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	<id>https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tigali</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragon-quest.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tigali"/>
	<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Special:Contributions/Tigali"/>
	<updated>2026-08-19T20:23:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_Walk&amp;diff=221820</id>
		<title>Dragon Quest Walk</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_Walk&amp;diff=221820"/>
		<updated>2024-09-04T13:37:31Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
| type = Spinoff games&lt;br /&gt;
| title= Dragon Quest Walk&lt;br /&gt;
| image= [[File:Walk main artwork.jpg|center|200px]]&lt;br /&gt;
| caption =Main artwork depicting the male avatar, Slamichi, and [[Empyrea]]&lt;br /&gt;
| developer =[[Square Enix]]&lt;br /&gt;
| publisher = [[Square Enix]]&lt;br /&gt;
| designer =&lt;br /&gt;
| released = {{vgrelease|JP=Sept 12, 2019}}&lt;br /&gt;
| modes =&lt;br /&gt;
| genre=Augmented Reality RPG&lt;br /&gt;
| series= &lt;br /&gt;
| ratings =&lt;br /&gt;
| platforms = [[Cell phone]]&lt;br /&gt;
| media =&lt;br /&gt;
| requirements=&lt;br /&gt;
| input=&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;&#039;&#039;Dragon Quest Walk&#039;&#039;&#039;&#039;&#039;|ドラゴンクエスト ウォーク|Doragon Kuesuto Oaku}} is a mobile RPG that utilities [[wikipedia: Augmented reality| augmented reality]] to transport players into a fusion of the real world with {{Main Series}}. Guided by a mysterious voice, the player can complete quests, battle monsters, and establish a home base. Within one week of it&#039;s launch, the game was downloaded over five million times and reached more than ten million downloads after two months.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player is guided by a special slime named Slamichi, who bears a magical compass and serves as the tutorial guide for the player.&lt;br /&gt;
The game uses a GPS location system to map the player&#039;s location in Japan to it&#039;s equivalent within itself, carrying over famous landmarks such as Tokyo Tower if in the player&#039;s proximity. After selecting a quest to complete the player must physically travel to the destination in order to complete the task, but the game scale&#039;s the world map to the player&#039;s location and allows them to pick a closer location for an adventure. Quests range from recovering specific items to give to important {{NPC}}s to defeating monsters.&lt;br /&gt;
&lt;br /&gt;
Combat is turn-based as in the series standard, with a monster&#039;s actions being shown in third-person and the player&#039;s avatar being depicted from behind as they preform an action. Battle is not limited to one-on-one fights, and players can form real life parties to tackle difficult missions together. Basic vocations--[[Warrior]], [[Priest]], [[Martial Artist]], [[Mage]], and [[Thief]]--were available at launch, with advanced vocations being added in the January 28 2020 update including the [[Gladiator]], [[Sage]], and [[Ranger]], and yet more occupations being added through later updates. Advanced vocations require mastery of two basic careers in order to unlock, similar to the system seen in {{Dragon Quest VI}}, with the ranger requiring the player reach level 50 in the martial artist and thief for example. When exploring dungeons, the camera will shift to a first-person mode and steps will be taken one at a time in-game with random encounters triggering.&lt;br /&gt;
&lt;br /&gt;
Unlike other AR games, &#039;&#039;DQ Walk&#039;&#039; has an actual story that is gradually told to the player through the completion of mainline quests, NPC dialogue in sidequests, and so forth. This storyline includes original characters specifically made for the game, as well as cameos of characters from past titles. Because certain characters had no official artwork for their debut, new art drawn by [[Akira Toriyama]] was prepared for these individuals, such as [[Rose]] for example.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The first-person, step-by-step method of dungeon exploration is a reference to the &#039;&#039;[[Wikipedia:Ultima (series)|Ultima]]&#039;&#039; game, which were one of the prime inspirations for &#039;&#039;Dragon Quest&#039;&#039;.&lt;br /&gt;
:*The home base feature is similar to the player homes found in &#039;&#039;Ultima Online&#039;&#039;, using the same isometric viewpoint.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{#ev:youtube|tbp9V_uA6_U|500}} The official trailer&lt;br /&gt;
{{#ev:youtube|pbdGjceLuV4|500}} English translation provided by a fan&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ walk logo.png|Official logo.&lt;br /&gt;
Walk protagonists.png|The default male and female avatars.&lt;br /&gt;
Walk screenshot 1.jpg|An example of party combat.&lt;br /&gt;
Walk screenshot 2.jpg|An example of the village screen, in which Smalichi speaks on the player&#039;s behalf.&lt;br /&gt;
Walk screenshot 3.jpg|Walking between destinations in-game.&lt;br /&gt;
Walk screenshot 4.jpg|A boss monster lurking in a forest.&lt;br /&gt;
Walk warriors.jpg|Warrior vocation breakdown from the game&#039;s official twitter page.&lt;br /&gt;
Walk priests.jpg|Screen showing the player changing from a warrior to a priest...&lt;br /&gt;
Walk martial artists.jpg|...or a martial artist...&lt;br /&gt;
Walk thieves.jpg|...or a thief&lt;br /&gt;
Walk magi cropped.png|Cropped image of magi illustration.&lt;br /&gt;
Walk gladiators.png|Promotional image for the Gladiator vocation.&lt;br /&gt;
Walk rangers.jpg|Promotional image for the Ranger vocation.&lt;br /&gt;
Walk sages.jpg|Promotional image for the Sage vocation.&lt;br /&gt;
DQ Walk Armanetalists.jpg|Armamentalist promotion.&lt;br /&gt;
Dragon Quest Walk Paladins.jpg|Paladin promotion.&lt;br /&gt;
Dragon Quest Walk Pirates.jpg|Pirate promotion.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[https://www.dragonquest.jp/walk/  Official website]&amp;lt;br&amp;gt;[https://mobile.twitter.com/dqwalk Official twitter]&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Walk| ]]&lt;br /&gt;
[[Category:Spinoff games]]&lt;br /&gt;
[[Category:Android/iOS games]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Aha&amp;diff=220605</id>
		<title>Aha</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Aha&amp;diff=220605"/>
		<updated>2024-07-20T08:50:19Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Aha&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = ダモーレ&lt;br /&gt;
|romaji = Damore&lt;br /&gt;
|old=N/A&lt;br /&gt;
|type = Informative&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aha&#039;&#039;&#039; is a spell exclusive to the &#039;&#039;[[Dragon Quest Monsters (series)|Monsters]]&#039;&#039; spin offs. It allows the player to analyze the details of the target.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
Aha costs 2 MP and will reveal the level, stats, remaining HP and MP for three turns, but not the collection of skillsets the monster has. It can be learned from:&lt;br /&gt;
* [[Diabolist]] (16 points)&lt;br /&gt;
* [[Rigor Mortex (skill) | Rigor Mortex]] (5 points)&lt;br /&gt;
* [[Saboteur]] (68 points)&lt;br /&gt;
* [[Sagittar (skill) | Sagittar]] (19 points)&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
Aha will now last for the entire duration of the battle, and cannot be reflected by [[Bounce]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
The spell works as it did in the professional version of Joker 2.&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
The spell works as it did in the previous two games.&lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 spells]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D spells]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key spells]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Aha]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Vegandragora&amp;diff=208117</id>
		<title>Vegandragora</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Vegandragora&amp;diff=208117"/>
		<updated>2023-11-28T05:21:08Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|name=Vegandragora&lt;br /&gt;
|caption=&lt;br /&gt;
|kanji=はなまきドラゴ&lt;br /&gt;
|romanji={{tt|Hana maki Dorago|Hana maki dragon}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest Monsters: The Dark Prince]]&#039;&#039;&lt;br /&gt;
|image=[[File:DQM3 Vegandragora Art.png]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;vegandragora&#039;&#039;&#039; is a new species of dragon first seen in &#039;&#039;[[Dragon Quest Monsters: The Dark Prince]]&#039;&#039;, and is kind of the unofficial mascot of the game. &lt;br /&gt;
This dragon maintains a symbiotic relationship with the flower that sprouts from its head.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Dracorolle]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Khaalag_Coast&amp;diff=205142</id>
		<title>Khaalag Coast</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Khaalag_Coast&amp;diff=205142"/>
		<updated>2023-10-29T20:39:57Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest IX}}&lt;br /&gt;
|type=Region&lt;br /&gt;
|image = [[File:Khaalag Coast.PNG|200px]]&lt;br /&gt;
|caption = In game map of Khaalag Coast&lt;br /&gt;
|title = Khaalag Coast&lt;br /&gt;
|japanese=ジヤーホジ地方&lt;br /&gt;
|romanji=Jiyaahoji Region&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Khaalag Coast&#039;&#039;&#039; is a lengthy coast on the north side of the [[Protectorate]], and due east of [[Gittish Empire]].&lt;br /&gt;
&lt;br /&gt;
==Connection with [[Gittish Empire]]?==&lt;br /&gt;
There is a sign by the east side of the coastline that says:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:1px solid #846700; background-color:#D8A900; width:28%; text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;West of this stretch of the Khaalag Coast&amp;lt;br /&amp;gt;lies the Gittish Empire.&amp;lt;br /&amp;gt;Trespassers will be severly punished!&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Indicating that it is possible to &#039;&#039;trespass&#039;&#039; into [[Gittish Empire]] three centuries ago (of the in-game time). &lt;br /&gt;
&lt;br /&gt;
==Collectable Resources==&lt;br /&gt;
{{LocationItem|header|title={{Dragon Quest IX}}|subtitle={{DS}}}}&lt;br /&gt;
{{LocationItem|entry|item=[[File:DQ9_RocktombShard.png|32px]][[Rockbomb Shard]]|location=Southwest of area}}&lt;br /&gt;
{{LocationItem|entry|item=[[File:DQ9_Resurrock.png|32px]][[Resurrock]]|location=Northwest-ish graveyard}}&lt;br /&gt;
{{LocationItem|entry|item=[[File:DQ9_Flinstone.png|32px]][[Flintstone]]|location=Norhteast rock pile}}&lt;br /&gt;
{{LocationItem|footer}}&lt;br /&gt;
&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
{{EnemyList|header|includeDrops|title={{Dragon Quest IX}}|subtitle={{DS}}}}&lt;br /&gt;
{{9E|111}}&lt;br /&gt;
{{9E|118}}&lt;br /&gt;
{{9E|159}}&lt;br /&gt;
{{9E|163}}&lt;br /&gt;
{{9E|167}}&lt;br /&gt;
&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Côte de Khaalag]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203719</id>
		<title>User talk:Tigali</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203719"/>
		<updated>2023-09-04T00:48:40Z</updated>

		<summary type="html">&lt;p&gt;Tigali: /* A big misunderstanding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Welcome|realName=|name=Tigali}}&lt;br /&gt;
&lt;br /&gt;
-- [[User:DragonQuestWiki|DragonQuestWiki]] ([[User talk:DragonQuestWiki|talk]]) 09:09, 1 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Well now this wiki has a reference section.==&lt;br /&gt;
Feel free to add any of the references from the French version if you want. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:24, 11 January 2021 (EST)&lt;br /&gt;
:Thanks for the consideration, but I usually don&#039;t edit here apart from interwiki links, because I&#039;m already pretty busy with the French version. I can share with you the references I find for you to add, though. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 03:31, 11 January 2021 (EST)&lt;br /&gt;
::Sounds good.  I&#039;ll make sure to credit you on my user page and talk page for the article, and anyone else who might share info. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:36, 11 January 2021 (EST)&lt;br /&gt;
:::You don&#039;t have to, but I appreciate it. A lot of references I have found perusing the DQ subreddit, people pointing things out, like this here thread: https://www.reddit.com/r/dragonquest/comments/f6yie9/i_was_just_watching_some_anime_and_then_wtf_does/ . As for the ones in the French page currently, there&#039;s this Katrielle Layton puzzle looking like DQII, StreetPass Quest on the 3DS being a quite obvious parody, Me when I reincarnated as a slime when a slime says &amp;quot;I&#039;m not a bad slime&amp;quot;, The disastrous life of Saiki K. when a character looks like III&#039;s hero, and Will Riker in Star Trek Picard episode 7 &amp;quot;Nepenthe&amp;quot; cooking bunicorn. And loads more I haven&#039;t added yet.&lt;br /&gt;
::::I&#039;ll keep that in mind, just that I like to have permission from those who first upload the info if I don&#039;t come across it myself (my user page for example having acknowledgements of some material I implemented in past edits).  One I would like your input on is that yes I am an &#039;&#039;MLP&#039;&#039; fan:-).  One episode of &#039;&#039;FiM&#039;&#039; Season Two centering around the character Spike is titled &amp;quot;Dragon Quest&amp;quot; and it&#039;s later established that the one who rules over dragons is given the title/status Dragonlord.  Sound like someone on the staff being &#039;&#039;DQ&#039;&#039; fans or too generic/vague to be counted as such?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 11 January 2021 (EST)&lt;br /&gt;
:::::I&#039;m not familiar with MLP (yet. I have a huge backlog of animated series to watch), but I think I&#039;d add it. Not sure. Determining stuff like that is tough.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 07:14, 12 January 2021 (EST)&lt;br /&gt;
::::::Well if you have Hulu or HBO Max, there is &#039;&#039;Adventure Time&#039;&#039;.  Doing two marathons in a row was a pretty fun time to be had.  And Max incidentally has a sequel miniseries to the show still going on. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 08:40, 12 January 2021 (EST)&lt;br /&gt;
:::::::I heard good things about this series and I def wanna watch... Still, call me chauvinistic, but I wanted to prioritize French animated shows for the time being. Code Lyoko, Wakfu, Valérian et Laureline, etc. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:06, 12 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== A big misunderstanding ==&lt;br /&gt;
&lt;br /&gt;
Vandalism? If I wanted to commit vandalism (and I never wanted to), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.&lt;br /&gt;
&lt;br /&gt;
Also, a bot would need &#039;&#039;&#039;administrator privileges&#039;&#039;&#039;, something that I obviously do not have.&lt;br /&gt;
&lt;br /&gt;
Let me start &#039;&#039;&#039;from the beginning.&#039;&#039;&#039; After Follower of Light reverted my edits, I looked for the Staff Lounge of Dragon-quest.org . On the [[Dragon_Quest_Wiki:Community_portal#Community_interaction|&#039;&#039;&#039;Community portal page&#039;&#039;&#039;]] I found the &amp;quot;community interaction&amp;quot; section with the link to the forum. I thought it unusual that you had a forum on a different website, but after all Discord is a different website, too. My message was addressed to the administrators and editors of Dragon-quest.org , therefore I invited Follower of Light, and then I thought the people who replied there were members of the Dragon-quest.org community. &#039;&#039;(&amp;lt;small&amp;gt;The last guy was very toxic, indeed, therefore I replied politely to avoid any escalation and repeated the purpose of the discussion. No further activity.&amp;lt;/small&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just to be clear:&lt;br /&gt;
* My misunderstanding was that I thought that the forum on Woodus.com was exclusive for administrators and editors of Dragon-quest.org&lt;br /&gt;
* Your misunderstanding was (understandably) to think that I was plotting behind your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I assure you that I am in good faith.&#039;&#039;&#039; If you pass near Nantes (Pays de la Loire), I will be happy to offer you a dinner. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;TL;DR&#039;&#039;&#039; (&amp;lt;small&amp;gt;I guess this is the way to use this abbreviation&amp;lt;/small&amp;gt;) If I wanted to commit vandalism (and &#039;&#039;&#039;I never wanted to&#039;&#039;&#039;), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Seriously just stop, dude. You wrote &amp;quot;shall we launch a bot&amp;quot; or something to that extent on Woodus, because you just thought something HAD to be done about our pesky use of the word etymology. You&#039;ve made a fool of yourself to a lot of people, and you asking me out to dinner (?) is yet another example of your difficulty in reading social cues. Seriously, I feel sorry telling you off, but after trying to be professional and help because linguistics is an interest of mine, I&#039;m just at a loss here. As my friend put it, the heatwave makes us do crazy things. Have a nice rest of your journey, but please don&#039;t insist, you&#039;d be screaming into the void at that point. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 19:33, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Ah, just another addition. Maybe I&#039;ve been needlessly combative about all that. I&#039;m not the best social person, also neurodivergent, and going through other stuff when I started responding. Parting amicably is not a bad thing as far as I&#039;m concerned. We won&#039;t come to an agreement, but I&#039;m happy to not keep hard feelings.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 19:45, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
Before you accused me of planning vandalism, I was starting to think that you were right and I was wrong about etymology. I wanted to ask you a few more questions to better understand, but I am afraid it is too late. &lt;br /&gt;
&lt;br /&gt;
About the dinner: if we were in the States or in a Germanic country, I would have invited you for a beer. Since I understand you are French, I thought you were &#039;&#039;une bonne fourchette&#039;&#039; like me. &lt;br /&gt;
&lt;br /&gt;
: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;You wrote &amp;quot;shall we launch a bot&amp;quot; or something to that extent on Woodus, because you just thought something HAD to be done about our pesky use of the word etymology.&#039;&#039;&lt;br /&gt;
No. Because the thread was going off topic. I wrote &amp;quot;shall we&amp;quot; just because I mistranslated the French pronoun &amp;quot;on&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
You are neurodivergent? Truth is, I am borderline Asperger (e.g. Sheldon Cooper, e.g. as you wrote, &amp;quot;difficulty in reading social cues&amp;quot;). If you are curious, I will tell you how I was stonewalled. Maybe you can explain me what went wrong there.--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 20:27, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::No, I&#039;m good, really, that ship has sailed. Good night. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:48, 3 September 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203717</id>
		<title>User talk:Tigali</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203717"/>
		<updated>2023-09-03T23:45:55Z</updated>

		<summary type="html">&lt;p&gt;Tigali: /* A big misunderstanding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Welcome|realName=|name=Tigali}}&lt;br /&gt;
&lt;br /&gt;
-- [[User:DragonQuestWiki|DragonQuestWiki]] ([[User talk:DragonQuestWiki|talk]]) 09:09, 1 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Well now this wiki has a reference section.==&lt;br /&gt;
Feel free to add any of the references from the French version if you want. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:24, 11 January 2021 (EST)&lt;br /&gt;
:Thanks for the consideration, but I usually don&#039;t edit here apart from interwiki links, because I&#039;m already pretty busy with the French version. I can share with you the references I find for you to add, though. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 03:31, 11 January 2021 (EST)&lt;br /&gt;
::Sounds good.  I&#039;ll make sure to credit you on my user page and talk page for the article, and anyone else who might share info. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:36, 11 January 2021 (EST)&lt;br /&gt;
:::You don&#039;t have to, but I appreciate it. A lot of references I have found perusing the DQ subreddit, people pointing things out, like this here thread: https://www.reddit.com/r/dragonquest/comments/f6yie9/i_was_just_watching_some_anime_and_then_wtf_does/ . As for the ones in the French page currently, there&#039;s this Katrielle Layton puzzle looking like DQII, StreetPass Quest on the 3DS being a quite obvious parody, Me when I reincarnated as a slime when a slime says &amp;quot;I&#039;m not a bad slime&amp;quot;, The disastrous life of Saiki K. when a character looks like III&#039;s hero, and Will Riker in Star Trek Picard episode 7 &amp;quot;Nepenthe&amp;quot; cooking bunicorn. And loads more I haven&#039;t added yet.&lt;br /&gt;
::::I&#039;ll keep that in mind, just that I like to have permission from those who first upload the info if I don&#039;t come across it myself (my user page for example having acknowledgements of some material I implemented in past edits).  One I would like your input on is that yes I am an &#039;&#039;MLP&#039;&#039; fan:-).  One episode of &#039;&#039;FiM&#039;&#039; Season Two centering around the character Spike is titled &amp;quot;Dragon Quest&amp;quot; and it&#039;s later established that the one who rules over dragons is given the title/status Dragonlord.  Sound like someone on the staff being &#039;&#039;DQ&#039;&#039; fans or too generic/vague to be counted as such?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 11 January 2021 (EST)&lt;br /&gt;
:::::I&#039;m not familiar with MLP (yet. I have a huge backlog of animated series to watch), but I think I&#039;d add it. Not sure. Determining stuff like that is tough.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 07:14, 12 January 2021 (EST)&lt;br /&gt;
::::::Well if you have Hulu or HBO Max, there is &#039;&#039;Adventure Time&#039;&#039;.  Doing two marathons in a row was a pretty fun time to be had.  And Max incidentally has a sequel miniseries to the show still going on. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 08:40, 12 January 2021 (EST)&lt;br /&gt;
:::::::I heard good things about this series and I def wanna watch... Still, call me chauvinistic, but I wanted to prioritize French animated shows for the time being. Code Lyoko, Wakfu, Valérian et Laureline, etc. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:06, 12 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== A big misunderstanding ==&lt;br /&gt;
&lt;br /&gt;
Vandalism? If I wanted to commit vandalism (and I never wanted to), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.&lt;br /&gt;
&lt;br /&gt;
Also, a bot would need &#039;&#039;&#039;administrator privileges&#039;&#039;&#039;, something that I obviously do not have.&lt;br /&gt;
&lt;br /&gt;
Let me start &#039;&#039;&#039;from the beginning.&#039;&#039;&#039; After Follower of Light reverted my edits, I looked for the Staff Lounge of Dragon-quest.org . On the [[Dragon_Quest_Wiki:Community_portal#Community_interaction|&#039;&#039;&#039;Community portal page&#039;&#039;&#039;]] I found the &amp;quot;community interaction&amp;quot; section with the link to the forum. I thought it unusual that you had a forum on a different website, but after all Discord is a different website, too. My message was addressed to the administrators and editors of Dragon-quest.org , therefore I invited Follower of Light, and then I thought the people who replied there were members of the Dragon-quest.org community. &#039;&#039;(&amp;lt;small&amp;gt;The last guy was very toxic, indeed, therefore I replied politely to avoid any escalation and repeated the purpose of the discussion. No further activity.&amp;lt;/small&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just to be clear:&lt;br /&gt;
* My misunderstanding was that I thought that the forum on Woodus.com was exclusive for administrators and editors of Dragon-quest.org&lt;br /&gt;
* Your misunderstanding was (understandably) to think that I was plotting behind your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I assure you that I am in good faith.&#039;&#039;&#039; If you pass near Nantes (Pays de la Loire), I will be happy to offer you a dinner. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;TL;DR&#039;&#039;&#039; (&amp;lt;small&amp;gt;I guess this is the way to use this abbreviation&amp;lt;/small&amp;gt;) If I wanted to commit vandalism (and &#039;&#039;&#039;I never wanted to&#039;&#039;&#039;), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Seriously just stop, dude. You wrote &amp;quot;shall we launch a bot&amp;quot; or something to that extent on Woodus, because you just thought something HAD to be done about our pesky use of the word etymology. You&#039;ve made a fool of yourself to a lot of people, and you asking me out to dinner (?) is yet another example of your difficulty in reading social cues. Seriously, I feel sorry telling you off, but after trying to be professional and help because linguistics is an interest of mine, I&#039;m just at a loss here. As my friend put it, the heatwave makes us do crazy things. Have a nice rest of your journey, but please don&#039;t insist, you&#039;d be screaming into the void at that point. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 19:33, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Ah, just another addition. Maybe I&#039;ve been needlessly combative about all that. I&#039;m not the best social person, also neurodivergent, and going through other stuff when I started responding. Parting amicably is not a bad thing as far as I&#039;m concerned. We won&#039;t come to an agreement, but I&#039;m happy to not keep hard feelings.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 19:45, 3 September 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203716</id>
		<title>User talk:Tigali</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Tigali&amp;diff=203716"/>
		<updated>2023-09-03T23:33:01Z</updated>

		<summary type="html">&lt;p&gt;Tigali: /* A big misunderstanding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Welcome|realName=|name=Tigali}}&lt;br /&gt;
&lt;br /&gt;
-- [[User:DragonQuestWiki|DragonQuestWiki]] ([[User talk:DragonQuestWiki|talk]]) 09:09, 1 July 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Well now this wiki has a reference section.==&lt;br /&gt;
Feel free to add any of the references from the French version if you want. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:24, 11 January 2021 (EST)&lt;br /&gt;
:Thanks for the consideration, but I usually don&#039;t edit here apart from interwiki links, because I&#039;m already pretty busy with the French version. I can share with you the references I find for you to add, though. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 03:31, 11 January 2021 (EST)&lt;br /&gt;
::Sounds good.  I&#039;ll make sure to credit you on my user page and talk page for the article, and anyone else who might share info. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:36, 11 January 2021 (EST)&lt;br /&gt;
:::You don&#039;t have to, but I appreciate it. A lot of references I have found perusing the DQ subreddit, people pointing things out, like this here thread: https://www.reddit.com/r/dragonquest/comments/f6yie9/i_was_just_watching_some_anime_and_then_wtf_does/ . As for the ones in the French page currently, there&#039;s this Katrielle Layton puzzle looking like DQII, StreetPass Quest on the 3DS being a quite obvious parody, Me when I reincarnated as a slime when a slime says &amp;quot;I&#039;m not a bad slime&amp;quot;, The disastrous life of Saiki K. when a character looks like III&#039;s hero, and Will Riker in Star Trek Picard episode 7 &amp;quot;Nepenthe&amp;quot; cooking bunicorn. And loads more I haven&#039;t added yet.&lt;br /&gt;
::::I&#039;ll keep that in mind, just that I like to have permission from those who first upload the info if I don&#039;t come across it myself (my user page for example having acknowledgements of some material I implemented in past edits).  One I would like your input on is that yes I am an &#039;&#039;MLP&#039;&#039; fan:-).  One episode of &#039;&#039;FiM&#039;&#039; Season Two centering around the character Spike is titled &amp;quot;Dragon Quest&amp;quot; and it&#039;s later established that the one who rules over dragons is given the title/status Dragonlord.  Sound like someone on the staff being &#039;&#039;DQ&#039;&#039; fans or too generic/vague to be counted as such?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 11 January 2021 (EST)&lt;br /&gt;
:::::I&#039;m not familiar with MLP (yet. I have a huge backlog of animated series to watch), but I think I&#039;d add it. Not sure. Determining stuff like that is tough.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 07:14, 12 January 2021 (EST)&lt;br /&gt;
::::::Well if you have Hulu or HBO Max, there is &#039;&#039;Adventure Time&#039;&#039;.  Doing two marathons in a row was a pretty fun time to be had.  And Max incidentally has a sequel miniseries to the show still going on. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 08:40, 12 January 2021 (EST)&lt;br /&gt;
:::::::I heard good things about this series and I def wanna watch... Still, call me chauvinistic, but I wanted to prioritize French animated shows for the time being. Code Lyoko, Wakfu, Valérian et Laureline, etc. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:06, 12 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== A big misunderstanding ==&lt;br /&gt;
&lt;br /&gt;
Vandalism? If I wanted to commit vandalism (and I never wanted to), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.&lt;br /&gt;
&lt;br /&gt;
Also, a bot would need &#039;&#039;&#039;administrator privileges&#039;&#039;&#039;, something that I obviously do not have.&lt;br /&gt;
&lt;br /&gt;
Let me start &#039;&#039;&#039;from the beginning.&#039;&#039;&#039; After Follower of Light reverted my edits, I looked for the Staff Lounge of Dragon-quest.org . On the [[Dragon_Quest_Wiki:Community_portal#Community_interaction|&#039;&#039;&#039;Community portal page&#039;&#039;&#039;]] I found the &amp;quot;community interaction&amp;quot; section with the link to the forum. I thought it unusual that you had a forum on a different website, but after all Discord is a different website, too. My message was addressed to the administrators and editors of Dragon-quest.org , therefore I invited Follower of Light, and then I thought the people who replied there were members of the Dragon-quest.org community. &#039;&#039;(&amp;lt;small&amp;gt;The last guy was very toxic, indeed, therefore I replied politely to avoid any escalation and repeated the purpose of the discussion. No further activity.&amp;lt;/small&amp;gt;)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just to be clear:&lt;br /&gt;
* My misunderstanding was that I thought that the forum on Woodus.com was exclusive for administrators and editors of Dragon-quest.org&lt;br /&gt;
* Your misunderstanding was (understandably) to think that I was plotting behind your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I assure you that I am in good faith.&#039;&#039;&#039; If you pass near Nantes (Pays de la Loire), I will be happy to offer you a dinner. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;TL;DR&#039;&#039;&#039; (&amp;lt;small&amp;gt;I guess this is the way to use this abbreviation&amp;lt;/small&amp;gt;) If I wanted to commit vandalism (and &#039;&#039;&#039;I never wanted to&#039;&#039;&#039;), I would not send you a link to the &amp;quot;vandals team&amp;quot; page on day-one and wait a month without acting. This is a big misunderstanding.--[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 15:14, 3 September 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Seriously just stop, dude. You wrote &amp;quot;shall we launch a bot&amp;quot; or something to that extent on Woodus, because you just thought something HAD to be done about our pesky use of the word etymology. You&#039;ve made a fool of yourself to a lot of people, and you asking me out to dinner (?) is yet another example of your difficulty in reading social cues. Seriously, I feel sorry telling you off, but after trying to be professional and help because linguistics is an interest of mine, I&#039;m just at a loss here. As my friend put it, the heatwave makes us do crazy things. Have a nice rest of your journey, but please don&#039;t insist, you&#039;d be screaming into the void at that point. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 19:33, 3 September 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203674</id>
		<title>User talk:Follower of Light</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203674"/>
		<updated>2023-09-03T14:28:16Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|Follower of Light|}}&lt;br /&gt;
&lt;br /&gt;
==Could use some imput if your could==&lt;br /&gt;
http://dragon-quest.org/wiki/Cursed_belt&lt;br /&gt;
&lt;br /&gt;
In articles like that, I&#039;ve tried to incorporate the image into that infobox.  Basically ones like &amp;lt;nowiki&amp;gt;[[File:(insert image here)]]&amp;lt;/nowiki&amp;gt; or Image:(insert image here), but nothing.  Any ideas?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:16, 14 April 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
--It&#039;s the way the template is set up; you can adjust the spaces and change what goes where, but it won&#039;t effect how it&#039;s presented unfortunately. Whomever designed it wanted to keep the pictures and information separate, so it might be easier to select an alternative template instead. Wish I had more to say on the matter, but its just a design flaw.[[User:Follower_of_Light]] 15:25, 14 April 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Merchant rejoining in all versions?==&lt;br /&gt;
Now, when you say that the [[merchant]] in &#039;&#039;[[Dragon Quest III]]&#039;&#039; rejoins in all versions, are you merely talking about all remakes?  Cause I do know for sure that he/she remains jailed for the rest of the original [[Nintendo Entertainment System|NES]] version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:45, 28 May 2014 (CDT)&lt;br /&gt;
:...I could have swarm that mustachio&#039;d dolt rejoined in the nes version. My bad. But if you or anyone else finds a goof in one of my edits or thinks something is up, by all means feel free to change it. I know a lot of wikimedia is totalitarian about, well....everything, but this place is way more chill. We&#039;re like the Jimmy Buffet of Wikis that way. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:14, 30 May 2014 (CDT))&lt;br /&gt;
&lt;br /&gt;
== それはちょうど小さなことだ ==&lt;br /&gt;
&lt;br /&gt;
うーん...私はバンダルよん&lt;br /&gt;
&lt;br /&gt;
--[[Special:Contributions/50.136.149.237|50.136.149.237]] 22:11, 10 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Main Page Updates ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added some news about the mobile releases on the main page.  I&#039;ve also unprotected that page, so you and others can make updates if you want to.  I haven&#039;t done a good job of keeping things up to date recently, so feel free to go for it.  If we end up having vandalism problems, we may have to work on an alternative.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 01:24, 6 December 2014 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== German Wiki ==&lt;br /&gt;
Hi, thank you for your help. Please could you activate interwiki here? Thank you!! We have so much to do :) -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:48, 17 February 2015 (CST)&lt;br /&gt;
:I&#039;ve contacted flyingragnar about enabling the feature, so with any luck he&#039;ll do so shortly!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:22, 18 February 2015 (CST))&lt;br /&gt;
:: Thank you! -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:24, 20 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: Great start ==&lt;br /&gt;
&lt;br /&gt;
Salut! And thanks for welcoming me at the wiki. Thank you for liking the templates as well. Dragon Quest is one of my favorite games and would like to help out with modernizing the wiki. I want to give the entire wiki a great layout and make it feel very original along with its NIWA and SEIWA affiliates. If you would like to help out or have any ideas to share feel free, and if I need help I will tell you. By the way, thanks for stopping that random vandal from last week :). [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 15:23, 23 September 2015 (CDT)&lt;br /&gt;
:Hmm... If you are talking about the content in the tabber, then I have an idea for it, but further... I do not know what you actually mean, sorry. For the monster infoboxes, I can probably fix that within one or two days (only if the codes can give me a chance to have what I want). So the monster infobox is not a problem. I will await what you actually mean about showing multiple versions of equipment lists, spells etc. because I see a tabber holding such content. Thanks. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 09:36, 25 September 2015 (CDT)&lt;br /&gt;
::Oh, like that. That&#039;s possible. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 02:26, 1 October 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Royal Missive? ==&lt;br /&gt;
So I&#039;m guessing this is what the Royal Scroll is called now?  Does the Mobile version of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; use that name now? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 5 October 2015 (CDT)&lt;br /&gt;
:Will check IV when I get to that point. Here&#039;s the list of name changes for III http://www.woodus.com/den/games/dq3andios/namechanges.php Will fix more when I get an actual chance to edit again, probably just throw up a disambiguation page if it calls for it ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:45, 6 October 2015 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Regarding uploads... ==&lt;br /&gt;
Is there a page to provide a general request for uploads (One such example for &#039;&#039;DQ IV&#039;&#039; that you may not have unless you have access to the Japanese Playstation port and can read the language enough to play)?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:36, 14 November 2015 (CST)&lt;br /&gt;
:Unfortunately I&#039;ve got no clue if such a method exists; what I&#039;ve been doing is using the scanned guide books and ripping the images from those to fill in the gaps and make the items/equipment pages more in-line with VIII&#039;s. I know the assorted fan pages and tumblr accounts have some of the japanese-only images, so browsing around there might be your best bet. If you have any in particular you really want I can double check the Brady guides and see if it&#039;s in there for you ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:41, 15 November 2015 (CST))&lt;br /&gt;
::Well, I could at the very least benefit with the various images for IV&#039;s version of [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] and though I won&#039;t likely get to it until next year (I&#039;m actually planning to do a playthrough of my brother&#039;s copy of &#039;&#039;VIII&#039;&#039; for the PS2 and make edits accordingly) the Fungeon, [[Vault of Vrenor]] (especially the added portion for the [[Lightning staff]]) and the [[Pinnacle Chapel]] in relations to the DS port.  If doable, it would be nice to have a more separate image for both [[Mamon]] and [[Mamon Mine]] as it is before &amp;amp; after the monster meeting in [[Diabolic Hall]].  Especially as the before image I have also includes the town, whereas I think it would be redundant if I had the appropriate pic for it. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
:::I don&#039;t think immigrant town artwork exists, not unless some was made for 7&#039;s remake. For the fungeon and vault, do you mean dungeon maps? If so I can rip the ones Brady made for you. For the Mamon issue we could just merge the pages; I mean they are directly connected after all. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:48, 16 November 2015 (CST))&lt;br /&gt;
::::Actually, I was going to just say that any images from the guide if any would do for Immigrant Town if they had an in-game rendering of the map if no official artwork is present.  And yeah, the dungeon maps for Fungeon and Vault were what I was requesting, so cool.  As for Mamon, I suggested it to FlyingRagner, but he suggested Mamon&#039;s town and mine remain separate.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:48, 16 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
I&#039;m embarrassed.  Getting a start on more uploads and assigning them.  The link for the Inn didn&#039;t work and I eventually found it, but I ended up reuploading versions of them.  I think I could use both sets though.  I could use yours for the top of the articles and the background versions for gallery.&lt;br /&gt;
&lt;br /&gt;
Infact I&#039;m sending you a list of pics I edited and uploaded, with imput if you think they are suitable as uploaded.  Trying to see if I can be more independent on some of this.  Especially for say articles like [[Purgatory Island]] from {{VIII}} that lack them and it&#039;s even hard to find on say Woodus or Realm of Darkness&#039; site.  By the way, he has been making updates again so maybe he could be added to the list of affiliates?  Anyway...&lt;br /&gt;
&lt;br /&gt;
Background version of the pics:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Item_Shop.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Inn.jpg&lt;br /&gt;
&lt;br /&gt;
Similar pics but from the Treasures no Trapdoors from {{V}}:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Shop.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Inn.jpg&lt;br /&gt;
&lt;br /&gt;
And from {{VIII}} as some articles that could use some (Which I accomplish by viewing them in game from a first person perspective).&lt;br /&gt;
&lt;br /&gt;
First one is the [[World of Light|overworld]].  Tried uploading a basic one from Woodus and well (https://dragon-quest.org/wiki/File:DQ_VIII_PS2_Overworld.webp).  So my second attempt and the Purgatory Island pic, plus the [[Dragovian Sanctuary]] map.&lt;br /&gt;
&lt;br /&gt;
If those are deemed acceptable as is I&#039;ll try for more in that game and others if possible:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Overworld.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Purgatory_Island.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Dragovian_Sanctuary.jpg&lt;br /&gt;
&lt;br /&gt;
And yeah the Woodus version of VIII&#039;s map was .webp as opposed to .jpg or .png.  So delete request added.&lt;br /&gt;
&lt;br /&gt;
Last couple of pics from {{III}}.  One is the Dragon Queen which I even used the Fade spell for a better glimpse at the sprite.  But I think it would work for the gallery as is (I was thinking of an in game pic of the outside, plus for the gallery the spot where you enter {{Cloudsgate Citadel 3}}, which could even be added to the [[Elves and Faeries]] gallery).  And the [[Great Pit of Giaga]] one is an interesting case.&lt;br /&gt;
&lt;br /&gt;
Yeah the [[Cell phone]] port and possibly the {{Switch}} version lack the ability to attack your allies (or say damaging Zoma with Heal spells), but an {{NPC}} in Giaga still acknowledges you are able to do so to counter [[Confusion]].&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_III_Android_Dragon_Queen.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_III_Android_Giaga_Pit_Dialogue_Error.jpg&lt;br /&gt;
&lt;br /&gt;
Here&#039;s hoping I did well with my approach.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:40, 11 February 2022 (EST)&lt;br /&gt;
::You&#039;ve done great! The overworld inn, item store, the III pics (I need to hurry up and make the Queen&#039;s page already), and the VIII pics aside from the webp all look good enough to publish for me--if you ever need to convert a webp to a png or other format, I&#039;ve found the easiest way is to plug it into [https://ezgif.com/webp-to-png ezgif.com]. The TnT board screenshots look a little pixelated to me, was this the native resolution or did you zoom in a bit? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:53, 12 February 2022 (EST))&lt;br /&gt;
:Just &#039;&#039;&#039;what I&#039;ve been doing with the rest&#039;&#039;&#039;.  Cutting off the top and bottom to keep focus on the relevant stuff, but as you said, the rest did turn out well.  Here are the pics unedited though:&lt;br /&gt;
::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Merchant.jpg&lt;br /&gt;
&lt;br /&gt;
::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Innkeeper.jpg&lt;br /&gt;
&lt;br /&gt;
:Now if you want to edit them, I would request keeping the background in addition to the Merchant. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
Among plans for pictures, I&#039;m going to retake some character shots that I got from Woodus&#039; site.  So that means I get to pic [[Charmles|Charmless]].  Yay?&lt;br /&gt;
&lt;br /&gt;
Also going to try for each of the [[Infamous monsters]] that at least are in the [[Cell phone|Android]] port.  Taking them from the start of battle so I get a clear shot, but should I keep or edit out the textbook?  I might go without, but it&#039;s the best indicator of it being a recruitable {{Monster}} as opposed to say a regular encounter.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
:So I upload some pics for my profile and am having a little fun with it (But in all serious as I don&#039;t want to reedit every birthday, I just post the year of my birth).  Even added a gallery and profile template:&lt;br /&gt;
::https://dragon-quest.org/wiki/User:Antiyonder&lt;br /&gt;
:What do you think? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:21, 18 February 2022 (EST)&lt;br /&gt;
::Not bad! A little personalization goes a long way, and I like the team names for VIII&#039;s groups; better than the WWE styled garbage I came up with as a kid. As for the text on the infamous monsters, I say it&#039;d be easier to keep it and I agree it&#039;s more informative that way.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:23, 21 February 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
Restored [[Estark&#039;s Labyrinth]] as is.  While most locations are capitalized, the recently retitled [[Tunnel south of Zoomingale]] was not, so I figured I&#039;d go with how [[Storeyteller]] referred to it as.  Plus Estark&#039;s labyrinth only had a couple of direct links and 13 for the fully capped version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:35, 17 July 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Just for an opinion on the side. ==&lt;br /&gt;
While I figured it relevant enough, my creating of the article for &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; was pretty much an indulgence on my part.  That said, how well together would you say it is (i.e. format, grammar)?  Character section in particular was made to be similar to &#039;&#039;[[Itadaki Street]]&#039; Character section. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==Yay==&lt;br /&gt;
I&#039;m not alone here anymore! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:17, 8 May 2016 (CDT)&lt;br /&gt;
:I can&#039;t edit as frequently as I&#039;d like, but I&#039;m trying to help out with what I can. Thanks again for uploading all of those amazing equipment and item images--they&#039;re &#039;&#039;exactly&#039;&#039; what this place needed! Just remember to take breaks now and again so you don&#039;t get burned out!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:01, 11 May 2016 (CDT))&lt;br /&gt;
:Addendum to what I said before: is there anything in particular you&#039;d like some help with? Just let me know how I can pitch in and I&#039;ll give it my all ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:41, 17 May 2016 (CDT))&lt;br /&gt;
I&#039;m an obsessive type, so I don&#039;t get burned out (too much), but thanks for the concern. The scans in question come from the original Famicom guides for I-IV and the Super Famicom guide for V. Don&#039;t have VI yet, and the VIII enemy images I&#039;m currently working on come from the VIII guide. I&#039;ll try and upload the cover images of them (the guides) sometime. Surely, they have a place here somewhere on this wiki.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:43, 20 May 2016 (CDT)&amp;lt;br&amp;gt;&lt;br /&gt;
Computer&#039;s not booting up. Says something&#039;s wrong with the startup disk. Still here, just won&#039;t be uploading anything for a while. [https://cdn.shopify.com/s/files/1/0318/2649/products/513ciJ1WgnL_large.jpeg?v=1416415198 This] came in the mail, too, which makes it more frustrating.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:54, 25 May 2016 (CDT)&lt;br /&gt;
:That&#039;s a major bummer, but congratulations for such a sweet find! Consider this your vacation period, ha ha. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:59, 31 May 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Apparently, there&#039;s a certain site you don&#039;t much care for==&lt;br /&gt;
Ummm, so you&#039;re just leaving [[Dragon Quest Localization History|these pages]] &#039;&#039;blank&#039;&#039;?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:19, 3 June 2016 (CDT)&lt;br /&gt;
:Shouldn&#039;t you delete [[Localization Differences|them]]?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:22, 3 June 2016 (CDT)&lt;br /&gt;
::I&#039;m not a member of the moderation, so deleting articles is beyond me at the moment. As for tumblr, you&#039;re absolutely right =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:26, 3 June 2016 (CDT))&lt;br /&gt;
:Ha. Half the time, those lazy bastards are stealing the art I&#039;ve been uploading, but this is the chance anyone takes, eh?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:29, 3 June 2016 (CDT)&lt;br /&gt;
::BTW, it wasn&#039;t really Tumblr I was hinting at in the headline of this chat.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:44, 3 June 2016 (CDT)&lt;br /&gt;
:::The Den is a fine resource and Woodus himself is a capital bro, but the inhabitants of the forum have the unfortunate tendency to make NeoGaf and Gamefaqs users look well cultured, civilized, and perfectly rational.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 9 June 2016 (CDT))&lt;br /&gt;
::::Hahaha.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:03, 10 June 2016 (CDT)&lt;br /&gt;
==The Essential Guide to Blowing A Series of Arteries==&lt;br /&gt;
I wrote the book.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:35, 27 June 2016 (CDT)&lt;br /&gt;
:Ok Rowsdower, just make sure you don&#039;t explode all over the servers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:07, 10 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==About Consolidating==&lt;br /&gt;
I think it&#039;s a good idea. However, I think that bosses (or mini-bosses) merit their own page still (Abominable Showman, etc.). I believe this consolidation would go a long way in differentiating us from &amp;quot;that other wiki&amp;quot;. We each have things to contribute to each other that the Other Wiki doesn&#039;t have. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example of probably the way it should be (redirecting all palette swap monsters to the original monster they are &amp;quot;inspired by&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powie yowie&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Descriptive line.&lt;br /&gt;
*appearances in each game.&lt;br /&gt;
*sub-headings:&lt;br /&gt;
**Sweaty yeti&lt;br /&gt;
**sasquash&lt;br /&gt;
**see also: abominable showman&amp;lt;br&amp;gt;&lt;br /&gt;
etc.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, include all official art within their sections (or at the bottom in a gallery ?)&lt;br /&gt;
&lt;br /&gt;
The only problem might be, if someone is cross-referencing a certain monster by categorization (at the bottom of each entry&#039;s page), they might still arrive at the page in question, but to find out where and in what game this certain monster appeared, things might get a tad confusing. Maybe not.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:33, 20 July 2016 (CDT)&lt;br /&gt;
: Makes sense to me, but if a pallet swap gains significance on its own it deserves its own page. Liquid Metal Slimes are more popular than Bubble Slimes, for example, so it wouldn&#039;t work out if they were included in the latter&#039;s page. I&#039;ll experiment with a She-Slime sub-heading in the Slime page, and if that format looks good I can go from there. Feel free to change a few things around while I&#039;m doing this until a set order is established though, and that goes for anyone reading this paragraph as well. Also, I&#039;d like to try and consolidate shared names as well, like I had done with the Prestidialligator. For monsters that previously shared names, such as the quadrupedal and bipedal dragons, I can toss up a disambiguation page.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:34, 23 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
Yikes, I&#039;m not...the manager. No, no, thank you. I&#039;ve been down that road before (a couple of times). Anyway, go with the original base monsters (if you&#039;re sure that&#039;s what it is), &#039;&#039;then&#039;&#039; the most prominent (as the case might be).  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 25 August 2016 (CDT)&lt;br /&gt;
:Can do. Do you have any favorites you&#039;d like for me to work on as well? Right now I&#039;m going to my favorite families and working my way down the list.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:41, 26 August 2016 (CDT))&lt;br /&gt;
::No requests from me, thanks. And of course you&#039;ll work on your favorite families first. We don&#039;t want this to become &#039;&#039;work&#039;&#039; on this wiki (when you&#039;re not having fun anymore, just in case you forgot)! There&#039;s enough of that going on the rest of the day!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:52, 26 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Please help==&lt;br /&gt;
At first, I thought perhaps this was [[Rubiss]], but she is in human form in this game, is she not? [http://dragon-quest.org/wiki/File:Row_Row_Your_Boat.png The image in question]. They are being terrorized (?) by some water goddess? &#039;&#039;Help&#039;&#039;, please!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:48, 18 August 2016 (CDT)&lt;br /&gt;
:I believe this is the ghost of [[Olivia]] keeping the party from passing the strait at the prison shrine. The j-wiki is temporarily down, but once it&#039;s up I&#039;ll double check. I&#039;ve actually found &#039;&#039;&#039;no&#039;&#039;&#039; illustrations of Rubiss aside from the cover to her lite novel, so I&#039;m inclinded to think it&#039;s another ethereal lass.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:17, 18 August 2016 (CDT))&lt;br /&gt;
::This makes much sense. It&#039;s the only thing it &#039;&#039;could&#039;&#039; be. Thanks!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:22, 18 August 2016 (CDT)&lt;br /&gt;
:::Any time mate. Half the fun of working on this wiki is deciphering older pictures as if they were hieroglyphics([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 19 August 2016 (CDT))&lt;br /&gt;
::::Is [http://dragon-quest.org/wiki/File:Rubiss.png this] the novel you&#039;re talking about? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:57, 2 September 2016 (CDT)&lt;br /&gt;
::::yes, that&#039;s her. Doing some more research, she&#039;s appeared in a few illustrations of the ITEM STORY book, and a small cameo in the Slime chapter of the MONSTER STORY book. Green hair reaching her wide hips, Jessica-tier boobs, pointed elf ears, and a purple vest-like blouse that goes over her white gown. I&#039;ll upload those pictures today and we&#039;ll figure out where to put them later. I do get the impression that Horii wants to leave hr design up to the player&#039;s imagination now though, since only has the two teeny sprites from &#039;&#039;III&#039;&#039; and &#039;&#039;VI&#039;&#039;, and nothing at all in Builders. Perhaps she&#039;s higher up on the deity ladder than Doc Agon?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:42, 3 September 2016 (CDT))&lt;br /&gt;
Hey, how are you? Please, let me direct your attention to [http://dragon-quest.org/wiki/Talk:Mercado this]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:56, 19 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==New guidebooks==&lt;br /&gt;
Just got in guidebooks for two &#039;&#039;Slime MoriMori&#039;&#039; games and three &#039;&#039;Mystery Dungeon&#039;&#039; games. This wiki needs more art in those categories, so I forked over the cash. Good things are coming...  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:20, 5 September 2016 (CDT)&lt;br /&gt;
:Jesus man, just don&#039;t forget to cast kazing on your wallet! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 6 September 2016 (CDT))&lt;br /&gt;
They were only five dollars each, so no kazing required. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:45, 6 September 2016 (CDT)&lt;br /&gt;
:Well still--we all appreciate you taking financial hits for the wiki&#039;s sake, just make sure you don&#039;t damper your bank account, ok? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:01, 6 September 2016 (CDT))&lt;br /&gt;
::But, this is probably what I would be spending my money on, anyway. The wife hasn&#039;t tossed me out yet, so it can&#039;t be all bad. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:15, 6 September 2016 (CDT)&lt;br /&gt;
:::The magic of Tori art quells even the most angered wife =P([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:17, 6 September 2016 (CDT))&lt;br /&gt;
::::You mean, Tori art like [http://3.bp.blogspot.com/-CdjW6vAkTho/UZYJWw2kumI/AAAAAAAABMw/viGa85FPhZU/s1600/476974_412334102123225_177100258_o.jpg this]? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:30, 6 September 2016 (CDT)&lt;br /&gt;
:::::Or that Noah&#039;s ark girl? I hadn&#039;t even heard of her until I googled her. Yechh.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:50, 7 September 2016 (CDT)&lt;br /&gt;
::::::I&#039;m talking about Toriyama you cheeky rotter =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:26, 9 September 2016 (CDT))&lt;br /&gt;
:::::::Mm, he&#039;s quite good, too, isn&#039;t he? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:03, 9 September 2016 (CDT)&lt;br /&gt;
==Mystery art==&lt;br /&gt;
I&#039;ve uploaded a picture below of extremely low quality. I find it tantalizingly interesting, as I have never seen it before (and I&#039;ve seen just about &#039;&#039;all&#039;&#039; DQ art - official and otherwise). At first, I thought &amp;quot;fan art&amp;quot;, maybe even obscure Japanese fan art, but, from what I can make out, it looks frighteningly official. Can you tell me your opinion and, if you possess any artbooks with said image, can you upload it?&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Image:DQIV_low_quality.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:46, 14 September 2016 (CDT)&lt;br /&gt;
:Looks like part of the ps1 guide books--the style matches the period he was in, especially the shading. I&#039;ll double check and see what I can find.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:24, 14 September 2016 (CDT))&lt;br /&gt;
::Yeah, its a composite image of the two ps1 guide book covers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:27, 14 September 2016 (CDT))&lt;br /&gt;
:::Thanks, I&#039;ll see if I can get hold of those images. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:13, 14 September 2016 (CDT)&lt;br /&gt;
::::I&#039;m giving up. Maybe, I&#039;ll fork out the cash someday for those particular guides, but not in the immediate future. Money&#039;s getting a bit too tight to mention.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:23, 18 September 2016 (CDT)&lt;br /&gt;
:::::Absolutely, no need to shell out when more important things are on your plate. You&#039;re responsible for providing 90% of the images here in the first place, so I believe a financial vacation is well deserved.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 18 September 2016 (CDT))&lt;br /&gt;
:::::::) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:26, 19 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==For Your Perusal==&lt;br /&gt;
[http://www.usgamer.net/articles/the-new-dark-age-of-dragon-quest Depressingly honest article] about the series&#039; chances outside of Japan. Nothing you probably don&#039;t know already, but it makes you wish that SE would let Dragon Quest go and hand it over to someone who doesn&#039;t expect so much in sales to consider it a success. (XSeed, Atlus, etc.) Read when you have the time. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:38, 20 September 2016 (CDT)&lt;br /&gt;
:This is three years old mate. I&#039;m not one for doom and gloom regarding the series anyways, least of all when Heroes sold well enough to justify bringing over its sequel and Builders. Add the sales from the Mobile releases and Steam, and you&#039;ve got a very steady income for SE. Remember, Kek teaches us that perception defines reality, so stay positive ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 20 September 2016 (CDT))&lt;br /&gt;
::Thanks. You&#039;re right. Staying positive is what it&#039;s all about for me here lately. ;)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:05, 20 September 2016 (CDT)&lt;br /&gt;
:::This is probably none of my business, but all this time I thought you were a Brit, but since your Griffith jokes comment, now I&#039;m thinking you&#039;re Australian. Wrong on both counts? Don&#039;t answer if you don&#039;t want to. I might come to your very doorstep one day, ha! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:53, 21 September 2016 (CDT)&lt;br /&gt;
::::Griffith is the bad guy from Kentaro Miura&#039;s Berserk, and is a class of demon called a Godhand. I&#039;m from Atlanta, I just shit-post as well as any Australian and I have the unfortunate circumstance of having British friends. I do have the heads of 3287 abbos in my freezer collection if that makes you feel better about your assumption though([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:57, 21 September 2016 (CDT))&lt;br /&gt;
:::::No, I figured I was wrong. And you&#039;ve got a very strange collection. Try ice pops instead. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:04, 21 September 2016 (CDT)&lt;br /&gt;
==[http://movie-sounds.org/disney-movie-sound-clips/sound-clips-from-pinocchio-1940/music-professor?Itemid= Muuuu-sic, Professor!]==&lt;br /&gt;
As you may have noticed, I&#039;ve been recently uploading a lot of album covers. We need somebody (you did ask a while back if there was any way you could help out, if you could) to create pages for these images. It would be easy to copy and paste (if it had to be done), but there is research that could be done. My strong point is getting the images, at the highest resolution I can find. If you don&#039;t wish to take this on, that&#039;s fine. Your thoughts? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:39, 22 September 2016 (CDT)&lt;br /&gt;
:Sure, I can create pages for the albums. There are a few resources that list the tracks for damn near all of the releases, so fact-checking shouldn&#039;t be difficult. If I&#039;m going to work on this project I&#039;ll need some help on IX&#039;s equipment pages though--working on the weapon&#039;s section by myself nearly killed me earlier this year.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 24 September 2016 (CDT))&lt;br /&gt;
::Nearly killed y---? Like I&#039;ve said before, if it starts to become &#039;&#039;work&#039;&#039; on this wiki and not done out of pure passion for the series, then it&#039;s time to start demanding a paycheck you&#039;ll never get. (?) Anyway, thanks! You are awesome! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 24 September 2016 (CDT)&lt;br /&gt;
:::It wasn&#039;t an all night marathon or anything similar--just the tedium of filling out the tables over the course of a week gets old. Many hands make light work though, so any contributions to IX&#039;s various equipment pages will always be appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:41, 24 September 2016 (CDT))&lt;br /&gt;
==Who&#039;s That Boy?==&lt;br /&gt;
You have said half the fun on this wiki is deciphering older pictures as if they were hieroglyphics. So then, [http://dragon-quest.org/wiki/File:DQM1%2B2_Boy.png who&#039;s this boy]? He&#039;s from &#039;&#039;DQM&#039;&#039; (first game with Terry and Milly), I can tell you that much. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:04, 28 September 2016 (CDT)&lt;br /&gt;
:I believe that&#039;s Pulio, the ranch hand who babysits your monsters. Not 100% sure, but his old sprite and current polygon model are very close.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:59, 28 September 2016 (CDT))&lt;br /&gt;
::And this must be his 3DS design in this picture. So it is then! Thanks. [[:File:DQM 3DS Feeding Time.png]]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:37, 29 September 2016 (CDT)&lt;br /&gt;
:::Yup, that&#039;s what he looked like in the screenshot I saw.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:37, 29 September 2016 (CDT))&lt;br /&gt;
==Being the Pain in the Arse that I am==&lt;br /&gt;
Have a request, please. Do you have this image any larger? [[:File:DQVII gathering.png]] - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:31, 29 September 2016 (CDT)&lt;br /&gt;
:Not on my person at the moment, but I&#039;ll see if I can&#039;t find it([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:20, 30 September 2016 (CDT))&lt;br /&gt;
::Thank you, sir. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:38, 30 September 2016 (CDT)&lt;br /&gt;
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==Could we make the Enemy template work somehow horizontal?==&lt;br /&gt;
[[User:Icysugarspike|Icysugarspike]] directed me to you. :) &lt;br /&gt;
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I have a suggestion about the Enemy template. Currently each one forces a line break, and so on pages like [[Slime]], it&#039;s not uncommon to get huge columns of them, making pages much longer than they ought to be. Considering most monsters have multiple boxes per game entry I was thinking we could figure out a way to get them aligned horizontally per game (if there is a sub-type of monster like Slimification, they&#039;d be in their own horizontal row.) What do you think? I don&#039;t know if it&#039;s possible with CSS floats, and I was thinking of using HTML tables (a preview edit worked fine), but I don&#039;t wanna complicate anything for other users. Feedback would be great! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:39, 12 October 2016 (CDT)&lt;br /&gt;
:This is a good idea, but the sad fact is that I&#039;m not the best when it comes to template modification. The best I&#039;ve been able to do thus far when it comes to displaying differing stats between versions of one game is to use &amp;lt; br &amp;gt; to segregate the numbers and point out where the differences come from in parenthesis. DQ is &#039;&#039;&#039;very&#039;&#039;&#039; consistent with stats across remakes and ports once the initial change is made, so its always safe to assume that a monster from an SNES remake will have the same stats as in the latest smart phone version.&lt;br /&gt;
:I&#039;m sorry I can&#039;t be of more direct help, I really am, but I think you&#039;re on to something with this idea and I wish you the best of luck in your experiments. Don&#039;t worry about any serious changes to the templates being a hassle for the other users either--we just copy/paste what we need then blank it to fill it out with the info we&#039;re adding, so the actual process won&#039;t change much for anyone. If you need to, pick a lonely page bare of information and use that as a sandbox--the DQM3 exclusive monsters won&#039;t ever be filled out properly for a long time, so don&#039;t worry about &amp;quot;wrecking&amp;quot; one of those pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:54, 14 October 2016 (CDT))&lt;br /&gt;
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::Okay, so after a few experiments I think the easiest way to achieve what I had in mind is the add a HTML div and float it. You can see an example here: [[Iron ant#Dragon Quest II]] Unfortunately this requires doing it manually for each instance, but it gives us the most control, and doesn&#039;t break anything in the meantime. Look at the Wikitext and tell me if you think it would confuse other editors. &lt;br /&gt;
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::As for the DQIX Enemy template, could you explain in greater detail what you&#039;re trying to achieve? Forgive me, but it&#039;s still a bit hazy to me. But if I can, I will try my best to implement it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:08, 16 October 2016 (CDT)&lt;br /&gt;
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:::I don&#039;t think having to do it manually will be a problem for anyone; the change is out in the open and easy enough to see. If it ever becomes a serious problem I just fix it myself. Ye did good lad.&lt;br /&gt;
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:::Regarding the dq9 box, if you go to [[Corvus]]&#039; page and click on &#039;&#039;Additional Details&#039;&#039; at the bottom of his box, you&#039;ll see it lists his elemental weaknesses and ailment resistances in color coded boxes. The problem is it doesn&#039;t cover all the ailments in the game, like [[blunt]], and for the life of me I don&#039;t know how to add the missing boxes. Do you think there is anyway to rectify this?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:54, 16 October 2016 (CDT))&lt;br /&gt;
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::::Okay, so I did a preview edit on the DQ9 enemy box, and I was able to add the extra row. If you could just give me a list of the ailments to add, and the colors you&#039;d like associated with them I should be able to do it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 16:44, 16 October 2016 (CDT)&lt;br /&gt;
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::::&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; I decided to add blunt to the infobox so you could tell me if it looked like what you wanted :)&lt;br /&gt;
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:::::You&#039;re a right Rubiss-send mate! The only other status ailments are Sap and Decelerate; I&#039;m not picky about colors so go with whatever you think looks best. Because there are only two more boxes to go, you can try spelling out decelerate fully to see if that helps close the gap. If that looks too gaudy to you, feel free to shorten it to whatever you like! &lt;br /&gt;
:::::Seriously, thank you so much for doing this. If you ever need an article made or a fact-checked, come to me and I&#039;ll have it done in less than an hour guaranteed! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:12, 18 October 2016 (CDT))&lt;br /&gt;
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::::::You&#039;re most very welcome, my friend. :) I added the two other attributes to the DQ9 enemy template. I think it all checks out A-OK. Eventually I&#039;d like to go in and make attributes link to their proper articles, where possible, if that&#039;s ok with you.&lt;br /&gt;
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::::::Also, going back to making [[Template:Enemy]] work horizontal, seeing my idea in action on [[Slime]] has proven it&#039;s flaws. The wikitext is messy even for me. So I&#039;d like to propose a secondary solution that was inspired by what they do over at the Final Fantasy wiki. Basically I think we could make an enemy infobox specific to each game, and it would:&lt;br /&gt;
::::::# work horizontally (yay!)&lt;br /&gt;
::::::# Include only two segments: one for the original version, and one for all remakes&lt;br /&gt;
::::::# include game specific attributes (like catch rates)&lt;br /&gt;
::::::# Break nothing, and make things cleaner.&lt;br /&gt;
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::::::I spent this afternoon coming up with a design, that you can see [[User:TheCodingGamer/Sandbox|here]]. What do you think? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:26, 18 October 2016 (CDT)&lt;br /&gt;
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:::::::It looks good! Considering that 9 has no remake (yet) and 10 is still up in the air, this ought to work out well. So long as it recruit rates, drop rates, skills, and the bestiary number are added, I cannot for see a problem with this template. It will take a bit, but I&#039;ll try and change the monster pages I&#039;ve been condensing to use it once you&#039;ve finished. This bestiary project is starting to feel like my own vietnam at this point, ha ha.&lt;br /&gt;
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:::::::As far as the elements linking back to their own articles, you might want to hold off on that though--Level5 opted not to differentiate between spells and skills when it comes to elemental classification, so there wouldn&#039;t be much chance for a player to confuse themselves by thinking, say, that Kafrizz is different from Fire Fource. It&#039;s a &#039;&#039;&#039;big&#039;&#039;&#039; departure from the days of 6, 7, and 8 where THREE types of fire existed, and I&#039;m glad its gone forward into 10 and 11. On top of that, Blast and Lightning use the same elemental marker, so it would be difficult to split them between Bang and Lightning Storm.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:59, 19 October 2016 (CDT))&lt;br /&gt;
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==Know of any good DQ art sites==&lt;br /&gt;
Just curious. I know there are some Tumblr ones and some japanese blogs out there, but do you know of any good ones, specifically? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:01, 14 October 2016 (CDT)&lt;br /&gt;
:Other than realms of darkness and japanese google, I do not. That being said, you could try asking members on the Den for specific images if you have those in mind.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:36, 14 October 2016 (CDT))&lt;br /&gt;
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==Could use your opinion on the PlayStation articles==&lt;br /&gt;
As there is no article for the 3rd or 4th PlayStations, plus the articles for [[Sony PlayStation]] &amp;amp; [[Sony PlayStation 2]] are pretty slim, I was wondering if you think it might be a good idea to just merge the two articles and just make it an article for any PS console from here on out.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:39, 22 October 2016 (CDT)&lt;br /&gt;
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== Should we reduce fractions? ==&lt;br /&gt;
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I&#039;m about halfway done with re-doing all of the templates for DQ1&#039;s monsters, and I&#039;ve noticed that among the evasion and resistances, there&#039;s a lot of fractions that could be simplified. Example: an evasion of {{fraction|8|64}} could be written simpler as {{fraction|1|8}}. Should we do so? Or should we leave them at there base denominator for clarity? :)[[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 11:11, 24 October 2016 (CDT)&lt;br /&gt;
:I think the base rate of 1/64 for evasion and crits is much more commonly understood among fans than it was in years prior, so I don&#039;t see a problem with displaying the simpler fractions. I still need to add the remake resistance rates for the remaining monsters, so I&#039;ll save you the trouble and handle the change. Really starting to wish we had an internal polling system that wasn&#039;t reliant on the dragon&#039;s den now that situations like this are popping up more often. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:34, 24 October 2016 (CDT))&lt;br /&gt;
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== Should we add a &amp;quot;Did you know?&amp;quot; section to the homepage? ==&lt;br /&gt;
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Seeing as the homepage has been undergoing some updates recently, I was wondering if you think it would be appropriate if we made a &amp;quot;Did you know?&amp;quot; trivia section. Perhaps 4-5 little facts with links to well written articles to help new visitors explore around a bit. Many wikis offer this, and I thought I&#039;d be nice if we did too. So, what do you say? :)&lt;br /&gt;
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As a side note, I finished updating the enemy infoboxes for all DQ1 monsters, and I&#039;m currently working on doing it for all DQ2 monsters. If you&#039;re working on any specific game(s) or project(s) just let me know, and I could whip up whatever infoboxes or templates you&#039;d like; even if it&#039;s just a redesign. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:13, 5 November 2016 (CDT)&lt;br /&gt;
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:I think that would be a fantastic idea! Registered users could contribute tidbits and obscure facts, and the front page could display up to three of them at once. You&#039;ll need the owner&#039;s approval, but you&#039;ve got my vote.&lt;br /&gt;
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:As for the infobox face-lifts, I imagine that VII would get a priority as it&#039;s the hot new sensation at the moment. There are tons of resistance tabs to add for that, but I help if you need to double check which ones are real and others fan speculation. More importantly though, its better to tackle the projects you find the most fun first. That helps prevent burnout and will keep you more motivated. You&#039;ve done a lot to improve the site already, so don&#039;t feel guilty if you decide to give priority to personal goals for a while.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:33, 5 November 2016 (CDT))&lt;br /&gt;
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::If you need any trivia tidbits, I&#039;d be more than happy to contribute! How would we post them though? Maybe a thread or something similar? [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 17:52, 5 November 2016 (CDT)&lt;br /&gt;
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:::@[[User:Follower of Light|Follower of Light]] If you&#039;d like I could make a DQ7Enemy infobox designed with the stats found at: http://www7b.biglobe.ne.jp/~dqwiz/dq7re/monster.html Would that work best?&lt;br /&gt;
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:::And yes I was starting to get a tad burned out on filling in all those those enemy infoboxes. I think I&#039;ll slow that down for a bit. If I may, I&#039;d like to give a facelift (aesthetic only) to some of our other templates. Many seem really generic and I think visitors might be more intrigued if we show style and effort. Just my opinion, and I&#039;ll always run everything by you guys. :)&lt;br /&gt;
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:::@[[User:Aphelion|Aphelion]] Glad you&#039;re on board! Well I was just thinking we&#039;d have a template like [[User:TheCodingGamer/Sandbox|this]] with a list that any registered user could contribute to (replacing one of the current facts.) I trust all of you to contribute fun trivia. Considering the traffic we currently get it would only need to be updated every 2-3 weeks. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:00, 6 November 2016 (CDT)&lt;br /&gt;
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::::@[[User:TheCodingGamer|TheCodingGamer]] I&#039;m so glad I found that site. Also, &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039; are fundamentally the same when it comes to battle elements, so you&#039;ll be hitting two birds at once if you do one or the other. The only real difference on the top of my head would be adding an asterisk to the &#039;&#039;VI&#039;&#039; tame rate that points out it only works in the 16-bit version. I still need to add tame rates for the bulk of &#039;&#039;VII&#039;&#039;s bestiary, so I going the extra mile of converting the rest of the data to the new template wouldn&#039;t be a problem.&lt;br /&gt;
::::If the future template changes look as good as the one for &#039;&#039;I&#039;&#039; and &#039;&#039;II&#039;&#039;, go right ahead! The reason I brought up burn out is that I lost a big drive to edit for weeks after touching up &#039;&#039;IX&#039;&#039;s weapon page. Large projects can get very Sisyphian before long. As far a style goes, what kind of look would be fundamentally &amp;quot;Dragon Questy&amp;quot;? Should the monster templates reflect the logo of the game the data is coming from, as would equipment and items? Should vocation icons be used, or just a space to type in the text? I suppose I&#039;m looking at this as more of an art project than an encyclopedia at this rate.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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::::@[[User:Aphelion|Aphelion]] Awesome, glad to have another contributor! As Coding said, we should be fine with updating it every two weeks or so, unless we all go berserk and add enough to justify adding a feature that changes the trivia with each page refresh.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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:::::@[[User:Follower of Light|Follower of Light]] Alright, I&#039;ll get to work on the template for VII ASAP, and then eventually reuse it for VI. I&#039;ll tell you as soon as I finish it so you can review it and ensure it&#039;s accurate. &lt;br /&gt;
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:::::Also I was thinking the exact same things. Logos, icons, etc. should all be integrated as much as possible. I&#039;ll add logos to all DQ enemy infoboxes today if I can. Okay, starting with [[Template:Monster Infobox]] I was thinking to update to look like the DQ enemy infoboxes, but with a blue-style scheme. I&#039;m trying to think of any extra parameters we could add. I think a &#039;&#039;Latest Appearance&#039;&#039; might be useful, and height/weight information would be cool, but I don&#039;t know if that even exists...any further suggestions?&lt;br /&gt;
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:::::@[[User:Aphelion|Aphelion]] Okay, so I copied that mockup to [[Template:Did You Know]], so you and [[User:Follower of Light|Follower]] should go ahead and add your facts to the list, and then let me know when you&#039;re done so I can get it on the homepage.&lt;br /&gt;
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::::::Awesome, thanks a million! I remember there being older logos for the individual titles that had unique colors to them, like IV being lavender and III having a slightly greenish-blue tone. Unless there is a way to add specific icons and other customized bits to the tables, color coding might be the way to go.Unfortunately, non-battle data like height and weight are &#039;&#039;&#039;never&#039;&#039;&#039; consistent in this series--I&#039;ve got the old bestiary book from 96 and it flat out glosses over details like that. The Latest Appearance parameter would be good as well for quick-refferencing, especially when we don&#039;t have monster lists complete for the rest of the 3ds games.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 6 November 2016 (CST))&lt;br /&gt;
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== Dragon Quest VII Enemy Template ==&lt;br /&gt;
Okay, so it took several days, a Japanese dictionary, and more snacks than I&#039;d care to mention, but [[Template:DQ7Enemy]] is now usable. I did my best to make it as accurate as possible, but translating spells was very difficult because not every spell&#039;s Japanese name is available on here (a good project to start on soon!) There were a few that I couldn&#039;t figure out for the life of me, and if you know what they are feel free to translate them. If you find any errors, I&#039;ll take care of them ASAP.&lt;br /&gt;
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I still need to update [[Template:Monster Infobox]], so I&#039;ll get on that soon, and I&#039;m still re-doing DQ2 enemies on the side. Are there any other projects that need help? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:49, 11 November 2016 (CST)&lt;br /&gt;
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:Really wish you would have let me help you with this rather than shouldering the burden all on your own, but thanks regardless for doing this! I have the english names for all the skills/resistances you left in Japanese, but I can&#039;t get any of the changes to stick when I preview them. If you can tell me how to make those changes work I&#039;ll implement them immediately (already have everything copied, just need to paste) and get to work stamping the template on &#039;&#039;VII&#039;s&#039;&#039; monsters. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:25, 11 November 2016 (CST))&lt;br /&gt;
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::Are you clicking the &amp;quot;Show preview&amp;quot; button at the bottom? That forces the template preview to refresh so you can see changes. On a side note, I used terms like &amp;quot;Very Low&amp;quot; and &amp;quot;High&amp;quot; to describe the resistances, since that was all I could find on the site I used. If you happen to have exact numbers that&#039;d probably preferred. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:22, 12 November 2016 (CST)&lt;br /&gt;
:::Updated everything, but ban dance&#039;s resistance won&#039;t show up on the PSX side. That aside, everything looks awesome and you&#039;re doing Numen&#039;s work. May need to add another section for skills, unless you&#039;ve got a plan for how to separate those within the spell bracket.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:59, 12 November 2016 (CST))&lt;br /&gt;
::::Okay, ban dance and the army resistances should now show up. I also added a skill section. Well then, assuming everything is fully functional, I&#039;m off to keep updating the DQ2 enemies. Hopefully by mid-2017 most monsters will have I-VI data finished, and sometime around Christmas and New Year we should probably work on cleaning up DQ8 content in anticipation of the 3DS release, but we can worry about that when the time comes. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:40, 12 November 2016 (CST)&lt;br /&gt;
:::::I&#039;m aiming for early Spring myself, but we&#039;ll have to see what other bombs drop first, like &#039;&#039;XI&#039;&#039; or anew monsters game. &#039;&#039;VIII&#039;s&#039;&#039; documentation is actually available in english already, so that will help tremendously. For &#039;&#039;VII&#039;s&#039;&#039; template, is there a way to post just the PSX or remake versions without the other? Nearly every monster is identical in each version and it would save a lot of editing time to just fill in one, and for the bonus monsters in the remake it would look a little silly shown as a bunch of question marks and &amp;quot;Not Applicable&amp;quot;s. I do feel bad tossing you under the bus all the time with these requests though; let me handle the rest of &#039;&#039;II&#039;s&#039;&#039; mons to make up for it! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:10, 13 November 2016 (CST))&lt;br /&gt;
::::::Well, for &#039;&#039;VII&#039;s&#039;&#039; template we have the option to simplify [[Template:DQ7Enemy]] to just have the PSX section, and turn the remake section into just a sprite and any notable changes. Monsters exclusive to the remake could receive their own template, say [[Template:DQ7RemakeExclusiveEnemy]] (I admit the name sucks), that would not contain any PSX sections at all. This solution would probably be the easiest to implement. To make things cleaner it&#039;d probably be best to rename parameters to drop their prefixes (e.g. &amp;quot;psx-hp&amp;quot; would just become &amp;quot;hp&amp;quot;.) This would screw up the instances where it&#039;s already being used, but I&#039;ll clean up any I find. :)&lt;br /&gt;
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::::::And thanks for helping me with &#039;&#039;II&#039;s&#039;&#039; monsters! Don&#039;t feel obligated to do &#039;&#039;all&#039;&#039; of them. If you fill in the data, I&#039;d be more than happy to gather all the sprites. :D [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 21:32, 13 November 2016 (CST)&lt;br /&gt;
:::::::Thanks a ton for everything man, you&#039;re making this wiki great. Let me hit the bosses for VII real quick and I&#039;ll start finishing up II! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 19 November 2016 (CST))&lt;br /&gt;
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==Magic water clean-up (in Aisle Six) ==&lt;br /&gt;
Ahh, FoL, the way you complement my writing is like when the Celestrial gives mortals benevolessence! Erm, what I mean to say is, you are a pro! :) - 16:23, 29 November 2016 (CST)&lt;br /&gt;
:Was having trouble wording the magic water thing correctly, thanks! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:47, 29 November 2016 (CST)&lt;br /&gt;
::I find aping Plus-Alpha&#039;s silly syntax is a nice way to cool off after Pizzagate research.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 2 December 2016 (CST))&lt;br /&gt;
