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	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Michi</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Michi"/>
	<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Special:Contributions/Michi"/>
	<updated>2026-04-17T22:37:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Isla&amp;diff=99217</id>
		<title>Isla</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Isla&amp;diff=99217"/>
		<updated>2016-11-18T13:51:43Z</updated>

		<summary type="html">&lt;p&gt;Michi: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Isla&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image= [[File:DQH Isla Illustration.png|center|170px]]&lt;br /&gt;
|Japanese name=ジュリエッタ&lt;br /&gt;
|Roumaji=Jurietta&lt;br /&gt;
|Gender = Female&lt;br /&gt;
|Title=Inventress and Engineer&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor = [[Mikako Komatsu]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm3531173/ Anneika Rose] (English)}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;I&#039;d like to take you both back to the lab and take your measurements, but there is no time.&#039;&#039;|source=As [[Terry]] is arguing with [[Luceus]] over their swords.|console=|align=center}}&lt;br /&gt;
&#039;&#039;&#039;Isla&#039;&#039;&#039; (&#039;&#039;&#039;Julietta&#039;&#039;&#039; in Japanese) is a main character in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. She is officially described as Chief &amp;quot;Ingeneer&amp;quot; of Arba, assuming because of her inventions.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Don&#039;t be deceived by her feisty attitude or those flirty one-liners. Isla is so incredibly clever, she built the airship known as the Stonecloud from the very fabric of the city of Caliburgh itself. Calm and collected, she rarely lets an opportunity to add to her extensive research slip by. Her weapon of choice is a boomerang. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ Heroes Isla 2.png|&lt;br /&gt;
File:DQ Heroes Isla.png|Battle pose&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Doric&amp;diff=99216</id>
		<title>Doric</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Doric&amp;diff=99216"/>
		<updated>2016-11-18T13:49:18Z</updated>

		<summary type="html">&lt;p&gt;Michi: clean up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Doric&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image= [[File:DQH Doric Illustration.png|center|200px]]&lt;br /&gt;
|Japanese name=ディルク&lt;br /&gt;
|Roumaji=Diruku&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|Title=The Mighty Monarch&amp;lt;br /&amp;gt;King of Arba&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor = [[Banjō Ginga]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0188221/ Stephen Critchlow] (English)}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;EX-cellent!&#039;&#039;|source=|console|align=center}}&lt;br /&gt;
&#039;&#039;&#039;Doric&#039;&#039;&#039; (&#039;&#039;&#039;Dirk&#039;&#039;&#039; in Japanese) is a main character in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. He is the king of Arba.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Many kings are content to sit upon their thrones while intrepid heroes toil to prevent the world from sliding into chaos...but not this one! Leading by example, he is found on the frontline, inspiring his subjects with his unfailing optimism, good natured humor, commanding belly laugh and a rather intimidating quarterstaff.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQ_Heroes_Doric.png|&lt;br /&gt;
File:DQ Heroes Doric 2.png|Battle pose&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Aurora&amp;diff=99215</id>
		<title>Aurora</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Aurora&amp;diff=99215"/>
		<updated>2016-11-18T13:47:36Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Aurora&lt;br /&gt;
|Game = &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image = [[File:DQH Aurora Illustration.png|center|220px]]&lt;br /&gt;
|Japanese name = メーア&lt;br /&gt;
|Roumaji = Mēa&lt;br /&gt;
|Gender = Female&lt;br /&gt;
|Title = &lt;br /&gt;
|Class = Heroine&lt;br /&gt;
|Race = Human&lt;br /&gt;
|Age = &lt;br /&gt;
|Family = &lt;br /&gt;
|Voice Actor = [[Mirei Kiritani]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm3220499/ Susannah Fielding] (English)}}&lt;br /&gt;
&#039;&#039;&#039;Aurora&#039;&#039;&#039; (&#039;&#039;&#039;Meer&#039;&#039;&#039; in Japanese), along with [[Luceus]], is one of two main characters in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. She is the Captain of the Royal Guard of Arba.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Battle plans be dashed! By the time they are laid out, count on Aurora to have flung herself into the fray, steel drawn! Some may call this lady of action brash or even quick-tempered, but make no mistake, she will protect the kingdom no matter what may come!&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Twin Kings and the Prophecy&#039;s End]]&#039;&#039;===&lt;br /&gt;
Aurora can be played in co-op dungeons, but cannot be played in the regular story mode.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Outside of Japan, beating [[Zoma]] will unlock the costumes from &#039;&#039;[[Dragon Quest III]]&#039;&#039; for both Luceus and Aurora.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ Heroes Aurora.png|&lt;br /&gt;
File:DQ Heroes Aurora 2.png|Battle pose&lt;br /&gt;
File:DQ Heroes Aurora Alt Costume.png|Alternate costume&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Hero}}&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Luceus&amp;diff=99214</id>
		<title>Luceus</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Luceus&amp;diff=99214"/>
		<updated>2016-11-18T13:47:25Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Luceus&lt;br /&gt;
|Game = &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image = [[File:DQH Luceus Illustration.png|center|220px]]  &lt;br /&gt;
|Japanese name = アクト&lt;br /&gt;
|Roumaji = Akuto&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|Title = &lt;br /&gt;
|Class = Hero&lt;br /&gt;
|Race = Human&lt;br /&gt;
|Age = &lt;br /&gt;
|Family = &lt;br /&gt;
|Voice Actor = [[Tori Matsuzaka]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm2981288/ George Rainsford] (English)}}&lt;br /&gt;
&#039;&#039;&#039;Luceus&#039;&#039;&#039; (&#039;&#039;&#039;Akuto&#039;&#039;&#039; in Japanese), along with [[Aurora]], is one of two main characters in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. He is the Captain of the Royal Guard of Arba.&lt;br /&gt;
==Description==&lt;br /&gt;
Luceus, a steadfast captain in [[Doric|King Doric&#039;s]] service, prides himself on his carefully laid out strategies and tactical battle maneuvers. His commitment to a systematic approach to combat is such that even his own allies tire of his incessant need to lay out a battle plan. He grew up in Arba with Aurora and [[Healix]].&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Twin Kings and the Prophecy&#039;s End]]&#039;&#039;===&lt;br /&gt;
Luceus can be played in co-op dungeons, but cannot be played in the regular story mode.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Outside of Japan, [[Zoma]] will unlock the costumes from &#039;&#039;[[Dragon Quest III]]&#039;&#039; for both Luceus and Aurora.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ Heroes Luceus.png|&lt;br /&gt;
File:DQ Heroes Luceus 2.png|Battle pose&lt;br /&gt;
File:DQ Heroes Luceus Alt Costume.png|Alternate costume&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Hero}}&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Luceus&amp;diff=99213</id>
		<title>Luceus</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Luceus&amp;diff=99213"/>
		<updated>2016-11-18T13:43:09Z</updated>

		<summary type="html">&lt;p&gt;Michi: clean up, added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Luceus&lt;br /&gt;
|Game = &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image = [[File:DQH Luceus Illustration.png|center|220px]]  &lt;br /&gt;
|Japanese name = アクト&lt;br /&gt;
|Roumaji = Akuto&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|Title = &lt;br /&gt;
|Class = Hero&lt;br /&gt;
|Race = Human&lt;br /&gt;
|Age = &lt;br /&gt;
|Family = &lt;br /&gt;
|Voice Actor = [[Tori Matsuzaka]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm2981288/ George Rainsford] (English)}}&lt;br /&gt;
&#039;&#039;&#039;Luceus&#039;&#039;&#039; (&#039;&#039;&#039;Akuto&#039;&#039;&#039; in Japanese), along with [[Aurora]], is one of two main characters in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. He is the Captain of the Royal Guard of Arba.&lt;br /&gt;
==Description==&lt;br /&gt;
Luceus, a steadfast captain in [[Doric|King Doric&#039;s]] service, prides himself on his carefully laid out strategies and tactical battle maneuvers. His commitment to a systematic approach to combat is such that even his own allies tire of his incessant need to lay out a battle plan. He grew up in Arba with Aurora and [[Healix]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Outside of Japan, [[Zoma]] will unlock the costumes from &#039;&#039;[[Dragon Quest III]]&#039;&#039; for both Luceus and Aurora.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQ Heroes Luceus.png|&lt;br /&gt;
File:DQ Heroes Luceus 2.png|Battle pose&lt;br /&gt;
File:DQ Heroes Luceus Alt Costume.png|Alternate costume&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Hero}}&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Healix&amp;diff=99212</id>
		<title>Healix</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Healix&amp;diff=99212"/>
		<updated>2016-11-18T13:38:38Z</updated>

		<summary type="html">&lt;p&gt;Michi: added more DQH2 info, etc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Healix&lt;br /&gt;
|Game = &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;&lt;br /&gt;
|Image = [[File:DQ Heroes Healix.png|center|250px]]&lt;br /&gt;
|Japanese name = ホミロン&lt;br /&gt;
|Roumaji = Homiron&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|Title = &lt;br /&gt;
|Class = &lt;br /&gt;
|Race = [[Healslime]]&lt;br /&gt;
|Age = &lt;br /&gt;
|Family =&lt;br /&gt;
|Voice Actor = [[Rie Kugimiya]] (Japanese)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm6708646/ Harry Collett] (English)}}&lt;br /&gt;
&#039;&#039;&#039;Healix&#039;&#039;&#039; (&#039;&#039;&#039;Homiron&#039;&#039;&#039; in the Japanese version) is a main character in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039; and the sequel &#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Twin Kings and the Prophecy&#039;s End]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Healix in both games is more or less the same type of character, but his story and role are different.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In the first Dragon Quest Heroes game, Healix is a timid little [[healslime]] who grew up with [[Luceus]] and [[Aurora]] in Arba. He wears a special crown given to him by his father. &lt;br /&gt;
&lt;br /&gt;
In the sequel, Healix is a healslime that [[Razel]] meets when studying abroad in Orenka.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Builders]]&#039;&#039;===&lt;br /&gt;
The little healslime cameos as &amp;quot;Healix The Hero&amp;quot;, a statue of a heroic slime from a faraway world. Requires 5 stones and a copper ingot to craft. Adds +500 EXP to base level.&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Twin Kings and the Prophecy&#039;s End]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Apparently, Healix has some kind of connection with the [[Slime weapons|slime weapons]] (available as DLC) in the first &#039;&#039;Dragon Quest Heroes&#039;&#039;, because whenever one of them is equipped, there is a 10% chance he will aid them in battle, healing back a bit of their health.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQHII Healix.png|&#039;&#039;DQ Heroes II&#039;&#039;&lt;br /&gt;
Image:DQB_Healix.png|&#039;&#039;Dragon Quest Builders&#039;&#039; figure&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Slimes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Ruff&amp;diff=99211</id>
		<title>Ruff</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Ruff&amp;diff=99211"/>
		<updated>2016-11-18T13:29:15Z</updated>

		<summary type="html">&lt;p&gt;Michi: adding voice, name info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Ruff&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:Gabo3DS.png|center|340px]]&lt;br /&gt;
|Sprite=[[Image:Dq7 gabo-sprite.gif]]&lt;br /&gt;
|Japanese name=ガボ&lt;br /&gt;
|Roumaji=Gabo&lt;br /&gt;
|Title= Wolf Boy&lt;br /&gt;
|Class= Adjustable&lt;br /&gt;
|Race= White Wolf, later Human&lt;br /&gt;
|Age= Early teens&lt;br /&gt;
|Family= [[The Woodcutter|Woodcutter]] (Adoptive Father)&lt;br /&gt;
|Voice Actor=[[Mutsumi Tamura]] ([[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Heroes II]])&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A boy raised in the wild, full of innocence and warmth. Despite his youth, he has incredible survival instincts, and can run circles around the fiercest of monsters. Little is known about his background.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Description from the Dragon Quest VII PSX instructional manual.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ruff&#039;&#039;&#039; (&#039;&#039;&#039;Gabo&#039;&#039;&#039; in Japanese and the original PSX localization) is a playable character in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. He is a [[White Wolves|White Wolf]] that was turned into a human.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Ruff is a small, young boy with long unkempt black hair. He appears to be missing one of his front teeth. He is bare-chested, but wears a blue cloth that is fixed like a cape, sackcloth shorts held together by a rope, and a sackcloth bandana on top of his shaggy mane. In the 3DS remake, Ruff is shown riding the wolf accompanying him in his official illustrations. This wolf&#039;s appearance changes along with Ruff&#039;s when their vocations change.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
When the player gains Ruff as a party member in the beginning, he is unable to communicate because he was originally a white wolf. However, due to a spell by [[Hackrobat]], he is able to speak. [[Maribel]] says that he is &amp;quot;quite the talker&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ruff carries over traits from being a White Wolf, including agility and enhanced senses. He is a fast runner on two feet. He can also bite an enemy and paralyze them, however this was only shown after the battle against [[Hackrobat]] and not since.&lt;br /&gt;
&lt;br /&gt;
He is constantly looking to eat. Should the [[Hero (Dragon Quest VII)|Hero]] talk with him, Ruff almost always asks for food. He also loves competition and fighting. He looks for any chance to prove himself.&lt;br /&gt;
&lt;br /&gt;
Ruff doesn&#039;t understand complicated human behavior such as courtship and tact. During the quest in [[Verdham]], Ruff speaks of his confusion concerning [[Pepe]] and [[Linda]]. In [[Alltrades Abbey]], Ruff asks [[Kasim]] why legs are so short.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ruff was born to a white wolf who just finished fighting Hackrobat. The fight injured her to the point where, after she gave birth to him, she died.&lt;br /&gt;
&lt;br /&gt;
Ruff was taken in by a farmer in the town of [[L&#039;Arca]] and was chained to a wall for both the farmer&#039;s protection and the comfort of Ruff. However, Hackrobat came to the town. To spite the White Wolves, he turned all of the residents of L&#039;arca into animals and vice versa (meaning Ruff is transformed into a human). The chain, which was probably comfortable in his wolf form, was now choking him.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Hero (Dragon Quest VII)|The hero]], [[Kiefer]], and [[Maribel]] reach L&#039;arca after Hackrobat&#039;s spell. Inside a shack, they find Ruff chained to a wall by his neck. The Hero and his party is unable to free him.&lt;br /&gt;
&lt;br /&gt;
After getting [[The Woodcutter|the woodcutter]] from the present, he frees Ruff and he runs out of the town.&lt;br /&gt;
&lt;br /&gt;
As the party begin to fight Hackrobat, Ruff arrives and bites the monster. The party, along with the woodcutter, engage the monster in combat. The party defeats Hackrobat and Ruff bites him again. With this bite, Hackrobat is paralyzed. He realizes that Ruff is actually a white wolf who was caught in the spell that he cast in L&#039;arca. As a final spite, Hackrobat casts his final spell on him. This spell curses him to remain in human form forever. The party reseals Hackrobat in the coffin again, undoing the spell in L&#039;arca.&lt;br /&gt;
&lt;br /&gt;
After the battle is finished, the party thanks the boy, who identifies himself as Ruff. They are surprised that he is able to speak but he can only communicate in simple sentences like &amp;quot;Ruff go&amp;quot; and growling.&lt;br /&gt;
&lt;br /&gt;
The party returns to L&#039;arca to see the spell undone. They visit the farmer who took care of Ruff to find his disbelief that the wolf had disappeared. Leaving the shack, they see Ruff and his wolf friend outside the building. The woodcutter understands that he wanted to thank the man for his kindness. It is in this moment that the woodcutter decides to adopt Ruff.&lt;br /&gt;
&lt;br /&gt;
They party, along with the white wolf, the woodcutter and Ruff, return to the portal and step through it, finding themselves back in the Estard Ruins. The woodcutter tries to bring Ruff with him but he refuses, saying that the seal on Hackrobat could have only been broken on the outside and that whomever broke the seal was very powerful. Therefore, he wanted to defeat the evil that broke the seal in Mt. Ceide. The woodcutter acknowledges this request and allows Ruff to go with the party.&lt;br /&gt;
&lt;br /&gt;
The party goes to Mt. Ceide in the present and returns to the place where the monster was previously sealed. They hear a voice telling them to &amp;quot;run away or face the consequences&amp;quot;. Instead, they opened up the coffin once more. Hackrobat is revealed to be in a human form now. He figures that it is punishment for what he did before. He recognizes the party and wants to make up what he did to Ruff in the past. He tries using magic to return Ruff to his wolf form, but he fails. Instead, he makes him more human and gives Ruff the power to speak the human language. Ruff is ecstatic that he is finally able to communicate with the party. Hackrobat also gives the party an Aquashard to the party. The party leaves Mt. Ceide to continue on their adventure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of Ruff&#039;s adventures, click on the Dragon Quest VII navigational tool.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Ruff learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP Required&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Aooo!&lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|If successful, prevents enemies from acting for one turn.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Chomp&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Physical Damage to enemy&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Roar Deal&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|If successful, both Ruff and target are reduced to ~20% HP&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Sic&#039;em &lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|Damages one group of enemies. Successive hits do less damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Call of the Wild&lt;br /&gt;
|2&lt;br /&gt;
|Random Enemies&lt;br /&gt;
|Summons wolves to attack enemies. Damage is &#039;&#039;Level+5 +/- 10% damage&#039;&#039; over four random targets, with a fixed 75% chance to work when used.&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 47 || 780&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 650&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 20 || 350&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 35 || 350&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 10 || 190&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 3 || 210&lt;br /&gt;
|-&lt;br /&gt;
| Style || 3 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
When the player obtains Ruff after L&#039;arca, he starts at level 1. Therefore, it is advisable to keep him in the back until he gains levels. After level 2, he gains Bark which will allow him to participate in battle. As he gains levels, he can move to third position until he is on the same levels as the rest of the party.&lt;br /&gt;
&lt;br /&gt;
Ruff is naturally fast. Attacks miss him more often than the rest of the party. When he reaches the same levels as the party, he will usually attack first. He will also gain strength in bounds so that when he reaches certain levels, he is doing significant damage. When he learns Rip and Howl, he will become more adept in defeating enemies.&lt;br /&gt;
&lt;br /&gt;
Ruff can equip light armor and furs. He is the only one who can wield claws. However, should he wield a sword in battle, his attack actually goes down.&lt;br /&gt;
&lt;br /&gt;
As Ruff is the only party member besides the Hero to stay in the party throughout the duration of the game, he is best made to learn classes that increase his strength, like Warrior and Fighter. If the player wishes to learn advance classes, Ruff and the Hero are the best bet.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQVII_Gabo.png|&lt;br /&gt;
File:Ruff and the wolves.png|&lt;br /&gt;
File:DQVII Ruff Alt.png|&lt;br /&gt;
Image:Ruff_and_Mervyn.png|&lt;br /&gt;
File:DQVII Gabo Alt.png|&lt;br /&gt;
File:Bow-wow ruff-ruff.png|&lt;br /&gt;
File:DQHII Gabo.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Maribel_Mayde&amp;diff=99210</id>
		<title>Maribel Mayde</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Maribel_Mayde&amp;diff=99210"/>
		<updated>2016-11-18T13:27:27Z</updated>

		<summary type="html">&lt;p&gt;Michi: adding voice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Maribel Mayde&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQVII 3DS Maribel.png|center|230px]]&lt;br /&gt;
|Sprite=[[Image:Dq7 maribel-sprite.gif]]&lt;br /&gt;
|Japanese name=マリベル&lt;br /&gt;
|Roumaji=Mariberu&lt;br /&gt;
|Title=Mayor&#039;s Daughter&lt;br /&gt;
|Class=Adjustable&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=16&lt;br /&gt;
|Family=Mayor Mayde (Father) &amp;lt;br&amp;gt; Unnamed mother&lt;br /&gt;
|Voice Actor=[[Aoi Yūki]] ([[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Heroes II]])&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;Amitt&#039;s only daughter. She has a tendency to think that the whole world revolves around her. Nonetheless, she is a faithful friend to [[Hero (Dragon Quest VII)| you]] and [[Kiefer]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Description from the Dragon Quest VII instructional manual.&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maribel Mayde&#039;&#039;&#039; is the daughter of the mayor of [[Pilchard Bay]] in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Maribel has long auburn hair that she wears in curls. She wears a simple orange and green one piece robe over a red dress, brown shoes, and a orange kerchief over her hair.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Maribel is quite snobbish. Being the daughter of the mayor has helped nurture this trait. Her target is usually [[Hero (Dragon Quest VII)|the Hero]]. She regards him as a lackey, expecting him to provide protection to her, even in battle. She is often very pushy, especially when she doesn&#039;t get her way. Maribel has no problem expressing her opinion on any subject, going so far as to label the [[WindSpirit]] a slut. To her parents, she is too rambunctious and they would like her to be more ladylike. However, beneath her abrasive exterior is a considerate heart. After she learns of her father&#039;s illness, she voluntarily leaves the party to look after him.&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
In the beginning of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and [[Kiefer]] go every day. Regardless of what the player answers, she will tell him that she will find out someday.&lt;br /&gt;
&lt;br /&gt;
On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship&#039;s cook who proceeds to throw her off the ship.&lt;br /&gt;
&lt;br /&gt;
Afterwards, [[King Donald]] summons the hero to [[Estard|Estard Castle]]. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself.&lt;br /&gt;
&lt;br /&gt;
When the Hero and [[Kiefer]] are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the [[Shrine of Mysteries|pedestal]] that leads to [[Ballymolloy]], Maribel is shocked at the happenings. The three of them are transported to Ballymolloy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of Maribel&#039;s adventures, click on the Dragon Quest VII navigational tool.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the party clears [[Providence]], [[Nottagen]] and [[Hubble]], Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, Mayor Mayde has taken ill. Maribel hurries home to see her father bedridden, being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction.&lt;br /&gt;
&lt;br /&gt;
==Revival of God==&lt;br /&gt;
After the Hero, Ruff, [[Aishe]] and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal. She joins the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of the events after the Revival of God, click on [[Estard]], [[Coastal]], [[Engow]], [[Dune]], and [[Gorges]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End Game==&lt;br /&gt;
When the [[Orgodemir|Demon Lord]] is defeated, the party goes through the lands and they sing the praises of the heroes.&lt;br /&gt;
&lt;br /&gt;
After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, [[Pollock]] allows Maribel to come on the fishing voyage this time, to her delight.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Maribel learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP Required&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|[[Frizz]]&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Causes between 9 and 15 HP in fire spell damage.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|[[Sap]]&lt;br /&gt;
|3&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Cuts a single enemy&#039;s defense in half&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Retaliate]]*&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Returns any attack against the caster back to the enemy&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|[[Snooze]]&lt;br /&gt;
|3&lt;br /&gt;
|One Group&lt;br /&gt;
|Puts a group of enemies to sleep&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|9&lt;br /&gt;
|[[Evac]]&lt;br /&gt;
|8&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to escape a dungeon&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|[[Bang]]‡&lt;br /&gt;
|5&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes an explosion that does around 20 HP damage to all enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|2&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|[[Dazzle]]&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes one group of enemies to miss physical attacks more often&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
* * PS1 version only.&lt;br /&gt;
* ‡ 3DS version only.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 20 || 650&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 800&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 280&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 10 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 3 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 8 || 420&lt;br /&gt;
|-&lt;br /&gt;
| Style || 10 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Maribel is the weakest character, physically speaking. She will not be dealing high damage until she reaches [[Alltrades Abbey]] where she can change her class. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to magic classes like [[Mage]] and [[Priest]]. It should be noted that this will make her more frail and so she should always be situated in the back row.&lt;br /&gt;
&lt;br /&gt;
She can equip knives, staves, and whips to attack and wear robes, dresses, and other lightweight armour. Maribel should also be given items such as the Salvation Stone and the [[Staff of salvation|Staff of Salvation]] so she can be designated healer.&lt;br /&gt;
&lt;br /&gt;
Maribel leaves the party after the events of Nottagen, Providence and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she is extremely frail in comparison. To assuage this, the player must remember to get her some weapons and armor from [[Buccanham]] or the Divine Shrine so that she isn&#039;t weak when she joins the party again.&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Maribel appears as a special guest at [[Quester&#039;s Rest]] as part of a WiFi downloadable update.  She will present the [[Hero (Dragon Quest IX)|Hero]] with various pieces of armor modeled after her outfit for meeting certain requirements.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQVII Maribel.png|&lt;br /&gt;
File:DQVII Maribel Alt.png|&lt;br /&gt;
File:Maribel curtsey.png|&lt;br /&gt;
File:Maribel_3DS.png|&lt;br /&gt;
File:Maribel and Hero.png|Picking up a pot&lt;br /&gt;
File:Shard For A Pedestal.png|Putting a shard on a pedestal&lt;br /&gt;
File:DQVII Hero and Maribel.png|&lt;br /&gt;
File:Prepping For Battle.png&lt;br /&gt;
File:DQVII Hero and Maribel sitting.png|&lt;br /&gt;
File:Aishe_and_Maribel.png|&lt;br /&gt;
File:ISP Maribel.png|&#039;&#039;Itadaki Street Portable&#039;&#039;&lt;br /&gt;
File:DQMB Maribel.png|&#039;&#039;Dragon Quest: Monster Battle&#039;&#039; card&lt;br /&gt;
File:DQHII Maribel.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:MaribelSlap.jpg|Maribel using Follow Suit in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:MaribelKafrizzle.jpg|Maribel casting Kafrizzle in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_Live_Spectacle_Tour&amp;diff=99209</id>
		<title>Dragon Quest Live Spectacle Tour</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_Live_Spectacle_Tour&amp;diff=99209"/>
		<updated>2016-11-18T13:12:58Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Quest Live Spectacle Tour&#039;&#039;&#039; was a multimedia stage production in Japan for the 30th anniversary of [[Dragon Quest (series)|Dragon Quest]].&lt;br /&gt;
&lt;br /&gt;
[[File:Mainimage.jpg|500px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The Live Spectacle Tour played 40 shows in 5 cities across Japan from July 22 to August 31, 2016. The show mainly followed the story of [[Dragon Quest III]], but took a hint from the [[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|Heroes]] series of games by having characters from other Dragon Quest games appear alongside III&#039;s [[Erdrick|hero]].&lt;br /&gt;
&lt;br /&gt;
== Cast List ==&lt;br /&gt;
&lt;br /&gt;
Main Cast:&lt;br /&gt;
* [[Erdrick|Hero]]: [[Tsukasa Matsuura]]&lt;br /&gt;
* [[Terry]]: [[Shunsuke Kazama]]&lt;br /&gt;
* [[Alena]]: [[Shoko Nakagawa]]&lt;br /&gt;
* [[Yangus]]: Shigekazu Tajiri&lt;br /&gt;
* [[Tom Foolery|Panon]]: Suguru Tanaka&lt;br /&gt;
&lt;br /&gt;
Supporting Cast:&lt;br /&gt;
* [[Torneko]]: Kazumasa Koura&lt;br /&gt;
* [[Bianca]]: Maho Tomita&lt;br /&gt;
* [[Nera|Flora]]: Asahi Sugimoto&lt;br /&gt;
* [[Ortega]]: Daisuke Yanase&lt;br /&gt;
* [[Kiryl|Clift]]: Takamitsu Fukuchi&lt;br /&gt;
* [[Maya|Manya]]: Mion Yamane&lt;br /&gt;
* [[Meena|Minea]]: Chika Mikawa&lt;br /&gt;
* [[Castle of the Dragon Queen#Dragon Queen|Dragon Queen]]: Yoko Takahashi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== External Links ===&lt;br /&gt;
[https://ja.wikipedia.org/wiki/%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%AF%E3%82%A8%E3%82%B9%E3%83%88%E3%83%A9%E3%82%A4%E3%83%96%E3%82%B9%E3%83%9A%E3%82%AF%E3%82%BF%E3%82%AF%E3%83%AB%E3%83%84%E3%82%A2%E3%83%BC Dragon Quest Live Spectacle Tour on Wikipedia (Japanese only)]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_Live_Spectacle_Tour&amp;diff=99208</id>
		<title>Dragon Quest Live Spectacle Tour</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_Live_Spectacle_Tour&amp;diff=99208"/>
		<updated>2016-11-18T13:11:51Z</updated>

