<?xml version="1.0"?>
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	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SilverCrono</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SilverCrono"/>
	<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Special:Contributions/SilverCrono"/>
	<updated>2026-06-07T11:23:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User:SilverCrono&amp;diff=49811</id>
		<title>User:SilverCrono</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User:SilverCrono&amp;diff=49811"/>
		<updated>2011-12-28T07:09:58Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Links don&amp;#039;t work... ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ohai there. I&#039;m SilverCrono, a pretty cool guy (if I do say so myself). I edit quite a lot here at SEIWA, especially over at Chronopedia. I&#039;m an admin there and a mod over at the Kingdom hearts wiki as well. Contact me there if you want to find me; I probably won&#039;t be able to answer if you talk to me here.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User:SilverCrono&amp;diff=49810</id>
		<title>User:SilverCrono</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User:SilverCrono&amp;diff=49810"/>
		<updated>2011-12-28T07:07:56Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ohai there. I&#039;m SilverCrono, a pretty cool guy (if I do say so myself). I edit quite a lot here at SEIWA, especially over at [www.chronowiki.org Chronopedia]. I&#039;m an admin there and a mod over at [www.khwiki.net the Kingdom hearts] wiki as well. Contact me there if you want to find me; I probably won&#039;t be able to answer if you talk to me here.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Roseguardin&amp;diff=49809</id>
		<title>Roseguardin</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Roseguardin&amp;diff=49809"/>
		<updated>2011-12-28T07:05:53Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Forgot I had an account here...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Zombie-roseguardin.jpg|100px|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sir Roseguardin&#039;&#039;&#039; (originally &#039;&#039;&#039;Saroknight&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest series]]&#039;&#039;. Introduced in &#039;&#039;[[Dragon Quest IV]]&#039;&#039; as a boss monster, he is essentially a green [[Restless Armour]] with the task of protecting [[Rose]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
[[Psaro]] hired or otherwise created him for the purpose of protecting Rose from anyone who managed to infiltrate the small fortress he built for her. The party must kill him to speak with Rose. Though just a palette swap of a regular knight enemy, he is significantly more powerful. Moreover, he uses the [[Ball of Silence]], which [[Maya]] and [[Meena]] lost after losing to [[Marquis de Leon]], to prevent the party from casting spells. On the bright side, they win it back after their victory over him.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
First and primary appearance as a boss obstructing progression through the story.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
Roseguardin appears as a rank A member of the zombie family and is required if the player wishes to synthesize Psaro. One combination for obtaining a Roseguardin is by synthesizing a [[Lethal Armour]] and [[Bone Baron]] together.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Saroknight.gif|NES&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Stornway&amp;diff=38733</id>
		<title>Stornway</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Stornway&amp;diff=38733"/>
		<updated>2011-01-20T20:29:54Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = Dragon Quest IX&lt;br /&gt;
|image = [[File:Stornway.PNG|200px]]&lt;br /&gt;
|caption = In game map of Stornway&lt;br /&gt;
|title = Stornway&lt;br /&gt;
|japanese=セントシュタイン&lt;br /&gt;
|romanji=Saint Stein&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stornway&#039;&#039;&#039; is a town in [[Dragon Quest IX]]. It is one of the first towns visited by the [[Hero (Dragon Quest IX)|Hero]]. It is home to the [[Quester&#039;s Rest]] inn and is generally considered the &amp;quot;central&amp;quot; location in the game, despite only being involved in the early plot.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Stornway is the first town to be visited after [[Angel Falls]]. It is the first location with a castle that the player visits. The player can access it after the road to Angel Falls has been cleared by the castle guards. This happens after the player visits and clears [[The Hexagon]].&lt;br /&gt;
&lt;br /&gt;
Arriving in Stornway, the player becomes involved in the saga with the [[Wight Knight]] and [[List of minor characters in Dragon Quest IX#Princess Simona|Princess Simona]]. This involves trips to a clearing north of the castle, as well as [[Brigadoom]]. After resolving he conflict, King Schott tells the player that the checkpoint east of the castle is now open, allowing passage to [[Coffinwell]].&lt;br /&gt;
&lt;br /&gt;
In addition to the main plot, Stornway is also where the player sees Erinn relocate from Angel Falls and assume control over the Quester&#039;s Rest inn. This concludes her role in the main portion of the plot.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Places of Interest==&lt;br /&gt;
* [[Quester&#039;s Rest]]&lt;br /&gt;
* [[Stornway Castle]]&lt;br /&gt;
* [[The Hexagon]]&lt;br /&gt;
&lt;br /&gt;
==People of Interest==&lt;br /&gt;
* King Schott&lt;br /&gt;
* [[List of minor characters in Dragon Quest IX#Princess Simona|Princess Simona]]&lt;br /&gt;
* [[List of minor characters in Dragon Quest IX#Erinn|Erinn]]&lt;br /&gt;
* [[List of minor characters in Dragon Quest IX#Pavo|Pavo]]&lt;br /&gt;
* [[List of minor characters in Dragon Quest IX#Sellma|Sellma]]&lt;br /&gt;
* [[List of minor characters in Dragon Quest IX#Patty|Patty]]&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
{{Shop|header|includeClasses|title=Item Shop}}&lt;br /&gt;
{{9SI|medicinal herb|classes}}&lt;br /&gt;
{{9SI|antidotal herb|classes}}&lt;br /&gt;
{{9SI|chimaera wing|classes}}&lt;br /&gt;
{{9SI|evacubell|classes}}&lt;br /&gt;
{{9SI|holy water|classes}}&lt;br /&gt;
{{9SI|gold ring}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
{{Shop|header|includeClasses|title=Weapon Shop}}&lt;br /&gt;
{{Shop|entry|item={{9i|sword}} [[Copper sword]]|price=150|attributes=Attack +7|classes={{9i|warrior}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|sword}} [[Soldier&#039;s sword]]|price=240|attributes=Attack +13|classes={{9i|warrior}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|sword}} [[Rapier]]|price=480|attributes=Attack +19|classes={{9i|warrior}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|lance}} [[Bamboo lance]]|price=85|attributes=Attack +6|classes={{9i|warrior}}{{9i|priest}}{{9i|paladin}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|lance}} [[Iron lance]]|price=450|attributes=Attack +17|classes={{9i|warrior}}{{9i|priest}}{{9i|paladin}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|knife}} [[Paring knife]]|price=70|attributes=Attack +4|classes={{9i|warrior}}{{9i|mage}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|knife}} [[Bronze knife]]|price=200|attributes=Attack +10|classes={{9i|warrior}}{{9i|mage}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|knife}} [[Divine dagger]]|price=640|attributes=Attack +18|classes={{9i|warrior}}{{9i|mage}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|staff}} [[Oak staff]]|price=120|attributes=Attack +3&amp;lt;br/&amp;gt;MP Absorption Rate +1.0%|classes={{9i|priest}}{{9i|mage}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|staff}} [[Wizard&#039;s staff]]|price=840|attributes=Attack +7&amp;lt;br/&amp;gt;MP Absorption Rate +1.5%|classes={{9i|priest}}{{9i|mage}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|whip}} [[Leather whip]]|price=95|attributes=Attack +4|classes={{9i|mage}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|whip}} [[Thorn whip]]|price=350|attributes=Attack +11|classes={{9i|mage}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|pole}} [[Laundry pole]]|price=40|attributes=Attack +5|classes={{9i|priest}}{{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|pole}} [[Carrying pole]]|price=530|attributes=Attack +15|classes={{9i|priest}}{{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|claw}} [[Stone claws]]|price=100|attributes=Attack +7|classes={{9i|martial}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|claw}} [[Iron claws]]|price=620|attributes=Attack +17|classes={{9i|martial}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|fan}} [[Feather fan]]|price=110|attributes=Attack +9|classes={{9i|martial}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|fan}} [[Iron fan]]|price=300|attributes=Attack +14|classes={{9i|martial}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|includeClasses|title=Weapon Shop}}&lt;br /&gt;
{{Shop|entry|item={{9i|sword}} [[Falcon blade]]|price=14,800|attributes=Attack +12|classes={{9i|warrior}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|lance}} [[Demon spear]]|price=34,500|attributes=Attack +93|classes={{9i|warrior}}{{9i|priest}}{{9i|paladin}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|knife}} [[Gladius]]|price=31,200|attributes=Attack +102|classes={{9i|warrior}}{{9i|mage}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|staff}} [[Sage&#039;s staff]]|price=35,000|attributes=Attack +73&amp;lt;br/&amp;gt;Magical Might +12&amp;lt;br&amp;gt;MP Absorption Rate +8.0%|classes={{9i|priest}}{{9i|mage}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|whip}} [[Queen&#039;s whip]]|price=41,000|attributes=Attack +80|classes={{9i|mage}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|pole}} [[Dragon rod]]|price=39,800|attributes=Attack +113|classes={{9i|priest}}{{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|claw}} [[Cobra claws]]|price=29,000|attributes=Attack +93|classes={{9i|martial}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|fan}} [[Friendly fan]]|price=45,000|attributes=Attack +112|classes={{9i|martial}}{{9i|minstrel}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|axe}} [[Ice axe]]|price=37,000|attributes=Attack +108|classes={{9i|gladiator}}{{9i|ranger}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|hammer}} [[Giant&#039;s hammer]]|price=35,500|attributes=Attack +109|classes={{9i|gladiator}}{{9i|paladin}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|thrown}} [[Flametang boomerang]]|price=19,500|attributes=Attack +71|classes={{9i|ranger}}{{9i|sage}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|bow}} [[Purblind bow]]|price=36,000|attributes=Attack +110|classes={{9i|armamentalist}}{{9i|ranger}}{{9i|sage}}}}&lt;br /&gt;
{{Shop|note|includeClasses|text=This shop is opened after completing the main story.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
{{Shop|header|includeClasses|title=Armor Shop}}&lt;br /&gt;
{{Shop|entry|item={{9i|shield}} [[Leather shield]]|price=90|attributes=Defense +3|classes={{9i|warrior}}{{9i|priest}}{{9i|mage}}{{9i|minstrel}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|shield}} [[Scale shield]]|price=150|attributes=Defense +5|classes={{9i|warrior}}{{9i|priest}}{{9i|mage}}{{9i|minstrel}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Bandana]]|price=45|attributes=Defense +1&amp;lt;br/&amp;gt;Magical Mending +2|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Leather hat]]|price=65|attributes=Defense +3&amp;lt;br/&amp;gt;Magical Might +2|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Wayfarer&#039;s clothes]]|price=70|attributes=Defense +4|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Leather armour]]|price=180|attributes=Defense +6|classes={{9i|warrior}}{{9i|priest}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}{{9i|paladin}}{{9i|ranger}}{{9i|sage}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Scale armour]]|price=350|attributes=Defense +9|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Chain mail]]|price=540|attributes=Defense +11|classes={{9i|warrior}}{{9i|priest}}{{9i|thief}}{{9i|minstrel}}{{9i|gladiator}}{{9i|armamentalist}}{{9i|paladin}}{{9i|ranger}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Leather dress]] {{9i|female}}|price=290|attributes=Defense +6&amp;lt;br/&amp;gt;Magical Mending +3|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Training top]]|price=250|attributes=Defense +7|classes={{9i|martial}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Silk robe]]|price=210|attributes=Defense +2&amp;lt;br/&amp;gt;Magical Might +3|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|hand}} [[Leather gauntlets]]|price=60|attributes=Defense +2|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|hand}} [[Cotton gloves]]|price=50|attributes=Deftness +5|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|leg}} [[Cotton trousers]]|price=80|attributes=Defense +2|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|leg}} [[Training trousers]]|price=170|attributes=Defense +4|classes={{9i|martial}}{{9i|thief}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[Leather shoes]]|price=40|attributes=Evasion chance +1.0%|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[High heels]] {{9i|female}}|price=220|attributes=Evasion Chance +1.0%|classes={{9i|all}}}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|includeClasses|title=Armor Shop}}&lt;br /&gt;
{{Shop|entry|item={{9i|shield}} [[Silver shield]]|price=30500|attributes=Defense +32&amp;lt;br/&amp;gt;Block Chance +6.0%|classes={{9i|warrior}}{{9i|priest}}{{9i|mage}}{{9i|minstrel}}{{9i|armamentalist}}{{9i|paladin}}{{9i|sage}}{{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Minerva&#039;s mitre]]|price=14000|attributes=Defense +14&amp;lt;br/&amp;gt;Magical Might +20&amp;lt;br/&amp;gt;Magical Mending +20|classes={{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Canny cap]]|price=12600|attributes=Defense +13&amp;lt;br/&amp;gt;Magical Might +18&amp;lt;br/&amp;gt;Magical Mending +18|classes={{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Top hat]] {{9i|male}}|price=12000|attributes=Defense +18&amp;lt;br/&amp;gt;Magical Might +15&amp;lt;br/&amp;gt;Magical Mending +15|classes={{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|head}} [[Ravishing ribbon]] {{9i|female}}|price=11500|attributes=Defense +18&amp;lt;br/&amp;gt;Magical Might +14&amp;lt;br/&amp;gt;Magical Mending +16|classes={{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Gigant armour]]|price=36000|attributes=Defense +58|classes={{9i|warrior}}{{9i|thief}}{{9i|gladiator}}{{9i|ranger}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Tint-tastic tutu]] {{9i|female}}|price=24400|attributes=Defense +44|classes={{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Maiden&#039;s mantle]] {{9i|female}}|price=23500|attributes=Defense +32&amp;lt;br/&amp;gt;Magical Might +18&amp;lt;br/&amp;gt;Magical Mending +22|classes={{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Combat top]] {{9i|male}}|price=27000|attributes=Defense +47|classes={{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Combat costume]] {{9i|female}}|price=27500|attributes=Defense +48|classes={{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Wizard&#039;s robe]] {{9i|male}}|price=12500|attributes=Defense +27&amp;lt;br/&amp;gt;Magical Might +27|classes={{9i|mage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|body}} [[Witch&#039;s robe]] {{9i|female}}|price=13000|attributes=Defense +27&amp;lt;br/&amp;gt;Magical Might +28|classes={{9i|mage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|hand}} [[Crimson gauntlets]]|price=4250|attributes=Deftness +83|classes={{9i|priest}}{{9i|mage}}{{9i|thief}}{{9i|martial}}{{9i|minstrel}}{{9i|ranger}}{{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|leg}} [[Combat trousers]]|price=9500|attributes=Defense +19|classes={{9i|martial}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[Clever clogs]]|price=3900|attributes=Defense +17|classes={{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[Crimson boots]]|price=3400|attributes=Defense +18|classes={{9i|luminary}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[Shaman shoes]]|price=4400|attributes=Evasion Chance +4.0%&amp;lt;br/&amp;gt;Magical Mending +15|classes={{9i|sage}}}}&lt;br /&gt;
{{Shop|entry|item={{9i|foot}} [[Bardic boots]]|price=4500|attributes=Evasion Chance +4.0%|classes={{9i|luminary}}}}&lt;br /&gt;
{{Shop|note|includeClasses|text=This shop is opened after completing the main story.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
==Inn==&lt;br /&gt;
:&#039;&#039;See main article: [[Quester&#039;s Rest]]&#039;&#039;&lt;br /&gt;
{{Inn|header}}&lt;br /&gt;
{{Inn|entry|price=6G per person}}&lt;br /&gt;
{{Inn|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Gathering and Treasure==&lt;br /&gt;
{{LocationItem|header|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{LocationItem|entry|item=[[Coagulant]]|location=Gather outside entrance to the city}}&lt;br /&gt;
{{LocationItem|entry|item=[[Fisticup]]s|location=Southeast of the city along the road to the Eastern Stornway map}}&lt;br /&gt;
{{LocationItem|entry|item=[[Seashell]]s|location=Along the southernmost section of the beach in Eastern Stornway}}&lt;br /&gt;
{{LocationItem|entry|item=[[Linen gloves]]|location=Red chest inside the well outside Quester&#039;s Rest}}&lt;br /&gt;
{{LocationItem|entry|item=[[Lambswool]]|location=Red chest inside the cellar outside Quester&#039;s Rest}}&lt;br /&gt;
{{LocationItem|entry|item=[[Mini medal]]|location=Red chest in the city}}&lt;br /&gt;
{{LocationItem|entry|item=[[Seed of strength]]|location=Red chest inside the weapon shop}}&lt;br /&gt;
{{LocationItem|footer}}&lt;br /&gt;
&lt;br /&gt;
As with all towns in Dragon Quest IX, items can be randomly found in cupboards, cabinets, pots, etc.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{DQIXQuest|002}}&lt;br /&gt;
{{DQIXQuest|003}}&lt;br /&gt;
{{DQIXQuest|004}}&lt;br /&gt;
{{DQIXQuest|009}}&lt;br /&gt;
{{DQIXQuest|010}}&lt;br /&gt;
{{DQIXQuest|019}}&lt;br /&gt;
{{DQIXQuest|020}}&lt;br /&gt;
{{DQIXQuest|021}}&lt;br /&gt;
{{DQIXQuest|022}}&lt;br /&gt;