:::Don&#039;t make fun of [[Plus Alpha]], or I&#039;ve a mind &#039;&#039;to skin your hide, I have!&#039;&#039; - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:39, 2 December 2016 (CST)&lt;br /&gt;
::::Not bad! I wish they&#039;d be brought back for future localizations; the other groups are missing that special spark in their dialogue.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 2 December 2016 (CST))&lt;br /&gt;
:::::I whole-heartedly agree! C&#039;mon, they started &amp;quot;slurp&amp;quot;, amongst other classics. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:24, 2 December 2016 (CST)&lt;br /&gt;
::::::You and I should start a &amp;quot;Plus Beta&amp;quot;. Do you have to be British? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:28, 2 December 2016 (CST)&lt;br /&gt;
:::::::Ha, probably.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:46, 2 December 2016 (CST))&lt;br /&gt;
::::::::Hope you are well, my friend. Happy new year! [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:03, 31 December 2016 (CST) - 13:02, 31 December 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: Looking for opinions on potential features ==&lt;br /&gt;
Sounds like a good idea to me.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:48, 23 December 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
==Chapter 30: &amp;quot;In Which Icysugarspike Finds New Direction&amp;quot;==&lt;br /&gt;
I appreciate you giving me some direction! Now, I know what area need the most work. I&#039;ll see what I can do. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 21:47, 3 January 2017 (CST)&lt;br /&gt;
:I should be the one thanking you! It&#039;s hard being a digital shutter-bug.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:40, 8 January 2017 (CST))&lt;br /&gt;
There aren&#039;t many images in the newer guide books; I&#039;ll have to scour some of the Famicom/Super Famicom ones. Digital shutter-bug, nice one. :) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:48, 8 January 2017 (CST)&lt;br /&gt;
::Hope you are good. was just thinking it was time for some well-deserved and long-time-coming flattery on my part. Every time I read something (true, you could be merely copy-and-pasting, but I think not) cleverly written in that great &amp;quot;Dragon Quest style&amp;quot;, I think, oh, that FoL, he is greatly appreciated (by me, at least, anyway). Now that I&#039;ve swelled your head, let us get back to doing what we both do best: making this wiki the greatest DQ wiki it can be! (Whew! There, that&#039;s done.) :)  - 13:26, 14 January 2017 (CST)&lt;br /&gt;
:::Don&#039;t mind me, just feeling very pleased. Bob Marley tunes (and all that Tori) helps, too. :)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:29, 14 January 2017 (CST)&lt;br /&gt;
::::MTDQWGA. Doesn&#039;t roll off the tongue as well though. I do worry about holding up the standards Plus-Alpha set, but it is reassuring to know at least one person thinks I&#039;m hitting the bullfinch&#039;s eye. I do appreciate the commendations and you have my sincere thanks; years of anonymous shitposting have steeled my resolve against the vanity of name recognition, so as long as the wiki looks good and the other dq fans get their questions answered, I&#039;m happy. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:28, 15 January 2017 (CST))&lt;br /&gt;
:::Awesome! :) = [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:59, 16 January 2017 (CST)&lt;br /&gt;
I have not been uploading anything anymore, since when I try to upload a new image, I am automatically signed out. I can&#039;t figure out how to remain signed in, either. I feel like I&#039;m banned from the wiki. I know this isn&#039;t true, but in the meantime, I guess there will be no more uplaods from me. Any ideas on what the problem  is? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:54, 4 February 2017 (CST)&lt;br /&gt;
:Also, my &amp;quot;Dragon Quest News&amp;quot; feed does not show up on the main page. What&#039;s going on with this wiki? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:57, 4 February 2017 (CST)&lt;br /&gt;
::Okay, apparently I CAN upload images, so long as the images are brand-new, not uploading over a pre-existing image (which, strangely enough, I&#039;ve always been able to do until now). If I load up a page with an existing image, I am automatically signed out and am of course not given permission to upload anything. Weird, huh? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:09, 4 February 2017 (CST)&lt;br /&gt;
:::Have you recently installed any script blocking add ons to your browser? That usually interferes with me whenever I try to upload something on a site and forget to allow certain scripts. I&#039;ll experiment and see if I can&#039;t find what&#039;s wrong--I&#039;ve never heard of an up-load limit on &#039;&#039;any&#039;&#039; wiki before. Until I can get this sorted out, consider it an unpaid vacation ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:31, 4 February 2017 (CST))&lt;br /&gt;
::::Ok, I tried uploading a brand new image and was promptly booted out. When I tried to log back in I was told I was already signed in, and that I was not accepting cookies from the site. The newsfeed is also down for me. If I had to hazard a guess, I&#039;d say its a bug in the site&#039;s programming and that Zenithian or Flyingragnar will to address it. Damn, I&#039;ve brought bad karma to us all by cheating on DQ with the earthbound wiki this past week.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:43, 4 February 2017 (CST))&lt;br /&gt;
:::::I left messages on FlyingRagnar and Zenithian&#039;s page. Aphelion has the same problem as us. Until this is resolved, I&#039;m laying low. :(  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:03, 5 February 2017 (CST)&lt;br /&gt;
::::::No worries m8, you deserve some well-earned time off! If you find something you want edited or uploaded while you&#039;re in the Bahamas, leave me a note and I&#039;ll take care of it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:56, 7 February 2017 (CST))&lt;br /&gt;
:::::::My pal! I may be a little biased in saying this, but there&#039;s no one here funnier, kinder or more eloquent than you! It&#039;s been a pleasure working with you! Now, has anybody seen my Bahama Mama?  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:00, 8 February 2017 (CST)&lt;br /&gt;
::::::::Thanks for caring, and I really, deeply mean that, no joke! Just working on things that have made me lose sight of what&#039;s really important to me: my family. Things are getting better, thanks again, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:28, 10 April 2017 (CDT)&lt;br /&gt;
::::::::: Your family will always come first mate--take all the time you need to settle things because the wiki isn&#039;t going anywhere. We all miss you but real life should come first. That being said, we&#039;ll back you a king slime cake once you return =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:32, 12 April 2017 (CDT))&lt;br /&gt;
::::::::::Must we go to Japan to find a King Slime cake, or can we make one ourselves? Anyway, aw shucks, you are too, &#039;&#039;too&#039;&#039; kind. I hope you don&#039;t miss me too much, and I &#039;&#039;shall&#039;&#039; return. Keep hope alive!  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:59, 13 April 2017 (CDT)&lt;br /&gt;
:Almost ready to return. The Return of the King? That might sound a little selfish; there are a few Kings around here. First, I need to get better. It&#039;s not the End of the World, or is it? Let&#039;s hope not, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:27, 14 April 2017 (CDT)&lt;br /&gt;
::Hope you are well, FoL. Enjoying DQHII, I hope. Don&#039;t know if you picked it up or not. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:55, 15 May 2017 (CDT)&lt;br /&gt;
:::I&#039;ll admit, Spring has not been as easy on me as I would have liked. Gripes aside, I&#039;m still hanging in there as best I can. New work hours prevent me from editing as much as I&#039;d like to, but I&#039;m going to try and set aside time to add content. Haven&#039;t gotten to HII, but I&#039;ll be the first on the continent to nab the switch version when it comes out! How&#039;ve you been though lately Ice? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:28, 20 May 2017 (CDT))&lt;br /&gt;
::::Work + Hours = Money to buy new games (and other paltry sundries)! Hang in there! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:20, 29 May 2017 (CDT)&lt;br /&gt;
==Various ability pics==&lt;br /&gt;
Greetings, I hope you have been well. I have uploaded a handful of &#039;&#039;DQVI&#039;&#039; ability artworks from the Super Famicom guide. It seems you have uploaded a few of these in the past. If you could help me identify them, I would be most grateful.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:12, 28 July 2017 (CDT)&lt;br /&gt;
:Lets see...&lt;br /&gt;
:Ashlynn shouting is her casting Hocus Pocus&lt;br /&gt;
:Carver shouting is Kerplunk&lt;br /&gt;
:Ashlynn slide kick is Leg sweep&lt;br /&gt;
:Ashlynn fighting is Stone&#039;s throw&lt;br /&gt;
:Hero fighting is Knuckle Sandwich &lt;br /&gt;
:Carver fighting is Flying knee &lt;br /&gt;
:Terry slashing is Mercurial thrust&lt;br /&gt;
:The rest are just battle illustrations to add flavor to the guide. How have you been though? I hope July hasn&#039;t melted your will to live like it has mine.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]))&lt;br /&gt;
::Thanks for the response, your help is greatly appreciated! I have been a bit happier, now that &#039;&#039;DQXI&#039;&#039; is being localized! I&#039;d rather play that than oh, say....Pokemon Ultra Sun and Moon...Won&#039;t be uploading anything for a while, so I wish you well!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:07, 4 August 2017 (CDT)&lt;br /&gt;
:::I completely understand, its hard to get excited for the same rehash over and over. XI is looking fantastic and, judging by how early the localization as announced (by the man himself no less) its likely that nintendo is going to give it as big a push as IX recieved--the switch&#039;s library is still rather thin, and they need all the AAA games they can get right now. Don&#039;t worry about taking some time off either, it is amusement park season after all! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:21, 5 August 2017 (CDT))&lt;br /&gt;
::::Yeah it is, going to Orlando in two weeks, in fact! W00t! W00t!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:38, 6 August 2017 (CDT)&lt;br /&gt;
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== Site Feedback ==&lt;br /&gt;
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Hey there, just wanted to say thanks for contributing so much to the wiki over the years.  I&#039;m sure you are probably aware it has been migrated to a new host.  Everything should be up and working great at this point.  Please let me know if you find things that are broken or could use attention.  We are on a much better host now, so hopefully a lot of past problems are no longer an issue.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:50, 1 October 2017 (EDT)&lt;br /&gt;
:Can do; everything is running smoothly thus far, so I don&#039;t think there are many coding bugs left if any at all. I really appreciate you adding a feature that details which templates are active on a page--it makes it so much easier to sort through things and help with presentation. If I can make one request, it would be awesome if there was a guide for using quote box colors more effectively. I think it looks nicer when the text matches the color of the character. Thanks for maintaining the site for all us users over the years, and giving us a place to share our knowledge of this incredible series without having to go through the hell of wikia. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:02, 7 October 2017 (EDT))&lt;br /&gt;
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== DQ3 Enemy Template ==&lt;br /&gt;
Well, it&#039;s shameful it took this long, but [[Template:DQ3Enemy]] is now up and running. Please let me know if anything is missing/wrong, and if you need a version for remake exclusive enemies (if any) I&#039;d be more than happy to whip that up too. I&#039;ll try to be more active around here when I can, but hopefully this will help us make some progress. Cheers! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:40, 12 October 2017 (EDT)&lt;br /&gt;
:Excellent work! You&#039;ve captured all the parameters, and the presentation is top-notch as usual. Only thing that needs to be added is a section for skills, and it&#039;s perfect! Orochi, Baramos, and Zoma have buffed stats in the remakes, but because its only those three I don&#039;t think there&#039;s a need to have a separate section installed--I&#039;ll just post the box again and put remake in parenthesis in the name section. You&#039;re doing plenty of vital work as is, so please don&#039;t feel pressured to over-exert yourself. Believe me, these templates are exactly what the place needed and we wouldn&#039;t have them without you.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:28, 15 October 2017 (EDT))&lt;br /&gt;
::Alright, I added the section and conformed the remake section to be like it is in [[Template:DQ7Enemy]]/[[Template:DQ8Enemy]]. Unless you spot any bugs, then it&#039;s ready to go into full use.&lt;br /&gt;
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::Also, I hate to hijack this section so abruptly but I wanted to get your opinion on an idea I&#039;ve been floating for a bit. As of right now there isn&#039;t really any set format for articles about items/equipment. Generally they just have sections with text descriptions and the available information varies vastly (for example some list locations, enemy drops, prices, etc., others don&#039;t). Others use templates for different classes of items (generally just [[Template:Equipment]].) I think it would be a good idea to, just like we&#039;re doing with the enemies, standardize all of the statistics into one format and make templates for items/equipment for each game so that readers can see all of that important information in one glance, as well as helping editors know exactly what information each game offers/is still needed. I imagined the template offering sections for item/equipment&#039;s name, buy/sell price, effect, locations found, enemies dropping it, description, sprite (in the newer entries), and who it is equipable by (if it applies). I might be forgetting something, but regardless, I think you get an good idea. On top of that, any unique properties or general descriptions for any particular game could still be added outside of the template in the proper section as we do for some enemies. I hope this all made sense. Let me know your thoughts on it, and I&#039;d be more than happy to recycle a template to whip up a demo for us to test. Cheers! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:22, 17 October 2017 (EDT)&lt;br /&gt;
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:::Sorry for the late response, life got a little wild for a moment. I think you&#039;ve got a brilliant idea with the consolidation of item and equipment templates--there are far too many floating about right now and it reflects badly upon the site. I don&#039;t mean to sound like I&#039;m throwing the users who created them under the bus or anything; I am grateful they took the initiative and created something to help organize information more effectively, but it seems like there was a lack of an over all cooperation between the users that lead to the inconsistent designs between templates. I think the armor and weapon templates you&#039;ve created in the period its taken me to respond are an excellent start, and the equipable classes/characters can be typed up underneath the boxes for tidiness&#039; sake. I&#039;d also like to take a moment to express my gratitude for all you&#039;ve done for the site during your tenure here--coding is fairly well beyond me, and its all thanks to your efforts that the site is gaining a professional look that perfectly informs readers easily and cohesively. If it weren&#039;t for yourself and Icy, I&#039;d be at wits end trying to do it all myself.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:18, 21 October 2017 (EDT))&lt;br /&gt;
::::Well thank you so much for saying that! I just try to do what I know. And don&#039;t think your efforts aren&#039;t appreciated either. You&#039;re able to get your hands on and interpret game data a lot better than me. What use is a bunch of template if they&#039;re just empty? :)&lt;br /&gt;
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::::Anyways, I went ahead and whipped up [[Template:DQItem]] as a trial. I&#039;ll change the color scheme in just a bit, but I think it gives you a good idea of what I had in mind. How&#039;s it look? Anything missing that I forgot? Since it will only need tiny tweaks for the rest of the games, producing the rest should be &#039;&#039;much&#039;&#039; easier than it is with the enemy templates. Let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 17:12, 23 October 2017 (EDT)&lt;br /&gt;
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:::::Everything is looking good! Smart thinking with the section for use in battle, and I&#039;ll start uploading the mobile descriptions once the enemy data for 3 is finished.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:19, 25 October 2017 (EDT))&lt;br /&gt;
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== Your welcome ==&lt;br /&gt;
Yeah between my &#039;&#039;Captain N&#039;&#039; related edits (which while not violating the wiki topics is to be honest a case of self indulgence for myself), I wanted to do something a little more practical, and noticing your uploads I found it to be something within my ability to take care of.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:30, 14 February 2018 (EST)&lt;br /&gt;
:Hey let&#039;s be honest, the whole NIWA sphere is a tribute to self-indulgence--heck, the mario wiki has an article on milli vanilli. Every it of knowledge is another experience point, so keep it up! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 15 February 2018 (EST))&lt;br /&gt;
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== To simplify things a bit concerning some &#039;&#039;DQ&#039;&#039; ports. ==&lt;br /&gt;
Think it would be accurate enough to rename the Mobile phone page as Cell phone?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:07, 10 September 2018 (EDT)&lt;br /&gt;
:That sounds like a good idea, the things are ubiquitous enough for the two terms to be synonymous by now.[[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 13 September 2018 (EDT)&lt;br /&gt;
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== Site Updates ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I upgraded some of the back end stuff on the site tonight.  The Recent Changes page is currently not working.  I believe I know what the issue is and will fix it in the next day or two.  Let me know if you find anything else that is not working for some reason.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:14, 12 March 2019 (EDT)&lt;br /&gt;
:The edit bar that goes above the text box is missing some features now, that&#039;s the biggest thing I&#039;ve found so far [[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:45, 12 March 2019 (EDT)&lt;br /&gt;
:: I&#039;m glad you pointed that out.  That actually was something I had disabled temporarily but forgot to re-enable.  I did the rest of the upgrade tonight to update MediaWiki to the latest version.  Some things may look different, but everything should be working.  Let me know if you spot anything not working.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:24, 13 March 2019 (EDT)&lt;br /&gt;
:::So far so good boss, I think the coast is clear. Also, this isn&#039;t said nearly often enough but thanks a million for hosting this site--it&#039;s given me an incredible opportunity to spread knowledge about the series and clear up some major misconceptions that have built up over the years and I&#039;ll always be thankful for that. You&#039;re doing God&#039;s work R.F! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:12, 14 March 2019 (EDT))&lt;br /&gt;
:::: You make great contributions to the site and really validate having it available, so thank you!  A couple other notes I can share...the site host gave us some additional storage space for free, which was nice.  We were not super close to running out, but now we should be good for a while assuming there are no giant files that get added.  Second, the new version of MediaWiki includes a new skin.  I left it available as an option which you can try out if you go to your Preferences.  It&#039;s called Timeless.  We might consider whether we might want to switch or redecorate or something at some point.  I know I&#039;m not the greatest at coming up with good ideas for new site designs/images/etc.  The default skin is still Vector and is what non-users will see by default. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:28, 15 March 2019 (EDT)&lt;br /&gt;
:::::Thanks, the extra space is always much appreciated. Heck, I wouldn&#039;t mind buying a terrabyte drive and making a hard copy to be updated each month if it came to that. Timeless looks pretty good, it&#039;s like fandom&#039;s layout but smoother and without fifteen ads going on in the background. I&#039;m all thumbs myself when it comes to style implementation, but the Den ought to able to help in that regard. Best regards, and give me a head&#039;s up whenever you need something ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:01, 15 March 2019 (EDT))&lt;br /&gt;
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== General Question ==&lt;br /&gt;
&lt;br /&gt;
Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
&lt;br /&gt;
you are the most active user here at the moment, aren&#039;t you? Because than I would ask you.&lt;br /&gt;
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Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:Salutations Königsschleim! If there is anything I can help you out with, all you need to do is say so and I&#039;ll do my best to help.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:33, 1 April 2019 (EDT))&lt;br /&gt;
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::As you probably know there are not many sources where you get information about Dragon Quest. So I thought we could maybe connect all wikis about this topic to create a bigger database. I am an administrator in two other german Dragon Quest Wikis and I want to ask you for your opinion about my idea.&lt;br /&gt;
::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::I agree whole-heartedly, and as the French wiki is already doing so you have all rights to connect this wiki with your own. Additionally, here are the resources I myself use for fact-checking;&lt;br /&gt;
:::http://www7b.biglobe.ne.jp/~dqwiz/ This site has info on all mainline games, the remake changes (if any), and is continuously updated.&lt;br /&gt;
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:::http://wikiwiki.jp/dqdic3rd/ This is the largest Japanese DQ wiki I have found, and it is incredible for series trivia, staff details, and all information beyond the game data.&lt;br /&gt;
:::If there is any other information I can provide, do not hesitate to ask ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 14 April 2019 (EDT))&lt;br /&gt;
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::::Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
::::first of all thank you for mentioning these resources, but I think it could be hard to read them, because I do not understand the language. :) To that &#039;connection&#039;: Your wiki is a NIWA member, so I think you aren&#039;t be able to accept something like a partnership with a wiki, which is not independent, are you?&lt;br /&gt;
::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
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:::::I&#039;ve been mentioned here, so let me clarify that the French wiki, on its side, won&#039;t accept interlanguage links with non-independent wikis. As Wikians &amp;quot;refugees&amp;quot; and militants for independant wikis, it&#039;s basically against our policies, really sorry about that. Feel free to snatch some information from us, though; we&#039;ve got nothing whatsoever against sharing information with Wikia/Gamepedia/other hosts&#039; wikis. &lt;br /&gt;
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:::::PS: There are two active german wikis? --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:51, 15 April 2019 (EDT)&lt;br /&gt;
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::::::Hello &#039;&#039;&#039;Tigali&#039;&#039;&#039;,&lt;br /&gt;
::::::I accept your decision and I understand that you want to stay independent. And to answer your question: Yes there are two german wikis, one FANDOM Wikia and one hosted by Miraheze, but to say that they are active would be completely wrong. The biggest problem is that Dragon Quest is very unpopular in Germany, so I am not be able to find active authors.&lt;br /&gt;
::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::Yea, I get that... France is Dragon Quest&#039;s most active european fandom, yet I too struggle to find editors. I wish you good luck. Could you give me a link to the Miraheze wiki? I couldn&#039;t find it through googling. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 08:22, 16 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Of course. But I just have founded it and I haven&#039;t had the time to improve it yet, so you won&#039;t find a lot there.&lt;br /&gt;
::::::::Link: https://dragonquest.miraheze.org/wiki/Hauptseite&lt;br /&gt;
::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Oh. Why creating a second one though? Are you trying to rival the first one, to do something completely different, to migrate the first one&#039;s content to the second?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:54, 17 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::I want to migrate the content, yes. &lt;br /&gt;
::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:::::::::::Have you heard of making a database dump from the Wikia and importing it directly to Miraheze? That&#039;s what I did from my Wikia to the independent host. I think the Miraheze staff might even be able to help with that. If you wanna discuss this further, I certainly invite you to join our discord https://discord.gg/n6JKYZC or even contact Ciencia Al Poder from the Spanish Pokémon wiki, who can be considered an expert on migrating data from one place to another (https://www.wikidex.net/wiki/Usuario_discusión:Ciencia_Al_Poder. He speaks English). --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:34, 19 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::::Thank you for the information. I have joined the server.&lt;br /&gt;
::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::I&#039;m glad this story had a happy ending. Best of luck European DQ fans! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:56, 9 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::::::::Hello Follower of Light,&lt;br /&gt;
::::::::::::::one last thing. Your Japanese websites are very difficult to translate by Google translator. Did you find a solution for that or do you have the same problems?&lt;br /&gt;
::::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::::I am afraid I struggle with google&#039;s translation services as well, and most of the time I can only decipher the translated text due to familiarity with the games--one time I had to print an untranslated page and go to a Japanese restaurant for help. I have heard that Yandex&#039;s translation service is more reliable though, so that might be worth a shot: https://translate.yandex.com/ ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:40, 27 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Hi there! ==&lt;br /&gt;
&lt;br /&gt;
Greetings from SmashWiki! I am here to help provide information on the Smash Bros. end of things, but I also come to you with an inquiry.&lt;br /&gt;
&lt;br /&gt;
[https://www.ssbwiki.com/Talk:Hero#Heroes.27_Names We at SmashWiki seem to be having a debate on what to exactly call these Heroes individually]. Perhaps someone like you who knows this franchise and works on this wiki would like to pop in on the discussion and help settle things once and for all? [[User:Aidanzapunk|Aidanzapunk]] ([[User talk:Aidanzapunk|talk]]) 15:17, 12 June 2019 (EDT)&lt;br /&gt;
:You got it, always happy to help. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 12 June 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest XI Equipment ==&lt;br /&gt;
Hey there! So I am slowly starting to add equipment info for XI as we are sorely lacking with that game. I don&#039;t mind doing it as I&#039;m currently in the process of getting every piece of equipment I can in my own file, but I was wondering if there is a better way to display all that stuff for XI since almost every piece of equipment has quality levels/lots of different stats. I&#039;m using the template that I used for IX&#039;s equipment, but modified it a bit to try displaying all that stuff, but I wanted to hear your thoughts if maybe that&#039;s the best way I can do it. [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:31, 5 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Taking a look at how the J-wiki handles things, I plagiarized their table method for XI;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Saintess shield !! Default !! +1 !! +2 !! +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 46 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 20 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Block rate || 11% &lt;br /&gt;
|-&lt;br /&gt;
| Special&amp;lt;br&amp;gt;effect || 7% defense against all elements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:It&#039;s a little crude and trying to add flavor text and recipes would make it stretch out the default block too much, but if we place that information in a paragraph and then use the description header Antiyonder made, it might just work until. If that doesn&#039;t look good to you, what about keeping the refinement buffs behind parentheses for IX&#039;s template, like this?&lt;br /&gt;
&lt;br /&gt;
{{Equipment|header|name=Witch&#039;s robe}}&lt;br /&gt;
{{Equipment|stat|name=Defence (forge buffs)|modifier=+43 (+45,+47,+50)}}&lt;br /&gt;
{{Equipment|stat|name=Magical Might (forge buffs)|modifier=+18 (+19,+20,+22)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Narspicious]] x2 + [[Wing of bat]] x2 + [[Belle cap]] x2}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/a|sellPrice=2,300|equipableBy=[[Veronica (Dragon Quest XI)|Veronica]]|class=Robe&lt;br /&gt;
|flavor=Garments worn by ancient enchantresses that can help stop the wearer&#039;s spells being sealed away.&lt;br /&gt;
|notes=Chance of being prevented from casting spells reduced by 40%.&lt;br /&gt;
}}&lt;br /&gt;
:That looks better to me because it keeps the template height reasonable without sacrificing clarity or readability. How&#039;s it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 6 September 2019 (EDT))&lt;br /&gt;
::Yeah, I agree. No reason not to keep using the same template for IX. It&#039;s good for displaying a lot of information plus the flavor text and I got used to using it already. Thanks for your input! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:30, 6 September 2019 (EDT)&lt;br /&gt;
:::Any time, and thanks for helping out so much with XI&#039;s equipment and VII&#039;s bestiary. Once I wrap up V&#039;s bestiary I want to finish the header template for all weapons before tackling XI, so having someone lend a hand like you have is very much appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 6 September 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Imput on uploading via cellphone. ==&lt;br /&gt;
:1. If I take screenshots on my cellphone and wanted to upload them while acknowledging that the contents belong to Square Enix (Like shots of the Float o Copiers from &#039;&#039;IV&#039;&#039; when they turn into your party member(s)), would that be fine as far as the wiki policy is concerned?&lt;br /&gt;
&lt;br /&gt;
:2 For that matter have there been any good quality pics that came from someone&#039;s cellphone? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:22, 15 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::1. Yes, that copyright acknowledgement will keep the site in the clear legaly speaking. The Den hosts several cell phone screenshots and it&#039;s never been hit with a DCMA to my knowledge.&lt;br /&gt;
&lt;br /&gt;
::2. I don&#039;t believe so, but it is possible to get crystal clear screen shots via phones. It&#039;d be a fine feather in your cap to start thing off and become the trendsetter([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:45, 16 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::So what do you think of these Float-o-copier pics?  Figured of how to crop the battle menu off for the desire parts of the pic.  Psaro&#039;s copy on the other hand I had to edit since that battle didn&#039;t have a single one, thus I had to do a heavier crop job. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:52, 16 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::They look fantastic! Really good job on all of these, you&#039;ve gone above and beyond. It may take a bit, but I can edit out the backgrounds and just have the sprites on hand.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:57, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::Cool, additionally I&#039;m going to later upload the bestiaries of &#039;&#039;IV&#039;&#039;, &#039;&#039;V&#039;&#039;, &#039;&#039;VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; since I can screenshot them from the phone. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:06, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::You&#039;ve never been one to shy away from the daunting tasks, but please make sure to pace yourself out. Burnout is never fun, believe me. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:27, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::Definitely.  Just going to test one of the pics and take it slow for the next few weeks (retitling before uploading). Especially cause I have a lot of comics either checked out from the library or purchased to read. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:10, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::And last thing for the moment, I uploaded another version of Copy of Psaro with the size more consistent from the others since you mentioned editing the background out.  So just pick either upload. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:28, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::This took much longer than it should have, but that&#039;s every copied character on their own page. I&#039;ll get the floatocopiers and other mimics set up soon as well, so anytime you want a sprite cleaned up and given transparency just let me know.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 15 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::::Thanks though I didn&#039;t have anymore sprite uploads in mind at the moment.  Just adding pics I haven&#039;t seen online or had access to prior.  Anyway, I am working on modifying the PlayStation article to just cover each of the newer and older consoles since there hasn&#039;t been a page made for the PS3 or PS4.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:47, 20 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:Well after a long delay, I finally upload &#039;[[The Big Book of Beasts]]&#039; gallery on the following pages:&lt;br /&gt;
::[[List of enemies in Dragon Quest IV]]&lt;br /&gt;
::[[List of enemies in Dragon Quest V]]&lt;br /&gt;
::[[List of enemies in Dragon Quest VI]]&lt;br /&gt;
:So did I implement them well enough?  Also I will be reorganizing the list of monsters for &#039;&#039;V&#039;&#039;.  And sometime before the year ends or early next year I&#039;m going to upload pics of the portrait of prizes at the end of the [[Fungeon (Dragon Quest IV)|Fungeon]] from &#039;&#039;IV&#039;&#039;.  Maybe like with the Float-o-copier related pics you could edit the article to only show the pic?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:48, 17 December 2021 (EST)&lt;br /&gt;
:::The pages look great to me! I&#039;ve got a superior editing program now, so feel free to send me any images that need to be cleaned up ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:47, 17 December 2021 (EST))&lt;br /&gt;
::::Well here&#039;s a couple rare uploads from Chapter 3:&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop.jpg&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Inn.jpg&lt;br /&gt;
Especially good for the [[Inn]] and [[Item shop]] articles. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:49, 18 December 2021 (EST)&lt;br /&gt;
:How about something like this? https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
:If this is ok then I&#039;ll go ahead and touch up the innkeeper and give them both backgroun transparency.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:28, 23 December 2021 (EST))&lt;br /&gt;
::Almost.  If doable also include their shops (Sign, treasure chest, plus the box for the Item shop and Tent for the Inn. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 25 December 2021 (EST)&lt;br /&gt;
:::How about now? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:26, 3 January 2022 (EST))&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ IV Mobile Overworld Inn test.jpg&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
::::Perfect.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:05, 7 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Something I could use your help on currently, templatewise... ==&lt;br /&gt;
Now something you may or may not notice when I do minor edits is basically trying maintain consistency and lessen redirects as often as possible (i.e. 3DS to [[Nintendo 3DS]]), but as far as titles for &#039;&#039;Dragon Quest&#039;&#039; games past the first ones go the template to say {{ }}, the item/equipment descriptions, monster bestiary profile and &#039;&#039;&#039;etc&#039;&#039;&#039; go, they all were made before the articles for each game past the first were officially title.&lt;br /&gt;
&lt;br /&gt;
No hurry of course, just whenever/whatever you can.  Maybe even showing me as an example of how to make say templates leading directly to &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line]]&#039;&#039; rather than &#039;&#039;Dragon Quest II&#039;&#039; [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:57, 23 January 2020 (EST)&lt;br /&gt;
:Changing the {{}} templates to include the subtitles wouldn&#039;t be too hard, it&#039;s just a matter of opening a page that uses them, selecting to edit the template and then adding the text. The problem is that not every page link uses those templates, with some being the full game title typed out instead of the short hand { DQ3 }. It would be a big undertaking to go through every page and get the subtitles added in, and since the game pages themselves highlight to subtitles I don&#039;t think it would be a good use of time. Lessening redirects as been a big help with organizing the piping between the pages, and I&#039;m very grateful to have someone who can pitch in for tasks like that. This is a fan operation and as such I don&#039;t have any authority or tendency to tell people what to do with their time, but I do think that combing through every page to add those subtitles would be a big task with little pay off. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:09, 25 January 2020 (EST))&lt;br /&gt;
::Well if time is the issue, I can still give it a shot.  Anything I can do to help out.  At any rate, [https://dragon-quest.org/w/index.php?title=User:Molacarthy Molacarthy] helped me figure out how edit the templates for abbreviate the titles.  At any rate, know how to do the same for description template like the one for the [[argon heart]] in &#039;&#039;VIII&#039;&#039;? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:33, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::You&#039;re doing a ton to help out and you&#039;re worth your weight in gold, so no worries there. For the item template, what can I help you with? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:30, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Thanks.  As to the what, is there a way to make sure that the icon (I&#039;m guessing) leads directly to the main article for VIII with leaving a redirect?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:39, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Looking at the icons, they all lead to the page they&#039;re supposed to. Which ones are giving you problems? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:47, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::The Dragon Quest VIII logo in the section, Descriptions.  It leads to the DQ VIII article, but it&#039;s through Redirect. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:16, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::That should do it--if it doesn&#039;t take effect site-wide in a few hours then I&#039;ll hit the purge button and force the update through. If you ever need to edit a template&#039;s finer details, all you need to do is open the page editor, scroll to the bottom to find that template and then hit the edit link in parenthesis. You&#039;ll have to sift through the guts of that template&#039;s page and you won&#039;t be able to see the effects on the preview tab, but it will work. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 01:46, 26 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::I&#039;ll try to keep that in mind and thank you.  The Argon heart on What Links Here shows no evidence of redirect.  I found that page earlier, but yeah I had no clue where to begin until I saw your edit change.  I will be going through a little at a time this week.  First I&#039;ll be finishing on the PlayStation 2 to Sony PlayStation.  Also, it seems there were no &#039;&#039;DQ&#039;&#039; titles for the GameCube, but since all of the GBC/GBA titles can be played on it through the Game Boy Player accessory, do you think a GC article would be appropriate? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:25, 26 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::Am I missing something here (https://dragon-quest.org/wiki/Template:DQMJII)?  I looked at the templates on other articles like say [[Frou-fry‎]] while on my Android phone and it&#039;s the only one where the View, Edit and Discussion options aren&#039;t viewable, while I&#039;m currently looking at the aforementioned article right now on my laptop with nothing amiss.  I&#039;m the one who made the template to begin with, so did I leave anything out? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:57, 4 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::::It might be the browser your phone is using,  it&#039;s looking alright on my end. How old was the template when you were first looking at it? Sometimes it takes a second for everything to kick in like it&#039;s supposed to. Speaking of phones though, could I trouble you with a few screenshot requests? Mainly the sovereigns in III so that I can justify a gallery when I write up all the pages. I don&#039;t have any specific lines of dialogue in mind either, so even just standing next to them will done. Of course there&#039;s no rush if you decide to take this up either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:09, 6 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::::::It&#039;s been around for a while.  I did move it from DQMJ2 to DQMJII (Monday or Tuesday) to make it more consistent with the template scheme of the classic series and to make DQMJ2 a shortcut for typing the full title.  Did the same for a bunch of others, but experienced no trouble with the them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Sovereigns? ==&lt;br /&gt;
Yeah I&#039;m focusing on other games at the moment, but I plan to do a full replay of &#039;&#039;III&#039;&#039; nonetheless.  But refresh my memory on what the Sovereigns are again? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
:The royalty; king of Edina, queen of Isis, dragon queen, faerie queen, etc. By all means take your time, you&#039;ve been on fire lately and I&#039;m not going to mess with that tempo ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:59, 7 February 2020 (EST))&lt;br /&gt;
::Would you probably be making a similar page for other games in time?  Cause I can at least do the same for &#039;&#039;I-II&#039;&#039;, &#039;&#039;IV-VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; in time.  Heck, besides &#039;&#039;VIII&#039;&#039; having good graphics despite the cell phone limitations, I could probably take some pics of human Trode.  Also speaking of frequent edits, can heavier amounts of editing slow down other aspects of the wiki?  I removed the redirects from the [[Knick-knackatory]] to [[Knick-knacks]], yet despite finishing that edit at 1:04 AM this page (https://dragon-quest.org/w/index.php?title=Special:WhatLinksHere/Knick-knacks&amp;amp;limit=500) still suggests that I haven&#039;t cleared them.  Usually these things seemed to clear up in half of 24 hours, but as of posting this it&#039;s 11:51 PM.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:51, 9 February 2020 (EST)&lt;br /&gt;
:::It can take a while for the changes to stick now and again, but if it&#039;s ever giving you trouble you can use the Purge option to force the new edit to take effect faster. When you make your edit, go to the history page and highlight the webpage on your search bar and hit right until you see &amp;quot;&amp;amp;action=history&amp;quot;. replace the word history with purge and then hit enter, you&#039;ll be taken to a new page where you can purge the history and force the new edit to take precedent. Looking at the knick-knackatory page, the new redirects take me to the section but not the specific item, but that&#039;s fine since any reader can take it up from there. &lt;br /&gt;
:::I do plan on getting all the NPCs in each game their own pages, even if it would be brief, and leave the list of characters as a directory so if you want me to work on people from a particular title I can jump into that first. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:24, 9 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Another thing of modifications I could use help on... ==&lt;br /&gt;
Namely removing redirects to [[Tombola ticket]] and [[Boomerang (weapon)]].  For the most part no problem, but to give some example of what I&#039;m looking for:&lt;br /&gt;
*[[Leftwyne]]- Yeah help with modifying the template specifying that [[Tombola]] can be played at some locations in the {{DQ2}} and {{DQ5}}.  Those tend to lead to Lottery.&lt;br /&gt;
*[[Roundbeck]]- Modified weapon shop templates means I can&#039;t easily add Boomerang (weapon).&lt;br /&gt;
&lt;br /&gt;
No hurry, just check them out when you can.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:34, 7 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:The boomerang icon gave me some trouble, and when I uploaded one for the modified link it failed to appear unless you clicked on it directly. It&#039;ll just have to be soemthing the wiki lives with, but that shouldn&#039;t be a problem since readers can make the logistical leap from the disambiguation page immediately. As for those location attribute icon templates, I&#039;ve always found those to be as distasteful as the icons for door types and about as useful--I can just as easily slip the information into the descriptive paragraphs and have it flow much more naturally thank a bunch of clunky boxes shoved in at the very end of an article. I can&#039;t seem to get that particular edit to stick either, so I&#039;ll just be working my way through the pages and removing them as I update the monster names, install the weapon templates, and so forth. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:05, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:Maybe not.  Whoever did the [[Lakanaba]] page found a way around the Boomerang thing I think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:14, 8 February 2020 (EST)&lt;br /&gt;
::Nice, everything&#039;s turned out well in the end then([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:36, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Capital question. ==&lt;br /&gt;
Not going to link to them from here, but when doing a minor grinding session on &#039;&#039;V&#039;&#039;, I noticed that Yggdrasil Leaf and Flametang Boomerang weren&#039;t capitalized completely, rather the game presents them as Yggdrasil leaf and Flametang boomerang.  Oversight on the wiki or do some games capitalize Leaf and Boomerang?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:20, 5 March 2020 (EST)&lt;br /&gt;
:Looking at V, it almost seems random which words are capitalized and which are not--the herb in medicinal herb isn&#039;t, but the regale in pallium regale is even though it is not a propper noun. I wouldn&#039;t worry about it too much. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:04, 5 March 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:It&#039;s no for me to work on.  Especially not all the redirects on them have been fixed. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:18, 5 March 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Discord-Server ==&lt;br /&gt;
&lt;br /&gt;
Hello Follower of Light,&lt;br /&gt;
&lt;br /&gt;
I am Hydrotoxinlaser - maybe you remember me - and I am the administrator of the two German Dragon Quest Wikis powerded by Miraheze and FANDOM.&lt;br /&gt;
&lt;br /&gt;
I have created a Discord-Server to improve the communication between the authors of our Wikis. Actually I have created it for the German Wikis only, but I thought about it and want to ask if your Wiki or the (active) members of your Wiki want to join our Discord-Server.&lt;br /&gt;
&lt;br /&gt;
Of course you can think about it. If you want to join, I will send you the invitation link.&lt;br /&gt;
&lt;br /&gt;
Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:48, 29 March 2020 (EDT)&lt;br /&gt;
:It sounds like a good idea to me, please send an invite whenever is convenient.  ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:19, 30 March 2020 (EDT))&lt;br /&gt;
::Great! Here is the invitation link: https://discord.gg/J7ytZ8d&lt;br /&gt;
::Everybody of this wiki, who wants to join, is welcome.&lt;br /&gt;
::Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:47, 31 March 2020 (EDT)&lt;br /&gt;
:::And joined; talk to you guys soon. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 1 April 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Presentation Standards ==&lt;br /&gt;
Hey there, I&#039;ve had no interaction with a user by the name of limp bizkit.  Feel free to revert anything in the standards you don&#039;t agree with.  You have my support.  Any changes should likely be discussed in a talk page before changing them anyway. &lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 22:13, 4 May 2020 (EDT)&lt;br /&gt;
:I was just trying to make wiki look better? [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:11, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::...and that is not a bad thing, but making changes to things like templates when you are relatively new to a wiki are often viewed as stepping over the line.  For template changes or major category updates, use talk pages to submit ideas first.  For templates, create an updated template using user sub-pages and ask for feedback about whether it is an improvement over the current template in use.  A lot of your edits were clean up related, and those are very welcome, as there is a lot of stuff to clean up. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:36, 4 May 2020 (EDT)&lt;br /&gt;
:::Gotcha, thank you. Sorry for going so edit crazy as if it were attempted takeover of wiki. [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:41, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
After some discussions on Discord, I&#039;ve promoted you to admin on the wiki.  I&#039;m not sure if you really want that or not, heh, but there is no question that you have made a ton of great updates to the wiki over the years.  You are without a doubt a major contributor to how things are done around here, and deserve to be viewed as being an authority on content.  This new role adds a few new capabilities, but none that I can think of that are all that useful.  I do not have any expectation that you have to do anything more than whatever you currently want to do.  I also wanted to make it clear to the Discord crowd that you are welcome to represent the wiki in any promotion/collaboration discussions and/or private servers.  Any topics or discussions that you would prefer to avoid, or anything related to the backend administration of the site, feel free to continue to send my way.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:30, 4 May 2020 (EDT)&lt;br /&gt;
:&#039;&#039;Slipping into the conversation&#039;&#039;&lt;br /&gt;
:Congratulations! --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:59, 22 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trying some new cellphone shots. ==&lt;br /&gt;
Been playing {{DQStars}} and while I didn&#039;t think to take pics early on, I started doing so when I got to areas containing story elements of the early games.  Namely the profile pics of characters who have seldom artwork of them like say the King of [[Aliahan]].  Sent two photos to test out which types you think we could work with.  The zoomed in version with the name still present or the unaltered photo:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan.jpg&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
&lt;br /&gt;
Let me know what you think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:34, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both of these look great! I think going with the full screen capture would work better, because then I can extract the dialogue box along with the character art for a more focused picture--that is, taking the second image you&#039;ve uploaded and adding a transparent background to everything around the dialogue box and the character art extending beyond the screen boarder. That may take some time on my part, but I know I can clear out all the unneeded info like the boss detail in the upper background and then upload the modification as a new version of the file. Please be extra careful to make sure none of your phone&#039;s personal data is accidentally captured in these screen shots though, even small details can slip in easily. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:00, 29 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Advice heeded.  What kind of info are you talking about and how specifically would you say to make sure I&#039;m not leaking personal data? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:36, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[https://www.howtogeek.com/203592/what-is-exif-data-and-how-to-remove-it/ Here is a good example of what I mean], and the article covers ways to remove data in existing photos and prevent it from happening with new ones. As for the profile pics themselves, go with whichever ones you want first and I can take it from there--play favorites! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:30, 31 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== About the edit you&#039;ve removed ==&lt;br /&gt;
&lt;br /&gt;
I added this based on Dragon Quest II&#039;s enemy table (see [[Slime]] as an example) where Fire Resistance includes [[Woosh]]. Is it that Fire Resistance does not working due to a bug or glitch, or did I worded it wrong? (--[[Special:Contributions/2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8|2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8]] 07:04, 16 August 2020 (EDT))&lt;br /&gt;
:No you&#039;ve got the right idea in that all attack spells are lumped under &amp;quot;fire&amp;quot; in the game&#039;s programming, its just that the way resistance works in the first four games is based on the chance of a monster dodging a spell altogether instead of taking less damage; woosh will always deal 17~33 damage if it hits. I know its a dumb idea and in all honesty squenix should have tweaked the formula to follow later games, but for whatever reason it was decided to stick with the original system. Sorry about the confusion. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:20, 16 August 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Catching up on DQS pics.==&lt;br /&gt;
If you still wanted to edit them yourself for character pics (like you did for those Morph based monsters).  I&#039;ll do 5-6 pics a day. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:43, 19 September 2020 (EDT)&lt;br /&gt;
:Sure, I&#039;m always up for touching up pics and the ones you capture are always the easiest. Don&#039;t feel that you &#039;&#039;have&#039;&#039; to do 5~6 pics a day though, take your time with them and go with a pace that&#039;s comfortable. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:11, 19 September 2020 (EDT))&lt;br /&gt;
::Noted, though I&#039;m doing it for myself cause I built up a whole thing of photos and wanted to do some space clearing. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:28, 19 September 2020 (EDT)&lt;br /&gt;
:::Ok, here&#039;s a test image I threw together--&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:Pimiko test.jpg&lt;br /&gt;
:::I thought that crunching down the focus to only include the text box and portrait would be best, and by removing the background details it would draw attention on to the art work and have the bonus effect of resembling the NES games. How does it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 20 September 2020 (EDT))&lt;br /&gt;
::::Looks good to me. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:06, 21 September 2020 (EDT)&lt;br /&gt;
:::::Also, some characters will get multiple pics due to different facial expressions made. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:45, 22 September 2020 (EDT)&lt;br /&gt;
::::::Sure thing, the gallery tab has plenty of space for extra expressions. It may take me a second to edit them all, but don&#039;t let that halt your upload speed. Once I finish a character I can go ahead and add them to their page. Thanks again for doing this! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:30, 22 September 2020 (EDT))&lt;br /&gt;
:::::::At any rate, you can just look at my recent contributions to keep track of uploaded material.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:25, 23 September 2020 (EDT)&lt;br /&gt;
::::::::Upload the other variants of Ortega from &#039;&#039;Stars&#039;&#039;.  Feel free to ignore any you deem unnecessary but while I&#039;ve missed some pic opportunities in general I tried to be as thorough as possible.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:54, 27 September 2020 (EDT)&lt;br /&gt;
:::::::::There&#039;s no such thing as a redundancy when these characters have almost never been drawn before, its all good. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:11, 27 September 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Friend code offer and links of previous pics gathered. ==&lt;br /&gt;
My {{DQStars}} code is ABNJYJ3578 if you play it or still do if you want to friend up.  Going to put it on my profile shortly.&lt;br /&gt;
&lt;br /&gt;
Also going to upload more pics soon to clear space in my folder, especially since I&#039;m caught up on the story content until the next update.  But for easy access to my first set of pics needed for updating so they aren&#039;t buried:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*King Aliahan&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
*Rimuldar citizens&lt;br /&gt;
**File:DQ Stars Android Enid of Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Roderick_of_Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Man_of_Rimuldar.jpg&lt;br /&gt;
*Moonbrooke Soldier&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Soldier_of_Moonbrooke.jpg&lt;br /&gt;
*King Midenhall&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Midenhall.jpg&lt;br /&gt;
*King Cannock&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Cannock.jpg&lt;br /&gt;
*Elderly Man of Wellspring&lt;br /&gt;
**File:DQ Stars Android Wellspring Elderly Man.jpg&lt;br /&gt;
*King Dirkandor&lt;br /&gt;
**File:DQ Stars Android King Dirkandor.jpg&lt;br /&gt;
*Female Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Female_Warrior.jpg&lt;br /&gt;
*Male Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_1.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_2.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_3.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_4.jpg&lt;br /&gt;
*Female Priest&lt;br /&gt;
**File:DQ Stars Android Female Priest 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 4.jpg&lt;br /&gt;
*Male Mage&lt;br /&gt;
**File:DQ Stars Android Male Mage 1.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 2.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 3.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 4.jpg&lt;br /&gt;
*Female Gadabout&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 4.jpg&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
Just for faster, easy access. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 1 October 2020 (EDT)&lt;br /&gt;
:Sorry, life got in the way for a bit there and I&#039;ve not been able to edit as quickly as I should. I appreciate the offer for the friend code on &#039;&#039;Stars&#039;&#039; but my phone is a toaster; the reason I&#039;m so grateful that you&#039;ve been uploading these images is because I don&#039;t have the means, and as far as I can tell you&#039;re the only one in the West who has been doing so. I&#039;ll hack through these tonight and get them on the proper pages.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:42, 2 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Honestly I&#039;ll be happy to put them on the proper pages.  I just need you for the altering of the photos since that&#039;s not something I can do or at least yet [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:28, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::OH and last of the older ones: https://dragon-quest.org/w/index.php?title=File:DQ_Stars_Android_King_Aliahan.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:45, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So Final Fantasy... ==&lt;br /&gt;
First off, still no hurry on the alterations to my pics, but do you want me to continue sending the rest or wait until you modified the rest?&lt;br /&gt;
&lt;br /&gt;
Also, I&#039;ve been wondering since &#039;&#039;DQ&#039;&#039; became represented in &#039;&#039;Smash Ultimate&#039;&#039;, you think &#039;&#039;Super Mario&#039;&#039; and &#039;&#039;Final Fantasy&#039;&#039; would merit articles on the wiki?  You know since they both crossed over with DQ in &#039;&#039;[[Itadaki Street (series)]]&#039;&#039; games?&lt;br /&gt;
&lt;br /&gt;
Not to mention it was announced on {{Stars}} that they would be doing a crossover event with &#039;&#039;Dissidia Final Fantasy Opera Omnia&#039;&#039;.  Plus &#039;&#039;DQ&#039;&#039; enemies I believe appeared in &#039;&#039;Mobius Final Fantasy&#039;&#039;.  Mind you I could do some work on the &#039;&#039;Mario&#039;&#039; page, &#039;&#039;FF&#039;&#039; isn&#039;t something I&#039;m as knowledgeable on or &#039;&#039;Itadaki Street&#039;&#039;, so others could probably help in those regards.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:07, 12 October 2020 (EDT)&lt;br /&gt;
:I think having Mario and FF pages would be a rational idea as the series have appeared together beyond smash brothers. I can handle the data for Dissidia as well as Mobius and I can figure out more for Itadaki street. Sorry about the delay in getting the edited pictures up, life threw me for a loop last week but I&#039;ve got half of the last set done already and I&#039;m cutting into the remainder. I grab every image you upload in a cluster so that they don&#039;t get lost, so don&#039;t worry about overwhelming me or anything like that--this moves at whatever pace you&#039;re comfy with. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:22, 12 October 2020 (EDT))&lt;br /&gt;
::No problem.  Just wanted to be sure as again clearing up the phone.  Have over 300 pics saved and still have some I plan to take later on.  Also more an indulgent idea, but how about Pokémon?  Besides the heavy usage in &#039;&#039;Smash&#039;&#039;, there&#039;s the talk about it&#039;s mechanics being inspired by &#039;&#039;DQ&#039;&#039; (Like the [[Mad cap]] being the reason trading exists) and in turn I believe it being say the reason that in turn {{DQMSeries}} exists.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:59, 12 October 2020 (EDT)&lt;br /&gt;
:::Actually I think I might start &#039;&#039;FF&#039;&#039; with what I can on &#039;&#039;Stars&#039;&#039; and anything missing you can do, plus I will focus on crossover photos for the article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:33, 13 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Pokemon is a bit of s stretch at first glance, but if its done in such a way that it shows how both series influenced one another then I think it can work well. DQM is a direct response to Red and Green&#039;s popularity, so that connection is inarguable. Should be done with this set of images by tomorrow evening.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:26, 15 October 2020 (EDT))&lt;br /&gt;
:::::So how would you say those pages look to you?  Had help with Alex95 on &#039;&#039;[[Super Mario]]&#039;&#039;, and did the best I could so far with &#039;&#039;[[Pokémon]]&#039;&#039; (The inspiration section I copy/pasted from other pages) and &#039;&#039;[[Final Fantasy]]&#039;&#039;.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:53, 17 October 2020 (EDT)&lt;br /&gt;
::::::Oh and the PM trivia was also copyed from the monster pages mentioned.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 17 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::::They look great! Especially pointing out the voice actor connections on the Pokemon page. I&#039;ll do some research and see how Final Fantasy and DQ bounced off each other prior to the company mergers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:09, 17 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::So while I don&#039;t have it in me to do a summary of the {{Stars}} at the time, do you think having enough pics for a gallery (like for Cyril and Gaius) would justify starting an article? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:08, 19 October 2020 (EDT)&lt;br /&gt;
:::::::::Just checking more time, you sure it&#039;s no trouble if I get a heavy amount a pics loaded?  No trouble for me as again I&#039;m working to empty my folder out and if anything it becomes less work if I keep said game pic folder light anyway.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:40, 22 October 2020 (EDT)&lt;br /&gt;
::::::::::Its no trouble at all, having them uploaded here en masse means I can&#039;t miss any of them. As for Cyril and Gaius, I don&#039;t see how being in a mobile phone game invalidates their status as DQ characters. The fact that all the important NPCs have their own illustrations makes it easier to see who deserves a page as well, so I&#039;d say most of them will end up with their own before long. If you know of any longplay videos or the like, I can watch those and write the summaries from there.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:47, 22 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Anyway, ==&lt;br /&gt;
Take your time on the edits.  I only uploaded as frequently as I did cause I had over 300 pics in my folder and wanted to trim down.  Not done uploading photos, but now I don&#039;t have a huge backlog to clear out.  But yeah still good to just go through several at a time so that they can all be articled without missing any.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:20, 25 October 2020 (EDT)&lt;br /&gt;
:Also whether they debuted in {{Stars}} or not, I&#039;ll use the game pages&#039; gallery section for Monsters that don&#039;t have their own page yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:18, 1 November 2020 (EST)&lt;br /&gt;
::Sorry for the late response, but that sounds like a good idea for monsters lacking their own pages. I&#039;m about half done with the current set of pictures. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:54, 1 November 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ll be applying your recent edited pics tomorrow.  Just been having some me time and doing some of my page cleaning stuff for the &#039;&#039;Gargoyles&#039;&#039; wiki articles too.  Anyone the order you do the file edits is of course your call, just if I can request one to be done as soon as possible is this (https://dragon-quest.org/wiki/File:DQ_Stars_Android_Heavenly_Brides.jpg).  I planned the [[Heavenly Bride]] page sooner and meant to take this picture myself, but it slipped my mind.  But this one I&#039;m not just using it only for usual gallery filler.  I aim for it to be the head pic of that article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:02, 25 November 2020 (EST)&lt;br /&gt;
::::How does it look now? I think its a little too small, but if I resize it the quality dips by a lot. Would you like the brides separated into individual images as well?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:16, 25 November 2020 (EST))&lt;br /&gt;
:::::Size is perfect, and no I&#039;m fine with them being on one pic.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:38, 25 November 2020 (EST)&lt;br /&gt;
:::::Just to be sure, I notice some cases like files of Paula 1-3 and Setesh the Punisher 1-2 weren&#039;t uploaded.  That&#039;s fine, I just wanted to know if you go through my uploads in a particular order or at random.  Either is fine, just curious.  Thanks so far on the edits, going to apply them to article tomorrow or Tuesday.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 29 November 2020 (EST)&lt;br /&gt;
::::::Putting these up for a deletion since the [[Metal king slime]] pics I took from {{Stars}} has a good view of [[Liquid metal slime]]s:&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_1.jpg&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_2.jpg&lt;br /&gt;
:::::Just figured I point it out so you don&#039;t spend any editing time on them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:13, 5 December 2020 (EST)&lt;br /&gt;
::::::Sorry again for taking so long to reply, but the order I&#039;m going in is how they were originally posted; I open the file in a new table, download it, and move on to the next. Once I have everything edited down I do the same for uploading the new versions.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:43, 7 December 2020 (EST))&lt;br /&gt;
::::::Another thing is that I don&#039;t think I can trim the images with the slot machine layout, as that would break the image&#039;s cohesion too much. There&#039;s a small handful of overworld shots that have this problem as well, along with that goofy dressed up powie yowie, but its mostly the ones with the casino theme. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:29, 10 December 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::OK then.  I actually considered using them as is so this just reaffirms that choice.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:56, 10 December 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== DQ Status page merger? ==&lt;br /&gt;
[[Status effect]] and [[List of status conditions]] don&#039;t seem all that different.  Plus the latter has no pages leading to it.  Going to think it over while I take care of other Wiki edits, but might merge them sooner or later.  Any objection? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:19, 5 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Going to get back to business soon and... ==&lt;br /&gt;
Adding the files to articles and new files later in the month.  Anyway, not sure how much milage it would get, but I was thinking of making an article &amp;quot;List of references to Dragon Quest&amp;quot;, especially since on the Western Side it&#039;s not the most acknowledged.  But one thing that brought it on was my marathoning of the cartoon &#039;&#039;Adventure Time&#039;&#039; (through Hulu and a the Complete DVD collection).  An episode titled the diary started out to my surprise of a game with a battle scene exactly like {{Dragon Quest}}, plus some official animatics from the final seasons have some &#039;&#039;DQ&#039;&#039; music playing.  If nothing else I could add plugs to my {{Captain N}} and &#039;&#039;[[Nintendo Power]]&#039;&#039; page. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:33, 10 January 2021 (EST)&lt;br /&gt;
:Just chiming in to say I did just that on the French wiki (https://wikidragonquest.fr/index.php?title=Liste_des_références_à_Dragon_Quest_dans_d%27autres_médias), although I haven&#039;t uploaded it in a while because there&#039;s so many it&#039;s hard to keep track. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 02:24, 11 January 2021 (EST)&lt;br /&gt;
::Well Follower, here it is: [[List of references to Dragon Quest]] [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:03, 11 January 2021 (EST)&lt;br /&gt;
:::Articles like this are always fun to read, and I can double check the Japanese wiki to find references most Westerners would miss. The page layout look great as well, and any extra piping between it and the pages to the other series will generate good synergy.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:41, 15 January 2021 (EST))&lt;br /&gt;
::::Able to get a pic from the &#039;&#039;Amphibia&#039;&#039; episode mentioned in the article.  Added to the gallery as well to {{DQ2}}.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:33, 15 June 2021 (EDT)&lt;br /&gt;
:::::And got a pic of the reference from &#039;&#039;Adventure Time&#039;&#039;.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:35, 16 June 2021 (EDT)&lt;br /&gt;
::::::I&#039;d heard of the Shin Getter Robo reference in Amphibia, but DQ getting into Adventure Time is news to me. Sorry its taken so long, but I&#039;ve caught up with all the Stars images you&#039;ve uploaded (that have the border at least). I&#039;ve got a new image editor, so it&#039;ll much easier to quickly work through bulk image sets now. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
:Easing up for the next few days and will help out for it, but I noticed [[Soulspawn]] was stated to have debuted in {{Dragon Quest V}}, when they definitely were in {{Dragon Quest IV}} in the {{NES}} port ([[Doorway to Nadiria]]). [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:07, 21 January 2022 (EST)&lt;br /&gt;
::My bad.  I thought I had clear proof if only cause of my [[&#039;The Big Book of Beasts&#039;]] pic which mentions a similar monster Demonspawn.  I guess it&#039;s just a case of monsters just barely differing.  But yeah even the Kanji (Woodus&#039; Monster Wiki) translates differently.  Fixed, while keeping some other edits. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:43, 21 January 2022 (EST)&lt;br /&gt;
:::I feel you on that one, I&#039;ve still got PTSD from trying to sort out all the Shade, Shadow, and Silhouette sprites. People may complain when the pallet swaps are very gaudy or too loudly colored, but it makes it easier to tell them apart.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:03, 22 January 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Unsure about editing these types of pages, so do you think when not busy, you could edit the [[Dragon Quest IV Transcript page]] to remove the redirect to the [[Pandemonic Equipment]] page?  Here&#039;s the text you can copy/paste to make it easy:&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic shield|Pandemonic shield&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic sword|Pandemonic sword&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic armour|Pandemonic armour&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic helm|Pandemonic helm&lt;br /&gt;
::::Thanks! [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:33, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Also I made several templates for [[Psaro (Character)]].  One which if a spoiler cover can be done refers to him directly, while say equipment pages one template refers to him as the 9th Chosen One.  Still have a lot of edits before I do more for IV centered articles, but would you say that is a good label to avoid spoilers? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:25, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Opinions on the Template Shortcuts? ==&lt;br /&gt;
[[User talk:Trig_Jegman#Well]]&lt;br /&gt;
&lt;br /&gt;
Do you agree on them being more trouble than they&#039;re worth? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:50, 26 February 2021 (EST)&lt;br /&gt;
:I like having them for lengthier page titles, such as typing {{|DQ4|}} instead of the whole name and the subtitle. I can&#039;t see any scenario in which they&#039;d become a problem so long as the truncations are kept distinct. I have a few personal projects to wrap up first, such as finishing XI&#039;s dragons, but after that I&#039;ll be getting back to the Stars images. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:44, 27 February 2021 (EST))&lt;br /&gt;
&lt;br /&gt;
::Still am behind on adding the edited pics to the articles, plus I was slow on uploading the Christmas related pics myself.  So I share slowness blame myself:-) [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 28 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Artwork for DQIX equipment ==&lt;br /&gt;
&lt;br /&gt;
Hey, I recently started scanning a DQIX guidebook for equipment artwork. I&#039;m doing my best with image quality. I&#039;m currently uploading them to the French wiki, and y&#039;all are welcome to check the gallery of new files and use them if you want.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:02, 6 March 2021 (EST)&lt;br /&gt;
:Thanks a million! I know scanning so many pages can be a pain, but trust me--your work is going to be appreciate and look a hundred times better than that ancient scan of the guidebook that was just a series of cell phone pictures.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:43, 8 March 2021 (EST))&lt;br /&gt;
::Thanks! To be honest, it&#039;s been going rather well, maybe better than I expected. I know my scanner did a shit job at rendering the color black when I scanned my DQXI artbook, which is very frustrating, but it seems to work fine here. The cell phone pictures of IX equipment you currently have are from the Bradygames guidebook, actually, that I own too and used to scan as well with eh results, and are way smaller—I use the second Japanese guidebook, the one with the night sky on the cover, I believe some of yours come from there as well ([https://magazine.jp.square-enix.com/gamebooks/dq/index.html here&#039;s] a very handy list of all the DQ books in Japan). I don&#039;t plan on redoing the artwork scans of items that looked identical in VIII (I&#039;ve actually been using your smoothened scans all this time, those do look better than what I can do) but some have slight differences, notably markings, between those two games: I&#039;ll be covering them. I&#039;m scanning two pages at a time, but actually, cutting out the artwork into a transparent png is the most time-consuming thing because of the unfortunate shadow effect they used that&#039;s messing with my software, so I&#039;m uploading one at a time (and often, the page has yet to be created, so I&#039;m making its basic structure at the same time). And, weirdly enough, the alchemiracle equipment doesn&#039;t appear to have its own artwork? It&#039;s in neither guides at least. It may appear somewhere in XI-related stuff, but XI changed all the colors apart from the first evolution stage so there&#039;s that. Anyway, the gallery of new files is [https://wikidragonquest.fr/Spécial:Nouveaux_fichiers here] if you want a handy link. Happy hunting ^^ --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 22:12, 10 March 2021 (EST)&lt;br /&gt;
:::These look incredible! Thank you so much for tackling this project, all of these have great resolution for such small source images. I&#039;m going to start slicing up the digital version of XI&#039;s illustration artbook beginning with the characters, so just say the word if you&#039;ve got someone or something specific in mind for me to isolate first.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:34, 14 March 2021 (EDT))&lt;br /&gt;
::::Digital versionof the Japanese artbook? Yeah, I could&#039;ve sworn I saw that &#039;round the internet, but never could get my hands on it. I own the physical version because I&#039;m a collector, but a digital one would be way way better. I could help you with the uncut files too, if you&#039;d like. As for my priorities, well...they&#039;d be entirely preference-based, not based in any sort of logic, except perhaps...the images with a lot of black in them? Like Don Rodrigo&#039;s butler, which turned friggin awful despite my best attempts at correcting color balance and contrast. In other news, I&#039;m still adding stuff from the collector&#039;s edition artbook from time to time (some of it being there already), and idk if you heard of komodoxeno&#039;s google drive with in-game images that he cracked from the game files? Coz he said it was OK to use that, too.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 12:17, 14 March 2021 (EDT)&lt;br /&gt;
::::So I used some of the pics you uploaded about Jasper. I got rid of some of the leftover white stuff: https://wikidragonquest.fr/Fichier:Jasper_Mortégor.png https://wikidragonquest.fr/Fichier:Jasper_enfant.png --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:36, 20 March 2021 (EDT)&lt;br /&gt;
:::::Sorry for the delay, but here&#039;s Servantes for you : [http://dragon-quest.org/wiki/File:Servantes_artwork.png the artwork] [http://dragon-quest.org/wiki/File:Servantes_3D.png and the render]. And thanks for helping clean up that Jasper image! I have not heard of komodoxeno&#039;s cracking drive, but it sounds good ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:18, 1 April 2021 (EDT))&lt;br /&gt;
::::::Ah, don&#039;t worry, do it at your own pace! And I still can help with the cut out if it buys you time. I only will use the concept art in the page at this stage (I redid the cutout too, and same for Alizarin) but when we&#039;ll get to creating image gallery pages the render will come in handy too. If you&#039;ll permit me being insufferable, the images I look most forward too are Derk, Opal, Healijah (in the section at the end w/ battle artwork), Dora-in-Grey, the doge (puppy Sandy), the Doge (of Gondolia) and [whatever Erik&#039;s MMA partner&#039;s name is in English]. But honestly, I&#039;m in no rush, the IX equipment will keep me busy for a WHILE lol. [https://drive.google.com/drive/folders/1LRMDyOs3iGsFH6bdRA-fQ3j7z57LMCkA Here&#039;s the drive]! It has a ton of stuff. Also, I have a file of character artwork from Stars, real big, with all the poses to the waist down and most if not all of the characters, including events, if that&#039;s something you&#039;re interested in.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:10, 1 April 2021 (EDT)&lt;br /&gt;
::::::So, I feel a little dumb for spending all that time scanning a physical book... Cause now I own a digital copy of the DQIX guidebook. So now everything will be better quality. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:59, 17 April 2021 (EDT)&lt;br /&gt;
::::::UPDATE: saw I had a 10€ coupon for the website until May, so I took the XI artbook as well. Won&#039;t bother you with it now ^^&lt;br /&gt;
:::::::Its all good, and don&#039;t feel bad about discovering easier ways to rip images. I&#039;m about half way done with Builders 2&#039;s icons and will have those uploaded quickly once the set is complete. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:49, 24 April 2021 (EDT))&lt;br /&gt;
::::::::Awesome! I had just started creating a lot of pages for B2. Woah, it&#039;s about 1300 items ^^&#039; &#039;&#039;Bon courage !&#039;&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:21, 24 April 2021 (EDT)&lt;br /&gt;
:::::::::There&#039;s a few hundred missing item icons for Builders 2, but I think I have good quality on the remaining 900. I do have a question about your galaxy axe scan though: was that from the IX guide book or from XI&#039;s book? I&#039;m looking at IX&#039;s guide and the images are crystal clear, but still a tad small. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 16 May 2021 (EDT))&lt;br /&gt;
::::::::::I&#039;m SO sorry I missed your message! It is from IX&#039;s guidebook but not from the weapon section, it was used as an illustration elsewhere in the book, hence why it was bigger there and why I used that one.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:49, 22 June 2021 (EDT)&lt;br /&gt;
:::::::::::No worries, and it must have been in a different book than the one I scanned. I&#039;ll get around to all three of IX&#039;s books soon enough. I&#039;ve got everything I&#039;ve scanned so far linked on my main page. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
==  Party! ==&lt;br /&gt;
&lt;br /&gt;
Hiya!&lt;br /&gt;
&lt;br /&gt;
We had a meeting on the French wiki tonight and among other stuff, we decreated that it would be nice to have a friendly chat someday with our lovely neighbors. So, since we all speak English, we&#039;d like to invite you all to our Discord one day sometime in the evening (the afternoon for America) for voice (chit-)chat, possibly playing online free games, or sharing wiki ressources/interlanguage stuff more directly. Is that something any of you&#039;d be interested in?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:29, 16 October 2021 (EDT)&lt;br /&gt;
:That sounds like a lot of fun! I&#039;m sure most of the other editors would like to participate as well, and there&#039;s also the SEIWA server members on top of that. Did you have a specific time frame in mind? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:32, 17 October 2021 (EDT))&lt;br /&gt;
::We haven&#039;t set a date, but we usually do wiki events on Saturdays as it&#039;s most people timeframe for social activities, at least here. Maybe I should get a poll up and running? But I don&#039;t know where to share it apart from here, so it&#039;s be great if you could help relay it! I am on the ABXY VG Wikis Discord Server, but I never saw a Dragon Quest channel and thus never got a chance to interact ^^&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:59, 17 October 2021 (EDT)&lt;br /&gt;
:::Message sent, see you on the server! For verification&#039;s sake, my avatar has red hair and fangs.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:00, 18 October 2021 (EDT))&lt;br /&gt;
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==Robbin&#039; &#039;Ood and Dirkandor (And for possible theories mistaken as canon)===&lt;br /&gt;
While doing recent editing I found in [[List of locations in Dragon Quest II]] a claim that [[Dirkandor]] was founded by Robbin&#039; &#039;Ood from {{III}}.  Or as the article suggested, Kandar.  Fellow GameFAQs poster behindtheword seems doubtful and my own searching, best I could find is assumption that the bolded segment of Dir&#039;&#039;&#039;kandor&#039;&#039;&#039; is close to RH&#039;s old localization name as an indicator. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:27, 30 January 2022 (EST)&lt;br /&gt;
:Looking at the Japanese wiki, this notion came from the novelization of II and is not supported anywhere else. I~VII had novelizations that would tweak certain details, like in IV&#039;s case it states that Ragnar was looking for the Hero for a decade.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:38, 31 January 2022 (EST))&lt;br /&gt;
::The DQ1-3 novels were recently translated in Spanish and I got them. I just took a look, and in page 176 it&#039;s mentioned that Robbin did indeed found the town, in the novelization at least. The novel calls the Dirkandor castle the manor of the &#039;Ood family. Maybe adding the link between RH and the city as trivia in the Dirkandor article will be enough, mentioning it&#039;s only in the novel.--[[User:LiquidMetal|LiquidMetal]] ([[User talk:LiquidMetal|talk]]) 17:26, 31 January 2022 (EST)&lt;br /&gt;
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==E-mail confirmation==&lt;br /&gt;
Heya so I have a bunch of Dragon Quest monster art that I would like to update, just created my account earlier today but It says I need to verify it. Only problem is... I haven&#039;t received a confirmation e-mail at all and I am using the correct e-mail too.--[[User:Moonboy65|Moonboy65]] ([[User talk:Moonboy65|talk]]) 18:39, 27 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Hello Again==&lt;br /&gt;
Just letting you know, thanks to your amazing find on archive.org, I’m uploading [[DQVC]] costume images that were missing. If this is a problem, please let me know. I hope you are well!&lt;br /&gt;
&lt;br /&gt;
Update: I’m afraid I’ve made a terrible mistake. I mistakenly uploaded a picture of the [[Disturbin&#039; turban]] instead of the [[Gothan turban]]. Sorry about that. Fixing the page now; can you please delete the image?&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 18:39, 30 August 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