		<summary type="html">&lt;p&gt;Michi: created page. will add more later!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragon Quest Live Spectacle Tour&#039;&#039;&#039; was a multimedia stage production in Japan for the 30th anniversary of [[Dragon Quest (series)|Dragon Quest]].&lt;br /&gt;
&lt;br /&gt;
[[File:Mainimage.jpg|500px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The Live Spectacle Tour played 40 shows in 5 cities across Japan from July 22 to August 31, 2016. The show mainly followed the story of [[Dragon Quest III]], but took a hint from the [[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|Heroes]] series of games by having characters from other Dragon Quest games appear alongside III&#039;s [[Erdrick|hero]].&lt;br /&gt;
&lt;br /&gt;
== Cast List ==&lt;br /&gt;
&lt;br /&gt;
Main Cast:&lt;br /&gt;
* [[Erdrick|Hero]]: [[Tsukasa Matsuura]]&lt;br /&gt;
* [[Terry]]: [[Shunsuke Kazama]]&lt;br /&gt;
* [[Alena]]: [[Shoko Nakagawa]]&lt;br /&gt;
* [[Yangus]]: Shigekazu Tajiri&lt;br /&gt;
* [[Tom Foolery|Panon]]: Suguru Tanaka&lt;br /&gt;
&lt;br /&gt;
Supporting Cast:&lt;br /&gt;
* [[Torneko]]: Kazumasa Koura&lt;br /&gt;
* [[Bianca]]: Maho Tomita&lt;br /&gt;
* [[Nera|Flora]]: Asahi Sugimoto&lt;br /&gt;
* [[Ortega]]: Daisuke Yanase&lt;br /&gt;
* [[Kiryl|Clift]]: Takamitsu Fukuchi&lt;br /&gt;
* [[Maya|Manya]]: Mion Yamane&lt;br /&gt;
* [[Meena|Minea]]: Chika Mikawa&lt;br /&gt;
* [[Dragon Queen]]: Yoko Takahashi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== External Links ===&lt;br /&gt;
[https://ja.wikipedia.org/wiki/%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%AF%E3%82%A8%E3%82%B9%E3%83%88%E3%83%A9%E3%82%A4%E3%83%96%E3%82%B9%E3%83%9A%E3%82%AF%E3%82%BF%E3%82%AF%E3%83%AB%E3%83%84%E3%82%A2%E3%83%BC Dragon Quest Live Spectacle Tour on Wikipedia (Japanese only)]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Mainimage.jpg&amp;diff=99207</id>
		<title>File:Mainimage.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Mainimage.jpg&amp;diff=99207"/>
		<updated>2016-11-18T12:50:10Z</updated>

		<summary type="html">&lt;p&gt;Michi: Dragon Quest Live Spectacle Tour&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dragon Quest Live Spectacle Tour&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Shoko_Nakagawa&amp;diff=99206</id>
		<title>Shoko Nakagawa</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Shoko_Nakagawa&amp;diff=99206"/>
		<updated>2016-11-18T12:46:27Z</updated>

		<summary type="html">&lt;p&gt;Michi: created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shokonakagawa.jpg|250px|thumb|left]]&lt;br /&gt;
[[File:AlenaDQLST.jpg|250px|thumb|right|Nakagawa in costume as Alena for the Live Spectacle Tour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoko Nakagawa&#039;&#039;&#039; (中川 翔子, born May 5, 1985) aka &#039;&#039;&#039;Shokotan&#039;&#039;&#039; (しょこたん) is a Japanese talent, actress, and singer. She is the voice of [[Alena]] in the Dragon Quest Heroes games, both [[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]] and [[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End]]. She also played Alena in the 30th anniversary stage production [[Dragon Quest Live Spectacle Tour]] in 2016.&lt;br /&gt;
&lt;br /&gt;
Shokotan is a self professed huge fan of Dragon Quest. She also especially loves Pokemon and all things related to cats.&lt;br /&gt;
&lt;br /&gt;
=== Other Notable Roles/Appearances ===&lt;br /&gt;
* Gurren Lagann (2007): singer for the OP song &amp;quot;Sorairo Days&amp;quot;&lt;br /&gt;
* Tangled (2010): Rapunzel (Japanese dub)&lt;br /&gt;
* Sailor Moon Crystal (2015): Diana&lt;br /&gt;
&lt;br /&gt;
===== External Links =====&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Shoko_Nakagawa Shoko Nakagawa on Wikipedia]&lt;br /&gt;
* [https://twitter.com/shoko55mmts Shoko Nakagawa&#039;s Twitter]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:AlenaDQLST.jpg&amp;diff=99205</id>
		<title>File:AlenaDQLST.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:AlenaDQLST.jpg&amp;diff=99205"/>
		<updated>2016-11-18T12:35:51Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Shokonakagawa.jpg&amp;diff=99204</id>
		<title>File:Shokonakagawa.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Shokonakagawa.jpg&amp;diff=99204"/>
		<updated>2016-11-18T12:31:12Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Miyuki_Sawashiro&amp;diff=99203</id>
		<title>Miyuki Sawashiro</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Miyuki_Sawashiro&amp;diff=99203"/>
		<updated>2016-11-18T12:27:46Z</updated>

		<summary type="html">&lt;p&gt;Michi: created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sawashiro-miyuki.jpg|250px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miyuki Sawashiro&#039;&#039;&#039; (沢城 みゆき, born June 2, 1985) is a Japanese voice actress. She is the voice of [[Maya|Manya]] in the Dragon Quest Heroes games, both [[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]] and [[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End]]. She is also known for many other anime and game roles.&lt;br /&gt;
&lt;br /&gt;
=== Notable Anime Roles ===&lt;br /&gt;
* Di Gi Charat (1999): Puchiko&lt;br /&gt;
* Durarara!! (2010): Celty Sturluson&lt;br /&gt;
* Hunter × Hunter (2011): Kurapika&lt;br /&gt;
&lt;br /&gt;
=== Notable Game Roles ===&lt;br /&gt;
* Street Fighter IV (2009): Cammy&lt;br /&gt;
* Tales of Xillia (2011): Milla Maxwell&lt;br /&gt;
* Granblue Fantasy (2014): Katalina&lt;br /&gt;
&lt;br /&gt;
===== External Links =====&lt;br /&gt;
* [https://www.animenewsnetwork.com/encyclopedia/people.php?id=5735 Miyuki Sawashiro at Anime News Network&#039;s encyclopedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Miyuki_Sawashiro Miyuki Sawashiro on Wikipedia]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Sawashiro-miyuki.jpg&amp;diff=99202</id>
		<title>File:Sawashiro-miyuki.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Sawashiro-miyuki.jpg&amp;diff=99202"/>
		<updated>2016-11-18T12:16:27Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Michie_Tomizawa&amp;diff=99201</id>
		<title>Michie Tomizawa</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Michie_Tomizawa&amp;diff=99201"/>
		<updated>2016-11-18T12:14:47Z</updated>

		<summary type="html">&lt;p&gt;Michi: created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tomizawa_Michie.jpg|250px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Michie Tomizawa&#039;&#039;&#039; (富沢 美智恵, previously 富澤 美智江, born October 20, 1961) is a Japanese voice actress. She was in more than one of the [[Dragon Quest CD Theater]] drama productions, and has also starred in many anime and game roles.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Quest CD Theater Roles ===&lt;br /&gt;
* [[Dragon Quest III]] (1993): Stella, a female [[Warrior]]&lt;br /&gt;
* [[Dragon Quest IV]] (1993): [[Maya|Manya]]&lt;br /&gt;
&lt;br /&gt;
=== Notable Anime Roles ===&lt;br /&gt;
* Project A-ko (1986): C-ko Kotobuki&lt;br /&gt;
* Sailor Moon (1992): Sailor Mars/Rei Hino&lt;br /&gt;
* Sakura Wars (1997): Sumire Kanzaki&lt;br /&gt;
&lt;br /&gt;
===== External Links =====&lt;br /&gt;
* [https://www.animenewsnetwork.com/encyclopedia/people.php?id=297 Michie Tomizawa at Anime News Network&#039;s encyclopedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Michie_Tomizawa Michie Tomizawa on Wikipedia]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Tomizawa_Michie.jpg&amp;diff=99200</id>
		<title>File:Tomizawa Michie.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Tomizawa_Michie.jpg&amp;diff=99200"/>
		<updated>2016-11-18T12:08:19Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Konami_Yoshida&amp;diff=99199</id>
		<title>Konami Yoshida</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Konami_Yoshida&amp;diff=99199"/>
		<updated>2016-11-18T12:03:09Z</updated>