{{DQIXQuest|023}}&lt;br /&gt;
{{DQIXQuest|042}}&lt;br /&gt;
{{DQIXQuest|043}}&lt;br /&gt;
{{DQIXQuest|056}}&lt;br /&gt;
{{DQIXQuest|057}}&lt;br /&gt;
{{DQIXQuest|123}}&lt;br /&gt;
{{DQIXQuest|124}}&lt;br /&gt;
{{DQIXQuest|125}}&lt;br /&gt;
{{DQIXQuest|131}}&lt;br /&gt;
{{DQIXQuest|133}}&lt;br /&gt;
{{DQIXQuest|135}}&lt;br /&gt;
&lt;br /&gt;
==Other Notable Attributes==&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|bank}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
===Western Stornway===&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{9E|011}}&lt;br /&gt;
{{9E|012}}&lt;br /&gt;
{{9E|013}}&lt;br /&gt;
{{9E|014}}&lt;br /&gt;
{{9E|015}}&lt;br /&gt;
{{9E|016}}&lt;br /&gt;
{{9E|017}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
===Eastern Stornway===&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{9E|010}}&lt;br /&gt;
{{9E|012}}&lt;br /&gt;
{{9E|013}}&lt;br /&gt;
{{9E|014}}&lt;br /&gt;
{{9E|015}}&lt;br /&gt;
{{9E|016}}&lt;br /&gt;
{{9E|017}}&lt;br /&gt;
{{9E|023}}&lt;br /&gt;
{{9E|039}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
====Isolated Island====&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[List of quests in Dragon Quest IX#Quest #031 - #040|Quest #039]] must be completed to access this island.&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{9E|140}}&lt;br /&gt;
{{9E|185}}&lt;br /&gt;
{{9E|192}}&lt;br /&gt;
{{9E|197}}&lt;br /&gt;
{{9E|201}}&lt;br /&gt;
{{9E|230}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Stornway.PNG|Map of Stornway castle town&lt;br /&gt;
Western Stornway.PNG|The western region of Stornway&lt;br /&gt;
Eastern Stornway.PNG|The eastern region of Stornway&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Stornway&#039;s name is based on Stornoway, Scotland and the populace of this town mainly have Scottish accents as a result.&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX locations]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Abominape&amp;diff=38636</id>
		<title>Abominape</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Abominape&amp;diff=38636"/>
		<updated>2011-01-16T22:10:16Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Abominape.png|right]]&lt;br /&gt;
The &#039;&#039;&#039;Abominape&#039;&#039;&#039; is an enemy in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;.&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Swinoceros&amp;diff=38635</id>
		<title>Swinoceros</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Swinoceros&amp;diff=38635"/>
		<updated>2011-01-16T22:09:30Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MonsterInfo&lt;br /&gt;
| name=Swinoceros&lt;br /&gt;
| image=Swinoceros.PNG&lt;br /&gt;
| family=Beast&lt;br /&gt;
| type=Rhinoceros&lt;br /&gt;
| game= Dragon Quest VII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Swinoceros&#039;&#039;&#039;, originally &#039;&#039;&#039;HornRush&#039;&#039;&#039;, is a monster in both [[Dragon Quest VII]] and [[Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Dragon Quest VII===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Hornrush.gif]]&lt;br /&gt;
|name=HornRush&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=70&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=65&lt;br /&gt;
|defense=59&lt;br /&gt;
|agility=35&lt;br /&gt;
|experience=27&lt;br /&gt;
|gold=12&lt;br /&gt;
|droppedItem=Stone Claw&lt;br /&gt;
|skills=ChargeUp &amp;lt;br&amp;gt; Knockdown&lt;br /&gt;
|spells=&lt;br /&gt;
|family=Beast&lt;br /&gt;
|bestiaryNumber=43&lt;br /&gt;
|captureRate=Moderate&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Dharma &amp;lt;br&amp;gt; Dune&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The HornRush can be found in [[Dharma Temple (Dragon Quest VII)|Dharma Temple]], the [[Dune]] region in the past, and the [[Evil Statue (Dragon Quest VII)|Evil Statue]].&lt;br /&gt;
&lt;br /&gt;
===Dragon Quest IX===&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
* [[Splatterhorn]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragoon&amp;diff=38634</id>
		<title>Dragoon</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragoon&amp;diff=38634"/>
		<updated>2011-01-16T22:08:33Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Dragoon&#039;&#039;&#039; is a class in the game [[Dragon Quest VII]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Dragoon is a class that is defined by high strength, guard and Max HP but having low and intelligence and Max MP. In Dragon Quest VII, this class requires mastering both the [[Warrior]] and [[Fighter]] class.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest VII==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +15 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Gladiator&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Fencer&lt;br /&gt;
|Vacuslash&lt;br /&gt;
|15&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks one enemy with wind damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Swordsman&lt;br /&gt;
|[[Deliverance|Zombie Cut]]&lt;br /&gt;
|35&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent extra damage to zombies, regular damage to all other enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Ronin&lt;br /&gt;
|[[Double Edged Slash|2Edge Hit]]&lt;br /&gt;
|60&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent more damage to one enemy, 25 percent of the damage is reflected to the user&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Mercenary&lt;br /&gt;
|Massacre&lt;br /&gt;
|90&lt;br /&gt;
|One Enemy or Ally&lt;br /&gt;
|Instant Critical Hit to one enemy or ally&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Duelist&lt;br /&gt;
|[[Falcon Slash|Falcon Cut]]&lt;br /&gt;
|120&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks one enemy twice with 75 percent power&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Champion&lt;br /&gt;
|Nothing&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Avenger&lt;br /&gt;
|Quad Hits&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Four attacks to random enemies at 50 percent power&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
Many of the Dragoon&#039;s skills aren&#039;t spectacular. Falcon Cut works the same as Sword Dance except for the fact that it hits one enemy twice. But it is useful if there are more than one monster in battle and the player wants to attack just the one. Zombie Cut is good against undead monsters but they are few and far between to get a regular use out of them. Massacre is too dangerous to use on a regular basis as it might kill one of the party members. Quad Hits works like Sword Dance but with less power. If the player didn&#039;t get Sword Dance, this is the next best thing.&lt;br /&gt;
&lt;br /&gt;
As for evolution, the Dragoon can combine the mastered [[Paladin]] and become a [[Godhand]]. The Godhand has access to the most destructive attacks in the game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [http://en.wikipedia.org/wiki/Ronin Ronin] is a samurai with no lord or master.&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User:SilverCrono/vector.css&amp;diff=38632</id>
		<title>User:SilverCrono/vector.css</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User:SilverCrono/vector.css&amp;diff=38632"/>
		<updated>2011-01-16T22:07:08Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Ooh, pretty~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;body &lt;br /&gt;
{&lt;br /&gt;
  background: url(http://www.dragon-quest.org/w/images/3/33/Background_map.png) repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel {&lt;br /&gt;
       background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
   background-color: transparent;&lt;br /&gt;
   background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-cactions {&lt;br /&gt;
   background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#p-personal {&lt;br /&gt;
   background-color: white;&lt;br /&gt;
   padding-right: 4px;&lt;br /&gt;
   padding-bottom: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-places {&lt;br /&gt;
   background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer-info {&lt;br /&gt;
   background-color: white;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#footer ul {&lt;br /&gt;
   padding-left: 4px;&lt;br /&gt;
   margin-bottom: 4px;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Lancel&amp;diff=36805</id>
		<title>Lancel</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Lancel&amp;diff=36805"/>
		<updated>2010-12-25T01:40:39Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Invisibility Herb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lancel&#039;&#039;&#039; is a town found in the [[Overworld (Dragon Quest III)|overworld]] of [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;. It is only accessible via [[ship]] or [[Ramia]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
==Navel of the Earth==&lt;br /&gt;
Lancel serves as the only access point to the [[Navel of the Earth]] dungeon.  This can be accessed anytime after visiting Lancel.  &lt;br /&gt;
&lt;br /&gt;
==Invisibility Herb==&lt;br /&gt;
Lancel is one of few locations which sells [[Invisibility Herb|invisibility herbs]].  This item is useful in retrieving the [[Vase of Drought]] in [[Eginbear|Eginbear castle]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Quest III locations]]&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Tedanki&amp;diff=36804</id>
		<title>Tedanki</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Tedanki&amp;diff=36804"/>
		<updated>2010-12-25T00:35:48Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tedanki&#039;&#039;&#039; is a town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  During the day, Tedanki is deserted; at night the former inhabitants return, unaware that anything has happened to them.&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Eginbear&amp;diff=36803</id>
		<title>Eginbear</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Eginbear&amp;diff=36803"/>
		<updated>2010-12-25T00:35:30Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eginbear&#039;&#039;&#039; (&#039;&#039;&#039;Edinbear&#039;&#039;&#039; in GameBoy Color) is a castle found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  The only way to enter the castle is to fool the castle guard by using an [[invisibility herb]] or by casting the spell [[invisible (spell)|invisible]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Portoga&amp;diff=36802</id>
		<title>Portoga</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Portoga&amp;diff=36802"/>
		<updated>2010-12-25T00:35:09Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Portoga&#039;&#039;&#039; is a [[List of Kingdoms in Dragon Quest|kingdom]] and a castle town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;. When [[Erdrick]] arrived in Portoga, the king offered to give him a ship if he could return with some [[Black Pepper|black pepper]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Village_of_the_Elves&amp;diff=36801</id>
		<title>Village of the Elves</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Village_of_the_Elves&amp;diff=36801"/>
		<updated>2010-12-25T00:34:45Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Village of the Elves&#039;&#039;&#039; is a hidden location found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  The village is west of the town of [[Noaniels]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Noaniels&amp;diff=36800</id>
		<title>Noaniels</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Noaniels&amp;diff=36800"/>
		<updated>2010-12-25T00:33:49Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Noaniels&#039;&#039;&#039; is a town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Kanave&amp;diff=36798</id>
		<title>Kanave</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Kanave&amp;diff=36798"/>
		<updated>2010-12-25T00:33:24Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Kanave&#039;&#039;&#039; is a town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, located north of [[Romaly]] and south of [[Noaniels]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Romaly&amp;diff=36797</id>
		<title>Romaly</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Romaly&amp;diff=36797"/>
		<updated>2010-12-25T00:32:49Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Romaly&#039;&#039;&#039; is a castletown located in the [[Overworld (Dragon Quest III) | overworld]] of [[Dragon Quest III]].  It is visited early in the game, shortly after completing the [[Tempt Cave]].  It is the first &amp;quot;mainland&amp;quot; location visited in the game.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
Romaly is a typical castletown which features a king who can save the game.  It is the first location in a Dragon Quest game which features a [[Monster Arena]] where the player can gamble on enemy monster battles.  &lt;br /&gt;
&lt;br /&gt;
===Kings Crown Subquest===&lt;br /&gt;
Romaly is the focal point of the [[Kings Crown]] subquest.  Upon first arrival, the king will request the heroes retrieve his stolen crown from a group of bandits.  These bandits are [[Kandar]] and his henchmen who are headquartered in the nearby [[Tower of Shanpane]].  By defeating Kandar, the heroes can return the crown to the king.  Subsequently, the king will make the hero king of Romaly.  However, in order to continue the quest, the hero must speak with the former king in the Monster Arena and express his desire to resign the throne.  &lt;br /&gt;
&lt;br /&gt;
==Nearby enemies==&lt;br /&gt;
&lt;br /&gt;
==Weapon/Armor shop==&lt;br /&gt;
&lt;br /&gt;
==Item shop==&lt;br /&gt;
&lt;br /&gt;
==Locked doors==&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
==Other notable attributes==&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name &#039;&#039;Romaly&#039;&#039; comes from the city of Rome in real world Italy.  Romaly is located in the same corresponding location on the world map in Dragon Quest III.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
[[Category:Dragon Quest III locations]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Reeve&amp;diff=36796</id>
		<title>Reeve</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Reeve&amp;diff=36796"/>
		<updated>2010-12-25T00:32:25Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Miscellaneous Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reeve&#039;&#039;&#039; is a town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, and is part of the kingdom of [[Aliahan]].&lt;br /&gt;
&lt;br /&gt;
==Armor Shops==&lt;br /&gt;
&lt;br /&gt;
==Inns==&lt;br /&gt;
&lt;br /&gt;
==Item Shops==&lt;br /&gt;
&lt;br /&gt;
==Weapon Shops==&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Services==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Aliahan&amp;diff=36795</id>
		<title>Aliahan</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Aliahan&amp;diff=36795"/>
		<updated>2010-12-25T00:32:05Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Kingdom of Aliahan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Aliahan&#039;&#039;&#039; is a [[List of Kingdoms in Dragon Quest|kingdom]] and a castle town found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  Located on a small continent in the southern ocean, it is said that Aliahan once ruled over the whole world, but the travel door to the other lands was sealed off until the hero [[Erdrick]] broke the seal with a magic ball.  Aliahan was home to the great hero [[Ortega]], as well as the famous [[Erdrick]] of [[Alefgard]]. Aliahan is the starting location of &#039;&#039;[[Dragon Quest III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Although most locations in the world of &#039;&#039;Dragon Quest III&#039;&#039; mimic real world locations, the continent of Aliahan does not.  This seems to support the supposition that the Hero hails from a distant and mysterious place rather than one based on a real world location.  It could also be intended to be a reference to Atlantis, a lost continent mentioned by Plato.&lt;br /&gt;
&lt;br /&gt;
==Castle Town of Aliahan==&lt;br /&gt;
&lt;br /&gt;
===Hero&#039;s House===&lt;br /&gt;
The [[Hero (Dragon Quest III)|hero]]&#039;s house is located in Aliahan.  This is where the player begins the game.&lt;br /&gt;
&lt;br /&gt;
===Armor Shops===&lt;br /&gt;
&lt;br /&gt;
===Inns===&lt;br /&gt;
&lt;br /&gt;
The hero can stay for free at his/her house until the defeat of [[Baramos]]. &lt;br /&gt;
&lt;br /&gt;
===Item Shops===&lt;br /&gt;
&lt;br /&gt;
===Weapon Shops===&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Services===&lt;br /&gt;
&lt;br /&gt;
====Lucia&#039;s Place====&lt;br /&gt;
Lucia&#039;s placce is a tavern located in Aliahan. It is a unique location that consists of both a hall of registration, where new party members can be created and named, and a draft counter where party members can be added or removed.  This is where the player receives new companions throughout the game.  However, as added party members are controlled completely by the player, these characters do not take part in the storyline in any way.  &lt;br /&gt;
&lt;br /&gt;
Lucia&#039;s place is also the location where a party member can be found after being a victim of a [[Limbo]] spell.&lt;br /&gt;
&lt;br /&gt;
====Medal King====&lt;br /&gt;
In the remakes of &#039;&#039;Dragon Quest III&#039;&#039;, the medal king lives in the bottom of the well in Aliahan.  He accepts [[mini medals]] in exchange for various item prizes. &lt;br /&gt;
&lt;br /&gt;
====Vault====&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior III]]&#039;&#039; for NES, the party could store items here for a small fee upon retrieval. Gold could also be stored in 1,000 piece increments. &lt;br /&gt;
&lt;br /&gt;
In the Gameboy Color version, the vault became only a [[gold bank]], since the item storage was no longer necessary with the addition of the [[bag]].&lt;br /&gt;
&lt;br /&gt;
==Kingdom of Aliahan==&lt;br /&gt;
The Kingdom of Aliahan is composed of the castle town of Aliahan and the village of [[Reeve]].&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
[[Category:Dragon Warrior III Places]]&lt;br /&gt;
