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	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hola+Peeps+333</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Special:Contributions/Hola_Peeps_333"/>
	<updated>2026-08-26T21:50:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:DQ_IV_NES_Cave_South_of_Frenor.png&amp;diff=137713</id>
		<title>File:DQ IV NES Cave South of Frenor.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:DQ_IV_NES_Cave_South_of_Frenor.png&amp;diff=137713"/>
		<updated>2020-05-27T19:17:17Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map link source: http://www.realmofdarkness.net/dq/img/nes/dw4/maps/cave-vrenor.png&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{RealmPermission}}&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Barbatos&amp;diff=137613</id>
		<title>Barbatos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Barbatos&amp;diff=137613"/>
		<updated>2020-05-26T23:39:17Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Barbatos&lt;br /&gt;
|image=[[Image:DQIV_Barbatos.png|250px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ヘルバトラー&lt;br /&gt;
|romanji=Hell Battler&lt;br /&gt;
|old=Infurnus Shadow, HellGiant&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Barbatos&#039;&#039;&#039; is a boss monster in {{DQ4}} that has since become a regular enemy in the series noteworthy for being a dangerous encounter in the late stage of a game.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Barbatos is one of [[Psaro the Manslayer|Psaro the Manslayer&#039;s]] top generals and guards one of the four towers that maintain the barrier surrounding [[Castle Nadiria]]. He is a powerful spell caster, and with the exception of [[Aamon]], possesses the most powerful magical capabilities of the four. His dialogue indicates that he is loyal to [[Psaro (Character)|Psaro]].&lt;br /&gt;
&lt;br /&gt;
==appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=206&lt;br /&gt;
|sprite=[[Image:Barbatos DQIV NES.gif]]&lt;br /&gt;
|hp=3,300&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=190&lt;br /&gt;
|defense=180&lt;br /&gt;
|agility=72&lt;br /&gt;
|exp=5,500&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Occassionally acts twice per turn&amp;lt;br&amp;gt;[[Chilly Breath]]&amp;lt;br&amp;gt;[[Inferno]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=The [[Four Dens of Nadiria]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=75%&lt;br /&gt;
|sizz-resist=75%&lt;br /&gt;
|bang-resist=75%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=75%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
|remake-sprites=[[File:Barbatos DQIV PSX.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This grating goat is immune to Whack, Poof, Fuddle, Dazzle, Snooze, Drain Magic, and is highly resistant to all forms of attack magic except for Woosh and Zap spells. He casts [[Kaboom]] and breathes intense flames. He drops the [[Miracle Sword]] when he dies.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=178&lt;br /&gt;
|sprite=[[File:Barbatos DQV SNES.gif]]&lt;br /&gt;
|hp=480&lt;br /&gt;
|mp=65&lt;br /&gt;
|attack=205&lt;br /&gt;
|defense=192&lt;br /&gt;
|agility=124&lt;br /&gt;
|exp=1,165&lt;br /&gt;
|gold=215&lt;br /&gt;
|tameRate=[[Barbatos (Recruit)|1/256]]&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Attacks while laughing (125% damage)&amp;lt;br&amp;gt;[[Inferno]]&lt;br /&gt;
|item=[[Hell Sabre]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Mt. Zugzwang]] (miniboss x2)&amp;lt;br&amp;gt;[[Estark&#039;s Labyrinth]]&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=67%&lt;br /&gt;
|fire-breath-resist=67%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=20%&lt;br /&gt;
|cool-breath-resist=20%&lt;br /&gt;
|woosh-resist=20%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=20%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=67%&lt;br /&gt;
|fizzle-resist=67%&lt;br /&gt;
|drain-resist=67%&lt;br /&gt;
|sap-resist=67%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Barbatos DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Barbatos DQIV PSX.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A pair of these fiends appear near the summit of Mt. Zugzwang. In the room right before the lair of [[Grandmaster Nimzo]], a chest containing the [[Orichalcum fangs]] can be found. When [[Hero (Dragon Quest V)|the hero]] attempts to open the chest, the pair break down the door and engage the heroes in battle. The cannot be recruited in this battle due to the polluting evil of [[Mt. Zugzwang]], but they can join the party when found again as a normal encounter n [[Estark&#039;s Labyrinth]]. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Hellgiant.gif]]&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=410&lt;br /&gt;
|mp=70&lt;br /&gt;
|attack=210&lt;br /&gt;
|defense=140&lt;br /&gt;
|agility=100&lt;br /&gt;
|experience=175&lt;br /&gt;
|gold=175&lt;br /&gt;
|droppedItem=[[Staff of Divine Wrath]] (1/128) &amp;lt;br&amp;gt; HellGiant Heart (rare)&lt;br /&gt;
|skills=[[Inferno]] &amp;lt;br&amp;gt; [[Spooky Aura]]&lt;br /&gt;
|spells=[[Kafrizzle]] &amp;lt;br&amp;gt; [[Kaboom]]&lt;br /&gt;
|family=[[Demon family|Demon]]&lt;br /&gt;
|bestiaryNumber=208&lt;br /&gt;
|captureRate=[[Animal Magnetism|{{fraction|1|32}}]]&lt;br /&gt;
|description=&lt;br /&gt;
|locations=[[Dark Palace]] &amp;lt;br&amp;gt; [[Zion Cave]]&lt;br /&gt;
|}}&lt;br /&gt;
It can be found in the [[Dark Palace]] and [[Zion Cave]]. There is a rare chance that the Barbatos will drop a Barbatos Heart, allowing a character to become a Barbatos, after taking it to [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]].&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:DQIX NDS Barbatos.png]]&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=355&lt;br /&gt;
|mp=30&lt;br /&gt;
|attack=199&lt;br /&gt;
|defense=255&lt;br /&gt;
|agility=178&lt;br /&gt;
|experience=3400&lt;br /&gt;
|gold=187&lt;br /&gt;
|droppedItem=[[Terrible tattoo]] (common, 1/16)&amp;lt;br&amp;gt;[[Raging bull helm]] (rare, 1/128)&lt;br /&gt;
|skills=[[Psyche Up]]&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|family=Demon&lt;br /&gt;
|bestiaryNumber=201&lt;br /&gt;
|description=Beasts whose burning rage causes them to spit flames and cast Kaboom. Protected against pyrotechnical techniques.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The weeny wings on their backs bloom into spectacular, sky-soaring sails when they return to their hellish home.&lt;br /&gt;
|locations=[[Realm of the Mighty]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;[[Eastern Stornway]] (island)&amp;lt;br&amp;gt;[[Western Coffinwell]] (outside tower)&amp;lt;br&amp;gt;[[Grotto]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Super Light]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=096&lt;br /&gt;
|fieldNotes=This demon&#039;s powers are the envy of his fellow fiends. He pounds prey with spells before closing in for the kill. Has served as the personal bodyguard to many a demonic despot, but in truth, finds the job hellishly stressful.&lt;br /&gt;
|image=[[File:Barbatos Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=170&lt;br /&gt;
|gold=92&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Celestial skein]]&amp;lt;br/&amp;gt;[[Magic beast horn]]&lt;br /&gt;
|locations=[[Arba Town]] (Recruit)&amp;lt;br/&amp;gt;[[Big-Eye Boulevard]] (Grudge Match: Blue Behemoth)&amp;lt;br/&amp;gt;[[The Altered Altar]] (Showdown: Bearded Beast)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romaji={{tt||}}&lt;br /&gt;
|listNumber=110&lt;br /&gt;
|fieldNotes=This demon&#039;s powers are the envy of his fellow fiends. He pounds prey with spells before closing in for the kill. Has served as the personal bodyguard to many a demonic despot, but in truth, finds the job hellishly stressful.&lt;br /&gt;
|image=[[File:Barbatos Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=9917&lt;br /&gt;
|gold=582&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Magic beast horn]]&amp;lt;br/&amp;gt;[[Monocle]]&lt;br /&gt;
|locations=[[Battle of the Pinnacle]]: Base&amp;lt;br/&amp;gt;Battle of the Pinnacle: Centre&amp;lt;br/&amp;gt;[[Redrock Ravine]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Barbatos is the name of a duke of hell described in the Lesser Key of Solomon, being described as a humanoid who can speak with animals, conciliates rulers, and predict the future. The demon&#039;s name is derived from the Latin &#039;&#039;Barbatus&#039;&#039;, meaning &amp;quot;Bearded&amp;quot;. The localization team did their demonological homework, as this perfectly describes the monster.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ7 Barbatos art.png|Artwork for the alternative color scheme in &#039;&#039;DQVII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Abullddon]]&lt;br /&gt;
*[[Master moosifer]]&lt;br /&gt;
*[[Moosifer]]&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Barbatos&amp;diff=137612</id>
		<title>Barbatos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Barbatos&amp;diff=137612"/>
		<updated>2020-05-26T23:38:52Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Barbatos&lt;br /&gt;
|image=[[Image:DQIV_Barbatos.png|250px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ヘルバトラー&lt;br /&gt;
|romanji=Hell Battler&lt;br /&gt;
|old=Infurnus Shadow, HellGiant&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Barbatos&#039;&#039;&#039; is a boss monster in {{DQIV}} that has since become a regular enemy in the series noteworthy for being a dangerous encounter in the late stage of a game.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Barbatos is one of [[Psaro the Manslayer|Psaro the Manslayer&#039;s]] top generals and guards one of the four towers that maintain the barrier surrounding [[Castle Nadiria]]. He is a powerful spell caster, and with the exception of [[Aamon]], possesses the most powerful magical capabilities of the four. His dialogue indicates that he is loyal to [[Psaro (Character)|Psaro]].&lt;br /&gt;
&lt;br /&gt;
==appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=206&lt;br /&gt;
|sprite=[[Image:Barbatos DQIV NES.gif]]&lt;br /&gt;
|hp=3,300&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=190&lt;br /&gt;
|defense=180&lt;br /&gt;
|agility=72&lt;br /&gt;
|exp=5,500&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Occassionally acts twice per turn&amp;lt;br&amp;gt;[[Chilly Breath]]&amp;lt;br&amp;gt;[[Inferno]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=The [[Four Dens of Nadiria]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=75%&lt;br /&gt;
|sizz-resist=75%&lt;br /&gt;
|bang-resist=75%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=75%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
|remake-sprites=[[File:Barbatos DQIV PSX.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This grating goat is immune to Whack, Poof, Fuddle, Dazzle, Snooze, Drain Magic, and is highly resistant to all forms of attack magic except for Woosh and Zap spells. He casts [[Kaboom]] and breathes intense flames. He drops the [[Miracle Sword]] when he dies.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=178&lt;br /&gt;
|sprite=[[File:Barbatos DQV SNES.gif]]&lt;br /&gt;
|hp=480&lt;br /&gt;
|mp=65&lt;br /&gt;
|attack=205&lt;br /&gt;
|defense=192&lt;br /&gt;
|agility=124&lt;br /&gt;
|exp=1,165&lt;br /&gt;
|gold=215&lt;br /&gt;
|tameRate=[[Barbatos (Recruit)|1/256]]&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Attacks while laughing (125% damage)&amp;lt;br&amp;gt;[[Inferno]]&lt;br /&gt;
|item=[[Hell Sabre]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Mt. Zugzwang]] (miniboss x2)&amp;lt;br&amp;gt;[[Estark&#039;s Labyrinth]]&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=67%&lt;br /&gt;
|fire-breath-resist=67%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=20%&lt;br /&gt;
|cool-breath-resist=20%&lt;br /&gt;
|woosh-resist=20%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=20%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=67%&lt;br /&gt;
|fizzle-resist=67%&lt;br /&gt;
|drain-resist=67%&lt;br /&gt;
|sap-resist=67%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Barbatos DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Barbatos DQIV PSX.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A pair of these fiends appear near the summit of Mt. Zugzwang. In the room right before the lair of [[Grandmaster Nimzo]], a chest containing the [[Orichalcum fangs]] can be found. When [[Hero (Dragon Quest V)|the hero]] attempts to open the chest, the pair break down the door and engage the heroes in battle. The cannot be recruited in this battle due to the polluting evil of [[Mt. Zugzwang]], but they can join the party when found again as a normal encounter n [[Estark&#039;s Labyrinth]]. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Hellgiant.gif]]&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=410&lt;br /&gt;
|mp=70&lt;br /&gt;
|attack=210&lt;br /&gt;
|defense=140&lt;br /&gt;
|agility=100&lt;br /&gt;
|experience=175&lt;br /&gt;
|gold=175&lt;br /&gt;
|droppedItem=[[Staff of Divine Wrath]] (1/128) &amp;lt;br&amp;gt; HellGiant Heart (rare)&lt;br /&gt;
|skills=[[Inferno]] &amp;lt;br&amp;gt; [[Spooky Aura]]&lt;br /&gt;
|spells=[[Kafrizzle]] &amp;lt;br&amp;gt; [[Kaboom]]&lt;br /&gt;
|family=[[Demon family|Demon]]&lt;br /&gt;
|bestiaryNumber=208&lt;br /&gt;
|captureRate=[[Animal Magnetism|{{fraction|1|32}}]]&lt;br /&gt;
|description=&lt;br /&gt;
|locations=[[Dark Palace]] &amp;lt;br&amp;gt; [[Zion Cave]]&lt;br /&gt;
|}}&lt;br /&gt;
It can be found in the [[Dark Palace]] and [[Zion Cave]]. There is a rare chance that the Barbatos will drop a Barbatos Heart, allowing a character to become a Barbatos, after taking it to [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]].&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:DQIX NDS Barbatos.png]]&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=355&lt;br /&gt;
|mp=30&lt;br /&gt;
|attack=199&lt;br /&gt;
|defense=255&lt;br /&gt;
|agility=178&lt;br /&gt;
|experience=3400&lt;br /&gt;
|gold=187&lt;br /&gt;
|droppedItem=[[Terrible tattoo]] (common, 1/16)&amp;lt;br&amp;gt;[[Raging bull helm]] (rare, 1/128)&lt;br /&gt;
|skills=[[Psyche Up]]&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|family=Demon&lt;br /&gt;
|bestiaryNumber=201&lt;br /&gt;
|description=Beasts whose burning rage causes them to spit flames and cast Kaboom. Protected against pyrotechnical techniques.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The weeny wings on their backs bloom into spectacular, sky-soaring sails when they return to their hellish home.&lt;br /&gt;
|locations=[[Realm of the Mighty]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;[[Eastern Stornway]] (island)&amp;lt;br&amp;gt;[[Western Coffinwell]] (outside tower)&amp;lt;br&amp;gt;[[Grotto]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Super Light]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=096&lt;br /&gt;
|fieldNotes=This demon&#039;s powers are the envy of his fellow fiends. He pounds prey with spells before closing in for the kill. Has served as the personal bodyguard to many a demonic despot, but in truth, finds the job hellishly stressful.&lt;br /&gt;
|image=[[File:Barbatos Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=170&lt;br /&gt;
|gold=92&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Celestial skein]]&amp;lt;br/&amp;gt;[[Magic beast horn]]&lt;br /&gt;
|locations=[[Arba Town]] (Recruit)&amp;lt;br/&amp;gt;[[Big-Eye Boulevard]] (Grudge Match: Blue Behemoth)&amp;lt;br/&amp;gt;[[The Altered Altar]] (Showdown: Bearded Beast)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Barbatos&lt;br /&gt;
|kanji=&lt;br /&gt;
|romaji={{tt||}}&lt;br /&gt;
|listNumber=110&lt;br /&gt;
|fieldNotes=This demon&#039;s powers are the envy of his fellow fiends. He pounds prey with spells before closing in for the kill. Has served as the personal bodyguard to many a demonic despot, but in truth, finds the job hellishly stressful.&lt;br /&gt;
|image=[[File:Barbatos Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=9917&lt;br /&gt;
|gold=582&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Magic beast horn]]&amp;lt;br/&amp;gt;[[Monocle]]&lt;br /&gt;
|locations=[[Battle of the Pinnacle]]: Base&amp;lt;br/&amp;gt;Battle of the Pinnacle: Centre&amp;lt;br/&amp;gt;[[Redrock Ravine]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Barbatos is the name of a duke of hell described in the Lesser Key of Solomon, being described as a humanoid who can speak with animals, conciliates rulers, and predict the future. The demon&#039;s name is derived from the Latin &#039;&#039;Barbatus&#039;&#039;, meaning &amp;quot;Bearded&amp;quot;. The localization team did their demonological homework, as this perfectly describes the monster.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ7 Barbatos art.png|Artwork for the alternative color scheme in &#039;&#039;DQVII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Abullddon]]&lt;br /&gt;
*[[Master moosifer]]&lt;br /&gt;
*[[Moosifer]]&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Psaro%27s_Peak&amp;diff=137611</id>
		<title>Psaro&#039;s Peak</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Psaro%27s_Peak&amp;diff=137611"/>
		<updated>2020-05-26T23:35:57Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest IV}}&lt;br /&gt;
|title = Psaro&#039;s Peak&lt;br /&gt;
|type= Location&lt;br /&gt;
|image = &lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=&lt;br /&gt;
|romanji=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;[[Psaro]]&#039;s Peak&#039;&#039;&#039; is the final location in Chapter 5 of {{DQ4}}.  It&#039;s where [[Psaro the Manslayer]] took refuge as he underwent his evolution.  The Peak is only accessible through making it to the end of [[Castle Nadiria]] and is the center of [[Nadiria]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
As Psaro has awoken from his evolution, he is encountered by the {{Hero 4}} &amp;amp; crew.  Though he puts up a serious struggle against them, he is eventually defeated as the Peak is sinking, while The Hero&#039;s crew is saved by the [[Zenith Dragon]].&lt;br /&gt;
&lt;br /&gt;
Alternatively, in Chapter 6 ({{PSX}} and {{DS}} Version), The Hero &amp;amp; company arrive here after reviving [[Rose]] with the [[Yggdrasil]] [[Yggdrasil flower|flower]], resulting in him joining up with them.&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
*[[Dragooner]]&lt;br /&gt;
*[[Emperor wyvern]]&lt;br /&gt;
*[[Float-o-copier]]&lt;br /&gt;
*[[Lethal armour]]&lt;br /&gt;
*[[Pickeerer]] (Called by Emperor wyvern)&lt;br /&gt;
*[[Prince of darkness]]&lt;br /&gt;
*[[Night rider]]&lt;br /&gt;
*[[Swingre]]&lt;br /&gt;
*[[Teaky mask]]&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
*[[Abullddon]]&lt;br /&gt;
*[[Dragooner]]&lt;br /&gt;
*[[Emperor wyvern]]&lt;br /&gt;
*[[Hot dog]]&lt;br /&gt;
*[[Night rider]]&lt;br /&gt;
*[[Pickeerer]]&lt;br /&gt;
*[[Prince of darkness]]&lt;br /&gt;
*[[Swingre]]&lt;br /&gt;
*[[Vis mager (Dragon Quest IV)|Vis mager]]&lt;br /&gt;
&lt;br /&gt;
==Remake==&lt;br /&gt;
*In the {{NES}} Version, the music used for the area is the same one played in caves, whereas the remakes use the shrine music.  In addition, monster encounters no longer occur within the Peak.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ IV NES Necrosaro&#039;s Mountain.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV locations]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Healie&amp;diff=137603</id>
		<title>Healie</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Healie&amp;diff=137603"/>
		<updated>2020-05-26T18:35:50Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Base stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Healie&lt;br /&gt;
|Game={{Dragon Quest IV}}&amp;lt;br&amp;gt;{{Dragon Quest VI}}&amp;lt;br&amp;gt;{{Dragon Quest VIII}}&lt;br /&gt;
|Image=[[Image:Healie_artwork.png|center|180px]]&lt;br /&gt;
|Sprite=[[Image:Dq4healie-sprite-NES.gif|16px]]&lt;br /&gt;
|Japanese name=ホイミン&lt;br /&gt;
|Roumaji=[[Heal|Hoimin]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Kind Healer&amp;lt;br&amp;gt;({{NES}} Version)&lt;br /&gt;
|Race=Healslime (later human)&lt;br /&gt;
|Age=?&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Whooze in need of some healing?&#039;&#039;&#039;&#039;&#039;|source=Healie, in &#039;&#039;VI&#039;&#039;|console={{DS}}|align=center|bgcolor=4d4dff}}&lt;br /&gt;
{{translation|&#039;&#039;&#039;Healie&#039;&#039;&#039;|ホイミン|[[Heal|Hoimin]]}} is a minor character and temporary party member in {{DQ4}}, an optional character and eligible party member in {{DQ6}}, and has a cameo in {{DQ8}}. He is a [[Healslime]] who seeks to become a human. Whether this is the same character in each appearance or just a homage is unknown, and left open to player interpretation.&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{spoiler|start}}[[Ragnar McRyan]] first encounters him in [[Dragon Quest IV Chapter 1|his chapter]] within the [[Auld Well]], at which point he joins the party. Healie uses his knowledge of local geography to help {{Ragnar}} in his quest to locate the missing children of [[Burland]]. He proves to be an extremely useful ally in battle, as Ragnar is incapable of using any spells, so the only way he can heal himself without Healie&#039;s help is with items such as [[herb]]s.  Healie can also contribute to combat, though the damage he is capable of dealing is fairly unimpressive. As an AI-controlled character, his behavior is also somewhat random and unreliable.&lt;br /&gt;
&lt;br /&gt;
Towards the end of [[Dragon Quest IV Chapter 1|Chapter 1]], he states that he has resolved to become a human. He apparently continues to travel with Ragnar because they can be found together in [[Dragon Quest IV Chapter 5|Chapter 5]], shortly before the fight with [[Balzack]]. Healie has succeeded in becoming a human through unknown means and has taken on the sprite of a bard. This, however, is the last he is seen in the game; after Ragnar joins the Hero&#039;s party, it seems Healie continues his travels alone.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
[[File:Healie Hero and Alena.png|thumb|Healie with Alena and the {{Hero 4}}.|right]]&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Attribute || Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 35&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 9 (18 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 56 (18 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 28 (Not listed in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 12 (Not listed in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Luck}} || 30 (Not listed in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Attack}} || 9&lt;br /&gt;
|-&lt;br /&gt;
| {{Defence}} || 28 (20 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| Spell || [[Heal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Selected quotes====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
I met another human.  He was wearing armour like you.  I wanted to goo with him, but he refoozed.  Maybe he didn&#039;t think a slime was goo enough for him?  I was very hurt... (slurp)|source= Healie, in [[Auld Well]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Remember, you can&#039;t goo easy on other healslimes, even if they do remind you of your pal Healie.&lt;br /&gt;
|source= Healie, in [[Loch Tur]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=That&#039;s him! That&#039;s the human who refoozed to take me with him!  What a horrible man!  (slurp) But I suppooze he did me a favour. If I had gone with him, I&#039;d never have met you!&lt;br /&gt;
|source= Healie, in [[Loch Tur]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{spoiler|start}}In the {{SNES}} version of &#039;&#039;VI&#039;&#039;, Healie can be randomly recruited when a Healslime is defeated in battle and one of the party members is a rank 2 [[Monster Master]].&lt;br /&gt;
&lt;br /&gt;
In the Nintendo DS remake of &#039;&#039;VI&#039;&#039;, Healie can be recruited in [[Clearvale]] after obtaining the [[flying bed]]. In the ending credits, if Healie is interacted with in [[Somnia (Lower World)|Somnia]], he mentions his desire of becoming a human, foreshadowing his role in {{Dragon Quest IV}}.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 4 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 59 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 26 || 800&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 23 || 200&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 21 || 210&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 28 || 200&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 6 || 150&lt;br /&gt;
|-&lt;br /&gt;
| {{Style}} || 15 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&#039;&#039;None&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
====Abilities====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold;  background:#4d4dff&lt;br /&gt;
| colspan=2| Resistances&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Flame Breath]] ||width=&amp;quot;150&amp;quot;| 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Ice Breath || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Frizz]] || 25%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Sizz]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Bang]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Woosh]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Crack]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Zap]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Strike/Rock || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Troop || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| {{Death}} || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Kamikazee]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Paralysis]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Poof]] || 80%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Dazzle]] || 15%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Snooze]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Drain Magic]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Fizzle]] || 15%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Fuddle]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Sap]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| {{Poison}} || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Ban Dance || 100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Stun || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
Aside from class abilities, Healie learns several spells on his own. Along with [[Curie]], Healie is one of the only two party members that can cast [[Omniheal]].&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Name || MP || Level || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Heal]]&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Midheal]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fullheal]]&lt;br /&gt;
|7&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Multiheal]]&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Omniheal]]&lt;br /&gt;
|36&lt;br /&gt;
|23&lt;br /&gt;
|Party&lt;br /&gt;
|Restores all HP to all party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bone stake]]|statModifier=Attack +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone fangs]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Boomerang}}|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Ghent]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron claw]]|statModifier=Attack +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison moth knife]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel fangs]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire claw]]|statModifier=Attack+53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lunar fan]]|statModifier=Attack+60}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Icicle dirk]]|statModifier=Attack +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ferocious fangs]]|statModifier=Attack +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cobra claw]]|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizardly whip]]|statModifier=Attack +97}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Solar fan]]|statModifier=Attack +110}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +130}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orichalcum fangs]]|statModifier=Attack +135}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shellmet]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron mask]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Duplic hat]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime helmet]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rags]]|statModifier=Defense+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer shorts]]|statModifier=Defense+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale armour]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather cape|Fur cape]]|statModifier=Defense+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime gooniform]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze armour]]|statModifier=Defense+21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron cuirass]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defense+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime armour]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Armour of Max Wynne}}|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel leotard]]|statModifier=Defense+95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defense+115}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Strength+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Raging ruby]]|statModifier=Strength+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trailblazing bandana]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kerplunk bracer]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Style+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Style+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pink pearl]]|statModifier=Style+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glass slippers]]|statModifier=Style+45}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
====Selected quotes====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Main article: [[Dragon Quest VI Party Chat]]&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Once upon a time, I was an ordinary slime, you know. (slurp)&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
By goolly, I wish I could float higher than this!|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Goo-whiz, I&#039;m thirsty... (slurp)&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
Goo-whiz, I&#039;d love to take a ride on that bed!|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=If you&#039;re ever in trouble, I&#039;m goo to go with Heal. (slurp)&lt;br /&gt;
|source= Healie|console=[[Nintendo DS|DS]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Just slurpin&#039; around....&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;center&amp;gt;Main article: [[Healer (Recruit)]]&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Healie appears as an infamous monster in &#039;&#039;VIII&#039;&#039;, and can be found near the coast of [[Port Prospect]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the {{PlayStation}} and [[Nintendo DS]] version of &#039;&#039;{{Dragon Quest IV}}&#039;&#039;, Healie&#039;s Heal spell can be used manually out of battle.&lt;br /&gt;
*Healie, along with [[Tom Foolery]], are the only {{NPC}} allies to completely disappear later in the game.&lt;br /&gt;
*Even if Chapter 1 is completed without recruiting Healie, he will still appear in Chapter 5 in his human form.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Healslime]]&lt;br /&gt;
*[[Spot (DQ6)|Spot]]&lt;br /&gt;
*[[Goowain]]&lt;br /&gt;
*[[Goober]]&lt;br /&gt;
*[[Curie]]&lt;br /&gt;
*[[Shelley]]&lt;br /&gt;
*[[Kingsley]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HealieArt.png|{{Famicom}} art.&lt;br /&gt;
File:Healie PlayStation artwork.png|PlayStation art.&lt;br /&gt;
File:DQIV Healie.jpg|PlayStation art&lt;br /&gt;
File:DQMB Healie.png|&#039;&#039;Dragon Quest: Monster Battle II&#039;&#039; card.&lt;br /&gt;
Image:LitD_Ragnar_and_Healie.png|&amp;quot;Legend in the Dark&amp;quot; novel.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VI recruitable monsters]]&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest IV temporary party members]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Healie&amp;diff=137602</id>
		<title>Healie</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Healie&amp;diff=137602"/>
		<updated>2020-05-26T18:35:34Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Base stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Healie&lt;br /&gt;