::Oh that&#039;s my...er, good friend&#039;s archive.org page--if you have any requests for specific books I can send them his way and if they&#039;re on bookwalker then it won&#039;t be any trouble to get them ripped. I can&#039;t believe you&#039;re back my man, this is an incredible start to a week that&#039;s already looking stellar for me. In regards to images though, the user [https://dragon-quest.org/wiki/User:Tigali Tigali] has a ton of IX images cut out already so that may save you a few minutes. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:55, 30 August 2022 (EDT))&lt;br /&gt;
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It’s nice to be back. Many changes have occurred, but my love of DQ will never fade. Thanks for the info, my friend. It’s good to hear from you again!&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 21:15, 30 August 2022 (EST)&lt;br /&gt;
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Saddened to hear about the wiki. I only just found out, although I don’t know all the details. Perhaps, through Discord, we can keep in touch on all things Dragon Quest. - icysugarspike 12:11, 3 September 2022 (EDT)&lt;br /&gt;
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==Now I&#039;m working on taking pics for the Erdrick trilogy==&lt;br /&gt;
&lt;br /&gt;
Most of it I can do without problem, but:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Android_Slime.jpg&lt;br /&gt;
&lt;br /&gt;
I was going to suggest maybe you edit everything out except the square containing the monster(s) in question. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:20, 14 November 2022 (EST)&lt;br /&gt;
::Sorry for the delayed response, but is this necessary? The backgrounds are ripped straight from III&#039;s snes remake, and woodus should have the ripped ios sprites by themselves already.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:20, 19 November 2022 (EST))&lt;br /&gt;
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Speaking of Woodus actually: https://www.woodus.com/den/gallery/graphics/dq8ps2/maps_overworld/DQ8_Cows_Map.webp&lt;br /&gt;
&lt;br /&gt;
Anyway to covert this map to use for the wiki?  I thought it would be handy for the [[World of Light]] and for a possible cow article or if not in the gallery for the [[Fresh milk]] page.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:34, 20 December 2022 (EST)&lt;br /&gt;
: [https://dragon-quest.org/wiki/File:DQVIII_cow_map.png How does this look to you?]&lt;br /&gt;
:If you ever need to convert a webp file, you can use [https://ezgif.com/webp-to-png ezgif.com here] to do the work for you and the site has a ton of other features as well.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:28, 21 December 2022 (EST))&lt;br /&gt;
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::Great thanks and I will keep that in mind.  Maybe double check on Woodus exclusive stuff that isn&#039;t on here yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:49, 22 December 2022 (EST)&lt;br /&gt;
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&lt;br /&gt;
==Glitch or malfunction==&lt;br /&gt;
So articles like [[Persistence]], [[Burland]] and any that have shop Templates seem to have mention of an error within.  Infact, tried uploading some new {{Dragon Quest V }} pics and couldn&#039;t.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:54, 7 March 2023 (EST)&lt;br /&gt;
:There&#039;s a bug in the mediawiki program, it&#039;s not just affecting you specifically. I&#039;m going to get this straightened up as soon as possible, the research I&#039;ve done has shown people tackle this before so it&#039;s not a brand new error either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:27, 7 March 2023 (EST))&lt;br /&gt;
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::Well good to be back in the pic business again.  Oh and if you want to see where my obsessions outside &#039;&#039;Dragon Quest&#039;&#039; have taken me over the years: https://www.deviantart.com/antiyonder/gallery&lt;br /&gt;
&lt;br /&gt;
::My collection of comics, DVDs and such.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:58, 15 March 2023 (EDT)&lt;br /&gt;
:::Yeah, I&#039;m sorry it took so long for the issue to be sorted out but thank you for pitching in to help with all these screenshots. Going off of your page, i take it you&#039;re a hasbro fan? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:55, 16 March 2023 (EDT))&lt;br /&gt;
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::::&#039;&#039;Transformers&#039;&#039; and &#039;&#039;My Little Pony&#039;&#039; mainly.  Occasional &#039;&#039;G.I.Joe&#039;&#039; and I do have &#039;&#039;Jem and the Holograms&#039;&#039; on DVD.  &#039;&#039;Power Rangers&#039;&#039; I&#039;ve been into since the autumn of 93 long before Hasbrouck, Nickelodeon and Disney had involvement with it.  Still enjoy a lot of Disney Channel toons like &#039;&#039;Amphibia&#039;&#039;, &#039;&#039;The Owl House&#039;&#039;, &#039;&#039;The Ghost and Molly McGee&#039;&#039; and &#039;&#039;Moon Girl and Devil Dinosaur&#039;&#039;. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:39, 16 March 2023 (EDT)&lt;br /&gt;
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:::::And yeah, a lot of the Canadian VAs with some &#039;&#039;DQ&#039;&#039; credits, I&#039;m often mentioning any &#039;&#039;My Little Pony&#039;&#039; productions they&#039;re in.  And yeah, with [[Hiro Kanagawa]], we have someone who did a bit of &#039;&#039;DQ&#039;&#039; and &#039;&#039;Star Trek&#039;&#039; incidentally.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:03, 18 June 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The word &amp;quot;etymology&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hello. &lt;br /&gt;
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I saw you reverted my edits. I am very sorry for that. &lt;br /&gt;
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Shall we discuss here: https://www.woodus.com/forums/topic/41660-the-word-etymology/&lt;br /&gt;
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The Wikipedia page about Etymology is very technical, indeed ([https://en.wikipedia.org/wiki/Etymology external link]). This Youtube video ([https://www.youtube.com/watch?v=cSAW4FSA8Dg&amp;amp;t=103s external link]) explains what etymology is in just 20 seconds (starting from 1:43).&lt;br /&gt;
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Thank you and best regards, --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 19:01, 14 August 2023 (EDT)&lt;br /&gt;
:The use of the word Etymology as the section header for the origins of terms, names, and so forth has been standard practice since the adoption of the wiki format at large.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:55, 15 August 2023 (EDT))&lt;br /&gt;
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Your answer is very kind, but if it is true, I have to admit that I am really baffled. &lt;br /&gt;
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This is a big case of &amp;quot;Artistic Licence: Linguistics&amp;quot;. Tvtropes.org explains it in a nice way ([https://tvtropes.org/pmwiki/pmwiki.php/Main/ArtisticLicenseLinguistics link]) :&lt;br /&gt;
: &#039;&#039;most people recognize that when dealing with questions of physics, biology, chemistry, etc., they need to ask an expert, whereas with linguistics, many people don&#039;t even realize that there are experts to be asked.&#039;&#039;&lt;br /&gt;
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Someone, years ago, had his/her own personal definition of &amp;quot;etymology&amp;quot;, and no one cared whether it was correct or not. Is that so? &lt;br /&gt;
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Indeed, if you remove all the &amp;quot;buzzwords&amp;quot; from the actual definition of etymology, you are left with &#039;&#039;&amp;quot;Etymology studies the origin of [...] words&amp;quot;&#039;&#039;, but that is not etymology anymore (not to mention that the difference between &amp;quot;word&amp;quot; and &amp;quot;name&amp;quot; is quite subtle). ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:43, 16 August 2023 (EDT)&lt;br /&gt;
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:If I may be of assistance, my degree actually includes lingustics! College-level linguistics and grammar is focused on moving away from prescriptivism and more towards descriptivism, i.e. observing a text corpus or a group of speakers and making observations on them to determine what words mean, not trying to enforce what they should mean. So a linguist would definitely not frown upon the use of the word etymology in the way that it is used here, if that&#039;s what you were getting at.&lt;br /&gt;
:From my perspective, &amp;quot;etymology&amp;quot; as we use it is perfectly acceptable (i.e. the concept that the writer of the word seeks to communicate to the recipient and what the recipient understands is the same) and, if I can use my own recollection as a corpus, very common for wikis and even beyond. Sorry, had to simplify a lot, besides my degree is in another language. Anyway, I see no cause to change it. Words evolve with time and cultural context, and this is not that big of a departure?&lt;br /&gt;
:Actually, I kind of struggle to see how you conceptualise our use on one hand and the various definitions you sent on the other, differently. Sure, etymology can explain the changes that lead to the spelling and pronunciation of a word, but it&#039;s a byproduct of how words are formed in natural languages; if it was the actual focus, you&#039;d be thinking more of phonology and graphology. Etymology is just the study of the &amp;quot;true origin&amp;quot; of a word, so of course in natural languages it comes from gradual spelling and speaking changes and that&#039;s what&#039;s studied, but in conlangs and neologism, we&#039;d be looking at the root words that have been portmanteau&#039;d or otherwise been used to make a new term. Not sure if I&#039;m making myself clear.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:56, 16 August 2023 (EDT)&lt;br /&gt;
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{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
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I am using a table because I am going to use several indentations.&lt;br /&gt;
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By the way, I am afraid that the following statement shows an underlying difference in the approach to the problem at hand:&lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;Words evolve with time and cultural context&#039;&#039;&lt;br /&gt;
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The above is a &amp;quot;Common Law&amp;quot; statement (if definition and common usage disagree, definition shall be updated). I come from a &amp;quot;Civil Law&amp;quot; country (written rules and definitions, not common usage, determine whether something is correct or wrong). &lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;I kind of struggle to see how you conceptualise &#039;&#039;&#039;&#039;&#039;our use&#039;&#039;&#039;&#039;&#039; on one hand and the various &#039;&#039;&#039;&#039;&#039;definitions you sent&#039;&#039;&#039;&#039;&#039; on the other&#039;&#039;&lt;br /&gt;
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Easy: your use does not match the definitions at all. Evidence: the contents of your etymology sections are completely different from the etymology sections provided (where applicable) by any &amp;quot;non-fandom&amp;quot; website. Such a big departure is, to me, an obvious problem. If someday the &#039;&#039;&#039;definition&#039;&#039;&#039; of &amp;quot;etymology&amp;quot; will be modified, then your &#039;&#039;&#039;use&#039;&#039;&#039; might become correct; right now, the two do not match.&lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;in conlangs and neologism, we&#039;d be looking at the root words that have been portmanteau&#039;d or otherwise been used to make a new term.&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;I agree on this point, with some caveat.&#039;&#039;&#039; Indeed, I checked about 100 etymology sections on Dragon-Quest.org, and left about 20 as they were, because they are neologisms or puns. On the other hand, translations, definitions, and descriptions are different from etymologies.&lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;So a linguist would definitely not frown upon the use of the word etymology in the way that it is used here,&#039;&#039;&lt;br /&gt;
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I disagree. One year ago, I raised this same point on another Wiki. In order to provide evidence, I sent a message to several linguists from Wikipedia Linguistics Portal. All the answers were like: &amp;quot;There is not an ounce of etymology there&amp;quot; &amp;lt;small&amp;gt;(because I was the only one who provided any evidence, that wiki stonewalled me... AND they also sent me a policies link stating that stonewalling is forbidden on their own wiki)&amp;lt;/small&amp;gt;. ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:46, 24 August 2023 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
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:Since you didn&#039;t think it necessary to adress some of my points about prescriptivism, I&#039;ll put it this way: you&#039;re the only one who has had a problem with the way we use the term I&#039;ve ever encountered in my decade long wiki career, and it&#039;s not even that you don&#039;t understand it, you just prefer to use &amp;quot;Name origin&amp;quot; (which... I have news for you about what the word etymology is made up of). The reasons your concerns aren&#039;t heeded here nor anywhere else is 1-It doesn&#039;t cause any good faith confusion 2- vernacular use is not an invalid thing in a non-academic context and the fact that you thought to bother actual professionnals for a fansite about Dragon Quest is secondhand-embarrasing 3- it&#039;s a very small nitpick that demands a lot of corrective work 4- you went about it by complaining about us on an external website and keep insisting and obfuscating, which doesn&#039;t really make anyone here open to listening, sorry. It has nothing to do with Civil vs Common law, I&#039;m confused where you even got that from and if you think it&#039;s an apt simile, you fundamentally don&#039;t undertand how language works, which is where we circle back to prescriptivism.&lt;br /&gt;
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:This has been an interesting conversation. Even though I&#039;m still confused about how we are supposed to explain how terms from different languages are formed without translation, definitiuons and descriptions.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:25, 24 August 2023 (EDT)&lt;br /&gt;
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This is very important, therefore I am going to leave the rest aside for a while. You wrote: &#039;&#039;&#039;&#039;&#039;you went about it by complaining about us on an external website and keep insisting and obfuscating&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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I am sorry, I have no idea what you are talking about. Dragon-Quest.org redirected me to Woodus.com . Was it the wrong thing to do? Also, I am not obfuscating anything. Quite the opposite: on [https://www.woodus.com/forums/topic/41660-the-word-etymology/ Woodus.com] one guy was getting out of subject and I asked to stay on topic. Are we talking about the same thing? --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 17:39, 2 September 2023 (EDT)&lt;br /&gt;
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::Dragon Quest.org did not, in fact, redirect you to Woodus, it&#039;s an external website we happen to have a partnership with. So yes, it is what I&#039;m talking about. Also, in the topic you helpfully linked, you were talking about straight up commiting automated vandalism because we wouldn&#039;t agree, sooooooo... Even if I don&#039;t believe you have the technical capabilities to do so, I don&#039;t believe I should continue entertaining your points for that reason. It was very enlightening to see that under the pseudo-intellectual prescriptivist prose is a person who would throw such tantrums when they don&#039;t get their way.&lt;br /&gt;
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:TL;DR Apart from if Follower of Light has got something to say about it, you lost your shot at convincing anyone here, like the previous wiki that &amp;quot;stonewalled&amp;quot; you. Who knows, maybe third time&#039;s the charm? Good day.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:28, 3 September 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203564</id>
		<title>User talk:Follower of Light</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203564"/>
		<updated>2023-08-24T14:25:25Z</updated>

		<summary type="html">&lt;p&gt;Tigali: /* The word &amp;quot;etymology&amp;quot; */&lt;/p&gt;
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&lt;div&gt;{{Welcome|Follower of Light|}}&lt;br /&gt;
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==Could use some imput if your could==&lt;br /&gt;
http://dragon-quest.org/wiki/Cursed_belt&lt;br /&gt;
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In articles like that, I&#039;ve tried to incorporate the image into that infobox.  Basically ones like &amp;lt;nowiki&amp;gt;[[File:(insert image here)]]&amp;lt;/nowiki&amp;gt; or Image:(insert image here), but nothing.  Any ideas?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:16, 14 April 2014 (CDT)&lt;br /&gt;
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--It&#039;s the way the template is set up; you can adjust the spaces and change what goes where, but it won&#039;t effect how it&#039;s presented unfortunately. Whomever designed it wanted to keep the pictures and information separate, so it might be easier to select an alternative template instead. Wish I had more to say on the matter, but its just a design flaw.[[User:Follower_of_Light]] 15:25, 14 April 2014 (CDT)&lt;br /&gt;
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==Merchant rejoining in all versions?==&lt;br /&gt;
Now, when you say that the [[merchant]] in &#039;&#039;[[Dragon Quest III]]&#039;&#039; rejoins in all versions, are you merely talking about all remakes?  Cause I do know for sure that he/she remains jailed for the rest of the original [[Nintendo Entertainment System|NES]] version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:45, 28 May 2014 (CDT)&lt;br /&gt;
:...I could have swarm that mustachio&#039;d dolt rejoined in the nes version. My bad. But if you or anyone else finds a goof in one of my edits or thinks something is up, by all means feel free to change it. I know a lot of wikimedia is totalitarian about, well....everything, but this place is way more chill. We&#039;re like the Jimmy Buffet of Wikis that way. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:14, 30 May 2014 (CDT))&lt;br /&gt;
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== それはちょうど小さなことだ ==&lt;br /&gt;
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うーん...私はバンダルよん&lt;br /&gt;
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--[[Special:Contributions/50.136.149.237|50.136.149.237]] 22:11, 10 October 2014 (CDT)&lt;br /&gt;
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== Main Page Updates ==&lt;br /&gt;
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I&#039;ve added some news about the mobile releases on the main page.  I&#039;ve also unprotected that page, so you and others can make updates if you want to.  I haven&#039;t done a good job of keeping things up to date recently, so feel free to go for it.  If we end up having vandalism problems, we may have to work on an alternative.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 01:24, 6 December 2014 (CST)&lt;br /&gt;
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== German Wiki ==&lt;br /&gt;
Hi, thank you for your help. Please could you activate interwiki here? Thank you!! We have so much to do :) -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:48, 17 February 2015 (CST)&lt;br /&gt;
:I&#039;ve contacted flyingragnar about enabling the feature, so with any luck he&#039;ll do so shortly!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:22, 18 February 2015 (CST))&lt;br /&gt;
:: Thank you! -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:24, 20 February 2015 (CST)&lt;br /&gt;
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== Re: Great start ==&lt;br /&gt;
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Salut! And thanks for welcoming me at the wiki. Thank you for liking the templates as well. Dragon Quest is one of my favorite games and would like to help out with modernizing the wiki. I want to give the entire wiki a great layout and make it feel very original along with its NIWA and SEIWA affiliates. If you would like to help out or have any ideas to share feel free, and if I need help I will tell you. By the way, thanks for stopping that random vandal from last week :). [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 15:23, 23 September 2015 (CDT)&lt;br /&gt;
:Hmm... If you are talking about the content in the tabber, then I have an idea for it, but further... I do not know what you actually mean, sorry. For the monster infoboxes, I can probably fix that within one or two days (only if the codes can give me a chance to have what I want). So the monster infobox is not a problem. I will await what you actually mean about showing multiple versions of equipment lists, spells etc. because I see a tabber holding such content. Thanks. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 09:36, 25 September 2015 (CDT)&lt;br /&gt;
::Oh, like that. That&#039;s possible. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 02:26, 1 October 2015 (CDT)&lt;br /&gt;
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== Royal Missive? ==&lt;br /&gt;
So I&#039;m guessing this is what the Royal Scroll is called now?  Does the Mobile version of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; use that name now? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 5 October 2015 (CDT)&lt;br /&gt;
:Will check IV when I get to that point. Here&#039;s the list of name changes for III http://www.woodus.com/den/games/dq3andios/namechanges.php Will fix more when I get an actual chance to edit again, probably just throw up a disambiguation page if it calls for it ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:45, 6 October 2015 (CDT))&lt;br /&gt;
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== Regarding uploads... ==&lt;br /&gt;
Is there a page to provide a general request for uploads (One such example for &#039;&#039;DQ IV&#039;&#039; that you may not have unless you have access to the Japanese Playstation port and can read the language enough to play)?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:36, 14 November 2015 (CST)&lt;br /&gt;
:Unfortunately I&#039;ve got no clue if such a method exists; what I&#039;ve been doing is using the scanned guide books and ripping the images from those to fill in the gaps and make the items/equipment pages more in-line with VIII&#039;s. I know the assorted fan pages and tumblr accounts have some of the japanese-only images, so browsing around there might be your best bet. If you have any in particular you really want I can double check the Brady guides and see if it&#039;s in there for you ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:41, 15 November 2015 (CST))&lt;br /&gt;
::Well, I could at the very least benefit with the various images for IV&#039;s version of [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] and though I won&#039;t likely get to it until next year (I&#039;m actually planning to do a playthrough of my brother&#039;s copy of &#039;&#039;VIII&#039;&#039; for the PS2 and make edits accordingly) the Fungeon, [[Vault of Vrenor]] (especially the added portion for the [[Lightning staff]]) and the [[Pinnacle Chapel]] in relations to the DS port.  If doable, it would be nice to have a more separate image for both [[Mamon]] and [[Mamon Mine]] as it is before &amp;amp; after the monster meeting in [[Diabolic Hall]].  Especially as the before image I have also includes the town, whereas I think it would be redundant if I had the appropriate pic for it. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
:::I don&#039;t think immigrant town artwork exists, not unless some was made for 7&#039;s remake. For the fungeon and vault, do you mean dungeon maps? If so I can rip the ones Brady made for you. For the Mamon issue we could just merge the pages; I mean they are directly connected after all. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:48, 16 November 2015 (CST))&lt;br /&gt;
::::Actually, I was going to just say that any images from the guide if any would do for Immigrant Town if they had an in-game rendering of the map if no official artwork is present.  And yeah, the dungeon maps for Fungeon and Vault were what I was requesting, so cool.  As for Mamon, I suggested it to FlyingRagner, but he suggested Mamon&#039;s town and mine remain separate.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:48, 16 November 2015 (CST)&lt;br /&gt;
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I&#039;m embarrassed.  Getting a start on more uploads and assigning them.  The link for the Inn didn&#039;t work and I eventually found it, but I ended up reuploading versions of them.  I think I could use both sets though.  I could use yours for the top of the articles and the background versions for gallery.&lt;br /&gt;
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Infact I&#039;m sending you a list of pics I edited and uploaded, with imput if you think they are suitable as uploaded.  Trying to see if I can be more independent on some of this.  Especially for say articles like [[Purgatory Island]] from {{VIII}} that lack them and it&#039;s even hard to find on say Woodus or Realm of Darkness&#039; site.  By the way, he has been making updates again so maybe he could be added to the list of affiliates?  Anyway...&lt;br /&gt;
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Background version of the pics:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Item_Shop.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Inn.jpg&lt;br /&gt;
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Similar pics but from the Treasures no Trapdoors from {{V}}:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Shop.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Inn.jpg&lt;br /&gt;
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And from {{VIII}} as some articles that could use some (Which I accomplish by viewing them in game from a first person perspective).&lt;br /&gt;
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First one is the [[World of Light|overworld]].  Tried uploading a basic one from Woodus and well (https://dragon-quest.org/wiki/File:DQ_VIII_PS2_Overworld.webp).  So my second attempt and the Purgatory Island pic, plus the [[Dragovian Sanctuary]] map.&lt;br /&gt;
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If those are deemed acceptable as is I&#039;ll try for more in that game and others if possible:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Overworld.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Purgatory_Island.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Dragovian_Sanctuary.jpg&lt;br /&gt;
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And yeah the Woodus version of VIII&#039;s map was .webp as opposed to .jpg or .png.  So delete request added.&lt;br /&gt;
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Last couple of pics from {{III}}.  One is the Dragon Queen which I even used the Fade spell for a better glimpse at the sprite.  But I think it would work for the gallery as is (I was thinking of an in game pic of the outside, plus for the gallery the spot where you enter {{Cloudsgate Citadel 3}}, which could even be added to the [[Elves and Faeries]] gallery).  And the [[Great Pit of Giaga]] one is an interesting case.&lt;br /&gt;
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Yeah the [[Cell phone]] port and possibly the {{Switch}} version lack the ability to attack your allies (or say damaging Zoma with Heal spells), but an {{NPC}} in Giaga still acknowledges you are able to do so to counter [[Confusion]].&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_III_Android_Dragon_Queen.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_III_Android_Giaga_Pit_Dialogue_Error.jpg&lt;br /&gt;
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Here&#039;s hoping I did well with my approach.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:40, 11 February 2022 (EST)&lt;br /&gt;
::You&#039;ve done great! The overworld inn, item store, the III pics (I need to hurry up and make the Queen&#039;s page already), and the VIII pics aside from the webp all look good enough to publish for me--if you ever need to convert a webp to a png or other format, I&#039;ve found the easiest way is to plug it into [https://ezgif.com/webp-to-png ezgif.com]. The TnT board screenshots look a little pixelated to me, was this the native resolution or did you zoom in a bit? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:53, 12 February 2022 (EST))&lt;br /&gt;
:Just &#039;&#039;&#039;what I&#039;ve been doing with the rest&#039;&#039;&#039;.  Cutting off the top and bottom to keep focus on the relevant stuff, but as you said, the rest did turn out well.  Here are the pics unedited though:&lt;br /&gt;
::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Merchant.jpg&lt;br /&gt;
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::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Innkeeper.jpg&lt;br /&gt;
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:Now if you want to edit them, I would request keeping the background in addition to the Merchant. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
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Among plans for pictures, I&#039;m going to retake some character shots that I got from Woodus&#039; site.  So that means I get to pic [[Charmles|Charmless]].  Yay?&lt;br /&gt;
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Also going to try for each of the [[Infamous monsters]] that at least are in the [[Cell phone|Android]] port.  Taking them from the start of battle so I get a clear shot, but should I keep or edit out the textbook?  I might go without, but it&#039;s the best indicator of it being a recruitable {{Monster}} as opposed to say a regular encounter.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
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:So I upload some pics for my profile and am having a little fun with it (But in all serious as I don&#039;t want to reedit every birthday, I just post the year of my birth).  Even added a gallery and profile template:&lt;br /&gt;
::https://dragon-quest.org/wiki/User:Antiyonder&lt;br /&gt;
:What do you think? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:21, 18 February 2022 (EST)&lt;br /&gt;
::Not bad! A little personalization goes a long way, and I like the team names for VIII&#039;s groups; better than the WWE styled garbage I came up with as a kid. As for the text on the infamous monsters, I say it&#039;d be easier to keep it and I agree it&#039;s more informative that way.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:23, 21 February 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
Restored [[Estark&#039;s Labyrinth]] as is.  While most locations are capitalized, the recently retitled [[Tunnel south of Zoomingale]] was not, so I figured I&#039;d go with how [[Storeyteller]] referred to it as.  Plus Estark&#039;s labyrinth only had a couple of direct links and 13 for the fully capped version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:35, 17 July 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Just for an opinion on the side. ==&lt;br /&gt;
While I figured it relevant enough, my creating of the article for &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; was pretty much an indulgence on my part.  That said, how well together would you say it is (i.e. format, grammar)?  Character section in particular was made to be similar to &#039;&#039;[[Itadaki Street]]&#039; Character section. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==Yay==&lt;br /&gt;
I&#039;m not alone here anymore! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:17, 8 May 2016 (CDT)&lt;br /&gt;
:I can&#039;t edit as frequently as I&#039;d like, but I&#039;m trying to help out with what I can. Thanks again for uploading all of those amazing equipment and item images--they&#039;re &#039;&#039;exactly&#039;&#039; what this place needed! Just remember to take breaks now and again so you don&#039;t get burned out!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:01, 11 May 2016 (CDT))&lt;br /&gt;
:Addendum to what I said before: is there anything in particular you&#039;d like some help with? Just let me know how I can pitch in and I&#039;ll give it my all ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:41, 17 May 2016 (CDT))&lt;br /&gt;
I&#039;m an obsessive type, so I don&#039;t get burned out (too much), but thanks for the concern. The scans in question come from the original Famicom guides for I-IV and the Super Famicom guide for V. Don&#039;t have VI yet, and the VIII enemy images I&#039;m currently working on come from the VIII guide. I&#039;ll try and upload the cover images of them (the guides) sometime. Surely, they have a place here somewhere on this wiki.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:43, 20 May 2016 (CDT)&amp;lt;br&amp;gt;&lt;br /&gt;
Computer&#039;s not booting up. Says something&#039;s wrong with the startup disk. Still here, just won&#039;t be uploading anything for a while. [https://cdn.shopify.com/s/files/1/0318/2649/products/513ciJ1WgnL_large.jpeg?v=1416415198 This] came in the mail, too, which makes it more frustrating.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:54, 25 May 2016 (CDT)&lt;br /&gt;
:That&#039;s a major bummer, but congratulations for such a sweet find! Consider this your vacation period, ha ha. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:59, 31 May 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Apparently, there&#039;s a certain site you don&#039;t much care for==&lt;br /&gt;
Ummm, so you&#039;re just leaving [[Dragon Quest Localization History|these pages]] &#039;&#039;blank&#039;&#039;?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:19, 3 June 2016 (CDT)&lt;br /&gt;
:Shouldn&#039;t you delete [[Localization Differences|them]]?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:22, 3 June 2016 (CDT)&lt;br /&gt;
::I&#039;m not a member of the moderation, so deleting articles is beyond me at the moment. As for tumblr, you&#039;re absolutely right =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:26, 3 June 2016 (CDT))&lt;br /&gt;
:Ha. Half the time, those lazy bastards are stealing the art I&#039;ve been uploading, but this is the chance anyone takes, eh?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:29, 3 June 2016 (CDT)&lt;br /&gt;
::BTW, it wasn&#039;t really Tumblr I was hinting at in the headline of this chat.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:44, 3 June 2016 (CDT)&lt;br /&gt;
:::The Den is a fine resource and Woodus himself is a capital bro, but the inhabitants of the forum have the unfortunate tendency to make NeoGaf and Gamefaqs users look well cultured, civilized, and perfectly rational.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 9 June 2016 (CDT))&lt;br /&gt;
::::Hahaha.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:03, 10 June 2016 (CDT)&lt;br /&gt;
==The Essential Guide to Blowing A Series of Arteries==&lt;br /&gt;
I wrote the book.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:35, 27 June 2016 (CDT)&lt;br /&gt;
:Ok Rowsdower, just make sure you don&#039;t explode all over the servers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:07, 10 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==About Consolidating==&lt;br /&gt;
I think it&#039;s a good idea. However, I think that bosses (or mini-bosses) merit their own page still (Abominable Showman, etc.). I believe this consolidation would go a long way in differentiating us from &amp;quot;that other wiki&amp;quot;. We each have things to contribute to each other that the Other Wiki doesn&#039;t have. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example of probably the way it should be (redirecting all palette swap monsters to the original monster they are &amp;quot;inspired by&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powie yowie&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Descriptive line.&lt;br /&gt;
*appearances in each game.&lt;br /&gt;
*sub-headings:&lt;br /&gt;
**Sweaty yeti&lt;br /&gt;
**sasquash&lt;br /&gt;
**see also: abominable showman&amp;lt;br&amp;gt;&lt;br /&gt;
etc.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, include all official art within their sections (or at the bottom in a gallery ?)&lt;br /&gt;
&lt;br /&gt;
The only problem might be, if someone is cross-referencing a certain monster by categorization (at the bottom of each entry&#039;s page), they might still arrive at the page in question, but to find out where and in what game this certain monster appeared, things might get a tad confusing. Maybe not.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:33, 20 July 2016 (CDT)&lt;br /&gt;
: Makes sense to me, but if a pallet swap gains significance on its own it deserves its own page. Liquid Metal Slimes are more popular than Bubble Slimes, for example, so it wouldn&#039;t work out if they were included in the latter&#039;s page. I&#039;ll experiment with a She-Slime sub-heading in the Slime page, and if that format looks good I can go from there. Feel free to change a few things around while I&#039;m doing this until a set order is established though, and that goes for anyone reading this paragraph as well. Also, I&#039;d like to try and consolidate shared names as well, like I had done with the Prestidialligator. For monsters that previously shared names, such as the quadrupedal and bipedal dragons, I can toss up a disambiguation page.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:34, 23 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
Yikes, I&#039;m not...the manager. No, no, thank you. I&#039;ve been down that road before (a couple of times). Anyway, go with the original base monsters (if you&#039;re sure that&#039;s what it is), &#039;&#039;then&#039;&#039; the most prominent (as the case might be).  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 25 August 2016 (CDT)&lt;br /&gt;
:Can do. Do you have any favorites you&#039;d like for me to work on as well? Right now I&#039;m going to my favorite families and working my way down the list.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:41, 26 August 2016 (CDT))&lt;br /&gt;
::No requests from me, thanks. And of course you&#039;ll work on your favorite families first. We don&#039;t want this to become &#039;&#039;work&#039;&#039; on this wiki (when you&#039;re not having fun anymore, just in case you forgot)! There&#039;s enough of that going on the rest of the day!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:52, 26 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Please help==&lt;br /&gt;
At first, I thought perhaps this was [[Rubiss]], but she is in human form in this game, is she not? [http://dragon-quest.org/wiki/File:Row_Row_Your_Boat.png The image in question]. They are being terrorized (?) by some water goddess? &#039;&#039;Help&#039;&#039;, please!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:48, 18 August 2016 (CDT)&lt;br /&gt;
:I believe this is the ghost of [[Olivia]] keeping the party from passing the strait at the prison shrine. The j-wiki is temporarily down, but once it&#039;s up I&#039;ll double check. I&#039;ve actually found &#039;&#039;&#039;no&#039;&#039;&#039; illustrations of Rubiss aside from the cover to her lite novel, so I&#039;m inclinded to think it&#039;s another ethereal lass.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:17, 18 August 2016 (CDT))&lt;br /&gt;
::This makes much sense. It&#039;s the only thing it &#039;&#039;could&#039;&#039; be. Thanks!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:22, 18 August 2016 (CDT)&lt;br /&gt;
:::Any time mate. Half the fun of working on this wiki is deciphering older pictures as if they were hieroglyphics([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 19 August 2016 (CDT))&lt;br /&gt;
::::Is [http://dragon-quest.org/wiki/File:Rubiss.png this] the novel you&#039;re talking about? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:57, 2 September 2016 (CDT)&lt;br /&gt;
::::yes, that&#039;s her. Doing some more research, she&#039;s appeared in a few illustrations of the ITEM STORY book, and a small cameo in the Slime chapter of the MONSTER STORY book. Green hair reaching her wide hips, Jessica-tier boobs, pointed elf ears, and a purple vest-like blouse that goes over her white gown. I&#039;ll upload those pictures today and we&#039;ll figure out where to put them later. I do get the impression that Horii wants to leave hr design up to the player&#039;s imagination now though, since only has the two teeny sprites from &#039;&#039;III&#039;&#039; and &#039;&#039;VI&#039;&#039;, and nothing at all in Builders. Perhaps she&#039;s higher up on the deity ladder than Doc Agon?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:42, 3 September 2016 (CDT))&lt;br /&gt;
Hey, how are you? Please, let me direct your attention to [http://dragon-quest.org/wiki/Talk:Mercado this]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:56, 19 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==New guidebooks==&lt;br /&gt;
Just got in guidebooks for two &#039;&#039;Slime MoriMori&#039;&#039; games and three &#039;&#039;Mystery Dungeon&#039;&#039; games. This wiki needs more art in those categories, so I forked over the cash. Good things are coming...  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:20, 5 September 2016 (CDT)&lt;br /&gt;
:Jesus man, just don&#039;t forget to cast kazing on your wallet! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 6 September 2016 (CDT))&lt;br /&gt;
They were only five dollars each, so no kazing required. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:45, 6 September 2016 (CDT)&lt;br /&gt;
:Well still--we all appreciate you taking financial hits for the wiki&#039;s sake, just make sure you don&#039;t damper your bank account, ok? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:01, 6 September 2016 (CDT))&lt;br /&gt;
::But, this is probably what I would be spending my money on, anyway. The wife hasn&#039;t tossed me out yet, so it can&#039;t be all bad. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:15, 6 September 2016 (CDT)&lt;br /&gt;
:::The magic of Tori art quells even the most angered wife =P([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:17, 6 September 2016 (CDT))&lt;br /&gt;
::::You mean, Tori art like [http://3.bp.blogspot.com/-CdjW6vAkTho/UZYJWw2kumI/AAAAAAAABMw/viGa85FPhZU/s1600/476974_412334102123225_177100258_o.jpg this]? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:30, 6 September 2016 (CDT)&lt;br /&gt;
:::::Or that Noah&#039;s ark girl? I hadn&#039;t even heard of her until I googled her. Yechh.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:50, 7 September 2016 (CDT)&lt;br /&gt;
::::::I&#039;m talking about Toriyama you cheeky rotter =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:26, 9 September 2016 (CDT))&lt;br /&gt;
:::::::Mm, he&#039;s quite good, too, isn&#039;t he? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:03, 9 September 2016 (CDT)&lt;br /&gt;
==Mystery art==&lt;br /&gt;
I&#039;ve uploaded a picture below of extremely low quality. I find it tantalizingly interesting, as I have never seen it before (and I&#039;ve seen just about &#039;&#039;all&#039;&#039; DQ art - official and otherwise). At first, I thought &amp;quot;fan art&amp;quot;, maybe even obscure Japanese fan art, but, from what I can make out, it looks frighteningly official. Can you tell me your opinion and, if you possess any artbooks with said image, can you upload it?&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Image:DQIV_low_quality.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:46, 14 September 2016 (CDT)&lt;br /&gt;
:Looks like part of the ps1 guide books--the style matches the period he was in, especially the shading. I&#039;ll double check and see what I can find.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:24, 14 September 2016 (CDT))&lt;br /&gt;
::Yeah, its a composite image of the two ps1 guide book covers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:27, 14 September 2016 (CDT))&lt;br /&gt;
:::Thanks, I&#039;ll see if I can get hold of those images. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:13, 14 September 2016 (CDT)&lt;br /&gt;
::::I&#039;m giving up. Maybe, I&#039;ll fork out the cash someday for those particular guides, but not in the immediate future. Money&#039;s getting a bit too tight to mention.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:23, 18 September 2016 (CDT)&lt;br /&gt;
:::::Absolutely, no need to shell out when more important things are on your plate. You&#039;re responsible for providing 90% of the images here in the first place, so I believe a financial vacation is well deserved.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 18 September 2016 (CDT))&lt;br /&gt;
:::::::) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:26, 19 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==For Your Perusal==&lt;br /&gt;
[http://www.usgamer.net/articles/the-new-dark-age-of-dragon-quest Depressingly honest article] about the series&#039; chances outside of Japan. Nothing you probably don&#039;t know already, but it makes you wish that SE would let Dragon Quest go and hand it over to someone who doesn&#039;t expect so much in sales to consider it a success. (XSeed, Atlus, etc.) Read when you have the time. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:38, 20 September 2016 (CDT)&lt;br /&gt;
:This is three years old mate. I&#039;m not one for doom and gloom regarding the series anyways, least of all when Heroes sold well enough to justify bringing over its sequel and Builders. Add the sales from the Mobile releases and Steam, and you&#039;ve got a very steady income for SE. Remember, Kek teaches us that perception defines reality, so stay positive ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 20 September 2016 (CDT))&lt;br /&gt;
::Thanks. You&#039;re right. Staying positive is what it&#039;s all about for me here lately. ;)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:05, 20 September 2016 (CDT)&lt;br /&gt;
:::This is probably none of my business, but all this time I thought you were a Brit, but since your Griffith jokes comment, now I&#039;m thinking you&#039;re Australian. Wrong on both counts? Don&#039;t answer if you don&#039;t want to. I might come to your very doorstep one day, ha! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:53, 21 September 2016 (CDT)&lt;br /&gt;
::::Griffith is the bad guy from Kentaro Miura&#039;s Berserk, and is a class of demon called a Godhand. I&#039;m from Atlanta, I just shit-post as well as any Australian and I have the unfortunate circumstance of having British friends. I do have the heads of 3287 abbos in my freezer collection if that makes you feel better about your assumption though([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:57, 21 September 2016 (CDT))&lt;br /&gt;
:::::No, I figured I was wrong. And you&#039;ve got a very strange collection. Try ice pops instead. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:04, 21 September 2016 (CDT)&lt;br /&gt;
==[http://movie-sounds.org/disney-movie-sound-clips/sound-clips-from-pinocchio-1940/music-professor?Itemid= Muuuu-sic, Professor!]==&lt;br /&gt;
As you may have noticed, I&#039;ve been recently uploading a lot of album covers. We need somebody (you did ask a while back if there was any way you could help out, if you could) to create pages for these images. It would be easy to copy and paste (if it had to be done), but there is research that could be done. My strong point is getting the images, at the highest resolution I can find. If you don&#039;t wish to take this on, that&#039;s fine. Your thoughts? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:39, 22 September 2016 (CDT)&lt;br /&gt;
:Sure, I can create pages for the albums. There are a few resources that list the tracks for damn near all of the releases, so fact-checking shouldn&#039;t be difficult. If I&#039;m going to work on this project I&#039;ll need some help on IX&#039;s equipment pages though--working on the weapon&#039;s section by myself nearly killed me earlier this year.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 24 September 2016 (CDT))&lt;br /&gt;
::Nearly killed y---? Like I&#039;ve said before, if it starts to become &#039;&#039;work&#039;&#039; on this wiki and not done out of pure passion for the series, then it&#039;s time to start demanding a paycheck you&#039;ll never get. (?) Anyway, thanks! You are awesome! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 24 September 2016 (CDT)&lt;br /&gt;
:::It wasn&#039;t an all night marathon or anything similar--just the tedium of filling out the tables over the course of a week gets old. Many hands make light work though, so any contributions to IX&#039;s various equipment pages will always be appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:41, 24 September 2016 (CDT))&lt;br /&gt;
==Who&#039;s That Boy?==&lt;br /&gt;
You have said half the fun on this wiki is deciphering older pictures as if they were hieroglyphics. So then, [http://dragon-quest.org/wiki/File:DQM1%2B2_Boy.png who&#039;s this boy]? He&#039;s from &#039;&#039;DQM&#039;&#039; (first game with Terry and Milly), I can tell you that much. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:04, 28 September 2016 (CDT)&lt;br /&gt;
:I believe that&#039;s Pulio, the ranch hand who babysits your monsters. Not 100% sure, but his old sprite and current polygon model are very close.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:59, 28 September 2016 (CDT))&lt;br /&gt;
::And this must be his 3DS design in this picture. So it is then! Thanks. [[:File:DQM 3DS Feeding Time.png]]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:37, 29 September 2016 (CDT)&lt;br /&gt;
:::Yup, that&#039;s what he looked like in the screenshot I saw.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:37, 29 September 2016 (CDT))&lt;br /&gt;
==Being the Pain in the Arse that I am==&lt;br /&gt;
Have a request, please. Do you have this image any larger? [[:File:DQVII gathering.png]] - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:31, 29 September 2016 (CDT)&lt;br /&gt;
:Not on my person at the moment, but I&#039;ll see if I can&#039;t find it([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:20, 30 September 2016 (CDT))&lt;br /&gt;
::Thank you, sir. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:38, 30 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Could we make the Enemy template work somehow horizontal?==&lt;br /&gt;
[[User:Icysugarspike|Icysugarspike]] directed me to you. :) &lt;br /&gt;
&lt;br /&gt;
I have a suggestion about the Enemy template. Currently each one forces a line break, and so on pages like [[Slime]], it&#039;s not uncommon to get huge columns of them, making pages much longer than they ought to be. Considering most monsters have multiple boxes per game entry I was thinking we could figure out a way to get them aligned horizontally per game (if there is a sub-type of monster like Slimification, they&#039;d be in their own horizontal row.) What do you think? I don&#039;t know if it&#039;s possible with CSS floats, and I was thinking of using HTML tables (a preview edit worked fine), but I don&#039;t wanna complicate anything for other users. Feedback would be great! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:39, 12 October 2016 (CDT)&lt;br /&gt;
:This is a good idea, but the sad fact is that I&#039;m not the best when it comes to template modification. The best I&#039;ve been able to do thus far when it comes to displaying differing stats between versions of one game is to use &amp;lt; br &amp;gt; to segregate the numbers and point out where the differences come from in parenthesis. DQ is &#039;&#039;&#039;very&#039;&#039;&#039; consistent with stats across remakes and ports once the initial change is made, so its always safe to assume that a monster from an SNES remake will have the same stats as in the latest smart phone version.&lt;br /&gt;
:I&#039;m sorry I can&#039;t be of more direct help, I really am, but I think you&#039;re on to something with this idea and I wish you the best of luck in your experiments. Don&#039;t worry about any serious changes to the templates being a hassle for the other users either--we just copy/paste what we need then blank it to fill it out with the info we&#039;re adding, so the actual process won&#039;t change much for anyone. If you need to, pick a lonely page bare of information and use that as a sandbox--the DQM3 exclusive monsters won&#039;t ever be filled out properly for a long time, so don&#039;t worry about &amp;quot;wrecking&amp;quot; one of those pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:54, 14 October 2016 (CDT))&lt;br /&gt;
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::Okay, so after a few experiments I think the easiest way to achieve what I had in mind is the add a HTML div and float it. You can see an example here: [[Iron ant#Dragon Quest II]] Unfortunately this requires doing it manually for each instance, but it gives us the most control, and doesn&#039;t break anything in the meantime. Look at the Wikitext and tell me if you think it would confuse other editors. &lt;br /&gt;
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::As for the DQIX Enemy template, could you explain in greater detail what you&#039;re trying to achieve? Forgive me, but it&#039;s still a bit hazy to me. But if I can, I will try my best to implement it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:08, 16 October 2016 (CDT)&lt;br /&gt;
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:::I don&#039;t think having to do it manually will be a problem for anyone; the change is out in the open and easy enough to see. If it ever becomes a serious problem I just fix it myself. Ye did good lad.&lt;br /&gt;
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:::Regarding the dq9 box, if you go to [[Corvus]]&#039; page and click on &#039;&#039;Additional Details&#039;&#039; at the bottom of his box, you&#039;ll see it lists his elemental weaknesses and ailment resistances in color coded boxes. The problem is it doesn&#039;t cover all the ailments in the game, like [[blunt]], and for the life of me I don&#039;t know how to add the missing boxes. Do you think there is anyway to rectify this?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:54, 16 October 2016 (CDT))&lt;br /&gt;
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::::Okay, so I did a preview edit on the DQ9 enemy box, and I was able to add the extra row. If you could just give me a list of the ailments to add, and the colors you&#039;d like associated with them I should be able to do it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 16:44, 16 October 2016 (CDT)&lt;br /&gt;
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::::&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; I decided to add blunt to the infobox so you could tell me if it looked like what you wanted :)&lt;br /&gt;
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:::::You&#039;re a right Rubiss-send mate! The only other status ailments are Sap and Decelerate; I&#039;m not picky about colors so go with whatever you think looks best. Because there are only two more boxes to go, you can try spelling out decelerate fully to see if that helps close the gap. If that looks too gaudy to you, feel free to shorten it to whatever you like! &lt;br /&gt;
:::::Seriously, thank you so much for doing this. If you ever need an article made or a fact-checked, come to me and I&#039;ll have it done in less than an hour guaranteed! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:12, 18 October 2016 (CDT))&lt;br /&gt;
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::::::You&#039;re most very welcome, my friend. :) I added the two other attributes to the DQ9 enemy template. I think it all checks out A-OK. Eventually I&#039;d like to go in and make attributes link to their proper articles, where possible, if that&#039;s ok with you.&lt;br /&gt;
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::::::Also, going back to making [[Template:Enemy]] work horizontal, seeing my idea in action on [[Slime]] has proven it&#039;s flaws. The wikitext is messy even for me. So I&#039;d like to propose a secondary solution that was inspired by what they do over at the Final Fantasy wiki. Basically I think we could make an enemy infobox specific to each game, and it would:&lt;br /&gt;
::::::# work horizontally (yay!)&lt;br /&gt;
::::::# Include only two segments: one for the original version, and one for all remakes&lt;br /&gt;
::::::# include game specific attributes (like catch rates)&lt;br /&gt;
::::::# Break nothing, and make things cleaner.&lt;br /&gt;
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::::::I spent this afternoon coming up with a design, that you can see [[User:TheCodingGamer/Sandbox|here]]. What do you think? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:26, 18 October 2016 (CDT)&lt;br /&gt;
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:::::::It looks good! Considering that 9 has no remake (yet) and 10 is still up in the air, this ought to work out well. So long as it recruit rates, drop rates, skills, and the bestiary number are added, I cannot for see a problem with this template. It will take a bit, but I&#039;ll try and change the monster pages I&#039;ve been condensing to use it once you&#039;ve finished. This bestiary project is starting to feel like my own vietnam at this point, ha ha.&lt;br /&gt;
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:::::::As far as the elements linking back to their own articles, you might want to hold off on that though--Level5 opted not to differentiate between spells and skills when it comes to elemental classification, so there wouldn&#039;t be much chance for a player to confuse themselves by thinking, say, that Kafrizz is different from Fire Fource. It&#039;s a &#039;&#039;&#039;big&#039;&#039;&#039; departure from the days of 6, 7, and 8 where THREE types of fire existed, and I&#039;m glad its gone forward into 10 and 11. On top of that, Blast and Lightning use the same elemental marker, so it would be difficult to split them between Bang and Lightning Storm.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:59, 19 October 2016 (CDT))&lt;br /&gt;
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==Know of any good DQ art sites==&lt;br /&gt;
Just curious. I know there are some Tumblr ones and some japanese blogs out there, but do you know of any good ones, specifically? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:01, 14 October 2016 (CDT)&lt;br /&gt;
:Other than realms of darkness and japanese google, I do not. That being said, you could try asking members on the Den for specific images if you have those in mind.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:36, 14 October 2016 (CDT))&lt;br /&gt;
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==Could use your opinion on the PlayStation articles==&lt;br /&gt;
As there is no article for the 3rd or 4th PlayStations, plus the articles for [[Sony PlayStation]] &amp;amp; [[Sony PlayStation 2]] are pretty slim, I was wondering if you think it might be a good idea to just merge the two articles and just make it an article for any PS console from here on out.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:39, 22 October 2016 (CDT)&lt;br /&gt;
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== Should we reduce fractions? ==&lt;br /&gt;
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I&#039;m about halfway done with re-doing all of the templates for DQ1&#039;s monsters, and I&#039;ve noticed that among the evasion and resistances, there&#039;s a lot of fractions that could be simplified. Example: an evasion of {{fraction|8|64}} could be written simpler as {{fraction|1|8}}. Should we do so? Or should we leave them at there base denominator for clarity? :)[[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 11:11, 24 October 2016 (CDT)&lt;br /&gt;
:I think the base rate of 1/64 for evasion and crits is much more commonly understood among fans than it was in years prior, so I don&#039;t see a problem with displaying the simpler fractions. I still need to add the remake resistance rates for the remaining monsters, so I&#039;ll save you the trouble and handle the change. Really starting to wish we had an internal polling system that wasn&#039;t reliant on the dragon&#039;s den now that situations like this are popping up more often. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:34, 24 October 2016 (CDT))&lt;br /&gt;
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== Should we add a &amp;quot;Did you know?&amp;quot; section to the homepage? ==&lt;br /&gt;
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Seeing as the homepage has been undergoing some updates recently, I was wondering if you think it would be appropriate if we made a &amp;quot;Did you know?&amp;quot; trivia section. Perhaps 4-5 little facts with links to well written articles to help new visitors explore around a bit. Many wikis offer this, and I thought I&#039;d be nice if we did too. So, what do you say? :)&lt;br /&gt;
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As a side note, I finished updating the enemy infoboxes for all DQ1 monsters, and I&#039;m currently working on doing it for all DQ2 monsters. If you&#039;re working on any specific game(s) or project(s) just let me know, and I could whip up whatever infoboxes or templates you&#039;d like; even if it&#039;s just a redesign. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:13, 5 November 2016 (CDT)&lt;br /&gt;
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:I think that would be a fantastic idea! Registered users could contribute tidbits and obscure facts, and the front page could display up to three of them at once. You&#039;ll need the owner&#039;s approval, but you&#039;ve got my vote.&lt;br /&gt;
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:As for the infobox face-lifts, I imagine that VII would get a priority as it&#039;s the hot new sensation at the moment. There are tons of resistance tabs to add for that, but I help if you need to double check which ones are real and others fan speculation. More importantly though, its better to tackle the projects you find the most fun first. That helps prevent burnout and will keep you more motivated. You&#039;ve done a lot to improve the site already, so don&#039;t feel guilty if you decide to give priority to personal goals for a while.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:33, 5 November 2016 (CDT))&lt;br /&gt;
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::If you need any trivia tidbits, I&#039;d be more than happy to contribute! How would we post them though? Maybe a thread or something similar? [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 17:52, 5 November 2016 (CDT)&lt;br /&gt;
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:::@[[User:Follower of Light|Follower of Light]] If you&#039;d like I could make a DQ7Enemy infobox designed with the stats found at: http://www7b.biglobe.ne.jp/~dqwiz/dq7re/monster.html Would that work best?&lt;br /&gt;
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:::And yes I was starting to get a tad burned out on filling in all those those enemy infoboxes. I think I&#039;ll slow that down for a bit. If I may, I&#039;d like to give a facelift (aesthetic only) to some of our other templates. Many seem really generic and I think visitors might be more intrigued if we show style and effort. Just my opinion, and I&#039;ll always run everything by you guys. :)&lt;br /&gt;
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:::@[[User:Aphelion|Aphelion]] Glad you&#039;re on board! Well I was just thinking we&#039;d have a template like [[User:TheCodingGamer/Sandbox|this]] with a list that any registered user could contribute to (replacing one of the current facts.) I trust all of you to contribute fun trivia. Considering the traffic we currently get it would only need to be updated every 2-3 weeks. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:00, 6 November 2016 (CDT)&lt;br /&gt;
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::::@[[User:TheCodingGamer|TheCodingGamer]] I&#039;m so glad I found that site. Also, &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039; are fundamentally the same when it comes to battle elements, so you&#039;ll be hitting two birds at once if you do one or the other. The only real difference on the top of my head would be adding an asterisk to the &#039;&#039;VI&#039;&#039; tame rate that points out it only works in the 16-bit version. I still need to add tame rates for the bulk of &#039;&#039;VII&#039;&#039;s bestiary, so I going the extra mile of converting the rest of the data to the new template wouldn&#039;t be a problem.&lt;br /&gt;
::::If the future template changes look as good as the one for &#039;&#039;I&#039;&#039; and &#039;&#039;II&#039;&#039;, go right ahead! The reason I brought up burn out is that I lost a big drive to edit for weeks after touching up &#039;&#039;IX&#039;&#039;s weapon page. Large projects can get very Sisyphian before long. As far a style goes, what kind of look would be fundamentally &amp;quot;Dragon Questy&amp;quot;? Should the monster templates reflect the logo of the game the data is coming from, as would equipment and items? Should vocation icons be used, or just a space to type in the text? I suppose I&#039;m looking at this as more of an art project than an encyclopedia at this rate.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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::::@[[User:Aphelion|Aphelion]] Awesome, glad to have another contributor! As Coding said, we should be fine with updating it every two weeks or so, unless we all go berserk and add enough to justify adding a feature that changes the trivia with each page refresh.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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:::::@[[User:Follower of Light|Follower of Light]] Alright, I&#039;ll get to work on the template for VII ASAP, and then eventually reuse it for VI. I&#039;ll tell you as soon as I finish it so you can review it and ensure it&#039;s accurate. &lt;br /&gt;
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:::::Also I was thinking the exact same things. Logos, icons, etc. should all be integrated as much as possible. I&#039;ll add logos to all DQ enemy infoboxes today if I can. Okay, starting with [[Template:Monster Infobox]] I was thinking to update to look like the DQ enemy infoboxes, but with a blue-style scheme. I&#039;m trying to think of any extra parameters we could add. I think a &#039;&#039;Latest Appearance&#039;&#039; might be useful, and height/weight information would be cool, but I don&#039;t know if that even exists...any further suggestions?&lt;br /&gt;
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:::::@[[User:Aphelion|Aphelion]] Okay, so I copied that mockup to [[Template:Did You Know]], so you and [[User:Follower of Light|Follower]] should go ahead and add your facts to the list, and then let me know when you&#039;re done so I can get it on the homepage.&lt;br /&gt;
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::::::Awesome, thanks a million! I remember there being older logos for the individual titles that had unique colors to them, like IV being lavender and III having a slightly greenish-blue tone. Unless there is a way to add specific icons and other customized bits to the tables, color coding might be the way to go.Unfortunately, non-battle data like height and weight are &#039;&#039;&#039;never&#039;&#039;&#039; consistent in this series--I&#039;ve got the old bestiary book from 96 and it flat out glosses over details like that. The Latest Appearance parameter would be good as well for quick-refferencing, especially when we don&#039;t have monster lists complete for the rest of the 3ds games.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 6 November 2016 (CST))&lt;br /&gt;
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== Dragon Quest VII Enemy Template ==&lt;br /&gt;
Okay, so it took several days, a Japanese dictionary, and more snacks than I&#039;d care to mention, but [[Template:DQ7Enemy]] is now usable. I did my best to make it as accurate as possible, but translating spells was very difficult because not every spell&#039;s Japanese name is available on here (a good project to start on soon!) There were a few that I couldn&#039;t figure out for the life of me, and if you know what they are feel free to translate them. If you find any errors, I&#039;ll take care of them ASAP.&lt;br /&gt;
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I still need to update [[Template:Monster Infobox]], so I&#039;ll get on that soon, and I&#039;m still re-doing DQ2 enemies on the side. Are there any other projects that need help? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:49, 11 November 2016 (CST)&lt;br /&gt;
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:Really wish you would have let me help you with this rather than shouldering the burden all on your own, but thanks regardless for doing this! I have the english names for all the skills/resistances you left in Japanese, but I can&#039;t get any of the changes to stick when I preview them. If you can tell me how to make those changes work I&#039;ll implement them immediately (already have everything copied, just need to paste) and get to work stamping the template on &#039;&#039;VII&#039;s&#039;&#039; monsters. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:25, 11 November 2016 (CST))&lt;br /&gt;
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::Are you clicking the &amp;quot;Show preview&amp;quot; button at the bottom? That forces the template preview to refresh so you can see changes. On a side note, I used terms like &amp;quot;Very Low&amp;quot; and &amp;quot;High&amp;quot; to describe the resistances, since that was all I could find on the site I used. If you happen to have exact numbers that&#039;d probably preferred. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:22, 12 November 2016 (CST)&lt;br /&gt;
:::Updated everything, but ban dance&#039;s resistance won&#039;t show up on the PSX side. That aside, everything looks awesome and you&#039;re doing Numen&#039;s work. May need to add another section for skills, unless you&#039;ve got a plan for how to separate those within the spell bracket.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:59, 12 November 2016 (CST))&lt;br /&gt;
::::Okay, ban dance and the army resistances should now show up. I also added a skill section. Well then, assuming everything is fully functional, I&#039;m off to keep updating the DQ2 enemies. Hopefully by mid-2017 most monsters will have I-VI data finished, and sometime around Christmas and New Year we should probably work on cleaning up DQ8 content in anticipation of the 3DS release, but we can worry about that when the time comes. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:40, 12 November 2016 (CST)&lt;br /&gt;
:::::I&#039;m aiming for early Spring myself, but we&#039;ll have to see what other bombs drop first, like &#039;&#039;XI&#039;&#039; or anew monsters game. &#039;&#039;VIII&#039;s&#039;&#039; documentation is actually available in english already, so that will help tremendously. For &#039;&#039;VII&#039;s&#039;&#039; template, is there a way to post just the PSX or remake versions without the other? Nearly every monster is identical in each version and it would save a lot of editing time to just fill in one, and for the bonus monsters in the remake it would look a little silly shown as a bunch of question marks and &amp;quot;Not Applicable&amp;quot;s. I do feel bad tossing you under the bus all the time with these requests though; let me handle the rest of &#039;&#039;II&#039;s&#039;&#039; mons to make up for it! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:10, 13 November 2016 (CST))&lt;br /&gt;
::::::Well, for &#039;&#039;VII&#039;s&#039;&#039; template we have the option to simplify [[Template:DQ7Enemy]] to just have the PSX section, and turn the remake section into just a sprite and any notable changes. Monsters exclusive to the remake could receive their own template, say [[Template:DQ7RemakeExclusiveEnemy]] (I admit the name sucks), that would not contain any PSX sections at all. This solution would probably be the easiest to implement. To make things cleaner it&#039;d probably be best to rename parameters to drop their prefixes (e.g. &amp;quot;psx-hp&amp;quot; would just become &amp;quot;hp&amp;quot;.) This would screw up the instances where it&#039;s already being used, but I&#039;ll clean up any I find. :)&lt;br /&gt;
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::::::And thanks for helping me with &#039;&#039;II&#039;s&#039;&#039; monsters! Don&#039;t feel obligated to do &#039;&#039;all&#039;&#039; of them. If you fill in the data, I&#039;d be more than happy to gather all the sprites. :D [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 21:32, 13 November 2016 (CST)&lt;br /&gt;
:::::::Thanks a ton for everything man, you&#039;re making this wiki great. Let me hit the bosses for VII real quick and I&#039;ll start finishing up II! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 19 November 2016 (CST))&lt;br /&gt;
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==Magic water clean-up (in Aisle Six) ==&lt;br /&gt;
Ahh, FoL, the way you complement my writing is like when the Celestrial gives mortals benevolessence! Erm, what I mean to say is, you are a pro! :) - 16:23, 29 November 2016 (CST)&lt;br /&gt;
:Was having trouble wording the magic water thing correctly, thanks! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:47, 29 November 2016 (CST)&lt;br /&gt;
::I find aping Plus-Alpha&#039;s silly syntax is a nice way to cool off after Pizzagate research.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 2 December 2016 (CST))&lt;br /&gt;
:::Don&#039;t make fun of [[Plus Alpha]], or I&#039;ve a mind &#039;&#039;to skin your hide, I have!&#039;&#039; - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:39, 2 December 2016 (CST)&lt;br /&gt;
::::Not bad! I wish they&#039;d be brought back for future localizations; the other groups are missing that special spark in their dialogue.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 2 December 2016 (CST))&lt;br /&gt;
:::::I whole-heartedly agree! C&#039;mon, they started &amp;quot;slurp&amp;quot;, amongst other classics. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:24, 2 December 2016 (CST)&lt;br /&gt;
::::::You and I should start a &amp;quot;Plus Beta&amp;quot;. Do you have to be British? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:28, 2 December 2016 (CST)&lt;br /&gt;
:::::::Ha, probably.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:46, 2 December 2016 (CST))&lt;br /&gt;
::::::::Hope you are well, my friend. Happy new year! [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:03, 31 December 2016 (CST) - 13:02, 31 December 2016 (CST)&lt;br /&gt;
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== Re: Looking for opinions on potential features ==&lt;br /&gt;
Sounds like a good idea to me.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:48, 23 December 2016 (CST)&lt;br /&gt;
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==Chapter 30: &amp;quot;In Which Icysugarspike Finds New Direction&amp;quot;==&lt;br /&gt;
I appreciate you giving me some direction! Now, I know what area need the most work. I&#039;ll see what I can do. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 21:47, 3 January 2017 (CST)&lt;br /&gt;
:I should be the one thanking you! It&#039;s hard being a digital shutter-bug.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:40, 8 January 2017 (CST))&lt;br /&gt;
There aren&#039;t many images in the newer guide books; I&#039;ll have to scour some of the Famicom/Super Famicom ones. Digital shutter-bug, nice one. :) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:48, 8 January 2017 (CST)&lt;br /&gt;
::Hope you are good. was just thinking it was time for some well-deserved and long-time-coming flattery on my part. Every time I read something (true, you could be merely copy-and-pasting, but I think not) cleverly written in that great &amp;quot;Dragon Quest style&amp;quot;, I think, oh, that FoL, he is greatly appreciated (by me, at least, anyway). Now that I&#039;ve swelled your head, let us get back to doing what we both do best: making this wiki the greatest DQ wiki it can be! (Whew! There, that&#039;s done.) :)  - 13:26, 14 January 2017 (CST)&lt;br /&gt;
:::Don&#039;t mind me, just feeling very pleased. Bob Marley tunes (and all that Tori) helps, too. :)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:29, 14 January 2017 (CST)&lt;br /&gt;
::::MTDQWGA. Doesn&#039;t roll off the tongue as well though. I do worry about holding up the standards Plus-Alpha set, but it is reassuring to know at least one person thinks I&#039;m hitting the bullfinch&#039;s eye. I do appreciate the commendations and you have my sincere thanks; years of anonymous shitposting have steeled my resolve against the vanity of name recognition, so as long as the wiki looks good and the other dq fans get their questions answered, I&#039;m happy. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:28, 15 January 2017 (CST))&lt;br /&gt;
:::Awesome! :) = [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:59, 16 January 2017 (CST)&lt;br /&gt;
I have not been uploading anything anymore, since when I try to upload a new image, I am automatically signed out. I can&#039;t figure out how to remain signed in, either. I feel like I&#039;m banned from the wiki. I know this isn&#039;t true, but in the meantime, I guess there will be no more uplaods from me. Any ideas on what the problem  is? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:54, 4 February 2017 (CST)&lt;br /&gt;
:Also, my &amp;quot;Dragon Quest News&amp;quot; feed does not show up on the main page. What&#039;s going on with this wiki? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:57, 4 February 2017 (CST)&lt;br /&gt;
::Okay, apparently I CAN upload images, so long as the images are brand-new, not uploading over a pre-existing image (which, strangely enough, I&#039;ve always been able to do until now). If I load up a page with an existing image, I am automatically signed out and am of course not given permission to upload anything. Weird, huh? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:09, 4 February 2017 (CST)&lt;br /&gt;
:::Have you recently installed any script blocking add ons to your browser? That usually interferes with me whenever I try to upload something on a site and forget to allow certain scripts. I&#039;ll experiment and see if I can&#039;t find what&#039;s wrong--I&#039;ve never heard of an up-load limit on &#039;&#039;any&#039;&#039; wiki before. Until I can get this sorted out, consider it an unpaid vacation ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:31, 4 February 2017 (CST))&lt;br /&gt;
::::Ok, I tried uploading a brand new image and was promptly booted out. When I tried to log back in I was told I was already signed in, and that I was not accepting cookies from the site. The newsfeed is also down for me. If I had to hazard a guess, I&#039;d say its a bug in the site&#039;s programming and that Zenithian or Flyingragnar will to address it. Damn, I&#039;ve brought bad karma to us all by cheating on DQ with the earthbound wiki this past week.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:43, 4 February 2017 (CST))&lt;br /&gt;
:::::I left messages on FlyingRagnar and Zenithian&#039;s page. Aphelion has the same problem as us. Until this is resolved, I&#039;m laying low. :(  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:03, 5 February 2017 (CST)&lt;br /&gt;
::::::No worries m8, you deserve some well-earned time off! If you find something you want edited or uploaded while you&#039;re in the Bahamas, leave me a note and I&#039;ll take care of it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:56, 7 February 2017 (CST))&lt;br /&gt;
:::::::My pal! I may be a little biased in saying this, but there&#039;s no one here funnier, kinder or more eloquent than you! It&#039;s been a pleasure working with you! Now, has anybody seen my Bahama Mama?  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:00, 8 February 2017 (CST)&lt;br /&gt;
::::::::Thanks for caring, and I really, deeply mean that, no joke! Just working on things that have made me lose sight of what&#039;s really important to me: my family. Things are getting better, thanks again, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:28, 10 April 2017 (CDT)&lt;br /&gt;
::::::::: Your family will always come first mate--take all the time you need to settle things because the wiki isn&#039;t going anywhere. We all miss you but real life should come first. That being said, we&#039;ll back you a king slime cake once you return =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:32, 12 April 2017 (CDT))&lt;br /&gt;
::::::::::Must we go to Japan to find a King Slime cake, or can we make one ourselves? Anyway, aw shucks, you are too, &#039;&#039;too&#039;&#039; kind. I hope you don&#039;t miss me too much, and I &#039;&#039;shall&#039;&#039; return. Keep hope alive!  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:59, 13 April 2017 (CDT)&lt;br /&gt;
:Almost ready to return. The Return of the King? That might sound a little selfish; there are a few Kings around here. First, I need to get better. It&#039;s not the End of the World, or is it? Let&#039;s hope not, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:27, 14 April 2017 (CDT)&lt;br /&gt;
::Hope you are well, FoL. Enjoying DQHII, I hope. Don&#039;t know if you picked it up or not. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:55, 15 May 2017 (CDT)&lt;br /&gt;
:::I&#039;ll admit, Spring has not been as easy on me as I would have liked. Gripes aside, I&#039;m still hanging in there as best I can. New work hours prevent me from editing as much as I&#039;d like to, but I&#039;m going to try and set aside time to add content. Haven&#039;t gotten to HII, but I&#039;ll be the first on the continent to nab the switch version when it comes out! How&#039;ve you been though lately Ice? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:28, 20 May 2017 (CDT))&lt;br /&gt;
::::Work + Hours = Money to buy new games (and other paltry sundries)! Hang in there! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:20, 29 May 2017 (CDT)&lt;br /&gt;
==Various ability pics==&lt;br /&gt;
Greetings, I hope you have been well. I have uploaded a handful of &#039;&#039;DQVI&#039;&#039; ability artworks from the Super Famicom guide. It seems you have uploaded a few of these in the past. If you could help me identify them, I would be most grateful.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:12, 28 July 2017 (CDT)&lt;br /&gt;
:Lets see...&lt;br /&gt;
:Ashlynn shouting is her casting Hocus Pocus&lt;br /&gt;
:Carver shouting is Kerplunk&lt;br /&gt;
:Ashlynn slide kick is Leg sweep&lt;br /&gt;
:Ashlynn fighting is Stone&#039;s throw&lt;br /&gt;
:Hero fighting is Knuckle Sandwich &lt;br /&gt;
:Carver fighting is Flying knee &lt;br /&gt;
:Terry slashing is Mercurial thrust&lt;br /&gt;
:The rest are just battle illustrations to add flavor to the guide. How have you been though? I hope July hasn&#039;t melted your will to live like it has mine.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]))&lt;br /&gt;
::Thanks for the response, your help is greatly appreciated! I have been a bit happier, now that &#039;&#039;DQXI&#039;&#039; is being localized! I&#039;d rather play that than oh, say....Pokemon Ultra Sun and Moon...Won&#039;t be uploading anything for a while, so I wish you well!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:07, 4 August 2017 (CDT)&lt;br /&gt;
:::I completely understand, its hard to get excited for the same rehash over and over. XI is looking fantastic and, judging by how early the localization as announced (by the man himself no less) its likely that nintendo is going to give it as big a push as IX recieved--the switch&#039;s library is still rather thin, and they need all the AAA games they can get right now. Don&#039;t worry about taking some time off either, it is amusement park season after all! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:21, 5 August 2017 (CDT))&lt;br /&gt;
::::Yeah it is, going to Orlando in two weeks, in fact! W00t! W00t!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:38, 6 August 2017 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Site Feedback ==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say thanks for contributing so much to the wiki over the years.  I&#039;m sure you are probably aware it has been migrated to a new host.  Everything should be up and working great at this point.  Please let me know if you find things that are broken or could use attention.  We are on a much better host now, so hopefully a lot of past problems are no longer an issue.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:50, 1 October 2017 (EDT)&lt;br /&gt;
:Can do; everything is running smoothly thus far, so I don&#039;t think there are many coding bugs left if any at all. I really appreciate you adding a feature that details which templates are active on a page--it makes it so much easier to sort through things and help with presentation. If I can make one request, it would be awesome if there was a guide for using quote box colors more effectively. I think it looks nicer when the text matches the color of the character. Thanks for maintaining the site for all us users over the years, and giving us a place to share our knowledge of this incredible series without having to go through the hell of wikia. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:02, 7 October 2017 (EDT))&lt;br /&gt;
&lt;br /&gt;
== DQ3 Enemy Template ==&lt;br /&gt;
Well, it&#039;s shameful it took this long, but [[Template:DQ3Enemy]] is now up and running. Please let me know if anything is missing/wrong, and if you need a version for remake exclusive enemies (if any) I&#039;d be more than happy to whip that up too. I&#039;ll try to be more active around here when I can, but hopefully this will help us make some progress. Cheers! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:40, 12 October 2017 (EDT)&lt;br /&gt;
:Excellent work! You&#039;ve captured all the parameters, and the presentation is top-notch as usual. Only thing that needs to be added is a section for skills, and it&#039;s perfect! Orochi, Baramos, and Zoma have buffed stats in the remakes, but because its only those three I don&#039;t think there&#039;s a need to have a separate section installed--I&#039;ll just post the box again and put remake in parenthesis in the name section. You&#039;re doing plenty of vital work as is, so please don&#039;t feel pressured to over-exert yourself. Believe me, these templates are exactly what the place needed and we wouldn&#039;t have them without you.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:28, 15 October 2017 (EDT))&lt;br /&gt;
::Alright, I added the section and conformed the remake section to be like it is in [[Template:DQ7Enemy]]/[[Template:DQ8Enemy]]. Unless you spot any bugs, then it&#039;s ready to go into full use.&lt;br /&gt;
&lt;br /&gt;
::Also, I hate to hijack this section so abruptly but I wanted to get your opinion on an idea I&#039;ve been floating for a bit. As of right now there isn&#039;t really any set format for articles about items/equipment. Generally they just have sections with text descriptions and the available information varies vastly (for example some list locations, enemy drops, prices, etc., others don&#039;t). Others use templates for different classes of items (generally just [[Template:Equipment]].) I think it would be a good idea to, just like we&#039;re doing with the enemies, standardize all of the statistics into one format and make templates for items/equipment for each game so that readers can see all of that important information in one glance, as well as helping editors know exactly what information each game offers/is still needed. I imagined the template offering sections for item/equipment&#039;s name, buy/sell price, effect, locations found, enemies dropping it, description, sprite (in the newer entries), and who it is equipable by (if it applies). I might be forgetting something, but regardless, I think you get an good idea. On top of that, any unique properties or general descriptions for any particular game could still be added outside of the template in the proper section as we do for some enemies. I hope this all made sense. Let me know your thoughts on it, and I&#039;d be more than happy to recycle a template to whip up a demo for us to test. Cheers! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:22, 17 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Sorry for the late response, life got a little wild for a moment. I think you&#039;ve got a brilliant idea with the consolidation of item and equipment templates--there are far too many floating about right now and it reflects badly upon the site. I don&#039;t mean to sound like I&#039;m throwing the users who created them under the bus or anything; I am grateful they took the initiative and created something to help organize information more effectively, but it seems like there was a lack of an over all cooperation between the users that lead to the inconsistent designs between templates. I think the armor and weapon templates you&#039;ve created in the period its taken me to respond are an excellent start, and the equipable classes/characters can be typed up underneath the boxes for tidiness&#039; sake. I&#039;d also like to take a moment to express my gratitude for all you&#039;ve done for the site during your tenure here--coding is fairly well beyond me, and its all thanks to your efforts that the site is gaining a professional look that perfectly informs readers easily and cohesively. If it weren&#039;t for yourself and Icy, I&#039;d be at wits end trying to do it all myself.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:18, 21 October 2017 (EDT))&lt;br /&gt;
