<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=69.123.179.122</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=69.123.179.122"/>
	<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Special:Contributions/69.123.179.122"/>
	<updated>2026-04-29T06:26:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239659</id>
		<title>Nightmare Breath</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239659"/>
		<updated>2026-01-18T18:22:15Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Nightmare Breath&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ナイトメアブレス&lt;br /&gt;
|romaji = {{tt|Naitomeaburesu|Nightmare breath}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Breath&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightmare Breath&#039;&#039;&#039; is a [[breath]] skill that appears in the Dragon Quest series.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Retroactively making its debut, it is used by [[Cunning Heart]]s in battle to put enemies to sleep and increases the damage they take.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Making its debut at the time of &#039;&#039;X&#039;&#039;&#039;s developing updates, it can be learned by [[Gracos]] at level 34 and costs 93 MP to use. It inflicts major typeless breath damage to all enemies in a T-range in front of him and has a chance to inflict sleep. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Nightmare Breath&lt;br /&gt;
|kanji=ナイトメアブレス&lt;br /&gt;
|romanji=Naitomeaburesu&lt;br /&gt;
|role=Debuff&lt;br /&gt;
|type=Breath&lt;br /&gt;
|element=[[Image:DQTact Non-elemental.png]]&lt;br /&gt;
|mp=93&lt;br /&gt;
|range=[[Image:DQTact SkillRangeT.png|48px]]&amp;lt;br&amp;gt;T&lt;br /&gt;
|status=[[Image:DQTact_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|description=Deals major breath damage to all enemies in area of effect, often puts to sleep&lt;br /&gt;
|monsters=Gracos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Sweet Breath]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Breath skills]]&lt;br /&gt;
[[Category:Sleep skills]]&lt;br /&gt;
[[Category:Dragon Quest X enemy skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239658</id>
		<title>Nightmare Breath</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239658"/>
		<updated>2026-01-18T17:20:50Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Nightmare Breath&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ナイトメアブレス&lt;br /&gt;
|romaji = {{tt|Naitomeaburesu|Nightmare breath}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Breath&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightmare Breath&#039;&#039;&#039; is a [[breath]] skill that appears in the Dragon Quest series.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Retroactively making its debut, it is used by [[Cunning Heart]]s in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Making its debut at the time of &#039;&#039;X&#039;&#039;&#039;s developing updates, it can be learned by [[Gracos]] at level 34 and costs 93 MP to use. It inflicts major typeless breath damage to all enemies in a T-range in front of him and has a chance to inflict sleep. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Nightmare Breath&lt;br /&gt;
|kanji=ナイトメアブレス&lt;br /&gt;
|romanji=Naitomeaburesu&lt;br /&gt;
|role=Debuff&lt;br /&gt;
|type=Breath&lt;br /&gt;
|element=[[Image:DQTact Non-elemental.png]]&lt;br /&gt;
|mp=93&lt;br /&gt;
|range=[[Image:DQTact SkillRangeT.png|48px]]&amp;lt;br&amp;gt;T&lt;br /&gt;
|status=[[Image:DQTact_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|description=Deals major breath damage to all enemies in area of effect, often puts to sleep&lt;br /&gt;
|monsters=Gracos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Sweet Breath]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Breath skills]]&lt;br /&gt;
[[Category:Sleep skills]]&lt;br /&gt;
[[Category:Dragon Quest X enemy skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239657</id>
		<title>Nightmare Breath</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Nightmare_Breath&amp;diff=239657"/>
		<updated>2026-01-18T17:20:11Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Nightmare Breath&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ナイトメアブレス&lt;br /&gt;
|romaji = {{tt|Naitomeaburesu|Nightmare breath}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Breath&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightmare Breath&#039;&#039;&#039; is a [[breath]] skill that appears in the Dragon Quest series.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Retroactively making its debut, it is used by [[Cunning Heart]]s in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DQT}}===&lt;br /&gt;
Making its debut at the time of &#039;&#039;X&#039;&#039;&#039;s developing updates, it can be learned by [[Gracos]] at level 34 and costs 93 MP to use. It inflicts major typeless breath damage to all enemies in a T-range in front of him and has a chance to inflict sleep. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Nightmare Breath&lt;br /&gt;
|kanji=ナイトメアブレス&lt;br /&gt;
|romanji=Naitomeaburesu&lt;br /&gt;
|role=Debuff&lt;br /&gt;
|type=Breath&lt;br /&gt;
|element=[[Image:DQTact Non-elemental.png]]&lt;br /&gt;
|mp=93&lt;br /&gt;
|range=[[Image:DQTact SkillRangeT.png|48px]]&amp;lt;br&amp;gt;T&lt;br /&gt;
|status=[[Image:DQTact_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|description=Deals major breath damage to all enemies in area of effect, often puts to sleep&lt;br /&gt;
|monsters=Gracos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Sweet Breath]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Breath skills]]&lt;br /&gt;
[[Category:Sleep skills]]&lt;br /&gt;
[[Category:Dragon Quest X enemy skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Tyrannosaurus_Wrecks&amp;diff=239469</id>
		<title>Tyrannosaurus Wrecks</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Tyrannosaurus_Wrecks&amp;diff=239469"/>
		<updated>2026-01-13T01:42:01Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: Tyrannosaurus Wrecks appeared in more than Dragon Quest IX, such as Dragon Quest X, whose Coin Boss battle got released today&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox &lt;br /&gt;
|title=Tyrannosaurus Wrecks&lt;br /&gt;
|image=[[Image:Tyrannosaurus Wrecks.png|280px]]&lt;br /&gt;
|kanji=破壊神フォロボス&lt;br /&gt;
|romanji={{tt|God of Destruction Phorobos|Hakaishin forobosu}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|caption=}}&lt;br /&gt;
&#039;&#039;&#039;Tyrannosaurus Wrecks&#039;&#039;&#039; is a high level [[grotto]] boss in {{DQ9}} and a recurring monster in the &#039;&#039;Dragon Quest series&#039;&#039;. According to his bestiary entry, he was sealed away by the [[Supreme Sage]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Tyrannosaurus Wrecks is a variant of the Master of Nu&#039;un. He body is mostly dark grey and maroon. His spikes, horns, and tail spike are all a muted gold color. Unlike his other variants, his hand spikes are two colors: muted gold with bright red tips. The remains of his cleric outfit are black and teal.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
| bestiaryNumber=293&lt;br /&gt;
| name=Tyrannosaurus Wrecks&lt;br /&gt;
| image=&lt;br /&gt;
| hp=7000&lt;br /&gt;
| mp=255&lt;br /&gt;
| attack=528&lt;br /&gt;
| defense=452&lt;br /&gt;
| agility=239&lt;br /&gt;
| experience=75000&lt;br /&gt;
| gold=2250&lt;br /&gt;
| droppedItem=[[Gold bar]] (5%) &amp;lt;br/&amp;gt; [[Angel&#039;s robe]] (2%) &amp;lt;br/&amp;gt; [[Narspicious]] (steal)&lt;br /&gt;
| description=A supremely destructive demon who broke free from the book into which he was sealed by a supreme sage ages ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The wickedest of the Hackson Five. He wanted to destroy the world, but was stopped by a saintly sage.&lt;br /&gt;
|wind=150&lt;br /&gt;
|light=150&lt;br /&gt;
|drnmp=100&lt;br /&gt;
|sleep=25&lt;br /&gt;
|attract=5&lt;br /&gt;
|atkdown=10&lt;br /&gt;
|defdown=25&lt;br /&gt;
|agidown=50&lt;br /&gt;
|mrdown=50&lt;br /&gt;
|skills=[[Disruptive Wave]], [[Psyche Up]], [[Meditation]], Attacks twice per round, Spells always go haywire (critical)&lt;br /&gt;
|spells=[[Kaboom]], [[Kazam]], [[Kazammle]]}}&lt;br /&gt;
&lt;br /&gt;
==Related enemies==&lt;br /&gt;
*[[Master of Nu&#039;un]]&lt;br /&gt;
*[[Yore]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Template:DQXBossNav&amp;diff=239468</id>
		<title>Template:DQXBossNav</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Template:DQXBossNav&amp;diff=239468"/>
		<updated>2026-01-13T01:39:54Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|DQXBossNav|:Category:Dragon Quest X bosses|title=Dragon Quest X Bosses}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 1.0)|&lt;br /&gt;
* [[Bedora]]&lt;br /&gt;
* [[Leaf spirit]]&lt;br /&gt;
* [[Pusugon]]&lt;br /&gt;
* [[Jiiganfu]]&lt;br /&gt;
* [[Dark poisoned ghoul]]&lt;br /&gt;
* [[Duke Sigras]]&lt;br /&gt;
* [[Maamon]]&lt;br /&gt;
* [[Urubean war-mech]]&lt;br /&gt;
* [[Dark groom]]&lt;br /&gt;
* [[Purrgatroyd|Purrcenary]]&lt;br /&gt;
* [[Swordmaster Oren]]&lt;br /&gt;
* [[Girugisshu]]&lt;br /&gt;
* [[Iddo]]&lt;br /&gt;
* [[Mystical Juliante]]&lt;br /&gt;
* [[Sage Marine]]&lt;br /&gt;
* [[Dark guardian Taiki]]&lt;br /&gt;
* [[Aragne]]&lt;br /&gt;
* [[Poetry defender]]&lt;br /&gt;
* [[Basagrande]]&lt;br /&gt;
* [[Kukulkannibal]]&lt;br /&gt;
* [[Razerburn]]&lt;br /&gt;
* [[Nelgel]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 2.0)|&lt;br /&gt;
* [[Nightmarish right hand]]&lt;br /&gt;
* [[Big sanguini]]&lt;br /&gt;
* [[Mucchiino]]&lt;br /&gt;
* [[Enraaja]]&lt;br /&gt;
* [[King Berumudo]]&lt;br /&gt;
* [[Colossus of despair]]&lt;br /&gt;
* [[Gezora]]&lt;br /&gt;
* [[Gurimosu]]&lt;br /&gt;
* [[Captain Basuraa]]&lt;br /&gt;
* [[Anlucia the Maluminary]]&lt;br /&gt;
* [[Sweet troll]]&lt;br /&gt;
* [[Maldragora]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 3.0)|&lt;br /&gt;
* [[Nadraga]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 4.0)|&lt;br /&gt;
* [[Kyronos]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 5.0)|&lt;br /&gt;
* [[Rigibalus]]&lt;br /&gt;
* [[Ojaros]]&lt;br /&gt;
* [[Daviyaga]]&lt;br /&gt;
* [[Yafagil]]&lt;br /&gt;
* [[Pujyu]]&lt;br /&gt;
* [[Vanitatos]]&lt;br /&gt;
* [[Zeno Dragon]]&lt;br /&gt;
* [[Shaka]]&lt;br /&gt;
* [[Jagonuba]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 6.0)|&lt;br /&gt;
* [[Lada Ghat]]&lt;br /&gt;
* [[Linache]]&lt;br /&gt;
* [[Hevel]]&lt;br /&gt;
* [[Jia Lumina]]&lt;br /&gt;
* [[Jia Leone]]&lt;br /&gt;
* [[Jia Rube]]&lt;br /&gt;
* [[Jia Saphir]]&lt;br /&gt;
* [[Jia Kuruvida]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Storyline bosses (ver. 7.0)|&lt;br /&gt;
* [[Ilseem]]&lt;br /&gt;
* [[Fluzula]]&lt;br /&gt;
* [[Albino Fluzula]]&lt;br /&gt;
* [[Sleepowl]]&lt;br /&gt;
* [[Demowl]]&lt;br /&gt;
* [[Robert the Griever]]&lt;br /&gt;
* [[Birdcage guardian]]&lt;br /&gt;
* [[Raki]]&lt;br /&gt;
* [[Cool horn]]&lt;br /&gt;
* [[Jia Garnet]]&lt;br /&gt;
* [[Demon Napir]]&lt;br /&gt;
* [[Menet&#039;s Nightmare]]&lt;br /&gt;
* [[Angel Doll Rumiria]]    &lt;br /&gt;
* [[Zenus|Cursed Great Architect Zenus]]&lt;br /&gt;
* [[Unknogre]]    &lt;br /&gt;
* [[Enforcer Gangabra]]&lt;br /&gt;
* [[Hatred Dragon]]&lt;br /&gt;
* [[The Executioners]]&lt;br /&gt;
* [[Enforcer Gangabra|Execution Beast Gangabra]]&lt;br /&gt;
* [[Agent Yona]]&lt;br /&gt;
* [[Rigibalus|Grieving Rigibalus]]&lt;br /&gt;
* [[Jibuajib|Execution Beast Jibuajib]]&lt;br /&gt;
* [[Ninielsa|Enforcement Beast Ninielsa]]&lt;br /&gt;
* [[Lord of Loss]]&lt;br /&gt;
* [[Starving sea eagle]]&lt;br /&gt;
* [[Kyuron eater]]&lt;br /&gt;
* [[Goddess Zenesia]]&lt;br /&gt;
* [[Executioner Zaji Zadiri]]&lt;br /&gt;
* [[Lady of Creation]]&lt;br /&gt;
* [[Lost Dragon of Creation]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Shrine &amp;amp; Coin bosses|&lt;br /&gt;
* [[Hellion]]&lt;br /&gt;
* [[Balhib]]&lt;br /&gt;
* [[Gold golem]]&lt;br /&gt;
* [[Balzack|Baalzack]]&lt;br /&gt;
* [[Cactuar]]&lt;br /&gt;
* [[V-Long]]&lt;br /&gt;
* [[Lemon slime]]&lt;br /&gt;
* [[Nightmarish Pusugon]]&lt;br /&gt;
* [[Überkilling machine]]&lt;br /&gt;
* [[Gaia dragon]]&lt;br /&gt;
* [[Regnad]]&lt;br /&gt;
* [[Zaltra]]&lt;br /&gt;
* [[Green dragon]]&lt;br /&gt;
* [[Baramos]]&lt;br /&gt;
* [[Soul of Baramos]]&lt;br /&gt;
* [[Bones of Baramos]]&lt;br /&gt;
* [[King Hydra]]&lt;br /&gt;
* [[Pazuzu]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Belial]]&lt;br /&gt;
* [[Gracos]]&lt;br /&gt;
* [[Jamirus]]&lt;br /&gt;
* [[Dhuran]]&lt;br /&gt;
* [[Blackmar]]&lt;br /&gt;
* [[Murdaw]]&lt;br /&gt;
* [[Gracos V]]&lt;br /&gt;
* [[Don Mole]]&lt;br /&gt;
* [[Ruin]]&lt;br /&gt;
* [[Leopold]]&lt;br /&gt;
* [[Goreham-Hogg]]&lt;br /&gt;
* [[Hootingham-Gore]]&lt;br /&gt;
* [[Goresby-Purrvis]]&lt;br /&gt;
* [[Rashaverak]]&lt;br /&gt;
* [[Aamon]]&lt;br /&gt;
* [[The Time Being]]&lt;br /&gt;
* [[Tatsunaga]]&lt;br /&gt;
* [[Slaughtomaton]]&lt;br /&gt;
* [[Tyrannosaurus Wrecks]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Genseiko Panigalum|&lt;br /&gt;
* [[Corvus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Alien Astardia|&lt;br /&gt;
* [[King Godwyn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Superbosses|&lt;br /&gt;
* [[King of Calamity]]&lt;br /&gt;
* [[Nokturnus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|Bosses]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Magic_Torrent&amp;diff=239454</id>
		<title>Magic Torrent</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Magic_Torrent&amp;diff=239454"/>
		<updated>2026-01-12T15:22:35Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Magic Torrent&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = 魔力の奔流&lt;br /&gt;
|romaji = {{tt|Maryoku no honryū|Surge/torrent of magic power}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Restorative&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Torrent&#039;&#039;&#039; is a skill in the Dragon Quest series. It grants the user a surge of magic power and temporarily strengthens their [[breath attack]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Magic Torrent is known naturally by [[Maldragora|Maldragora the Worldmaker]] and the [[Dragonlord&#039;s great-grandson|Dragonlord&#039;s Great-grandson&#039;s True Form]] at level 1 and costs no MP to use. When used, it restores a moderate amount of MP and increases breath potency and recovery by 50% for a single turn. Upgrading the skill increases the amount of MP restored.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Magic Torrent&lt;br /&gt;
|kanji=魔力の奔流&lt;br /&gt;
|romanji=Maryoku no honryū&lt;br /&gt;
|role=Support&lt;br /&gt;
|type=Martial&lt;br /&gt;
|element=[[Image:DQTact Non-elemental.png]]&lt;br /&gt;
|mp=0&lt;br /&gt;
|range=[[Image:DQTact_Range1.png|48px]]&amp;lt;br&amp;gt;Self&lt;br /&gt;
|status=[[Image:DQTact BreathEffectUp.png]]&amp;lt;br&amp;gt;Breath Potency/Recovery Up&lt;br /&gt;
|description=Restores a moderate amount of user&#039;s MP and grants x1.5 breath potency/recovery for 1 turn&lt;br /&gt;
|monsters=Dragonlord&#039;s Great-grandson&#039;s True Form, Maldragora the Worldmaker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Deep Breath]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Breath skills]]&lt;br /&gt;
[[Category:Restorative skills]]&lt;br /&gt;
[[Category:Dragon Quest Rivals skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Transcendental_Meditation&amp;diff=239453</id>
		<title>Transcendental Meditation</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Transcendental_Meditation&amp;diff=239453"/>
		<updated>2026-01-12T15:21:19Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: The skill was around since Dragon Quest X&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Transcendental Meditation&lt;br /&gt;
|image = &lt;br /&gt;
|japanese =無念無想&lt;br /&gt;
|romaji = Munenmusou&lt;br /&gt;
|old = N/A&lt;br /&gt;
|type = Recovery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transcendental Meditation&#039;&#039;&#039; is a skill that replenishes MP instead of HP.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2HD}}===&lt;br /&gt;
Transcendental Meditation is the souped-up version of [[Meditation]]. It costs no MP and will restore 40% of the [[Prince of Midenhall]]&#039;s max MP―a serious boon considering how expensive his skills are and how paltry his MP growth is.&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Making its debut, it is learned by investing 130 skill points into the [[Martial Artist]]&#039;s Focus skill tree and restores the user&#039;s MP based on the current amount and their critical hit rate. It costs 0 MP to use.&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Restorative skills]]&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake souped-up skills]]&lt;br /&gt;
[[Category:Dragon Quest X skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=239379</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=239379"/>
		<updated>2026-01-10T21:57:59Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]][[File:DQVIIR key artwork no logo.jpg|320px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments compared to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]]. A demo that covers up to the conclusion of the [[Ballymolloy]] scenario was released on January 7th, 2026.&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
*The proportionate size of characters in relation to the environments has been returned to the original [[PlayStation]] scale, compared to the compressed 3DS version&lt;br /&gt;
*A character&#039;s weapon and shield are now displayed in battle similar to {{Dragon Quest VIII}} and {{Dragon Quest XI}}&lt;br /&gt;
*Characters can equip alternate outfits similar to {{Dragon Quest XI}} &#039;&#039;S&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Character changes===&lt;br /&gt;
*[[Pike]] stockpiles water from [[Rainbow Cove]] to sell to his marks&lt;br /&gt;
*[[Barbatos]]es now have their usual blue appearance, compared to both prior versions of the games where the monsters were flesh colored.&lt;br /&gt;
&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The process of opening the [[Shrine of Mysteries]] has been altered considerably:&lt;br /&gt;
:*[[Kiefer]] has filched the [[sizzling stone]] off of [[Pike]] and brought a tablet fragment with him, using both on the statue after his late mother&#039;s ring doesn&#039;t work, saving the player the trouble of walking back and forth across Estard to acquire them&lt;br /&gt;
:*A voice speaks through the statue and instructs the {{Hero 7}} and Kiefer to complete puzzles hidden through the island to obtain three fragment shards in order to be granted access to the shrine. Eventually, the voice that instructed them through the statue is revealed to be The Caretaker when Auster and Kiefer finally gain access to the Shrine of Mysteries.&lt;br /&gt;
:*[[Dermot]] the hermit has locked the way to one of these puzzles after being unable to complete it in his youth&lt;br /&gt;
*Beyond the opening the game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found&lt;br /&gt;
*The player also has more agency within a given island scenario than before. For example the player&#039;s decisions influence the strength of the [[Maeve|boss]] sealing [[Ballymolloy]] and the ending of that adventure can be slightly altered&lt;br /&gt;
*The [[Rainbow Cove]] is now accessible from the overworld, instead of needing to enter through the [[Shrine of Mysteries]]&lt;br /&gt;
*Fragment locations have been changed and a checklist has been added to the system menu to keep track of them&lt;br /&gt;
*The story of the present-day [[Roamers]] has been altered so that [[Aishe]] joins the party much sooner than in past versions&lt;br /&gt;
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]&#039;s childhood have been added&lt;br /&gt;
*New scenario featuring an older [[Kiefer]] has been added&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
*Several new monsters have been added to the game&#039;s bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin&#039; &#039;Ood]], and even [[Xenlon]]&lt;br /&gt;
*The fog over [[Vogograd]] at [[Mount Gora]] by [[Gasputin]] is now generated by [[hammerhood]]s instead of [[forky pig]]s&lt;br /&gt;
&lt;br /&gt;
===Cut content===&lt;br /&gt;
*The woodcutter and his cabin east of [[Pilchard Bay]] have been removed&lt;br /&gt;
*The [[El Ciclo]], [[Gröndal]], &amp;amp; [[Providence]] scenarios have been removed&lt;br /&gt;
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed&lt;br /&gt;
*The vocation uniforms seen in the 3DS version have been removed, with characters retaining their default appearance as in the PSX original&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle&lt;br /&gt;
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters&lt;br /&gt;
*The player can now attack monsters outside of battle for minor damage and even one-shot weaklings, similar to [https://en.wikipedia.org/wiki/Paper_Mario_(video_game) Nintendo&#039;s Paper Mario]&lt;br /&gt;
*New spells have been added, such as the [[Crag]], [[Deceleratle]], [[Frizz Cracker]], [[Kerfrizz]], &amp;amp; [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]&lt;br /&gt;
*The [[Woosh]]-family of spells now target random foes instead of a single group. The range increases by tier, such as Woosh hitting 2~3 foes &amp;amp; [[Swoosh]] hitting 2~4&lt;br /&gt;
*New skills have been added, such as [[Clap Trap]], [[Hip Drop]], [[Hymn of Light]], and [[Kiss Me Deadly]]&lt;br /&gt;
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12&lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
*Shields have a chance to block 100% of a physical attack&#039;s damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}}&lt;br /&gt;
===Vocation changes===&lt;br /&gt;
*Vocation advancement is no longer based on the number of battles fought while in a given profession, instead using a secondary experience point system where stronger enemies award more points than weaker ones&lt;br /&gt;
*New exclusive starter vocations have been added for every character to increase their ability repertoire in the early portions of the game before accessing {{Alltrades Abbey 7}}&lt;br /&gt;
:*For example Ruff starts in the [[Wolf Boy]] (オオカミ少年) vocation and Aishe begins as [[Destiny&#039;s Dancer]]&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting&lt;br /&gt;
*All beginner-grade vocations now have passive traits instead of only the [[Dancer]], [[Martial Artist]], [[Sailor]], &amp;amp; [[Thief]]&lt;br /&gt;
*All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character&#039;s command menu in past versions of the game&lt;br /&gt;
:*The {{Hero 7}}&#039;s exclusive spells, [[The Great Leveller]] and [[The Greater Leveller]], are permanently tied to him regardless of his vocation&lt;br /&gt;
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory that grant monster-themed traits to characters, similar to the Monster Battle Road badges in &#039;&#039;Dragon Quest X&#039;&#039; and [[List of medals in Dragon Quest Treasures|medals in &#039;&#039;Dragon Quest Treasures&#039;&#039;]]&lt;br /&gt;
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*Characters can change vocations on the fly after being given the [[career sphere]] by [[High Priestess Jacqueline]], which is automatically assigned to a shortcut button.  Using it will allow Jacqueline to telepathically change a character&#039;s vocation, and in the present her descendant [[Jacqui]] will handle the duties &lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before. Real-life figurines were scanned to create the in-game models for the six main characters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. These figurines were created by [https://www.st-nova.jp/ Studio Nova], a celebrated atelier company founded in 1970&amp;lt;ref&amp;gt;https://x.com/stnova1970/status/1971427702130577704&amp;lt;/ref&amp;gt;, and the studio&#039;s work was then used as the template to base the secondary characters and monsters on. A panel previewing the game was held on September 26th 2025 for the Tokyo Game Show, and [https://www.youtube.com/watch?v=vVWhtrFifPA live-streamed on youtube]. During the panel Horii announced which scenarios and features from past versions of the game would be cut for this remake, in addition to showing footage exploring [[Aeolus Vale]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Dragon Quest VII Reimagined opening movie Hero.jpg&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 11.jpg&lt;br /&gt;
DQ7R promo image 16.jpg&lt;br /&gt;
DQ7R promo image 17.jpg&lt;br /&gt;
DQ7R promo image 18.jpg&lt;br /&gt;
DQ7R promo image 19.jpg&lt;br /&gt;
DQ7R promo image 20.jpg&lt;br /&gt;
DQ7R promo image 21.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 13.jpg&lt;br /&gt;
DQ7R promo image 24.jpg&lt;br /&gt;
DQ7R promo image 26.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 22.jpg&lt;br /&gt;
DQ7R promo image 25.jpg&lt;br /&gt;
DQ7R promo image 27.jpg&lt;br /&gt;
DQ7R promo image 15.jpg&lt;br /&gt;
DQ7R promo image 30.jpg&lt;br /&gt;
DQ7R promo image 31.jpg&lt;br /&gt;
DQ7R promo image 32.jpg&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 12.jpg&lt;br /&gt;
DQ7R promo image 14.jpg&lt;br /&gt;
DQ7R promo image 29.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
Maribel day off dress promo.jpg|Maribel&#039;s day off dress, available through the demo&lt;br /&gt;
File:DQVIIR Game Informer.png|Game Informer cover art&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined photo stand.jpg|Tokyo Game Show 2025 photo stand, featuring the [[Dragonlord]]&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls.jpg|TGS 2025 display case housing the dolls used to create the main cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls wide shot.jpg|A wider shot with the entire cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel close up.jpg|A close up of the Maribel doll&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel extreme close up.jpg|&lt;br /&gt;
Studio Nova twitter post.png|Studio Nova announcing its involvement with the game&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined monster poster ad.jpg|TGS 2025 poster ad revealing several newly added monsters&lt;br /&gt;
Square Enix Jump Festa 2026 booth.jpg|Jump Festa 2026 booth&lt;br /&gt;
Arus and Cloud Strife by Tetsuya Nomura.jpg|Collaboration art by [[Final Fantasy]] illustrator Tetsuya Nomura&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Adult Kiefer promo image.png|Adult Kiefer&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
File:DQ7R Stone tablet guide.png|[[The Caretaker]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=239378</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=239378"/>
		<updated>2026-01-10T21:56:17Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]][[File:DQVIIR key artwork no logo.jpg|320px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments compared to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]]. A demo that covers up to the conclusion of the [[Ballymolloy]] scenario was released on January 7th, 2026.&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
*The proportionate size of characters in relation to the environments has been returned to the original [[PlayStation]] scale, compared to the compressed 3DS version&lt;br /&gt;
*A character&#039;s weapon and shield are now displayed in battle similar to {{Dragon Quest VIII}} and {{Dragon Quest XI}}&lt;br /&gt;
*Characters can equip alternate outfits similar to {{Dragon Quest XI}} &#039;&#039;S&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Character changes===&lt;br /&gt;
*[[Pike]] stockpiles water from [[Rainbow Cove]] to sell to his marks&lt;br /&gt;
*[[Barbatos]]es now have their usual blue appearance, compared to both prior versions of the games where the monsters were flesh colored.&lt;br /&gt;
&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The process of opening the [[Shrine of Mysteries]] has been altered considerably:&lt;br /&gt;
:*[[Kiefer]] has filched the [[sizzling stone]] off of [[Pike]] and brought a tablet fragment with him, using both on the statue after his late mother&#039;s ring doesn&#039;t work, saving the player the trouble of walking back and forth across Estard to acquire them&lt;br /&gt;
:*A voice speaks through the statue and instructs the {{Hero 7}} and Kiefer to complete puzzles hidden through the island to obtain three fragment shards in order to be granted access to the shrine. Eventually, the voice that instructed them through the statue is revealed to be The Caretaker when Auster and Kiefer finally gain access to the Shrine of Mysteries.&lt;br /&gt;
:*[[Dermot]] the hermit has locked the way to one of these puzzles after being unable to complete it in his youth&lt;br /&gt;
*Beyond the opening the game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found&lt;br /&gt;
*The player also has more agency within a given island scenario than before. For example the player&#039;s decisions influence the strength of the boss sealing [[Ballymolloy]] and the ending of that adventure can be slightly altered&lt;br /&gt;
*The [[Rainbow Cove]] is now accessible from the overworld, instead of needing to enter through the [[Shrine of Mysteries]]&lt;br /&gt;
*Fragment locations have been changed and a checklist has been added to the system menu to keep track of them&lt;br /&gt;
*The story of the present-day [[Roamers]] has been altered so that [[Aishe]] joins the party much sooner than in past versions&lt;br /&gt;
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]&#039;s childhood have been added&lt;br /&gt;
*New scenario featuring an older [[Kiefer]] has been added&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
*Several new monsters have been added to the game&#039;s bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin&#039; &#039;Ood]], and even [[Xenlon]]&lt;br /&gt;
*The fog over [[Vogograd]] at [[Mount Gora]] by [[Gasputin]] is now generated by [[hammerhood]]s instead of [[forky pig]]s&lt;br /&gt;
&lt;br /&gt;
===Cut content===&lt;br /&gt;
*The woodcutter and his cabin east of [[Pilchard Bay]] have been removed&lt;br /&gt;
*The [[El Ciclo]], [[Gröndal]], &amp;amp; [[Providence]] scenarios have been removed&lt;br /&gt;
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed&lt;br /&gt;
*The vocation uniforms seen in the 3DS version have been removed, with characters retaining their default appearance as in the PSX original&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle&lt;br /&gt;
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters&lt;br /&gt;
*The player can now attack monsters outside of battle for minor damage and even one-shot weaklings, similar to [https://en.wikipedia.org/wiki/Paper_Mario_(video_game) Nintendo&#039;s Paper Mario]&lt;br /&gt;
*New spells have been added, such as the [[Crag]], [[Deceleratle]], [[Frizz Cracker]], [[Kerfrizz]], &amp;amp; [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]&lt;br /&gt;
*The [[Woosh]]-family of spells now target random foes instead of a single group. The range increases by tier, such as Woosh hitting 2~3 foes &amp;amp; [[Swoosh]] hitting 2~4&lt;br /&gt;
*New skills have been added, such as [[Clap Trap]], [[Hip Drop]], [[Hymn of Light]], and [[Kiss Me Deadly]]&lt;br /&gt;
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12&lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