|Game={{Dragon Quest IV}}&amp;lt;br&amp;gt;{{Dragon Quest VI}}&amp;lt;br&amp;gt;{{Dragon Quest VIII}}&lt;br /&gt;
|Image=[[Image:Healie_artwork.png|center|180px]]&lt;br /&gt;
|Sprite=[[Image:Dq4healie-sprite-NES.gif|16px]]&lt;br /&gt;
|Japanese name=ホイミン&lt;br /&gt;
|Roumaji=[[Heal|Hoimin]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Kind Healer&amp;lt;br&amp;gt;({{NES}} Version)&lt;br /&gt;
|Race=Healslime (later human)&lt;br /&gt;
|Age=?&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Whooze in need of some healing?&#039;&#039;&#039;&#039;&#039;|source=Healie, in &#039;&#039;VI&#039;&#039;|console={{DS}}|align=center|bgcolor=4d4dff}}&lt;br /&gt;
{{translation|&#039;&#039;&#039;Healie&#039;&#039;&#039;|ホイミン|[[Heal|Hoimin]]}} is a minor character and temporary party member in {{DQ4}}, an optional character and eligible party member in {{DQ6}}, and has a cameo in {{DQ8}}. He is a [[Healslime]] who seeks to become a human. Whether this is the same character in each appearance or just a homage is unknown, and left open to player interpretation.&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{spoiler|start}}[[Ragnar McRyan]] first encounters him in [[Dragon Quest IV Chapter 1|his chapter]] within the [[Auld Well]], at which point he joins the party. Healie uses his knowledge of local geography to help {{Ragnar}} in his quest to locate the missing children of [[Burland]]. He proves to be an extremely useful ally in battle, as Ragnar is incapable of using any spells, so the only way he can heal himself without Healie&#039;s help is with items such as [[herb]]s.  Healie can also contribute to combat, though the damage he is capable of dealing is fairly unimpressive. As an AI-controlled character, his behavior is also somewhat random and unreliable.&lt;br /&gt;
&lt;br /&gt;
Towards the end of [[Dragon Quest IV Chapter 1|Chapter 1]], he states that he has resolved to become a human. He apparently continues to travel with Ragnar because they can be found together in [[Dragon Quest IV Chapter 5|Chapter 5]], shortly before the fight with [[Balzack]]. Healie has succeeded in becoming a human through unknown means and has taken on the sprite of a bard. This, however, is the last he is seen in the game; after Ragnar joins the Hero&#039;s party, it seems Healie continues his travels alone.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
[[File:Healie Hero and Alena.png|thumb|Healie with Alena and the {{Hero 4}}.|right]]&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Attribute || Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 35&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 30&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 9 (18 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 56 (18 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 28 (Not listed in the {{NES} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 12 (Not listed in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Luck}} || 30 (Not listed in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| {{Attack}} || 9&lt;br /&gt;
|-&lt;br /&gt;
| {{Defence}} || 28 (20 in the {{NES}} Version)&lt;br /&gt;
|-&lt;br /&gt;
| Spell || [[Heal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Selected quotes====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
I met another human.  He was wearing armour like you.  I wanted to goo with him, but he refoozed.  Maybe he didn&#039;t think a slime was goo enough for him?  I was very hurt... (slurp)|source= Healie, in [[Auld Well]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Remember, you can&#039;t goo easy on other healslimes, even if they do remind you of your pal Healie.&lt;br /&gt;
|source= Healie, in [[Loch Tur]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=That&#039;s him! That&#039;s the human who refoozed to take me with him!  What a horrible man!  (slurp) But I suppooze he did me a favour. If I had gone with him, I&#039;d never have met you!&lt;br /&gt;
|source= Healie, in [[Loch Tur]]|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{spoiler|start}}In the {{SNES}} version of &#039;&#039;VI&#039;&#039;, Healie can be randomly recruited when a Healslime is defeated in battle and one of the party members is a rank 2 [[Monster Master]].&lt;br /&gt;
&lt;br /&gt;
In the Nintendo DS remake of &#039;&#039;VI&#039;&#039;, Healie can be recruited in [[Clearvale]] after obtaining the [[flying bed]]. In the ending credits, if Healie is interacted with in [[Somnia (Lower World)|Somnia]], he mentions his desire of becoming a human, foreshadowing his role in {{Dragon Quest IV}}.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 4 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 59 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 26 || 800&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 23 || 200&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 21 || 210&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 28 || 200&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 6 || 150&lt;br /&gt;
|-&lt;br /&gt;
| {{Style}} || 15 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&#039;&#039;None&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
====Abilities====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold;  background:#4d4dff&lt;br /&gt;
| colspan=2| Resistances&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Flame Breath]] ||width=&amp;quot;150&amp;quot;| 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Ice Breath || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Frizz]] || 25%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Sizz]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Bang]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Woosh]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Crack]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Zap]] || 60%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Strike/Rock || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Troop || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| {{Death}} || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Kamikazee]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Paralysis]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Poof]] || 80%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Dazzle]] || 15%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Snooze]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Drain Magic]] || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Fizzle]] || 15%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Fuddle]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Sap]] || 0%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| {{Poison}} || 50%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Ban Dance || 100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Stun || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
Aside from class abilities, Healie learns several spells on his own. Along with [[Curie]], Healie is one of the only two party members that can cast [[Omniheal]].&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4d4dff&lt;br /&gt;
| Name || MP || Level || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Heal]]&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Midheal]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fullheal]]&lt;br /&gt;
|7&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Multiheal]]&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Omniheal]]&lt;br /&gt;
|36&lt;br /&gt;
|23&lt;br /&gt;
|Party&lt;br /&gt;
|Restores all HP to all party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bone stake]]|statModifier=Attack +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone fangs]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Boomerang}}|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Ghent]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron claw]]|statModifier=Attack +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison moth knife]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel fangs]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire claw]]|statModifier=Attack+53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lunar fan]]|statModifier=Attack+60}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Icicle dirk]]|statModifier=Attack +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ferocious fangs]]|statModifier=Attack +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cobra claw]]|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizardly whip]]|statModifier=Attack +97}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Solar fan]]|statModifier=Attack +110}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +130}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orichalcum fangs]]|statModifier=Attack +135}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shellmet]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron mask]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Duplic hat]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime helmet]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rags]]|statModifier=Defense+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer shorts]]|statModifier=Defense+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale armour]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather cape|Fur cape]]|statModifier=Defense+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime gooniform]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze armour]]|statModifier=Defense+21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron cuirass]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defense+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime armour]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Armour of Max Wynne}}|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel leotard]]|statModifier=Defense+95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defense+115}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Strength+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Raging ruby]]|statModifier=Strength+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trailblazing bandana]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kerplunk bracer]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Style+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Style+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pink pearl]]|statModifier=Style+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glass slippers]]|statModifier=Style+45}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
====Selected quotes====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;Main article: [[Dragon Quest VI Party Chat]]&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Once upon a time, I was an ordinary slime, you know. (slurp)&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
By goolly, I wish I could float higher than this!|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Goo-whiz, I&#039;m thirsty... (slurp)&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=&lt;br /&gt;
Goo-whiz, I&#039;d love to take a ride on that bed!|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=If you&#039;re ever in trouble, I&#039;m goo to go with Heal. (slurp)&lt;br /&gt;
|source= Healie|console=[[Nintendo DS|DS]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Just slurpin&#039; around....&lt;br /&gt;
|source= Healie|console={{DS}}|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;center&amp;gt;Main article: [[Healer (Recruit)]]&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Healie appears as an infamous monster in &#039;&#039;VIII&#039;&#039;, and can be found near the coast of [[Port Prospect]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the {{PlayStation}} and [[Nintendo DS]] version of &#039;&#039;{{Dragon Quest IV}}&#039;&#039;, Healie&#039;s Heal spell can be used manually out of battle.&lt;br /&gt;
*Healie, along with [[Tom Foolery]], are the only {{NPC}} allies to completely disappear later in the game.&lt;br /&gt;
*Even if Chapter 1 is completed without recruiting Healie, he will still appear in Chapter 5 in his human form.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Healslime]]&lt;br /&gt;
*[[Spot (DQ6)|Spot]]&lt;br /&gt;
*[[Goowain]]&lt;br /&gt;
*[[Goober]]&lt;br /&gt;
*[[Curie]]&lt;br /&gt;
*[[Shelley]]&lt;br /&gt;
*[[Kingsley]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HealieArt.png|{{Famicom}} art.&lt;br /&gt;
File:Healie PlayStation artwork.png|PlayStation art.&lt;br /&gt;
File:DQIV Healie.jpg|PlayStation art&lt;br /&gt;
File:DQMB Healie.png|&#039;&#039;Dragon Quest: Monster Battle II&#039;&#039; card.&lt;br /&gt;
Image:LitD_Ragnar_and_Healie.png|&amp;quot;Legend in the Dark&amp;quot; novel.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VI recruitable monsters]]&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest IV temporary party members]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Priest&amp;diff=124923</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Priest&amp;diff=124923"/>
		<updated>2019-11-13T17:14:37Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Priest3male.png‎|right|border|250px]][[File:Priest3female.png‎|right|border|180px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A cleric in the service of all that is holy, and who is able to heal allies and cast protective spells.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Priest&#039;&#039;&#039; (僧侶, &#039;&#039;Souryo&#039;&#039;) is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Design wise, the original depiction drew inspiration from the Catholic church, while modern versions pull from Buddhist monks.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 9 || 335&lt;br /&gt;
|-&lt;br /&gt;
| MP || 8 || 432&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 5 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 3 || 171&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 8 || 205&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 3 || 183&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine Dagger]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Sickle]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Antimagic]]|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack +26}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Morning Star]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Snooze Stick]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Strife]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Resurrection]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy Lance]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Sentencing]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune Staff]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s Staff]]|statModifier=Attack +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Somatic Staff]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s Crown]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad Cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur Hood]]♥|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Mask]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s Clothes]]|statModifier=Defense+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer Shorts]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Armour]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Dress]]♥|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shell Armour]]|statModifier=Defense+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Mail]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk Robe]]♥|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Armour]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical Robes]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s Robe]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cat Suit]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Armour]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Bikini]]♥|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Robe]]|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blessed Bikini]]♥|statModifier=Defense+88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering Dress]]♥|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze Shield]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale Shield]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Shield]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Strength+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Strength+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Strength+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s Bandana]]|statModifier=Agility+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Weightlifter&#039;s Belt]]|statModifier=Resilience+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Resilience+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care Ring]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s Specs]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]♥|statModifier=Wisdom+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny Tail]]♥|statModifier=Luck+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden Tiara]]♥|statModifier=Luck+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hen&#039;s Tooth]]|statModifier=Luck+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred Amulet]]|statModifier=Luck+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby Wristband]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
*♥ denotes female only equipment.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Heal]]|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Poof]]|level=2}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Acceleratle]]|level=5}} [[&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Dazzle]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sap]]|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Snooze]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Squelch]]|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Woosh]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fizzle]]|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Tingle]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Cock-a-doodle-doo]]|level=16}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kasap]]|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bazoom]]|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Whack]]|level=22}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Zing]]|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Swoosh]]|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Thwhack]]|level=28}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fullheal]]|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Insulatle]]|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kaswoosh]]|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kazing]]|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kamikazee]]|level=41}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Priest is one of the basic classes available. It is one of the prerequisites for the [[Sage]] vocation (along with [[Mage]]), and for the [[Paladin]] vocation (along with [[Martial Artist]]). &lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Makes undead souls vanish in a flash of light.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|rowspan=2|19&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a small whirlwind.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures a single ally of the effects of poison.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|rowspan=2|37&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises the defence of a single party member.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|One group&lt;br /&gt;
|Prevents enemy from using magic.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Monk&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|rowspan=2|50&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Cures all party members of the effects of sleep and paralysis.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Pastor&lt;br /&gt;
|[[Whack]]&lt;br /&gt;
|rowspan=2|80&lt;br /&gt;
|One enemy&lt;br /&gt;
|A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|Party&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a powerful whirlwind.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Archbishop&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|rowspan=2|130&lt;br /&gt;
|One group&lt;br /&gt;
|Tries to instantly kill a group of enemies&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a single ally.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|160&lt;br /&gt;
|One ally&lt;br /&gt;
|Occasionally resurrects a fallen ally with half HP restored.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]]&lt;br /&gt;
Priest is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is a necessary prerequisite for both the [[Sage]] and [[Paladin]] vocations.&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|180 (PS1) / 97 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
|Null&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;78%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Banishes one group of enemies from battle. (Party does not gain experience points)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals about 30HP to one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|19&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Acolyte&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|37&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Prelate&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|50&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Clergyman&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|80&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals around 80HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Priest&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|130&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|HiPriest&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|180&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Banishes one group of enemies from battle.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|7&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Monk&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|10&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Pastor&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 75 HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|15&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Archbishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|30&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Troubadour]]&lt;br /&gt;
|[[Soothing Song|Heal Song]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores 20HP to All Allies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Death Dance]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of killing all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailor]]&lt;br /&gt;
|[[Holy Aura]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Allies cannot be attacked but cannot attack&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Shepherd]]&lt;br /&gt;
|[[Kabuff|Increase]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Increases the defense of all allies&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
One of the first classes that any player should choose for any party member is the Priest. All of the spells that the Priest learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Priest Male.png‎|right|border|195px]][[File:DQIX Priest Female.png‎|right|border|200px]]&lt;br /&gt;
The priest vocation is available at the start of the game and has the unique skillset &amp;quot;Faith&amp;quot;. Priests can also use skill points to learn [[Spear]], [[Wand]], [[Staff]], and [[Shield]] skills. Their [[Coup-de-Grace]] is &amp;quot;Choir of Angels,&amp;quot; which heals all party members and removes negative status effects.&lt;br /&gt;
Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as MP efficient with their casting and lack the vital [[Kazing]] spell.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 19 || 420&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 315&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 9 || 201&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 14 || 312&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 9 || 204&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 18 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 9 || 206&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 7 || 146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faith===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level.&lt;br /&gt;
|-&lt;br /&gt;
|Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Mendicant/Votary||28||[[Benediction]]||Lifts a curse from a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|Parish Priest/Nun of the Parish||40||Natural Max MP +10||Permanently adds 10 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Presbyter/Missionary||48||[[Rotstopper]]||Protects the party from undead enemies&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Archbishop/Mother Superior||80||Natural Max MP +20||Permanently adds 20 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase magical mending.&lt;br /&gt;
|-&lt;br /&gt;
|Saint||100||Natural Magical Mending +100||Permanently adds 100 to magical mending&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||1||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||3||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Snooze]]||6||3||Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Buff]]||8||3||Raises the defence of a single party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cock-A-Doodle-Doo]]||11||2||Awakens any sleeping party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulate]]||14||4||Protects a party member from [[breath]]-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Whack]]||20||5||A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]||22||2||Cures all party members of the effects of [[paralysis]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||31||8||Restores at least 165 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]||38||16||Restores at least 100 HP to all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]||43||8||Protects the whole party from breath-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]||47||24||Restores all HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omniheal]]||65||128||Restores all HP to all party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Lifesaving Medal]]&lt;br /&gt;
==&#039;&#039;[[Dragon Quest X]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Notable Priests==&lt;br /&gt;
*[[Kiryl]]&lt;br /&gt;
*[[Nevan]]&lt;br /&gt;
*[[Hero (Dragon Quest V)|The Hero of &#039;&#039;Dragon Quest V&#039;&#039;]] and [[Meena]] also have abilities from the Priest set.&lt;br /&gt;
*[[Milly]] and [[Sir Mervyn]] learn several priest abilities naturally.&lt;br /&gt;
*[[Angelo]]&lt;br /&gt;
*[[Sellma]]&lt;br /&gt;
*[[Serena (XI)|Serena]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The male priest from &#039;&#039;Dragon Quest III&#039;&#039; makes a cameo appearance as an NPC in &#039;&#039;Dragon Quest VII&#039;&#039;.&lt;br /&gt;
*The female priest from &#039;&#039;Dragon Quest III&#039;&#039; makes a cameo appearance as an NPC in &#039;&#039;Dragon Quest XI&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIII Priest Male Famicom.png|Male Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIII Priest Female Famicom.png|Female Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIIIPriestClass.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
Image:DQ3 priests.png|&lt;br /&gt;
Image:Dq3gbart09.jpg|Female priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Image:Dq3gbart10.jpg|Male priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Image:Curate_Rollo.png|Curate Rollo from &#039;&#039;[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]&#039;&#039;&lt;br /&gt;
File:DQ Heroines.png|Admonishing the marital artist and Tsarevna&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Priest&amp;diff=124922</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Priest&amp;diff=124922"/>
		<updated>2019-11-13T17:14:09Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Priest3male.png‎|right|border|250px]][[File:Priest3female.png‎|right|border|180px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A cleric in the service of all that is holy, and who is able to heal allies and cast protective spells.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Priest&#039;&#039;&#039; (僧侶, &#039;&#039;Souryo&#039;&#039;) is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Design wise, the original depiction drew inspiration from the Catholic church, while modern versions pull from Buddhist monks.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 9 || 335&lt;br /&gt;
|-&lt;br /&gt;
| MP || 8 || 432&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 5 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 3 || 171&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 8 || 205&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 3 || 183&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine Dagger]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Sickle]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Antimagic]]|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack +26}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Morning Star]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Snooze Stick]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Strife]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Resurrection]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy Lance]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Sentencing]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune Staff]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s Staff]]|statModifier=Attack +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Somatic Staff]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s Crown]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad Cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur Hood]]♥|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Mask]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s Clothes]]|statModifier=Defense+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer Shorts]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Armour]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Dress]]♥|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shell Armour]]|statModifier=Defense+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Mail]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk Robe]]♥|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Armour]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical Robes]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s Robe]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cat Suit]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Armour]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Bikini]]♥|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Robe]]|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blessed Bikini]]♥|statModifier=Defense+88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering Dress]]♥|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze Shield]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale Shield]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Shield]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Strength+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Strength+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Strength+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s Bandana]]|statModifier=Agility+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Weightlifter&#039;s Belt]]|statModifier=Resilience+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Resilience+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care Ring]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s Specs]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]♥|statModifier=Wisdom+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny Tail]]♥|statModifier=Luck+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden Tiara]]♥|statModifier=Luck+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hen&#039;s Tooth]]|statModifier=Luck+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred Amulet]]|statModifier=Luck+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby Wristband]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