		<summary type="html">&lt;p&gt;Michi: created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Yoshidakonami.jpg|250px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Konami Yoshida&#039;&#039;&#039; (吉田 小南美, previously 吉田 古奈美, born June 6, 1967) is a Japanese voice actress. She was a frequent star of the [[Dragon Quest CD Theater]] drama productions, and also starred in many anime and game roles.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Quest CD Theater Roles ===&lt;br /&gt;
* [[Dragon Quest IV]] (1993): [[Alena|Princess Alena]]&lt;br /&gt;
* [[Dragon Quest V]] (1994): [[Hero (Dragon Quest V)|Luca (young)]] and the [[Hero&#039;s Son (Dragon Quest V)|Hero&#039;s Son]]&lt;br /&gt;
* [[Dragon Quest VI]] (1996): [[Ashlynn|Barbara]]&lt;br /&gt;
&lt;br /&gt;
=== Notable Anime Roles ===&lt;br /&gt;
* Bastard!! (1992): Princess Sheila&lt;br /&gt;
* Devil Hunter Yohko (1992): Azusa Kanzaki&lt;br /&gt;
* Magic Knight Rayearth (1994): Umi Ryuuzaki&lt;br /&gt;
&lt;br /&gt;
===== External Links =====&lt;br /&gt;
* [https://www.animenewsnetwork.com/encyclopedia/people.php?id=2391 Konami Yoshida at Anime News Network&#039;s encyclopedia]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Konami_Yoshida Konami Yoshida on Wikipedia]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_V&amp;diff=99198</id>
		<title>Dragon Quest V</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_V&amp;diff=99198"/>
		<updated>2016-11-18T11:50:46Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
| type = Main series games&lt;br /&gt;
| title =Hand of the Heavenly Bride&lt;br /&gt;
| image = [[File:DQV_Logo.png|360px|center]][[Image:DQV_PS2_Art.png|center|360px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| developer = [[Chunsoft]] &amp;lt;br /&amp;gt;[[ArtePiazza]], Matrix Software (PS2) &amp;lt;br /&amp;gt;[[ArtePiazza]], Cattle Call (NDS)&lt;br /&gt;
| publisher = [[Enix|Enix Corporation]] (SFC) &amp;lt;br /&amp;gt;[[Square Enix]] (PS2, NDS)&lt;br /&gt;
| designer = [[Yūji Horii]]&lt;br /&gt;
| artist = [[Akira Toriyama]]&lt;br /&gt;
| composer = [[Koichi Sugiyama]]&lt;br /&gt;
| engine =&lt;br /&gt;
| released=&#039;&#039;&#039;Super Famicom&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=September 27, 1992}}&#039;&#039;&#039;PlayStation 2&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=March 25, 2004}}&#039;&#039;&#039;Nintendo DS&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=July 17, 2008|NA=February 17, 2009|EU=February 20, 2009|AUS=February 19 2009}}&#039;&#039;&#039;Android &amp;amp; iOS&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=December 12, 2014|NA=January 22, 2015}}&lt;br /&gt;
| genre = [[Wikipedia:Console role-playing game|Console role-playing game]]&lt;br /&gt;
| modes = [[Wikipedia:Single player|Single player]]&lt;br /&gt;
| ratings = {{vgratings|CERO=A (PS2, NDS)|ESRB=E10+ (NDS)|PEGI=12+ (NDS)}}&lt;br /&gt;
| platforms = [[Super Nintendo Entertainment System|Super Famicom]], [[Sony PlayStation 2]], [[Nintendo DS]]&lt;br /&gt;
| media = 16-[[Wikipedia:megabit|megabit]] [[Wikipedia:ROM cartridge|cartridge]] (SFC)&amp;lt;br /&amp;gt; [[Wikipedia:DVD|DVD]] (PS2)&amp;lt;br/&amp;gt; [[Nintendo DS#Media specifications|Nintendo DS Game Card]]&lt;br /&gt;
| requirements =&lt;br /&gt;
| input =&lt;br /&gt;
| series = &#039;&#039;[[Dragon Quest]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;&#039;&#039;Dragon Quest V: Hand of the Heavenly Bride&#039;&#039;&#039;&#039;&#039;|ドラゴンクエストV 天空の花嫁|Doragon Kuesuto Faibu: Tenkū no Hanayome|lit. Dragon Quest V: Bride of Heaven}} is the fifth installment in the &#039;&#039;[[Dragon_Quest_(series)|Dragon Quest]]&#039;&#039; series, and the second of the Zenithian trilogy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragon Quest V&#039;&#039; was the first game in the series in which certain monsters from random encounters may offer to join the player&#039;s party. This concept was an inspiration for the &#039;&#039;[[Wikipedia:Pokémon|Pokémon]]&#039;&#039; video game series which debuted several years after &#039;&#039;Dragon Quest V&#039;&#039;&#039;s release. Later, the same concept would spawn the &#039;&#039;[[Dragon Quest Monsters]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Dragon Quest V&#039;&#039; follows in the footsteps of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; by virtue of continuing [[Yuji Horii]]&#039;s narrative experiments. Rather than dividing the game into chapters, the story follows the life of a [[Hero (Dragon Quest V)|person]] from childhood to adulthood, and finally to parenthood. This divides the game into 3 separate generations, with the world and characters aging along with the protagonist. The nature of traversing the world&#039;s towns and combating monsters is still the same as in previous titles, but with the introduction of a well lauded addition to the series: &lt;br /&gt;
&lt;br /&gt;
===[[Monster recruitment]]===&lt;br /&gt;
The largest gameplay addition was the inclusion of a monster recruitment system. Under this system, [[List of recruitable monsters in Dragon Quest V|certain monsters]] may elect to join the player&#039;s party after being defeated in battle. These monsters then behave as typical player characters who can level up, use equipment, and receive orders/tactics in battle, but will often have abilities and resistances unavailable to human characters. This new feature adds a great deal of replay value as it greatly increases the possible party configurations a player can use. &lt;br /&gt;
&lt;br /&gt;
In the original Super Famicom version, only 40 monsters were recruitable and 70 was the limit for how many could be kept in total. With subsequent remakes, these limits were raised to 70 recruits and 81 spaces respectively.&lt;br /&gt;
&lt;br /&gt;
===Knick-knacks===&lt;br /&gt;
Throughout the game, many special items called [[knick-knacks]] may be collected by the player. These items can be displayed in a special museum that will come under the ownership of the protagonist; NPCs will be attracted to the museum once it has exhibits, reminiscent of the boom town featured in other titles. Some special products will be upgraded by certain plot events, and can even be used as equipment in battle. Knick-knacks are unrelated to the overall plot of the game and exist only as a sidequest, but they offer a glimpse into the everyday life of an NPC that very other games attempt to illustrate.&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
There are multiple vehicles in the game used for traveling to various locations. In addition to the typical [[Ship|sailing vessel]], there are several additional modes of fantastical transportation:&lt;br /&gt;
* [[Flying Carpet]]: This whimsical rug can travel on grass, water, and shoals, and will suppress wandering monster encounters due to its high speed. It can be carried as an item, allowing it to be used anywhere where there is a sufficient region of grass to take off. However, it cannot travel through forests, so a line of forest inside a line of water (or vice versa) remains an impassible barrier.&lt;br /&gt;
* The [[Zenithia|Sky Castle]]: The home of the divine Zenithians can fly over any terrain; but it cannot reach or pass the high mountain on the central continent where the Great Temple is located. It can only land or take off from grass or desert (and only large areas of grass/desert, due to its size). The Zoom spell will not relocate the castle, since you can instead Zoom directly into its control deck. &lt;br /&gt;
* The [[Zenith Dragon]]: The Zenith Dragon can also fly over any terrain, and moreover can reach the Great Temple on the mountain to reach the final confrontation. He may be called with the [[Zenithina Tintinnabulum]] item, given by the dragon himself towards the end of the game. Like the carpet and castle, the heavenly dragon can only drop or pick up the party from grassy locations. He cannot reach the underworld, so the bell will have no effect there.&lt;br /&gt;
&lt;br /&gt;
===Other new features===&lt;br /&gt;
* This game was the first to use katakana and numbers to name characters; earlier 8-bit games had only allowed the use of hiragana. Also, message windows can now display kanji.&lt;br /&gt;
* Search, Talk, and Open commands can now be issued by a single button press, bypassing the menu.&lt;br /&gt;
* Combat screens now have animated background images, reminiscent of the first game. The images depend on the local terrain and time of day. Also, attacking a monster or casting an offensive spell will produce a matching animation.&lt;br /&gt;
* The original SNES version only allows 3 active party members instead of 4; a 5-person wagon is still available, however. The PS2 and DS remakes restored party size to 4.&lt;br /&gt;
*Armour and shield resistance is now based on static number subtraction instead of a percentage. For example, the [[Magic shield]] will always reduce damage dealt from [[Sizz]] by 7 points.&lt;br /&gt;
* The shop interface now shows what stat changes will occur when a weapon is equipped, and purchased items can be equipped automatically.&lt;br /&gt;
* Characters can now move a half-block tile at a time rather than only a full block, leading to smoother animation.&lt;br /&gt;
* There is now a distinct defensive stat [[Stats|Resilience]], determining a character&#039;s base defence; in earlier games the base defence was calculated from Agility.&lt;br /&gt;
* [[Boomerang]]s and [[Whip|whips]] can now attack groups of enemies. This feature lead to some weapons being replaced in remakes of older titles to avoid inconsistency.&lt;br /&gt;
* Some traditional spells had their effects slightly altered, such as [[Kabuff]] improving defence by 25% instead of 50%.&lt;br /&gt;
* Pots, barrels, and similar objects can now be Searched, and will often contain useful items. Unfortunately, this also meant that they sometimes contained monsters laying in wait.....&lt;br /&gt;
&lt;br /&gt;
===Combat system===&lt;br /&gt;
&#039;&#039;Dragon Quest V&#039;&#039; features a more advanced party AI than &#039;&#039;Dragon Quest IV&#039;&#039;. AN AI controlled character has been programmed to &amp;quot;learn&amp;quot; a foe&#039;s resistances and vulnerabilities much faster than its counterpart in the previous game. It is also possible, unlike in the previous game, to set characters to manual command and allow them to be controlled individually as in the first three games rather than being automated. &lt;br /&gt;
&lt;br /&gt;
Also, the mechanism for replacing characters with reinforcements from the wagon was changed. It no longer takes a turn for a character to be swapped with one in the wagon, and it is possible to replace all characters at once. This significantly changes battle strategy, especially against major bosses. To balance this, several bosses possess much higher stats than were featured in previous games--especially regarding hit points.&lt;br /&gt;
&lt;br /&gt;
For the first time, any character who is targeting an already-defeated monster will have their target automatically transferred to one of the other monsters (selected at random). In earlier games, the action was simply cancelled.&lt;br /&gt;
&lt;br /&gt;
Additionally, there is now a separation of spell resistances for monsters. In previous games, all spell resistance was based around &#039;&#039;accuracy&#039;&#039;, where as in V an offensive spell&#039;s resistance is now calculated as &#039;&#039;damage reduction&#039;&#039;, thus preventing a caster from completely wasting their MP unless the foe is immune. This would set the precedent for resistances in all future titles and side games.&lt;br /&gt;
&lt;br /&gt;
===Chimera wings and the Zoom spell===&lt;br /&gt;
The Chimera wing item will transport the party to the last town they visited, as in the earliest games of the series; but the [[Zoom]] spell will take them to the town of their choice as in the later games. The Zoom spell can only be acquired at a certain stage of the plot (in the first half of the second generation); it cannot be acquired by leveling, and if a monsters learns this spell, the spell will not appear until after the plot event occurs. This marks the first time in the series that spell acquisition has been tied to plot events.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*The Hero is, in the early chapters of the game, a six-year-old boy who travels all around the world along with his father, [[Pankraz]]. Though a child, he will become a capable warrior in his own right through exorcising a haunted castle and saving the realm of the faeries from perpetual winter. After the tragic death of Pankraz at the end of the first generation, the Hero is forced into slavery, undergoing hard labor in the building of a temple. Ten years after, he finally escapes from there, and he starts a journey to find his mother, Mada, who was rumored to have been kidnapped soon after the Hero was born. He will also search for the Legendary Hero that his father sought to find, and along the way discover love in the form of a heavenly bride.&lt;br /&gt;
&lt;br /&gt;
*Pankraz is the father of the Hero. Though he was once the king of [[Gotha]], he left his homeland to search of the Legendary Hero and his vanished wife. His attendant, [[Sancho]], goes with him on his journey and resides in [[Whealbrook]] early in the game. He is a stern but kind man, with nearly all associated NPCs speaking very highly of him. In his travels he keeps his kingly status a secret to avoid detection.&lt;br /&gt;
&lt;br /&gt;
*[[Bianca]] is a daughter of the innkeepers of [[Roundbeck]] and the childhood friend of the Hero. When the hero and his father visit her in Roundbeck, she drags him off on a ghost-hunting dare to save a bullied Saber cub from it&#039;s aggressive owners. After growing up, she moves to a small village for recuperation of her injured father and matures into a kind and energetic country woman, becoming one of the women whom the player can choose to marry.&lt;br /&gt;
&lt;br /&gt;
*[[Nera]] is a daughter of Rodrigo Briscoletti, who recently got back from domestic goddess training at Heaven&#039;s Above Abbey. She is the second choice for becoming the Hero&#039;s bride. Her father, [[Rodrigo Briscoletti]] (ルドマン &#039;&#039;Rudoman&#039;&#039;) is a wealthy man living in [[Mostroferrato]] (サラボナ &#039;&#039;Sarabona&#039;&#039;). He seeks his daughter&#039;s bridegroom, but will only accept a man who is able to pass his trial. [[Crispin Burns]] (アンディ &#039;&#039;Andi&#039;&#039;) a friend of Nera&#039;s, also desires to marry her.&lt;br /&gt;
&lt;br /&gt;
*[[Debora]] is the older daughter of Mr. Briscoletti. She is introduced in the DS remake as a 3rd bridal candidate, however being a temperamental and spoiled girl, her parents have no real hope of finding her a suitor.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:DQVSuperFamicomArt.png|right|border|370px]][[Image:DQVSNESArt.png|right|border|370px]]&lt;br /&gt;
&#039;&#039;Dragon Quest V&#039;&#039; begins with a brief scene of the Hero&#039;s birth in which the player gives the Hero a name. After that scene, the Hero finds himself in a room on board a ship with his father, Pankraz. After the ship stops at [[Vista Port|Littlehaven]] (ビスタ &#039;&#039;Bisuta&#039;&#039;), they leave the ship for Whealbrook, where Pankraz&#039;s friend Sancho lives. Upon arrival, the Hero meets Bianca. After exploring the cave behind Whealbrook, he and Pankraz accompany Bianca to her town Roundbeck. Upon arrival at that town, Bianca and the Hero explore the haunted castle [[Uptaten Towers]] (レヌール &#039;&#039;Renūru&#039;&#039;), where they obtain a mysterious [[Gold Orb]]. Afterwards Pankraz and the Hero return to Whealbrook, along with a pet tiger named [[Saber]] (ボロンゴ &#039;&#039;Borongo&#039;&#039;), a monster that was saved from bullying by the Hero and Bianca.&lt;br /&gt;
&lt;br /&gt;
The next day, the Hero notices a man in the town who looks very similar to him. That man asks the Hero to show him the Golden Orb and, after returning it, asks him to take care of his father Pankraz. Elsewhere in town, he finds the spirit of [[Bella|Honey]], who asks him to return with her to her country, the snow-covered land of [[Faerie Lea]]. Upon arriving there, the two defeat the [[Winter Queen]] to allow Spring to return to the land. After accomplishing this feat, the Hero, Pankraz, and Saber travel to the eastern kingdom of [[Coburg]] (ラインハット &#039;&#039;Rainhatto&#039;&#039;), where the Hero befriends [[Prince Harry]] (ヘンリー &#039;&#039;Henrī&#039;&#039;). However, Harry is kidnapped, forcing the Hero and Pankraz to rescue him. Once the Hero finds Harry in a nearby hideout, they are attacked by a duo of powerful monsters, in which Pankraz defeats, but then a third entity appears and threatens the Hero&#039;s life, forcing Pankraz to give in. In the process, Pankraz is killed by powerful monsters, the Golden Orb is destroyed, and the Hero and Harry are sold into slavery.&lt;br /&gt;
&lt;br /&gt;
The story continues ten years later, and the player finds that the Hero and Harry have grown up working on a giant temple. They get into a scuffle with the guards after seeing a girl named [[Maria]] (マリア &#039;&#039;Maria&#039;&#039;) being whipped; the three of them are released from the temple and sent drifting to the [[casino]] town of Fortuna (オラクルベリー &#039;&#039;Orakuruberī&#039;&#039;) by Maria&#039;s brother. Here the Hero and Henry discover that Whealbrook has been destroyed by the armies of the [[Faux Dowager|Queen Dowager of Coburg]], who has been acting as regent for Harry&#039;s half-brother [[Wilbur]]. Upon paying a visit to his homeland, Harry discovers that his stepmother has been replaced by a monster. After unmasking the fake queen using [[Ra&#039;s Mirror]] and defeating the monster, Harry and Maria marry and become advisor to the king.&lt;br /&gt;
&lt;br /&gt;
Afterwards, the Hero will travel to the western continent, where he will meet up with Saber once more, and travel to the town of [[Mostroferrato]], where the wealthy nobleman Mr. Briscoletti and his daughters Nera and [[Debora]] live. He sends the hero on a quest to retrieve two magic rings of [[Circle of Fire|fire]] and [[Circle of Water|water]] as a test of his worthiness as a suitor for Nera. The Hero is able to accomplish this task only with the aid of Bianca, who he meets in a nearby village. Afterwards, Mr. Briscoletti offers the Hero the chance to marry Nera, but it is also possible for him to marry Bianca or, more surprisingly, Debora instead.&lt;br /&gt;
&lt;br /&gt;
After the marriage, the Hero takes his bride through a great mountain path that leads to his homeland of Gotha. Upon their arrival, Sancho is shocked to see the Hero and Bianca (or one of the Bricoletti sisters), and immediately takes them to see the current King of Gotha--[[Albert]], the younger brother of Pankraz. The Hero must undergo a [[Royal trial|Rite of Passage]] before he can assume the throne, while his wife, now revealed to be pregnant, rests. During the coronation celebration, the Hero&#039;s wife is kidnapped, but the newly born twins are safely hidden.&lt;br /&gt;
&lt;br /&gt;
The Hero rushes to save his wife, but upon defeating the powerful monsters who kidnapped her, both the Hero and his bride are cursed and turned into stone; they remain this way for eight long years.&lt;br /&gt;
&lt;br /&gt;
The Hero is found by his two children now grown and Sancho in the garden of a wealthy man&#039;s estate, and is revived and taken back to Gotha castle. They still have not found Bianca/Nera/Debora, but they have a lead on the whereabouts of the Hero&#039;s mother: she was from the town of [[Lofty Peak]] on the continent north of Gotha. The Hero goes there, finds more information, and procures a [[magic carpet]] and [[magic key]]. Travelling the world to collect the [[Zenithian Equipment|legendary &amp;quot;Heavenly&amp;quot; or &amp;quot;Celestial&amp;quot; armaments]] for the Legendary Hero, it is discovered that the [[Hero&#039;s son (Dragon Quest V)|Hero&#039;s son]] is indeed the [[Legendary Hero]] sought by Pankraz almost twenty years ago.&lt;br /&gt;
&lt;br /&gt;
During this stage of the journey, the Hero avenges Pnkraz by killing Slon and restores the [[Zenith Dragon]], as well as his [[Zenithia|flying castle]], to their proper homes in the sky. To accomplish this, the Hero has to enter a time warp to retrieve the Gold Orb from his child self. The Hero, older and wiser, attempts to talk Pankraz out of going to Coburg to his demise, but he does not heed the warning.&lt;br /&gt;
&lt;br /&gt;
After returning to the [[Crocodilopolis|temple the Hero]] helped build as a slave, the [[Zenithian armor]] is found, as well as the statue of his wife. He then must go defeat King Korol in order to remove the curse from his wife, and retrieving the [[Circle of Life]] in the process. After the final source of evil is eradicated from the world, the party is told that Madalena remains in Nadiria, trying to contain the Grandmaster of the Underworld, [[Nimzo]] (ミルドラース &#039;&#039;Mirudorāsu&#039;&#039;). The Hero, his wife, and their children decide to enter the underworld to find Madalena, so together they travel there via a portal [[Estuary Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
After passing a town of monsters that are transforming into humans, they head to the northern section of Nadiria and reach Mt. Zugzwang. Madalena is found inside, only to be killed off by Nimzo before she can seal his power. The party continues on to confront and destroy [[Grandmaster Nimzo]], ending the threat once and for all. They return to Gotha, and have a joyful party. As the family celebrates, Pankraz and Madalena watch their son and his family from the heavens, happy and content with their progeny.&lt;br /&gt;
&lt;br /&gt;
After beating the game, players can gain access to the [[bonus dungeon]]: [[Estark&#039;s Labyrinth]], where the party can test their skills against an [[Estark|ancient demon]] sealed away by Nimzo out of fear. &#039;&#039;Dragon Quest V&#039;&#039; was the first main series &#039;&#039;Dragon Quest&#039;&#039; game to have a bonus dungeon (although the later remakes of &#039;&#039;Dragon Quest III&#039;&#039; and &#039;&#039;IV&#039;&#039; added bonus dungeons similar to later titles).&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===Setting===&lt;br /&gt;
&#039;&#039;Dragon Quest V&#039;&#039; is set centuries after the Zenithian Hero defeated [[Psaro the Manslayer]] in the previous instalment, &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. The game starts on a sea vessel, with the Hero departing to go to Whealbrook. Like all other &#039;&#039;Dragon Quest&#039;&#039; games, this one takes place in a medieval world, with no real modern technology, such as cars or electricity. Characters fight with [[swords]], clubs, and magic instead of guns or other weapons.&lt;br /&gt;
&lt;br /&gt;
The layout of the world is superficially similar to the layout in &#039;&#039;Dragon Quest IV&#039;&#039;, but with a new set of locations, and considerable geographic alteration. The [[Stairway to Zenithia]] and [[Zenithia|Castle Zenithia]] itself are the only surviving locations from the previous game, and they have fallen into ruin and are no longer connected. The overworld has different monster encounter tables for each of the three eras.&lt;br /&gt;
&lt;br /&gt;
The quest takes the Hero and his party to many exotic locations, such as a [[fairy village (Dragon Quest V)|fairy village]], a [[Ice Mansion|mansion made of ice]], several caves, and even the depths of a volcano. The party eventually makes its way to the castle [[Zenithia]], the hallmark of each game of the [[Zenithia trilogy]]. Like a few other &#039;&#039;Dragon Quest&#039;&#039; games, the final enemies reside in a [[dark world]], separate from the main map.&lt;br /&gt;
&lt;br /&gt;
==Translations==&lt;br /&gt;
&#039;&#039;&#039;Dragon Warrior V&#039;&#039;&#039; has been used in the media as a reference to &#039;&#039;[[Dragon Quest V]]&#039;&#039;, and later to &#039;&#039;[[Dragon Quest VI]]&#039;&#039;.  In [[Enix America Corporation]]&#039;s newsletter &#039;&#039;[[Warrior World]]&#039;&#039;, the company revealed that they had decided against releasing &#039;&#039;Dragon Quest V&#039;&#039; as &#039;&#039;Dragon Warrior V&#039;&#039; in North America, and were planning to release &#039;&#039;Dragon Quest VI&#039;&#039; as &#039;&#039;Dragon Warrior V&#039;&#039;.  Since Enix America Corporation ceased operations around the same time that &#039;&#039;Dragon Quest VI&#039;&#039; was released in Japan, official localization of the SFC title never occured.  The next title in the main &#039;&#039;[[Dragon Quest]]&#039;&#039; series to be released in North America was &#039;&#039;Dragon Quest VII&#039;&#039; as &#039;&#039;[[Dragon Warrior VII]]&#039;&#039;, during November 2001.&lt;br /&gt;
&lt;br /&gt;
Fan translations of the SFC version of &#039;&#039;Dragon Quest V&#039;&#039; were later completed; both the [[DeJap]]/[[PT]] translation and [[byuu|byuu&#039;s]] translation were released on December 7, 2001. This translation utilized the spell and monster names codified in the older Enix localizations, but with much less censorship to death and other tragedies.&lt;br /&gt;
&lt;br /&gt;
In February 2009, [[Square Enix]] released the DS remake, &#039;&#039;[[Dragon Quest V: Hand of the Heavenly Bride]]&#039;&#039;, the first official release of &#039;&#039;Dragon Quest V&#039;&#039; in English. This localization was created by Plus-Alpha, carrying over from their previous work in the series. As such, puns and onomatopoeia are commonplace, along with references to older titles. To great relief from fans, the Party Chat feature was retained for the overseas version, constituting nearly 1/3rd of the game&#039;s written script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Remakes==&lt;br /&gt;
===PS2 remake===&lt;br /&gt;
Square Enix released a PlayStation 2 enhanced remake of &#039;&#039;Dragon Quest V&#039;&#039; on March 25, 2004, with first day sales of 722,000. As of April 2004, the game has sold over 1.5 million copies making it the top selling &#039;&#039;Dragon Quest&#039;&#039; remake game of all-time, and is available in Japan as a [[Square Enix Ultimate Hits]] title. The remake was developed by &#039;&#039;Dragon Quest VII&#039;&#039; art directors, [[Artepiazza]], who would go on to supervise remakes of nearly each title in the series. It features 3D graphics that are similar in style to &#039;&#039;Dragon Quest VII&#039;&#039;, but it utilizes the extra PlayStation 2 graphical capabilities. The Hero and his companions have to fight more monsters per battle in the PlayStation 2 remake than they did in the Super Famicom original, but the character limit on the party has been increased from three to four. Also, there were only 40 monsters available to the player&#039;s party in the Super Famicom version of &#039;&#039;Dragon Quest V&#039;&#039; due to [[Read-only memory|ROM]] limitations. The PlayStation 2 remake, however, does not suffer from this restriction. The music is performed by the [[NHK Symphony]]. &lt;br /&gt;
&lt;br /&gt;
Another new feature in the remake is the &amp;quot;[[Yuuji&#039;s Specialty Museum]],&amp;quot; where the player has to collect local specialties from all around the world, return the items back to a character named &amp;quot;[[Yuuji]],&amp;quot; and receive rewards for them. The &#039;&#039;Dragon Quest V&#039;&#039; remake is the third &#039;&#039;Dragon Quest&#039;&#039; release in the Square Enix name (after &#039;&#039;[[Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken|Kenshin Dragon Quest]]&#039;&#039; and &#039;&#039;[[Slime Morimori Dragon Quest]]&#039;&#039;). Lastly, a &#039;&#039;[[Dragon Quest VIII]]&#039;&#039; preview video disc is included in the Japanese release of &#039;&#039;Dragon Quest V&#039;&#039; remake.&lt;br /&gt;
&lt;br /&gt;
A [[fan translation]] of the PS2 version was completed by [[DQ Translations]].&lt;br /&gt;
&lt;br /&gt;
The engine of the PS2 remake is similar to the one used in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. Like &#039;&#039;[[Dragon Quest VII]]&#039;&#039;, there is a pseudo-3D view replacing the original bird&#039;s eye view. The graphics are updated accordingly. There is also a preview of [[Dragon Quest VIII]] bundled with the remake.&lt;br /&gt;
&lt;br /&gt;
* Rodrigo Briscoletti &amp;amp; Nera appear at the beginning of Generation I as The Hero and Pankraz leave the ship.&lt;br /&gt;
* The “Bag” is available from the start of the game; so the [[Vault]] is replaced with a [[Bank]].&lt;br /&gt;
* There are now 10 possible names for the [[Great sabrecub]], instead of 4. &lt;br /&gt;
* The Monster Depository can now store 200 monsters instead of 50.&lt;br /&gt;
* Monster companions can now have their names changed. &lt;br /&gt;
* One can talk to companions while travelling in the overworld.&lt;br /&gt;
* Pots, barrels, and similar objects can now be picked up and thrown. &lt;br /&gt;
* The AI modes are updated to match the ones used in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
* The &amp;quot;Paralysis&amp;quot; status effect will now wear off after several turns.&lt;br /&gt;
* Items now sell for 50% of their purchase price, instead of 75%. &lt;br /&gt;
* Some new spells and speciality attacks have been added.&lt;br /&gt;
* The first-level ice spell, [[Crack]] (&#039;&#039;Hyado&#039;&#039;), can now be cast by the hero&#039;s daughter; in the original game there was no way to obtain it.&lt;br /&gt;
* There can now be 4 active party members in battle, instead of 3. Enemies appear in concomitantly larger groups, even in the early parts of the game when there are 3 or fewer party members anyway.&lt;br /&gt;
* Stat gains on level-up are now randomized.&lt;br /&gt;
* There are now 70 potential species of monster companion, instead of 40. Including monsters that were present but unrecruitable, including:&lt;br /&gt;
** [[Bad apple]]&lt;br /&gt;
** [[Beastmaster]]&lt;br /&gt;
** [[Blizzybody]]&lt;br /&gt;
** [[Fat rat]]&lt;br /&gt;
** [[Flamethrower]]&lt;br /&gt;
** [[Funghoul]]&lt;br /&gt;
** [[Ghost]]&lt;br /&gt;
** [[Hawk man]]&lt;br /&gt;
** [[Hades helm]]&lt;br /&gt;
** [[Hulagan]]&lt;br /&gt;
** [[Man o&#039; war]]&lt;br /&gt;
** [[Mudraker]]&lt;br /&gt;
** [[Pocus poppet]]&lt;br /&gt;
** [[Restless Armour]]&lt;br /&gt;
** [[Rotten apple]]&lt;br /&gt;
** [[Wax murderer]]&lt;br /&gt;
* Some new monsters added (all recruitable) include:&lt;br /&gt;
** [[Battle pip]]&lt;br /&gt;
** [[Conkerer]]&lt;br /&gt;
** [[Conkjurer]]&lt;br /&gt;
** [[Conkuisitor]]&lt;br /&gt;
** [[Conkuistador]]&lt;br /&gt;
** [[Epipany]]&lt;br /&gt;
** [[Pip fighter]]&lt;br /&gt;
** [[Wiz pip]]&lt;br /&gt;
* Bosses are much more powerful. &lt;br /&gt;
* Some town and dungeon maps are redesigned.&lt;br /&gt;
* There are now [[T&#039;n&#039;T]] boards as in &#039;&#039;[[Dragon Quest III]]&#039;&#039;. &lt;br /&gt;
* The casino now offers poker in addition to its other games; the party&#039;s slime companion, if any, can be entered in the Slime Race.&lt;br /&gt;
* Save games now display a picture of the party&#039;s surroundings as a reminder.&lt;br /&gt;
* The marriage system is different than in the original.&lt;br /&gt;
* [[Ladja]] now plays a more significant role in the plot.&lt;br /&gt;
* In the original, losing to Ladja despite it being unavoidable in Generation I resulted in the player losing their [[Gold]] Coins, whereas the remake removes that penalty. The gold is regained after escaping [[Crocodilopolis]].&lt;br /&gt;
* Harry helps The Hero to fight the [[Slave-driver]]s.&lt;br /&gt;
* In the Super Famicom version, Nera is uncontrollable in Generation II and could only go up to Level 10. The remake removes both limitations.&lt;br /&gt;
&lt;br /&gt;
===DS remake=== &lt;br /&gt;
A &#039;&#039;Dragon Quest V&#039;&#039; remake for the [[Nintendo DS]] was announced in late 2007 by Square Enix and was developed by ArtePiazza. The game uses the same engine as the DS remake of &#039;&#039;Dragon Quest IV&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On April 23, 2008, it was reported that [[Square Enix]] has applied for the trademark &amp;quot;Hand of the Heavenly Bride&amp;quot; at the [[United States Patent and Trademark Office]]. It was confirmed to be in reference to &#039;&#039;Dragon Quest V&#039;&#039; by a listing from Nintendo of third-party titles for Nintendo platforms. On the following day, Square Enix sent out a press release saying that the game will be released in Europe under the name &#039;&#039;Dragon Quest: The Hand of the Heavenly Bride&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The DS remake includes all the features of the PS2 remake, such as the expanded party size, plus a few new changes:&lt;br /&gt;
&lt;br /&gt;
* An extra difficult bonus dungeon, [[Estark&#039;s Labyrinth]], is unlocked after completing the game.&lt;br /&gt;
* A third Heavenly Bride is introduced: [[Debora Briscoletti]], the older sister of [[Nera]]. Unlike the other two brides, Debora is temperamental and intimidating, generally scaring off all potential suitors. Due to her aggressive personality, she is more of a physical fighter than the other brides, and can equip a wider selection of weapons.&lt;br /&gt;
* Debora appears along with Rodrigo &amp;amp; Nera at the start of Generation I.&lt;br /&gt;
* A new mini-game called [[Bruise the Ooze]] can be played, utilizing the DS stylus.&lt;br /&gt;
* Several more monsters are added and recruitable including: [[Archdemon]] &amp;amp; [[Jailcat]]&lt;br /&gt;
* [[Great sabrecub]]s are no longer encountered in the game, leaving Saber to be the only one.&lt;br /&gt;
* Healing Spells used by Pankraz and Honey can be used out of battle.&lt;br /&gt;
&lt;br /&gt;
===Mobile Phone port===&lt;br /&gt;
Released in Japan on december 12, 2014 and over seas on January 22, 2015, this version is an enhanced, smoother looking port of the previous DS version. All features have been retained, with a few interface and presentation changes:&lt;br /&gt;
&lt;br /&gt;
*Script alteration to reflect new control input.&lt;br /&gt;
*Smoother frame rate.&lt;br /&gt;
*Graphical upgrade.&lt;br /&gt;
*Improved audio quality.&lt;br /&gt;
*Reduced character sprite size in towns and the world map, making the game appear roughly 20% larger.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Japanese version features a promotional campaign that allows players to register other DQ products in return for items and equipment not previously featured in V, such as the [[Gigant Armor]] and [[Dragon robe]]. No word as of yet if this will be made available after the promotion ends.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Like the other games in the series, &#039;&#039;Dragon Quest V&#039;&#039; was very popular in Japan.&amp;lt;!--&#039;&#039;Dragon Quest V&#039;&#039; has sold 2.79 million copies in Japan.--&amp;gt;&amp;lt;!--The PS2 remake has sold an additional 1.65 million copies.--&amp;gt;In 2006, the Japanese gaming magazine [[Famitsu]] had readers vote on the top one hundred games of all time, &#039;&#039;Dragon Quest V&#039;&#039; coming in at 11 and the PS2 remake at number 40. In particular, the way the story is divided by different periods of time has been praised, as it is something that has not appeared in many video games. &#039;&#039;Dragon Quest V&#039;&#039; has also been acknowledged as Yuji Horii&#039;s favorite in the series, with him citing the appeal of seeing the protagonist grow from child to father.&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[Koichi Sugiyama]] composed the music and directed all the associated spinoffs. A compilation of &#039;&#039;Dragon Quest V&#039;s&#039;&#039; music was put on the album &#039;&#039;Dragon Quest V ~Bride of the Heavens~ Symphonic Suite&#039;&#039;, was released in 1992 and then again in 2000. The first version features an extra disc with the original soundtrack as well as the symphonic one. Here is the track listing of the Symphonic Suite:&lt;br /&gt;
&lt;br /&gt;
# [[Overture]] (1:59)&lt;br /&gt;
# Castle Trumpeter (2:21)&lt;br /&gt;
# Melody in an Ancient Town ~ Toward the Horizon ~ Casino ~ Lively Town ~ Melody in an Ancient Town (7:50)&lt;br /&gt;
# Magic Carpet ~ The Ocean (7:39)&lt;br /&gt;
# Melody of Love (3:00)&lt;br /&gt;
# Monsters in the Dungeon ~ Tower of Death ~ Dark World ~ Monsters in the Dungeon (6:20)&lt;br /&gt;
# Violent Enemies ~ Almighty Boss Devil Is Challenged (5:44)&lt;br /&gt;
# Noble Requiem ~ Saint (5:53)&lt;br /&gt;
# Satan (4:52)&lt;br /&gt;
# Heaven (2:57)&lt;br /&gt;
# Bridal Waltz (3:39)&lt;br /&gt;
&lt;br /&gt;
== Related media ==&lt;br /&gt;
&#039;&#039;Dragon Quest Tenkuu Monogatari&#039;&#039; (Tale of the Air) is a twelve-volume manga series based on &#039;&#039;Dragon Quest V&#039;&#039; by [[Chino Yukimiya]], which ran in 1997, and again in 2001. The story follows [[Parry]] and [[Madchen]], the two children from &#039;&#039;Dragon Quest V&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
A 2011 Japanese TV Drama &#039;&#039;Yuusha Yoshihiko to Maou no Shiro&#039;&#039; (勇者ヨシヒコと魔王の城 lit. &amp;quot;Hero Yoshihiko and the Devil&#039;s Castle&amp;quot;) follows Hero Yoshihiko&#039;s story, who features &#039;&#039;Dragon Quest V&#039;&#039; Hero&#039;s costume.&amp;lt;ref&amp;gt;[http://www.inside-games.jp/article/2011/05/16/49046.html DQ-styled live-action drama &#039;&#039;Hero Yoshihiko and the Devil&#039;s Castle&#039;&#039; was decided to be broadcasted by TV Tokyo in July 2011] (Japanese language)&amp;lt;/ref&amp;gt; A sequel &#039;&#039;Yuusha Yoshihiko to Akuryou no Kagi&#039;&#039; (勇者ヨシヒコと悪霊の鍵, lit. &amp;quot;Hero Yoshihiko and the Evil Spirit Key&amp;quot;) was released in 2012.&amp;lt;ref&amp;gt;[http://www.inside-games.jp/article/2012/10/12/60495.html That popular drama is back! &#039;&#039;Hero Yoshihiko and the Evil Spirit Key&#039;&#039; will be broadcasted since tonight] (Japanese language)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Box art&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQV_Super_Famicom.png|Super Famicom box art (front)&lt;br /&gt;
File:Bianca Hero and Saber.png|Box art (textless)&lt;br /&gt;
Image:DQ5_super_famicom_box_art_back.jpg|Super Famicom box art (back)&lt;br /&gt;
File:DQV PS2 Box.png|PS2 box art&lt;br /&gt;
File:DQVDS boxart.jpg|DS box art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Merchandise&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQV Super Famicom guide.png|Super Famicom guide&lt;br /&gt;
Image:Symphonic Suite Dragon Quest V.png|Symphonic Suite&lt;br /&gt;
Image:DQ 4koma Gekijou 7.png|4koma comics&lt;br /&gt;
Image:DQ 4koma Gekijou 8.png|4koma comics&lt;br /&gt;
Image:DQ 4koma Gekijou 9.png|4koma comics&lt;br /&gt;
Image:DQ 4koma Gekijou 10.png|4koma comics&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V1.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.1&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V2.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.2&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V3.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.3&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V4.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.4&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V5.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.5&lt;br /&gt;
Image:Dragon Quest Tenkuu Monogatari V6.png|&#039;&#039;Tenkuu Monogatari&#039;&#039; manga v.6&lt;br /&gt;
Image:DQV CD Theater 1.png|CD Theater&lt;br /&gt;
Image:DQV CD Theater 2.png|CD Theater&lt;br /&gt;
Image:DQV CD Theater 3.png|CD Theater&lt;br /&gt;
Image:DQV_Characters.png|&lt;br /&gt;
Image:DQV PS2 Guidebook.png|PS2 Guide&lt;br /&gt;
Image:DQV PS2 Guidebook B.png|PS2 Guide&lt;br /&gt;
File:DQV iOS Android.png|iOS/Android&lt;br /&gt;
File:DQTCG DQV card sleeve.jpg|Trading Card Game sleeve&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQV}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Articles on Wikipedia]]&lt;br /&gt;
[[Category:Dragon Quest V|*!]]&lt;br /&gt;
[[Category:SNES games]]&lt;br /&gt;
[[Category:PlayStation 2 games]]&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
[[Category:Android/iOS games]]&lt;br /&gt;
{{DEFAULTSORT:Dragon Quest 05}}&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Yoshidakonami.jpg&amp;diff=99197</id>
		<title>File:Yoshidakonami.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Yoshidakonami.jpg&amp;diff=99197"/>
		<updated>2016-11-18T11:40:32Z</updated>