[[Category:Dragon Quest III locations]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Zoma&amp;diff=36794</id>
		<title>Zoma</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Zoma&amp;diff=36794"/>
		<updated>2010-12-25T00:31:42Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Zoma&lt;br /&gt;
|Game=Dragon Quest III&lt;br /&gt;
|Image=[[Image:Zoma.jpg|Zoma, from the Sofubi Monster merchandise line by Square Enix.]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zoma&#039;&#039;&#039;, Master Archfiend of the [[Alefgard|Dark World]], is the final villain and chief antagonist of [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  Near the end of the game, he is revealed to be the master of the archfiend [[Baramos]], whom had been previously seen as the final boss to the game. Zoma resides in [[Charlock Castle]] in [[Alefgard]].  Zoma feeds on fear and despair, and is harmed by [[Ball of Light|bright light]] and all healing magics.&lt;br /&gt;
&lt;br /&gt;
Confronted by the [[Erdrick|Hero of Aliahan]], Zoma was defeated, and a new day began. &lt;br /&gt;
&lt;br /&gt;
Zoma also appears in &#039;&#039;[[Dragon Warrior Monsters]]&#039;&#039;, &#039;&#039;[[Dragon Warrior Monsters 2]]&#039;&#039;, &#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;, and as a legacy boss in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
===Dragon Quest III===&lt;br /&gt;
Zoma first appears during the celebrations following the defeat of Baramos. In the original game, this appearance is voice only, but is visual as well in the remake. Zoma threatens the inhabitants of the world of &#039;&#039;Dragon Quest III&#039;&#039;, claiming he will soon control their world and plunge it into darkness as he did with Alefgard. In [[Dragon Quest Monsters ]], he resides deep inside the Room of Control, threatening Terry the same way he threatened people in &#039;&#039;Dragon Quest III.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoma resides on the basement floor of the castle along with three other sub-bosses. He approaches and talks to the hero prior to allowing his three subordinates to fight the hero&#039;s party before him.&lt;br /&gt;
&lt;br /&gt;
Zoma has his own battle theme, a general standard for a final boss. Using the [[Orb of Light]] reduces Zoma&#039;s overall hit points, allowing him to be defeated much more easily.  It also enables the party&#039;s healing spells to actually damage Zoma.  The party&#039;s Priest, for example, can cast Healmore on Zoma and deal damage.&lt;br /&gt;
&lt;br /&gt;
In the remake of &#039;&#039;Dragon Quest III&#039;&#039;, Zoma&#039;s specialty music and primary color palette are not shown until after the Orb of Light is used. This color arrangement is the opposite of the one in the original game which made Zoma a blue color after using the Orb of Light.&lt;br /&gt;
&lt;br /&gt;
Upon his defeat, Zoma&#039;s reign over the land of Alefgard ends and light returns to the outer world. The [[Pit of Gaia]] also closes up, sealing the hero and his party in Alefgard.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center; width:; height:&amp;quot;  cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Game !!  System !!  HP  !!  MP  !!  Atk  !!  Def  !!  Agi  !!  Gold  !!  EXP  !!  Sp/Ab  !!  Treasure&lt;br /&gt;
|-&lt;br /&gt;
|  DW3  ||  NES  ||  2000  ||    ||    ||    ||    ||  0  ||  0  ||    ||  &lt;br /&gt;
|-&lt;br /&gt;
|  DW3  ||  GBC  ||  4700*  ||  255  ||  500  ||  350  ||  255  ||  0  ||  0  ||  Double Attack,Icy Pulse Blizzard, Blasts Cold  ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Different sources have conflicting information about this stat.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dragon Quest IX===&lt;br /&gt;
:&#039;&#039;&amp;quot;A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light. His unparalleled evil made him very popular with monsters, but he left the lands above to escape his screaming fans.&amp;quot; - Dragon Quest IX bestiary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoma appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #161 - #169|Quest #167]] (or received at special events).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||[[Aliahan gloves]]||15%||[[Silver Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Aliahan gloves||20%||Silver Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||Aliahan gloves||25%||Silver Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||[[Aliahan trousers]]||15%||Silver Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Aliahan trousers||20%||Silver Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Aliahan trousers||25%||Silver Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||[[Aliahan clothes]]||25%||Silver Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||[[Aliahan headpiece]]||15%||Silver Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Aliahan headpiece||20%||Silver Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Aliahan headpiece||25%||Silver Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Blazing Fire]] breath, [[Disruptive Wave]], [[Kacrack]]&lt;br /&gt;
|-&lt;br /&gt;
|8||[[C-c-cold Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Bounce]]&lt;br /&gt;
|-&lt;br /&gt;
|33||[[Air Pollution]]&lt;br /&gt;
|-&lt;br /&gt;
|41||Begins attacking 3 times per turn&lt;br /&gt;
|-&lt;br /&gt;
|49||[[Kacrackle]]&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Psyche Up]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragon Quest Monsters===&lt;br /&gt;
He appears as the boss of the room of control.&lt;br /&gt;
Game description: The source of all evil.&lt;br /&gt;
&lt;br /&gt;
===Dragon Quest Monsters 2===&lt;br /&gt;
&lt;br /&gt;
===Dragon Quest Monsters: Joker===&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Gallery&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Zoma.gif&lt;br /&gt;
File:Zoma1.png&lt;br /&gt;
Image:Zoma2-n.gif&lt;br /&gt;
File:Zoma_s.png&lt;br /&gt;
File:Zoma_w.png&lt;br /&gt;
Image:Zoma.png&lt;br /&gt;
Image:Zoma.png1&lt;br /&gt;
Image:Demon-zoma.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Baramos]]&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
[[Category:Dragon Warrior III Characters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Baramos&amp;diff=36793</id>
		<title>Baramos</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Baramos&amp;diff=36793"/>
		<updated>2010-12-25T00:31:20Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Baramos&lt;br /&gt;
|Game=Dragon Quest III&lt;br /&gt;
|Image=[[Image:Baramos DQIII NES.gif]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Archfiend&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baramos&#039;&#039;&#039;, known as the &#039;&#039;Demon Lord&#039;&#039; and the &#039;&#039;Arch Fiend&#039;&#039;, is one of the main villains of &#039;&#039;&#039;&#039;&#039;[[Dragon Warrior III]]&#039;&#039;&#039;&#039;&#039;, and a recurring monster in the [[Dragon Quest (series)|series]]. Throughout the first half of &#039;&#039;Dragon Warrior III&#039;&#039;, Baramos is believed to be the final boss; however, when he is defeated by the [[Erdrick|hero]], who returns to [[Aliahan]] triumphant, [[Zoma]] interrupts the celebrations to reveal Baramos was just an underling of his, and announces his intentions to plunge the world into darkness, causing the [[Erdrick|hero]] to continue his quest.&lt;br /&gt;
&lt;br /&gt;
In addition to the primary Baramos at work in Zoma&#039;s scheme, his inner circle includes at least two more versions of Baramos, [[Baramos Bomus]] and [[Baramos Gonus]] (the latter of which appears to be a skeletal form of Baramos). In the &#039;&#039;[[Dragon Quest III]]&#039;&#039; remakes, a common, repeated enemy in the first bonus dungeon is also a form of Baramos known as [[Baramevil]]. Whether the [[Baramevil]]s were in Zoma&#039;s employ is not certain.&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
Outside his main role in &#039;&#039;Dragon Quest III&#039;&#039;, Baramos also makes appearances in these titles.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
:&#039;&#039;&amp;quot;Windproof king and wizard who wastes no time in whipping out Kaboom, Kafrizz, and all kinds of calamity-inducing conjury. Takes great pleasure in obliterating people while they&#039;re busy poking fun at his bizarre appearance.&amp;quot; - Dragon Quest IX bestiary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Baramos appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #061 - #062|Quest #062]]. He is the weakest of the Legacy bosses, but he is still very powerful and capable of casting Kafrizz and Kaboom and can also use fire breath and regular attacks (which are prone to inflicting critical hits). Ice attacks are his weakness, but he resists wind attacks.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||[[Aliahan boots]]||20%||[[Silver Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Aliahan boots||25%||Silver Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||[[Aliahan clothes]]||20%||Silver Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||[[Murdaw]]&#039;s Map||10%||Silver Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Murdaw&#039;s Map||15%||Silver Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Murdaw&#039;s Map||20%||Silver Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||Murdaw&#039;s Map||25%||Silver Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||Murdaw&#039;s Map||30%||Silver Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Murdaw&#039;s Map||35%||Silver Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Murdaw&#039;s Map||40%||Silver Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Kafrizz]], [[Kaboom]], [[Blazing Fire]] breath, critical attack&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Disruptive Wave]]&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Hellfire]] breath&lt;br /&gt;
|-&lt;br /&gt;
|33||[[Kafrizzle]]&lt;br /&gt;
|-&lt;br /&gt;
|41||Begins attacking 3 times per turn&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Kaboomle]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
He appears as the boss of the gate of mastermind. He then talks to you and makes a odd threat of eating your guts so you will never be brought back to life.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Baramos.gif&lt;br /&gt;
Image:Baramos1.gif&lt;br /&gt;
Image:Baramos.png&lt;br /&gt;
Image:Baramos.png1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Dragon Warrior III Characters]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Orochi&amp;diff=36792</id>
		<title>Orochi</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Orochi&amp;diff=36792"/>
		<updated>2010-12-25T00:30:56Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|name = Orochi&lt;br /&gt;
|image = [[Image:Orochi_small.jpg]] &lt;br /&gt;
|caption = Artwork of the Orochi&lt;br /&gt;
|family = [[Dragon Family]]&lt;br /&gt;
|japanese = &lt;br /&gt;
|first = &#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
|main = III&lt;br /&gt;
|monsters = &lt;br /&gt;
|other =  &lt;br /&gt;
|media = &lt;br /&gt;
|footnotes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Orochi&#039;&#039;&#039; is a many headed monster found in [[Enix America Corporation|Enix&#039;s]] &#039;&#039;[[Dragon Warrior III]]&#039;&#039;; it and the events surrounding Jipang and the arrival of [[Erdrick]] are based on the Japanese legend of the [http://en.wikipedia.org/wiki/Yamata_no_Orochi Yamata no Orochi].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Dragon Warrior III&#039;&#039;, the Orochi demands the sacrifice of young girls from the village of [[Jipang]]. When [[Erdrick]] defeated the Orochi in the [[Cave of Jipang]], it dropped the [[Orochi Sword]], before retreating through a portal to Himiko&#039;s Palace in Jipang.  When it became clear that the Orochi was pretending to be [[Himiko]], Erdrick again fought the Orochi, slaying it and freeing the people of Jipang.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Cleanup}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Orochi-n.gif]]&lt;br /&gt;
[[Image:Orochi.png]]&lt;br /&gt;
[[Image:Orochi.png1]]&lt;br /&gt;
[[Image:Orochi.png2]]&lt;br /&gt;
[[Image:Orochi_sofubi.jpg|thumb|The Orochi; soon to be released as a [[Sofubi Monster]].]]&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Pimiko&amp;diff=36791</id>
		<title>Pimiko</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Pimiko&amp;diff=36791"/>
		<updated>2010-12-25T00:30:33Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Himiko&#039;&#039;&#039; is the Queen and ruler of [[Jipang]] (or [[Jipang|Zipangu]]) in &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  The character of Himiko is based on the real [http://en.wikipedia.org/wiki/Himiko Himiko] from Japanese history and legend.&lt;br /&gt;
&lt;br /&gt;
By the time the [[Erdrick|hero]] arrives in Jipang, the real Himiko has been killed by the [[Orochi]], who in disguise assumes the role of Himiko and orders the villagers to sacrifice young women to appease the Orochi.&lt;br /&gt;
&lt;br /&gt;
In [[Dragon Quest III|the remakes]], Himiko can be found alive and well on the upper floor of Jipang&#039;s pachisi track, which can only be unlocked via a wish granted by defeating [[Divinegon]] after finishing the main game. She seems to be wandering around aimlessly and mentions that she&#039;s not quite sure what she&#039;s doing in such a place.&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Kandar&amp;diff=36790</id>
		<title>Kandar</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Kandar&amp;diff=36790"/>
		<updated>2010-12-25T00:30:05Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Tantegel Castletown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kandar1-n.gif]]&lt;br /&gt;
[[Image:Kandar.gif]]&lt;br /&gt;
&#039;&#039;Kandar&#039;&#039; is a recurring boss character in [[Dragon Quest III]].  He appears 3 separate times throughout Dragon Quest III.  &lt;br /&gt;
&lt;br /&gt;
== Tower of Shanpane ==&lt;br /&gt;
Kandar first appears in the [[Tower of Shanpane]] west of [[Kanave]].  Kandar stole the crown from the king of [[Romaly]] and the Hero is recruited by the king to retrieve the crown.  However, this is an optional sidequest, as failing to retrieve the crown does not prevent the hero from continuing in the game.  &lt;br /&gt;
&lt;br /&gt;
Within the tower, Kandar attempts to thwart the hero by opening a trap door which the hero&#039;s party falls through.  Upon returning to the previous location, the hero finds Kandar has vanished.  However, after leaping off the edge where Kandar had been standing, the hero finds him in the tower several floors below.  This results in the first combat with Kandar.  After the battle, the hero acquires the king of Romaly&#039;s crown.  &lt;br /&gt;
&lt;br /&gt;
== Cave of Baharata ==&lt;br /&gt;
The second appearance of Kandar is in the [[Cave of Baharata]].  Kandar has kidnapped a couple from the town of [[Baharata]] and is holding them for ransom within the cave.  Upon freeing the imprisoned couple, the hero is confronted by Kandar and forced to fight him a second time.  After his second defeat, Kandar pleads for mercy claiming that he will change his ways.  &lt;br /&gt;
&lt;br /&gt;
== Tantegel Castletown ==&lt;br /&gt;
Kandar&#039;s final appearance is in the castletown of Tantegel.  Kandar claims to have changed his evil ways and acts as a typical NPC.  He provides the hero with information about the location of the [[Stones of Sunlight]].&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III bosses]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Ramia&amp;diff=36789</id>
		<title>Ramia</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Ramia&amp;diff=36789"/>
		<updated>2010-12-25T00:29:43Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Dragon Quest Monsters: Joker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Merge|Lamia}}&lt;br /&gt;
{{Merge|Empyrea}}&lt;br /&gt;
&#039;&#039;&#039;Ramia&#039;&#039;&#039;, also known as &#039;&#039;&#039;Lamia&#039;&#039;&#039;, &#039;&#039;&#039;Empyrea&#039;&#039;&#039;, and the &#039;&#039;&#039;Godbird&#039;&#039;&#039;, is a phoenix that plays a prominent role in &#039;&#039;[[Dragon Warrior III]]&#039;&#039; and &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;.  She is also an obtainable monster in both &#039;&#039;[[Dragon Warrior Monsters 2]]&#039;&#039; and &#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Dragon Warrior III ==&lt;br /&gt;
&lt;br /&gt;
When first encountered at the [[Liamland]] shrine, Ramia is only an egg.  In order to hatch the egg, the [[Erdrick|Hero]] and his/her party must gather the six orbs from around the world and place them on pedestals surrounding it.  Once hatched, Ramia serves as the series&#039; first aerial transportation, allowing access to such places as [[Baramos]]&#039; castle and the [[Dragon Queen]]&#039;s castle.  However, Ramia cannot travel to the [[Alefgard|World of Darkness]].&lt;br /&gt;
&lt;br /&gt;
== Dragon Warrior Monsters 2 ==&lt;br /&gt;
&lt;br /&gt;
Info to be added.&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest VIII ==&lt;br /&gt;
&lt;br /&gt;
In the distant past, the Godbird Empyrea assisted the [[Seven Sages]] in creating the [[Godbird Sceptre]] and sealing away the demon [[Rhapthorne]] within it.&lt;br /&gt;
&lt;br /&gt;
Many years later, Empyrea had laid an egg on her [[Godbird&#039;s Eyrie|eyrie]] near [[Empycchu]].  The egg, however, was stolen by [[Gemon]] and taken to the [[Dark World]].  Although Gemon was defeated by the party, he managed to destroy the egg before dying.  The soul of Empyrea&#039;s son remained, however, and became the [[Godbird&#039;s Soulstone]], which enabled the party to take to the skies.&lt;br /&gt;
&lt;br /&gt;
After Rhapthorne&#039;s resurrection, Empyrea sent the party to collect the orbs containing the spirits of the Seven Sages and gave to them the Godbird Sceptre.  She also joined the party for the final battle, allowing them to travel on her wings.&lt;br /&gt;
&lt;br /&gt;
Following Rhapthorne&#039;s final destruction, Empyrea carried the party back to [[Trodain Castle]], where she revealed that her true name was, in fact, Ramia.&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest Monsters: Joker ==&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Empyrea&lt;br /&gt;