*Shields have a chance to block 100% of a physical attack&#039;s damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}}&lt;br /&gt;
===Vocation changes===&lt;br /&gt;
*Vocation advancement is no longer based on the number of battles fought while in a given profession, instead using a secondary experience point system where stronger enemies award more points than weaker ones&lt;br /&gt;
*New exclusive starter vocations have been added for every character to increase their ability repertoire in the early portions of the game before accessing {{Alltrades Abbey 7}}&lt;br /&gt;
:*For example Ruff starts in the [[Wolf Boy]] (オオカミ少年) vocation and Aishe begins as [[Destiny&#039;s Dancer]]&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting&lt;br /&gt;
*All beginner-grade vocations now have passive traits instead of only the [[Dancer]], [[Martial Artist]], [[Sailor]], &amp;amp; [[Thief]]&lt;br /&gt;
*All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character&#039;s command menu in past versions of the game&lt;br /&gt;
:*The {{Hero 7}}&#039;s exclusive spells, [[The Great Leveller]] and [[The Greater Leveller]], are permanently tied to him regardless of his vocation&lt;br /&gt;
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory that grant monster-themed traits to characters, similar to the Monster Battle Road badges in &#039;&#039;Dragon Quest X&#039;&#039; and [[List of medals in Dragon Quest Treasures|medals in &#039;&#039;Dragon Quest Treasures&#039;&#039;]]&lt;br /&gt;
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*Characters can change vocations on the fly after being given the [[career sphere]] by [[High Priestess Jacqueline]], which is automatically assigned to a shortcut button.  Using it will allow Jacqueline to telepathically change a character&#039;s vocation, and in the present her descendant [[Jacqui]] will handle the duties &lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before. Real-life figurines were scanned to create the in-game models for the six main characters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. These figurines were created by [https://www.st-nova.jp/ Studio Nova], a celebrated atelier company founded in 1970&amp;lt;ref&amp;gt;https://x.com/stnova1970/status/1971427702130577704&amp;lt;/ref&amp;gt;, and the studio&#039;s work was then used as the template to base the secondary characters and monsters on. A panel previewing the game was held on September 26th 2025 for the Tokyo Game Show, and [https://www.youtube.com/watch?v=vVWhtrFifPA live-streamed on youtube]. During the panel Horii announced which scenarios and features from past versions of the game would be cut for this remake, in addition to showing footage exploring [[Aeolus Vale]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Dragon Quest VII Reimagined opening movie Hero.jpg&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 11.jpg&lt;br /&gt;
DQ7R promo image 16.jpg&lt;br /&gt;
DQ7R promo image 17.jpg&lt;br /&gt;
DQ7R promo image 18.jpg&lt;br /&gt;
DQ7R promo image 19.jpg&lt;br /&gt;
DQ7R promo image 20.jpg&lt;br /&gt;
DQ7R promo image 21.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 13.jpg&lt;br /&gt;
DQ7R promo image 24.jpg&lt;br /&gt;
DQ7R promo image 26.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 22.jpg&lt;br /&gt;
DQ7R promo image 25.jpg&lt;br /&gt;
DQ7R promo image 27.jpg&lt;br /&gt;
DQ7R promo image 15.jpg&lt;br /&gt;
DQ7R promo image 30.jpg&lt;br /&gt;
DQ7R promo image 31.jpg&lt;br /&gt;
DQ7R promo image 32.jpg&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 12.jpg&lt;br /&gt;
DQ7R promo image 14.jpg&lt;br /&gt;
DQ7R promo image 29.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
Maribel day off dress promo.jpg|Maribel&#039;s day off dress, available through the demo&lt;br /&gt;
File:DQVIIR Game Informer.png|Game Informer cover art&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined photo stand.jpg|Tokyo Game Show 2025 photo stand, featuring the [[Dragonlord]]&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls.jpg|TGS 2025 display case housing the dolls used to create the main cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls wide shot.jpg|A wider shot with the entire cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel close up.jpg|A close up of the Maribel doll&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel extreme close up.jpg|&lt;br /&gt;
Studio Nova twitter post.png|Studio Nova announcing its involvement with the game&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined monster poster ad.jpg|TGS 2025 poster ad revealing several newly added monsters&lt;br /&gt;
Square Enix Jump Festa 2026 booth.jpg|Jump Festa 2026 booth&lt;br /&gt;
Arus and Cloud Strife by Tetsuya Nomura.jpg|Collaboration art by [[Final Fantasy]] illustrator Tetsuya Nomura&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Adult Kiefer promo image.png|Adult Kiefer&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
File:DQ7R Stone tablet guide.png|[[The Caretaker]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=List_of_souped-up_skills_in_Dragon_Quest_II_HD-2D_Remake&amp;diff=239350</id>
		<title>List of souped-up skills in Dragon Quest II HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=List_of_souped-up_skills_in_Dragon_Quest_II_HD-2D_Remake&amp;diff=239350"/>
		<updated>2026-01-10T18:50:19Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all [[souped-up skills]] found in {{DQ2HD}}, organized by offense, healing, buffing, and debuffing. All souped-up skills can only be activated when one of the [[Scions of Erdrick]] is at 50% HP or lower, and the [[soul sigil]] must first be obtained to be granted access to these secret techniques.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! {{MP}} !! Base !! Scion !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Backhander]]&amp;lt;br&amp;gt;たたきつける&amp;lt;br&amp;gt;Tatakitsukeru || 25 || [[Helichopter]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Cuts through an enemy with a searing sword flash&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Bopper]]&amp;lt;br&amp;gt;まじゅう斬り&amp;lt;br&amp;gt; || 22 || [[Cattle Prod]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || A stab with a sword that&#039;s especially effective against [[beast family|beast-family]] monsters &lt;br /&gt;
|-&lt;br /&gt;
| [[Big Banga]]&amp;lt;br&amp;gt;ビッグバン&amp;lt;br&amp;gt;Bigguban || 33 || [[Kaboom]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Fries all enemies with an enormous explosion&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade of Ultimate Power]]&amp;lt;br&amp;gt;アルテマソード&amp;lt;br&amp;gt;Arutema sodo || 45 || [[Metal Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Hits an enemy with a superior sword attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Blind Rage]]&amp;lt;br&amp;gt;ラッシュバーン&amp;lt;br&amp;gt;Rasshyuban || 18 || [[Hawkeye Claw]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || An unbridled assault that randomly targets enemies with five blows&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleaner Sweep]]&amp;lt;br&amp;gt;断空なぎはらい&amp;lt;br&amp;gt;Danmunashigiharai || 56 || [[Hypnowhip (skill)|Hypnowhip]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || A double lash of the whip that hits a group of enemies&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Feet]]&amp;lt;br&amp;gt;ばくれいきゃく&amp;lt;br&amp;gt;Bakureikya ||38  || [[Kacrackle]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Unleashes a blizzrd of bashings on a group of enemies, lowering their resistance to all kinds of icy attacks&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Dragon Slash]]&amp;lt;br&amp;gt;竜王斬り&amp;lt;br&amp;gt;Ryuogiri || 10 || [[Dragon Slash]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] ||A targeted attack that&#039;s twice as nice against the scariest, [[Dragon family|scaliest foes]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Frizzwhizz]]&amp;lt;br&amp;gt;メラハリケーン&amp;lt;br&amp;gt;Merahariken || 16 || [[Frizz]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Hits an enemy with a whirlwind of fire&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice and a Slice]]&amp;lt;br&amp;gt;ブリザードソード&amp;lt;br&amp;gt;Burizado sodo || 38 || [[Kacrackle Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Frezzes an enemy group with a slice from a blade infused with ice &lt;br /&gt;
|-&lt;br /&gt;
| [[Last Hurrah]]&amp;lt;br&amp;gt;うらみ節&amp;lt;br&amp;gt;Uramigiri || 15 || [[Blow Kiss]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || A magical melody that deals damage to all enemies. The lower your allies&#039; HP, the more damage it deals &lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Storm]]&amp;lt;br&amp;gt;ジゴスパーク&amp;lt;br&amp;gt;Jigosupaku || 36 || [[Kazap]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Thunderbolts thrash all enemies sometimes paralyzing them to boot&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Thrust]]&amp;lt;br&amp;gt;雷光一閃突き&amp;lt;br&amp;gt; || 30 || [[Lightning Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Guaranteed to land a critical hit if it connects with the target &lt;br /&gt;
|-&lt;br /&gt;
| [[Gloomstorm]]&amp;lt;br&amp;gt;ダークデイン&amp;lt;br&amp;gt;Daku dein || 22 || [[Lightning]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Lightning bolts infused with darkness rain down on all enemies &lt;br /&gt;
|-&lt;br /&gt;
| [[Gyrfalcon Slash]]&amp;lt;br&amp;gt;超はやぶさ斬り&amp;lt;br&amp;gt;Chō hayabusa giri || 38 || [[Falcon Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Four swift slashes unleashed on a single enemy &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Burst]]&amp;lt;br&amp;gt;マダンテ&amp;lt;br&amp;gt;Madante || ALL || [[Kamikazee]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Drains all the caster&#039;s MP to inflict massive magical damage on all enemies&lt;br /&gt;
|-&lt;br /&gt;
| [[Martyr&#039;s Barter]]&amp;lt;br&amp;gt;とっこう&amp;lt;br&amp;gt;Tokkou || 0 || [[Double Up]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Deals a deadly blow to an enemy at the cost of lowering the caster&#039;s HP to 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Miracle Moon]]&amp;lt;br&amp;gt;ミラクルムーン&amp;lt;br&amp;gt;Mirakurumun || 15 || [[Harvest Moon]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Deals damage to all enemies while also healing the caster&#039;s wounds&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearly Gates]]&amp;lt;br&amp;gt;グランドクロス&amp;lt;br&amp;gt;Gurandokurosu || 26 || [[Undead Undoer]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Subjects all enemies to divine judgement. Especially effective against the [[Undead family|undead]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Tornado]]&amp;lt;br&amp;gt;ピンクサイクロン&amp;lt;br&amp;gt;Pinkku saikuron || 14 || [[Lashings of Love]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Confuses all enemies with a cyclone of pure pink &lt;br /&gt;
|-&lt;br /&gt;
| [[Scrap Mettle]]&amp;lt;br&amp;gt;鉄甲斬&amp;lt;br&amp;gt;Tekkō zan || 16 || [[Helm Splitter]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || An intense attack that sometimes significantly lowers the enemy&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
| [[Skysplitter]]&amp;lt;br&amp;gt;空裂斬&amp;lt;br&amp;gt;Sorakiregiri || 34 || [[Gust Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || An awesome assault that rends the air itself in two. Highly effective against [[Undead family|undead]], [[Elemental family|amorphous]], and [[material family]] monsters&lt;br /&gt;
|-&lt;br /&gt;
| [[Quadraslash]]&amp;lt;br&amp;gt;覇王斬&amp;lt;br&amp;gt;Haō giri || 24 || [[Demon Demeaner]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || An almighty attack that cuts through all enemies &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword of Succour]]&amp;lt;br&amp;gt;ゴスペルソード&amp;lt;br&amp;gt;Gosuperu sodo || 20 || [[Miracle Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || A secret sword technique that hits a single enemy, restoring the wielder&#039;s HP and MP in the process &lt;br /&gt;
|-&lt;br /&gt;
| [[Tempered Tantrum]]&amp;lt;br&amp;gt;爆炎斬り&amp;lt;br&amp;gt;Bakuengiri || 25 || [[Flame Slash]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Cuts through an enemy with a searing sword flash &lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder Sunderer]]&amp;lt;br&amp;gt;雷神むそう&amp;lt;br&amp;gt;Raijin musou || 20 || [[Lightning]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Electrocutes all enemies foolish enough to stand in your way&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderdragon Dance]]&amp;lt;br&amp;gt;雷竜打ち&amp;lt;br&amp;gt;Rairyubuchi|| 60 || [[Twin Dragon Lash]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Unleashes lightning infused lashes on a single foe&lt;br /&gt;
|-&lt;br /&gt;
| [[Tooth and Claw]]&amp;lt;br&amp;gt;流星爪牙&amp;lt;br&amp;gt;Ryuosaisouga || 20 || [[Thin Air]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Send an enemy&#039;s fur flying with a swift and savage strike &lt;br /&gt;
|-&lt;br /&gt;
| [[Unbridled Blade]]&amp;lt;br&amp;gt;全身全霊斬り&amp;lt;br&amp;gt;Zanshinzanreigiri || 32 || [[Cutting Edge]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] ||  Brings down a blade on the enemy which deals decisive damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Whipcrackle]]&amp;lt;br&amp;gt;疾風迅雷&amp;lt;br&amp;gt;しっぷうじんらい || 16 || [[Shocking Slash]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || An electric whip-flick that eviscerates a group of enemies&lt;br /&gt;
|-&lt;br /&gt;
| [[Brownie Boost]]&amp;lt;br&amp;gt;妖精たちのポルカ&amp;lt;br&amp;gt;Youseitachi no poruka || 18 || [[Kabuff]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Increases allies&#039; resistances and automatically restores their HP and MP each turn &lt;br /&gt;
|-&lt;br /&gt;
| [[Switcheroo]]&amp;lt;br&amp;gt;心機一転&amp;lt;br&amp;gt;Shinkiitten || 0 || [[Bazoom]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || A super-special spell that swaps the caster&#039;s HP and MP&lt;br /&gt;
|-&lt;br /&gt;
| [[Give Magic]]&amp;lt;br&amp;gt;マホヤズン&amp;lt;br&amp;gt;Mahoyazun || 50% || [[Spooky Aura]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Divides half the caster&#039;s MP amongst their allies &lt;br /&gt;
|-&lt;br /&gt;
| [[Remidheal]]&amp;lt;br&amp;gt;リベホイミ&amp;lt;br&amp;gt;Ribehoimi || 18 || [[Reheal]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Automatically restores an ally&#039;s HP for a while&lt;br /&gt;
|-&lt;br /&gt;
| [[Transcendental Meditation]]&amp;lt;br&amp;gt;無念無想&amp;lt;br&amp;gt;Munenmusou || 0 || [[Meditation]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Significantly recovers the caster&#039;s MP&lt;br /&gt;
|-&lt;br /&gt;
| [[Wave of Relief]]&amp;lt;br&amp;gt;ひかりのはどう&amp;lt;br&amp;gt;Hikari no hadou || 15 || [[Snub]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Divine forces remove all status ailments affecting the party &lt;br /&gt;
|-&lt;br /&gt;
| [[Zingslinger]]&amp;lt;br&amp;gt;ザオリーマ&amp;lt;br&amp;gt;Zaorima || 50 || [[Kazing]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Revives all party members with a clean bill of health &lt;br /&gt;
|-&lt;br /&gt;
| [[0 Zone]]&amp;lt;br&amp;gt;ミラクルゾーン&amp;lt;br&amp;gt;Mirakuru Zon || 55 || [[Magic Barrier]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Allows a character to cast spells and abilities without using MP for a while!&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of the Berserker]]&amp;lt;br&amp;gt;若き血潮&amp;lt;br&amp;gt;Wakakichishio || 12 || [[Focus Pocus]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Significantly increases the caster&#039;s attack, defence, and agility &lt;br /&gt;
|-&lt;br /&gt;
| [[Brake Wind]]&amp;lt;br&amp;gt;ぎゃくふう&amp;lt;br&amp;gt;Gyakufu || 15 || [[Insulatle]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Deflects breath attacks back at the enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Caster Sugar]]&amp;lt;br&amp;gt;しんぴのさとり&amp;lt;br&amp;gt;Shinpi no satori || 15 || [[Serenity]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Increases the magical might of offensive spells and the effectiveness of status-changing spells&lt;br /&gt;
|-&lt;br /&gt;
| [[Chant of Champions]]&amp;lt;br&amp;gt;戦陣の凱歌&amp;lt;br&amp;gt;Senjin no gaika || 20 || [[Muster Strength]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] || Increases the caster&#039;s attack, defence, and chances of landing critical hits&lt;br /&gt;
|-&lt;br /&gt;
| [[Divide]]&amp;lt;br&amp;gt;ぶんしん&amp;lt;br&amp;gt;Bushin || 40 || [[Wild Side]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Makes three clones of the caster which can carry out the same action three times per turn &lt;br /&gt;
|-&lt;br /&gt;
| [[Gritty Ditty]]&amp;lt;br&amp;gt;たたかいのうた&amp;lt;br&amp;gt;Tatakai no uta || 30 || [[Egg On]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Increases the party&#039;s attack and defence for a while&lt;br /&gt;
|-&lt;br /&gt;
| [[Muster More Strength]]&amp;lt;br&amp;gt;超ちからため&amp;lt;br&amp;gt;Chō chikaratame|| 12 || [[Muster Strength]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Allows the caster to dela triple the damage with their next attack &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Asylum]]&amp;lt;br&amp;gt;精霊の守り&amp;lt;br&amp;gt;Seirei no mamo || 70 || [[Forbearance]] || [[File:Prince of Midenhall sprite I &amp;amp; II HD2D.png|link=Hero (Dragon Quest II))]] || Renders the entire party practically invincible!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fight Fantastic]]&amp;lt;br&amp;gt;ゆうしゃのまい&amp;lt;br&amp;gt;Yushya no mai || 22 || [[Sobering Slap]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || A daring dance that significantly increases the party&#039;s attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Rough &#039;n&#039; Tumble]]&amp;lt;br&amp;gt;アクロバットスター&amp;lt;br&amp;gt;Akurobattosuta || 13 || [[Dodgy Dance]] || [[File:Princess of Cannock sprite I &amp;amp; II HD2D.png|link=Princess of Cannock]] ||  Raises the caster&#039;s rate of evasion and likelihood of counter-attacking&lt;br /&gt;
|-&lt;br /&gt;
| [[Twocus Pocus]]&amp;lt;br&amp;gt;やまびこのさとり&amp;lt;br&amp;gt;Yamabiko no satori || 15  || [[Cock-A-Doodle-Doo]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Causes all spells cast to echo for a while, activating twice in a single turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles&#039; Wheel]]&amp;lt;br&amp;gt;災禍の陣&amp;lt;br&amp;gt;Saika no jin || 16 || [[Fizzle]] || [[File:Prince of Cannock sprite I &amp;amp; II HD2D.png|link=Prince of Cannock]] || Forms a magic circle that lowers a group of enemies&#039; defence and magical resistance &lt;br /&gt;
|-&lt;br /&gt;
| [[Weakening Wave]]&amp;lt;br&amp;gt;つきのはどう&amp;lt;br&amp;gt;Tsuki no hadou || 14 || [[Spooky Aura]] || [[File:Princess of Moonbrooke sprite I &amp;amp; II HD2D.png|link=Princess of Moonbrooke]] || Casts a lunar light on all enemies which lowers their attack&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake]]&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake]]&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake souped-up skills]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Hornpipe&amp;diff=239254</id>
		<title>Hornpipe</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Hornpipe&amp;diff=239254"/>
		<updated>2026-01-08T00:11:14Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Hornpipe&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = 船上ダンス&lt;br /&gt;
|romaji = Shipboard Dance&lt;br /&gt;
|old = ShipDance&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hornpipe&#039;&#039;&#039; is a nautically themed dance in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. It has a chance of making a single enemy dance, making them lose a turn.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
ShipDance is a hybrid ability learned by advancing to rank 5 as a [[Sailor]] or [[Dancer]] immediately after completing the other. In the 3DS version, hybrid abilities no longer exist and Hornpipe is learned normally by advancing to rank 3 as a Sailor. Functionally, it works exactly the same as the skill [[Sultry Dance]].&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
The hornpipe is a lively dance associated with sailors, typically performed by one person.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dances]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=238489</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=238489"/>
		<updated>2025-12-24T16:24:16Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]].&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
*The proportionate size of characters in relation to the environments has been returned to the original [[PlayStation]] scale, compared to the compressed 3DS version&lt;br /&gt;
*A character&#039;s weapon and shield are now displayed in battle similar to {{Dragon Quest VIII}} and {{Dragon Quest XI}}&lt;br /&gt;
&lt;br /&gt;
===Character changes===&lt;br /&gt;
*[[Barbatos]]es now have their usual appearance compared to both prior versions of the games.&lt;br /&gt;
&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found&lt;br /&gt;
*Fragment locations have been changed&lt;br /&gt;
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]&#039;s childhood have been added&lt;br /&gt;
*New scenario featuring an older [[Kiefer]] has been added&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
*Several new monsters have been added to the game&#039;s bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin&#039; &#039;Ood]], and even [[Xenlon]]&lt;br /&gt;
*The fog over [[Vogograd]] at [[Mount Gora]] by [[Gasputin]] is now generated by [[Hammerhood]]s instead of [[Forky pig]]s&lt;br /&gt;
&lt;br /&gt;
===Cut content===&lt;br /&gt;
*The [[El Ciclo]], [[Gröndal]], &amp;amp; [[Providence]] scenarios have been removed&lt;br /&gt;
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed&lt;br /&gt;
*The vocation uniforms seen in the 3DS version have been removed, with characters retaining their default appearance as in the PSX original&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle&lt;br /&gt;
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters&lt;br /&gt;
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo&#039;s EarthBound]&lt;br /&gt;
*New spells have been added, such as the [[Crag]], [[Deceleratle]], [[Frizz Cracker]], [[Kerfrizz]], &amp;amp; [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]&lt;br /&gt;
:*The [[Woosh]]-family of spells now target random foes instead of a single group. The range increases by tier, such as Woosh hitting 2~3 foes &amp;amp; [[Swoosh]] hitting 2~4&lt;br /&gt;
*New skills have been added, such as [[Clap Trap]], [[Hip Drop]], [[Hymn of Light]], and [[Kiss Me Deadly]]&lt;br /&gt;
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12&lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
*Shields have a chance to block 100% of a physical attack&#039;s damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}}&lt;br /&gt;
===Vocation changes===&lt;br /&gt;
*Vocation advancement is no longer based on the number of battles fought while in a given profession, instead using a secondary experience point system where stronger enemies award more points than weaker ones&lt;br /&gt;
*New exclusive starter vocations have been added for every character to increase their ability repertoire in the early portions of the game before accessing {{Alltrades Abbey 7}}&lt;br /&gt;
:*For example Ruff starts in the [[Wolf Boy]] (オオカミ少年) vocation and Aishe begins as [[Destiny&#039;s Dancer]]&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting&lt;br /&gt;
*All beginner-grade vocations now have passive traits instead of only the [[Dancer]], [[Martial Artist]], [[Sailor]], &amp;amp; [[Thief]]&lt;br /&gt;
*All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character&#039;s command menu in past versions of the game&lt;br /&gt;
:*The {{Hero 7}}&#039;s exclusive spells, [[The Great Leveller]] and [[The Greater Leveller]], are permanently tied to him regardless of his vocation&lt;br /&gt;
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory that grant monster-themed traits to characters, similar to the Monster Battle Road badges in &#039;&#039;Dragon Quest X&#039;&#039; and [[List of medals in Dragon Quest Treasures|medals in &#039;&#039;Dragon Quest Treasures&#039;&#039;]]&lt;br /&gt;
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*Characters can change vocations on the fly after being given the [[career sphere]] by [[High Priestess Jacqueline]], which is automatically assigned to a shortcut button.  Using it will allow Jacqueline to telepathically change a character&#039;s vocation, and in the present her descendant [[Jacqui]] will handle the duties &lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before. Real-life figurines were scanned to create the in-game models for the six main characters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. These figurines were created by [https://www.st-nova.jp/ Studio Nova], a celebrated atelier company founded in 1970&amp;lt;ref&amp;gt;https://x.com/stnova1970/status/1971427702130577704&amp;lt;/ref&amp;gt;, and the studio&#039;s work was then used as the template to base the secondary characters and monsters on. A panel previewing the game was held on September 26th 2025 for the Tokyo Game Show, and [https://www.youtube.com/watch?v=vVWhtrFifPA live-streamed on youtube]. During the panel Horii announced which scenarios and features from past versions of the game would be cut for this remake, in addition to showing footage exploring [[Aeolus Vale]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 11.jpg&lt;br /&gt;
DQ7R promo image 16.jpg&lt;br /&gt;
DQ7R promo image 17.jpg&lt;br /&gt;
DQ7R promo image 18.jpg&lt;br /&gt;
DQ7R promo image 19.jpg&lt;br /&gt;
DQ7R promo image 20.jpg&lt;br /&gt;
DQ7R promo image 21.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 13.jpg&lt;br /&gt;
DQ7R promo image 24.jpg&lt;br /&gt;
DQ7R promo image 26.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 22.jpg&lt;br /&gt;
DQ7R promo image 25.jpg&lt;br /&gt;
DQ7R promo image 27.jpg&lt;br /&gt;
DQ7R promo image 15.jpg&lt;br /&gt;
DQ7R promo image 30.jpg&lt;br /&gt;
DQ7R promo image 31.jpg&lt;br /&gt;
DQ7R promo image 32.jpg&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 12.jpg&lt;br /&gt;
DQ7R promo image 14.jpg&lt;br /&gt;
DQ7R promo image 29.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
File:DQVIIR Game Informer.png|Game Informer cover art&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined photo stand.jpg|Tokyo Game Show 2025 photo stand, featuring the [[Dragonlord]]&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls.jpg|TGS 2025 display case housing the dolls used to create the main cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls wide shot.jpg|A wider shot with the entire cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel close up.jpg|A close up of the Maribel doll&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel extreme close up.jpg|&lt;br /&gt;
Studio Nova twitter post.png|Studio Nova announcing its involvement with the game&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined monster poster ad.jpg|TGS 2025 poster ad revealing several newly added monsters&lt;br /&gt;
Square Enix Jump Festa 2026 booth.jpg|Jump Festa 2026 booth&lt;br /&gt;
Arus and Cloud Strife by Tetsuya Nomura.jpg|Collaboration art by [[Final Fantasy]] illustrator Tetsuya Nomura&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Adult Kiefer promo image.png|Adult Kiefer&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
File:DQ7R Stone tablet guide.png|[[The Caretaker]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Template:Bosses&amp;diff=238282</id>
		<title>Template:Bosses</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Template:Bosses&amp;diff=238282"/>
		<updated>2025-12-20T19:06:32Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|Bosses|Final Boss|title=Archfiends of &#039;&#039;Dragon Quest&#039;&#039;}}&lt;br /&gt;
{{nav|section|Main Series|&lt;br /&gt;
* [[Dragonlord]]&lt;br /&gt;
* [[Hargon]]&lt;br /&gt;
* [[Malroth]]&lt;br /&gt;
* [[Malwrath]]&lt;br /&gt;
* [[Zoma]]&lt;br /&gt;
* [[Estark]]&lt;br /&gt;
* [[Psaro the Manslayer]]&lt;br /&gt;
* [[Aamon]]&lt;br /&gt;
* [[Nimzo|Grandmaster Nimzo]]&lt;br /&gt;
* [[Mortamor]]&lt;br /&gt;
* [[Orgodemir]]&lt;br /&gt;
* [[Rhapthorne]]&lt;br /&gt;
* [[Corvus]]&lt;br /&gt;
* [[Nelgel]]&lt;br /&gt;
* [[Maldragora]]&lt;br /&gt;
* [[Nadraga]]&lt;br /&gt;
* [[Kyronos]]&lt;br /&gt;
* [[Jagonuba]]&lt;br /&gt;
* [[Jia Red Genos]]&lt;br /&gt;
* [[Mordegon]]&lt;br /&gt;
* [[Calasmos]]&lt;br /&gt;
* [[Hadlar]]&lt;br /&gt;
* [[Vearn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Underlings|&lt;br /&gt;
* [[Belial]]&lt;br /&gt;
* [[Mariella]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Pazuzu]]&lt;br /&gt;
* [[Baramos]]&lt;br /&gt;
* [[Bishop Ladja]]&lt;br /&gt;
* [[King Korol]]&lt;br /&gt;
* [[Queen Ferz]]&lt;br /&gt;
* [[Murdaw]]&lt;br /&gt;
* [[Jamirus]]&lt;br /&gt;
* [[Gracos]]&lt;br /&gt;
* [[Dhuran]]&lt;br /&gt;
* [[Blackmar]]&lt;br /&gt;
* [[Dhoulmagus]]&lt;br /&gt;
* [[Juggerwroth]]&lt;br /&gt;
* [[King Godwyn]]&lt;br /&gt;
* [[Anlucia the Maluminary]]&lt;br /&gt;
* [[Patriarch Orstov]]&lt;br /&gt;
* [[Pujyu]]&lt;br /&gt;
* [[Jia Lumina]]&lt;br /&gt;
* [[Jia Saphir]]&lt;br /&gt;
* [[Jia Rube]]&lt;br /&gt;
* [[Jia Nebula]]&lt;br /&gt;
* [[Enforcer Gangabra]]&lt;br /&gt;
* [[Enforcer Jibuajib]]&lt;br /&gt;
* [[Executioner Ninielsa]]&lt;br /&gt;
* [[Executioner Zaji Zadiri]]&lt;br /&gt;
* [[Jasper]]&lt;br /&gt;
* [[Mystvearn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Other|&lt;br /&gt;
* [[Bjørn the Behemoose]]&lt;br /&gt;
* [[Nokturnus]]&lt;br /&gt;
* [[Randolfo]]&lt;br /&gt;
* [[Neo Dragonlord]]&lt;br /&gt;
* [[Geno Malroth]]&lt;br /&gt;
* [[Asura Zoma]]&lt;br /&gt;
* [[Psycho Psaro]]&lt;br /&gt;
* [[Grand Estark]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|Bosses]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Monolog&amp;diff=238249</id>
		<title>Monolog</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Monolog&amp;diff=238249"/>
		<updated>2025-12-20T17:23:46Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Monolog&lt;br /&gt;
|image=[[File:DQM2_WingTree.png|200px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ふゆうじゅ&lt;br /&gt;
|romanji={{tt|Fuyūju|Floating Tree}}&lt;br /&gt;
|firstappear={{DQM}}&lt;br /&gt;
|old=WingTree &amp;lt;br&amp;gt; FloatTree&amp;lt;br&amp;gt;DeadTrunk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Monolog&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
Introduced in the {{DQMSeries}}, it is an uprooted tree that floats with the help of a pair of wings.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Monologs are great green tree trunks with a paired with a pair of batty wings, covered in weirdly webbed skin, that they use to fly frighteningly through the battlefield, forever staring with their freaky blinking and stern single eye. Their wicked tentacle-like roots flop and flail slightly in the air, waiting until the unspeakably frightening creature slams itself into the ground and takes root, just long enough for the roots themselves to dig through the ground and erupt under enemies, deftly causing damage. As if their appearance alone wasn&#039;t enough to cause chaos and [[confusion]], they are also armed with infuriating &#039;&#039;&#039;[[Fuddle]]&#039;&#039;&#039; spell, allowing them to confuse all adventurers in a single cast. For some unknown reason they are deeply connected with the &#039;&#039;&#039;[[Bag o&#039; laughs]]&#039;&#039;&#039;, always ready to come to their aid when called as an ally. Maybe the bags themselves are made from fibers from the terrifying floating trees.     &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Monolog&lt;br /&gt;