		<summary type="html">&lt;p&gt;Michi: Voice actress Konami Yoshida&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Voice actress Konami Yoshida&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Marquis_de_L%C3%A9on&amp;diff=99196</id>
		<title>Marquis de Léon</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Marquis_de_L%C3%A9on&amp;diff=99196"/>
		<updated>2016-11-18T11:31:43Z</updated>

		<summary type="html">&lt;p&gt;Michi: adding voice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Marquis de Léon&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:DQIV Marquis de leon.png|center]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=キングレオ&lt;br /&gt;
|Roumaji=Kingu Reo&lt;br /&gt;
|Title=Marquis&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human (originally)&lt;br /&gt;
Monster (actually)&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|Family=Unnamed father&lt;br /&gt;
|Voice Actor   = [[Yukimasa Kishino]] ([[Dragon Quest CD Theater|CD Theater]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marquis de Léon&#039;&#039;&#039; (&#039;&#039;&#039;King Leo&#039;&#039;&#039; in Japanese, and &#039;&#039;&#039;Keeleon&#039;&#039;&#039; in the NES localization) is a character in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. He controls the [[Palais de Léon]], in the form of a lion monster, with four arms and four legs.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The Marquis de Léon originally uses [[Balzack]] as a subordinate, but after gaining further power and no longer needs his help, sending him off to [[Zamoksva]]. According to &#039;&#039;[[The Unknown Legend]]&#039;&#039;, he is the prince of the castle [[Palais de Léon]], who used the [[Secret of Evolution]] to assume this form, and the remake depicts him accordingly: when the monster is defeated in the remake, he returns to human form, and forgets his memories as a monster.&lt;br /&gt;
&lt;br /&gt;
He must be fought twice, once each in the fourth and fifth chapters. It is supposed to be impossible to defeat him in the fourth chapter; if he is defeated, the [[Sony PlayStation|PlayStation]] version and the [[Nintendo DS|DS]] version will carry on as though the party lost, and the [[Nintendo Entertainment System|FC/NES]] version will repeat the battle. He moves twice per round, attacking, casting [[Sizzle]] and breathing frost.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Marquis de leon.png|100px]]&lt;br /&gt;
|name=Marquis de Léon&lt;br /&gt;
|game=Dragon Quest IV&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=999&lt;br /&gt;
|mp=infinite&lt;br /&gt;
|attack=150&lt;br /&gt;
|defense=120&lt;br /&gt;
|agility=30&lt;br /&gt;
|experience=5100&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=[[Full plate armour]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[Cold Breath]]&lt;br /&gt;
|spells=[[Sizzle]]&lt;br /&gt;
|bestiaryNumber=201&lt;br /&gt;
|locations=[[Palais de Léon]]&lt;br /&gt;
|}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest X]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;DQM:J2&#039;&#039;, a Marquis de Léon can be made by synthesizing a [[Mohawker|mohawker]] and a [[Buffalogre|buffalogre]]. It is a Rank A monster.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Super Light]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monster Battle Road Victory]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Kingleo 1.png&lt;br /&gt;
Image:King_leo.png&lt;br /&gt;
Image:Marquis_de_leon.png&lt;br /&gt;
Image:Kingleo.png&lt;br /&gt;
Image:Marquis de leon.png&lt;br /&gt;
Image:DQMBRV Marquis de Léon.png|&amp;lt;center&amp;gt;First artwork of &#039;&#039;DQMBRV&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:DQMBRV Marquis de Léon v2.png|&amp;lt;center&amp;gt;Second artwork of &#039;&#039;DQMBRV&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:DQX Marquis de Leon footage 1.jpeg|&amp;lt;center&amp;gt;Footage in &#039;&#039;Dragon Quest X&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:DQX Marquis de Leon Footage 2.jpeg|&amp;lt;center&amp;gt;Footage in &#039;&#039;Dragon Quest X&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:DQ_Heroes_King_Leo.png|&amp;lt;center&amp;gt;Official render in &#039;&#039;Dragon Quest Heroes&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related enemies==&lt;br /&gt;
*[[Bullion]]&lt;br /&gt;
*[[Hellion]]&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below bosses]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Patty&amp;diff=99195</id>
		<title>Patty</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Patty&amp;diff=99195"/>
		<updated>2016-11-18T11:21:02Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Patty&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|Image=[[Image:DQIX_Patty.png|center|240px]] &lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ルイーダ&lt;br /&gt;
|Roumaji=Ruīda&lt;br /&gt;
|Title=Party Planner&lt;br /&gt;
|Class=Thief&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=Late 20&#039;s&lt;br /&gt;
|Family=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Patty&#039;&#039;&#039;|ルイーダ|Ruīda|also known as &#039;&#039;&#039;Luida&#039;&#039;&#039; in the Japanese versions}}, is a recurring character from the &#039;&#039;[[Dragon Quest]]&#039;&#039; series. She first appeared in &#039;&#039;[[Dragon Quest III]]&#039;&#039; in which she is the proprietor of [[Patty&#039;s Party Planning Place|the bar]] in [[Aliahan]]. She functions as a party planner in the games she appears.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Patty utilizes the common village woman sprite in the original versions of &#039;&#039;III&#039;&#039;, &#039;&#039;V&#039;&#039;, and &#039;&#039;VI&#039;&#039;, switching this for the Bunny girl design in the assorted remade versions of those titles. Starting with &#039;&#039;IX&#039;&#039;, however, Patty is depicted as a tall woman with long blue hair wearing it in a ponytail and blue eyes. Her attire is that of a female bar-tender, donning a red/white shirt and a orange dress and wears brown boots. She wears jewellery on each of her wrists.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patty displays some personality in her brief dialogue in the older titles, being a perpetually cheery aid eager to set up the perfect adventuring party for the main character. In &#039;&#039;IX&#039;&#039;, she is presented as a woman of the world, whose stubbornness is exceeded only by her compassion for others. Always saying &amp;quot;dear&amp;quot;, &amp;quot;honey&amp;quot; or &amp;quot;sweetie&amp;quot; to the people she knows, along with the hero, she caries herself almost as an older sister. Her bullheadedness allows her to overcome hardships that would make others flinch, as demonstrated when she walked all the way  from Stornway to Angel Falls to get and bring Erinn&#039;s father back to Stornway. She is also a women of courage which she went in the Hexagon after the earthquake and explorers the entire cave before encountering the Hexagoon.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Dragon Quest III&#039;&#039; ===&lt;br /&gt;
Patty is the proprietor of [[Patty&#039;s Party Planning Place|her eponymous bar]] in [[Aliahan]]. She will organize a party for [[Hero (Dragon Quest III)|hero]] and offer words of advice.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Dragon Quest V&#039;&#039; ===&lt;br /&gt;
Patty has settled in [[Gotha]] this time around, managing the bar on the second floor of the castle. When not pouring drinks for the castle guards and gossiping with the ladies, she&#039;ll service her [[Hero (Dragon Quest V)|king]] by helping him assign the human members of his party. Rumor has it that this Patty has a soft spot for certain monster loving geezers...&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Dragon Quest VI&#039;&#039; ===&lt;br /&gt;
Tucked away behind the bar in [[Alltrades Abbey]], Patty has improved her trade to the point that she can now manage the protagonist&#039;s more bestial buddies along with his human companions. How she got the head priest to allow her to set up a bar in an abbey is a question only the Goddess Herself can answer.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Dragon Quest IX&#039;&#039; ===&lt;br /&gt;
==== The Hexagon ====&lt;br /&gt;
Patty is introduced to the player while she was on her way to [[Angel Falls]] to find [[Erinn]]&#039;s father [[Edwinn]]. It turns out that she became lost in the Hexagon for some time, which is why the knights of Stornway are searching for her. Erinn remembers her name from her father, and she asks the hero to find rescue her. Once in the Hexagon the hero must explore and search for Patty, finding her trapped under a rock dislodged during the earthquake. After defeating the Hexagoon that was inside the Hexagon, she takes Erinn to [[Stornway]] in her father&#039;s stead to take over the inn.&lt;br /&gt;
&lt;br /&gt;
==== Stornway ====&lt;br /&gt;
In Stornway at the inn called [[Quester&#039;s Rest]], she functions as the party planner for the hero. If spoken to, she can add, remove or create characters for the hero party.&lt;br /&gt;
&lt;br /&gt;
==== Quest ====&lt;br /&gt;
Her backstory is expanded during quest 125 (&amp;quot;Perk Up, Patty!&amp;quot;); completing it allows you to recruit her as a party member. Note that she still runs the party planner at the counter while inside the Quester&#039;s Rest.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
Patty is a level 28 [[thief]]. She is equipped with a [[deadly nightblade]], [[Patty&#039;s dirndl|her dirndl]], [[Patty&#039;s pumps|her shoes]], and a [[lucky pendant]], however you must manually assign her [[skill]] points.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below&#039;&#039; and &#039;&#039;Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End&#039;&#039; ===&lt;br /&gt;
Patty appears in these games to let you rearrange your party.&lt;br /&gt;
&lt;br /&gt;
== Other Appearances ==&lt;br /&gt;
Patty makes a appearance in &#039;&#039;[[Fortune Street]]&#039;&#039;, a cross-over game between the &#039;&#039;Mario&#039;&#039; and &#039;&#039;Dragon Quest&#039;&#039; series. On the American website of the game, she has been profiled as &amp;quot;A networking wiz who helps adventurers from behind the counter of her Party Planning Place. When it comes to running a business, she has no equal.&amp;quot; Patty is known as a party planner in the &#039;&#039;Dragon Quest&#039;&#039; video games which she appears in.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Patty&#039;s pumps]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIX Questers Rest.png|With Erinn (background)&lt;br /&gt;
Image:DQIX_Patty_concepts.png|&lt;br /&gt;
File:Fortune Street Patty.png|&#039;&#039;Fortune Street&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Hero_(Dragon_Quest_IX)&amp;diff=99194</id>
		<title>Hero (Dragon Quest IX)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Hero_(Dragon_Quest_IX)&amp;diff=99194"/>
		<updated>2016-11-18T11:17:05Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Hero&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQIX_Main_Player_Male.png|280px|center]][[File:DQIX_Main_Player_Female.png|210px|center]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title= Sentinel of the Starry Skies&lt;br /&gt;
|Class=Chosen by the player&lt;br /&gt;
|Race=Celestrian (Later Human)&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hero&#039;&#039;&#039; of &#039;&#039;[[Dragon Quest IX]]&#039;&#039; is a male or female Celestrian that fell to earth after a calamity struck their home, the Celestrian Observatory. Prior to this accident, the player&#039;s mission was to collect benevolessences (star auras in the Japanese version) in his/her assigned village, [[Angel Falls]]. Benevolessences are used to power the Yggdrasil tree that grows at the zenith of the Observatory. The Celestrians are trying to get into the Realms of the Almighty, and powering the World Tree is the only way. After giving the tree five benevolessences, which causes the tree to bear fyggs of incredible magical power, a disaster occurs which sends the fyggs and the hero scatters away. When the hero awakens in Angel Falls, they find that they&#039;ve lost their wings and halo...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
A unique feature of &#039;&#039;Dragon Quest IX&#039;&#039; is that the player&#039;s character is completely customizable. The player chooses gender, height, shade of skin, hair style, hair color, eyes, eye color, and name. The player also designs their party, so it is possible to make all party members look the same.&lt;br /&gt;
&lt;br /&gt;
The Hero, along with the other Heroes of the series, is playable in &#039;&#039;Dragon Quest: Monster Battle Road II Legend&#039;&#039;. In that game, the Hero is depicted as the brown-haired boy seen in official illustrations.&lt;br /&gt;
&lt;br /&gt;
==Vocation and Skills==&lt;br /&gt;
The Hero and Heroine always starts out as a Minstrel, being awarded the title after the inhabitants of Angel Falls confuse his/her Celestrian clothing for that of a wandering entertainer. Players do posses a few unique skills, however: they receive the &amp;quot;Egg On&amp;quot; skill after a scene at the Quester&#039;s Rest from Patty early in the game, and will learn the [[Zoom]] spell after returning to the Celestrian Observatory aboard the [[Starflight Express]]. Very soon after the returning from the Observatory back to the Protectorate, the hero shall be able to change his/her vocation/class after obtaining a fygg from the Tower of Trades.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*One of the available hairstyles for the male hero is identical to Super Sayian 2 Gohan from &#039;&#039;Dragonball Z&#039;&#039;.&lt;br /&gt;
:*Another hairstyle for a male is identical to Uub from &#039;&#039;Dragonball Z&#039;&#039;, both alluding to series illustrator [[Akira Toriyama]]&#039;s famous manga.&lt;br /&gt;
*Another hairstyle for males is similar to Shu, the protagonist of &#039;&#039;Blue Dragon&#039;&#039;, another RPG series illustrated by Toriyama.&lt;br /&gt;
*One of the hairstyles for female heroes is identical to that of the female [[Martial Artist|martial artist]] in &#039;&#039;Dragon Quest III&#039;&#039;.&lt;br /&gt;
*One concept art for the female protagonist is almost identical to [[Deborah]] from &#039;&#039;[[Dragon Quest V]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq9-angel-main-player-male.jpg|The Male Hero as a [[Celestrian]].&lt;br /&gt;
File:DQIXhero.jpg|The Male Hero as a Human.&lt;br /&gt;
File:DQ9Heroine.png|The Female Hero as a Celestrian.&lt;br /&gt;
File:DQ9Heroine2.png|The Female Hero as a Human.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hero}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Protagonists]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Celestrian]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Minstrel&amp;diff=99193</id>
		<title>Minstrel</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Minstrel&amp;diff=99193"/>
		<updated>2016-11-18T11:15:29Z</updated>