*♥ denotes female only equipment.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Heal]]|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Poof]]|level=2}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Acceleratle|level=5}} [[&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Dazzle]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sap]]|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Snooze]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Squelch]]|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Woosh]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fizzle]]|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Tingle]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Cock-a-doodle-doo]]|level=16}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kasap]]|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bazoom]]|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Whack]]|level=22}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Zing]]|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Swoosh]]|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Thwhack]]|level=28}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fullheal]]|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Insulatle]]|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kaswoosh]]|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kazing]]|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kamikazee]]|level=41}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Priest is one of the basic classes available. It is one of the prerequisites for the [[Sage]] vocation (along with [[Mage]]), and for the [[Paladin]] vocation (along with [[Martial Artist]]). &lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Makes undead souls vanish in a flash of light.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|rowspan=2|19&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a small whirlwind.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures a single ally of the effects of poison.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|rowspan=2|37&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises the defence of a single party member.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|One group&lt;br /&gt;
|Prevents enemy from using magic.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Monk&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|rowspan=2|50&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Cures all party members of the effects of sleep and paralysis.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Pastor&lt;br /&gt;
|[[Whack]]&lt;br /&gt;
|rowspan=2|80&lt;br /&gt;
|One enemy&lt;br /&gt;
|A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|Party&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a powerful whirlwind.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Archbishop&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|rowspan=2|130&lt;br /&gt;
|One group&lt;br /&gt;
|Tries to instantly kill a group of enemies&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a single ally.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|160&lt;br /&gt;
|One ally&lt;br /&gt;
|Occasionally resurrects a fallen ally with half HP restored.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]]&lt;br /&gt;
Priest is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is a necessary prerequisite for both the [[Sage]] and [[Paladin]] vocations.&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|180 (PS1) / 97 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
|Null&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;78%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Banishes one group of enemies from battle. (Party does not gain experience points)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals about 30HP to one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|19&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Acolyte&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|37&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Prelate&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|50&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Clergyman&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|80&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals around 80HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Priest&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|130&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|HiPriest&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|180&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Banishes one group of enemies from battle.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|7&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Monk&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|10&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Pastor&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 75 HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|15&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Archbishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|30&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Troubadour]]&lt;br /&gt;
|[[Soothing Song|Heal Song]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores 20HP to All Allies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Death Dance]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of killing all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailor]]&lt;br /&gt;
|[[Holy Aura]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Allies cannot be attacked but cannot attack&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Shepherd]]&lt;br /&gt;
|[[Kabuff|Increase]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Increases the defense of all allies&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
One of the first classes that any player should choose for any party member is the Priest. All of the spells that the Priest learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Priest Male.png‎|right|border|195px]][[File:DQIX Priest Female.png‎|right|border|200px]]&lt;br /&gt;
The priest vocation is available at the start of the game and has the unique skillset &amp;quot;Faith&amp;quot;. Priests can also use skill points to learn [[Spear]], [[Wand]], [[Staff]], and [[Shield]] skills. Their [[Coup-de-Grace]] is &amp;quot;Choir of Angels,&amp;quot; which heals all party members and removes negative status effects.&lt;br /&gt;
Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as MP efficient with their casting and lack the vital [[Kazing]] spell.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 19 || 420&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 315&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 9 || 201&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 14 || 312&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 9 || 204&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 18 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 9 || 206&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 7 || 146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faith===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level.&lt;br /&gt;
|-&lt;br /&gt;
|Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Mendicant/Votary||28||[[Benediction]]||Lifts a curse from a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|Parish Priest/Nun of the Parish||40||Natural Max MP +10||Permanently adds 10 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Presbyter/Missionary||48||[[Rotstopper]]||Protects the party from undead enemies&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Archbishop/Mother Superior||80||Natural Max MP +20||Permanently adds 20 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase magical mending.&lt;br /&gt;
|-&lt;br /&gt;
|Saint||100||Natural Magical Mending +100||Permanently adds 100 to magical mending&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||1||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||3||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Snooze]]||6||3||Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Buff]]||8||3||Raises the defence of a single party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cock-A-Doodle-Doo]]||11||2||Awakens any sleeping party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulate]]||14||4||Protects a party member from [[breath]]-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Whack]]||20||5||A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]||22||2||Cures all party members of the effects of [[paralysis]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||31||8||Restores at least 165 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]||38||16||Restores at least 100 HP to all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]||43||8||Protects the whole party from breath-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]||47||24||Restores all HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omniheal]]||65||128||Restores all HP to all party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Lifesaving Medal]]&lt;br /&gt;
==&#039;&#039;[[Dragon Quest X]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Notable Priests==&lt;br /&gt;
*[[Kiryl]]&lt;br /&gt;
*[[Nevan]]&lt;br /&gt;
*[[Hero (Dragon Quest V)|The Hero of &#039;&#039;Dragon Quest V&#039;&#039;]] and [[Meena]] also have abilities from the Priest set.&lt;br /&gt;
*[[Milly]] and [[Sir Mervyn]] learn several priest abilities naturally.&lt;br /&gt;
*[[Angelo]]&lt;br /&gt;
*[[Sellma]]&lt;br /&gt;
*[[Serena (XI)|Serena]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The male priest from &#039;&#039;Dragon Quest III&#039;&#039; makes a cameo appearance as an NPC in &#039;&#039;Dragon Quest VII&#039;&#039;.&lt;br /&gt;
*The female priest from &#039;&#039;Dragon Quest III&#039;&#039; makes a cameo appearance as an NPC in &#039;&#039;Dragon Quest XI&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIII Priest Male Famicom.png|Male Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIII Priest Female Famicom.png|Female Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIIIPriestClass.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
Image:DQ3 priests.png|&lt;br /&gt;
Image:Dq3gbart09.jpg|Female priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Image:Dq3gbart10.jpg|Male priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Image:Curate_Rollo.png|Curate Rollo from &#039;&#039;[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]&#039;&#039;&lt;br /&gt;
File:DQ Heroines.png|Admonishing the marital artist and Tsarevna&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Yggdrasil&amp;diff=124910</id>
		<title>Yggdrasil</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Yggdrasil&amp;diff=124910"/>
		<updated>2019-11-12T13:44:33Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Dragon Quest III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
|title = Yggdrasil&lt;br /&gt;
|type= World Tree&lt;br /&gt;
|image = [[File:GreatWorldTreeYggdrasil.png|center|210px]]&lt;br /&gt;
|caption = &#039;&#039;&#039;Climbing Yggdrasil in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|japanese=&lt;br /&gt;
|romanji= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039; (formerly known as the &#039;&#039;World Tree&#039;&#039;) is a great, mythical tree that pierces the heavens with its branches and is said to have divine healing properties. Introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;, it is found in highly isolated and dangerous locations that prevent common folk from approaching it. The  [[Yggdrasil Leaf]] and [[Yggdrasil dew]] carry the essence of the main tree within them, making them among the most potent healing items in any game. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
The player can obtain an Yggdrasil Leaf by traveling south of the [[Sea Cave]] to an island with one tree on it. By searching this tree, the player can obtain the Leaf. The party can only get one leaf at a time from this tree and if the player already has an Yggdrasil Leaf, they cannot get another one.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Yggdrassil is found in at the intersection of four lone impassible mountains in the region of the world that corresponds to China. By searching this tile, the player can obtain a leaf. As in &#039;&#039;II&#039;&#039;, the party may only have one leaf at a time.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
Yggdrasil is a location in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. It appears simply as an immense tree hundreds of times the size of any real-world tree, with the [[Elves and Faeries|elven]] village of [[El Forado]] at the base. Located slightly east of [[Mintos]] and surrounded by a ring of impenetrable mountains, it is only accessible by [[balloon]] flight.&lt;br /&gt;
&lt;br /&gt;
The party visits it late in the game, after acquiring the balloon. After ascending to its boughs, they encounter [[Orifiela]], a [[Zenithian]] who fell from the sky and landed in the Tree&#039;s branches. She helps them find the [[Zenithia Sword]], which is nearby, and, after being rescued, agrees to show them the way to [[Zenithia]].&lt;br /&gt;
&lt;br /&gt;
In [[Dragon Quest IV Chapter 6|Chapter 6]] ([[Sony PlayStation|Sony PlayStation]] and [[Nintendo DS]] Version only), defeating [[Foo Yung]] &amp;amp; [[Chow Mein]] will cause the blooming of the rare [[Yggdrasil flower|Yggdrasil Flower]] atop The Tree.&lt;br /&gt;
====Other treasures====&lt;br /&gt;
*[[Staff of salvation]]&lt;br /&gt;
*[[Yggdrasil dew]]&lt;br /&gt;
====Monsters====&lt;br /&gt;
*[[Freeze fly]]&lt;br /&gt;
*[[Fuddlestick]]&lt;br /&gt;
*[[Green dragon]]&lt;br /&gt;
*[[Grim keeper]]&lt;br /&gt;
*[[Moosifer]]&lt;br /&gt;
*[[Whirly girly]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
Yggdrasil can be found in [[Gröndal]]. When the party travels there in the past, the World Tree hasn&#039;t achieved maturity yet; it is a mere sapling known as Ygg. The residents of Gröndal, under the influence of [[Fighting batboon (Boss)|fighting batboon]] try to cut down the sapling before it becomes a World Tree. The party stops this from happening and Ygg is able to become a World Tree. The party can obtain a &#039;&#039;&#039;World Leaf&#039;&#039;&#039; by going to the World Tree. If the party does not have a World Leaf, a bird will drop one from the tree for the party to pick up and obtain. If they do, the bird will not drop one. They can also obtain a phial of Yggdrasil Dew at Gröndal. However, only the [[Hero (Dragon Quest VII)|Hero]] can get on line to buy one and, if supplies run out before the Hero gets one, the party will have to leave town and enter again to try and get another one. If they already have one, they will not be allowed to buy another.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, the tree is part of the central plot and appears at the top of the [[Observatory]]. The Yggdrasil is considered the gateway to the realm of the Almighty, as when it blossoms the [[Starlight Express]] comes to ferry [[Celestrian|Celestrians]]. However, as part of the events of the game, when the tree blossoms, it instead causes a disaster in the [[Observatory]]. It is later revealed that Yggdrasil is in fact the goddess [[Celestria]], the daughter of the Almighty, [[Zenus]]. She became Yggdrasil to stay her father smiting mortal kind, for only the [[Benevolessence]] produced by humans could undo her self-inflicted curse.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Dragon Quest XI]]&#039;&#039;, the tree is part of the central plot in which the [[Hero (Dragon Quest XI)|Hero]] must gather four jewels and the rainbough in order to reach the World Tree and find out his destiny as the Luminary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
[[wikipedia:Yggdrasil|Yggdrasil]] comes from Norse mythology. It literally means [[wikipedia:World Tree|World Tree]] and it is the metaphorical &amp;quot;back bone&amp;quot; that supports the nine realms of the universe upon its branches.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Yggdrasil (monster)|Yggdrasil]] the monster&lt;br /&gt;
*[[Yggdrasil dew]]&lt;br /&gt;
*[[Yggdrasil Leaf]]&lt;br /&gt;
*[[Yggdrasil flower]]&lt;br /&gt;
*[[Staff of salvation]]&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:DQ IV NES Inside the World Tree.gif|Inside the tree in &#039;&#039;Dragon Quest IV&#039;&#039; (NES)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Norse mythology]]&lt;br /&gt;
[[Category:Recurring elements]]&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest IV locations]]&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Immigrant_Town_(Dragon_Quest_III)&amp;diff=124909</id>
		<title>Immigrant Town (Dragon Quest III)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Immigrant_Town_(Dragon_Quest_III)&amp;diff=124909"/>
		<updated>2019-11-11T17:25:15Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Stage Three */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
|title = Immigrant Town&lt;br /&gt;
|type= Town&lt;br /&gt;
|image = [[File:DQ III NES New Town Overworld.gif]]&lt;br /&gt;
|caption = Outside location (NES).&lt;br /&gt;
|japanese=&lt;br /&gt;
|romanji=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Immigrant Town]]&#039;&#039;&#039; is a town that can be created by the player in &#039;&#039;[[Dragon Quest III]]&#039;&#039; in the field west of [[Edina]] and on the other side of some mountains east of [[Persistence]]. The development of the town is necessary to obtain the [[Yellow Orb]].&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
An old man from [[Persistence]] arrived in a field in hopes of making a town, but needs a [[merchant]] to help. The [[Hero (Dragon Quest III)|Hero]] agrees to provide him with one and parts way with his companion.&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
*[[Ram raider#Battering ram|Battering ram]]&lt;br /&gt;
*[[Belisha beakon]]&lt;br /&gt;
*[[Garuda#Hades condor|Hades condor]]&lt;br /&gt;
*[[Merdane]]&lt;br /&gt;
*[[Dread admiral]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
*[[Heedoo voodoo]]&lt;br /&gt;
&lt;br /&gt;
==Stage One==&lt;br /&gt;
The dealer has built a shop and runs it himself.&lt;br /&gt;
===Shop===&lt;br /&gt;
{{Shop|header|title=Item Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=Defense +2}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
==Stage Two==&lt;br /&gt;
Triggered by defeating [[Orochi]]. Changes include:&lt;br /&gt;
*The item shop has several additional items for sale and is ran by someone else.&lt;br /&gt;
*The town has an inn.&lt;br /&gt;
*The old man&#039;s house has an additional floor.&lt;br /&gt;
*The merchant is in the middle of building a theater.&lt;br /&gt;
===Treasure===&lt;br /&gt;
*[[T&#039;n&#039;T ticket]] (GBC Version)&lt;br /&gt;
===Shop===&lt;br /&gt;
{{Shop|header|title=Item Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=Defense +2}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
===Inn===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stage Three==&lt;br /&gt;
Triggered by defeating [[Boss troll]] and obtaining the [[Mod Rod]]. The town has grown greatly, though some of the townspeople felt they&#039;re being overworked, with some planning a revolution against the merchant. Changes include:&lt;br /&gt;
*The town is named after the merchant.&lt;br /&gt;
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.&lt;br /&gt;
*The merchant became mayor and had a manor built.&lt;br /&gt;
*An item shop being built where the old man use to live.&lt;br /&gt;
*The previous item shop is replaced with a weapon and armor shop.&lt;br /&gt;
*A jail is built.&lt;br /&gt;
===Treasures===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====[[Nintendo Entertainment System|NES]] version====&lt;br /&gt;
*240 [[Gold]] Coins&lt;br /&gt;
*[[Seed of luck]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====[[Game Boy|GBC]] version====&lt;br /&gt;
*[[T&#039;n&#039;T ticket]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====All remakes====&lt;br /&gt;
*[[Bunny ears]]&lt;br /&gt;
*[[Hen&#039;s tooth]]&lt;br /&gt;
*[[Garter]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shops===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Item Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Coagulant]]|price=310|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Tangleweb]]|price=35|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Fading Jenny]]|price=300|attributes=}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}&lt;br /&gt;
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +65}}&lt;br /&gt;
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}&lt;br /&gt;
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}&lt;br /&gt;
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}&lt;br /&gt;
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}&lt;br /&gt;
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}&lt;br /&gt;
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +67}}&lt;br /&gt;
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Attack +70}}&lt;br /&gt;
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +37}}&lt;br /&gt;
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Attack +45}}&lt;br /&gt;
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
|}&lt;br /&gt;
===Inn===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stage Four==&lt;br /&gt;
Originally the Final Stage in the [[Nintendo Entertainment System|NES]] Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution. Though in the NES Version, leaving town during the Third Stage and returning triggered the change. Changes included:&lt;br /&gt;
*The merchant being jailed.&lt;br /&gt;
*The weapon and armor shop getting new merchandise. The item shop and inn remain the same.&lt;br /&gt;
*The theater is holding a children singing contest, and is closed at night.&lt;br /&gt;
===Treasure===&lt;br /&gt;
*[[Yellow Orb]]&lt;br /&gt;
===Shop===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Item Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Coagulant]]|price=310|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Tangleweb]]|price=35|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Fading Jenny]]|price=300|attributes=}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}&lt;br /&gt;
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +65}}&lt;br /&gt;
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}&lt;br /&gt;
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}&lt;br /&gt;
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}&lt;br /&gt;
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}&lt;br /&gt;
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}&lt;br /&gt;
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Defense +70}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=Defense +79}}&lt;br /&gt;
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Defense +45}}&lt;br /&gt;
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=Defense +32}}&lt;br /&gt;
{{Shop|entry|item=[[Angel&#039;s robe]]|price=3,000|attributes=Defense +35}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
|}&lt;br /&gt;
===Inn===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Final Stage (Remakes only)==&lt;br /&gt;
This is triggered when The Hero and his party awaken [[Ramia]]. Changes include:&lt;br /&gt;
*A new house is built on the site of the jail, with a family living there.&lt;br /&gt;
*The old man who was first here moved in with the old woman running the item shop.&lt;br /&gt;
*The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to [[Patty&#039;s Party Planning Place]].&lt;br /&gt;
*A different kid is now singing at the theater.  The theater remains open at night and has a poet singing.&lt;br /&gt;
===Treasure===&lt;br /&gt;
*[[Tiny medal]]&lt;br /&gt;
===Shops===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Item Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Spider&#039;s web]]|price=35|attributes=}}&lt;br /&gt;
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
{{Shop|header|title=Weapon and Armor Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Attack +70}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=Attack +79}}&lt;br /&gt;
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Attack +45}}&lt;br /&gt;
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}&lt;br /&gt;
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=Defense +32}}&lt;br /&gt;
{{Shop|entry|item=[[Angel&#039;s robe]]|price=3,000|attributes=Defense +35}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
|}&lt;br /&gt;
===Inn===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|15 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:DQ III GBC New Town as field.png‎|Field (GBC)&lt;br /&gt;
Image:DQ III GBC New Town 1st stage.png|First shop (GBC)&lt;br /&gt;
Image:DQ III GBC New Town 2nd stage.png|Town developing (GBC)&lt;br /&gt;
Image:DQ III GBC New Town 3rd Stage.png|Town expanded (GBC)&lt;br /&gt;
Image:DQ III GBC New Town final stage.png‎|Final stage (Remake only)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Locked doors==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:DW3 Door ThiefsKey.png|Thief&#039;s Key Door (NES)&lt;br /&gt;
Image:DW3GBC Door ThiefsKey.png|Thief&#039;s Key Door (GBC)&lt;br /&gt;
Image:DW3 Door FinalKey.png|Final Key Door (NES)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remake==&lt;br /&gt;
In addition to being let out of prison, the [[Super Nintendo Entertainment System|Super Famicom]] and GBC Version of the game maintained the merchant&#039;s unique sprite, whereas the NES Version sees them taking the sprite of the usual town merchant.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pioneer Town]]&lt;br /&gt;
*[[The Haven]]&lt;br /&gt;
&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
[[Category:Sidequests]]&lt;br /&gt;
[[Category:Dragon Quest III locations]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124811</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124811"/>
		<updated>2019-11-04T17:24:15Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp= Infinite (PS4/3D)/ 999 (3DS/2D)&lt;br /&gt;
|attack=720 (PS4/3D)/570 (3DS/2D)&lt;br /&gt;
|defense=520&lt;br /&gt;
|agility=320 (PS4/3D)/250 (3DS/2D)&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= &lt;br /&gt;
Acts depending on whether arms are alive&amp;lt;br&amp;gt;&lt;br /&gt;
Guffaws ungraciously(wastes turn)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scorch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Takes to the skies and unleashes a violent volley (Can knock party members down)&amp;lt;br&amp;gt;&lt;br /&gt;
Turns his eyes towards the skies (Summons Darklings)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lullab-Eye]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[C-c-cold Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Unleashes a murky mist (Confuses, dazzles, curses, envenomates, paralyzes, or lowers spell resistance by 2 for all party members)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Disruptive Wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Party Pooper]]&amp;lt;br&amp;gt;&lt;br /&gt;
Spews pitch black flames (possibly [[Dark Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Freezes time&amp;lt;br&amp;gt;&lt;br /&gt;
Prepares to regenerate (Calasmos&#039;s claw and cannon are regenerated)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meditation]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
My favorite strategy for defeating him is bringing the [[Luminary]], [[Erik]], [[Veronica]], and someone who can poison, like [[Sylvando]]. You might want to poison Calasmos(He&#039;s only got 50% resistance) and then use [[Erik]]&#039;s Victimiser skill. Apply [[Oomphle]] if you can Divide with [[Erik]] before you use that, if you can. Repeat that process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Disruptive_Wave&amp;diff=124810</id>
		<title>Disruptive Wave</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Disruptive_Wave&amp;diff=124810"/>
		<updated>2019-11-04T13:44:47Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Dragon Quest III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Disruptive Wave&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = いてつくはどう&lt;br /&gt;
|romaji = Itetsukuhadou&lt;br /&gt;
|old = DeMagic&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Disruptive Wave&#039;&#039;&#039; (originally &#039;&#039;&#039;DeMagic&#039;&#039;&#039;) is a recurring skill in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039; as a monster-exclusive attack, it nullifies all stat changes, such as those caused by buffs ([[Kabuff]], [[Oomph]]), debuffs ([[Kasap]], [[Deceleratle]]), and [[Tension]].&lt;br /&gt;
&lt;br /&gt;
It is typically known by major bosses and is almost always used by the final bosses, making the use of stat changing moves futile in such battles if one&#039;s luck is unrelentingly bad.&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Used by [[Zoma]], as well as some of the superbosses such as [[Xenlon]] and [[Gran Dragon]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
Disruptive Wave is a technique used by enemies such as [[Estark]], [[Psaro the Manslayer]], and [[Aamon]]. However, the [[Hero (Dragon Quest IV)|hero]] can unleash this by using the [[Zenithian sword]] as a tool in battle.&lt;br /&gt;
&lt;br /&gt;
In the remakes, Disruptive Wave is one of the special abilities that [[Psaro (Character)|Psaro]] can learn.&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest V]]===&lt;br /&gt;
Disruptive Wave is learned by recruited [[king slime]]s at level 18. As in Dragon Quest IV, the Zenithian sword can unleash this effect if used as a tool in battle.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Disruptive Wave is learned by [[Hero (Class)|hero]]es when they become Town Heroes (rank 2).&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
Learned via the Hero vocation as in &#039;&#039;VI&#039;&#039;, but also by reaching rank 6 of the [[Druid]] vocation in the PSX version and rank 3 in the 3DS, or rank 7 of the Paladin vocation in the 3DS version only. It is superior (and cheaper) than [[The Great Leveller]] as it covers more effects.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Disruptive Wave is used by most of the later story bosses, starting with [[Dhoulmagus]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Disruptive Wave is learned with 42 skill points allocated into [[List of enlightenment skills in Dragon Quest IX|Enlightenment skill]]. It costs 10MP to cast.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that Disruptive Wave acts slightly different in this installment as it now only affects the opposition. This makes debuffs viable against many bosses since they can&#039;t use the ability to clear them away. This isn&#039;t used as heavily by the story bosses (only [[King Godwyn]] and [[Corvus]] uses it). However, several of the grotto bosses and &#039;&#039;all&#039;&#039; the [[legacy boss]]es will use this ability.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
[[Psaro (Character)|Psaro]] can learn the ability when he joins for 8 skill points, and the skill only strips buffs from its targets instead of all stat modifiers. It costs 8 MP to use. He will also use it against the player in the battle against him. Additionally, [[Tension]] is not reduced when used.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The {{Translation|Japanese name|いてつくはどう|Itetsukuhadou|&amp;quot;Freezing Waves&amp;quot;}} refers to Zoma&#039;s ice magic, as he was the first to use the skill.&lt;br /&gt;
*In the initial English version of &#039;&#039;Dragon Quest VIII&#039;&#039;, it was referred to as a &#039;&#039;&#039;Wave of Ice&#039;&#039;&#039;, a literal translation of its Japanese name. Subsequent releases, such as the [[cell phone]] and [[Nintendo 3DS]] versions, have changed it to Disruptive Wave.&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Dragon Quest IV skills]]&lt;br /&gt;
[[Category:Dragon Quest V skills]]&lt;br /&gt;
[[Category:Dragon Quest IX skills]]&lt;br /&gt;
[[Category:Dragon Quest Heroes skills]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124785</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124785"/>
		<updated>2019-11-01T21:13:33Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Evil Prayer is a prayer only used by bosses in which the user recovers all of their MP.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==[[Dragon Quest IV]]==&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VI]]==&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VII]]==&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VIII]]==&lt;br /&gt;
Evil Prayer is used by [[Rhapthorne]], as well as at least two superbosses: Evil Jessica in Memoriam and the Ultimate Dragon.&amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest IX]]==&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight, as well as two [[Nokturnus | Legacy]] [[Rhapthorne | Bosses]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124784</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124784"/>
