lt;br /&gt;
* [[Starving sea eagle]]&lt;br /&gt;
* [[Kyuron eater]]&lt;br /&gt;
* [[Goddess Zenesia]]&lt;br /&gt;
* [[Executioner Zaji Zadiri]]&lt;br /&gt;
* [[Lady of Creation]]&lt;br /&gt;
* [[Lost Dragon of Creation]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Shrine &amp;amp; Coin bosses|&lt;br /&gt;
* [[Hellion]]&lt;br /&gt;
* [[Balhib]]&lt;br /&gt;
* [[Gold golem]]&lt;br /&gt;
* [[Balzack|Baalzack]]&lt;br /&gt;
* [[Cactuar]]&lt;br /&gt;
* [[V-Long]]&lt;br /&gt;
* [[Lemon slime]]&lt;br /&gt;
* [[Nightmarish Pusugon]]&lt;br /&gt;
* [[Überkilling machine]]&lt;br /&gt;
* [[Gaia dragon]]&lt;br /&gt;
* [[Regnad]]&lt;br /&gt;
* [[Zaltra]]&lt;br /&gt;
* [[Green dragon]]&lt;br /&gt;
* [[Baramos]]&lt;br /&gt;
* [[Soul of Baramos]]&lt;br /&gt;
* [[Bones of Baramos]]&lt;br /&gt;
* [[King Hydra]]&lt;br /&gt;
* [[Pazuzu]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Belial]]&lt;br /&gt;
* [[Gracos]]&lt;br /&gt;
* [[Jamirus]]&lt;br /&gt;
* [[Dhuran]]&lt;br /&gt;
* [[Blackmar]]&lt;br /&gt;
* [[Murdaw]]&lt;br /&gt;
* [[Gracos V]]&lt;br /&gt;
* [[Don Mole]]&lt;br /&gt;
* [[Ruin]]&lt;br /&gt;
* [[Leopold]]&lt;br /&gt;
* [[Goreham-Hogg]]&lt;br /&gt;
* [[Hootingham-Gore]]&lt;br /&gt;
* [[Goresby-Purrvis]]&lt;br /&gt;
* [[Rashaverak]]&lt;br /&gt;
* [[Aamon]]&lt;br /&gt;
* [[The Time Being]]&lt;br /&gt;
* [[Tatsunaga]]&lt;br /&gt;
* [[Slaughtomaton]]&lt;br /&gt;
* [[Tyrannosaurus Wrecks]]&lt;br /&gt;
* [[Cumulus vex]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Genseiko Panigalum|&lt;br /&gt;
* [[Corvus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Alien Astardia|&lt;br /&gt;
* [[King Godwyn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Superbosses|&lt;br /&gt;
* [[King of Calamity]]&lt;br /&gt;
* [[Nokturnus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|Bosses]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Spawny_Devil&amp;diff=241697</id>
		<title>Spawny Devil</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Spawny_Devil&amp;diff=241697"/>
		<updated>2026-02-28T18:30:58Z</updated>

		<summary type="html">&lt;p&gt;67.81.173.134: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Spawny devil&lt;br /&gt;
|image=[[Image:nopic.png]]&lt;br /&gt;
|caption=&lt;br /&gt;
|kanji=インプケイオス&lt;br /&gt;
|romanji=Inpukeiosu&lt;br /&gt;
|firstappear={{Dragon Quest XI}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Spawny devil&#039;&#039;&#039; is a version of [[Little devil]]. It first appeared in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Spawny devils are a version of [[Little Devils]] which look like stereotypical diminutive [[Demon family|demon]], though their purple and green have been coloured green and grey respectively, along with grey swirls on their belly and forehead, in between their antennae. It is the exact same design as [[Side Winder]], a boss in [[Dragon Quest VII]]. They return as a regular enemy in [[Dragon Quest XI]]. They use their oddly shaped antennae to fire furious beams that deal deadly damage to adventurers. They can also cast &#039;&#039;&#039;Fullheal&#039;&#039;&#039; to bring allies back up to full health. They may also cast &#039;&#039;&#039;Kafuddle&#039;&#039;&#039; to stop adventurers from casting spells themselves and &#039;&#039;&#039;Kaswoosh&#039;&#039;&#039; to deal a lot of damage. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Spawny devil&lt;br /&gt;
|kanji=インプケイオス&lt;br /&gt;
|romanji=Inpukeiosu&lt;br /&gt;
|bestiaryNumber=#420&lt;br /&gt;
|family={{Demon}}&lt;br /&gt;
|description=These frustrating little fellows have learned how to confuse their foes, but are also in the habit of annoying their friends by doing it to them too.&lt;br /&gt;
|sprite=[[File:nopic.png]]&lt;br /&gt;
|hp=333&lt;br /&gt;
|mp=44&lt;br /&gt;
|attack=205&lt;br /&gt;
|defense=264&lt;br /&gt;
|agility=163&lt;br /&gt;
|exp=1414&lt;br /&gt;
|gold=304&lt;br /&gt;
|spells=[[Fullheal]]&amp;lt;br&amp;gt;[[Kaswoosh]]&amp;lt;br&amp;gt;[[Kafuddle]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Ethereal stone]](Common)&amp;lt;br&amp;gt;[[Enchanted stone]](Rare - 3DS and Definitive only)&amp;lt;br&amp;gt;[[Berserker&#039;s blade]] (Rare - Non-3DS and Non-Definitive)&lt;br /&gt;
|locations=[[The First Forest]] - Whale Way Station (third act)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=25%&lt;br /&gt;
|light-resist=-110%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=-110%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|stun-resist=-125%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
*[[Cheeky devil]]&lt;br /&gt;
*[[Side winder]]&lt;br /&gt;
*[[Tricky Devil]]&lt;br /&gt;
*[[Very devil]]&lt;br /&gt;
*[[Little devil]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Demons]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[fr:Malutin]]&lt;/div&gt;</summary>
		<author><name>67.81.173.134</name></author>
	</entry>
</feed>