		<summary type="html">&lt;p&gt;Michi: Added Japanese name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Minstrel Male.png‎|right|border|185px]][[File:DQIX Minstrel Female.png‎|right|border|190px]]&lt;br /&gt;
{{9i|minstrel}}&lt;br /&gt;
In &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, [[Hero (Dragon Quest IX)|the Hero]] begins the game as a &#039;&#039;&#039;Minstrel&#039;&#039;&#039; (旅芸人, &#039;&#039;Tabigeinin&#039;&#039;). It has limited healing and offensive spells on top of the ability to wield [[Fan]]s, [[Sword]]s, [[Whip]]s, and [[Shield]]s. Their [[Coup-de-Grace]] is &amp;quot;Rough N&#039; Tumble,&amp;quot; which increases evasion and counterattack chances.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Minstrels serve as a jack-of-all-trades class that can handle physical damage, spellcasting, healing, and distraction, allowing early players to test out various aspects of battle. However, Minstrels do not excel in any particular area, and might switch into more focused vocations, such as a [[Gladiator]] or [[Armamentalist]], later on, depending on what the player wants. Despite this, Minstrels are still a respectable class, and can be kept as a multitasker in the party. Many of their features are from the [[Troubadour]], [[Dancer]], and [[Jester]] classes.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 20 || 480&lt;br /&gt;
|-&lt;br /&gt;
| MP || 6 || 179&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 9 || 246&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 8 || 359&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 8 || 237&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 6 || 161&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 7 || 195&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 12 || 304&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 9 || 245&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Litheness]]==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Smooth Mover||4||[[Hot Lick]]||Sends forth jets of flame to attack a single enemy&lt;br /&gt;
|-&lt;br /&gt;
|Duck N&#039; Diver||10||Spry in a Crisis||Boosts evasion when health is low&lt;br /&gt;
|-&lt;br /&gt;
|Tumbler||16||[[Pratfall]]||Take a comedic dive to get a group of enemies laughing&lt;br /&gt;
|-&lt;br /&gt;
|Gymnast||22||Natural Charm +30||Permanently adds 30 to Charm&lt;br /&gt;
|-&lt;br /&gt;
|Acrobat||32||[[Sobering Slap]]||A head-clearing clout that brings an ally to their senses&lt;br /&gt;
|-&lt;br /&gt;
|Aerialist||42||Natural Mag. Might +30||Permanently adds 30 to Mag. Might&lt;br /&gt;
|-&lt;br /&gt;
|Nimble Gnome/Nimble Nymph||55||[[Dodgy Dance|Tap Dance]]||Do some nifty tappy-toeing to evade attack&lt;br /&gt;
|-&lt;br /&gt;
|Human Dynamo||68||Natural Mag. Mending +30||Permanently adds 60 to M. Mending&lt;br /&gt;
|-&lt;br /&gt;
|Fearless Flea||82||[[Have a Ball]]||Bludgeons beasts with bouncing balls&lt;br /&gt;
|-&lt;br /&gt;
|Flying Wallenda||100||Natural Deftness +50||Permanently adds 80 to Deftness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||3||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crack]]||8||3||Pierces a single enemy with razor-sharp icicles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||10||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Woosh]]||12||3||Slices a group of enemies with a small whirlwind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Crackle]]||16||8||Rips into a group of enemies with sharp icicles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||21||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||24||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swoosh]]||30||8||Slices a group of enemies with a powerful whirlwind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaswoosh]]||36||26||Slices a group of enemies with a ferocious whirlwind.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Minstrels==&lt;br /&gt;
*[[Morrie]] is said to be an evolved mix of a Minstrel and a [[Martial Artist]] in the 3DS version of &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
[https://en.wikipedia.org/wiki/The_Flying_Wallendas| The Flying Wallendas] are a real world circus act that first debuted in 1922. A family act spanning several generations, they are highly regarded the world over as being among the most skilled acrobats in circus history.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Ranger&amp;diff=99192</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Ranger&amp;diff=99192"/>
		<updated>2016-11-18T11:13:27Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQX Ranger class.png‎|right|thumb|Rangers in Dragon Quest X]]&lt;br /&gt;
The &#039;&#039;&#039;Ranger&#039;&#039;&#039; (レンジャー, &#039;&#039;Renjā&#039;&#039;) is a recurring, nature-themed vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Stylistically, their designs draw inspiration from Mongolians and Native American plains tribes.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Ranger&#039;s statistics vary from game to game. In &#039;&#039;[[Dragon Quest VI]]&#039;&#039;, the Ranger increases Agility and Wisdom and gives the party an increased chance to flee from battle at higher ranks, though it decreases several other attributes as well. In &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, the Ranger is most Deft of all vocations, and serves as a physically oriented jack-of-all-trades vocation by providing buffs, healing, and above-average damage output even from the back row.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Flee Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0/8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0/8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0/8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2/8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2/8&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 4/8&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 7/8&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|199&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Increased chance of fleeing the enemy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Agility&lt;br /&gt;
|}&lt;br /&gt;
* In the SFC and DS versions of &#039;VI&#039;, the Ranger&#039;s MP is &#039;&#039;&#039;reduced&#039;&#039;&#039; by 30%&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Woodcutter&lt;br /&gt;
|[[Holy Protection]]&lt;br /&gt;
|1&lt;br /&gt;
|Party&lt;br /&gt;
|Generates a holy aura that keeps weaker monsters away.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Trailblazer&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|20&lt;br /&gt;
|One group&lt;br /&gt;
|Envenomates a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Gatherer&lt;br /&gt;
|[[Safe Passage]]&lt;br /&gt;
|50&lt;br /&gt;
|Party&lt;br /&gt;
|Travel with impunity across terrain that would otherwise cause harm.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Trapper&lt;br /&gt;
|[[Stomp]]&lt;br /&gt;
|80&lt;br /&gt;
|All enemies&lt;br /&gt;
|Creates a violent vibration that shakes up enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Tracker&lt;br /&gt;
|[[Dazzleflash]]&lt;br /&gt;
|110&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Blinds the enemy with a bright flash of light.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Stalker&lt;br /&gt;
|[[Defending Champion]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Greatly reduces the damage inflicted by physical attacks.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Predator&lt;br /&gt;
|[[Pyre o&#039; Fire]]&lt;br /&gt;
|170&lt;br /&gt;
|One enemy&lt;br /&gt;
|A pillar of flame that singes the enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|King of the Hunt&lt;br /&gt;
|[[Backdraft]]&lt;br /&gt;
|200&lt;br /&gt;
|Self&lt;br /&gt;
|Whips up a tailwind that reflects an enemy breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
The Ranger vocation does not appear at all in the PSX version of &#039;&#039;Dragon Quest VII&#039;&#039;; due to a localization error, the [[Armamentalist]] vocation was dubbed the Ranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[Hero (Dragon Quest IX)|The Hero]] must finish the quest Ranger Changer to unlock this vocation. By talking to a person at the base of the [[Heights of Loneliness]], the player can accept a quest which involves poisoning Hocus Chimeras and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest IX==&lt;br /&gt;
[[File:DQIX Ranger Male.png‎|right|border|195px]][[File:DQIX Ranger Female.png‎|right|border|200px]]&lt;br /&gt;
The Ranger vocation is unlocked late in the game after completing Quest 114. By talking to a person at the base of the [[Heights of Loneliness]], the player can accept a quest which involves poisoning Hocus Chimeras and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked. &lt;br /&gt;
&lt;br /&gt;
Rangers have the unique skillset &#039;&#039;Ruggedness&#039;&#039;, and can also use skill points to learn [[Axe]], [[Bow]], [[Boomerang]], and [[Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Brownie Boost,&amp;quot; which increases attack, defense, and applies [[Insulate]].&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 31 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 229&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 18 || 305&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 16 || 264&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 14 || 241&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 12 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 4 || 61&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Ruggedness]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Backpacker||4||[[Soothe Sayer]]||Calms an enraged enemy&lt;br /&gt;
|-&lt;br /&gt;
|Happy Camper||10||Natural Deftness +10||Permanently adds 10 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsman/woman||16||[[Mercy]]||Gives a weakened enemy a chance to escape&lt;br /&gt;
|-&lt;br /&gt;
|Forest Dweller||22||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Wild Child||32||[[Vanish]]||Hides party on field; reduces user&#039;s chance of being attacked&lt;br /&gt;
|-&lt;br /&gt;
|Survivalist||42||Natural Resilience +20||Permanently adds 20 to resilience&lt;br /&gt;
|-&lt;br /&gt;
|Bushcraftsman/woman||55||[[Mist Me]]||Summons fog that thwarts enemy attacks&lt;br /&gt;
|-&lt;br /&gt;
|Talented tracker||68||Natural Deftness +30||Permanently adds 30 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Pathfinder||82||[[Wolf Whistle]]||Summons two wolves to attack enemy&lt;br /&gt;
|-&lt;br /&gt;
|King/Queen of the Jungle||100||Natural Deftness +60||Permanently adds 60 to deftness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Safe Passage]]||3||2||Travel with impunity across harmful terrain.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||7||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||10||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulate]]||12||4||Protects a party member from [[breath]]-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]||16||2||Cures all party members of the effects of [[paralysis]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Cock-a-doodle-doo]]||18||2||Awakens any sleeping party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||22||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||24||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]||26||8||Protects the whole party from breath-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||34||8||Restores at least 165 HP to a single ally.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Medal of Freedom]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Due to their natural deftness and the alterations done to stealing mechanics, a Ranger will typically be better at robbing monsters than a Thief if no stat boosting items are equipped.&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Paladin&amp;diff=99191</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Paladin&amp;diff=99191"/>
		<updated>2016-11-18T11:11:30Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQX Paladin class.png‎|right|thumb|Paladins in Dragon Quest X]]&lt;br /&gt;
The &#039;&#039;&#039;Paladin&#039;&#039;&#039; (パラディン, &#039;&#039;Paradin&#039;&#039;) is a defensively-oriented vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Originally, the vocation was depicted as more of a &amp;quot;Holy Monk&amp;quot; rather than the typical heavily armored knight. Starting with &#039;&#039;IX&#039;&#039;, the vocation has shifted to better reflect the popular perception.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Paladin increases Strength, Agility and Wisdom in &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039;, and possess a low chance of killing the enemy instantly by striking a soft spot. This chance rises when the higher rank the paladin is, and varies between two titles.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;IX&#039;&#039;, the Paladin loses its ability to instantly slay monsters in exchange for a much more durable body, focusing the vocation&#039;s skills and spells entirely on defending the party. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
A character needs to master both the [[Martial Artist]] and [[Priest]] vocations to become a Paladin.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Slay Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Chance to instantly kill enemies with melee attacks&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Max HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Bronze Knight&lt;br /&gt;
|[[Selflessness]]&lt;br /&gt;
|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Step in to take a blow for a party member in peril.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Iron Knight&lt;br /&gt;
|[[Thin Air]]&lt;br /&gt;
|25&lt;br /&gt;
|All enemies&lt;br /&gt;
|Conjures a vacuum-vortex that tears enemies to shreds.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Steel Knight&lt;br /&gt;
|[[Double Up]]&lt;br /&gt;
|50&lt;br /&gt;
|One enemy&lt;br /&gt;
|Ditches defence to increase attack an impressive amount.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Silver Knight&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|80&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a ferocious whirlwind.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Gold Knight&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|115&lt;br /&gt;
|Party&lt;br /&gt;
|Forms a protective barrier that reduces the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Crystal Knight&lt;br /&gt;
|[[Forbearance]]&lt;br /&gt;
|155&lt;br /&gt;
|Party&lt;br /&gt;
|Stand steadfast in order to protect allies from attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Royal Knight&lt;br /&gt;
|[[Kerplunk]]&lt;br /&gt;
|200&lt;br /&gt;
|Party&lt;br /&gt;
|Sacrifice caster&#039;s life to resurrect all other party members.&lt;br /&gt;
|&#039;&#039;&#039;All&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Holy Knight&lt;br /&gt;
|[[Pearly Gates]]&lt;br /&gt;
|260&lt;br /&gt;
|All enemies&lt;br /&gt;
|Opens heaven&#039;s door to unleash divine judgement on a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVII 3DS Paladin.png|right|border|210px]]&lt;br /&gt;
As before, characters become Paladins by mastering the Priest and M.A. vocations, and can go on to become [[Champion]]s when combined with [[Gladiator]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Slay Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0/256&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|240 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|201 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Page&lt;br /&gt;
|[[Selflessness]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|User will intercept all attacks directed to one ally for one turn&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Squire&lt;br /&gt;
|[[Thin Air]]&lt;br /&gt;
|20&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes wind damage to all enemies. Its power grows as the user gains levels&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Knight&lt;br /&gt;
|[[Double Up]]&lt;br /&gt;
|40&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Instantly does a critical hit but lowers the user&#039;s defense to zero for the remainder of the turn&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Zealot&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|80&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~150HP in wind damage to one group of enemies&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Crusader&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|120&lt;br /&gt;
|All Allies&lt;br /&gt;
|Reduces magic damage to all allies&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Templar&lt;br /&gt;
|[[Forbearance]]&lt;br /&gt;
|150&lt;br /&gt;
|Self&lt;br /&gt;
|Intercepts all attacks to all allies for one turn&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Holy Knight&lt;br /&gt;
|[[Kerplunk]]&lt;br /&gt;
|180&lt;br /&gt;
|Self&lt;br /&gt;
|All allies are healed but the caster is killed&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Martyr&lt;br /&gt;
|[[Pearly Gates]]&lt;br /&gt;
|240&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~200HP in wind damage to one group of enemies, does 30% extra damage to undead monsters&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Bronze Knight&lt;br /&gt;
|[[Selflessness]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Shields a chosen ally for one turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Stomp]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damage all enemies with [[woosh]] damage, has a 1/3 chance to fail.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Iron Knight&lt;br /&gt;
|[[Thin Air]]&lt;br /&gt;
|19&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damage all enemies with [[woosh]] damage for ((Lvl*2)+30), capping at 165.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Steel Knight&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|rowspan=2|39&lt;br /&gt;
|One group&lt;br /&gt;
|Reduces defence of a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Up]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Ditches users defence to increase attack, lasts one turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Silver Knight&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|rowspan=2|63&lt;br /&gt;
|One group&lt;br /&gt;
|Summon a twister that damages an enemy group.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|Party&lt;br /&gt;
|Restore at least 100HP to all party members.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Gold Knight&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|rowspan=2|91&lt;br /&gt;
|Party&lt;br /&gt;
|Raises the magic resistance of the whole party.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbearance]]&lt;br /&gt;
|Party&lt;br /&gt;
|The user guards all allies from enemy attacks, even attacks that hit multiple party members.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Crystal Knight&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|rowspan=2|115&lt;br /&gt;
|One ally&lt;br /&gt;
|Temporarily double an ally&#039;s attack.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Resurrect a chosen fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Royal Knight&lt;br /&gt;
|[[Kerplunk]]&lt;br /&gt;
|rowspan=2|151&lt;br /&gt;
|Party&lt;br /&gt;
|Sacrifices user to resurrect party.&lt;br /&gt;
|All MP&lt;br /&gt;
|-&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Remove all buffs and debuffs from the enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Holy Knight&lt;br /&gt;
|[[Pearly Gates]]&lt;br /&gt;
|201&lt;br /&gt;
|One group&lt;br /&gt;
|Deals between 180~210 damage&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Paladin&#039;s innate ability to instantly kill one enemy is low even at rank 8, and will not work on bosses. As for the skills, Kerplunk isn&#039;t a useful skill except as a last resort. Forbearance and Selflessness are extremely useful, but extra care must be used when facing enemies that utilize multi-target skills and spells, as the Paladin will take up to &#039;&#039;&#039;four times&#039;&#039;&#039; the damage. Thin Air is a very useful skill as, like Wind Sickles, it grows stronger with higher levels. Pearly Gates is also useful but due to the fact that it only hits one group and it cost 20 MP to cast, you are better off using Thin Air.&lt;br /&gt;
&lt;br /&gt;
In regards to career advancement, the Paladin can combine the mastered [[Gladiator]] class to become a [[Godhand]] and have access to some of the best offensive skills in the game.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest IX&#039;&#039;==&lt;br /&gt;
[[File:DQIX Paladin Male.png‎|right|border|195px]][[File:DQIX Paladin Female.png‎|right|border|240px]]&lt;br /&gt;
The Paladin vocation is late in the game after completing Quest 114. Paladins have the unique skillset &amp;quot;Virtue&amp;quot;, and can also use skill points to learn [[Hammer]], [[Spear]], [[Wand]], and [[Shield]] skills. Their [[Coup-de-Grace]] is &amp;quot;Knight&#039;s Watch,&amp;quot; which prevents all damage and enrages all enemies.&lt;br /&gt;
&lt;br /&gt;
Many players consider the vocation to be a [[Rubiss|Goddess-send]] when facing Legacy Bosses, as the beasts can very easily obliterate an unguarded party even at high levels. Due to elemental resisting equipment now working off of percentages rather than static numbers, it is slightly easier to keep a Paladin alive when he or she bears the brunt of a multi-striking ability.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 36 || 600&lt;br /&gt;
|-&lt;br /&gt;
| MP || 11 || 175&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 21 || 354&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 4 || 73&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 22 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 10 || 164&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 1 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 7 || 116&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Virtue]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Slight Knight||4||[[Pincushion]]||Defends and adds recoil damage to attacker&lt;br /&gt;
|-&lt;br /&gt;
|Alright Knight||10||Natural Resilience +10||Permanently adds 10 to resilience&lt;br /&gt;
|-&lt;br /&gt;
|Polite Knight||16||[[H-Pathy]]||Transfers HP to party member&lt;br /&gt;
|-&lt;br /&gt;
|Light Knight||22||Natural Magical Mending +30||Permanently adds 30 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Bright Knight||32||[[M-Pathy]]||Transfers MP to party member&lt;br /&gt;
|-&lt;br /&gt;
|White Knight||42||Natural Resilience +30||Permanently adds 30 to resilience&lt;br /&gt;
|-&lt;br /&gt;
|Right Knight||55||[[Selflessness]]||Shields any party member in critical condition&lt;br /&gt;
|-&lt;br /&gt;
|Upright Knight||68||Natural Resilience +60||Permanently adds 60 to resilience&lt;br /&gt;
|-&lt;br /&gt;
|Outright Knight||82||[[Forbearance]]||Shields all party members&lt;br /&gt;
|-&lt;br /&gt;
|Out of Sight Knight||100||Natural Max HP +80||Permanently adds 80 to max HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Buff]]||2||3||Raises the defence of a single party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||7||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Spell Checker]]||10||3||&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||20||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]||26||6||Raises the defence of all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]||28||6||Protects the whole party from attack spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kamikazee]]||33||1||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerplunk]]||46||All||Caster dies, but all other party members return to life or full health.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Order of Chivalry]]&lt;br /&gt;
&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Luminary&amp;diff=99190</id>
		<title>Luminary</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Luminary&amp;diff=99190"/>
		<updated>2016-11-18T11:08:14Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQX Luminary class.png‎|right|thumb|Luminaries in Dragon Quest X]]&lt;br /&gt;
The &#039;&#039;&#039;Luminary&#039;&#039;&#039; (スーパースター, &#039;&#039;Superstar&#039;&#039;), previously known as &#039;&#039;TeenIdol&#039;&#039; in earlier localizations, is recurring, fabulous class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series that focuses more on fashion than fighting.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest VI&#039;&#039;==&lt;br /&gt;
Luminaries have a great deal of [[Style]] and some unique skills. A character needs to master both the [[Dancer]] and [[Gadabout]] vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, [[Style]] has no influence on this chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Charm Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|220&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Chance to enthrall an enemy each round&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Style&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Wannabe&lt;br /&gt;
|[[Dazzleflash]]&lt;br /&gt;
|1&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Blinds the enemy with a bright flash of light.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Drama Student&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|10&lt;br /&gt;
|Party&lt;br /&gt;
|Turns the party to steel, impervious to outside influence.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Debutante&lt;br /&gt;
|[[Lightning]]&lt;br /&gt;
|25&lt;br /&gt;
|All enemies&lt;br /&gt;
|Calls down lightning to strike the enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Fresh Face&lt;br /&gt;
|[[Kerplunk Dance]]&lt;br /&gt;
|40&lt;br /&gt;
|Party&lt;br /&gt;
|A self-sacrificial step that resurrects all allies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Supporting Role&lt;br /&gt;
|[[Spooky Aura]]&lt;br /&gt;
|70&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Emits a mysterious glow that helps spells to find their targets more easily.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Headliner&lt;br /&gt;
|[[Hustle Dance]]&lt;br /&gt;
|110&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at 70~80 HP to all party members.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Award Winner&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|160&lt;br /&gt;
|All enemies&lt;br /&gt;
|Launch into a whirling attack against all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Stage Legend&lt;br /&gt;
|[[Song of Salvation]]&lt;br /&gt;
|220&lt;br /&gt;
|Party&lt;br /&gt;
|A splendiferous song that resurrects fallen allies, though it does have a chance to fail.&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[Image:Maribel_luminary_class.png|right|border]]&lt;br /&gt;
This time, Luminaries (known as Teen Idols in the PS1 version) require the [[Troubadour]] vocation to be mastered to be unlocked, along with Dancer and Jester, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as &#039;&#039;VI&#039;s&#039;&#039;. In the 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from &#039;&#039;Dragon Quest IX&#039;&#039;. In order to become a [[Druid]], one must master both the [[Sage]] and Luminary classes.&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|180 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|152 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Style&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Fan&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Groupie&lt;br /&gt;
|[[Dazzleflash|Flash]]&lt;br /&gt;
|10&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes enemies to miss physical attacks more often&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Rebel&lt;br /&gt;
|[[Ironize]]&lt;br /&gt;
|25&lt;br /&gt;
|All Allies&lt;br /&gt;
|Turns all allies to iron, preventing them from being attacked but also prevents them from attacking&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Performer&lt;br /&gt;
|[[Spooky Aura|EerieLite]]&lt;br /&gt;
|40&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces resistance to magic for one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Star&lt;br /&gt;
|[[Hustle Dance|Hustle]]&lt;br /&gt;
|65&lt;br /&gt;
|All Allies&lt;br /&gt;
|Heals ~70 HP to all allies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Artist&lt;br /&gt;
|[[Harvest Moon|BackFlip]]&lt;br /&gt;
|100&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attacks all enemies with decreasing damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Sellout&lt;br /&gt;
|[[Pyre o&#039; Fire|FireTower]]&lt;br /&gt;
|140&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Causes ~180 in fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Icon&lt;br /&gt;
|[[Song of Salvation|LifeSong]]&lt;br /&gt;
|180&lt;br /&gt;
|All Allies&lt;br /&gt;
|Takes one turn. Next turn, all allies may return to life with partial HP&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Wannabe&lt;br /&gt;
|[[Dazzleflash]]&lt;br /&gt;
|1&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blinds the enemy with a flash of light.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Drama Student&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|rowspan=2|8&lt;br /&gt;
|All Allies&lt;br /&gt;
|Transforms the party into lumps of solid steel.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A rhythmic wriggle that steals MP from a single enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Debutante&lt;br /&gt;
|[[Spooky Aura]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|One Group&lt;br /&gt;
|Emits a mysterious glow that helps spells to find their targets.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A leap followed by a fierce flurry of blows that damage all enemies.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Fresh Face&lt;br /&gt;
|[[Focus Pocus]]&lt;br /&gt;
|12&lt;br /&gt;
|Self&lt;br /&gt;
|An arcane incantation to magically conjure MP out of thin air.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Supporting Role&lt;br /&gt;
|[[Cursed Verse]]&lt;br /&gt;
|rowspan=2|20&lt;br /&gt;
|One Group&lt;br /&gt;
|A cruel caterwauling that causes enemies&#039; defence to drop.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gritty Ditty]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|An uplifting anthem that will increase all your allies&#039; defence.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Headliner&lt;br /&gt;
|[[Hustle Dance]]&lt;br /&gt;
|28&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 50 HP to all party members.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Award Winner&lt;br /&gt;
|[[Kerplunk Dance]]&lt;br /&gt;
|rowspan=2|32&lt;br /&gt;
|All Allies&lt;br /&gt;
|A self-sacrificing step that resurrects all allies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Pyre o&#039; Fire]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A tower of flame that blazes into an enemy and burns them good.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Stage Legend&lt;br /&gt;
|[[Song of Salvation]]&lt;br /&gt;
|40&lt;br /&gt;
|All Allies&lt;br /&gt;
|Takes one turn. Next turn, all allies may return to life with partial HP&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Sage]]&lt;br /&gt;
|[[Kerplunk Dance|LifeDance]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest IX&#039;&#039;==&lt;br /&gt;
[[File:DQIX Luminary Male.png‎|right|border|185px]][[File:DQIX Luminary Female.png‎|right|border|200px]]&lt;br /&gt;
&#039;&#039;&#039;Luminary&#039;&#039;&#039; is an advanced class in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;. It is not available at the start of the game and must be unlocked by a post-game quest. The most charming of vocations, it is not uncommon for them to stun even bosses with their bombastic beauty and grace.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 31 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 13 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 9 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 22 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 12 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 5 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 19 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 16 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 18 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
The Luminary class has access to the following skills:&lt;br /&gt;
* Fan Skill - use of fan-class weapons.&lt;br /&gt;
* Whip Skill - use of whip-class weapons.&lt;br /&gt;
* Boomerang Skill - use of boomerang-class weapons.&lt;br /&gt;
* Shield Skill - use of shields in the off hand.&lt;br /&gt;
* Je Ne Sais Quoi - the class-exclusive skill set of the Luminary.&lt;br /&gt;
* Their [[Coup-de-Grace]] is &amp;quot;Electro Light,&amp;quot; which causes all enemies to boogie and raises [[tension]] by one level.&lt;br /&gt;
&lt;br /&gt;
===[[Je Ne Sais Quoi]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Wannabe||4||Natural Charm +10||Permanently adds 10 to charm&lt;br /&gt;
|-&lt;br /&gt;
|Bit Player||10||[[Autograph]]||Stings an enemy with a signature for 50G&lt;br /&gt;
|-&lt;br /&gt;
|Young Hopeful||16||Natural Agility +20||Permanently adds 10 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Rising Star||22||[[Scandal Eyes]]||Flashes a dazzling look&lt;br /&gt;
|-&lt;br /&gt;
|Respected Artiste||32||Natural Max HP +20||Permanently adds 20 to max HP&lt;br /&gt;
|-&lt;br /&gt;
|Cult Hero/Heroine||42||[[Extreme Makeover]]||Temporarily improves charm&lt;br /&gt;
|-&lt;br /&gt;
|Mover and Shaker||55||Natural Charm +20||Permanently adds 20 to charm&lt;br /&gt;
|-&lt;br /&gt;
|Big Shot||68||[[Eyes on Me]]||Draws all enemy attention&lt;br /&gt;
|-&lt;br /&gt;
|Major Player||82||Natural Charm +30||Permanently adds 30 to charm&lt;br /&gt;
|-&lt;br /&gt;
|Phenomenon||100||[[Disco Stew]]||A dance so dangerous it damages all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||4||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Woosh]]||11||3||Slices a group of enemies with a small whirlwind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bounce]]||18||4||Forms a protective barrier that reflects all enemy spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||23||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Swoosh]]||36||8||Slices a group of enemies with a powerful whirlwind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaswoosh]]||45||26||Slices a group of enemies with a ferocious whirlwind.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaswooshle]]||58||50||Flays a group of enemies with a ferocious whirlwind.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Noscar]]&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
{{Spoiler|start}}&lt;br /&gt;
Luminary cannot be unlocked until the main story is completed. To unlock the luminary class, you have to go to the dance club in [[Gleeba]]. Go over to the left side, near the girls&#039; makeup room and talk a girl named [[Applaudia]]. She tells you to kill a [[moai minstrel]] with the [[hot lick]] ability. After doing so, go back and talk to her to unlock the luminary class.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Hero_(vocation)&amp;diff=99189</id>
		<title>Hero (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Hero_(vocation)&amp;diff=99189"/>
		<updated>2016-11-18T11:05:40Z</updated>

		<summary type="html">&lt;p&gt;Michi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIII_Hero_Class.png|thumb|380px|right|Hero and Heroine from &#039;&#039;[[Dragon Quest III]]&#039;&#039;]]&lt;br /&gt;
The &#039;&#039;&#039;Hero&#039;&#039;&#039; is a character class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
The Hero vocation is available only to [[Erdrick|the Hero]]. It has access to incredibly powerful spells and equipment forbidden to other vocations.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
The Hero class requires [[Gladiator]], [[Ranger]], [[Sage]] and [[Luminary]] classes to unlock. With one exception: [[Hero (Dragon Quest VI)|The Hero]] only needs one of the four vocations to access this class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| HP regeneration per round, up to 80 depending on rank.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +40 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Village Hero&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|1&lt;br /&gt;
|Party&lt;br /&gt;
|Turns the party to steel, impervious to outside influence.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Town Hero&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|8&lt;br /&gt;
|All enemies&lt;br /&gt;
|A brilliant wave that eliminates magical effects from all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|City Hero&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Calls down lightning on all enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|National Hero&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|40&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Calls down powerful thunderbolts on a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Continental Hero&lt;br /&gt;
|[[Meditation]]&lt;br /&gt;
|60&lt;br /&gt;
|Self&lt;br /&gt;
|Become at one with the self to regain stamina.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|World Hero&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|90&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Super Hero&lt;br /&gt;
|[[Lightning Storm]]&lt;br /&gt;
|120&lt;br /&gt;
|All enemies&lt;br /&gt;
|Strikes down enemies with mighty thunderbolts.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Legendary Hero&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|150&lt;br /&gt;
|One enemy&lt;br /&gt;
|Draws on the party&#039;s combined power to zap a single enemy.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVII Hero class.png|right|border|180px]]&lt;br /&gt;
The Hero class draws on the power of heroes past in order to save the world. The Hero regains HP every round. The higher the tier level, the more HP regained. In order to become a Hero, one must master three intermediate classes or two intermediate classes and an advanced class. The player can also obtain a Hero Heart from defeating [[Numen|The Almighty]] in 19 turns or less.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! MP Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +31 Bonus to HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Archetype&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Defender&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|8&lt;br /&gt;
|All Allies&lt;br /&gt;
|Turns all allies to iron, preventing them from being attacked but also prevents them from attacking&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Paragon&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|20&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full HP&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Savior&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|50&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~80HP damage in electric damage&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Guardian&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|80&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Removes all positive statuses from all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Avatar&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|110&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~200 HP in electric damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Legend&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|150&lt;br /&gt;
|One Group&lt;br /&gt;
|Does ~400 HP damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Chosen One&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|200&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Takes 10 MP from other party members, causes ~600 HP in electric damage&lt;br /&gt;
|All&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Archetype&lt;br /&gt;
|[[Bounce]] [[Holy Protection]] [[Insulatle]] [[Kabuff]] [[Kaclang]] [[Kasap]] [[Magic Barrier]] [[Oomph]] &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Defender&lt;br /&gt;
|[[Flame Slash]] [[Kacrackle Slash]] [[Lightning Slash]] [[Metal Slash]] [[Miracle Slash]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Paragon&lt;br /&gt;
|[[Backdraft]] [[Disruptive Wave]] [[Scorch]] [[Sword Dance]] [[Thin Air]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Savior&lt;br /&gt;
|[[Bazoom]] [[Kasnooze]] [[Kazing]] [[Kamikazee]] [[Multiheal]] [[Puff!]] [[Zap]] &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Guardian&lt;br /&gt;
|[[Kacrackle]] [[Kafrizzle]] [[Kaswoosh]] [[Kazap]] [[Maelstrom]]&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Avatar&lt;br /&gt;
|[[Big Banga]]&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Legend&lt;br /&gt;
|[[Gigaslash]] [[Omniheal]]&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Chosen One&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=99188</id>
		<title>Armamentalist</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=99188"/>
		<updated>2016-11-18T11:04:48Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQX Armamentalist.png‎|right|thumb|Armamentalists in Dragon Quest X]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Not to be confused with the [[Ranger]] vocation.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;An adept who combines the abilities of a warrior with a mage&#039;s magical prowess.&#039;&#039; --Description from &#039;&#039;Dragon Quest VII&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Armamentalist&#039;&#039;&#039; (魔法戦士, &#039;&#039;Mahou Senshi&#039;&#039;, lit. Magic Warrior), also known as the &#039;&#039;Magic Knight&#039;&#039;, is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Combining the attributes of Warriors and Magi, they have shifted from single-target specialists to capable crowd-controllers since their debut, and have gained a Musketeer motif in official illustrations.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Armamentalists gain strong spells and skills at the expense of most stats. A character needs to master both the [[Warrior]] and [[Mage]] vocations to become a Armamentalist. They are the only advanced vocation to feature no additional traits or special effects.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Firestarter&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks enemy with fire slash&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Powerbearer&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Doubles the attack power of a single party member.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Stormbringer&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|35&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks enemy with lightning slash&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spellbinder&lt;br /&gt;
|[[Bound]]&lt;br /&gt;
|65&lt;br /&gt;
|Self&lt;br /&gt;
|Forms a protective barrier that reflects a single spell.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Frostburner&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|100&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that channels the power of a terrible ice storm.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Novablaster&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|140&lt;br /&gt;
|One enemy&lt;br /&gt;
|Sends foes flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Earthscorcher&lt;br /&gt;
|[[Magma Blast]]&lt;br /&gt;
|190&lt;br /&gt;
|All enemies&lt;br /&gt;
|Scorches all enemies with a sudden eruption of lava.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Lightwielder&lt;br /&gt;
|[[Kafrizz]]le&lt;br /&gt;
|240&lt;br /&gt;
|One enemy&lt;br /&gt;
|Incinerates a single enemy with an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
In the PS1 version, the class was known as the [[Ranger]]. They are still the reliable magic knight it was in &#039;&#039;VI&#039;&#039;, and requires the same prerequisites.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|220 (PS1) / 173 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Bouncer&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Causes all spells to reflect back to the caster for a couple of turns&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|12&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Scout&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|24&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause electric damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Battler&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|50&lt;br /&gt;
|One Ally&lt;br /&gt;
|Physical damage is doubled for a couple of turns&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Enchanter&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|80&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause ice damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Blade Mage&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|130&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes one enemy from battle &lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Conqueror&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|170&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~100HP in flame damage&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Faust&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|220&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Causes ~190 in fire damage&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Firestarter&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Builds a barrier that reflects all spells.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Powerbearer&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|rowspan=2|10&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a raging inferno.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A whirlwind that wallops a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Stormbringer&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|10&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Spellbinder&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of lightning.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Frostburner&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|rowspan=2|24&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Calls down lightning to strike all enemies.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a terrible ice storm.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Novablaster&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|rowspan=2|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Sends a foe flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Earthscorcher&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|rowspan=2|37&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Forcewielder&lt;br /&gt;
|[[Miracle Slash]]&lt;br /&gt;
|50&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A sword strike that also serves to heal the user&#039;s wounds.&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Armamentalist Male.png‎|right|border|200px]][[File:DQIX Armamentalist Female.png‎|right|border|250px]]&lt;br /&gt;
An armamentalist is a powerful proponent of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects. However, they are not very good at directly damaging enemies and have subpar defenses.  Their [[Coup-de-Grace]] is &amp;quot;Voice of Experience,&amp;quot; which increases the EXP payout after battle by a random rate.&lt;br /&gt;
&lt;br /&gt;
The Armamentalist&#039;s class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource, Funeral Fource, etc) that allow the Armamentalist to imbue other party members with elemental attributes, raising their elemental defense as well as allowing them to deal damage based on the corresponding element of the used. Multiple fource&#039;s can be used on a character at the same time (or on all of the party if you finished the lvl 40 class quest and keep the rewarded scroll in the Armamentalist&#039;s inventory).&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
Unlockable by completing the following quest quest 109 &amp;quot;Elementary Training&amp;quot; at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]].&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 32 || 540&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 226&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 21 || 351&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 10 || 124&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 15 || 243&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 17 || 282&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 7 || 110&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 11 || 185&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fource===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Pyro Private||4||[[Fire Fource]]|| Adds fire element to target &lt;br /&gt;
|-&lt;br /&gt;
|Corporeal Corporal||10|| Strength +10|| Increases attack &lt;br /&gt;
|-&lt;br /&gt;
|Snow Sergent||16||[[Frost Fource]]|| Adds ice element to attack&lt;br /&gt;
|-&lt;br /&gt;
|Lofty Lieutenant||22||Resilience +20|| Increases resilience&lt;br /&gt;
|-&lt;br /&gt;
|Cloudburst Captain||32||[[Gale Fource]]|| Adds wind and lightning elements to target  &lt;br /&gt;
|-&lt;br /&gt;
|Magisterial Major||42||Charm +10|| Increases charm&lt;br /&gt;
|-&lt;br /&gt;
|Crepuscular Colonel||55||[[Funereal Fource]]|| Adds earth and darkness elements to target&lt;br /&gt;
|-&lt;br /&gt;
|Boreal Brigadier||68||Magical Might +30|| Increases spell accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Geo General||82||[[Life Fource]]|| Adds Light element to attack&lt;br /&gt;
|-&lt;br /&gt;
|Star Marshal||100||Maximum HP +30|| Increases max HP &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Dazzle]]||2||5||Envelops a group of enemies in illusions.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sap]]||5||4||Reduces the defence of a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Snooze]]||8||3||Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Decelerate]]||10||3||Reduces the agility of a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleratle]]||12||4||Raises the agility of all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]||14||3||Prevents a group of enemies from using magic.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasap]]||16||8||Reduces the defence of a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuddle]]||20||5||Sends a group of enemies into confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Deceleratle]]||24||5||Reduces the agility of a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]||28||8||Sends all enemies into a deep sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kafuddle]]||31||10||Sends all enemies into a state of confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]||39||8||Increases the attack of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Combat Action Medal]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Faust, one of the ranks from the PS1 version of &#039;&#039;Dragon Quest VII&#039;&#039;, is a character from German folklore who attained great power after making a pact with a demon.&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=99187</id>
		<title>Monster Master</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=99187"/>
		<updated>2016-11-18T11:02:54Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQX Monster_Master.png|thumb|right|Monster Masters in Dragon Quest X]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A master of monsters, able to commune with them, wield their abilities, and win their affection.&#039;&#039; --Description in &#039;&#039;Dragon Quest VII&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Monster Master&#039;&#039;&#039; (魔物ハンター, &#039;&#039;Mamono Hantā&#039;&#039;), also known as &#039;&#039;Monster Masher&#039;&#039; and formerly known as &#039;&#039;Tamer&#039;&#039;, is a vocation in &#039;&#039;[[Dragon Quest VI]]&#039;&#039; and &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. In the original version of &#039;&#039;VI&#039;&#039;, having a master in the party increases the chances that a monster [[Monster recruitment|will join you upon its defeat]], however this function was dropped in the [[Nintendo DS]] remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the [[Ranger]] vocation (along with [[Merchant]] and [[Thief]]).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;VII&#039;&#039;, the vocation will instead give players a greater chance to send defeated monsters off to [[The Haven|the Haven]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a Masher, characters need to master the [[Thief]] and [[Shepherd]] vocations..&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest VI&#039;&#039;==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|165&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Low chance for enemies to be asleep during first round&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Slime Master&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Beast Master&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|18&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A fragrant sigh that lulls a group of enemies to sleep.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Zombie Master&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|33&lt;br /&gt;
|One group&lt;br /&gt;
|Poisons a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Nature Master&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|58&lt;br /&gt;
|One enemy&lt;br /&gt;
|A punishing lick to reduce the enemy&#039;s defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Demon Master&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|77&lt;br /&gt;
|All enemies&lt;br /&gt;
|A chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Troll Master&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|93&lt;br /&gt;
|All enemies&lt;br /&gt;
|A fiercely fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Material Master&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|125&lt;br /&gt;
|One group&lt;br /&gt;
|Paralyses the enemy with a torrid sigh.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Dragon Master&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|165&lt;br /&gt;
|Self&lt;br /&gt;
|Transform into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monster Recruitment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Recruitable Monsters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slime (1/2), Feralball (1/8), Lips (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mud Mannequin (1/64), Rotting Corpse (1/32), Healslime (1/16), Slimeknight (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lesser Demon (1/4), Sluggernaut (1/4), Gustbluster (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bomboulder (1/32), Chimaera (1/32), Battering Ram (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || King Slime (1/64), Boss Troll (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liquid Metal Slime (1/256)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Killing Machine (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || High Djinks (1/256)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[Image:3DS Monster Master.png|border|right]]&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|165 (PS1) / 143 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to Resilience&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Pet Owner&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance to poison one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal Magnetism]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Increases the chance of taming one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Groomer&lt;br /&gt;
|Nothing&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Ranch Hand&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|33&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of putting one group of enemies to sleep&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Tracker&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|58&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~15HP in ice damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Hunter&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|77&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of cause paralysis to one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Handler&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|93&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~40HP in fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Trainer&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|125&lt;br /&gt;
|One Group&lt;br /&gt;
|Severely poisons one group of enemies, causing them to lose 1/6 of their HP every round&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Beast Lord&lt;br /&gt;
|[[Puff!|BeDragon]]&lt;br /&gt;
|165&lt;br /&gt;
|Self&lt;br /&gt;
|Turns the caster into an uncontrollable dragon&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Slime Stalker&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Poisons a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal Magnetism]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Makes it more likely that monsters will come make friends with you.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Animal Assailer&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|14&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fragrant sigh that lulls a group of enemies to sleep.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|3&lt;br /&gt;
|rowspan=3|Zombie Zapper&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|rowspan=3|12&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Metal Mauler&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|rowspan=2|20&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Paralyzes the enemy with a torrid sigh.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Demon Defeater&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|rowspan=2|20&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces the defence of a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fiercely fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Troll Trouncer&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|Self&lt;br /&gt;
|Transforms the caster into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Envenomates a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Dragon Destroyer&lt;br /&gt;
|[[Inferno]]&lt;br /&gt;
|rowspan=2|25&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A ferociously fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilly Breath]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A frigidly chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Master Masher&lt;br /&gt;
|[[Scorch]]&lt;br /&gt;
|40&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A scorching inferno of burning breath.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Monster recruitment]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name &amp;quot;Monster Master&amp;quot; is a title used for both [[Hero (Dragon Quest V)|the Hero]] in &#039;&#039;[[Dragon Quest V]]&#039;&#039; and [[Psaro (Character)|Psaro]] in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=99186</id>
		<title>Gladiator</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=99186"/>
		<updated>2016-11-18T11:01:24Z</updated>