::::Well thank you so much for saying that! I just try to do what I know. And don&#039;t think your efforts aren&#039;t appreciated either. You&#039;re able to get your hands on and interpret game data a lot better than me. What use is a bunch of template if they&#039;re just empty? :)&lt;br /&gt;
&lt;br /&gt;
::::Anyways, I went ahead and whipped up [[Template:DQItem]] as a trial. I&#039;ll change the color scheme in just a bit, but I think it gives you a good idea of what I had in mind. How&#039;s it look? Anything missing that I forgot? Since it will only need tiny tweaks for the rest of the games, producing the rest should be &#039;&#039;much&#039;&#039; easier than it is with the enemy templates. Let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 17:12, 23 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::Everything is looking good! Smart thinking with the section for use in battle, and I&#039;ll start uploading the mobile descriptions once the enemy data for 3 is finished.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:19, 25 October 2017 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Your welcome ==&lt;br /&gt;
Yeah between my &#039;&#039;Captain N&#039;&#039; related edits (which while not violating the wiki topics is to be honest a case of self indulgence for myself), I wanted to do something a little more practical, and noticing your uploads I found it to be something within my ability to take care of.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:30, 14 February 2018 (EST)&lt;br /&gt;
:Hey let&#039;s be honest, the whole NIWA sphere is a tribute to self-indulgence--heck, the mario wiki has an article on milli vanilli. Every it of knowledge is another experience point, so keep it up! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 15 February 2018 (EST))&lt;br /&gt;
&lt;br /&gt;
== To simplify things a bit concerning some &#039;&#039;DQ&#039;&#039; ports. ==&lt;br /&gt;
Think it would be accurate enough to rename the Mobile phone page as Cell phone?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:07, 10 September 2018 (EDT)&lt;br /&gt;
:That sounds like a good idea, the things are ubiquitous enough for the two terms to be synonymous by now.[[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 13 September 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Site Updates ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I upgraded some of the back end stuff on the site tonight.  The Recent Changes page is currently not working.  I believe I know what the issue is and will fix it in the next day or two.  Let me know if you find anything else that is not working for some reason.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:14, 12 March 2019 (EDT)&lt;br /&gt;
:The edit bar that goes above the text box is missing some features now, that&#039;s the biggest thing I&#039;ve found so far [[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:45, 12 March 2019 (EDT)&lt;br /&gt;
:: I&#039;m glad you pointed that out.  That actually was something I had disabled temporarily but forgot to re-enable.  I did the rest of the upgrade tonight to update MediaWiki to the latest version.  Some things may look different, but everything should be working.  Let me know if you spot anything not working.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:24, 13 March 2019 (EDT)&lt;br /&gt;
:::So far so good boss, I think the coast is clear. Also, this isn&#039;t said nearly often enough but thanks a million for hosting this site--it&#039;s given me an incredible opportunity to spread knowledge about the series and clear up some major misconceptions that have built up over the years and I&#039;ll always be thankful for that. You&#039;re doing God&#039;s work R.F! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:12, 14 March 2019 (EDT))&lt;br /&gt;
:::: You make great contributions to the site and really validate having it available, so thank you!  A couple other notes I can share...the site host gave us some additional storage space for free, which was nice.  We were not super close to running out, but now we should be good for a while assuming there are no giant files that get added.  Second, the new version of MediaWiki includes a new skin.  I left it available as an option which you can try out if you go to your Preferences.  It&#039;s called Timeless.  We might consider whether we might want to switch or redecorate or something at some point.  I know I&#039;m not the greatest at coming up with good ideas for new site designs/images/etc.  The default skin is still Vector and is what non-users will see by default. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:28, 15 March 2019 (EDT)&lt;br /&gt;
:::::Thanks, the extra space is always much appreciated. Heck, I wouldn&#039;t mind buying a terrabyte drive and making a hard copy to be updated each month if it came to that. Timeless looks pretty good, it&#039;s like fandom&#039;s layout but smoother and without fifteen ads going on in the background. I&#039;m all thumbs myself when it comes to style implementation, but the Den ought to able to help in that regard. Best regards, and give me a head&#039;s up whenever you need something ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:01, 15 March 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== General Question ==&lt;br /&gt;
&lt;br /&gt;
Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
&lt;br /&gt;
you are the most active user here at the moment, aren&#039;t you? Because than I would ask you.&lt;br /&gt;
&lt;br /&gt;
Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:Salutations Königsschleim! If there is anything I can help you out with, all you need to do is say so and I&#039;ll do my best to help.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:33, 1 April 2019 (EDT))&lt;br /&gt;
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::As you probably know there are not many sources where you get information about Dragon Quest. So I thought we could maybe connect all wikis about this topic to create a bigger database. I am an administrator in two other german Dragon Quest Wikis and I want to ask you for your opinion about my idea.&lt;br /&gt;
::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::I agree whole-heartedly, and as the French wiki is already doing so you have all rights to connect this wiki with your own. Additionally, here are the resources I myself use for fact-checking;&lt;br /&gt;
:::http://www7b.biglobe.ne.jp/~dqwiz/ This site has info on all mainline games, the remake changes (if any), and is continuously updated.&lt;br /&gt;
&lt;br /&gt;
:::http://wikiwiki.jp/dqdic3rd/ This is the largest Japanese DQ wiki I have found, and it is incredible for series trivia, staff details, and all information beyond the game data.&lt;br /&gt;
:::If there is any other information I can provide, do not hesitate to ask ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 14 April 2019 (EDT))&lt;br /&gt;
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::::Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
::::first of all thank you for mentioning these resources, but I think it could be hard to read them, because I do not understand the language. :) To that &#039;connection&#039;: Your wiki is a NIWA member, so I think you aren&#039;t be able to accept something like a partnership with a wiki, which is not independent, are you?&lt;br /&gt;
::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::I&#039;ve been mentioned here, so let me clarify that the French wiki, on its side, won&#039;t accept interlanguage links with non-independent wikis. As Wikians &amp;quot;refugees&amp;quot; and militants for independant wikis, it&#039;s basically against our policies, really sorry about that. Feel free to snatch some information from us, though; we&#039;ve got nothing whatsoever against sharing information with Wikia/Gamepedia/other hosts&#039; wikis. &lt;br /&gt;
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:::::PS: There are two active german wikis? --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:51, 15 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::Hello &#039;&#039;&#039;Tigali&#039;&#039;&#039;,&lt;br /&gt;
::::::I accept your decision and I understand that you want to stay independent. And to answer your question: Yes there are two german wikis, one FANDOM Wikia and one hosted by Miraheze, but to say that they are active would be completely wrong. The biggest problem is that Dragon Quest is very unpopular in Germany, so I am not be able to find active authors.&lt;br /&gt;
::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::Yea, I get that... France is Dragon Quest&#039;s most active european fandom, yet I too struggle to find editors. I wish you good luck. Could you give me a link to the Miraheze wiki? I couldn&#039;t find it through googling. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 08:22, 16 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Of course. But I just have founded it and I haven&#039;t had the time to improve it yet, so you won&#039;t find a lot there.&lt;br /&gt;
::::::::Link: https://dragonquest.miraheze.org/wiki/Hauptseite&lt;br /&gt;
::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Oh. Why creating a second one though? Are you trying to rival the first one, to do something completely different, to migrate the first one&#039;s content to the second?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:54, 17 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::I want to migrate the content, yes. &lt;br /&gt;
::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:::::::::::Have you heard of making a database dump from the Wikia and importing it directly to Miraheze? That&#039;s what I did from my Wikia to the independent host. I think the Miraheze staff might even be able to help with that. If you wanna discuss this further, I certainly invite you to join our discord https://discord.gg/n6JKYZC or even contact Ciencia Al Poder from the Spanish Pokémon wiki, who can be considered an expert on migrating data from one place to another (https://www.wikidex.net/wiki/Usuario_discusión:Ciencia_Al_Poder. He speaks English). --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:34, 19 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::::Thank you for the information. I have joined the server.&lt;br /&gt;
::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::I&#039;m glad this story had a happy ending. Best of luck European DQ fans! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:56, 9 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::::::::Hello Follower of Light,&lt;br /&gt;
::::::::::::::one last thing. Your Japanese websites are very difficult to translate by Google translator. Did you find a solution for that or do you have the same problems?&lt;br /&gt;
::::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::::I am afraid I struggle with google&#039;s translation services as well, and most of the time I can only decipher the translated text due to familiarity with the games--one time I had to print an untranslated page and go to a Japanese restaurant for help. I have heard that Yandex&#039;s translation service is more reliable though, so that might be worth a shot: https://translate.yandex.com/ ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:40, 27 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Hi there! ==&lt;br /&gt;
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Greetings from SmashWiki! I am here to help provide information on the Smash Bros. end of things, but I also come to you with an inquiry.&lt;br /&gt;
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[https://www.ssbwiki.com/Talk:Hero#Heroes.27_Names We at SmashWiki seem to be having a debate on what to exactly call these Heroes individually]. Perhaps someone like you who knows this franchise and works on this wiki would like to pop in on the discussion and help settle things once and for all? [[User:Aidanzapunk|Aidanzapunk]] ([[User talk:Aidanzapunk|talk]]) 15:17, 12 June 2019 (EDT)&lt;br /&gt;
:You got it, always happy to help. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 12 June 2019 (EDT))&lt;br /&gt;
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== Dragon Quest XI Equipment ==&lt;br /&gt;
Hey there! So I am slowly starting to add equipment info for XI as we are sorely lacking with that game. I don&#039;t mind doing it as I&#039;m currently in the process of getting every piece of equipment I can in my own file, but I was wondering if there is a better way to display all that stuff for XI since almost every piece of equipment has quality levels/lots of different stats. I&#039;m using the template that I used for IX&#039;s equipment, but modified it a bit to try displaying all that stuff, but I wanted to hear your thoughts if maybe that&#039;s the best way I can do it. [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:31, 5 September 2019 (EDT)&lt;br /&gt;
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:Taking a look at how the J-wiki handles things, I plagiarized their table method for XI;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Saintess shield !! Default !! +1 !! +2 !! +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 46 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 20 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Block rate || 11% &lt;br /&gt;
|-&lt;br /&gt;
| Special&amp;lt;br&amp;gt;effect || 7% defense against all elements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:It&#039;s a little crude and trying to add flavor text and recipes would make it stretch out the default block too much, but if we place that information in a paragraph and then use the description header Antiyonder made, it might just work until. If that doesn&#039;t look good to you, what about keeping the refinement buffs behind parentheses for IX&#039;s template, like this?&lt;br /&gt;
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{{Equipment|header|name=Witch&#039;s robe}}&lt;br /&gt;
{{Equipment|stat|name=Defence (forge buffs)|modifier=+43 (+45,+47,+50)}}&lt;br /&gt;
{{Equipment|stat|name=Magical Might (forge buffs)|modifier=+18 (+19,+20,+22)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Narspicious]] x2 + [[Wing of bat]] x2 + [[Belle cap]] x2}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/a|sellPrice=2,300|equipableBy=[[Veronica (Dragon Quest XI)|Veronica]]|class=Robe&lt;br /&gt;
|flavor=Garments worn by ancient enchantresses that can help stop the wearer&#039;s spells being sealed away.&lt;br /&gt;
|notes=Chance of being prevented from casting spells reduced by 40%.&lt;br /&gt;
}}&lt;br /&gt;
:That looks better to me because it keeps the template height reasonable without sacrificing clarity or readability. How&#039;s it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 6 September 2019 (EDT))&lt;br /&gt;
::Yeah, I agree. No reason not to keep using the same template for IX. It&#039;s good for displaying a lot of information plus the flavor text and I got used to using it already. Thanks for your input! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:30, 6 September 2019 (EDT)&lt;br /&gt;
:::Any time, and thanks for helping out so much with XI&#039;s equipment and VII&#039;s bestiary. Once I wrap up V&#039;s bestiary I want to finish the header template for all weapons before tackling XI, so having someone lend a hand like you have is very much appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 6 September 2019 (EDT))&lt;br /&gt;
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== Imput on uploading via cellphone. ==&lt;br /&gt;
:1. If I take screenshots on my cellphone and wanted to upload them while acknowledging that the contents belong to Square Enix (Like shots of the Float o Copiers from &#039;&#039;IV&#039;&#039; when they turn into your party member(s)), would that be fine as far as the wiki policy is concerned?&lt;br /&gt;
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:2 For that matter have there been any good quality pics that came from someone&#039;s cellphone? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:22, 15 December 2019 (EST)&lt;br /&gt;
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::1. Yes, that copyright acknowledgement will keep the site in the clear legaly speaking. The Den hosts several cell phone screenshots and it&#039;s never been hit with a DCMA to my knowledge.&lt;br /&gt;
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::2. I don&#039;t believe so, but it is possible to get crystal clear screen shots via phones. It&#039;d be a fine feather in your cap to start thing off and become the trendsetter([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:45, 16 December 2019 (EST))&lt;br /&gt;
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:::So what do you think of these Float-o-copier pics?  Figured of how to crop the battle menu off for the desire parts of the pic.  Psaro&#039;s copy on the other hand I had to edit since that battle didn&#039;t have a single one, thus I had to do a heavier crop job. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:52, 16 December 2019 (EST)&lt;br /&gt;
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::::They look fantastic! Really good job on all of these, you&#039;ve gone above and beyond. It may take a bit, but I can edit out the backgrounds and just have the sprites on hand.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:57, 17 December 2019 (EST))&lt;br /&gt;
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:::::Cool, additionally I&#039;m going to later upload the bestiaries of &#039;&#039;IV&#039;&#039;, &#039;&#039;V&#039;&#039;, &#039;&#039;VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; since I can screenshot them from the phone. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:06, 17 December 2019 (EST)&lt;br /&gt;
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::::::You&#039;ve never been one to shy away from the daunting tasks, but please make sure to pace yourself out. Burnout is never fun, believe me. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:27, 17 December 2019 (EST))&lt;br /&gt;
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:::::::Definitely.  Just going to test one of the pics and take it slow for the next few weeks (retitling before uploading). Especially cause I have a lot of comics either checked out from the library or purchased to read. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:10, 17 December 2019 (EST)&lt;br /&gt;
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::::::::And last thing for the moment, I uploaded another version of Copy of Psaro with the size more consistent from the others since you mentioned editing the background out.  So just pick either upload. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:28, 17 December 2019 (EST)&lt;br /&gt;
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:::::::::This took much longer than it should have, but that&#039;s every copied character on their own page. I&#039;ll get the floatocopiers and other mimics set up soon as well, so anytime you want a sprite cleaned up and given transparency just let me know.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 15 January 2020 (EST))&lt;br /&gt;
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::::::::::Thanks though I didn&#039;t have anymore sprite uploads in mind at the moment.  Just adding pics I haven&#039;t seen online or had access to prior.  Anyway, I am working on modifying the PlayStation article to just cover each of the newer and older consoles since there hasn&#039;t been a page made for the PS3 or PS4.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:47, 20 January 2020 (EST)&lt;br /&gt;
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:Well after a long delay, I finally upload &#039;[[The Big Book of Beasts]]&#039; gallery on the following pages:&lt;br /&gt;
::[[List of enemies in Dragon Quest IV]]&lt;br /&gt;
::[[List of enemies in Dragon Quest V]]&lt;br /&gt;
::[[List of enemies in Dragon Quest VI]]&lt;br /&gt;
:So did I implement them well enough?  Also I will be reorganizing the list of monsters for &#039;&#039;V&#039;&#039;.  And sometime before the year ends or early next year I&#039;m going to upload pics of the portrait of prizes at the end of the [[Fungeon (Dragon Quest IV)|Fungeon]] from &#039;&#039;IV&#039;&#039;.  Maybe like with the Float-o-copier related pics you could edit the article to only show the pic?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:48, 17 December 2021 (EST)&lt;br /&gt;
:::The pages look great to me! I&#039;ve got a superior editing program now, so feel free to send me any images that need to be cleaned up ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:47, 17 December 2021 (EST))&lt;br /&gt;
::::Well here&#039;s a couple rare uploads from Chapter 3:&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop.jpg&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Inn.jpg&lt;br /&gt;
Especially good for the [[Inn]] and [[Item shop]] articles. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:49, 18 December 2021 (EST)&lt;br /&gt;
:How about something like this? https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
:If this is ok then I&#039;ll go ahead and touch up the innkeeper and give them both backgroun transparency.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:28, 23 December 2021 (EST))&lt;br /&gt;
::Almost.  If doable also include their shops (Sign, treasure chest, plus the box for the Item shop and Tent for the Inn. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 25 December 2021 (EST)&lt;br /&gt;
:::How about now? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:26, 3 January 2022 (EST))&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ IV Mobile Overworld Inn test.jpg&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
::::Perfect.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:05, 7 January 2022 (EST)&lt;br /&gt;
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== Something I could use your help on currently, templatewise... ==&lt;br /&gt;
Now something you may or may not notice when I do minor edits is basically trying maintain consistency and lessen redirects as often as possible (i.e. 3DS to [[Nintendo 3DS]]), but as far as titles for &#039;&#039;Dragon Quest&#039;&#039; games past the first ones go the template to say {{ }}, the item/equipment descriptions, monster bestiary profile and &#039;&#039;&#039;etc&#039;&#039;&#039; go, they all were made before the articles for each game past the first were officially title.&lt;br /&gt;
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No hurry of course, just whenever/whatever you can.  Maybe even showing me as an example of how to make say templates leading directly to &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line]]&#039;&#039; rather than &#039;&#039;Dragon Quest II&#039;&#039; [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:57, 23 January 2020 (EST)&lt;br /&gt;
:Changing the {{}} templates to include the subtitles wouldn&#039;t be too hard, it&#039;s just a matter of opening a page that uses them, selecting to edit the template and then adding the text. The problem is that not every page link uses those templates, with some being the full game title typed out instead of the short hand { DQ3 }. It would be a big undertaking to go through every page and get the subtitles added in, and since the game pages themselves highlight to subtitles I don&#039;t think it would be a good use of time. Lessening redirects as been a big help with organizing the piping between the pages, and I&#039;m very grateful to have someone who can pitch in for tasks like that. This is a fan operation and as such I don&#039;t have any authority or tendency to tell people what to do with their time, but I do think that combing through every page to add those subtitles would be a big task with little pay off. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:09, 25 January 2020 (EST))&lt;br /&gt;
::Well if time is the issue, I can still give it a shot.  Anything I can do to help out.  At any rate, [https://dragon-quest.org/w/index.php?title=User:Molacarthy Molacarthy] helped me figure out how edit the templates for abbreviate the titles.  At any rate, know how to do the same for description template like the one for the [[argon heart]] in &#039;&#039;VIII&#039;&#039;? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:33, 25 January 2020 (EST)&lt;br /&gt;
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:::You&#039;re doing a ton to help out and you&#039;re worth your weight in gold, so no worries there. For the item template, what can I help you with? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:30, 25 January 2020 (EST))&lt;br /&gt;
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::::Thanks.  As to the what, is there a way to make sure that the icon (I&#039;m guessing) leads directly to the main article for VIII with leaving a redirect?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:39, 25 January 2020 (EST)&lt;br /&gt;
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:::::Looking at the icons, they all lead to the page they&#039;re supposed to. Which ones are giving you problems? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:47, 25 January 2020 (EST))&lt;br /&gt;
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::::::The Dragon Quest VIII logo in the section, Descriptions.  It leads to the DQ VIII article, but it&#039;s through Redirect. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:16, 25 January 2020 (EST)&lt;br /&gt;
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:::::::That should do it--if it doesn&#039;t take effect site-wide in a few hours then I&#039;ll hit the purge button and force the update through. If you ever need to edit a template&#039;s finer details, all you need to do is open the page editor, scroll to the bottom to find that template and then hit the edit link in parenthesis. You&#039;ll have to sift through the guts of that template&#039;s page and you won&#039;t be able to see the effects on the preview tab, but it will work. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 01:46, 26 January 2020 (EST))&lt;br /&gt;
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::::::::I&#039;ll try to keep that in mind and thank you.  The Argon heart on What Links Here shows no evidence of redirect.  I found that page earlier, but yeah I had no clue where to begin until I saw your edit change.  I will be going through a little at a time this week.  First I&#039;ll be finishing on the PlayStation 2 to Sony PlayStation.  Also, it seems there were no &#039;&#039;DQ&#039;&#039; titles for the GameCube, but since all of the GBC/GBA titles can be played on it through the Game Boy Player accessory, do you think a GC article would be appropriate? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:25, 26 January 2020 (EST)&lt;br /&gt;
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:::::::::Am I missing something here (https://dragon-quest.org/wiki/Template:DQMJII)?  I looked at the templates on other articles like say [[Frou-fry‎]] while on my Android phone and it&#039;s the only one where the View, Edit and Discussion options aren&#039;t viewable, while I&#039;m currently looking at the aforementioned article right now on my laptop with nothing amiss.  I&#039;m the one who made the template to begin with, so did I leave anything out? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:57, 4 February 2020 (EST)&lt;br /&gt;
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::::::::::It might be the browser your phone is using,  it&#039;s looking alright on my end. How old was the template when you were first looking at it? Sometimes it takes a second for everything to kick in like it&#039;s supposed to. Speaking of phones though, could I trouble you with a few screenshot requests? Mainly the sovereigns in III so that I can justify a gallery when I write up all the pages. I don&#039;t have any specific lines of dialogue in mind either, so even just standing next to them will done. Of course there&#039;s no rush if you decide to take this up either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:09, 6 February 2020 (EST))&lt;br /&gt;
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:::::::::::It&#039;s been around for a while.  I did move it from DQMJ2 to DQMJII (Monday or Tuesday) to make it more consistent with the template scheme of the classic series and to make DQMJ2 a shortcut for typing the full title.  Did the same for a bunch of others, but experienced no trouble with the them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
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== Sovereigns? ==&lt;br /&gt;
Yeah I&#039;m focusing on other games at the moment, but I plan to do a full replay of &#039;&#039;III&#039;&#039; nonetheless.  But refresh my memory on what the Sovereigns are again? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
:The royalty; king of Edina, queen of Isis, dragon queen, faerie queen, etc. By all means take your time, you&#039;ve been on fire lately and I&#039;m not going to mess with that tempo ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:59, 7 February 2020 (EST))&lt;br /&gt;
::Would you probably be making a similar page for other games in time?  Cause I can at least do the same for &#039;&#039;I-II&#039;&#039;, &#039;&#039;IV-VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; in time.  Heck, besides &#039;&#039;VIII&#039;&#039; having good graphics despite the cell phone limitations, I could probably take some pics of human Trode.  Also speaking of frequent edits, can heavier amounts of editing slow down other aspects of the wiki?  I removed the redirects from the [[Knick-knackatory]] to [[Knick-knacks]], yet despite finishing that edit at 1:04 AM this page (https://dragon-quest.org/w/index.php?title=Special:WhatLinksHere/Knick-knacks&amp;amp;limit=500) still suggests that I haven&#039;t cleared them.  Usually these things seemed to clear up in half of 24 hours, but as of posting this it&#039;s 11:51 PM.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:51, 9 February 2020 (EST)&lt;br /&gt;
:::It can take a while for the changes to stick now and again, but if it&#039;s ever giving you trouble you can use the Purge option to force the new edit to take effect faster. When you make your edit, go to the history page and highlight the webpage on your search bar and hit right until you see &amp;quot;&amp;amp;action=history&amp;quot;. replace the word history with purge and then hit enter, you&#039;ll be taken to a new page where you can purge the history and force the new edit to take precedent. Looking at the knick-knackatory page, the new redirects take me to the section but not the specific item, but that&#039;s fine since any reader can take it up from there. &lt;br /&gt;
:::I do plan on getting all the NPCs in each game their own pages, even if it would be brief, and leave the list of characters as a directory so if you want me to work on people from a particular title I can jump into that first. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:24, 9 February 2020 (EST))&lt;br /&gt;
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== Another thing of modifications I could use help on... ==&lt;br /&gt;
Namely removing redirects to [[Tombola ticket]] and [[Boomerang (weapon)]].  For the most part no problem, but to give some example of what I&#039;m looking for:&lt;br /&gt;
*[[Leftwyne]]- Yeah help with modifying the template specifying that [[Tombola]] can be played at some locations in the {{DQ2}} and {{DQ5}}.  Those tend to lead to Lottery.&lt;br /&gt;
*[[Roundbeck]]- Modified weapon shop templates means I can&#039;t easily add Boomerang (weapon).&lt;br /&gt;
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No hurry, just check them out when you can.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:34, 7 February 2020 (EST)&lt;br /&gt;
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:The boomerang icon gave me some trouble, and when I uploaded one for the modified link it failed to appear unless you clicked on it directly. It&#039;ll just have to be soemthing the wiki lives with, but that shouldn&#039;t be a problem since readers can make the logistical leap from the disambiguation page immediately. As for those location attribute icon templates, I&#039;ve always found those to be as distasteful as the icons for door types and about as useful--I can just as easily slip the information into the descriptive paragraphs and have it flow much more naturally thank a bunch of clunky boxes shoved in at the very end of an article. I can&#039;t seem to get that particular edit to stick either, so I&#039;ll just be working my way through the pages and removing them as I update the monster names, install the weapon templates, and so forth. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:05, 8 February 2020 (EST))&lt;br /&gt;
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:Maybe not.  Whoever did the [[Lakanaba]] page found a way around the Boomerang thing I think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:14, 8 February 2020 (EST)&lt;br /&gt;
::Nice, everything&#039;s turned out well in the end then([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:36, 8 February 2020 (EST))&lt;br /&gt;
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== Capital question. ==&lt;br /&gt;
Not going to link to them from here, but when doing a minor grinding session on &#039;&#039;V&#039;&#039;, I noticed that Yggdrasil Leaf and Flametang Boomerang weren&#039;t capitalized completely, rather the game presents them as Yggdrasil leaf and Flametang boomerang.  Oversight on the wiki or do some games capitalize Leaf and Boomerang?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:20, 5 March 2020 (EST)&lt;br /&gt;
:Looking at V, it almost seems random which words are capitalized and which are not--the herb in medicinal herb isn&#039;t, but the regale in pallium regale is even though it is not a propper noun. I wouldn&#039;t worry about it too much. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:04, 5 March 2020 (EST))&lt;br /&gt;
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:It&#039;s no for me to work on.  Especially not all the redirects on them have been fixed. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:18, 5 March 2020 (EST)&lt;br /&gt;
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== Discord-Server ==&lt;br /&gt;
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Hello Follower of Light,&lt;br /&gt;
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I am Hydrotoxinlaser - maybe you remember me - and I am the administrator of the two German Dragon Quest Wikis powerded by Miraheze and FANDOM.&lt;br /&gt;
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I have created a Discord-Server to improve the communication between the authors of our Wikis. Actually I have created it for the German Wikis only, but I thought about it and want to ask if your Wiki or the (active) members of your Wiki want to join our Discord-Server.&lt;br /&gt;
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Of course you can think about it. If you want to join, I will send you the invitation link.&lt;br /&gt;
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Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:48, 29 March 2020 (EDT)&lt;br /&gt;
:It sounds like a good idea to me, please send an invite whenever is convenient.  ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:19, 30 March 2020 (EDT))&lt;br /&gt;
::Great! Here is the invitation link: https://discord.gg/J7ytZ8d&lt;br /&gt;
::Everybody of this wiki, who wants to join, is welcome.&lt;br /&gt;
::Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:47, 31 March 2020 (EDT)&lt;br /&gt;
:::And joined; talk to you guys soon. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 1 April 2020 (EDT))&lt;br /&gt;
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== Presentation Standards ==&lt;br /&gt;
Hey there, I&#039;ve had no interaction with a user by the name of limp bizkit.  Feel free to revert anything in the standards you don&#039;t agree with.  You have my support.  Any changes should likely be discussed in a talk page before changing them anyway. &lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 22:13, 4 May 2020 (EDT)&lt;br /&gt;
:I was just trying to make wiki look better? [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:11, 4 May 2020 (EDT)&lt;br /&gt;
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::...and that is not a bad thing, but making changes to things like templates when you are relatively new to a wiki are often viewed as stepping over the line.  For template changes or major category updates, use talk pages to submit ideas first.  For templates, create an updated template using user sub-pages and ask for feedback about whether it is an improvement over the current template in use.  A lot of your edits were clean up related, and those are very welcome, as there is a lot of stuff to clean up. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:36, 4 May 2020 (EDT)&lt;br /&gt;
:::Gotcha, thank you. Sorry for going so edit crazy as if it were attempted takeover of wiki. [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:41, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
After some discussions on Discord, I&#039;ve promoted you to admin on the wiki.  I&#039;m not sure if you really want that or not, heh, but there is no question that you have made a ton of great updates to the wiki over the years.  You are without a doubt a major contributor to how things are done around here, and deserve to be viewed as being an authority on content.  This new role adds a few new capabilities, but none that I can think of that are all that useful.  I do not have any expectation that you have to do anything more than whatever you currently want to do.  I also wanted to make it clear to the Discord crowd that you are welcome to represent the wiki in any promotion/collaboration discussions and/or private servers.  Any topics or discussions that you would prefer to avoid, or anything related to the backend administration of the site, feel free to continue to send my way.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:30, 4 May 2020 (EDT)&lt;br /&gt;
:&#039;&#039;Slipping into the conversation&#039;&#039;&lt;br /&gt;
:Congratulations! --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:59, 22 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trying some new cellphone shots. ==&lt;br /&gt;
Been playing {{DQStars}} and while I didn&#039;t think to take pics early on, I started doing so when I got to areas containing story elements of the early games.  Namely the profile pics of characters who have seldom artwork of them like say the King of [[Aliahan]].  Sent two photos to test out which types you think we could work with.  The zoomed in version with the name still present or the unaltered photo:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan.jpg&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
&lt;br /&gt;
Let me know what you think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:34, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both of these look great! I think going with the full screen capture would work better, because then I can extract the dialogue box along with the character art for a more focused picture--that is, taking the second image you&#039;ve uploaded and adding a transparent background to everything around the dialogue box and the character art extending beyond the screen boarder. That may take some time on my part, but I know I can clear out all the unneeded info like the boss detail in the upper background and then upload the modification as a new version of the file. Please be extra careful to make sure none of your phone&#039;s personal data is accidentally captured in these screen shots though, even small details can slip in easily. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:00, 29 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Advice heeded.  What kind of info are you talking about and how specifically would you say to make sure I&#039;m not leaking personal data? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:36, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[https://www.howtogeek.com/203592/what-is-exif-data-and-how-to-remove-it/ Here is a good example of what I mean], and the article covers ways to remove data in existing photos and prevent it from happening with new ones. As for the profile pics themselves, go with whichever ones you want first and I can take it from there--play favorites! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:30, 31 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== About the edit you&#039;ve removed ==&lt;br /&gt;
&lt;br /&gt;
I added this based on Dragon Quest II&#039;s enemy table (see [[Slime]] as an example) where Fire Resistance includes [[Woosh]]. Is it that Fire Resistance does not working due to a bug or glitch, or did I worded it wrong? (--[[Special:Contributions/2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8|2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8]] 07:04, 16 August 2020 (EDT))&lt;br /&gt;
:No you&#039;ve got the right idea in that all attack spells are lumped under &amp;quot;fire&amp;quot; in the game&#039;s programming, its just that the way resistance works in the first four games is based on the chance of a monster dodging a spell altogether instead of taking less damage; woosh will always deal 17~33 damage if it hits. I know its a dumb idea and in all honesty squenix should have tweaked the formula to follow later games, but for whatever reason it was decided to stick with the original system. Sorry about the confusion. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:20, 16 August 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Catching up on DQS pics.==&lt;br /&gt;
If you still wanted to edit them yourself for character pics (like you did for those Morph based monsters).  I&#039;ll do 5-6 pics a day. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:43, 19 September 2020 (EDT)&lt;br /&gt;
:Sure, I&#039;m always up for touching up pics and the ones you capture are always the easiest. Don&#039;t feel that you &#039;&#039;have&#039;&#039; to do 5~6 pics a day though, take your time with them and go with a pace that&#039;s comfortable. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:11, 19 September 2020 (EDT))&lt;br /&gt;
::Noted, though I&#039;m doing it for myself cause I built up a whole thing of photos and wanted to do some space clearing. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:28, 19 September 2020 (EDT)&lt;br /&gt;
:::Ok, here&#039;s a test image I threw together--&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:Pimiko test.jpg&lt;br /&gt;
:::I thought that crunching down the focus to only include the text box and portrait would be best, and by removing the background details it would draw attention on to the art work and have the bonus effect of resembling the NES games. How does it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 20 September 2020 (EDT))&lt;br /&gt;
::::Looks good to me. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:06, 21 September 2020 (EDT)&lt;br /&gt;
:::::Also, some characters will get multiple pics due to different facial expressions made. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:45, 22 September 2020 (EDT)&lt;br /&gt;
::::::Sure thing, the gallery tab has plenty of space for extra expressions. It may take me a second to edit them all, but don&#039;t let that halt your upload speed. Once I finish a character I can go ahead and add them to their page. Thanks again for doing this! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:30, 22 September 2020 (EDT))&lt;br /&gt;
:::::::At any rate, you can just look at my recent contributions to keep track of uploaded material.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:25, 23 September 2020 (EDT)&lt;br /&gt;
::::::::Upload the other variants of Ortega from &#039;&#039;Stars&#039;&#039;.  Feel free to ignore any you deem unnecessary but while I&#039;ve missed some pic opportunities in general I tried to be as thorough as possible.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:54, 27 September 2020 (EDT)&lt;br /&gt;
:::::::::There&#039;s no such thing as a redundancy when these characters have almost never been drawn before, its all good. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:11, 27 September 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Friend code offer and links of previous pics gathered. ==&lt;br /&gt;
My {{DQStars}} code is ABNJYJ3578 if you play it or still do if you want to friend up.  Going to put it on my profile shortly.&lt;br /&gt;
&lt;br /&gt;
Also going to upload more pics soon to clear space in my folder, especially since I&#039;m caught up on the story content until the next update.  But for easy access to my first set of pics needed for updating so they aren&#039;t buried:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*King Aliahan&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
*Rimuldar citizens&lt;br /&gt;
**File:DQ Stars Android Enid of Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Roderick_of_Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Man_of_Rimuldar.jpg&lt;br /&gt;
*Moonbrooke Soldier&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Soldier_of_Moonbrooke.jpg&lt;br /&gt;
*King Midenhall&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Midenhall.jpg&lt;br /&gt;
*King Cannock&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Cannock.jpg&lt;br /&gt;
*Elderly Man of Wellspring&lt;br /&gt;
**File:DQ Stars Android Wellspring Elderly Man.jpg&lt;br /&gt;
*King Dirkandor&lt;br /&gt;
**File:DQ Stars Android King Dirkandor.jpg&lt;br /&gt;
*Female Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Female_Warrior.jpg&lt;br /&gt;
*Male Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_1.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_2.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_3.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_4.jpg&lt;br /&gt;
*Female Priest&lt;br /&gt;
**File:DQ Stars Android Female Priest 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 4.jpg&lt;br /&gt;
*Male Mage&lt;br /&gt;
**File:DQ Stars Android Male Mage 1.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 2.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 3.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 4.jpg&lt;br /&gt;
*Female Gadabout&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 4.jpg&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
Just for faster, easy access. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 1 October 2020 (EDT)&lt;br /&gt;
:Sorry, life got in the way for a bit there and I&#039;ve not been able to edit as quickly as I should. I appreciate the offer for the friend code on &#039;&#039;Stars&#039;&#039; but my phone is a toaster; the reason I&#039;m so grateful that you&#039;ve been uploading these images is because I don&#039;t have the means, and as far as I can tell you&#039;re the only one in the West who has been doing so. I&#039;ll hack through these tonight and get them on the proper pages.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:42, 2 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Honestly I&#039;ll be happy to put them on the proper pages.  I just need you for the altering of the photos since that&#039;s not something I can do or at least yet [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:28, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::OH and last of the older ones: https://dragon-quest.org/w/index.php?title=File:DQ_Stars_Android_King_Aliahan.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:45, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So Final Fantasy... ==&lt;br /&gt;
First off, still no hurry on the alterations to my pics, but do you want me to continue sending the rest or wait until you modified the rest?&lt;br /&gt;
&lt;br /&gt;
Also, I&#039;ve been wondering since &#039;&#039;DQ&#039;&#039; became represented in &#039;&#039;Smash Ultimate&#039;&#039;, you think &#039;&#039;Super Mario&#039;&#039; and &#039;&#039;Final Fantasy&#039;&#039; would merit articles on the wiki?  You know since they both crossed over with DQ in &#039;&#039;[[Itadaki Street (series)]]&#039;&#039; games?&lt;br /&gt;
&lt;br /&gt;
Not to mention it was announced on {{Stars}} that they would be doing a crossover event with &#039;&#039;Dissidia Final Fantasy Opera Omnia&#039;&#039;.  Plus &#039;&#039;DQ&#039;&#039; enemies I believe appeared in &#039;&#039;Mobius Final Fantasy&#039;&#039;.  Mind you I could do some work on the &#039;&#039;Mario&#039;&#039; page, &#039;&#039;FF&#039;&#039; isn&#039;t something I&#039;m as knowledgeable on or &#039;&#039;Itadaki Street&#039;&#039;, so others could probably help in those regards.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:07, 12 October 2020 (EDT)&lt;br /&gt;
:I think having Mario and FF pages would be a rational idea as the series have appeared together beyond smash brothers. I can handle the data for Dissidia as well as Mobius and I can figure out more for Itadaki street. Sorry about the delay in getting the edited pictures up, life threw me for a loop last week but I&#039;ve got half of the last set done already and I&#039;m cutting into the remainder. I grab every image you upload in a cluster so that they don&#039;t get lost, so don&#039;t worry about overwhelming me or anything like that--this moves at whatever pace you&#039;re comfy with. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:22, 12 October 2020 (EDT))&lt;br /&gt;
::No problem.  Just wanted to be sure as again clearing up the phone.  Have over 300 pics saved and still have some I plan to take later on.  Also more an indulgent idea, but how about Pokémon?  Besides the heavy usage in &#039;&#039;Smash&#039;&#039;, there&#039;s the talk about it&#039;s mechanics being inspired by &#039;&#039;DQ&#039;&#039; (Like the [[Mad cap]] being the reason trading exists) and in turn I believe it being say the reason that in turn {{DQMSeries}} exists.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:59, 12 October 2020 (EDT)&lt;br /&gt;
:::Actually I think I might start &#039;&#039;FF&#039;&#039; with what I can on &#039;&#039;Stars&#039;&#039; and anything missing you can do, plus I will focus on crossover photos for the article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:33, 13 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Pokemon is a bit of s stretch at first glance, but if its done in such a way that it shows how both series influenced one another then I think it can work well. DQM is a direct response to Red and Green&#039;s popularity, so that connection is inarguable. Should be done with this set of images by tomorrow evening.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:26, 15 October 2020 (EDT))&lt;br /&gt;
:::::So how would you say those pages look to you?  Had help with Alex95 on &#039;&#039;[[Super Mario]]&#039;&#039;, and did the best I could so far with &#039;&#039;[[Pokémon]]&#039;&#039; (The inspiration section I copy/pasted from other pages) and &#039;&#039;[[Final Fantasy]]&#039;&#039;.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:53, 17 October 2020 (EDT)&lt;br /&gt;
::::::Oh and the PM trivia was also copyed from the monster pages mentioned.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 17 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::::They look great! Especially pointing out the voice actor connections on the Pokemon page. I&#039;ll do some research and see how Final Fantasy and DQ bounced off each other prior to the company mergers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:09, 17 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::So while I don&#039;t have it in me to do a summary of the {{Stars}} at the time, do you think having enough pics for a gallery (like for Cyril and Gaius) would justify starting an article? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:08, 19 October 2020 (EDT)&lt;br /&gt;
:::::::::Just checking more time, you sure it&#039;s no trouble if I get a heavy amount a pics loaded?  No trouble for me as again I&#039;m working to empty my folder out and if anything it becomes less work if I keep said game pic folder light anyway.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:40, 22 October 2020 (EDT)&lt;br /&gt;
::::::::::Its no trouble at all, having them uploaded here en masse means I can&#039;t miss any of them. As for Cyril and Gaius, I don&#039;t see how being in a mobile phone game invalidates their status as DQ characters. The fact that all the important NPCs have their own illustrations makes it easier to see who deserves a page as well, so I&#039;d say most of them will end up with their own before long. If you know of any longplay videos or the like, I can watch those and write the summaries from there.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:47, 22 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Anyway, ==&lt;br /&gt;
Take your time on the edits.  I only uploaded as frequently as I did cause I had over 300 pics in my folder and wanted to trim down.  Not done uploading photos, but now I don&#039;t have a huge backlog to clear out.  But yeah still good to just go through several at a time so that they can all be articled without missing any.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:20, 25 October 2020 (EDT)&lt;br /&gt;
:Also whether they debuted in {{Stars}} or not, I&#039;ll use the game pages&#039; gallery section for Monsters that don&#039;t have their own page yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:18, 1 November 2020 (EST)&lt;br /&gt;
::Sorry for the late response, but that sounds like a good idea for monsters lacking their own pages. I&#039;m about half done with the current set of pictures. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:54, 1 November 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ll be applying your recent edited pics tomorrow.  Just been having some me time and doing some of my page cleaning stuff for the &#039;&#039;Gargoyles&#039;&#039; wiki articles too.  Anyone the order you do the file edits is of course your call, just if I can request one to be done as soon as possible is this (https://dragon-quest.org/wiki/File:DQ_Stars_Android_Heavenly_Brides.jpg).  I planned the [[Heavenly Bride]] page sooner and meant to take this picture myself, but it slipped my mind.  But this one I&#039;m not just using it only for usual gallery filler.  I aim for it to be the head pic of that article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:02, 25 November 2020 (EST)&lt;br /&gt;
::::How does it look now? I think its a little too small, but if I resize it the quality dips by a lot. Would you like the brides separated into individual images as well?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:16, 25 November 2020 (EST))&lt;br /&gt;
:::::Size is perfect, and no I&#039;m fine with them being on one pic.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:38, 25 November 2020 (EST)&lt;br /&gt;
:::::Just to be sure, I notice some cases like files of Paula 1-3 and Setesh the Punisher 1-2 weren&#039;t uploaded.  That&#039;s fine, I just wanted to know if you go through my uploads in a particular order or at random.  Either is fine, just curious.  Thanks so far on the edits, going to apply them to article tomorrow or Tuesday.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 29 November 2020 (EST)&lt;br /&gt;
::::::Putting these up for a deletion since the [[Metal king slime]] pics I took from {{Stars}} has a good view of [[Liquid metal slime]]s:&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_1.jpg&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_2.jpg&lt;br /&gt;
:::::Just figured I point it out so you don&#039;t spend any editing time on them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:13, 5 December 2020 (EST)&lt;br /&gt;
::::::Sorry again for taking so long to reply, but the order I&#039;m going in is how they were originally posted; I open the file in a new table, download it, and move on to the next. Once I have everything edited down I do the same for uploading the new versions.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:43, 7 December 2020 (EST))&lt;br /&gt;
::::::Another thing is that I don&#039;t think I can trim the images with the slot machine layout, as that would break the image&#039;s cohesion too much. There&#039;s a small handful of overworld shots that have this problem as well, along with that goofy dressed up powie yowie, but its mostly the ones with the casino theme. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:29, 10 December 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::OK then.  I actually considered using them as is so this just reaffirms that choice.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:56, 10 December 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== DQ Status page merger? ==&lt;br /&gt;
[[Status effect]] and [[List of status conditions]] don&#039;t seem all that different.  Plus the latter has no pages leading to it.  Going to think it over while I take care of other Wiki edits, but might merge them sooner or later.  Any objection? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:19, 5 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Going to get back to business soon and... ==&lt;br /&gt;
Adding the files to articles and new files later in the month.  Anyway, not sure how much milage it would get, but I was thinking of making an article &amp;quot;List of references to Dragon Quest&amp;quot;, especially since on the Western Side it&#039;s not the most acknowledged.  But one thing that brought it on was my marathoning of the cartoon &#039;&#039;Adventure Time&#039;&#039; (through Hulu and a the Complete DVD collection).  An episode titled the diary started out to my surprise of a game with a battle scene exactly like {{Dragon Quest}}, plus some official animatics from the final seasons have some &#039;&#039;DQ&#039;&#039; music playing.  If nothing else I could add plugs to my {{Captain N}} and &#039;&#039;[[Nintendo Power]]&#039;&#039; page. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:33, 10 January 2021 (EST)&lt;br /&gt;
:Just chiming in to say I did just that on the French wiki (https://wikidragonquest.fr/index.php?title=Liste_des_références_à_Dragon_Quest_dans_d%27autres_médias), although I haven&#039;t uploaded it in a while because there&#039;s so many it&#039;s hard to keep track. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 02:24, 11 January 2021 (EST)&lt;br /&gt;
::Well Follower, here it is: [[List of references to Dragon Quest]] [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:03, 11 January 2021 (EST)&lt;br /&gt;
:::Articles like this are always fun to read, and I can double check the Japanese wiki to find references most Westerners would miss. The page layout look great as well, and any extra piping between it and the pages to the other series will generate good synergy.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:41, 15 January 2021 (EST))&lt;br /&gt;
::::Able to get a pic from the &#039;&#039;Amphibia&#039;&#039; episode mentioned in the article.  Added to the gallery as well to {{DQ2}}.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:33, 15 June 2021 (EDT)&lt;br /&gt;
:::::And got a pic of the reference from &#039;&#039;Adventure Time&#039;&#039;.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:35, 16 June 2021 (EDT)&lt;br /&gt;
::::::I&#039;d heard of the Shin Getter Robo reference in Amphibia, but DQ getting into Adventure Time is news to me. Sorry its taken so long, but I&#039;ve caught up with all the Stars images you&#039;ve uploaded (that have the border at least). I&#039;ve got a new image editor, so it&#039;ll much easier to quickly work through bulk image sets now. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
:Easing up for the next few days and will help out for it, but I noticed [[Soulspawn]] was stated to have debuted in {{Dragon Quest V}}, when they definitely were in {{Dragon Quest IV}} in the {{NES}} port ([[Doorway to Nadiria]]). [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:07, 21 January 2022 (EST)&lt;br /&gt;
::My bad.  I thought I had clear proof if only cause of my [[&#039;The Big Book of Beasts&#039;]] pic which mentions a similar monster Demonspawn.  I guess it&#039;s just a case of monsters just barely differing.  But yeah even the Kanji (Woodus&#039; Monster Wiki) translates differently.  Fixed, while keeping some other edits. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:43, 21 January 2022 (EST)&lt;br /&gt;
:::I feel you on that one, I&#039;ve still got PTSD from trying to sort out all the Shade, Shadow, and Silhouette sprites. People may complain when the pallet swaps are very gaudy or too loudly colored, but it makes it easier to tell them apart.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:03, 22 January 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Unsure about editing these types of pages, so do you think when not busy, you could edit the [[Dragon Quest IV Transcript page]] to remove the redirect to the [[Pandemonic Equipment]] page?  Here&#039;s the text you can copy/paste to make it easy:&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic shield|Pandemonic shield&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic sword|Pandemonic sword&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic armour|Pandemonic armour&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic helm|Pandemonic helm&lt;br /&gt;
::::Thanks! [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:33, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Also I made several templates for [[Psaro (Character)]].  One which if a spoiler cover can be done refers to him directly, while say equipment pages one template refers to him as the 9th Chosen One.  Still have a lot of edits before I do more for IV centered articles, but would you say that is a good label to avoid spoilers? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:25, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Opinions on the Template Shortcuts? ==&lt;br /&gt;
[[User talk:Trig_Jegman#Well]]&lt;br /&gt;
&lt;br /&gt;
Do you agree on them being more trouble than they&#039;re worth? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:50, 26 February 2021 (EST)&lt;br /&gt;
:I like having them for lengthier page titles, such as typing {{|DQ4|}} instead of the whole name and the subtitle. I can&#039;t see any scenario in which they&#039;d become a problem so long as the truncations are kept distinct. I have a few personal projects to wrap up first, such as finishing XI&#039;s dragons, but after that I&#039;ll be getting back to the Stars images. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:44, 27 February 2021 (EST))&lt;br /&gt;
&lt;br /&gt;
::Still am behind on adding the edited pics to the articles, plus I was slow on uploading the Christmas related pics myself.  So I share slowness blame myself:-) [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 28 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Artwork for DQIX equipment ==&lt;br /&gt;
&lt;br /&gt;
Hey, I recently started scanning a DQIX guidebook for equipment artwork. I&#039;m doing my best with image quality. I&#039;m currently uploading them to the French wiki, and y&#039;all are welcome to check the gallery of new files and use them if you want.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:02, 6 March 2021 (EST)&lt;br /&gt;
:Thanks a million! I know scanning so many pages can be a pain, but trust me--your work is going to be appreciate and look a hundred times better than that ancient scan of the guidebook that was just a series of cell phone pictures.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:43, 8 March 2021 (EST))&lt;br /&gt;
::Thanks! To be honest, it&#039;s been going rather well, maybe better than I expected. I know my scanner did a shit job at rendering the color black when I scanned my DQXI artbook, which is very frustrating, but it seems to work fine here. The cell phone pictures of IX equipment you currently have are from the Bradygames guidebook, actually, that I own too and used to scan as well with eh results, and are way smaller—I use the second Japanese guidebook, the one with the night sky on the cover, I believe some of yours come from there as well ([https://magazine.jp.square-enix.com/gamebooks/dq/index.html here&#039;s] a very handy list of all the DQ books in Japan). I don&#039;t plan on redoing the artwork scans of items that looked identical in VIII (I&#039;ve actually been using your smoothened scans all this time, those do look better than what I can do) but some have slight differences, notably markings, between those two games: I&#039;ll be covering them. I&#039;m scanning two pages at a time, but actually, cutting out the artwork into a transparent png is the most time-consuming thing because of the unfortunate shadow effect they used that&#039;s messing with my software, so I&#039;m uploading one at a time (and often, the page has yet to be created, so I&#039;m making its basic structure at the same time). And, weirdly enough, the alchemiracle equipment doesn&#039;t appear to have its own artwork? It&#039;s in neither guides at least. It may appear somewhere in XI-related stuff, but XI changed all the colors apart from the first evolution stage so there&#039;s that. Anyway, the gallery of new files is [https://wikidragonquest.fr/Spécial:Nouveaux_fichiers here] if you want a handy link. Happy hunting ^^ --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 22:12, 10 March 2021 (EST)&lt;br /&gt;
:::These look incredible! Thank you so much for tackling this project, all of these have great resolution for such small source images. I&#039;m going to start slicing up the digital version of XI&#039;s illustration artbook beginning with the characters, so just say the word if you&#039;ve got someone or something specific in mind for me to isolate first.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:34, 14 March 2021 (EDT))&lt;br /&gt;
::::Digital versionof the Japanese artbook? Yeah, I could&#039;ve sworn I saw that &#039;round the internet, but never could get my hands on it. I own the physical version because I&#039;m a collector, but a digital one would be way way better. I could help you with the uncut files too, if you&#039;d like. As for my priorities, well...they&#039;d be entirely preference-based, not based in any sort of logic, except perhaps...the images with a lot of black in them? Like Don Rodrigo&#039;s butler, which turned friggin awful despite my best attempts at correcting color balance and contrast. In other news, I&#039;m still adding stuff from the collector&#039;s edition artbook from time to time (some of it being there already), and idk if you heard of komodoxeno&#039;s google drive with in-game images that he cracked from the game files? Coz he said it was OK to use that, too.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 12:17, 14 March 2021 (EDT)&lt;br /&gt;
::::So I used some of the pics you uploaded about Jasper. I got rid of some of the leftover white stuff: https://wikidragonquest.fr/Fichier:Jasper_Mortégor.png https://wikidragonquest.fr/Fichier:Jasper_enfant.png --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:36, 20 March 2021 (EDT)&lt;br /&gt;
:::::Sorry for the delay, but here&#039;s Servantes for you : [http://dragon-quest.org/wiki/File:Servantes_artwork.png the artwork] [http://dragon-quest.org/wiki/File:Servantes_3D.png and the render]. And thanks for helping clean up that Jasper image! I have not heard of komodoxeno&#039;s cracking drive, but it sounds good ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:18, 1 April 2021 (EDT))&lt;br /&gt;
::::::Ah, don&#039;t worry, do it at your own pace! And I still can help with the cut out if it buys you time. I only will use the concept art in the page at this stage (I redid the cutout too, and same for Alizarin) but when we&#039;ll get to creating image gallery pages the render will come in handy too. If you&#039;ll permit me being insufferable, the images I look most forward too are Derk, Opal, Healijah (in the section at the end w/ battle artwork), Dora-in-Grey, the doge (puppy Sandy), the Doge (of Gondolia) and [whatever Erik&#039;s MMA partner&#039;s name is in English]. But honestly, I&#039;m in no rush, the IX equipment will keep me busy for a WHILE lol. [https://drive.google.com/drive/folders/1LRMDyOs3iGsFH6bdRA-fQ3j7z57LMCkA Here&#039;s the drive]! It has a ton of stuff. Also, I have a file of character artwork from Stars, real big, with all the poses to the waist down and most if not all of the characters, including events, if that&#039;s something you&#039;re interested in.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:10, 1 April 2021 (EDT)&lt;br /&gt;
::::::So, I feel a little dumb for spending all that time scanning a physical book... Cause now I own a digital copy of the DQIX guidebook. So now everything will be better quality. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:59, 17 April 2021 (EDT)&lt;br /&gt;
::::::UPDATE: saw I had a 10€ coupon for the website until May, so I took the XI artbook as well. Won&#039;t bother you with it now ^^&lt;br /&gt;
:::::::Its all good, and don&#039;t feel bad about discovering easier ways to rip images. I&#039;m about half way done with Builders 2&#039;s icons and will have those uploaded quickly once the set is complete. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:49, 24 April 2021 (EDT))&lt;br /&gt;
::::::::Awesome! I had just started creating a lot of pages for B2. Woah, it&#039;s about 1300 items ^^&#039; &#039;&#039;Bon courage !&#039;&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:21, 24 April 2021 (EDT)&lt;br /&gt;
:::::::::There&#039;s a few hundred missing item icons for Builders 2, but I think I have good quality on the remaining 900. I do have a question about your galaxy axe scan though: was that from the IX guide book or from XI&#039;s book? I&#039;m looking at IX&#039;s guide and the images are crystal clear, but still a tad small. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 16 May 2021 (EDT))&lt;br /&gt;
::::::::::I&#039;m SO sorry I missed your message! It is from IX&#039;s guidebook but not from the weapon section, it was used as an illustration elsewhere in the book, hence why it was bigger there and why I used that one.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:49, 22 June 2021 (EDT)&lt;br /&gt;
:::::::::::No worries, and it must have been in a different book than the one I scanned. I&#039;ll get around to all three of IX&#039;s books soon enough. I&#039;ve got everything I&#039;ve scanned so far linked on my main page. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
==  Party! ==&lt;br /&gt;
&lt;br /&gt;
Hiya!&lt;br /&gt;
&lt;br /&gt;
We had a meeting on the French wiki tonight and among other stuff, we decreated that it would be nice to have a friendly chat someday with our lovely neighbors. So, since we all speak English, we&#039;d like to invite you all to our Discord one day sometime in the evening (the afternoon for America) for voice (chit-)chat, possibly playing online free games, or sharing wiki ressources/interlanguage stuff more directly. Is that something any of you&#039;d be interested in?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:29, 16 October 2021 (EDT)&lt;br /&gt;
:That sounds like a lot of fun! I&#039;m sure most of the other editors would like to participate as well, and there&#039;s also the SEIWA server members on top of that. Did you have a specific time frame in mind? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:32, 17 October 2021 (EDT))&lt;br /&gt;
::We haven&#039;t set a date, but we usually do wiki events on Saturdays as it&#039;s most people timeframe for social activities, at least here. Maybe I should get a poll up and running? But I don&#039;t know where to share it apart from here, so it&#039;s be great if you could help relay it! I am on the ABXY VG Wikis Discord Server, but I never saw a Dragon Quest channel and thus never got a chance to interact ^^&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:59, 17 October 2021 (EDT)&lt;br /&gt;
:::Message sent, see you on the server! For verification&#039;s sake, my avatar has red hair and fangs.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:00, 18 October 2021 (EDT))&lt;br /&gt;
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==Robbin&#039; &#039;Ood and Dirkandor (And for possible theories mistaken as canon)===&lt;br /&gt;
While doing recent editing I found in [[List of locations in Dragon Quest II]] a claim that [[Dirkandor]] was founded by Robbin&#039; &#039;Ood from {{III}}.  Or as the article suggested, Kandar.  Fellow GameFAQs poster behindtheword seems doubtful and my own searching, best I could find is assumption that the bolded segment of Dir&#039;&#039;&#039;kandor&#039;&#039;&#039; is close to RH&#039;s old localization name as an indicator. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:27, 30 January 2022 (EST)&lt;br /&gt;
:Looking at the Japanese wiki, this notion came from the novelization of II and is not supported anywhere else. I~VII had novelizations that would tweak certain details, like in IV&#039;s case it states that Ragnar was looking for the Hero for a decade.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:38, 31 January 2022 (EST))&lt;br /&gt;
::The DQ1-3 novels were recently translated in Spanish and I got them. I just took a look, and in page 176 it&#039;s mentioned that Robbin did indeed found the town, in the novelization at least. The novel calls the Dirkandor castle the manor of the &#039;Ood family. Maybe adding the link between RH and the city as trivia in the Dirkandor article will be enough, mentioning it&#039;s only in the novel.--[[User:LiquidMetal|LiquidMetal]] ([[User talk:LiquidMetal|talk]]) 17:26, 31 January 2022 (EST)&lt;br /&gt;
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==E-mail confirmation==&lt;br /&gt;
Heya so I have a bunch of Dragon Quest monster art that I would like to update, just created my account earlier today but It says I need to verify it. Only problem is... I haven&#039;t received a confirmation e-mail at all and I am using the correct e-mail too.--[[User:Moonboy65|Moonboy65]] ([[User talk:Moonboy65|talk]]) 18:39, 27 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Hello Again==&lt;br /&gt;
Just letting you know, thanks to your amazing find on archive.org, I’m uploading [[DQVC]] costume images that were missing. If this is a problem, please let me know. I hope you are well!&lt;br /&gt;
&lt;br /&gt;
Update: I’m afraid I’ve made a terrible mistake. I mistakenly uploaded a picture of the [[Disturbin&#039; turban]] instead of the [[Gothan turban]]. Sorry about that. Fixing the page now; can you please delete the image?&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 18:39, 30 August 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
::Oh that&#039;s my...er, good friend&#039;s archive.org page--if you have any requests for specific books I can send them his way and if they&#039;re on bookwalker then it won&#039;t be any trouble to get them ripped. I can&#039;t believe you&#039;re back my man, this is an incredible start to a week that&#039;s already looking stellar for me. In regards to images though, the user [https://dragon-quest.org/wiki/User:Tigali Tigali] has a ton of IX images cut out already so that may save you a few minutes. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:55, 30 August 2022 (EDT))&lt;br /&gt;
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It’s nice to be back. Many changes have occurred, but my love of DQ will never fade. Thanks for the info, my friend. It’s good to hear from you again!&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 21:15, 30 August 2022 (EST)&lt;br /&gt;
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Saddened to hear about the wiki. I only just found out, although I don’t know all the details. Perhaps, through Discord, we can keep in touch on all things Dragon Quest. - icysugarspike 12:11, 3 September 2022 (EDT)&lt;br /&gt;
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==Now I&#039;m working on taking pics for the Erdrick trilogy==&lt;br /&gt;
&lt;br /&gt;
Most of it I can do without problem, but:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Android_Slime.jpg&lt;br /&gt;
&lt;br /&gt;
I was going to suggest maybe you edit everything out except the square containing the monster(s) in question. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:20, 14 November 2022 (EST)&lt;br /&gt;
::Sorry for the delayed response, but is this necessary? The backgrounds are ripped straight from III&#039;s snes remake, and woodus should have the ripped ios sprites by themselves already.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:20, 19 November 2022 (EST))&lt;br /&gt;
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Speaking of Woodus actually: https://www.woodus.com/den/gallery/graphics/dq8ps2/maps_overworld/DQ8_Cows_Map.webp&lt;br /&gt;
&lt;br /&gt;
Anyway to covert this map to use for the wiki?  I thought it would be handy for the [[World of Light]] and for a possible cow article or if not in the gallery for the [[Fresh milk]] page.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:34, 20 December 2022 (EST)&lt;br /&gt;
: [https://dragon-quest.org/wiki/File:DQVIII_cow_map.png How does this look to you?]&lt;br /&gt;
:If you ever need to convert a webp file, you can use [https://ezgif.com/webp-to-png ezgif.com here] to do the work for you and the site has a ton of other features as well.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:28, 21 December 2022 (EST))&lt;br /&gt;
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::Great thanks and I will keep that in mind.  Maybe double check on Woodus exclusive stuff that isn&#039;t on here yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:49, 22 December 2022 (EST)&lt;br /&gt;
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&lt;br /&gt;
==Glitch or malfunction==&lt;br /&gt;
So articles like [[Persistence]], [[Burland]] and any that have shop Templates seem to have mention of an error within.  Infact, tried uploading some new {{Dragon Quest V }} pics and couldn&#039;t.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:54, 7 March 2023 (EST)&lt;br /&gt;
:There&#039;s a bug in the mediawiki program, it&#039;s not just affecting you specifically. I&#039;m going to get this straightened up as soon as possible, the research I&#039;ve done has shown people tackle this before so it&#039;s not a brand new error either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:27, 7 March 2023 (EST))&lt;br /&gt;
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::Well good to be back in the pic business again.  Oh and if you want to see where my obsessions outside &#039;&#039;Dragon Quest&#039;&#039; have taken me over the years: https://www.deviantart.com/antiyonder/gallery&lt;br /&gt;
&lt;br /&gt;
::My collection of comics, DVDs and such.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:58, 15 March 2023 (EDT)&lt;br /&gt;
:::Yeah, I&#039;m sorry it took so long for the issue to be sorted out but thank you for pitching in to help with all these screenshots. Going off of your page, i take it you&#039;re a hasbro fan? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:55, 16 March 2023 (EDT))&lt;br /&gt;
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::::&#039;&#039;Transformers&#039;&#039; and &#039;&#039;My Little Pony&#039;&#039; mainly.  Occasional &#039;&#039;G.I.Joe&#039;&#039; and I do have &#039;&#039;Jem and the Holograms&#039;&#039; on DVD.  &#039;&#039;Power Rangers&#039;&#039; I&#039;ve been into since the autumn of 93 long before Hasbrouck, Nickelodeon and Disney had involvement with it.  Still enjoy a lot of Disney Channel toons like &#039;&#039;Amphibia&#039;&#039;, &#039;&#039;The Owl House&#039;&#039;, &#039;&#039;The Ghost and Molly McGee&#039;&#039; and &#039;&#039;Moon Girl and Devil Dinosaur&#039;&#039;. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:39, 16 March 2023 (EDT)&lt;br /&gt;
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:::::And yeah, a lot of the Canadian VAs with some &#039;&#039;DQ&#039;&#039; credits, I&#039;m often mentioning any &#039;&#039;My Little Pony&#039;&#039; productions they&#039;re in.  And yeah, with [[Hiro Kanagawa]], we have someone who did a bit of &#039;&#039;DQ&#039;&#039; and &#039;&#039;Star Trek&#039;&#039; incidentally.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:03, 18 June 2023 (EDT)&lt;br /&gt;
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== The word &amp;quot;etymology&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hello. &lt;br /&gt;
&lt;br /&gt;
I saw you reverted my edits. I am very sorry for that. &lt;br /&gt;
&lt;br /&gt;
Shall we discuss here: https://www.woodus.com/forums/topic/41660-the-word-etymology/&lt;br /&gt;
&lt;br /&gt;
The Wikipedia page about Etymology is very technical, indeed ([https://en.wikipedia.org/wiki/Etymology external link]). This Youtube video ([https://www.youtube.com/watch?v=cSAW4FSA8Dg&amp;amp;t=103s external link]) explains what etymology is in just 20 seconds (starting from 1:43).&lt;br /&gt;
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Thank you and best regards, --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 19:01, 14 August 2023 (EDT)&lt;br /&gt;
:The use of the word Etymology as the section header for the origins of terms, names, and so forth has been standard practice since the adoption of the wiki format at large.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:55, 15 August 2023 (EDT))&lt;br /&gt;
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Your answer is very kind, but if it is true, I have to admit that I am really baffled. &lt;br /&gt;
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This is a big case of &amp;quot;Artistic Licence: Linguistics&amp;quot;. Tvtropes.org explains it in a nice way ([https://tvtropes.org/pmwiki/pmwiki.php/Main/ArtisticLicenseLinguistics link]) :&lt;br /&gt;
: &#039;&#039;most people recognize that when dealing with questions of physics, biology, chemistry, etc., they need to ask an expert, whereas with linguistics, many people don&#039;t even realize that there are experts to be asked.&#039;&#039;&lt;br /&gt;
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Someone, years ago, had his/her own personal definition of &amp;quot;etymology&amp;quot;, and no one cared whether it was correct or not. Is that so? &lt;br /&gt;
&lt;br /&gt;
Indeed, if you remove all the &amp;quot;buzzwords&amp;quot; from the actual definition of etymology, you are left with &#039;&#039;&amp;quot;Etymology studies the origin of [...] words&amp;quot;&#039;&#039;, but that is not etymology anymore (not to mention that the difference between &amp;quot;word&amp;quot; and &amp;quot;name&amp;quot; is quite subtle). ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:43, 16 August 2023 (EDT)&lt;br /&gt;
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:If I may be of assistance, my degree actually includes lingustics! College-level linguistics and grammar is focused on moving away from prescriptivism and more towards descriptivism, i.e. observing a text corpus or a group of speakers and making observations on them to determine what words mean, not trying to enforce what they should mean. So a linguist would definitely not frown upon the use of the word etymology in the way that it is used here, if that&#039;s what you were getting at.&lt;br /&gt;
:From my perspective, &amp;quot;etymology&amp;quot; as we use it is perfectly acceptable (i.e. the concept that the writer of the word seeks to communicate to the recipient and what the recipient understands is the same) and, if I can use my own recollection as a corpus, very common for wikis and even beyond. Sorry, had to simplify a lot, besides my degree is in another language. Anyway, I see no cause to change it. Words evolve with time and cultural context, and this is not that big of a departure?&lt;br /&gt;
:Actually, I kind of struggle to see how you conceptualise our use on one hand and the various definitions you sent on the other, differently. Sure, etymology can explain the changes that lead to the spelling and pronunciation of a word, but it&#039;s a byproduct of how words are formed in natural languages; if it was the actual focus, you&#039;d be thinking more of phonology and graphology. Etymology is just the study of the &amp;quot;true origin&amp;quot; of a word, so of course in natural languages it comes from gradual spelling and speaking changes and that&#039;s what&#039;s studied, but in conlangs and neologism, we&#039;d be looking at the root words that have been portmanteau&#039;d or otherwise been used to make a new term. Not sure if I&#039;m making myself clear.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:56, 16 August 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
I am using a table because I am going to use several indentations.&lt;br /&gt;
&lt;br /&gt;
By the way, I am afraid that the following statement shows an underlying difference in the approach to the problem at hand:&lt;br /&gt;
&lt;br /&gt;
: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;Words evolve with time and cultural context&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The above is a &amp;quot;Common Law&amp;quot; statement (if definition and common usage disagree, definition shall be updated). I come from a &amp;quot;Civil Law&amp;quot; country (written rules and definitions, not common usage, determine whether something is correct or wrong). &lt;br /&gt;
&lt;br /&gt;
: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;I kind of struggle to see how you conceptualise &#039;&#039;&#039;&#039;&#039;our use&#039;&#039;&#039;&#039;&#039; on one hand and the various &#039;&#039;&#039;&#039;&#039;definitions you sent&#039;&#039;&#039;&#039;&#039; on the other&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Easy: your use does not match the definitions at all. Evidence: the contents of your etymology sections are completely different from the etymology sections provided (where applicable) by any &amp;quot;non-fandom&amp;quot; website. Such a big departure is, to me, an obvious problem. If someday the &#039;&#039;&#039;definition&#039;&#039;&#039; of &amp;quot;etymology&amp;quot; will be modified, then your &#039;&#039;&#039;use&#039;&#039;&#039; might become correct; right now, the two do not match.&lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;in conlangs and neologism, we&#039;d be looking at the root words that have been portmanteau&#039;d or otherwise been used to make a new term.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I agree on this point, with some caveat.&#039;&#039;&#039; Indeed, I checked about 100 etymology sections on Dragon-Quest.org, and left about 20 as they were, because they are neologisms or puns. On the other hand, translations, definitions, and descriptions are different from etymologies.&lt;br /&gt;
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: &amp;gt;&amp;gt;&amp;gt; &#039;&#039;So a linguist would definitely not frown upon the use of the word etymology in the way that it is used here,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I disagree. One year ago, I raised this same point on another Wiki. In order to provide evidence, I sent a message to several linguists from Wikipedia Linguistics Portal. All the answers were like: &amp;quot;There is not an ounce of etymology there&amp;quot; &amp;lt;small&amp;gt;(because I was the only one who provided any evidence, that wiki stonewalled me... AND they also sent me a policies link stating that stonewalling is forbidden on their own wiki)&amp;lt;/small&amp;gt;. ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:46, 24 August 2023 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:Since you didn&#039;t think it necessary to adress some of my points about prescriptivism, I&#039;ll put it this way: you&#039;re the only one who has had a problem with the way we use the term I&#039;ve ever encountered in my decade long wiki career, and it&#039;s not even that you don&#039;t understand it, you just prefer to use &amp;quot;Name origin&amp;quot; (which... I have news for you about what the word etymology is made up of). The reasons your concerns aren&#039;t heeded here nor anywhere else is 1-It doesn&#039;t cause any good faith confusion 2- vernacular use is not an invalid thing in a non-academic context and the fact that you thought to bother actual professionnals for a fansite about Dragon Quest is secondhand-embarrasing 3- it&#039;s a very small nitpick that demands a lot of corrective work 4- you went about it by complaining about us on an external website and keep insisting and obfuscating, which doesn&#039;t really make anyone here open to listening, sorry. It has nothing to do with Civil vs Common law, I&#039;m confused where you even got that from and if you think it&#039;s an apt simile, you fundamentally don&#039;t undertand how language works, which is where we circle back to prescriptivism.&lt;br /&gt;