|image = &lt;br /&gt;
|family = Nature&lt;br /&gt;
|rank = X&lt;br /&gt;
|traits = Artful Dodger&amp;lt;br&amp;gt;Zapmeister&lt;br /&gt;
|skill = Crusader&lt;br /&gt;
}}&lt;br /&gt;
Empyrea cannot be synthesized.  Instead, she can only be obtained by filling the monster library.  The [[Incarnus]] can only reach its [[Wildcard]] form by synthesizing it with Empyrea.&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Characters]]&lt;br /&gt;
[[Category:Dragon Warrior VIII Characters]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Erdrick&amp;diff=36788</id>
		<title>Erdrick</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Erdrick&amp;diff=36788"/>
		<updated>2010-12-25T00:29:21Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Erdrick&lt;br /&gt;
|Game = &#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
|Image = [[Image:RotoDQ3cropped.png|From the cover of Dragon Quest III for Famicom; artwork of the Hero Roto by Akira Toriyama.]] &lt;br /&gt;
|home = [[Aliahan]]&lt;br /&gt;
|beginstats = &lt;br /&gt;
|appearances = &#039;&#039;[[Dragon Warrior III]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest Monster Battle Road: Victory]]&#039;&#039;&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Title=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erdrick&#039;&#039;&#039; (ロト &#039;&#039;Roto&#039;&#039; or &#039;&#039;Loto&#039;&#039;), also known as &#039;&#039;&#039;Loto&#039;&#039;&#039; or &#039;&#039;&#039;Roto&#039;&#039;&#039;, is a legendary hero from the [[Dragon Quest]] series, and specifically the &#039;&#039;&#039;Hero of &#039;&#039;[[Dragon Warrior III|Dragon Quest III]]&#039;&#039;&#039;&#039;&#039;. The first three [[Dragon Quest]] games are called the &amp;quot;Erdrick Trilogy&amp;quot;, as each are connected by the Legend of Erdrick. Known in these games as the hero who freed [[Alefgard]] from darkness, the name Erdrick was first mentioned in the English localization, &#039;&#039;[[Dragon Warrior]]&#039;&#039; where [[Hero (Dragon Warrior)|the player]] is referred to as Erdrick&#039;s descendent. Erdrick’s legend was completed with the 1991 release of &#039;&#039;[[Dragon Warrior III]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==The Hero==&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
[[Image:DQ3card.jpg|left|Roto with a blue cape, from an early Japanese Dragon Quest card game.]]&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, the hero, who may be either male or female, departs from their home, [[Aliahan]], on their sixteenth birthday in order to follow in the footsteps of the brave warrior and the hero&#039;s father, [[Ortega]], to  defeat the [[Demon Lord|archfiend]] [[Baramos]].  After defeating Baramos, the hero returns victorious to [[Aliahan]] only to be confronted by a new nemesis, [[Zoma]]. Taking up a new quest to defeat [[Zoma]], the hero travels through [[the Great Pit of Giaga]] to [[Alefgard]], which is sealed in darkness.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
[[Image:dq3hero-dqv.jpg|right|The Hero of Dragon Quest III, as he appears in the Monster Battle Road series. Tantegel Castle is seen in the background.]]&lt;br /&gt;
In the original Japanese version of the game the hero has black hair and wears a gold headband, a dark green or blue tunic, and a black, green, or blue cape. In later remakes of &#039;&#039;Dragon Quest III&#039;&#039;, the hero has either black or dark brown hair and wears a gold or silver headband, a blue tunic, brown leather boots and gloves, and either a red or purple cape.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
===Experience Levels===&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || Dragon Warrior III || MP || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| 2 || メラ  &#039;&#039;[[Mera]]&#039;&#039; || [[Blaze]] || 2 || A simple fire spell; affects one enemy.  &lt;br /&gt;
|-&lt;br /&gt;
| 4 || ホイミ &#039;&#039;[[Hoimi]]&#039;&#039; || [[Heal]] || 3 || A simple healing spell.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ニフラム &#039;&#039;[[Nifuramu]]&#039;&#039; || [[Expel|Expell]] || 2 || Blows away weak enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 8 || ルーラ &#039;&#039;[[Ruura]]&#039;&#039; || [[Return]] || 8 || Instantaneous travel to a previously visited location.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ギラ &#039;&#039;[[Gira]]&#039;&#039; || [[Firebal]] || 4 || A weak fire spell that affects a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || アストロン &#039;&#039;[[Asutoron]]&#039;&#039; || [[Ironize]] || 6 || Makes the hero immune to all enemy attacks for a short period of time. &lt;br /&gt;
|-&lt;br /&gt;
| 13 || イオ &#039;&#039;[[Io]]&#039;&#039; || [[Bang]] || 5 || Weak explosion damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || リレミト &#039;&#039;[[Riremito]]&#039;&#039; || [[Outside]] || 8 || Exit a cave with this spell.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || ラリホー &#039;&#039;[[Rarihoo]]&#039;&#039; || [[Sleep]] || 3 || May put a group of enemies to sleep. &lt;br /&gt;
|-&lt;br /&gt;
| 18 || マホトーン &#039;&#039;[[Mahotoon]]&#039;&#039; || [[Stopspell|StopSpell]] || 3 || Try to block the enemies&#039; spell.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || トヘロス &#039;&#039;[[Toherosu]]&#039;&#039; || [[Repel]] || 4 || Causes weak enemies to leave you alone.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || ベギラマ &#039;&#039;[[Begirama]]&#039;&#039; || [[Firebane]] || 6 || This fire spell affects a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || ライデイン &#039;&#039;[[Raidein]]&#039;&#039; || [[Zap]] || 8 || Affects one enemy; the first lightning type spell.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ベホイミ &#039;&#039;[[Behoimi]]&#039;&#039; || [[Healmore]] || 5 || A stronger form of Heal.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || ベホマ &#039;&#039;[[Behoma]]&#039;&#039; || [[Healall]] || 7 || Restores an ally to full health. &lt;br /&gt;
|-&lt;br /&gt;
| 35 || ザオラル &#039;&#039;[[Zaoraru]]&#039;&#039; || [[Vivify]] || 10 || 50% chance to revive a deceased party member.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || ベホマズン &#039;&#039;[[Behomazun]]&#039;&#039; || [[Healusall]] || 62 || Restores the party to full health.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || ギガデイン &#039;&#039;[[Gigadein]]&#039;&#039; || [[Lightning]] || 30 || Causes around 200 points of electrical damage to all enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Name==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior]]&#039;&#039;, Erdrick was the ancestor of [[Hero (Dragon Warrior)|the hero]].  The hero follows in the footsteps of Erdrick to ultimately reach [[Charlock Castle]] and confront the [[Dragonlord]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior II]]&#039;&#039;, the heroes are descendants of Erdrick, and also of the hero from &#039;&#039;[[Dragon Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, the origins of the hero Erdrick are revealed; therefore, the chronological order of the first three games is III, I, II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Originally known as Erdrick to many North Americans, the hero is also known by two other names: Roto and Loto. In the original Japanese version games (i.e. [[Dragon Quest]]), Erdrick is known exclusively by the name &#039;&#039;&#039;Roto&#039;&#039;&#039;, which is also used by some import gamers. Another romanization of the name is &#039;&#039;&#039;Loto&#039;&#039;&#039;, which was used in place of Erdrick when [[Enix|Enix America, Inc.]] re-released Dragon Warrior I, II, and III on the [[Game Boy Color]].  This was most likely used because the Japanese language does not distinguish between &#039;&#039;R&#039;&#039; and &#039;&#039;L&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;[[Dragon Quest IX: Sentinels of the Starry Skies]]&#039;&#039; was released in North America and Europe, the name &#039;&#039;&#039;Erdrick&#039;&#039;&#039; was once again used to refer to the legendary hero of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, effectively returning to the original English localization from the NES era.&lt;br /&gt;
&lt;br /&gt;
In the manga series, [[The Emblem of Roto]], the hero&#039;s real name is Arel.&lt;br /&gt;
&lt;br /&gt;
===Title or Name?===&lt;br /&gt;
&lt;br /&gt;
At the end of &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, the King of [[Alefgard]] bestows upon the hero &#039;&#039;&#039;&#039;&#039;The Order of Erdrick&#039;&#039;&#039;&#039;&#039;, the country’s highest honor reserved only for true heroes.  This implies &#039;&#039;Erdrick&#039;&#039; is a title rather than the hero&#039;s actual name.&lt;br /&gt;
&lt;br /&gt;
[[Image:ErdrickNameinNES.jpg|right]]&lt;br /&gt;
Attempting to name the hero &amp;quot;Erdrick&amp;quot; in &#039;&#039;Dragon Warrior III&#039;&#039; for the NES will generate a message requesting the player to enter their real name; however, if a space is added at the end, the warning message will not be displayed and the game may be played with the hero being named &amp;quot;Erdrick &amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Items Bearing the Name Erdrick===&lt;br /&gt;
&lt;br /&gt;
In the [[Nintendo Entertainment System]] versions of [[Dragon Warrior]], several items that once belonged to the hero have Erdrick in their names (which are named after Loto in the Game Boy remakes).&lt;br /&gt;
&lt;br /&gt;
====Erdrick’s Sword====&lt;br /&gt;
[[Image:ErdrickSword.jpg|left|Erdrick&#039;s Sword, a.k.a. the Sword of Kings or the Loto Sword.]]&lt;br /&gt;
&#039;&#039;Main article: [[Erdrick&#039;s Sword]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This is the most powerful sword in &#039;&#039;[[Dragon Warrior]]&#039;&#039;  and &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.  Other names for this sword include Sword of Erdrick (&#039;&#039;[[Dragon Warrior II]]&#039;&#039;) and Sword of Kings (&#039;&#039;[[Dragon Warrior III]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
====Erdrick’s Armor====&lt;br /&gt;
[[Image:ErdrickArmor.jpg|right|Erdrick&#039;s Armor, a.k.a. the Armor of Radiance or the Loto Armor.]]&lt;br /&gt;
&lt;br /&gt;
The most powerful armor in &#039;&#039;[[Dragon Warrior]]&#039;&#039;, which protects against the hit point damage from poison swamps and barriers.  It is also known as Armor of Erdrick in &#039;&#039;[[Dragon Warrior II]]&#039;&#039; and as Armor of Radiance in &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====The Shield of Erdrick====&lt;br /&gt;
[[Image:ErdrickShield.jpg|left|Erdrick&#039;s Shield, a.k.a. the Shield of Heroes or the Loto Shield.]]&lt;br /&gt;
&lt;br /&gt;
The shield used by Erdrick when confronting [[Zoma]].  This is the name found in &#039;&#039;[[Dragon Warrior II]]&#039;&#039;.  It is called the Shield of Heroes in &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, and it does not exist in &#039;&#039;[[Dragon Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====The Helmet of Erdrick====&lt;br /&gt;
[[Image:ErdrickHelmet.jpg|right|Helmet of Erdrick.]]&lt;br /&gt;
&lt;br /&gt;
The helmet worn by Erdrick when confronting [[Zoma]].  This item exists only in &#039;&#039;[[Dragon Warrior II]]&#039;&#039;, and it is not a specific armor from &#039;&#039;[[Dragon Warrior III]]&#039;&#039;. (It may be assumed to be Ortega&#039;s Helm in the remake of [[Dragon Warrior III]]).&lt;br /&gt;
&lt;br /&gt;
====Erdrick’s Token====&lt;br /&gt;
&lt;br /&gt;
An object which proves the hero&#039;s lineage in &#039;&#039;[[Dragon Warrior]]&#039;&#039;, which is found in a swamp south of [[Cantlin]] (or Mercado in the Game Boy remake).&lt;br /&gt;
&lt;br /&gt;
====Erdrick&#039;s Tablet====&lt;br /&gt;
&lt;br /&gt;
A message written in stone by Erdrick in &#039;&#039;[[Dragon Warrior III]]&#039;&#039; and left for the hero in &#039;&#039;[[Dragon Warrior]]&#039;&#039;.  It gives instructions on what items are needed to reach the Isle of Dragons, which is the location of [[Charlock Castle]].  The tablet is found in a cave called [[Erdrick&#039;s Cave]].&lt;br /&gt;
&lt;br /&gt;
==Other References to Erdrick==&lt;br /&gt;
* In &#039;&#039;[[Dragon Quest IX]]&#039;&#039; the set of legendary armaments are referred to as Erdrick&#039;s, and not Loto&#039;s, reversing the localization change from the Game Boy Color remake of &#039;&#039;Dragon Warrior III&#039;&#039;.&lt;br /&gt;
* In the original Final Fantasy, a role playing game produced by [[Square]], there is a grave for Erdrick (in the remakes, and the original Japanese version of Final Fantasy, the name is Link).&lt;br /&gt;
* Erdrick&#039;s sword is wielded by a mark in Final Fantasy XII. It is referred to as the &amp;quot;Wyrmhero Blade&amp;quot; (In the Japanese version, it&#039;s called the Tolo Sword).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
:# {{note|dw_manual}} (1989) Nintendo, Enix Corporation &#039;&#039;Dragon Warrior Instruction Manual&#039;&#039; (in English).&lt;br /&gt;
:# {{note|np7_40}} Editors of Nintendo Power: &#039;&#039;Nintendo Power July - August, 1989; issue 7&#039;&#039; (in English). Nintendo of America, Tokuma Shoten Publishing, 40.&lt;br /&gt;
:# {{note|dw2_manual}} Enix Corporation &#039;&#039;Unveiled Secrets of Dragon Warrior II&#039;&#039; (in English) Enix America Corporation.&lt;br /&gt;
:# {{note|np16_67}} Editors of Nintendo Power: &#039;&#039;Nintendo Power September/October, 1990; issue 16&#039;&#039; (in English). Nintendo of America, Tokuma Shoten Publishing, 67.&lt;br /&gt;
:# {{note|dw_np_guide}} (1989) Nintendo of America Inc., Tokuma Shoten U.S. Edition, Enix Corporation Licensed exclusively to Nintendo of America Inc., Nintendo Power Strategy Guide Published by Nintendo of America Inc. and Tokuma Shoten &#039;&#039;Dragon Warrior Strategy Guide&#039;&#039; (in English).&lt;br /&gt;
:# {{note|dw2_map}} (1990) Nintendo, Enix America Corporation Licensed Nintendo of America Inc. &#039;&#039;Dragon Warrior II Map&#039;&#039; (in English) ENI-D2-US.&lt;br /&gt;
:# {{note|dw3_manual}} (1991) Enix Corporation &#039;&#039;Dragon Warrior III Explorer&#039;s Handbook&#039;&#039; (in English) Enix America Corporation.&lt;br /&gt;
:# {{note|dw3_map}} (1991) Enix Corporation &#039;&#039;Dragon Warrior III Map&#039;&#039; (in English) ENI-D3-US.&lt;br /&gt;
:# {{note|np8_23}} Editors of Nintendo Power: &#039;&#039;Nintendo Power September - October, 1989; issue 8&#039;&#039; (in English). Nintendo of America, Tokuma Shoten Publishing, 23.&lt;br /&gt;
&lt;br /&gt;
{{Hero}}&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Warrior III Characters]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Ortega&amp;diff=36787</id>
		<title>Ortega</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Ortega&amp;diff=36787"/>
		<updated>2010-12-25T00:29:09Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=&amp;quot;Ortega&amp;quot;&lt;br /&gt;
|Game=&#039;&#039;Dragon Quest III&#039;&#039;&lt;br /&gt;
|Image=[[Image:Ortega-battle.gif]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=[[Erdrick]] (son)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ortega&#039;&#039;&#039; was a famous Hero from [[Aliahan]] in &#039;&#039;[[Dragon Warrior III]]&#039;&#039;, and is the father of the legendary hero [[Erdrick]]. By Erdrick&#039;s 16th birthday, Ortega was believed to have fallen into a volcano and died, and so Erdrick set out to finish his father&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
After eventually traveling to [[Alefgard]], Erdrick learned that Ortega had not died in the volcano, but had also fallen to Alefgard, albeit being severely injured and losing his memory along the way. Erdrick also learned that Ortega took upon himself a quest to defeat Zoma, but it was again believed he died trying to reach Zoma&#039;s castle. Upon reaching the end of [[Zoma|Zoma&#039;s]] castle, however, Erdrick witnessed Ortega&#039;s final battle against [[King Hydra]], where Ortega was defeated before Erdrick&#039;s own eyes.&lt;br /&gt;
&lt;br /&gt;
==The Hero Ortega==&lt;br /&gt;
[[Image:Ortega-intro.gif|right|thumb|Ortega fighting at the volcano, from the NES version of &#039;&#039;[[Dragon Warrior III]]&#039;&#039;.]]&lt;br /&gt;
When Erdrick was just a baby, Ortega left on a quest to destroy the archfiend [[Baramos]]. He is shown in an intro movie in &#039;&#039;Dragon Warrior III&#039;&#039;, fighting a dragon on top of a volcano which ends with both of them falling in. The intro is further expanded in the SFC and GBC remakes, showing Ortega travelling the world on his quest before finally reaching the volcano and the fateful battle. &lt;br /&gt;
&lt;br /&gt;
It appears once Ortega found himself in Alefgard learned of the plight of the people, he made his way to Rimuldar and took upon himself the quest of defeating Zoma, eventually making his way to [[Charlock Castle]] and confronting one of Zoma&#039;s underlings, [[King Hydra]].&lt;br /&gt;
&lt;br /&gt;
After the fight with King Hydra, Ortega, neither able to see clearly nor hear, regains his memory and with his dying breath tells Erdrick that he is &amp;quot;Ortega of Aliahan and if you ever travel there, to tell my wife and son&amp;quot; what happened, that he&#039;s sorry he failed, and that he couldn&#039;t be there for them.&lt;br /&gt;
&lt;br /&gt;
===Fight Against King Hydra===&lt;br /&gt;
Ortega is briefly a non-playable character, as the fight between Ortega and [[King Hydra]] is shown in battle mode. This fight cannot be won by Ortega, however through randomization, it can last for upwards of five minutes, and ultimately will end regardless once Ortega is out of [[MP]] . In the original NES version of &#039;&#039;Dragon Quest III&#039;&#039;, after being killed by King Hydra, a special &amp;quot;Ortega&#039;s Death&amp;quot; theme played. However, this song was removed from subsequent ports of &#039;&#039;Dragon Quest III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Ortega&#039;s Helmet===&lt;br /&gt;
[[Image:Ortega-Aliahan.gif|left|thumb|Ortega outside [[Aliahan]], from the Super Famicom remake of &#039;&#039;Dragon Quest III&#039;&#039;.]]&lt;br /&gt;