		<updated>2019-11-01T21:13:03Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Evil Prayer is a prayer only used by bosses in which the user recovers all of their MP.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==[[Dragon Quest IV]]==&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VI]]==&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VII]]==&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest VIII]]==&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Rhapthorne]], as well as at least two superbosses: Evil Jessica in Memoriam and the Ultimate Dragon.&amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Dragon Quest IX]]==&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight, as well as two [[Nokturnus | Legacy]] [[Rhapthorne | Bosses]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Lord_of_the_Dragovians&amp;diff=124783</id>
		<title>Lord of the Dragovians</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Lord_of_the_Dragovians&amp;diff=124783"/>
		<updated>2019-11-01T21:10:37Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* The Dragovian Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Lord of the Dragovians&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Lord_of_the_Dragovians.png|200px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=竜神王&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Lord&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Dragovian&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Lord of the Dragovians&#039;&#039;&#039; is the most powerful member of the [[Dragovian]]s in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. After the tragic events of the recent past, he started to believe that humans and Dragovians could never coexist and thus he cast a spell in himself in order to remain forever in his dragon form. This made him lose control over his mind and begin draining the life energy from the rest of the Dragovian population.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Just when the remaining Dragovians were about to lose hope, because none of them could be able to stop their Lord, the party arrived in the Dragovian Sanctuary, and Chen Mui asks them for help.&lt;br /&gt;
&lt;br /&gt;
After the party&#039;s first victory against him, the Lord of the Dragovians returns to his senses. Amazed and ashamed by the fact the same boy he and his people had estranged had saved his tribe from certain doom, he gives them the right to perform the Dragovian Trials: a series of battles against him in dragon form, where each victory allows access to one of the Dragovian treasures. Each time the Lord of the Dragovians is defeated, he morphs into an even stronger dragon for the following battle.&lt;br /&gt;
&lt;br /&gt;
His six forms are the Vermillion Dragon, the Emerald Dragon, the Silver Dragon, the Gold Dragon, the Darksteel Dragon, and the Divine Dragon. In the final Dragovian Trial, the Hero must beat all six dragon forms in a row, and then he must confront the final form, the Ultimate Dragon. Even in his weakest form, the Vermillion Dragon, the Lord of the Dragovians reveals himself as an opponent more challenging than any other in the game, including [[Rhapthorne]] himself.&lt;br /&gt;
&lt;br /&gt;
As an homage to the original game, the Lord of the Dragovians bears a striking resemblance to the [[Dragonlord]] of the first &#039;&#039;[[Dragon Quest]]&#039;&#039; game, as noted when the dragon stands upon his hind legs.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Lord of the Dragovians&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Lord of the Dragovians.png]]&lt;br /&gt;
|hp=3000&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=418&lt;br /&gt;
|defense=211&lt;br /&gt;
|agility=152&lt;br /&gt;
|bestiaryNumber=288&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Dragovian Seal&amp;lt;br&amp;gt;[[Lightning Storm]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Thin Air]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
==The Dragovian Trials==&lt;br /&gt;
All forms will drop a [[Seed of skill]] at a 1/8 rate (12.5%), meaning [[Yangus]]&#039;s Stainless Steel Sickle has a 1/16 (6.25%) chance to nab it. On the bright side, the incredible bulk of the dragons means players can forgo the usual [[Skull helm]] strategy and slash away with abandon.&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Vermillion Dragon&lt;br /&gt;
|kanji=深紅の巨竜&lt;br /&gt;
|romanji=Crimson Dragon&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Vermillion dragon.png]]&lt;br /&gt;
|hp=5100&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=13500&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=525&lt;br /&gt;
|defense=237&lt;br /&gt;
|agility=126&lt;br /&gt;
|bestiaryNumber=289&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Emerald Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Emerald dragon.png]]&lt;br /&gt;
|hp=8690&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=14800&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=567&lt;br /&gt;
|defense=75&lt;br /&gt;
|agility=143&lt;br /&gt;
|bestiaryNumber=290&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[Burning Breath]]&amp;lt;br&amp;gt;Desperate Attack&amp;lt;br&amp;gt;[[Ferocious Roar]]&amp;lt;br&amp;gt;[[Sweet Breath]]&amp;lt;br&amp;gt;[[Venom Mist]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=SIlver Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Silver dragon.png]]&lt;br /&gt;
|hp=5030&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=15900&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=597&lt;br /&gt;
|defense=418&lt;br /&gt;
|agility=153&lt;br /&gt;
|bestiaryNumber=291&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Fizzle]]&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Golden Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Golden dragon.png]]&lt;br /&gt;
|hp=5560&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=16350&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=647&lt;br /&gt;
|defense=480&lt;br /&gt;
|agility=171&lt;br /&gt;
|bestiaryNumber=292&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kasizzle]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Psych Up]]&amp;lt;br&amp;gt;[[Spooky Aura]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Darksteel Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Darksteel dragon.png]]&lt;br /&gt;
|hp=1910&lt;br /&gt;
|mp=23&lt;br /&gt;
|exp=18010&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=693&lt;br /&gt;
|defense=653&lt;br /&gt;
|agility=201&lt;br /&gt;
|bestiaryNumber=293&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Kasizzle]]&lt;br /&gt;
|skills=Attacks three times per round&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Starfall]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=100%&lt;br /&gt;
|troop-resist=100%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Divine Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Divine Dragon.png]]&lt;br /&gt;
|hp=9470&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=19040&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=699&lt;br /&gt;
|defense=262&lt;br /&gt;
|agility=194&lt;br /&gt;
|bestiaryNumber=294&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks three times per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Psyche Up]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=50%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Ultimate Dragon&lt;br /&gt;
|kanji=永遠の巨竜&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Ultimate dragon.png]]&lt;br /&gt;
|hp=7320&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=77777&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=912&lt;br /&gt;
|defense=307&lt;br /&gt;
|agility=199&lt;br /&gt;
|bestiaryNumber=295&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Magic Burst]]&lt;br /&gt;
|skills=Attacks three times per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Psyche Up]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[War Cry]]&amp;lt;br&amp;gt;[[Evil Prayer]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items= Super Seed of Skill&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
The Ultimate Dragon will only be fought once the boss marathon is complete; if their party is wiped out, they will have to start from the beginning.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
*[[Dragovian Equipment]] (four pieces)&lt;br /&gt;
*Enhanced Alchemy Pot&lt;br /&gt;
*[[Metal King Slime|A special recruitable monster]] near castle [[Trodain]]&lt;br /&gt;
&lt;br /&gt;
==Remakes==&lt;br /&gt;
*The following changes were implemented in the [[Nintendo 3DS]] Version of the game:&lt;br /&gt;
**One Seed of skill will always drop the first time that each form of the Lord of the Dragovians is defeated, with his final form dropping a Super seed of skill.&lt;br /&gt;
**As the Alchemy Pot mixes items instantly from when it&#039;s introduced, the wish to enhance it is replaced with the request for a new dungeon, [[Memories Lane]].&lt;br /&gt;
*Though the [[Cell phone]] Version is closer to the original game, it also includes the Alchemy Pot&#039;s ability to mix items instantly from the beginning, thus the wish implemented in it&#039;s place is to receive 10 Super [[Seed of skill|seeds of skill]], and the only way to receive that particular item.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Lord&#039;s staff bears a striking resemblance to the [[Lightning staff]]&#039;s original design.&lt;br /&gt;
*The color scheme of the Ultimate Dragon is a reference to the true form of the [[Dragonlord]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dragovianlord DQMJ DS.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category: Dragons]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124701</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124701"/>
		<updated>2019-10-31T16:38:05Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp= Infinite (PS4/3D)/ 999 (3DS/2D)&lt;br /&gt;
|attack=720 (PS4/3D)/570 (3DS/2D)&lt;br /&gt;
|defense=520&lt;br /&gt;
|agility=320 (PS4/3D)/250 (3DS/2D)&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= &lt;br /&gt;
Acts depending on whether arms are alive&amp;lt;br&amp;gt;&lt;br /&gt;
Guffaws ungraciously(wastes turn)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scorch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Takes to the skies and unleashes a violent volley (Can knock party members down)&amp;lt;br&amp;gt;&lt;br /&gt;
Turns his eyes towards the skies (Summons Darklings)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lullab-Eye]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[C-c-cold Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Unleashes a murky mist (Confuses, dazzles, curses, envenomates, paralyzes, or lowers spell resistance by 2 for all party members)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Disruptive Wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Party Pooper]]&amp;lt;br&amp;gt;&lt;br /&gt;
Spews pitch black flames (possibly [[Dark Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Freezes time&amp;lt;br&amp;gt;&lt;br /&gt;
Prepares to regenerate (Calasmos&#039;s claw and cannon are regenerated)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meditation]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
My favorite strategy for defeating him is bringing the [[Luminary]], [[Erik]], [[Serena]], and someone who can poison, like [[Sylvando]]. You might want to poison Calasmos(He&#039;s only got 50% resistance) and then use [[Erik]]&#039;s Victimiser skill. Divide with [[Erik]] before you use that, if you can. Repeat that process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124700</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124700"/>
		<updated>2019-10-31T16:37:11Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp= Infinite (PS4/3D)/ 999 (3DS/2D)&lt;br /&gt;
|attack=720 (PS4/3D)/570 (3DS/2D)&lt;br /&gt;
|defense=520&lt;br /&gt;
|agility=320 (PS4/3D)/250 (3DS/2D)&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= &lt;br /&gt;
Acts depending on whether arms are alive&amp;lt;br&amp;gt;&lt;br /&gt;
Guffaws ungraciously(wastes turn)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scorch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Takes to the skies and unleashes a violent volley (Can knock party members down)&amp;lt;br&amp;gt;&lt;br /&gt;
Turns his eyes towards the skies (Summons Darklings)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lullab-Eye]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[C-c-cold Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Unleashes a murky mist (Confuses, dazzles, curses, envenomates, paralyzes, and lowers spell resistance by 2 for all party members)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Disruptive Wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Party Pooper]]&amp;lt;br&amp;gt;&lt;br /&gt;
Spews pitch black flames (possibly [[Dark Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Freezes time&amp;lt;br&amp;gt;&lt;br /&gt;
Prepares to regenerate (Calasmos&#039;s claw and cannon are regenerated)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meditation]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
My favorite strategy for defeating him is bringing the [[Luminary]], [[Erik]], [[Serena]], and someone who can poison, like [[Sylvando]]. You might want to poison Calasmos(He&#039;s only got 50% resistance) and then use [[Erik]]&#039;s Victimiser skill. Divide with [[Erik]] before you use that, if you can. Repeat that process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124699</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124699"/>
		<updated>2019-10-31T16:36:27Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp= Infinite (PS4/3D)/ 999 (3DS/2D)&lt;br /&gt;
|attack=720 (PS4/3D)/570 (3DS/2D)&lt;br /&gt;
|defense=520&lt;br /&gt;
|agility=320 (PS4/3D)/250 (3DS/2D)&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= &lt;br /&gt;
Acts depending on whether arms are alive&amp;lt;br&amp;gt;&lt;br /&gt;
Guffaws ungraciously(wastes turn)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scorch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Takes to the skies and unleashes a violent volley (Can knock party members down)&amp;lt;br&amp;gt;&lt;br /&gt;
Turns his eyes towards the skies (Summons Darklings)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lullab-Eye]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[C-C-Cold Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Unleashes a murky mist (Confuses, dazzles, curses, envenomates, paralyzes, and lowers spell resistance by 2 for all party members)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Disruptive Wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Party Pooper]]&amp;lt;br&amp;gt;&lt;br /&gt;
Spews pitch black flames (possibly [[Dark Breath]]&amp;lt;br&amp;gt;&lt;br /&gt;
Freezes time&amp;lt;br&amp;gt;&lt;br /&gt;
Prepares to regenerate (Calasmos&#039;s claw and cannon are regenerated)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meditation]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
My favorite strategy for defeating him is bringing the [[Luminary]], [[Erik]], [[Serena]], and someone who can poison, like [[Sylvando]]. You might want to poison Calasmos(He&#039;s only got 50% resistance) and then use [[Erik]]&#039;s Victimiser skill. Divide with [[Erik]] before you use that, if you can. Repeat that process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124674</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124674"/>
		<updated>2019-10-29T11:59:42Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=16,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&amp;lt;br&amp;gt;Guffaw Ungraciously (wastes turn)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
My favorite strategy for defeating him is bringing the [[Luminary]], [[Erik]], [[Serena]], and someone who can poison, like [[Sylvando]]. You might want to poison Calasmos(He&#039;s only got 50% resistance) and then use [[Erik]]&#039;s Victimiser skill. Divide with [[Erik]] before you use that, if you can. Repeat that process.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124673</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124673"/>
		<updated>2019-10-29T11:56:21Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=16,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&amp;lt;br&amp;gt;Guffaw Ungraciously (wastes turn)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124672</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124672"/>
		<updated>2019-10-29T11:55:37Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=16,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&amp;lt;br&amp;gt;Guffaw Ungraciously (wastes turn)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124665</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124665"/>
		<updated>2019-10-28T22:03:14Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=16,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124664</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124664"/>
		<updated>2019-10-28T22:02:43Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124663</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124663"/>
		<updated>2019-10-28T22:01:55Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=[[Image: Calasmos.png]]&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124662</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124662"/>
		<updated>2019-10-28T21:59:33Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=Infinite&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&amp;lt;br&amp;gt;[[Deceleratle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Dark Breath]]&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Freezes Time(all except 1 cannot act for a couple turns)&amp;lt;br&amp;gt;Regenerate (brings claw &amp;amp; cannon back to life)&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Morrie&amp;diff=124656</id>
		<title>Morrie</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Morrie&amp;diff=124656"/>
		<updated>2019-10-28T20:08:39Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Clubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Morrie Mozzarella&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQVIII_Morrie.png|center|270px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=モリー&lt;br /&gt;
|Roumaji=Morī&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Minstrel]]/[[Martial Artist]] hybrid&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm0101223/?ref_=nv_sr_1 Brian Bowles] (PS2, English)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0620124/ Jôji Nakata] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;You know what they say: You never know the depths of your own passion until you play with yourself.&#039;&#039;&#039;&#039;&#039;|source=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;|console=|align=center|bgcolor=2eb01a}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Morrie Mozzarella&#039;&#039;&#039;|モリー, Morī}} is a mostly comical character, introduced in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. He also acts as the &amp;quot;host&amp;quot; for the &#039;&#039;[[Dragon Quest: Monster Battle (series)|Monster Battle]]&#039;&#039; sub-series.&lt;br /&gt;
&lt;br /&gt;
Although Morrie was introduced as an NPC in the original PS2 release of the &#039;&#039;DQ VIII&#039;&#039;, he has been upgraded to a playable character for the 3DS version. In combat, he is capable of wielding clubs, boomerangs, and claws, as well as utilizing the abilities of monsters from his infamous pit and his own passion-driven powers.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Morrie&#039;s outfit consists of an almost jester-like tunic with alternating sections of green and red that shows off his hairy chest, as well as very tight leggings. He wears a black belt, gloves, shoes, and a white scarf around his neck which always seems to blow in the wind, even while indoors.&lt;br /&gt;
Morrie speaks with an Italian accent and peppers his dialogue with Italian terms, such as calling the Hero &amp;quot;ragazzo&amp;quot; or [[Jessica Albert|Jessica]] &amp;quot;bimba&amp;quot;. His name for [[Yangus]] is &amp;quot;signore&amp;quot; and his name for [[Angelo]] is &amp;quot;casanova&amp;quot;. In the [[Nintendo 3DS|3DS Version]], he refers to [[Trode]] as Don Toad, [[Princess Medea|Medea]] as Bellissima Principessa, and [[Red]] as Rosa Rossa. In the English version, he also has a tendency to use suggestive double entendres. Morrie is prone to fits of passion and excitement when he is impressed, which are often accompanied by flames which spontaneously combust in the background when he is speaking. The 3DS version revealed that Morrie is capable of controlling these flames and can use them offensively in battle. At the end of battles, he poses dramatically with his weapon in midair.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Dragon Quest Heroes: Rocket Slime]],&#039;&#039; &#039;&#039;&#039;Morrie Morrie&#039;&#039;&#039; (as he is called here) is a little, orange slime (in some way similar to a [[She-slime|she-slime]], although Morrie Morrie is clearly male, with his furry beard and eyebrows still on him) and now uses his white scarf as a white bandau.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===&#039;&#039;Dragon Quest VIII&#039;&#039; [[Sony PlayStation 2]] Version===&lt;br /&gt;
[[Hero (Dragon Quest VIII)|The Hero]] and company first encounter Morrie on the rooftop of his [[Monster Arena]]. Sensing something special in [[Hero (Dragon Quest VIII)|the Hero]], Morrie sends him to capture three &amp;quot;infamous monsters&amp;quot; to deem the Hero worthy to enter his arena. Once the party has succeeded in making the captures, Morrie allows The Hero to compete in his Monstrous Pit on one condition: he must compete with &#039;&#039;&#039;GUSTO!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After many victories, Morrie eventually allows The Hero to challenge him and despite his own loss is impressed that someone was able to outperform him.  As a prize, Morrie has a statue of The Hero built and placed on top of the building to commemorate his status as Champion.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dragon Quest VIII&#039;&#039; [[Nintendo 3DS]] Version===&lt;br /&gt;
Following on from Morrie&#039;s defeat, he joins the Hero to help him with his dream in return for fulling his dream which was finding someone superior to him as a monster trainer.&lt;br /&gt;
&lt;br /&gt;
His role in the story is minimal due to him being an optional party member, though during the party&#039;s arrest he helps Red, along with [[Trode]] and [[Princess Medea|Medea]] in finding them on [[Purgatory Island]].&lt;br /&gt;
&lt;br /&gt;
During the ending, he shows up at [[Trodain]] to mention to the Hero that he was given a formal invite to the wedding at [[Savella Cathedral]] by King [[Clavius]].  During the first ending (prior to having access to the [[Dragovian Path]]), Morrie leaps out of his seat to buy the Hero time in avoiding capture by the guards.&lt;br /&gt;
&lt;br /&gt;
===Recruitment===&lt;br /&gt;
Morrie will join upon the completion of Rank S at the Monster Arena, which can be done after the party takes care of matters at [[Arcadia]].  Prior to that, Morrie mentions that he would need time to prepare for their competition.&lt;br /&gt;
&lt;br /&gt;
His appearance in the ending is only possible if he joins, as otherwise he merely makes an appearance in the audience of the wedding.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#2eb01a&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 35 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 328 || 730&lt;br /&gt;
|-&lt;br /&gt;
| MP || 133 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 123 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 114 || 230&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 46 || 166&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 134 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2| [[Iron claw]], [[Wayfarer&#039;s clothes]], [[Strength ring]]&lt;br /&gt;
|}&lt;br /&gt;
Morrie also joins the party with 115 skill points that can be freely allocated.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Claws===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when equipped with claws&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Propeller Blade]]&lt;br /&gt;
| --&lt;br /&gt;
|9&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Deals extra damage equal to Morrie&#039;s level. Bonus damage &#039;&#039;&#039;is not&#039;&#039;&#039; woosh-element.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| --&lt;br /&gt;
|15&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with claws&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Can Opener]]&lt;br /&gt;
|0&lt;br /&gt;
|22&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Deals 150% damage to [[Material family|material]] and [[Machine family|mechanical]] monsters.&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Rate Up&lt;br /&gt;
| --&lt;br /&gt;
|30&lt;br /&gt;
|One&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of critical hit with no weapon equipped from 1/64 to 1/32.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hardclaw]]&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Attack one enemy two times at half strength for 150% damage.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| --&lt;br /&gt;
|52&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attack increases by 20 when equipped with claws.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Rake &#039;n&#039; Break]]&lt;br /&gt;
|3&lt;br /&gt;
|66&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Attacks one enemy and removes buffs and debuffs.&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +25&lt;br /&gt;
| --&lt;br /&gt;
|82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attack increases by 25 when equipped with claws.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hand of God]]&lt;br /&gt;
|10&lt;br /&gt;
|100&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|100%~150% damage to one enemy, ignores defence&lt;br /&gt;
|Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clubs===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack by five when equipped with a club.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Shattershield&lt;br /&gt;
|0&lt;br /&gt;
|14&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Chance of reducing a foe&#039;s defence by 25%.&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heart Breaker]]&lt;br /&gt;
|2&lt;br /&gt;
|20&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals normal damage and has a 12.5%({{fraction|1|8}}) chance of stunning an enemy for one turn. &lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| --&lt;br /&gt;
|30&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with a club.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|POWER Pound&lt;br /&gt;
|3&lt;br /&gt;
|40&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|25% chance to land a critical hit or normal blow, 50% chance to miss.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heart Breaker|Mind Breaker]]&lt;br /&gt;
|2&lt;br /&gt;
|71&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals 25% more damage than a normal attack and has a 1/4 chance of causing an enemy to lose one turn. &lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack power +25&lt;br /&gt;
| --&lt;br /&gt;
|82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +25 when equipped with a Club.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|POWER Pummel&lt;br /&gt;
|3&lt;br /&gt;
|93&lt;br /&gt;
|One&lt;br /&gt;
|No&lt;br /&gt;
|Single strike with a 50% chance of hitting the enemy and is an automatic critical hit if it connects.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crackerwhack|Feel the Beat]]&lt;br /&gt;
|10&lt;br /&gt;
|100&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Strikes all enemies for 130% damage, with a 12.5%({{fraction|1|8}}) chance to stun.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boomerangs===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crosscutter Throw]]&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Hits first enemy twice.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| --&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when equipped with a boomerang.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Power Throw]]&lt;br /&gt;
|4&lt;br /&gt;
|18&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Slightly less damage but damage does not decrease.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Ooze Bruiser]]&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Deals 150% damage to [[Slime family|Slimes]].&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| --&lt;br /&gt;
|32&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack by ten when equipped by a Boomerang.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metalicker|Metal Mower]]&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Deals 1~2 damage to metal slimes, does not stack with [[Metal wing boomerang]].&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +15&lt;br /&gt;
| --&lt;br /&gt;
|52&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack by fifteen when equipped by a Boomerang.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Super Throw]]&lt;br /&gt;
|4&lt;br /&gt;
|66&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|120% damage to all enemies, does not decrease.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| --&lt;br /&gt;
|82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack by twenty when equipped with a Boomerang.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Swing Both Ways]]&lt;br /&gt;
|10&lt;br /&gt;
|100&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Strikes all enemies twice for 120% damage each.&lt;br /&gt;
|First hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fisticuffs===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Stone&#039;s Throw]]&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|8-20 damage on a group of enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack by ten when unarmed.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +10&lt;br /&gt;
| --&lt;br /&gt;
|21&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases Morrie&#039;s agility by ten when unarmed.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Knuckle Sandwich]]&lt;br /&gt;
|0&lt;br /&gt;
|28&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 150% damage, strike/rock element.&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| --&lt;br /&gt;
|35&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack twenty when unarmed.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thin Air]]&lt;br /&gt;
|2&lt;br /&gt;
|42&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Morrie sends waves of thin air at the enemy, power rising with his level&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Rate Up&lt;br /&gt;
| --&lt;br /&gt;
|54&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of critical hit with no weapon equipped from 1/64 to 1/32.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Multifists]]&lt;br /&gt;
|6&lt;br /&gt;
|68&lt;br /&gt;
|Random&lt;br /&gt;
|Yes&lt;br /&gt;
|Strikes four random foes at 33% damage per punch.&lt;br /&gt;
|First hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +50&lt;br /&gt;
| --&lt;br /&gt;
|82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack by fifty when unarmed.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|PASSION Plunge&lt;br /&gt;
|8&lt;br /&gt;
|100&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|100%~200% damage that ignores defence. Morrie takes 50% recoil damage&lt;br /&gt;
|Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Passion===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Oomph]]&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases an ally&#039;s attack by 80%.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sap]]&lt;br /&gt;
|3&lt;br /&gt;
|8&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Reduces one foe&#039;s defence by 50%.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pit of Fire&lt;br /&gt;
|5&lt;br /&gt;
|18&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Roasts all enemies with the flames of passion. Damage is calculated as &#039;&#039;LvL/2 +30&#039;&#039;. &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Intensso]]&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises one ally&#039;s tension up to two levels.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pit Stop&lt;br /&gt;
|0&lt;br /&gt;