|kanji=ふゆうじゅ&lt;br /&gt;
|romanji=Fuyūju&lt;br /&gt;
|sprite=[[Image:Floattree.gif]]&lt;br /&gt;
|hp=85&lt;br /&gt;
|mp=6&lt;br /&gt;
|exp=30 ({{PS1}})&amp;lt;br&amp;gt;45 ({{3DS}})&lt;br /&gt;
|gold=18 ({{PS1}})&amp;lt;br&amp;gt;27 ({{3DS}})&lt;br /&gt;
|attack=58&lt;br /&gt;
|defense=55&lt;br /&gt;
|agility=43&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|128}}]]&lt;br /&gt;
|bestiaryNumber=049&lt;br /&gt;
|spells=[[Fuddle]]&lt;br /&gt;
|skills=&lt;br /&gt;
|locations=[[Gröndal]]&amp;lt;br&amp;gt;[[Roots of Ygg]]&amp;lt;br&amp;gt;[[Wetlock]]&lt;br /&gt;
|items=[[Seed of life]]{{fraction|1|4096}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=15%&lt;br /&gt;
|dazzle-resist=80%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=15%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=0%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
As flying enemies, monologs take extra damage from both [[Flying Knee]] and [[Wing-Clipper]]. Oddly enough, they also take extra damage from [[Undead Undoer]], despite no indication that the monster is undead in any way.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=WingTree&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Wing_tree.png]]&lt;br /&gt;
|level=35&lt;br /&gt;
|hp=3/5&lt;br /&gt;
|mp=2/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=3/5&lt;br /&gt;
|wisdom=2/5&lt;br /&gt;
|agility=4/5&lt;br /&gt;
|family= {{Plant}}&lt;br /&gt;
|in-game-description=Stores gas inside its body to float in the air&lt;br /&gt;
|abilities=[[Safe Passage|StepGuard]], [[Undead Undoer|ZombieCut]], [[Kerplunk|Farewell]]&lt;br /&gt;
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Strength]], [[List of teleportals in Dragon Quest Monsters|Gate of Demolition]]&lt;br /&gt;
|breeding=[[Nature family|Plant family]] x [[Bird family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=Immune&lt;br /&gt;
|rock-resist=Strong&lt;br /&gt;
|zap-resist=Immune&lt;br /&gt;
|water-resist=Weak&lt;br /&gt;
|gigaslash-resist=Strong&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=None&lt;br /&gt;
|kamikazee-resist=None&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=None&lt;br /&gt;
|snooze-resist=None&lt;br /&gt;
|dazzle-resist=None&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=Immune&lt;br /&gt;
|ban-dance-resist=Immune&lt;br /&gt;
|gobstopper-resist=Immune&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=WingTree&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Wingtree.png]]&lt;br /&gt;
|level=35&lt;br /&gt;
|hp=7/10&lt;br /&gt;
|mp=5/10&lt;br /&gt;
|attack=3/10&lt;br /&gt;
|defense=6/10&lt;br /&gt;
|wisdom=4/10&lt;br /&gt;
|agility=5/10&lt;br /&gt;
|family= {{Plant}}&lt;br /&gt;
|in-game-description=It floats rather than flies.&lt;br /&gt;
|abilities=[[Undead Undoer|ZombieCut]], [[Safe Passage|StepGuard]], [[Kerplunk|Farewell]]&lt;br /&gt;
|habitat=[[Eastern Mountain]]&lt;br /&gt;
|breeding=[[Nature family|Plant family]] x [[Bird family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=Immune&lt;br /&gt;
|rock-resist=Strong&lt;br /&gt;
|zap-resist=Immune&lt;br /&gt;
|water-resist=Weak&lt;br /&gt;
|gigaslash-resist=Strong&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=None&lt;br /&gt;
|kamikazee-resist=None&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=None&lt;br /&gt;
|snooze-resist=None&lt;br /&gt;
|dazzle-resist=None&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=Immune&lt;br /&gt;
|ban-dance-resist=Immune&lt;br /&gt;
|gobstopper-resist=Immune&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
[[File:Deadtrunk DQMCH GBA.png]]&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Monolog&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|icon=[[File:Monolog DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 undead family icon.png|link=Undead family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,440&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;430&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;580&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;340&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;430&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;390&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#443&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=Not only is this tree trunk terror able to fly, it can even disguise itself as an ordinary tree stump. Their emergence has left [[stump chump]]s everywhere feeling rather displaced&lt;br /&gt;
|talents=[[Nature Child]] (lv. 1)&amp;lt;br&amp;gt;[[Crag Ward]] (lv. 20)&amp;lt;br&amp;gt;[[Attack Booster|Attack Booster I]] (lv. 40)&lt;br /&gt;
|traits=[[Ultra Crafty Confuser]] (lv. 1)&amp;lt;br&amp;gt;[[Spongy Skin]] (lv. 20)&amp;lt;br&amp;gt;[[Sleep Twitch]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Commander]] (lv. 1)&amp;lt;br&amp;gt;[[Ace Evader]] (lv. 1)&amp;lt;br&amp;gt;[[Ultra Crafty Zapper]] (lv. 60)&lt;br /&gt;
|habitat=[[Circle of Conquest]] - Middle Echelon ([[File:DQM3 autumn icon.png|20px]])&lt;br /&gt;
|items=[[Medicinal herb]] (Common)&amp;lt;br&amp;gt;[[Tough guy tattoo]] (Rare)&lt;br /&gt;
|synthesis=[[File:Stark raven DQM3 portrait.png|64px|link=Stark raven]] X [[File:Scarfish DQM3 portrait.png|64px|link=Scarfish]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=-25%&lt;br /&gt;
|water-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|earth-resist=50%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|electricity-resist=25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=-25%&lt;br /&gt;
|antimagic-resist=25%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=0%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Monolog&#039;s name has a double meaning: its name is a pun on the word monologue, and it is also a combination of the words &amp;quot;mono&amp;quot;, referring to its singular eye, and &amp;quot;log&amp;quot;, which refers to its status as a floating tree log.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dread_admiral&amp;diff=237832</id>
		<title>Dread admiral</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dread_admiral&amp;diff=237832"/>
		<updated>2025-12-17T18:18:45Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Dread admiral&lt;br /&gt;
|image=[[File:Dread_Admiral.png|300px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=しびれあげは&lt;br /&gt;
|romanji={{tt|Shibire ageha|Numbness swallowtail butterfly}}&lt;br /&gt;
|old=Stingwing (&#039;&#039;III&#039;&#039; NES)&amp;lt;br&amp;gt;StingMoth (&#039;&#039;III&#039;&#039; GBC)&lt;br /&gt;
|firstappear={{Dragon Quest III}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dread admiral&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest III}}. It is a purple-winged variant of the [[Batterfly]] capable of inflicting [[paralysis]] with its attacks.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Dread admiral&lt;br /&gt;
|kanji=しびれあげは&lt;br /&gt;
|romanji=Shibire ageha&lt;br /&gt;
|bestiaryNumber=#074&lt;br /&gt;
|sprite=[[File:Dread admiral nes.png]]&lt;br /&gt;
|lvl=18&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=165&lt;br /&gt;
|gold=35&lt;br /&gt;
|attack=62&lt;br /&gt;
|defense=10&lt;br /&gt;
|agility=30&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Paralysis Attack]]&lt;br /&gt;
|item=[[Moonwort bulb]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Tower of Transcendence]]&amp;lt;br&amp;gt;Sea&amp;lt;br&amp;gt;[[Desert Shrine]] region&amp;lt;br&amp;gt;[[Theddon]] region&amp;lt;br&amp;gt;[[Lanson]] region&amp;lt;br&amp;gt;[[Mur]] region&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|snes-sprites=[[Image:Dreadadmiral3snes.png]]&lt;br /&gt;
|gbc-sprites=[[File:Dread admiral III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:Dread admiral III switch.png|55px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
{{DQ3HD2DEnemy&lt;br /&gt;
|name=Dread admiral&lt;br /&gt;
|kanji=しびれあげは&lt;br /&gt;
|romanji=Shibire ageha&lt;br /&gt;
|bestiaryNumber=#055&lt;br /&gt;
|family={{Bug}} &amp;amp; {{Floating}}&lt;br /&gt;
|description=Their wings release tiny scales that, when inhaled, induce instant paralysis. And they wonder why nobody ever wants to play with them...&lt;br /&gt;
|sprite=[[File:Dread admiral DQ III HD sprite.png]]&lt;br /&gt;
|hp=84&lt;br /&gt;
|mp=13&lt;br /&gt;
|exp=263&lt;br /&gt;
|gold=13&lt;br /&gt;
|attack=101&lt;br /&gt;
|defense=128&lt;br /&gt;
|agility=66&lt;br /&gt;
|spells=[[Fizzle]]&lt;br /&gt;
|skills=[[Paralysis Attack]]&lt;br /&gt;
|item=[[Moonwort bulb]]{{fraction|1|8}}&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|explosion-resist=25%&lt;br /&gt;
|ice-resist=-125%&lt;br /&gt;
|wind-resist=-125%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=0%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7RemakeExclusiveEnemy&lt;br /&gt;
|name=Dread admiral&lt;br /&gt;
|kanji=しびれあげは&lt;br /&gt;
|romanji=Shibire ageha&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=68&lt;br /&gt;
|gold=53&lt;br /&gt;
|attack=62&lt;br /&gt;
|defense=10&lt;br /&gt;
|agility=30&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]&lt;br /&gt;
|bestiaryNumber=DLC #127&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Paralysis Attack]]&lt;br /&gt;
|locations=[[DLC Tablet|Mount Malign]]&lt;br /&gt;
|items=[[Moonwort bulb]]{{fraction|1|16}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|snooze-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=50%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=15%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=50%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=15%&lt;br /&gt;
}}*&#039;&#039;&#039;[[Floating &amp;quot;family&amp;quot;|Floating-type]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Dread admiral&lt;br /&gt;
|kanji=しびれあげは&lt;br /&gt;
|romaji=Shibire ageha&lt;br /&gt;
|bestiaryNumber=#063&lt;br /&gt;
|family={{Bug}}&lt;br /&gt;
|description=Swat these big, brutish butterflies before they swarm all over the battlefield and paralyse everyone with [[Burning Breath]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seen from behind, they&#039;re beautiful butterflies, but flip them around and you&#039;ll find they&#039;re far from fair of face.&lt;br /&gt;
|model=[[File:Dread admiral DQIX DS.png|80px]]&lt;br /&gt;
|hp=76&lt;br /&gt;
|mp=9&lt;br /&gt;
|exp=192&lt;br /&gt;
|gold=80&lt;br /&gt;
|attack=75&lt;br /&gt;
|defence=76&lt;br /&gt;
|agility=80&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Paralysis Attack]]&amp;lt;br&amp;gt;[[Burning Breath]]&lt;br /&gt;
|items=[[Butterfly wing]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Coagulant]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Slurry Coast]]&amp;lt;br&amp;gt;[[Dourbridge (region)|Dourbridge]]&amp;lt;br&amp;gt;{{Grotto}} (Cave, rank 1)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=25%&lt;br /&gt;
|blast-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|dark-resist=-100%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|blunt-resist=50%&lt;br /&gt;
|deceleratle-resist=50%&lt;br /&gt;
|spooky-aura-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=75%&lt;br /&gt;
|charm-resist=50%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Dread Admirals reappear in the game from 7.5 onwards, being encountered in [[Pluvi Isle]]. They retain their Burning Breath, but trade out their Paralysis Attack for [[Call Companions|calling in more of their kind]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The dread admiral&#039;s English name is sinister spin on &#039;&#039;red admiral&#039;&#039;, the common name for the [[wikipedia:Vanessa atalanta|Vanessa atalanta]] species of butterfly.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Mariposón|es-meaning=Spanish for &amp;quot;large butterfly&amp;quot;.&lt;br /&gt;
|fr=Papilon|fr-meaning=From &amp;quot;papillon&amp;quot;, the French word for butterfly.&lt;br /&gt;
|de=Furchtbare Falter|de-meaning=German for &amp;quot;terrible butterfly&amp;quot;.&lt;br /&gt;
|it=Gigabatt|it-meaning=From the Ancient Greek &#039;&#039;{{tt|giga-|giant, gigantic}}&#039;&#039; and &amp;quot;batterfly&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Batterfly]]&lt;br /&gt;
*[[Betterfly]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dread Admiral Famicom.png|Famicom art&lt;br /&gt;
Dread admiral DQ III HD sprite sheet.png|HD sprites&lt;br /&gt;
DQVII Dread admiral.png|Appearance in &#039;&#039;VII&#039;&#039;&#039;s [[&#039;The Big Book of Beasts&#039;]] in the remake&lt;br /&gt;
DQotS Dread admiral.jpg|&#039;&#039;Stars&#039;&#039; model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Butterflies and moths]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII 3DS enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Papilon]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Mariella&amp;diff=237829</id>
		<title>Mariella</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Mariella&amp;diff=237829"/>
		<updated>2025-12-17T18:09:36Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Image=[[File:Mariella I &amp;amp; II HD art.png|300px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Name = Mariella&lt;br /&gt;
|Game = {{Dragon Quest II}}&amp;lt;br&amp;gt;{{DQ2HD}}&lt;br /&gt;
|Japanese name = ミリエラ&lt;br /&gt;
|Roumaji = Mirierra&lt;br /&gt;
|Class = &lt;br /&gt;
|Race = Demon (Iron Maiden)&amp;lt;br&amp;gt;[[Human]] (Formerly)&lt;br /&gt;
|Title = &lt;br /&gt;
|Age = Unknown, likely several hundred.&lt;br /&gt;
|Family = &lt;br /&gt;
|Voice Actor= [[Harriet Carmichael]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mariella&#039;&#039;&#039; is a recurring character in most versions of {{Dragon Quest II}}, having been elevated to the status of [[Hargon]]&#039;s second-in-command in {{DQ2HD}}.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Mariella was one of the unnamed bunny girls who appear next to the [[King of Midenhall]] in the illusion created by Hargon in his [[Hall of Hargon|citadel]], which [[Yuji Horii]] revealed in a 2025 interview&amp;lt;ref&amp;gt;一敵方には、ミリエラという新キャラも登場しますね。&lt;br /&gt;
早坂: ミリエラは新キャラではなく、 実はSFC版からいるんですよ。ハーゴンの神殿に初めて到着したとき、王様の横にいるバニーちゃんです。彼女も、そこから深掘りして生まれました。&lt;br /&gt;
堀井: 『DQI』で竜王のセリフでびっくりさせたから、『DQII』ではどうびっくりさせようかと思って作ったのが、あの幻のお城なんですよね。&lt;br /&gt;
早坂: 横にバニーちゃんがいるあたりが、 すごく堀井さんらしいです(笑)。あのバニーちゃんが今回は強敵として登場しますので! ドラゴンクエスト1&amp;amp;2 LEGENDARY GUIDEBOOK (Vジャンプブックス ISBN：978-4-08-779830-2&amp;lt;/ref&amp;gt;. When the [[Eye of Rubiss]] is used to dispel the illusion, the bunny girls are revealed to be [[batmandrill]]s and attack the [[Scions of Erdrick]] when spoken to. &lt;br /&gt;
&lt;br /&gt;
==={{DQ2HD}}===&lt;br /&gt;
Mariella has been written into a proper character for the HD remake, and is now Hargon&#039;s fanatically devoted servant. Her loyalty does not extend to her fellow high-ranking fiends, whom she openly despises, nor to the subordinates she uses as disposable tools. The animosity is mutual in both cases, with [[Belial]] going so far as to instructing the Scions of Erdrick on how to throw Mariella&#039;s [[Den of Inequity|deepsea base]] into chaos and her peons abandoning her when they assume they are under attack.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Dora-in-Grey]]&lt;br /&gt;
*[[Golden girl]]&lt;br /&gt;
*[[Iron maiden]]&lt;br /&gt;
*[[Platinum poppet]]&lt;br /&gt;
*[[Steel siren]]&lt;br /&gt;
*[[Zomaiden]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQII}}&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake bosses]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake characters]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake enemies]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Template:Bosses&amp;diff=236405</id>
		<title>Template:Bosses</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Template:Bosses&amp;diff=236405"/>
		<updated>2025-11-19T02:20:47Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|Bosses|Final Boss|title=Archfiends of &#039;&#039;Dragon Quest&#039;&#039;}}&lt;br /&gt;
{{nav|section|Main Series|&lt;br /&gt;
* [[Dragonlord]]&lt;br /&gt;
* [[Hargon]]&lt;br /&gt;
* [[Malroth]]&lt;br /&gt;
* [[Malwrath]]&lt;br /&gt;
* [[Zoma]]&lt;br /&gt;
* [[Estark]]&lt;br /&gt;
* [[Psaro the Manslayer]]&lt;br /&gt;
* [[Aamon]]&lt;br /&gt;
* [[Nimzo|Grandmaster Nimzo]]&lt;br /&gt;
* [[Mortamor]]&lt;br /&gt;
* [[Orgodemir]]&lt;br /&gt;
* [[Rhapthorne]]&lt;br /&gt;
* [[Corvus]]&lt;br /&gt;
* [[Nelgel]]&lt;br /&gt;
* [[Maldragora]]&lt;br /&gt;
* [[Nadraga]]&lt;br /&gt;
* [[Kyronos]]&lt;br /&gt;
* [[Jagonuba]]&lt;br /&gt;
* [[Jia Red Genos]]&lt;br /&gt;
* [[Mordegon]]&lt;br /&gt;
* [[Calasmos]]&lt;br /&gt;
* [[Hadlar]]&lt;br /&gt;
* [[Vearn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Underlings|&lt;br /&gt;
* [[Belial]]&lt;br /&gt;
* [[Mariella]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Pazuzu]]&lt;br /&gt;
* [[Baramos]]&lt;br /&gt;
* [[Bishop Ladja]]&lt;br /&gt;
* [[King Korol]]&lt;br /&gt;
* [[Queen Ferz]]&lt;br /&gt;
* [[Murdaw]]&lt;br /&gt;
* [[Jamirus]]&lt;br /&gt;
* [[Gracos]]&lt;br /&gt;
* [[Dhuran]]&lt;br /&gt;
* [[Blackmar]]&lt;br /&gt;
* [[Dhoulmagus]]&lt;br /&gt;
* [[Juggerwroth]]&lt;br /&gt;
* [[King Godwyn]]&lt;br /&gt;
* [[Anlucia the Maluminary]]&lt;br /&gt;
* [[Patriarch Orstov]]&lt;br /&gt;
* [[Pujyu]]&lt;br /&gt;
* [[Jia Lumina]]&lt;br /&gt;
* [[Jia Saphir]]&lt;br /&gt;
* [[Jia Rube]]&lt;br /&gt;
* [[Jia Nebula]]&lt;br /&gt;
* [[Enforcer Gangabra]]&lt;br /&gt;
* [[Enforcer Jibuajib]]&lt;br /&gt;
* [[Executioner Ninielsa]]&lt;br /&gt;
* [[Jasper]]&lt;br /&gt;
* [[Mystvearn]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Other|&lt;br /&gt;
* [[Bjørn the Behemoose]]&lt;br /&gt;
* [[Nokturnus]]&lt;br /&gt;
* [[Randolfo]]&lt;br /&gt;
* [[Neo Dragonlord]]&lt;br /&gt;
* [[Geno Malroth]]&lt;br /&gt;
* [[Asura Zoma]]&lt;br /&gt;
* [[Psycho Psaro]]&lt;br /&gt;
* [[Grand Estark]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|Bosses]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=235836</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=235836"/>
		<updated>2025-11-12T13:26:35Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]].&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
*The proportionate size of characters in relation to the environments has been returned to the original [[PlayStation]] scale, compared to the compressed 3DS version&lt;br /&gt;
*A character&#039;s weapon and shield are now displayed in battle similar to {{Dragon Quest VIII}} and {{Dragon Quest XI}}&lt;br /&gt;
&lt;br /&gt;
===Character changes===&lt;br /&gt;
*[[Barbatos]]es now have their usual appearance compared to both prior versions of the games.&lt;br /&gt;
&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found&lt;br /&gt;
*Fragment locations have been changed&lt;br /&gt;
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]&#039;s childhood have been added&lt;br /&gt;
*New scenario featuring an older [[Kiefer]] has been added&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
*Several new monsters have been added to the game&#039;s bestiary in addition to the three archfiends, ranging from common enemies such as [[slimecicle]]s and [[Toady|toadies]] to boss characters such as [[Atlas]], [[Robbin&#039; &#039;Ood]], and even [[Xenlon]]&lt;br /&gt;
&lt;br /&gt;
===Cut content===&lt;br /&gt;
*The [[El Ciclo]], [[Gröndal]], &amp;amp; [[Providence]] scenarios have been removed&lt;br /&gt;
*The casinos, the [[Excellence Grading Organisation]], the [[The Haven|Immigrant Town]], and [[Monster Meadows]] sidequests have been removed&lt;br /&gt;
*The vocation uniforms seen in the 3DS version have been removed, with characters retaining their default appearance as in the PSX original&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle&lt;br /&gt;
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters&lt;br /&gt;
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo&#039;s EarthBound]&lt;br /&gt;
*New spells and skills have been added, such as the [[Frizz Cracker]] and [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]&lt;br /&gt;
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12&lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
*Shields have a chance to block 100% of a physical attack&#039;s damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}}&lt;br /&gt;
===Vocation changes===&lt;br /&gt;
*Vocation advancement is no longer based on the number of battles fought while in a given profession, instead using a secondary experience point system where stronger enemies award more points than weaker ones&lt;br /&gt;
*New exclusive starter vocations have been added for every character to increase their ability repertoire in the early portions of the game before accessing {{Alltrades Abbey 7}}&lt;br /&gt;
:*For example Ruff starts in the &amp;quot;wolf child&amp;quot; (オオカミ少年) vocation&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting&lt;br /&gt;
*All beginner-grade vocations now have passive traits instead of only the [[Dancer]], [[Martial Artist]], [[Sailor]], &amp;amp; [[Thief]]&lt;br /&gt;
*All vocations now feature exclusive perk abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*All spells and skills learned through a vocation are now tied to that vocation, meaning for instance that a [[Pirate]] will not be able to perform the [[Flying Knee]] skill unless the character is also moonlighting as a [[Martial Artist]]. This restriction is stricter than that found in the Nintendo 3DS remake, in which all abilities learned through beginner-grade vocations were permanently available to a character, but it also adds another layer of strategy in assigning vocations and reduces the overabundance of techniques that cluttered a character&#039;s command menu in past versions of the game&lt;br /&gt;
:*The {{Hero 7}}&#039;s exclusive spells, [[The Great Leveller]] and [[The Greater Leveller]], are permanently tied to him regardless of his vocation&lt;br /&gt;
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory that grant monster-themed traits to characters, similar to the Monster Battle Road badges in &#039;&#039;Dragon Quest X&#039;&#039; and [[List of medals in Dragon Quest Treasures|medals in &#039;&#039;Dragon Quest Treasures&#039;&#039;]]&lt;br /&gt;
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*Characters can change vocations on the fly after being given a special orb by [[High Priestess Jacqueline]], which is automatically assigned to a shortcut button &lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before. Real-life figurines were scanned to create the in-game models for the six main characters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. These figurines were created by [https://www.st-nova.jp/ Studio Nova], a celebrated atelier company founded in 1970&amp;lt;ref&amp;gt;https://x.com/stnova1970/status/1971427702130577704&amp;lt;/ref&amp;gt;, and the studio&#039;s work was then used as the template to base the secondary characters and monsters on. A panel previewing the game was held on September 26th 2025 for the Tokyo Game Show, and [https://www.youtube.com/watch?v=vVWhtrFifPA live-streamed on youtube]. During the panel Horii announced which scenarios and features from past versions of the game would be cut for this remake, in addition to showing footage exploring [[Aeolus Vale]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 11.jpg&lt;br /&gt;
DQ7R promo image 16.jpg&lt;br /&gt;
DQ7R promo image 17.jpg&lt;br /&gt;
DQ7R promo image 18.jpg&lt;br /&gt;
DQ7R promo image 19.jpg&lt;br /&gt;
DQ7R promo image 20.jpg&lt;br /&gt;
DQ7R promo image 21.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 13.jpg&lt;br /&gt;
DQ7R promo image 24.jpg&lt;br /&gt;
DQ7R promo image 26.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 22.jpg&lt;br /&gt;
DQ7R promo image 25.jpg&lt;br /&gt;
DQ7R promo image 27.jpg&lt;br /&gt;
DQ7R promo image 15.jpg&lt;br /&gt;
DQ7R promo image 30.jpg&lt;br /&gt;
DQ7R promo image 31.jpg&lt;br /&gt;
DQ7R promo image 32.jpg&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 12.jpg&lt;br /&gt;
DQ7R promo image 14.jpg&lt;br /&gt;
DQ7R promo image 29.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined photo stand.jpg|Tokyo Game Show 2025 photo stand, featuring the [[Dragonlord]]&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls.jpg|TGS 2025 display case housing the dolls used to create the main cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls wide shot.jpg|A wider shot with the entire cast&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel close up.jpg|A close up of the Maribel doll&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined dolls Maribel extreme close up.jpg|&lt;br /&gt;
Studio Nova twitter post.png|Studio Nova announcing its involvement with the game&lt;br /&gt;
Tokyo Game Show 2025 VII Reimagined monster poster ad.jpg|TGS 2025 poster ad revealing several newly added monsters&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Wizardly_Waft&amp;diff=235835</id>
		<title>Wizardly Waft</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Wizardly_Waft&amp;diff=235835"/>
		<updated>2025-11-12T13:13:51Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: The skill debuted in Dragon Quest X&amp;#039;s Offline version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title =Wizardly Waft&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = {{tt|魔力の風|Magic wind}}&lt;br /&gt;
|romaji =  Maryoku no kaze&lt;br /&gt;
|old = None&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wizardly Waft&#039;&#039;&#039; is a skill that grants a modest amount of MP to the party every other turn.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2HD}}===&lt;br /&gt;
Wizardly Waft is learned by the [[Princess of Cannock]] at Level 25. It costs 8 MP and restores a small amount of MP to the whole party every turn.&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Appearing in the Offline version of the game, it is learned by [[Fuura]] after investing 12 skill points into her Wind Riding skill tree and costs 0 MP to use.&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
Wizardly Waft rarely allows the entire party to recovery MP at the end even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is half of the possessor&#039;s level with a range of 5~10 MP. The trait is learned by the following monsters of any size:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Monsters of any size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cetacean sorcerer DQM3 portrait.png|96px|link=Cetacean sorcerer]] &lt;br /&gt;
| [[File:Corvus DQM3 portrait.png|96px|link=Corvus]] &lt;br /&gt;
| [[File:The darkling DQM3 portrait.png|96px|link=Darkling]] &lt;br /&gt;
| [[File:Frightful conductor DQM3 portrait.png|96px|link=Frightful conductor]] &lt;br /&gt;
| [[File:Hooper trooper DQM3 portrait.png|96px|link=Hooper trooper]]&lt;br /&gt;
| [[File:Lump shaman DQM3 portrait.png|96px|link=Lump shaman]]&lt;br /&gt;
| [[File:Mortamor DQM3 portrait.png|96px|link=Mortamor]]&lt;br /&gt;
| [[File:Nimzo DQM3 portrait.png|96px|link=Nimzo]]&lt;br /&gt;
| [[File:Orgodemir DQM3 portrait.png|96px|link=Orgodemir]]&lt;br /&gt;
|-&lt;br /&gt;
| Level 20&lt;br /&gt;
| Level 40&lt;br /&gt;
| Level 20&lt;br /&gt;
| Level 40&lt;br /&gt;
| Level 40&lt;br /&gt;
| Level 1&lt;br /&gt;
| Level 20&lt;br /&gt;
| Level 40&lt;br /&gt;
| Level 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Prism peacock DQM3 portrait.png|96px|link=Prism peacock]]&lt;br /&gt;
| [[File:Rhapthorne DQM3 portrait.png|96px|link=Rhapthorne]]&lt;br /&gt;
| [[File:Rotten cotton DQM3 portrait.png|96px|link=Rotten cotton]]&lt;br /&gt;
| [[File:Sprite bulb DQM3 portrait.jpeg|96px|link=Sprite bulb]]&lt;br /&gt;
| [[File:Zoma DQM3 portrait.png|96px|link=Zoma]]&lt;br /&gt;
|-&lt;br /&gt;
| Level 40&lt;br /&gt;
| Level 20&lt;br /&gt;
| Level 1&lt;br /&gt;
| Level 1&lt;br /&gt;
| Level 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 10%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | [[Monster sizes|Large-size monsters only]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razerburn DQM3 portrait.png|96px|link=Razerburn]] &lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
|}&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Wizardly Wind]], the giant-exclusive version&lt;br /&gt;
&lt;br /&gt;
{{DQMTDP}}&lt;br /&gt;
[[Category:Dragon Quest II HD-2D Remake skills]]&lt;br /&gt;
[[Category:Dragon Quest X Offline skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince traits]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Pazuzu&amp;diff=235786</id>
		<title>Pazuzu</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Pazuzu&amp;diff=235786"/>
		<updated>2025-11-09T23:07:26Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Pazuzu&lt;br /&gt;
|image=[[Image:DQMJ_Pazuzu.png|300px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|firstappear={{DQ2}}&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romaji=Bazuzu&lt;br /&gt;
|old=Bazuzu}}&lt;br /&gt;
&#039;&#039;&#039;Pazuzu&#039;&#039;&#039; is a satanic simian that first appeared as one of the three strongest demons in [[Hargon]]&#039;s cult in {{Dragon Quest II}}.&lt;br /&gt;
&lt;br /&gt;
Since then, he has shifted from a character to a species of {{MFamilies}}s, much like his fellow demon [[Belial]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|nes-sprite=[[Image:Pazuzu DQII NES.gif]]&lt;br /&gt;
|nes-hp=250&lt;br /&gt;
|nes-mp=Infinite&lt;br /&gt;
|nes-exp=1530&lt;br /&gt;
|nes-gold=240&lt;br /&gt;
|nes-attack=127&lt;br /&gt;
|nes-defense=160&lt;br /&gt;
|nes-agility=75&lt;br /&gt;
|nes-spells=Can attack twice per turn&amp;lt;br&amp;gt;Desperate attack{{tt|*|HD-2D Remake only}}&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Kamikazee]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&amp;lt;br&amp;gt;[[Snooze]]&amp;lt;br&amp;gt;[[Fizzle]]&amp;lt;br&amp;gt;[[Kasizz]]{{tt|*|HD-2D Remake only}}&lt;br /&gt;
|nes-locations=[[Hall of Hargon]]&lt;br /&gt;
|nes-item=[[Mad cap]]{{fraction|1|128}}&lt;br /&gt;
|nes-evasion={{fraction|7|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|4|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|6|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|3|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|4|7}}&lt;br /&gt;
|remake-sprites=[[Image:Pazuzu DQV SNES.gif]][[Image:Bazuzu DQII GBC.png]][[Image:Pazuzu DQII iOS.png|55px]][[Image:Pazuzu Erdrick Trilogy Switch.png|55px]]&lt;br /&gt;
|remake-hp=250&lt;br /&gt;
|remake-mp=50&lt;br /&gt;
|remake-exp=4750&lt;br /&gt;
|remake-gold=240&lt;br /&gt;
|remake-attack=127&lt;br /&gt;
|remake-defense=160&lt;br /&gt;
|remake-agility=75&lt;br /&gt;
|remake-spells=Acts twice per turn.&amp;lt;br&amp;gt;[[Fizzle]]&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Kamikazee]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&lt;br /&gt;
|remake-locations=[[Hall of Hargon]]&lt;br /&gt;
|remake-item=[[Mad cap]]{{fraction|1|128}}&lt;br /&gt;