The remakes also added a helmet called Ortega&#039;s Helmet which could be obtained in [[Muor]], where Ortega spent time recuperating after near death prior to his journey to the volcano. The helmet protects its wearer from all status ailments and is one of the strongest in the game, although there are a few with higher DEF power (such as the Great Helm and Mythril Helm). &lt;br /&gt;
&lt;br /&gt;
It is highly possible, given the helmet&#039;s horned design, that this may be the Helmet of Erdrick seen in Dragon Quest II (and perhaps in Dragon Quest I, as the hero is seen wearing a helmet but the game has no equipment slot for any helmets, suggesting the Hero was already wearing a helmet he possessed from the start of his quest).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
If the Hero and his party defeats the dragon [[Divinegon]], they are offered a wish to bring Ortega back to life. If this wish is granted, Ortega stays at the house in [[Aliahan]] with the hero&#039;s mother, and the player is no longer given free room and board at the house. This only applies in the remake versions of Dragon Quest III, as Divinegon does not appear in the original release.&lt;br /&gt;
&lt;br /&gt;
In the original release the player cannot stay at the house in Aliahan for free after defeating [[Baramos]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[http://www.youtube.com/watch?v=sMxYxP2pKHc Youtube Video of Ortega&#039;s battle at the volcano]&lt;br /&gt;
&lt;br /&gt;
{{Hero}}&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
[[Category:Dragon Warrior III Characters]]&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Warrior_III&amp;diff=36786</id>
		<title>Dragon Warrior III</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Warrior_III&amp;diff=36786"/>
		<updated>2010-12-25T00:28:47Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|Dragon Quest III}}&lt;br /&gt;
&lt;br /&gt;
{{vginfobox&lt;br /&gt;
|title = Dragon Warrior III&lt;br /&gt;
|image = [[Image:Dw3boxart.jpg]]&lt;br /&gt;
|publisher = [[Enix Corporation]] (Japan)&amp;lt;br&amp;gt; [[Enix America Corporation]] (NA)&lt;br /&gt;
|developer = [[Chunsoft]]&lt;br /&gt;
|designer = [[Yūji Horii]]&lt;br /&gt;
|artist = [[Akira Toriyama]]&lt;br /&gt;
|composer = [[Koichi Sugiyama]] &lt;br /&gt;
|released = February 10, 1988 (Japan)&amp;lt;br&amp;gt;June 12, 1991(NA)&lt;br /&gt;
|retailprice = [[Yen|¥]] &amp;lt;br&amp;gt; US$&lt;br /&gt;
|genre = console role-playing game&lt;br /&gt;
|modes = single-player&lt;br /&gt;
|platforms = [[NES]]&lt;br /&gt;
|series = &#039;&#039;[[Dragon Quest]]&#039;&#039;&lt;br /&gt;
|ratings = N/A&lt;br /&gt;
|media = 2-megabit Famicom cartridge&amp;lt;br&amp;gt;4-megabit NES cartridge&lt;br /&gt;
|input = NES Controller&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragon Warrior III&#039;&#039;&#039; (ドラゴンクエストIII そして伝説へ… or Doragon Kuesuto III Soshite Densetsu e...), translated as &#039;&#039;&#039;&#039;&#039;Dragon Quest III: And Into the Legend...&#039;&#039;&#039;&#039;&#039;, was the third game in the Dragon Quest series of role-playing games published by [[Enix]].  Originally released in North America in 1991, the game was remade for Gameboy Color in 2001.  Another remake for the Super Famicom was never released outside of Japan.&lt;br /&gt;
&lt;br /&gt;
==Prologue==&lt;br /&gt;
&lt;br /&gt;
The game opens with a massive battle over a volcano between a man with blue hair and a dragon. The battle rages on for several seconds until the blue haired man cuts the wing off of the dragon causing the battle to continue on the ground. The blue haired man eventually runs the dragon through, however the dragon takes hold of the blue haired man and turns and begins to walk into the volcano. The volcano erupts and there is a scream heard, the screen fades to black.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
The hero is awakened by his mother on his sixteenth birthday, and is brought before the king of [[Aliahan]] for an audience. Apparently the blue haired man in the opening film was your father [[Ortega]],the great hero of [[Aliahan]], who had been charged with defeating the Archfiend [[Baramos]]. With the passing of your father the king lays the responsibility of safe guarding the world on your shoulders, after giving you some [[gold]] and telling you to head to the local tavern to enlist help, he sends you on your way. After getting some much needed help your party begins to explore the country of [[Aliahan]].&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[[Erdrick|Hero]]&lt;br /&gt;
&lt;br /&gt;
[[Ortega]]&lt;br /&gt;
&lt;br /&gt;
[[Baramos]] &lt;br /&gt;
&lt;br /&gt;
[[Zoma]]&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Dragon Warrior III was the first game in the series to feature a customizable party, the Hero could recruit up to three party members including a Soldier (known as a Warrior in the GBC version), a Fighter, a Pilgrim (Cleric), a Wizard (Mage), A Goof-Off (Jester) and a Merchant (Dealer). There is also a Sage class that can only be obtained later in the game and a Thief class that was added for the remakes.&lt;br /&gt;
&lt;br /&gt;
Any character could also have their class changed as long as they were above level 20. They would revert to level 1 and would lose half their previous stats but keep all their learned spells allowing players to make characters that had some of their abilities from their previous class. &lt;br /&gt;
&lt;br /&gt;
The remakes also introduced the first and only appearance of the [[Personality]] system in the Dragon Quest series.&lt;br /&gt;
&lt;br /&gt;
===Classes===&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039;: This is the class that the player starts with and is the only character that cannot change class, nor can any other character become a Hero. The Hero levels up slowly but is fairly well balanced, with his stats favoring HP, Strength, and Defense with the rest being average. The Hero also learns several offensive and defensive spells, some of which are the best in the game and unavailable to other classes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soldier&#039;&#039;&#039;: Professional warriors who have high attack and defense stats. Soldiers can equip some of the best weapons and armor in the game and can both give and take quite a beating. On the down side, they are fairly slow and do not know magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter&#039;&#039;&#039;: Martial artists who are both faster than Soldiers and more likely to score critical hits in battle. Fighters are deadly, even when fighting bare-handed. However, they can equip only light armor, making them very fragile, and certain weapons, meaning upgrades are few and far between. Like the Soldier, Fighters have no magical ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wizard&#039;&#039;&#039;: This class has powerful offensive magic spells at it&#039;s disposal, as well as powerful attack buffing skills for your allies. Most of the time their magic can do more damage than anything else in the party, however it uses up MP quickly. They are also the most fragile, with bad defensive stats and weak armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilgrim&#039;&#039;&#039;: This class gets healing spells as well as spells and debuff monsters and buff your defense. They also get decent defensive stats and when not casting can do decent damage with physical attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merchant&#039;&#039;&#039;: This class has decent stats but gets few armor and weapons to equip. They can earn you extra money after battles and can tell if items have extra effects. They also get a couple spells useful outside of battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goof-Off&#039;&#039;&#039;: This class is useless in battle. Not only do Goof-Offs ignore battle commands, but their stat growth is terrible with the exception of Luck. However, a level 20 or higher Goof-Off can be promoted to the Sage class without having a Book of Satori.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sage&#039;&#039;&#039;: The ultimate magic class. Sages learn every spell of both the Pilgrim and Wizard classes and have much better stat growth than either. Further, Sages can equip relatively strong armor and weapons, which makes them powerful both as physical fighters and magic users. However, a character may only become a Sage by using one of only two Books of Satori in the game, or by getting to level 20 as a Goof-Off first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thief&#039;&#039;&#039;: This class was added for the remakes and is the most well-balanced class. Thieves have high Agility and average stats everywhere else. They can equip unique weapons like Whips and Boomerangs that hit multiple enemies, and can equip decent armor. They can also sometimes steal items during battle and will learn several unique spells that are useful outside of battle.&lt;br /&gt;
&lt;br /&gt;
Other than the robust class system Dragon Warrior III also introduced even more spells, equipment, items, and monsters, most of which are still used in later games in the series.  Also new in the game was a day and night system.  As you traveled around the world time would flow and go from day to night and night to day.  Visiting towns at night allowed players to do and see some things they normally wouldn&#039;t during the day.  Dragon Warrior III is also the first [[Dragon Warrior]] in which you can obtain a method of flying around the world and features monster battles which you can bet on the monster of your choice and have a chance of doubling your bet or better.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
&lt;br /&gt;
Like most Dragon Quest games, Dragon Quest III was censored in its initial appearance in America as Dragon Warrior III. The Priest character class was renamed &amp;quot;Pilgrim,&amp;quot; while the priests at churches were renamed healers. The churches themselves were referred to as Houses of Healing and had their Christian crosses replaced with six-pointed stars. Finally, dead party members were depicted as ghosts rather than as coffins with crosses on the lid as they were in the Japanese version of Dragon Quest III.&lt;br /&gt;
&lt;br /&gt;
The Japan-only 1996 remake of Dragon Quest III for the Super Nintendo featured updated graphics and sound, a new Thief character class, a new Personality statistic that affected character development, the Tiny Medal collection game first introduced in Dragon Quest IV, Monster Medals, bonus dungeons and the Pachisi minigame. The later Gameboy Color version of the game, which saw release in America in 2001, was based on this version.&lt;br /&gt;
&lt;br /&gt;
==World==&lt;br /&gt;
&lt;br /&gt;
Dragon Warrior III initially takes place in a world very similar to Earth. The world map itself roughly resembles a map of Earth and many areas are modeled after different cultures like [[Romaly]] (Rome), [[Isis]] (Egypt), [[Jipang]] (Japan) and [[Soo]] (America) and are located in areas of the map roughly equivalent to their inspirations. Later in the game, the party travels to [[Alefgard]], a world that exists beneath the surface of the first world. This world is familiar as well, encompassing the lands from the first [[Dragon Warrior]].&lt;br /&gt;
&lt;br /&gt;
==Spin-offs==&lt;br /&gt;
&lt;br /&gt;
On top of being remade for both the Super Famicom and the GameBoy Color, Dragon Warrior III also inspired several mangas including [[Dai no Daibouken]] and [[The Emblem of Roto]].&lt;br /&gt;
&lt;br /&gt;
==Packaging==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
{{DWIII}}&lt;br /&gt;
{{DQNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Dragon Warrior III]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_Swords_chapters&amp;diff=36783</id>
		<title>Category:Dragon Quest Swords chapters</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_Swords_chapters&amp;diff=36783"/>
		<updated>2010-12-25T00:26:58Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chapters in &#039;&#039;[[Dragon Quest Swords]]&#039;&#039;.&lt;br /&gt;
[[Category:Dragon Quest Swords]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_VIII_Places&amp;diff=36782</id>
		<title>Category:Dragon Quest VIII Places</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_VIII_Places&amp;diff=36782"/>
		<updated>2010-12-25T00:26:43Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: categorizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Locations in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;.&lt;br /&gt;
[[Category:Dragon Quest VIII]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=EXP&amp;diff=36119</id>
		<title>EXP</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=EXP&amp;diff=36119"/>
		<updated>2010-12-17T01:57:46Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Redirected page to Experience Points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Experience Points]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Articles_to_be_moved&amp;diff=35835</id>
		<title>Category:Articles to be moved</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Articles_to_be_moved&amp;diff=35835"/>
		<updated>2010-12-14T20:16:14Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: new&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are articles that need to be moved.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Slime&amp;diff=35834</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Slime&amp;diff=35834"/>
		<updated>2010-12-14T20:16:01Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&amp;lt;small&amp;gt;&#039;&#039;[[File:Slime.png]]This article is about the monster. For the family, see &#039;&#039;[[:Slime family]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;For the monster class in [[Dragon Quest VII]], see [[Slime (Class)]].&#039;&#039;&lt;br /&gt;
The &#039;&#039;&#039;Slime&#039;&#039;&#039; is a recurring enemy in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Introduced in the very first game, Slimes have since become the series&#039; mascot due to their popularity and iconic qualities. The basic slime has been in every Dragon Quest to date.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The basic Slime is known for its onion/droplet shape, round eyes, and goofy, toothless smile, the former two traits having become the ones shared amongst nearly all other Slimes.&lt;br /&gt;
&lt;br /&gt;
They are typically the weakest enemies in every game, having no abilities and being easily disposed of, and likely the first monster the player ever encounters in a battle. However, starting with &#039;&#039;Dragon Quest IV&#039;&#039;, there will occasionally be stronger Slimes that can call on others of their kind; they may form a [[King Slime]] when eight gather and starting in &#039;&#039;Dragon Quest IX&#039;&#039; three slimes may join to form the Slime Stack. In the DS remake of &#039;&#039;Dragon Quest IV&#039;&#039;, these Slimes appear under &#039;&#039;&#039;slimification&#039;&#039;&#039; in [[&#039;The Big Book of Beasts&#039;]].&lt;br /&gt;
&lt;br /&gt;
In some games, slimes can be domesticated into pets and others have gained the ability to speak to humans in their own tongue. In [[Dragon Quest IX]], all slimes have a certain verbal tic, &#039;&#039;goo&#039;&#039;, which can replace words like &#039;&#039;good&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The basic Slime gives 1 Experience Point and 1 Gold Coin.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:SLIME_-_DW1,2,3,4_-_NES.png]]   [[Image:SLIME_GBC.gif]]&lt;br /&gt;
|game = Dragon Quest&lt;br /&gt;
|console = NES, GBC&lt;br /&gt;
|hp = 3&lt;br /&gt;
|attack = 5&lt;br /&gt;
|defense = 3&lt;br /&gt;
|agility = 2&lt;br /&gt;
|experience = 1&lt;br /&gt;
|gold = 2&lt;br /&gt;
}}Slimes make their debut as one of the first enemies the player is likely to encounter alongside [[Red Slime]]s and [[Dracky|Drackies]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:SLIME_-_DW1,2,3,4_-_NES.png]]   [[Image:SLIME_GBC.gif]]&lt;br /&gt;
|game = Dragon Quest II&lt;br /&gt;
|console = NES, GBC&lt;br /&gt;
|hp = 4&lt;br /&gt;
|attack = 7&lt;br /&gt;
|defense = 5&lt;br /&gt;
|agility = 2&lt;br /&gt;
|experience = 1&lt;br /&gt;
|gold = 2&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:SLIME_-_DW1,2,3,4_-_NES.png]] [[Image:SLIME_-_DQ3_-_SNES.png‎]] [[Image:DW3SLIME.gif]]&lt;br /&gt;
|game = Dragon Quest III&lt;br /&gt;
|console = NES, SNES, GBC&lt;br /&gt;
|hp = 8&lt;br /&gt;
|attack = 9 (NES)&lt;br /&gt;
4 {GBC)&lt;br /&gt;
|defense = 5&lt;br /&gt;
|agility = 4 (NES)&lt;br /&gt;
9 (GBC)&lt;br /&gt;
|experience = 6 (NES)&lt;br /&gt;
4 (GBC)&lt;br /&gt;
|gold = 2&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
|bestiaryNumber = 001&lt;br /&gt;
|locations = Aliahan Region, [[Promontory Cave]], [[Alefgard]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:SLIME_-_DW1,2,3,4_-_NES.png‎]] [[Image:Slimelv8.gif]] [[Image:DQ4SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest IV&lt;br /&gt;
|console = NES, PSX, DS&lt;br /&gt;
|hp = 8&lt;br /&gt;
|attack = 9&lt;br /&gt;
|defense = 5&lt;br /&gt;
|agility = 3&lt;br /&gt;
|experience = 1&lt;br /&gt;
|gold = 2&lt;br /&gt;
|droppedItem = [[Medicinal herb]]&lt;br /&gt;
|locations=[[Burland]] outskirts&amp;lt;br&amp;gt;[[Strathbaile Burrow]]&amp;lt;br&amp;gt;[[Strathbaile]] outskirts (chapter 1)&amp;lt;br&amp;gt;[[Lakanaba]] outskirts&amp;lt;br&amp;gt;[[Casabranca]] outskirts&lt;br /&gt;
}}&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slimification&lt;br /&gt;
|image = [[Image:SLIME_-_DW1,2,3,4_-_NES.png‎]] [[Image:Slimelv8.gif]] [[Image:DQ4SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest IV&lt;br /&gt;
|console = NES, PSX, DS&lt;br /&gt;
|hp = 40&lt;br /&gt;
|attack = ??&lt;br /&gt;
|defense = 30&lt;br /&gt;
|agility = 15&lt;br /&gt;
|experience = 3&lt;br /&gt;
|gold = 1&lt;br /&gt;
|droppedItem = [[Medicinal herb]]&lt;br /&gt;
|skills = Call for help&lt;br /&gt;
|spells = [[Slimification]]&lt;br /&gt;