|42&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Restores 75~90 HP and removes status ailments.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Rate Up&lt;br /&gt;
|6&lt;br /&gt;
|54&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Doubles Morrie&#039;s critical hit rate to either 1/32 or 1/16, depending on allocated skill points in weapons. &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|GRANDE GUSTO&lt;br /&gt;
|0&lt;br /&gt;
|68&lt;br /&gt;
|Self&lt;br /&gt;
| --&lt;br /&gt;
|Increases Morrie&#039;s tension by two levels. &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Arena of Flames&lt;br /&gt;
|5&lt;br /&gt;
|78&lt;br /&gt;
|All&lt;br /&gt;
| --&lt;br /&gt;
|Fire damage calculated as &#039;&#039;LvL/2 + 65&#039;&#039;&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kazing]]&lt;br /&gt;
|15&lt;br /&gt;
|88&lt;br /&gt;
|One&lt;br /&gt;
| --&lt;br /&gt;
|Revives one ally to full health.&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Monster Mia]]&lt;br /&gt;
|15&lt;br /&gt;
|100&lt;br /&gt;
|Random&lt;br /&gt;
| --&lt;br /&gt;
|Morrie summons either [[Mazin]], a [[Slime]], or a pride of [[Great sabrecat]]s to battle for random effects. &lt;br /&gt;
| --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic and Abilities===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Monstrous Musk]]&lt;br /&gt;
|0&lt;br /&gt;
|start&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|A &#039;special&#039; scent that monsters just can&#039;t get enough of.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Midheal]]&lt;br /&gt;
|3&lt;br /&gt;
|start&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Giant Mallet]]|statModifier=Attack +13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boomerang]]|statModifier=Attack +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Edged Boomerang]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Reinforced Boomerang]]|statModifier=Attack +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sledgehammer]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Razor Wing Boomerang]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[War Hammer]]|statModifier=Attack +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Swallowtail]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Claw]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flametang Boomerang]]|statModifier=Attack +63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire Claw]]|statModifier=Attack +66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über War Hammer]]|statModifier=Attack +69}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cobra Claw]]|statModifier=Attack +75}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Beast Claw]]|statModifier=Attack +81}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Claw]]|statModifier=Attack +82}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal Wing Boomerang]]|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King Cobra Claw]]|statModifier=Attack +91}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Beast Talon]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragonlord Claw]]|statModifier=Attack +99}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Megaton Hammer]]|statModifier=Attack +108}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orichalcum Claw]]|statModifier=Attack +133}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy Hat]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered Cap]]|statModifier=Defense +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; Hat]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime Crown]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Headgear]]|statModifier=Defense +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pirate&#039;s Hat]]|statModifier=Defense +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Phantom Mask]]|statModifier=Defense +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull Helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sun Crown]]|statModifier=Defense +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king Helm]]|statModifier=Defense +55}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s Clothes]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Armour]]|statModifier=Defense+11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale Armour]]|statModifier=Defense+17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Mail]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Cape]]|statModifier=Defense+22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron Cuirass]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Turtle Shell]]|statModifier=Defense+37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Vestment]]|statModifier=Defense+39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombie Mail]]|statModifier=Defense+42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Cuirass]]|statModifier=Defense+44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Armour]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Mail]]|statModifier=Defense+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Velvet Cape]]|statModifier=Defense+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked Armour]]|statModifier=Defense+68}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s Robe]]|statModifier=Defense+73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson Robe]]|statModifier=Defense+82}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred Armour]]|statModifier=Defense+84}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dark Robe]]|statModifier=Defense+87}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jester&#039;s Outfit]]|statModifier=Defense+91}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid Metal Armour]]|statModifier=Defense+101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Robe]]|statModifier=Defense+103}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal King Armour]]|statModifier=Defense+120}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale Shield]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light Shield]]|statModifier=Defense+17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel Shield]]|statModifier=Defense+22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Shield]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame Shield]]|statModifier=Defense+34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror Shield]]|statModifier=Defense+43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Shield]]|statModifier=Defense+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruinous Shield]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thanatos&#039; Shield]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal King Shield]]|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Argon Ring]]|statModifier=Attack +20&amp;lt;br&amp;gt;Agility +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon Ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s Tail]]|statModifier=Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Scale]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon Ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]|statModifier=Wisdom +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Bracer]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel Ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy Talisman]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life Bracer]]|statModifier=Defence +5&amp;lt;br&amp;gt;Max HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agility +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer Ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of Awakening]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of Clarity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of Immunity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of Truth]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of Protection]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s Specs]]|statModifier=Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s Ring]]|statModifier=Wisdom +10&amp;lt;br&amp;gt;Max MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar Captain&#039;s Ring]]|statModifier=Attack +10&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan Belt]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Morrie&#039;s Memo==&lt;br /&gt;
To determine whether The Hero and his party are worthy to compete in the Monster Arena, Morrie hands out three notes referred to as &#039;&#039;&#039;Morrie&#039;s Memo&#039;&#039;&#039;.  Each one gives the location of a specific monster and their description.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Morrie&#039;s Memo #1&#039;&#039;&#039;: The [[Slime]] &amp;quot;Slimy Smiley&amp;quot; located outside [[Trodain]] Castle.&lt;br /&gt;
*&#039;&#039;&#039;Morrie&#039;s Memo #2&#039;&#039;&#039;: The [[Restless armour]] &amp;quot;Hollow Knight&amp;quot; located on the path to the [[Ruined Abbey]].&lt;br /&gt;
*&#039;&#039;&#039;Morrie&#039;s Memo #3&#039;&#039;&#039;: The [[Khalamari kid]] &amp;quot;Squiggly Sqigger&amp;quot; located on the beach southeast of [[Red&#039;s House]].&lt;br /&gt;
&lt;br /&gt;
Upon fulfilling the request, Morrie gives the party the Arena Key and takes his memos&#039; back.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
*&#039;&#039;&#039;A strange note containing information about a monster Morrie is seeking.&#039;&#039;&#039; (Description when selecting of of Morrie&#039;s Memos in any version of &#039;&#039;Dragon Quest VIII&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Morrie appears as one of the special guests at the [[Quester&#039;s Rest]] in [[Stornway]]. This was obtainable through the DQVC using Nintendo&#039;s Wi-Fi Channel when it was still available. When spoken to, Morrie will give the player different pieces of his outfit if certain fulfillment are required, such as talking to him on the hero&#039;s birthday or being a [[Gladiator]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Itadaki Street Portable]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Young Yangus and the Mysterious Dungeon]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;===&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title=Morrie-morrie (slime)&lt;br /&gt;
|image=[[Image:DQHRS Morrie artwork.png|200px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear=&lt;br /&gt;
}}&lt;br /&gt;
In &#039;&#039;[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]&#039;&#039;, Morrie appears as a guest character. Though in the world where the events take place the human race is not present at all, Morrie has become a slime himself.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*His appearance is loosely based on [[Akira Toriyama|Toriyama&#039;s]] own Mr. Satan/Hercule character from the famous &#039;&#039;Dragon Ball&#039;&#039; series.&lt;br /&gt;
*Morrie&#039;s outfit is based on the Italian flag.&lt;br /&gt;
*In his clash with the Hero inside the Monster Arena it is revealed that his last name is Mozzarella through the announcer&#039;s introductions in the Rank S finals.&lt;br /&gt;
*Prior to the release of the 3DS version in Japan, Dragon Quest VIII&#039;s producer Noriyoshi Fujimoto stated that if Morrie were classified with a vocation, he would be an evolved mix of a [[Minstrel]] and [[Martial Artist]].&lt;br /&gt;
*Morrie has the lowest [[resilience]] of all characters in &#039;&#039;VIII&#039;&#039;. This is due to both his age and beanpole build. He also has the highest [[agility]] of the male party members.&lt;br /&gt;
*Incidentally, while he has no role in any of the cutscenes if he&#039;s present in [[Pirate&#039;s Cove]], putting Morrie in the party in place of [[Yangus]] will result in several scenes playing out differently.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ VIII 3DS Morrie.png|3DS artwork wielding the iron claws&lt;br /&gt;
File:DQVIIIMorrie.png|3DS artwork&lt;br /&gt;
Image:Morrie.jpg|Official artwork for &#039;&#039;Dragon Quest VIII&#039;&#039; (PS2)&lt;br /&gt;
File:DQVIII Morrie Jester.jpg|Morrie wearing the [[jester&#039;s outfit]]&lt;br /&gt;
File:ISP Morrie.png|&#039;&#039;Itadaki Street Portable&#039;&#039;&lt;br /&gt;
Image:YYMDMorrie.png|&#039;&#039;Dragon Quest: Young Yangus and the Mysterious Dungeon&#039;&#039;&lt;br /&gt;
File:DQ SYtFnD Morries magic.png|&lt;br /&gt;
File:YYMD Morrie shouts.png|&lt;br /&gt;
Image:YYMD_Morrie_weeps.png|&lt;br /&gt;
File:DQMBS Morrie.png|&#039;&#039;DQ: Monster Battle Scanner&#039;&#039;&lt;br /&gt;
File:DQMBS Characters.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: Rocket Slime characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: Rocket Slime enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Omniheal&amp;diff=124655</id>
		<title>Omniheal</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Omniheal&amp;diff=124655"/>
		<updated>2019-10-28T20:06:29Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Omniheal&lt;br /&gt;
|image = [[Image:DQIII Omniheal.png|170px]]&lt;br /&gt;
|japanese = ベホマズン&lt;br /&gt;
|romaji = Behomazun&lt;br /&gt;
|old = Healusall&lt;br /&gt;
|type = Restorative&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Omniheal&#039;&#039;&#039; is a recurring spell in the [[Dragon Quest (series)|&#039;&#039;Dragon Quest&#039;&#039; series]]. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, it restores all HP to the party, and is often (but not always) restricted to the [[hero]]. It is related to the weaker spell [[Multiheal]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
[[Erdrick]] learns Omniheal at around level 38, depending on his [[wisdom]], and may cast if for 62 MP.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=NES, PSX, DS, Mobile&lt;br /&gt;
|name=Omniheal&lt;br /&gt;
|flavor=Restores all HP to all party members.&lt;br /&gt;
|mp=36(NES), 20(remakes)&lt;br /&gt;
|effect=Heals all party members currently in battle. Cannot be used out of battle.}}&lt;br /&gt;
Omniheal is only learned by the [[Hero (Dragon Quest IV)|Hero]] at levels 32~34 depending on their wisdom. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=SNES, PS2, DS, Mobile&lt;br /&gt;
|name=Omniheal&lt;br /&gt;
|flavor=Restores all HP to all party members.&lt;br /&gt;
|mp=36&lt;br /&gt;
|effect=Heals all party members, including those in the wagon.}}&lt;br /&gt;
{{{!}} cellspacing{{=}}&amp;quot;0&amp;quot; cellpadding{{=}}&amp;quot;2&amp;quot; border{{=}}&amp;quot;1&amp;quot; &lt;br /&gt;
!style{{=}}&amp;quot;background:#77479B; color: white;&amp;quot;{{!}}Name &lt;br /&gt;
!style{{=}}&amp;quot;background:#77479B; color: white;&amp;quot;{{!}}Level&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[Epipany/recruit|Epipany]]{{!}}{{!}}--&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[King cureslime/recruit|King cureslime]]{{!}}{{!}}--&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[Cureslime/Recruit|Cureslime]]{{!}}{{!}}30&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[Healslime/recruit|Healslime]]{{!}}{{!}}36&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=SNES, DS, Mobile&lt;br /&gt;
|name=Omniheal&lt;br /&gt;
|flavor=Restores all HP to all party members.&lt;br /&gt;
|mp=36&lt;br /&gt;
|effect=Heals all party members, including those in the wagon.}}&lt;br /&gt;
{{{!}} cellspacing{{=}}&amp;quot;0&amp;quot; cellpadding{{=}}&amp;quot;2&amp;quot; border{{=}}&amp;quot;1&amp;quot;&lt;br /&gt;
! style{{=}}&amp;quot;background:#77479B; color: white;&amp;quot;{{!}}Name&lt;br /&gt;
! style{{=}}&amp;quot;background:#77479B; color: white;&amp;quot;{{!}}Level&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[Cureslime/Recruit|Cureslime]]{{!}}{{!}}50&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[Healslime/recruit|Healslime]]{{!}}{{!}}23&lt;br /&gt;
{{!}}}&lt;br /&gt;
Omniheal is learned by [[Healie]] at level 23 and by [[Curie]] at level 50. No other characters can learn this spell.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
In the original PSX version a character can only learn Omniheal by reaching rank5 of the [[Platinum King Jewel (Class)|Platinum King Jewel]] vocation. It costs 20 MP to cast.&lt;br /&gt;
*In the 3DS remake, it can also be learned by reaching rank 7 of the [[Hero (Class)|Hero]] vocation.&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Omniheal is learned by [[Hero (Dragon Quest VIII)|the Hero]] after investing 82 skill points into his Courage skill tree. It costs 36 MP to cast, but due to the MP-reducing bonuses of his &#039;&#039;Courage&#039;&#039; attribute it will only cost 18 MP for the majority of the game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Omniheal is learned only by [[priest]]s at level 65. It costs 128 MP to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The [[Hero (Dragon Quest XI)|Hero]] will learn omniheal after buying the spell for 16 points in his &#039;&#039;Luminary&#039;&#039; skill tree. [[Serena (Dragon Quest XI) | Serena]] learns this at level 66. It costs 64 MP to cast, referencing the third game in a subtle way.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:DQ3 Spell Omniheal.png|&#039;&#039;DQIII&#039;&#039; Famicom art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest VIII spells]]&lt;br /&gt;
[[Category:Dragon Quest IX spells]]&lt;br /&gt;
[[Category:Dragon Quest X spells]]&lt;br /&gt;
[[Category:Dragon Quest XI spells]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124646</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124646"/>
		<updated>2019-10-28T12:05:21Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&lt;br /&gt;
|skills= [[Lullab-Eye]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124645</id>
		<title>Calasmos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Calasmos&amp;diff=124645"/>
		<updated>2019-10-28T12:04:54Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Calasmos&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Calasmos.png|280px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=邪神ニズゼルファ&lt;br /&gt;
|Roumaji=Jashin Nizuzerufa&lt;br /&gt;
|Title=The Dark One&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Extraterrestrial&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm1727356/ Rasmus Hardiker] (English)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm1327639/ Kôki Miyata] (Japanese, &#039;&#039;XI S&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calasmos&#039;&#039;&#039; is the true evil behind the events of {{DQ11}}, and serves as the game&#039;s final boss in the third act of the game. An ancient evil known as the &#039;&#039;&#039;Dark One&#039;&#039;&#039;, he once attempted to cover the world in darkness long ago.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Calasmos first appears as black [[Tockle]] with a small nebula in the center of it&#039;s body, being the form its soul was ensnared in after its temporary defeat by [[Erdwin]] several centuries before the game&#039;s story. In his true form, Calasmos is a colossal, humanoid insect whose green exoskeleton is pitted with small craters that betray his otherworldly origin. The connective tissue at the joints is blue, and the head is infantile and almost perfectly round. Calasmos has no neck to speak of, with it&#039;s head being ensconced by it&#039;s armor.&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s precise height is unknown and varies slightly between the HD, 3DS, and 2D versions of the game but easily towers over the main cast. The upper torso is bulky and fitted with six small orbs over an oval center gem. The arms are as long as the main body and terminate into different appendages, with the right being a three-pronged claw with an inorganic nozzle and the left ending in a digitless stump possessing six bullet chamber-esque opening from which projectiles are fired. The lower torso is made up of overlapping armor plates that rattle with the creature&#039;s movements, and the legs are undersized for the hulking body.&lt;br /&gt;
&lt;br /&gt;
Calasmos&#039; personality is one of almighty contempt for being that dwell in the light, and it seeks to eradicate all life on the planet. &lt;br /&gt;
==History==&lt;br /&gt;
Calasmos is a being of alien origin to the planet Erdrea, who did battle with [[Yggdragon]] untold years ago. Though victorious in the clash, this act would sow the seeds of its own ruin as Yggdragon became [[Yggdrasil]].&lt;br /&gt;
&lt;br /&gt;
Years later, it was confronted by powerful resistance in the form of Erdwin and his companions, and Calasmos was defeated in the [[Gallopolis]] desert. It was at this time that the monster revealed the depths of its cunning, stalling its demise by whispering promises of power and glory to [[Morcant]] and corrupting the wizard to stab Erdwin in the back before the final blow could be delivered. Though Morcant, now [[Mordegon]], would prove to be a thorn in Calasmos&#039; side in the future, the manipulation proved successful and the allowed it to escape the sealing of its body in [[Erdwin&#039;s Lantern]].&lt;br /&gt;
&lt;br /&gt;
During the short-lived reign of Mordegon in the second act of the game, Calasmos journeys to the now-descending Lantern to merge with its original body, but it is destroyed by Mordegon before it can complete the required incantation to start the process. Calasmos&#039; Tockle form collapses to it&#039;s knees and remains motionless after these events, with only a long line of ellipses being displayed when it is spoken to.&lt;br /&gt;
&lt;br /&gt;
Though confronted with a tremendous setback, Calasmos trails the Luminary when he is spirited away to the past to undo the disaster caused by Mordegon, and reluctantly keeps the young man safe until the sorcerer is slain. Following this, Calasmos makes way to the Lantern once more and fully resumes it&#039;s original power, declaring that all life will be destroyed.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Calasmos&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=463&lt;br /&gt;
|family=[[??? family]]&lt;br /&gt;
|description=An evil god who defied the flow of time to free himself from a magical prison. The greatest threat that Erdrea has ever known, and the fated foe of the legendary Luminary.&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=11,000 (body) 5,000 (arms)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=Unknown&lt;br /&gt;
|defense=Unknown&lt;br /&gt;
|agility=Unknown&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Kaboomle]]&amp;lt;br&amp;gt;[[Kaswooshle]]&lt;br /&gt;
|skills= [Lullab-Eye]]&lt;br /&gt;
|items=None&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Calasmos shares an English voice actor, Rasmus Hardiker, with the Luminary himself. In the Switch version of the game, his Japanese voice actor, Kōki Miyata, also voices [[Prince Charmles]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Calasmos Tockle.jpg|Calasmos&#039;s Tockle form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI bosses]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Double-edged_sword&amp;diff=124567</id>
		<title>Double-edged sword</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Double-edged_sword&amp;diff=124567"/>
		<updated>2019-10-25T21:47:03Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Dragon Quest III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Item&lt;br /&gt;
|title = Double-edged sword&lt;br /&gt;
|image = [[Image:DoubleEdgedSword.png|200px]]&lt;br /&gt;
|japanese = もろはのつるぎ&lt;br /&gt;
|names = Multi-edge sword&lt;br /&gt;
|games = {{DQ3}}&amp;lt;br&amp;gt;{{DQ4}}&amp;lt;br&amp;gt;{{DQ5}}&amp;lt;br&amp;gt;{{DQ7}}&amp;lt;br&amp;gt;{{DQ8}}&lt;br /&gt;
| buy = various, see article&lt;br /&gt;
| sell = various, see article&lt;br /&gt;
|effect = User endures recoil damage&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Double-edged sword&#039;&#039;&#039; is a recurring weapon in the series, and one of the most notable [[cursed]] items. Though the sword is incredibly powerful it will always strike the wielder with recoil damage, with the exact amount varying between titles. Furthermore, the sword is cursed in it&#039;s first two games and can only be removed at a [[Church]].&lt;br /&gt;
&lt;br /&gt;
Design wise, the sword was originally an oddly shaped, almost Christmas tree-like spread of blades stemming from the hilt. With the fifth game the sword became much a more elegant scimitar, with the lower edge of the blade curving back to the wielder&#039;s wrist and matching a similar protrusion extending from the pommel. Due to all sword animations being based on the same swinging motion, the double-edged sword was changed again for the eighth game into a bulky bastard sword style weapon that has two sections of razor blades before terminating in a spear tip. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has an attack bonus of +100 in the original and +115 in the remakes.  It is found in a chest in the third floor of [[Charlock Castle]], and may be equipped by the [[Hero (Dragon Quest III)|Hero]] and [[Warrior]]s. Each strike deals 25% recoil damage.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has an attack bonus of +99 and deals 25% recoil damage. It may be equipped by [[Ragnar]] and the [[Hero (Dragon Quest IV)|Hero]]. It is found in a chest in [[Endor]]&#039;s secret armour store. Recoil damage remains at 25%.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has the same parameters as in &#039;&#039;IV&#039;&#039;, and may be swung by the likes of [[Parry]], [[Tuppence]] [[Moosifer (Recruit)|Moosifers]], [[Golem (Recruit)|Golems]], [[Barbatos (Recruit)|Barbatos]], [[Beastmaster (Recruit)|Beastmasters]], [[Blizzybody (Recruit)|Blizzybodies]], [[Conkuistador (Recruit)|Conkuistador]], [[Dwight]], [[Killing machine (Recruit)|Killing machines]], [[Mud mannequin]]s, [[Mudraker (Recruit)|Mudrakers]], [[Pip fighter (Recruit)|Pip fighters]], [[Restless armour (Recruit)|Restless armours]], [[Slime knight (Recruit)|Slimes knights]], [[Starkers]] [[Warhog (Recruit)|Warhogs]], and [[Wax murderer (Recruit)|Wax murderers]]. &lt;br /&gt;
&lt;br /&gt;
It is found in [[Mt. Zugzwang]] on the mountain ridge, and is no longer a cursed weapon so it may be freely equipped and removed at will. This change will continue forward in every subsequent appearance.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
The sword has an attack bonus of +117, and it can be used by the [[Hero (Dragon Quest VII)|Hero]] and [[Aishe]]. The recoil has been reduced to 1/6th (16.66%).&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;An ill-fated sword surrounded by an air of danger.&#039;&#039;&lt;br /&gt;
The double-edged sword has an attack bonus of +76 and a recoil of 1/6th. It can be upgraded into an Über double-edge with a two phials of [[Saint&#039;s ashes]] or be sold for 2,500.  The sword can be found in [[Medal King&#039;s Palace|Princess Minnie&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
The Über double-edge also has an attack bonus of +76, but instead of hitting the swordsman with recoil damage it now deals 25% extra damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIII Double Edge Sword.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
File:Double-edged sword V.png|&#039;&#039;Dragon Quest V &amp;amp; VII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[Category:sword]]&lt;br /&gt;
[[Category:Dragon Quest III weapons]]&lt;br /&gt;
[[Category:Dragon Quest IV weapons]]&lt;br /&gt;
[[Category:Dragon Quest V weapons]]&lt;br /&gt;
[[Category:Dragon Quest VII weapons]]&lt;br /&gt;
[[Category:Dragon Quest VIII weapons]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Double-edged_sword&amp;diff=124566</id>
		<title>Double-edged sword</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Double-edged_sword&amp;diff=124566"/>
		<updated>2019-10-25T21:46:06Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Dragon Quest III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Item&lt;br /&gt;
|title = Double-edged sword&lt;br /&gt;
|image = [[Image:DoubleEdgedSword.png|200px]]&lt;br /&gt;
|japanese = もろはのつるぎ&lt;br /&gt;
|names = Multi-edge sword&lt;br /&gt;
|games = {{DQ3}}&amp;lt;br&amp;gt;{{DQ4}}&amp;lt;br&amp;gt;{{DQ5}}&amp;lt;br&amp;gt;{{DQ7}}&amp;lt;br&amp;gt;{{DQ8}}&lt;br /&gt;
| buy = various, see article&lt;br /&gt;
| sell = various, see article&lt;br /&gt;
|effect = User endures recoil damage&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Double-edged sword&#039;&#039;&#039; is a recurring weapon in the series, and one of the most notable [[cursed]] items. Though the sword is incredibly powerful it will always strike the wielder with recoil damage, with the exact amount varying between titles. Furthermore, the sword is cursed in it&#039;s first two games and can only be removed at a [[Church]].&lt;br /&gt;
&lt;br /&gt;
Design wise, the sword was originally an oddly shaped, almost Christmas tree-like spread of blades stemming from the hilt. With the fifth game the sword became much a more elegant scimitar, with the lower edge of the blade curving back to the wielder&#039;s wrist and matching a similar protrusion extending from the pommel. Due to all sword animations being based on the same swinging motion, the double-edged sword was changed again for the eighth game into a bulky bastard sword style weapon that has two sections of razor blades before terminating in a spear tip. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has an attack bonus of +100 in the original and +115 in the remakes.  It is found in a chest in the third floor of [[Charlock Castle]], and may be equipped by the [[Hero (Dragon Quest III|Hero)]] and [[Warrior]]s. Each strike deals 25% recoil damage.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has an attack bonus of +99 and deals 25% recoil damage. It may be equipped by [[Ragnar]] and the [[Hero (Dragon Quest IV)|Hero]]. It is found in a chest in [[Endor]]&#039;s secret armour store. Recoil damage remains at 25%.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
The double-edged sword has the same parameters as in &#039;&#039;IV&#039;&#039;, and may be swung by the likes of [[Parry]], [[Tuppence]] [[Moosifer (Recruit)|Moosifers]], [[Golem (Recruit)|Golems]], [[Barbatos (Recruit)|Barbatos]], [[Beastmaster (Recruit)|Beastmasters]], [[Blizzybody (Recruit)|Blizzybodies]], [[Conkuistador (Recruit)|Conkuistador]], [[Dwight]], [[Killing machine (Recruit)|Killing machines]], [[Mud mannequin]]s, [[Mudraker (Recruit)|Mudrakers]], [[Pip fighter (Recruit)|Pip fighters]], [[Restless armour (Recruit)|Restless armours]], [[Slime knight (Recruit)|Slimes knights]], [[Starkers]] [[Warhog (Recruit)|Warhogs]], and [[Wax murderer (Recruit)|Wax murderers]]. &lt;br /&gt;
&lt;br /&gt;
It is found in [[Mt. Zugzwang]] on the mountain ridge, and is no longer a cursed weapon so it may be freely equipped and removed at will. This change will continue forward in every subsequent appearance.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
The sword has an attack bonus of +117, and it can be used by the [[Hero (Dragon Quest VII)|Hero]] and [[Aishe]]. The recoil has been reduced to 1/6th (16.66%).&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;An ill-fated sword surrounded by an air of danger.&#039;&#039;&lt;br /&gt;
The double-edged sword has an attack bonus of +76 and a recoil of 1/6th. It can be upgraded into an Über double-edge with a two phials of [[Saint&#039;s ashes]] or be sold for 2,500.  The sword can be found in [[Medal King&#039;s Palace|Princess Minnie&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
The Über double-edge also has an attack bonus of +76, but instead of hitting the swordsman with recoil damage it now deals 25% extra damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIII Double Edge Sword.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
File:Double-edged sword V.png|&#039;&#039;Dragon Quest V &amp;amp; VII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[Category:sword]]&lt;br /&gt;
[[Category:Dragon Quest III weapons]]&lt;br /&gt;
[[Category:Dragon Quest IV weapons]]&lt;br /&gt;
[[Category:Dragon Quest V weapons]]&lt;br /&gt;
[[Category:Dragon Quest VII weapons]]&lt;br /&gt;
[[Category:Dragon Quest VIII weapons]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Corvus&amp;diff=124413</id>
		<title>Corvus</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Corvus&amp;diff=124413"/>
		<updated>2019-10-23T21:43:50Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* 2nd forme */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Corvus&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:DQIX Celestrian Corvus.png|310px]]&lt;br /&gt;
|Japanese name=エルギオス&lt;br /&gt;
|Roumaji=Ergiosu&lt;br /&gt;
|Class=Guardian&lt;br /&gt;
|Race=[[Celestrian]]&lt;br /&gt;
|Age=Over 300&lt;br /&gt;
}}&lt;br /&gt;
{{quote | style=1 | quote=But what of Corvus? He is still not returned to us... Is he doomed never to return...? | source=[[Columba]] before the attack on the [[Observatory]] | bgcolor=FFCC99}}&lt;br /&gt;