		<summary type="html">&lt;p&gt;Michi: made DQX image main image for page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DQX_Gladiator.png‎|right|thumb|300px|Gladiators in Dragon Quest X]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;An expert fighter who&#039;s mastered the way of the warrior and the martial artist.&#039;&#039; --Description from &#039;&#039;Dragon Quest VII&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gladiator&#039;&#039;&#039; (バトルマスター, &#039;&#039;Batorumasutā&#039;&#039;), also known as &#039;&#039;Battlemaster&#039;&#039; or &#039;&#039;Dragoon&#039;&#039;, is a recurring, full-frontal offensive vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
In addition to increases in Strength, HP, and Agility, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Ignore Damage Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +50%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Chance of shrugging off an attack&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that channels the power of a destructive whirlwind.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|15&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that excels at expelling the undead.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Lightweight&lt;br /&gt;
|[[Cop Out]]&lt;br /&gt;
|35&lt;br /&gt;
|Self&lt;br /&gt;
|Palms off an enemy attack on a random friend or foe.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Welterweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|65&lt;br /&gt;
|All enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Middleweight&lt;br /&gt;
|[[Flying Knee]]&lt;br /&gt;
|100&lt;br /&gt;
|One enemy&lt;br /&gt;
|A jumping attack that delivers a bone-crunching knee.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Cruiserweight&lt;br /&gt;
|[[Dragon Slash]]&lt;br /&gt;
|140&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that pierces even dragon&#039;s scales.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Boulder Toss]]&lt;br /&gt;
|190&lt;br /&gt;
|All enemies&lt;br /&gt;
|Showers all enemies with enormous boulders.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Champion&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|250&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that carves through even metal-bodied enemies.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVIIGladiatorMale.png|right|border|160px]][[File:DQVIIGladiatorFemale.png|right|border|180px]]&lt;br /&gt;
Gladiators are required to master (alongside [[Paladin]]s) to unlock the [[Champion]] vocation. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 25/256&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|200 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|169 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Gladiator&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Fencer&lt;br /&gt;
|[[VacuSlash]]&lt;br /&gt;
|15&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks one enemy with wind damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Swordsman&lt;br /&gt;
|[[ZombieCut]]&lt;br /&gt;
|35&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent extra damage to zombies, regular damage to all other enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Ronin&lt;br /&gt;
|[[2EdgeHit]]&lt;br /&gt;
|60&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent more damage to one enemy, 25 percent of the damage is reflected to the user&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Mercenary&lt;br /&gt;
|[[Massacre]]&lt;br /&gt;
|90&lt;br /&gt;
|One Enemy or Ally&lt;br /&gt;
|Instant Critical Hit to one enemy or ally&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Duelist&lt;br /&gt;
|[[FalconCut]]&lt;br /&gt;
|120&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks one enemy twice with 75 percent power&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Champion&lt;br /&gt;
|Nothing&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Avenger&lt;br /&gt;
|[[QuadHits]]&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Four attacks to random enemies at 50 percent power&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals 130% melee damage with the woosh element. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|rowspan=2|11&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals bonus damage on undead targets. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mean Sweep]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attempts to trip an enemy, also deals damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Lightweight&lt;br /&gt;
|[[Gritty Ditty]]&lt;br /&gt;
|rowspan=2|27&lt;br /&gt;
|Party&lt;br /&gt;
|Increases defense of entire party.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Double-Edged Slash]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals high damage but inflicts recoil on the user. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Welterweight&lt;br /&gt;
|[[Toxic Dagger]]&lt;br /&gt;
|rowspan=2|47&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attempt to poison an enemy, also deals damage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm Splitter]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Reduces enemy defence&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Middleweight&lt;br /&gt;
|[[Weird Whacker]]&lt;br /&gt;
|rowspan=2|71&lt;br /&gt;
|One group&lt;br /&gt;
|Attempt to confuse enemies, also deals damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Higher item drop chance from the hit enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Cruiserweight&lt;br /&gt;
|[[Falcon Slash]]&lt;br /&gt;
|rowspan=2|95&lt;br /&gt;
|One enemy&lt;br /&gt;
|It attacks twice in one turn, each strike at 75% power.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Damage a metal opponent by dealing one extra point of damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|119&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damages all enemies.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Undisputed Champion&lt;br /&gt;
|[[Multifists]]&lt;br /&gt;
|169&lt;br /&gt;
|All enemies&lt;br /&gt;
|Throws four strikes at random targets for 50% damage per hit.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Gladiator Male.png‎|right|border|170px]][[File:DQIX Gladiator Female.png‎|right|border|200px]]&lt;br /&gt;
Gladiators can wield [[Sword]]s, [[Axe]]s, and [[Hammer]]s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their [[Defense]] is lower than that of the other melee classes, and many of their best abilities will either lower their Defense further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation.&lt;br /&gt;
&lt;br /&gt;
Statistically, Gladiators far outstrip even Warriors in terms of raw attack power, boasting a monsterous base 500 Strength at level 99 compared to the Warrior&#039;s 404. This is balanced by the fact that Gladiators suffer from comparatively lower HP, MP, and Resilience. However, Gladiators also have more Agility and Deftness, as well as a negligible lead in Charm (only a single point; Warriors have a base 89 Charm at level 99 while Gladiators have 90). &lt;br /&gt;
&lt;br /&gt;
In battle, Gladiators will usually be the target of initial Attack-boosting spells such as [[Oomph]], and will typically attack every turn if able. For maximum damage, Gladiators can equip the [[Über Falcon Blade]] and repeatedly use [[Falcon Slash]] to deal immense single-target damage, which makes sword-wielding Gladiators highly valuable in boss battles.&lt;br /&gt;
&lt;br /&gt;
Gladiators have the unique skill set &amp;quot;Guts.&amp;quot; Their [[Coup-de-Grace]] is &amp;quot;Tension Boost,&amp;quot; which increases their [[Tension]] to at least 50 (if not 100). In other words, it is equivalent to using [[Psyche Up]] four times, but like Psyche Up, the final &amp;quot;use&amp;quot; may fail to boost the user into the 100 Tension level.&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
This vocation is unlocked by completing Quest 103 &amp;quot;Gladiator Graduator&amp;quot; at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]]. Afterwards, characters may change into the Gladiator vocation, and new Gladiators may be recruited at the [[Quester&#039;s Rest]] in [[Stornway]].&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 32 || 540&lt;br /&gt;
|-&lt;br /&gt;
| MP ||2  || 41&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 7 || 124&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 19 || 322&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 15 || 256&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 5 || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Guts]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Bruiser||4||Natural Max HP +10||Permanently adds 10 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Brawler||10||[[Clap Trap]]||Strikes an enemy&lt;br /&gt;
|-&lt;br /&gt;
|Battler||16||Natural Strength +10||Permanently adds 10 to [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|Challenger||22||[[Double Up]]||Increases [[Attack]] by two levels, but lowers [[Defense]] by one level&lt;br /&gt;
|-&lt;br /&gt;
|Winner||32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Champion||42||[[Double-Edged Slash]]||Deals high damage but harms user with recoil damage&lt;br /&gt;
|-&lt;br /&gt;
|Vanquisher||55||Natural Strength +30||Permanently adds 30 to [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|Conqueror||68||[[Blind Man&#039;s Biff]]||Attacks one random opponent for high damage&lt;br /&gt;
|-&lt;br /&gt;
|Decimator||82||Natural Max HP +30||Permanently adds 30 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Annihilator||100||[[Feel the Burn]]||Increases [[Tension]] every time the user is hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Critical Acclaim]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Gladiator&#039;s rank names in the remake versions of VI and VII refer to weight classes in combat sports, ranging from lightest to heaviest.&lt;br /&gt;
&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=99185</id>
		<title>Gladiator</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=99185"/>
		<updated>2016-11-18T10:57:16Z</updated>

		<summary type="html">&lt;p&gt;Michi: Added Japanese name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Gladiator Male.png‎|right|border|170px]][[File:DQIX Gladiator Female.png‎|right|border|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;An expert fighter who&#039;s mastered the way of the warrior and the martial artist.&#039;&#039; --Description from &#039;&#039;Dragon Quest VII&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gladiator&#039;&#039;&#039; (バトルマスター, &#039;&#039;Batorumasutā&#039;&#039;), also known as &#039;&#039;Battlemaster&#039;&#039; or &#039;&#039;Dragoon&#039;&#039;, is a recurring, full-frontal offensive vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
In addition to increases in Strength, HP, and Agility, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Ignore Damage Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +50%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Chance of shrugging off an attack&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that channels the power of a destructive whirlwind.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|15&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that excels at expelling the undead.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Lightweight&lt;br /&gt;
|[[Cop Out]]&lt;br /&gt;
|35&lt;br /&gt;
|Self&lt;br /&gt;
|Palms off an enemy attack on a random friend or foe.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Welterweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|65&lt;br /&gt;
|All enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Middleweight&lt;br /&gt;
|[[Flying Knee]]&lt;br /&gt;
|100&lt;br /&gt;
|One enemy&lt;br /&gt;
|A jumping attack that delivers a bone-crunching knee.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Cruiserweight&lt;br /&gt;
|[[Dragon Slash]]&lt;br /&gt;
|140&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that pierces even dragon&#039;s scales.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Boulder Toss]]&lt;br /&gt;
|190&lt;br /&gt;
|All enemies&lt;br /&gt;
|Showers all enemies with enormous boulders.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Champion&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|250&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that carves through even metal-bodied enemies.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVIIGladiatorMale.png|right|border|160px]][[File:DQVIIGladiatorFemale.png|right|border|180px]]&lt;br /&gt;
Gladiators are required to master (alongside [[Paladin]]s) to unlock the [[Champion]] vocation. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 25/256&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|200 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|169 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Gladiator&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Fencer&lt;br /&gt;
|[[VacuSlash]]&lt;br /&gt;
|15&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks one enemy with wind damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Swordsman&lt;br /&gt;
|[[ZombieCut]]&lt;br /&gt;
|35&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent extra damage to zombies, regular damage to all other enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Ronin&lt;br /&gt;
|[[2EdgeHit]]&lt;br /&gt;
|60&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent more damage to one enemy, 25 percent of the damage is reflected to the user&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Mercenary&lt;br /&gt;
|[[Massacre]]&lt;br /&gt;
|90&lt;br /&gt;
|One Enemy or Ally&lt;br /&gt;
|Instant Critical Hit to one enemy or ally&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Duelist&lt;br /&gt;
|[[FalconCut]]&lt;br /&gt;
|120&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks one enemy twice with 75 percent power&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Champion&lt;br /&gt;
|Nothing&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Avenger&lt;br /&gt;
|[[QuadHits]]&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Four attacks to random enemies at 50 percent power&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals 130% melee damage with the woosh element. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|rowspan=2|11&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals bonus damage on undead targets. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mean Sweep]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attempts to trip an enemy, also deals damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Lightweight&lt;br /&gt;
|[[Gritty Ditty]]&lt;br /&gt;
|rowspan=2|27&lt;br /&gt;
|Party&lt;br /&gt;
|Increases defense of entire party.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Double-Edged Slash]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals high damage but inflicts recoil on the user. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Welterweight&lt;br /&gt;
|[[Toxic Dagger]]&lt;br /&gt;
|rowspan=2|47&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attempt to poison an enemy, also deals damage.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm Splitter]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Reduces enemy defence&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Middleweight&lt;br /&gt;
|[[Weird Whacker]]&lt;br /&gt;
|rowspan=2|71&lt;br /&gt;
|One group&lt;br /&gt;
|Attempt to confuse enemies, also deals damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Higher item drop chance from the hit enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Cruiserweight&lt;br /&gt;
|[[Falcon Slash]]&lt;br /&gt;
|rowspan=2|95&lt;br /&gt;
|One enemy&lt;br /&gt;
|It attacks twice in one turn, each strike at 75% power.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Damage a metal opponent by dealing one extra point of damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|119&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damages all enemies.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Undisputed Champion&lt;br /&gt;
|[[Multifists]]&lt;br /&gt;
|169&lt;br /&gt;
|All enemies&lt;br /&gt;
|Throws four strikes at random targets for 50% damage per hit.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
Gladiators can wield [[Sword]]s, [[Axe]]s, and [[Hammer]]s as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their [[Defense]] is lower than that of the other melee classes, and many of their best abilities will either lower their Defense further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation.&lt;br /&gt;
&lt;br /&gt;
Statistically, Gladiators far outstrip even Warriors in terms of raw attack power, boasting a monsterous base 500 Strength at level 99 compared to the Warrior&#039;s 404. This is balanced by the fact that Gladiators suffer from comparatively lower HP, MP, and Resilience. However, Gladiators also have more Agility and Deftness, as well as a negligible lead in Charm (only a single point; Warriors have a base 89 Charm at level 99 while Gladiators have 90). &lt;br /&gt;
&lt;br /&gt;
In battle, Gladiators will usually be the target of initial Attack-boosting spells such as [[Oomph]], and will typically attack every turn if able. For maximum damage, Gladiators can equip the [[Über Falcon Blade]] and repeatedly use [[Falcon Slash]] to deal immense single-target damage, which makes sword-wielding Gladiators highly valuable in boss battles.&lt;br /&gt;
&lt;br /&gt;
Gladiators have the unique skill set &amp;quot;Guts.&amp;quot; Their [[Coup-de-Grace]] is &amp;quot;Tension Boost,&amp;quot; which increases their [[Tension]] to at least 50 (if not 100). In other words, it is equivalent to using [[Psyche Up]] four times, but like Psyche Up, the final &amp;quot;use&amp;quot; may fail to boost the user into the 100 Tension level.&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
This vocation is unlocked by completing Quest 103 &amp;quot;Gladiator Graduator&amp;quot; at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]]. Afterwards, characters may change into the Gladiator vocation, and new Gladiators may be recruited at the [[Quester&#039;s Rest]] in [[Stornway]].&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 32 || 540&lt;br /&gt;
|-&lt;br /&gt;
| MP ||2  || 41&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 7 || 124&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 19 || 322&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 15 || 256&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 5 || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Guts]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Bruiser||4||Natural Max HP +10||Permanently adds 10 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Brawler||10||[[Clap Trap]]||Strikes an enemy&lt;br /&gt;
|-&lt;br /&gt;
|Battler||16||Natural Strength +10||Permanently adds 10 to [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|Challenger||22||[[Double Up]]||Increases [[Attack]] by two levels, but lowers [[Defense]] by one level&lt;br /&gt;
|-&lt;br /&gt;
|Winner||32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Champion||42||[[Double-Edged Slash]]||Deals high damage but harms user with recoil damage&lt;br /&gt;
|-&lt;br /&gt;
|Vanquisher||55||Natural Strength +30||Permanently adds 30 to [[Strength]]&lt;br /&gt;
|-&lt;br /&gt;
|Conqueror||68||[[Blind Man&#039;s Biff]]||Attacks one random opponent for high damage&lt;br /&gt;
|-&lt;br /&gt;
|Decimator||82||Natural Max HP +30||Permanently adds 30 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Annihilator||100||[[Feel the Burn]]||Increases [[Tension]] every time the user is hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Critical Acclaim]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Gladiator&#039;s rank names in the remake versions of VI and VII refer to weight classes in combat sports, ranging from lightest to heaviest.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQX_Gladiator.png|&#039;&#039;Dragon Quest X&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=99184</id>
		<title>Armamentalist</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=99184"/>
		<updated>2016-11-18T10:56:02Z</updated>

		<summary type="html">&lt;p&gt;Michi: fixing japanese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Armamentalist Male.png‎|right|border|200px]][[File:DQIX Armamentalist Female.png‎|right|border|250px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Not to be confused with the [[Ranger]] vocation.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;An adept who combines the abilities of a warrior with a mage&#039;s magical prowess.&#039;&#039; --Description from &#039;&#039;Dragon Quest VII&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Armamentalist&#039;&#039;&#039; (魔法戦士, &#039;&#039;Mahou Senshi&#039;&#039;, lit. Magic Warrior), also known as the &#039;&#039;Magic Knight&#039;&#039;, is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Combining the attributes of Warriors and Magi, they have shifted from single-target specialists to capable crowd-controllers since their debut, and have gained a Musketeer motif in official illustrations.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Armamentalists gain strong spells and skills at the expense of most stats. A character needs to master both the [[Warrior]] and [[Mage]] vocations to become a Armamentalist. They are the only advanced vocation to feature no additional traits or special effects.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Firestarter&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks enemy with fire slash&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Powerbearer&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Doubles the attack power of a single party member.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Stormbringer&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|35&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks enemy with lightning slash&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Spellbinder&lt;br /&gt;
|[[Bound]]&lt;br /&gt;
|65&lt;br /&gt;
|Self&lt;br /&gt;
|Forms a protective barrier that reflects a single spell.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Frostburner&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|100&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that channels the power of a terrible ice storm.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Novablaster&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|140&lt;br /&gt;
|One enemy&lt;br /&gt;
|Sends foes flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Earthscorcher&lt;br /&gt;
|[[Magma Blast]]&lt;br /&gt;
|190&lt;br /&gt;
|All enemies&lt;br /&gt;
|Scorches all enemies with a sudden eruption of lava.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Lightwielder&lt;br /&gt;
|[[Kafrizz]]le&lt;br /&gt;
|240&lt;br /&gt;
|One enemy&lt;br /&gt;
|Incinerates a single enemy with an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
In the PS1 version, the class was known as the [[Ranger]]. They are still the reliable magic knight it was in &#039;&#039;VI&#039;&#039;, and requires the same prerequisites.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|220 (PS1) / 173 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Bouncer&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Causes all spells to reflect back to the caster for a couple of turns&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|12&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Scout&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|24&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause electric damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Battler&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|50&lt;br /&gt;
|One Ally&lt;br /&gt;
|Physical damage is doubled for a couple of turns&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Enchanter&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|80&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attack will cause ice damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Blade Mage&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|130&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes one enemy from battle &lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Conqueror&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|170&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~100HP in flame damage&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Faust&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|220&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Causes ~190 in fire damage&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Firestarter&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Builds a barrier that reflects all spells.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Powerbearer&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|rowspan=2|10&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a raging inferno.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A whirlwind that wallops a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Stormbringer&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|10&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Spellbinder&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of lightning.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Frostburner&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|rowspan=2|24&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Calls down lightning to strike all enemies.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a terrible ice storm.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Novablaster&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|rowspan=2|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Sends a foe flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Earthscorcher&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|rowspan=2|37&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Forcewielder&lt;br /&gt;
|[[Miracle Slash]]&lt;br /&gt;
|50&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A sword strike that also serves to heal the user&#039;s wounds.&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
An armamentalist is a powerful proponent of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects. However, they are not very good at directly damaging enemies and have subpar defenses.  Their [[Coup-de-Grace]] is &amp;quot;Voice of Experience,&amp;quot; which increases the EXP payout after battle by a random rate.&lt;br /&gt;
&lt;br /&gt;
The Armamentalist&#039;s class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource, Funeral Fource, etc) that allow the Armamentalist to imbue other party members with elemental attributes, raising their elemental defense as well as allowing them to deal damage based on the corresponding element of the used. Multiple fource&#039;s can be used on a character at the same time (or on all of the party if you finished the lvl 40 class quest and keep the rewarded scroll in the Armamentalist&#039;s inventory).&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
Unlockable by completing the following quest quest 109 &amp;quot;Elementary Training&amp;quot; at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]].&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 32 || 540&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 226&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 21 || 351&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 10 || 124&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 15 || 243&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 17 || 282&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 7 || 110&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 11 || 185&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fource===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Pyro Private||4||[[Fire Fource]]|| Adds fire element to target &lt;br /&gt;
|-&lt;br /&gt;
|Corporeal Corporal||10|| Strength +10|| Increases attack &lt;br /&gt;
|-&lt;br /&gt;
|Snow Sergent||16||[[Frost Fource]]|| Adds ice element to attack&lt;br /&gt;
|-&lt;br /&gt;
|Lofty Lieutenant||22||Resilience +20|| Increases resilience&lt;br /&gt;
|-&lt;br /&gt;
|Cloudburst Captain||32||[[Gale Fource]]|| Adds wind and lightning elements to target  &lt;br /&gt;
|-&lt;br /&gt;
|Magisterial Major||42||Charm +10|| Increases charm&lt;br /&gt;
|-&lt;br /&gt;
|Crepuscular Colonel||55||[[Funereal Fource]]|| Adds earth and darkness elements to target&lt;br /&gt;
|-&lt;br /&gt;
|Boreal Brigadier||68||Magical Might +30|| Increases spell accuracy&lt;br /&gt;
|-&lt;br /&gt;
|Geo General||82||[[Life Fource]]|| Adds Light element to attack&lt;br /&gt;
|-&lt;br /&gt;
|Star Marshal||100||Maximum HP +30|| Increases max HP &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Dazzle]]||2||5||Envelops a group of enemies in illusions.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sap]]||5||4||Reduces the defence of a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Snooze]]||8||3||Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Decelerate]]||10||3||Reduces the agility of a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleratle]]||12||4||Raises the agility of all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]||14||3||Prevents a group of enemies from using magic.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasap]]||16||8||Reduces the defence of a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuddle]]||20||5||Sends a group of enemies into confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Deceleratle]]||24||5||Reduces the agility of a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]||28||8||Sends all enemies into a deep sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kafuddle]]||31||10||Sends all enemies into a state of confusion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]||39||8||Increases the attack of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Combat Action Medal]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Faust, one of the ranks from the PS1 version of &#039;&#039;Dragon Quest VII&#039;&#039;, is a character from German folklore who attained great power after making a pact with a demon.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQX Armamentalist.png|&#039;&#039;Dragon Quest X&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=99183</id>
		<title>Monster Master</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Monster_Master&amp;diff=99183"/>
		<updated>2016-11-18T10:55:08Z</updated>