|locations=[[Havre Léon]] outskirts (chapter 4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:Slime.gif]][[Image:Slimelv8.gif]] [[Image:DQ5SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest V&lt;br /&gt;
|console = SNES, PS2, DS&lt;br /&gt;
|hp = 7&lt;br /&gt;
|attack = 7&lt;br /&gt;
|defense = 5&lt;br /&gt;
|agility = 3&lt;br /&gt;
|experience = 1&lt;br /&gt;
|gold = 1&lt;br /&gt;
|droppedItem = [[Medicinal herb]]&lt;br /&gt;
|locations=[[Whealbrook Adit]]&amp;lt;br&amp;gt;Outside [[Ancient Ruins]] (G1)&amp;lt;br&amp;gt;[[Fortuna]] outskirts&amp;lt;br&amp;gt;[[Dominicus&#039; Dominion]]&amp;lt;br&amp;gt;Desert near the [[Talon Tower]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slimification&lt;br /&gt;
|image = [[Image:Slime.gif]] [[Image:Slimelv8.gif]] [[Image:DQ5SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest V&lt;br /&gt;
|console = SNES, PS2, DS&lt;br /&gt;
|hp = 53&lt;br /&gt;
|attack = 53&lt;br /&gt;
|defense = 35&lt;br /&gt;
|agility = 56&lt;br /&gt;
|experience = 24&lt;br /&gt;
|gold = 18&lt;br /&gt;
|droppedItem = [[Medicinal herb]]&lt;br /&gt;
|skills = Calls for help&lt;br /&gt;
|spells = [[Slimification]]&lt;br /&gt;
|locations=[[Dominicus&#039; Dominion]]&lt;br /&gt;
}}&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:Slime2.gif]][[Image:DQ5SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest VI&lt;br /&gt;
|console = SNES, DS&lt;br /&gt;
|hp = 12&lt;br /&gt;
|attack = 14&lt;br /&gt;
|defense = 13&lt;br /&gt;
|agility = 4&lt;br /&gt;
|experience = 4&lt;br /&gt;
|gold = 3&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slimification&lt;br /&gt;
|image = [[Image:Slime2.gif]][[Image:DQ5SLIMEDS.png]]&lt;br /&gt;
|game = Dragon Quest VI&lt;br /&gt;
|console = SNES, DS&lt;br /&gt;
|hp = 150&lt;br /&gt;
|attack = 105&lt;br /&gt;
|defense = 72&lt;br /&gt;
|agility = 86&lt;br /&gt;
|experience = 24&lt;br /&gt;
|gold = 18&lt;br /&gt;
|droppedItem = [[Slime Armor]]&lt;br /&gt;
|skills = Calls for help&lt;br /&gt;
|spells = [[Slimification]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Slimelv8.gif]]&lt;br /&gt;
|name=Slime&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=3&lt;br /&gt;
|experience=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|droppedItem=Herb &amp;lt;br&amp;gt; Slime Heart&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=Slime&lt;br /&gt;
|bestiaryNumber=1&lt;br /&gt;
|captureRate=Very Easy&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Rexwood &amp;lt;br&amp;gt; Krage&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The slime can be found in the [[Rexwood]] region in the past, the [[Colorstone Mine]] in the past and present, [[Rexwood Tower]], and the [[Krage]] region in Disc 2. The slime has the rare chance of dropping a Slime Heart, allowing one party member to become a slime when it is taken to the [[Temple of Dharma]].&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Slimelv8.gif]]&lt;br /&gt;
|name=SlimeLv8&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=120&lt;br /&gt;
|mp=100&lt;br /&gt;
|attack=58&lt;br /&gt;
|defense=35&lt;br /&gt;
|agility=30&lt;br /&gt;
|experience=150&lt;br /&gt;
|gold=50&lt;br /&gt;
|droppedItem=Herb&lt;br /&gt;
|skills=Call for Help (SlimeLv8) &amp;lt;br&amp;gt; Call for Help (KingSlime)&lt;br /&gt;
|spells=&lt;br /&gt;
|family=Slime&lt;br /&gt;
|bestiaryNumber=229&lt;br /&gt;
|captureRate=Hard&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Hamelia &amp;lt;br&amp;gt; Probina&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The SlimeLv8 can be found in the [[Mountain Tower]] in the past both before and during the flood and also in the present and [[Mount Probina]] in the past.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:SLIME_-_DQ8.png]]&lt;br /&gt;
|game = Dragon Quest VIII&lt;br /&gt;
|console = PS2&lt;br /&gt;
|hp = 7&lt;br /&gt;
|attack = 10&lt;br /&gt;
|defense = 8&lt;br /&gt;
|agility = 6&lt;br /&gt;
|experience = 1&lt;br /&gt;
|gold = 1&lt;br /&gt;
|droppedItem = [[Herb]] (common)&lt;br /&gt;
[[Amor Seco Essence]] (Rare)&lt;br /&gt;
|locations = [[Farebury Region]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
There are three type of slimes, but all share the same bestiary entry and item drops. The ones near [[Alltrades Abbey]] will call in reinforcements and attempt to form a [[Slime stack]]; likewise those near [[Bloomingdale]] will attempt to form a [[King slime]].&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime (Normal)&lt;br /&gt;
|image = [[Image:DQ9SLIME.png]]&lt;br /&gt;
|game = Dragon Quest IX&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 8&lt;br /&gt;
|experience = 2&lt;br /&gt;
|gold = 4&lt;br /&gt;
|attack=10&lt;br /&gt;
|defense=7&lt;br /&gt;
|agility=7&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (common, 1/8)&amp;lt;br&amp;gt;[[Slimedrop]] (rare, 1/16)&lt;br /&gt;
|bestiaryNumber=001&lt;br /&gt;
|description = &#039;&#039;Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.&#039;&#039;&amp;lt;br&amp;gt;(extended) &#039;&#039;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&#039;&#039;&lt;br /&gt;
|locations = [[Angel Falls]], [[The Hexagon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime (Newid Isle)&lt;br /&gt;
|image = [[Image:DQ9SLIME.png]]&lt;br /&gt;
|game = Dragon Quest IX&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 55&lt;br /&gt;
|experience = 48&lt;br /&gt;
|gold = 16&lt;br /&gt;
|attack=42&lt;br /&gt;
|defense=48&lt;br /&gt;
|agility=80&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (common, 1/8)&amp;lt;br&amp;gt;[[Slimedrop]] (rare, 1/16)&lt;br /&gt;
|bestiaryNumber=001&lt;br /&gt;
|description = &#039;&#039;Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.&#039;&#039;&amp;lt;br&amp;gt;(extended) &#039;&#039;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&#039;&#039;&lt;br /&gt;
|locations = [[Alltrades Abbey]], [[Tower of Trades]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime (Bloomingdale)&lt;br /&gt;
|image = [[Image:DQ9SLIME.png]]&lt;br /&gt;
|game = Dragon Quest IX&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 76&lt;br /&gt;
|experience = 72&lt;br /&gt;
|gold = 24&lt;br /&gt;
|attack=52&lt;br /&gt;
|defense=65&lt;br /&gt;
|agility=128&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (common, 1/8)&amp;lt;br&amp;gt;[[Slimedrop]] (rare, 1/16)&lt;br /&gt;
|bestiaryNumber=001&lt;br /&gt;
|description = &#039;&#039;Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.&#039;&#039;&amp;lt;br&amp;gt;(extended) &#039;&#039;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&#039;&#039;&lt;br /&gt;
|locations = [[Bloomingdale]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: right;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:DQMSLIME.png]]&lt;br /&gt;
|game = Dragon Warrior Monsters&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 2/5&lt;br /&gt;
|mp = 4/5&lt;br /&gt;
|attack = 2/5&lt;br /&gt;
|defense = 3/5&lt;br /&gt;
|agility = 5/5&lt;br /&gt;
|spells = 4 - [[Fireball]]&amp;lt;br /&amp;gt;13 - [[Radiant]]&amp;lt;br /&amp;gt;&lt;br /&gt;
39 - [[Mega Magic]]&lt;br /&gt;
|family = [[Slime Family]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[Image:DQMSLIME.png]]&lt;br /&gt;
|game = Dragon Warrior Monsters 2&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 6/10&lt;br /&gt;
|mp = 6/10&lt;br /&gt;
|attack = 5/10&lt;br /&gt;
|defense = 6/10&lt;br /&gt;
|agility = 6/10&lt;br /&gt;
|spells = [[Firebal]], [[Radiant]], [[MegaMagic]]&lt;br /&gt;
|family = [[Slime Family]]&lt;br /&gt;
|locations = You cannot conventionally breed a Slime, you can only breed two slime together to create a stronger Slime.&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Torneko no Daibouken: Fushigi no Dungeon]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Torneko: The Last Hope]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Torneko no Daibouken 3: Fushigi no Dungeon]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Shounen Yangus to Fushigi no Dungeon]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Monster Battle Road]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Monster Battle Road II]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Swords]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest &amp;amp; Final Fantasy in Itadaki Street Special]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest &amp;amp; Final Fantasy in Itadaki Street Portable]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Itadaki Street DS]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Notable Slimes==&lt;br /&gt;
*[[Rocket]] - the heroic slime the player uses in Rocket Slime.&lt;br /&gt;
*[[Slival]] - arch-rival of Rocket and anti-hero in the storyline of Rocket Slime.&lt;br /&gt;
*[[Gomechan|Gome-chan]] - Friend of Dai in the Dragon Quest manga, [[Dai no Daibouken|Dragon Quest: Dai no Daibouken]]&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Dark Slime]]&lt;br /&gt;
*[[Metal Slime]]&lt;br /&gt;
*[[She-Slime]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Slime (Class)]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Unlike his contemporaries, longtime &#039;&#039;Nintendo Power&#039;&#039; staff writer (and current Nintendo of America localization manager) Alan Averill never had a photo of him printed in the magazine; instead, he was represented by a plush Slime doll.&lt;br /&gt;
*The internet MMORPG Kingdom of Loathing has a monster called Irritating Series of Random Encounters which is a group of 8 slimes. It is a reference to the random encounters of most RPG games.&lt;br /&gt;
*In an interview, series creator [[Yūji Horii]] revealed that his inspiration for this enemy was some &amp;quot;slime-looking enemy&amp;quot; (possibly the creeping crud&amp;lt;sup&amp;gt;[http://www.gamespot.com/features/tenspot_monsters/page8.html]&amp;lt;/sup&amp;gt;) from the &#039;&#039;Wizardry series&#039;&#039;.&amp;lt;sup&amp;gt;[http://www.joystiq.com/2010/07/10/yuji-horii-explains-the-dragon-quest-slimes-origin]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
File:SLIME - DW1,2,3,4 - NES.png|Dragon Warrior I + II + III + IV NES&lt;br /&gt;
File:SLIME GBC.gif|Dragon Warrior 1 + 2 (GBC)&lt;br /&gt;
File:SLIME - DQ3 - SNES.png|Dragon Warrior III (SNES)&lt;br /&gt;
File:DW3SLIME.gif|Dragon Warrior III (GBC)&lt;br /&gt;
File:DQ4SLIMEDS.png|Dragon Quest IV (DS)&lt;br /&gt;
File:Image:Slime.gif|&#039;&#039;Dragon Quest V&#039;&#039;&lt;br /&gt;
File:DQ5SLIMEDS.png|Dragon Quest V (DS)&lt;br /&gt;
File:Slime2.gif|&#039;&#039;Dragon Quest VI&#039;&#039;&lt;br /&gt;
File:Slimelv8.gif|&#039;&#039;Dragon Quest VII&#039;&#039;&lt;br /&gt;
File:SLIME - DQ8.png|Dragon Quest VIII (PS2)&lt;br /&gt;
File:DQ9SLIME.png|Dragon Quest IX (DS)&lt;br /&gt;
File:DQMSLIME.png|Dragon Warrior Monsters (GBC)&lt;br /&gt;
File:dqm12_slime.gif|Dragon Quest Monsters 1 + 2 (PS1)&lt;br /&gt;
File:Slime SNES.png|Dragon Quest I + II (SNES)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Slimes|*]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35833</id>
		<title>User talk:SilverCrono</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35833"/>
		<updated>2010-12-14T20:14:03Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* New Enemy Template */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|SilverCrono|}}&lt;br /&gt;
&lt;br /&gt;
== Enemy Names ==&lt;br /&gt;
&lt;br /&gt;
Hey Crono, welcome.  Just a note on enemy names, we have been using lowercase for the 2nd word of 2 word names because the enemy name is really the &#039;species&#039; of the enemy.  For example, in a sentence you would say, &amp;quot;I fought 8 stone golems.&amp;quot;  Stone golem is not a proper noun.  &lt;br /&gt;
&lt;br /&gt;
Other than that, your edits have looked great.  Thanks for contributing!&lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] 08:30, 7 December 2010 (CST)&lt;br /&gt;
:Oh. Sorry about that, I thought they were just errors. Again, sorry about that. I won&#039;t do it anymore. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:15, 7 December 2010 (CST)&lt;br /&gt;
&lt;br /&gt;
== New Enemy Template ==&lt;br /&gt;
&lt;br /&gt;
SilverCrono, I agree that the current enemy template could use an overhaul. I made a few modifications to your proposed enemy template and [[Template:MonsterInfobox|created a test page]] for it. You can see it in use [[User:Zenithian/Sandbox|here]]. I don&#039;t agree with breaking monster articles into smaller ones, but with these changes the template could have the current default collapse setting changed.&lt;br /&gt;
&lt;br /&gt;
If you agree with the changes, I&#039;ll propose to [[User:FlyingRagnar|FlyingRagnar]] that we adopt it as an improved enemy template. &#039;&#039;&#039;[[User:Zenithian|zenithian]] 13:03, 13 December 2010 (CST)&#039;&#039;&#039;&lt;br /&gt;
:Yes, I do. I actually like this new one much better then mine, you made some great changes! I didn&#039;t know how to collapse it, so this is great and saves a lot of time. Your proposal to FlyingRagnar sounds good to me. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:02, 13 December 2010 (CST)&lt;br /&gt;
::Great, I&#039;ll send him an e-mail. If you&#039;d like to help me work on improving [[Template:CharacterSpellList]], just let me know. &#039;&#039;&#039;[[User:Zenithian|zenithian]] 14:14, 13 December 2010 (CST)&#039;&#039;&#039;&lt;br /&gt;
:::I&#039;d love to, but after giving a look-over, it seems like I need knowledge of DQ games. I&#039;ve never played one before, I just got interested here because I know I&#039;m getting DQ9 for Christmas &amp;gt;.&amp;gt; --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:19, 13 December 2010 (CST)&lt;br /&gt;
&lt;br /&gt;
:::I left a comment over on [[User talk:Zenithian|Zenithian&#039;s talk page]].  Basically, I&#039;m fine with more changes.  I think we need to research how we can make large monster articles more manageable.  The show/hide helps with length, but then we have all those table headers sticking out into the page.  --[[User:FlyingRagnar|FlyingRagnar]] 09:28, 14 December 2010 (CST)&lt;br /&gt;
::::Alright. I&#039;m glad we could do this, and I&#039;ll see if I can come up with a way to remedy this. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:14, 14 December 2010 (CST)&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35592</id>
		<title>User talk:SilverCrono</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35592"/>
		<updated>2010-12-13T20:19:21Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* New Enemy Template */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|SilverCrono|}}&lt;br /&gt;
&lt;br /&gt;
== Enemy Names ==&lt;br /&gt;
&lt;br /&gt;
Hey Crono, welcome.  Just a note on enemy names, we have been using lowercase for the 2nd word of 2 word names because the enemy name is really the &#039;species&#039; of the enemy.  For example, in a sentence you would say, &amp;quot;I fought 8 stone golems.&amp;quot;  Stone golem is not a proper noun.  &lt;br /&gt;
&lt;br /&gt;
Other than that, your edits have looked great.  Thanks for contributing!&lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] 08:30, 7 December 2010 (CST)&lt;br /&gt;
:Oh. Sorry about that, I thought they were just errors. Again, sorry about that. I won&#039;t do it anymore. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:15, 7 December 2010 (CST)&lt;br /&gt;
&lt;br /&gt;
== New Enemy Template ==&lt;br /&gt;
&lt;br /&gt;
SilverCrono, I agree that the current enemy template could use an overhaul. I made a few modifications to your proposed enemy template and [[Template:MonsterInfobox|created a test page]] for it. You can see it in use [[User:Zenithian/Sandbox|here]]. I don&#039;t agree with breaking monster articles into smaller ones, but with these changes the template could have the current default collapse setting changed.&lt;br /&gt;
&lt;br /&gt;
If you agree with the changes, I&#039;ll propose to [[User:FlyingRagnar|FlyingRagnar]] that we adopt it as an improved enemy template. &#039;&#039;&#039;[[User:Zenithian|zenithian]] 13:03, 13 December 2010 (CST)&#039;&#039;&#039;&lt;br /&gt;
:Yes, I do. I actually like this new one much better then mine, you made some great changes! I didn&#039;t know how to collapse it, so this is great and saves a lot of time. Your proposal to FlyingRagnar sounds good to me. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:02, 13 December 2010 (CST)&lt;br /&gt;
::Great, I&#039;ll send him an e-mail. If you&#039;d like to help me work on improving [[Template:CharacterSpellList]], just let me know. &#039;&#039;&#039;[[User:Zenithian|zenithian]] 14:14, 13 December 2010 (CST)&#039;&#039;&#039;&lt;br /&gt;
:::I&#039;d love to, but after giving a look-over, it seems like I need knowledge of DQ games. I&#039;ve never played one before, I just got interested here because I know I&#039;m getting DQ9 for Christmas &amp;gt;.&amp;gt; --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:19, 13 December 2010 (CST)&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35588</id>
		<title>User talk:SilverCrono</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:SilverCrono&amp;diff=35588"/>
		<updated>2010-12-13T20:02:43Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: /* New Enemy Template */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|SilverCrono|}}&lt;br /&gt;
&lt;br /&gt;
== Enemy Names ==&lt;br /&gt;
&lt;br /&gt;
Hey Crono, welcome.  Just a note on enemy names, we have been using lowercase for the 2nd word of 2 word names because the enemy name is really the &#039;species&#039; of the enemy.  For example, in a sentence you would say, &amp;quot;I fought 8 stone golems.&amp;quot;  Stone golem is not a proper noun.  &lt;br /&gt;
&lt;br /&gt;
Other than that, your edits have looked great.  Thanks for contributing!&lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] 08:30, 7 December 2010 (CST)&lt;br /&gt;
:Oh. Sorry about that, I thought they were just errors. Again, sorry about that. I won&#039;t do it anymore. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:15, 7 December 2010 (CST)&lt;br /&gt;
&lt;br /&gt;
== New Enemy Template ==&lt;br /&gt;
&lt;br /&gt;