{{quote | style=1 | quote=Gods, mortal, [[Celestrian]]s...All are ranged against me... And &#039;&#039;&#039;all&#039;&#039;&#039; shall be &#039;&#039;destroyed&#039;&#039; ! | source=[[Corvus]] in [[Oubliette]]|bgcolor=CC66CC}}&lt;br /&gt;
&#039;&#039;&#039;Corvus&#039;&#039;&#039; (Japanese: エルギオス [Ergios]) is a character and the chief antagonist in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;. He is a [[Celestrian]] and was formerly [[Aquila]]&#039;s mentor and the lover of [[Serena (IX)|Serena]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Corvus was originally the Celestrian guardian of [[Wormwood Creek]]. While protecting it, he is injured by the [[Gittish Empire]] and able to be visibly seen by the humans living there. He develops a relationship with [[Serena (IX)|Serena]] while he is healing.&lt;br /&gt;
&lt;br /&gt;
When the Gittish Empire returns to attack the town, Corvus attempts to go and meet them in battle. However, Serena, fearing for Corvus&#039; health, convinces him to go and hide in a cave while her father attempts to thwart the empire. Once in the cave, Corvus decides that he must go and attempt to protect the village, even if it kills him. Serena offers him a potion which she claims will help heal him, but is instead of a sleeping potion. Corvus drinks it only to become incapacitated as the imperial troops enter the cave. Her father betrays him and Serena by allowing the Gittish Empire to take Corvus to maintain Wormwood&#039;s safety. When Corvus wakes up for a little bit he hears Gittish soldiers thanking the old man for complying and believes Serena gave him the sleeping drought to capture him. Serena and her father are murdered with Corvus powerless to stop the empire&#039;s men. He is then taken captive by the empire.&lt;br /&gt;
&lt;br /&gt;
Corvus is taken to [[Oubliette]] which is the prison deep beneath [[Gittingham Palace]]. There, he is completely forgotten by his peers. He develops a deep resentment against humans, including Serena whom he believes betrayed him. While being imprisoned, Corvus&#039; evil power grows until he becomes powerful enough to strike the [[Realm of the Almighty]] and greatly injuring its king, Zenus, and forcing him into seclusion. He also revives [[Barbarus]], the evil dragon killed by [[Greygnarl]] some 300 years earlier. Although he has become ultra-powerful, he remains in prison in the Gittish Empire. Allowing the empire to pursue his goal of destroying humans and Celestrians alike.&lt;br /&gt;
&lt;br /&gt;
When finally confronted by the [[Hero (Dragon Quest IX)|hero]]. Corvus attacks the hero&#039;s party realizing that the hero is unable to attack him due to his superior rank as a Celestrian. He then ascends with Barbarus to the [[Realm of the Almighty]], corrupting it into the [[Realm of the Mighty]].&lt;br /&gt;
&lt;br /&gt;
Aided by the ghost of Serena, the hero ascends to the Realm of the Mighty, defeating Corvus by becoming mortal and battling him. Corvus is surprised by the hero&#039;s newly found mortality, and seals himself in a chrysalis of dark energy. The Hero confronts Corvus, but Corvus sends Barbarus to attack the hero in his stead. After Barbarus&#039; defeat, Corvus, having reached a fully demonic form (similar to Psaro&#039;s Secret of Evolution transformation) again battles the hero and loses. After being defeated, he prepares an attack powerful enough to destroy everything. However, he is stopped at the last moment by Serena, who appears in front of him and explains to him what really happened, including how she had always been searching for him, even after her death. Moved by Serena&#039;s words, Corvus realizes that he has been wrong the entire time and reverts to his Celestrian form. He then apologizes to Serena for thinking that she had betrayed him and thanks the Hero/Heroine for stopping him, acknowledging the hero as Aquila&#039;s student. Afterwards, he and Serena ascend into the sky and turn into stars along with the other Celestrians.  &lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
====1st forme====&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|bestiaryNumber = 276&lt;br /&gt;
|image=[[File:Corvus DQIX DS.png|130px]]&lt;br /&gt;
|name=Corvus&lt;br /&gt;
|hp=2790&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=214&lt;br /&gt;
|defense=272&lt;br /&gt;
|agility=167&lt;br /&gt;
|experience=28500&lt;br /&gt;
|gold=0&lt;br /&gt;
|drop=None&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|description=One-time [[Celestrian|Guardian]] of [[Wormwood Creek]]. His tragic fate drove him to renounce his faith in gods, mortals and [[Celestrian]]s alike. Met [[Serena (IX)|Serena]] in [[Wormwood Creek]] three centuries ago. Tried to protect the mortals, but was entrapped by the Empire. &lt;br /&gt;
|location=[[Realm of the Mighty]] - [[Palace of the Mighty]] - L2&lt;br /&gt;
| fire = 125 &lt;br /&gt;
| ice = 75 &lt;br /&gt;
| wind = 75 &lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 150 &lt;br /&gt;
| dark = 50&lt;br /&gt;
| blast = 125 &lt;br /&gt;
| drnmp = 100 &lt;br /&gt;
| defdown = 50 &lt;br /&gt;
| agidown = 25 &lt;br /&gt;
| mrdown = 50}}&lt;br /&gt;
&lt;br /&gt;
====2nd forme====&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=[[File:Corvus2 DQIX DS.png|170px]]&lt;br /&gt;
|bestiaryNumber=277&lt;br /&gt;
|name=Corvus&lt;br /&gt;
|hp=4800&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=248&lt;br /&gt;
|defense=278&lt;br /&gt;
|agility=157&lt;br /&gt;
|experience=40000&lt;br /&gt;
|gold=0&lt;br /&gt;
|drop=None&lt;br /&gt;
|skills=Combo attack&amp;lt;br&amp;gt; [[Chilly Breath]]&amp;lt;br&amp;gt; [[Disruptive Wave]]&amp;lt;br&amp;gt; [[Burning Breath]]&amp;lt;br&amp;gt; [[Lullab-Eye]]&amp;lt;br&amp;gt; [[Meditation]]&amp;lt;br&amp;gt; [[Magic Burst]]&amp;lt;br&amp;gt; [[Evil Prayer]]&amp;lt;br&amp;gt;[[Lightning Storm]]&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|description=Brought the broken [[Gittish Empire]] back from beyond to help him wreak vengeance on the mortals and gods he so despised. [[Aquila|Aquila&#039;s]] former teacher, his sad fate led to him to lose himself in his hatred of mortalkind and try to destroy the world. &lt;br /&gt;
|location=[[Realm of the Mighty]] - L9&lt;br /&gt;
| fire = 125 &lt;br /&gt;
| ice = 75 &lt;br /&gt;
| wind = 100 &lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 150 &lt;br /&gt;
| dark = 50&lt;br /&gt;
| blast = 100 &lt;br /&gt;
| attract = 5 &lt;br /&gt;
| drnmp = 100 &lt;br /&gt;
| defdown = 50 &lt;br /&gt;
| agidown = 25 &lt;br /&gt;
| mrdown = 50}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 3]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Monster Battle Road: Victory]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIX Fallen Corvus.png|Fallen Corvus artwork&lt;br /&gt;
Image:DQIX_Demon_Corvus.png|Demon Corvus artwork&lt;br /&gt;
Image:Corvus scrnshot 1.PNG|Introducing himself in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 3.PNG|Sitting on his throne in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 4.PNG|Inside the cocoon in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 8.PNG|Demon Corvus in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus + Serena scrnshot 1.PNG|Corvus and [[Serena (IX)|Serena]] reunited in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus + Serena scrnshot 2.PNG|Purified Corvus  in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:DQM2-3D Corvus Icon.jpg|Icon in &#039;&#039;Monsters 2: 3D&#039;&#039;&lt;br /&gt;
Image:DQMBRV Corvus Second Form.png|Artwork from &#039;&#039;Monster: Battle Road: Victory&#039;&#039;&lt;br /&gt;
Image:Corvus.gif|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[wikipedia:Corvus (constellation)|&#039;&#039;&#039;Corvus&#039;&#039;&#039;]] is the name of a [[wikipedia:Constellation|constellation]] that symbolizes a raven.&lt;br /&gt;
*The name of &#039;&#039;&#039;Corvus&#039;&#039;&#039; cannot be used to name the hero or a party member in &#039;&#039;Dragon Quest IX&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Celestrian]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Estark&amp;diff=124397</id>
		<title>Estark</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Estark&amp;diff=124397"/>
		<updated>2019-10-22T20:47:14Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Dragon Quest VIII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Estark&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQIV_Estark.png|275px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=エスターク&lt;br /&gt;
|Roumaji=Estaku&lt;br /&gt;
|Old=Esturk&lt;br /&gt;
|Title=Lord of the Underworld&amp;lt;br&amp;gt;Emperor of Monsterkind&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=Ancient beyond memory&lt;br /&gt;
|Family={{spoiler|start}}[[Starkers]] (Son){{spoiler|end}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;For the monster class in [[Dragon Quest VII]], see [[Ersatz Estark (Vocation)]].&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Estark&#039;&#039;&#039; is a recurring monster in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series and an antagonist in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. Introduced in &#039;&#039;Dragon Quest IV&#039;&#039;, he is generally viewed as the Lord of the Underworld and the Emperor of Monsterkind and is often one of the most powerful beings in the games he appears in.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Estark is a large demon armed with two swords and has a body that looks more like an insect&#039;s exoskeleton than flesh. He has three eyes and a somewhat crazed, open-mouthed grin and is generally portrayed as being golden brown in color, though his original appearance had a cerulean blue color scheme.&lt;br /&gt;
&lt;br /&gt;
Though folklore within the games usually state Estark as having caused troubles in the past, he is almost always asleep when encountered and must be awakened in order to fight. In some cases Estark has been asleep for so long that he can only remember his name and nothing else, not even if he is a good or evil being. This is not to say that his strength has waned during his slumber, however: Estark is a horrifyingly powerful demon that appears as a superboss in nearly all of his subsequent appearances.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Estark&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=208&lt;br /&gt;
|sprite=[[File:Estark nes.gif]]&lt;br /&gt;
|hp=2,700&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=210&lt;br /&gt;
|defense=140&lt;br /&gt;
|agility=63&lt;br /&gt;
|exp=15,000&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Acts twice per turn&amp;lt;br&amp;gt;[[Chilly Breath]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Eerie Light (45~65 damage)&amp;lt;br&amp;gt;[[Muster Strength]]&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=[[Mamon Mine]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=75%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=75% &lt;br /&gt;
|remake-sprites=[[File:Estark.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
He is the current Lord of the Underworld. A thousand years before the game begins, he used the [[Secret of Evolution]] to become the ultimate life-form, but was sealed into slumber and entombed under [[Mamon]] by the [[Zenith Dragon]].&lt;br /&gt;
&lt;br /&gt;
Roughly three-quarters of the way through the game, the miners in Mamon accidentally uncover the tomb and awaken him, driving all [[demon]]s wild with the return of their lord. However, the [[Hero (Dragon Quest IV)|Hero of Dragon Quest IV]] acts quickly and leads his or her party into the catacombs to fight him. Estark is not fully awake yet and is thus much weaker than he would be otherwise - with his only resistances being 25% [[crack]] and an immunity to [[woosh]]. He has a 75% resistance to [[sap]] and [[snooze]], but due to the way the game is programmed, [[Meena]]&#039;s [[Kasnooze]] will put him to sleep 75% of the time.&lt;br /&gt;
&lt;br /&gt;
Later, a nun in [[Azimuth]] states that Estark is gathering power for a future comeback, which foreshadows his appearances in other Dragon Quest games. If the player loses to [[Aamon]] in Chapter 6 and speaks to him again for a rematch, he will mention Estark while mocking Psaro, stating that &amp;quot;Estark awaits him (Psaro) in hell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Estark&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=Unnumbered boss&lt;br /&gt;
|sprite=[[Image:Estark DQV SNES.gif]]&lt;br /&gt;
|lvl=&lt;br /&gt;
|hp=9,000&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=450&lt;br /&gt;
|defense=260&lt;br /&gt;
|agility=85&lt;br /&gt;
|exp=5,000&lt;br /&gt;
|gold=510&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kafrizzle]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Scorch]]&lt;br /&gt;
|item=[[Mini medal]] {{fraction|1|8}}&lt;br /&gt;
|locations=[[Estark&#039;s Labyrinth]]&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=20%&lt;br /&gt;
|cool-breath-resist=20%&lt;br /&gt;
|woosh-resist=67%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=67%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=67%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=67%&lt;br /&gt;
|ps2-sprites=[[Image:Estark DQV PS2.png|150px]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Estark DQV DS.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Estark is a superboss that can be encountered in the post-completion dungeon players can find in [[Nadiria]]. As a superboss he is extremely powerful, much more than the main antagonist of the game [[Nimzo|Grandmaster Nimzo]]. Estark favors all out offensive attacks, pausing only to use Disruptive Wave. Having Multiheal or Omniheal is necessary to withstand the fierce barrage of attacks. He has no resistance to [[bang]], [[frizz]], or [[sizz]], but has a 20% resistance to [[crack]], 67% for [[woosh]], and complete immunity to [[zap]]. Tempting as it is to go all out with offensive magic, it&#039;s better to cut into him with [[Blizzard Blade]]s for extra damage. Furthermore, Estark also has a 33% chance to get hit with [[snooze]], [[fizzle]], and any stun technique. [[Kasnooze]]s unique programming will raise this probability, but be warned that Estark will awaken very quickly.&lt;br /&gt;
&lt;br /&gt;
Upon first defeating him, Estark will allow the party to use his personal T&#039;n&#039;T board: &amp;quot;Stark Raving Mad.&amp;quot; He is revealed to have a son called [[Starkers]], who will join the party if they manage complete the board. If the player can defeat Estark in 15 turns or less, they will receive the Catas Trophy knick-knack&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Estark&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=25600&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=55555&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=999&lt;br /&gt;
|defense=256&lt;br /&gt;
|agility=333&lt;br /&gt;
|bestiaryNumber=331&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|spells=[[Kafrizzle]](400~500)&amp;lt;br&amp;gt;[[Kaboom]](350~400)&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Hurricane From Hell (260~396)&amp;lt;br&amp;gt;[[Gigagash]] to one character for 1000~1200&amp;lt;br&amp;gt;[[Scorch]](300~400)&lt;br /&gt;
|locations=[[Memories Lane]]&lt;br /&gt;
|items=[[Lord&#039;s bracer]] (only once)&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|zap-resist=50%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|grapple-resist=25%&lt;br /&gt;
|troop-resist=25%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
Estark makes his appearance in the 3DS remake of &#039;&#039;Dragon Quest VIII&#039;&#039;, in a new area called the &#039;&#039;[[Memories Lane]]&#039;&#039;. This ancient maze allows for players to re-battle bosses from earlier in the game, with much higher difficulty, gaining rewards with each victory. Once they reach the end, the player will find Estark taking his usual nap. Once the battle begins, it becomes apparent that this is the &#039;&#039;&#039;strongest&#039;&#039;&#039; he has ever been.&lt;br /&gt;
&lt;br /&gt;
He possess a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for [[Kasnooze|slumber]]. Needless to say, [[Omniheal]] is going to see a lot of use during the battle.&lt;br /&gt;
&lt;br /&gt;
Upon his first defeat, he gives out the [[Lord&#039;s bracer]], with further rewards being 10 of a particular [[List of character statistics|stat]] boosting seed.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=[[File:Estark IX.png]]&lt;br /&gt;
|name=Estark&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=8000&amp;lt;br&amp;gt;16070 (99)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=710&amp;lt;br&amp;gt;1507 (99)&lt;br /&gt;
|defense=590&amp;lt;br&amp;gt;885 (99)&lt;br /&gt;
|agility=320&amp;lt;br&amp;gt;512 (99)&lt;br /&gt;
|experience=65600&lt;br /&gt;
|gold=2490&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|bestiaryNumber=300&lt;br /&gt;
|description=&amp;quot;Not only can he pound opponents with Kafrizzle and Kaboom, but he packs a powerful punch as well. Good luck! &lt;br /&gt;
This emperor of the underworld evolved into his horrific form after hibernating for many millennia.&amp;quot; &lt;br /&gt;
|locations=&lt;br /&gt;
| fire = 50&lt;br /&gt;
| ice = 100&lt;br /&gt;
| wind = 100&lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 100&lt;br /&gt;
| dark = 150&lt;br /&gt;
| blast = 50&lt;br /&gt;
| drnmp = 100  &lt;br /&gt;
| mrdown = 25&lt;br /&gt;
|sleep = 0&lt;br /&gt;
|fizzle = 0&lt;br /&gt;
|charm = 5&lt;br /&gt;
|blunt = 10&lt;br /&gt;
|sap = 25&lt;br /&gt;
|decelerate = 75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Estark appears as a Legacy Boss, obtained after completing [[List of quests in Dragon Quest IX#Quest #151 - #152|Quest #152]] (or received at special events). He is similar to his superboss incarnation from &#039;&#039;Dragon Quest V&#039;&#039;, and becomes [[enraged]] by anyone that inflicts a critical hit on him.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||[[Zenithian gauntlets]]||15%||[[Green Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Zenithian gauntlets||20%||Green Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||Zenithian gauntlets||25%||Green Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||[[Zenithian leggings]]||15%||Green Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Zenithian leggings||20%||Green Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Zenithian leggings||25%||Green Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||[[Zenithian helm]]||25%||Green Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||[[Zenithian leotard]]||15%||Green Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Zenithian leotard||20%||Green Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Zenithian leotard||25%||Green Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Disruptive Wave]], [[Kafrizzle]], [[Kaboom]], [[Scorch]], critical attack, attacks twice per round&lt;br /&gt;
|-&lt;br /&gt;
|8||[[C-c-cold Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Hellfire]], stops using Scorch&lt;br /&gt;
|-&lt;br /&gt;
|28||[[Psyche Up]]&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Kaboomle]], begins attacking 3 times per turn, stops using Kaboom&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Gigagash]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
Estark appears as the boss of the Gate of Sleep, the gate of zombies. Although the dungeon theme is that of Dragon Quest IV, the surrounding area and his dialogue are based off of his Dragon Quest V appearance.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
Estark is present as a rank X member of the Material family and the last member listed in that group. He is also the only rank X monster the player can obtain in the game outside of the Wildcard World Cup, though not until beating the game and the subsequent post-game challenge. Players can find him at rest within the sewers of Domus Isle once they obtain the key to get to him, a battle in order before he joins you. Amusingly, although awake when spoken to, Estark is sleeping at the start of the fight. He can be synthesized using a [[Psaro]] and [[Beetlebully]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
Estark is a huge three-slot Rank X monster. He can be synthesized by combining [[Psaro the Manslayer|Psaro]] and the [[Marquis de Léon]]. Again, Estark can be found as a recruitable superboss, this time under the condition that he be defeated in ten turns or less. Estark is located in a cave near the Zip portal, once again under deep slumber.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Estark&#039;s blue coloration in his first appearance is an indicator that he is not fighting at the full power seen in &#039;&#039;V&#039;&#039; and later games, supported by [[Meena]]&#039;s party chat after the battle.&lt;br /&gt;
*Despite [[Starkers]] claiming to be his son, Estark cannot recall ever siring an heir at the time of &#039;&#039;DQV&#039;&#039;.&lt;br /&gt;
*In the &#039;&#039;Monsters&#039;&#039; series, Estark’s bestiary descriptions state that he is a being from the ancient past. However, in the games that portray Terry as either the protagonist or a supporting character (namely &#039;&#039;DQM&#039;&#039;, &#039;&#039;DQM2&#039;&#039; and their remakes), this would be inaccurate as Terry lived before Estark’s time.&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Slaughtomaton]]&lt;br /&gt;
*[[Psaro the Manslayer]]&lt;br /&gt;
*[[Metal heavy]]&lt;br /&gt;
*[[Ersatz Estark]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Esterk.png|&#039;&#039;Dragon Quest Monsters&#039;&#039; sprite&lt;br /&gt;
File:Esterk1.gif| &#039;&#039;DQM I+II&#039;&#039; sprite&lt;br /&gt;
Image:Estark DQMJ DS.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039; model&lt;br /&gt;
File:Estark joker 2.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039; model 2&lt;br /&gt;
File:DQHII Estark.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:DQHII Estarks Swords.png|&#039;&#039;DQHII&#039;&#039; weapons&lt;br /&gt;
File:EsturkSofubi.jpg| Estark from the &amp;quot;[[Dragon Quest Sofubi Monster| Dragon Quest Sofubi Monsters line]]&amp;quot;&lt;br /&gt;
File:DQTCG Estark.png|&#039;&#039;DQ&#039;&#039; Trading Card Game card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
{{DQHII}}&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest V bosses]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124220</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124220"/>
		<updated>2019-10-08T20:26:09Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Evil Prayer is a prayer only used by bosses in which the user recovers all of their MP.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Rhapthorne]]&amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight, as well as two [[Nokturnus | Legacy]] [[Rhapthorne | Bosses]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124219</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124219"/>
		<updated>2019-10-08T20:25:44Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Evil Prayer is a prayer only used by bosses in which the user recovers all of their MP.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by Rhapthorne&amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight, as well as two [[Nokturnus | Legacy]] [[Rhapthorne | Bosses]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Rhapthorne&amp;diff=124218</id>
		<title>Rhapthorne</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Rhapthorne&amp;diff=124218"/>
		<updated>2019-10-08T20:24:59Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Second battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Rhapthorne&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Rhapthorne Second Forme.png|center|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ラプソーン&lt;br /&gt;
|Roumaji=Rapusōn&lt;br /&gt;
|Title=Lord of Darkness&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lord Rhapthorne&#039;&#039;&#039; is the central antagonist of &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. A demon of untold legend, Rhapthorne is the party&#039;s final opponent in their quest to rid the world of an evil curse.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Rhapthorne has the upper half of an overweight man with a black goatee. He has two large horns coming from his head. His lower half appears bulbous, with a ring of spikes protruding from the bottom. Rhapthorne&#039;s skin is purple, with flame-like designs in a darker shade of purple. He has two small bat wings on his back.&lt;br /&gt;
&lt;br /&gt;
Rhapthorne had power over the World of Darkness and planned to take control of the World of Light, but was stopped by the [[Seven Sages]] with the help of [[Empyrea]], the Godbird. He returned centuries later to kill the heirs of Seven Sages and take over the World of Light.&lt;br /&gt;
&lt;br /&gt;
In a break from the series&#039; tradition of the Archfiend being a distant figure removed from much of the narrative, Rhapthorne is actually present from the very beginning of the game thanks to his possession of [[Dhoulmagus]]. He is aware of the party&#039;s actions against him from the start, and as such his loathing for them is significantly more personal than that of final foes past.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Rhapthorne DQVIII PS2.png]]&lt;br /&gt;
|hp=4850&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=346&lt;br /&gt;
|defense=186&lt;br /&gt;
|agility=115&lt;br /&gt;
|bestiaryNumber=286&lt;br /&gt;
|family=???&lt;br /&gt;
|spells=[[Kafrizzle]]&amp;lt;br&amp;gt;[[Kaboom]]&lt;br /&gt;
|skills=Acts twice per turn&amp;lt;br&amp;gt;Desperate Attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Freezing Blizzard]]&amp;lt;br&amp;gt;[[Dazzleflash]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&lt;br /&gt;
|description=The Lord of Darkness.  His soul is imprisoned in the magical scepter of Trodain Castle, while his physical form is entombed within the Goddess Statue on the Holy Isle of Neos.  He dreams of ruling the World of Light.&lt;br /&gt;
|locations=[[Black Citadel]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=HP 5350&amp;lt;br&amp;gt;Defence 196&amp;lt;br&amp;gt;Agility 125&lt;br /&gt;
}}&lt;br /&gt;
===Second battle===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Rhapthorne2 DQVIII PS2.png]]&lt;br /&gt;
|hp=5640&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=428&lt;br /&gt;
|defense=161&lt;br /&gt;
|agility=115&lt;br /&gt;
|bestiaryNumber=287&lt;br /&gt;
|family=???&lt;br /&gt;
|spells=[[Kafrizzle]]&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Magic Burst]] (250~290)&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;Anger of the Gods (84~96)&amp;lt;br&amp;gt;Burst out in defiant laughter&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Freezing Blizzard]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;Sceptre Ball (attack/2 + 67)&amp;lt;br&amp;gt;[[Starfall|Summons Meteors]] (80~96)&amp;lt;br&amp;gt;arm slams on the party&amp;lt;br&amp;gt;[[Evil Prayer]]&lt;br /&gt;
|description=The Lord of Darkness himself, taken physical form, and grown powerful enough to absorb the massive Black Citadel into his new body.&lt;br /&gt;
|locations=The Vast Skies&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=100%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=HP 6500&amp;lt;br&amp;gt;Attack 448&amp;lt;br&amp;gt;Defence 191&amp;lt;br&amp;gt;Agility 125&amp;lt;br&amp;gt;No longer wastes turn laughing&amp;lt;br&amp;gt;Anger of the Gods (160~192)&amp;lt;br&amp;gt;Sceptre Ball (attack/2 +&#039;&#039;&#039;87&#039;&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
Outside his main role in &#039;&#039;Dragon Quest VIII&#039;&#039;, Rhapthorne also makes appearances in these titles.&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=&lt;br /&gt;
|name=Rhapthorne&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=8500&amp;lt;br&amp;gt;17074 (99)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=670&amp;lt;br&amp;gt;1406 (99)&lt;br /&gt;
|defense=550&amp;lt;br&amp;gt;825 (99)&lt;br /&gt;
|agility=230&amp;lt;br&amp;gt;336 (99)&lt;br /&gt;
|experience=69600&lt;br /&gt;
|gold=2490&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|bestiaryNumber=307&lt;br /&gt;
|description=&amp;quot;Evil incantations and Kafrizz form just part of this portly demon&#039;s plan to exterminate his enemies. Lick him with light. &lt;br /&gt;
Some say his body is so big that is contains enough cursed power to contort the space-time continuum itself.&amp;quot;&lt;br /&gt;
|locations=&lt;br /&gt;
| fire = 100&lt;br /&gt;
| ice = 100&lt;br /&gt;
| wind = 100&lt;br /&gt;
| earth = 100&lt;br /&gt;
| light = 150&lt;br /&gt;
| dark = 100&lt;br /&gt;
| blast = 50&lt;br /&gt;
| drnmp = 100  &lt;br /&gt;
| mrdown = 50&lt;br /&gt;
|sleep = 0&lt;br /&gt;
|fizzle = 0&lt;br /&gt;
|charm = 5&lt;br /&gt;
|blunt = 5&lt;br /&gt;
|sap = 25&lt;br /&gt;
|decelerate = 75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rhapthorne also appears as a Legacy Boss in [[Dragon Quest IX]], obtained after completing [[List of quests in Dragon Quest IX#Quest #171 - #179|Quest #179]] (or received at special events). He will become [[enraged]] once his health drops to orange range.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||[[Alefgard gloves]]||20%||[[Purple Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Alefgard gloves||25%||Purple Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||[[Trodain trousers]]||15%||Purple Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||Trodain trousers||20%||Purple Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Trodain trousers||25%||Purple Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||[[Trodain bandana]]||20%||Purple Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||Trodain bandana||25%||Purple Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||[[Trodain togs]]||15%||Purple Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Trodain togs||20%||Purple Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Trodain togs||25%||Purple Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Kafrizz]], [[Kaboom]], [[Disruptive Wave]], Defiant Laughter, Slap on the Chops, Scepter Ball, attacks twice per turn&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Lullab-Eye]] &lt;br /&gt;
|-&lt;br /&gt;
|10||Wrath of the Gods (attack/2 +37, hits 1~4 times)&lt;br /&gt;
|-&lt;br /&gt;
|16||[[C-c-cold Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Meditation]]&lt;br /&gt;
|-&lt;br /&gt;
|28||[[Starfall]]&lt;br /&gt;
|-&lt;br /&gt;
|34||[[Kafrizzle]]&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Kaboomle]], stops using Kafrizz &amp;amp; Kaboom&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Evil Prayer]], [[Magic Burst]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
*Rhapthorne (first forme) is a one-slot Rank X monster. He can be synthesized by combining [[Dhoulmagus]] and [[Nimzo]].&lt;br /&gt;
*Rhapthorne (second forme) is a great three-slot Rank X monster. He can be synthesized by combining his first forme with [[Zoma]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
Both formes appear as separate monsters in &#039;&#039;Dragon Quest Monsters: Joker 2 Professional&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Rhapthorne&#039;s diminutive first form bears a slight resemblance to real world [https://en.wikipedia.org/wiki/Sea_angel| Sea Angels]. Both feature prominent bio-luminescence in their abdomens, stubby appendages, and the Angel&#039;s antennae approximate with Rhapthorne&#039;s horns. &lt;br /&gt;
*When possessing both [[Dhoulmagus]] and [[Leopold]], both hosts developed large, black-feathered wings reminiscent of a bird of prey. Neither of Rhapthorne&#039;s actually bodies have these traits, with his petite form bearing no wings at all, and his larger form having smaller bat-like wings.&lt;br /&gt;
*In &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;, the evil scepter Rhapthorne weilds is called [[Malevolence]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQMJ2 Rhapthorne first forme.png|&#039;&#039;DQ VIII&#039;&#039; 1st Forme concept art.&lt;br /&gt;
Image:Rhapthorne_first_forme_concept.png|1st Forme art.&lt;br /&gt;
Image:Rhapthorne DQVIII PS2.png|&#039;&#039;DQ VIII&#039;&#039; 1st Forme. (PS2)&lt;br /&gt;
Image:DQVIII PS2 Rhapthorne 1.png|&lt;br /&gt;
Image:Rhapthorne2 DQVIII PS2.png|&#039;&#039;DQ VIII&#039;&#039; 2nd Forme. (PS2)&lt;br /&gt;
Image:DQVIII PS2 Rhapthorne 2.png|&lt;br /&gt;
Image:Rhapthorne.png|&lt;br /&gt;
Image:510533-rhapthorne1 large.jpg|&lt;br /&gt;
Image:Rhapthorne DQMJ DS.png|&#039;&#039;DQMJ&#039;&#039; 1st Forme. (DS)&lt;br /&gt;
Image:Rhapthorne2_DQMJ_DS.png|&#039;&#039;DQMJ&#039;&#039; 2nd Forme. (DS)&lt;br /&gt;