|remake-evasion={{fraction|7|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|5|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|5|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Pazuzu&#039;s role in the [[Dragon Quest I &amp;amp; II HD-2D Remake|HD-2D Remake]] of his debut is set to be more or less the same, but appears in the [[Great Conflagration]] alongside its 2 [[Whackolyte]] guardians protecting the [[False Idol]] while he eats bananas from a pile. When the Scions of Erdrick confront him and the 2 Whackolytes, they engage in a magic fight, killing 1 Whackolyte while the other was wounded by the [[Prince of Cannock]]&#039;s [[Kazap]], which also destroyed Pazuzu&#039;s pile of bananas, causing the monstrous monkey to fight the Scions of Erdrick in anger.&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|bestiaryNumber=#166&lt;br /&gt;
|sprite=[[Image:Pazuzu DQV SNES.gif]]&lt;br /&gt;
|hp=177&lt;br /&gt;
|mp=30&lt;br /&gt;
|attack=168&lt;br /&gt;
|defense=158&lt;br /&gt;
|agility=89&lt;br /&gt;
|exp=610&lt;br /&gt;
|gold=112&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Crackle]]&amp;lt;br&amp;gt;[[Kacrackle]]&amp;lt;br&amp;gt;[[Kerplunk]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Kamikazee Bracer]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Nadiria]]&amp;lt;br&amp;gt;[[Mt. Zugzwang]]&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=20%&lt;br /&gt;
|fire-breath-resist=20%&lt;br /&gt;
|bang-resist=20%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=67%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=67%&lt;br /&gt;
|fuddle-resist=20%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=20%&lt;br /&gt;
|drain-resist=20%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=67%&lt;br /&gt;
|stun-resist=20%&lt;br /&gt;
|ps2-sprites=[[Image:Pazuzu DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[Image:Pazuzu DQV DS.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Denizens of the underworld, all too eager to &amp;quot;welcome&amp;quot; visitors to [[Nadiria]]. If their razor sharp claws don&#039;t set the mood of the realm, icy blasts of [[Kacrackle]] will.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Pazuzu&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Beast}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|description = &#039;&#039;This fiendish creature has dyed its fur a terrifying shade of pink!&#039;&#039;&lt;br /&gt;
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = -&lt;br /&gt;
|resistances = [[Crack]]proof, [[Whack]]proof&lt;br /&gt;
|skill = [[Bombardier]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Silvapithecus]] x [[Jamirus]], [[King squid]], [[Gigantes]], or [[Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Pazuzu&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Demon}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Wooshmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Woosher]]&lt;br /&gt;
|resistances = Immune to [[Crack]] and [[Whack]]&lt;br /&gt;
|skill = [[Bombardier]]&lt;br /&gt;
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
|breeding chart = [[Silvapithecus]] x [[King squid]], [[Gigantes]], or [[Jamirus]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|icon=[[File:Pazuzu DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 demon family icon.png|link=Demon family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,340&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;350&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;510&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;560&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;630&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;490&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#422&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;A&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=This ancient mythic monster has appeared in many a fable. It is possessed of a godlike might that has been likened to a turbulent tempest&lt;br /&gt;
|talents=[[Heretic]] (lv. 1)&lt;br /&gt;
|traits=[[Wooshmeister]] (lv. 1)&amp;lt;br&amp;gt;[[Ultra Crafty Woosher]] (lv. 20)&amp;lt;br&amp;gt;[[Insta-Bounce]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Trooper]] (lv. 1)&amp;lt;br&amp;gt;[[Beastsbane]] (lv. 1)&amp;lt;br&amp;gt;[[Late Bloomer]] (lv. 60)&lt;br /&gt;
|habitat=This monster has no natural habitat&lt;br /&gt;
|items=N/A&lt;br /&gt;
|synthesis=[[File:Buntzenberner DQM3 portrait.png|64px|link=Buntzenberner]] X [[File:Silvapithecus DQM3 portrait.png|64px|link=Silvapithecus]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|earth-resist=0%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|electricity-resist=-25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|sleep-resist=25%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|listNumber=#100&lt;br /&gt;
|fieldNotes=A legend from ages past who drives foes to distraction with his searing speed and spectacular spells.&amp;lt;br/&amp;gt;He once guarded the home of an [[Hargon|evil priest]], and fought to thwart the luminaries of the legendary line.&lt;br /&gt;
|image=[[File:Pazuzu DQH series.png|100px]]&lt;br /&gt;
|exp=1,458&lt;br /&gt;
|gold=90&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Chronocrystal]], [[Thunderball]], Classic [[ace of spoils]] recipe, Luxury ace of spoils recipe&lt;br /&gt;
|locations=[[Arba Town]] (Hero), [[Cyclops City]] (Showdown: Terracotta Titan), [[Fields of Goold]] (Guardians of the Grassland), [[The Fault]] (Hero), [[The Lion&#039;s Den]] (Grudge Match: Feral Feline)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romaji=Pazuzu&lt;br /&gt;
|listNumber=#146&lt;br /&gt;
|fieldNotes=A legend from ages past who drives foes to distraction with his searing speed and spectacular spells.&amp;lt;br/&amp;gt;He once guarded the home of an [[Hargon|evil priest]], and fought to thwart the luminaries of the legendary line.&lt;br /&gt;
|image=[[File:Pazuzu DQH series.png|100px]]&lt;br /&gt;
|exp=21870&lt;br /&gt;
|gold=678&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Thunderball]], [[Sorcerer&#039;s ring]]&lt;br /&gt;
|locations=[[The Frosty Foothills]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
A shadow fiend manifestation of Pazuzu appears in [[Hargon&#039;s Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight.&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Pazuzu appears as a boss of the [[Demon family]] during the limited {{Dragon Quest II}} event. He can be faced in Chapter 4, Episode 3 of the event quests entitled The Dark Pantheon: Pazuzu, as well as in the [[Hall of Hargon]] before facing [[Hargon]] and [[Malroth]]. Some of Pazuzu&#039;s abilities include [[Cutter-Upper]], [[Snooze]], [[Kasizz]], and [[Kaboom]].&lt;br /&gt;
&lt;br /&gt;
==={{DQKK}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In ancient Mesopotamia, Pazuzu is the name of a demon who was the personification of the western wind and held kingdom over wind demons. He was known for bringing famine during dry seasons and locusts during rainy seasons. Although he is considered an evil spirit, Pazuzu could also be called upon to ward off other malicious spirits, as well.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Batmandrill]]&lt;br /&gt;
*[[Silvapithecus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQX Pazuzu.png|{{X}} artwork.&lt;br /&gt;
Pazuzu DQMJ DS.png|{{Joker}} model.&lt;br /&gt;
DQMBRV Pazuzu.png|&#039;&#039;Battle Road Victory&#039;&#039; cut-in.&lt;br /&gt;
DQMBRV Pazuzu1.png|&lt;br /&gt;
DQ Stars Android Pazuzu.jpg|Appearance in {{Stars}}&lt;br /&gt;
Pazuzu rivals 1.png|{{Rivals}} card artwork.&lt;br /&gt;
DQR Pazuzu.png|Alternate card art.&lt;br /&gt;
DQT Pazuzu.png|&#039;&#039;Tact&#039;&#039; official art.&lt;br /&gt;
DQT Hall of Hargon.jpg|Pazuzu and other bosses that appear in the [[Hall of Hargon]] in {{.Tact}}&lt;br /&gt;
DQSB Pazuzu.jpg|{{Scan Battlers}} card.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arabian mythology]]&lt;br /&gt;
[[Category:Dragon Quest II characters]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest II bosses]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;br /&gt;
[[Category:Torneko&#039;s Great Adventure 3: Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest: Scan Battlers enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact bosses]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
[[fr:Pazuzu]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Atlas&amp;diff=235785</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Atlas&amp;diff=235785"/>
		<updated>2025-11-09T23:06:53Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Atlas&lt;br /&gt;
|image=[[File:DQMJ Atlas.png|250px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|firstappear={{Dragon Quest II}}&lt;br /&gt;
|kanji=アトラス&lt;br /&gt;
|romanji=Atorasu&lt;br /&gt;
}}&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&#039;&#039;&#039;Atlas&#039;&#039;&#039; is a giant orange [[cyclops]], wearing a blue toga and wielding a massive club. He is the first miniboss encountered in the [[Hall of Hargon]], and is not particularly difficult as such. Like his lesser brethren, he relies on brutal physical hits to destroy his enemies. Atlas is a true giant amongst giants, towering over his pallet-swaps and regularly creating lakes just by traipsing about.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Atlas&lt;br /&gt;
|kanji=アトラス&lt;br /&gt;
|romanji=atorasu&lt;br /&gt;
|nes-sprite=[[File:Atlas DQII NES.png]]&lt;br /&gt;
|nes-hp=250&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=1100&lt;br /&gt;
|nes-gold=250&lt;br /&gt;
|nes-attack=195&lt;br /&gt;
|nes-defense=200&lt;br /&gt;
|nes-agility=63&lt;br /&gt;
|nes-spells=Acts twice per turn&lt;br /&gt;
|nes-locations=[[Hall of Hargon]]&lt;br /&gt;
|nes-item=[[Sword of ruin]] ({{fraction|1|128}})&lt;br /&gt;
|nes-evasion={{fraction|7|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|7|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|2|7}}&lt;br /&gt;
|remake-sprites=[[image:Atlas DQII SNES.png]][[File:DQII-GBC-ATLAS.png]]&lt;br /&gt;
|remake-hp=250&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=2500&lt;br /&gt;
|remake-gold=250&lt;br /&gt;
|remake-attack=195&lt;br /&gt;
|remake-defense=160&lt;br /&gt;
|remake-agility=83&lt;br /&gt;
|remake-spells=Acts twice per turn.&lt;br /&gt;
|remake-locations=[[Hall of Hargon]]&lt;br /&gt;
|remake-item=[[Sword of ruin]] ({{fraction|1|128}})&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|7|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|3|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Atlas&lt;br /&gt;
|image = [[File:DQIX NDS Atlas.png]]&lt;br /&gt;
|game = {{Dragon Quest IX}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|hp = 6500&lt;br /&gt;
|mp = Unlimited&lt;br /&gt;
|attack = 462&lt;br /&gt;
|defense = 274&lt;br /&gt;
|agility = 163&lt;br /&gt;
|experience = 50000&lt;br /&gt;
|gold = 1680&lt;br /&gt;
|droppedItem = [[Giant&#039;s hammer]] (common, 5%)&amp;lt;br/&amp;gt;[[Tropotoga]] (rare, 2%)&amp;lt;br&amp;gt;[[Tough guy tattoo]] (steal only)&lt;br /&gt;
|skills = [[Crackerwhack]]&lt;br /&gt;
|family = Demon&lt;br /&gt;
|bestiaryNumber = 289&lt;br /&gt;
|description = A humongous hulk who&#039;s as big as a house. Ponds appearing in towns and villages are dully dubbed &amp;quot;Atlas&#039; footprints&amp;quot;.&amp;lt;br&amp;gt;A giant thought to be older than time itself. Some say that he lived in the palace of an almighty realm before being sealed away.&lt;br /&gt;
|locations = {{Grotto}}&lt;br /&gt;
|}}&lt;br /&gt;
Defeating Atlas using the [[Zam]] spell is the objective of [[Template:DQIXQuest/117|Quest #117]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
In this game, his speech before the battle is hinted that he is one of the ten {{MFamilies}}s that were created by [[Zenus]] remains, rather than a member of the Unholy Trinity (due to [[Corvus]]&#039; attack): in fact he says &amp;quot;WHY YOU TURN INTO TREE!?&amp;quot;, doubtlessly referring to [[Celestria]]&#039;s transformation into a tree.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
The real Atlas reappears in the game as the first coin boss, as well as the Strong [[Nelgel]] boss fight, being summoned with [[Pazuzu]] and [[Belial]]. While he once again does {{Desperate attack}}s, he can do a [[Seismic Shock]]. In addition, his Origin forme can be fought during the Breaking World sidestory.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
An Atlas appears as a boss in [[Infern Isle]] near the end of the game.&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Atlas &lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Beast}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|description = &#039;&#039;Once opposed a certain trio of warriors while in the service of [[Hargon]].&#039;&#039;&lt;br /&gt;
|weapons = {{Axe}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]]&lt;br /&gt;
|resistances = [[Whack]]proof&lt;br /&gt;
|skill = [[Diabolist]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Gigantes]] x [[Moosifer]], [[Boss troll]], or [[Garuda]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Atlas&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Beast}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = M&lt;br /&gt;
|weapons = {{Axe}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hopeful Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Genius]]&lt;br /&gt;
|resistances = Resists Confusion, Immune to [[Whack]], {{Poison}}, Inaction, [[Paralysis]], {{Sleep}}, and [[Sag]]&lt;br /&gt;
|skill = [[Diabolist]]&lt;br /&gt;
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
|breeding chart = [[Gigantes]] x [[Garuda]] or [[Moosifer]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Atlas&lt;br /&gt;
|kanji=アトラス&lt;br /&gt;
|romanji=Atorasu&lt;br /&gt;
|icon=[[File:Atlas DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 demon family icon.png|link=Demon family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,440&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;290&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;550&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;640&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;250&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;430&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#415&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;A&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=A giant summoned by the High Priest, [[Hargon]]. Countless small ponds found in villages and towns are believed to have been formed from Atlas&#039;s footprints&lt;br /&gt;
|talents=[[Pest Controller]] (lv. 1)&lt;br /&gt;
|traits=[[Intimidating]] (lv. 1)&amp;lt;br&amp;gt;[[Critical Triumph]] (lv. 20)&amp;lt;br&amp;gt;[[Ultra Crafty Banger]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Commander]] (lv. 1)&amp;lt;br&amp;gt;[[Rando-Muster]] (lv. 1)&amp;lt;br&amp;gt;[[Critical Moment]] (lv. 60)&lt;br /&gt;
|habitat=This {{MFamilies}} has no natural habitat&lt;br /&gt;
|items=N/A&lt;br /&gt;
|synthesis=[[File:Gigantes DQM3 portrait.png|64px|link=Gigantes]] X [[File:Stout troll DQM3 portrait.png|64px|link=Stout troll]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|earth-resist=0%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|electricity-resist=-25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|poison-resist=25%&lt;br /&gt;
|instant-death-resist=50%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Atlas serves as the main boss of the Cyclops City map; conquering the challenge awards the player an [[Elevating Orb]].&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Atlas&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=056&lt;br /&gt;
|fieldNotes=A legendary one-eyed giant famed for flattening fortresses with the ease of a toddler toppling a toy tower. It once served an [[Hargon|an evil priest]] with [[Belial]] and [[Pazuzu]]. Though undeniably mighty, it&#039;s not without its weak points.&lt;br /&gt;
|image=&lt;br /&gt;
|exp=1198&lt;br /&gt;
|gold=300&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=n/a&lt;br /&gt;
|locations=[[Cyclops City]] (Showdown: Terracotta Titan)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Atlas&lt;br /&gt;
|kanji=&lt;br /&gt;
|romaji={{tt||}}&lt;br /&gt;
|listNumber=148&lt;br /&gt;
|fieldNotes=A legendary one-eyed giant famed for flattening fortresses with the ease of a toddler toppling a toy tower. It once served [[Hargon|an evil priest]] with [[Belial]] and [[Pazuzu]]. Though undeniably mighty, it&#039;s not without its weak points.&lt;br /&gt;
|image=[[File:Atlas DQH2.png|100px]]&lt;br /&gt;
|exp=40000&lt;br /&gt;
|gold=300&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Finessence]]&amp;lt;br/&amp;gt;[[Dogged collar]]&lt;br /&gt;
|locations=[[Greena Pastures]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Atlas is the ultimate antagonist of Chapter 3. He holds dominion of the island of [[Moonbrooke]] and is the top authority of the portion of the [[Children of Hargon]] on the island. He enjoys toying with the [[Builder (Dragon Quest Builders 2)|Builder]] and the people of [[Moonbrooke]] by waiting for them to become hopeful-by rebuilding Moonbrooke castle-before attacking. He is defeated by a massive canon built by the Builder with the help of the King of [[Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
Additionally, a shadow fiend manifestation of Atlas appears in [[Hall of Hargon|Hargon&#039;s Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight. Of Hargon&#039;s top three, Atlas is the only one to appear in the story proper, [[Belial]]&#039;s and [[Pazuzu]]&#039;s shadow fiend vestiges are their only appearances in &#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQKK}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Colossal cyclopean cousins==&lt;br /&gt;
*[[Cyclops]]&lt;br /&gt;
*[[Gigantes]]&lt;br /&gt;
*[[Gigantifungi]]&lt;br /&gt;
*[[Golden goliath]]&lt;br /&gt;
*[[Magmantes]]&lt;br /&gt;
*[[Mushy cyclops]]&lt;br /&gt;
*[[Queen Ferz]]&lt;br /&gt;
*[[Tweedledoom and Tweedledeath]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Atlas DQII NES.png|. ({{NES}})&lt;br /&gt;
Atlas DQII SNES.png|{{II}}. ({{SFC}})&lt;br /&gt;
Atlas DQMJ DS.png|{{Joker}}. ({{DS}})&lt;br /&gt;
DQIX NDS Atlas.png|{{IX}}. ({{DS}})&lt;br /&gt;
DQIX_Atlas_battle.png|{{IX}}. ({{DS}})&lt;br /&gt;
DQ Stars Android Atlas.jpg|Appearance in {{DQStars}}.&lt;br /&gt;
Atlassofubi.jpg|Atlas, as seen in the {{Sofubi Monster}} merchandise series.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQII}}&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Greek mythology]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest II bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 bosses]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Belial&amp;diff=235784</id>
		<title>Belial</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Belial&amp;diff=235784"/>
		<updated>2025-11-09T23:06:24Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Belial&lt;br /&gt;
|image=[[File:DQVIII_Belial.png|300px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ベリアル&lt;br /&gt;
|romanji=Beriaru&lt;br /&gt;
|old=Zarlox&lt;br /&gt;
|firstappear={{Dragon Quest II}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Belial&#039;&#039;&#039; is a boss from {{Dragon Quest II}} and recurring {{MFamilies}} in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
He is a more powerful version of the [[archdemon]] and the last in a trio of bosses the [[Luminaries]] must face as they climb [[Hall of Hargon|Hargon&#039;s tower]]. Later games would use the monster as a species instead of a specific individual, similar to his fellow cultist [[Pazuzu]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Belial&lt;br /&gt;
|kanji=ベリアル&lt;br /&gt;
|romanji=Beriaru&lt;br /&gt;
|nes-sprite=[[File:Belial DQII NES.png]]&lt;br /&gt;
|nes-hp=250&lt;br /&gt;
|nes-mp=Infinite&lt;br /&gt;
|nes-exp=2200&lt;br /&gt;
|nes-gold=255&lt;br /&gt;
|nes-attack=200&lt;br /&gt;
|nes-defense=220&lt;br /&gt;
|nes-agility=120&lt;br /&gt;
|nes-spells=[[Fullheal]]&amp;lt;br&amp;gt;[[Kasap]]&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Fire Breath]]&lt;br /&gt;
|nes-locations=[[Hall of Hargon]] (6th Floor)&lt;br /&gt;
|nes-item=[[Lightning staff]] ({{fraction|1|16}})&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|5|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|5|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|6|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sprites=[[Image:Belial DQII SNES.png]][[File:DQ2-GBC-BELIAL.png]]&lt;br /&gt;
|remake-hp=320&lt;br /&gt;
|remake-mp=240&lt;br /&gt;
|remake-exp=4750&lt;br /&gt;
|remake-gold=255&lt;br /&gt;
|remake-attack=176&lt;br /&gt;
|remake-defense=180&lt;br /&gt;
|remake-agility=150&lt;br /&gt;
|remake-spells=Can act twice per turn&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Flame Breath]]&lt;br /&gt;
|remake-locations=[[Hall of Hargon]] (6th floor)&lt;br /&gt;
|remake-item=[[Lightning staff]] ({{fraction|1|16}})&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|3|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|5|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|7|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Belial&#039;s role in the [[Dragon Quest I &amp;amp; II HD-2D Remake|HD-2D Remake]] of his debut is set to be more or less the same, but has 2 new scenes, one of which has him incinerate a [[babygoyle]] and a black [[manguini]] monster with a fire spell for failing an unknown task, while the other has him threatening  the [[Elves and Faeries|Faeries]] in the [[Shrine of Rain]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Belial&lt;br /&gt;
|kanji=ベリアル&lt;br /&gt;
|romanji=Beriaru&lt;br /&gt;
|sprite=[[File:HQDQ8-230.gif|330px]]&lt;br /&gt;
|hp=720&lt;br /&gt;
|mp=60&lt;br /&gt;
|exp=523&lt;br /&gt;
|gold=156&lt;br /&gt;
|attack=389&lt;br /&gt;
|defense=168&lt;br /&gt;
|agility=124&lt;br /&gt;
|bestiaryNumber=#230&lt;br /&gt;
|family={{Demon}}&lt;br /&gt;
|description=A general in the army of the underworld. Already powerful in its own right, after psyching up its attacks can injure entire parties with a single strike.&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Occasionally acts twice.&amp;lt;br&amp;gt;[[Psyche Up]]&amp;lt;br&amp;gt;[[Scorch]]&lt;br /&gt;
|locations=[[Dragovian Path]]&amp;lt;br&amp;gt;[[Heavenly Dais]]&lt;br /&gt;
|items=[[Tough guy tattoo]]{{fraction|1|32}}&amp;lt;br/&amp;gt;[[Battle fork]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=100%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Belial reprises his role as a boss, first seen in [[Nelgel]]&#039;s boss fight with his 2 [[Archdemon]] bodyguards, and later being fought with its two fellow Trinity members [[Atlas]] and [[Pazuzu]] or by itself.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
A belial serves as a boss during the second visit to [[CELL Headquarters]].&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Belial &lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Demon}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|description = &#039;&#039;Demonic creatures who excel at both physical and magical combat.&#039;&#039;&lt;br /&gt;
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]], [[List of Traits in Dragon Quest Monsters: Joker|Bangmeister]]&lt;br /&gt;
|resistances = [[Bang]]proof, [[Whack]]proof, Vulnerable to [[Fizzle]]&lt;br /&gt;
|skill = [[Bang &amp;amp; Zam]] II&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Archdemon]] x [[Gold golem (Recurring)|Gold golem]], [[Great dragon]], [[Atlas]] or [[Dessert demon]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Belial &lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Demon}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Bangmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]]&lt;br /&gt;
|resistances = Vulnerable to [[Fizzle]], Healed by [[Bang]]&lt;br /&gt;
|skill = [[Bang &amp;amp; Zam]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Archdemon]] x [[Great dragon]], [[Atlas]], [[Gold golem (Recurring)|Gold golem]], or [[Dessert demon]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Belial&lt;br /&gt;
|kanji=ベリアル&lt;br /&gt;
|romanji=Beriaru&lt;br /&gt;
|icon=[[File:Belial DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 demon family icon.png|link=Demon family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,350&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;400&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;520&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;550&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;650&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;430&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#424&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;A&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=This mighty demon has risen through the ranks to become an underworld army general. He is inhumanly strong - few can withstand a pronging with his fiendish fork&lt;br /&gt;
|talents=[[Heretic]] (lv. 1)&lt;br /&gt;
|traits=[[Health Professional]] (lv. 1)&amp;lt;br&amp;gt;[[Ultra Crafty Banger]] (lv. 20)&amp;lt;br&amp;gt;[[Magical Moment]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Commander]] (lv. 1)&amp;lt;br&amp;gt;[[Bossesbane]] (lv. 1)&amp;lt;br&amp;gt;[[Bangmeister]] (lv. 60)&lt;br /&gt;
|habitat=This {{MFamilies}} has no natural habitat&lt;br /&gt;
|items=N/A&lt;br /&gt;
|synthesis=[[File:Buffalogre DQM3 portrait.png|64px|link=Buffalogre]] X [[File:Archdemon DQM3 portrait.png|64px|link=Archdemon]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|earth-resist=0%&lt;br /&gt;
|explosion-resist=50%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|electricity-resist=-25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|sleep-resist=25%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQSwords}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Belial&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=103&lt;br /&gt;
|fieldNotes=A legendary demon general famed for condemning foes to a fiery fate with his matchless magic powers. Like [[Atlas]] and [[Pazuzu]], he once swore allegiance to [[Hargon|an evil priest]], and repelled the righteous with might and magic.&lt;br /&gt;
|image=[[File:Belial Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=1458&lt;br /&gt;
|gold=94&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Sainted soma]]&amp;lt;br/&amp;gt;[[Birdsong nectar]]&lt;br /&gt;
|locations=[[Arba Town]] (Hero)&amp;lt;br/&amp;gt;[[Cyclops City]] (Showdown: Terracotta Titan)&amp;lt;br/&amp;gt;[[Fields of Goold]] (Guardians of the Grassland)&amp;lt;br/&amp;gt;[[Sentinel&#039;s Square]] (Defenders of the Desert)&amp;lt;br/&amp;gt;[[The Altered Altar]] (Grudge Match: Bearded Beast)&amp;lt;br/&amp;gt;[[Warden&#039;s Wood]] (Heroes of the Hideaway)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Belial&lt;br /&gt;
|kanji=&lt;br /&gt;
|romaji={{tt||}}&lt;br /&gt;
|listNumber=147&lt;br /&gt;
|fieldNotes=A legendary demon general famed for condemning foes to a fiery fate with his matchless magic powers. Like [[Atlas]] and [[Pazuzu]], he once swore allegiance to [[Hargon|an evil priest]], and repelled the righteous with might and magic.&lt;br /&gt;
|image=[[File:Belial Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=31680&lt;br /&gt;
|gold=780&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Chronocrystal]]&amp;lt;br/&amp;gt;[[Gold rosary]]&lt;br /&gt;
|locations=[[The Darkwood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
A shadow fiend manifestation of Belial appears in [[Hall of Hargon|Hargon&#039;s Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight.&lt;br /&gt;
&lt;br /&gt;
==={{DQStars}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQKK}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Belial (Hebrew: בְּלִיַעַל‎ Bəlīyaʿal) is a term occurring in the Hebrew Bible which later became personified as the devil in Jewish and Christian texts.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Archdemon]]&lt;br /&gt;
*[[Ashdemon]]&lt;br /&gt;
*[[Dessert demon]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVIII PS2 Belial.png|{{Dragon Quest VIII}} sprite.&lt;br /&gt;
Belial DQMJ DS.png|{{Joker}} sprite.&lt;br /&gt;
DQ Stars Android Belial.jpg|Appearance in {{DQStars}}.&lt;br /&gt;
DQHRS Daemolition_Man.png|Daemolition Man tank in {{Rocket Slime}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQII}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Goetic demons]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest II bosses]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=235714</id>
		<title>Dragon Quest I &amp; II HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=235714"/>
		<updated>2025-11-05T21:22:17Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:DRAGONQUEST I&amp;amp;II HD2D Logo 800px.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=ARTDINK &amp;amp; Square Enix (Team Asano)&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=[[Yoshiya Fujisaki]]&lt;br /&gt;
|composer=[[Kōichi Sugiyama]]&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Nintendo Switch 2]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings={{vgratings|ESRB=Everyone +10}}&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039; is a full re-imagining of the first two titles in the &#039;&#039;Dragon Quest&#039;&#039; series in Team Asano&#039;s famed HD-2D artstyle which fuses high-quality pixel art with 3D graphics. It includes a full remake of &#039;&#039;[[Dragon Quest]]&#039;&#039; and &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line|Dragon Quest II]]&#039;&#039;, continuing the compilation tradition begun in 1993 with &#039;&#039;[[Dragon Quest I &amp;amp; II]]&#039;&#039; for the Super Famicom.&lt;br /&gt;
&lt;br /&gt;
This dual pack was announced following the release of &#039;&#039;[[Dragon Quest III HD-2D Remake]]&#039;&#039; on November 14 2024. It will be released on October 30, 2025 for the [[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], and [[Steam]]. For the Nintendo Switch 2 version, physical copies will only come with a game-key card, and an upgrade path from the original Nintendo Switch version has been ruled out by the publisher.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
* The [[Princess of Cannock]] is now a party member accompanying the Scions of Erdrick on their quest to stop [[Hargon]].&lt;br /&gt;
* New boss battles added for both games such as the [[Goregoyle]], [[Lunagriff]], [[Nekomancer]], and the uncanny descendant of [[Robbin&#039; &#039;Ood]] and [[Robbin&#039; &#039;oodlum|his henchmen]].&lt;br /&gt;
* New story segments such as [[Belial]] incinerating a [[Goyling]] and a [[Midnight manguini]], as well as threatening the [[Elves and Faeries|faeries]] in the [[Rain Shrine]], in addition to [[Pazuzu]] appearing in the  [[Great Conflagration]] alongside his 2 [[whackolyte]] subordinates.&lt;br /&gt;
* In &#039;&#039;Dragon Quest I&#039;&#039; the Hero will help the faeries craft together the [[5 Sigils|Five Sigils]], which will be later collected by his descendants.&lt;br /&gt;
* The Scions of Erdrick now have to collect medals from their home kingdoms of [[Midenhall]], [[Cannock]], and [[Moonbrooke]] in order to be worthy of visiting the [[Pillar of Winds]].&lt;br /&gt;