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:This has been an interesting conversation. Even though I&#039;m still confused about how we are supposed to explain how terms from different languages are formed without translation, definitiuons and descriptions.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:25, 24 August 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203501</id>
		<title>User talk:Follower of Light</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=203501"/>
		<updated>2023-08-16T21:56:47Z</updated>

		<summary type="html">&lt;p&gt;Tigali: /* The word &amp;quot;etymology&amp;quot; */&lt;/p&gt;
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&lt;div&gt;{{Welcome|Follower of Light|}}&lt;br /&gt;
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==Could use some imput if your could==&lt;br /&gt;
http://dragon-quest.org/wiki/Cursed_belt&lt;br /&gt;
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In articles like that, I&#039;ve tried to incorporate the image into that infobox.  Basically ones like &amp;lt;nowiki&amp;gt;[[File:(insert image here)]]&amp;lt;/nowiki&amp;gt; or Image:(insert image here), but nothing.  Any ideas?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:16, 14 April 2014 (CDT)&lt;br /&gt;
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--It&#039;s the way the template is set up; you can adjust the spaces and change what goes where, but it won&#039;t effect how it&#039;s presented unfortunately. Whomever designed it wanted to keep the pictures and information separate, so it might be easier to select an alternative template instead. Wish I had more to say on the matter, but its just a design flaw.[[User:Follower_of_Light]] 15:25, 14 April 2014 (CDT)&lt;br /&gt;
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==Merchant rejoining in all versions?==&lt;br /&gt;
Now, when you say that the [[merchant]] in &#039;&#039;[[Dragon Quest III]]&#039;&#039; rejoins in all versions, are you merely talking about all remakes?  Cause I do know for sure that he/she remains jailed for the rest of the original [[Nintendo Entertainment System|NES]] version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:45, 28 May 2014 (CDT)&lt;br /&gt;
:...I could have swarm that mustachio&#039;d dolt rejoined in the nes version. My bad. But if you or anyone else finds a goof in one of my edits or thinks something is up, by all means feel free to change it. I know a lot of wikimedia is totalitarian about, well....everything, but this place is way more chill. We&#039;re like the Jimmy Buffet of Wikis that way. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:14, 30 May 2014 (CDT))&lt;br /&gt;
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== それはちょうど小さなことだ ==&lt;br /&gt;
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うーん...私はバンダルよん&lt;br /&gt;
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--[[Special:Contributions/50.136.149.237|50.136.149.237]] 22:11, 10 October 2014 (CDT)&lt;br /&gt;
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== Main Page Updates ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added some news about the mobile releases on the main page.  I&#039;ve also unprotected that page, so you and others can make updates if you want to.  I haven&#039;t done a good job of keeping things up to date recently, so feel free to go for it.  If we end up having vandalism problems, we may have to work on an alternative.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 01:24, 6 December 2014 (CST)&lt;br /&gt;
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== German Wiki ==&lt;br /&gt;
Hi, thank you for your help. Please could you activate interwiki here? Thank you!! We have so much to do :) -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:48, 17 February 2015 (CST)&lt;br /&gt;
:I&#039;ve contacted flyingragnar about enabling the feature, so with any luck he&#039;ll do so shortly!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:22, 18 February 2015 (CST))&lt;br /&gt;
:: Thank you! -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:24, 20 February 2015 (CST)&lt;br /&gt;
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== Re: Great start ==&lt;br /&gt;
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Salut! And thanks for welcoming me at the wiki. Thank you for liking the templates as well. Dragon Quest is one of my favorite games and would like to help out with modernizing the wiki. I want to give the entire wiki a great layout and make it feel very original along with its NIWA and SEIWA affiliates. If you would like to help out or have any ideas to share feel free, and if I need help I will tell you. By the way, thanks for stopping that random vandal from last week :). [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 15:23, 23 September 2015 (CDT)&lt;br /&gt;
:Hmm... If you are talking about the content in the tabber, then I have an idea for it, but further... I do not know what you actually mean, sorry. For the monster infoboxes, I can probably fix that within one or two days (only if the codes can give me a chance to have what I want). So the monster infobox is not a problem. I will await what you actually mean about showing multiple versions of equipment lists, spells etc. because I see a tabber holding such content. Thanks. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 09:36, 25 September 2015 (CDT)&lt;br /&gt;
::Oh, like that. That&#039;s possible. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 02:26, 1 October 2015 (CDT)&lt;br /&gt;
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== Royal Missive? ==&lt;br /&gt;
So I&#039;m guessing this is what the Royal Scroll is called now?  Does the Mobile version of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; use that name now? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 5 October 2015 (CDT)&lt;br /&gt;
:Will check IV when I get to that point. Here&#039;s the list of name changes for III http://www.woodus.com/den/games/dq3andios/namechanges.php Will fix more when I get an actual chance to edit again, probably just throw up a disambiguation page if it calls for it ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:45, 6 October 2015 (CDT))&lt;br /&gt;
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== Regarding uploads... ==&lt;br /&gt;
Is there a page to provide a general request for uploads (One such example for &#039;&#039;DQ IV&#039;&#039; that you may not have unless you have access to the Japanese Playstation port and can read the language enough to play)?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:36, 14 November 2015 (CST)&lt;br /&gt;
:Unfortunately I&#039;ve got no clue if such a method exists; what I&#039;ve been doing is using the scanned guide books and ripping the images from those to fill in the gaps and make the items/equipment pages more in-line with VIII&#039;s. I know the assorted fan pages and tumblr accounts have some of the japanese-only images, so browsing around there might be your best bet. If you have any in particular you really want I can double check the Brady guides and see if it&#039;s in there for you ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:41, 15 November 2015 (CST))&lt;br /&gt;
::Well, I could at the very least benefit with the various images for IV&#039;s version of [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] and though I won&#039;t likely get to it until next year (I&#039;m actually planning to do a playthrough of my brother&#039;s copy of &#039;&#039;VIII&#039;&#039; for the PS2 and make edits accordingly) the Fungeon, [[Vault of Vrenor]] (especially the added portion for the [[Lightning staff]]) and the [[Pinnacle Chapel]] in relations to the DS port.  If doable, it would be nice to have a more separate image for both [[Mamon]] and [[Mamon Mine]] as it is before &amp;amp; after the monster meeting in [[Diabolic Hall]].  Especially as the before image I have also includes the town, whereas I think it would be redundant if I had the appropriate pic for it. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
:::I don&#039;t think immigrant town artwork exists, not unless some was made for 7&#039;s remake. For the fungeon and vault, do you mean dungeon maps? If so I can rip the ones Brady made for you. For the Mamon issue we could just merge the pages; I mean they are directly connected after all. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:48, 16 November 2015 (CST))&lt;br /&gt;
::::Actually, I was going to just say that any images from the guide if any would do for Immigrant Town if they had an in-game rendering of the map if no official artwork is present.  And yeah, the dungeon maps for Fungeon and Vault were what I was requesting, so cool.  As for Mamon, I suggested it to FlyingRagner, but he suggested Mamon&#039;s town and mine remain separate.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:48, 16 November 2015 (CST)&lt;br /&gt;
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I&#039;m embarrassed.  Getting a start on more uploads and assigning them.  The link for the Inn didn&#039;t work and I eventually found it, but I ended up reuploading versions of them.  I think I could use both sets though.  I could use yours for the top of the articles and the background versions for gallery.&lt;br /&gt;
&lt;br /&gt;
Infact I&#039;m sending you a list of pics I edited and uploaded, with imput if you think they are suitable as uploaded.  Trying to see if I can be more independent on some of this.  Especially for say articles like [[Purgatory Island]] from {{VIII}} that lack them and it&#039;s even hard to find on say Woodus or Realm of Darkness&#039; site.  By the way, he has been making updates again so maybe he could be added to the list of affiliates?  Anyway...&lt;br /&gt;
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Background version of the pics:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Item_Shop.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_IV_Android_Overworld_Inn.jpg&lt;br /&gt;
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Similar pics but from the Treasures no Trapdoors from {{V}}:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Shop.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Inn.jpg&lt;br /&gt;
&lt;br /&gt;
And from {{VIII}} as some articles that could use some (Which I accomplish by viewing them in game from a first person perspective).&lt;br /&gt;
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First one is the [[World of Light|overworld]].  Tried uploading a basic one from Woodus and well (https://dragon-quest.org/wiki/File:DQ_VIII_PS2_Overworld.webp).  So my second attempt and the Purgatory Island pic, plus the [[Dragovian Sanctuary]] map.&lt;br /&gt;
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If those are deemed acceptable as is I&#039;ll try for more in that game and others if possible:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Overworld.jpg&lt;br /&gt;
&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Purgatory_Island.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_VIII_Android_Dragovian_Sanctuary.jpg&lt;br /&gt;
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And yeah the Woodus version of VIII&#039;s map was .webp as opposed to .jpg or .png.  So delete request added.&lt;br /&gt;
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Last couple of pics from {{III}}.  One is the Dragon Queen which I even used the Fade spell for a better glimpse at the sprite.  But I think it would work for the gallery as is (I was thinking of an in game pic of the outside, plus for the gallery the spot where you enter {{Cloudsgate Citadel 3}}, which could even be added to the [[Elves and Faeries]] gallery).  And the [[Great Pit of Giaga]] one is an interesting case.&lt;br /&gt;
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Yeah the [[Cell phone]] port and possibly the {{Switch}} version lack the ability to attack your allies (or say damaging Zoma with Heal spells), but an {{NPC}} in Giaga still acknowledges you are able to do so to counter [[Confusion]].&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_III_Android_Dragon_Queen.jpg&lt;br /&gt;
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:https://dragon-quest.org/wiki/File:DQ_III_Android_Giaga_Pit_Dialogue_Error.jpg&lt;br /&gt;
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Here&#039;s hoping I did well with my approach.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:40, 11 February 2022 (EST)&lt;br /&gt;
::You&#039;ve done great! The overworld inn, item store, the III pics (I need to hurry up and make the Queen&#039;s page already), and the VIII pics aside from the webp all look good enough to publish for me--if you ever need to convert a webp to a png or other format, I&#039;ve found the easiest way is to plug it into [https://ezgif.com/webp-to-png ezgif.com]. The TnT board screenshots look a little pixelated to me, was this the native resolution or did you zoom in a bit? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:53, 12 February 2022 (EST))&lt;br /&gt;
:Just &#039;&#039;&#039;what I&#039;ve been doing with the rest&#039;&#039;&#039;.  Cutting off the top and bottom to keep focus on the relevant stuff, but as you said, the rest did turn out well.  Here are the pics unedited though:&lt;br /&gt;
::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Item_Merchant.jpg&lt;br /&gt;
&lt;br /&gt;
::https://dragon-quest.org/wiki/File:DQ_V_Android_Treasures_n%27_Trapdoors_Innkeeper.jpg&lt;br /&gt;
&lt;br /&gt;
:Now if you want to edit them, I would request keeping the background in addition to the Merchant. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
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Among plans for pictures, I&#039;m going to retake some character shots that I got from Woodus&#039; site.  So that means I get to pic [[Charmles|Charmless]].  Yay?&lt;br /&gt;
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Also going to try for each of the [[Infamous monsters]] that at least are in the [[Cell phone|Android]] port.  Taking them from the start of battle so I get a clear shot, but should I keep or edit out the textbook?  I might go without, but it&#039;s the best indicator of it being a recruitable {{Monster}} as opposed to say a regular encounter.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:49, 14 February 2022 (EST)&lt;br /&gt;
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:So I upload some pics for my profile and am having a little fun with it (But in all serious as I don&#039;t want to reedit every birthday, I just post the year of my birth).  Even added a gallery and profile template:&lt;br /&gt;
::https://dragon-quest.org/wiki/User:Antiyonder&lt;br /&gt;
:What do you think? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:21, 18 February 2022 (EST)&lt;br /&gt;
::Not bad! A little personalization goes a long way, and I like the team names for VIII&#039;s groups; better than the WWE styled garbage I came up with as a kid. As for the text on the infamous monsters, I say it&#039;d be easier to keep it and I agree it&#039;s more informative that way.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:23, 21 February 2022 (EST))&lt;br /&gt;
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Restored [[Estark&#039;s Labyrinth]] as is.  While most locations are capitalized, the recently retitled [[Tunnel south of Zoomingale]] was not, so I figured I&#039;d go with how [[Storeyteller]] referred to it as.  Plus Estark&#039;s labyrinth only had a couple of direct links and 13 for the fully capped version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:35, 17 July 2022 (EDT)&lt;br /&gt;
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== Just for an opinion on the side. ==&lt;br /&gt;
While I figured it relevant enough, my creating of the article for &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; was pretty much an indulgence on my part.  That said, how well together would you say it is (i.e. format, grammar)?  Character section in particular was made to be similar to &#039;&#039;[[Itadaki Street]]&#039; Character section. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
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==Yay==&lt;br /&gt;
I&#039;m not alone here anymore! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:17, 8 May 2016 (CDT)&lt;br /&gt;
:I can&#039;t edit as frequently as I&#039;d like, but I&#039;m trying to help out with what I can. Thanks again for uploading all of those amazing equipment and item images--they&#039;re &#039;&#039;exactly&#039;&#039; what this place needed! Just remember to take breaks now and again so you don&#039;t get burned out!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:01, 11 May 2016 (CDT))&lt;br /&gt;
:Addendum to what I said before: is there anything in particular you&#039;d like some help with? Just let me know how I can pitch in and I&#039;ll give it my all ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:41, 17 May 2016 (CDT))&lt;br /&gt;
I&#039;m an obsessive type, so I don&#039;t get burned out (too much), but thanks for the concern. The scans in question come from the original Famicom guides for I-IV and the Super Famicom guide for V. Don&#039;t have VI yet, and the VIII enemy images I&#039;m currently working on come from the VIII guide. I&#039;ll try and upload the cover images of them (the guides) sometime. Surely, they have a place here somewhere on this wiki.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:43, 20 May 2016 (CDT)&amp;lt;br&amp;gt;&lt;br /&gt;
Computer&#039;s not booting up. Says something&#039;s wrong with the startup disk. Still here, just won&#039;t be uploading anything for a while. [https://cdn.shopify.com/s/files/1/0318/2649/products/513ciJ1WgnL_large.jpeg?v=1416415198 This] came in the mail, too, which makes it more frustrating.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:54, 25 May 2016 (CDT)&lt;br /&gt;
:That&#039;s a major bummer, but congratulations for such a sweet find! Consider this your vacation period, ha ha. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:59, 31 May 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Apparently, there&#039;s a certain site you don&#039;t much care for==&lt;br /&gt;
Ummm, so you&#039;re just leaving [[Dragon Quest Localization History|these pages]] &#039;&#039;blank&#039;&#039;?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:19, 3 June 2016 (CDT)&lt;br /&gt;
:Shouldn&#039;t you delete [[Localization Differences|them]]?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:22, 3 June 2016 (CDT)&lt;br /&gt;
::I&#039;m not a member of the moderation, so deleting articles is beyond me at the moment. As for tumblr, you&#039;re absolutely right =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:26, 3 June 2016 (CDT))&lt;br /&gt;
:Ha. Half the time, those lazy bastards are stealing the art I&#039;ve been uploading, but this is the chance anyone takes, eh?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:29, 3 June 2016 (CDT)&lt;br /&gt;
::BTW, it wasn&#039;t really Tumblr I was hinting at in the headline of this chat.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:44, 3 June 2016 (CDT)&lt;br /&gt;
:::The Den is a fine resource and Woodus himself is a capital bro, but the inhabitants of the forum have the unfortunate tendency to make NeoGaf and Gamefaqs users look well cultured, civilized, and perfectly rational.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 9 June 2016 (CDT))&lt;br /&gt;
::::Hahaha.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:03, 10 June 2016 (CDT)&lt;br /&gt;
==The Essential Guide to Blowing A Series of Arteries==&lt;br /&gt;
I wrote the book.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:35, 27 June 2016 (CDT)&lt;br /&gt;
:Ok Rowsdower, just make sure you don&#039;t explode all over the servers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:07, 10 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==About Consolidating==&lt;br /&gt;
I think it&#039;s a good idea. However, I think that bosses (or mini-bosses) merit their own page still (Abominable Showman, etc.). I believe this consolidation would go a long way in differentiating us from &amp;quot;that other wiki&amp;quot;. We each have things to contribute to each other that the Other Wiki doesn&#039;t have. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example of probably the way it should be (redirecting all palette swap monsters to the original monster they are &amp;quot;inspired by&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powie yowie&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Descriptive line.&lt;br /&gt;
*appearances in each game.&lt;br /&gt;
*sub-headings:&lt;br /&gt;
**Sweaty yeti&lt;br /&gt;
**sasquash&lt;br /&gt;
**see also: abominable showman&amp;lt;br&amp;gt;&lt;br /&gt;
etc.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, include all official art within their sections (or at the bottom in a gallery ?)&lt;br /&gt;
&lt;br /&gt;
The only problem might be, if someone is cross-referencing a certain monster by categorization (at the bottom of each entry&#039;s page), they might still arrive at the page in question, but to find out where and in what game this certain monster appeared, things might get a tad confusing. Maybe not.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:33, 20 July 2016 (CDT)&lt;br /&gt;
: Makes sense to me, but if a pallet swap gains significance on its own it deserves its own page. Liquid Metal Slimes are more popular than Bubble Slimes, for example, so it wouldn&#039;t work out if they were included in the latter&#039;s page. I&#039;ll experiment with a She-Slime sub-heading in the Slime page, and if that format looks good I can go from there. Feel free to change a few things around while I&#039;m doing this until a set order is established though, and that goes for anyone reading this paragraph as well. Also, I&#039;d like to try and consolidate shared names as well, like I had done with the Prestidialligator. For monsters that previously shared names, such as the quadrupedal and bipedal dragons, I can toss up a disambiguation page.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:34, 23 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
Yikes, I&#039;m not...the manager. No, no, thank you. I&#039;ve been down that road before (a couple of times). Anyway, go with the original base monsters (if you&#039;re sure that&#039;s what it is), &#039;&#039;then&#039;&#039; the most prominent (as the case might be).  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 25 August 2016 (CDT)&lt;br /&gt;
:Can do. Do you have any favorites you&#039;d like for me to work on as well? Right now I&#039;m going to my favorite families and working my way down the list.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:41, 26 August 2016 (CDT))&lt;br /&gt;
::No requests from me, thanks. And of course you&#039;ll work on your favorite families first. We don&#039;t want this to become &#039;&#039;work&#039;&#039; on this wiki (when you&#039;re not having fun anymore, just in case you forgot)! There&#039;s enough of that going on the rest of the day!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:52, 26 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Please help==&lt;br /&gt;
At first, I thought perhaps this was [[Rubiss]], but she is in human form in this game, is she not? [http://dragon-quest.org/wiki/File:Row_Row_Your_Boat.png The image in question]. They are being terrorized (?) by some water goddess? &#039;&#039;Help&#039;&#039;, please!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:48, 18 August 2016 (CDT)&lt;br /&gt;
:I believe this is the ghost of [[Olivia]] keeping the party from passing the strait at the prison shrine. The j-wiki is temporarily down, but once it&#039;s up I&#039;ll double check. I&#039;ve actually found &#039;&#039;&#039;no&#039;&#039;&#039; illustrations of Rubiss aside from the cover to her lite novel, so I&#039;m inclinded to think it&#039;s another ethereal lass.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:17, 18 August 2016 (CDT))&lt;br /&gt;
::This makes much sense. It&#039;s the only thing it &#039;&#039;could&#039;&#039; be. Thanks!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:22, 18 August 2016 (CDT)&lt;br /&gt;
:::Any time mate. Half the fun of working on this wiki is deciphering older pictures as if they were hieroglyphics([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 19 August 2016 (CDT))&lt;br /&gt;
::::Is [http://dragon-quest.org/wiki/File:Rubiss.png this] the novel you&#039;re talking about? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:57, 2 September 2016 (CDT)&lt;br /&gt;
::::yes, that&#039;s her. Doing some more research, she&#039;s appeared in a few illustrations of the ITEM STORY book, and a small cameo in the Slime chapter of the MONSTER STORY book. Green hair reaching her wide hips, Jessica-tier boobs, pointed elf ears, and a purple vest-like blouse that goes over her white gown. I&#039;ll upload those pictures today and we&#039;ll figure out where to put them later. I do get the impression that Horii wants to leave hr design up to the player&#039;s imagination now though, since only has the two teeny sprites from &#039;&#039;III&#039;&#039; and &#039;&#039;VI&#039;&#039;, and nothing at all in Builders. Perhaps she&#039;s higher up on the deity ladder than Doc Agon?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:42, 3 September 2016 (CDT))&lt;br /&gt;
Hey, how are you? Please, let me direct your attention to [http://dragon-quest.org/wiki/Talk:Mercado this]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:56, 19 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==New guidebooks==&lt;br /&gt;
Just got in guidebooks for two &#039;&#039;Slime MoriMori&#039;&#039; games and three &#039;&#039;Mystery Dungeon&#039;&#039; games. This wiki needs more art in those categories, so I forked over the cash. Good things are coming...  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:20, 5 September 2016 (CDT)&lt;br /&gt;
:Jesus man, just don&#039;t forget to cast kazing on your wallet! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 6 September 2016 (CDT))&lt;br /&gt;
They were only five dollars each, so no kazing required. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:45, 6 September 2016 (CDT)&lt;br /&gt;
:Well still--we all appreciate you taking financial hits for the wiki&#039;s sake, just make sure you don&#039;t damper your bank account, ok? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:01, 6 September 2016 (CDT))&lt;br /&gt;
::But, this is probably what I would be spending my money on, anyway. The wife hasn&#039;t tossed me out yet, so it can&#039;t be all bad. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:15, 6 September 2016 (CDT)&lt;br /&gt;
:::The magic of Tori art quells even the most angered wife =P([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:17, 6 September 2016 (CDT))&lt;br /&gt;
::::You mean, Tori art like [http://3.bp.blogspot.com/-CdjW6vAkTho/UZYJWw2kumI/AAAAAAAABMw/viGa85FPhZU/s1600/476974_412334102123225_177100258_o.jpg this]? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:30, 6 September 2016 (CDT)&lt;br /&gt;
:::::Or that Noah&#039;s ark girl? I hadn&#039;t even heard of her until I googled her. Yechh.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:50, 7 September 2016 (CDT)&lt;br /&gt;
::::::I&#039;m talking about Toriyama you cheeky rotter =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:26, 9 September 2016 (CDT))&lt;br /&gt;
:::::::Mm, he&#039;s quite good, too, isn&#039;t he? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:03, 9 September 2016 (CDT)&lt;br /&gt;
==Mystery art==&lt;br /&gt;
I&#039;ve uploaded a picture below of extremely low quality. I find it tantalizingly interesting, as I have never seen it before (and I&#039;ve seen just about &#039;&#039;all&#039;&#039; DQ art - official and otherwise). At first, I thought &amp;quot;fan art&amp;quot;, maybe even obscure Japanese fan art, but, from what I can make out, it looks frighteningly official. Can you tell me your opinion and, if you possess any artbooks with said image, can you upload it?&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Image:DQIV_low_quality.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:46, 14 September 2016 (CDT)&lt;br /&gt;
:Looks like part of the ps1 guide books--the style matches the period he was in, especially the shading. I&#039;ll double check and see what I can find.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:24, 14 September 2016 (CDT))&lt;br /&gt;
::Yeah, its a composite image of the two ps1 guide book covers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:27, 14 September 2016 (CDT))&lt;br /&gt;
:::Thanks, I&#039;ll see if I can get hold of those images. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:13, 14 September 2016 (CDT)&lt;br /&gt;
::::I&#039;m giving up. Maybe, I&#039;ll fork out the cash someday for those particular guides, but not in the immediate future. Money&#039;s getting a bit too tight to mention.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:23, 18 September 2016 (CDT)&lt;br /&gt;
:::::Absolutely, no need to shell out when more important things are on your plate. You&#039;re responsible for providing 90% of the images here in the first place, so I believe a financial vacation is well deserved.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 18 September 2016 (CDT))&lt;br /&gt;
:::::::) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:26, 19 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==For Your Perusal==&lt;br /&gt;
[http://www.usgamer.net/articles/the-new-dark-age-of-dragon-quest Depressingly honest article] about the series&#039; chances outside of Japan. Nothing you probably don&#039;t know already, but it makes you wish that SE would let Dragon Quest go and hand it over to someone who doesn&#039;t expect so much in sales to consider it a success. (XSeed, Atlus, etc.) Read when you have the time. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:38, 20 September 2016 (CDT)&lt;br /&gt;
:This is three years old mate. I&#039;m not one for doom and gloom regarding the series anyways, least of all when Heroes sold well enough to justify bringing over its sequel and Builders. Add the sales from the Mobile releases and Steam, and you&#039;ve got a very steady income for SE. Remember, Kek teaches us that perception defines reality, so stay positive ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 20 September 2016 (CDT))&lt;br /&gt;
::Thanks. You&#039;re right. Staying positive is what it&#039;s all about for me here lately. ;)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:05, 20 September 2016 (CDT)&lt;br /&gt;
:::This is probably none of my business, but all this time I thought you were a Brit, but since your Griffith jokes comment, now I&#039;m thinking you&#039;re Australian. Wrong on both counts? Don&#039;t answer if you don&#039;t want to. I might come to your very doorstep one day, ha! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:53, 21 September 2016 (CDT)&lt;br /&gt;
::::Griffith is the bad guy from Kentaro Miura&#039;s Berserk, and is a class of demon called a Godhand. I&#039;m from Atlanta, I just shit-post as well as any Australian and I have the unfortunate circumstance of having British friends. I do have the heads of 3287 abbos in my freezer collection if that makes you feel better about your assumption though([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:57, 21 September 2016 (CDT))&lt;br /&gt;
:::::No, I figured I was wrong. And you&#039;ve got a very strange collection. Try ice pops instead. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:04, 21 September 2016 (CDT)&lt;br /&gt;
==[http://movie-sounds.org/disney-movie-sound-clips/sound-clips-from-pinocchio-1940/music-professor?Itemid= Muuuu-sic, Professor!]==&lt;br /&gt;
As you may have noticed, I&#039;ve been recently uploading a lot of album covers. We need somebody (you did ask a while back if there was any way you could help out, if you could) to create pages for these images. It would be easy to copy and paste (if it had to be done), but there is research that could be done. My strong point is getting the images, at the highest resolution I can find. If you don&#039;t wish to take this on, that&#039;s fine. Your thoughts? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:39, 22 September 2016 (CDT)&lt;br /&gt;
:Sure, I can create pages for the albums. There are a few resources that list the tracks for damn near all of the releases, so fact-checking shouldn&#039;t be difficult. If I&#039;m going to work on this project I&#039;ll need some help on IX&#039;s equipment pages though--working on the weapon&#039;s section by myself nearly killed me earlier this year.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 24 September 2016 (CDT))&lt;br /&gt;
::Nearly killed y---? Like I&#039;ve said before, if it starts to become &#039;&#039;work&#039;&#039; on this wiki and not done out of pure passion for the series, then it&#039;s time to start demanding a paycheck you&#039;ll never get. (?) Anyway, thanks! You are awesome! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 24 September 2016 (CDT)&lt;br /&gt;
:::It wasn&#039;t an all night marathon or anything similar--just the tedium of filling out the tables over the course of a week gets old. Many hands make light work though, so any contributions to IX&#039;s various equipment pages will always be appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:41, 24 September 2016 (CDT))&lt;br /&gt;
==Who&#039;s That Boy?==&lt;br /&gt;
You have said half the fun on this wiki is deciphering older pictures as if they were hieroglyphics. So then, [http://dragon-quest.org/wiki/File:DQM1%2B2_Boy.png who&#039;s this boy]? He&#039;s from &#039;&#039;DQM&#039;&#039; (first game with Terry and Milly), I can tell you that much. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:04, 28 September 2016 (CDT)&lt;br /&gt;
:I believe that&#039;s Pulio, the ranch hand who babysits your monsters. Not 100% sure, but his old sprite and current polygon model are very close.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:59, 28 September 2016 (CDT))&lt;br /&gt;
::And this must be his 3DS design in this picture. So it is then! Thanks. [[:File:DQM 3DS Feeding Time.png]]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:37, 29 September 2016 (CDT)&lt;br /&gt;
:::Yup, that&#039;s what he looked like in the screenshot I saw.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:37, 29 September 2016 (CDT))&lt;br /&gt;
==Being the Pain in the Arse that I am==&lt;br /&gt;
Have a request, please. Do you have this image any larger? [[:File:DQVII gathering.png]] - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:31, 29 September 2016 (CDT)&lt;br /&gt;
:Not on my person at the moment, but I&#039;ll see if I can&#039;t find it([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:20, 30 September 2016 (CDT))&lt;br /&gt;
::Thank you, sir. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:38, 30 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Could we make the Enemy template work somehow horizontal?==&lt;br /&gt;
[[User:Icysugarspike|Icysugarspike]] directed me to you. :) &lt;br /&gt;
&lt;br /&gt;
I have a suggestion about the Enemy template. Currently each one forces a line break, and so on pages like [[Slime]], it&#039;s not uncommon to get huge columns of them, making pages much longer than they ought to be. Considering most monsters have multiple boxes per game entry I was thinking we could figure out a way to get them aligned horizontally per game (if there is a sub-type of monster like Slimification, they&#039;d be in their own horizontal row.) What do you think? I don&#039;t know if it&#039;s possible with CSS floats, and I was thinking of using HTML tables (a preview edit worked fine), but I don&#039;t wanna complicate anything for other users. Feedback would be great! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:39, 12 October 2016 (CDT)&lt;br /&gt;
:This is a good idea, but the sad fact is that I&#039;m not the best when it comes to template modification. The best I&#039;ve been able to do thus far when it comes to displaying differing stats between versions of one game is to use &amp;lt; br &amp;gt; to segregate the numbers and point out where the differences come from in parenthesis. DQ is &#039;&#039;&#039;very&#039;&#039;&#039; consistent with stats across remakes and ports once the initial change is made, so its always safe to assume that a monster from an SNES remake will have the same stats as in the latest smart phone version.&lt;br /&gt;
:I&#039;m sorry I can&#039;t be of more direct help, I really am, but I think you&#039;re on to something with this idea and I wish you the best of luck in your experiments. Don&#039;t worry about any serious changes to the templates being a hassle for the other users either--we just copy/paste what we need then blank it to fill it out with the info we&#039;re adding, so the actual process won&#039;t change much for anyone. If you need to, pick a lonely page bare of information and use that as a sandbox--the DQM3 exclusive monsters won&#039;t ever be filled out properly for a long time, so don&#039;t worry about &amp;quot;wrecking&amp;quot; one of those pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:54, 14 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
::Okay, so after a few experiments I think the easiest way to achieve what I had in mind is the add a HTML div and float it. You can see an example here: [[Iron ant#Dragon Quest II]] Unfortunately this requires doing it manually for each instance, but it gives us the most control, and doesn&#039;t break anything in the meantime. Look at the Wikitext and tell me if you think it would confuse other editors. &lt;br /&gt;
&lt;br /&gt;
::As for the DQIX Enemy template, could you explain in greater detail what you&#039;re trying to achieve? Forgive me, but it&#039;s still a bit hazy to me. But if I can, I will try my best to implement it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:08, 16 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don&#039;t think having to do it manually will be a problem for anyone; the change is out in the open and easy enough to see. If it ever becomes a serious problem I just fix it myself. Ye did good lad.&lt;br /&gt;
&lt;br /&gt;
:::Regarding the dq9 box, if you go to [[Corvus]]&#039; page and click on &#039;&#039;Additional Details&#039;&#039; at the bottom of his box, you&#039;ll see it lists his elemental weaknesses and ailment resistances in color coded boxes. The problem is it doesn&#039;t cover all the ailments in the game, like [[blunt]], and for the life of me I don&#039;t know how to add the missing boxes. Do you think there is anyway to rectify this?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:54, 16 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
::::Okay, so I did a preview edit on the DQ9 enemy box, and I was able to add the extra row. If you could just give me a list of the ailments to add, and the colors you&#039;d like associated with them I should be able to do it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 16:44, 16 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; I decided to add blunt to the infobox so you could tell me if it looked like what you wanted :)&lt;br /&gt;
&lt;br /&gt;
:::::You&#039;re a right Rubiss-send mate! The only other status ailments are Sap and Decelerate; I&#039;m not picky about colors so go with whatever you think looks best. Because there are only two more boxes to go, you can try spelling out decelerate fully to see if that helps close the gap. If that looks too gaudy to you, feel free to shorten it to whatever you like! &lt;br /&gt;
:::::Seriously, thank you so much for doing this. If you ever need an article made or a fact-checked, come to me and I&#039;ll have it done in less than an hour guaranteed! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:12, 18 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
::::::You&#039;re most very welcome, my friend. :) I added the two other attributes to the DQ9 enemy template. I think it all checks out A-OK. Eventually I&#039;d like to go in and make attributes link to their proper articles, where possible, if that&#039;s ok with you.&lt;br /&gt;
&lt;br /&gt;
::::::Also, going back to making [[Template:Enemy]] work horizontal, seeing my idea in action on [[Slime]] has proven it&#039;s flaws. The wikitext is messy even for me. So I&#039;d like to propose a secondary solution that was inspired by what they do over at the Final Fantasy wiki. Basically I think we could make an enemy infobox specific to each game, and it would:&lt;br /&gt;
::::::# work horizontally (yay!)&lt;br /&gt;
::::::# Include only two segments: one for the original version, and one for all remakes&lt;br /&gt;
::::::# include game specific attributes (like catch rates)&lt;br /&gt;
::::::# Break nothing, and make things cleaner.&lt;br /&gt;
&lt;br /&gt;
::::::I spent this afternoon coming up with a design, that you can see [[User:TheCodingGamer/Sandbox|here]]. What do you think? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:26, 18 October 2016 (CDT)&lt;br /&gt;
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:::::::It looks good! Considering that 9 has no remake (yet) and 10 is still up in the air, this ought to work out well. So long as it recruit rates, drop rates, skills, and the bestiary number are added, I cannot for see a problem with this template. It will take a bit, but I&#039;ll try and change the monster pages I&#039;ve been condensing to use it once you&#039;ve finished. This bestiary project is starting to feel like my own vietnam at this point, ha ha.&lt;br /&gt;
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:::::::As far as the elements linking back to their own articles, you might want to hold off on that though--Level5 opted not to differentiate between spells and skills when it comes to elemental classification, so there wouldn&#039;t be much chance for a player to confuse themselves by thinking, say, that Kafrizz is different from Fire Fource. It&#039;s a &#039;&#039;&#039;big&#039;&#039;&#039; departure from the days of 6, 7, and 8 where THREE types of fire existed, and I&#039;m glad its gone forward into 10 and 11. On top of that, Blast and Lightning use the same elemental marker, so it would be difficult to split them between Bang and Lightning Storm.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:59, 19 October 2016 (CDT))&lt;br /&gt;
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==Know of any good DQ art sites==&lt;br /&gt;
Just curious. I know there are some Tumblr ones and some japanese blogs out there, but do you know of any good ones, specifically? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:01, 14 October 2016 (CDT)&lt;br /&gt;
:Other than realms of darkness and japanese google, I do not. That being said, you could try asking members on the Den for specific images if you have those in mind.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:36, 14 October 2016 (CDT))&lt;br /&gt;
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==Could use your opinion on the PlayStation articles==&lt;br /&gt;
As there is no article for the 3rd or 4th PlayStations, plus the articles for [[Sony PlayStation]] &amp;amp; [[Sony PlayStation 2]] are pretty slim, I was wondering if you think it might be a good idea to just merge the two articles and just make it an article for any PS console from here on out.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:39, 22 October 2016 (CDT)&lt;br /&gt;
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== Should we reduce fractions? ==&lt;br /&gt;
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I&#039;m about halfway done with re-doing all of the templates for DQ1&#039;s monsters, and I&#039;ve noticed that among the evasion and resistances, there&#039;s a lot of fractions that could be simplified. Example: an evasion of {{fraction|8|64}} could be written simpler as {{fraction|1|8}}. Should we do so? Or should we leave them at there base denominator for clarity? :)[[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 11:11, 24 October 2016 (CDT)&lt;br /&gt;
:I think the base rate of 1/64 for evasion and crits is much more commonly understood among fans than it was in years prior, so I don&#039;t see a problem with displaying the simpler fractions. I still need to add the remake resistance rates for the remaining monsters, so I&#039;ll save you the trouble and handle the change. Really starting to wish we had an internal polling system that wasn&#039;t reliant on the dragon&#039;s den now that situations like this are popping up more often. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:34, 24 October 2016 (CDT))&lt;br /&gt;
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== Should we add a &amp;quot;Did you know?&amp;quot; section to the homepage? ==&lt;br /&gt;
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Seeing as the homepage has been undergoing some updates recently, I was wondering if you think it would be appropriate if we made a &amp;quot;Did you know?&amp;quot; trivia section. Perhaps 4-5 little facts with links to well written articles to help new visitors explore around a bit. Many wikis offer this, and I thought I&#039;d be nice if we did too. So, what do you say? :)&lt;br /&gt;
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As a side note, I finished updating the enemy infoboxes for all DQ1 monsters, and I&#039;m currently working on doing it for all DQ2 monsters. If you&#039;re working on any specific game(s) or project(s) just let me know, and I could whip up whatever infoboxes or templates you&#039;d like; even if it&#039;s just a redesign. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:13, 5 November 2016 (CDT)&lt;br /&gt;
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:I think that would be a fantastic idea! Registered users could contribute tidbits and obscure facts, and the front page could display up to three of them at once. You&#039;ll need the owner&#039;s approval, but you&#039;ve got my vote.&lt;br /&gt;
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:As for the infobox face-lifts, I imagine that VII would get a priority as it&#039;s the hot new sensation at the moment. There are tons of resistance tabs to add for that, but I help if you need to double check which ones are real and others fan speculation. More importantly though, its better to tackle the projects you find the most fun first. That helps prevent burnout and will keep you more motivated. You&#039;ve done a lot to improve the site already, so don&#039;t feel guilty if you decide to give priority to personal goals for a while.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:33, 5 November 2016 (CDT))&lt;br /&gt;
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::If you need any trivia tidbits, I&#039;d be more than happy to contribute! How would we post them though? Maybe a thread or something similar? [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 17:52, 5 November 2016 (CDT)&lt;br /&gt;
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:::@[[User:Follower of Light|Follower of Light]] If you&#039;d like I could make a DQ7Enemy infobox designed with the stats found at: http://www7b.biglobe.ne.jp/~dqwiz/dq7re/monster.html Would that work best?&lt;br /&gt;
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:::And yes I was starting to get a tad burned out on filling in all those those enemy infoboxes. I think I&#039;ll slow that down for a bit. If I may, I&#039;d like to give a facelift (aesthetic only) to some of our other templates. Many seem really generic and I think visitors might be more intrigued if we show style and effort. Just my opinion, and I&#039;ll always run everything by you guys. :)&lt;br /&gt;
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:::@[[User:Aphelion|Aphelion]] Glad you&#039;re on board! Well I was just thinking we&#039;d have a template like [[User:TheCodingGamer/Sandbox|this]] with a list that any registered user could contribute to (replacing one of the current facts.) I trust all of you to contribute fun trivia. Considering the traffic we currently get it would only need to be updated every 2-3 weeks. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:00, 6 November 2016 (CDT)&lt;br /&gt;
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::::@[[User:TheCodingGamer|TheCodingGamer]] I&#039;m so glad I found that site. Also, &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039; are fundamentally the same when it comes to battle elements, so you&#039;ll be hitting two birds at once if you do one or the other. The only real difference on the top of my head would be adding an asterisk to the &#039;&#039;VI&#039;&#039; tame rate that points out it only works in the 16-bit version. I still need to add tame rates for the bulk of &#039;&#039;VII&#039;&#039;s bestiary, so I going the extra mile of converting the rest of the data to the new template wouldn&#039;t be a problem.&lt;br /&gt;
::::If the future template changes look as good as the one for &#039;&#039;I&#039;&#039; and &#039;&#039;II&#039;&#039;, go right ahead! The reason I brought up burn out is that I lost a big drive to edit for weeks after touching up &#039;&#039;IX&#039;&#039;s weapon page. Large projects can get very Sisyphian before long. As far a style goes, what kind of look would be fundamentally &amp;quot;Dragon Questy&amp;quot;? Should the monster templates reflect the logo of the game the data is coming from, as would equipment and items? Should vocation icons be used, or just a space to type in the text? I suppose I&#039;m looking at this as more of an art project than an encyclopedia at this rate.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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::::@[[User:Aphelion|Aphelion]] Awesome, glad to have another contributor! As Coding said, we should be fine with updating it every two weeks or so, unless we all go berserk and add enough to justify adding a feature that changes the trivia with each page refresh.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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:::::@[[User:Follower of Light|Follower of Light]] Alright, I&#039;ll get to work on the template for VII ASAP, and then eventually reuse it for VI. I&#039;ll tell you as soon as I finish it so you can review it and ensure it&#039;s accurate. &lt;br /&gt;
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:::::Also I was thinking the exact same things. Logos, icons, etc. should all be integrated as much as possible. I&#039;ll add logos to all DQ enemy infoboxes today if I can. Okay, starting with [[Template:Monster Infobox]] I was thinking to update to look like the DQ enemy infoboxes, but with a blue-style scheme. I&#039;m trying to think of any extra parameters we could add. I think a &#039;&#039;Latest Appearance&#039;&#039; might be useful, and height/weight information would be cool, but I don&#039;t know if that even exists...any further suggestions?&lt;br /&gt;
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:::::@[[User:Aphelion|Aphelion]] Okay, so I copied that mockup to [[Template:Did You Know]], so you and [[User:Follower of Light|Follower]] should go ahead and add your facts to the list, and then let me know when you&#039;re done so I can get it on the homepage.&lt;br /&gt;
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::::::Awesome, thanks a million! I remember there being older logos for the individual titles that had unique colors to them, like IV being lavender and III having a slightly greenish-blue tone. Unless there is a way to add specific icons and other customized bits to the tables, color coding might be the way to go.Unfortunately, non-battle data like height and weight are &#039;&#039;&#039;never&#039;&#039;&#039; consistent in this series--I&#039;ve got the old bestiary book from 96 and it flat out glosses over details like that. The Latest Appearance parameter would be good as well for quick-refferencing, especially when we don&#039;t have monster lists complete for the rest of the 3ds games.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 6 November 2016 (CST))&lt;br /&gt;
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== Dragon Quest VII Enemy Template ==&lt;br /&gt;
Okay, so it took several days, a Japanese dictionary, and more snacks than I&#039;d care to mention, but [[Template:DQ7Enemy]] is now usable. I did my best to make it as accurate as possible, but translating spells was very difficult because not every spell&#039;s Japanese name is available on here (a good project to start on soon!) There were a few that I couldn&#039;t figure out for the life of me, and if you know what they are feel free to translate them. If you find any errors, I&#039;ll take care of them ASAP.&lt;br /&gt;
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I still need to update [[Template:Monster Infobox]], so I&#039;ll get on that soon, and I&#039;m still re-doing DQ2 enemies on the side. Are there any other projects that need help? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:49, 11 November 2016 (CST)&lt;br /&gt;
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:Really wish you would have let me help you with this rather than shouldering the burden all on your own, but thanks regardless for doing this! I have the english names for all the skills/resistances you left in Japanese, but I can&#039;t get any of the changes to stick when I preview them. If you can tell me how to make those changes work I&#039;ll implement them immediately (already have everything copied, just need to paste) and get to work stamping the template on &#039;&#039;VII&#039;s&#039;&#039; monsters. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:25, 11 November 2016 (CST))&lt;br /&gt;
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::Are you clicking the &amp;quot;Show preview&amp;quot; button at the bottom? That forces the template preview to refresh so you can see changes. On a side note, I used terms like &amp;quot;Very Low&amp;quot; and &amp;quot;High&amp;quot; to describe the resistances, since that was all I could find on the site I used. If you happen to have exact numbers that&#039;d probably preferred. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:22, 12 November 2016 (CST)&lt;br /&gt;
:::Updated everything, but ban dance&#039;s resistance won&#039;t show up on the PSX side. That aside, everything looks awesome and you&#039;re doing Numen&#039;s work. May need to add another section for skills, unless you&#039;ve got a plan for how to separate those within the spell bracket.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:59, 12 November 2016 (CST))&lt;br /&gt;
::::Okay, ban dance and the army resistances should now show up. I also added a skill section. Well then, assuming everything is fully functional, I&#039;m off to keep updating the DQ2 enemies. Hopefully by mid-2017 most monsters will have I-VI data finished, and sometime around Christmas and New Year we should probably work on cleaning up DQ8 content in anticipation of the 3DS release, but we can worry about that when the time comes. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:40, 12 November 2016 (CST)&lt;br /&gt;
:::::I&#039;m aiming for early Spring myself, but we&#039;ll have to see what other bombs drop first, like &#039;&#039;XI&#039;&#039; or anew monsters game. &#039;&#039;VIII&#039;s&#039;&#039; documentation is actually available in english already, so that will help tremendously. For &#039;&#039;VII&#039;s&#039;&#039; template, is there a way to post just the PSX or remake versions without the other? Nearly every monster is identical in each version and it would save a lot of editing time to just fill in one, and for the bonus monsters in the remake it would look a little silly shown as a bunch of question marks and &amp;quot;Not Applicable&amp;quot;s. I do feel bad tossing you under the bus all the time with these requests though; let me handle the rest of &#039;&#039;II&#039;s&#039;&#039; mons to make up for it! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:10, 13 November 2016 (CST))&lt;br /&gt;
::::::Well, for &#039;&#039;VII&#039;s&#039;&#039; template we have the option to simplify [[Template:DQ7Enemy]] to just have the PSX section, and turn the remake section into just a sprite and any notable changes. Monsters exclusive to the remake could receive their own template, say [[Template:DQ7RemakeExclusiveEnemy]] (I admit the name sucks), that would not contain any PSX sections at all. This solution would probably be the easiest to implement. To make things cleaner it&#039;d probably be best to rename parameters to drop their prefixes (e.g. &amp;quot;psx-hp&amp;quot; would just become &amp;quot;hp&amp;quot;.) This would screw up the instances where it&#039;s already being used, but I&#039;ll clean up any I find. :)&lt;br /&gt;
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::::::And thanks for helping me with &#039;&#039;II&#039;s&#039;&#039; monsters! Don&#039;t feel obligated to do &#039;&#039;all&#039;&#039; of them. If you fill in the data, I&#039;d be more than happy to gather all the sprites. :D [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 21:32, 13 November 2016 (CST)&lt;br /&gt;
:::::::Thanks a ton for everything man, you&#039;re making this wiki great. Let me hit the bosses for VII real quick and I&#039;ll start finishing up II! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 19 November 2016 (CST))&lt;br /&gt;
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==Magic water clean-up (in Aisle Six) ==&lt;br /&gt;
Ahh, FoL, the way you complement my writing is like when the Celestrial gives mortals benevolessence! Erm, what I mean to say is, you are a pro! :) - 16:23, 29 November 2016 (CST)&lt;br /&gt;
:Was having trouble wording the magic water thing correctly, thanks! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:47, 29 November 2016 (CST)&lt;br /&gt;
::I find aping Plus-Alpha&#039;s silly syntax is a nice way to cool off after Pizzagate research.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 2 December 2016 (CST))&lt;br /&gt;
:::Don&#039;t make fun of [[Plus Alpha]], or I&#039;ve a mind &#039;&#039;to skin your hide, I have!&#039;&#039; - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:39, 2 December 2016 (CST)&lt;br /&gt;
::::Not bad! I wish they&#039;d be brought back for future localizations; the other groups are missing that special spark in their dialogue.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 2 December 2016 (CST))&lt;br /&gt;
:::::I whole-heartedly agree! C&#039;mon, they started &amp;quot;slurp&amp;quot;, amongst other classics. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:24, 2 December 2016 (CST)&lt;br /&gt;
::::::You and I should start a &amp;quot;Plus Beta&amp;quot;. Do you have to be British? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:28, 2 December 2016 (CST)&lt;br /&gt;
:::::::Ha, probably.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:46, 2 December 2016 (CST))&lt;br /&gt;
::::::::Hope you are well, my friend. Happy new year! [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:03, 31 December 2016 (CST) - 13:02, 31 December 2016 (CST)&lt;br /&gt;
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== Re: Looking for opinions on potential features ==&lt;br /&gt;
Sounds like a good idea to me.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:48, 23 December 2016 (CST)&lt;br /&gt;
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==Chapter 30: &amp;quot;In Which Icysugarspike Finds New Direction&amp;quot;==&lt;br /&gt;
I appreciate you giving me some direction! Now, I know what area need the most work. I&#039;ll see what I can do. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 21:47, 3 January 2017 (CST)&lt;br /&gt;
:I should be the one thanking you! It&#039;s hard being a digital shutter-bug.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:40, 8 January 2017 (CST))&lt;br /&gt;
There aren&#039;t many images in the newer guide books; I&#039;ll have to scour some of the Famicom/Super Famicom ones. Digital shutter-bug, nice one. :) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:48, 8 January 2017 (CST)&lt;br /&gt;
::Hope you are good. was just thinking it was time for some well-deserved and long-time-coming flattery on my part. Every time I read something (true, you could be merely copy-and-pasting, but I think not) cleverly written in that great &amp;quot;Dragon Quest style&amp;quot;, I think, oh, that FoL, he is greatly appreciated (by me, at least, anyway). Now that I&#039;ve swelled your head, let us get back to doing what we both do best: making this wiki the greatest DQ wiki it can be! (Whew! There, that&#039;s done.) :)  - 13:26, 14 January 2017 (CST)&lt;br /&gt;
:::Don&#039;t mind me, just feeling very pleased. Bob Marley tunes (and all that Tori) helps, too. :)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:29, 14 January 2017 (CST)&lt;br /&gt;
::::MTDQWGA. Doesn&#039;t roll off the tongue as well though. I do worry about holding up the standards Plus-Alpha set, but it is reassuring to know at least one person thinks I&#039;m hitting the bullfinch&#039;s eye. I do appreciate the commendations and you have my sincere thanks; years of anonymous shitposting have steeled my resolve against the vanity of name recognition, so as long as the wiki looks good and the other dq fans get their questions answered, I&#039;m happy. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:28, 15 January 2017 (CST))&lt;br /&gt;
:::Awesome! :) = [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:59, 16 January 2017 (CST)&lt;br /&gt;
I have not been uploading anything anymore, since when I try to upload a new image, I am automatically signed out. I can&#039;t figure out how to remain signed in, either. I feel like I&#039;m banned from the wiki. I know this isn&#039;t true, but in the meantime, I guess there will be no more uplaods from me. Any ideas on what the problem  is? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:54, 4 February 2017 (CST)&lt;br /&gt;
:Also, my &amp;quot;Dragon Quest News&amp;quot; feed does not show up on the main page. What&#039;s going on with this wiki? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:57, 4 February 2017 (CST)&lt;br /&gt;
::Okay, apparently I CAN upload images, so long as the images are brand-new, not uploading over a pre-existing image (which, strangely enough, I&#039;ve always been able to do until now). If I load up a page with an existing image, I am automatically signed out and am of course not given permission to upload anything. Weird, huh? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:09, 4 February 2017 (CST)&lt;br /&gt;
:::Have you recently installed any script blocking add ons to your browser? That usually interferes with me whenever I try to upload something on a site and forget to allow certain scripts. I&#039;ll experiment and see if I can&#039;t find what&#039;s wrong--I&#039;ve never heard of an up-load limit on &#039;&#039;any&#039;&#039; wiki before. Until I can get this sorted out, consider it an unpaid vacation ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:31, 4 February 2017 (CST))&lt;br /&gt;
::::Ok, I tried uploading a brand new image and was promptly booted out. When I tried to log back in I was told I was already signed in, and that I was not accepting cookies from the site. The newsfeed is also down for me. If I had to hazard a guess, I&#039;d say its a bug in the site&#039;s programming and that Zenithian or Flyingragnar will to address it. Damn, I&#039;ve brought bad karma to us all by cheating on DQ with the earthbound wiki this past week.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:43, 4 February 2017 (CST))&lt;br /&gt;
:::::I left messages on FlyingRagnar and Zenithian&#039;s page. Aphelion has the same problem as us. Until this is resolved, I&#039;m laying low. :(  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:03, 5 February 2017 (CST)&lt;br /&gt;
::::::No worries m8, you deserve some well-earned time off! If you find something you want edited or uploaded while you&#039;re in the Bahamas, leave me a note and I&#039;ll take care of it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:56, 7 February 2017 (CST))&lt;br /&gt;
:::::::My pal! I may be a little biased in saying this, but there&#039;s no one here funnier, kinder or more eloquent than you! It&#039;s been a pleasure working with you! Now, has anybody seen my Bahama Mama?  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:00, 8 February 2017 (CST)&lt;br /&gt;
::::::::Thanks for caring, and I really, deeply mean that, no joke! Just working on things that have made me lose sight of what&#039;s really important to me: my family. Things are getting better, thanks again, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:28, 10 April 2017 (CDT)&lt;br /&gt;
::::::::: Your family will always come first mate--take all the time you need to settle things because the wiki isn&#039;t going anywhere. We all miss you but real life should come first. That being said, we&#039;ll back you a king slime cake once you return =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:32, 12 April 2017 (CDT))&lt;br /&gt;
::::::::::Must we go to Japan to find a King Slime cake, or can we make one ourselves? Anyway, aw shucks, you are too, &#039;&#039;too&#039;&#039; kind. I hope you don&#039;t miss me too much, and I &#039;&#039;shall&#039;&#039; return. Keep hope alive!  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:59, 13 April 2017 (CDT)&lt;br /&gt;
:Almost ready to return. The Return of the King? That might sound a little selfish; there are a few Kings around here. First, I need to get better. It&#039;s not the End of the World, or is it? Let&#039;s hope not, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:27, 14 April 2017 (CDT)&lt;br /&gt;
::Hope you are well, FoL. Enjoying DQHII, I hope. Don&#039;t know if you picked it up or not. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:55, 15 May 2017 (CDT)&lt;br /&gt;
:::I&#039;ll admit, Spring has not been as easy on me as I would have liked. Gripes aside, I&#039;m still hanging in there as best I can. New work hours prevent me from editing as much as I&#039;d like to, but I&#039;m going to try and set aside time to add content. Haven&#039;t gotten to HII, but I&#039;ll be the first on the continent to nab the switch version when it comes out! How&#039;ve you been though lately Ice? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:28, 20 May 2017 (CDT))&lt;br /&gt;
::::Work + Hours = Money to buy new games (and other paltry sundries)! Hang in there! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:20, 29 May 2017 (CDT)&lt;br /&gt;
==Various ability pics==&lt;br /&gt;
Greetings, I hope you have been well. I have uploaded a handful of &#039;&#039;DQVI&#039;&#039; ability artworks from the Super Famicom guide. It seems you have uploaded a few of these in the past. If you could help me identify them, I would be most grateful.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:12, 28 July 2017 (CDT)&lt;br /&gt;
:Lets see...&lt;br /&gt;
:Ashlynn shouting is her casting Hocus Pocus&lt;br /&gt;
:Carver shouting is Kerplunk&lt;br /&gt;
:Ashlynn slide kick is Leg sweep&lt;br /&gt;
:Ashlynn fighting is Stone&#039;s throw&lt;br /&gt;
:Hero fighting is Knuckle Sandwich &lt;br /&gt;
:Carver fighting is Flying knee &lt;br /&gt;
:Terry slashing is Mercurial thrust&lt;br /&gt;
:The rest are just battle illustrations to add flavor to the guide. How have you been though? I hope July hasn&#039;t melted your will to live like it has mine.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]))&lt;br /&gt;
::Thanks for the response, your help is greatly appreciated! I have been a bit happier, now that &#039;&#039;DQXI&#039;&#039; is being localized! I&#039;d rather play that than oh, say....Pokemon Ultra Sun and Moon...Won&#039;t be uploading anything for a while, so I wish you well!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:07, 4 August 2017 (CDT)&lt;br /&gt;
:::I completely understand, its hard to get excited for the same rehash over and over. XI is looking fantastic and, judging by how early the localization as announced (by the man himself no less) its likely that nintendo is going to give it as big a push as IX recieved--the switch&#039;s library is still rather thin, and they need all the AAA games they can get right now. Don&#039;t worry about taking some time off either, it is amusement park season after all! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:21, 5 August 2017 (CDT))&lt;br /&gt;
::::Yeah it is, going to Orlando in two weeks, in fact! W00t! W00t!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:38, 6 August 2017 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Site Feedback ==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say thanks for contributing so much to the wiki over the years.  I&#039;m sure you are probably aware it has been migrated to a new host.  Everything should be up and working great at this point.  Please let me know if you find things that are broken or could use attention.  We are on a much better host now, so hopefully a lot of past problems are no longer an issue.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:50, 1 October 2017 (EDT)&lt;br /&gt;
:Can do; everything is running smoothly thus far, so I don&#039;t think there are many coding bugs left if any at all. I really appreciate you adding a feature that details which templates are active on a page--it makes it so much easier to sort through things and help with presentation. If I can make one request, it would be awesome if there was a guide for using quote box colors more effectively. I think it looks nicer when the text matches the color of the character. Thanks for maintaining the site for all us users over the years, and giving us a place to share our knowledge of this incredible series without having to go through the hell of wikia. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:02, 7 October 2017 (EDT))&lt;br /&gt;
&lt;br /&gt;
== DQ3 Enemy Template ==&lt;br /&gt;
Well, it&#039;s shameful it took this long, but [[Template:DQ3Enemy]] is now up and running. Please let me know if anything is missing/wrong, and if you need a version for remake exclusive enemies (if any) I&#039;d be more than happy to whip that up too. I&#039;ll try to be more active around here when I can, but hopefully this will help us make some progress. Cheers! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:40, 12 October 2017 (EDT)&lt;br /&gt;
:Excellent work! You&#039;ve captured all the parameters, and the presentation is top-notch as usual. Only thing that needs to be added is a section for skills, and it&#039;s perfect! Orochi, Baramos, and Zoma have buffed stats in the remakes, but because its only those three I don&#039;t think there&#039;s a need to have a separate section installed--I&#039;ll just post the box again and put remake in parenthesis in the name section. You&#039;re doing plenty of vital work as is, so please don&#039;t feel pressured to over-exert yourself. Believe me, these templates are exactly what the place needed and we wouldn&#039;t have them without you.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:28, 15 October 2017 (EDT))&lt;br /&gt;
::Alright, I added the section and conformed the remake section to be like it is in [[Template:DQ7Enemy]]/[[Template:DQ8Enemy]]. Unless you spot any bugs, then it&#039;s ready to go into full use.&lt;br /&gt;
&lt;br /&gt;
::Also, I hate to hijack this section so abruptly but I wanted to get your opinion on an idea I&#039;ve been floating for a bit. As of right now there isn&#039;t really any set format for articles about items/equipment. Generally they just have sections with text descriptions and the available information varies vastly (for example some list locations, enemy drops, prices, etc., others don&#039;t). Others use templates for different classes of items (generally just [[Template:Equipment]].) I think it would be a good idea to, just like we&#039;re doing with the enemies, standardize all of the statistics into one format and make templates for items/equipment for each game so that readers can see all of that important information in one glance, as well as helping editors know exactly what information each game offers/is still needed. I imagined the template offering sections for item/equipment&#039;s name, buy/sell price, effect, locations found, enemies dropping it, description, sprite (in the newer entries), and who it is equipable by (if it applies). I might be forgetting something, but regardless, I think you get an good idea. On top of that, any unique properties or general descriptions for any particular game could still be added outside of the template in the proper section as we do for some enemies. I hope this all made sense. Let me know your thoughts on it, and I&#039;d be more than happy to recycle a template to whip up a demo for us to test. Cheers! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:22, 17 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Sorry for the late response, life got a little wild for a moment. I think you&#039;ve got a brilliant idea with the consolidation of item and equipment templates--there are far too many floating about right now and it reflects badly upon the site. I don&#039;t mean to sound like I&#039;m throwing the users who created them under the bus or anything; I am grateful they took the initiative and created something to help organize information more effectively, but it seems like there was a lack of an over all cooperation between the users that lead to the inconsistent designs between templates. I think the armor and weapon templates you&#039;ve created in the period its taken me to respond are an excellent start, and the equipable classes/characters can be typed up underneath the boxes for tidiness&#039; sake. I&#039;d also like to take a moment to express my gratitude for all you&#039;ve done for the site during your tenure here--coding is fairly well beyond me, and its all thanks to your efforts that the site is gaining a professional look that perfectly informs readers easily and cohesively. If it weren&#039;t for yourself and Icy, I&#039;d be at wits end trying to do it all myself.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:18, 21 October 2017 (EDT))&lt;br /&gt;
::::Well thank you so much for saying that! I just try to do what I know. And don&#039;t think your efforts aren&#039;t appreciated either. You&#039;re able to get your hands on and interpret game data a lot better than me. What use is a bunch of template if they&#039;re just empty? :)&lt;br /&gt;
&lt;br /&gt;
::::Anyways, I went ahead and whipped up [[Template:DQItem]] as a trial. I&#039;ll change the color scheme in just a bit, but I think it gives you a good idea of what I had in mind. How&#039;s it look? Anything missing that I forgot? Since it will only need tiny tweaks for the rest of the games, producing the rest should be &#039;&#039;much&#039;&#039; easier than it is with the enemy templates. Let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 17:12, 23 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::Everything is looking good! Smart thinking with the section for use in battle, and I&#039;ll start uploading the mobile descriptions once the enemy data for 3 is finished.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:19, 25 October 2017 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Your welcome ==&lt;br /&gt;
Yeah between my &#039;&#039;Captain N&#039;&#039; related edits (which while not violating the wiki topics is to be honest a case of self indulgence for myself), I wanted to do something a little more practical, and noticing your uploads I found it to be something within my ability to take care of.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:30, 14 February 2018 (EST)&lt;br /&gt;
:Hey let&#039;s be honest, the whole NIWA sphere is a tribute to self-indulgence--heck, the mario wiki has an article on milli vanilli. Every it of knowledge is another experience point, so keep it up! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 15 February 2018 (EST))&lt;br /&gt;
&lt;br /&gt;
== To simplify things a bit concerning some &#039;&#039;DQ&#039;&#039; ports. ==&lt;br /&gt;
Think it would be accurate enough to rename the Mobile phone page as Cell phone?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:07, 10 September 2018 (EDT)&lt;br /&gt;
:That sounds like a good idea, the things are ubiquitous enough for the two terms to be synonymous by now.[[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 13 September 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Site Updates ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I upgraded some of the back end stuff on the site tonight.  The Recent Changes page is currently not working.  I believe I know what the issue is and will fix it in the next day or two.  Let me know if you find anything else that is not working for some reason.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:14, 12 March 2019 (EDT)&lt;br /&gt;
:The edit bar that goes above the text box is missing some features now, that&#039;s the biggest thing I&#039;ve found so far [[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:45, 12 March 2019 (EDT)&lt;br /&gt;
:: I&#039;m glad you pointed that out.  That actually was something I had disabled temporarily but forgot to re-enable.  I did the rest of the upgrade tonight to update MediaWiki to the latest version.  Some things may look different, but everything should be working.  Let me know if you spot anything not working.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:24, 13 March 2019 (EDT)&lt;br /&gt;
:::So far so good boss, I think the coast is clear. Also, this isn&#039;t said nearly often enough but thanks a million for hosting this site--it&#039;s given me an incredible opportunity to spread knowledge about the series and clear up some major misconceptions that have built up over the years and I&#039;ll always be thankful for that. You&#039;re doing God&#039;s work R.F! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:12, 14 March 2019 (EDT))&lt;br /&gt;
:::: You make great contributions to the site and really validate having it available, so thank you!  A couple other notes I can share...the site host gave us some additional storage space for free, which was nice.  We were not super close to running out, but now we should be good for a while assuming there are no giant files that get added.  Second, the new version of MediaWiki includes a new skin.  I left it available as an option which you can try out if you go to your Preferences.  It&#039;s called Timeless.  We might consider whether we might want to switch or redecorate or something at some point.  I know I&#039;m not the greatest at coming up with good ideas for new site designs/images/etc.  The default skin is still Vector and is what non-users will see by default. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:28, 15 March 2019 (EDT)&lt;br /&gt;
:::::Thanks, the extra space is always much appreciated. Heck, I wouldn&#039;t mind buying a terrabyte drive and making a hard copy to be updated each month if it came to that. Timeless looks pretty good, it&#039;s like fandom&#039;s layout but smoother and without fifteen ads going on in the background. I&#039;m all thumbs myself when it comes to style implementation, but the Den ought to able to help in that regard. Best regards, and give me a head&#039;s up whenever you need something ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:01, 15 March 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== General Question ==&lt;br /&gt;
&lt;br /&gt;
Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
&lt;br /&gt;
you are the most active user here at the moment, aren&#039;t you? Because than I would ask you.&lt;br /&gt;
&lt;br /&gt;
Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:Salutations Königsschleim! If there is anything I can help you out with, all you need to do is say so and I&#039;ll do my best to help.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:33, 1 April 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::As you probably know there are not many sources where you get information about Dragon Quest. So I thought we could maybe connect all wikis about this topic to create a bigger database. I am an administrator in two other german Dragon Quest Wikis and I want to ask you for your opinion about my idea.&lt;br /&gt;
::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::I agree whole-heartedly, and as the French wiki is already doing so you have all rights to connect this wiki with your own. Additionally, here are the resources I myself use for fact-checking;&lt;br /&gt;
:::http://www7b.biglobe.ne.jp/~dqwiz/ This site has info on all mainline games, the remake changes (if any), and is continuously updated.&lt;br /&gt;
&lt;br /&gt;
:::http://wikiwiki.jp/dqdic3rd/ This is the largest Japanese DQ wiki I have found, and it is incredible for series trivia, staff details, and all information beyond the game data.&lt;br /&gt;
:::If there is any other information I can provide, do not hesitate to ask ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 14 April 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
::::first of all thank you for mentioning these resources, but I think it could be hard to read them, because I do not understand the language. :) To that &#039;connection&#039;: Your wiki is a NIWA member, so I think you aren&#039;t be able to accept something like a partnership with a wiki, which is not independent, are you?&lt;br /&gt;
::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::I&#039;ve been mentioned here, so let me clarify that the French wiki, on its side, won&#039;t accept interlanguage links with non-independent wikis. As Wikians &amp;quot;refugees&amp;quot; and militants for independant wikis, it&#039;s basically against our policies, really sorry about that. Feel free to snatch some information from us, though; we&#039;ve got nothing whatsoever against sharing information with Wikia/Gamepedia/other hosts&#039; wikis. &lt;br /&gt;
&lt;br /&gt;
:::::PS: There are two active german wikis? --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:51, 15 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::Hello &#039;&#039;&#039;Tigali&#039;&#039;&#039;,&lt;br /&gt;
::::::I accept your decision and I understand that you want to stay independent. And to answer your question: Yes there are two german wikis, one FANDOM Wikia and one hosted by Miraheze, but to say that they are active would be completely wrong. The biggest problem is that Dragon Quest is very unpopular in Germany, so I am not be able to find active authors.&lt;br /&gt;
::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::Yea, I get that... France is Dragon Quest&#039;s most active european fandom, yet I too struggle to find editors. I wish you good luck. Could you give me a link to the Miraheze wiki? I couldn&#039;t find it through googling. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 08:22, 16 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Of course. But I just have founded it and I haven&#039;t had the time to improve it yet, so you won&#039;t find a lot there.&lt;br /&gt;
::::::::Link: https://dragonquest.miraheze.org/wiki/Hauptseite&lt;br /&gt;
::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Oh. Why creating a second one though? Are you trying to rival the first one, to do something completely different, to migrate the first one&#039;s content to the second?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:54, 17 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::I want to migrate the content, yes. &lt;br /&gt;
::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:::::::::::Have you heard of making a database dump from the Wikia and importing it directly to Miraheze? That&#039;s what I did from my Wikia to the independent host. I think the Miraheze staff might even be able to help with that. If you wanna discuss this further, I certainly invite you to join our discord https://discord.gg/n6JKYZC or even contact Ciencia Al Poder from the Spanish Pokémon wiki, who can be considered an expert on migrating data from one place to another (https://www.wikidex.net/wiki/Usuario_discusión:Ciencia_Al_Poder. He speaks English). --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:34, 19 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::::Thank you for the information. I have joined the server.&lt;br /&gt;
::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::I&#039;m glad this story had a happy ending. Best of luck European DQ fans! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:56, 9 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::::::::Hello Follower of Light,&lt;br /&gt;
::::::::::::::one last thing. Your Japanese websites are very difficult to translate by Google translator. Did you find a solution for that or do you have the same problems?&lt;br /&gt;
::::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::::I am afraid I struggle with google&#039;s translation services as well, and most of the time I can only decipher the translated text due to familiarity with the games--one time I had to print an untranslated page and go to a Japanese restaurant for help. I have heard that Yandex&#039;s translation service is more reliable though, so that might be worth a shot: https://translate.yandex.com/ ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:40, 27 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Hi there! ==&lt;br /&gt;
&lt;br /&gt;
Greetings from SmashWiki! I am here to help provide information on the Smash Bros. end of things, but I also come to you with an inquiry.&lt;br /&gt;
&lt;br /&gt;
[https://www.ssbwiki.com/Talk:Hero#Heroes.27_Names We at SmashWiki seem to be having a debate on what to exactly call these Heroes individually]. Perhaps someone like you who knows this franchise and works on this wiki would like to pop in on the discussion and help settle things once and for all? [[User:Aidanzapunk|Aidanzapunk]] ([[User talk:Aidanzapunk|talk]]) 15:17, 12 June 2019 (EDT)&lt;br /&gt;
:You got it, always happy to help. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 12 June 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest XI Equipment ==&lt;br /&gt;
Hey there! So I am slowly starting to add equipment info for XI as we are sorely lacking with that game. I don&#039;t mind doing it as I&#039;m currently in the process of getting every piece of equipment I can in my own file, but I was wondering if there is a better way to display all that stuff for XI since almost every piece of equipment has quality levels/lots of different stats. I&#039;m using the template that I used for IX&#039;s equipment, but modified it a bit to try displaying all that stuff, but I wanted to hear your thoughts if maybe that&#039;s the best way I can do it. [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:31, 5 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Taking a look at how the J-wiki handles things, I plagiarized their table method for XI;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Saintess shield !! Default !! +1 !! +2 !! +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 46 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 20 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Block rate || 11% &lt;br /&gt;
|-&lt;br /&gt;
| Special&amp;lt;br&amp;gt;effect || 7% defense against all elements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:It&#039;s a little crude and trying to add flavor text and recipes would make it stretch out the default block too much, but if we place that information in a paragraph and then use the description header Antiyonder made, it might just work until. If that doesn&#039;t look good to you, what about keeping the refinement buffs behind parentheses for IX&#039;s template, like this?&lt;br /&gt;
&lt;br /&gt;
{{Equipment|header|name=Witch&#039;s robe}}&lt;br /&gt;
{{Equipment|stat|name=Defence (forge buffs)|modifier=+43 (+45,+47,+50)}}&lt;br /&gt;
{{Equipment|stat|name=Magical Might (forge buffs)|modifier=+18 (+19,+20,+22)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Narspicious]] x2 + [[Wing of bat]] x2 + [[Belle cap]] x2}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/a|sellPrice=2,300|equipableBy=[[Veronica (Dragon Quest XI)|Veronica]]|class=Robe&lt;br /&gt;
|flavor=Garments worn by ancient enchantresses that can help stop the wearer&#039;s spells being sealed away.&lt;br /&gt;
|notes=Chance of being prevented from casting spells reduced by 40%.&lt;br /&gt;
}}&lt;br /&gt;
:That looks better to me because it keeps the template height reasonable without sacrificing clarity or readability. How&#039;s it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 6 September 2019 (EDT))&lt;br /&gt;
::Yeah, I agree. No reason not to keep using the same template for IX. It&#039;s good for displaying a lot of information plus the flavor text and I got used to using it already. Thanks for your input! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:30, 6 September 2019 (EDT)&lt;br /&gt;
:::Any time, and thanks for helping out so much with XI&#039;s equipment and VII&#039;s bestiary. Once I wrap up V&#039;s bestiary I want to finish the header template for all weapons before tackling XI, so having someone lend a hand like you have is very much appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 6 September 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Imput on uploading via cellphone. ==&lt;br /&gt;
:1. If I take screenshots on my cellphone and wanted to upload them while acknowledging that the contents belong to Square Enix (Like shots of the Float o Copiers from &#039;&#039;IV&#039;&#039; when they turn into your party member(s)), would that be fine as far as the wiki policy is concerned?&lt;br /&gt;
&lt;br /&gt;