Image:Rhapthornesofubi.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Marcello&amp;diff=124216</id>
		<title>Marcello</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Marcello&amp;diff=124216"/>
		<updated>2019-10-08T16:26:58Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;The Lord High Priest, our Kings, our Goddess! All of them reign over us from their high exalted thrones! Each one as useless as the next!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=d4904a}}&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Marcello&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:DQVIII_Marcello.png|center]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=マルチェロ&lt;br /&gt;
|Roumaji=Maruchero&lt;br /&gt;
|Title=Lord High Priest, High Priest, Commander, Abbot, Captain&lt;br /&gt;
|Class=Knight&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=29&lt;br /&gt;
|Family=[[Angelo]] (paternal half-brother)&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm1087043/ Josh Cohen] (English) &amp;lt;br&amp;gt; [http://www.imdb.com/name/nm1146347/ Junichi Suwabe] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marcello&#039;&#039;&#039; (マルチェロ, &#039;&#039;Maruchero&#039;&#039;) is the half-brother of [[Angelo]] and a major antagonist in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. In the English versions, he is voiced by Josh Cohen.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Marcello is a man with imposing physical features, possessing green eyes, an aquiline nose, and a stern demeanor. His features are similar to his half-brother&#039;s, but are much colder and harsher. His shoulder-length black hair is slicked back and he has a widow&#039;s peak, along with long, but neatly trimmed sideburns. Marcello wears the uniform of a Templar captain. This consists of a blue long-sleeved tailcoat with red inner lining, white trim, gold stitching on the front, and long square tails that reach down to his ankles, as well a blue capelet with red inner lining and white trim that covers his shoulders and upper arms. He also wears blue trousers tucked into tall leather boots that go over his knee, black leather gloves, and a gold ring worn around a chain on his neck. Around his waist is a leather sword-belt, holding a red scabbard where he keeps his rapier on his left side.&lt;br /&gt;
&lt;br /&gt;
After his ascension to Lord High Priest, Marcello&#039;s outfit changes slightly, becoming more ornate as befits his new station. He has added a tippet around his neck, a type of long ceremonial scarf worn by clergy, which is red and is adorned with gold lining and various magical runes. His tailcoat and capelet now have gold lining, and his capelet has a border around the bottom inscribed with runes like his tippet.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Past===&lt;br /&gt;
Marcello was the son of a wealthy, but cruel man and one of his maids. His father found that his wife would not bear a child and so had Marcello with his maid. While Marcello was still a boy, his father did manage to have a son with his wife, naming him Angelo. Marcello and his mother were thrown out of the house with nowhere to go and nothing to their names.&lt;br /&gt;
&lt;br /&gt;
Not much later his mother died, leaving him alone. Fortunately for Marcello, a leader of a group of monks at [[Maella Abbey]], [[Abbot Francisco]], took him in and offered for him to be a Templar Knight, his own guard. Marcello studied and trained hard for years at the Abbey and became the top young student. He later learned that his father and his household had died of a plague, all except Angelo. A few days later as Marcello was walking through the Abbey, he met a small boy who had just arrived. He talked kindly to the boy until he learned the boy&#039;s name. Angelo. Marcello, angered that the boy who had caused him to be thrown out of his home had been welcomed into the Abbey, walked away angrily as the Abbot appeared.&lt;br /&gt;
&lt;br /&gt;
Marcello only grew to hate Angelo more as his half-brother took no care in his studies as he grew and only began to become a gambler and ladies&#039; man, sneaking to the nearby town of [[Simpleton]] whenever he pleased. His hatred for Angelo only increased his bitterness and several sinister ambitions from deep down within him. Despite this, Marcello still became the Captain of the Templars and was still under the watchful eye of Abbot Francisco.&lt;br /&gt;
&lt;br /&gt;
===The Jester, the Travelers, and the Monster===&lt;br /&gt;
Marcello spent a few years as the Templar Captain watching Angelo and being under the watch of Abbot Francisco. The abbey is soon visited by a jester, [[Dhoulmagus]] with an eerie aura. The jester did stay for long, leaving before night had even come. After this visit, Marcello tightened the guard so strangers would have limited access to the Abbey. A few days later, a group of travelers came to the Abbey. An ex-bandit named [[Yangus]], a aristocrat girl named [[Jessica]], and the [[Hero (Dragon Quest VIII)|Hero]]. Two Templars guarding the door that led to to the sleeping quarters threaten them to leave when Marcello intervenes from a large window just above them. He reprimanded the guards for being rude and sullying the reputation of the Templars.&lt;br /&gt;
&lt;br /&gt;
The guards kneel and apologize to Marcello. Marcello, in turn, apologizes for his guards&#039; behavior saying they have had a problem with strangers as of late, but also saying that that was none of their matters. He asked them to leave and warned them that his men were ill at ease and might not be able to stop them again. The party then left and headed to Simpleton, meeting Angelo while they were there.&lt;br /&gt;
&lt;br /&gt;
When Angelo returns from Simpleton, having gotten into a bar fight for cheating at poker, Marcello took him down to the Interrogation Room to lecture him. Marcello asked him how much more shame he intended to bring to the Abbey and saying he was like a curse, and that if he hadn&#039;t been born it would have spared everyone a lot of misery. After he was done insulting him, Marcello sentenced him to a term of penitence stripping him of his right to leave the Abbey, and threatened to expel him from the Order if he crossed him again. Ending the conversation, Marcello sent him back to the quarters.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the party of travelers had heard the whole conversation and were later asked by Angelo to take a secret passage through the [[Ruined Abbey]] to check if the Abbot was alright. Angelo stated that he felt a sinister presence in the air. So the party did and came up under a trapdoor gravestone behind the Abbot&#039;s residence. They enter the building to see many unconscious guards and go to the Abbot&#039;s room where he is sleeping. Dhoulmagus was there, but he disappeared when he saw them.&lt;br /&gt;
&lt;br /&gt;
Marcello and the Templars arrive to encounter the party and a confused Abbot. Marcello knelt next to the Abbot&#039;s bed as Francisco asked him what was going on. Marcello told him that there had been a breech of security and that some of the guards had been seriously wounded. Marcello said that he had come immediately fearing that he was in trouble, and caught the party. The Abbot protested stating that they were no criminals. Marcello argued that they were caught red-handed, but Francisco simply told him to look into their eyes and see that that were guilty of nothing. Marcello finally consented, but said that they must find out what they were lurking in his residence for so late at night. the Abbot told Marcello that he could question them, and Marcello thanked him.&lt;br /&gt;
&lt;br /&gt;
Marcello was still not convinced, however, that they were not the attackers. He took them down to the Interrogation Room, which was connected to the Torture Room. In the room, the party insisted they had done nothing wrong, telling him that Angelo had told them to check up on the Abbot. Marcello told them that he was not as forgiving as the Abbot and would let them off the hook without any evidence. Angelo then entered the room, being called upon by Marcello. Marcello asked him if he had permitted them inside the Abbey, presenting Angelo&#039;s ring which he had found with the party. Unexpectedly, Angelo chuckled, taking the ring and stating, relieved, that it had finally turned up. He told Marcello that someone had stolen it from him at the pub, and that they were finally going to learn that crime doesn&#039;t pay. Angelo then left, saying that he could be found in his chambers. Marcello tried to stop him, but Angelo didn&#039;t listen. Marcello, saying that he would deal with him later, turned his attention back to the party.&lt;br /&gt;
&lt;br /&gt;
Angered that so much of his time had been wasted, Marcello told the party to confess. Once again they claimed they didn&#039;t do anything. Then another Templar appeared, with a little green monster in his possession, [[King Trode]]. The monster then turned to the party calling their names and asking them what they were doing there. Marcello laughed, picking up Trode by the cloak, and berated the party for being friends with a monster. He presented his theory that the monster had ordered them to kill the Abbot so people would question their faith and send them into a confusion. Then they would move in and take control.&lt;br /&gt;
 &lt;br /&gt;
He then ordered the Templars to take them into a cell, so that he could torture them in the morning.&lt;br /&gt;
&lt;br /&gt;
===The Funeral===&lt;br /&gt;
However, with the help of Angelo, the party escaped and left the Abbey through a secret passageway in the Torture Room. That was least of Marcello&#039;s worries, as the jester returned, wreaking even more havoc then he had before. Dhoulmagus forced his way to the Abbot&#039;s residence pursued by Marcello and the Templars. The jester set fire to the bridge leading to the Abbot&#039;s residence slowing down the pursuit, but Marcello and a few more Templars got through in time. Meanwhile, Angelo and the party saw the bridge burning from nearby and rushed to the Abbey to help. They crossed the bridge just before it collapsed. &lt;br /&gt;
&lt;br /&gt;
Up in the Abbot&#039;s chambers, Marcello, his Templars already down, stood between Dhoulmagus and the Abbot. He was no match for Dhoulmagus and was thrown against the wall with a wave of the sceptre the jester wielded. Angelo arrived by Marcello&#039;s side as the Templar Captain gritted his teeth in pain. Marcello ordered Angelo to get the Abbot to safety, just as Dhoulmagus waved his sceptre again, throwing the two across the room. The Abbot tried to calm Marcello&#039;s worries saying he has given himself to the Goddess, and his life was in her hands. Dhoulmagus drifted closer to Francisco preparing to kill him when suddenly Trode burst into the room. Dhoulmagus stopped and mock-bowed to Trode, making fun of him. Trode demanded him to turn him and his daughter, [[Medea]], to normal. Dhoulmagus simply rose the sceptre and threw it at Trode. Trode was saved however as Abbot Francisco dove in the way being stabbed clean through by the scepter. Dhoulmagus levitated the sceptre back to his hand as Abbot Francisco collapsed. Dhoulmagus mocked them once more then retreated, flying through the window, his laugh echoing as he disappeared.&lt;br /&gt;
&lt;br /&gt;
The Abbot&#039;s funeral was held the same night, the rain making everything even more gloomy. Marcello, who had managed to escape injury except for a slightly bandaged head, explained to everyone what had happened the night before, and cleared the party of any suspicion. And thus, Marcello became the new Abbot.&lt;br /&gt;
&lt;br /&gt;
===Openings===&lt;br /&gt;
In the morning, Marcello summoned Angelo, Trode, and the party to his quarters. Marcello apologized to the party for doubting their innocence, King Trode having explained the entire situation they were in. Dhoulmagus stealing the sceptre, cursing the king and princess, and turning [[Trodain]] into ruins. Since he could not leave the Abbey himself, being the new Abbot and being very busy, Marcello asked the party if they would allow Angelo to aid them on their quest. Marcello told Angelo that he was the only Templar who did not have any duties to fulfill being the only one with an open schedule. Angelo claimed that there was no need to beat around the bush that he was simply useless. Angelo and the party still agreed, however, and Marcello gave them a map of the world considering it a peace offering (the scene is omitted on the [[Nintendo 3DS|3DS Version]] as the party starts with a world map), and wished them well on their journey.  Additionally, Marcello knew about the existence of the [[Moonshadow harp]] due to reading a book donated to the Abbey by [[Ascantha]].&amp;lt;ref&amp;gt;Mentioned by him if you talk to him while looking for the harp.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Marcello assumes control after the Lord High Priest falls during an attack by the Rhapthorne possessed dog, and eventually destroys the [[The Holy Isle of Neos|Holy Shrine at Neos]] after previously maintaining control of the sceptre. However, he loses control after a battle with the party, allowing Rhapthorne to complete his resurrection and destroying the isle. He is found by Angelo grasping to the side of a precipice above the deep crater from which Rhapthorne has just risen. Resigned to die, Angelo saves Marcello nonetheless. In so doing, he says, &amp;quot;No, I won&#039;t let you die. You will go on living, knowing that the brother you despised your whole life took pity on you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Debt Repaid===&lt;br /&gt;
&#039;&#039;(The following scenario was added to the [[Nintendo 3DS]] Version of the game.)&#039;&#039;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Not too long afterwards, [[Jessica Albert|Jessica]] receives a vision, prompting her and The Party to return to the [[Dragon Graveyard]].  They do so and find another projection message from the Ancient [[Seven Sages|Seven Sage]] Golding involving Rhapthorne&#039;s ultimate servant [[Juggerwroth]].  The party returns to the Wild Lands to find his [[Altar of Wroth|lair]], unaware that they were followed since the desert by an injured Marcello.&amp;lt;ref&amp;gt;After Juggerwroth&#039;s defeat, [[Princess Medea|Medea]] mentions in a dream that she caught Marcello keeling over in pain several times while following them to the Wild Lands, suspecting that his injuries from Neos didn&#039;t heal.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Hero and Party encounter and apparently defeated Juggerwroth, only to find that he was toying with them and sets up a spell to crush them with their own weight until Marcello launches a surprise attack.  Though Juggerwroth powers up to his full extent, he finds that Marcello and The Party overwhelming and is defeated for good.&lt;br /&gt;
&lt;br /&gt;
Marcello takes his leave claiming that he only aided them to repay his debt towards Angelo who thanks his older brother, prompting the former to smile briefly.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&#039;&#039;Angelo&#039;s half-brother.  Attempted to harness Rhapthorne&#039;s power, but ended up being enslaved by it.&#039;&#039;&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Marcello.png]]&lt;br /&gt;
|hp=3120&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=11200&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=320&lt;br /&gt;
|defense=178&lt;br /&gt;
|agility=108&lt;br /&gt;
|bestiaryNumber=278&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|spells=[[Kafrizzle]]&amp;lt;br&amp;gt;[[Midheal]]&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Pearly Gates]]&amp;lt;br&amp;gt;[[Wind Sickles]]&lt;br /&gt;
|locations=[[Neos]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|attack-resist=&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=Casts [[Thwack]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Marcello_screenshot.png|Marcello as Lord High Priest&lt;br /&gt;
File:Itadaki Street Portable Marcello.png|&#039;&#039;Itadaki Street Portable&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Marcello]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=List_of_cheeses_in_Dragon_Quest_VIII&amp;diff=124215</id>
		<title>List of cheeses in Dragon Quest VIII</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=List_of_cheeses_in_Dragon_Quest_VIII&amp;diff=124215"/>
		<updated>2019-10-08T16:25:08Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of cheeses in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039; that can be collected and fed to [[Munchie]] in battle.&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#CE8C00;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Notes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|Angel cheese || [[Kazing]] || Randomly chosen. || &lt;br /&gt;
|-&lt;br /&gt;
|C-c-cold cheese || [[C-c-cold Breath]] || An ice attack that causes 210-230 damage to all enemies . || &lt;br /&gt;
|-&lt;br /&gt;
|Chilly cheese || [[Chilly Breath]] || An ice attack that causes 50-60 damage to all enemies. ||  &lt;br /&gt;
|-&lt;br /&gt;
|Chunky cheese || [[Insulatle]] || Decreases the damage dealt to all party members. || &lt;br /&gt;
|-&lt;br /&gt;
|Cold cheese || [[Freezing Blizzard]] || An ice attack that causes 120-140 damage to all enemies. || &lt;br /&gt;
|-&lt;br /&gt;
|Cool cheese || [[Cool Breath]] || An ice attack that causes 10-15 damage to all enemies. || One of Munchie&#039;s favourites.  Frosty cool cheese.&lt;br /&gt;
|-&lt;br /&gt;
|Cured cheese || [[Multiheal]] || Heals 100-120 HP for all party members. || &lt;br /&gt;
|-&lt;br /&gt;
|Hard cheese || [[Kabuff]] || Increases all party member&#039;s defence. || &lt;br /&gt;
|-&lt;br /&gt;
|Highly-strung cheese || [[Tension]] || Increases all party member&#039;s tension by one level. || &lt;br /&gt;
|-&lt;br /&gt;
|Mild cheese || [[Heal]] || Heals 30-40 HP for all party members. || One of Munchie&#039;s favourites.  Cheese with healing properties.&lt;br /&gt;
|-&lt;br /&gt;
|Plain cheese || [[Fire Breath]] || A fire attack that causes 5-10 damage to all enemies. || One of Munchie&#039;s favourites.  Normal, everyday cheese.&lt;br /&gt;
|-&lt;br /&gt;
|Scorching cheese || [[Scorch]] || A fire attack that causes 150-170 damage to all enemies. || &lt;br /&gt;
|-&lt;br /&gt;
|Soft cheese || [[Kasap]] || Lowers the defense of all enemies. || &lt;br /&gt;
|-&lt;br /&gt;
|Spicy cheese || [[Flame Breath]] || A fire attack that causes 30-40 damage to all enemies. || One of Munchie&#039;s favourites.  Hot and spicy cheese.&lt;br /&gt;
|-&lt;br /&gt;
|Super spicy cheese || [[Inferno]] || A fire attack that causes 65-90 damage to all enemies. || &lt;br /&gt;
|}&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AngelCheese.png|Angel cheese&lt;br /&gt;
Image:CccoldCheese.png|C-c-cold cheese&lt;br /&gt;
Image:ChillyCheese.png|Chilly cheese&lt;br /&gt;
Image:ChunkyCheese.png|Chunky cheese&lt;br /&gt;
Image:ColdCheese.png|Cold cheese&lt;br /&gt;
Image:CoolCheese.png|Cool cheese&lt;br /&gt;
Image:CuredCheese.png|Cured cheese&lt;br /&gt;
Image:HardCheese.png|Hard cheese&lt;br /&gt;
Image:HighlyStrungCheese.png|Highly-strung cheese&lt;br /&gt;
Image:MildCheese.png|Mild cheese&lt;br /&gt;
Image:PlainCheese.png|Plain cheese&lt;br /&gt;
Image:ScorchingCheese.png|Scorching cheese&lt;br /&gt;
Image:SoftCheese.png|Soft cheese&lt;br /&gt;
Image:SpicyCheese.png|Spicy cheese&lt;br /&gt;
Image:SuperSpicyCheese.png|Super spicy cheese&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII lists]]&lt;br /&gt;
[[Category:Dragon Quest VIII items|*]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Aishe&amp;diff=124208</id>
		<title>Aishe</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Aishe&amp;diff=124208"/>
		<updated>2019-10-08T12:36:45Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Aishe&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQVII 3DS Aishe.png|270px]]&lt;br /&gt;
|Sprite=[[Image:Dq7 aira-sprite.gif]]&lt;br /&gt;
|Japanese name=アイラ&lt;br /&gt;
|Roumaji=Aira&lt;br /&gt;
|Title=Ceremonial Dancer&lt;br /&gt;
|Class=Warrior&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=20s&lt;br /&gt;
|Family=[[Kiefer]] (ancestor) &amp;lt;br&amp;gt; [[Lala]] (ancestor) &amp;lt;br&amp;gt; [[King Donald]] (ancestor) &amp;lt;br&amp;gt; [[Princess Lisette]] (ancestor)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A fine sword fighter with incredible feminine charm to boot. Raised by the Roamer Tribe, her dancing skills are second to none. But a sorrowful glint in her eyes suggest a troubled past.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Description from the Dragon Quest VII instructional manual.&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aishe&#039;&#039;&#039; (アイラ, formerly &#039;&#039;&#039;Aira&#039;&#039;&#039;) is a character from &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. She is a ceremonial dancer of the [[Roamers|Roamers tribe]], but has shown some restlessness recently.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aishe is an attractive young woman with tan skin, long flowing dark hair that reaches past her shoulders. She wears red lipstick and silver hoop earrings. Aishe is similar in dress to [[Kiefer]]. She wears an abbreviated red jacket that she leaves open andred leather gloves. She also dons a leather bra and with red bikini bottoms. Draped around her waist is a tattered cloth that she wears like a skirt. Around her neck, she wears a metal choker connected to her bra with leather straps. She wears tall red leather boots with straps and metal bands around her thighs. Slung on the back of her waist is a scabbard with the Sword of the Roamers with which she is quite proficient. In appearance, she looks like a dancer and a warrior, which fits her nicely.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Aishe is quite the forceful person. Many of the tribe find it hard to tell her what to do. In fact, during her initiation as the tribe&#039;s lead dancer, she walked out from the tent where the initiation was taking place, upset with the way the chief was playing the torban. During this, no one was able to stop her for fear of her swordsmanship. She finds that she is restless with the way of the Roamer Tribe. She wants to go and find new adventures.&lt;br /&gt;
&lt;br /&gt;
However, Aishe doesn&#039;t defy her duties as the tribe lead dancer. On the contrary, she is very dedicated to reviving [[God|the Almighty]]. Her reason for joining the party, first and foremost is to find a person to play the legendary Torban of Truth. &lt;br /&gt;
&lt;br /&gt;
Aishe is a very principled person, often refusing to compromise on her morals. She is quick to show compassion for troubled people around the world. She is very proud of her Roamer heritage and culture, and can become angry when she feels her people are being disrespected. She is mostly calm and patient, despite her hot-headed side. She is equally proficient in both dance and swordsmanship.&lt;br /&gt;
&lt;br /&gt;
She shares an unusually strong bond with [[Princess_Lisette|Princess Lisette]], stating that she sees her as a younger sister. [[King_Donald|King Donald]] also quickly develops an affinity for Aishe, asking her to stay on in Estard as Lisette&#039;s tutor at the end of the game.&lt;br /&gt;
&lt;br /&gt;
In the 3DS remake, if the player decides to look in a mirror while Aishe is the first character in the party line-up, she will agonize over her appearance. She will also comment on her outfit, smile at herself, strike a dancer&#039;s pose, comment on the usefulness of mirrors, use her sleeve to clean the mirror, wink at herself, fix her hair, wonder if she&#039;s put on weight, and ponder if she should start using a new lipstick.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Not much is known about Aishe&#039;s past except that she was trained to lead the Roamer Tribe in dancing. Someone also taught her to fight with the sword as she is very proficient in this art as well.&lt;br /&gt;
&lt;br /&gt;
It is later revealed that Aishe is a direct descendant of [[Kiefer]] and [[Lala]], the former who traveled with the Hero before falling in love and choosing to stay in the past with Lala. This explains the strange connection Kiefer&#039;s family feels towards her.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
During the initiation to become the tribe&#039;s dancer, Aishe walks out of the tent where she is performing. She heads to a cliff by a waterfall where [[Hero (Dragon Quest VII)|the Hero]] and party catch up to her. She asks them who they are and they introduce themselves. Aishe believes that they were sent by the Chief of the Roamers. She explains that she has no desire to be a dancer. With that, she returns to the Roamer camp.&lt;br /&gt;
&lt;br /&gt;
When the party arrives, they find Aishe and the chief having a heated discussion. Aishe wants to find the legendary Torban Player but the chief doesn&#039;t want her to leave. As the party enters the tent, she quickly uses them to her advantage. She tells the chief that she will be in their capable hands. The chief asks the party if this is true. The Hero responds in the affirmative. The chief relents and tells her to be careful on her journey. Aishe is given the Torban of Truth to find the Legendary Torban Player.&lt;br /&gt;
&lt;br /&gt;
Aishe then leads the party to the cliff again and finds a grave that reads &#039;&#039;Here lies the Holy Dancer and the Holy Guardian.&#039;&#039; She digs up the grave and finds the Sword of the Roamers. She explains that this is the sword that Roamer Guardians use to protect the tribe. The chief didn&#039;t approve of her having it so she buried it. She then lies under the stars and invites the party to do the same.&lt;br /&gt;
&lt;br /&gt;
Night passes and they wake up the next morning. Aishe formally joins the party and they set off to find the Legendary Torban player.&lt;br /&gt;
&lt;br /&gt;
If the player heads to [[Estard]] first and enter the Castle, she will tell the party that she feels as though she has been before even though she knows she hasn&#039;t. If the party talks to King Donald, he will ask Aishe to look her in the eyes and ask if she recognizes her. She will respond that she doesn&#039;t.&lt;br /&gt;
&lt;br /&gt;
The party head to [[Hubble]] and find it a place dedicated to to the arts. They meet the Princess Michaela and tell her of their quest to find the Legendary Torban Player. Michaela responds that she will use her influence to organize a contest so that a Torban Player can be found. Aishe leaves the Torban of Truth with the princess and continue on their adventure.&lt;br /&gt;
&lt;br /&gt;
After completing the &amp;quot;Memories of an Old Friend&amp;quot; DLC tablet, the truth is revealed to King Donald that Aishe is in fact the descendant of Prince Kiefer and Lala, when the ring belonging to Kiefer&#039;s mother suddenly appears on Aishe&#039;s finger. The king warmly accepts the young woman who is his descendant and tells her that she will always have a place in Estard if she so chooses.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Aishe joins the party at level 21 and already several abilities learned.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill/Spell&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP Required&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Sizz]]&lt;br /&gt;
|4&lt;br /&gt;
|One Group&lt;br /&gt;
|Hit one group of enemies for 20HP in fire damage&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Adds fire damage to an attack&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Death Dance]]&lt;br /&gt;
|0&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attempts to kill all enemies with a terrifying dance&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Fuddle Dance]]&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes confusion to one group of enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Dodgy Dance]]&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Greatly increases evasion for 2~3 turns&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Ban Dance]]&lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|Prevents enemies from dancing&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|[[Sultry Dance]]&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Stuns one enemy for a turn&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|[[Song of Salvation]]&lt;br /&gt;
|10&lt;br /&gt;
|All Allies&lt;br /&gt;
|Takes two turns. First turn, the song is performed. Second turn, all allies may be revived with partial HP. 50% chance to succeed.&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
*In the 3DS version, Aishe will get a unique animation when using [[Sword Dance]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 21 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 168 || 870&lt;br /&gt;
|-&lt;br /&gt;
| MP || 71 || 620&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 63 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 58 || 210&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 31 || 210&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 65 || 340&lt;br /&gt;
|-&lt;br /&gt;
| Style || 46 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Sword of the Roamers]], [[Dancer&#039;s costume]], [[Silver platter]], [[Silver tiara]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Aishe is able to equip most weapons and armors in the game. Because of this and her high strength increases, she is best suited to physical attacks.&lt;br /&gt;
&lt;br /&gt;
Being the ritual Dancer of the Roamer tribe, it isn&#039;t surprising that Aishe joins the party with the [[Dancer]] class already mastered. She joins the party as a rank three [[Warrior]]. The player should allow Aishe to become a rank five Warrior so that she can use the skill Sword Dance, a powerful skill that attacks all enemies four times.&lt;br /&gt;
&lt;br /&gt;
Because she already mastered the Dancer class, it would be a good idea to learn the [[Luminary]] class after mastering both the [[Troubadour]] and [[Jester]] classes.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
Her original name &amp;quot;Aira&amp;quot; can be seen as a conglomeration of the Italian name Aria, meaning &#039;Song&#039; or &#039;Melody&#039; and the Japanese name Airi which means &#039;Love&#039; and &#039;affection&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQVII_Aishe.png|&lt;br /&gt;
Image:DQVII_Aishe_Alt.png|&lt;br /&gt;
Image:Aishe_and_Maribel.png|&lt;br /&gt;
Image:Kiefer and Aishe.png|&lt;br /&gt;
Image:DQ VII PS1 Aishe, Sir Mervyn and Kiefer.jpg|&lt;br /&gt;
Image:Maribel curtsey.png|&lt;br /&gt;
Image:DQVII Aishe Battling.png|&lt;br /&gt;
Image:Aishe Alt.png|&lt;br /&gt;
Image:Aishe 3DS.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Mortamor&amp;diff=124135</id>
		<title>Mortamor</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Mortamor&amp;diff=124135"/>
		<updated>2019-10-05T23:00:41Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Mortamor&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:Mortamor_Art.png|center|350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=デスタムーア&lt;br /&gt;
|Roumaji=Desutamuua&lt;br /&gt;
|Old=Deathtamoor&lt;br /&gt;
|Title=Archfiend&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mortamor&#039;&#039;&#039; (デスタムーア &#039;&#039;Desutamuua&#039;&#039;)is the main antagonist in [[Enix Corporation|Enix]]&#039;s &#039;&#039;[[Dragon Quest VI]]&#039;&#039; and the final boss of the game. He is the mysterious Archfiend who sent [[Murdaw]], [[Jamirus]], [[Gracos]], and [[Dhuran]] to conquer the [[Lower World]] and the [[Upper World]]. He lurks in [[Mortamor&#039;s Dreadlair|his lair]] seated at the far reaches of a hellish dimension known as the [[Dread Realm]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely a facade and will, upon first defeat, emerge from the two fused golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied demonic face and pair of hands he is best known as.&lt;br /&gt;
&lt;br /&gt;
Mortamor is similar to [[Zoma]] in that he influences the world through proxies, preferring to revel in the suffering of the humans trapped in his living nightmare than do his own dirty work. Mortamor&#039;s plans are more precise than his [[Erdrick trilogy]] counterpart, however; rather than sending one lieutenant to cause undirected chaos, Mortamor uses four agents to target specific bastions of the mortal realm that would inhibit his conquest. By sealing away [[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]], [[Medal king|Medford&#039;s manor]], [[Sorceria]], and [[Cloudsgate Citadel]], Mortamor displays a keen understanding of the capabilities of humans and their potential to over throw him should he attack directly.&lt;br /&gt;