* The [[5 Sigils|Sun Sigil]] is now found on a pedestal near the outskirts of the [[List of shrines and teleportals in Dragon Quest II|Fire Shrine]].&lt;br /&gt;
* [[Mermaids]] have been added to &#039;&#039;Dragon Quest II&#039;&#039;, along with an undersea kingdom named [[Mersea]].&lt;br /&gt;
* The [[Ship]] in &#039;&#039;Dragon Quest II&#039;&#039; can now travel underwater and explore the [[Ocean Floor]] with the help of the mermaids.&lt;br /&gt;
* The [[Tombola]] minigame will receive some new improvements.&lt;br /&gt;
* Besides both games having locations from the [[Alefgard]] originally exclusive to {{Dragon Quest III}}, {{Dragon Quest II}} has most of the [[Alefgard]] locations intact despite the overworld map&#039;s smaller size.&lt;br /&gt;
* It&#039;s confirmed that &#039;&#039;Dragon Quest II&#039;&#039; will have a new endgame scenario if players have first cleared &#039;&#039;Dragon Quest I&#039;&#039;, and most importantly, have clear game save data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; on the same platform.&lt;br /&gt;
* [[Mini Medal|Mini Medals]] have been added to both games.&lt;br /&gt;
&lt;br /&gt;
===Presentation===&lt;br /&gt;
* Re-imagined locations and HD-quality sprites.&lt;br /&gt;
* Certain areas have been slightly modified to account for the perspective changing from the classic top-down view to the pop up book style found in other HD2D titles.&lt;br /&gt;
* Orchestral soundtrack.&lt;br /&gt;
* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.&lt;br /&gt;
===Character changes===&lt;br /&gt;
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally.&lt;br /&gt;
* The Wrecktors and Mummies have their current appearance from the Battle Road series for the former and the SNES remake of &#039;&#039;{{Dragon Quest III}}&#039;&#039; for the latter, while Whackolytes have their appearance from &#039;&#039;[[Dragon Quest X]]&#039;&#039; onwards, rather than using their old appearances.&lt;br /&gt;
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].&lt;br /&gt;
===Battle changes===&lt;br /&gt;
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.&lt;br /&gt;
* New skills and spells have been added to the repertoire of the heroes, such as [[Dragon Slash]] and [[Kacrack]]. These can be learned by finding ability scrolls located from side-quests as well as in treasure chests from dungeons and hidden areas.&lt;br /&gt;
* The [[5 Sigils|Five Sigils]] each have their own special effects in battle after they&#039;re obtained. The Sun Sigil makes abilities deal critical damage. The Moon Sigil helps spells go haywire and deal critical damage. The Star Sigil has allies recover {{MP}} whenever they use the Defend command. The Water Sigil can enhance effects from using items. And the Soul Sigil briefly upgrades certain skills and spells with the right conditions. Selecting them under a green marker has them be used in a stronger form, such as turning a Dragon Slash into [[Double Dragon Slash]].&lt;br /&gt;
* [[Man o&#039; war|Men o&#039; war]] now use [[Paralysis Attack]] just like in appearances from &#039;&#039;Dragon Quest III&#039;&#039; onwards, while [[drackolyte]]s now cast [[Bang]] just like in appearances from &#039;&#039;Dragon Quest X&#039;&#039; onwards.&lt;br /&gt;
* Players can now view Enemy Info while battling them by clicking the right stick.&lt;br /&gt;
* Targeting a monster with an elemental attack it is vulnerable to displays a red marker over it, and doing so with a resisted element displays the marker in blue.&lt;br /&gt;
* Enemies from later entries of the main series and enemies of the first entry for &#039;&#039;II&#039;&#039; are added in &#039;&#039;Dragon Quest I&#039;&#039; and &#039;&#039;Dragon Quest II&#039;&#039;, such as [[bubble slime]]s in the former and [[scornet]]s and drackolytes in the latter and monsters from the [[Zenithia Trilogy]] such as [[terminonatator]]s and [[cauldrone]]s.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
* Having saved data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; allows players to receive animal costumes for the playable characters. For the Hero of &#039;&#039;Dragon Quest I&#039;&#039;, it is the [[dog suit]], based on a shiba-inu. For the heroes of &#039;&#039;Dragon Quest II&#039;&#039;, it is a [[cat suit]], which are based on the different colours of cats.&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
===October 30th, 2025===&lt;br /&gt;
*English voice-overs have been added to certain scenes&lt;br /&gt;
*More traveller&#039;s tips guides have been added to the menu&lt;br /&gt;
*The [[anti-freeze earrings]] and [[asbestos earrings]] have been made available in the &#039;&#039;Dragon Quest I&#039;&#039; half&lt;br /&gt;
*Adjustments have been made to party member AI and enemy AI behavior&lt;br /&gt;
*Small adjustments have been made to system optimization and character attribute function, as well as minor bug fixes&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Yuji Horii]] let it slip that I &amp;amp; II were being remade in HD years prior to the official reveal during the [https://www.youtube.com/live/gfmOWgfYVjY?si=4LvGODjD863n9tbo&amp;amp;t=3008 Dragon Quest 35th anniversary live stream], shocking the host and causing an off-screen producer to fuss &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Illustrations===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DRAGONQUEST HD2D Artwork.jpg|Artwork of the Erdrick Trilogy HD-2D Remakes by Naoki Ikushima&lt;br /&gt;
DRAGONQUEST I&amp;amp;II HD2D Logo JP.png|Japanese logo&lt;br /&gt;
Green dragon battle I &amp;amp; II HD2D.jpg|The Hero battles the green dragon in [[Quagmire Cave]]&lt;br /&gt;
Mermaids and the scions of erdrick artwork.jpg|The Scions of Erdrick being escorted by [[mermaids]]&lt;br /&gt;
Scions of Erdrick travelling I &amp;amp; II HD2D.jpg|The Scions travelling, in a homage to the [[Dragon Quest I &amp;amp; II|GameBoy Color port]] released in 1999&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero 1 HD-2D artwork.png|The {{Hero 1}}&lt;br /&gt;
Princess Gwaelin HD-2D artwork.png|[[Princess Gwaelin]]&lt;br /&gt;
Prince of Midenhall HD-2D artwork.png|{{Prince of Midenhall}}&lt;br /&gt;
Prince of Cannock HD-2D artwork.png|[[Prince of Cannock]]&lt;br /&gt;
Princess of Moonbrooke HD-2D artwork.png|[[Princess of Moonbrooke]]&lt;br /&gt;
Princess of Cannock HD-2D artwork.png|[[Princess of Cannock]]&lt;br /&gt;
Rubiss HD-2D Erdrick Trilogy artwork.png|The Goddess [[Rubiss]]&lt;br /&gt;
Dream-Whisperer official artwork.png|The [[Dream-Whisperer]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Promotional events===&lt;br /&gt;
====Tonmara mini medal hunt====&lt;br /&gt;
From October 16 through November 30th the [https://x.com/oyakofun_cp Tonmara company hosted a mini medal hunt] at participating Aeon stores to promote the game&#039;s release. Parents were encouraged to search for the medals with their children and report their findings for prizes&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt1.jpg&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt2.jpg&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt3.jpg&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt4.jpg&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt5.jpg&lt;br /&gt;
Tonmana 1 and 2 HD mini medal hunt6.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
====Bic Camera Ikkerubo stamp rally====&lt;br /&gt;
The [https://www.biccamera.com/bc/i/shop/shoplist/shop007.jsp Bic Camera main store in Ikkerubo] hosted a photoshoot from October 27th through November 3rd, where customers could take photos with replicas of a [[golem]] and [[restless armour]]. The [[Dragonlord]] was also present on October 30th as a greetable character for customer photography. &lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 0.jpg&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 1.png&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 2.jpg&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 3.jpg&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 4.png&lt;br /&gt;
Bic Camera Ikkerubo I &amp;amp; II photoshoot 5.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Yuji Horii &amp;amp; Masaaki Hayasaka launch message I &amp;amp; II HD.jpg|[[Yuji Horii]] and [[Masaaki Hayasaka]] launch message&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://dragonquest.square-enix-games.com/games/en-us/dragon-quest-1-2-hd2d-remake/ Official English site]&lt;br /&gt;
*[https://www.dragonquest.jp/roto-trilogy/dq1and2/index.html Official Japanese site]&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Great_Conflagration&amp;diff=235292</id>
		<title>Great Conflagration</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Great_Conflagration&amp;diff=235292"/>
		<updated>2025-10-23T00:00:17Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&lt;br /&gt;
|title = Great Conflagration&lt;br /&gt;
|type= Dungeon&lt;br /&gt;
|image = [[File:DQ II Android Sea Cave Entrance 2.jpg|250px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=海底の洞窟&lt;br /&gt;
|romaji=Kaitei no dōkutsu &lt;br /&gt;
|old=Sea cave&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Great Conflagration&#039;&#039;&#039; is an undersea volcano dungeon in {{Dragon Quest II}}, and the first volcanic area in the series.&lt;br /&gt;
&lt;br /&gt;
It is located in the ocean of eastern [[Torland]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
The volcano is normally surrounded by shoals. This keeps the [[Luminaries]] from gaining access to it until later in the game. After acquiring the [[Moonshard]], the [[Luminaries|Heroes]] can remove the shoals by using it in front of the cave entrance.&lt;br /&gt;
&lt;br /&gt;
The cave is one of the more difficult dungeons in the game, along with the [[Cave to Rendarak]]. There are multiple basements with many misleading and dead end staircases, along with powerful enemies on the lower basement levels. In addition, this is the only location in the game where lava is a hazard which will damage the [[Luminaries|heroes]] with each step. However, it can be avoided like other hazards with [[Safe Passage]].&lt;br /&gt;
&lt;br /&gt;
Also included in the cave are {{Chest}} which when opened sap some of your characters&#039; {{HP}}. Note that these traps were replaced by a poison trap in &#039;&#039;[[Dragon Quest I &amp;amp; II]]&#039;&#039;, which only affects the character opening the {{Chest}}. &lt;br /&gt;
&lt;br /&gt;
====False Idol====&lt;br /&gt;
To get to the [[False Idol]], first find your way to floor B1. From there, head west down the passage, and take the second south opening. Continue west, and head north through the lava once you hit the wall. On floor B2, head past all the tempting staircases marked with torches, and follow the path around to the south. Take the first staircase you see on the main path. On floor B3, go straight northwest into the lava lake, and take the only staircase. Now that you&#039;re on floor B4, simply follow the path around to the altar, and defeat the two [[Whackolyte]]s guarding the artifact.&lt;br /&gt;
&lt;br /&gt;
====Other treasures====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====({{NES}} version)====&lt;br /&gt;
*350 {{Gold}}&lt;br /&gt;
*[[Banishing bell]]&lt;br /&gt;
*[[Medicinal herb]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====({{GBC}} version)====&lt;br /&gt;
*1,200 {{Gold}}&lt;br /&gt;
*[[Banishing bell]]&lt;br /&gt;
*[[Magic armour]]&lt;br /&gt;
*[[Prayer ring]]&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
*[[Whackolyte]]&lt;br /&gt;
*[[Chasmonaut]]&lt;br /&gt;
*[[Heyedra]]&lt;br /&gt;
*[[Treevil]]&lt;br /&gt;
*[[Hunter mech]]&lt;br /&gt;
*[[Miasma]]&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[Orc chieftain]]&lt;br /&gt;
*[[Bloody hand]]&lt;br /&gt;
*[[Liquid metal slime]]&lt;br /&gt;
*[[Magic marionette]]&lt;br /&gt;
*[[Striking sabrecat]]&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Gargoyle]]&lt;br /&gt;
*[[Dragonfry]]&lt;br /&gt;
*[[Smog]]&lt;br /&gt;
*[[Terrordactyl]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ1&amp;amp;2HD}}===&lt;br /&gt;
[[Pazuzu]] is also encountered there, though he is not fought alongside the 2 [[Whackolyte]]s, instead being a solo fight since one of the 2 Whackolytes was defeated by the Scions of Erdrick&#039;s magic, while the other was wounded by the Prince of Cannock&#039;s [[Kazap]], which also obliterated Pazuzu&#039;s banana pile.&lt;br /&gt;
 &lt;br /&gt;
==Etymology==&lt;br /&gt;
*A &#039;&#039;conflagration&#039;&#039; is a colossal fire that has spread to consume its surrounding area&lt;br /&gt;
&lt;br /&gt;
==Map &amp;amp; Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&amp;gt;&lt;br /&gt;
DQ II NES Sea Cave.png|Map. ({{NES}})&lt;br /&gt;
DQ II SFC Sea Cave.png|Map. ({{SFC}})&lt;br /&gt;
DQ II Android Sea Cave Entrance 1.jpg|The Conflagration before the [[Moonshard]] is used. ([[Cell phone]])&lt;br /&gt;
DQ II Android Sea Cave 1.jpg|Interior entrance. ([[Cell phone]])&lt;br /&gt;
DQ II Android Sea Cave 2.jpg|&lt;br /&gt;
DQ II Android Sea Cave 3.jpg|[[Wrecktor (Recurring)|Wrecktor]] duo. ([[Cell phone]])&lt;br /&gt;
DQ II Android Sea Cave 4.jpg|&lt;br /&gt;
DQ II Android Sea Cave 5.jpg|[[False Idol]]. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQII}}&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake locations]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Pazuzu&amp;diff=235291</id>
		<title>Pazuzu</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Pazuzu&amp;diff=235291"/>
		<updated>2025-10-22T23:59:55Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: I figured out that only Pazuzu is fought in the Great Conflagration, the 2 Whackolytes are not fought at all. Plus, him appearing in the Conflagration itself reminds me of his appearance in the Novel and CD Theater of the game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Pazuzu&lt;br /&gt;
|image=[[Image:DQMJ_Pazuzu.png|300px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|firstappear={{DQ2}}&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romaji=Bazuzu&lt;br /&gt;
|old=Bazuzu}}&lt;br /&gt;
&#039;&#039;&#039;Pazuzu&#039;&#039;&#039; is a satanic simian that first appeared as one of the three strongest demons in [[Hargon]]&#039;s cult in {{Dragon Quest II}}.&lt;br /&gt;
&lt;br /&gt;
Since then, it has shifted from a character to a species of {{MFamilies}}s, much like it&#039;s fellow demon like [[Belial]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|nes-sprite=[[Image:Pazuzu DQII NES.gif]]&lt;br /&gt;
|nes-hp=250&lt;br /&gt;
|nes-mp=Infinite&lt;br /&gt;
|nes-exp=1530&lt;br /&gt;
|nes-gold=240&lt;br /&gt;
|nes-attack=127&lt;br /&gt;
|nes-defense=160&lt;br /&gt;
|nes-agility=75&lt;br /&gt;
|nes-spells=Can attack twice per turn&amp;lt;br&amp;gt;Desperate attack{{tt|*|HD-2D Remake only}}&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Kamikazee]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&amp;lt;br&amp;gt;[[Snooze]]&amp;lt;br&amp;gt;[[Fizzle]]&amp;lt;br&amp;gt;[[Kasizz]]{{tt|*|HD-2D Remake only}}&lt;br /&gt;
|nes-locations=[[Hall of Hargon]]&lt;br /&gt;
|nes-item=[[Mad cap]]{{fraction|1|128}}&lt;br /&gt;
|nes-evasion={{fraction|7|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|4|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|6|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|3|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|4|7}}&lt;br /&gt;
|remake-sprites=[[Image:Pazuzu DQV SNES.gif]][[Image:Bazuzu DQII GBC.png]][[Image:Pazuzu DQII iOS.png|55px]][[Image:Pazuzu Erdrick Trilogy Switch.png|55px]]&lt;br /&gt;
|remake-hp=250&lt;br /&gt;
|remake-mp=50&lt;br /&gt;
|remake-exp=4750&lt;br /&gt;
|remake-gold=240&lt;br /&gt;
|remake-attack=127&lt;br /&gt;
|remake-defense=160&lt;br /&gt;
|remake-agility=75&lt;br /&gt;
|remake-spells=Acts twice per turn.&amp;lt;br&amp;gt;[[Fizzle]]&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Kamikazee]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&lt;br /&gt;
|remake-locations=[[Hall of Hargon]]&lt;br /&gt;
|remake-item=[[Mad cap]]{{fraction|1|128}}&lt;br /&gt;
|remake-evasion={{fraction|7|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|5|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|5|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Pazuzu&#039;s role in the [[Dragon Quest I &amp;amp; II HD-2D Remake|HD-2D Remake]] of his debut is set to be more or less the same, but appears in the [[Great Conflagration]] alongside its 2 [[Whackolyte]] guardians protecting the [[False Idol]] while he eats bananas from a pile. When the Scions of Erdrick confront him and the 2 Whackolytes, they engage in a magic fight, killing 1 Whackolyte while the other was wounded by the [[Prince of Cannock]]&#039;s [[Kazap]], which also destroyed Pazuzu&#039;s pile of bananas, causing the monstrous monkey to fight the Scions of Erdrick in anger.&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|bestiaryNumber=#166&lt;br /&gt;
|sprite=[[Image:Pazuzu DQV SNES.gif]]&lt;br /&gt;
|hp=177&lt;br /&gt;
|mp=30&lt;br /&gt;
|attack=168&lt;br /&gt;
|defense=158&lt;br /&gt;
|agility=89&lt;br /&gt;
|exp=610&lt;br /&gt;
|gold=112&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Crackle]]&amp;lt;br&amp;gt;[[Kacrackle]]&amp;lt;br&amp;gt;[[Kerplunk]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Kamikazee Bracer]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Nadiria]]&amp;lt;br&amp;gt;[[Mt. Zugzwang]]&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=20%&lt;br /&gt;
|fire-breath-resist=20%&lt;br /&gt;
|bang-resist=20%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=67%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=67%&lt;br /&gt;
|fuddle-resist=20%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=20%&lt;br /&gt;
|drain-resist=20%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=67%&lt;br /&gt;
|stun-resist=20%&lt;br /&gt;
|ps2-sprites=[[Image:Pazuzu DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[Image:Pazuzu DQV DS.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Denizens of the underworld, all too eager to &amp;quot;welcome&amp;quot; visitors to [[Nadiria]]. If their razor sharp claws don&#039;t set the mood of the realm, icy blasts of [[Kacrackle]] will.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Pazuzu&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Beast}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|description = &#039;&#039;This fiendish creature has dyed its fur a terrifying shade of pink!&#039;&#039;&lt;br /&gt;
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = -&lt;br /&gt;
|resistances = [[Crack]]proof, [[Whack]]proof&lt;br /&gt;
|skill = [[Bombardier]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Silvapithecus]] x [[Jamirus]], [[King squid]], [[Gigantes]], or [[Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Pazuzu&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Demon}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Wooshmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Woosher]]&lt;br /&gt;
|resistances = Immune to [[Crack]] and [[Whack]]&lt;br /&gt;
|skill = [[Bombardier]]&lt;br /&gt;
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
|breeding chart = [[Silvapithecus]] x [[King squid]], [[Gigantes]], or [[Jamirus]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji= バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|icon=[[File:Pazuzu DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 demon family icon.png|link=Demon family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,340&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;350&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;510&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;560&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;630&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;490&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#422&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;A&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=This ancient mythic monster has appeared in many a fable. It is possessed of a godlike might that has been likened to a turbulent tempest&lt;br /&gt;
|talents=[[Heretic]] (lv. 1)&lt;br /&gt;
|traits=[[Wooshmeister]] (lv. 1)&amp;lt;br&amp;gt;[[Ultra Crafty Woosher]] (lv. 20)&amp;lt;br&amp;gt;[[Insta-Bounce]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Trooper]] (lv. 1)&amp;lt;br&amp;gt;[[Beastsbane]] (lv. 1)&amp;lt;br&amp;gt;[[Late Bloomer]] (lv. 60)&lt;br /&gt;
|habitat=This monster has no natural habitat&lt;br /&gt;
|items=N/A&lt;br /&gt;
|synthesis=[[File:Buntzenberner DQM3 portrait.png|64px|link=Buntzenberner]] X [[File:Silvapithecus DQM3 portrait.png|64px|link=Silvapithecus]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|earth-resist=0%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|electricity-resist=-25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|sleep-resist=25%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romanji=Pazuzu&lt;br /&gt;
|listNumber=#100&lt;br /&gt;
|fieldNotes=A legend from ages past who drives foes to distraction with his searing speed and spectacular spells.&amp;lt;br/&amp;gt;He once guarded the home of an [[Hargon|evil priest]], and fought to thwart the luminaries of the legendary line.&lt;br /&gt;
|image=[[File:Pazuzu DQH series.png|100px]]&lt;br /&gt;
|exp=1,458&lt;br /&gt;
|gold=90&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Chronocrystal]], [[Thunderball]], Classic [[ace of spoils]] recipe, Luxury ace of spoils recipe&lt;br /&gt;
|locations=[[Arba Town]] (Hero), [[Cyclops City]] (Showdown: Terracotta Titan), [[Fields of Goold]] (Guardians of the Grassland), [[The Fault]] (Hero), [[The Lion&#039;s Den]] (Grudge Match: Feral Feline)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Pazuzu&lt;br /&gt;
|kanji=バズズ&lt;br /&gt;
|romaji=Pazuzu&lt;br /&gt;
|listNumber=#146&lt;br /&gt;
|fieldNotes=A legend from ages past who drives foes to distraction with his searing speed and spectacular spells.&amp;lt;br/&amp;gt;He once guarded the home of an [[Hargon|evil priest]], and fought to thwart the luminaries of the legendary line.&lt;br /&gt;
|image=[[File:Pazuzu DQH series.png|100px]]&lt;br /&gt;
|exp=21870&lt;br /&gt;
|gold=678&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Thunderball]], [[Sorcerer&#039;s ring]]&lt;br /&gt;
|locations=[[The Frosty Foothills]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
A shadow fiend manifestation of Pazuzu appears in [[Hargon&#039;s Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight.&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Pazuzu appears as a boss of the [[Demon family]] during the limited {{Dragon Quest II}} event. He can be faced in Chapter 4, Episode 3 of the event quests entitled The Dark Pantheon: Pazuzu, as well as in the [[Hall of Hargon]] before facing [[Hargon]] and [[Malroth]]. Some of Pazuzu&#039;s abilities include [[Cutter-Upper]], [[Snooze]], [[Kasizz]], and [[Kaboom]].&lt;br /&gt;
&lt;br /&gt;
==={{DQKK}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In ancient Mesopotamia, Pazuzu is the name of a demon who was the personification of the western wind and held kingdom over wind demons. He was known for bringing famine during dry seasons and locusts during rainy seasons. Although he is considered an evil spirit, Pazuzu could also be called upon to ward off other malicious spirits, as well.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Batmandrill]]&lt;br /&gt;
*[[Silvapithecus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQX Pazuzu.png|{{X}} artwork.&lt;br /&gt;
Pazuzu DQMJ DS.png|{{Joker}} model.&lt;br /&gt;
DQMBRV Pazuzu.png|&#039;&#039;Battle Road Victory&#039;&#039; cut-in.&lt;br /&gt;
DQMBRV Pazuzu1.png|&lt;br /&gt;
DQ Stars Android Pazuzu.jpg|Appearance in {{Stars}}&lt;br /&gt;
Pazuzu rivals 1.png|{{Rivals}} card artwork.&lt;br /&gt;
DQR Pazuzu.png|Alternate card art.&lt;br /&gt;
DQT Pazuzu.png|&#039;&#039;Tact&#039;&#039; official art.&lt;br /&gt;
DQT Hall of Hargon.jpg|Pazuzu and other bosses that appear in the [[Hall of Hargon]] in {{.Tact}}&lt;br /&gt;
DQSB Pazuzu.jpg|{{Scan Battlers}} card.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arabian mythology]]&lt;br /&gt;
[[Category:Dragon Quest II characters]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest II bosses]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;br /&gt;
[[Category:Torneko&#039;s Great Adventure 3: Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest: Scan Battlers enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact bosses]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
[[fr:Pazuzu]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Whackolyte&amp;diff=235290</id>
		<title>Whackolyte</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Whackolyte&amp;diff=235290"/>
		<updated>2025-10-22T23:53:30Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Whackolyte&lt;br /&gt;
|image=[[Image:DQX Whackolyte ModernArtwork.png|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=じごくのつかい&lt;br /&gt;
|romanji={{tt|Jigoku no tsukai|Hell&#039;s envoy}}&lt;br /&gt;
|firstappear={{Dragon Quest II}}&lt;br /&gt;
|old=Evil Clown ({{II}} {{NES}}) &amp;lt;br&amp;gt;EvilClown ({{II}} {{GBC}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Whackolyte&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{DQ2}}.&lt;br /&gt;
&lt;br /&gt;
They are evil priests with a wide array of spells at their fingertips.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
In the previous localizations of {{Dragon Quest II}}, it was known as &amp;quot;Evil Clown&amp;quot; (&amp;quot;EvilClown&amp;quot; in the {{GBC}} version); however, it is a different {{MFamilies}} from the &amp;quot;EvilClown&amp;quot; that appeared in the old localization of {{Dragon Quest VII}}, which is now known as [[Wrecktor (Dragon Quest VII)|Wrecktor]] in the modern localization.&lt;br /&gt;
&lt;br /&gt;
Whackolytes are {{Humanoid}} spellcasters that are distinguishable by their horned masks and the wicked spiked morning stars they wield in each hand. They wear white robes with the bat insignia of the [[Children of Hargon]] on the front and long capes with a jeweled brooch. The masks covering their heads have a singular red jewel &amp;quot;eye&amp;quot; on the front and the curved horns, the ends of their sleeves, and their capes are red, as well. When these mages reappeared many years later in {{X}}, their horns, ends of their sleeves, and capes all became green instead of red. This design has appeared in most modern depictions. In more modern appearances, the masked spellcasters began to be depicted with five fingers on their hands instead of four, like many other humanoid {{MFamilies}}s in the series. Their repertoire of spells consists of fire magic and various support spells, making them one of the few {{MFamilies}}s capable of healing their allies in battle.&lt;br /&gt;
&lt;br /&gt;
In the [[Nintendo 3DS]] version of {{VII}}, an alternate design for the Whackolyte appeared that has blue horns on its mask, a blue cape, blue at the ends of its sleeves, and only carrying a single [[Morning star]] in its hands.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Whackolyte&lt;br /&gt;
|kanji=じごくのつかい&lt;br /&gt;
|romanji=Jigoku no tsukai&lt;br /&gt;
|nes-sprite=[[Image:DQII Evil-clown.png|50px]]&lt;br /&gt;
|nes-hp=67&lt;br /&gt;
|nes-mp=255&lt;br /&gt;
|nes-exp=84&lt;br /&gt;
|nes-gold=48&lt;br /&gt;
|nes-attack=73&lt;br /&gt;
|nes-defense=28&lt;br /&gt;
|nes-agility=75&lt;br /&gt;
|nes-spells=[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&amp;lt;br&amp;gt;[[Kabuff]]&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|nes-locations=Boss:&amp;lt;br&amp;gt;[[Midenhall]]&amp;lt;br&amp;gt;Regular enemy:&amp;lt;br&amp;gt;[[Tower of the Moon]]&amp;lt;br&amp;gt;[[Great Conflagration|Sea Cave]]&amp;lt;br&amp;gt;[[Cave to Rendarak]]&lt;br /&gt;
|nes-item=[[Wizard&#039;s staff]] (note: the one in [[Midenhall]] will drop the [[Lightning staff]] instead)&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|3|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|3|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|3|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|6|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|1|7}}&lt;br /&gt;
|remake-sprites=[[Image:DQII EvilclownSFC.png]][[Image:DQII EvilclownGBC.png]]&amp;lt;br&amp;gt;[[Image:DQII WhackolyteMobile.png|60px]][[Image:DQII Whackolyte.png|60px]]&lt;br /&gt;
|remake-hp=67&lt;br /&gt;
|remake-mp=24&lt;br /&gt;
|remake-exp=132&lt;br /&gt;
|remake-gold=10&lt;br /&gt;
|remake-attack=73&lt;br /&gt;
|remake-defense=28&lt;br /&gt;
|remake-agility=75&lt;br /&gt;
|remake-spells=[[Fullheal]]&amp;lt;br&amp;gt;[[Sizzle]]&amp;lt;br&amp;gt;[[Kabuff]]&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|remake-locations=[[Tower of the Moon]]&amp;lt;br&amp;gt;[[Great Conflagration|Sea Cave]]&amp;lt;br&amp;gt;[[Cave to Rendarak]]&lt;br /&gt;
|remake-item=[[Wizard&#039;s staff]]{{fraction|1|16}}&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|3|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|3|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|3|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|6|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|1|7}}}}&lt;br /&gt;
&lt;br /&gt;
In the original {{NES}} version, a Whackolyte (known as &amp;quot;Evil Clown&amp;quot; in the old localization) can be fought in [[Midenhall]] Castle. It is an optional fight that the player can elect to skip if they so choose. It carries the [[Lightning staff]] when the player defeats it. In the remakes, they were replaced by a [[Wrecktor (Dragon Quest VII)|Wrecktor]] (known as &amp;quot;Magus&amp;quot; in the old localization of {{II}} for {{Game Boy Color}}).&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}} {{3DS}}===&lt;br /&gt;
{{DQ7RemakeExclusiveEnemy&lt;br /&gt;
|name=Whackolyte&lt;br /&gt;
|kanji=じごくのつかい&lt;br /&gt;
|romanji=Jigoku no tsukai&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=67&lt;br /&gt;
|mp=24&lt;br /&gt;
|exp=81&lt;br /&gt;
|gold=198&lt;br /&gt;
|attack=73&lt;br /&gt;
|defense=28&lt;br /&gt;
|agility=75&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]&lt;br /&gt;
|bestiaryNumber=DLC #034&lt;br /&gt;
|spells=[[Sizzle]]&amp;lt;br&amp;gt;[[Kabuff]]&amp;lt;br&amp;gt;[[Fullheal]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[DLC Tablet|Demon&#039;s Den]]&lt;br /&gt;
|items=[[Wizard&#039;s staff]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Whackolyte&lt;br /&gt;
|kanji=じごくのつかい&lt;br /&gt;
|romanji=Jigoku no tsukai&lt;br /&gt;
|bestiaryNumber=#273&lt;br /&gt;
|family={{Demon}}&lt;br /&gt;
|description=Workaholics from the depths of hell whose every action is evaluated, including the clobbering sprees their bosses constantly send them on.&lt;br /&gt;
|sprite=[[Image:Whackolyte XI sprite.png]]&lt;br /&gt;
|hp=159&lt;br /&gt;
|mp=40&lt;br /&gt;
|attack=119&lt;br /&gt;
|defense=148&lt;br /&gt;
|agility=110&lt;br /&gt;
|exp=680&lt;br /&gt;
|gold=148&lt;br /&gt;
|spells=[[Sizzle]]&amp;lt;br&amp;gt;[[Whack]]&amp;lt;br&amp;gt;[[Moreheal]]&amp;lt;br&amp;gt;[[Bounce]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Wizard&#039;s staff]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Minister&#039;s mitre]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Dundrasil]] Region (second act)&amp;lt;br&amp;gt;[[Ruins of Dundrasil]] (second act)&amp;lt;br&amp;gt;[[Cave to Rendarak]] ({{3DS}} and {{Definitive Edition}} only)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|ice-resist=-110%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-110%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious whackolyte&lt;br /&gt;