:2 For that matter have there been any good quality pics that came from someone&#039;s cellphone? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:22, 15 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::1. Yes, that copyright acknowledgement will keep the site in the clear legaly speaking. The Den hosts several cell phone screenshots and it&#039;s never been hit with a DCMA to my knowledge.&lt;br /&gt;
&lt;br /&gt;
::2. I don&#039;t believe so, but it is possible to get crystal clear screen shots via phones. It&#039;d be a fine feather in your cap to start thing off and become the trendsetter([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:45, 16 December 2019 (EST))&lt;br /&gt;
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:::So what do you think of these Float-o-copier pics?  Figured of how to crop the battle menu off for the desire parts of the pic.  Psaro&#039;s copy on the other hand I had to edit since that battle didn&#039;t have a single one, thus I had to do a heavier crop job. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:52, 16 December 2019 (EST)&lt;br /&gt;
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::::They look fantastic! Really good job on all of these, you&#039;ve gone above and beyond. It may take a bit, but I can edit out the backgrounds and just have the sprites on hand.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:57, 17 December 2019 (EST))&lt;br /&gt;
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:::::Cool, additionally I&#039;m going to later upload the bestiaries of &#039;&#039;IV&#039;&#039;, &#039;&#039;V&#039;&#039;, &#039;&#039;VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; since I can screenshot them from the phone. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:06, 17 December 2019 (EST)&lt;br /&gt;
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::::::You&#039;ve never been one to shy away from the daunting tasks, but please make sure to pace yourself out. Burnout is never fun, believe me. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:27, 17 December 2019 (EST))&lt;br /&gt;
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:::::::Definitely.  Just going to test one of the pics and take it slow for the next few weeks (retitling before uploading). Especially cause I have a lot of comics either checked out from the library or purchased to read. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:10, 17 December 2019 (EST)&lt;br /&gt;
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::::::::And last thing for the moment, I uploaded another version of Copy of Psaro with the size more consistent from the others since you mentioned editing the background out.  So just pick either upload. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:28, 17 December 2019 (EST)&lt;br /&gt;
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:::::::::This took much longer than it should have, but that&#039;s every copied character on their own page. I&#039;ll get the floatocopiers and other mimics set up soon as well, so anytime you want a sprite cleaned up and given transparency just let me know.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 15 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::::Thanks though I didn&#039;t have anymore sprite uploads in mind at the moment.  Just adding pics I haven&#039;t seen online or had access to prior.  Anyway, I am working on modifying the PlayStation article to just cover each of the newer and older consoles since there hasn&#039;t been a page made for the PS3 or PS4.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:47, 20 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:Well after a long delay, I finally upload &#039;[[The Big Book of Beasts]]&#039; gallery on the following pages:&lt;br /&gt;
::[[List of enemies in Dragon Quest IV]]&lt;br /&gt;
::[[List of enemies in Dragon Quest V]]&lt;br /&gt;
::[[List of enemies in Dragon Quest VI]]&lt;br /&gt;
:So did I implement them well enough?  Also I will be reorganizing the list of monsters for &#039;&#039;V&#039;&#039;.  And sometime before the year ends or early next year I&#039;m going to upload pics of the portrait of prizes at the end of the [[Fungeon (Dragon Quest IV)|Fungeon]] from &#039;&#039;IV&#039;&#039;.  Maybe like with the Float-o-copier related pics you could edit the article to only show the pic?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:48, 17 December 2021 (EST)&lt;br /&gt;
:::The pages look great to me! I&#039;ve got a superior editing program now, so feel free to send me any images that need to be cleaned up ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:47, 17 December 2021 (EST))&lt;br /&gt;
::::Well here&#039;s a couple rare uploads from Chapter 3:&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop.jpg&lt;br /&gt;
:::::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Inn.jpg&lt;br /&gt;
Especially good for the [[Inn]] and [[Item shop]] articles. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:49, 18 December 2021 (EST)&lt;br /&gt;
:How about something like this? https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
:If this is ok then I&#039;ll go ahead and touch up the innkeeper and give them both backgroun transparency.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:28, 23 December 2021 (EST))&lt;br /&gt;
::Almost.  If doable also include their shops (Sign, treasure chest, plus the box for the Item shop and Tent for the Inn. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 25 December 2021 (EST)&lt;br /&gt;
:::How about now? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:26, 3 January 2022 (EST))&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ IV Mobile Overworld Inn test.jpg&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:DQ_IV_Mobile_Overworld_Item_Shop_test_image.jpg&lt;br /&gt;
::::Perfect.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:05, 7 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Something I could use your help on currently, templatewise... ==&lt;br /&gt;
Now something you may or may not notice when I do minor edits is basically trying maintain consistency and lessen redirects as often as possible (i.e. 3DS to [[Nintendo 3DS]]), but as far as titles for &#039;&#039;Dragon Quest&#039;&#039; games past the first ones go the template to say {{ }}, the item/equipment descriptions, monster bestiary profile and &#039;&#039;&#039;etc&#039;&#039;&#039; go, they all were made before the articles for each game past the first were officially title.&lt;br /&gt;
&lt;br /&gt;
No hurry of course, just whenever/whatever you can.  Maybe even showing me as an example of how to make say templates leading directly to &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line]]&#039;&#039; rather than &#039;&#039;Dragon Quest II&#039;&#039; [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:57, 23 January 2020 (EST)&lt;br /&gt;
:Changing the {{}} templates to include the subtitles wouldn&#039;t be too hard, it&#039;s just a matter of opening a page that uses them, selecting to edit the template and then adding the text. The problem is that not every page link uses those templates, with some being the full game title typed out instead of the short hand { DQ3 }. It would be a big undertaking to go through every page and get the subtitles added in, and since the game pages themselves highlight to subtitles I don&#039;t think it would be a good use of time. Lessening redirects as been a big help with organizing the piping between the pages, and I&#039;m very grateful to have someone who can pitch in for tasks like that. This is a fan operation and as such I don&#039;t have any authority or tendency to tell people what to do with their time, but I do think that combing through every page to add those subtitles would be a big task with little pay off. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:09, 25 January 2020 (EST))&lt;br /&gt;
::Well if time is the issue, I can still give it a shot.  Anything I can do to help out.  At any rate, [https://dragon-quest.org/w/index.php?title=User:Molacarthy Molacarthy] helped me figure out how edit the templates for abbreviate the titles.  At any rate, know how to do the same for description template like the one for the [[argon heart]] in &#039;&#039;VIII&#039;&#039;? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:33, 25 January 2020 (EST)&lt;br /&gt;
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:::You&#039;re doing a ton to help out and you&#039;re worth your weight in gold, so no worries there. For the item template, what can I help you with? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:30, 25 January 2020 (EST))&lt;br /&gt;
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::::Thanks.  As to the what, is there a way to make sure that the icon (I&#039;m guessing) leads directly to the main article for VIII with leaving a redirect?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:39, 25 January 2020 (EST)&lt;br /&gt;
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:::::Looking at the icons, they all lead to the page they&#039;re supposed to. Which ones are giving you problems? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:47, 25 January 2020 (EST))&lt;br /&gt;
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::::::The Dragon Quest VIII logo in the section, Descriptions.  It leads to the DQ VIII article, but it&#039;s through Redirect. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:16, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::That should do it--if it doesn&#039;t take effect site-wide in a few hours then I&#039;ll hit the purge button and force the update through. If you ever need to edit a template&#039;s finer details, all you need to do is open the page editor, scroll to the bottom to find that template and then hit the edit link in parenthesis. You&#039;ll have to sift through the guts of that template&#039;s page and you won&#039;t be able to see the effects on the preview tab, but it will work. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 01:46, 26 January 2020 (EST))&lt;br /&gt;
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::::::::I&#039;ll try to keep that in mind and thank you.  The Argon heart on What Links Here shows no evidence of redirect.  I found that page earlier, but yeah I had no clue where to begin until I saw your edit change.  I will be going through a little at a time this week.  First I&#039;ll be finishing on the PlayStation 2 to Sony PlayStation.  Also, it seems there were no &#039;&#039;DQ&#039;&#039; titles for the GameCube, but since all of the GBC/GBA titles can be played on it through the Game Boy Player accessory, do you think a GC article would be appropriate? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:25, 26 January 2020 (EST)&lt;br /&gt;
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:::::::::Am I missing something here (https://dragon-quest.org/wiki/Template:DQMJII)?  I looked at the templates on other articles like say [[Frou-fry‎]] while on my Android phone and it&#039;s the only one where the View, Edit and Discussion options aren&#039;t viewable, while I&#039;m currently looking at the aforementioned article right now on my laptop with nothing amiss.  I&#039;m the one who made the template to begin with, so did I leave anything out? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:57, 4 February 2020 (EST)&lt;br /&gt;
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::::::::::It might be the browser your phone is using,  it&#039;s looking alright on my end. How old was the template when you were first looking at it? Sometimes it takes a second for everything to kick in like it&#039;s supposed to. Speaking of phones though, could I trouble you with a few screenshot requests? Mainly the sovereigns in III so that I can justify a gallery when I write up all the pages. I don&#039;t have any specific lines of dialogue in mind either, so even just standing next to them will done. Of course there&#039;s no rush if you decide to take this up either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:09, 6 February 2020 (EST))&lt;br /&gt;
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:::::::::::It&#039;s been around for a while.  I did move it from DQMJ2 to DQMJII (Monday or Tuesday) to make it more consistent with the template scheme of the classic series and to make DQMJ2 a shortcut for typing the full title.  Did the same for a bunch of others, but experienced no trouble with the them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
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== Sovereigns? ==&lt;br /&gt;
Yeah I&#039;m focusing on other games at the moment, but I plan to do a full replay of &#039;&#039;III&#039;&#039; nonetheless.  But refresh my memory on what the Sovereigns are again? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
:The royalty; king of Edina, queen of Isis, dragon queen, faerie queen, etc. By all means take your time, you&#039;ve been on fire lately and I&#039;m not going to mess with that tempo ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:59, 7 February 2020 (EST))&lt;br /&gt;
::Would you probably be making a similar page for other games in time?  Cause I can at least do the same for &#039;&#039;I-II&#039;&#039;, &#039;&#039;IV-VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; in time.  Heck, besides &#039;&#039;VIII&#039;&#039; having good graphics despite the cell phone limitations, I could probably take some pics of human Trode.  Also speaking of frequent edits, can heavier amounts of editing slow down other aspects of the wiki?  I removed the redirects from the [[Knick-knackatory]] to [[Knick-knacks]], yet despite finishing that edit at 1:04 AM this page (https://dragon-quest.org/w/index.php?title=Special:WhatLinksHere/Knick-knacks&amp;amp;limit=500) still suggests that I haven&#039;t cleared them.  Usually these things seemed to clear up in half of 24 hours, but as of posting this it&#039;s 11:51 PM.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:51, 9 February 2020 (EST)&lt;br /&gt;
:::It can take a while for the changes to stick now and again, but if it&#039;s ever giving you trouble you can use the Purge option to force the new edit to take effect faster. When you make your edit, go to the history page and highlight the webpage on your search bar and hit right until you see &amp;quot;&amp;amp;action=history&amp;quot;. replace the word history with purge and then hit enter, you&#039;ll be taken to a new page where you can purge the history and force the new edit to take precedent. Looking at the knick-knackatory page, the new redirects take me to the section but not the specific item, but that&#039;s fine since any reader can take it up from there. &lt;br /&gt;
:::I do plan on getting all the NPCs in each game their own pages, even if it would be brief, and leave the list of characters as a directory so if you want me to work on people from a particular title I can jump into that first. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:24, 9 February 2020 (EST))&lt;br /&gt;
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== Another thing of modifications I could use help on... ==&lt;br /&gt;
Namely removing redirects to [[Tombola ticket]] and [[Boomerang (weapon)]].  For the most part no problem, but to give some example of what I&#039;m looking for:&lt;br /&gt;
*[[Leftwyne]]- Yeah help with modifying the template specifying that [[Tombola]] can be played at some locations in the {{DQ2}} and {{DQ5}}.  Those tend to lead to Lottery.&lt;br /&gt;
*[[Roundbeck]]- Modified weapon shop templates means I can&#039;t easily add Boomerang (weapon).&lt;br /&gt;
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No hurry, just check them out when you can.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:34, 7 February 2020 (EST)&lt;br /&gt;
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:The boomerang icon gave me some trouble, and when I uploaded one for the modified link it failed to appear unless you clicked on it directly. It&#039;ll just have to be soemthing the wiki lives with, but that shouldn&#039;t be a problem since readers can make the logistical leap from the disambiguation page immediately. As for those location attribute icon templates, I&#039;ve always found those to be as distasteful as the icons for door types and about as useful--I can just as easily slip the information into the descriptive paragraphs and have it flow much more naturally thank a bunch of clunky boxes shoved in at the very end of an article. I can&#039;t seem to get that particular edit to stick either, so I&#039;ll just be working my way through the pages and removing them as I update the monster names, install the weapon templates, and so forth. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:05, 8 February 2020 (EST))&lt;br /&gt;
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:Maybe not.  Whoever did the [[Lakanaba]] page found a way around the Boomerang thing I think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:14, 8 February 2020 (EST)&lt;br /&gt;
::Nice, everything&#039;s turned out well in the end then([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:36, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Capital question. ==&lt;br /&gt;
Not going to link to them from here, but when doing a minor grinding session on &#039;&#039;V&#039;&#039;, I noticed that Yggdrasil Leaf and Flametang Boomerang weren&#039;t capitalized completely, rather the game presents them as Yggdrasil leaf and Flametang boomerang.  Oversight on the wiki or do some games capitalize Leaf and Boomerang?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:20, 5 March 2020 (EST)&lt;br /&gt;
:Looking at V, it almost seems random which words are capitalized and which are not--the herb in medicinal herb isn&#039;t, but the regale in pallium regale is even though it is not a propper noun. I wouldn&#039;t worry about it too much. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:04, 5 March 2020 (EST))&lt;br /&gt;
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:It&#039;s no for me to work on.  Especially not all the redirects on them have been fixed. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:18, 5 March 2020 (EST)&lt;br /&gt;
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== Discord-Server ==&lt;br /&gt;
&lt;br /&gt;
Hello Follower of Light,&lt;br /&gt;
&lt;br /&gt;
I am Hydrotoxinlaser - maybe you remember me - and I am the administrator of the two German Dragon Quest Wikis powerded by Miraheze and FANDOM.&lt;br /&gt;
&lt;br /&gt;
I have created a Discord-Server to improve the communication between the authors of our Wikis. Actually I have created it for the German Wikis only, but I thought about it and want to ask if your Wiki or the (active) members of your Wiki want to join our Discord-Server.&lt;br /&gt;
&lt;br /&gt;
Of course you can think about it. If you want to join, I will send you the invitation link.&lt;br /&gt;
&lt;br /&gt;
Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:48, 29 March 2020 (EDT)&lt;br /&gt;
:It sounds like a good idea to me, please send an invite whenever is convenient.  ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:19, 30 March 2020 (EDT))&lt;br /&gt;
::Great! Here is the invitation link: https://discord.gg/J7ytZ8d&lt;br /&gt;
::Everybody of this wiki, who wants to join, is welcome.&lt;br /&gt;
::Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:47, 31 March 2020 (EDT)&lt;br /&gt;
:::And joined; talk to you guys soon. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 1 April 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Presentation Standards ==&lt;br /&gt;
Hey there, I&#039;ve had no interaction with a user by the name of limp bizkit.  Feel free to revert anything in the standards you don&#039;t agree with.  You have my support.  Any changes should likely be discussed in a talk page before changing them anyway. &lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 22:13, 4 May 2020 (EDT)&lt;br /&gt;
:I was just trying to make wiki look better? [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:11, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::...and that is not a bad thing, but making changes to things like templates when you are relatively new to a wiki are often viewed as stepping over the line.  For template changes or major category updates, use talk pages to submit ideas first.  For templates, create an updated template using user sub-pages and ask for feedback about whether it is an improvement over the current template in use.  A lot of your edits were clean up related, and those are very welcome, as there is a lot of stuff to clean up. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:36, 4 May 2020 (EDT)&lt;br /&gt;
:::Gotcha, thank you. Sorry for going so edit crazy as if it were attempted takeover of wiki. [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:41, 4 May 2020 (EDT)&lt;br /&gt;
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== Admin ==&lt;br /&gt;
After some discussions on Discord, I&#039;ve promoted you to admin on the wiki.  I&#039;m not sure if you really want that or not, heh, but there is no question that you have made a ton of great updates to the wiki over the years.  You are without a doubt a major contributor to how things are done around here, and deserve to be viewed as being an authority on content.  This new role adds a few new capabilities, but none that I can think of that are all that useful.  I do not have any expectation that you have to do anything more than whatever you currently want to do.  I also wanted to make it clear to the Discord crowd that you are welcome to represent the wiki in any promotion/collaboration discussions and/or private servers.  Any topics or discussions that you would prefer to avoid, or anything related to the backend administration of the site, feel free to continue to send my way.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:30, 4 May 2020 (EDT)&lt;br /&gt;
:&#039;&#039;Slipping into the conversation&#039;&#039;&lt;br /&gt;
:Congratulations! --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:59, 22 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trying some new cellphone shots. ==&lt;br /&gt;
Been playing {{DQStars}} and while I didn&#039;t think to take pics early on, I started doing so when I got to areas containing story elements of the early games.  Namely the profile pics of characters who have seldom artwork of them like say the King of [[Aliahan]].  Sent two photos to test out which types you think we could work with.  The zoomed in version with the name still present or the unaltered photo:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan.jpg&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
&lt;br /&gt;
Let me know what you think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:34, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both of these look great! I think going with the full screen capture would work better, because then I can extract the dialogue box along with the character art for a more focused picture--that is, taking the second image you&#039;ve uploaded and adding a transparent background to everything around the dialogue box and the character art extending beyond the screen boarder. That may take some time on my part, but I know I can clear out all the unneeded info like the boss detail in the upper background and then upload the modification as a new version of the file. Please be extra careful to make sure none of your phone&#039;s personal data is accidentally captured in these screen shots though, even small details can slip in easily. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:00, 29 July 2020 (EDT))&lt;br /&gt;
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::Advice heeded.  What kind of info are you talking about and how specifically would you say to make sure I&#039;m not leaking personal data? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:36, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[https://www.howtogeek.com/203592/what-is-exif-data-and-how-to-remove-it/ Here is a good example of what I mean], and the article covers ways to remove data in existing photos and prevent it from happening with new ones. As for the profile pics themselves, go with whichever ones you want first and I can take it from there--play favorites! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:30, 31 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== About the edit you&#039;ve removed ==&lt;br /&gt;
&lt;br /&gt;
I added this based on Dragon Quest II&#039;s enemy table (see [[Slime]] as an example) where Fire Resistance includes [[Woosh]]. Is it that Fire Resistance does not working due to a bug or glitch, or did I worded it wrong? (--[[Special:Contributions/2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8|2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8]] 07:04, 16 August 2020 (EDT))&lt;br /&gt;
:No you&#039;ve got the right idea in that all attack spells are lumped under &amp;quot;fire&amp;quot; in the game&#039;s programming, its just that the way resistance works in the first four games is based on the chance of a monster dodging a spell altogether instead of taking less damage; woosh will always deal 17~33 damage if it hits. I know its a dumb idea and in all honesty squenix should have tweaked the formula to follow later games, but for whatever reason it was decided to stick with the original system. Sorry about the confusion. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:20, 16 August 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Catching up on DQS pics.==&lt;br /&gt;
If you still wanted to edit them yourself for character pics (like you did for those Morph based monsters).  I&#039;ll do 5-6 pics a day. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:43, 19 September 2020 (EDT)&lt;br /&gt;
:Sure, I&#039;m always up for touching up pics and the ones you capture are always the easiest. Don&#039;t feel that you &#039;&#039;have&#039;&#039; to do 5~6 pics a day though, take your time with them and go with a pace that&#039;s comfortable. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:11, 19 September 2020 (EDT))&lt;br /&gt;
::Noted, though I&#039;m doing it for myself cause I built up a whole thing of photos and wanted to do some space clearing. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:28, 19 September 2020 (EDT)&lt;br /&gt;
:::Ok, here&#039;s a test image I threw together--&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:Pimiko test.jpg&lt;br /&gt;
:::I thought that crunching down the focus to only include the text box and portrait would be best, and by removing the background details it would draw attention on to the art work and have the bonus effect of resembling the NES games. How does it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 20 September 2020 (EDT))&lt;br /&gt;
::::Looks good to me. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:06, 21 September 2020 (EDT)&lt;br /&gt;
:::::Also, some characters will get multiple pics due to different facial expressions made. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:45, 22 September 2020 (EDT)&lt;br /&gt;
::::::Sure thing, the gallery tab has plenty of space for extra expressions. It may take me a second to edit them all, but don&#039;t let that halt your upload speed. Once I finish a character I can go ahead and add them to their page. Thanks again for doing this! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:30, 22 September 2020 (EDT))&lt;br /&gt;
:::::::At any rate, you can just look at my recent contributions to keep track of uploaded material.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:25, 23 September 2020 (EDT)&lt;br /&gt;
::::::::Upload the other variants of Ortega from &#039;&#039;Stars&#039;&#039;.  Feel free to ignore any you deem unnecessary but while I&#039;ve missed some pic opportunities in general I tried to be as thorough as possible.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:54, 27 September 2020 (EDT)&lt;br /&gt;
:::::::::There&#039;s no such thing as a redundancy when these characters have almost never been drawn before, its all good. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:11, 27 September 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Friend code offer and links of previous pics gathered. ==&lt;br /&gt;
My {{DQStars}} code is ABNJYJ3578 if you play it or still do if you want to friend up.  Going to put it on my profile shortly.&lt;br /&gt;
&lt;br /&gt;
Also going to upload more pics soon to clear space in my folder, especially since I&#039;m caught up on the story content until the next update.  But for easy access to my first set of pics needed for updating so they aren&#039;t buried:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*King Aliahan&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
*Rimuldar citizens&lt;br /&gt;
**File:DQ Stars Android Enid of Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Roderick_of_Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Man_of_Rimuldar.jpg&lt;br /&gt;
*Moonbrooke Soldier&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Soldier_of_Moonbrooke.jpg&lt;br /&gt;
*King Midenhall&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Midenhall.jpg&lt;br /&gt;
*King Cannock&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Cannock.jpg&lt;br /&gt;
*Elderly Man of Wellspring&lt;br /&gt;
**File:DQ Stars Android Wellspring Elderly Man.jpg&lt;br /&gt;
*King Dirkandor&lt;br /&gt;
**File:DQ Stars Android King Dirkandor.jpg&lt;br /&gt;
*Female Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Female_Warrior.jpg&lt;br /&gt;
*Male Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_1.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_2.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_3.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_4.jpg&lt;br /&gt;
*Female Priest&lt;br /&gt;
**File:DQ Stars Android Female Priest 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 4.jpg&lt;br /&gt;
*Male Mage&lt;br /&gt;
**File:DQ Stars Android Male Mage 1.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 2.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 3.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 4.jpg&lt;br /&gt;
*Female Gadabout&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 4.jpg&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
Just for faster, easy access. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 1 October 2020 (EDT)&lt;br /&gt;
:Sorry, life got in the way for a bit there and I&#039;ve not been able to edit as quickly as I should. I appreciate the offer for the friend code on &#039;&#039;Stars&#039;&#039; but my phone is a toaster; the reason I&#039;m so grateful that you&#039;ve been uploading these images is because I don&#039;t have the means, and as far as I can tell you&#039;re the only one in the West who has been doing so. I&#039;ll hack through these tonight and get them on the proper pages.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:42, 2 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Honestly I&#039;ll be happy to put them on the proper pages.  I just need you for the altering of the photos since that&#039;s not something I can do or at least yet [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:28, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::OH and last of the older ones: https://dragon-quest.org/w/index.php?title=File:DQ_Stars_Android_King_Aliahan.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:45, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So Final Fantasy... ==&lt;br /&gt;
First off, still no hurry on the alterations to my pics, but do you want me to continue sending the rest or wait until you modified the rest?&lt;br /&gt;
&lt;br /&gt;
Also, I&#039;ve been wondering since &#039;&#039;DQ&#039;&#039; became represented in &#039;&#039;Smash Ultimate&#039;&#039;, you think &#039;&#039;Super Mario&#039;&#039; and &#039;&#039;Final Fantasy&#039;&#039; would merit articles on the wiki?  You know since they both crossed over with DQ in &#039;&#039;[[Itadaki Street (series)]]&#039;&#039; games?&lt;br /&gt;
&lt;br /&gt;
Not to mention it was announced on {{Stars}} that they would be doing a crossover event with &#039;&#039;Dissidia Final Fantasy Opera Omnia&#039;&#039;.  Plus &#039;&#039;DQ&#039;&#039; enemies I believe appeared in &#039;&#039;Mobius Final Fantasy&#039;&#039;.  Mind you I could do some work on the &#039;&#039;Mario&#039;&#039; page, &#039;&#039;FF&#039;&#039; isn&#039;t something I&#039;m as knowledgeable on or &#039;&#039;Itadaki Street&#039;&#039;, so others could probably help in those regards.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:07, 12 October 2020 (EDT)&lt;br /&gt;
:I think having Mario and FF pages would be a rational idea as the series have appeared together beyond smash brothers. I can handle the data for Dissidia as well as Mobius and I can figure out more for Itadaki street. Sorry about the delay in getting the edited pictures up, life threw me for a loop last week but I&#039;ve got half of the last set done already and I&#039;m cutting into the remainder. I grab every image you upload in a cluster so that they don&#039;t get lost, so don&#039;t worry about overwhelming me or anything like that--this moves at whatever pace you&#039;re comfy with. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:22, 12 October 2020 (EDT))&lt;br /&gt;
::No problem.  Just wanted to be sure as again clearing up the phone.  Have over 300 pics saved and still have some I plan to take later on.  Also more an indulgent idea, but how about Pokémon?  Besides the heavy usage in &#039;&#039;Smash&#039;&#039;, there&#039;s the talk about it&#039;s mechanics being inspired by &#039;&#039;DQ&#039;&#039; (Like the [[Mad cap]] being the reason trading exists) and in turn I believe it being say the reason that in turn {{DQMSeries}} exists.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:59, 12 October 2020 (EDT)&lt;br /&gt;
:::Actually I think I might start &#039;&#039;FF&#039;&#039; with what I can on &#039;&#039;Stars&#039;&#039; and anything missing you can do, plus I will focus on crossover photos for the article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:33, 13 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Pokemon is a bit of s stretch at first glance, but if its done in such a way that it shows how both series influenced one another then I think it can work well. DQM is a direct response to Red and Green&#039;s popularity, so that connection is inarguable. Should be done with this set of images by tomorrow evening.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:26, 15 October 2020 (EDT))&lt;br /&gt;
:::::So how would you say those pages look to you?  Had help with Alex95 on &#039;&#039;[[Super Mario]]&#039;&#039;, and did the best I could so far with &#039;&#039;[[Pokémon]]&#039;&#039; (The inspiration section I copy/pasted from other pages) and &#039;&#039;[[Final Fantasy]]&#039;&#039;.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:53, 17 October 2020 (EDT)&lt;br /&gt;
::::::Oh and the PM trivia was also copyed from the monster pages mentioned.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 17 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::::They look great! Especially pointing out the voice actor connections on the Pokemon page. I&#039;ll do some research and see how Final Fantasy and DQ bounced off each other prior to the company mergers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:09, 17 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::So while I don&#039;t have it in me to do a summary of the {{Stars}} at the time, do you think having enough pics for a gallery (like for Cyril and Gaius) would justify starting an article? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:08, 19 October 2020 (EDT)&lt;br /&gt;
:::::::::Just checking more time, you sure it&#039;s no trouble if I get a heavy amount a pics loaded?  No trouble for me as again I&#039;m working to empty my folder out and if anything it becomes less work if I keep said game pic folder light anyway.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:40, 22 October 2020 (EDT)&lt;br /&gt;
::::::::::Its no trouble at all, having them uploaded here en masse means I can&#039;t miss any of them. As for Cyril and Gaius, I don&#039;t see how being in a mobile phone game invalidates their status as DQ characters. The fact that all the important NPCs have their own illustrations makes it easier to see who deserves a page as well, so I&#039;d say most of them will end up with their own before long. If you know of any longplay videos or the like, I can watch those and write the summaries from there.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:47, 22 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Anyway, ==&lt;br /&gt;
Take your time on the edits.  I only uploaded as frequently as I did cause I had over 300 pics in my folder and wanted to trim down.  Not done uploading photos, but now I don&#039;t have a huge backlog to clear out.  But yeah still good to just go through several at a time so that they can all be articled without missing any.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:20, 25 October 2020 (EDT)&lt;br /&gt;
:Also whether they debuted in {{Stars}} or not, I&#039;ll use the game pages&#039; gallery section for Monsters that don&#039;t have their own page yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:18, 1 November 2020 (EST)&lt;br /&gt;
::Sorry for the late response, but that sounds like a good idea for monsters lacking their own pages. I&#039;m about half done with the current set of pictures. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:54, 1 November 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ll be applying your recent edited pics tomorrow.  Just been having some me time and doing some of my page cleaning stuff for the &#039;&#039;Gargoyles&#039;&#039; wiki articles too.  Anyone the order you do the file edits is of course your call, just if I can request one to be done as soon as possible is this (https://dragon-quest.org/wiki/File:DQ_Stars_Android_Heavenly_Brides.jpg).  I planned the [[Heavenly Bride]] page sooner and meant to take this picture myself, but it slipped my mind.  But this one I&#039;m not just using it only for usual gallery filler.  I aim for it to be the head pic of that article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:02, 25 November 2020 (EST)&lt;br /&gt;
::::How does it look now? I think its a little too small, but if I resize it the quality dips by a lot. Would you like the brides separated into individual images as well?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:16, 25 November 2020 (EST))&lt;br /&gt;
:::::Size is perfect, and no I&#039;m fine with them being on one pic.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:38, 25 November 2020 (EST)&lt;br /&gt;
:::::Just to be sure, I notice some cases like files of Paula 1-3 and Setesh the Punisher 1-2 weren&#039;t uploaded.  That&#039;s fine, I just wanted to know if you go through my uploads in a particular order or at random.  Either is fine, just curious.  Thanks so far on the edits, going to apply them to article tomorrow or Tuesday.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 29 November 2020 (EST)&lt;br /&gt;
::::::Putting these up for a deletion since the [[Metal king slime]] pics I took from {{Stars}} has a good view of [[Liquid metal slime]]s:&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_1.jpg&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_2.jpg&lt;br /&gt;
:::::Just figured I point it out so you don&#039;t spend any editing time on them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:13, 5 December 2020 (EST)&lt;br /&gt;
::::::Sorry again for taking so long to reply, but the order I&#039;m going in is how they were originally posted; I open the file in a new table, download it, and move on to the next. Once I have everything edited down I do the same for uploading the new versions.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:43, 7 December 2020 (EST))&lt;br /&gt;
::::::Another thing is that I don&#039;t think I can trim the images with the slot machine layout, as that would break the image&#039;s cohesion too much. There&#039;s a small handful of overworld shots that have this problem as well, along with that goofy dressed up powie yowie, but its mostly the ones with the casino theme. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:29, 10 December 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::OK then.  I actually considered using them as is so this just reaffirms that choice.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:56, 10 December 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== DQ Status page merger? ==&lt;br /&gt;
[[Status effect]] and [[List of status conditions]] don&#039;t seem all that different.  Plus the latter has no pages leading to it.  Going to think it over while I take care of other Wiki edits, but might merge them sooner or later.  Any objection? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:19, 5 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Going to get back to business soon and... ==&lt;br /&gt;
Adding the files to articles and new files later in the month.  Anyway, not sure how much milage it would get, but I was thinking of making an article &amp;quot;List of references to Dragon Quest&amp;quot;, especially since on the Western Side it&#039;s not the most acknowledged.  But one thing that brought it on was my marathoning of the cartoon &#039;&#039;Adventure Time&#039;&#039; (through Hulu and a the Complete DVD collection).  An episode titled the diary started out to my surprise of a game with a battle scene exactly like {{Dragon Quest}}, plus some official animatics from the final seasons have some &#039;&#039;DQ&#039;&#039; music playing.  If nothing else I could add plugs to my {{Captain N}} and &#039;&#039;[[Nintendo Power]]&#039;&#039; page. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:33, 10 January 2021 (EST)&lt;br /&gt;
:Just chiming in to say I did just that on the French wiki (https://wikidragonquest.fr/index.php?title=Liste_des_références_à_Dragon_Quest_dans_d%27autres_médias), although I haven&#039;t uploaded it in a while because there&#039;s so many it&#039;s hard to keep track. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 02:24, 11 January 2021 (EST)&lt;br /&gt;
::Well Follower, here it is: [[List of references to Dragon Quest]] [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:03, 11 January 2021 (EST)&lt;br /&gt;
:::Articles like this are always fun to read, and I can double check the Japanese wiki to find references most Westerners would miss. The page layout look great as well, and any extra piping between it and the pages to the other series will generate good synergy.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:41, 15 January 2021 (EST))&lt;br /&gt;
::::Able to get a pic from the &#039;&#039;Amphibia&#039;&#039; episode mentioned in the article.  Added to the gallery as well to {{DQ2}}.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:33, 15 June 2021 (EDT)&lt;br /&gt;
:::::And got a pic of the reference from &#039;&#039;Adventure Time&#039;&#039;.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:35, 16 June 2021 (EDT)&lt;br /&gt;
::::::I&#039;d heard of the Shin Getter Robo reference in Amphibia, but DQ getting into Adventure Time is news to me. Sorry its taken so long, but I&#039;ve caught up with all the Stars images you&#039;ve uploaded (that have the border at least). I&#039;ve got a new image editor, so it&#039;ll much easier to quickly work through bulk image sets now. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
:Easing up for the next few days and will help out for it, but I noticed [[Soulspawn]] was stated to have debuted in {{Dragon Quest V}}, when they definitely were in {{Dragon Quest IV}} in the {{NES}} port ([[Doorway to Nadiria]]). [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:07, 21 January 2022 (EST)&lt;br /&gt;
::My bad.  I thought I had clear proof if only cause of my [[&#039;The Big Book of Beasts&#039;]] pic which mentions a similar monster Demonspawn.  I guess it&#039;s just a case of monsters just barely differing.  But yeah even the Kanji (Woodus&#039; Monster Wiki) translates differently.  Fixed, while keeping some other edits. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:43, 21 January 2022 (EST)&lt;br /&gt;
:::I feel you on that one, I&#039;ve still got PTSD from trying to sort out all the Shade, Shadow, and Silhouette sprites. People may complain when the pallet swaps are very gaudy or too loudly colored, but it makes it easier to tell them apart.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:03, 22 January 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Unsure about editing these types of pages, so do you think when not busy, you could edit the [[Dragon Quest IV Transcript page]] to remove the redirect to the [[Pandemonic Equipment]] page?  Here&#039;s the text you can copy/paste to make it easy:&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic shield|Pandemonic shield&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic sword|Pandemonic sword&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic armour|Pandemonic armour&lt;br /&gt;
:::::Pandemonic Equipment#Pandemonic helm|Pandemonic helm&lt;br /&gt;
::::Thanks! [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:33, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Also I made several templates for [[Psaro (Character)]].  One which if a spoiler cover can be done refers to him directly, while say equipment pages one template refers to him as the 9th Chosen One.  Still have a lot of edits before I do more for IV centered articles, but would you say that is a good label to avoid spoilers? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:25, 25 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Opinions on the Template Shortcuts? ==&lt;br /&gt;
[[User talk:Trig_Jegman#Well]]&lt;br /&gt;
&lt;br /&gt;
Do you agree on them being more trouble than they&#039;re worth? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:50, 26 February 2021 (EST)&lt;br /&gt;
:I like having them for lengthier page titles, such as typing {{|DQ4|}} instead of the whole name and the subtitle. I can&#039;t see any scenario in which they&#039;d become a problem so long as the truncations are kept distinct. I have a few personal projects to wrap up first, such as finishing XI&#039;s dragons, but after that I&#039;ll be getting back to the Stars images. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:44, 27 February 2021 (EST))&lt;br /&gt;
&lt;br /&gt;
::Still am behind on adding the edited pics to the articles, plus I was slow on uploading the Christmas related pics myself.  So I share slowness blame myself:-) [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 28 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Artwork for DQIX equipment ==&lt;br /&gt;
&lt;br /&gt;
Hey, I recently started scanning a DQIX guidebook for equipment artwork. I&#039;m doing my best with image quality. I&#039;m currently uploading them to the French wiki, and y&#039;all are welcome to check the gallery of new files and use them if you want.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:02, 6 March 2021 (EST)&lt;br /&gt;
:Thanks a million! I know scanning so many pages can be a pain, but trust me--your work is going to be appreciate and look a hundred times better than that ancient scan of the guidebook that was just a series of cell phone pictures.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:43, 8 March 2021 (EST))&lt;br /&gt;
::Thanks! To be honest, it&#039;s been going rather well, maybe better than I expected. I know my scanner did a shit job at rendering the color black when I scanned my DQXI artbook, which is very frustrating, but it seems to work fine here. The cell phone pictures of IX equipment you currently have are from the Bradygames guidebook, actually, that I own too and used to scan as well with eh results, and are way smaller—I use the second Japanese guidebook, the one with the night sky on the cover, I believe some of yours come from there as well ([https://magazine.jp.square-enix.com/gamebooks/dq/index.html here&#039;s] a very handy list of all the DQ books in Japan). I don&#039;t plan on redoing the artwork scans of items that looked identical in VIII (I&#039;ve actually been using your smoothened scans all this time, those do look better than what I can do) but some have slight differences, notably markings, between those two games: I&#039;ll be covering them. I&#039;m scanning two pages at a time, but actually, cutting out the artwork into a transparent png is the most time-consuming thing because of the unfortunate shadow effect they used that&#039;s messing with my software, so I&#039;m uploading one at a time (and often, the page has yet to be created, so I&#039;m making its basic structure at the same time). And, weirdly enough, the alchemiracle equipment doesn&#039;t appear to have its own artwork? It&#039;s in neither guides at least. It may appear somewhere in XI-related stuff, but XI changed all the colors apart from the first evolution stage so there&#039;s that. Anyway, the gallery of new files is [https://wikidragonquest.fr/Spécial:Nouveaux_fichiers here] if you want a handy link. Happy hunting ^^ --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 22:12, 10 March 2021 (EST)&lt;br /&gt;
:::These look incredible! Thank you so much for tackling this project, all of these have great resolution for such small source images. I&#039;m going to start slicing up the digital version of XI&#039;s illustration artbook beginning with the characters, so just say the word if you&#039;ve got someone or something specific in mind for me to isolate first.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:34, 14 March 2021 (EDT))&lt;br /&gt;
::::Digital versionof the Japanese artbook? Yeah, I could&#039;ve sworn I saw that &#039;round the internet, but never could get my hands on it. I own the physical version because I&#039;m a collector, but a digital one would be way way better. I could help you with the uncut files too, if you&#039;d like. As for my priorities, well...they&#039;d be entirely preference-based, not based in any sort of logic, except perhaps...the images with a lot of black in them? Like Don Rodrigo&#039;s butler, which turned friggin awful despite my best attempts at correcting color balance and contrast. In other news, I&#039;m still adding stuff from the collector&#039;s edition artbook from time to time (some of it being there already), and idk if you heard of komodoxeno&#039;s google drive with in-game images that he cracked from the game files? Coz he said it was OK to use that, too.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 12:17, 14 March 2021 (EDT)&lt;br /&gt;
::::So I used some of the pics you uploaded about Jasper. I got rid of some of the leftover white stuff: https://wikidragonquest.fr/Fichier:Jasper_Mortégor.png https://wikidragonquest.fr/Fichier:Jasper_enfant.png --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:36, 20 March 2021 (EDT)&lt;br /&gt;
:::::Sorry for the delay, but here&#039;s Servantes for you : [http://dragon-quest.org/wiki/File:Servantes_artwork.png the artwork] [http://dragon-quest.org/wiki/File:Servantes_3D.png and the render]. And thanks for helping clean up that Jasper image! I have not heard of komodoxeno&#039;s cracking drive, but it sounds good ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:18, 1 April 2021 (EDT))&lt;br /&gt;
::::::Ah, don&#039;t worry, do it at your own pace! And I still can help with the cut out if it buys you time. I only will use the concept art in the page at this stage (I redid the cutout too, and same for Alizarin) but when we&#039;ll get to creating image gallery pages the render will come in handy too. If you&#039;ll permit me being insufferable, the images I look most forward too are Derk, Opal, Healijah (in the section at the end w/ battle artwork), Dora-in-Grey, the doge (puppy Sandy), the Doge (of Gondolia) and [whatever Erik&#039;s MMA partner&#039;s name is in English]. But honestly, I&#039;m in no rush, the IX equipment will keep me busy for a WHILE lol. [https://drive.google.com/drive/folders/1LRMDyOs3iGsFH6bdRA-fQ3j7z57LMCkA Here&#039;s the drive]! It has a ton of stuff. Also, I have a file of character artwork from Stars, real big, with all the poses to the waist down and most if not all of the characters, including events, if that&#039;s something you&#039;re interested in.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:10, 1 April 2021 (EDT)&lt;br /&gt;
::::::So, I feel a little dumb for spending all that time scanning a physical book... Cause now I own a digital copy of the DQIX guidebook. So now everything will be better quality. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:59, 17 April 2021 (EDT)&lt;br /&gt;
::::::UPDATE: saw I had a 10€ coupon for the website until May, so I took the XI artbook as well. Won&#039;t bother you with it now ^^&lt;br /&gt;
:::::::Its all good, and don&#039;t feel bad about discovering easier ways to rip images. I&#039;m about half way done with Builders 2&#039;s icons and will have those uploaded quickly once the set is complete. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:49, 24 April 2021 (EDT))&lt;br /&gt;
::::::::Awesome! I had just started creating a lot of pages for B2. Woah, it&#039;s about 1300 items ^^&#039; &#039;&#039;Bon courage !&#039;&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:21, 24 April 2021 (EDT)&lt;br /&gt;
:::::::::There&#039;s a few hundred missing item icons for Builders 2, but I think I have good quality on the remaining 900. I do have a question about your galaxy axe scan though: was that from the IX guide book or from XI&#039;s book? I&#039;m looking at IX&#039;s guide and the images are crystal clear, but still a tad small. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 16 May 2021 (EDT))&lt;br /&gt;
::::::::::I&#039;m SO sorry I missed your message! It is from IX&#039;s guidebook but not from the weapon section, it was used as an illustration elsewhere in the book, hence why it was bigger there and why I used that one.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:49, 22 June 2021 (EDT)&lt;br /&gt;
:::::::::::No worries, and it must have been in a different book than the one I scanned. I&#039;ll get around to all three of IX&#039;s books soon enough. I&#039;ve got everything I&#039;ve scanned so far linked on my main page. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
==  Party! ==&lt;br /&gt;
&lt;br /&gt;
Hiya!&lt;br /&gt;
&lt;br /&gt;
We had a meeting on the French wiki tonight and among other stuff, we decreated that it would be nice to have a friendly chat someday with our lovely neighbors. So, since we all speak English, we&#039;d like to invite you all to our Discord one day sometime in the evening (the afternoon for America) for voice (chit-)chat, possibly playing online free games, or sharing wiki ressources/interlanguage stuff more directly. Is that something any of you&#039;d be interested in?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:29, 16 October 2021 (EDT)&lt;br /&gt;
:That sounds like a lot of fun! I&#039;m sure most of the other editors would like to participate as well, and there&#039;s also the SEIWA server members on top of that. Did you have a specific time frame in mind? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:32, 17 October 2021 (EDT))&lt;br /&gt;
::We haven&#039;t set a date, but we usually do wiki events on Saturdays as it&#039;s most people timeframe for social activities, at least here. Maybe I should get a poll up and running? But I don&#039;t know where to share it apart from here, so it&#039;s be great if you could help relay it! I am on the ABXY VG Wikis Discord Server, but I never saw a Dragon Quest channel and thus never got a chance to interact ^^&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:59, 17 October 2021 (EDT)&lt;br /&gt;
:::Message sent, see you on the server! For verification&#039;s sake, my avatar has red hair and fangs.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:00, 18 October 2021 (EDT))&lt;br /&gt;
&lt;br /&gt;
==Robbin&#039; &#039;Ood and Dirkandor (And for possible theories mistaken as canon)===&lt;br /&gt;
While doing recent editing I found in [[List of locations in Dragon Quest II]] a claim that [[Dirkandor]] was founded by Robbin&#039; &#039;Ood from {{III}}.  Or as the article suggested, Kandar.  Fellow GameFAQs poster behindtheword seems doubtful and my own searching, best I could find is assumption that the bolded segment of Dir&#039;&#039;&#039;kandor&#039;&#039;&#039; is close to RH&#039;s old localization name as an indicator. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:27, 30 January 2022 (EST)&lt;br /&gt;
:Looking at the Japanese wiki, this notion came from the novelization of II and is not supported anywhere else. I~VII had novelizations that would tweak certain details, like in IV&#039;s case it states that Ragnar was looking for the Hero for a decade.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:38, 31 January 2022 (EST))&lt;br /&gt;
::The DQ1-3 novels were recently translated in Spanish and I got them. I just took a look, and in page 176 it&#039;s mentioned that Robbin did indeed found the town, in the novelization at least. The novel calls the Dirkandor castle the manor of the &#039;Ood family. Maybe adding the link between RH and the city as trivia in the Dirkandor article will be enough, mentioning it&#039;s only in the novel.--[[User:LiquidMetal|LiquidMetal]] ([[User talk:LiquidMetal|talk]]) 17:26, 31 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==E-mail confirmation==&lt;br /&gt;
Heya so I have a bunch of Dragon Quest monster art that I would like to update, just created my account earlier today but It says I need to verify it. Only problem is... I haven&#039;t received a confirmation e-mail at all and I am using the correct e-mail too.--[[User:Moonboy65|Moonboy65]] ([[User talk:Moonboy65|talk]]) 18:39, 27 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Hello Again==&lt;br /&gt;
Just letting you know, thanks to your amazing find on archive.org, I’m uploading [[DQVC]] costume images that were missing. If this is a problem, please let me know. I hope you are well!&lt;br /&gt;
&lt;br /&gt;
Update: I’m afraid I’ve made a terrible mistake. I mistakenly uploaded a picture of the [[Disturbin&#039; turban]] instead of the [[Gothan turban]]. Sorry about that. Fixing the page now; can you please delete the image?&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 18:39, 30 August 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
::Oh that&#039;s my...er, good friend&#039;s archive.org page--if you have any requests for specific books I can send them his way and if they&#039;re on bookwalker then it won&#039;t be any trouble to get them ripped. I can&#039;t believe you&#039;re back my man, this is an incredible start to a week that&#039;s already looking stellar for me. In regards to images though, the user [https://dragon-quest.org/wiki/User:Tigali Tigali] has a ton of IX images cut out already so that may save you a few minutes. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:55, 30 August 2022 (EDT))&lt;br /&gt;
&lt;br /&gt;
It’s nice to be back. Many changes have occurred, but my love of DQ will never fade. Thanks for the info, my friend. It’s good to hear from you again!&lt;br /&gt;
[[User:icysugarspike|icysugarspike]] ([[User talk:icysugarspike|talk]]) 21:15, 30 August 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
Saddened to hear about the wiki. I only just found out, although I don’t know all the details. Perhaps, through Discord, we can keep in touch on all things Dragon Quest. - icysugarspike 12:11, 3 September 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Now I&#039;m working on taking pics for the Erdrick trilogy==&lt;br /&gt;
&lt;br /&gt;
Most of it I can do without problem, but:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Android_Slime.jpg&lt;br /&gt;
&lt;br /&gt;
I was going to suggest maybe you edit everything out except the square containing the monster(s) in question. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:20, 14 November 2022 (EST)&lt;br /&gt;
::Sorry for the delayed response, but is this necessary? The backgrounds are ripped straight from III&#039;s snes remake, and woodus should have the ripped ios sprites by themselves already.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:20, 19 November 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
Speaking of Woodus actually: https://www.woodus.com/den/gallery/graphics/dq8ps2/maps_overworld/DQ8_Cows_Map.webp&lt;br /&gt;
&lt;br /&gt;
Anyway to covert this map to use for the wiki?  I thought it would be handy for the [[World of Light]] and for a possible cow article or if not in the gallery for the [[Fresh milk]] page.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:34, 20 December 2022 (EST)&lt;br /&gt;
: [https://dragon-quest.org/wiki/File:DQVIII_cow_map.png How does this look to you?]&lt;br /&gt;
:If you ever need to convert a webp file, you can use [https://ezgif.com/webp-to-png ezgif.com here] to do the work for you and the site has a ton of other features as well.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:28, 21 December 2022 (EST))&lt;br /&gt;
&lt;br /&gt;
::Great thanks and I will keep that in mind.  Maybe double check on Woodus exclusive stuff that isn&#039;t on here yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:49, 22 December 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glitch or malfunction==&lt;br /&gt;
So articles like [[Persistence]], [[Burland]] and any that have shop Templates seem to have mention of an error within.  Infact, tried uploading some new {{Dragon Quest V }} pics and couldn&#039;t.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:54, 7 March 2023 (EST)&lt;br /&gt;
:There&#039;s a bug in the mediawiki program, it&#039;s not just affecting you specifically. I&#039;m going to get this straightened up as soon as possible, the research I&#039;ve done has shown people tackle this before so it&#039;s not a brand new error either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:27, 7 March 2023 (EST))&lt;br /&gt;
&lt;br /&gt;
::Well good to be back in the pic business again.  Oh and if you want to see where my obsessions outside &#039;&#039;Dragon Quest&#039;&#039; have taken me over the years: https://www.deviantart.com/antiyonder/gallery&lt;br /&gt;
&lt;br /&gt;
::My collection of comics, DVDs and such.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:58, 15 March 2023 (EDT)&lt;br /&gt;
:::Yeah, I&#039;m sorry it took so long for the issue to be sorted out but thank you for pitching in to help with all these screenshots. Going off of your page, i take it you&#039;re a hasbro fan? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:55, 16 March 2023 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;Transformers&#039;&#039; and &#039;&#039;My Little Pony&#039;&#039; mainly.  Occasional &#039;&#039;G.I.Joe&#039;&#039; and I do have &#039;&#039;Jem and the Holograms&#039;&#039; on DVD.  &#039;&#039;Power Rangers&#039;&#039; I&#039;ve been into since the autumn of 93 long before Hasbrouck, Nickelodeon and Disney had involvement with it.  Still enjoy a lot of Disney Channel toons like &#039;&#039;Amphibia&#039;&#039;, &#039;&#039;The Owl House&#039;&#039;, &#039;&#039;The Ghost and Molly McGee&#039;&#039; and &#039;&#039;Moon Girl and Devil Dinosaur&#039;&#039;. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:39, 16 March 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::And yeah, a lot of the Canadian VAs with some &#039;&#039;DQ&#039;&#039; credits, I&#039;m often mentioning any &#039;&#039;My Little Pony&#039;&#039; productions they&#039;re in.  And yeah, with [[Hiro Kanagawa]], we have someone who did a bit of &#039;&#039;DQ&#039;&#039; and &#039;&#039;Star Trek&#039;&#039; incidentally.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:03, 18 June 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
== The word &amp;quot;etymology&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Hello. &lt;br /&gt;
&lt;br /&gt;
I saw you reverted my edits. I am very sorry for that. &lt;br /&gt;
&lt;br /&gt;
Shall we discuss here: https://www.woodus.com/forums/topic/41660-the-word-etymology/&lt;br /&gt;
&lt;br /&gt;
The Wikipedia page about Etymology is very technical, indeed ([https://en.wikipedia.org/wiki/Etymology external link]). This Youtube video ([https://www.youtube.com/watch?v=cSAW4FSA8Dg&amp;amp;t=103s external link]) explains what etymology is in just 20 seconds (starting from 1:43).&lt;br /&gt;
&lt;br /&gt;
Thank you and best regards, --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 19:01, 14 August 2023 (EDT)&lt;br /&gt;
:The use of the word Etymology as the section header for the origins of terms, names, and so forth has been standard practice since the adoption of the wiki format at large.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:55, 15 August 2023 (EDT))&lt;br /&gt;
&lt;br /&gt;
Your answer is very kind, but if it is true, I have to admit that I am really baffled. &lt;br /&gt;
&lt;br /&gt;
This is a big case of &amp;quot;Artistic Licence: Linguistics&amp;quot;. Tvtropes.org explains it in a nice way ([https://tvtropes.org/pmwiki/pmwiki.php/Main/ArtisticLicenseLinguistics link]) :&lt;br /&gt;
: &#039;&#039;most people recognize that when dealing with questions of physics, biology, chemistry, etc., they need to ask an expert, whereas with linguistics, many people don&#039;t even realize that there are experts to be asked.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Someone, years ago, had his/her own personal definition of &amp;quot;etymology&amp;quot;, and no one cared whether it was correct or not. Is that so? &lt;br /&gt;
&lt;br /&gt;
Indeed, if you remove all the &amp;quot;buzzwords&amp;quot; from the actual definition of etymology, you are left with &#039;&#039;&amp;quot;Etymology studies the origin of [...] words&amp;quot;&#039;&#039;, but that is not etymology anymore (not to mention that the difference between &amp;quot;word&amp;quot; and &amp;quot;name&amp;quot; is quite subtle). ---[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 09:43, 16 August 2023 (EDT)&lt;br /&gt;
&lt;br /&gt;
:If I may be of assistance, my degree actually includes lingustics! College-level linguistics and grammar is focused on moving away from prescriptivism and more towards descriptivism, i.e. observing a text corpus or a group of speakers and making observations on them to determine what words mean, not trying to enforce what they should mean. So a linguist would definitely not frown upon the use of the word etymology in the way that it is used here, if that&#039;s what you were getting at.&lt;br /&gt;
:From my perspective, &amp;quot;etymology&amp;quot; as we use it is perfectly acceptable (i.e. the concept that the writer of the word seeks to communicate to the recipient and what the recipient understands is the same) and, if I can use my own recollection as a corpus, very common for wikis and even beyond. Sorry, had to simplify a lot, besides my degree is in another language. Anyway, I see no cause to change it. Words evolve with time and cultural context, and this is not that big of a departure?&lt;br /&gt;
:Actually, I kind of struggle to see how you conceptualise our use on one hand and the various definitions you sent on the other, differently. Sure, etymology can explain the changes that lead to the spelling and pronunciation of a word, but it&#039;s a byproduct of how words are formed in natural languages; if it was the actual focus, you&#039;d be thinking more of phonology and graphology. Etymology is just the study of the &amp;quot;true origin&amp;quot; of a word, so of course in natural languages it comes from gradual spelling and speaking changes and that&#039;s what&#039;s studied, but in conlangs and neologism, we&#039;d be looking at the root words that have been portmanteau&#039;d or otherwise been used to make a new term. Not sure if I&#039;m making myself clear.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:56, 16 August 2023 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Metal_kaiser_slime&amp;diff=199103</id>
		<title>Metal kaiser slime</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Metal_kaiser_slime&amp;diff=199103"/>
		<updated>2023-06-07T23:00:45Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Metal kaiser slime&lt;br /&gt;
|image=[[File:Metal Kaiser Slime.png|center|160px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=メタルカイザー&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear={{Joker}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metal kaiser slime&#039;&#039;&#039; is an incredibly tough to destroy {{Metal slime}} monster, introduced in {{DQMJ}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Metal kaiser slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|description = &#039;&#039;These slimes revere honour and chivalry above all else.&#039;&#039;&lt;br /&gt;
|weapons = {{Spear}}s, {{Axe}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Body]], [[List of Traits in Dragon Quest Monsters: Joker|Escape Artist]]&lt;br /&gt;
|resistances = Practically Invicible&lt;br /&gt;
|skill = [[Bang &amp;amp; Zam]]&lt;br /&gt;
|location = Collect 150 skills in library&lt;br /&gt;
|breeding chart = [[Metal slime]] x [[Metal slime]] x [[Liquid metal slime]] x [[Metal slime knight]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Metal kaiser slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = A&lt;br /&gt;
|size = M&lt;br /&gt;
|weapons = {{Axe}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Body]], [[List of Traits in Dragon Quest Monsters: Joker|Early Bird]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Timid]]&lt;br /&gt;
|resistances = [[List of Traits in Dragon Quest Monsters: Joker|Metal Body]], [[List of Traits in Dragon Quest Monsters: Joker|Yellow-Belly]]&lt;br /&gt;
|resistances = Immune to [[Frizz]], [[Bang]], [[Woosh]], [[Crack]], [[Zap]], [[Zam]], [[Sizz]], [[Donk]], [[Abiliterator]], [[Blade Blunter]], [[Fire Breath]], [[Cold Breath]], [[Whack]], Poison, [[Drain Magic]], [[Gobstopper]], [[Ban Dance]], Confusion, Inaction, Paralysis, Sleep, [[Decelerate]], [[Dim]], and [[Magic Frailty | Magical Sabotage]].&lt;br /&gt;
|skill = [[Bang &amp;amp; Zam]]&lt;br /&gt;
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
|breeding chart = [[Metal slime]] x [[Metal slime]] x [[Metal slime knight]] x [[Liquid metal slime]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Metalkaiserslime DQMJ DS.png|{{Joker}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars characters]]&lt;br /&gt;
[[Category:Metal Monsters]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gluanpereur de métal]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Seedy_weedie&amp;diff=195984</id>
		<title>Seedy weedie</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Seedy_weedie&amp;diff=195984"/>
		<updated>2023-04-16T16:20:16Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Seedy weedie&lt;br /&gt;
|image=[[Image:DQMJ2_Seedy_Weedie.png|center|180px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ルーファ&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear={{DQMJ2}}&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Seedy weedie&#039;&#039;&#039; is a {{Plant}} {{MFamilies}} introduced in {{DQMJ2}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
&lt;br /&gt;
==Related monster==&lt;br /&gt;
*[[Weedie]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Feuilluberlu]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Weedie&amp;diff=195983</id>
		<title>Weedie</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Weedie&amp;diff=195983"/>
		<updated>2023-04-16T16:20:01Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Weedie&lt;br /&gt;
|image=[[Image:DQMJ2 Weedie.png|center|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=リーファ&lt;br /&gt;
|romanji=rīfa (Leafer, Reefer)&lt;br /&gt;
|firstappear={{DQMCH}}&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;weedie&#039;&#039;&#039; (originally &#039;&#039;&#039;Reefer&#039;&#039;&#039;, or &#039;&#039;&#039;Leafer&#039;&#039;&#039;) is a plant {{MFamilies}} belonging to the [[Slime family]] introduced in {{DQMCH}}.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Leafer.png]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
The Reefer is a two-star member of the [[Slime family]] with a weight of 3. It naturally learns [[Snooze|Sleep]], [[Heal]] and [[Weird Dance]]. Its in-game description reads &amp;quot;Covered in leaves, its body stays green, even during the winter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Weedie&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Sword}}s, {{Whip}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Health Professional]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Whacker]]&lt;br /&gt;
|resistances = Immune to [[Ban Dance]] and [[Decelerate]]&lt;br /&gt;
|skill = [[Woosh &amp;amp; Sizz]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Bad egg]] x [[Ghost]]&amp;lt;br&amp;gt;[[Slime]] x [[Mischievous mole]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Related monster==&lt;br /&gt;
*[[Seedy weedie]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Feuillu]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Iron_cuirass&amp;diff=185124</id>
		<title>Iron cuirass</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Iron_cuirass&amp;diff=185124"/>
		<updated>2022-11-01T16:00:47Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Iron cuirass&lt;br /&gt;
|image = [[Image:DQVIII_Iron_Cuirass.png|center|230px]]&lt;br /&gt;
|japanese = {{tt|てつのむねあて|tetsu no muneate}}&lt;br /&gt;
|names = Iron breastplate&lt;br /&gt;
|games =[[Dragon Quest V]]&amp;lt;br&amp;gt;[[Dragon Quest VI]]&amp;lt;br&amp;gt;[[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VIII]]&amp;lt;br&amp;gt;[[Dragon Quest IX]]&amp;lt;br&amp;gt;[[Dragon Quest X]]&amp;lt;br&amp;gt;[[Dragon Quest XI]]&lt;br /&gt;
|buy = varies&lt;br /&gt;
|sell = varies&lt;br /&gt;
|effect = Increases defense.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;iron cuirass&#039;&#039;&#039;, also known as the &#039;&#039;&#039;iron breastplate&#039;&#039;&#039;, is a recurring piece of armor in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series that first appeared in [[Dragon Quest V]]. It is a mid-ranking piece of equipment that only covers the wearer&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
The iron cuirass has a defence bonus of +25. It can be equipped by the [[Hero (Dragon Quest V)|Hero]], [[Harry]], [[Sancho]], [[Tuppence]], and many monster companions.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
The iron cuirass has a defence bonus of +26 and a style bonus of +4. It can be purchased in [[Pilgrim&#039;s Perdition]] for 2,000 gold and sold for 1,000. It can be equipped by the [[Hero (Dragon Quest VII)|Hero]], [[Sir Mervyn]], and [[Aishe]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
The iron cuirass has a defence bonus of +25 and can be equipped by [[Yangus]] and [[Morrie]]. It can be purchased from [[Ascantha]] for 1,000 gold and sold for 500. It can be dropped by [[killing machine]]s, [[robo-robin]]s, and [[buffalogre]]s. The iron cuirass can also be upgraded into the [[silver cuirass]] by combining it with two [[silver platter]]s in the [[Alchemy Pot]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Equipment|header|image=DQIX iron cuirass.png|name=Iron cuirass}}&lt;br /&gt;
{{Equipment|stat|name=Defence|modifier=+16}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=1000|sellPrice=500|equipableBy=[[Warrior]], [[Priest]], [[Thief]], [[Minstrel]], [[Gladiator]], [[Paladin]], [[Armamentalist]], [[Ranger]], [[Sage]], [[Luminary]]|class=Armour&lt;br /&gt;
|flavor=Good defensive garb made of iron that covers the chest.&lt;br /&gt;
|notes=Buy in [[Coffinwell]].&amp;lt;br&amp;gt;Rarely dropped or stolen from [[Lesionnaire]]s.&amp;lt;br&amp;gt;Upgrades to [[silver cuirass]] or [[tortoise shell]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest X]]&#039;&#039;===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQV Iron Breastplate.png|[[Pankraz]] wearing the iron cuirass&lt;br /&gt;
File:Iron cuirass.png|The iron cuirass from &#039;&#039;Dragon Quest VII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest V armor]]&lt;br /&gt;
[[Category:Dragon Quest VI armor]]&lt;br /&gt;
[[Category:Dragon Quest VII armor]]&lt;br /&gt;
[[Category:Dragon Quest VIII armor]]&lt;br /&gt;
[[Category:Dragon Quest IX armor]]&lt;br /&gt;
[[Category:Dragon Quest X armor]]&lt;br /&gt;
[[Category:Dragon Quest XI armor]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Plastron de fer]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Fishing&amp;diff=183141</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Fishing&amp;diff=183141"/>
		<updated>2022-09-18T15:56:24Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fishing&#039;&#039;&#039; is a mechanic present in some Dragon Quest titles such as [[Dragon Quest X]] and the {{Builders}} games.&lt;br /&gt;
&lt;br /&gt;
It works differently on a per game basis, but the basic mechanic consists on using a fishing rod on water areas to obtain fish or items.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest X]]&#039;&#039;==&lt;br /&gt;
In Dragon Quest X, the player needs a rod and lure in order to fish. After obtaining the first set from the mechanic-unlocking quest, basic rods and lure become available at certain item shops.&lt;br /&gt;
&lt;br /&gt;
Fishing is done through a minigame that resembles both a battle and the fun-size forge minigame from XI. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest Builders]]&#039;&#039;==&lt;br /&gt;
Fishing can be performed by using the fishing rod tool, first introduced during [[Rimuldar]]&#039;s chapter. Fishing is useful for obtaining ingredients for food and medicine, like cod, salmon or squids; as well as for materials like slime skin.&lt;br /&gt;
&lt;br /&gt;
The pool of possible catchable species and items vary from island to island, and from water type to water type. Fishing is performed through a small action minigame which required the player to hit the action button when the catch eats the bait.&lt;br /&gt;
&lt;br /&gt;
Like in X, players can also fish monsters and items in addition to fish.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;&amp;lt;sup&amp;gt;See also [[Fishing (Dragon Quest Builders 2)]].&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
In order to fish, the player must purchase the [[Dragon Quest Builders 2 DLC|DLC]] on Switch and PS4, or play on Steam and Xbox/Gamepass, as the DLC is included directly with the base game on these  platforms. &lt;br /&gt;
&lt;br /&gt;
Fishing is done via an action minigame which has two parts: the part where the player has to press the action button as fast as possible, and the part where the player must keep the button pressed. The species and size of the fish directly relate to the difficulty of the minigame.&lt;br /&gt;
&lt;br /&gt;
Like in the first game, location and water type dictate the species the player might catch, but environment type and shadow size also influence the available pool for a specific location. &lt;br /&gt;
&lt;br /&gt;
In this game, only fish can be caught by fishing. All the fish have three possible sizes: standard, big, and whopping great. This is reflected on the inventory with the amount of stars the fish has, and depending on the species it might change the result when cooking too. It also influences the size the fish&#039;s model will have when placed on the world.&lt;br /&gt;
&lt;br /&gt;
{{Series_mechanics}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Fishing]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pêche]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Silver_sabrecat&amp;diff=182632</id>
		<title>Silver sabrecat</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Silver_sabrecat&amp;diff=182632"/>
		<updated>2022-09-09T14:03:17Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Silver sabrecat&lt;br /&gt;
|image=[[File:Silver sabrecat artwork.png|200px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|kanji=ホワイトパンサー&lt;br /&gt;
|romanji={{tt|Howaito pansaa|White panther}}&lt;br /&gt;
|old=None&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Silver sabrecats&#039;&#039;&#039; are ferocious members of the [[beast family|beast family]] that hunt in packs. These monsters are based on the character &#039;&#039;&#039;[[Clawde]]&#039;&#039;&#039;, who is a white, scar-faced sabrecat who served as an NPC in &#039;&#039;[[Dragon Quest X]]&#039;&#039;. The big cat proved popular among players, and his fur color became the basis for the silver sabrecats, who themselves would be encountered in the same game from Version 6 onwards...&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Silver sabrecats are the winter-white cousins of the more common [[Great sabrecat]]s, having adapted to life in boeral climates. Groups of these monsters operate more like wolf packs than lion prides, with even cubs participating in hunts. That is, the ones that first survive being left alone in the wild by their parents to ensure only the strongest live on.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Silver sabrecat&lt;br /&gt;
|kanji= ホワイトパンサー&lt;br /&gt;
|romanji=Howaito pansaa&lt;br /&gt;
|bestiaryNumber=#316&lt;br /&gt;
|family=[[Beast family|Beast]]&lt;br /&gt;
|description=Sabrecats adapted to snowy climes. They&#039;re highly organized hunters, with the cubs pursuing prey until its tired enough for the adults to pounce&lt;br /&gt;
|sprite=[[File:Silver sabrecat XI sprite.png]]&lt;br /&gt;
|hp=218&lt;br /&gt;
|mp=20&lt;br /&gt;
|attack=181&lt;br /&gt;
|defense=164&lt;br /&gt;
|agility=138&lt;br /&gt;
|exp=1,018&lt;br /&gt;
|gold=170&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal strike]]&amp;lt;br&amp;gt;[[Battering Slam]]&lt;br /&gt;
|items=[[Fine fur]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Twisted talons]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[The Snærfelt]] (second act)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|wind-resist=25%&lt;br /&gt;
|rock-resist=-110%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious silver sabrecat&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=#455&lt;br /&gt;
|family=[[Beast family|Beast]]&lt;br /&gt;
|description= Silver sabrecats driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[File:Silver sabrecat XI sprite.png]]&lt;br /&gt;
|hp=651&lt;br /&gt;
|mp=28&lt;br /&gt;
|attack=344&lt;br /&gt;
|defense=310&lt;br /&gt;
|agility=200&lt;br /&gt;
|exp=1,544&lt;br /&gt;
|gold=312&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal strike]]&amp;lt;br&amp;gt;[[Battering Slam]]&amp;lt;br&amp;gt;Becomes [[Pep|pepped up]]&amp;lt;br&amp;gt;Calls for back up (vicious silver sabrecat)&amp;lt;br&amp;gt;Performs [[Common Claws]] when pepped up along with silver sabrecub&lt;br /&gt;
|items=[[Fine fur]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Twisted talons]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Path to Trial Isle]] (third act)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|wind-resist=25%&lt;br /&gt;
|rock-resist=-110%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Silver sabrecat&lt;br /&gt;
|kanji=ホワイトパンサー&lt;br /&gt;
|romaji=Howaito pansaa&lt;br /&gt;
|listNumber=#113&lt;br /&gt;
|fieldNotes=Ferocious felines with bright white coats who pounce on passing adventurers and put them through their paces. They blind unwary adversaries with their beauty before sealing the deal with their talons and teeth.&lt;br /&gt;
|image=[[File:Silver sabrecat.png|100px]]&lt;br /&gt;
|exp=2854&lt;br /&gt;
|gold=113&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Pale pearl]], [[Meteorite bracer]]&lt;br /&gt;
|locations=[[Battle of the Pinnacle]]: Centre&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The silver sabrecats have changed the color of their manes three times, with their debut (At the time of X&#039;s developing updates) being white, their appearances in &#039;&#039;Heroes II&#039;&#039; being red, and now to blue in &#039;&#039;X&#039;&#039;, &#039;&#039;XI&#039;&#039; and &#039;&#039;Rivals&#039;&#039;. The change from red to blue was likely to help distenguish them from the red-maned dark sabrecats reappearance in &#039;&#039;XI&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
* [[Dark sabrecat]]&lt;br /&gt;
* [[Great sabrecat]]&lt;br /&gt;
* [[Silver sabrecub]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Silver sabrecat XI model.jpg|&#039;&#039;XI&#039;&#039; polygon model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Smilodon argenté]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Bodkin_bloodbow&amp;diff=179220</id>
		<title>Bodkin bloodbow</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Bodkin_bloodbow&amp;diff=179220"/>
		<updated>2022-07-18T07:47:22Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Bodkin bloodbow&lt;br /&gt;
|image=[[File:DQX Bodkin Bloodbow.png|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=レッドアーチャー&lt;br /&gt;
|romanji={{tt|Reddo āchā|Red archer}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest X]]&#039;&#039;&lt;br /&gt;
|old=None&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Bodkin bloodbow&#039;&#039;&#039; is the latest member of the Bodkin family, introduced in the tenth game.&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The bloodbow is the most deadly of the archers, eschewing the camouflage tones of it&#039;s brethren for bolder colors to flaunt it&#039;s skill.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Bodkin bloodbow&lt;br /&gt;
|kanji=レッドアーチャー&lt;br /&gt;
|romaji={{tt|Reddo āchā|Red archer}}&lt;br /&gt;
|listNumber=124&lt;br /&gt;
|fieldNotes=Wearing crimson cowls and wielding golden bows, these bodkin bowmasters turn their prey into pincushions. Some say their scarlet snoods are dyed with the blood of their enemies, while others insist it&#039;s just beetroot.&lt;br /&gt;
|image=[[File:Bodkin bloodbow DQH2.png|100px]]&lt;br /&gt;
|exp=271&lt;br /&gt;
|gold=59&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Royal ruby]]&amp;lt;br/&amp;gt;[[Red eye]]&lt;br /&gt;
|locations=[[The Darkwood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The bloodbow&#039;s red robes are possibly a reference to the &#039;&#039;Red Cap&#039;&#039;, a breed of murderous goblin hailing from the folklore of Yorkshire, England. The ferocious fey is said to kill sleeping travelers in their sleep and dye his hat in their blood, giving him his name. &lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Bodkin archer]]&lt;br /&gt;
*[[Bodkin bowyer]]&lt;br /&gt;
*[[Bodkin fletcher]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[Category:Faeries]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Décorcheur]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Seed_of_life&amp;diff=178225</id>
		<title>Seed of life</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Seed_of_life&amp;diff=178225"/>
		<updated>2022-07-06T02:09:23Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = &#039;&#039;&#039;Seed of life&#039;&#039;&#039;&lt;br /&gt;
|image = [[Image:SeedOfLifeArt.png|center|210px]] &lt;br /&gt;
|japanese = 命のきのみ&lt;br /&gt;
|names = LifeAcorn&lt;br /&gt;
Acorn of Life &lt;br /&gt;
|games = {{DQ}}&amp;lt;br&amp;gt;{{DQ2}}&amp;lt;br&amp;gt;{{DQ3}}&amp;lt;br&amp;gt;{{DQ4}}&amp;lt;br&amp;gt;{{DQ5}}&amp;lt;br&amp;gt;{{DQ6}}&amp;lt;br&amp;gt;{{DQ7}}&amp;lt;br&amp;gt;{{DQ8}}&amp;lt;br&amp;gt;{{DQ9}}&amp;lt;br&amp;gt;{{DQ11}}&lt;br /&gt;
|buy = n/a&lt;br /&gt;
|sell = n/a&lt;br /&gt;
|effect = Permanently raises the HP of a single party member.&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;seed of life&#039;&#039;&#039; (originally translated as &#039;&#039;&#039;Acorns of Life&#039;&#039;&#039;) is [[Seeds of skill|an item]] that permanently raises HP to whoever eats it. It can give off 4-6 HP points. Seeds of life can be found in treasure chests, pots, drawers, or some enemies may drop them. They cannot be bought at shops.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
Due to text limitations in the Game Boy Color remake of Dragon Quest, seed of life was renamed to &#039;&#039;LifeAcorn&#039;&#039;.&lt;br /&gt;
{{DQItem&lt;br /&gt;
|name=Seed of life&lt;br /&gt;
|kanji=いのちのきのみ&lt;br /&gt;
|romanji=inochi no kinomi&lt;br /&gt;
|buy=N/A&lt;br /&gt;
|sell=150 [[gold]]&lt;br /&gt;
|effect=Found only in the remake versions. Increases {{HP}} permanently by +4 ~ 6. Consumed after a single use.&lt;br /&gt;
|out-of-battle=yes&lt;br /&gt;
|in-battle=no&lt;br /&gt;
|shops={{CannotBuy}}&lt;br /&gt;
|locations=[[Rimuldar]], [[Grave of Galen]], and [[Tantegel]] Town&lt;br /&gt;
|description=Increases max. HP by 4-6 points.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
[[Smackanape]]s, and [[Ethereal serpent]]s carry seeds at {{fraction|1|64}}, and [[Rottenweiler]]s, [[Boreal serpent]]s, [[King squid]]s, [[Tentacular]]s, and [[Putrefido]]s at {{fraction|1|128}}.&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
They can be sold for 187 [[gold]] coins.  [[Tessie]] will sell them in [[Torneko&#039;s shop]] for 375.&lt;br /&gt;
Dropped from hot dogs(1/64)&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
It increases the maximum HP of a character and can be sold for 18 [[Gold]] Coins.&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
A seed that slightly supplements a single ally&#039;s maximum health. They can be sold for 20 gold. Rarity 1/5.&amp;lt;br&amp;gt;&lt;br /&gt;
Rare drop from [[Moosifer]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ=Increases max. {{HP}} by 4-6 points.&amp;lt;ref name=&amp;quot;auto&amp;quot;&amp;gt;[[Cell phone]] Version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ2=Increases maximum HP by 4-6 points.&amp;lt;ref name=&amp;quot;auto&amp;quot;/&amp;gt;&lt;br /&gt;
|DQ4=Any party member can eat this to increase maximum HP.&amp;lt;ref name=&amp;quot;auto1&amp;quot;&amp;gt;Cell phone and [[Nintendo DS]] Version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ6=Any party member can eat this to increase maximum HP.&amp;lt;ref name=&amp;quot;auto1&amp;quot;/&amp;gt;&lt;br /&gt;