		<summary type="html">&lt;p&gt;Michi: fixing japanese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:3DS Monster Master.png|border|right]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A master of monsters, able to commune with them, wield their abilities, and win their affection.&#039;&#039; --Description in &#039;&#039;Dragon Quest VII&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Monster Master&#039;&#039;&#039; (魔物ハンター, &#039;&#039;Mamono Hantā&#039;&#039;), also known as &#039;&#039;Monster Masher&#039;&#039; and formerly known as &#039;&#039;Tamer&#039;&#039;, is a vocation in &#039;&#039;[[Dragon Quest VI]]&#039;&#039; and &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. In the original version of &#039;&#039;VI&#039;&#039;, having a master in the party increases the chances that a monster [[Monster recruitment|will join you upon its defeat]], however this function was dropped in the [[Nintendo DS]] remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the [[Ranger]] vocation (along with [[Merchant]] and [[Thief]]).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;VII&#039;&#039;, the vocation will instead give players a greater chance to send defeated monsters off to [[The Haven|the Haven]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a Masher, characters need to master the [[Thief]] and [[Shepherd]] vocations..&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest VI&#039;&#039;==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|165&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -15%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Low chance for enemies to be asleep during first round&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Slime Master&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Beast Master&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|18&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A fragrant sigh that lulls a group of enemies to sleep.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Zombie Master&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|33&lt;br /&gt;
|One group&lt;br /&gt;
|Poisons a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Nature Master&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|58&lt;br /&gt;
|One enemy&lt;br /&gt;
|A punishing lick to reduce the enemy&#039;s defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Demon Master&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|77&lt;br /&gt;
|All enemies&lt;br /&gt;
|A chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Troll Master&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|93&lt;br /&gt;
|All enemies&lt;br /&gt;
|A fiercely fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Material Master&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|125&lt;br /&gt;
|One group&lt;br /&gt;
|Paralyses the enemy with a torrid sigh.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Dragon Master&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|165&lt;br /&gt;
|Self&lt;br /&gt;
|Transform into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monster Recruitment===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Recruitable Monsters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slime (1/2), Feralball (1/8), Lips (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mud Mannequin (1/64), Rotting Corpse (1/32), Healslime (1/16), Slimeknight (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lesser Demon (1/4), Sluggernaut (1/4), Gustbluster (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bomboulder (1/32), Chimaera (1/32), Battering Ram (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || King Slime (1/64), Boss Troll (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liquid Metal Slime (1/256)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Killing Machine (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || High Djinks (1/256)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|165 (PS1) / 143 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to Resilience&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Pet Owner&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance to poison one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal Magnetism]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Increases the chance of taming one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Groomer&lt;br /&gt;
|Nothing&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Ranch Hand&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|33&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of putting one group of enemies to sleep&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Tracker&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|58&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~15HP in ice damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Hunter&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|77&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of cause paralysis to one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Handler&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|93&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~40HP in fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Trainer&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|125&lt;br /&gt;
|One Group&lt;br /&gt;
|Severely poisons one group of enemies, causing them to lose 1/6 of their HP every round&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Beast Lord&lt;br /&gt;
|[[Puff!|BeDragon]]&lt;br /&gt;
|165&lt;br /&gt;
|Self&lt;br /&gt;
|Turns the caster into an uncontrollable dragon&lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Slime Stalker&lt;br /&gt;
|[[Poison Breath]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Poisons a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal Magnetism]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Makes it more likely that monsters will come make friends with you.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Animal Assailer&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|14&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fragrant sigh that lulls a group of enemies to sleep.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|3&lt;br /&gt;
|rowspan=3|Zombie Zapper&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|rowspan=3|12&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Metal Mauler&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|rowspan=2|20&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Paralyzes the enemy with a torrid sigh.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Demon Defeater&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|rowspan=2|20&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces the defence of a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A fiercely fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Troll Trouncer&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|Self&lt;br /&gt;
|Transforms the caster into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Envenomates a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Dragon Destroyer&lt;br /&gt;
|[[Inferno]]&lt;br /&gt;
|rowspan=2|25&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A ferociously fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Chilly Breath]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A frigidly chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Master Masher&lt;br /&gt;
|[[Scorch]]&lt;br /&gt;
|40&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A scorching inferno of burning breath.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Monster recruitment]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name &amp;quot;Monster Master&amp;quot; is a title used for both [[Hero (Dragon Quest V)|the Hero]] in &#039;&#039;[[Dragon Quest V]]&#039;&#039; and [[Psaro (Character)|Psaro]] in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQX Monster_Master.png|&#039;&#039;Dragon Quest X&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Sage&amp;diff=99182</id>
		<title>Sage</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Sage&amp;diff=99182"/>
		<updated>2016-11-18T10:52:17Z</updated>

		<summary type="html">&lt;p&gt;Michi: added Japanese name, large art for DQ3 class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sage3male.png‎|right|border|250px]][[File:Sage3female.png‎|right|border|250px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A master of attack and recovery magic who is also able to call on the power of the spirits.&#039;&#039; --Description from &#039;&#039;Dragon Quest VII&#039;&#039; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sage&#039;&#039;&#039; (賢者, &#039;&#039;Kenja&#039;&#039;) is a recurring vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Proficient with both schools of magic, they are often the most powerful casters in their respective games.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
Irrespective of the title is being played, the path of the Sage always entails steep prerequisites. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
In order for a party member to become a Sage, that member must be level 20 and have the [[Book of Satori|Words of Wisdom]] and take it to the [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]]. There, they may become a Sage. The [[Gadabout]] is the only class that doesn&#039;t need the scroll to become a Sage; instead, all they need is to reach level 20.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
In order to become a Sage, the party member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member&#039;s spells will cost less MP to cast as their rank increases, eventually casting for only 50% of the original cost.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
In order to become a sage in &#039;&#039;Dragon Quest VII&#039;&#039;, the party member must first master both the Priest and Mage vocations as before. By also mastering the [[Luminary]], characters can become [[Druid]]s and gain even more magical skill.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest III&#039;&#039;==&lt;br /&gt;
===Stats===&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 52 || 396&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 494&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 8 || 155&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 15 || 185&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 27 || 215&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 13 || 255&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 78 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Frizz]]|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Heal]]|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Poof]]|level=2}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Buff]]|level=4}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Crack]]|level=5}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Acceleratle]]|level=5}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sizz]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Dazzle]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sap]]|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kabuff]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Evac]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Snooze]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bang]]|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Squelch]]|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Zoom]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Deceleratle]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Woosh]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fizzle]]|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sizzle]]|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Drain Magic]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Tingle]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Cock-a-doodle-doo]]|level=16}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Frizzle]]|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Peep]]|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kasap]]|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Safe Passage]]|level=19}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Crackle]]|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bazoom]]|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Oomph]]|level=21}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Whack]]|level=22}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Boom]]|level=23}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bounce]]|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Zing]]|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Tick-tock]]|level=25}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kacrack]]|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Swoosh]]|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fuddle]]|level=27}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Thwhack]]|level=28}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kasizzle]]|level=29}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sheen]]|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fullheal]]|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kacrackle]]|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Insulatle]]|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Vanish]]|level=33}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Puff!]]|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Click]]|level=35}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kafrizz]]le|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kaswoosh]]|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Morph]]|level=37}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kaboom]]|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kazing]]|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Hocus Pocus]]|level=40}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kamikazee]]|level=41}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest VI&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! MP Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 87.5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 87.5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 62.5%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|269&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| MP cost reduction as rank increases&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Student&lt;br /&gt;
|[[Absorb Magic]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Absorbs the MP of an incoming spell.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Scholar&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|25&lt;br /&gt;
|Party&lt;br /&gt;
|Forms a protective barrier that reduces the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|3&lt;br /&gt;
|rowspan=3|Professor&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|rowspan=2|40&lt;br /&gt;
|One enemy&lt;br /&gt;
|Sends foes flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Doubles the attack power of a single party member.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Philosopher&lt;br /&gt;
|[[Tidal Wave]]&lt;br /&gt;
|rowspan=2|70&lt;br /&gt;
|All enemies&lt;br /&gt;
|A massive ocean wave that damages all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|Self&lt;br /&gt;
|Call upon a wandering spirit to assist in battle.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|5&lt;br /&gt;
|rowspan=3|Savant&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|rowspan=3|105&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Fissure]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Opens a rift in the earth that swallows up enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Genius&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|rowspan=2|150&lt;br /&gt;
|One ally&lt;br /&gt;
|Revives an ally to full HP&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrackle]]&lt;br /&gt;
|One group&lt;br /&gt;
|Lacerates all enemies with a raw volley of rasping ice.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|7&lt;br /&gt;
|rowspan=3|Enlightened One&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|rowspan=3|210&lt;br /&gt;
|Party&lt;br /&gt;
|Protects against magic&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kamikazee]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Sacrifices self to hurt enemies&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|8&lt;br /&gt;
|rowspan=3|Oracle&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|rowspan=3|260&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damages the enemies with a big explosion&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Tries to kill all enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Dragon Quest VII&#039;&#039;==&lt;br /&gt;
[[File:DQVII Sage class.png|right|border|190px]]&lt;br /&gt;
The Sage is one of the advanced classes in the game, once again requiring the character to master both the Priest and Mage vocations first. Mastering the Sage vocation is also necessary to become a [[Druid]], along with [[Luminary]]. As the Sage advances in ranks, the MP cost of spells decreases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! MP Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 225/256&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 225/256&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 215/256&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|250 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|200 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Wisdom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Student&lt;br /&gt;
|[[Defeat]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a low chance of instantly killing one group of enemies&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Counsel&lt;br /&gt;
|[[Barrier]]&lt;br /&gt;
|15&lt;br /&gt;
|All Allies&lt;br /&gt;
|Reduces the damage of fire and ice attacks&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Arbiter&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
|38&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~100 in ice damage&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Seer&lt;br /&gt;
|[[MagicWall]]&lt;br /&gt;
|65&lt;br /&gt;
|All Allies&lt;br /&gt;
|Reduces the damage of magic attacks to all allies&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Oracle&lt;br /&gt;
|[[HealUs]]&lt;br /&gt;
|110&lt;br /&gt;
|All Allies&lt;br /&gt;
|Heals ~100HP to all allies&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Wise One&lt;br /&gt;
|[[Revive]]&lt;br /&gt;
|150&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full HP&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Elder&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|200&lt;br /&gt;
|Self&lt;br /&gt;
|Summons one of four deities to fight for the party&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Prophet&lt;br /&gt;
|[[Explodet]]&lt;br /&gt;
|250&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~140HP in explosion damage&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Student&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|A curse that can kill an entire group of enemies.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from a single enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Scholar&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Professor&lt;br /&gt;
|[[Kacrackle]]&lt;br /&gt;
|rowspan=2|18 (30)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Slams into all enemies with slicing icicles.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Philosopher&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|20 (50)&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Savant&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|rowspan=2|28 (78)&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Genius&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|rowspan=2|32 (110)&lt;br /&gt;
|One Group&lt;br /&gt;
|A twister that terrorises a group of enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|7&lt;br /&gt;
|rowspan=3|Enlightened One&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|rowspan=3|40 (150)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blasts all enemies with a blistering explosion.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|Self&lt;br /&gt;
|Calls on an itinerant spirit to offer its aid in battle.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Oracle&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|50 (200)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A curse that can send all enemies to the hereafter.&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[TeenIdol]]&lt;br /&gt;
|[[LifeDance]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Sage Male.png‎|right|border|195px]][[File:DQIX Sage Female.png‎|right|border|195px]]&lt;br /&gt;
[[Image:Legion_of_Merit.png|right|thumb|175px|The &amp;quot;Legion of Merit&amp;quot; Revocation Medal]]&lt;br /&gt;
(The Sage vocation is late in the game after completing Quest 115. Sages have the unique skillset &amp;quot;Enlightenment&amp;quot;, and can also use skill points to learn [[Boomerang]], [[Bow]], [[Wand]], and [[Shield]] skills. Their [[Coup-de-Grace]] is &amp;quot;Spelly Breath,&amp;quot; which recharges a portion of their MP.&lt;br /&gt;
&lt;br /&gt;
Sages are no longer the literal hybrid of [[Mage|Magi]] and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with kabuff and magic barrier, decimate foes with darkness and explosions, and keep their allies alive with Multi-and-Moreheal. However, Sages can&#039;t deal the same level of damage Magi can, nor can they heal as effectively as a Priest without carefully selected equipment.  Thus, parties seeking powerful multi-target damage should stick with a Mage, and those wanting powerful healing spells should stick with a Priest. On the other hand, combining the elements of a Mage and a Priest can free up a slot in the party, allowing for more versatile group combinations.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 29 || 400&lt;br /&gt;
|-&lt;br /&gt;
| MP || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 12 || 202&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 13 || 218&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 12 || 202&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 14 || 237&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 14 || 208&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 3 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 14 || 235&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Enlightenment]]===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Optimist||4||Natural Magical Mending +20||Permanently adds 20 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Romanticist||10||[[Jack&#039;s Knack]]||Change vocations on the field&lt;br /&gt;
|-&lt;br /&gt;
|Anthropologist||16||Natural Magical Might +20||Permanently adds 20 to magical might&lt;br /&gt;
|-&lt;br /&gt;
|Geologist||22||[[Right as Rain]]||Rain shower restores HP for a few rounds&lt;br /&gt;
|-&lt;br /&gt;
|Naturalist||32||Natural Magical Mending +40||Permanently adds 40 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Occultist||42||[[Disruptive Wave]]||Dispels all status changes on enemies&lt;br /&gt;
|-&lt;br /&gt;
|Illuminist||55||Natural Magical Might +40||Permanently adds 40 to magical might&lt;br /&gt;
|-&lt;br /&gt;
|Sophist||68||[[Caster Sugar]]||Temporarily boosts magical mending and magical might&lt;br /&gt;
|-&lt;br /&gt;
|Theologist||82||Natural Max MP +60||Permanently adds 60 to max MP&lt;br /&gt;
|-&lt;br /&gt;
|Polymath||100||MP Consumption -25%||Reduces MP costs by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||2||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zam]]||2||4||Strikes a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||5||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bang]]||8||5||Damages all enemies with a small explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zammle]]||8||7||Smites a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Intervention]]||13||4||Weakens a group of enemies against attack spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||20||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]||24||16||Restores at least 100 HP to all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Boom]]||27||10||Engulfs all enemies in a large explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]||30||6||Raises the defence of all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||33||8||Restores at least 165 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]||38||6||Protects the whole party from attack spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazam]]||43||20||Smashes a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]||45||15||Resurrects a fallen ally every time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]||48||28||Blasts all enemies with a violent explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazammle]]||61||45||Strikes a single enemy with stygian lightning.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboomle]]||66||56||Blasts all enemies with an incredibly violent explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Burst]]||78||All||Unleashes all remaining MP in a fearsome explosion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Legion of Merit]]&lt;br /&gt;
&lt;br /&gt;
==Notable Sages==&lt;br /&gt;
* [[Princess of Moonbrooke]]&lt;br /&gt;
* [[Jacqueline|High Priestess Jacqueline]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIII Sage Male Famicom.png|Male Sage, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
File:DQIII Sage Female Famicom.png|Female Sage, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIIISageClass.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
Image:Dq3gbart18.jpg|Male Sage, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork&lt;br /&gt;
Image:Dq3gbart17.jpg|Female Sage, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork&lt;br /&gt;
File:DQMCH Sage.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;&lt;br /&gt;
Image:DQX_Sage_class.png|&#039;&#039;Dragon Quest X&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Sage3male.png&amp;diff=99181</id>
		<title>File:Sage3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Sage3male.png&amp;diff=99181"/>
		<updated>2016-11-18T10:50:31Z</updated>

		<summary type="html">&lt;p&gt;Michi: Sage art from Dragon Quest III, SFC version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sage art from Dragon Quest III, SFC version&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Sage3female.png&amp;diff=99180</id>
		<title>File:Sage3female.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Sage3female.png&amp;diff=99180"/>
		<updated>2016-11-18T10:50:12Z</updated>

		<summary type="html">&lt;p&gt;Michi: Sage art from Dragon Quest III, SFC version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sage art from Dragon Quest III, SFC version&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gadabout&amp;diff=99179</id>
		<title>Gadabout</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gadabout&amp;diff=99179"/>
		<updated>2016-11-18T10:49:46Z</updated>

		<summary type="html">&lt;p&gt;Michi: added Japanese name, large art for DQ3 class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Gadabout3male.png‎|right|border|250px]][[File:Gadabout3female.png‎|right|border|250px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;With snappy comebacks and spontaneous one-liners, the Jester is always popular.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gadabout&#039;&#039;&#039; (遊び人, &#039;&#039;Asobinin&#039;&#039;), also known as &#039;&#039;&#039;Goof-off&#039;&#039;&#039; and &#039;&#039;&#039;Jester&#039;&#039;&#039;, is a recurring vocation in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Quite literally a &#039;joke&#039; character, the Gadabout is poor in nearly every attribute, save for their incredible luck. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Gadabouts, although pretty much useless on the battlefield, have a great amount of luck. This allows them to avoid the affects of debilitating spells more often than other characters. The trade-off for this is the fact that these clowns have minds of their own, and the player cannot always control their actions. In &#039;&#039;[[Dragon Quest III]]&#039;&#039;, they are the only class that can turn into a [[Sage]] at [[Alltrades Abbey]] without a [[Book of Satori]].&lt;br /&gt;
&lt;br /&gt;
====Starting equipment and Stats====&lt;br /&gt;
*[[Cypress stick]] ([[Nintendo Entertainment System|NES]] Version only)&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 11 || 240&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 5 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 2 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 6 || 131&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 2 || 184&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 8 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A gadabout will only follow the player&#039;s instructions 75% of the time, disobeying with a randomly selected action. Every few levels, a new action is added to the list:&lt;br /&gt;
&lt;br /&gt;
 Level 1 (1/5): struck a defensive pose (Defends), just gawked at the scene(Nothing),&lt;br /&gt;
 yell for help (Nothing), run (Nothing), fell and tripped (Nothing)&lt;br /&gt;
  Level 3 (1/7): smiled serenely (Nothing), keeled over (Falls asleep)&lt;br /&gt;
  Level 5 (1/8): juggle stones (4~8 damage to Gadabout or monster)&lt;br /&gt;
  Level 7 (1/9): sing and dance gaily (Nothing)&lt;br /&gt;
  Level 9 (1/10): flick disheveled hair(F)/put on tough guy act(M) (Nothing)&lt;br /&gt;
  Level 11 (1/11): tap dance (Gadabout&#039;s evasion rises)&lt;br /&gt;
  Level 13 (1/12): spin finger at monster (Confuses monster)&lt;br /&gt;
  Level 15 (1/13): preen with mirror (F)/goose other party member(M) (Nothing)&lt;br /&gt;
  Level 17 (1/15): keel over (Paralyzes Gadabout), cast some gibberish (Nothing)&lt;br /&gt;
  Level 19 (1/16): pray for peace (Nothing)&lt;br /&gt;
  Level 20 (1/17): become plagued by self doubt (Nothing)&lt;br /&gt;
  Level 21 (1/18): make up a pun (Makes enemy laugh)&lt;br /&gt;
  Level 23 (1/20): roll a die (Nothing), sing loudly (terrible voice - makes enemy flee, beautiful voice - makes enemy lose turn)&lt;br /&gt;
  Level 25 (1/21): image lewd situations (Nothing)&lt;br /&gt;
  Level 27 (1/22): sneeze (Makes everybody surprised)&lt;br /&gt;
  Level 29 (1/24): start a word game (Nothing), gaze sexily at monster (Makes monster lose turn (F)/Nothing(M))&lt;br /&gt;
  Level 31 (1/25): tell a story (Random party member can lose turn)&lt;br /&gt;
  Level 33 (1/26): put on heels and hold a whip(F)/pull out a crown and wear it(M)&lt;br /&gt;
 (Makes a monster attack other monster or itself when alone/Gadabout attacks a monster)&lt;br /&gt;
  Level 35 (1/28): sneak up behind other party member (Nothing), laugh  maniacally (Make monsters flee)&lt;br /&gt;
  Level 37 (1/29): cheer everyone up (Casts Deceleratle or Acceleratle on the party)&lt;br /&gt;
  Level 39 (1/31): guzzle a bottle of ale (Gadabout won&#039;t move next turn),  heckle a monster (Nothing)&lt;br /&gt;
  Level 41 (1/32): toss up a boulder (12~14 damage to party member, or 30~32 to a monster)&lt;br /&gt;
  Level 43 (1/33): puff-puff a monster (Makes a monster lose turn(F)/Deals 36~45 damage to a monster(M))&lt;br /&gt;
  Level 45 (1/34): use a move on a monster (Poofchop, Poofmash; deals 35~42 damage to a monster)&lt;br /&gt;
  Level 47 (1/35): do something illicit (Nothing)&lt;br /&gt;
  Level 49 (1/36): lit some paper on fire (Casts Frizzle on a monster)&lt;br /&gt;
  Level 50 (1/37): run out of things to do (Casts Multiheal on party)&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skill====&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=[[Game Boy|GBC]]}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Whistle|level=13}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Gadabout is one of the basic classes available. It is one of the prerequisites for the [[Luminary]] vocation, along with the [[Dancer]].&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|155&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
| Style&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Sometimes skips a turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Goof-off&lt;br /&gt;
|[[Lucky Dip]]&lt;br /&gt;
|1&lt;br /&gt;
|Varies&lt;br /&gt;
|Random effect&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Partygoer&lt;br /&gt;
|[[Whistle]]&lt;br /&gt;
|12&lt;br /&gt;
|Self&lt;br /&gt;
|Summons monsters with a whistle.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Night Owl&lt;br /&gt;
|[[Tongue Lashing]]&lt;br /&gt;
|25&lt;br /&gt;
|One enemy&lt;br /&gt;
|A slobbery lick to make the enemy cower.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Freeloader&lt;br /&gt;
|[[Puff-Puff]]&lt;br /&gt;
|45&lt;br /&gt;
|One enemy&lt;br /&gt;
|If performed by a male, it damages the enemy. If performed by a female, it may prevent the enemy from attacking.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Muckraker&lt;br /&gt;
|[[Nap]]&lt;br /&gt;
|67&lt;br /&gt;
|Self&lt;br /&gt;
|Sleep for a spell to restore HP and MP.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Heartbreaker&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|82&lt;br /&gt;
|One enemy&lt;br /&gt;
|A punishing lick to reduce the enemy&#039;s defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Moodmaker&lt;br /&gt;
|[[Follow Suit]]&lt;br /&gt;
|118&lt;br /&gt;
|Self&lt;br /&gt;
|Gives the enemy back a taste of its own medicine.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Super Player&lt;br /&gt;
|[[Hocus Pocus]]&lt;br /&gt;
|155&lt;br /&gt;
|Varies&lt;br /&gt;
|Take a chance with Lady Luck! Only she knows what will happen.&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
[[File:DQVII Jester class.png|right|border]]&lt;br /&gt;
Once again, Jester is one of the basic classes available. Mastering it is a prerequisite to unlock the [[Luminary]] vocation, along with [[Dancer]] and [[Troubadour]].&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|PS1: 130&lt;br /&gt;
|-&lt;br /&gt;
|3DS: 71&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====PS1 Abilities====&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Puff Puff]]&lt;br /&gt;
|7&lt;br /&gt;
|One Enemy&lt;br /&gt;
|If performed by a male, it damages the enemy. If performed by a female, it may prevent the enemy from attacking.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Goof-Off&lt;br /&gt;
|Silliness&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Caster avoids physical attacks for one turn&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Buffoon&lt;br /&gt;
|[[Point Out]]&lt;br /&gt;
|30&lt;br /&gt;
|Self&lt;br /&gt;
|Counterattacks physical attacks for one turn&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Stand-up&lt;br /&gt;
|[[Quick Joke]]&lt;br /&gt;
|58&lt;br /&gt;
|One Group&lt;br /&gt;
|Tells a joke which may cause one enemy group to laugh, preventing them from attacking&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Comedian&lt;br /&gt;
|[[Tongue Lashing]]&lt;br /&gt;
|80&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Licks an enemy to cause shuddering, which may prevent an enemy from attacking&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Joker&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|100&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Licks one enemy, lowering its defence to zero&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Fool&lt;br /&gt;
|[[Tickle]]&lt;br /&gt;
|130&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Tickle one enemy, which may prevent it from attacking&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Open Mic-Er&lt;br /&gt;
|[[Pratfall]]&lt;br /&gt;
|1&lt;br /&gt;
|User&lt;br /&gt;
|Dodge all damage for one turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Clown&lt;br /&gt;
|[[Sobering Slap]]&lt;br /&gt;
|4&lt;br /&gt;
|Self&lt;br /&gt;
|Turn an enemy attack back onto them. Doesn&#039;t seem to work.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Fall Guy&lt;br /&gt;
|[[Weird Leer]]&lt;br /&gt;
|rowspan=2|9&lt;br /&gt;
|&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Puff-Puff]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|If performed by a male, it damages the enemy. If performed by a female, it may prevent the enemy from attacking.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Gag Merchant&lt;br /&gt;
|[[One-Liner]]&lt;br /&gt;
|16&lt;br /&gt;
|One group&lt;br /&gt;
|User tells a joke, can make the enemy laugh and skip a turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Jobbing Comedian&lt;br /&gt;
|[[Tongue Lashing]]&lt;br /&gt;
|24&lt;br /&gt;
|One enemy&lt;br /&gt;
|Licks an enemy to cause shuddering, which may prevent an enemy from attacking &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Bill-Topper&lt;br /&gt;
|[[Underpants Dance]]&lt;br /&gt;
|rowspan=2|34&lt;br /&gt;
|One group&lt;br /&gt;
|May startle enemies, which make them skip a turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|One enemy&lt;br /&gt;
|Licks one enemy, lowering its defence to zero.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Household Name&lt;br /&gt;
|[[Rib-Tickler]]&lt;br /&gt;
|46&lt;br /&gt;
|One enemy&lt;br /&gt;
|May make an enemy skip a turn.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Comic Genius&lt;br /&gt;
|[[Weird Whacker]]&lt;br /&gt;
|71&lt;br /&gt;
|One group&lt;br /&gt;
|Attempt to confuse enemies, also deals damage&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|[[Gag Song]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of making one group of enemies laugh, preventing them from attacking&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Boxer Dance]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes one group of enemies to laugh, preventing them from attacking&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|[[Retaliate]]&lt;br /&gt;
|Self&lt;br /&gt;
|Returns any attack against the caster back to the enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Kafuddle]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes confusion to one enemy group&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]&lt;br /&gt;
|[[Giggle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Confuhit]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|May confuse the enemy it hits&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Usefulness====&lt;br /&gt;
The Jester&#039;s attributes decline in all categories might be hard to deal with at first and the skills aren&#039;t worth using, but the vocation is required for a character to become a [[Luminary]] and then a [[Druid]] later on.&lt;br /&gt;
&lt;br /&gt;
==Notable Gadabouts==&lt;br /&gt;
*Selectable class in &#039;&#039;Dragon Quest III&#039;&#039;.&lt;br /&gt;
*[[Torneko]] can be considered a fusion of the Gadabout and Merchant classes, with a little bit of Thief thrown in.&lt;br /&gt;
*[[Dhoulmagus]] is referred to by the party and by NPCs as a Jester. Beyond this nomenclature and a superficial resemblance, he has no real relation to the vocation.&lt;br /&gt;
*Known as Player (loose translation) in &#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIII Gadabout Male Famicom.png|Male gadabout, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
File:DQIII Gadabout Female Famicom.png|Female gadabout, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIIIGadaboutClass.png|The male and female gadabouts&lt;br /&gt;
Image:Dq3gbart13.jpg|Female gadabout, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork.&lt;br /&gt;
Image:Dq3gbart14.jpg|Male gadabout, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork.&lt;br /&gt;
File:DQMCH Player.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Gadabout3female.png&amp;diff=99178</id>
		<title>File:Gadabout3female.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Gadabout3female.png&amp;diff=99178"/>
		<updated>2016-11-18T10:45:45Z</updated>