|kanji=じごくのつかい・強&lt;br /&gt;
|romanji={{tt|Jigoku no tsukai・kyō|Hell&#039;s envoy・strong}}&lt;br /&gt;
|bestiaryNumber=#624&lt;br /&gt;
|family={{Demon}}&lt;br /&gt;
|description=Whackolytes driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Whackolyte XI sprite.png]]&lt;br /&gt;
|hp=459&lt;br /&gt;
|mp=72&lt;br /&gt;
|attack=229&lt;br /&gt;
|defense=347&lt;br /&gt;
|agility=180&lt;br /&gt;
|exp=1,523&lt;br /&gt;
|gold=385&lt;br /&gt;
|spells=[[Kasizz]]&amp;lt;br&amp;gt;[[Kasizzle]]&amp;lt;br&amp;gt;[[Whack]]&amp;lt;br&amp;gt;[[Fullheal]]&amp;lt;br&amp;gt;[[Bounce]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Wizard&#039;s staff]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Minister&#039;s mitre]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Hoarder&#039;s Keep|The Sage&#039;s Trial - Hoarder&#039;s Keep]] 2F (third act, night)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|ice-resist=-110%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-110%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=75%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Whackolyte appears as a B-rank {{MFamilies}} of the [[Demon family]]. It will join the player by completing some of the beginner&#039;s missions, as well as being recruitable from Chapter 14, Episode 4: Cogsgrove&#039;s Trip Down Memory Lane 4 and Hard Chapter 4, Episode 1: The Bronze Cup wrap-up, as well as the [[Fire Shrine]] stage from &amp;quot;Adventure in the DQII&amp;quot; World at any difficulty during the {{Dragon Quest II}} event. The Whackolyte can participate in the [[Imp]], [[Heligator]], and [[Winter Queen]]&#039;s Battle Roads as a party member.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Whackolyte&lt;br /&gt;
|kanji=じごくのつかい&lt;br /&gt;
|romanji=Jigoku no tsukai&lt;br /&gt;
|sprite=[[Image:DQT Whackolyte.png|300px]]&lt;br /&gt;
|family=[[Image:Tact Icon Devil.png|48px]]&amp;lt;br&amp;gt;{{Demon}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon B.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact MagicType.png|48px]]&amp;lt;br&amp;gt;Magic&lt;br /&gt;
|lvl=110&lt;br /&gt;
|hp=557&lt;br /&gt;
|mp=298&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=328&lt;br /&gt;
|defense=235&lt;br /&gt;
|agility=247&lt;br /&gt;
|wisdom=287&lt;br /&gt;
|weight=25&lt;br /&gt;
|bskill1=[[Sizz]]&lt;br /&gt;
|bskill2=[[Sizzle]]{{tt|*|Level 26}}&lt;br /&gt;
|bskill3=[[Kabuff]]{{tt|*|Level 32}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Sizzling Barrage]]&lt;br /&gt;
|askill1=[[Sizz]]-type Spell Potency +5% / Stats Up&lt;br /&gt;
|askill2=[[Frizz]] Res +25 / Stats Up&lt;br /&gt;
|askill3=[[Sizzle]] Potency +5% / Stats Up&amp;lt;br&amp;gt;Sizzling Barrage Potency +5%&lt;br /&gt;
|askill4=[[Sizz]] Res +25 / Stats Up&lt;br /&gt;
|askill5=[[Sizzle]] Potency +5% / Stats Up&amp;lt;br&amp;gt;Sizzling Barrage Potency +5%&lt;br /&gt;
|lperk1=N/a&lt;br /&gt;
|bperk1=WIS +5&lt;br /&gt;
|bperk2=Sizzle Potency +2%&lt;br /&gt;
|bperk3=N/a&lt;br /&gt;
|aperk1=&#039;&#039;&#039;[[Sizz]]-type Spell Potency +5%&#039;&#039;&#039;: Raises [[Sizz]]-type spell potency by 5%.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Half Res&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Very Weak&lt;br /&gt;
|bang-resist=Normal&lt;br /&gt;
|zap-resist=Very Weak&lt;br /&gt;
|zam-resist=Normal&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Half Res&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Super Weak&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Half Res&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Super Weak&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Immune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Whackolyte_artwork.png|From the {{II}} {{Famicom}} guide.&lt;br /&gt;
DQVII Whackolyte.png|Appearance in {{VII}}&#039;s [[&#039;The Big Book of Beasts&#039;]] in the remake.&lt;br /&gt;
DQX Whackolyte.jpg|A Whackolyte in {{X}}.&lt;br /&gt;
DQXI Whackolyte.jpg|{{XI}} polygon model.&lt;br /&gt;
DQXI Vicious whackolyte.jpg|A Vicious whackolyte.&lt;br /&gt;
DQS Whackolyte.jpg|{{Stars}} model.&lt;br /&gt;
DQR Jigoku no Tsukai.png|{{Rivals}} card.&lt;br /&gt;
DQT Whackolyte model.png|{{Tact}} model.&lt;br /&gt;
DQT DQII Adventure.png|&lt;br /&gt;
DQSB Whackolyte.jpg|&#039;&#039;Scan Battlers&#039;&#039; card.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Profane priests==&lt;br /&gt;
*[[Archbashop]]&lt;br /&gt;
*[[Blood mage]]&lt;br /&gt;
*[[Envoy]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Numpton]]&lt;br /&gt;
*[[Shaman]]&lt;br /&gt;
*[[Sorcerer]]&lt;br /&gt;
*[[Tactical wizard]]&lt;br /&gt;
*[[Wrecktor (Dragon Quest V)]]&lt;br /&gt;
*[[Wrecktor (Dragon Quest VII)]]&lt;br /&gt;
*[[Wrecktor (Recurring)]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII 3DS enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Massomancien]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=List_of_items_in_Dragon_Quest_III_HD-2D_Remake&amp;diff=235146</id>
		<title>List of items in Dragon Quest III HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=List_of_items_in_Dragon_Quest_III_HD-2D_Remake&amp;diff=235146"/>
		<updated>2025-10-21T02:58:48Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is the list of usable items found within {{DQ3HD}}. New items that did not appear in any previous version of the game are listed in &#039;&#039;&#039;Bold&#039;&#039;&#039;.&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;listTable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#AA4444; color: white;&amp;quot;| Image&lt;br /&gt;
!style=&amp;quot;background:#AA4444; color: white;&amp;quot;| Name&lt;br /&gt;
!style=&amp;quot;background:#AA4444; color: white;&amp;quot;| Effect&lt;br /&gt;
!style=&amp;quot;background:#AA4444; color: white;&amp;quot;| Location&lt;br /&gt;
!style=&amp;quot;background:#AA4444; color: white;&amp;quot;| Price&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Medicinal herb III HD.png]]&lt;br /&gt;
|[[Medicinal herb]]&lt;br /&gt;
|Restores 30~40 HP&lt;br /&gt;
|Virtually all shops&lt;br /&gt;
|8/6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Strong medicine III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Strong medicine]]&#039;&#039;&#039;&lt;br /&gt;
|Restores 50~60 HP&lt;br /&gt;
|[[Khoryv]]&amp;lt;br&amp;gt;[[Super Secret Faerie Village]]&amp;lt;br&amp;gt;[[Ibis]]&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;[[Baharata]]&amp;lt;br&amp;gt;[[Mur]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;[[Tantegel]]&amp;lt;br&amp;gt;[[Kol]]&lt;br /&gt;
|48/34&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Special medicine III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Special medicine]]&#039;&#039;&#039;&lt;br /&gt;
|Restores 80~90 HP&lt;br /&gt;
|[[Super Secret Faerie Village]]&amp;lt;br&amp;gt;[[Asham]]&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|70/49&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Sage&#039;s stone III HD.png]]&lt;br /&gt;
|[[Sage&#039;s stone]]&lt;br /&gt;
|Restores 80~90 HP to the party&lt;br /&gt;
|[[Lozamii]]&amp;lt;br&amp;gt;[[Zoma&#039;s Citadel]]&amp;lt;br&amp;gt;[[Temple of Trials]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Magic water III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Magic water]]&#039;&#039;&#039;&lt;br /&gt;
|Restores 15~25 MP&lt;br /&gt;
|[[Baharata]]&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;[[Grimland]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;[[Damdara]]&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|600/180&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Sage&#039;s elixir III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Sage&#039;s elixir]]&#039;&#039;&#039;&lt;br /&gt;
|Restores 80~90 MP&lt;br /&gt;
|[[Asham]]&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|4,200/2,940&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Elfin elixir III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Elfin elixir]]&#039;&#039;&#039;&lt;br /&gt;
|Restores all MP&lt;br /&gt;
|[[Super Secret Faerie Village]]&lt;br /&gt;
|40,000/8,800&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Prayer ring III HD.png]]&lt;br /&gt;
|[[Prayer ring]]&lt;br /&gt;
|Restores 10~35 MP&amp;lt;br&amp;gt;1/8th chance to break when used&lt;br /&gt;
|[[Super Secret Faerie Village]]&lt;br /&gt;
|2,500/1,750&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Antidotal herb III HD.png]]&lt;br /&gt;
|[[Antidotal herb]]&lt;br /&gt;
|Cures poison&lt;br /&gt;
|Virtually all shops&lt;br /&gt;
|10/7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Moonwort bulb III HD.png]]&lt;br /&gt;
|[[Moonwort bulb]]&lt;br /&gt;
|Cures paralysis&lt;br /&gt;
|Virtually all shops&lt;br /&gt;
|30/21&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Angel bell III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Angel bell]]&#039;&#039;&#039;&lt;br /&gt;
|Cures confusion&lt;br /&gt;
|[[Portoga]]&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|90/63&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Dazzle-me-not III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Dazzle-me-not]]&#039;&#039;&#039;&lt;br /&gt;
|Cures bedazzlement&lt;br /&gt;
|[[Romaria]][[Khoryv]]&amp;lt;br&amp;gt;[[Asham]]&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;[[Kol]]&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|120/84&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Unsealant III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Unsealant]]&#039;&#039;&#039;&lt;br /&gt;
|Cures [[Fizzle]]&lt;br /&gt;
|[[Portoga]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Manoza]]&lt;br /&gt;
|150/105&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yggdrasil leaf III HD icon.png]]&lt;br /&gt;
|[[Yggdrasil leaf]]&lt;br /&gt;
|Revives one ally&lt;br /&gt;
|[[Pyramid]]&amp;lt;br&amp;gt;[[Maw of the Necrogond]]&amp;lt;br&amp;gt;[[Tantegel]] castle&amp;lt;br&amp;gt;[[Zoma&#039;s Citadel]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Holy water III HD.png]]&lt;br /&gt;
|[[Holy water]]&lt;br /&gt;
|Repels weaker monsters for 64 steps&amp;lt;br&amp;gt;Deals 15~32 damage to one foe&lt;br /&gt;
|Virtually all shops&lt;br /&gt;
|20/14&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Tangleweb III HD.png]]&lt;br /&gt;
|[[Tangleweb]]&lt;br /&gt;
|Casts [[Deceleratle]]&lt;br /&gt;
|[[Romaria]]&amp;lt;br&amp;gt;[[Norvik]]&amp;lt;br&amp;gt;[[Asham]]&amp;lt;br&amp;gt;[[Baharata]]&amp;lt;br&amp;gt;[[Tantegel]]&lt;br /&gt;
|35/25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Coagulant III HD.png]]&lt;br /&gt;
|[[Coagulant]]&lt;br /&gt;
|Casts [[Fuddle]]&lt;br /&gt;
|[[Baharata]]&amp;lt;br&amp;gt;[[Mur]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Tantegel]]&amp;lt;br&amp;gt;[[Damdara]]&lt;br /&gt;
|310/60&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Oomph powder III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Oomph powder]]&#039;&#039;&#039;&lt;br /&gt;
|Casts [[Oomph]]&lt;br /&gt;
|[[Asham]]&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|700/280&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Chimaera wing III HD.png]]&lt;br /&gt;
|[[Chimaera wing]]&lt;br /&gt;
|Casts [[Zoom]]&lt;br /&gt;
|Virtually all shops&lt;br /&gt;
|25/18&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Dieamend III HD.png]]&lt;br /&gt;
|[[Dieamend]]&lt;br /&gt;
|Voids instant death once&lt;br /&gt;
|[[Jipang]]&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|800/240&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of life III HD icon.png]]&lt;br /&gt;
|[[Seed of life]]&lt;br /&gt;
|Increases max HP by 3~5 points&lt;br /&gt;
|[[Aliahan]]&amp;lt;br&amp;gt;[[Path of Promise]]&amp;lt;br&amp;gt;[[Ibis]]&amp;lt;br&amp;gt;[[Nordy&#039;s Grotto]]&amp;lt;br&amp;gt;[[Jipang]]&amp;lt;br&amp;gt;[[Mur]]&amp;lt;br&amp;gt;[[Theddon]]&amp;lt;br&amp;gt;[[Gaia&#039;s Navel]]&amp;lt;br&amp;gt;[[Maw of the Necrogond]]&amp;lt;br&amp;gt;[[Tantegel]] castle&amp;lt;br&amp;gt;[[Kol]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of magic III HD icon.png]]&lt;br /&gt;
|[[Seed of magic]]&lt;br /&gt;
|Increases max MP by 3~5 points&lt;br /&gt;
|[[Aliahan]] castle&amp;lt;br&amp;gt;[[Reeve]]&amp;lt;br&amp;gt;[[Super Secret Faerie Village]]&amp;lt;br&amp;gt;[[Baharata]]&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;[[Fifer&#039;s Spire]]&amp;lt;br&amp;gt;[[Maw of the Necrogond]]&amp;lt;br&amp;gt;[[Damdara]]&amp;lt;br&amp;gt;[[Kol]]&amp;lt;br&amp;gt;[[Zoma&#039;s Citadel]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of strength III HD icon.png]]&lt;br /&gt;
|[[Seed of strength]]&lt;br /&gt;
|Increases strength by 1~3 points&lt;br /&gt;
|[[Aliahan]]&amp;lt;br&amp;gt;Aliahan castle&amp;lt;br&amp;gt;[[Romaria]] castle&amp;lt;br&amp;gt;[[Norvik]]&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;[[Jipang]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Rimuldar]]&amp;lt;br&amp;gt;[[Pirates&#039; Den]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of defence III HD icon.png]]&lt;br /&gt;
|[[Seed of defence]]&lt;br /&gt;
|Increases resilience by 1~3 points&lt;br /&gt;
|[[Aliahan]]&amp;lt;br&amp;gt;Aliahan castle&amp;lt;br&amp;gt;[[Promontory Passage]]&amp;lt;br&amp;gt;[[Skyfell Tower]]&amp;lt;br&amp;gt;[[Romaria]] castle&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;[[Mur]]&amp;lt;br&amp;gt;[[Tower of Transcendence]]&amp;lt;br&amp;gt;[[Fifer&#039;s Spire]]&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of agility III HD icon.png]]&lt;br /&gt;
|[[Seed of agility]]&lt;br /&gt;
|Increases agility by 1~3 points&lt;br /&gt;
|[[Aliahan]] castle&amp;lt;br&amp;gt;[[Romaria]] castle&amp;lt;br&amp;gt;[[Norvik]]&amp;lt;br&amp;gt;[[Pyramid]]&amp;lt;br&amp;gt;{{Alltrades Abbey 3}}&amp;lt;br&amp;gt;[[Edina]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Tantegel]] castle&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of stamina III HD icon.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Seed of stamina]]&#039;&#039;&#039;&lt;br /&gt;
|Increases stamina by 1~3 points&lt;br /&gt;
|[[Reeve]]&amp;lt;br&amp;gt;[[Asham]]&amp;lt;br&amp;gt;[[Pirates&#039; Den]]&amp;lt;br&amp;gt;[[Shrine of the Dwarf]]&amp;lt;br&amp;gt;[[Tower of Transcendence]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of wisdom III HD icon.png]]&lt;br /&gt;
|[[Seed of wisdom]]&lt;br /&gt;
|Increases wisdom by 1~3 points&lt;br /&gt;
|[[Reeve]]&amp;lt;br&amp;gt;[[Path of Promise]]&amp;lt;br&amp;gt;[[Ibis]]&amp;lt;br&amp;gt;[[Pyramid]]&amp;lt;br&amp;gt;[[Kidnapper&#039;s Cave]]&amp;lt;br&amp;gt;[[Jipang]]&amp;lt;br&amp;gt;[[Gaia&#039;s Navel]]&amp;lt;br&amp;gt;[[Manoza]]&amp;lt;br&amp;gt;[[Damdara]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seed of luck III HD icon.png]]&lt;br /&gt;
|[[Seed of luck]]&lt;br /&gt;
|Increases luck by 1~3 points&lt;br /&gt;
|[[Romaria]]&amp;lt;br&amp;gt;[[Asham]]&amp;lt;br&amp;gt;[[Pyramid]]&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;{{Alltrades Abbey 3}}&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;[[Lozamii]]&amp;lt;br&amp;gt;[[Damdara]]&amp;lt;br&amp;gt;[[Rimuldar]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Fading jenny III HD.png]]&lt;br /&gt;
|[[Fading jenny]]&lt;br /&gt;
|Renders the party invisible for 30 steps&lt;br /&gt;
|[[Lanson]]&lt;br /&gt;
|300/210&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Lyre of ire III HD.png]]&lt;br /&gt;
|[[Lyre of Ire]]&lt;br /&gt;
|Starts a battle when used&lt;br /&gt;
|[[Galen&#039;s House]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Musk III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Musk]]&#039;&#039;&#039;&lt;br /&gt;
|Increases encounter rate for 64 steps&lt;br /&gt;
|[[Asham]]&amp;lt;br&amp;gt;[[Ibis]]&amp;lt;br&amp;gt;[[Portoga]]&amp;lt;br&amp;gt;[[Baharata]]&amp;lt;br&amp;gt;[[Mur]]&amp;lt;br&amp;gt;[[Jipang]]&amp;lt;br&amp;gt;[[Persistence]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;[[Damdara]]&amp;lt;br&amp;gt;{{Cloudsgate Citadel 3}}&lt;br /&gt;
|150/105&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Night light III HD.png]]&lt;br /&gt;
|[[Night light]]&lt;br /&gt;
|Casts [[Tick-tock]]&lt;br /&gt;
|[[Theddon]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-War drum III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[War drum]]&#039;&#039;&#039;&lt;br /&gt;
|Casts [[Oomph]] on the whole party&lt;br /&gt;
|[[Temple of Trials]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Sphere of light III HD.png]]&lt;br /&gt;
|[[Sphere of Light]]&lt;br /&gt;
|Voids the [[Shroud of Shadows]]&lt;br /&gt;
|[[Castle of the Dragon Queen]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Faerie flute III HD.png]]&lt;br /&gt;
|[[Faerie Flute]]&lt;br /&gt;
|Frees [[Rubiss]] from her prison&lt;br /&gt;
|[[Kol]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Sunstone III HD.png]]&lt;br /&gt;
|[[Sunstone]]&lt;br /&gt;
|Casts [[Cock-a-doodle-doo]]&lt;br /&gt;
|[[Tantegel]] castle&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Fail Is A Four-Letter Word III HD.png]]&lt;br /&gt;
|[[Fail is a Four-Letter Word]]&lt;br /&gt;
|[[Sore loser]] personality&lt;br /&gt;
|[[Ibis]] palace&amp;lt;br&amp;gt;[[Lozamii]]&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-The Saddest Story Ever Told III HD.png]]&lt;br /&gt;
|[[The Saddest Story Ever Told]]&lt;br /&gt;
|[[Crybaby]] personality&lt;br /&gt;
|[[Norvik]]&amp;lt;br&amp;gt;[[Portoga]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Tears Before Bedtime III HD.png]]&lt;br /&gt;
|[[Tears Before Bedtime]]&lt;br /&gt;
|[[Spoilt brat]] personality&lt;br /&gt;
|[[Tantegel]] castle&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Loving Living- A Grinner&#039;s Guide III HD.png]]&lt;br /&gt;
|[[Loving Living: A Grinner&#039;s Guide]]&lt;br /&gt;
|[[Happy camper]] personality&lt;br /&gt;
|[[Lozamii]]&amp;lt;br&amp;gt;[[Tantegel]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Look, No Pants! III HD.png]]&lt;br /&gt;
|[[Look, No Pants!]]&lt;br /&gt;
|[[Clown]] personality&lt;br /&gt;
|[[Asham]]&amp;lt;br&amp;gt;[[Damdara]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Diary of a Hardman III HD.png]]&lt;br /&gt;
|[[Diary of a Hardman]]&lt;br /&gt;
|[[Meathead]] personality&lt;br /&gt;
|[[Reeve]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-The Girl&#039;s Own Annual III HD.png]]&lt;br /&gt;
|[[The Girl&#039;s Own Annual]]&lt;br /&gt;
|[[Tear away]] personality&lt;br /&gt;
|[[Dreamer&#039;s Tower]]&amp;lt;br&amp;gt;[[Desert Shrine]]&amp;lt;br&amp;gt;[[Manoza]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Would I Lie To You? III HD.png]]&lt;br /&gt;
|[[Would I Lie to You?]]&lt;br /&gt;
|[[Slippery devil]] personality&lt;br /&gt;
|[[Romaria]] castle&amp;lt;br&amp;gt;[[Lanson]]&amp;lt;br&amp;gt;[[Manoza]] castle&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Being A Better Person III HD.png]]&lt;br /&gt;
|[[Being A Better Person]]&lt;br /&gt;
|[[Good egg]] personality&lt;br /&gt;
|[[Super Secret Faerie Village]]&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Leap Before You Look III HD.png]]&lt;br /&gt;
|[[Leap Before You Look]]&lt;br /&gt;
|[[Daredevil]] personality&lt;br /&gt;
|[[Ibis]] palace&amp;lt;br&amp;gt;[[Lozamii]]&amp;lt;br&amp;gt;[[Damdara]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-The Eureka Moment III HD.png]]&lt;br /&gt;
|[[The Eureka Moment]]&lt;br /&gt;
|[[Genius]] personality&lt;br /&gt;
|[[Romaria]]&amp;lt;br&amp;gt;[[Ibis]]&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Primm&#039;s Primer III HD.png]]&lt;br /&gt;
|[[Primm&#039;s Primer]]&lt;br /&gt;
|[[Aristocrat]] personality&lt;br /&gt;
|[[Romaria]]&amp;lt;br&amp;gt;[[Edina]]&amp;lt;br&amp;gt;{{Immigrant Town 3}}&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-The Champion&#039;s Code III HD.png]]&lt;br /&gt;
|[[The Champion&#039;s Code]]&lt;br /&gt;
|[[Paragon]] personality&lt;br /&gt;
|[[Lozamii]]&amp;lt;br&amp;gt;[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Guns &#039;n&#039; Buns III HD.png]]&lt;br /&gt;
|[[Guns &#039;n&#039; Buns]]&lt;br /&gt;
|[[Charmer]] or [[vamp]] personality&lt;br /&gt;
|{{Cloudsgate Citadel 3}}&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Words of Wisdom III HD.png]]&lt;br /&gt;
|[[Words of Wisdom]]&lt;br /&gt;
|Allows a character to become a [[Sage]] at {{Alltrades Abbey 3}}&amp;lt;br&amp;gt;Destroyed upon use&lt;br /&gt;
|[[Tower of Transcendence]] 2F&amp;lt;br&amp;gt;[[Rimuldar]] home&amp;lt;br&amp;gt;Glimmering spot near [[Khoryv]], requires [[Ramia]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png]]&lt;br /&gt;
|[[Continental map]]&lt;br /&gt;
|&#039;&#039;&#039;Map of [[Aliahan]]&#039;&#039;&#039;&lt;br /&gt;
|Already owned&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-World Map III HD.png]]&lt;br /&gt;
|[[World Map]]&lt;br /&gt;
|Map of the [[Overworld (Dragon Quest III)|Overworld]]&lt;br /&gt;
|[[Path of Promise]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Map of Alefgard III HD.png]]&lt;br /&gt;
|[[Map of Alefgard]]&lt;br /&gt;
|Map of the Underworld&lt;br /&gt;
|Port West of [[Tantegel]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Wrecking Ball III HD.png]]&lt;br /&gt;
|[[Wrecking ball]]&lt;br /&gt;
|Breaks through the barrier to the outer world&lt;br /&gt;
|[[Reeve]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Dreamstone III HD.png]]&lt;br /&gt;
|[[Dreamstone]]&lt;br /&gt;
|Makes the [[Queen of Faeries]] regret her harsh actions&lt;br /&gt;
|[[Underground Lake]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Wakey Dust III HD.png]]&lt;br /&gt;
|[[Wakey Dust]]&lt;br /&gt;
|Lifts the curse on [[Norvik]]&lt;br /&gt;
|[[Super Secret Faerie Village]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Royal Missive III HD.png]]&lt;br /&gt;
|[[Royal Missive]]&lt;br /&gt;
|Present to [[Nordy the Dwarf|Nordy]]&lt;br /&gt;
|[[Portoga]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Black Pepper III HD.png]]&lt;br /&gt;
|[[Black Pepper]]&lt;br /&gt;
|Exchange with the [[King of Portoga]] to be bequeathed a ship&lt;br /&gt;
|[[Baharata]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Ra&#039;s Mirror III HD.png]]&lt;br /&gt;
|[[Ra&#039;s Mirror]]&lt;br /&gt;
|Ends the false [[King of Manoza]]&#039;s facade&lt;br /&gt;
|[[Manoza Cave]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Mod Rod III HD.png]]&lt;br /&gt;
|[[Mod Rod]]&lt;br /&gt;
|Transforms the possessor into anyone&lt;br /&gt;
|[[Manoza]] castle&amp;lt;br&amp;gt;Conquer rank 8 of the [[Monster Arena]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Boatman&#039;s Bone III HD.png]]&lt;br /&gt;
|[[Boatman&#039;s Bone]]&lt;br /&gt;
|Reveals the coordinates of the [[Ghost Ship]]&lt;br /&gt;
|[[Grimland]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Lovers&#039; Locket III HD.png]]&lt;br /&gt;
|[[Lovers&#039; Locket]]&lt;br /&gt;
|Allows passage through [[Olivia&#039;s Promontory]]&lt;br /&gt;
|[[Ghost Ship]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Bottomless Pot III HD.png]]&lt;br /&gt;
|[[Bottomless Pot]]&lt;br /&gt;
|Drains the sea around the [[Shallows Shrine]]&lt;br /&gt;
|[[Edina]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Thief&#039;s Key III HD.png]]&lt;br /&gt;
|[[Thief&#039;s Key]]&lt;br /&gt;
|Opens normal locks&lt;br /&gt;
|[[Dreamer&#039;s Tower]] 4F&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Magic Key III HD.png]]&lt;br /&gt;
|[[Magic Key]]&lt;br /&gt;
|Opens locks sealed by magic&lt;br /&gt;
|[[Pyramid]] 3F&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Ultimate Key III HD.png]]&lt;br /&gt;
|[[Ultimate Key]]&lt;br /&gt;
|Opens all locks without fail&lt;br /&gt;
|[[Shallows Shrine]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Echo Flute III HD.png]]&lt;br /&gt;
|[[Echo Flute]]&lt;br /&gt;
|Indicates the location of the [[Six Orbs]]&lt;br /&gt;
|[[Fifer&#039;s Spire]] 3F&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Red Orb III HD.png]]&lt;br /&gt;
|[[Red Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|[[Pirates&#039; Den]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Green Orb III HD.png]]&lt;br /&gt;
|[[Green Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|[[Theddon]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Purple Orb III HD.png]]&lt;br /&gt;
|[[Purple Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|[[Jipang]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Blue Orb III HD.png]]&lt;br /&gt;
|[[Blue Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|[[Gaia&#039;s Navel]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Silver Orb III HD.png]]&lt;br /&gt;
|[[Silver Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|[[Necrogond Shrine]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Yellow Orb III HD.png]]&lt;br /&gt;
|[[Yellow Orb]]&lt;br /&gt;
|Incubates [[Ramia]]&#039;s egg&lt;br /&gt;
|{{Immigrant Town 3}}&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Rainbow Drop III HD.png]]&lt;br /&gt;
|[[Rainbow Drop]]&lt;br /&gt;
|Bridges the gulf to [[Zoma&#039;s Citadel]]&lt;br /&gt;
|[[Sanctum]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Orichalcum III HD.png]]&lt;br /&gt;
|[[Orichalcum]]&lt;br /&gt;
|Used to reforge the [[Sword of Kings]]&lt;br /&gt;
|[[Damdara]] ranch&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-More Guns &#039;n&#039; Buns III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[More Guns &#039;n&#039; Buns]]&#039;&#039;&#039;&lt;br /&gt;
|Allows a character to become a [[Sage]] at {{Alltrades Abbey 3}}&amp;lt;br&amp;gt;Totally inexhaustible&lt;br /&gt;
|{{Cloudsgate Citadel 3}}&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Broken Blade III HD.png]]&lt;br /&gt;
|[[Broken Blade]]&lt;br /&gt;
|Combine with [[Orichalcum]] to reforge the [[Sword of Kings]]&lt;br /&gt;
|[[Cantlin]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Forging Hammer III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Forging Hammer]]&#039;&#039;&#039;&lt;br /&gt;
|Use to reforge the [[Sword of Kings]]&lt;br /&gt;
|[[Jipang]], after speaking to the [[Kol]] blacksmith&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Zenithium III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Zenithium]]&#039;&#039;&#039;&lt;br /&gt;
|Reforges [[Ortega&#039;s Helm]] into the [[Auroral Helm]]&lt;br /&gt;
|[[Gaia&#039;s Navel]] 4F&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ICON-Grand Medal III HD.png]]&lt;br /&gt;
|&#039;&#039;&#039;[[Grand Medal]]&#039;&#039;&#039;&lt;br /&gt;
|Proves the player has defeated the most powerful monster within 20 turns&lt;br /&gt;
|Defeat [[Grand Dragon]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQIIIHD}}&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake lists]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake items]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Automaton&amp;diff=235106</id>
		<title>Automaton</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Automaton&amp;diff=235106"/>
		<updated>2025-10-20T22:23:33Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: Automaton didn&amp;#039;t appear in Caravan Heart nor the Dragon Quest Monsters 2 3DS remake. They appeared in Battle Road II Legend, Victory, and Dragon Quest Walk, in addition to Of the Stars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Automaton&lt;br /&gt;
|image=[[Image:Automaton.png|225px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=からくり兵&lt;br /&gt;
|romanji={{tt|Karakuri hei|Mechanism/Mechanical soldier}}&lt;br /&gt;
|firstappear={{DQ7}}&lt;br /&gt;
|old=ClockMech&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Automaton&#039;&#039;&#039; is a mechanical {{MFamilies}} that appears as a regular enemy and boss in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Massive blue [[Machine family|mechanised men]] that trundle terrifyingly into battle armed with a massive man-sized axe and a bone mashing spiked mace, allowing them to lash out twice in a single turn. The great greasy teal-coloured engine is the technology behind their power and speed, keeping them going over long distances as they trudge across the land, with neon green wiring holding everything together in place of the nerves, bones and muscle of a living carbon based life form. They possess the same characteristic singular red &amp;quot;eye&amp;quot; as other mechanical enemies in the series like the [[Killing machine]]. When they use the striking &#039;&#039;&#039;[[Multislice]]&#039;&#039;&#039; skill they tuck their clunky legs into their bulky body and spin wild with their weapons drawn, damaging every single foe in a single slice.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler|start}}The Automatons are a part of an army of soldiers summoned by the [[Tinpot Dictator]] to lay waste to the country of [[Faraday]]. One of the Automatons malfunctions and is found by [[Thaddeus and Autonymus]]. They rewire and fix it to make it a weapon that can be used against the Automaton.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Automaton&lt;br /&gt;
|kanji=からくり兵&lt;br /&gt;
|romanji=Karakuri hei&lt;br /&gt;
|sprite=[[Image:Protomech.gif]]&lt;br /&gt;
|hp=60&lt;br /&gt;
|mp=10 ({{3DS}} only)&lt;br /&gt;
|exp=62&lt;br /&gt;
|gold=20&lt;br /&gt;
|attack=46 ({{PS1}})&amp;lt;br&amp;gt;45 ({{3DS}})&lt;br /&gt;
|defense=42&lt;br /&gt;
|agility=15 ({{PS1}})&amp;lt;br&amp;gt;13 ({{3DS}})&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=#286 ({{3DS}} only)&lt;br /&gt;
|spells=&lt;br /&gt;
|skills=Can act twice.&amp;lt;br&amp;gt;[[Multislice]]&lt;br /&gt;
|locations=[[Faraday]]&amp;lt;br&amp;gt;[[Automaton Stronghold]]&lt;br /&gt;
|items=[[Iron axe]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=25%&lt;br /&gt;
|cool-breath-resist=25%&lt;br /&gt;
|strike-resist=25%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Automaton (boss)&lt;br /&gt;
|kanji=からくり兵&lt;br /&gt;
|romanji=Karakuri hei&lt;br /&gt;
|sprite=[[Image:Protomech.gif]]&lt;br /&gt;
|hp=60&lt;br /&gt;
|mp=6 ({{3DS}} only)&lt;br /&gt;
|exp=72&lt;br /&gt;
|gold=20&lt;br /&gt;
|attack=40 ({{PS1}})&amp;lt;br&amp;gt;42 ({{3DS}})&lt;br /&gt;
|defense=38 ({{PS1}})&amp;lt;br&amp;gt;40 ({{3DS}})&lt;br /&gt;
|agility=8 ({{PS1}})&amp;lt;br&amp;gt;10 ({{3DS}})&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=Unnumbered boss&lt;br /&gt;
|spells=&lt;br /&gt;
|skills=Can act twice.&amp;lt;br&amp;gt;[[Double-Edged Slash]]&amp;lt;br&amp;gt;[[Frenzy]]&amp;lt;br&amp;gt;[[Multislice]]&amp;lt;br&amp;gt;Assess the situation. (wastes turn)&amp;lt;br&amp;gt;Just doesn&#039;t know what to do anymore! (wastes turn)&lt;br /&gt;
|locations=[[Faraday]]&amp;lt;br&amp;gt;[[Automaton Stronghold]]&lt;br /&gt;
|items=N/a&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=25%&lt;br /&gt;
|cool-breath-resist=25%&lt;br /&gt;
|strike-resist=25%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
Automatons can be encountered in the field in [[Faraday]] in the past. They can attack twice and hit everyone in the party with [[Multislice]]. &lt;br /&gt;
 [[Multislice]] does decreasing damage so whoever is in front will receive the brunt of the damage and whoever is last in position won&#039;t suffer as much. [[Ruff]]&#039;s [[Aooo!]] skill has a chance of preventing the Automaton from using one of its turns, which may save you from its attack for a round or at least preventing them from attacking twice. Make liberal use of that. Defeating Automatons should have highest priority before any other enemies. Lucky players can receive an [[Iron axe]] as a drop from them, which is more powerful than any weapon that can be purchased from shops at that point and for the next few islands.&lt;br /&gt;