|DQ7=Raise Max HP of one.&amp;lt;ref&amp;gt;[[Sony PlayStation]] Version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ8=Permanently increases the maximum HP of a single ally.&amp;lt;ref&amp;gt;[[Sony PlayStation#PlayStation 2|PlayStation 2]] and [[Nintendo 3DS]] Version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIV_Acorn_of_Life.png|&#039;&#039;Dragon Quest IV&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Seed of resilience]]&lt;br /&gt;
*[[Seed of agility]]&lt;br /&gt;
*[[Seed of wisdom]]&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Seed of luck]]&lt;br /&gt;
*[[Seed of skill]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest I items]]&lt;br /&gt;
[[Category:Dragon Quest II items]]&lt;br /&gt;
[[Category:Dragon Quest III items]]&lt;br /&gt;
[[Category:Dragon Quest IV items]]&lt;br /&gt;
[[Category:Dragon Quest V items]]&lt;br /&gt;
[[Category:Dragon Quest VI items]]&lt;br /&gt;
[[Category:Dragon Quest VIII items]]&lt;br /&gt;
[[Category:Dragon Quest IX items]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker items]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Graine de Vie]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Kaching_Kaclang&amp;diff=177963</id>
		<title>Kaching Kaclang</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Kaching_Kaclang&amp;diff=177963"/>
		<updated>2022-07-01T02:01:47Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Kaching Kaclang&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ゴールドアストロン&lt;br /&gt;
|romaji = {{tt|Gōrudoasutoron|Gold Astron}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Debilitating&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaching Kaclang&#039;&#039;&#039; is a recurring spell in the {{DQSeries}}. It is a variation of the spell [[Kaclang]] that turns the flesh of enemies into solid gold using the power of the [[Yellow Orb]], preventing them from taking any actions shortly. They will be completely unaffected by any kind of damage or healing.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
Kaching Kaclang is an enemy-only spell that can be used by [[Gyldygga]], [[Mordegon]], the Lord of Shadows, and [[All-consuming greed]] in their boss battles. In 3D versions of the game, it will turn two random party members into solid gold for one turn, while in the [[Nintendo 3DS]] and 2D mode of the &#039;&#039;Definitive Edition&#039;&#039; of the game, it will only affect a single party member, but it will last for several turns instead.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
Kaching Kaclang can be cast once again by Gyldygga in her boss battle. It will completely incapacitate and prevent a single party member from taking damage and any other effects for one turn.&lt;br /&gt;
&lt;br /&gt;
==Related spells==&lt;br /&gt;
*[[Kaclang]]&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest XI spells]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars spells]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Immoblindor]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Fatal_Flash&amp;diff=177678</id>
		<title>Fatal Flash</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Fatal_Flash&amp;diff=177678"/>
		<updated>2022-06-27T01:10:35Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Fatal Flash&lt;br /&gt;
|image = [[Image:DQXI Shingan Issen.jpg|300px]]&lt;br /&gt;
|japanese = 心眼一閃&lt;br /&gt;
|romaji = {{tt|Shingan issen|Mind&#039;s eye flash}}&lt;br /&gt;
|old =&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatal Flash&#039;&#039;&#039; is a recurring [[Sword Weapon Family|sword]] skill in the {{DQSeries}}. The user focuses intensely, then draws their sword quickly in the blink of an eye to deliver a potentially lethal slash before returning it to its scabbard.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
[[Erik]] can learn Fatal Flash through the &#039;&#039;Swords&#039;&#039; panel in his character builder for 20 skill points after it has been expanded in the second act. It costs 8 MP to use, deals 250% damage to a single enemy, and has about a 40% chance of instantly killing them. The chance of success for instant death also depends on the enemy&#039;s resistance, as well. When used in conjunction with Erik&#039;s other skills such as [[Divide]], it has the potential to deal massive amounts of damage.&lt;br /&gt;
* In the [[Nintendo 3DS]] version and the 2D mode of the &#039;&#039;Definitive Edition&#039;&#039;, Fatal Flash will always land regardless if Erik has been [[dazzle]]d or based on the enemy&#039;s evasion or their ability to parry or block.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;===&lt;br /&gt;
Fatal Flash appeared as a rare card exclusive for [[Thief]] leaders in the 9th card pack, &amp;quot;Reunion and Oath of Lotozetasia&amp;quot;. It cost 8 MP to use and would deal 4 damage to one enemy, but its cost would be reduced by the amount of cards that were added to the player&#039;s hand that were not in the deck.&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Assassin&#039;s Stab]]&lt;br /&gt;
*[[Sudden Death]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The animation for Fatal Flash is based on the practice of &#039;&#039;[[Wikipedia:Iaijutsu|iaijutsu]]&#039;&#039;, where a swordsman is capable of drawing their katana from its scabbard, striking or slashing an opponent, shaking blood off of the blade, then replacing the sword in its scabbard all with smooth, controlled movements.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQR Shingan Issen.png|&#039;&#039;Rivals&#039;&#039; card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Sword skills]]&lt;br /&gt;
[[Category:Dragon Quest XI skills]]&lt;br /&gt;
[[Category:Dragon Quest Rivals skills]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Lame fatale]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gondolia&amp;diff=177586</id>
		<title>Gondolia</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gondolia&amp;diff=177586"/>
		<updated>2022-06-23T00:19:14Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest XI}}&lt;br /&gt;
|title = Gondolia&lt;br /&gt;
|type = Town&lt;br /&gt;
|image = [[File:Gondolia.jpg|300px]]&lt;br /&gt;
|caption = Official artwork&lt;br /&gt;
|japanese = ダーハルーネの町&lt;br /&gt;
|romanji = Dāharūne no machi&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gondolia&#039;&#039;&#039; is a location in {{DQ11}}.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The [[Hero (Dragon Quest XI)|Hero]] and his party journey to Gondolia in hopes of gaining access to a [[ship]], which they plan to use to follow after the traveling merchant who has purchased the [[Rainbough]]. The newest party member, [[Sylvando]], owns a ship, which happens to be docked in Gondolia. However, soon after arriving, they find that the docks are temporarily closed due to the upcoming Signor Universo competition. Reasoning that they have nothing else to do until the competition is over, Sylvando, [[Veronica (Dragon Quest XI)|Veronica]], and [[Serena (Dragon Quest XI)|Serena]] head off to sightsee. [[Erik]], who would rather stick to the task at hand, and the Hero decide to look for the mayor, [[Doge Rotondo]], and ask him to open the docks for them.&lt;br /&gt;
&lt;br /&gt;
The Doge is nice enough at first, but when he notices the Hero, he promptly slams the door in their faces. While the Hero and Erik are trying to figure out what happened, Serena runs up to them and asks for their help, saying that Veronica has gotten herself into a scrape. Serena leads them to the site of the scrape and reveals that Veronica has gotten her wand stolen by a young boy. Erik snatches the wand from the boy and hands it back to Veronica, who asks the boy why he stole it. The boy introduces himself as [[Benigno]], and explains that he hoped to use magic to help his best friend [[Placido]], who has mysteriously lost his voice. Placido also happens to be Doge Rotondo&#039;s son. Serena takes a look at Placido and realizes that the child has been cursed. [[Birdsong nectar]] would help him, but she lacks the key ingredient: &amp;quot;water from a sacred fountain.&amp;quot; The Hero and party travel to the nearby [[Grotta Della Fonte]] to collect the water.&lt;br /&gt;
&lt;br /&gt;
Serena successfully mixes up a phial of birdsong nectar after collecting water from the pool in the cave. Then, the party returns to Gondolia to find the festival in full swing. Veronica, Serena, and Sylvando leave to deliver the birdsong nectar to Placido, and Sylvando asks the Hero and Erik to save them some seats for the Signor Universo competition. However, when the Hero and Erik approach the stage, they see [[Jasper]] there. Jasper notices them, declares the Hero &amp;quot;Darkspawn&amp;quot; in front of the entire town, and surrounds the duo with Heliodorian soldiers.&lt;br /&gt;
&lt;br /&gt;
Just as they seem to be in trouble, the rest of the party arrives on the scene. Veronica and Sylvando cause a diversion while Serena sneaks the Hero and Erik out of the fray. However, Jasper realizes what is going on and sends an attack spell toward the Hero. Erik interposes himself and takes the hit for the Hero, urging him and Serena to escape while they can. Serena takes the Hero&#039;s hand and hurries him to safety while Erik is captured by Jasper&#039;s soldiers.&lt;br /&gt;
&lt;br /&gt;
That night, the remaining members of the party sneak back through Gondolia, which is being patrolled by Heliodorian soldiers, in order to rescue Erik. They use a gondola to approach Jasper from behind and manage to defeat him in battle. Serena quickly runs over and unties Erik, but then Jasper stands up again and advances on the party. The Hero and friends are cornered, caught between Jasper and the sea. Sylvando unexpectedly jumps off the railing into the water below, and Jasper says that Sylv must have abandoned the party.&lt;br /&gt;
&lt;br /&gt;
But Jasper is wrong--Sylvando promptly sails to the others&#039; rescue in his ship, the Salty Stallion. The rest of the party members jump onboard and sail away. However, they do not get far before they are attacked by a [[Tentacular]]. Jasper reveals that he arranged for the tentacular to attack the party should they try to get away.&lt;br /&gt;
&lt;br /&gt;
But suddenly, Doge Rotondo arrives with a huge crew of sailors, who scare the tentacular away. Placido, who has regained his voice, explains that he saw Jasper talking to the tentacular a few days before. Jasper had cursed Placido&#039;s voice so that he could not tell anyone about this. Doge Rotondo had assumed that the so-called Darkspawn had cursed Placido, which was why he had slammed the door in the Hero&#039;s face earlier. The Doge apologizes for being rude, and thanks the party for helping Placido. The Hero and party sail away from Gondolia.&lt;br /&gt;
&lt;br /&gt;
The next morning, Sylvando asks his helmsman, Dave, if the latter knows any information about the Rainbough. Dave says that he has heard a rumor that the merchant who bought the branch headed toward the [[Zwaardsrust]] region. With a new destination in mind, the Hero and his friends set off on the next part of their search for the Rainbough.&lt;br /&gt;
&lt;br /&gt;
This concludes Gondolia&#039;s role in the main plot of &#039;&#039;Dragon Quest XI&#039;&#039;, though it can be visited later in the game for optional but interesting events.&lt;br /&gt;
&lt;br /&gt;
====Act 2====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
During the events of the second act, several citizens of [[Nautica]] seek refuge in Gondolia after Nautica is attacked by [[Alizarin]]. They can still be found here even after Alizarin is defeated.&lt;br /&gt;
&lt;br /&gt;
It is not necessary to visit Gondolia in this act as no plot events take place here, but it is worth visiting, as the side quest allowing the player to collect the [[Sage&#039;s stone]] can be picked up here.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Act 3====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
During the third act, Gondolia is attacked by a horde of monsters. All of the monsters must be defeated in one go in order to save the town; if the player exits the town and then returns, all the monsters will respawn. [[Noah]] and [[Connie]] can be located here, and the former will tell the Hero how many monsters are left. When all the monsters are defeated, the people of Gondolia return and Doge Rotondo thanks the party for saving the town. Saving Gondolia is the necessary prerequisite for recruiting Noah and Connie to [[Cobblestone]].{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Shops &amp;amp; services====&lt;br /&gt;
{{ItemShop/Start|title=First act|subtitle=|float=}}&lt;br /&gt;
{{ItemShop/Item|name=Strong medicine XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Strong medicine]]&#039;&#039;&#039;|price=36|attributes=Heals ~50 HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Antidotal herb]]&#039;&#039;&#039;|price=10|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Strong medicine XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Moonwort bulb]]&#039;&#039;&#039;|price=30|attributes=Cures paralysis}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Holy water]]&#039;&#039;&#039;|price=20|attributes=Repels weaker monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Chimaera wing]]&#039;&#039;&#039;|price=25|attributes=Casts [[Zoom]]}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{WeaponShop/Start|title=First act|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Rapier XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Rapier]]&#039;&#039;&#039;|price=750|attributes=Attack +24/26/28/30&amp;lt;br&amp;gt;Charm +5/6/7/8}}&lt;br /&gt;
{{WeaponShop/Item|name=Broader sword XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Broader sword]]&#039;&#039;&#039;|price=1,800|attributes=Attack +43/46/49/54&amp;lt;br&amp;gt;Parry chance +1%/1%/2%/2%&amp;lt;br&amp;gt;Critical chance +1%}}&lt;br /&gt;
{{WeaponShop/Item|name=Poison moth knife XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Poison moth knife]]&#039;&#039;&#039;|price=950|attributes=Attack +24/26/28/31&amp;lt;br&amp;gt;8% chance to paralyze target}}&lt;br /&gt;
{{WeaponShop/Item|name=Crucerang XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Crucerang]]&#039;&#039;&#039;|price=750|attributes=Attack +19/20/21/23}}&lt;br /&gt;
{{WeaponShop/Item|name=Posey pole XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Posey pole]]&#039;&#039;&#039;|price=740|attributes=Attack +12/13/14/15&amp;lt;br&amp;gt;M. might +3&amp;lt;br&amp;gt;M. mending +10/11/12/13&amp;lt;br&amp;gt;MP absorb +2%&amp;lt;br&amp;gt;8% chance to stun nature monsters}}&lt;br /&gt;
{{WeaponShop/Item|name=Wizard&#039;s staff XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Wizard&#039;s staff]]&#039;&#039;&#039;|price=1,300|attributes=Attack +17/18/19/20&amp;lt;br&amp;gt;M. might +17/17/18/19&amp;lt;br&amp;gt;M. mending +8/8/8/9&amp;lt;br&amp;gt; MP absorb +8%}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel lance XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Steel lance]]&#039;&#039;&#039;|price=1,500|attributes=Attack +34/37/40/44&amp;lt;br&amp;gt;Parry chance +1%}}&lt;br /&gt;
{{WeaponShop/Item|name=Battle whip XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Battle whip]]&#039;&#039;&#039;|price=960|attributes=Attack +17/19/22/25}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{ArmourShop/Start|title=First act|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Gold platter XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Gold platter]]&#039;&#039;&#039;|price=540|attributes=Defence +12/13/15/17&amp;lt;br&amp;gt;Charm +6/7/8/9&amp;lt;br&amp;gt;Block chance +5%}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron shield XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iron shield]]&#039;&#039;&#039;|price=720|attributes=Defence +15/16/17/18&amp;lt;br&amp;gt;Block chance +7%/7%/7%/8%}}&lt;br /&gt;
{{ArmourShop/Item|name=Turban XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Turban]]&#039;&#039;&#039;|price=410|attributes=Defence +12/13/14/15&amp;lt;br&amp;gt;M. might +4/4/5/5&amp;lt;br&amp;gt;M. mending +4/4/5/5}}&lt;br /&gt;
{{ArmourShop/Item|name=Bunny ears XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Bunny ears]]&#039;&#039;&#039;|price=550|attributes=Defence +14/15/17/19&amp;lt;br&amp;gt;M. might +5/5/6/6&amp;lt;br&amp;gt;M. mending +7/7/8/8&amp;lt;br&amp;gt;Charm +17/18/19/21}}&lt;br /&gt;
{{ArmourShop/Item|name=Cat hat XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Cat hat]]&#039;&#039;&#039;|price=1,250|attributes=Defence +16/17/18/20&amp;lt;br&amp;gt;Charm +26/27/28/29&amp;lt;br&amp;gt;Ice &amp;amp; Darkness cut by 10%}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron helmet XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iron helmet]]&#039;&#039;&#039;|price=1,100|attributes=Defence +16/17/18/19}}&lt;br /&gt;
{{ArmourShop/Item|name=Leather dress XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Leather dress]]&#039;&#039;&#039;|price=380|attributes=Defence +15/16/17/19}}&lt;br /&gt;
{{ArmourShop/Item|name=Leather cape XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Leather cape]]&#039;&#039;&#039;|price=1,100|attributes=Defence +22/23/25/27}}&lt;br /&gt;
{{ArmourShop/Item|name=Bronze armour XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Bronze armour]]&#039;&#039;&#039;|price=840|attributes=Defence +24/25/26/28}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron cuirass XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iron cuirass]]&#039;&#039;&#039;|price=1,500|attributes=Defence +25/26/28/30}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron armor XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Iron armor]]&#039;&#039;&#039;|price=1,800|attributes=Defence +32/34/36/38}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{ItemShop/Start|title=Second act{{tt|&amp;lt;big&amp;gt;*&amp;lt;/big&amp;gt;|Unless noted otherwise, all items from the previous act are still available}}|subtitle=|float=}}&lt;br /&gt;
{{ItemShop/Item|name=Lunaria XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Lunaria]]&#039;&#039;&#039;|price=180|attributes=Cures paralysis &amp;amp; heals ~90 HP}}&lt;br /&gt;
{{ItemShop/Item|name=Panacea XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Panacea]]&#039;&#039;&#039;|price=240|attributes=Cures paralysis, poison &amp;amp; heals ~90 HP}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{WeaponShop/Start|title=Second act{{tt|&amp;lt;big&amp;gt;*&amp;lt;/big&amp;gt;|Unless noted otherwise, all items from the previous act are still available}}|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Fizzle foil XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Fizzle foil]]&#039;&#039;&#039;|price=14,800|attributes=Attack +80/83/86/90&amp;lt;br&amp;gt;Charm +22/23/24/25}}&lt;br /&gt;
{{WeaponShop/Item|name=Lord&#039;s sword XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Lord&#039;s sword]]&#039;&#039;&#039;|price=22,000|attributes=Attack +144/150/156/163&amp;lt;br&amp;gt;Parry chance +2%/2%/2%/3%&amp;lt;br&amp;gt;Critical chance +2%/2%/3%/3%}}&lt;br /&gt;
{{WeaponShop/Item|name=Gladius XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Gladius]]&#039;&#039;&#039;|price=13,000|attributes=Attack +82/85/88/91&amp;lt;br&amp;gt;Charm +25/26/28/30}}&lt;br /&gt;
{{WeaponShop/Item|name=Glumbrella XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Glumbrella]]&#039;&#039;&#039;|price=8,800|attributes=Attack +42/43/45/47&amp;lt;br&amp;gt;M. might +11/11/12/12&amp;lt;br&amp;gt;M. mending +41/43/45/47&amp;lt;br&amp;gt;MP absorb +4%/5%}}&lt;br /&gt;
{{WeaponShop/Item|name=Hieroglyph staff XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Hieroglyph staff]]&#039;&#039;&#039;|price=8,300|attributes=Attack +48/50/52/54&amp;lt;br&amp;gt;M. might +51/53/56/59&amp;lt;br&amp;gt;M. mending +26/27/28/30&amp;lt;br&amp;gt;MP absorb +10%}}&lt;br /&gt;
{{WeaponShop/Item|name=Paladin&#039;s lance XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Paladin&#039;s lance]]&#039;&#039;&#039;|price=14,000|attributes=Attack +111/116/121/126&amp;lt;br&amp;gt;Max MP +10&amp;lt;br&amp;gt;Parry chance +2%&amp;lt;br&amp;gt;+10% damage to demons &amp;amp; undead}}&lt;br /&gt;
{{WeaponShop/Item|name=Triple-tine whip XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Triple-tine whip]]&#039;&#039;&#039;|price=11,300|attributes=Attack +84/87/91/95&amp;lt;br&amp;gt;+10% damage to zombies &amp;amp; nature monsters}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragon claws XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Dragon claws]]&#039;&#039;&#039;|price=8,500|attributes=Attack +52/54/56/59&amp;lt;br&amp;gt;Critical chance +4%&amp;lt;br&amp;gt;+10% damage to dragons}}&lt;br /&gt;
{{WeaponShop/Item|name=Overlord&#039;s axe XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Overlord&#039;s axe]]&#039;&#039;&#039;|price=21,600|attributes=Attack +100/104/108/113&amp;lt;br&amp;gt;+10% damage to humanoids}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{ArmourShop/Start|title=Second act{{tt|&amp;lt;big&amp;gt;*&amp;lt;/big&amp;gt;|Unless noted otherwise, all items from the previous act are still available}}|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Ethereal shield XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Ethereal shield]]&#039;&#039;&#039;|price=12,000|attributes=Defence +36/37/39/41&amp;lt;br&amp;gt;M. might +18/19/20/21&amp;lt;br&amp;gt;M. mending +18/19/20/21&amp;lt;br&amp;gt;Block chance +7%&amp;lt;br&amp;gt;Elemental damage cut by 10%}}&lt;br /&gt;
{{ArmourShop/Item|name=Dark shield XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Dark shield]]&#039;&#039;&#039;|price=17,200|attributes=Defence +38/39/41/43&amp;lt;br&amp;gt;Block chance +7%&amp;lt;br&amp;gt;Fire &amp;amp; ice damage cut by 5%}}&lt;br /&gt;
{{ArmourShop/Item|name=Minister&#039;s mitre XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Minister&#039;s mitre]]&#039;&#039;&#039;|price=7,300|attributes=Defence +34/35/36/38&amp;lt;br&amp;gt;M. mending +29/30/31/33&amp;lt;br&amp;gt;Instant death chance cut by 40%}}&lt;br /&gt;
{{ArmourShop/Item|name=Papillon mask XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Papillon mask]]&#039;&#039;&#039;|price=8,500|attributes=Defence +33/34/35/37&amp;lt;br&amp;gt;M. might +27/28/29/31&amp;lt;br&amp;gt;M. mending +22/23/24/25&amp;lt;br&amp;gt;Paralysis immunity}}&lt;br /&gt;
{{ArmourShop/Item|name=Cat suit XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Cat suit]]&#039;&#039;&#039;|price=1,500|attributes=Defence +25/27/29/32&amp;lt;br&amp;gt;Agility +8/9/9/10&amp;lt;br&amp;gt;Charm +20/21/23/26&amp;lt;br&amp;gt;Evasion +4%&amp;lt;br&amp;gt;Ice &amp;amp; Darkness cut by 10%}}&lt;br /&gt;
{{ArmourShop/Item|name=Flowing dress XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Flowing dress]]&#039;&#039;&#039;|price=14,800|attributes=Defence +59/61/63/65&amp;lt;br&amp;gt;M. might +28/29/30/32&amp;lt;br&amp;gt;M. mending +28/29/30/32&amp;lt;br&amp;gt;Fire &amp;amp; Ice cut by 25%}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{ItemShop/Start|title=Third act{{tt|&amp;lt;big&amp;gt;*&amp;lt;/big&amp;gt;|Unless noted otherwise, all items from the previous act are still available}}|subtitle=|float=}}&lt;br /&gt;
{{ItemShop/Item|name=Special medicine XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Special medicine]]&#039;&#039;&#039;|price=70|attributes=Heals ~90 HP}}&lt;br /&gt;
{{ItemShop/Item|name=Special antidote XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Special antidote]]&#039;&#039;&#039;|price=87|attributes=Cures poison &amp;amp; heals ~60 HP}}&lt;br /&gt;
{{ItemShop/Item|name=Perfect panacea XI|display=&#039;&#039;&#039;&amp;lt;br&amp;gt;[[Perfect panacea]]&#039;&#039;&#039;|price=490|attributes=Cures all ailments &amp;amp; heals ~90 HP}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gondolia]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Itemized_Kill&amp;diff=176776</id>
		<title>Itemized Kill</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Itemized_Kill&amp;diff=176776"/>
		<updated>2022-05-30T02:08:55Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Itemized Kill&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = お宝ハンター&lt;br /&gt;
|romaji = Otakarahanta&lt;br /&gt;
|old = &lt;br /&gt;
|type = Coup de Grâce&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Itemized Kill&#039;&#039;&#039; is the [[Coup de Grâce]] technique for the [[Thief]] vocation, which guarantees the filching of treasure from the targeted monster.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Only one instance of Itemized Kill can be applied to a single monster, but it can be used on multiple targets. Rare items have a chance to drop along with the guaranteed normal loot, but this chance is the same as that particular rare items normal rate.&lt;br /&gt;
&lt;br /&gt;
This ability does not improve the odds of gaining the rare 2% chance drop equipment held by the bosses lurking in [[Grotto]]s, being the [[Angel&#039;s robe]], [[Apprentice&#039;s gloves]], [[Brain drainer]], [[Hallowed helm]], [[Hero&#039;s boots]], [[Invincible trousers]], [[Sensible sandals]], [[Spring breeze hat]], [[Tropotoga]], [[Vesta gauntlets]], &amp;amp; [[Victorious armour]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Itemized Kill now damages the targeted monster, based on the deftness of the Thief, and will stun it for 15 seconds regardless if anything was half-inched or not. Normal items will always drop, and the rate of a monster&#039;s rare item increases by an unknown amount.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Itemized Kill is a [[Pep]] power that requires the {{Hero 11}} to know [[Flame Slash]] and [[Erik]] to have learned [[Half-Inch]]. The Luminary slashes the target for 120% Fire damage and Erik will always steal something, with the rare item chance being the same as that item&#039;s normal drop rate. The Luminary does not need to be equipped with a one-handed sword to perform this technique.&lt;br /&gt;
&lt;br /&gt;
[[Category: Coup de Grâce]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Dragon Quest IX Coup de Grâce]]&lt;br /&gt;
[[Category:Dragon Quest X Coup de Grâce]]&lt;br /&gt;
[[Category:Dragon Quest XI pep powers]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pille-dépouille]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Angel_armor&amp;diff=176208</id>
		<title>Angel armor</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Angel_armor&amp;diff=176208"/>
		<updated>2022-05-06T18:27:30Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|image = [[File:Angel armor DQX.png|200px]]&lt;br /&gt;
|jap = エンゼルアーマー&lt;br /&gt;
|family = &lt;br /&gt;
|firstappear = &#039;&#039;Dragon Quest X&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Guardian Angel&#039;&#039;&#039; is a monster that appears in {{DQ10}}. It is one of eight [[rarefied monster]]s that fans created for the game, the others being [[fromage flay]], [[needle rabbit]], [[death crow]], [[paladinos]], [[snowball]], [[golden disco]], and [[rose princess]].&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
*[[Alarmour]]&lt;br /&gt;
*[[Bad karmour]]&lt;br /&gt;
*[[Charmour]]&lt;br /&gt;
*[[Dragooner]]&lt;br /&gt;
*[[Harmour]]&lt;br /&gt;
*[[Lethal charmour]]&lt;br /&gt;
*[[Majin Soldier]]&lt;br /&gt;
*[[Majin Spindle]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Rarefied monsters]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Ange gardien]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gracos%27_trident&amp;diff=174672</id>
		<title>Gracos&#039; trident</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gracos%27_trident&amp;diff=174672"/>
		<updated>2022-04-04T13:44:27Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title=&#039;&#039;Gracos&#039; trident&#039;&#039;&lt;br /&gt;
|image=[[File:Gracos&#039;s trident art.png|250px]]&lt;br /&gt;
|japanese = {{tt|グラコスのヤリ|Gurakosu no yari}}&lt;br /&gt;
|names=None&lt;br /&gt;
|games=&#039;&#039;[[Dragon Quest VI]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest X]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|buy=Varies&lt;br /&gt;
|sell=Varies&lt;br /&gt;
|effect=Varies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gracos&#039; trident&#039;&#039;&#039; is a recurring weapon in the series, and serves as a mid-game spear with a nautical touch. As expected, it is often brandished by the [[Gracos|beluga-sized merman himself]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
The spear increases attack by +58, style by -10, and is the reward for beating Gracos. Every man in the party, and [[Lizzie]], can equip it.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Equipment|header|image=|name=Gracos&#039; trident|console=}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|stat|name=Attack|modifier=+88}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/A|sellPrice=6,200|equipableBy=[[Paladin]]s, [[Priest]]s, [[Warrior]]s, Omnivocational master&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Trident]] x 1, [[Mighty armlet]] x 1, [[Densinium]] x 2}}&lt;br /&gt;
|flavor=A spear said to once have been used by an emperor of the ocean.|notes= 120% damage to sea monsters|class=Spear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Equipment|header|name=Gracos&#039; trident}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}&lt;br /&gt;
{{Equipment|stat|name= Attack&amp;lt;br&amp;gt;(forge buffs)|modifier=+17 &amp;lt;br&amp;gt;(+74, +79, +84)}}&lt;br /&gt;
{{Equipment|stat|name= Parry chance|modifier=+2% }}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/A|sellPrice=N/A|equipableBy=[[Jade]], [[Serena (Dragon Quest XI)|Serena]]&lt;br /&gt;
{{Equipment|stat|name=Found|modifier=Quest reward}}&lt;br /&gt;
|flavor=A polearm favoured by an undersea overlord that can mesmerise nature-based monsters&lt;br /&gt;
|notes=8% chance to beguile [[Nature family|natural monsters]]&lt;br /&gt;
}} &lt;br /&gt;
Gracos&#039; trident is the reward for completing quest #25 in [[Nautica]]. The man that the mermaid wants the player to find stands near the northwest tower in [[Gondolia]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
Gracos&#039; trident increases attack by +68, defence by +14, and raises damage to water monsters by 15%.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gracos&#039;s trident IX artwork.png|The Gracos&#039; trident from &#039;&#039;Dragon Quest IX&#039;&#039;, note the emblem&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[Category:Spears]]&lt;br /&gt;
[[Category:Dragon Quest VI]]&lt;br /&gt;
[[Category:Dragon Quest IX weapons]] &lt;br /&gt;
[[Category:Dragon Quest X weapons]] &lt;br /&gt;
[[Category:Dragon Quest XI weapons]] &lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 weapons]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Trident de Gracos]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Narspicious&amp;diff=173964</id>
		<title>Narspicious</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Narspicious&amp;diff=173964"/>
		<updated>2022-03-24T17:11:20Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Narspicious&lt;br /&gt;
|image = [[Image:Narspicious xi icon.png]]&lt;br /&gt;
|japanese = あやかしそう&lt;br /&gt;
|romaji = {{tt|Ayakashi sō|Strange/suspicious herb}}&lt;br /&gt;
|names = N/a&lt;br /&gt;
|games = {{DQ9}}&amp;lt;br&amp;gt;{{DQ10}}&amp;lt;br&amp;gt;{{DQ11}}&amp;lt;br&amp;gt;{{DQH}}&amp;lt;br&amp;gt;{{DQH2}}&lt;br /&gt;
|effect = Used as an ingredient to create items. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;narspicious&#039;&#039;&#039; is a recurring item in the {{DQSeries}}. It is an unusual pink and dark green plant that is used as a crafting ingredient.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Narspicious can be collected in the [[Urdus Marshland]] and [[Western Wormwood]], found in [[List of treasure map treasure chest ranks in Dragon Quest IX|rank 5 treasure chests]], or dropped by [[Sculpture vulture]]s, [[Shivery shrubbery|Shivery shrubberies]], [[Moai minstrel]]s, and [[Tyrannosaurus Wrecks]]. One sprig of narspicious is required to complete [[Template:DQIXQuest/60|Quest #60]]: That Makes Scents. Narspicious is used in the following alchemy recipes:&lt;br /&gt;
&lt;br /&gt;
* Recipe: [[Fizzle foil]] = [[Rapier]] + Narspicious x3 + [[Mythril ore]]&lt;br /&gt;
* Recipe: [[Slumber stick]] = [[Sleepy stick]] + [[Sleeping hibiscus]] x3 + Narspicious&lt;br /&gt;
* Recipe: [[Malleable mask]] = [[Circlet]] + [[Butterfly wing]] x2 + Narspicious x2&lt;br /&gt;
* Recipe: [[Papillon mask]] = Malleable mask + [[Dread dagger]] + Narspicious x3&lt;br /&gt;
* Recipe: [[Fancy pants]] = [[Loud trousers]] + [[Belle cap]] x3 + Narspicious&lt;br /&gt;
* Recipe: [[Ethereal stone]] = [[Enchanted stone]] + [[Perfect panacea]] + Narspicious&lt;br /&gt;
* Recipe: [[Malicite]] = [[Pink pearl]] + [[Terrible tattoo]] x2 + Narspicious x3&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Narspicious is used as an ingredient in equipment and furniture crafting. It can be purchased from a material store for 290 gold, picked up from sparkly spots, or dropped by various monsters, including [[Bloody blade]]s, [[Brimstone bulb]]s, and [[Wailin&#039; weed]]s.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Narspicious can be purchased from the roving emporiums in the [[Gallopolis Region]], the [[Laguna di Gondolia]], and [[Sniflheim]], or received from sparkly spots at [[Gallopolis]], the Gallopolis Region, the Laguna di Gondolia, [[the Costa Valor]], the [[Zwaardsrust Region]], [[Insula Algarum]], and [[the Champs Sauvage]]. Sprigs of narspicious can also be found in [[Octagonia]], [[Lonalulu]], and [[Phnom Nonh]]. It has a {{fraction|1|16}} chance of being dropped by [[Kisser]]s and [[Scourgette]]s, a {{fraction|1|32}} chance of being dropped by [[Magic marionette]]s, and a {{fraction|1|64}} chance of being dropped by [[Mushroom mage]]s. Narspicious is used in the following [[Fun-size forge recipes|recipes]] for the [[Fun-Size Forge]]:&lt;br /&gt;
&lt;br /&gt;
* Recipe: [[Tricky turban]] = [[Cottontop]] x2 + [[Duneberry]] + Narspicious&lt;br /&gt;
* Recipe: [[Fizzle-retardant blouse]] = Cottontop + Narspicious + [[Oasis water]]&lt;br /&gt;
* Recipe: [[Rosewhip]] = [[Pink pine]] x4 + Narspicious + [[Buzzberries]]&lt;br /&gt;
* Recipe: [[Malleable mask]] = [[Silver ore]] x2 + [[Butterfly wing]] x2 + Narspicious&lt;br /&gt;
* Recipe: [[Bunny suit]] = Narspicious x2 + Butterfly wing x2 + [[Green eye]]&lt;br /&gt;
* Recipe: [[Queen&#039;s whip]] = [[Mirrorstone]] x2 + Narspicious + Green eye&lt;br /&gt;
* Recipe: [[Thief&#039;s turban]] = [[Evencloth]] + Narspicious + [[Pitch pearl]]&lt;br /&gt;
* Recipe: [[Witch&#039;s robe]] = Narspicious x2 + [[Wing of bat]] x2 + [[Belle cap]] x2&lt;br /&gt;
* Recipe: [[Wizard&#039;s robe]] = Narspicious x2 + Wing of bat x2 + Green eye x2&lt;br /&gt;
* Recipe: [[Papillon mask]] = [[Mythril ore]] x2 + Butterfly wing + [[Coagulant]] + Narspicious x2&lt;br /&gt;
* Recipe: [[Fizzle foil]] = Mythril ore x2 + Narspicious x2 + [[Fatalistick]] x2 + [[Red eye]] x2&lt;br /&gt;
* Recipe: [[Gladder rags]] = Narspicious x3 + [[Serpent skin]] x2 + [[Kaleidocloth]] x2 + [[Cherry blossom petal]] x2 + [[Love potion]] x3&lt;br /&gt;
* Recipe: [[Monarch&#039;s mittens]] = [[Silkblossom]] x3 + Narspicious x2 + [[Lambswool]] x2 + [[Pale pearl]] x2 + [[Sainted soma]]&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Narspicious can be dropped by [[Bag o&#039; laughs]], [[Hocus chimaera]]s, and [[Mimic]]s, or exchanged for 3 [[mini medal]]s. It can be used to create [[Fishnet tights]] and the quick recipe for the [[Ring of truth]] in the [[Alchemy Pot]] and sold for 10 gold.&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Narspicious is used as an ingredient to improve various accessories. It can be dropped by [[Ghost]]s, [[Cumaulus]]es, and [[Lost soul]]s and can be sold for 11 gold.&lt;br /&gt;
&lt;br /&gt;
==Descriptions==&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ9=A peculiar plant with an untrustworthy air. Alchemise it!&amp;lt;ref&amp;gt;Nintendo DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ11=&lt;br /&gt;
|DQH=A peculiar plant with an untrustworthy air.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest IX alchemy ingredients]]&lt;br /&gt;
[[Category:Dragon Quest X materials]]&lt;br /&gt;
[[Category:Dragon Quest XI materials]]&lt;br /&gt;
[[Category:Dragon Quest Swords items]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below materials]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II materials]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Purpourra]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=The_Manglegrove&amp;diff=173891</id>
		<title>The Manglegrove</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=The_Manglegrove&amp;diff=173891"/>
		<updated>2022-03-22T13:00:41Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|title = &lt;br /&gt;
|type = Jungle&lt;br /&gt;
|image = [[Image:DQXI The Manglegrove.jpg|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese= ナプガーナ密林&lt;br /&gt;
|romaji= {{tt|Napugāna mitsurin|Napugana jungle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Manglegrove&#039;&#039;&#039; is a jungle in &#039;&#039;[[Dragon Quest XI]]&#039;&#039; located southwest of [[Heliodor]]. Here, the Luminary first acquires the [[Fun-Size Forge]] from Erik.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The [[Hero (Dragon Quest XI)|Luminary]] and [[Erik]] first head there from the [[Heliodorian Foothills]] after escaping the castle&#039;s dungeons to head back to the village of [[Cobblestone]]. The duo reach a camp in the center of the jungle where they decide to take a rest and Erik gives the Luminary the Fun-Size Forge and a short tutorial for how to use it, as well as where to find various recipes throughout the world. They find that the bridge leading south to Cobblestone has been destroyed, so they look around for another way to get there.&lt;br /&gt;
[[Image:DQXI Tricky Devil encounter.jpg|right|thumb|250px|The tricky devil flying into a rage.]]&lt;br /&gt;
A sad dog outside of the woodcutter&#039;s house follows the Luminary to a mysterious glowing plant root, where he is able to see a flashback of the Tricky Devil destroying the bridge south and shapeshifting Flint the woodcutter into a dog. Erik is able to see the vision, as well, and is incredulous afterwards. They decide to double back and look for the treasure chest where the monster has hidden itself.&lt;br /&gt;
&lt;br /&gt;
The devil tries to get the upper hand on the duo, but Erik is unimpressed and mocks it. It becomes incensed and attacks the two, but it is quickly defeated in battle and the woodcutter is returned to his original form. He introduces himself to the Luminary and Erik as Flint and offers to fix up the bridge south as thanks. Flint also explains to the Luminary that what he experienced was the Guidance of [[Yggdrasil]] and due to his special power, he should be able to interact with any root found throughout Erdrea. The two then continue on their journey back to Cobblestone.&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
{{Shop|header|title=Roving Emporium|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Copper sword]]|price=270|attributes=+13 Attack}}&lt;br /&gt;
{{Shop|entry|item=[[Copper chopper]]|price=300|attributes=+15 Attack}}&lt;br /&gt;
{{Shop|entry|item=[[Bronze knife]]|price=150|attributes=+12 Attack}}&lt;br /&gt;
{{Shop|entry|item=[[Boomerang (weapon)|Boomerang]]|price=420|attributes=+15 Attack}}&lt;br /&gt;
{{Shop|entry|item=[[Leather shield]]|price=90|attributes=+4 Defence/+5% Block Chance}}&lt;br /&gt;
{{Shop|entry|item=[[Leather hat]]|price=65|attributes=+3 Defence}}&lt;br /&gt;
{{Shop|entry|item=[[Pointy hat]]|price=70|attributes=+5 Defence/+4 Magical Might/+3 Magical Mending}}&lt;br /&gt;
{{Shop|entry|item=[[Boxer shorts]]|price=100|attributes=+10 Defence}}&lt;br /&gt;
{{Shop|entry|item=[[Leather armour]]|price=180|attributes=+11 Defence}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=Heals a small amount of [[HP]].}}&lt;br /&gt;
{{Shop|entry|item=[[Antidotal herb]]|price=10|attributes=Cures one party member of [[poison]].}}&lt;br /&gt;
{{Shop|entry|item=[[Holy water]]|price=20|attributes=Repels weaker monsters.}}&lt;br /&gt;
{{Shop|entry|item=[[Chimaera wing]]|price=20|attributes=Teleport to last place prayed or last important location visited.}}&lt;br /&gt;
{{Shop|entry|item=[[Flintstone]]|price=120|attributes=Fun-Size Forge material.}}&lt;br /&gt;
{{Shop|entry|item=[[Small scale]]|price=60|attributes=Fun-Size Forge material.}}&lt;br /&gt;
{{Shop|entry|item=[[Fresh water]]|price=65|attributes=Fun-Size Forge material.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
{{LocationAttr|other|image=Bonfire_icon.png|text=This is a location where the party can set up camp for the night.}}&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{{LocationItem|header|title=Treasures}}&lt;br /&gt;
{{LocationItem|entry|item=[[Mini medal]]|location=Treasure chest in eastern cliffs}}&lt;br /&gt;
{{LocationItem|entry|item=[[Copper ore]]&amp;lt;br&amp;gt;Flintstone&amp;lt;br&amp;gt;Fresh water|location=Barrels outside of Flint&#039;s house}}&lt;br /&gt;
{{LocationItem|entry|item=Small scale&amp;lt;br&amp;gt;Copper ore x2|location=Pots inside Flint&#039;s house}}&lt;br /&gt;
{{LocationItem|entry|item=[[Fun-size forge recipes|Recipe Book]]: &#039;&#039;&#039;Economies of Scale&#039;&#039;&#039;|location=Treasure chest inside Flint&#039;s house}}&lt;br /&gt;
{{LocationItem|entry|item=[[Single phial]]|location=Treasure chest near crystal in southeast section}}&lt;br /&gt;
{{LocationItem|footer}}&lt;br /&gt;
&lt;br /&gt;
==Sparkly Spots==&lt;br /&gt;
{{LocationItem|header|title=Sparkly Spots}}&lt;br /&gt;
{{LocationItem|entry|item=[[Wakerobin]]|location=Northern section after traveling merchant}}&lt;br /&gt;
{{LocationItem|entry|item=Antidotal herb|location=South of the first log bridge}}&lt;br /&gt;
{{LocationItem|entry|item=Small scale|location=Eastern path}}&lt;br /&gt;
{{LocationItem|entry|item=Antidotal herb&amp;lt;br&amp;gt;[[Cottontop]]&amp;lt;br&amp;gt;Wakerobin|location=Flowers after climbing cliffs in eastern path}}&lt;br /&gt;
{{LocationItem|entry|item=[[Buzzberries]]&amp;lt;br&amp;gt;[[Flurry feather]]&amp;lt;br&amp;gt;[[Pink pine]]|location=Fruit tree in southern section after fixing bridge}}&lt;br /&gt;
{{LocationItem|entry|item=Pink pine|location=Southeastern section}}&lt;br /&gt;
{{LocationItem|entry|item=Copper ore x2&amp;lt;br&amp;gt;Flintstone|location=Crystal in southeastern section}}&lt;br /&gt;
{{LocationItem|entry|item=Small scale|location=Western wall near exit to Heliodor Region}}&lt;br /&gt;
{{LocationItem|footer}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
===Act One===&lt;br /&gt;
* [[Smog]] (night only)&lt;br /&gt;
* [[Great sabrecub]]&lt;br /&gt;
* [[Funghoul]]&lt;br /&gt;
* [[Stump chump]]&lt;br /&gt;
* [[Dancing devil]] (during clear weather)&lt;br /&gt;
* [[Lips]]&lt;br /&gt;
* [[Sham hatwitch]]&lt;br /&gt;
* [[Leafy lampling]]&lt;br /&gt;
* [[Bubble slime]] (during rain)&lt;br /&gt;
&lt;br /&gt;
===Act Two===&lt;br /&gt;
*Dancing devil&lt;br /&gt;
*Lips&lt;br /&gt;
*[[Cyclops]]&lt;br /&gt;
*[[Skeleton swordsman (recurring)|Skeleton swordsman]]&lt;br /&gt;
*Vicious sham hatwitch&lt;br /&gt;
*Vicious bubble slime&lt;br /&gt;
*Vicious funghoul&lt;br /&gt;
*Vicious great sabrecub&lt;br /&gt;
*[[Chewlip]]&lt;br /&gt;
&lt;br /&gt;
===Act Three===&lt;br /&gt;
*Smog&lt;br /&gt;
*Funghoul&lt;br /&gt;
*Lips&lt;br /&gt;
*Sham hatwitch&lt;br /&gt;
*Leafy lampling&lt;br /&gt;
*Bubble slime&lt;br /&gt;
*[[Gloomy grublin]]&lt;br /&gt;
*Malicious chewlip&lt;br /&gt;
*Malicious cyclops&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
* [[Tricky Devil]]&lt;br /&gt;
&lt;br /&gt;
==Weathercow Locations==&lt;br /&gt;
[[Image:DQXI Manglegrove Weathercow.jpg|right|250px]]&lt;br /&gt;
There are two different weathercows located in the Manglegrove:&lt;br /&gt;
* The first is located towards the center of the jungle close to Flint the woodcutter&#039;s house.&lt;br /&gt;
* The second is in the southern part of the map past the bridge, southeast of the traveling merchant.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Great sabrecubs.jpg|The Luminary and Erik fighting a pair of great sabrecubs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Malgrove]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Elfin_elixir&amp;diff=173599</id>
		<title>Elfin elixir</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Elfin_elixir&amp;diff=173599"/>
		<updated>2022-03-13T18:20:04Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Elfin elixir&lt;br /&gt;
|image = [[Image:DQVIII_Elfin_Elixir.png|160px|center]]&lt;br /&gt;
|japanese = {{tt|エルフののみぐすり|erufu no nomi-gusuri}}&lt;br /&gt;
|names = Elven medicine&lt;br /&gt;
|games = &#039;&#039;[[Dragon Quest V]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest VII]]&#039;&#039; remakes only&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest X]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|buy = &lt;br /&gt;
|sell = &lt;br /&gt;
|effect = Recovers all MP to a single party member.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elfin elixir&#039;&#039;&#039; is a potent healing item in the &#039;&#039;Dragon Quest&#039;&#039; series which first appeared in [[Dragon Quest V]]. It recovers all MP to a single party member. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
Debuting in this game, the Elfin elixir is available through purchase at the [[Casino]]s for 300 tokens.  It can also be found in:&lt;br /&gt;
*[[Ancient Ruins]]&lt;br /&gt;
*[[Cataract Caves]]&lt;br /&gt;
*[[Neverglade]]&lt;br /&gt;
*[[Talon Tower]]&lt;br /&gt;
*[[Precaria]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039; Remake===&lt;br /&gt;
Available in the [[Nintendo 3DS]] Version of the game, Elfin elixirs can sometime be won through a game of [[Tombola]], as well as being found in a high level custom made [[Traveller&#039;s Tablet]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Elfin elixirs can be found in various locations, including:&lt;br /&gt;
*[[Argonia]] Castle&lt;br /&gt;
*The [[Arcadia]] area&lt;br /&gt;
*[[Herb Grotto]]&lt;br /&gt;
*[[Tryan Gully]]&lt;br /&gt;
*The Isolated Plateau&lt;br /&gt;
*The [[Dragovian Path]]&lt;br /&gt;
*[[Memories Lane]] ([[Nintendo 3DS]] Version)&lt;br /&gt;
&lt;br /&gt;
They can dropped rarely by [[Gigantes]] and [[Soulspawn]]s. They can also be created in the [[Alchemy Pot]].&lt;br /&gt;
&lt;br /&gt;
Recipe: [[Yggdrasil dew]] + [[Magic water]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Elfin elixirs can be obtained by trading five [[Mini medal|Mini medals]] to [[Captain Max Meddlin]] after trading the first eighty medals to him. They can also be made using the [[Alchemy]] recipe of 1 [[Yggdrasil leaf]], 3 [[Royal soil|Royal soils]], and 5 [[Nectar|nectars]]. Elfin elixirs can be sold for 1500 gold.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest X]]&#039;&#039;===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest XI]]&#039;&#039;===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
Elfin elixirs will completely restore the MP of the character being controlled by the player when picked up. They appear in later stages of the game, being dropped by some monsters or smashing pots and barrels. Like other healing items, elfin elixirs will not carry over between stages and should be used as needed.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ5=A mental medicine that restores one party member&#039;s [[MP]] to the max.&amp;lt;ref&amp;gt;[[Nintendo DS]] Version&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;A mental medicine that restores a party member&#039;s [[MP]] to the max.&amp;lt;ref&amp;gt;[[Cell phone]] Version&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQV_Elfin_Elixir.png|&#039;&#039;Dragon Quest V&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest V items]]&lt;br /&gt;
[[Category:Dragon Quest VII items]]&lt;br /&gt;
[[Category:Dragon Quest VIII items]]&lt;br /&gt;
[[Category:Dragon Quest IX items]]&lt;br /&gt;
[[Category:Dragon Quest X items]]&lt;br /&gt;
[[Category:Dragon Quest XI items]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker items]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 items]]&lt;br /&gt;
[[Category:Dragon Quest Heroes items]]&lt;br /&gt;
[[Category:Healing items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Élixir elfique]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Compos_mantis&amp;diff=170447</id>
		<title>Compos mantis</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Compos_mantis&amp;diff=170447"/>
		<updated>2022-02-26T14:26:14Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Compos mantis&lt;br /&gt;
|image=[[Image:DQVII_Panickle.png|center|180px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=メダパニシックル&lt;br /&gt;
|romanji={{tt|[[Fuddle|Medapani]] shikkuru|&#039;Fuddle&#039; Sickle}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Panickle.gif]]&lt;br /&gt;
|name=Compos mantis&lt;br /&gt;
|game=PSX&lt;br /&gt;
|console=&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=280&lt;br /&gt;
|mp=15&lt;br /&gt;
|attack=160&lt;br /&gt;
|defense=82&lt;br /&gt;
|agility=110&lt;br /&gt;
|experience=180&lt;br /&gt;
|gold=70&lt;br /&gt;
|droppedItem=Moon Herb (1/64)&lt;br /&gt;
|skills=Confusion Attack&lt;br /&gt;
|spells=[[Fuddle]]&lt;br /&gt;
|family=Insect&lt;br /&gt;
|bestiaryNumber=192&lt;br /&gt;
|captureRate=[[Animal Magnetism|{{fraction|1|32}}]]&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Orph &amp;lt;br&amp;gt; Falrod &amp;lt;br&amp;gt; Deja &amp;lt;br&amp;gt; Probina&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
Mad mantis monsters that slash and cut enemies with toxin infused claws, causing a fast acting confusion, driving them to assault friend or foe alike. The sneaky, purple skinned beasts even sling a confusion causing spell to sow further chaos through the ranks of foes. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Compos mantis&#039;&#039;&#039; (formerly &#039;&#039;&#039;Panickle&#039;&#039;&#039;) is a monster in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. It can be found in the [[Orph]] region in Disc 2, the [[Falrod]] region in Disc 2, the [[Deja]] region in Disc 2, and the [[Probina]] region in Disc 2.&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Slaying mantis]]&lt;br /&gt;
*[[Preying mantis]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nécromante]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Kaleidoskin&amp;diff=169750</id>
		<title>Kaleidoskin</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Kaleidoskin&amp;diff=169750"/>
		<updated>2022-02-22T14:07:29Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Kaleidoskin&lt;br /&gt;
|image = [[Image:DQX Genju no Kawa.png|60px]]&lt;br /&gt;
|japanese = 幻獣の皮&lt;br /&gt;
|romaji = {{tt|Genjū no kawa|Phantom beast&#039;s hide}}&lt;br /&gt;
|names = N/a&lt;br /&gt;
|games = {{DQ10}}&amp;lt;br&amp;gt;{{DQH}}&amp;lt;br&amp;gt;{{DQH2}}&lt;br /&gt;
|effect = Used as an ingredient to create items.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Kaleidoskin&#039;&#039;&#039; is a recurring item in the {{DQSeries}}. It is an iridescent piece of high quality leather taken from powerful monsters that is used as a crafting ingredient.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest X]]&#039;&#039;===&lt;br /&gt;
Kaleidoskin is used as an ingredient in the creation of level 36-42 equipment, particularly pieces of clothing. It can be dropped by various monsters, such as [[Archdemon]]s, [[Black dragon]]s, [[Frou-frou]]s, [[Godsteed]]s, and [[Mohawker]]s.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Kaleidoskin can be dropped by [[Archdemon]]s and [[Marquis de Léon]]. It can be used to create [[Dogged collar]]s and [[Elevating shoes]] in the [[Alchemy Pot]] and can be sold for 1,100 gold.&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Kaleidoskin is used as an ingredient to improve various accessories. It can be dropped by [[Draguar]]s and [[Pruslas]] or can be exchanged by turning in 10 [[mini medal]]s.&lt;br /&gt;
&lt;br /&gt;
==Descriptions==&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQH=A coat of many colours borne on a beast&#039;s back.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest X materials]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below materials]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II materials]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Kaléidocuir]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Heliodorian_Foothills&amp;diff=169749</id>
		<title>Heliodorian Foothills</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Heliodorian_Foothills&amp;diff=169749"/>
		<updated>2022-02-22T12:58:29Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|title = &lt;br /&gt;
|type = Hills&lt;br /&gt;
|image = [[Image:DQXI Heliodorian Foothills Church.jpg|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese= デルカダールの丘&lt;br /&gt;
|romaji= {{tt|Derukadāru no oka|Delkadar hill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Heliodorian Foothills&#039;&#039;&#039; are a region located to the west of [[Heliodor]]. The [[Luminary (Dragon Quest XI)|Luminary]] and [[Erik]] end up here after taking their leap of faith during their escape from the [[Heliodor Sewers]]. The next day, the two wake up in a nearby church and decide to make their way back to [[Downtown Heliodor]] in order to acquire the [[Red orb]] before heading back to [[Cobblestone]].&lt;br /&gt;
&lt;br /&gt;
Erik joins the party at this point.&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
The Luminary and Erik can rest for free at the church.&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
*[[Hardy hide]] (at the bottom of well)&lt;br /&gt;
*[[Pointy hat]] (at the bottom of well)&lt;br /&gt;
*[[Single phial]] (barrel behind church)&lt;br /&gt;
*[[Strong medicine]] (pot in church bedroom)&lt;br /&gt;
*[[Flaxen thread]] (pot in church bedroom)&lt;br /&gt;
*[[Red eye]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
&lt;br /&gt;
==Sparkly Spots==&lt;br /&gt;
{{LocationItem|header|title=Sparkly Spots}}&lt;br /&gt;
{{LocationItem|entry|item=[[Small scale]]|location=Eastern path at the bottom of well}}&lt;br /&gt;
{{LocationItem|entry|item=[[Medicinal herb]]&amp;lt;br&amp;gt;[[Antidotal herb]]&amp;lt;br&amp;gt;[[Cottontop]]|location=Plateau in northwest corner after climbing vine}}&lt;br /&gt;
{{LocationItem|entry|item=Cottontop|location=Northwest corner near waterfall}}&lt;br /&gt;
{{LocationItem|entry|item=Cottontop|location=Tree in center near slope}}&lt;br /&gt;
{{LocationItem|entry|item=[[Copper ore]] x2&amp;lt;br&amp;gt;[[Flintstone]]|location=Crystal west of the bridge}}&lt;br /&gt;
{{LocationItem|entry|item=[[Beast bone]]|location=Eastern spot after crossing bridge}}&lt;br /&gt;
{{LocationItem|entry|item=[[Sleeping hibiscus]]|location=Underneath trees close to entrance to the [[Manglegrove]]}}&lt;br /&gt;
{{LocationItem|entry|item=[[Buzzberries]] x2&amp;lt;br&amp;gt;[[Flurry feather]]|location=Fruit tree on eastern slope}}&lt;br /&gt;
{{LocationItem|entry|item=[[Butterfly wing]]|location=Underneath stairs leading to Downtown Heliodor}}&lt;br /&gt;
{{LocationItem|footer}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
[[Image:DQXI Heliodor Foothills Night.jpg|right|thumb|250px|Exploring at nighttime.]]&lt;br /&gt;
===Act One===&lt;br /&gt;
*[[Fright bulb]]&lt;br /&gt;
*[[Lampling]] (night only)&lt;br /&gt;
*[[Platypunk]]&lt;br /&gt;
*[[Bodkin archer]]&lt;br /&gt;
*[[Great sabrecub]]&lt;br /&gt;
*[[Great sabrecat]]&lt;br /&gt;
*[[Funghoul]] (night only)&lt;br /&gt;
*[[Stump chump]]&lt;br /&gt;
&lt;br /&gt;
===Act Two===&lt;br /&gt;
*[[Metal slime|Vicious metal slime]]&lt;br /&gt;
*[[Flamethrower]]&lt;br /&gt;
*Vicious fright bulb&lt;br /&gt;
*[[Leafy lampling|Vicious leafy lampling]]&lt;br /&gt;
*Vicious funghoul&lt;br /&gt;
*Vicious great sabrecub&lt;br /&gt;
*[[Dullahan]]&lt;br /&gt;
*Vicious stump chump&lt;br /&gt;
*Vicious great sabrecat&lt;br /&gt;
&lt;br /&gt;
===Act Three===&lt;br /&gt;
*[[Dracky]]&lt;br /&gt;
*[[Cruelcumber]]&lt;br /&gt;
*[[Bunicorn]]&lt;br /&gt;
*[[Toady]]&lt;br /&gt;
*Fright bulb&lt;br /&gt;
*Great sabrecub&lt;br /&gt;
*Great sabrecat&lt;br /&gt;
*Funghoul&lt;br /&gt;
*Stump chump&lt;br /&gt;
*[[Gloomy grublin]]&lt;br /&gt;
*[[Healslime]]&lt;br /&gt;
*[[Garuda]]&lt;br /&gt;
*Malicious bodkin archer&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
* Quest #4: It Takes Two to Tango: Speak to the warrior just outside of the church.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Camus screenshot.png|Erik joining the party&lt;br /&gt;
DQXI Sleeping Sabrecats.jpg|A pair of sleeping sabrecats&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Collines d&#039;Héliodor]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Deliverance&amp;diff=168235</id>
		<title>Deliverance</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Deliverance&amp;diff=168235"/>
		<updated>2022-02-12T23:09:49Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Deliverance&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = 黄泉送り&lt;br /&gt;
|romaji = Yomiokuri&lt;br /&gt;
|old = &lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Deliverance&#039;&#039;&#039; is a technique in the [[Dragon Quest (series)|Dragon Quest]] series. It deals 50% more damage to [[Zombie family|undead adversaries]].&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
This ability is learned with 22 skill points allocated into [[List of staff skills in Dragon Quest IX|Staff skill]]. &lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
[[Serena (XI)|Serena]] and [[Jade]] learn deliverence through their &#039;&#039;Spears&#039;&#039; section on the character builder, unlocking it for 7 points. It costs 2 MP to perform and adds 5 points of damage after normal calculation.&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[Category:Dragon Quest IX skills]]&lt;br /&gt;
[[Category:Dragon Quest XI skills]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Délivrance]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Slime_gooniform&amp;diff=162324</id>
		<title>Slime gooniform</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Slime_gooniform&amp;diff=162324"/>
		<updated>2022-01-08T04:20:34Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Slime gooniform&lt;br /&gt;
|image = [[File:Slime clothes.png|center|200px]]&lt;br /&gt;
|japanese = {{tt|スライムのふく|suraimu no fuku}}&lt;br /&gt;
|names = Slime clothes&lt;br /&gt;
|games =[[Dragon Quest V]]&amp;lt;br&amp;gt;[[Dragon Quest VI]]&amp;lt;br&amp;gt;[[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest IX]]&amp;lt;br&amp;gt;[[Dragon Quest X]]&lt;br /&gt;
|buy = varies&lt;br /&gt;
|sell = varies&lt;br /&gt;
|effect = Increases defense.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Slime gooniform&#039;&#039;&#039; (formerly &#039;&#039;&#039;slime clothes&#039;&#039;&#039;) is a recurring set of clothing in the {{DQSeries}} that first appeared in [[Dragon Quest V]]. It is a curious set of clothing designed to be worn by Slimes or featuring a Slime design on them.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
The slime gooniform has a defence bonus of +20. It can be bought from [[Fortuna]] for 330g, and sold for either 247g (original version) or 165g (remakes). It can only be worn by certain monster companions.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
The slime gooniform is found at [[Slimopolis]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
The slime gooniform has a defence bonus of +20 and a style bonus of +13. It can only be equipped by [[Hero (Dragon Quest VII)|The Hero]] and [[Ruff]]. It can be purchased from the Inn &amp;amp; Casino near [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]] for 1,200 [[Gold]] Coins and sold for 600.&lt;br /&gt;
&lt;br /&gt;
In the [[Nintendo 3DS]] Version, they can also be found random in custom made [[Traveller&#039;s Tablet]]s.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*{{Slime curio}}&lt;br /&gt;
*[[Gooey gear]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bunny_Suit_Slime_Clothes_and_Royal_Clothes.png|The slime gooniform being worn by a [[Slime]] in the middle.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest V armor]]&lt;br /&gt;
[[Category:Dragon Quest VI armor]]&lt;br /&gt;
[[Category:Dragon Quest VII armor]]&lt;br /&gt;
[[Category:Dragon Quest IX armor]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gluniforme]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_XI:_Echoes_of_an_Elusive_Age&amp;diff=162245</id>
		<title>Dragon Quest XI: Echoes of an Elusive Age</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_XI:_Echoes_of_an_Elusive_Age&amp;diff=162245"/>
		<updated>2022-01-07T18:43:44Z</updated>

		<summary type="html">&lt;p&gt;Tigali: French help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|title=&#039;&#039;{{ib|Dragon Quest XI}}: {{ib|Echoes of an Elusive Age}}&#039;&#039;&lt;br /&gt;
|image=[[Image:DQXI_Logo_EN.png|center|290px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|designer = [[Yūji Horii]]&amp;lt;br&amp;gt;[[Akira Toriyama]]&lt;br /&gt;
|artist = [[Akira Toriyama]]&lt;br /&gt;
|composer = [[Kōichi Sugiyama]]&lt;br /&gt;
|developer = [[Square Enix]]&lt;br /&gt;
|publisher = [[Square Enix]]&lt;br /&gt;
|genre = [[wikipedia:Role-playing|Role-playing]]&lt;br /&gt;
|modes =&lt;br /&gt;
|platforms = [[Sony PlayStation#PlayStation 4|PlayStation 4]]&amp;lt;br&amp;gt;[[Nintendo 3DS]] (Japan)&amp;lt;br&amp;gt;[[Nintendo Switch]]&amp;lt;br&amp;gt;[[Microsoft Windows]]&amp;lt;br&amp;gt;[[Xbox One]]&lt;br /&gt;
|released = &#039;&#039;&#039;PlayStation 4&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=July 28, 2017|NA=September 4, 2018|EU=September 4, 2018}}&#039;&#039;&#039;Nintendo 3DS&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=July 28, 2017}}&#039;&#039;&#039;Microsoft Windows&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|NA=September 4, 2018|EU=September 4, 2018}}&#039;&#039;&#039;&#039;&#039;XI S: Definitive Edition&#039;&#039;&#039;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Nintendo Switch&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=September 27, 2019|NA=September 27, 2019|EU=September 27, 2019}}&#039;&#039;&#039;Microsoft Windows, PlayStation 4, Xbox One&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=December 4, 2020|NA=December 4, 2020|EU=December 4, 2020}}&lt;br /&gt;
|ratings = {{vgratings|ESRB=T|CERO=A|PEGI=12|OFLC=M|USK=12}}&lt;br /&gt;
|series = &#039;&#039;[[Dragon Quest]]&#039;&#039;&lt;br /&gt;
|media =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;&#039;&#039;Dragon Quest XI: Echoes of an Elusive Age&#039;&#039;&#039;&#039;&#039;|ドラゴンクエストXI 過ぎ去りし時を求めて|Doragon Kuesuto Irebun Sugisarishi Toki o Motomete|lit. &amp;quot;Dragon Quest XI: In Search of a Passing Time&amp;quot;}} is the eleventh main &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; game. The game was initially released on the [[Nintendo 3DS]] and the {{PlayStation 4}} game consoles, and later for Microsoft Windows via Steam and the Nintendo Switch.&amp;lt;ref name=&amp;quot;NX&amp;quot;&amp;gt;[http://www.siliconera.com/2015/07/28/dragon-quest-x-and-xi-are-in-development-for-nintendo-nx/ Dragon Quest XI And X Are In Development For Nintendo NX: Update]&amp;lt;/ref&amp;gt; The game was first revealed during a livestream on July 28, 2015&amp;lt;ref&amp;gt;[http://www.siliconera.com/2015/07/28/watch-square-enixs-dragon-quest-announcement-event-right-here/ Watch Square Enix&#039;s Dragon Quest Announcement Event Right Here]&amp;lt;/ref&amp;gt;. The game was released on July 29th, 2017 on the {{PlayStation 4}} and [[Nintendo 3DS]] in Japan, on the PlayStation 4 and Microsoft Windows via Steam in the West on September 4, 2018.&lt;br /&gt;
&lt;br /&gt;
Later an enhanced version titled &#039;&#039;Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition&#039;&#039;, was released in September 27, 2019 first for [[Nintendo Switch]]. The ports for Microsoft Windows, PlayStation 4 and Xbox were released in Dec 2020. Following the release of the Definitive Edition, the original version was stopped from shipping.&amp;lt;ref&amp;gt;This is rouglhy correct, but there is some complication. See [https://en-d9w.hatenablog.com/entry/dq11s-superseded this blog article] for the details.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Planned as the 30th anniversary title for the series, &#039;&#039;Dragon Quest XI&#039;&#039; is a homage and celebration of the ten games that came before it that tells its own distinct story.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
The world of the game is [[Erdrea]], a peaceful planet watched over by the floating island that carries [[Yggdrasil]], the source of all life. Though present in previous games, the significance of Yggdrasil is more pronounced than before, with the almighty arbor having widespread recognition and reverence even in the most remote villages. Cities and kingdoms based upon real world European nations return for the first time since {{Dragon Quest III}}, and the game&#039;s plot is divided into acts reminiscent of the chapters and generations of the fourth and fifth games; dramatic changes mark the ending of each segment of the game, greatly changing the environment and tone of the title.&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The game is set in the world of Erdrea and begins as the kingdom of Dundrasil is invaded and destroyed by an army of monsters. The protagonist, an infant during the attack, survives and is found floating down a river by an older man named Chalky in the village of Cobblestone. The protagonist is adopted by Chalky&#039;s daughter Amber and raised in the village. After the protagonist&#039;s coming-of-age ceremony, Amber reveals the truth to him about his birth and adoption and sends him to meet King Carnelian of Heliodor. However, the king accuses him of being an evil entity and throws him into the dungeons. Imprisoned, the protagonist meets a thief called Erik, who reveals that he was sent to meet him, as the mark on his hand is proof that he is the Luminary, a legendary hero chosen by the world tree Yggdrasil to save Erdrea from evil. The pair escape and evade capture, later joined by two mages: Veronica, trapped in a child&#039;s body due to a curse, and her twin sister, Serena. On their quest to help the Luminary reach the sacred tree Yggdrasil, they gain three other companions: Sylvando, a traveling entertainer, Rab, former king of Dundrasil and the protagonist&#039;s grandfather, and Jade, exiled princess of Heliodor who helped the infant protagonist escape during the attack of Dundrasil.&lt;br /&gt;
&lt;br /&gt;
The party eventually arrives at the heart of Yggdrasil, which contains the Sword of Light, the Luminary&#039;s destined weapon. However, just as the Luminary is about to take it, he and the party are intercepted by Carnelian and his retainers Jasper and Hendrik. It is revealed that Carnelian was possessed by an evil sorcerer known as Mordegon and that Jasper is Mordegon&#039;s agent. The two subdue Hendrik and the Luminary&#039;s party, with Mordegon taking the Sword of Light and absorbing the heart of Yggdrasil, destroying the tree and plunging the world into an age of darkness. The Luminary returns to Cobblestone, separated from the others, turned into a fortified refuge for Heliodor citizens led by Carnelian and Hendrik. They apologize to the Luminary for all the troubles they caused him. Hendrik joins forces with the Luminary, and together they reclaim Heliodor from Mordegon&#039;s forces. After reuniting with the rest of the party, except for Veronica, who perished saving the others during the fall of Yggdrasil, the Luminary obtains the means to forge a new Sword of Light, which they use to defeat Jasper and Mordegon, which restores Yggdrasil and the world.&lt;br /&gt;
&lt;br /&gt;
Afterward, the party discovers the means to bring Veronica back within the Tower of Lost Time. There they meet the Timekeeper, who gives the Luminary the power to go back in time and defeats Mordegon before he can steal the Sword of Light and Yggdrasil&#039;s heart, thus saving Veronica from sacrificing herself. However, due to Mordegon&#039;s absence, a dark spirit is able to summon forth a mysterious orb called Erdwin&#039;s Lantern and merge with it, thus awakening the game&#039;s true antagonist, The Dark One, Calasmos, who was previously destroyed in the timeline of Mordegon&#039;s rule. The party learns that a prior Luminary named Erdwin was betrayed and killed by his mage companion Morcant, who absorbed Calasmos&#039;s powers and transformed into Mordegon. Since he could not be destroyed forever without the power of the Luminary, Serenica, Erdwin&#039;s former sage companion and lover, then sealed the weakened Calasmos within Erdwin&#039;s Lantern and attempted to return to the past at the Tower of Lost Time, but was turned into the Timekeeper instead. The party then confronts and destroys Calasmos before the Luminary entrusts his mark to Serenica, who reverts to her original form and uses it to return to the past and reunite with Erdwin. Accompanied by Veronica and Serena, he also returns the Sword of Light to Yggdrasil, who reveals itself to be Yggdragon, an ancient dragon of light defeated by Calasmos ages ago, whose body transformed into the tree Yggdrasil and gave life to Erdrea. Yggdragon bestows upon the Luminary the title of &amp;quot;Erdrick,&amp;quot; the mightiest of all heroes, and keeps the Sword for the day when a new hero will need it to defend Erdrea from evil. In the mid-credits, Serenica reunites with Erdwin in the past, while after the credits, a young mother, after reading the Luminary&#039;s story in a book, wakes up her child from the bed, setting up the beginning of &#039;&#039;Dragon Quest III&#039;&#039;.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Playable Characters===&lt;br /&gt;
*[[Hero (Dragon Quest XI)|The Luminary]] - A young man from the village of [[Cobblestone]]. He was born with a mysterious mark on his left hand, and is declared to be the &amp;quot;Darkspawn&amp;quot; by the King of [[Heliodor]] that will bring about the end of the world if he is not killed.&lt;br /&gt;
*[[Erik]] - A blue-haired thief that the Luminary encounters in the dungeons of Heliodor who decides to accompany him on his journey. Despite his rough-and-tumble appearance, he is a kindhearted and loyal friend.&lt;br /&gt;
*{{Veronica 11}} - A strong-willed, tomboyish girl who has lost her age and hates being treated like a child. She will stand up to anyone, regardless if they are an adult or monster. She is gifted with offensive magic.&lt;br /&gt;
*{{Serena 11}} - A kind, dependable, and compassionate young woman who has a talent with healing magic and the lyre. Her hapless personality sometimes causes trouble for her sister Veronica.&lt;br /&gt;
*[[Sylvando]] - A flamboyant and carefree entertainer with a dream to make people smile around the world. He is described as the mood maker of the party and has a strong sense of justice.&lt;br /&gt;
*[[Jade]] - An expert martial artist who travels the world with Rab in order to fulfill a mysterious goal. Her beauty and dignified demeanor suggests that she is more than just a talented fighter.&lt;br /&gt;
*[[Rab]] - A mysterious elderly man who looks like nothing more than a simple traveler, but in combat he wields ferocious martial arts skills and high level magic. He seems to know someone in every port and town around the world.&lt;br /&gt;
*[[Hendrik]] - A Heliodoran knight and general who is initially opposed to the Luminary and is tasked by the King of Heliodor to capture him. After a change of heart, he vows to become the Luminary&#039;s sword, shield, and unswerving companion.&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
*[[Gemma]] - Childhood friend of the Luminary, who was born on the same day as him. The two undertake a coming-of-age ceremony together, just before the young man departs on his journey.&lt;br /&gt;
*[[Chalky]] - A kindly old man from the village of Cobblestone who finds the Luminary as an infant while out fishing in the game&#039;s prologue. He decides to adopt the boy as his own grandson. In his youth, he was a world traveler.&lt;br /&gt;
*[[Jasper]] - A cruel strategist from the Kingdom of Heliodor. His cold methods have led to many victories.&lt;br /&gt;
*[[King Carnelian]] - The wise and respected ruler of Heliodor. He is known as a master swordsman and is skeptical of the claims that the protagonist is the reincarnation of the Luminary.&lt;br /&gt;
*[[Mia]] - Erik&#039;s younger sister and a fellow thief, forced into the Vikings&#039; servitude in their youth. Due to an incident in Erik&#039;s past involving her, he is clouded with deep regrets.&lt;br /&gt;
*[[Erdwin]] - The &amp;quot;Luminary of Legend,&amp;quot; and the protagonist&#039;s predecessor.&lt;br /&gt;
*[[Drustan]] - A warrior of great prowess and one of Erdwin&#039;s traveling companions.&lt;br /&gt;
*[[Serenica]] - A sage of Arboria who was one of Erdwin&#039;s traveling companions.&lt;br /&gt;
*[[Morcant]] - A wizard with a deep thirst for power who was one of Erdwin&#039;s traveling companions.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Fun-size forge===&lt;br /&gt;
The [[Fun-Size Forge]] is a complete overhaul of the [[Alchemy|alchemy system]] first seen in &#039;&#039;VIII&#039;&#039;. Instead of recycling older items, weapons, and armor to create new gear, the forge allows the player to refine existing armaments and items into more potent versions that have greater stats and effects.&lt;br /&gt;
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The forge is used on a separate screen, where the item being reforged is presented in a grid layout set over its rough outline. The goal is to hit the selected grind square so that the meter bar assigned to it is raised to the target level, changing the molten outline of that section of the item into its proper shape. The player has a variety of strike techniques and temperature control to raise the meters to the ideal setting, and each action requires a set number of focus points. The amount of focus the Luminary can grant at any time is proportional to his level.&lt;br /&gt;
===Player conveniences===&lt;br /&gt;
*The player can catch up on current and past events at any time by checking the &amp;quot;Info.&amp;quot; section of the main menu.&lt;br /&gt;
*The mini map on the overworld screen will highlight the direction where the next plot point is.&lt;br /&gt;
*[[Zoom]] can now be cast indoors.&lt;br /&gt;
*[[Party chat]] returns, with a menu screen similar to &#039;&#039;VIII&#039;&#039;.&lt;br /&gt;
*A new camping system that serves as rest stops for the party, where the player can speak to their allies, use the fun-size forge, reallocate skill points, and purchase items from wandering merchants.&lt;br /&gt;
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===Battle refinements===&lt;br /&gt;
&#039;&#039;Dragon Quest XI&#039;&#039; is still using its traditional turn-based battle system, with the player and monsters act by turns. The player can switch the battle style graphics of the Nintendo 3DS version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. For the PlayStation 4 version, there are two battle systems as well. With the Free Camera-style, the player can rotate the camera freely and position characters as desired, similar to the style of {{Dragon Quest X}}.  While using the Classic Camera-style, the player cannot move characters around and camera angles are dynamic, similar to {{Dragon Quest VIII}}. Specific additions to the battle system are:&lt;br /&gt;
*The player can attack a monster on the overworld by sneaking up on them and striking, dealing a small amount of damage and getting a preemptive strike when battle commences.&lt;br /&gt;
*The text displaying a monster&#039;s name will now change color, becoming dull yellow when they drop below half of their maximum HP and red when they drop below 25%.&lt;br /&gt;
*[[Experience Points]] are awarded to all characters so long as they are alive, even for storyline battles with prearranged party configuration.&lt;br /&gt;
*A character&#039;s HP and MP are fully restored upon leveling up.&lt;br /&gt;
*The Luminary will be revived with one HP after battle if he perishes.&lt;br /&gt;
&lt;br /&gt;
===International bonus features===&lt;br /&gt;
The following features were implemented for the international release of the game on the PS4, and were retroactively added to the Japanese version for the Switch port.&lt;br /&gt;
*Fully voiced characters in English.&lt;br /&gt;
*Draconian Quest: an excessively difficult mode for experienced players.&lt;br /&gt;
*A sprint button that allows a character to dash.&lt;br /&gt;
*Redesigned menus that replace the traditional transparent black with sepia tone parchment that displays item and equipment artwork, similar to the menu found in the PS2 version of &#039;&#039;VIII&#039;&#039;.&lt;br /&gt;
*Refined camera control for easier viewing of details.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest XI S: Definitive Edition==&lt;br /&gt;
This version of the game includes the following new features and improvements in addition to all content seen in the international {{PS4}}/PC release. This version is the marriage of the best features of the 3DS and PS4 versions, and will allow the player to alternate between 2D and 3D modes at any church or goddess statue.&lt;br /&gt;
&lt;br /&gt;
====Quality of life adjustments====&lt;br /&gt;
*Improved camera controls in 3D mode.&lt;br /&gt;
*The ability to dash in the overworld has been added for the Japanese version.&lt;br /&gt;
*Forging is now available at all times, available from the &amp;quot;+&amp;quot; button menu.&lt;br /&gt;
*Cutscenes may now be skipped immediately.&lt;br /&gt;
*Additional appearance-changing equipment.&lt;br /&gt;
**The equipment set based on the protagonist of the eighth game that was added to the international release has been added for the Japanese version.&lt;br /&gt;
**A special outfit for Erik designed by mangaka Hiro Mashima, of &#039;&#039;Fairy Tail&#039;&#039; fame.&lt;br /&gt;
*The ability to switch between the Symphonic Suite and original soundtracks.&lt;br /&gt;
*The ability to switch between 3D and 2D modes as in the 3DS version.&lt;br /&gt;
&lt;br /&gt;
====Scenario additions====&lt;br /&gt;
*An extensive sidequest involving Hendrick and Jasper has been added to the end-game.&lt;br /&gt;
*A new character, Madame Cherie, has been added. She is a professor at [[L&#039;Académie de Notre Maitre des Médailles]].&lt;br /&gt;
*Additional sub scenarios are added at the beginning of Act 2 focusing on various party members and what they were doing before rejoining the Luminary. In order, they elaborate on Sylvando, Jade, Erik, and Rab&#039;s activities.&lt;br /&gt;
*The Luminary is able to &#039;Become Companions&#039; with any party member (rather than just Gemma) in Act 3, with a scene added atop the Cobblestone Tor for each.&lt;br /&gt;
&lt;br /&gt;
====Party interaction====&lt;br /&gt;
*Additional Party Chat dialogue.&lt;br /&gt;
**In-battle speech bubbles for character commentary.&lt;br /&gt;
*Fully voiced cutscenes in both English and Japanese for the Japanese and International versions respectively.&lt;br /&gt;
**The ability to switch between English and Japanese voices in the International version&lt;br /&gt;
**The ability to silence the protagonists&#039; idle sounds such as yawns and battle cries&lt;br /&gt;
*Party members will follow behind the Luminary in 3D mode just as in 2D titles.&lt;br /&gt;
**Characters can be spoken to directly on the overworld without having to bring up the party chat menu.&lt;br /&gt;
*Party members will move on their own while in battle, adjusting to the conditions of conflict for more player-immersion. This is an aesthetic adjustment that does not affect gameplay.&lt;br /&gt;
&lt;br /&gt;
====Mini game refinements====&lt;br /&gt;
*A photograph mode reminiscent of [[Cameron&#039;s Codex]].&lt;br /&gt;
*Horse-racing minigame has been fine-tuned.&lt;br /&gt;
*The amount of monsters to ride has been increased by four, including a [[Golem]], [[Great sabrecat]], and [[Slime knight]], and an [[Iron Maiden]].&lt;br /&gt;
**Running over small to medium monsters now gives experience points, 30% of what would be gained in a normal battle. Gold is not awarded by these hit and runs.&lt;br /&gt;
**A dedicated musical theme will play when riding a Great sabrecat.&lt;br /&gt;
&lt;br /&gt;
==2D and 3D art styles==&lt;br /&gt;
&#039;&#039;Dragon Quest XI&#039;&#039; is the first game in the series to be simultaneously released for different hardware, being the 3DS and PS4 initially. Due to the differences in processing capability between the two systems, each has a distinct art style and the 3DS version allows the player to enjoy the game in 3D and 2D styles. The former is a super-deformed presentation reminiscent of &#039;&#039;Dragon Quest IX&#039;&#039; with chibi character proportions, and the latter is sprite-based and designed to evoke the [[SNES]] remake of &#039;&#039;Dragon Quest III&#039;&#039;. &lt;br /&gt;
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The 2D mode was later reworked into the Definitive Edition re-release, with various graphical overhauls and with a more limited way of swapping between 2D and 3D. As the 3DS version was not released internationally, Western fans can only play the game in the 16-bit style in the Definitive Edition.&lt;br /&gt;
&lt;br /&gt;
==Pre-released information==&lt;br /&gt;
===Development===&lt;br /&gt;
The news about &#039;&#039;Dragon Quest XI&#039;&#039; was revealed by its creator [[Yūji Horii]], when saying that he won&#039;t release &#039;&#039;Dragon Quest XI&#039;&#039; for smartphones.&amp;lt;ref&amp;gt;[http://www.siliconera.com/2013/12/26/dragon-quest-xi-wont-smartphones-says-dragon-quest-creator/ Dragon Quest XI Won’t Be For Smartphones Says Dragon Quest Creator]&amp;lt;/ref&amp;gt; In April 2014, Yūji Horii teased that he is working on the next &#039;&#039;Dragon Quest&#039;&#039; title.&amp;lt;ref&amp;gt;[http://www.siliconera.com/2014/04/28/series-creator-yuji-horii-teasing-dragon-quest-xi/ Could Series Creator Yūji Horii Be Teasing Dragon Quest XI?]&amp;lt;/ref&amp;gt; In July 2015, they announced through a Japanese magazine Shonen Jump that they will release a new &#039;&#039;Dragon Quest&#039;&#039; title during a livestream on July 28, 2018. &amp;lt;ref&amp;gt;[http://www.siliconera.com/2015/07/23/a-new-dragon-quest-title-to-be-announced-in-on-july-28th/ A New Dragon Quest Title To Be Announced In On July 28th]&amp;lt;/ref&amp;gt; After the announcement in Shonen Jump, there were been rumours that the newly titled game is in fact &#039;&#039;Dragon Quest XI&#039;&#039;. A &#039;&#039;Wall Street Journal Japan&#039;&#039; reporter received a letter of invitation from Square Enix containing that there will be &amp;quot;a new title from main {{DQSeries}}.&amp;quot; which the letter fully revealed &amp;quot;a new title from the main {{DQSeries}} for the first time in three years.&amp;quot;&amp;lt;ref&amp;gt;[http://www.siliconera.com/2015/07/24/rumor-dragon-quest-xi-to-be-announced-next-week/ Rumor: Dragon Quest XI To Be Announced Next Week]&amp;lt;/ref&amp;gt; During the livestream on July 28, 2015, the revealed gameplay footage of &#039;&#039;Dragon Quest XI&#039;&#039;, revealing that it will be released for the Nintendo 3DS and PlayStation 4. They also said that the PlayStation 4 version uses [[wikipedia:Unreal Engine 4|Unreal Engine 4]] to create a high quality game.&lt;br /&gt;
&lt;br /&gt;
On July 28, 2017, [[Yūji Horii]] announced that the game will be released internationally in 2018 in five different languages. The Western release of the game was announced on March 28, 2018, which will include various new features added from the Japanese release, including voice acting, as well as a release on PC systems. The five languages the game was translated into are English, Spanish, French, Italian, and German.&lt;br /&gt;
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&#039;&#039;Dragon Quest XI&#039;&#039; producer Hokuto Okamoto confirmed during an interview with Dualshockers on April 8, 2018 that &#039;&#039;Dragon Quest XI S&#039;&#039; will be based off the PlayStation 4 version. He also mentioned that while &#039;&#039;Dragon Quest XI S&#039;&#039; was already part of the outlook when the development team started developing Dragon Quest XI, the game at the time couldn&#039;t run on the Nintendo Switch since the SDK (software development kit) wasn&#039;t ready within Unreal Engine 4. But the development team is now able to start working on &#039;&#039;Dragon Quest XI S&#039;&#039; since the SDK that supports the Nintendo Switch has been implemented on Unreal Engine 4. However, that SDK only supports a version of Unreal Engine 4 that is higher than the version that the original game is developed on, which means the development team had to update the engine, which comes with its own sets of issues; the developers are in the process of resolving those issues. Square Enix had considered releasing &#039;&#039;Dragon Quest XI&#039;&#039; at the same time as the PlayStation 4 and PC versions. But since they don&#039;t have a solid input on how long the development for &#039;&#039;Dragon Quest XI S&#039;&#039; will take, they believe it&#039;s going to be a long ways out, and they didn&#039;t want fans on PlayStation 4 and PC to wait that long to be able to enjoy &#039;&#039;Dragon Quest XI&#039;&#039;&amp;lt;ref&amp;gt;[https://www.dualshockers.com/dragon-quest-xi-switch-ps4-3ds/ Square Enix Confirms Dragon Quest XI for Switch Is Based on PS4 Version; Explains Lack of 3DS Version]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragon Quest XI&#039;&#039; producer Hokuto Okamoto announced on Twitter that the Japanese version of &#039;&#039;Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition&#039;&#039; went gold on July 19, 2019&amp;lt;ref&amp;gt;[https://twitter.com/oh0910/status/1152163105272545287 岡本 北斗 DQ11S 9.27発売 on Twitter: &amp;quot;最近悲しいお話がいっぱいありましたので、できるだけ明るい話をということで……… 「ドラゴンクエスト11 S」日本版 マスターアップしましたーー！！！ 開発のみんなお疲れさまでした！ …でも、海外版はまだ終わってないのでもうちょっとだけ続くのじゃ&amp;quot;]&amp;lt;/ref&amp;gt; while the Western version of &#039;&#039;Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition&#039;&#039; went gold on July 26, 2019&amp;lt;ref&amp;gt;[https://twitter.com/oh0910/status/1154690968907481089 岡本 北斗 DQ11S 9.27発売 on Twitter: &amp;quot;海外版もマスターアップしたようです - 完 -&amp;quot;]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
During the &#039;&#039;Dragon Quest&#039;&#039; Paradise News Station event at Tokyo Game Show 2018 on September 23, 2018, [[Square Enix]] announced that the Nintendo Switch version will be titled &#039;&#039;Dragon Quest XI: Echoes of an Elusive Age S&#039;&#039;, with &#039;S&#039; meaning &amp;quot;Switch,&amp;quot; &amp;quot;Special,&amp;quot; &amp;quot;Shaberu&amp;quot; (Speaking), and &amp;quot;Seiyuu&amp;quot; (Voice Actor), according to Yūji Horii. &#039;&#039;Dragon Quest XI&#039;&#039; producer Hokuto Okamoto added that &amp;quot;Even though shaberu (speaking) will be taking priority...I think there are some players who would prefer Dragon Quest without voices, and we&#039;re keeping that in mind. Horii will be able to say more about that at some point...&amp;quot;&amp;lt;ref&amp;gt;[https://gematsu.com/2018/09/dragon-quest-xi-for-switch-titled-dragon-quest-xi-s#IjL1ZjLTYQFtUKEr.99 Dragon Quest XI for Switch titled Dragon Quest XI S [Update]]&amp;lt;/ref&amp;gt; [[Nintendo]] announced during the Nintendo Direct presentation on February 13, 2019 that the Nintendo Switch version will be titled &#039;&#039;Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition&#039;&#039; and will be released during Fall 2019&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=h6dsxCfdZlk Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition - Nintendo Direct 2.13.2019]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
During E3 2019, Nintendo and Square Enix&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=4FDBcv1XH6g 『ドラゴンクエストⅪ　過ぎ去りし時を求めて S』プロモーション映像]&amp;lt;/ref&amp;gt; announced that &#039;&#039;Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition&#039;&#039; will be released worldwide on September 27, 2019&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=O0K942h4BDE DRAGON QUEST XI S: Echoes of an Elusive Age - Definitive Edition - Nintendo E3 2019]&amp;lt;/ref&amp;gt;. During the Pre-Xbox Games Showcase of July 23, 2020, &#039;&#039;Dragon Quest XI S&#039;&#039; was shown to have a release set for Xbox One and Windows 10 on December 4, 2020. Stated by Yuji Horii, it is the first time the franchise has a game published on Xbox.&amp;lt;ref&amp;gt;[https://www.youtu.be/Ar1dzkqt9eQ Xbox Games Showcase Livestream 2020]&amp;lt;/ref&amp;gt; After the showcase, a Steam and PlayStation 4 port of the game were published on Twitter and would be released on the same date as the Xbox One and Windows 10 port.&amp;lt;ref&amp;gt;[https://twitter.com/DragonQuest/status/1286364780173889536?s=20 DRAGON QUEST on Twitter: #DragonQuest XI S - Definitive Edition launches December 4, 2020 on both #PS4 and #Steam, and makes a series debut on #Xbox One! Including new scenarios, an orchestral soundtrack, 2D mode and more, this is the ultimate #DQXI experience for long-time fans and new adventurers.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
===Scenario &amp;amp; design===&lt;br /&gt;
*Game Designer:	Yuji Horii&lt;br /&gt;
&lt;br /&gt;
*Character Designer: Akira Toriyama&lt;br /&gt;
&lt;br /&gt;
*Music Composer: Koichi Sugiyama&lt;br /&gt;
&lt;br /&gt;
*Director: Takeshi Uchikawa&lt;br /&gt;
&lt;br /&gt;
*Scenario: Yuji Horii&lt;br /&gt;
&lt;br /&gt;
*Scenario Writers: Kenjirou Mori, Jun Ito, Yuji Watanabe, Shungo Hirano, Reona Kawase, Masahiko Kitagawa, Sayaka Takagi, Kouichiro Tsuro, Mei Komuro&lt;br /&gt;
&lt;br /&gt;
===English cast===&lt;br /&gt;