SilverCrono, I agree that the current enemy template could use an overhaul. I made a few modifications to your proposed enemy template and [[Template:MonsterInfobox|created a test page]] for it. You can see it in use [[User:Zenithian/Sandbox|here]]. I don&#039;t agree with breaking monster articles into smaller ones, but with these changes the template could have the current default collapse setting changed.&lt;br /&gt;
&lt;br /&gt;
If you agree with the changes, I&#039;ll propose to [[User:FlyingRagnar|FlyingRagnar]] that we adopt it as an improved enemy template. &#039;&#039;&#039;[[User:Zenithian|zenithian]] 13:03, 13 December 2010 (CST)&#039;&#039;&#039;&lt;br /&gt;
:Yes, I do. I actually like this new one much better then mine, you made some great changes! I didn&#039;t know how to collapse it, so this is great and saves a lot of time. Your proposal to FlyingRagnar sounds good to me. --[[User:SilverCrono|&#039;&#039;&#039;Silversey&#039;&#039;&#039;]] [[User talk:SilverCrono|&#039;&#039;&#039;シルバーロック&#039;&#039;&#039;]] 14:02, 13 December 2010 (CST)&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_Heroes:_Rocket_Slime&amp;diff=35366</id>
		<title>Dragon Quest Heroes: Rocket Slime</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_Heroes:_Rocket_Slime&amp;diff=35366"/>
		<updated>2010-12-11T23:26:48Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|type = Spinoff games&lt;br /&gt;
|title = Dragon Quest Heroes: Rocket Slime&lt;br /&gt;
|image = [[Image:DragonQuestHeroesRocketSlimeBox.jpg|200px|center]]&lt;br /&gt;
|developer = [[TOSE]]&lt;br /&gt;
|publisher = [[Square Enix]]&lt;br /&gt;
|distributor = {{vgrelease|AUS=[[Red Ant Enterprises]]}}&lt;br /&gt;
|designer = &lt;br /&gt;
|engine = &lt;br /&gt;
|released = {{vgrelease|JP=December 1, 2005|NA=September 19, 2006}}&lt;br /&gt;
|genre = [[Adventure game]]&lt;br /&gt;
|modes = [[Single-player video game|Single-player]], [[multiplayer game|multiplayer]]&lt;br /&gt;
|ratings = {{vgratings|ESRB=E (Everyone)|CERO=A|OFLCA=G}}&lt;br /&gt;
|platforms = [[Nintendo DS]]&lt;br /&gt;
|media = 64 MB + 8 KB [[Wikipedia:EEPROM|EEPROM]]&lt;br /&gt;
|requirements = &lt;br /&gt;
|input = &lt;br /&gt;
|series = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest Heroes: Rocket Slime&#039;&#039;&#039;&#039;&#039; is a game in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series for the [[Nintendo DS]]. It was developed by [[TOSE]], the studio responsible for the first four &#039;&#039;Dragon Quest&#039;&#039; titles (as well as several other spinoff games.)&lt;br /&gt;
&lt;br /&gt;
Although most games in the series star a human protagonist, &#039;&#039;Rocket Slime&#039;&#039; is centred on the titular [[Rocket]], a [[Slime]]. Ironically, Slimes are usually weak enemies and the mascots of the series.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
[[Image:Rocketslimegameplay.jpg|200px|thumb||left|A battle in &#039;&#039;Dragon Quest Heroes: Rocket Slime.&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rather than being a turn-based RPG as is typical of games in the series, &#039;&#039;Rocket Slime&#039;&#039; is more action-oriented. Gameplay consists primarily of gathering parts to build tanks and then pitting those constructions against those of the enemy.&lt;br /&gt;
&lt;br /&gt;
The player views Rocket Slime from an overhead view, and controls Rocket entirely with the face and shoulder buttons. This mode of play is based on the previous title&#039;s.[citation needed] Rocket has the ability to jump as well as hover, though his primary technique is the Elasto Blast, an attack that launches Rocket forward. The Elasto Blast&#039;s strength is determined by how long the player allows for it to charge. This technique is constantly used throughout the game, used to pick up objects and attack enemies. When an enemy or object is hit by the Elasto Blast, it is sent flying, requiring the player to move forward and grab the item or enemy before they land if they wish to pick them up. The player may hold up to three items and/or enemies at any given time. Any item or enemy may be used as a weapon against an enemy if thrown at them. Rocket has a health meter that consists of multiple hearts, where Rocket will lose half a heart if damaged. The player may increase it by finding a rare item.&lt;br /&gt;
&lt;br /&gt;
Each stage has a certain number of Slimes, and a variety of different items and enemies that can be found within. The game uses a day/night system, causing differences in enemies. Enemies that can be found awake during the day are asleep at night, and vice versa. There are several differences in the levels, but one thing they have in common are the railways. These railways typically lead back to Boingburg, allowing the player to send items, enemies, and other Slimes back to Boingburg, or leave the level via the railways. When a Slime is sent back, the Slime will send a letter to the player, including either an item or a recipe for an item. When an enemy is sent back, that enemy will become a resident of Boingburg, though only one enemy per species is allowed. When an item is sent back, it can be used as ammunition for Rocket&#039;s tank or sold at a shop. Another common element are the tank battles, where the player may battle a Plob tank. Defeating a tank gives Rocket a specific item and a Slime, who returns back to Boingburg. Most stages have a boss battle near the end of the stage. All bosses have a health meter, which must be depleted for Rocket to progress any further. When the player leaves the stage, a screen is shown detailing what Slimes the player acquired in this session of the stage, as well as any items and enemies that he or she collected.&lt;br /&gt;
&lt;br /&gt;
In between stages, the player is sent back to Boingburg to rest. In the beginning after the Plob attack, there are no Slimes remaining, and the Plobs have destroyed much of the town, leaving large spiked balls blocking much of the houses and the village. Most of these spiked balls have ST written on them, meaning &amp;quot;Slime Tons&amp;quot;. The number listed is the number of Slimes the player must rescue in order to get rid of the spiked ball in question. After a certain point in the game, the rescued Slimes rebuild Boingburg back to its state in the prologue. There are several things the player may do while in Boingburg. Early on, the player only has the ability to save his or her game, but eventually gains access to much more, including tank customization, a shop, a tank arena, a surfing mini-game, and an area where the player may synthesize items using recipes that are collected throughout the game.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
Dragon Quest Heroes: Rocket Slime is based in the fictional world of [[Slimenia]], specifically in the capital city of [[Boingburg]]. It begins with four [[Slimes]], [[Rocket]], [[Hooly]], [[Bo]], and [[Swotsy]], who are playing in front of the castle. The four of them later get their hands on a flute, and in response to the flute being blown by Rocket, his father comes running over, forcing Hooly to stick the flute in Rocket&#039;s mouth. Afterwards, an organization known as the [[Plob]] invades [[Boingburg]], capturing 100 of its 101 inhabitants. Because he was distorted and long, the [[Plob]] mistakenly believed he was not a Slime, and discarded him in a nearby wooded area.&lt;br /&gt;
At this point, Rocket begins his quest to rescue all 100 Slimes, who have been locked up in large treasure chests. Rocket later happens upon a large tank called the [[Schleiman Tank]], which he activates with the flute that he had acquired. This tank now allows him to battle other tanks employed by the Plob. He also must do battle with many other enemies, including the leader, [[Don Clawleone]], and an evil Slime named [[Slival]].&lt;br /&gt;
&lt;br /&gt;
==Tanks==&lt;br /&gt;
&lt;br /&gt;
A primary game mechanic are the tank battles. Tank battles either occur in the stages or at the tank battle arena in Boingburg. In stages, when the player encounters a platform with an enemy on it standing in front of a tank, he or she may summon his or her tank to do battle with them. When the player goes into the battle, the top screen displays a zoomed out view of the two tanks on either side of the screen, and the bottom screen displays the standard gameplay. Each tank has two cannons that ammunition may be loaded into, and an HP meter, the latter which varies from CPU to CPU. Ammunition comes from varying points in the tank; the location of these drop points varies depending on which tank is being used. The player picks up ammunition using the Elasto Blast, like he or she picks up items in the other mode of play. He or she then may throw the ammunition into one or both of the cannons, causing the ammunition to be fired at the opposing tank. The opponent, however, will also fire ammunition at the player&#039;s tank. If two pieces of ammunition collide with each other, both pieces will fall to the ground, though some pieces of ammunition have more defensive and/or offensive power than others.&lt;br /&gt;
&lt;br /&gt;
The player may leave his or her tank, either by shooting him or herself out of one of the cannons or by leaving the tank and breaking into the opposing tank. If the player makes it to the other tank by means of the cannon, he or she will enter the main area of their tank. While in their tank, the player may use the Elasto Blast attack to break their computers, making it more difficult for them to retaliate. The player may also attack his or her opponents or steal ammunition to use in his or her tank. The opponent may also do the same, either breaking in or going in via the cannon. A tank is not destroyed when its HP is depleted to zero; instead, a door protecting the tank&#039;s heart is destroyed, and at which point, the opposing tank&#039;s crew will invade and try to destroy the heart. If it is destroyed, the tank battle is over. Most tank battles that the player wins rewards the player with a particular item and a Slime, the latter only appearing once per tank battle.&lt;br /&gt;
&lt;br /&gt;
In Boingburg, the player may load ammunition into his or her tank. This ammunition consists of items the player has collected throughout the game. After a certain point in the game, the player may also choose three computer-controlled tank assistants. These consists of particular Slimes that are able to participate. Under certain conditions, the player may also gain the ability to recruit enemies. Each tank assistance has a unique set of commands that they can be ordered to follow. While in Boingburg, the player may play multi-player with another player who owns a Nintendo DS system and Dragon Quest Heroes: Rocket Slime. If another player does not own a copy, he or she may only play a tank battle demo.&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia}}&lt;br /&gt;
{{Wikipedia-ja}}&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Spinoff games]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: Rocket Slime]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_Heroes:_Rocket_Slime&amp;diff=35364</id>
		<title>Category:Dragon Quest Heroes: Rocket Slime</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_Heroes:_Rocket_Slime&amp;diff=35364"/>
		<updated>2010-12-11T23:22:07Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: new&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All things concerning &#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Antimagic&amp;diff=35328</id>
		<title>Antimagic</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Antimagic&amp;diff=35328"/>
		<updated>2010-12-11T05:57:04Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Antimagic&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = &lt;br /&gt;
|romaji = &lt;br /&gt;
|old = &lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Antimagic&#039;&#039;&#039; is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It attempts to suppress the spellcasting of one enemy.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
This ability is learned with 7 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Fizzle]]&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[Category:Dragon Quest IX skills]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=CosmoBog_(Class)&amp;diff=35327</id>
		<title>CosmoBog (Class)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=CosmoBog_(Class)&amp;diff=35327"/>
		<updated>2010-12-11T05:56:16Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cosmobog.gif|100px|right]]&lt;br /&gt;
The &#039;&#039;&#039;CosmoBog&#039;&#039;&#039; is a monster class available in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The CosmoBog is a creature of the caves. This class offers slight drops in strength and appearance but slight increases to all categories.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
To become a CosmoBog, a character has to first master both the [[Evil Well (Class)|Evil Well]] and [[Lipsy (Class)|Lipsy]] classes. The player can also obtain a CosmoBog heart from the [[Immigrant Town|Grand Slum]] &#039;&#039;&#039;Lucky Panel&#039;&#039;&#039; game in the Casino.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest VII==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| +5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +10 Bonus to Guard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Whimsy&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Figment&lt;br /&gt;
|[[Dazzleflash|Flash]]&lt;br /&gt;
|22&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes all enemies&#039; physical attacks to miss more often&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Vision&lt;br /&gt;
|Back Flip&lt;br /&gt;
|44&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attacks all enemies with decreasing damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Specter&lt;br /&gt;
|Nothing&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Phantom&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Causes all spells to reflect back to the caster for a couple of turns&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Enigma&lt;br /&gt;
|Nothing&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Twilight&lt;br /&gt;
|[[Frizzle|Blazemore]]&lt;br /&gt;
|170&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Causes ~80 HP in fire damage to one enemy&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Eternal&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~80 HP in electric damage&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Splatypunk&amp;diff=35326</id>
		<title>Splatypunk</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Splatypunk&amp;diff=35326"/>
		<updated>2010-12-11T05:54:57Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Ducksbill.gif]]&lt;br /&gt;
&#039;&#039;&#039;Splatypunk&#039;&#039;&#039; is an enemy in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;.&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=SkyDevil_(Class)&amp;diff=35325</id>
		<title>SkyDevil (Class)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=SkyDevil_(Class)&amp;diff=35325"/>
		<updated>2010-12-11T05:53:16Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Skydevil.gif|100px|right]]&lt;br /&gt;
The &#039;&#039;&#039;SkyDevil&#039;&#039;&#039; is a monster class available in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[SkyDevil]] offers an slight to moderate increase in most categories and a drop in intelligence. The SkyDevil also has an increase chance to cause a critical hit. The higher the tier, the more likely a physical attack will connect for a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
The SkyDevil requires a character to master the [[EvlTurtle (Class)]], [[Wyvern (Class)|Wyvern]], and [[Florajay (Class)|Florajay]] classes. A SkyDevil Heart can also be won in the &#039;&#039;&#039;Lucky Panel&#039;&#039;&#039; game in the [[Immigrant Town|Grand Slum]] casino. Finally, it can be obtained in battle by fighting [[SkyDevil|SkyDevils]] in the [[Dharma]] region in disc 2.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest VII==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|190&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Agility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Sky Sprite&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Sky Imp&lt;br /&gt;
|[[Flutter Disaster|Bird Slash]]&lt;br /&gt;
|18&lt;br /&gt;
|One Enemy&lt;br /&gt;
|50 Percent more damage to Bird types, regular damage to all other enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Familiar&lt;br /&gt;
|Nothing&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Sky Fiend&lt;br /&gt;
|[[Zing|Vivify]]&lt;br /&gt;
|65&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of reviving one ally with 50% HP&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cacodemon&lt;br /&gt;
|Nothing&lt;br /&gt;
|92&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Sky Demon&lt;br /&gt;
|Back Flip&lt;br /&gt;
|130&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attacks all enemies with decreasing damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Hellborn&lt;br /&gt;
|Vacuum&lt;br /&gt;
|160&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes wind damage to all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Inferno&lt;br /&gt;
|[[Falcon Slash|Falcon Cut]]&lt;br /&gt;
|190&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks one enemy twice with 75% power&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
A familiar is an animal spirit that serves a witch or sorceress.&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Skeleton&amp;diff=35323</id>
		<title>Category:Skeleton</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Skeleton&amp;diff=35323"/>
		<updated>2010-12-11T04:07:43Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Created page with &amp;quot;Skeletons.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skeletons.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Celestrian&amp;diff=35321</id>
		<title>Category:Celestrian</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Celestrian&amp;diff=35321"/>
		<updated>2010-12-11T04:07:15Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Created page with &amp;quot;Celestrians.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Celestrians.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragonlord&amp;diff=35320</id>