&lt;br /&gt;
==Other Appearences==&lt;br /&gt;
===&#039;&#039;Dragon Quest: Monster Battle Road&#039;&#039; Series===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQotS}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQW}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
The Automaton&#039;s original name in Japanese, &#039;&#039;karakuri hei&#039;&#039;, is a reference to [https://en.wikipedia.org/wiki/Karakuri_puppet karakuri puppets], a type of traditional mechanized puppet or automata that was made in Japan from the 17th to the 19th century. Some were small and used as home decorations that could serve tea or sake, but they were also life-sized karakuri puppets that were used for public theater performances or religious festivals.&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Scrapper]]&lt;br /&gt;
*[[Tinpot Dictator]]&lt;br /&gt;
*[[Stainless scrapper]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VII Manga Proto Killer.jpg|&lt;br /&gt;
DQ VII Manga Proto Killer army.jpg|&lt;br /&gt;
DQS Automaton.jpg|{{Stars}} model.&lt;br /&gt;
DQ Stars Android Automaton 1.jpg|Appearance in {{Stars}}.&lt;br /&gt;
DQ Stars Android Automaton 2.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]]&lt;br /&gt;
[[Category:Dragon Quest: Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=235088</id>
		<title>Dream-Whisperer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=235088"/>
		<updated>2025-10-19T15:10:50Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Dream-Whisperer&lt;br /&gt;
|Game={{DQ1&amp;amp;2HD}}&amp;lt;br&amp;gt;{{Dragon Quest III}}&amp;lt;br&amp;gt;{{DQ3HD}}&lt;br /&gt;
|Image=[[File:Dream-Whisperer official artwork.png|200px]]&lt;br /&gt;
|Sprite=[[File:Servant of Rubiss III HD sprite.png]]&lt;br /&gt;
|Japanese name=ルビスのつかい{{tt|*|In III}}&amp;lt;br&amp;gt;夢の妖精{{tt|*|In I HD-2D}}&lt;br /&gt;
|Roumaji=Rubisu no tsukai&lt;br /&gt;
|Race={{Faerie}}&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;Dream-Whisperer&#039;&#039;&#039; is the servant to the Goddess [[Rubiss]] who was added to {{Dragon Quest III}} in the 1996 remake, where she assessed the {{Hero 3}}&#039;s personality through the [[Dream Scenario]] in the game&#039;s opening. Her role has been expanded in the HD-2D remakes of the [[Erdrick Trilogy]] and the HD remake of the original game in particular, where she receives a proper name and is revealed to be the leader of the [[Elves and Faeries|faeries]] who dwell in [[Alefgard|the underworld]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
The Dream-Whisperer is a faerie and in the 1996 {{Super Famicom}} version of the game she used the same sprite as the [[Queen of Faeries]]. The HD-2D version gives her a design of her own, where she is a blonde woman wearing a red dress with puffy white shoulders. Her accessories are a pair of gold bracers with a matching brooch set with a large, green gem, and and a blue staff topped with a golden apple ornament set with another green gem. As with all faeries in the underworld she now has a set of four translucent wings. &lt;br /&gt;
&lt;br /&gt;
Her personality is not conveyed through her dialogue in the 1996 version of the game beyond being an astute observer of [[human]] character and speaking in the laid-back, child-like manner typical of her kind. The additional lines of dialogue in the HD-2D version give her a proper sense of character, however, depicting her as a faithful devout to her Goddess who does all she can to aid in her restoration. She develops a certain fondness for the {{Hero 3}} over the course of the game through her dream guidance, having total confidence that they will bring peace to the world. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ1&amp;amp;2HD}}===&lt;br /&gt;
The Dream-Whisperer is attempting to summon Rubiss back to the world after the Goddess&#039; disappearance, though she is driven off by the [[Dragonlord]]&#039;s army.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The servant of Rubiss speaks to the {{Hero 3}} in a dream on the morning of their sixteenth birthday, during which she poses a series of questions to assess the [[List of personality types in Dragon Quest III HD-2D Remake|personality]] of the world&#039;s savior. Depending on the player&#039;s answers her assessment can be rather blunt, and it is implied that she is the mysterious voice that speaks to the Hero upon the vanquishing of [[Baramos]].&lt;br /&gt;
&lt;br /&gt;
Much later, after entering the underworld, the Hero will meet the servant of Rubiss face-to-face in the [[Shrine of the Spirit]]. Here she will give the player the [[Staff of Rain|staff of rain]] in order to be combined with the [[sunstone]] to create the [[Rainbow Drop|rainbow drop]] and reach the [[Zoma&#039;s Citadel|devil&#039;s castle]]. She will also make a half-hearted apology if she spoke too harshly of the Hero during the [[Dream Scenario]] evaluation at the beginning of the game. During the finale she will thank the Hero for saving her world, and tell them that [[Rubiss]] is looking forward to meeting them again some day.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
The servant of Rubiss has been promoted to a major character through the scenario additions to the game, where in she now watches over the Hero throughout the journey and gives the player guidance after major events. Specifically, she will speak in the Hero&#039;s dreams after obtaining the [[ship]] in [[Portoga]] to inform the player of the [[Six Orbs]] being vital to the quest&#039;s success, congratulate the Hero after slaying the wicked [[Orochi]], and tells the Hero to seek out the [[boatman&#039;s bone]] and the [[Mountaincleaver]] sword after bringing peace to [[Manoza]]. It is also confirmed that she is indeed the voice who speaks to the Hero after [[Baramos]]&#039; defeat.&lt;br /&gt;
&lt;br /&gt;
When speaking to her in the [[Shrine of the Spirit]], she will explain that chose to contact the Hero herself due to the Goddess&#039; petrification. Her apology for any rudeness during the Dream Scenario is less flimsy as well, and gives the Hero clear instructions to free Rubiss from her [[Tower of Rubiss|eponymous tower]] where Zoma imprisoned her. After handing over the staff of rain she will take flight to spread glittering dust from her wings over the party, restoring their {{HP}} and {{MP}}. Her dialogue during the ending remains the same as in the 16-bit remake.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As the character had no given name prior to 2025 she was informally referred to by fans as the &#039;&#039;Servant of Rubiss&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dream-Whisperer promo card.jpg|Promotional card used for social media&amp;lt;br&amp;gt;Artwork by [[Yoshiya Fujisaki]]&lt;br /&gt;
Servant of Rubiss III HD sprite sheet.png|HD sprites.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIIIHD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faeries]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake characters]]&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake characters]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=234756</id>
		<title>Dream-Whisperer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=234756"/>
		<updated>2025-10-12T02:32:26Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Dream-Whisperer&lt;br /&gt;
|Game={{DQ1&amp;amp;2HD}}&amp;lt;br&amp;gt;{{Dragon Quest III}}&amp;lt;br&amp;gt;{{DQ3HD}}&lt;br /&gt;
|Image=&lt;br /&gt;
|Sprite=[[File:Servant of Rubiss III HD sprite.png]]&lt;br /&gt;
|Japanese name=ルビスのつかい{{tt|*|In III}}&amp;lt;br&amp;gt;夢の妖精{{tt|*|In I HD-2D}}&lt;br /&gt;
|Roumaji=Rubisu no tsukai&lt;br /&gt;
|Race={{Faerie}}&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;Dream-Whisperer&#039;&#039;&#039; is the servant to the Goddess [[Rubiss]] who was added to {{Dragon Quest III}} in the 1996 remake, where she assessed the {{Hero 3}}&#039;s personality through the [[Dream Scenario]] in the game&#039;s opening. Her role has been expanded in the HD-2D remakes of the [[Erdrick Trilogy]] and the HD remake of the original game in particular, where receives a proper name and is revealed to be the leader of the [[Elves and Faeries|faeries]] who dwell in [[Alefgard|the underworld]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
The Dream-Whisperer is a faerie and in the 1996 {{Super Famicom}} version of the game she used the same sprite as the [[Queen of Faeries]]. The HD-2D version gives her a design of her own, where she is a blonde woman wearing a red dress with puffy white shoulders. Her accessories are a pair of gold bracers with a matching brooch set with a large, green gem, and and a blue staff topped with a golden apple ornament set with another green gem. As with all faeries in the underworld she now has a set of four translucent wings. &lt;br /&gt;
&lt;br /&gt;
Her personality is not conveyed through her dialogue in the 1996 version of the game beyond being an astute observer of [[human]] character and speaking in the laid-back, child-like manner typical of her kind. The additional lines of dialogue in the HD-2D version give her a proper sense of character, however, depicting her as a faithful devout to her Goddess who does all she can to aid in her restoration. She develops a certain fondness for the {{Hero 3}} over the course of the game through her dream guidance, having total confidence that they will bring peace to the world. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ1&amp;amp;2HD}}===&lt;br /&gt;
The Dream-Whisperer is attempting to summon Rubiss back to the world after the Goddess&#039; disappearance, though she is driven off by the [[Dragonlord]]&#039;s army.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The servant of Rubiss speaks to the {{Hero 3}} in a dream on the morning of their sixteenth birthday, during which she poses a series of questions to assess the [[List of personality types in Dragon Quest III HD-2D Remake|personality]] of the world&#039;s savior. Depending on the player&#039;s answers her assessment can be rather blunt, and it is implied that she is the mysterious voice that speaks to the Hero upon the vanquishing of [[Baramos]].&lt;br /&gt;
&lt;br /&gt;
Much later, after entering the underworld, the Hero will meet the servant of Rubiss face-to-face in the [[Shrine of the Spirit]]. Here she will give the player the [[Staff of Rain|staff of rain]] in order to be combined with the [[sunstone]] to create the [[Rainbow Drop|rainbow drop]] and reach the [[Zoma&#039;s Citadel|devil&#039;s castle]]. She will also make a half-hearted apology if she spoke too harshly of the Hero during the [[Dream Scenario]] evaluation at the beginning of the game. During the finale she will thank the Hero for saving her world, and tell them that [[Rubiss]] is looking forward to meeting them again some day.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
The servant of Rubiss has been promoted to a major character through the scenario additions to the game, where in she now watches over the Hero throughout the journey and gives the player guidance after major events. Specifically, she will speak in the Hero&#039;s dreams after obtaining the [[ship]] in [[Portoga]] to inform the player of the [[Six Orbs]] being vital to the quest&#039;s success, congratulate the Hero after slaying the wicked [[Orochi]], and tells the Hero to seek out the [[boatman&#039;s bone]] and the [[Mountaincleaver]] sword after bringing peace to [[Manoza]]. It is also confirmed that she is indeed the voice who speaks to the Hero after [[Baramos]]&#039; defeat.&lt;br /&gt;
&lt;br /&gt;
When speaking to her in the [[Shrine of the Spirit]], she will explain that chose to contact the Hero herself due to the Goddess&#039; petrification. Her apology for any rudeness during the Dream Scenario is less flimsy as well, and gives the Hero clear instructions to free Rubiss from her [[Tower of Rubiss|eponymous tower]] where Zoma imprisoned her. After handing over the staff of rain she will take flight to spread glittering dust from her wings over the party, restoring their {{HP}} and {{MP}}. Her dialogue during the ending remains the same as in the 16-bit remake.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As the character had no given name prior to 2025 she was informally referred to by fans as the &#039;&#039;Servant of Rubiss&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dream-Whisperer promo card.jpg|Promotional card used for social media&amp;lt;br&amp;gt;Artwork by [[Yoshiya Fujisaki]]&lt;br /&gt;
Servant of Rubiss III HD sprite sheet.png|HD sprites.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIIIHD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faeries]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake characters]]&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake characters]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=234750</id>
		<title>Dream-Whisperer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dream-Whisperer&amp;diff=234750"/>
		<updated>2025-10-12T02:15:44Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Dream-Whisperer&lt;br /&gt;
|Game={{DQ1&amp;amp;2HD}}&amp;lt;br&amp;gt;{{Dragon Quest III}}&amp;lt;br&amp;gt;{{DQ3HD}}&lt;br /&gt;
|Image=&lt;br /&gt;
|Sprite=[[File:Servant of Rubiss III HD sprite.png]]&lt;br /&gt;
|Japanese name=ルビスのつかい{{tt|*|In III}}&amp;lt;br&amp;gt;夢の妖精{{tt|*|In I HD-2D}}&lt;br /&gt;
|Roumaji=Rubisu no tsukai&lt;br /&gt;
|Race={{Faerie}}&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;Dream-Whisperer&#039;&#039;&#039; is the servant to the Goddess [[Rubiss]] who was added to {{Dragon Quest III}} in the 1996 remake, where she assessed the {{Hero 3}}&#039;s personality through the [[Dream Scenario]] in the game&#039;s opening. Her role has been expanded in the HD-2D remakes of the [[Erdrick Trilogy]] and the HD remake of the original game in particular, where receives a proper name and is revealed to be the leader of the [[Elves and Faeries|faeries]] who dwell in [[Alefgard|the underworld]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
The Dream-Whisperer is a faerie and in the 1996 {{Super Famicom}} version of the game she used the same sprite as the [[Queen of Faeries]]. The HD-2D version gives her a design of her own, where she is a blonde woman wearing a red dress with puffy white shoulders. Her accessories are a pair of gold bracers with a matching brooch set with a large, green gem, and and a blue staff topped with a golden apple ornament set with another green gem. As with all faeries in the underworld she now has a set of four translucent wings. &lt;br /&gt;
&lt;br /&gt;
Her personality is not conveyed through her dialogue in the 1996 version of the game beyond being an astute observer of [[human]] character and speaking in the laid-back, child-like manner typical of her kind. The additional lines of dialogue in the HD-2D version give her a proper sense of character, however, depicting her as a faithful devout to her Goddess who does all she can to aid in her restoration. She develops a certain fondness for the {{Hero 3}} over the course of the game through her dream guidance, having total confidence that they will bring peace to the world. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ1&amp;amp;2HD}}===&lt;br /&gt;
The Dream-Whisperer is attempting to summon Rubiss back to the world after the Goddess&#039; disappearance.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The servant of Rubiss speaks to the {{Hero 3}} in a dream on the morning of their sixteenth birthday, during which she poses a series of questions to assess the [[List of personality types in Dragon Quest III HD-2D Remake|personality]] of the world&#039;s savior. Depending on the player&#039;s answers her assessment can be rather blunt, and it is implied that she is the mysterious voice that speaks to the Hero upon the vanquishing of [[Baramos]].&lt;br /&gt;
&lt;br /&gt;
Much later, after entering the underworld, the Hero will meet the servant of Rubiss face-to-face in the [[Shrine of the Spirit]]. Here she will give the player the [[Staff of Rain|staff of rain]] in order to be combined with the [[sunstone]] to create the [[Rainbow Drop|rainbow drop]] and reach the [[Zoma&#039;s Citadel|devil&#039;s castle]]. She will also make a half-hearted apology if she spoke too harshly of the Hero during the [[Dream Scenario]] evaluation at the beginning of the game. During the finale she will thank the Hero for saving her world, and tell them that [[Rubiss]] is looking forward to meeting them again some day.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
The servant of Rubiss has been promoted to a major character through the scenario additions to the game, where in she now watches over the Hero throughout the journey and gives the player guidance after major events. Specifically, she will speak in the Hero&#039;s dreams after obtaining the [[ship]] in [[Portoga]] to inform the player of the [[Six Orbs]] being vital to the quest&#039;s success, congratulate the Hero after slaying the wicked [[Orochi]], and tells the Hero to seek out the [[boatman&#039;s bone]] and the [[Mountaincleaver]] sword after bringing peace to [[Manoza]]. It is also confirmed that she is indeed the voice who speaks to the Hero after [[Baramos]]&#039; defeat.&lt;br /&gt;
&lt;br /&gt;
When speaking to her in the [[Shrine of the Spirit]], she will explain that chose to contact the Hero herself due to the Goddess&#039; petrification. Her apology for any rudeness during the Dream Scenario is less flimsy as well, and gives the Hero clear instructions to free Rubiss from her [[Tower of Rubiss|eponymous tower]] where Zoma imprisoned her. After handing over the staff of rain she will take flight to spread glittering dust from her wings over the party, restoring their {{HP}} and {{MP}}. Her dialogue during the ending remains the same as in the 16-bit remake.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As the character had no given name prior to 2025 she was informally referred to by fans as the &#039;&#039;Servant of Rubiss&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dream-Whisperer promo card.jpg|Promotional card used for social media&amp;lt;br&amp;gt;Artwork by [[Yoshiya Fujisaki]]&lt;br /&gt;
Servant of Rubiss III HD sprite sheet.png|HD sprites.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIIIHD}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Faeries]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake characters]]&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake characters]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233703</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233703"/>
		<updated>2025-09-29T01:47:18Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], newly dubbed [[The Caretaker]].&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The game is considerably more non-linear than before, allowing players to tackle the problems of the past in nearly any order provided the requisite tablet fragments have been found&lt;br /&gt;
*Fragment locations have been changed&lt;br /&gt;
*New scenarios that elaborate on the {{Hero 7}} and [[Maribel]]&#039;s childhood have been added&lt;br /&gt;
*The [[El Ciclo]], [[Gröndal]], &amp;amp; [[Providence]] scenarios have been removed&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, with the fifth being a backup character to be swapped in at will during battle&lt;br /&gt;
*Just like the 3DS remake, random encounters have been replaced with on-screen monsters&lt;br /&gt;
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo&#039;s EarthBound]&lt;br /&gt;
*Vocation advancement is no longer based on the number of battles fought while in a given profession, instead using a secondary experience point system&lt;br /&gt;
*New exclusive starter vocations have been added for every character to increase their ability repertoire in the early game before accessing {{Alltrades Abbey 7}}&lt;br /&gt;
:*For example Ruff starts in the &amp;quot;wolf child&amp;quot; (オオカミ少年) vocation&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting&lt;br /&gt;
*All vocations now feature exclusive abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory to be equipped to characters, similar to the Monster Battle Road badges in &#039;&#039;Dragon Quest X&#039;&#039; and medals in &#039;&#039;[[Dragon Quest Treasures]]&#039;&#039;.&lt;br /&gt;
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*New spells and skills have been added, such as the [[Frizz Cracker]] and [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]]&lt;br /&gt;
*Certain abilities have had their MP cost rebalanced, such as [[Maelstrom]] taking 16 MP instead of 12&lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
*Shields have a chance to block 100% of a physical attack&#039;s damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}}&lt;br /&gt;
===Miscellaneous changes===&lt;br /&gt;
*Angel statues that allow characters to change vocations have placed in rooms before boss battles&lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. Real-life figurines were scanned to create the in-game models for the characters and monsters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 11.jpg&lt;br /&gt;
DQ7R promo image 16.jpg&lt;br /&gt;
DQ7R promo image 17.jpg&lt;br /&gt;
DQ7R promo image 18.jpg&lt;br /&gt;
DQ7R promo image 19.jpg&lt;br /&gt;
DQ7R promo image 20.jpg&lt;br /&gt;
DQ7R promo image 21.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 13.jpg&lt;br /&gt;
DQ7R promo image 24.jpg&lt;br /&gt;
DQ7R promo image 26.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 22.jpg&lt;br /&gt;
DQ7R promo image 25.jpg&lt;br /&gt;
DQ7R promo image 27.jpg&lt;br /&gt;
DQ7R promo image 15.jpg&lt;br /&gt;
DQ7R promo image 30.jpg&lt;br /&gt;
DQ7R promo image 31.jpg&lt;br /&gt;
DQ7R promo image 32.jpg&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 12.jpg&lt;br /&gt;
DQ7R promo image 14.jpg&lt;br /&gt;
DQ7R promo image 29.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233653</id>
		<title>Dragon Quest I &amp; II HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233653"/>
		<updated>2025-09-25T18:22:23Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:DRAGONQUEST I&amp;amp;II HD2D Logo 800px.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=ARTDINK &amp;amp; Square Enix (Team Asano)&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=[[Yoshiya Fujisaki]]&lt;br /&gt;
|composer=[[Kōichi Sugiyama]]&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Nintendo Switch 2]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings={{vgratings|ESRB=Everyone +10}}&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039; is a full re-imagining of the first two titles in the &#039;&#039;Dragon Quest&#039;&#039; series in Team Asano&#039;s famed HD-2D artstyle which fuses high-quality pixel art with 3D graphics. It includes a full remake of &#039;&#039;[[Dragon Quest]]&#039;&#039; and &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line|Dragon Quest II]]&#039;&#039;, continuing the compilation tradition begun in 1993 with &#039;&#039;[[Dragon Quest I &amp;amp; II]]&#039;&#039; for the Super Famicom.&lt;br /&gt;
&lt;br /&gt;
This dual pack was announced following the release of &#039;&#039;[[Dragon Quest III HD-2D Remake]]&#039;&#039; on November 14 2024. It will be released on October 30, 2025 for the [[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], and [[Steam]]. For the Nintendo Switch 2 version, physical copies will only come with a game-key card, and an upgrade path from the original Nintendo Switch version has been ruled out by the publisher.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
* The [[Princess of Cannock]] is now a party member accompanying the Scions of Erdrick on their quest to stop [[Hargon]].&lt;br /&gt;
* New boss battles added for both games such as the [[Goregoyle]], [[Lunagriff]], [[Nekomancer]], and the uncanny descendant of [[Robbin&#039; &#039;Ood]] and [[Robbin&#039; &#039;oodlum|his henchmen]].&lt;br /&gt;
* New story segments such as [[Belial]] incinerating a [[babygoyle]] and a new [[manguini]] monster, as well as threatening the [[Elves and Faeries|Faeries]] in the [[Shrine of Rain]], in addition to [[Pazuzu]] appearing in the  [[Great Conflagration]] alongside its 2 [[Whackolyte]] guardians.&lt;br /&gt;
* In &#039;&#039;Dragon Quest I&#039;&#039; the Hero will help the faeries craft together the [[5 Sigils|Five Sigils]], which will be later collected by his descendants.&lt;br /&gt;
* The Scions of Erdrick now have to collect medals from their home kingdoms of [[Midenhall]], [[Cannock]], and [[Moonbrooke]] in order to be worthy of visiting the [[Pillar of Winds]].&lt;br /&gt;
* The [[5 Sigils|Sun Sigil]] is now found on a pedestal near the outskirts of the [[List of shrines and teleportals in Dragon Quest II|Fire Shrine]].&lt;br /&gt;
* [[Mermaids]] have been added to &#039;&#039;Dragon Quest II&#039;&#039;, along with an undersea kingdom named [[Mersea]].&lt;br /&gt;
* The [[Ship]] in &#039;&#039;Dragon Quest II&#039;&#039; can now travel underwater and explore the [[Ocean Floor]] with the help of the mermaids.&lt;br /&gt;
* The [[Tombola]] minigame will receive some new improvements.&lt;br /&gt;
* It&#039;s confirmed that &#039;&#039;Dragon Quest II&#039;&#039; will have a new endgame scenario if players have first cleared &#039;&#039;Dragon Quest I&#039;&#039;, and most importantly, have clear game save data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; on the same platform.&lt;br /&gt;
* [[Mini Medal|Mini Medals]] have been added to both games.&lt;br /&gt;
&lt;br /&gt;
===Presentation===&lt;br /&gt;
* Re-imagined locations and HD-quality sprites.&lt;br /&gt;
* Certain areas have been slightly modified to account for the perspective changing from the classic top-down view to the pop up book style found in other HD2D titles.&lt;br /&gt;
* Orchestral soundtrack.&lt;br /&gt;
* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.&lt;br /&gt;
===Character changes===&lt;br /&gt;
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally.&lt;br /&gt;
* The Whackolytes have their appearance from &#039;&#039;[[Dragon Quest X]]&#039;&#039; onwards, rather than using their old appearance.&lt;br /&gt;
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].&lt;br /&gt;
===Battle changes===&lt;br /&gt;
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.&lt;br /&gt;
* New skills and spells have been added to the repertoire of the heroes, such as [[Dragon Slash]] and [[Kacrack]]. These can be learned by finding ability scrolls located from side-quests as well as in treasure chests from dungeons and hidden areas.&lt;br /&gt;
* The [[5 Sigils|Five Sigils]] each have their own special effects in battle after they&#039;re obtained. The Sun Sigil makes abilities deal critical damage. The Moon Sigil helps spells go haywire and deal critical damage. The Star Sigil has allies recover {{MP}} whenever they use the Defend command. The Water Sigil can enhance effects from using items. And the Soul Sigil briefly upgrades certain skills and spells with the right conditions. Selecting them under a green marker has them be used in a stronger form, such as turning a Dragon Slash into [[Double Dragon Slash]].&lt;br /&gt;
* [[Man o&#039; war|Men o&#039; war]] now use [[Paralysis Attack]] just like in appearances from &#039;&#039;Dragon Quest III&#039;&#039; onwards, while [[Drackolyte]]s now cast [[Bang]] just like in appearances from &#039;&#039;Dragon Quest X&#039;&#039; onwards.&lt;br /&gt;
* You can now view Enemy Info while battling them by clicking the right stick.&lt;br /&gt;
* Targeting a monster with an elemental attack it is vulnerable to displays a red marker over it, and doing so with a resisted element displays the marker in blue.&lt;br /&gt;
* Enemies from later entries of the main series and enemies of the first entry for &#039;&#039;II&#039;&#039; are added in &#039;&#039;Dragon Quest I&#039;&#039; and &#039;&#039;Dragon Quest II&#039;&#039;, such as [[bubble slime]]s in the former and [[Scornet]]s and Drackolytes in the latter and monsters from the [[Zeneithia Trilogy]] such as [[Terminonatator]]s and [[Cauldrone]]s.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
* Having saved data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; allows players to receive animal costumes for the playable characters. For the Hero of &#039;&#039;Dragon Quest I&#039;&#039;, it is the [[dog suit]], based on a shiba-inu. For the heroes of &#039;&#039;Dragon Quest II&#039;&#039;, it is a [[cat suit]], which are based on the different colours of cats.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Illustrations===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DRAGONQUEST HD2D Artwork.jpg|Artwork of the Erdrick Trilogy HD-2D Remakes by Naoki Ikushima&lt;br /&gt;
DRAGONQUEST I&amp;amp;II HD2D Logo JP.png|Japanese logo&lt;br /&gt;
Green dragon battle I &amp;amp; II HD2D.jpg|The Hero battles the green dragon in [[Quagmire Cave]]&lt;br /&gt;
Mermaids and the scions of erdrick artwork.jpg|The Scions of Erdrick being escorted by [[mermaids]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero 1 HD-2D artwork.png|The {{Hero 1}}&lt;br /&gt;
Princess Gwaelin HD-2D artwork.png|[[Princess Gwaelin]]&lt;br /&gt;
Prince of Midenhall HD-2D artwork.png|{{Prince of Midenhall}}&lt;br /&gt;
Prince of Cannock HD-2D artwork.png|[[Prince of Cannock]]&lt;br /&gt;
Princess of Moonbrooke HD-2D artwork.png|[[Princess of Moonbrooke]]&lt;br /&gt;
Princess of Cannock HD-2D artwork.png|[[Princess of Cannock]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://dragonquest.square-enix-games.com/games/en-us/dragon-quest-1-2-hd2d-remake/ Official English site]&lt;br /&gt;
*[https://www.dragonquest.jp/roto-trilogy/dq1and2/index.html Official Japanese site]&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233652</id>
		<title>Dragon Quest I &amp; II HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233652"/>
		<updated>2025-09-25T18:21:43Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:DRAGONQUEST I&amp;amp;II HD2D Logo 800px.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=ARTDINK &amp;amp; Square Enix (Team Asano)&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=[[Yoshiya Fujisaki]]&lt;br /&gt;
|composer=[[Kōichi Sugiyama]]&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Nintendo Switch 2]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings={{vgratings|ESRB=Everyone +10}}&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039; is a full re-imagining of the first two titles in the &#039;&#039;Dragon Quest&#039;&#039; series in Team Asano&#039;s famed HD-2D artstyle which fuses high-quality pixel art with 3D graphics. It includes a full remake of &#039;&#039;[[Dragon Quest]]&#039;&#039; and &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line|Dragon Quest II]]&#039;&#039;, continuing the compilation tradition begun in 1993 with &#039;&#039;[[Dragon Quest I &amp;amp; II]]&#039;&#039; for the Super Famicom.&lt;br /&gt;
&lt;br /&gt;