&lt;br /&gt;
Personality-wise, Mortamor is extremely arrogant, condescending and egotistical, even in comparison to the other Demon Lords of the franchise. He does not view the heroes as threats whatsoever, even after they overcame his numerous assets. Even upon defeat, Mortamor remains in denial of the heroes&#039; powers up to his last breath. When confronted by [[Nokturnus]], Mortamor drops his narcissistic persona and expresses fear of being challenged by a stronger being but recklessly engages him in combat nevertheless.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{VersionTabs|First&amp;amp;nbsp;phase|&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Mortamor&lt;br /&gt;
|kanji=デスタムーア&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Mortamor DQVI SNES.png]]&lt;br /&gt;
|hp=2000&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=290&lt;br /&gt;
|defense=250&lt;br /&gt;
|agility=150&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Bounce]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Frigid Ice(124~134)&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;Energy Balls(attack/2 +67, attacks twice)&amp;lt;br&amp;gt;Insane Attack(125% damage)&amp;lt;br&amp;gt;Searing Flames(168~188)&amp;lt;br&amp;gt;[[Venom Mist]]&lt;br /&gt;
|locations=[[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=60%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=60%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
In his initial form, he appears as demonic old man with golden orbs. Using the orbs, he can roast the party with Searing Flames (168~188) or lacerate them with Frigid Ice (124~134), both of which ignore [[Insulatle]] and can only be reduced by armour resistances or defending. His Laughing attack increases his strike&#039;s power by 25%, and damage dealt with the energy orbs adds +67 to each strike.&lt;br /&gt;
|Second&amp;amp;nbsp;phase|&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Mortamor&lt;br /&gt;
|kanji=デスタムーア&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Mortamor2 DQVI SNES.gif]]&lt;br /&gt;
|hp=3000&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=410&lt;br /&gt;
|defense=300&lt;br /&gt;
|agility=90&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Buff]]&amp;lt;br&amp;gt;[[Oomph]]&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;Charge attack(150~180)&amp;lt;br&amp;gt;[[Mercurial Thrust]]&amp;lt;br&amp;gt;[[Defending Champion]]&amp;lt;br&amp;gt;[[Roundhouse Kick]]&amp;lt;br&amp;gt;[[Scorch]]&lt;br /&gt;
|locations=[[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=60%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=25%&lt;br /&gt;
|cool-breath-resist=60%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
In this form, Mortamor transforms into a large hulking demon. He relies mainly on hard-hitting physical attacks, sometimes augmenting himself with Oomph and Buff. When he charges a character, his spiked shoulders will deal 150~180 defence ignoring damage. He is still immune to status ailments, but his elemental resistances have fallen. After defeating this phase, Mortamor discards this body and emerges in his iconic form.&lt;br /&gt;
|Third&amp;amp;nbsp;phase|&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Mortamor&lt;br /&gt;
|kanji=デスタムーア &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Mortamor3 DQVI SNES.gif]]&lt;br /&gt;
|hp=2500&lt;br /&gt;
|mp=25&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=300&lt;br /&gt;
|defense=340&lt;br /&gt;
|agility=120&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kafrizzle]]&amp;lt;br&amp;gt;[[Magic Burst]]&lt;br /&gt;
|skills=[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Ferocious Roar]](120~150)&amp;lt;br&amp;gt;[[Freezing Blizzard]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&amp;lt;br&amp;gt;[[Pyre o&#039; Fire]]&amp;lt;br&amp;gt;[[Evil Prayer]]&lt;br /&gt;
|locations=[[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=60%&lt;br /&gt;
|bang-resist=60%&lt;br /&gt;
|crack-resist=60%&lt;br /&gt;
|woosh-resist=60%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=60%&lt;br /&gt;
|cool-breath-resist=60%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
At this point, Mortamor appears as a disembodied head and two claws. The claws are independent targets that act on their own, and can revive other parts as needed. In order to restore peace to the world, &#039;&#039;&#039;all&#039;&#039;&#039; parts of Mortamor must be destroyed.&lt;br /&gt;
&lt;br /&gt;
The head is very resistant to elemental damage, with all but [[frizz]] and [[zap]] dealing 40%. It can fight defensively with Lullab-Eye to send a character to slumber regardless of [[snooze]] resistance, or go on the offensive with defence ignoring skills like Pyre o&#039; Fire and Raging Roar (120~150). Once the head drops to half health, it will hit the party with [[Magic Burst]] for 200~220 damage, and follow up with a meditation that restores it&#039;s MP. The head is also classified as a [[Zombie]]-family monster; exploit this weakness with Undead Undoer and Pearly Gates.&lt;br /&gt;
|Right&amp;amp;nbsp;claw|&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Right claw&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=1700&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=330&lt;br /&gt;
|defense=180&lt;br /&gt;
|agility=70&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Multiheal]]&amp;lt;br&amp;gt;[[Zing]]&lt;br /&gt;
|skills=[[Disruptive Wave]]&amp;lt;br&amp;gt;Talon attack&amp;lt;br&amp;gt;Talon slam&amp;lt;br&amp;gt;Powerful thrust&lt;br /&gt;
|locations=[[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=25%&lt;br /&gt;
|cool-breath-resist=25%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
Mortamor&#039;s right claw appears with his third form. It&#039;s much slower than the other two parts, but has the ability to heal the others. The claw is less resistant to elements, taking full damage from everything but fire, wind, and ice. Talon Slam will deal +150 more damage than a normal strike, and Powerful Thrust works the same as [[Knuckle Sandwich]].&lt;br /&gt;
|Left&amp;amp;nbsp;claw|&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Left claw&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=2000&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=270&lt;br /&gt;
|defense=180&lt;br /&gt;
|agility=180&lt;br /&gt;
|tameRate=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Kazing]]&lt;br /&gt;
|skills=[[Backdraft]]&amp;lt;br&amp;gt;Talon slam&amp;lt;br&amp;gt;Claw slash(125% damage)&lt;br /&gt;
|locations=[[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=60%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=60%&lt;br /&gt;
|cool-breath-resist=25%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
Mortamor&#039;s left claw appears with his third form. It&#039;s much faster than the other two parts, and can revive them with Kazing if it isn&#039;t removed first. Claw Slash will deal 25% more damage than normal. This hand is the most resistant to elements, taking full damage only from [[zap]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
Outside his main role in &#039;&#039;Dragon Quest VI&#039;&#039;, Mortamor also makes appearances in these titles.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=&lt;br /&gt;
|name=Mortamor&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=6000&amp;lt;br&amp;gt;12052 (99)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=670&amp;lt;br&amp;gt;1346 (99)&lt;br /&gt;
|defense=520&amp;lt;br&amp;gt;780 (99)&lt;br /&gt;
|agility=300&amp;lt;br&amp;gt;438 (99)&lt;br /&gt;
|experience=67600&lt;br /&gt;
|gold=2490&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|locations=&lt;br /&gt;
|bestiaryNumber=303&lt;br /&gt;
|description=&amp;quot;Stares enemies into a slumber, then clobbers them with a Kafrizz and Kafrizzle. Can be damaged with darkness. &lt;br /&gt;
Assesses opponents&#039; strength, then assumes a disguise to suit the situation. No one knows what he really looks like...&amp;quot;&lt;br /&gt;
| fire = 100&lt;br /&gt;
| ice = 50&lt;br /&gt;
| wind = 100&lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 100&lt;br /&gt;
| dark = 150&lt;br /&gt;
| blast = 100&lt;br /&gt;
| drnmp = 100  &lt;br /&gt;
| mrdown = 25&lt;br /&gt;
|sleep = 0&lt;br /&gt;
|fizzle = 0&lt;br /&gt;
|charm = 5&lt;br /&gt;
|blunt = 5&lt;br /&gt;
|sap = 25&lt;br /&gt;
|decelerate = 75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Moratamor appears as a Legacy Boss, obtained after completing [[List of quests in Dragon Quest IX#Quest #151 - #152|Quest #158]] (or received at special events). He will become [[enraged]] once his health drops to orange range. Mortamor is unique among bosses in that he is accompanied by two enemies that are not found anywhere else, unlike [[Hootingham-Gore]] and [[Shogum]], who are accompanied by common monsters. He is also unique among Legacy Bosses in that he is the only one who attacks a single time per turn (but the accompanying claws equate to one or two extra actions, depending on whether one or both are present).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||Somnia gloves||20%||[[Yellow Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Somnia gloves||25%||Yellow Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||Somnia clothes||20%||Yellow Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||Somnia clothes||25%||Yellow Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Somnia shorts||15%||Yellow Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Somnia shorts||20%||Yellow Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||Somnia shorts||25%||Yellow Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||Somnia hair||15%||Yellow Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Somnia hair||20%||Yellow Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Somnia hair||25%||Yellow Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Disruptive Wave]], [[Ferocious Roar]], [[Kafrizz]], [[Kaswoosh]], [[Lullab-Eye]], [[Scorch]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Left Claw&#039;&#039;||[[Kazing]], Slap on the Chops, Slash with Claws&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Right Claw&#039;&#039;||[[Disruptive Wave]], [[Multiheal]], Slap on the Chops, Slash with Claws&lt;br /&gt;
|-&lt;br /&gt;
|8||[[C-c-cold Breath]] &lt;br /&gt;
|-&lt;br /&gt;
|16||[[Kafrizzle]], stops using Kafrizz &amp;amp; Kaswoosh&lt;br /&gt;
|-&lt;br /&gt;
|28||[[Hellfire]]&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Kaswooshle]], stops using Scorch&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Magic Burst]], Restores all MP&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
Mortamor is present in all of his forms from &#039;&#039;Dragon Quest VI&#039;&#039;, though his hands are part of his final form now and not separate monsters. The player will have to obtain nearly all other members of the boss family to breed all of Mortamor&#039;s forms. Mortamor is also the boss behind a gate full of members of the Dragon family that is guarded by an old man and is considered by the residents of GreatTree to be the strongest of the evil lords.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
[[Image:DQMJ_Mortamor.gif|border|right]]&lt;br /&gt;
Mortamor appears as a Rank X monster and the last member of the Demon family. He can only be obtained by synthesizing [[Nimzo]] and [[Estark]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
Mortamor is a Rank X monster in &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;. One can be synthesized by mixing [[Nimzo]] with [[Estark]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is ironic that, Mortamor uses the spell &amp;quot;[[Magic Burst]]&amp;quot;, Yet he had [[Gracos]] seal away [[Sorceria]] in fear of this spell being used against him. &lt;br /&gt;
&lt;br /&gt;
*No origin story is given to Mortamor. &lt;br /&gt;
&lt;br /&gt;
*It is reasonable to assume that Mortamor&#039;s yellow orbs are his source of energy (due too the fact they are used to transform him and they die with him in the DS remake instead of just disappearing when his sprite changes) Are they his &amp;quot;true form&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
*Using [[Ra&#039;s Mirror]] will not reveal his true form.&lt;br /&gt;
&lt;br /&gt;
*It appears that Mortamor has some unknown history with Nokturnus.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Mortamor_2nd_forme.png|2nd forme artwork (Super Famicom)&lt;br /&gt;
Image:Mortamor_3rd_forme_art.png|3rd forme artwork (Super Famicom)&lt;br /&gt;
Image:Mortamor_3rd_forme.png|3rd forme artwork (DS)&lt;br /&gt;
Image:Mortamor DQM GBC.png|&#039;&#039;DQM&#039;&#039;: 1st Forme (GBC)&lt;br /&gt;
Image:Mortamor2 DQM GBC.png|&#039;&#039;DQM&#039;&#039;: 2nd Forme (GBC)&lt;br /&gt;
Image:Mortamor3 DQM GBC.png|&#039;&#039;DQM&#039;&#039;: 3rd Forme (GBC)&lt;br /&gt;
Image:Mortamor DQM2 GBC.png|&#039;&#039;DQM II&#039;&#039;: 1st Forme (GBC)&lt;br /&gt;
Image:Mortamor2 DQM2 GBC.png|&#039;&#039;DQM II&#039;&#039;: 2nd Forme (GBC)&lt;br /&gt;
Image:Mortamor3 DQM2 GBC.png|&#039;&#039;DQM II&#039;&#039;: 3rd Forme (GBC)&lt;br /&gt;
Image:Mortamor DQM PSX.gif|&#039;&#039;DQM&#039;&#039;: 1st Forme (PSX)&lt;br /&gt;
Image:Mortamor2 DQM PSX.gif|&#039;&#039;DQM&#039;&#039;: 2nd Forme (PSX)&lt;br /&gt;
Image:Mortamor3 DQM PSX.gif|&#039;&#039;DQM&#039;&#039;: 3rd Forme (PSX)&lt;br /&gt;
Image:Mortamor3 DQMJ DS.png|&#039;&#039;DQMJ&#039;&#039;: 3rd Forme (PSX)&lt;br /&gt;
Image:Desutamuua.jpg|Mortamor ([[Dragon Quest Sofubi Monster]] merchandise series)&lt;br /&gt;
Image:DesutamuuaTransformed.jpg|Mortamor in his second forme (Dragon Quest Sofubi Monster)&lt;br /&gt;
Image:Metalmortamorsofubi.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Corvus&amp;diff=124134</id>
		<title>Corvus</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Corvus&amp;diff=124134"/>
		<updated>2019-10-05T22:59:47Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* 2nd forme */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Corvus&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:DQIX Celestrian Corvus.png|310px]]&lt;br /&gt;
|Japanese name=エルギオス&lt;br /&gt;
|Roumaji=Ergiosu&lt;br /&gt;
|Class=Guardian&lt;br /&gt;
|Race=[[Celestrian]]&lt;br /&gt;
|Age=Over 300&lt;br /&gt;
}}&lt;br /&gt;
{{quote | style=1 | quote=But what of Corvus? He is still not returned to us... Is he doomed never to return...? | source=[[Columba]] before the attack on the [[Observatory]] | bgcolor=FFCC99}}&lt;br /&gt;
{{quote | style=1 | quote=Gods, mortal, [[Celestrian]]s...All are ranged against me... And &#039;&#039;&#039;all&#039;&#039;&#039; shall be &#039;&#039;destroyed&#039;&#039; ! | source=[[Corvus]] in [[Oubliette]]|bgcolor=CC66CC}}&lt;br /&gt;
&#039;&#039;&#039;Corvus&#039;&#039;&#039; (Japanese: エルギオス [Ergios]) is a character and the chief antagonist in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;. He is a [[Celestrian]] and was formerly [[Aquila]]&#039;s mentor and the lover of [[Serena (IX)|Serena]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Corvus was originally the Celestrian guardian of [[Wormwood Creek]]. While protecting it, he is injured by the [[Gittish Empire]] and able to be visibly seen by the humans living there. He develops a relationship with [[Serena (IX)|Serena]] while he is healing.&lt;br /&gt;
&lt;br /&gt;
When the Gittish Empire returns to attack the town, Corvus attempts to go and meet them in battle. However, Serena, fearing for Corvus&#039; health, convinces him to go and hide in a cave while her father attempts to thwart the empire. Once in the cave, Corvus decides that he must go and attempt to protect the village, even if it kills him. Serena offers him a potion which she claims will help heal him, but is instead of a sleeping potion. Corvus drinks it only to become incapacitated as the imperial troops enter the cave. Her father betrays him and Serena by allowing the Gittish Empire to take Corvus to maintain Wormwood&#039;s safety. When Corvus wakes up for a little bit he hears Gittish soldiers thanking the old man for complying and believes Serena gave him the sleeping drought to capture him. Serena and her father are murdered with Corvus powerless to stop the empire&#039;s men. He is then taken captive by the empire.&lt;br /&gt;
&lt;br /&gt;
Corvus is taken to [[Oubliette]] which is the prison deep beneath [[Gittingham Palace]]. There, he is completely forgotten by his peers. He develops a deep resentment against humans, including Serena whom he believes betrayed him. While being imprisoned, Corvus&#039; evil power grows until he becomes powerful enough to strike the [[Realm of the Almighty]] and greatly injuring its king, Zenus, and forcing him into seclusion. He also revives [[Barbarus]], the evil dragon killed by [[Greygnarl]] some 300 years earlier. Although he has become ultra-powerful, he remains in prison in the Gittish Empire. Allowing the empire to pursue his goal of destroying humans and Celestrians alike.&lt;br /&gt;
&lt;br /&gt;
When finally confronted by the [[Hero (Dragon Quest IX)|hero]]. Corvus attacks the hero&#039;s party realizing that the hero is unable to attack him due to his superior rank as a Celestrian. He then ascends with Barbarus to the [[Realm of the Almighty]], corrupting it into the [[Realm of the Mighty]].&lt;br /&gt;
&lt;br /&gt;
Aided by the ghost of Serena, the hero ascends to the Realm of the Mighty, defeating Corvus by becoming mortal and battling him. Corvus is surprised by the hero&#039;s newly found mortality, and seals himself in a chrysalis of dark energy. The Hero confronts Corvus, but Corvus sends Barbarus to attack the hero in his stead. After Barbarus&#039; defeat, Corvus, having reached a fully demonic form (similar to Psaro&#039;s Secret of Evolution transformation) again battles the hero and loses. After being defeated, he prepares an attack powerful enough to destroy everything. However, he is stopped at the last moment by Serena, who appears in front of him and explains to him what really happened, including how she had always been searching for him, even after her death. Moved by Serena&#039;s words, Corvus realizes that he has been wrong the entire time and reverts to his Celestrian form. He then apologizes to Serena for thinking that she had betrayed him and thanks the Hero/Heroine for stopping him, acknowledging the hero as Aquila&#039;s student. Afterwards, he and Serena ascend into the sky and turn into stars along with the other Celestrians.  &lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
====1st forme====&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|bestiaryNumber = 276&lt;br /&gt;
|image=[[File:Corvus DQIX DS.png|130px]]&lt;br /&gt;
|name=Corvus&lt;br /&gt;
|hp=2790&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=214&lt;br /&gt;
|defense=272&lt;br /&gt;
|agility=167&lt;br /&gt;
|experience=28500&lt;br /&gt;
|gold=0&lt;br /&gt;
|drop=None&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|description=One-time [[Celestrian|Guardian]] of [[Wormwood Creek]]. His tragic fate drove him to renounce his faith in gods, mortals and [[Celestrian]]s alike. Met [[Serena (IX)|Serena]] in [[Wormwood Creek]] three centuries ago. Tried to protect the mortals, but was entrapped by the Empire. &lt;br /&gt;
|location=[[Realm of the Mighty]] - [[Palace of the Mighty]] - L2&lt;br /&gt;
| fire = 125 &lt;br /&gt;
| ice = 75 &lt;br /&gt;
| wind = 75 &lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 150 &lt;br /&gt;
| dark = 50&lt;br /&gt;
| blast = 125 &lt;br /&gt;
| drnmp = 100 &lt;br /&gt;
| defdown = 50 &lt;br /&gt;
| agidown = 25 &lt;br /&gt;
| mrdown = 50}}&lt;br /&gt;
&lt;br /&gt;
====2nd forme====&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=[[File:Corvus2 DQIX DS.png|170px]]&lt;br /&gt;
|bestiaryNumber=277&lt;br /&gt;
|name=Corvus&lt;br /&gt;
|hp=4800&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=248&lt;br /&gt;
|defense=278&lt;br /&gt;
|agility=157&lt;br /&gt;
|experience=40000&lt;br /&gt;
|gold=0&lt;br /&gt;
|drop=None&lt;br /&gt;
|skills=Combo attack, Chilly Breath, Disruptive Wave, [[Burning Breath]], [[Lullab-Eye]], [[Meditation]], [[Magic Burst]], [[Evil Prayer]]&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|description=Brought the broken [[Gittish Empire]] back from beyond to help him wreak vengeance on the mortals and gods he so despised. [[Aquila|Aquila&#039;s]] former teacher, his sad fate led to him to lose himself in his hatred of mortalkind and try to destroy the world. &lt;br /&gt;
|location=[[Realm of the Mighty]] - L9&lt;br /&gt;
| fire = 125 &lt;br /&gt;
| ice = 75 &lt;br /&gt;
| wind = 100 &lt;br /&gt;
| earth = 100 &lt;br /&gt;
| light = 150 &lt;br /&gt;
| dark = 50&lt;br /&gt;
| blast = 100 &lt;br /&gt;
| attract = 5 &lt;br /&gt;
| drnmp = 100 &lt;br /&gt;
| defdown = 50 &lt;br /&gt;
| agidown = 25 &lt;br /&gt;
| mrdown = 50}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 3]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Monster Battle Road: Victory]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIX Fallen Corvus.png|Fallen Corvus artwork&lt;br /&gt;
Image:DQIX_Demon_Corvus.png|Demon Corvus artwork&lt;br /&gt;
Image:Corvus scrnshot 1.PNG|Introducing himself in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 3.PNG|Sitting on his throne in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 4.PNG|Inside the cocoon in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus scrnshot 8.PNG|Demon Corvus in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus + Serena scrnshot 1.PNG|Corvus and [[Serena (IX)|Serena]] reunited in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:Corvus + Serena scrnshot 2.PNG|Purified Corvus  in &#039;&#039;Dragon Quest IX&#039;&#039;&lt;br /&gt;
Image:DQM2-3D Corvus Icon.jpg|Icon in &#039;&#039;Monsters 2: 3D&#039;&#039;&lt;br /&gt;
Image:DQMBRV Corvus Second Form.png|Artwork from &#039;&#039;Monster: Battle Road: Victory&#039;&#039;&lt;br /&gt;
Image:Corvus.gif|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[wikipedia:Corvus (constellation)|&#039;&#039;&#039;Corvus&#039;&#039;&#039;]] is the name of a [[wikipedia:Constellation|constellation]] that symbolizes a raven.&lt;br /&gt;
*The name of &#039;&#039;&#039;Corvus&#039;&#039;&#039; cannot be used to name the hero or a party member in &#039;&#039;Dragon Quest IX&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Celestrian]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Aamon&amp;diff=124133</id>
		<title>Aamon</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Aamon&amp;diff=124133"/>
		<updated>2019-10-05T22:58:55Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Final Showdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Aamon&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:Aamon.png|center|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=エビルプリースト&lt;br /&gt;
|Roumaji=Evil Priest&lt;br /&gt;
|Old=Radimvice&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Demon&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aamon&#039;&#039;&#039; is an antagonist from &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. He is a powerful magus and subversive subordinate of [[Psaro the Manslayer]] who, in the remakes, is the true final boss.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
A spell-casting fiend and one of Psaro&#039;s higher ranked minions, Aamon is first encountered near the end of the game, when the player must defeat him and several other monsters in order to destroy the barrier protecting [[Castle Nadiria]].&lt;br /&gt;
&lt;br /&gt;
Aamon embodies the worst stereotypes of his kind, using Psaro&#039;s faith in monsterkind to avoid suspicion while sowing seeds of strife amongst the ranks and trigger the events that would lead to the final battle of &#039;&#039;Dragon Quest IV&#039;&#039; by ordering the assassination of [[Rose]] through the use of hired humans. His original hope was that Psaro and the [[Hero (Dragon Quest IV)|Hero]]&#039;s party would destroy each other in their battle, enabling him to ascend to Psaro&#039;s position as master of all monsters unchallenged. He is killed in Nadiria in the original version of the game, but the PSX remake (and subsequent ports) expands his role to that of the game&#039;s true villain. Having cultivated the [[Secret of Evolution]] unbeknownst to Psaro, he takes control of the [[Diabolic Hall]].&lt;br /&gt;
&lt;br /&gt;
When the bonus dungeon of the remakes is completed, Psaro becomes an ally and Aamon will engage the party when he is present. The Secret of Evolution quickly changes him into a likeness of what Psaro became under of the secret&#039;s effect, though he is leagues stronger than the white-haired demon was when under that power&#039;s influence, having access to the most devastating of [[Breath|breath]] attacks and even [[Magic Burst]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
Aamon&#039;s natural state is that of a pink skinned, wizened looking demon garbed in priestly attire. Once transformed, he takes on the stumpy appearance Psaro bore after losing his arms and head during the original conflict, and mutates into [[Psaro the Manslayer|the familiar five-eyed form]] as the fight continues. His coloration is different than Psaro&#039;s was, with boney white being the primary hue along with purple for his musculature and blood red for the horns horns and talons. When he is pushed to the brink, Aamon will mutate a final time and his skin will turn jet black, muscles and horns shifting to a sickening teal.&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
====First encounter====&lt;br /&gt;
Aamon is first battled at the barrier tower in [[Nadiria]]. He is flanked by three [[drooling ghoul]]s.&lt;br /&gt;
&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Aamon&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=207&lt;br /&gt;
|sprite=[[Image:Aamon_DQIV_NES.gif]]&lt;br /&gt;
|hp=1,600&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=165&lt;br /&gt;
|defense=190&lt;br /&gt;
|agility=99&lt;br /&gt;
|exp=6,300&lt;br /&gt;
|gold=0&lt;br /&gt;
|spells=[[Bounce]]&amp;lt;br&amp;gt;[[Frizzle]]&amp;lt;br&amp;gt;[[Kacrackle]]&amp;lt;br&amp;gt;[[Kaswoosh]]&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;Recovers 20 HP per turn&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=The [[Four Dens of Nadiria]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=75%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=75%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
|remake-sprites=[[File:Aamon ds.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Final Showdown====&lt;br /&gt;
In the remakes, Aamon resurfaces in Chapter 6 as the true final boss, having survived his run-in with the hero at Nadiria to assume control of Diabolic Hall. Much like [[Psaro the Manslayer]], he has several forms:&lt;br /&gt;
&lt;br /&gt;
{{DQ4RemakeExclusiveEnemy&lt;br /&gt;
|name=First phase&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=None&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=1,800&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=320&lt;br /&gt;
|defense=150&lt;br /&gt;
|agility=80&lt;br /&gt;
|exp=None&lt;br /&gt;
|gold=None&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kafrizzle]]&lt;br /&gt;
|skills=Chews character (150%+ paralysis)&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Scorch]]&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=[[Diabolic Hall]]&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=75%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ4RemakeExclusiveEnemy&lt;br /&gt;
|name=Second phase&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=None&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=2,000&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=340&lt;br /&gt;
|defense=150&lt;br /&gt;
|agility=135&lt;br /&gt;
|exp=None&lt;br /&gt;
|gold=None&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Inferno]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;Stomp attack (+50 damage)&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=[[Diabolic Hall]]&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ4RemakeExclusiveEnemy&lt;br /&gt;
|name=Phase three&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=None&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=2,000&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=380&lt;br /&gt;
|defense=170&lt;br /&gt;
|agility=116&lt;br /&gt;
|exp=None&lt;br /&gt;
|gold=None&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kafrizzle]]&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;Crushes character in hand (attack/2 +150)&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;Stomps on character (+50 damage)&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=[[Diabolic Hall]]&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ4RemakeExclusiveEnemy&lt;br /&gt;
|name=Phase four&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=None&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=3,800&lt;br /&gt;
|mp=254&lt;br /&gt;
|attack=400&lt;br /&gt;
|defense=200&lt;br /&gt;
|agility=110&lt;br /&gt;
|exp=None&lt;br /&gt;
|gold=None&lt;br /&gt;
|spells=[[Kafrizzle]]&amp;lt;br&amp;gt;[[Magic Burst]] (Insulatle will not cut damage)&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;Crushes character in hand (attack/2 +150)&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Lullab-Eye]] (ignores equipment resistance)&amp;lt;br&amp;gt;[[Evil Prayer]]&amp;lt;br&amp;gt;Stomps on character (+50 damage)&lt;br /&gt;
|item=None&lt;br /&gt;
|locations=[[Diabolic Hall]]&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Related enemies==&lt;br /&gt;
*[[Psaro the Manslayer]]&lt;br /&gt;
*[[Vis mager (Dragon Quest IV)|Vis mager]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aamon transformed.png|Fully transformed&lt;br /&gt;
File:Aamon joker 2.png|&#039;&#039;Joker 2&#039;&#039; model&lt;br /&gt;
File:Aamon monster battle road.png|Art for &#039;&#039;Monster Battle Road&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124132</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124132"/>
		<updated>2019-10-05T22:56:12Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Evil Prayer is a prayer only used by bosses in which the user recovers all of their MP.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124131</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124131"/>
		<updated>2019-10-05T22:55:32Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Evil Prayer is a prayer only used by bosses in which the user recovers all of the ir MP. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124130</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124130"/>
		<updated>2019-10-05T22:54:53Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
=Evil Prayer is a prayer only used by bosses in which the user recovers all of the ir MP.=&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124129</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124129"/>
		<updated>2019-10-05T22:53:38Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124128</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124128"/>
		<updated>2019-10-05T22:53:02Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: Apperances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124127</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124127"/>
		<updated>2019-10-05T22:52:09Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Corvus]] uses Evil Prayer during his boss fight.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124126</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124126"/>
		<updated>2019-10-05T22:50:28Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearances==&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IV]]&#039;&#039;==&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Mortamor]] in his final form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&amp;lt;br&amp;gt;&lt;br /&gt;
As in the other games, Evil Prayer is used by [[Orgodemir | the game&#039;s final boss]] in his last form.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124125</id>
		<title>Evil Prayer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Evil_Prayer&amp;diff=124125"/>
		<updated>2019-10-05T22:45:14Z</updated>

		<summary type="html">&lt;p&gt;Hola Peeps 333: Created page with &amp;quot;==Appearances== &amp;#039;&amp;#039;Dragon Quest IV&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Evil Prayer is used by  the true final boss in the sixth chapter of the game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearances==&lt;br /&gt;
&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Evil Prayer is used by [[Aamon | the true final boss]] in the sixth chapter of the game.&lt;/div&gt;</summary>
		<author><name>Hola Peeps 333</name></author>
	</entry>
</feed>