		<summary type="html">&lt;p&gt;Michi: Gadabout art from SFC version of Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gadabout art from SFC version of Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Gadabout3male.png&amp;diff=99177</id>
		<title>File:Gadabout3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Gadabout3male.png&amp;diff=99177"/>
		<updated>2016-11-18T10:45:28Z</updated>

		<summary type="html">&lt;p&gt;Michi: Gadabout art from SFC version of Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gadabout art from SFC version of Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Merchant&amp;diff=99176</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Merchant&amp;diff=99176"/>
		<updated>2016-11-18T10:44:58Z</updated>

		<summary type="html">&lt;p&gt;Michi: added Japanese name, large art for DQ3 class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Merchant3male.png‎|right|border|195px]][[File:Merchant3female.png‎|right|border|200px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Merchant&#039;&#039;&#039; (商人, &#039;&#039;Shounin&#039;&#039;), or &#039;&#039;&#039;Dealer&#039;&#039;&#039; in older localizations, is an infrequently occurring vocation in the early games in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In &#039;&#039;Dragon Quest III&#039;&#039;, this is the only vocation required to advance the plot.&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story.  An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level.  The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Super Famicom]] and [[Game Boy]] Color Version).&lt;br /&gt;
&lt;br /&gt;
While the town develops well, the merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed.  Prior to being arrested, the merchant obtains a [[Yellow Orb]] which he/she will inform [[Hero (Dragon Quest III)|The Hero]] is in his/her house. &#039;&#039;&#039;Warning:&#039;&#039;&#039; the Merchant &#039;&#039;&#039;will not&#039;&#039;&#039; rejoin the party in the nes version. Do not make the mistake of changing another character into a Merchant to complete the event.&lt;br /&gt;
&lt;br /&gt;
In all remakes and subsequent ports, the merchant will be freed from prison after [[Ramia]] is hatched.  Said merchant will be playable again if approached, and will wait for the player in [[Aliahan]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Starting equipment and Stats====&lt;br /&gt;
*[[Oaken club|Club]] ([[Nintendo Entertainment System|NES]] Version only)&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 11 || 286&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 126&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 3 || 147&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 4 || 160&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 6 || 138&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 4 || 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Dig|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Service Call|level=17}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
[[Torneko]] begins his tale behind the counter in the weapons shop in [[Lakanaba]], and gains several merchant-related skills in the remakes of &#039;&#039;IV&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most of a character&#039;s stats, a merchant will gain additional gold at the end of battle as their rank increases. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Bonus Gold&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/15&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/13&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/11&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/10&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/9&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|130&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -50%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Extra gold per battle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Huckster&lt;br /&gt;
|[[Peep]]&lt;br /&gt;
|1&lt;br /&gt;
|One item&lt;br /&gt;
|Reveals the nature of the treasure in a chest. Also enables item [[appraisal]].&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Peddler&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|7&lt;br /&gt;
|Self&lt;br /&gt;
|Save up energy to bolster the next attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Salesclerk&lt;br /&gt;
|[[Dig]]&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Dig in the dirt to unearth hidden treasure.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pitchman&lt;br /&gt;
|[[Weird Dance]]&lt;br /&gt;
|24&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Lowers the enemy&#039;s MP.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Trader&lt;br /&gt;
|[[War Cry]]&lt;br /&gt;
|40&lt;br /&gt;
|All enemies&lt;br /&gt;
|A booming yell to make the enemy recoil in fear.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Broker&lt;br /&gt;
|[[Body Slam]]&lt;br /&gt;
|65&lt;br /&gt;
|One enemy&lt;br /&gt;
|Sacrifice the self to slam the enemy senseless.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Magnate&lt;br /&gt;
|[[Service Call]]&lt;br /&gt;
|95&lt;br /&gt;
|Self&lt;br /&gt;
|Summons on-the-spot aid with a sonorous shout.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Tycoon&lt;br /&gt;
|[[Call to Arms]]&lt;br /&gt;
|130&lt;br /&gt;
|Special&lt;br /&gt;
|Enlist the aid of an army of mercenaries...for a price.&lt;br /&gt;
|Level x50g&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Notable Merchants==&lt;br /&gt;
*Selectable class in &#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
*[[Torneko Taloon]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIIIMerchantClass.png|&lt;br /&gt;
File:DQIII Merchant Male Famicom.png|Male Merchant, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
File:DQIII Merchant Female Famicom.png|Female Merchant, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIII_Orochi_and_Merchant.png|&#039;&#039;DQIII&#039;&#039; female merchant running from the [[Orochi]].&lt;br /&gt;
Image:Dq3gbart12.jpg|Male Merchant, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork.&lt;br /&gt;
Image:Dq3gbart11.jpg|Female Merchant, &#039;&#039;[[Dragon Quest III]]&#039;&#039; official artwork.&lt;br /&gt;
Image:DQMCH_Merchant.png|&#039;&#039;DQM: Caravan Heart&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Merchant3male.png&amp;diff=99175</id>
		<title>File:Merchant3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Merchant3male.png&amp;diff=99175"/>
		<updated>2016-11-18T10:40:29Z</updated>

		<summary type="html">&lt;p&gt;Michi: Michi uploaded a new version of File:Merchant3male.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Merchant art for SFC version Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Merchant3male.png&amp;diff=99174</id>
		<title>File:Merchant3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Merchant3male.png&amp;diff=99174"/>
		<updated>2016-11-18T10:39:57Z</updated>

		<summary type="html">&lt;p&gt;Michi: Merchant art for SFC version Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Merchant art for SFC version Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Merchant3female.png&amp;diff=99173</id>
		<title>File:Merchant3female.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Merchant3female.png&amp;diff=99173"/>
		<updated>2016-11-18T10:39:47Z</updated>

		<summary type="html">&lt;p&gt;Michi: Merchant art for SFC version Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Merchant art for SFC version Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Thief&amp;diff=99172</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Thief&amp;diff=99172"/>
		<updated>2016-11-18T10:38:57Z</updated>

		<summary type="html">&lt;p&gt;Michi: added Japanese name, large art for DQ3 class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thief3male.png‎|right|border|195px]][[File:Thief3female.png‎|right|border|200px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;If you become a thief, you&#039;ll be able to steal your enemy&#039;s belongings. You will also be able to tell how much treasure is in the vicinity.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Thief&#039;&#039;&#039; (盗賊, &#039;&#039;Touzoku&#039;&#039;) is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class.&lt;br /&gt;
&lt;br /&gt;
Thieves have high agility and balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
===Starting equipment===&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=SNES,GBC, Mobile Phone}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Eye for Distance|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Storyteller|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Nose for Treasure|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Padfoot|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=MapMagic|level=20}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thus: {(LVL x item drop rate)/8}.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). Their auto-stealing rate improves with each Rank increase, doubling at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Auto-Steal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|1&lt;br /&gt;
|One group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Purse Snatcher&lt;br /&gt;
|[[Eye for Distance]]&lt;br /&gt;
|8&lt;br /&gt;
|Self&lt;br /&gt;
|Locates nearby settlements.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|17&lt;br /&gt;
|One group&lt;br /&gt;
|Hurls rocks at a single group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|30&lt;br /&gt;
|One enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cat Burglar&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals which level of a building or dungeon the user is currently on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|66&lt;br /&gt;
|Self&lt;br /&gt;
|Lowers the risk of being detected by monsters for a while.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities through the power of magic.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]]&lt;br /&gt;
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]).&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|140 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|68 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces accuracy of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cut Purse&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|17&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes a single enemy from battle. (Works like Poof)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Throws rocks at one group of enemies, causing ~15HP damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Brigand&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Takes one turn. Next turn, physical attack will do double damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Rogue&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|70&lt;br /&gt;
|Field&lt;br /&gt;
|Tells player where the party is and what floor they are on&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|110&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to avoid weaker monsters&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Big Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|140&lt;br /&gt;
|Field&lt;br /&gt;
|Tells the player how many treasure chests are in an area. (Only works in dungeons and caves)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Pickpocket&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|User&lt;br /&gt;
|Deals 200%~250% damage on the users their next attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Purse Snatcher&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Safe Passage]]&lt;br /&gt;
|Self&lt;br /&gt;
|Allows the party to pass unscathed over potentially perilous ground.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Peep]]&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals the nature of the treasure in a chest.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Cat Burglar&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|rowspan=2|&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|33&lt;br /&gt;
|Field&lt;br /&gt;
|Reveals which level of a building or dungeon the user is on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Holy Protection]]&lt;br /&gt;
|43&lt;br /&gt;
|Field&lt;br /&gt;
|A holy aura that keeps weaker monsters away.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|68&lt;br /&gt;
|One enemy&lt;br /&gt;
|Adds insult to injury by pilfering a damaged target&#039;s possessions.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psx Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial Artist]]&lt;br /&gt;
|[[Pressure Pointer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Has the chance of killing a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|[[Eerie Look]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks the enemy and has a chance of stealing its item&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Thief&#039;s best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.&lt;br /&gt;
&lt;br /&gt;
Regarding evolution, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Shepherd]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don&#039;t have resistance to these skills. Plus they are cost effective.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Thief Male.png‎|right|border|195px]][[File:DQIX Thief Female.png‎|right|border|200px]]&lt;br /&gt;
The Thief vocation is available at the start of the game and has the unique skillset &amp;quot;Acquisitivess&amp;quot;. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Itemized Kill,&amp;quot; which guarantees treasure dropped after the battle.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 23 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP ||6  || 132&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 13 || 299&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 18 || 410&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 241&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 4 || 81&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 18 || 402&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 3 || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisitiveness===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Secret Seeker||4||Natural Deftness +20||Permanently adds 20 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Gold Digger||10||[[Half-Inch]]||Attempts to steal an item from one enemy&lt;br /&gt;
|-&lt;br /&gt;
|Booty Uprooter||16||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Trovehound||22||[[Pitfall]]||Sets a trap for monsters on the field&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hunter||32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Recoverer of Riches||42||[[Nose For Treasure]]||Detect treasure in the room (red chests only)&lt;br /&gt;
|-&lt;br /&gt;
|Cache Machine||55||Natural Deftness +40||Permanently adds 40 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Bonanzer||68||[[Eye for Trouble]]||Adds extra monster information to [[Battle Records]]&lt;br /&gt;
|-&lt;br /&gt;
|Hoard Lord||82||Natural Agility +40||Permanently adds 40 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Bullion Billionaire||100||[[Treasure Eye Land]]||Reveal treasure (red chests only) and [[grotto]] stairs in dungeon map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||9||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||12||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Accelerate]]||16||2||Raises the agility of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Honour Among Thieves]]&lt;br /&gt;
&lt;br /&gt;
==Notable Thieves==&lt;br /&gt;
*In the remake versions for &#039;&#039;IV&#039;&#039;, [[Torneko Taloon]] has a few skills from the thief class.&lt;br /&gt;
*[[Fingers]]&lt;br /&gt;
*[[Yangus]]&lt;br /&gt;
*[[Red]]&lt;br /&gt;
*[[Patty]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dq3gbart15.jpg|Female thief GBC art from DQIII&lt;br /&gt;
Image:Dq3gbart16.jpg|Male thief GBC art from DQIII&lt;br /&gt;
Image:Blessed bikini.png|Female thief wearing a [[Blessed bikini]].&lt;br /&gt;
Image:DQMCH_Thief.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Thief3male.png&amp;diff=99171</id>
		<title>File:Thief3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Thief3male.png&amp;diff=99171"/>
		<updated>2016-11-18T10:36:16Z</updated>

		<summary type="html">&lt;p&gt;Michi: Thief art from the SFC version of Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thief art from the SFC version of Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Thief3female.png&amp;diff=99170</id>
		<title>File:Thief3female.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Thief3female.png&amp;diff=99170"/>
		<updated>2016-11-18T10:35:59Z</updated>

		<summary type="html">&lt;p&gt;Michi: Thief art from the SFC version of Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thief art from the SFC version of Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Priest&amp;diff=99169</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Priest&amp;diff=99169"/>
		<updated>2016-11-18T10:33:42Z</updated>

		<summary type="html">&lt;p&gt;Michi: added Japanese name, large art for DQ3 class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Priest3male.png‎|right|border|250px]][[File:Priest3female.png‎|right|border|180px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A cleric in the service of all that is holy, and who is able to heal allies and cast protective spells.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Priest&#039;&#039;&#039; (僧侶, &#039;&#039;Souryo&#039;&#039;), also known as &#039;&#039;&#039;Cleric&#039;&#039;&#039; or &#039;&#039;&#039;Pilgrim&#039;&#039;&#039; in older localizations, is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Design wise, the original depiction drew inspiration from the Catholic church, while modern versions pull from Buddhist monks.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 9 || 335&lt;br /&gt;
|-&lt;br /&gt;
| MP || 8 || 432&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 5 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 3 || 171&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 8 || 205&lt;br /&gt;
|-&lt;br /&gt;
|Luck || 3 || 183&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Starting equipment===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====([[Nintendo Entertainment System|NES]] Verison)====&lt;br /&gt;
*[[Oaken club|Club]]&lt;br /&gt;
*[[Wayfarer&#039;s clothes]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====([[Game Boy|GBC]] Version)====&lt;br /&gt;
*[[Plain clothes|Clothes]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Heal|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Poof|level=2}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Acceleratele|level=5}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Dazzle|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Sap|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Snooze|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Squelch|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Woosh|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Fizzle|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Midheal|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Tingle|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Cock-a-doodle-doo|level=16}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Kasap|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Bazoom|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Whack|level=22}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Zing|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Swoosh|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Thwhack|level=28}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Fullheal|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Insulatele|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Multiheal|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Kaswoosh|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Kazing|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Kerplunk|level=41}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Priest is one of the basic classes available. It is one of the prerequisites for the [[Sage]] vocation (along with [[Mage]]), and for the [[Paladin]] vocation (along with [[Martial Artist]]). &lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Makes undead souls vanish in a flash of light.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|rowspan=2|19&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a small whirlwind.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures a single ally of the effects of poison.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|rowspan=2|37&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises the defence of a single party member.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|One group&lt;br /&gt;
|Prevents enemy from using magic.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Monk&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|rowspan=2|50&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 75 HP to a single ally.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Cures all party members of the effects of sleep and paralysis.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Pastor&lt;br /&gt;
|[[Whack]]&lt;br /&gt;
|rowspan=2|80&lt;br /&gt;
|One enemy&lt;br /&gt;
|A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|Party&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One group&lt;br /&gt;
|Slices through a group of enemies with a powerful whirlwind.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Archbishop&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|rowspan=2|130&lt;br /&gt;
|One group&lt;br /&gt;
|Tries to instantly kill a group of enemies&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a single ally.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|160&lt;br /&gt;
|One ally&lt;br /&gt;
|Occasionally resurrects a fallen ally with half HP restored.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[Image:DQVII_Priest_male.png|right|border|185px]][[Image:DQVII_Priest_female.png|right|border|205px]]&lt;br /&gt;
Priest is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is a necessary prerequisite for both the [[Sage]] and [[Paladin]] vocations.&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|180 (PS1) / 97 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
|Null&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Banishes one group of enemies from battle. (Party does not gain experience points)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals about 30HP to one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|19&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Acolyte&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|37&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Prelate&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|50&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Clergyman&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|80&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals around 80HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Priest&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|100&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|130&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|HiPriest&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|180&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Neophyte&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Poof]]&lt;br /&gt;
|One group&lt;br /&gt;
|Banishes one group of enemies from battle.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Pilgrim&lt;br /&gt;
|[[Woosh]]&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cleric&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|7&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Monk&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|10&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Pastor&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 75 HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Bishop&lt;br /&gt;
|[[Swoosh]]&lt;br /&gt;
|15&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes roughly 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Archbishop&lt;br /&gt;
|[[Fullheal]]&lt;br /&gt;
|15&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Pontiff&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|30&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Troubadour]]&lt;br /&gt;
|[[Soothing Song|Heal Song]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores 20HP to All Allies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Death Dance]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of killing all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sailor]]&lt;br /&gt;
|[[Holy Aura]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Allies cannot be attacked but cannot attack&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Shepherd]]&lt;br /&gt;
|[[Kabuff|Increase]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Increases the defense of all allies&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
One of the first classes that any player should choose for any party member is the Priest. All of the spells that the Priest learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Priest Male.png‎|right|border|195px]][[File:DQIX Priest Female.png‎|right|border|200px]]&lt;br /&gt;
The priest vocation is available at the start of the game and has the unique skillset &amp;quot;Faith&amp;quot;. Priests can also use skill points to learn [[Spear]], [[Wand]], [[Staff]], and [[Shield]] skills. Their [[Coup-de-Grace]] is &amp;quot;Choir of Angels,&amp;quot; which heals all party members and removes negative status effects.&lt;br /&gt;
Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as MP efficient with their casting and lack the vital [[Kazing]] spell.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 19 || 420&lt;br /&gt;
|-&lt;br /&gt;
| MP || 14 || 315&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 9 || 201&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 14 || 312&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 9 || 204&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 18 || 400&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 9 || 206&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 7 || 146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faith===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level.&lt;br /&gt;
|-&lt;br /&gt;
|Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Mendicant/Votary||28||[[Benediction]]||Lifts a curse from a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|Parish Priest/Nun of the Parish||40||Natural Max MP +10||Permanently adds 10 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Presbyter/Missionary||48||[[Rotstopper]]||Protects the party from undead enemies&#039; attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to magical mending&lt;br /&gt;
|-&lt;br /&gt;
|Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks.&lt;br /&gt;
|-&lt;br /&gt;
|Archbishop/Mother Superior||80||Natural Max MP +20||Permanently adds 20 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase magical mending.&lt;br /&gt;
|-&lt;br /&gt;
|Saint||100||Natural Magical Mending +100||Permanently adds 100 to magical mending&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||1||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||3||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Snooze]]||6||3||Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
|[[Buff]]||8||3||Raises the defence of a single party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cock-A-Doodle-Doo]]||11||2||Awakens any sleeping party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulate]]||14||4||Protects a party member from [[breath]]-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Whack]]||20||5||A cursed incantation that sends an enemy to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tingle]]||22||2||Cures all party members of the effects of [[paralysis]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||31||8||Restores at least 165 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]||38||16||Restores at least 100 HP to all party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]||43||8||Protects the whole party from breath-based attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fullheal]]||47||24||Restores all HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omniheal]]||65||128||Restores all HP to all party members.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Lifesaving Medal]]&lt;br /&gt;
==&#039;&#039;[[Dragon Quest X]]&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Notable Priests==&lt;br /&gt;
*[[Kiryl]]&lt;br /&gt;
*[[Nevan]]&lt;br /&gt;
*[[Hero (Dragon Quest V)|The Hero of &#039;&#039;Dragon Quest V&#039;&#039;]] and [[Meena]] also have abilities from the Priest set.&lt;br /&gt;
*[[Milly]] and [[Sir Mervyn]] learn several priest abilities naturally.&lt;br /&gt;
*[[Angelo]]&lt;br /&gt;
*[[Sellma]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The male priest from &#039;&#039;Dragon Quest III&#039;&#039; makes a cameo appearance as an NPC in &#039;&#039;Dragon Quest VII&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQIII Priest Male Famicom.png|Male Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
File:DQIII Priest Female Famicom.png|Female Priest, &#039;&#039;[[Dragon Quest III]]&#039;&#039; Famicom art&lt;br /&gt;
Image:DQIIIPriestClass.png|&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
Dq3gbart09.jpg|Female priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Dq3gbart10.jpg|Male priest from &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
Image:Curate_Rollo.png|Curate Rollo from &#039;&#039;[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=File:Priest3male.png&amp;diff=99168</id>
		<title>File:Priest3male.png</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=File:Priest3male.png&amp;diff=99168"/>
		<updated>2016-11-18T10:30:38Z</updated>

		<summary type="html">&lt;p&gt;Michi: Priest art from SFC Dragon Quest III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Priest art from SFC Dragon Quest III&lt;/div&gt;</summary>
		<author><name>Michi</name></author>
	</entry>
</feed>