This dual pack was announced following the release of &#039;&#039;[[Dragon Quest III HD-2D Remake]]&#039;&#039; on November 14 2024. It will be released on October 30, 2025 for the [[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], and [[Steam]]. For the Nintendo Switch 2 version, physical copies will only come with a game-key card, and an upgrade path from the original Nintendo Switch version has been ruled out by the publisher.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
* The [[Princess of Cannock]] is now a party member accompanying the Scions of Erdrick on their quest to stop [[Hargon]].&lt;br /&gt;
* New boss battles added for both games such as the [[Goregoyle]], [[Lunagriff]], [[Nekomancer]], and the uncanny descendant of [[Robbin&#039; &#039;Ood]] and [[Robbin&#039; &#039;oodlum|his henchmen]].&lt;br /&gt;
* New story segments such as [[Belial]] incinerating a [[babygoyle]] and a new [[manguini]] monster, as well as threatening the [[Elves and Faeries|Faeries]] in the [[Shrine of Rain]], in addition to [[Pazuzu]] appearing in the  [[Great Conflagration]] alongside its 2 [[Whackolyte]] guardians.&lt;br /&gt;
* In &#039;&#039;Dragon Quest I&#039;&#039; the Hero will help the faeries craft together the [[5 Sigils|Five Sigils]], which will be later collected by his descendants.&lt;br /&gt;
* The Scions of Erdrick now have to collect medals from their home kingdoms of [[Midenhall]], [[Cannock]], and [[Moonbrooke]] in order to be worthy of visiting the [[Pillar of Winds]].&lt;br /&gt;
* The [[5 Sigils|Sun Sigil]] is now found on a pedestal near the outskirts of the [[List of shrines and teleportals in Dragon Quest II|Fire Shrine]].&lt;br /&gt;
* [[Mermaids]] have been added to &#039;&#039;Dragon Quest II&#039;&#039;, along with an undersea kingdom named [[Mersay]].&lt;br /&gt;
* The [[Ship]] in &#039;&#039;Dragon Quest II&#039;&#039; can now travel underwater and explore the [[Ocean Floor]] with the help of the mermaids.&lt;br /&gt;
* The [[Tombola]] minigame will receive some new improvements.&lt;br /&gt;
* It&#039;s confirmed that &#039;&#039;Dragon Quest II&#039;&#039; will have a new endgame scenario if players have first cleared &#039;&#039;Dragon Quest I&#039;&#039;, and most importantly, have clear game save data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; on the same platform.&lt;br /&gt;
* [[Mini Medal|Mini Medals]] have been added to both games.&lt;br /&gt;
&lt;br /&gt;
===Presentation===&lt;br /&gt;
* Re-imagined locations and HD-quality sprites.&lt;br /&gt;
* Certain areas have been slightly modified to account for the perspective changing from the classic top-down view to the pop up book style found in other HD2D titles.&lt;br /&gt;
* Orchestral soundtrack.&lt;br /&gt;
* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.&lt;br /&gt;
===Character changes===&lt;br /&gt;
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally.&lt;br /&gt;
* The Whackolytes have their appearance from &#039;&#039;[[Dragon Quest X]]&#039;&#039; onwards, rather than using their old appearance.&lt;br /&gt;
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].&lt;br /&gt;
===Battle changes===&lt;br /&gt;
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.&lt;br /&gt;
* New skills and spells have been added to the repertoire of the heroes, such as [[Dragon Slash]] and [[Kacrack]]. These can be learned by finding ability scrolls located from side-quests as well as in treasure chests from dungeons and hidden areas.&lt;br /&gt;
* The [[5 Sigils|Five Sigils]] each have their own special effects in battle after they&#039;re obtained. The Sun Sigil makes abilities deal critical damage. The Moon Sigil helps spells go haywire and deal critical damage. The Star Sigil has allies recover {{MP}} whenever they use the Defend command. The Water Sigil can enhance effects from using items. And the Soul Sigil briefly upgrades certain skills and spells with the right conditions. Selecting them under a green marker has them be used in a stronger form, such as turning a Dragon Slash into [[Double Dragon Slash]].&lt;br /&gt;
* [[Man o&#039; war|Men o&#039; war]] now use [[Paralysis Attack]] just like in appearances from &#039;&#039;Dragon Quest III&#039;&#039; onwards, while [[Drackolyte]]s now cast [[Bang]] just like in appearances from &#039;&#039;Dragon Quest X&#039;&#039; onwards.&lt;br /&gt;
* You can now view Enemy Info while battling them by clicking the right stick.&lt;br /&gt;
* Targeting a monster with an elemental attack it is vulnerable to displays a red marker over it, and doing so with a resisted element displays the marker in blue.&lt;br /&gt;
* Enemies from later entries of the main series and enemies of the first entry for &#039;&#039;II&#039;&#039; are added in &#039;&#039;Dragon Quest I&#039;&#039; and &#039;&#039;Dragon Quest II&#039;&#039;, such as [[bubble slime]]s in the former and [[Scornet]]s and Drackolytes in the latter and monsters from the [[Zeneithia Trilogy]] such as [[Terminonatator]]s and [[Cauldrone]]s.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
* Having saved data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; allows players to receive animal costumes for the playable characters. For the Hero of &#039;&#039;Dragon Quest I&#039;&#039;, it is the [[dog suit]], based on a shiba-inu. For the heroes of &#039;&#039;Dragon Quest II&#039;&#039;, it is a [[cat suit]], which are based on the different colours of cats.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Illustrations===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DRAGONQUEST HD2D Artwork.jpg|Artwork of the Erdrick Trilogy HD-2D Remakes by Naoki Ikushima&lt;br /&gt;
DRAGONQUEST I&amp;amp;II HD2D Logo JP.png|Japanese logo&lt;br /&gt;
Green dragon battle I &amp;amp; II HD2D.jpg|The Hero battles the green dragon in [[Quagmire Cave]]&lt;br /&gt;
Mermaids and the scions of erdrick artwork.jpg|The Scions of Erdrick being escorted by [[mermaids]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero 1 HD-2D artwork.png|The {{Hero 1}}&lt;br /&gt;
Princess Gwaelin HD-2D artwork.png|[[Princess Gwaelin]]&lt;br /&gt;
Prince of Midenhall HD-2D artwork.png|{{Prince of Midenhall}}&lt;br /&gt;
Prince of Cannock HD-2D artwork.png|[[Prince of Cannock]]&lt;br /&gt;
Princess of Moonbrooke HD-2D artwork.png|[[Princess of Moonbrooke]]&lt;br /&gt;
Princess of Cannock HD-2D artwork.png|[[Princess of Cannock]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://dragonquest.square-enix-games.com/games/en-us/dragon-quest-1-2-hd2d-remake/ Official English site]&lt;br /&gt;
*[https://www.dragonquest.jp/roto-trilogy/dq1and2/index.html Official Japanese site]&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233651</id>
		<title>Dragon Quest I &amp; II HD-2D Remake</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_%26_II_HD-2D_Remake&amp;diff=233651"/>
		<updated>2025-09-25T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:DRAGONQUEST I&amp;amp;II HD2D Logo 800px.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=ARTDINK &amp;amp; Square Enix (Team Asano)&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=[[Yoshiya Fujisaki]]&lt;br /&gt;
|composer=[[Kōichi Sugiyama]]&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Nintendo Switch 2]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=October 30th, 2025}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings={{vgratings|ESRB=Everyone +10}}&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest I &amp;amp; II HD-2D Remake&#039;&#039;&#039;&#039;&#039; is a full re-imagining of the first two titles in the &#039;&#039;Dragon Quest&#039;&#039; series in Team Asano&#039;s famed HD-2D artstyle which fuses high-quality pixel art with 3D graphics. It includes a full remake of &#039;&#039;[[Dragon Quest]]&#039;&#039; and &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line|Dragon Quest II]]&#039;&#039;, continuing the compilation tradition begun in 1993 with &#039;&#039;[[Dragon Quest I &amp;amp; II]]&#039;&#039; for the Super Famicom.&lt;br /&gt;
&lt;br /&gt;
This dual pack was announced following the release of &#039;&#039;[[Dragon Quest III HD-2D Remake]]&#039;&#039; on November 14 2024. It will be released on October 30, 2025 for the [[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], and [[Steam]]. For the Nintendo Switch 2 version, physical copies will only come with a game-key card, and an upgrade path from the original Nintendo Switch version has been ruled out by the publisher.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
* The [[Princess of Cannock]] is now a party member accompanying the Scions of Erdrick on their quest to stop [[Hargon]].&lt;br /&gt;
* New boss battles added for both games such as the [[Goregoyle]], [[Lunagriff]], [[Nekomancer]], and the uncanny descendant of [[Robbin&#039; &#039;Ood]] and [[Robbin&#039; &#039;oodlum|his henchmen]].&lt;br /&gt;
* New story segments such as [[Belial]] incinerating a [[babygoyle]] and a new [[manguini]] monster, as well as threatening the [[Elves and Faeries|Faeries]] in the [[Shrine of Rain]], in addition to [[Pazuzu]] appearing in the  [[Great Conflagration]] alongside its 2 [[Whackolyte]] guardians.&lt;br /&gt;
* In &#039;&#039;Dragon Quest I&#039;&#039; the Hero will help the faeries craft together the [[5 Sigils|Five Sigils]], which will be later collected by his descendants.&lt;br /&gt;
* The Scions of Erdrick now have to collect medals from their home kingdoms of [[Midenhall]], [[Cannock]], and [[Moonbrooke]] in order to be worthy of visiting the [[Pillar of Winds]].&lt;br /&gt;
* The [[5 Sigils|Sun Sigil]] is now found on a pedestal near the outskirts of the [[List of shrines and teleportals in Dragon Quest II|Fire Shrine]].&lt;br /&gt;
* [[Mermaids]] have been added to &#039;&#039;Dragon Quest II&#039;&#039;, along with an undersea kingdom named [[Mersay]].&lt;br /&gt;
* The [[Ship]] in &#039;&#039;Dragon Quest II&#039;&#039; can now travel underwater and explore the [[Ocean Floor]] with the help of the mermaids.&lt;br /&gt;
* The [[Tombola]] minigame will receive some new improvements.&lt;br /&gt;
* It&#039;s confirmed that &#039;&#039;Dragon Quest II&#039;&#039; will have a new endgame scenario if players have first cleared &#039;&#039;Dragon Quest I&#039;&#039;, and most importantly, have clear game save data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; on the same platform.&lt;br /&gt;
* [[Mini Medal|Mini Medals]] have been added to both games.&lt;br /&gt;
&lt;br /&gt;
===Presentation===&lt;br /&gt;
* Re-imagined locations and HD-quality sprites.&lt;br /&gt;
* Certain areas have been slightly modified to account for the perspective changing from the classic top-down view to the pop up book style found in other HD2D titles.&lt;br /&gt;
* Orchestral soundtrack.&lt;br /&gt;
* [[Torch|Torches]] now fully illuminate caves, nixing the use of the [[Glow]] spell.&lt;br /&gt;
===Character changes===&lt;br /&gt;
* The [[Prince of Cannock]] has been buffed considerably, as opposed to how weak he infamously was originally.&lt;br /&gt;
* The Whackolytes have their appearance from &#039;&#039;[[Dragon Quest X]]&#039;&#039; onwards, rather than using their old appearance.&lt;br /&gt;
* The [[Hawk man|hawk men]] and [[gargoyle]]s now have dialogue during the siege on [[Moonbrooke]].&lt;br /&gt;
===Battle changes===&lt;br /&gt;
* The [[Hero (Dragon Quest)|hero of Dragon Quest I]] now battles multiple enemies at once rather than only one at a time originally.&lt;br /&gt;
* New skills and spells have been added to the repertoire of the heroes, such as [[Dragon Slash]] and [[Kacrack]]. These can be learned by finding ability scrolls located from side-quests as well as in treasure chests from dungeons and hidden areas.&lt;br /&gt;
* The [[5 Sigils|Five Sigils]] each have their own special effects in battle after they&#039;re obtained. The Sun Sigil makes abilities deal critical damage. The Moon Sigil helps spells go haywire and deal critical damage. The Star Sigil has allies recover {{MP}} whenever they use the Defend command. The Water Sigil can enhance effects from using items. And the Soul Sigil briefly upgrades certain skills and spells with the right conditions. Selecting them under a green marker has them be used in a stronger form, such as turning a Dragon Slash into [[Double Dragon Slash]].&lt;br /&gt;
* [[Man o&#039; war|Men o&#039; war]] now use [[Paralysis Attack]] just like in appearances from &#039;&#039;Dragon Quest III&#039;&#039; onwards.&lt;br /&gt;
* You can now view Enemy Info while battling them by clicking the right stick.&lt;br /&gt;
* Targeting a monster with an elemental attack it is vulnerable to displays a red marker over it, and doing so with a resisted element displays the marker in blue.&lt;br /&gt;
* Enemies from later entries of the main series and enemies of the first entry for &#039;&#039;II&#039;&#039; are added in &#039;&#039;Dragon Quest I&#039;&#039; and &#039;&#039;Dragon Quest II&#039;&#039;, such as [[bubble slime]]s in the former and [[scornet]]s and [[drackolyte]]s in the latter.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
* Having saved data of &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; allows players to receive animal costumes for the playable characters. For the Hero of &#039;&#039;Dragon Quest I&#039;&#039;, it is the [[dog suit]], based on a shiba-inu. For the heroes of &#039;&#039;Dragon Quest II&#039;&#039;, it is a [[cat suit]], which are based on the different colours of cats.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Illustrations===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DRAGONQUEST HD2D Artwork.jpg|Artwork of the Erdrick Trilogy HD-2D Remakes by Naoki Ikushima&lt;br /&gt;
DRAGONQUEST I&amp;amp;II HD2D Logo JP.png|Japanese logo&lt;br /&gt;
Green dragon battle I &amp;amp; II HD2D.jpg|The Hero battles the green dragon in [[Quagmire Cave]]&lt;br /&gt;
Mermaids and the scions of erdrick artwork.jpg|The Scions of Erdrick being escorted by [[mermaids]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero 1 HD-2D artwork.png|The {{Hero 1}}&lt;br /&gt;
Princess Gwaelin HD-2D artwork.png|[[Princess Gwaelin]]&lt;br /&gt;
Prince of Midenhall HD-2D artwork.png|{{Prince of Midenhall}}&lt;br /&gt;
Prince of Cannock HD-2D artwork.png|[[Prince of Cannock]]&lt;br /&gt;
Princess of Moonbrooke HD-2D artwork.png|[[Princess of Moonbrooke]]&lt;br /&gt;
Princess of Cannock HD-2D artwork.png|[[Princess of Cannock]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://dragonquest.square-enix-games.com/games/en-us/dragon-quest-1-2-hd2d-remake/ Official English site]&lt;br /&gt;
*[https://www.dragonquest.jp/roto-trilogy/dq1and2/index.html Official Japanese site]&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233202</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233202"/>
		<updated>2025-09-19T01:38:27Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]], named [[The Caretaker]].&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The game is considerably more non-linear than before, allowing players to tackle scenarios in a different order&lt;br /&gt;
*New scenarios have been added while some have been removed&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, as seen in the battle screen promotional image&lt;br /&gt;
*Just like the 3DS remake, Random encounters have been replaced with on-screen monsters&lt;br /&gt;
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo&#039;s EarthBound]&lt;br /&gt;
*New vocations have been added, such as &amp;quot;wolf child&amp;quot; (オオカミ少年)&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed &amp;quot;moonlighting&amp;quot;&lt;br /&gt;
*All vocations now feature exclusive perks called Let Loose that trigger when a character is thoroughly worked up in battle, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*Monster vocations and [[monster heart]]s have been removed, while the [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*New spells and abilities have been added, such as the [[Frizz Cracker]] spell and fourth-tier attack spells &lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. Real-life figurines were scanned to create the in-game models for the characters and monsters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233192</id>
		<title>Dragon Quest VII Reimagined</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VII_Reimagined&amp;diff=233192"/>
		<updated>2025-09-18T18:34:27Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=Dragon Quest VII Reimagined&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:Dragon_Quest_VII_Reimagined_logo.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Hexadrive Co., Ltd]]&lt;br /&gt;
|publisher=[[Square Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=&lt;br /&gt;
|composer=&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[PlayStation 5]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Xbox Series X/S]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}} &#039;&#039;&#039;[[Steam]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|INT=Febuary 5, 2026}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&lt;br /&gt;
|platforms=[[Nintendo Switch]], [[Nintendo Switch 2]], [[PlayStation 5]], [[Xbox Series X/S]], [[Steam]]&lt;br /&gt;
|media=&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest VII Reimagined&#039;&#039;&#039; is the second remake of {{Dragon Quest VII}}, announced on September 12th 2025. Unlike the [[Nintendo 3DS]] remake released in 2013 that implemented modest balance adjustments to the original, &#039;&#039;Reimagined&#039;&#039; is a total reworking of the adventure that changes several elements to provide a different experience. Certain aspects that were added in the Nintendo 3DS remake have been retained, such as [[Ruff]] riding on the back of his adoptive mother and the unnamed {{Faerie}} guide dwelling in the [[Shrine of Mysteries]].&lt;br /&gt;
==New features==&lt;br /&gt;
===Presentation changes===&lt;br /&gt;
*Characters are displayed in a handcrafted artstyle and the environments are presented as dioramas, not unlike Square-Enix&#039;s [https://en.wikipedia.org/wiki/Fantasian Fantasian]&lt;br /&gt;
===Scenario changes===&lt;br /&gt;
*The game is considerably more non-linear than before, allowing players to tackle scenarios in a different order&lt;br /&gt;
*New scenarios have been added while some have been removed&lt;br /&gt;
*A battle arena has been added, with one section including the three archfiends from the [[Erdrick Trilogy]]&lt;br /&gt;
===Battle changes===&lt;br /&gt;
*All five heroes can now travel together, as seen in the battle screen promotional image&lt;br /&gt;
*Just like the 3DS remake, Random encounters have been replaced with on-screen monsters&lt;br /&gt;
*Weakling monsters are instantly defeated upon making contact with the player, similar to [https://en.wikipedia.org/wiki/EarthBound Nintendo&#039;s EarthBound]&lt;br /&gt;
*New vocations have been added, such as &amp;quot;wolf child&amp;quot; (オオカミ少年)&lt;br /&gt;
*Characters can now take up two vocations simultaneously in a featured dubbed &amp;quot;moonlighting&amp;quot;&lt;br /&gt;
*All vocations now feature exclusive perks called Let Loose that trigger when a character is thoroughly worked up in battle, ranging from powerful attacks to life-saving buffs&lt;br /&gt;
*Monster vocations and [[monster heart]]s have been removed, while the [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]]&lt;br /&gt;
*New spells and abilities have been added, such as the [[Frizz Cracker]] spell and fourth-tier attack spells &lt;br /&gt;
*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added&lt;br /&gt;
:*As a result the {{Style}} and {{Wisdom}} stats have been removed&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
In a brief video published on the day of the game&#039;s announcement, producer [[Takeshi Ichikawa]] states that the subtitled of &amp;quot;Reimagined&amp;quot; was chosen as the game changed so much of the original&#039;s content. Real-life figurines were scanned to create the in-game models for the characters and monsters, with the developers dubbing this approach the &amp;quot;diorama style&amp;quot;. The narrative has been reworked extensively, with new scenarios being added while others were removed to improve the original game&#039;s infamous pacing. [[Yuji Horii]] notes that searching for [[fragment]]s is much easier than before.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Promotional images===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ7R promo image 1.jpg&lt;br /&gt;
DQ7R promo image 2.jpg&lt;br /&gt;
DQ7R promo image 3.jpg&lt;br /&gt;
DQ7R promo image 4.jpg|&lt;br /&gt;
DQ7R promo image 5.jpg&lt;br /&gt;
DQ7R promo image 6.jpg&lt;br /&gt;
DQ7R promo image 10.jpg&lt;br /&gt;
DQ7R promo image 7.jpg&lt;br /&gt;
DQ7R promo image 8.jpg&lt;br /&gt;
DQ7R promo image 9.jpg&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Hero DQVIIR render.png|The {{Hero 7}}&lt;br /&gt;
Kiefer DQVIIR render.png|Prince [[Kiefer]]&lt;br /&gt;
Maribel Mayde DQVIIR render.png|[[Maribel Mayde]]&lt;br /&gt;
Ruff DQVIIR render.png|[[Ruff]] and his adoptive mother&lt;br /&gt;
Aishe DQVIIR render.png|[[Aishe]]&lt;br /&gt;
Sir Mervyn DQVIIR render.png|[[Sir Mervyn]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.dragonquest.jp/dq7r/ Official Japanese site]&lt;br /&gt;
*[https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined English press release]&lt;br /&gt;
*[https://www.youtube.com/watch?v=VTTfUC4MUZs Developer interview with English subtitles]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Steam games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=233191</id>
		<title>Monster Master</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=233191"/>
		<updated>2025-09-18T18:33:04Z</updated>

		<summary type="html">&lt;p&gt;69.123.179.122: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Monster Master&#039;&#039;&#039; (魔物使い &#039;&#039;Mamono Tsukai&#039;&#039;) is a recurring [[vocation]] first introduced in &#039;&#039;[[Dragon Quest VI]]&#039;&#039;. The vocation allows players to walk on the wild side with the finer details varying between titles, but it has also consistently focused on taming and [[Monster recruitment|making allies of monsters defeated in battle]].&lt;br /&gt;
&lt;br /&gt;
==Localization history==&lt;br /&gt;
The profession is notable for frequently having its name changed even in the Japanese originals: it was changed to 魔物マスター (&#039;&#039;Mamono Masutā&#039;&#039;) in the [[Nintendo DS]] remake and it&#039;s subsequent ports, became 魔物ハンター (&#039;&#039;Mamono Hantā&#039;&#039;) in the seventh game, まもの使い (&#039;&#039;Mamono Tsukai&#039;&#039;) in the tenth game,  まものマスター (&#039;&#039;Mamono Masutā&#039;&#039;) in both &#039;&#039;Stars&#039;&#039; and &#039;&#039;Walk&#039;&#039;. In all &#039;&#039;Monsters&#039;&#039; titles the vocation is called the モンスターマスター (&#039;&#039;Monsutā Masutā&#039;&#039;). Not counting the alternate kanji and katakana spellings, this leaves the vocation with three distinct Japanese names.&lt;br /&gt;
&lt;br /&gt;
In English the name was changed to Monster &#039;&#039;Masher&#039;&#039; for the seventh game to match the alteration in the original script but has since returned to being referred to as the Monster Master in peripheral media and spinoff titles, with two exceptions in {{DQTact}}. In the &#039;&#039;Terry&#039;s Wonderland&#039;&#039; event in &#039;&#039;Tact&#039;&#039; [[Terry|young Terry]] introduces himself as being a Monster &#039;&#039;Scout&#039;&#039; and the {{Hero 5}} of the fifth game has the title of Legendary Monster &#039;&#039;Wrangler&#039;&#039; in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The term [[Monster Wrangler]] has seemingly replaced this vocation in the current English localization standard, being alluded to via the [[wrangler&#039;s ring]] item in {{DQB2}} in 2019, and later in the aforementioned &#039;&#039;Tact&#039;&#039; event before being given much wider exposure through {{DQM3}} in 2023 and {{DQ3HD}} in 2024.&lt;br /&gt;
==Appearances==&lt;br /&gt;
=={{DQ5}}==&lt;br /&gt;
While the Hero of &#039;&#039;Dragon Quest V&#039;&#039; has attributes and spells more akin to a physically stronger [[Priest]], he is referred to in peripheral media as the legendary monster tamer and is the first protagonist in the series&#039; history to be able to recruit monsters.&lt;br /&gt;
&lt;br /&gt;
=={{DQ6}}==&lt;br /&gt;
The M.M. suffers considerable reductions to their strength, resilience, HP, and MP in all versions of &#039;&#039;VI&#039;&#039;, befitting a starting vocation characters are not meant to spend too much time in. Various [[Breath attack|breath skills]] are learned through the profession, in addition to the [[Puff!]] spell upon mastery.&lt;br /&gt;
&lt;br /&gt;
In the original version of &#039;&#039;VI&#039;&#039;, having a master in the party activates the chance that a monster [[Monster recruitment|will join you upon its defeat]], however this function was dropped in the [[Nintendo DS]] remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the [[Ranger]] vocation (along with [[Merchant]] and [[Thief]]).&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|165&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|Null&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
|Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Low chance for a randomly selected enemy to be asleep during the first round&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Slime Master&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Beast Master&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|18&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A fragrant sigh that lulls a group of enemies to sleep.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Zombie Master&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|33&lt;br /&gt;
|One group&lt;br /&gt;
|Poisons a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Nature Master&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|58&lt;br /&gt;
|One enemy&lt;br /&gt;
|A punishing lick to reduce the enemy&#039;s defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Demon Master&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|77&lt;br /&gt;
|All enemies&lt;br /&gt;
|A chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Troll Master&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|93&lt;br /&gt;
|All enemies&lt;br /&gt;
|A fiercely fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Material Master&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|125&lt;br /&gt;
|One group&lt;br /&gt;
|Paralyses the enemy with a torrid sigh.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Dragon Master&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|165&lt;br /&gt;
|Self&lt;br /&gt;
|Transform into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Monster Recruitment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Recruitable Monsters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Slime (Recruit)|Slime]] (1/2), [[Feralball (Recruit)|Feralball]] (1/8), [[Lips (Recruit)|Lips]] (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Mud mannequin (Recruit)|Mud Mannequin]] (1/64), [[Walking corpse (Recruit)|Walking Corpse]] (1/32), [[Healslime (Recruit)|Healslime]] (1/16), [[Slime knight (Recruit)|Slimeknight]] (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Lesser Demon (Recruit)|Lesser demon]] (1/4), [[Sluggernaut (Recruit)|Sluggernaut]](1/4), [[Gustbluster (Recruit)|Gustbluster]] (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Rockbomb (Recruit)|Rockbomb]] (1/32), [[Dreamaera (Recruit)|Dreamaera]] (1/32), [[Battering ram (Recruit)|Battering ram]] (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[King slime (Recruit)|King slime]] (1/64), [[Boss troll (Recruit)|Boss troll]] (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Liquid metal slime (Recruit)|Liquid metal slime]] (1/256)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Overkilling machine (Recruit)|Overkilling machine]] (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[High djinks (Recruit)|High djinks]] (1/256)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{DQ9}}==&lt;br /&gt;
The monster master was originally planned to be a playable vocation in &#039;&#039;IX&#039;&#039;, but this was scrapped at some point in development. The conceptual art depicts a boy wearing an outfit consisting entirely of animal hides and holding a gnarled staff.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters (series)|Monsters series]]&#039;&#039;===&lt;br /&gt;
Generally speaking the protagonist of every game in the &#039;&#039;Monsters&#039;&#039; sub series was referred to as a Monster Master until the younger [[Terry]] made an appearance in {{DQTact}}, where he dubbed himself as a Monster Scout. With the release of {{DQM3}}, the term has been retired in the spinoff series for Monster Wrangler.&lt;br /&gt;
Certain titles will place more emphasis on this profession than others, such as treating it as a societal class in it&#039;s own right.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;==&lt;br /&gt;
The Monster Master utilizes breath attacks and enjoys excellent HP growth, but has mediocre growth in all other stats.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest Walk]]&#039;&#039;==&lt;br /&gt;
[[Image:DQ Walk Monster Masters.jpg|right|200px]]&lt;br /&gt;
Monster Masters were added in a March 2022 update as part of the game&#039;s 2.5 year anniversary. Unlike the other advanced vocations, a character is able to become a Monster Master after befriending more than 35 types of monsters. Their weapons of choice are [[Wand]]s, [[Spear]]s, [[Claw Weapon Family|Claws]], and [[Whip]]s.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest Monsters+]]&#039;&#039;==&lt;br /&gt;
The basis of the manga is the exploration of what it really means to be a master of monsters, focusing on the bonds a tamer makes with their companions and how this strengthens the beasts will to fight. The vocation is treated as a proper societal class with its own distinct role and expectations within a community. &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster recruitment]]&lt;br /&gt;
*[[Item Master]]&lt;br /&gt;
*[[Monster Masher]]&lt;br /&gt;
*[[Monster Wrangler]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Monster_Master_DQVI_official_guide_book_profile.jpg|[[Milly]] detailing the capabilities of the vocation in the official guidebook for &#039;&#039;VI&#039;&#039;&lt;br /&gt;
File:Monster master v-jump VI.jpg|Milly taming a [[metal slime]] in the V-Jump guide for &#039;&#039;VI&#039;&#039;, an impossibility in every version of the game&lt;br /&gt;
Dragon_Quest_IX_male_monster_master_concept_art.jpg|Concept art of the M.M. for &#039;&#039;IX&#039;&#039;. The vocation was scrapped in development and repurposed for &#039;&#039;X&#039;&#039;&lt;br /&gt;
File:Stars Young Terry Monster Scout.jpg|Terry referring to himself as a scout in &#039;&#039;Tact&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQotSClasses}}&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars vocations]]&lt;br /&gt;
[[Category:Dragon Quest Walk vocations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Rosseur de monstres]]&lt;/div&gt;</summary>
		<author><name>69.123.179.122</name></author>
	</entry>
</feed>