		<title>Dragonlord</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragonlord&amp;diff=35320"/>
		<updated>2010-12-11T04:05:13Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=&amp;quot;Dragonlord&amp;quot;&lt;br /&gt;
|Game=Dragon Quest I&lt;br /&gt;
|Image=[[Image:Dlord.PNG|The Dragonlord in his first form.]]&lt;br /&gt;
|Sprite=[[Image:Dq1dragonlord-sprite-NES.gif]]&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=[[Dragonlord&#039;s grandson|Dragonlord&#039;s Grandson]] (Descendant)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dragonlord&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;King Dragon&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;DracoLord&#039;&#039;&#039;) is the main antagonist and final boss of the original &#039;&#039;[[Dragon Warrior|Dragon Quest]]&#039;&#039;. Before the game starts, he steals the [[Ball of Light]] from [[Tantegel|Tantegel Castle]], and plots to unleash his forces of darkness upon [[Alefgard]]; he kidnaps [[Princess Gwaelin]] for unknown reasons, and set one of his dragons to guard her. It is also interesting to note that the Dragonlord looks much like &amp;quot;Sleeping Beauty&#039;s&amp;quot; Maleficent, who also turns into a dark purple dragon.&lt;br /&gt;
&lt;br /&gt;
At the end of &#039;&#039;Dragon Warrior&#039;&#039;, the [[Hero (Dragon Warrior)|hero]] defeated the Dragonlord and returned peace to all of [[Alefgard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Dragonlord resides in Charlock castle, which is located to the southeast across the water from Tantegel castle. Within the castle, the Dragonlord resides on the bottom-most level. Throughout the game, the Dragonlord never leaves the castle, similar to [[Hargon]] in &#039;&#039;[[Dragon Quest II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragonlordvinyl.png|right|thumb|The Dragonlord in his second form. This Dragonlord is from the [[Sofubi Monster]] merchandise series.]]&lt;br /&gt;
When confronted by the [[Hero (Dragon Quest I) |Hero]], the Dragonlord offers him a chance to rule the world by his side. The Hero is then presented with an opportunity to answer &#039;yes&#039; or &#039;no&#039;. Answering &#039;yes&#039; causes the screen to fade to black as if the Hero had been fainted/killed in battle. Answering &#039;no&#039; results in the start of the battle with the Dragonlord.&lt;br /&gt;
&lt;br /&gt;
In battle, the Dragonlord appears as a humanoid sorcerer who possesses the skill of magic but is fairly weak, physically speaking. After receiving enough damage, the Dragonlord transforms into a more powerful, dragon form (his &amp;quot;true&amp;quot; form). The music also changes to the final battle theme.&lt;br /&gt;
&lt;br /&gt;
==Descendants==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Dragon Warrior II]]&#039;&#039; a somewhat more friendly descendant of the Dragonlord resides in [[Charlock Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
The Dragonlord is the villain of the original game. He is the last obstacle the player must overcome before peace in Alefgard is ensured.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Dragonlord&lt;br /&gt;
|image = [[image:Dragonlord_NES.png]]  [[image:dracolord1snes.gif]]&lt;br /&gt;
|game = Dragon Quest&lt;br /&gt;
|console = NES, SNES, GBC&lt;br /&gt;
|hp = 100 (NES)&amp;lt;br/&amp;gt;240 (remix)&lt;br /&gt;
|mp = 40&lt;br /&gt;
|attack = 90 (NES)&amp;lt;br/&amp;gt;107 (remix)&lt;br /&gt;
|defense = 75 (NES)&amp;lt;br/&amp;gt;110 (remix)&lt;br /&gt;
|agility = 55&lt;br /&gt;
|spells = [[Stopspell]], [[Hurtmore]]&lt;br /&gt;
|locations = [[Charlock Castle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Dragonlord (Dracolord)&lt;br /&gt;
|image = [[image:Dragonlord 2 NES.png]][[image:dracolord2snes.gif]]&lt;br /&gt;
|game = Dragon Quest&lt;br /&gt;
|console = NES, SNES, GBC&lt;br /&gt;
|hp = 130 (NES)&amp;lt;br/&amp;gt;361 (remix)&lt;br /&gt;
|mp = 40&lt;br /&gt;
|attack = 140&lt;br /&gt;
|defense = 200&lt;br /&gt;
|agility = 55&lt;br /&gt;
|skills = Breathes fire&amp;lt;br/&amp;gt;Breathes intense fire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
The grandson of the Dragonlord resides in the same location in &#039;&#039;Dragon Quest II&#039;&#039;. He is a character of core importance as he informs the heroes of their need to collect the Crests and contact Rubiss.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Although not specifically mentioned, the Dragonlord inherits the castle once inhabited by Zoma, sometime after Zoma was defeated by Loto (Erdrick) at the end of &#039;&#039;Dragon Quest III&#039;&#039;. Also, according to the &#039;&#039;Emblem of Roto&#039;&#039; manga, the Dragon Queen&#039;s egg is most likely Dragonlord.&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Dragonlord&lt;br /&gt;
|image = [[image:nopic.png]]&lt;br /&gt;
|game = Dragon Quest IX&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 16000&lt;br /&gt;
|mp = 255&lt;br /&gt;
|attack = 900&lt;br /&gt;
|defense = 500&lt;br /&gt;
|agility = 400&lt;br /&gt;
|experience = 63600&lt;br /&gt;
|gold = 2490&lt;br /&gt;
|droppedItem = [[Mini medal]] (common, 100%)&amp;lt;br/&amp;gt;[[Red Orb]] (rare, 5%-10%)&lt;br /&gt;
|family = ???&lt;br /&gt;
|bestiaryNumber = 295&lt;br /&gt;
|description = Game description: Lizard lord who ravanges all with great gusts of flame, and whose fire-retardant scales stop any such scorching in return.&lt;br /&gt;
Guide description: This proud and mighty beast rules over all the dragon clans of the world with a high and haughty hand.&lt;br /&gt;
|locations = [[Grotto]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Dragonlord appears as a [[Legacy Boss]] in [[Dragon Quest IX]]. His map can only be obtained as a rare drop from [[Greygnarl]] in [[Treasure map|grottoes]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||[[Alefgard boots]]||15%||[[Red Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||[[Alefgard helm]]||15%||Red Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||[[Alefgard armour]]||15%||Red Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||[[Psaro the Manslayer|Psaro&#039;s]] Map||10%||Red Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Psaro&#039;s Map||15%||Red Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Psaro&#039;s Map||20%||Red Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||Psaro&#039;s Map||25%||Red Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||Psaro&#039;s Map||30%||Red Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Psaro&#039;s Map||35%||Red Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Psaro&#039;s Map||40%||Red Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Blazing Fire]] breath&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Party Pooper]]&lt;br /&gt;
|-&lt;br /&gt;
|33||[[Hellfire]] breath&lt;br /&gt;
|-&lt;br /&gt;
|41||Begins attacking 3 times per turn&lt;br /&gt;
|-&lt;br /&gt;
|48||[[Dark Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Disruptive Wave]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Dracolord&lt;br /&gt;
|image = [[image:dracolord1.png]]&lt;br /&gt;
|game = Dragon Quest Monsters&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 2/5&lt;br /&gt;
|mp = 5/5&lt;br /&gt;
|attack = 2/5&lt;br /&gt;
|defense = 2/5&lt;br /&gt;
|agility = 5/5&lt;br /&gt;
|spells = [[Firebal]], [[Meditate]], [[BeDragon]]&lt;br /&gt;
|family = [[Boss Family]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Dracolord&lt;br /&gt;
|image = [[image:dracolord2.png]]&lt;br /&gt;
|game = Dragon Quest Monsters&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 2/5&lt;br /&gt;
|mp = 4/5&lt;br /&gt;
|attack = 3/5&lt;br /&gt;
|defense = 2/5&lt;br /&gt;
|agility = 5/5&lt;br /&gt;
|spells = [[FireAir]], [[Massacre]], [[Surge]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
The Dragonlord (DracoLord at the time) acts as the boss of the Gate of Ambition and will attempt to draw [[Terry]] over to his side in the same way he attempts to bargain with the Hero in the original &#039;&#039;Dragon Quest&#039;&#039;. but even if you replied yes, he would laugh and still challenge you.&lt;br /&gt;
&lt;br /&gt;
In addition, a Dragonlord may be bred as a useable monster in both his human and dragon forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = DracoLord&lt;br /&gt;
|image = [[image:dracolord.png]]&lt;br /&gt;
|game = Dragon Quest Monsters 2&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 5/10&lt;br /&gt;
|mp = 9/10&lt;br /&gt;
|attack = 6/10&lt;br /&gt;
|defense = 5/10&lt;br /&gt;
|agility = 7/10&lt;br /&gt;
|spells = [[Firebal]], [[Meditate]], [[BeDragon]]&lt;br /&gt;
|family = [[Boss Family]]&lt;br /&gt;
|locations = Breed a [[Servant]] with an [[Andreal]] or [[GreatDrak]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = DracoLord&lt;br /&gt;
|image = [[image:dracolord2.png]]&lt;br /&gt;
|game = Dragon Quest Monsters 2&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 6/10&lt;br /&gt;
|mp = 9/10&lt;br /&gt;
|attack = 7/10&lt;br /&gt;
|defense = 6/10&lt;br /&gt;
|agility = 7/10&lt;br /&gt;
|spells = [[FireAir]], [[Massacre]], [[Surge]]&lt;br /&gt;
|family = [[Boss Family]]&lt;br /&gt;
|locations = Breed a DracoLord (human) with a [[Divinegon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart|Dragon Que]]&#039;&#039;&#039;[[Dragon Quest Monsters: Caravan Heart|st Monsters: Caravan Heart]]&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
Game Description: This monarch was once bested by the Legendary Dragon Warrior in the days of yore&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Itadaki Street Special]]&#039;&#039;===&lt;br /&gt;
The Dragonlord, in his human form, is a playable character in &#039;&#039;[[Itadaki Street Special]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
&lt;br /&gt;
*[[LordDraco]]&lt;br /&gt;
*Ultimate Dragon&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:Dragonlord NES.png|First form, Dragon Warrior (NES)&lt;br /&gt;
Image:Dragonlord 2 NES.png|True Form, Dragon Warrior (NES)&lt;br /&gt;
Image:dracolord1snes.gif|First Form, DQ 1 SNES&lt;br /&gt;
Image:dracolord2snes.gif|True Form, DQ1 SNES&lt;br /&gt;
Image:DracoLord GBC.png|First form, Dragon Warrior I (GBC)&lt;br /&gt;
Image:DracoLord 2 GBC.png|True form, Dragon Warrior I (GBC)&lt;br /&gt;
Image:Dracolord1.png|First form, &#039;&#039;Dragon Quest Monsters&#039;&#039;&lt;br /&gt;
Image:Dracolord2.png|Second form, &#039;&#039;Dragon Quest Monsters&#039;&#039;&lt;br /&gt;
Image:Dracolord.png|First form, &#039;&#039;Dragon Quest Monsters 2&#039;&#039;&lt;br /&gt;
Image:Dracolord2.png|Second form, &#039;&#039;Dragon Quest Monsters 2&#039;&#039;&lt;br /&gt;
Image:Dragon_lord.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;&lt;br /&gt;
Image:Dragon-dragonlord.jpg|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&lt;br /&gt;
Image:Kingdragon2.jpg|The Dragonlord&#039;s true form&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DW}}&lt;br /&gt;
{{DQ9 Boss}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest I characters]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest I bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragons]]{{Wikia}}&lt;br /&gt;
[[Category:Dragon Warrior I Characters]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;This section requires verification&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Originally, he is an unhappy man of [[Alefgard]] who dwells in a cave.  One day he explored deeper into his cave and found a dragon.  He was more astonished when he found he could control the beast.  From this point on, he was known as the Dragonlord, and he moved to [[Charlock Castle]].&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Princess_Gwaelin&amp;diff=35319</id>
		<title>Princess Gwaelin</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Princess_Gwaelin&amp;diff=35319"/>
		<updated>2010-12-11T04:04:10Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|Lady Lora}}&lt;br /&gt;
&lt;br /&gt;
Daughter of [[King Lorik]], &#039;&#039;&#039;Gwaelin&#039;&#039;&#039; (also known as Laura or Lora in other versions) was kidnapped by the [[Dragonlord]] six months prior to the coming of the [[Hero (Dragon Warrior)|hero]] in &#039;&#039;[[Dragon Warrior]]&#039;&#039;.  Once rescued by the hero, she bestow&#039;s her love upon him, which acts as a compass by giving the north/south and east/west coordinates from Tantagel Castle for the hero&#039;s current location in [[Alefgard]] on the overworld map.  After the events of &#039;&#039;Dragon Warrior&#039;&#039;, the hero and Gwaelin get married and settle in [[Torland]].  They have three children, who establish the kingdoms of [[Midenhall]], [[Cannock]], and [[Moonbrooke]].  100 years later, their descendants become the heroes of &#039;&#039;[[Dragon Warrior II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DW}}&lt;br /&gt;
[[Category:Dragon Warrior I Characters]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=King_Lorik&amp;diff=35318</id>
		<title>King Lorik</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=King_Lorik&amp;diff=35318"/>
		<updated>2010-12-11T04:03:54Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DW1_KingLorik01.jpg|right|King Lorik from Dragon Warrior.]]&lt;br /&gt;
&#039;&#039;&#039;King Lorik&#039;&#039;&#039; is the ruler of [[Alefgard]] in &#039;&#039;[[Dragon Warrior]]&#039;&#039;. He is the first to speak with the [[Hero (Dragon Warrior)|Hero]] and requests that the descendant of [[Erdrick]] defeat the [[Dragonlord]] and recover the [[Ball of Light]]. King Lorik gives the Hero 120G, a Torch, and a Magic Key to assist him in his quest. The Hero will also need to rescue his daughter, [[Princess Gwaelin]], from a [[Green Dragon]]. King Lorik has the ability to tell the Hero how many experience points are needed to reach the next level and is the only person in [[Dragon Warrior]] that can record your deeds onto the Imperial Scrolls of Honor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Descendant of Erdrick, listen no to my words. It is told that in ages past Erdrick fought demons with a Ball of Light. Then came the Dragonlord who stole the precious globe and hid it in the darkness. Now, Hero, thou must help us recover the Ball of Light and restore peace to our land. The Dragonlord must be defeated. Take now whatever thou may find in these Treasure Chests to aid thee in thy quest. Then speak with the guards, for they have much knowledge that may aid thee. May the light shine upon thee, Hero.&amp;quot;&lt;br /&gt;
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{{DW}}&lt;br /&gt;
[[Category:Dragon Warrior I Characters]]&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_V_Places&amp;diff=35312</id>
		<title>Category:Dragon Quest V Places</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Dragon_Quest_V_Places&amp;diff=35312"/>
		<updated>2010-12-11T04:01:08Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Created page with &amp;quot;Locations in &amp;#039;&amp;#039;Dragon Quest V&amp;#039;&amp;#039;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Locations in &#039;&#039;[[Dragon Quest V]]&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Category:Demons&amp;diff=35311</id>
		<title>Category:Demons</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Category:Demons&amp;diff=35311"/>
		<updated>2010-12-11T04:00:53Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: Created page with &amp;quot;Demons in the &amp;#039;&amp;#039;Dragon Quest&amp;#039;&amp;#039; series.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Demons in the &#039;&#039;[[Dragon Quest]]&#039;&#039; series.&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Squid_kid&amp;diff=35310</id>
		<title>Squid kid</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Squid_kid&amp;diff=35310"/>
		<updated>2010-12-11T03:59:40Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Squid_kid.gif]]&lt;br /&gt;
The &#039;&#039;&#039;Squid kid&#039;&#039;&#039; is an Aquatic enemy in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;.&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Aquatics]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Deathbringer&amp;diff=35308</id>
		<title>Deathbringer</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Deathbringer&amp;diff=35308"/>
		<updated>2010-12-11T03:34:54Z</updated>

		<summary type="html">&lt;p&gt;SilverCrono: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;center&amp;gt;If you mean the chapter of the DQ:Swords plot, see [[Dragon Quest Swords Chapter 8]].&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Deathbringer&#039;&#039;&#039; is a weapon in [[Dragon Quest Swords]]. It is available from the start of the game on a [[Payback Mode]] save file. This mode is available after completing a normal save file and defeating [[Edahs &#039;Sophix]]. It is considered an uber weapon as it is approximately 70 points stronger than the next strongest sword ([[Dragon Warrior&#039;s Sword]]). The sword takes it&#039;s name from the chief villain of the game [[Xiphos the Deathbringer]].  &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Swords]]&#039;&#039;===&lt;br /&gt;
This weapon can be tempered into the [[Deathbringer&#039;s Shade]]. This sword also teaches the hero the [[Master Stroke|Figure of Hate Master Stroke]]. &lt;br /&gt;
====Info====&lt;br /&gt;
{{Equipment|header}}&lt;br /&gt;
{{Equipment|entry|name=Deathbringer|statModified=Attack|statModifier=+200|sellPrice=70000}}&lt;br /&gt;
{{Equipment|footer}}&lt;br /&gt;
====Locations====&lt;br /&gt;
{{ItemLocation|header}}&lt;br /&gt;
{{ItemLocation|entry|location=Default|info=Received at start of game on [[Payback Mode]] save file)}}&lt;br /&gt;
{{ItemLocation|footer}}&lt;br /&gt;
====Equipping characters====&lt;br /&gt;
{{CharacterList|header}}&lt;br /&gt;
{{CharacterList|entry|character=[[Hero (Dragon Quest Swords)|Hero]]}}&lt;br /&gt;
{{CharacterList|footer}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest Swords weapons]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>SilverCrono</name></author>
	</entry>
</feed>