Rasmus Hardiker (The Luminary), Gunnar Cauthery (Erik), Lauren Coe (Veronica), Jessica Clark (Serena), Shai Matheson (Sylvando), Laura Aikman (Jade), Alex Norton (Rab), John Hopkins (Hendrik), James Goode (Mordegon), Lizzie Stables (Gemma), Timothy Watson (Chalky), Jessica Carroll (Amber), Jamie Ballard (King Irwin), Joy MacAvoy (Queen Eleanor), Matthew Gravelle (Jasper), Christopher Godwin (King Carnelian), Sacha Dhawan (Prince Faris), Parker Sawyers (Vince), Naomi McDonald (Michelle), Nathan Wiley (Kainui), Lydia Leonard (Queen Marina), Alex Kelly (Dora-in-Grey), Maya Lindh (Queen Frysabel), Martin Wenner (Snorri), Beau Anten (High Lama), Tuyen Do (Grand Master Pang), Joseph Balderrama (Don Rodrigo), Naoko Mori (Miko), Joseph West (Atsuo), Lauren Mote (Mia)&lt;br /&gt;
&lt;br /&gt;
Additional Voices: Laura Aikman, Lorenzo Allchurch, Beau Anten, Jonathan Ashley, Joseph Balderrama, Jamie Ballard, Eloise Bowler, Jessica Carroll, Oli Chance, Jessica Clark, Sacha Dhawan, Tuyen Do, Wayne Forester, Phoebe Fox, Christopher Godwin, James Goode, Matthew Gravelle, Rasmus Hardiker, John Hopkins, Freddie Jones, Eve Karpf, Alex Kelly, Lydia Leonard, Maya Lindh, Shai Matheson, Joy McAvoy, Naomi McDonald, Naoko Mori, Lauren Mote, Nikoo Saeki, Parker Sawyers, Ronan Summers, John Taylor, Timothy Watson, Martin Wenner, Joseph West, Nathan Wiley, Jon Youseman, Jamie Zubairi&lt;br /&gt;
&lt;br /&gt;
===General development===&lt;br /&gt;
*Chief Planners: Yuichi Tsuchiya, Koichi Ogawa, Masato Yagi, Masahide Kobayashi&lt;br /&gt;
&lt;br /&gt;
*Battle Planners: Takehiro Fujii, Yoichi Kuroda, Yoshitaka Osawa, Shungo Hirano, Daisuke Makino, Kazuyuki Miura, Takeo Mogi, Hiroshi Ogino, Hiroshi Tamate&lt;br /&gt;
&lt;br /&gt;
*Lead Event Planner: Masato Yagi&lt;br /&gt;
&lt;br /&gt;
*Event Planners: Shinji Yoneyama, Yasuyuki Hayasaka, Yuta Nakagawa&lt;br /&gt;
&lt;br /&gt;
*Lead Map Planners: Koichi Ogawa, Yutaka Hirata&lt;br /&gt;
&lt;br /&gt;
*Map Planners: Shuta Yoshida, Katsushi Yamagishi, Takamasa Saitou, Naoyuki Shiraishi&lt;br /&gt;
&lt;br /&gt;
*Lead System Planner: Shuetsu Kadowaki&lt;br /&gt;
&lt;br /&gt;
*System Planners: Ryota Iwagami, Masaaki Shimoma, Toru Maruyama&lt;br /&gt;
&lt;br /&gt;
*Lead NPC Planner: Yasushi Funakoshi&lt;br /&gt;
&lt;br /&gt;
*Lead UI Planners: Noriyuki Miyaji, Kazushi Morita&lt;br /&gt;
&lt;br /&gt;
*UI Planner: Tatsuya Yamashita&lt;br /&gt;
&lt;br /&gt;
*Technical Director: Mitsuru Kamiyama&lt;br /&gt;
&lt;br /&gt;
*Lead Programmer: Toshihide Kitamura&lt;br /&gt;
&lt;br /&gt;
*Framework Programmers: Hajime Kitamura, Yūichirō Hino, Hideaki Nakata, Hiroto Matsutani&lt;br /&gt;
&lt;br /&gt;
*Game System Programmers: Kazuaki Yokozawa, Tomoyuki Ando, Sho Nakamura, Hayato Ikeda, Motoharu Terasaki&lt;br /&gt;
&lt;br /&gt;
*Battle System Programmers: Daisuke Sato, Kohei Iwata, Koichi Nakata, Akira Koizumi&lt;br /&gt;
&lt;br /&gt;
*UI Programmers: Yoshifumi Ohtsu, Hidenori Suzuki, Tōru Funakura, Shinobu Ogasawara&lt;br /&gt;
&lt;br /&gt;
*Lead Level Designer: Masashi Niwano&lt;br /&gt;
&lt;br /&gt;
*Level Designers: Tomomoto Adachi, Teruhisa Takeda, Shuta Yoshida, Takaaki Jitsuhiro, Tsubasa Akimoto, Katsushi Yamagishi, Yosuke Kitazono, Makiko Tono, Soichi Osawa, Masaaki Matsuura, Takahiro Kawase, Kei Urushibata, Ayumi Okayasu, Shunhao Ko, Ryota Hirasawa, Naoya Komiyama, Yuta Obinata, Issei Kikuchi, Ayumi Nakaji, Yuhei Kuramoto, Jumpei Nishino, Shotaro Ono, Yuta Toyama, Katsumori Nagayama, Akihito Sakamoto, Shunsuke Matsunami, Tsuyoshi Kimura, Arashi Matsuoka, Shinji Kuwabara, Norihisa Hoshino, Jumpei Yamaguchi, Midori Iwabuchi, Takehiro Imai, Naoyuki Shiraishi&lt;br /&gt;
&lt;br /&gt;
*Technical Level Designers: Toshiyuki Baba, Yoshihiro Suzuki, Kazuya Azuma, Seigen Kojima, Yuki Shimizu&lt;br /&gt;
&lt;br /&gt;
*Lead Minigame Planners: Ryota Iwagami, Kenji Tatsuta&lt;br /&gt;
&lt;br /&gt;
*Minigame Planners: Kazuya Shibata, Yuko Yamamoto, Yoshinori Takadate, Atsuya Funahashi&lt;br /&gt;
&lt;br /&gt;
*Lead Minigame Programmer: Shunsuke Itō&lt;br /&gt;
&lt;br /&gt;
*Minigame Programmers: Junya Matsushita, Kazuo Yagi&lt;br /&gt;
&lt;br /&gt;
*Lead Minigame Designer: Atsushi Kaneko&lt;br /&gt;
&lt;br /&gt;
*Minigame Designers: Tatenori Yabe, Yuji Mochizuki, Momoko Hirose, Miyuki Sano, Mayu Asahina, Ayumi Ida, Kei Ishijima, Kotaro Shinoki, Yukiko Nishigaki&lt;br /&gt;
&lt;br /&gt;
*Slime Quest Slots Director: Keiichiro Kajiyama&lt;br /&gt;
&lt;br /&gt;
*Slime Quest Slots Adviser: Seiya Nakata&lt;br /&gt;
&lt;br /&gt;
===Art direction===&lt;br /&gt;
*Project Manager: Kiyosei Nishikawa&lt;br /&gt;
&lt;br /&gt;
*Art Director: Eiichirō Nakatsu&lt;br /&gt;
&lt;br /&gt;
*3D Art Directors: Kazuyuki Ikumori, Yoshiko Hiyama, Shinya Hayakawa&lt;br /&gt;
&lt;br /&gt;
*Technical Artists: Kazuhiro Takagi, Osamu Fukumitsu, Koji Kawasaki, Satoshi Gonokami&lt;br /&gt;
&lt;br /&gt;
*Cutscene Directors: Shusuke Momoi, Manabu Nakamura, Hitoshi Nishio, Shimon Dohi, Kei Iwasaki&lt;br /&gt;
&lt;br /&gt;
*Technical Cutscene Artists: Takashi Nyui, Hirokazu Nagai, Akiko Konagaya&lt;br /&gt;
&lt;br /&gt;
*Lead Cutscene Animators: Tadashi Fujita, Yoshifumi Tomura, Yoshimatsu Isao, Hidenori Hoshino, Tomotake Ishikawa, Rui Fukuma, Hitoshi Nishihara, Takayuki Shigekawa, Kentarou Narimatsu, Wataru Ohnishi, Yuji Koga, Junichi Kameda, Syota Hiramatsu, Shuhei Arai&lt;br /&gt;
&lt;br /&gt;
*Cutscene Animators:  Arato Kato, Yuki Date, Hidekazu Yamada, Kenji Uchida, Mamoru Watanabe, Keiitirou Akashi, Hirokazu Tono, Hiromi Toda, Aimi Suda, Lisa Furuya, Nobue Sakuyama, Narimi Okue, Ko Mogi, Shigeru Tanabe, Masayoshi Senba, Soh Chionrion, Mayu Shimazaki, Yuta Nakatsuka, Ryo Tsukagoshi, Qiushi Bai, Mitsugu Ohara, Yuki Nonaka, Akira Oguro, Kenta Nemoto, Zhang Miao, Tomotake Ishikawa, Tsuyoshi Murabayashi, Kaori Nishimoto, Wakiko Sato, Naoki Adachi, Shunsuke Goto, Akiyoshi Takeuchi, Jinpei Saito, Daiki Nakano, Ryuji Miyazawa, Yosuke Takada, Mao Konishi, Tsubasa Kuwabara, Fumie Anno, Atsushi Hayashida, Keigo Akita, Yukio Noguchi, Kazuo Aoishi, Taisuke Shinkawa, Yuta Yamashita, Kazuya Takeda, Kazuma Onodera, Mikimasa Katou, Daisuke Kobayashi, Akito Iwatsu, Noriko Itagaki, Maria Yamazaki, Yuki Yanagibashi, Ryuji Kataniwa, Yusuke Yachi, Fumihiko Kagawa, Shigeru Araki, Yoga Priyanto, Kosuke Araki, Mitsuru Yoshida, Yoshinori Yoshimoto, Aya Kamei, Yuki Kokura, Satoko Naiki, Eiji Takada, Satomi Nakayama, Takayuki Shimokawa, Yuki Kato, Marika Matsuo, Yuuki Kanai, Masanori Tsutsumi, Tomoya Yasuda, Yasushi Nagata, Naoki Kitagawa&lt;br /&gt;
&lt;br /&gt;
*Cutscene Animation Support: Teruaki Shiraishi, Masayuki Tanaka&lt;br /&gt;
&lt;br /&gt;
*Associate Battle Designers: Takayuki Sasaki, Ittatsu Shimizu, Tatsuya Asakura, Naoki Yoshibe, Takuya Saito, Yoshihiko Ishiguro, Yuki Nakajima, Yuta Matsumoto, Shunsuke Yoshida, Hiroki Azuma, Takeshi Ishiuchi, Kaori Koyanagi&lt;br /&gt;
&lt;br /&gt;
*Lead Art Designers: Kazuhiro Fukugaya, Hayato Yamamoto, Kōki Mogi, Kenji Miyawaki&lt;br /&gt;
&lt;br /&gt;
*Art Designers: Yoshihiro Hirota, Nao Amano, Masami Hashizume, Yui Ouchi, Shigeo Niwa, Tetsuro Kodama, Kenji Hoshio, Seiji Uda, Kyosuke Maruyama, Akira Okamoto, Tatsuaki Urushibara, Naoki Fukuda, Ryūichi Tobe, Yoshirou Mori, Hidetomo Komaki, Kazuhiro Oya&lt;br /&gt;
&lt;br /&gt;
*Lead 3D Character Artist: Shinya Hayakawa&lt;br /&gt;
&lt;br /&gt;
*3D Character Artists: Takaaki Yamagami, Yoshio Kamikubo, Hideaki Ono, Nobuto Iwao, Kazuya Nanjo, Yuko Akazaki, Kai Okura, Hiroshi Ueda, Mari Tachibana, Takuya Shibuya, Yuki Sato, Minoru Kobayashi, Otokazu Eda, Yuto Ito, Takehiro Ishikawa, Jun Sonobe, Shion Otsuka, Shinya Kanzaki, Endo Yu, Yasuko Morozawa, Kazunori Nakanishi, Mayu Suzuki, Takahito Mizuno, Kito Ogihara, Yuma Ito, Rika Tanaka, Toru Mizomoto, Masahiro Inoue, Ryo Goto, Yuichi Harada, Daiki Iwashita, Yu Shimizu, Sosuke Matsui, Yusuke Suga, Toshiaki Miwa, Hiroyuki Ashida, Kōichirō Ono, Naomori Daira, Shigeaki Okada, Arisa Kobayashi, Masakazu Ogata, Ei Mitsuhashi, Kenta Matsumoto, Yuya Kobayashi, Atsushi Ōshima, Hirofumi Yamazaki, Yang Wu, Arika Shirai, To Hoen, Cheng Hao, Shan Weijia, Song Yan, Li Ying, Du Juan, Zhang Yichun, Shi Zongjing, Masayuki Goto, Kaori Furusawa, Ken Fujikawa, Shizuo Kato, Atsushi Kaneko, Hidenori Tanaka, Daishi Yanai, Yusako Ando, Kazuya Kitamura, Tetsuya Chiba&lt;br /&gt;
&lt;br /&gt;
*Lead Environment Artists: Yoshiko Hiyama, Atsushi Numata, Katsumi Miura, Takeshi Tomiwaki&lt;br /&gt;
&lt;br /&gt;
*Environment Artists	Kiyoshi Tsuchiya, Shuichi Suwa, Teruki Suganuma, Shunichi Iwaita, Hiroki Uchida, Chiharu Shindo, Hisashi Sawada, Mihoko Takahashi, Akimune Tanaka, Tomohiro Kishi, Takayuki Honne, Azusa Ishizeki, Yohei Yamada, Yoji Oyama, Tomohiro Abe, Takashi Hirano, Koji Asai, Yoshinobu Okano, Akira Nagamatsu, Yukiko Mizo, Masashi Komatsubara, Tomohiko Nakamura, Nobuaki Hirai, Eriko Nishio, Kotaro Sato, Lin Xu, Wang Dakai, Liao Bin, Gao Xin, Chen Jianzhi, Shi Yichao, Ye Chunyi, Mai Xuefeng, Qi Jianxin, Su Bo&lt;br /&gt;
&lt;br /&gt;
*Technical Environment Artists: Masanori Nishishita, Isana Kurokawa&lt;br /&gt;
&lt;br /&gt;
*Associate Environment Designers; Tomoki Yoshimitsu, Jin Horita, Kenzo Kanzaki, Wang Bo, Wu Xia, Zheng Hao, Huang Xiang, Feng Ling Fei, Yang Xiao Jun, Ying Hang Dong&lt;br /&gt;
&lt;br /&gt;
*Lead Object Designer: Akira Yasui&lt;br /&gt;
&lt;br /&gt;
*Object Designers: Taiyo Tazawa, Ryosuke Koga, Keisuke Shibutani, Kimio Odagawa, Shuhei Nomura, Kazuki Sawada, Masaaki Senda, Naoki Ando, Daima Agawa, Takuya Kojima, Kosei Hatanaka, Mamoru Hitotsuyanagi, Shinobu Ueki, Lai Chuanming, Akane Yamada, Masatomo Kihara, Takafumi Arai, Kenji Ueda&lt;br /&gt;
&lt;br /&gt;
*Lead UI Designer: Noriyuki Miyaji&lt;br /&gt;
*UI Designers:  Tomoyasu Katoh, Taketoyo Ogawa, Akira Shinoda, Nozomi Tamura, Jun Ishiwatari, Satomi Doi, Sae Kamidani, Setsuko Isomoto, Kouichirou Kobayashi, Tomomi Takemura, Yuhi Igushi, Akira Katagi, Yoshinao Kimura, Ayumi Kato, Koji Kato, Kanako Kazoe&lt;br /&gt;
&lt;br /&gt;
*Lead Character Animator: Shigeru Takenaka&lt;br /&gt;
&lt;br /&gt;
*Character Animators	: Katsuya Shiraishi, Yuya Iwama, Ryuhei Fuchigami, Kazuyuki Watanabe, Shigemi Karaki, Kiyoshi Taniuchi, Hisashi Kanie, Hidetoshi Mizuno, Masateru Nishiyama, Mitsumasa Tanabe, Yuta Fukushi, Makoto Suzuki, Tsunemasa Endo, Syugo Harada, Yoshiaki Ide, Fumihiro Maruno, Kazuya Sato, Katsuki Hisanaga, Kazushige Iizuka, Son Taii, Yusuke Masuda, Masakazu Tagawa, Chiaki Kimura, Akane Tsuya, Hisashi Tohyama, Yushi Inagaki, Yukiko Wakasa, Norimasa Morishita, Fumio Mukaeda&lt;br /&gt;
&lt;br /&gt;
*Character Animation Supervisor: Katsuyuki Wada&lt;br /&gt;
&lt;br /&gt;
*Lead VFX Artist: Arugo Shinohara&lt;br /&gt;
&lt;br /&gt;
*VFX Artists: Yuji Kawada, Musashi Nishiki, Hiroto Narita, Ryota Fujisawa, Hiroaki Nakamura, Natsuka Furukawa, Tatsuki Okano, Takahiro Ōwaki, Manami Urakami, Yukina Yamada, Mariko Kawase, Yuki Akimoto, Asuka Nakayama, Ka Shin, Takayoshi Ishihara, Kōsuke Nakayama, Kazuma Sangu, Takuya Kotobuki, Yuki Arikawa, Yuki Kawachi, Tomotaka Ishikawa, Kenta Kobayashi, Yuriko Inaba, Hiroyuki Kudo, Miki Toyota, Kohei Yoshizawa&lt;br /&gt;
&lt;br /&gt;
*VFX Supervisor: Hikaru Suzuki&lt;br /&gt;
&lt;br /&gt;
*Sound Director: Nobuyoshi Sano&lt;br /&gt;
&lt;br /&gt;
*Sound Planners: Shingo Kataoka, Kanji Hirao&lt;br /&gt;
&lt;br /&gt;
*Lead Music Programmer: Ayumu Murai&lt;br /&gt;
&lt;br /&gt;
*Music Programmers: Takashi Honda, Yoshiaki Kimura, Noriko Ishida&lt;br /&gt;
&lt;br /&gt;
*Sound Advisor: Hidenori Miyanaga&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Studio Engineers: Masashi Imanaka, Hajime Kotani, Masayuki Wakai, Yoshitaka Honma&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Engineers: Kazumi Tashiro, Masashi Tsuchiya&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Actors: Masahiro Kuranuki, Yasushi Komura, Haruka Shibai, Shinya Shimokawa, Hideki Sugiguchi, Naomi Taniyama, Daisuke Terai, Masahiro Nagai, Sanae Hitomi, Taketore Morita, Sanshiro Wada&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Actor Coordinators: Kazushi Horikawa, Hiromi Shinjo&lt;br /&gt;
&lt;br /&gt;
*Technical Support: Ryo Takahashi, Kazuhiro Nishizawa, Yusuke Yasuda, Uson Jong, Yusuke Ishikawa&lt;br /&gt;
&lt;br /&gt;
*System Support: Toshiyuki Koike, Masahiro Itoh, Keiko Fukushima, Makoto Oda, Yasuaki Ishii, Yoko Washino, Ryusuke Satou, Kazuhiro Usui&lt;br /&gt;
&lt;br /&gt;
*Production Support: Akira Funada, Masatoshi Kobayashi, Masaya Kaneko&lt;br /&gt;
&lt;br /&gt;
*Development Support: Kenji Sakuraba, Yasukichi Sasaki, Tsunenao Kii, Ryo Sonoda, Yoriko Nakanishi, Kenji Ōki, Tsukasa Onuma, Sawako Akimoto, Yumi Matsuo, Hiromi Masuda, Eri Shibazaki&lt;br /&gt;
&lt;br /&gt;
*Project Managers: Yuka Yoshizumi, Masashi Miyata, Koki Nonaka, Noboru Narigasawa, Rie Kitagawa, Ryo Kobayashi, Kenji Sakurai, Hiroyuki Onishi, Takahiro Mizutani, Kazuma Taketani, Masahiro Kudo, Kunpei Yanagawa, Akinori Ozawa, Takanori Asano, Ryo Sakakibara, Manabu Nikai, Tokio Fujisue, Masahiko Fukushi&lt;br /&gt;
&lt;br /&gt;
*Product Manager: Shinya Tsukizaki&lt;br /&gt;
&lt;br /&gt;
*Development Producers: Toru Takahashi, Soji Takamori, Kiyotake Fujii&lt;br /&gt;
&lt;br /&gt;
===Localisation Specialist Staff===&lt;br /&gt;
*Cutscene Director: Manabu Nakamura&lt;br /&gt;
&lt;br /&gt;
*Cutscene Animators: Hirokazu Nagai, Akiko Konagaya, Nobue Sakuyama, Kei Iwasaki, Rui Fukuma, Yoshimatsu Isao, Hiromi Toda, Shigeru Tanabe&lt;br /&gt;
&lt;br /&gt;
*Lead UI Designer: Tomoyasu Katoh&lt;br /&gt;
&lt;br /&gt;
*UI Designers: Akira Shinoda, Nozomi Tamura, Taketoyo Ogawa, Sae Kamidani&lt;br /&gt;
&lt;br /&gt;
*Lead Programmer: Kazuaki Yokozawa&lt;br /&gt;
&lt;br /&gt;
*Programmers: Yoshifumi Ohtsu, Hayato Ikeda, Hidenori Suzuki, Hiroto Matsutani, Tōru Funakura, Shinobu Ogasawara, Motoharu Terasaki, Daisuke Sato, Syo Nakamura, Kohei Iwata&lt;br /&gt;
&lt;br /&gt;
*Lead Planner: Masaaki Shimoma&lt;br /&gt;
&lt;br /&gt;
*Planners: Tatsuya Yamashita, Toru Maruyama, Kazushi Morita&lt;br /&gt;
&lt;br /&gt;
*Project Managers: Masatoshi Kobayashi, Koki Nonaka, Hiroyuki Onishi&lt;br /&gt;
&lt;br /&gt;
*Special Thanks: Toshihide Kitamura, Masashi Niwano, Akira Yasui, Hiroshi Mitsuzuka, Kazuya Azuma, Teruhisa Takeda, Ayumi Okayasu, Yosuke Kitazono, Yuta Nakagawa, Katsumori Nagayama, Arashi Matsuoka, Noboru Narigasawa, Hiroshi Yamamoto, Yukina Yamada, Ryosuke Koga, Kohei Yamashita, Keita Yamamoto, Kentaro Hayase&lt;br /&gt;
&lt;br /&gt;
===Localisation Division===&lt;br /&gt;
*Localisation Team Producer: Atsuko Hirose&lt;br /&gt;
&lt;br /&gt;
*Localisation Project Manager: Izumi Watanabe&lt;br /&gt;
&lt;br /&gt;
*Localisation Assistant Project Managers: Marie Imai, Koki Tozawa&lt;br /&gt;
&lt;br /&gt;
*English Lead Translator: John Taylor&lt;br /&gt;
&lt;br /&gt;
*English Translators: Timothy du Heaume, Christopher Orr&lt;br /&gt;
&lt;br /&gt;
*Localisation Supervisor: Kay Miura&lt;br /&gt;
&lt;br /&gt;
*Lead Localisation Engineer: Kenkyu Hata&lt;br /&gt;
&lt;br /&gt;
*Localisation Engineers: Kazuki Kobayashi, Mahiro Komura&lt;br /&gt;
&lt;br /&gt;
*Manager: Shingo Hosokawa&lt;br /&gt;
&lt;br /&gt;
*General Manager: Kazuhisa Ichigaya&lt;br /&gt;
&lt;br /&gt;
====SIDE UK Ltd.====&lt;br /&gt;
* Casting Director: Martin Vaughan&lt;br /&gt;
&lt;br /&gt;
*Voice Director: Jonathan Ashley&lt;br /&gt;
&lt;br /&gt;
*Senior Production Manager: Chris Donnelly&lt;br /&gt;
&lt;br /&gt;
*Production Assistant: Adam Hyder&lt;br /&gt;
&lt;br /&gt;
*Audio Engineer: Jon Youseman&lt;br /&gt;
&lt;br /&gt;
*Audio Engineer and Post-Production: Damian O&#039;Sullivan&lt;br /&gt;
&lt;br /&gt;
*Post-Production Coordinator: Duncan Gillies&lt;br /&gt;
&lt;br /&gt;
===SHLOC Ltd.===&lt;br /&gt;
*Coordination/Project Management: Oli Chance, Geraint Howells&lt;br /&gt;
&lt;br /&gt;
====Japanese to English Localisation Team====&lt;br /&gt;
*Editor: Oli Chance&lt;br /&gt;
&lt;br /&gt;
*Translators: Mark Boyle, Geraint Howells&lt;br /&gt;
&lt;br /&gt;
*Additional Translation/Editing: Morgan Rushton&lt;br /&gt;
&lt;br /&gt;
====French Localisation Team====&lt;br /&gt;
*Lead Translators/Editors: Adeline Guichard-Lepetit, Cédric Tannay&lt;br /&gt;
&lt;br /&gt;
* Translators: Anne Lamy, Thibaut Salembier&lt;br /&gt;
&lt;br /&gt;
====Italian Localisation Team====&lt;br /&gt;
*Lead Translator/Editor: Gaetano Fabozzi&lt;br /&gt;
&lt;br /&gt;
*Translators: Massimiliano Sacchi, Francesca Pezzoli, Riccardo Lausdei&lt;br /&gt;
&lt;br /&gt;
====German Localisation Team====&lt;br /&gt;
*Lead Translator/Editor: Andreas Teubler&lt;br /&gt;
&lt;br /&gt;
*Translators: Georg Hund, Gerald Paetsch, Nick Schaefer, Simon Weisgerber&lt;br /&gt;
&lt;br /&gt;
====Spanish Localisation Team====&lt;br /&gt;
*Lead Translator/Editor	Aurora Ramírez Martínez-Esparza&lt;br /&gt;
&lt;br /&gt;
*Translator/Editor: Diana Díaz Montón&lt;br /&gt;
&lt;br /&gt;
*Translators: Beatriz Esteban Agustí, María Jesús Fernández Herrero, Francisco Paredes Maldonado, Inmaculada C. Pérez Parra&lt;br /&gt;
Square Enix, Inc.&lt;br /&gt;
&lt;br /&gt;
===Quality assurance===&lt;br /&gt;
*Assistant Director of Quality Assurance: David Carrillo (Ribs)&lt;br /&gt;
&lt;br /&gt;
*Associate QA Manager: Keith P. Martz&lt;br /&gt;
&lt;br /&gt;
*Assistant QA Manager: Mathew A. Clift&lt;br /&gt;
&lt;br /&gt;
*Senior QA Coordinator: Michael Ashton&lt;br /&gt;
&lt;br /&gt;
*QA Coordinator: John Clark&lt;br /&gt;
&lt;br /&gt;
*Assistant QA Coordinators: Tracey Algire, Marcus Hirshhorn&lt;br /&gt;
&lt;br /&gt;
*QA Administrator: Louis Sedeno III&lt;br /&gt;
&lt;br /&gt;
*QA Team: Genevieve Wright-Scherr, A. J. Castro, Elissa Danese, Latysha Hadidjaja, Victoria Law, Gabby Llanillo, Alexis Lopez, Stephanie McInroy, Andy Polanco, Leander Tipsey, Logan Willis&lt;br /&gt;
&lt;br /&gt;
*QA Translator: Takahiro Soh&lt;br /&gt;
&lt;br /&gt;
*Localisation Director: Yutaka Sano&lt;br /&gt;
&lt;br /&gt;
*QA Director: Yutaka Sano&lt;br /&gt;
&lt;br /&gt;
*Director, Head of Business &amp;amp; Legal Affairs: Adam Sullivan&lt;br /&gt;
&lt;br /&gt;
*Associate Director, Business &amp;amp; Legal Affairs: Brian Finkelstein&lt;br /&gt;
&lt;br /&gt;
*Senior Counsel: Noi Sasaki&lt;br /&gt;
&lt;br /&gt;
*Counsels: Patrick Soon, Andrew Bardi&lt;br /&gt;
&lt;br /&gt;
*Paralegal: Kimberly Lifschitz&lt;br /&gt;
&lt;br /&gt;
*Legal Assistant: Stephanie Pimentel&lt;br /&gt;
&lt;br /&gt;
*Contracts Administrator: Jameson B. Marrs&lt;br /&gt;
&lt;br /&gt;
===Marketing===&lt;br /&gt;
*Director, Product Marketing: Ryan Lacina&lt;br /&gt;
&lt;br /&gt;
*Manager, Product Marketing: Neal Pabon&lt;br /&gt;
&lt;br /&gt;
*Associate Manager, Product Marketing: Samuel Hsieh&lt;br /&gt;
&lt;br /&gt;
*Senior PR Manager: Emily Shoji&lt;br /&gt;
&lt;br /&gt;
*PR Manager: Stephanie Chang&lt;br /&gt;
&lt;br /&gt;
*Assistant PR Manager: Adam Pelc&lt;br /&gt;
&lt;br /&gt;
*Director of Public Relations: David Yang&lt;br /&gt;
&lt;br /&gt;
*Senior Director, Sales: Ronald Kurtz&lt;br /&gt;
&lt;br /&gt;
*Senior Manager, Sales: Eric Rosenberger&lt;br /&gt;
&lt;br /&gt;
*Manager, Sales Operations: Nikki Mak&lt;br /&gt;
&lt;br /&gt;
*Coordinator, Sales Operations: Andrea Domingo, Valerie Dipraseuth&lt;br /&gt;
&lt;br /&gt;
*Manager, Sales Analyst: Josh England&lt;br /&gt;
&lt;br /&gt;
*Sales Analyst: Kasim Somers&lt;br /&gt;
&lt;br /&gt;
*Junior Sales Analyst	Lana Josephbek&lt;br /&gt;
&lt;br /&gt;
*Coordinators, Sales &amp;amp; Claims: Max P. Mena, Christian Arter, Aislyn Wise, Lawrence Garduno&lt;br /&gt;
&lt;br /&gt;
*Associate Director, Channel Marketing: Pouya Mirzadeh&lt;br /&gt;
&lt;br /&gt;
*Manager, Channel Marketing: Adam Neuman&lt;br /&gt;
&lt;br /&gt;
*Online Marketing Manager, Interactive Marketing: Kaori Takasue&lt;br /&gt;
&lt;br /&gt;
*Senior Online Marketing Manager, Interactive Marketing: Eric So&lt;br /&gt;
&lt;br /&gt;
*Community Manager: Samantha Reinert&lt;br /&gt;
&lt;br /&gt;
*Senior Web Producer, Interactive Marketing: Richard Cerow&lt;br /&gt;
&lt;br /&gt;
*Web Designer: Aaron Pathammavong&lt;br /&gt;
&lt;br /&gt;
*Senior Manager, Central Digital Marketing Manager &amp;amp; Global Media: Chris Van Hook&lt;br /&gt;
&lt;br /&gt;
*Manager, Central Digital Marketing: Amber Galvin&lt;br /&gt;
&lt;br /&gt;
*Executive Director Online: Yutaka Okura&lt;br /&gt;
&lt;br /&gt;
*e-Commerce Manager, Interactive Marketing: Shinri Matsuoka&lt;br /&gt;
&lt;br /&gt;
*Associate e-Commerce Manager, Interactive Marketing: John Siy&lt;br /&gt;
&lt;br /&gt;
*Marketing Performance Analyst: Samuel Bonin&lt;br /&gt;
&lt;br /&gt;
*Director of Creative Services: Michael Bannon&lt;br /&gt;
&lt;br /&gt;
*Senior Manager of Creative Services: Brett Wooldridge&lt;br /&gt;
&lt;br /&gt;
*Senior Designer of Creative Services: James Cunningham&lt;br /&gt;
&lt;br /&gt;
*Graphic Designer: Raul Encarnacion&lt;br /&gt;
*Traffic/Asset Manager: Natasha Watford&lt;br /&gt;
&lt;br /&gt;
*General Manager, Digital Sales: Douglas Bone&lt;br /&gt;
&lt;br /&gt;
*Head of Digital Sales, Digital Sales	: Andrew Larcombe&lt;br /&gt;
&lt;br /&gt;
*Commercial Manager, Digital Sales: Diego Hernandez&lt;br /&gt;
&lt;br /&gt;
*Associate Manager, Digital Sales: Brian Jausurawong&lt;br /&gt;
&lt;br /&gt;
*Digital Producer, Digital Sales: Toby Coleman&lt;br /&gt;
&lt;br /&gt;
*Digital Sales Manager, Digital Sales: Jason Brooks&lt;br /&gt;
&lt;br /&gt;
*Digital Operations Manager	: Keith Hershey&lt;br /&gt;
&lt;br /&gt;
*Digital Operations Coordinator: Tiffany Ponsiano&lt;br /&gt;
&lt;br /&gt;
*Business Analyst, Digital Sales: Warren Perdon&lt;br /&gt;
&lt;br /&gt;
*Manager, Merchandise: Jennifer Park&lt;br /&gt;
&lt;br /&gt;
*Assistant Manager of Merchandise: Kelsey Britt&lt;br /&gt;
&lt;br /&gt;
*Merchandise Coordinator: Richard Brady&lt;br /&gt;
&lt;br /&gt;
*Senior Manager, Project Communications &amp;amp; Events: Ami Funaki&lt;br /&gt;
&lt;br /&gt;
*Assistant Managers, Project Communications &amp;amp; Events: Aimi Tokutake, Aileen Matsuoka&lt;br /&gt;
&lt;br /&gt;
*Events Director: Wilbur Lin&lt;br /&gt;
&lt;br /&gt;
*Senior Director of Sales Planning, Merchandise, Project Communications &amp;amp; Events: Kanji Tashiro&lt;br /&gt;
&lt;br /&gt;
*Finance &amp;amp; Accounting: Koichiro Hayashi, Theresa Castro, Anna Tikhonova, Christine Derise, Daniel Silva, Sam Kim, Andy Peng, Belinda Liu, Emmanuel Saldivar&lt;br /&gt;
&lt;br /&gt;
*Chief Executive Officer: Phil Rogers&lt;br /&gt;
&lt;br /&gt;
*Chief Operating Officer: Michael Sherlock&lt;br /&gt;
&lt;br /&gt;
*Executive Director: Larry Sparks&lt;br /&gt;
&lt;br /&gt;
*Executive Management Office: Yoko Hashimoto, Kumiko Hasegawa&lt;br /&gt;
&lt;br /&gt;
===Square Enix Ltd.===&lt;br /&gt;
*Operations Director: Seb Ohsan Berthelsen&lt;br /&gt;
&lt;br /&gt;
*Head of Localisation: Yuko Tomizawa&lt;br /&gt;
&lt;br /&gt;
*Senior Localisation Producer: Alex Moresby&lt;br /&gt;
&lt;br /&gt;
*Localisation Producer: Elisa Giribaldi&lt;br /&gt;
&lt;br /&gt;
*Assistant Localisation Producer: Giulia Isnenghi&lt;br /&gt;
&lt;br /&gt;
*QA Manager: André Woitczyk&lt;br /&gt;
&lt;br /&gt;
*Localisation QA Manager: Björn Holste&lt;br /&gt;
&lt;br /&gt;
*Senior QA Lead (UK): Shailesh Iyer&lt;br /&gt;
&lt;br /&gt;
*Senior QA Lead (France): Kevin Balon&lt;br /&gt;
&lt;br /&gt;
*Senior QA Lead (Italy): Erica Berghi&lt;br /&gt;
&lt;br /&gt;
*Senior QA Lead (Germany): Hoi-yee Leung&lt;br /&gt;
&lt;br /&gt;
*Senior QA Lead (Spain): Manuel Nicolás García García&lt;br /&gt;
&lt;br /&gt;
*Mastering Manager: Jason Walker&lt;br /&gt;
&lt;br /&gt;
*Translator/Editor (French): Marie Martin&lt;br /&gt;
&lt;br /&gt;
*Translator/Editor (Italian): Federica Lusardi&lt;br /&gt;
&lt;br /&gt;
*Translator/Editor (German): Katharina Klamt&lt;br /&gt;
&lt;br /&gt;
*Translator/Editor (Spanish): Raquel Uzal-Gómez&lt;br /&gt;
&lt;br /&gt;
*Senior Translation Manager, Japanese Support Division: Kazuya Andii Yamanaka&lt;br /&gt;
&lt;br /&gt;
*Japanese Business Translators: Emi Louise Croucher, Rebecca Fifield Green, Sumiko Okada, Gavin J. Poffley, Shigeru Tabata&lt;br /&gt;
&lt;br /&gt;
*Senior Creative Services Manager: Stéphanie Journau&lt;br /&gt;
&lt;br /&gt;
*Senior Creative Artworker: Emma Featherstone&lt;br /&gt;
&lt;br /&gt;
*Designer: Gary Harrod&lt;br /&gt;
&lt;br /&gt;
*Senior Production Manager: Carrie Judge&lt;br /&gt;
&lt;br /&gt;
*Brand Manager: Adrian Arnese&lt;br /&gt;
&lt;br /&gt;
*Assistant Brand Manager: Mike Adebajo&lt;br /&gt;
&lt;br /&gt;
*Senior Brand Director: Kathryn Cala&lt;br /&gt;
&lt;br /&gt;
*PR Assistant: Jack Kennedy&lt;br /&gt;
&lt;br /&gt;
*Senior PR Manager: Amy Hughes&lt;br /&gt;
&lt;br /&gt;
*Community Managers: Sunil Godhania, Daniel Seto&lt;br /&gt;
&lt;br /&gt;
*PR/Communications Director: Alex Huhtala&lt;br /&gt;
&lt;br /&gt;
*Business Manager: Hideki Miwa&lt;br /&gt;
&lt;br /&gt;
*Executive Director - SEJ West: Larry Sparks&lt;br /&gt;
&lt;br /&gt;
*COO:	Michael Sherlock&lt;br /&gt;
&lt;br /&gt;
*CEO: Phil Rogers&lt;br /&gt;
&lt;br /&gt;
===Pole To Win UK Ltd. (Glasgow Studio)===&lt;br /&gt;
*Head of Localisation: Arnaud Messager&lt;br /&gt;
&lt;br /&gt;
*QA Manager	Liam Ross&lt;br /&gt;
&lt;br /&gt;
*Senior QA Leads	Scott Herdman, Alejandro Santana Vega&lt;br /&gt;
&lt;br /&gt;
*Lead Testers	Sam Anderson, Selen Ceri, Amy Gray, Oliver Ross&lt;br /&gt;
&lt;br /&gt;
*Localisation Testers	Maurice Andresen, Erica Balsamo, Claudia Borrello, Margaux Bourdeaux, Stefan Braekkan, Alice Bramucci, Alessio Brandino, Ana Casara, Selvir Catic, Carlos De La Encarnacion, Alejandro de la Sota, Jesús David Díaz Little, Yoan Famel, Anaïs Gadais, Olivier Garin, Philip Godfrey, Paola Guerra-Librero Calvo, Colin Hamilton, Gabriel Hammouda, James Henderson, Romain Ibba, Ercan Kur, Laureen Labroni, Pedro Marco, Pascale Martin, Victoria McCullough, Hanna Miller, Dominique Morris, Mondrian Nazemi, Andrea Nicolazzo, Lidia Orlandini, Daniele Panzieri, Delia Paternina, Tommaso Ranfagni, Judith Reichenbach, Eleonora Rizzato, Michaela Rothe, Savannah Save, Marlon Stein, Adriana Syring, Katharina Szekely, Fausto Tritapepe, Pablo Trujillo, Cleyra Uzcategui, Amaya Vaca Domínguez, Adriana Vinas Luebke, Ian Walters&lt;br /&gt;
&lt;br /&gt;
===Orca, Inc.; Ilca, Inc.===&lt;br /&gt;
*CEO: Takuya Iwasaki&lt;br /&gt;
&lt;br /&gt;
===Tose Co., Ltd.===&lt;br /&gt;
*CEO &amp;amp; COO: Yasuhito Watanabe&lt;br /&gt;
&lt;br /&gt;
===Toylogic Inc.===&lt;br /&gt;
*CEO: Yōichi Take&lt;br /&gt;
&lt;br /&gt;
*Toylogic, Inc.: Takumi Kudō, Yui Terao&lt;br /&gt;
&lt;br /&gt;
===Kamikazedouga Co., Ltd.===&lt;br /&gt;
*CEO: Jumpei Mizusaki&lt;br /&gt;
&lt;br /&gt;
===Oznek Co., Ltd.===&lt;br /&gt;
*Oznek Co. Ltd.: Kenzo Kanzaki&lt;br /&gt;
&lt;br /&gt;
===Gemdrops, Inc.===&lt;br /&gt;
*CEO:	Yūichirō Kitao&lt;br /&gt;
&lt;br /&gt;
===Additional Credits===&lt;br /&gt;
*Companies, in alphabetical order: A I Co. Ltd., Actvirt Co. LLC., Agni-Flare Co. Ltd., Anima Inc., Animo Creative Works Limited, Apricotton Co. Ltd., *Artz, Beginning Software Inc., Busy Bees Animation Inc., Charabans Inc., Cocosoco Inc., Colobito Inc., Coroha. LLC, Cozyworks Inc., Creek &amp;amp; River Co. Ltd., D H Inc., D1 Inc., D-bas Inc., Detune Ltd., Digital Environment Creations Inc., Digital Hearts Co. Ltd., Earlycros Inc., 8-Ware Creatives Inc., Fellows Inc., Gamejunkie, Gimmick Co. Ltd., GoldElephant Inc., h.a.n.d. Inc., Historia Inc., Ignis Imageworks Corp., Imagicadigitalscape Co. Ltd., Inis Corporation, Katsugekiza Inc., Kedama Works Inc., Khive Co. Ltd., Kobako LLC, L&#039;incal Inc., Neuron-Age Co. Ltd., Optical Force Inc., Pictronics Inc., Plusmile Corp., Primal Agent Co. Ltd., Procyon Studio Co. Ltd., PsyClone Inc., Quack-Luck Inc., R.I.S.U. Inc., Rayline Studio Inc., Rest Inc., Silicon Studio Corporation, Smile Technology United Inc., Sol Entertainment Inc., Spirot Inc., SR Factory Inc., Studio51 Inc., Switch Entertainment Inc., Teco Co. Ltd., Teikoku Software, TNS. Co. Ltd., Tricrest Inc., Verry Inc., Whomor Inc., Winds Co. Ltd., XPEC Art Center Inc., ZEST Crew Inc.,&lt;br /&gt;
&lt;br /&gt;
*Unreal Engine, Copyright 1998 – 2018 Epic Games Inc.&lt;br /&gt;
&lt;br /&gt;
*Enlighten, Geomerics Limited&lt;br /&gt;
&lt;br /&gt;
*Simplygon, Copyright -2018 Donya Labs AB&lt;br /&gt;
&lt;br /&gt;
*Criware, CRI Middleware Co. Ltd.&lt;br /&gt;
&lt;br /&gt;
===Visual Works Division===&lt;br /&gt;
*Movie Director &amp;amp; General Manager: Kazuyuki Ikumori&lt;br /&gt;
&lt;br /&gt;
*Project Manager: Yuko Nakamura&lt;br /&gt;
&lt;br /&gt;
*Lead Digital Artists: Hiroshi Kuwabara, Hiroshi Fujiwara, Takafumi Nishimura, Ken Okazaki, Kenta Matsubara, Akito Mogi, Yasuhiro Nishimura&lt;br /&gt;
&lt;br /&gt;
*Digital Artists: Hiroyuki Honda, Kaori Sato, Mitsuharu Fukai, Kuniaki Saito, Mitsuharu Yoshida, Hikaru Murakami, Kenji Horii, Soichi Shirakabe, Momoko Daigo, Yuki Akama, Yasutomo Kawarai, Rei Kato, Yōichi Iwata, Hiroshi Nishinaka, Akio Hamashima, Go Sakuyama, Yasuyo Hirao, Naoya Okutani, Goichirō Inoue, Daisuke Nagayasu, Kosuke Asano, Yoshinobu Sugain, Mio Tagiri, Saw Takeyama, Yoko Kobayashi, Daisuke Mima, Mika Yokobe, Sho Nohara, Reiko Kaji, Yutaro Shirai, Yoichi Kimura, Miki Hazama, Yohei Shimada, Tomoyuki Sato, Tatsuya Kudo, Hiroshi Nagai, Naoya Imai, Henrique Dan Fuzitani, Zombo Ngeleza Delphine Whitney, Manabu Inokuchi, Fumihiko Kagawa, Akihiko Tanaka, Masahiro Yasuda&lt;br /&gt;
&lt;br /&gt;
*Flame Hearts Co. Ltd.: Tomoki Fujiwara, Aruku Koshiishi&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Actors: Hidenori Takei, Asuka Yoshikawa&lt;br /&gt;
&lt;br /&gt;
*Editors: Yusuke Miyaoka, Yasuhiro Ikawa&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Studio Engineers: Nobuaki Kume, Atsushi Inuzuka, Ryo Kawaguchi&lt;br /&gt;
&lt;br /&gt;
*Motion Capture Studio Coordinator: Norio Sato&lt;br /&gt;
&lt;br /&gt;
*Production Coordinators: Hiroshi Kamohara, Sayako Hirata, Wakako Murata, Noriaki Nishi, Yuka Tero, Maki Nishibori, Kanako Ishizuka, Yusuke Ebihara, Hikaru Ishihara&lt;br /&gt;
&lt;br /&gt;
*Division Engineers: Hirofumi Kawai, Keisuke Miyazaki, Yutaka Ono, Hideki Mizoguchi, Takuya Morimoto, Yasuki Okamoto, Ryoichi Kato, Yuya Numata, Akichika Sahara, Nguyen An Duong&lt;br /&gt;
&lt;br /&gt;
*Division Support: Takeshi Nagahama, Makiko Nasu, Katsunori Sato&lt;br /&gt;
&lt;br /&gt;
*Third-Party Contractors: JSC Games Co. Ltd., CGCG Studio Inc., Flame Hearts Co. Ltd., Neo Agency Co. Ltd.&lt;br /&gt;
&lt;br /&gt;
===Information Systems Division===&lt;br /&gt;
*Executive Officer: Motoharu Mitamura&lt;br /&gt;
&lt;br /&gt;
*ADM Coordinators: Kazuya Okayasu, Hiroshi Tanaka&lt;br /&gt;
&lt;br /&gt;
*GDI Senior Manager: Naoto Shimada&lt;br /&gt;
&lt;br /&gt;
*GDI Engineers: Tomohiro Hayasaka, Kazuyuki Horii, Ryoji Murakami, Masahiro Tajima, Yu Nagao, Manabu Yasuhara, Masao Nozaki, Takaaki Yamamoto, Takuro Kaneko, Sota Onji, Yuki Furuya&lt;br /&gt;
&lt;br /&gt;
*GDI Coordinator: Kae Murata&lt;br /&gt;
&lt;br /&gt;
*IT Infrastructure Senior Manager: Tatsuya Mori&lt;br /&gt;
&lt;br /&gt;
*NET Manager: Kei Tasaka&lt;br /&gt;
&lt;br /&gt;
*NET Engineers: Keisuke Takahashi, Hajime Tomon, Keita Tatsuki, Yang Wang, Takuma Suzuki&lt;br /&gt;
&lt;br /&gt;
*SVD Senior Manager: Naoko Tadaura&lt;br /&gt;
&lt;br /&gt;
*SVD Engineers: Nobufumi Yamada, Takashi Sato, Takashi Watanabe, Hideki Matsushita, Kousei Shimoda, Taka Iwasaki&lt;br /&gt;
&lt;br /&gt;
*SVD Coordinators: Satoshi Yoshida, Misato Kurita, Ayano Yamaguchi&lt;br /&gt;
&lt;br /&gt;
===Sales Division===&lt;br /&gt;
*Executive Officer: Tomoyoshi Osaki&lt;br /&gt;
&lt;br /&gt;
*Senior Manager: Daisuke Kobayashi&lt;br /&gt;
&lt;br /&gt;
*Manager: Tsutomu Yamada&lt;br /&gt;
&lt;br /&gt;
*Staff: Dio Ito, Toshiyuki Inoue, Yoshinori Kaneko, Takashi Kamimura, Kenta Kobayashi, Aki Kohno, Shun Koike, Kazuo Kusakawa, Masahiro Matsumoto, Toshihide Nomura, Mizuki Sakuma, Maiko Shimizu, Jain Son, Shota Tamakoshi, Masaki Yano, Rumi Yoshikawa, Yuka Yoshida, Hiromi Fujita, Noriko Ikeda, Asami Kiura, Mai Inamura&lt;br /&gt;
&lt;br /&gt;
*Marketing Manager: Fumikazu Iwaki&lt;br /&gt;
&lt;br /&gt;
*PR Manager: Fumikazu Iwaki&lt;br /&gt;
&lt;br /&gt;
*Publicity Team: Minako Gotō, Noriko Ozaki, Chieko Tsurunaga, Mitsunori Iida, Hiroshi Iwai, Masanori Unjyo&lt;br /&gt;
&lt;br /&gt;
*Web Coordinator: Chiaki Yamauchi&lt;br /&gt;
&lt;br /&gt;
===Merchandising Business Division===&lt;br /&gt;
*Senior Manager: Hirokuni Matsuyama&lt;br /&gt;
&lt;br /&gt;
*Staff: Nobuyoshi Kunii&lt;br /&gt;
&lt;br /&gt;
===Publication Business Division===&lt;br /&gt;
*Book Editing General Manager: Kazuhiro Oya&lt;br /&gt;
&lt;br /&gt;
*Staff: Masaki Habu, Ayako Watanabe&lt;br /&gt;
&lt;br /&gt;
===Sound Division===&lt;br /&gt;
*Supervisor: Tomohiro Yajima&lt;br /&gt;
&lt;br /&gt;
*Sound Director: Yusuke Saito&lt;br /&gt;
&lt;br /&gt;
*Sound Designers: Masami Abe, Yukihiro Seta, Hinako Watanabe, Miya Satonaka, Eri Yha, Hiroaki Takahashi, Risa Shimizu, Masayuki Sato, Hideki Uchimura, Ken Hiroe&lt;br /&gt;
&lt;br /&gt;
*Audio Programmers: Yuichi Nishimatsu, Nao Kasahara, Yoshinori Tsuchida, Sho Iwamoto, Akihiro Minami, Hikaru Taniyama, Akiyoshi Koyama&lt;br /&gt;
&lt;br /&gt;
*Foley Artists, Be Blue Co. Ltd.: Kazutaka Someya, Masumi Takino&lt;br /&gt;
&lt;br /&gt;
*Project Manager: Kazuki Hamamoto&lt;br /&gt;
&lt;br /&gt;
*Project Assistants: Yuko Sakae, Shihoko Karube, Ayako Tsuchiya&lt;br /&gt;
&lt;br /&gt;
===Business Division VI===&lt;br /&gt;
Dragon Quest Team: Taichi Inuzuka, Ryutaro Ichimura, Noriyoshi Fujimoto, Ryota Aomi, Kento Yokota, Takuma Shiraishi, Tatsuhiro Futagi, Nariko Takabatake, Sho Fujita, Hiroshi Satō, Ryoko Kikuchi&lt;br /&gt;
&lt;br /&gt;
===Community &amp;amp; Service Division===&lt;br /&gt;
*General Manager: Toshio Murouchi&lt;br /&gt;
&lt;br /&gt;
*Manager: Tatsuhiko Nozaki&lt;br /&gt;
&lt;br /&gt;
===Operation Group===&lt;br /&gt;
*Supervisor: Ryuji Kudō&lt;br /&gt;
&lt;br /&gt;
*Back-End Support: Naoto Tada, Kenta Takeuchi, Toshikazu Shigyou&lt;br /&gt;
&lt;br /&gt;
*Network Operation Centre Staff: Isao Kajiwara&lt;br /&gt;
&lt;br /&gt;
===Development Support Division===&lt;br /&gt;
*Middleware Technical Production Associate: Taisuke Sazaki&lt;br /&gt;
&lt;br /&gt;
*Administrator: Mieko Isozaki&lt;br /&gt;
&lt;br /&gt;
*Quality Assurance Coordinators: Ikaru Koike, Kiminori Ohya, Taku Kato, Akira Morishita, Mei Ito, Takashi Kaneko, Junya Ise, Hiroki Kato, Takumi Shibakawa, Shintaro Takatsu, Akira Takahashi, Tomohiro Takahara, Ayumu Deguchi, Futoshi Fukano, Hiromu Yasumiba, Gensuke Fujisawa, Takuya Uematsu, Atsushi Inomata, Suguru Sato, Masayuki Sasaki, Shiho Inoue, Hideharu Kubo, Syu Tanabe, Mako Yamazaki, Asami Koguchi, Kensuke Enomoto&lt;br /&gt;
&lt;br /&gt;
*Technical Engineers: Noboru Taniguchi, Hisato Iwatsuki, Toyokazu Takehara, Taisuke Yahisa, Jun Sato, Keigo Kouno, Kazuya Abuku&lt;br /&gt;
&lt;br /&gt;
*Game Testers: Kouichi Kawachi, Jun Okazaki, Akio Moriya, Shieri Yoshida, Taiki Tsutsui, Ryota Ishiyama, Tomohito Suzuki, Mitsutoshi Matsumoto, Satoru Kubota, Shinya Kawamura, Ryōta Minami, Tomohiko Takahashi, Nobuyuki Nishimura, Toshinari Iwafune, Haruhiko Kumaki, Takao Toshima, Masami Watanabe, Yutaka Murakami, Ringo Wachi, Hiromi Sato, Takashi Hasegawa, Takashi Kaneko, Tetsuaki Nitta, Kimitoshi Terasaki, Kenichi Asazuma, Daisuke Miyazaki, Kazuaki Shimura, Youhei Shimabayashi, Moe Fujiu, Yuka Fujii, Yuji Kawaguchi, Shinya Kawashima, Noriko Nakajima, Kazuaki Mori, Shoma Iwaki, Yuki Motohashi, Keisuke Shimizu, Yuki Tokumoto, Masako Horie, Kumiko Baba, Natsumi Suzuki, Iwao Mochizuki, Makoto Miyazawa, Yosuke Tsukamoto, Hiroshi Ohkubo, Shuhei Noda, Hiroshi Yokote, Kazuyoshi Namiki, Mayu Yamaguchi, Yosuke Kuroki, Narumi Sato, Nami Sahashi, Misato Nishimura, Sakichi Nakatani, Yuta Kuretake, Natsumi Kasauchi, Kei Ueno, Tsubasa Hioki, Hiroaki Sasaki, Tamami Sunaba, Yumi Kamada, Yoshiaki Yamada, Nozomi Shimada, Ryota Sasaoka, Shizuka Saito, Yuya Kita, Fuya Shijo, Koichi Sakamoto, Miho Akimoto, Akihiro Doi, Kosuke Ohsawa, Shoma Okazaki, Yusaku Kinoshita, Tsuyoshi Watanabe, Masato Miyashita, Naoya Ishida, Yuki Sato, Kyohei Iwakura, Kazuo Hasegawa, Yui Usukine, Yoshiki Fukuda, Takashi Suda, Toshiyuki Sasaki, Hiroki Maemichi, Syusaku Hagiwara, Chie Yamashita, Yuji Ohta, Tetsuya Kobayashi, Masato Kitsu, Arisa Matsumoto, Kōhei Abe, Yoshinori Hashimoto, Tomoya Hoshizaki, Reona Kagomiya, Hikaru Komagome, Naoya Komoriya, Konomi Tani, Ryo Yamada, ...And The Entire QA Staff&lt;br /&gt;
&lt;br /&gt;
*Chief Coordinator: Kazunori Ōwada&lt;br /&gt;
&lt;br /&gt;
*Ratings Advisors: Megumi Terada, Reiko Kondo&lt;br /&gt;
&lt;br /&gt;
*Manager: Hideyuki Kato&lt;br /&gt;
&lt;br /&gt;
*Senior Manager: Yukihiro Shibuya&lt;br /&gt;
&lt;br /&gt;
*General Manager: Koji Yamashita&lt;br /&gt;
&lt;br /&gt;
===Copyright Licensing Division===&lt;br /&gt;
*General Manager: Izumi Tsukushi&lt;br /&gt;
&lt;br /&gt;
*Staff: Hitomi Urajiri, Yukiko Kusano&lt;br /&gt;
&lt;br /&gt;
===Legal &amp;amp; Intellectual Property Division===&lt;br /&gt;
*Staff: Ayako Hino, Tomokazu Otani, Mitsutaka Aoyagi, Kenjiro Hirano&lt;br /&gt;
&lt;br /&gt;
===General Affairs Division===&lt;br /&gt;
*General Manager: Masato Kureha&lt;br /&gt;
&lt;br /&gt;
*Facility Manager: Ryoichi Murakawa&lt;br /&gt;
&lt;br /&gt;
*Staff: Katsuji Kotani, Osamu Inoue, Motohiro Murakami, Kozue Kaneko, Tomoyuki Hiraoka, Eiko Saika, Hiroyuki Suzuki, Arisa Ohga&lt;br /&gt;
&lt;br /&gt;
*Procurement Manager: Emiko Aoike&lt;br /&gt;
&lt;br /&gt;
===Finance &amp;amp; Accounting Division===&lt;br /&gt;
*Executive Officer: Kazuharu Watanabe&lt;br /&gt;
&lt;br /&gt;
*Accounting Managers	: Takayuki Narita, Atsushi Matsuda&lt;br /&gt;
&lt;br /&gt;
*Staff: Atsuya Kobayashi, Naoki Fukuzawa, Kenji Uchinō, Haruna Inoue, Nana Kakimi, Teppei Katsukawa&lt;br /&gt;
&lt;br /&gt;
*Finance Staff: Shinichi Tamura&lt;br /&gt;
&lt;br /&gt;
*Business Management Department Manager: Akihiko Kasuga&lt;br /&gt;
&lt;br /&gt;
*Business Management Department Staff: Yu Tsuchida, Kahori Ito&lt;br /&gt;
&lt;br /&gt;
*Sales Administration Managers: Hisako Arai, Shinobu Hidaki&lt;br /&gt;
&lt;br /&gt;
*Sales Administration Staff: Toyoaki Miyazaki, Kaori Nakanishi, Makiko Kawai, Mina Inoue&lt;br /&gt;
===Additional Credits===&lt;br /&gt;
*Special Thanks: Shueisha Inc., Sugiyama Kobo, Spike Chunsoft Co. Ltd., Heartbeat , Artepiazza Co. Ltd., Level-5 Inc.&lt;br /&gt;
&lt;br /&gt;
*Dragon Quest X Team: Takahiro Murakami, Takumi Hosoyama&lt;br /&gt;
&lt;br /&gt;
*Sony Interactive Entertainment Japan Asia: Kenjo Akiyama, Yasuhiro Osaki, Michi Takayasu, Yihong Lin, Shinji Daigo, Itsuki Mukouda, Shuhei Nishimura, Tomoko Inoue, Atsushi Morita&lt;br /&gt;
&lt;br /&gt;
*Epic Games Japan: Nori Shinoyama, Joe Conley, Taka Kawasaki&lt;br /&gt;
&lt;br /&gt;
*Epic Games Inc.: Nick Penwarden, Gil Gribb, Robert Manuszewski, Ben Woodhouse, Ben Zeigler, Uriel Doyon&lt;br /&gt;
&lt;br /&gt;
*Companies: Gal Enterprise Inc., Soh Inc., Bold Co. Ltd., Masamune Inc., Hakuhodo Inc., Asatsu-DK Inc., Dentsu Inc., Wasa-Be Advertising Inc.&lt;br /&gt;
&lt;br /&gt;
*Overture performed by: Tokyo Metropolitan Symphony Orchestra, conducted by Koichi Sugiyama&lt;br /&gt;
&lt;br /&gt;
*Music Production:Sugiyama Kobo&lt;br /&gt;
&lt;br /&gt;
*Project Managers: Ryoko Onishi, Akihiko Nagayama&lt;br /&gt;
&lt;br /&gt;
*Assistant Producers: Hikari Kubota, Kosuke Okatani&lt;br /&gt;
&lt;br /&gt;
*Publishing Directors: Katsuya Aiso, Yoshiyuki Yaehata&lt;br /&gt;
&lt;br /&gt;
*Publicity Assistant: Makoto Yakushijin&lt;br /&gt;
&lt;br /&gt;
*Marketing Lead Planners: Tomomi Ichikawa, Neal Pabon, Adrian Arnese&lt;br /&gt;
&lt;br /&gt;
*PR Lead Planners: Tomomi Ichikawa, Neal Pabon, Adrian Arnese&lt;br /&gt;
&lt;br /&gt;
*Square Enix Co. Ltd., President and Representative Director: Yosuke Matsuda&lt;br /&gt;
&lt;br /&gt;
*General Producer (Dragon Quest Series): Yukinobu Chida&lt;br /&gt;
&lt;br /&gt;
*Executive Producer (Dragon Quest Series): Yū Miyake&lt;br /&gt;
&lt;br /&gt;
*Producers: Hokuto Okamoto, Yosuke Saito&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Hero screenshot.png|Hero.&lt;br /&gt;
File:DQXI Hero art.png|Hero art.&lt;br /&gt;
Image:DQXI_Hero.png|Hero concept art.&lt;br /&gt;
File:DQXI Hero Erdricks sword.png|The hero with {{Erdrick&#039;s sword}}.&lt;br /&gt;
File:DQXI Camus screenshot.png|Erik.&lt;br /&gt;
File:DQXI Camus art.png|Erik art.&lt;br /&gt;
File:DQXI Camus concept.jpg| Erik concept art.&lt;br /&gt;
File:DQXI Emma screenshot.png|Gemma.&lt;br /&gt;
File:DQXI_-_Gemma.png|Gemma art.&lt;br /&gt;
File:Dqxi 04-13.jpg|Veronica.&lt;br /&gt;
File:DQXI Veronica.png|Veronica art.&lt;br /&gt;
File:DQXI Senya.png|Serena art.&lt;br /&gt;
File:Dragon-Quest-XI-Sylvando-min.jpg|Sylvando.&lt;br /&gt;
File:DQXI Sylvia.png|Sylvando art.&lt;br /&gt;
File:DQXI_Martina.jpg|Jade art.&lt;br /&gt;
File:DQXI_Row.jpg|Rab art.&lt;br /&gt;
File:DQXI Graig.jpg|Hendrik art.&lt;br /&gt;
File:DQXI Graig screenshot.jpg|Hendrik.&lt;br /&gt;
File:DQXI Homer.jpg|Jasper art.&lt;br /&gt;
File:DQXI King Delcadar.jpg|King of Heliodor art.&lt;br /&gt;
File:DQXI babyhero.jpg|Chalky finding the Luminary as an infant.&lt;br /&gt;
File:DQXI first battle.jpg|The hero protecting Gemma in the first battle ({{3DS}} Version).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Videos===&lt;br /&gt;
{{VideoGallery/Start}}&lt;br /&gt;
{{VideoGallery/Item|id=FBaE0mNexTs|description=Early gameplay of {{DQ11}}.}}&lt;br /&gt;
{{VideoGallery/Item|id=KdHYS2OWYW0|description{{DQ11}} Opening movie.}}&lt;br /&gt;
{{VideoGallery/End}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Language&lt;br /&gt;
| width = 100%&lt;br /&gt;
| ja = {{tt|ドラゴンクエストXI 過ぎ去りし時を求めて|Doragon Kuesuto Irebun: Sugisarishi Toki o Motomete}}&lt;br /&gt;
| ja-meaning = &#039;&#039;Dragon Quest XI: In Search of the Bygone Time&#039;&#039;, an allusion to both the third major story arc, and the Age of Heroes.&lt;br /&gt;
| en = Dragon Quest XI: Echoes of an Elusive Age&lt;br /&gt;
| en-meaning = An allusion to both the third major story arc, and the Age of Heroes. &lt;br /&gt;
| de = Dragon Quest XI: Streiter des Schickals&lt;br /&gt;
| de-meaning = Dragon Quest XI: &#039;&#039;Fighters of the fate&#039;&#039;, an allusion to both the Luminary, and the third major story arc.&lt;br /&gt;
| fr = Dragon Quest XI : Les Combattants de la destinée&lt;br /&gt;
| fr-meaning = Dragon Quest XI: &#039;&#039;The fighters of destiny&#039;&#039;, an allusion to both the Luminary, and the third major story arc.&lt;br /&gt;
| es = Dragon Quest XI: Ecos de un Pasado Perdido&lt;br /&gt;
| es-meaning = Dragon Quest XI: &#039;&#039;Echoes of a lost past&#039;&#039;, an allusion to both the third major story arc, and the Age of Heroes.&lt;br /&gt;
| it = Dragon Quest XI: Echi di un&#039;era perduta&lt;br /&gt;
| it-meaning = Dragon Quest XI: &#039;&#039;Echoes of a lost era&#039;&#039;, an allusion to both the third major story arc, and the Age of Heroes.&lt;br /&gt;
| zh-tw = {{tt|勇者鬥惡龍XI 尋覓逝去的時光|Yǒngzhě Dòu Èlóng Shíyī Xúnmì Shìqù De Shíguāng}}&lt;br /&gt;
| zh-tw-meaning = The main title is literally translated as &amp;quot;The Brave Fights Against the Evil Dragon&amp;quot;, and the subtitle is a literal translation from the Japanese subtitle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest XI guide==&lt;br /&gt;
*[[List of Armor in Dragon Quest XI]]&lt;br /&gt;
*[[List of Weapons in Dragon Quest XI]]&lt;br /&gt;
*[[List of Spells in Dragon Quest XI]]&lt;br /&gt;
*[[List of Items in Dragon Quest XI]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://en-d9w.hatenablog.com/entry/omakuni-explained#Example_of_Dragon_Quest_series Omakuni, a peculiarity of the Japanese PC game market, explained à la Wikipedia] - describes the differences of 11S between the Japan version and the worldwide one.&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
{{DEFAULTSORT:Dragon Quest 11}}&lt;br /&gt;
[[Category:Dragon Quest XI|*!]]&lt;br /&gt;
[[Category:Microsoft Windows games]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:PlayStation 4 games]]&lt;br /&gt;
[[Category:Xbox One games]]&lt;br /&gt;
{{Italic title}}&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Terry&amp;diff=160822</id>
		<title>Terry</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Terry&amp;diff=160822"/>
		<updated>2021-12-20T18:02:20Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;{{for&lt;br /&gt;
 |about=the character&lt;br /&gt;
 |for=the boss&lt;br /&gt;
 |see=Terry (boss)&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Character&lt;br /&gt;
|Name = Terry&lt;br /&gt;
|Game = {{Dragon Quest VI}}&amp;lt;br&amp;gt;{{DQM}}&lt;br /&gt;
|Image = [[File:Terry2.png|center|300px]]&lt;br /&gt;
|Sprite = [[Image:DQM Terry Sprite.png]] [[Image:Dq6 terry-sprite.gif]]&amp;lt;br&amp;gt;[[Image:Terry mugshot.png|75px]] [[File:Terry mimic transparent.png|100px]]&lt;br /&gt;
|Roumaji = Terī&lt;br /&gt;
|Title=Swordsman in Blue&lt;br /&gt;
|Class = [[Gladiator]]&lt;br /&gt;
|Race = Human&lt;br /&gt;
|Age =17 (&#039;&#039;[[Dragon Quest VI: Realms of Revelation|DQ6]]&#039;&#039;), 5 (&#039;&#039;[[Dragon Quest Monsters|DQM]]&#039;&#039;)&lt;br /&gt;
|Family ={{spoiler|start}} [[Milly]] (sister){{spoiler|end}}&lt;br /&gt;
|Japanese name = テリー&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm0585640/ Hikaru Midorikawa] (&#039;&#039;[[Dragon Quest VI CD Theater|CD Theater]]&#039;&#039;)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm0436778/ Hiroshi Kamiya] (&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|Heroes]]&#039;&#039;)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm4964567/ Kyle Soller] (&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|Heroes]]&#039;&#039;, &#039;&#039;English&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Whatever you do in life, make sure you&#039;re winning.&#039;&#039;&#039;&#039;&#039;|source=Terry, in [[Haggleton]]|console={{DS}}, [[Cell phone]]|align=center|bgcolor=66b3ff}}&lt;br /&gt;
&#039;&#039;&#039;Terry&#039;&#039;&#039; is a character in the {{DQSeries}} that appears as a playable party member and boss in {{DQ6}}. He is a brash, arrogant swordsman who is encountered several times throughout the story, beating the party to various goals and reaping the rewards for himself before joining the {{Hero 6}}&#039;s party later in the game. As a child, Terry was the main character of {{DQM}}.&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Terry wears a blue cap to cover his white hair, a blue tunic with matching gloves over a black undershirt, and white pants capped with black boots. The tunic is partially covered with a section of [[Leather armour]], and he carries a satchel at his side.&lt;br /&gt;
&lt;br /&gt;
Terry is the archetypal &amp;quot;lone wolf&amp;quot; in that he prefers to work alone and hates to depend on others. While he is not strictly anti-social, Terry is very condescending towards others and speaks in a terse manner. This bellicose attitude stems from his profound (and well hidden) loneliness, as shown in his [[Lucky Dip]] antics. That being said, he is still a good person at heart and is strongly implied to have saved several people from the jaws of monsters during his travels, most notably Donna the barmaid from [[Port Haven]].&lt;br /&gt;
&lt;br /&gt;
As a child, Terry is much more kind and social. Throughout his journey in the [[GreatTree|Kingdom of GreatTree]], Terry is always willing to help those in need. Unlike his older counterpart, Terry is eager to and willing to make friends with his companions and rivals. In addition, Terry helps others out of kindness and compassion, rather than any thoughts of rewards and making a name for himself like his adult self would do.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{spoiler|start}}Terry is a talented swordsman, traveling the world to find more powerful weapons and to prove his strength. He is first met by the {{Hero 6}}, in the town of [[Arkbolt]], setting out to defeat the [[Lizzie|hacksaurus]] terrorizing [[Wayfarer&#039;s Pass|the cave north of town]]. Terry is able to reach the monster first and defeat it in battle. Later, he is met in the [[Everfrost Grotto]] where the {{Sword of Ramias}} is found. Terry decides to leave the sword for the hero though, since it is all rusty. Finally Terry must be defeated in battle before the [[Cloudsgate Citadel]] can reappear in the [[Phantom World]]. Once [[Dhuran]], the boss imprisoning [[Cloudsgate Citadel]] is defeated, Terry will join the hero&#039;s party.&lt;br /&gt;
&lt;br /&gt;
Terry initially goes on his quest to become more powerful, because he was unable to protect his older sister [[Milly]] while growing up in [[Felonia]]. She was taken away by the king&#039;s men to be added to his &amp;quot;collection&amp;quot; when they were younger, and Terry was left critically injured after stabbing the chief assailant during the abduction. Clinging to life, Terry escaped Felonia and swore to become the world&#039;s most powerful swordsman to save his sister. As the years grew longer and the battles more intense, Terry lost sight of his original goal, and doesn&#039;t even recognize Milly when he first sees her. Once Terry is defeated, he and Milly are reunited and reconcile.&lt;br /&gt;
&lt;br /&gt;
After the heroes defeat the Demon Lord [[Mortamor]], Terry and Milly finally reunite with their parents back home in Felonia. Depending on whether the bonus dungeon was explored or not, Terry will either notice the [[Liquid Metal Mind]] vocation scroll or engage [[Nokturnus]] in a solo battle, the outcome of which is not known. Afterwards, Terry will join his sister and the rest of the gang in observing the birth of the [[Zenith Dragon]] through Madame Luca&#039;s crystal ball.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[File:Terry vs lizzie.jpg|right|thumb|200px|Terry astonishes the party]]&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#66b3ff&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 28 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 226 || 750&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 86 || 600&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 88 || 330&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 115 || 250&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 59 || 190&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 83 || 300&lt;br /&gt;
|-&lt;br /&gt;
| {{Style}} || 40 || 120&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Sunderbolt blade]], [[Dragon shield]], [[Dragon mail]], [[Platinum headgear]]&lt;br /&gt;
|} &lt;br /&gt;
{{clear}}&lt;br /&gt;
====Vocation and skills====&lt;br /&gt;
In the {{Super Famicom}} version, Terry joins at level 23 as a [[Gladiator]] with only the abilities of a [[Warrior]], and not a single rank of [[Martial Artist]]. In the {{DS}} remake, he joins at level 28 as a Gladiator with both Warrior and Martial Artist mastered. &lt;br /&gt;
&lt;br /&gt;
In the mobile device version, Terry joins at level 33 having mastered the [[Priest]] and [[Mage]] {{Vocation}} in addition to those listed above.&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Lucky Dip antics====&lt;br /&gt;
Terry notably has some of the most useful [[Lucky Dip]] actions in the game, potentially using [[Lightning Storm]] once he reaches rank 8.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Antic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;Terry puts his hair back in order!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;Terry smiles suggestively!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;Terry throws a coin into the air!&#039;&#039;&lt;br /&gt;
&#039;&#039;The coin lands right in Terry&#039;s palm!&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Terry cracks a smile!&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;Terry begins singing to himself!&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Laaa la laaa...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The enemy listens intensely to the song! The enemy is lost in Terry&#039;s sweet voice.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;Terry stares into the distance, a conceited smile on his face. But it&#039;s just an act to cover his profound loneliness!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ugh!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Oomph|Terry&#039;s attack power increased!]]&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;Terry taps his feet to the rhythm of the battle! [[Dodgy Dance|What a tap dancer!]] Now he&#039;s harder to hit!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Multislice|&#039;&#039;Terry performs a sword dance, a rose clasped in his teeth! His blade grazes the enemy!&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;Terry tries to remember some of the games that [[Dhuran]] taught him long ago.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You must become stronger. Understand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dhuran&#039;s words echo in his mind! Terry lets out a primal roar! [[Lightning Storm|Lightning courses through Terry&#039;s body!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=SNES|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bamboo spear]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Boomerang W}}|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain sickle]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cautery sword]]|statModifier=Attack+42}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Battleaxe]]|statModifier=Attack+49}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Saw blade]]|statModifier=Attack+54}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gracos&#039; trident]]|statModifier=Attack+58}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum sword]]|statModifier=Attack+60}} &lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[War hammer]]|statModifier=Attack +64}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Siren sword]]|statModifier=Attack +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Watermaul wand]]|statModifier=Attack +74}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire blade]]|statModifier=Attack +87}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Massacre sword]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sunderbolt blade]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +99}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blizzard blade]]|statModifier=Attack +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Great bow]]|statModifier=Attack +110}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hela&#039;s hammer]]|statModifier=Attack +115}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flail of destruction]]|statModifier=Attack +125}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +130}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orichalcum fangs]]|statModifier=Attack +135}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=SNES|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron mask]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum headgear]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defense +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Helmet of Max Wynne}}|statModifier=Defense +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=SNES|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk tuxedo]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale armour]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense+19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze armour]]|statModifier=Defense+21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron cuirass]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Noble garb]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron armour]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full plate armour]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver cuirass]]|statModifier=Defense+36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver mail]]|statModifier=Defense+43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heavy armour]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked armour]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Enchanted armour]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon mail]]|statModifier=Defense+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum mail]]|statModifier=Defense+66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame armour]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defense+75}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hela&#039;s armour]]|statModifier=Defense+85}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Armour of Max Wynne}}|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gigant armour]]|statModifier=Defense+92}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror armour]]|statModifier=Defense+95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defense+115}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=SNES|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze shield]]|statModifier=Defense+11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron shield]]|statModifier=Defense+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum shield]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame shield]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defense+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Shield of Max Wynne}}|statModifier=Defense+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defense+62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=SNES|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Strength+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Raging ruby]]|statModifier=Strength+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Antique ring]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trailblazing bandana]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kerplunk bracer]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orb of truth]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Style+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Old pipe]]|statModifier=Style+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Turnscote pendant]]|statModifier=Style+45}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Remake changes====&lt;br /&gt;
*In the {{Super Famicom}} Version, Terry had a base {{fraction|1|16}} (6.25%) chance to dodge physical strikes before his {{Agility}} was factored in. This would stack with whatever evasive equipment or vocation benefits he possessed.&lt;br /&gt;
*In the cell phone version, Terry received +5 to his strength and +38 to his agility at level 33. This raises his Level 99 {{Strength}} and {{Agility}} to 335 and 288, respectively.&lt;br /&gt;
&lt;br /&gt;
====Selected quotes====&lt;br /&gt;
&amp;lt;center&amp;gt;Main article: [[Dragon Quest VI Party Chat]]&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=What&#039;s wrong with playing alone? That&#039;s what I always did...&lt;br /&gt;
|source= Terry, in [[Howcastle]]|console={{DS}}, [[Cell phone]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Hmm... I wonder what I inherited from my parents...&lt;br /&gt;
|source= Terry, in [[Slimopolis]]|console={{DS}}, [[Cell phone]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=The Archfiend gains strength from people&#039;s fear and misery.&lt;br /&gt;
&lt;br /&gt;
We gain strength from people&#039;s faith and good will.&lt;br /&gt;
|source= Terry, in [[Gallows Moor]]|console={{DS}}, [[Cell phone]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=2|quote=Hero, being able to fight alongside you is the greatest honour I can imagine. Let&#039;s do this.&lt;br /&gt;
|source= Terry, in the [[Fungeon]]|console={{DS}}, [[Cell phone]]|align=center}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{spoiler|start}}When Terry was very young, he witnessed his older sister [[Milly]] be abducted by a creature called [[Warubou]] to the distant kingdom of [[GreatLog]]. A few moments later, a similar creature known as [[Watabou]] appeared and took Terry to the kingdom of [[GreatTree]]. Terry only wanted to find his sister, but the king of GreatTree convinced him to become a monster tamer and win the [[Starry Night Tournament]]. The king stated that if Terry were to win the tournament, he would be granted any wish he desired. Terry then sets off to recruit monsters and explore the world. After Terry&#039;s monsters become powerful enough, he enters the tournament and ends up fighting against the monsters of the champion from [[GreatLog]], who happens to be his sister Milly. After winning the tournament, Terry and his sister are reunited.&lt;br /&gt;
&lt;br /&gt;
Terry&#039;s adult counterpart, as seen in &#039;&#039;Dragon Quest VI&#039;&#039;, is encountered a few times inside the final rooms of the gates. Although his identity is not revealed until his last appearance, it is hinted at through cryptic remarks made by {{NPC}]s that this mysterious individual happens to look like younger Terry does. Like in {{Dragon Quest VI}}, adult Terry is looking for the strongest sword to become the most powerful swordsman in the world. When conversing with his younger self, adult Terry is condescending towards young Terry for his usage of monsters rather than fighting opponents directly. This attitude changes into respect in the Room of Reflection where young Terry defeats Dhuran, a feat that adult Terry could not accomplish, releasing him from Dhuran&#039;s control in the process.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{spoiler|start}}Some time after the Starry Night Tournament, Terry makes a visit to [[GreatLog]]. He can be encountered and battled in the arena after [[Cobi]] or [[Tara]] breeds with all the {{NPC}}s and collects 150 monster types. If defeated, Terry offers to breed with the playable character, thus making the game backwards compatible with the original Dragon Quest Monsters. His team consists of [[Watabou]], [[Dhuran]] and a [[Great dragon]].{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Tact]]&#039;&#039;===&lt;br /&gt;
He appears as an S-rank member of the [[Hero family]] as part of the limited &#039;&#039;Dragon Quest VI&#039;&#039; event on his own banner alongside [[Harmour]]. He can learn [[Thunder Strike]], [[Miracle Moon]], and [[Lightning Strike]] naturally and his [[Coup de Grâce]] is [[Secret Lightning Storm]]. His leader perk raises the physical potency of all Hero allies, including himself, in a 5x5 area by 20%.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Terry&lt;br /&gt;
|kanji=テリー&lt;br /&gt;
|romanji=Terī&lt;br /&gt;
|sprite=[[Image:DQT Terry.png|300px]]&lt;br /&gt;
|family=[[Image:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;Hero&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|48px]]&amp;lt;br&amp;gt;Attack&lt;br /&gt;
|lvl=120&lt;br /&gt;
|hp=1036&lt;br /&gt;
|mp=321&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=522&lt;br /&gt;
|defense=388&lt;br /&gt;
|agility=446&lt;br /&gt;
|wisdom=211&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Thunder Strike]]&lt;br /&gt;
|bskill2=[[Miracle Moon]]&lt;br /&gt;
|bskill3=[[Lightning Strike]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039;: [[Secret Lightning Storm]]&lt;br /&gt;
|askill1=Move +1 / Stats Up&lt;br /&gt;
|askill2=Crack Res +25 / Stats Up&lt;br /&gt;
|askill3=Zap-type Potency +5% / Stats Up&amp;lt;br&amp;gt;&#039;&#039;&#039;Instant Dodgy Dance&#039;&#039;&#039;: Raises evasion rate for 3 turns at battle start.&lt;br /&gt;
|askill4=Bang Res +25 / Stats Up&lt;br /&gt;
|askill5=Zap-type Potency +5% / Stats Up&amp;lt;br&amp;gt;&#039;&#039;&#039;Dodge Step&#039;&#039;&#039;: Raises evasion rate for 1 turn when attacking.&lt;br /&gt;
|lperk1=Raises Hero family physical potency by 20% in a 5x5 square around him.&lt;br /&gt;
|bperk1=Max HP +30&amp;lt;br&amp;gt;ATK +15&lt;br /&gt;
|bperk2=&#039;&#039;&#039;Wandering Swordsman&#039;&#039;&#039;: Raises physical potency/effects by 15%.&lt;br /&gt;
|bperk3=Lightning Strike Potency +2%&amp;lt;br&amp;gt;Secret Lightning Storm Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Half Res&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Half Res&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|zam-resist=Very Weak&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Super Weak&lt;br /&gt;
|blind-resist=Half Res&lt;br /&gt;
|curse-resist=Super Weak&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Half Res&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Terry is of Germanic origin, and means &#039;&#039;people&#039;s ruler&#039;&#039;. It is derived from the older name &#039;&#039;Theodoric&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Terry&#039;s design is based on the concept art for the {{Hero 6}}, who was initially designed to be shadier and more arrogant-looking than his predecessors. Terry&#039;s smug attitude is reflective of this initial design intent.&lt;br /&gt;
*Terry is the only character to speak with an American accent in &#039;&#039;Dragon Quest Heroes&#039;&#039;. This is owing to his voice actor being a native of Virginia before moving to the UK.&lt;br /&gt;
*Terry gets a color palette reference for one of the 8 costumes for the Hero in {{SSB5}}. Said palette is given to the base of {{Hero 8}}.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Prototype HeroDQVI.jpg|The early concept art of the {{Hero 6}}, which was re-purposed for Terry.&lt;br /&gt;
DQVI_Terry_Concept.png|{{Super Famicom}} artwork.&lt;br /&gt;
DQVI_Terry_Concept_art.png|More Super Famicom artwork.&lt;br /&gt;
DQVI_Terry_leaping.png|Leaping into battle.&lt;br /&gt;
DQVI_Terry.png|Wearing the [[Metal king armour]].&lt;br /&gt;
Terry Metal King Helm.png|Wearing the [[Metal king helm]].&lt;br /&gt;
HeroTerryArmour.jpg|Wearing the [[Flame armour]], [[Magic armour]], and [[Gigant armour]]&lt;br /&gt;
Terry slashing.png|Dispatching a [[Slugger]].&lt;br /&gt;
Dragon callback Z.jpg|Comparison between &#039;&#039;Dragon Quest VI&#039;&#039; and &#039;&#039;Dragon Ball Z&#039;&#039;.&lt;br /&gt;
DQVI DS Terry.png|DS artwork for the remake, &#039;&#039;Realms of Reverie&#039;&#039;.&lt;br /&gt;
DQM Terry.png|&#039;&#039;Dragon Quest Monsters&#039;&#039;.&lt;br /&gt;
DQM1 and 2 Terry jumping.png|&#039;&#039;Dragon Quest Monsters 1 + 2&#039;&#039;.&lt;br /&gt;
DQM1 and 2 Terry smiling.png|&#039;&#039;Dragon Quest Monsters 1 + 2&#039;&#039;.&lt;br /&gt;
DQM1 and 2 Terry.png|&#039;&#039;Dragon Quest Monsters 1 + 2&#039;&#039;.&lt;br /&gt;
DQM1 and 2 Terry alt.png|&#039;&#039;Dragon Quest Monsters 1 + 2&#039;&#039;.&lt;br /&gt;
Terrys_Wonderland_3D_Terry.png|&#039;&#039;Dragon Quest Monsters: Terry&#039;s Wonderland 3D&#039;&#039;.&lt;br /&gt;
Terrys_Wonderland_3D_Terry_Alt.png|&#039;&#039;Dragon Quest Monsters: Terry&#039;s Wonderland 3D&#039;&#039;.&lt;br /&gt;
DQM3D Terry and Komodo.png|Licked by a [[Komodo]].&lt;br /&gt;
DQM3D Terry and Fluffy.png|With [[Fluffy]].&lt;br /&gt;
ISS Terry Slime and Dragonlord.png|&#039;&#039;Itadaki Street Special&#039;&#039;.&lt;br /&gt;
DQ_Heroes_Terry.png|&#039;&#039;Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below&#039;&#039;.&lt;br /&gt;
DQVI Manga Terry and Zenithian Equipment.jpg|Terry with the [[Zenithian Equipment|Legendary Equipment]] in &#039;&#039;Maboroshi no Daichi&#039;&#039;.&lt;br /&gt;
DQHII Terry RoboRazor.jpg|Wielding the roborazor.&lt;br /&gt;
DQHII Terry SlimeKnightShield.jpg|With the slime knight shield.&lt;br /&gt;
DQHII Terry GemSlimeSword.jpg|Posing with the Gem slime sword.&lt;br /&gt;
DQR Terry.png|Terry, as he appears in &#039;&#039;Dragon Quest Rivals&#039;&#039;.&lt;br /&gt;
SSBU TerryAlt.png|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&lt;br /&gt;
DQ Stars Android Terry 3.jpg|Appearance in {{Stars}}.&lt;br /&gt;
DQ Stars Android Terry 4.jpg|&lt;br /&gt;
DQ Stars Android Terry 5.jpg|&lt;br /&gt;
DQT Terry1.jpg|Terry in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Hero}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQMI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Protagonists]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;br /&gt;
[[Category:Dragon Quest Monsters characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Tommy]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Rarefied_monster&amp;diff=158235</id>
		<title>Rarefied monster</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Rarefied_monster&amp;diff=158235"/>
		<updated>2021-11-16T03:24:52Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;rarefied monster&#039;&#039;&#039; is a type of monster introduced in {{Dragon Quest X}}. They are unusual looking pallet swaps of monsters that cannot be found on the overworld, instead only appearing alongside their more common variants. A monster becomes rarefied under different circumstances related to its species, but each one is immensely more powerful than its peers and can spell disaster for an unprepared party.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Rarefied monsters were first added to the game in the 1.1 version update, and have a 1/256th chance to appear. The first set of rarefied monsters were handpicked by the development team from fan submissions after advertising the feature online and in magazines several months prior to the update, and many later additions were also developed by fans. The original seven rarefied monsters are:&lt;br /&gt;
*[[24-carrot bunicorn]]&lt;br /&gt;
*[[Alchemist piggy]]&lt;br /&gt;
*[[Antiquitree]]&lt;br /&gt;
*[[Pink bonbon]]&lt;br /&gt;
*[[Shadow noble]]&lt;br /&gt;
*[[Spiked clubber]]&lt;br /&gt;
*[[Wireman]]&lt;br /&gt;
&lt;br /&gt;
An item to increase the odds of encountering a rarefied monster, the &#039;&#039;Kiseki no Perfume&#039;&#039; (きせきの香水), was added in the 2.0 update. The perfume raises the encounter rate to 1/32nd for thirty minutes, and can be purchased from a [[Casino]] for 1,500 tokens. With the 3.0 update, bottles can also be won in various [[Treasures &#039;n&#039; Trapdoors]] boards.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
There is no accolade for finding and defeating all rarefied monsters, and there are no malicious or vicious versions of these monsters. Equipping the [[Circle of Serendipity]] or [[Wings of Serendipity]] will increase the odds of encountering rarefied monsters by 3% and 8% respectively, which replace the default encounter rate of 1/256. The former is the reward for turning in 75 [[Mini medal|mini medals]] at [[L&#039;Académie de Notre Maitre des Médailles]] and the latter is the prize for completing the hard version of the black cup at the [[Gallopolis]] sand national race.&lt;br /&gt;
*[[24-carrot bunicorn]]&lt;br /&gt;
*[[Brodysseus]]&lt;br /&gt;
*[[Brollympian]]&lt;br /&gt;
*[[Clockwyrm]]&lt;br /&gt;
*[[Fortune filcher]] &lt;br /&gt;
*[[Golden globe]]&lt;br /&gt;
*[[Harmachis]]&lt;br /&gt;
*[[Leviathing]]&lt;br /&gt;
*[[Lunar chimaera]]&lt;br /&gt;
*[[Platinum poppet]]&lt;br /&gt;
*[[Snooty slime knight]]&lt;br /&gt;
*[[Type G0]]&lt;br /&gt;
*[[Ursa panda]]&lt;br /&gt;
*[[Wight bulb]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{DQX}}&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Game_mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Monstre rarissime]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Rab&amp;diff=158013</id>
		<title>Rab</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Rab&amp;diff=158013"/>
		<updated>2021-11-13T17:38:57Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;The former monarch of the fallen realm of Dundrasil, and our Hero&#039;s grandfather. He fled on the fateful night his kingdom found itself overcome by monsters, and has wandered the world ever since with Princess Jade. It&#039;s a little known fact that he&#039;s actually the youngest of three brothers.&#039;&#039;&#039;&#039;&#039;|source=&#039;&#039;XI&#039;&#039; loading screen profile|align=center|bgcolor=ff9900}}&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Rab&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQXI Row.jpg|300px]]&lt;br /&gt;
|Sprite=[[File:DQXI Row sprite.png|55px]]&lt;br /&gt;
|Japanese name=ロウ&lt;br /&gt;
|Roumaji=Rō&lt;br /&gt;
|Title=King of Dundrasil&lt;br /&gt;
|Class=[[Sage]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=70&#039;s&lt;br /&gt;
|Family=[[Hero (Dragon Quest XI)|Hero]] (grandson)&amp;lt;br&amp;gt;[[Queen Eleanor|Eleanor]] (daughter)&amp;lt;br&amp;gt;[[King Irwin|Irwin]] (son-in-law)&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm0611212/ Mugihito] (Japanese, &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;, &#039;&#039;XI S&#039;&#039;)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm0636156/?ref_=nv_sr_1 Alex Norton] (English)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rab&#039;&#039;&#039; (ロウ, &#039;&#039;Rō&#039;&#039;), also know by his formal title of &#039;&#039;&#039;Lord Robert&#039;&#039;&#039;, is a character in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. Despite his advanced age, he displays considerable abilities as a martial artist and magical prowess. He is a former king of [[Dundrasil]], and is the grandfather of the [[Luminary (Dragon Quest XI)|Luminary]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Rab is an elderly gentleman with a bushy pair of eyebrows and matching mustache, and covers his bald head with a red fez. He wears a red open vest with intricate yellow patterns over a long-sleeved white tunic and a black sash worn around his waist. He also wears a pair of orange trousers, leather shoes worn with yellow socks, and he walks around with the help of a cane. Rab is also always seen carrying a large backpack.&lt;br /&gt;
&lt;br /&gt;
Rab is a jolly old man who does his best to keep a positive attitude despite the tragedies his family has suffered in the past as well as the hardship he and his companions endure on their journey, often humming a tune to himself to relief stress. Rab rarely loses his temper with anyone, and even when he scolds a character he follows it up with sage advice gleaned from the experiences of his long life. In regards to monsters, however, Rab is much more ferocious and will typically have the most dynamic and aggressive [[Party chat|party chat]] just before boss battles and fixed encounters--he still carries a strong grudge for the assault on castle Dundrasil and murder of his daughter and son-in-law.&lt;br /&gt;
&lt;br /&gt;
Rab is seen as a grandfatherly figure by all members of the party, especially [[Jade]] and the Luminary due to their shared past and blood relation, respectively. His laid back and casual demeanor made him a popular figure among [[Erdrea]]&#039;s royals during his time as king-- and later advisor--of Dundrasil, speaking plainly and amicably with aristocracy and peasants alike. During his travels with Jade he has rubbed elbows with important figures in several towns, which makes certain accommodations much easier for the party in the present. Being a former disciple of [[Grand Master Pang]] during his childhood training in [[Angri-La]], Rab practices a daily fitness routine based on the martial art that can be seen when the party is camping. Rab is also a bit of a dirty old man, keeping a copy of the &#039;&#039;Ogler&#039;s Digest&#039;&#039; magazine on his person, and he longs to get a copy of the out-of-print first issue. He frequently comments on the more curvaceous women the group encounters, particularly bunny girls, and one of his pep abilities involves getting a [https://en.wikipedia.org/wiki/Nosebleed nosebleed] to power up.&lt;br /&gt;
&lt;br /&gt;
Despite his eccentricities and the humor at his expense they often bring, Rab is just as determined to save the world from [[Mordegon|the forces of evil]] as the rest of his companions, seeking to avenge his fallen kingdom and family while guiding his grandson to be the ultimate hero of legend.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Rab is the former king of Dundrasil, leaving the throne when [[King Irwin]] married his daughter [[Queen Eleanor]] approximately 16 years ago. His wife had passed away sometime prior to this and is not shown within the game, but it is stated that she was a beautiful woman Rab first met at a bookstore in Dundrasil&#039;s castle-town. In accordance with the royal family&#039;s tradition of sending male heirs off the Angri-La to recieve martial arts training, Rab spent six years of his youth in the mountain temple learning the ways enlightenment via the path of the fist. Though the training itself was a success, Rab would become infamous amongst the monks for reviving no less than 10,000 strikes to his backside from Grand Master Pang&#039;s [[Naughty stick]], a &amp;quot;record&amp;quot; the exasperated woman doubts will be broken in her life time. &lt;br /&gt;
&lt;br /&gt;
Sixteen years before the beginning of the game, a council of kings took place in Dundrasil to discuss the reincarnation of the fabled Luminary as Rab&#039;s newborn grandson. Catastrophe would strike on that very night, however, with the monster hordes of Mordegon siege Dundrasil to kill the infant before he can grow to challenge the evil sorcerer. Rab was unable to save the lives of his daughter and son-in-law and was barely able to escape the castle&#039;s destruction himself, but he did encounter princess Jade of [[Heliodor]] as she lay exhausted in the forest surrounding the castle. Having accompanied her father, [[King Carnelian]], to the king&#039;s council earlier that day, she had spent time playing with queen Elanore and the newborn Luminary when the monsters attacked. Being entrusted with the infant&#039;s life by the queen, Jade carried his basket into the forest and lost if over a waterfall as she fled her pursuers. Hearing her story, the hope that his grandson still lives took hold of Rab&#039;s heart and he set out alongside the princess to travel the world int he hopes of finding him.&lt;br /&gt;
&lt;br /&gt;
Rab is first encountered by the party in [[Octagonia]] as a participant in the tournament alongside Jade. Without revealing his identity to the party, he assists in the battle against monster beneath the town and admonishes [[Vince Vanquish]] for relying on such dangerous stimulants to win his battles in the tournament, but agrees to keep the matter a secret as the young martial artist only did it for the good of the town&#039;s orphanage. Once the [[Yellow orb]] is claimed by the Luminary, Rab asks the group to accompany him and Jade to the ruins of Dundrasil where he explains the situation and his connection to the man. The party holds a candle light vigil for the fallen King and Queen, with Rab tearing up as he proclaims that their son is still alive.&lt;br /&gt;
&lt;br /&gt;
The quiet ceremony is interrupted by the arrival of [[Hendrik]] and his soldiers arrive to arrest the Luminary, and the group temporarily disbands before reuniting to assemble the rest of the legendary orbs and ascend the rainbow bridge to [[Yggdrasil]]. When the Luminary takes the Sword of Light from the heart of the flying tree, the party is ambushed by King Carnelian, Hendrik, and [[Jasper]]. Defeated and moments from being killed, [[Veronica (Dragon Quest XI)|Veronica]] uses her magic to scatter her friends to the four corners of Erdrea and give them a chance to strike back against Mordegon. &lt;br /&gt;
&lt;br /&gt;
Months later the Luminary, having temporarily lost his divine powers in a gamble by [[Queen Marina]] to keep his location hidden from Mordegon, finds Rab training at the zenith of the Angri-La mountain chain. He returned to the temple to begin his training all over again to prepare for a counterattack against Mordegon, and is found severely emaciated and in deep meditation--with an ogler&#039;s digest at his side. Overjoyed to see his grandson once more, the duo receive a special lesson from Grand Master Pang to learn the incredible [[Pearly Gates]] and [[Quadraslash]] skills. the two master their abilities and also discover the powerful [[Solar Flair]] pep combo attack, departing Angri-La to recover their remaining companions.&lt;br /&gt;
{{spoiler|end}} &lt;br /&gt;
&lt;br /&gt;
Rab is a [[Sage]], capable of using both offensive and recovery magic, including the [[Crack]], [[Zam]], and [[Whack]] series of spells. He also possesses characteristics of a [[Martial Artist]], being capable of wielding [[Claw Weapon Family|claws]]. He can also equip two-handed heavy wands. His armor choices are mostly limited to robes, lightweight clothing, crowns, and hats.&lt;br /&gt;
====Base stats &amp;amp; pep bonus====&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#ff9900&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 23 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 164 || 570&lt;br /&gt;
|-&lt;br /&gt;
| MP || 123 || 660&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 44 || 310&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 50 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 27 || 210&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 92 || 525&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 94 || 525&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 49 || 230&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 40 || 170&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Rab&#039;s cane]], [[Fur poncho]], [[Thief&#039;s turban]]&amp;lt;br&amp;gt;[[Iron claws]] (in inventory)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pep|Pep boost]] ||colspan=2|Magical might +20% (40%), magical mending +20% (40%)&amp;lt;br&amp;gt;Magical critical hit rate up (magical critical hit rate further increased)&amp;lt;br&amp;gt;Parenthesis includes pep-up power-up bonuses.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#ff9900&amp;quot;&lt;br /&gt;
| Name || Level || MP || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Zam]]&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|One enemy&lt;br /&gt;
|Small Dark Damage to a single enemy. Output is based on Magical Might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Dazzle]]&lt;br /&gt;
|23&lt;br /&gt;
|3&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Makes enemies hallucinate making them miss most of the time.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Squelch]]&lt;br /&gt;
|23&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures of Poison&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Sap]]&lt;br /&gt;
|23&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Decreases defence by 50% with high success rate &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Crack]]&lt;br /&gt;
|23&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
|Ice damage to a single enemy&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Snooze]]&lt;br /&gt;
|23&lt;br /&gt;
|3&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Sends enemy to sleep. Success rate is based on Magical Might and enemy resistance.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Defuddle]]&lt;br /&gt;
|23&lt;br /&gt;
|2&lt;br /&gt;
|All allies&lt;br /&gt;
|Cures all party members of confusion&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Insulate]]&lt;br /&gt;
|23&lt;br /&gt;
|4&lt;br /&gt;
|One ally&lt;br /&gt;
|Increases breath resistance slightly for a single ally.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Divine Intervention]]&lt;br /&gt;
|23&lt;br /&gt;
|4&lt;br /&gt;
|One enemy&lt;br /&gt;
|Reduces spell resistance with medium success rate. &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Deceleratle]]&lt;br /&gt;
|23&lt;br /&gt;
|4&lt;br /&gt;
|One enemy&lt;br /&gt;
|Decreases agility for a single enemy.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kasap]]&lt;br /&gt;
|23&lt;br /&gt;
|4&lt;br /&gt;
|All enemies&lt;br /&gt;
|Decreases defence by 25% to all enemies.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Crackle]]&lt;br /&gt;
|23&lt;br /&gt;
|8&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Stronger version of crack but on a group of enemies.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Dedazzle]]&lt;br /&gt;
|23&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures ally of bedazzlement and blindness&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Bounce]]&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|One ally&lt;br /&gt;
|Reflects spells to the caster. Even if you have bounce and you use a spell on an enemy with bounce, it won’t constantly bounce.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Midheal]]&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores medium HP to ally. Output is based on Magical Mending&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Zing]]&lt;br /&gt;
|23&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Revive a single enemy. Success rate and the house restored is based on magical mending.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Whack]]&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|One enemy&lt;br /&gt;
|Insta Kill an enemy. Success rate is based on Magical Might and enemy resistance &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Moreheal]]&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Heals a large amount of hp to all allies.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Drain Magic]]&lt;br /&gt;
|28&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Steals some MP from a single enemy. Output is based on Magical Might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Multiheal]]&lt;br /&gt;
|30&lt;br /&gt;
|32&lt;br /&gt;
|All allies&lt;br /&gt;
|Restores a medium amount of HP to all allies.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kasnooze]]&lt;br /&gt;
|32&lt;br /&gt;
|8&lt;br /&gt;
|All enemies&lt;br /&gt;
|Sends all enemies to sleep.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Zammle]]&lt;br /&gt;
|33&lt;br /&gt;
|9&lt;br /&gt;
|One enemy&lt;br /&gt;
|Slightly stronger version of Zam&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Blunt]]&lt;br /&gt;
|34&lt;br /&gt;
|6&lt;br /&gt;
|One enemy&lt;br /&gt;
|Decreases ATK by 25% for a single enemy.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Insulatle]]&lt;br /&gt;
|40&lt;br /&gt;
|12&lt;br /&gt;
|All allies&lt;br /&gt;
|Slightly Increases breath resistance &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kacrack]]&lt;br /&gt;
|44&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Heavy Ice DMG to all enemies.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fullheal]]&lt;br /&gt;
|47&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores all HP to a party member.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Thwack]]&lt;br /&gt;
|49&lt;br /&gt;
|10&lt;br /&gt;
|Enemy Group&lt;br /&gt;
|Insta Kill a group of enemies. Success rate is based on Magical Might and enemy resistance &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kazam]]&lt;br /&gt;
|52&lt;br /&gt;
|18&lt;br /&gt;
|One enemy&lt;br /&gt;
|Heavy Dark DMG.&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kamikazee]]&lt;br /&gt;
|53&lt;br /&gt;
|1&lt;br /&gt;
|All enemies&lt;br /&gt;
|Makes an explosion in a way to instakill all enemies but you die after casting. 50/50 chance of working. And isn’t affected by bounce &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kazing]]&lt;br /&gt;
|54&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Revives an ally. Always works unlikely zing. HP restored is based on Magical mending.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Event abilities====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#ff9900&amp;quot;&lt;br /&gt;
| Name || MP || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Pearly Gates]]&lt;br /&gt;
|24&lt;br /&gt;
|All enemies&lt;br /&gt;
|Wind damage to all enemies, 135~165 base and 265~295 cap when Rab&#039;s strength reaches 200. Possesses a 20% chance to lower [[Zap]] resistance one stage, [[Undead family|ghouls]] take 150% damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Character builder====&lt;br /&gt;
=====[[Heavy Wand Weapon Family|Heavy Wands]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Beelzefreeze]]&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| 150% damage to [[Demon family]] monsters, 25% chance to paralyze&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +2%&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Antimagic]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attempts to fizzle foes for 2~4 turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Caduceus|Staff of Salvation]]&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Restores up to 130~150 HP to an ally &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP When Wielding +10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Minor MP Recovery After Battle&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|2~3 MP restored after each battle&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might When Wielding +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +4%&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might When Wielding +10&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +20&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Zing Stick]]&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|100% revival chance with up to half HP restored&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might When Wielding +20&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might When Wielding +20&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +30&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Moderate MP Recovery After Battle&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|4~6 MP restored after each battle&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending When Wielding +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might When Wielding +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Claw Weapon Family|Claws]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +5&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Propeller Blade]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
|Wind damage based on attack value that ignores enemy&#039;s defence, second attack is Rab&#039;s level&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance When Wielding +2%&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Can Opener]]&lt;br /&gt;
| 8&lt;br /&gt;
| 4&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
|300% (plus 10) damage to [[Machine family]] enemies, 200% damage to all other categories&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance When Wielding +4%&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +2%&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hawkeye Claw]]&lt;br /&gt;
| 12&lt;br /&gt;
| 5&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
|180%~220% damage to normal monsters, 1~2 damage to metal slimes, cannot miss&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance When Wielding +4%&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Air Raiser]]&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
|Up to 415~455 wind damage plus &#039;&#039;(level * 1.5 +10)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +15&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hardclaw]]&lt;br /&gt;
| 14&lt;br /&gt;
|10&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| First hit&lt;br /&gt;
| Strike one enemy for 130%, 120%, 110%, 360% damage total&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +4%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Rake &#039;n&#039; Break]]&lt;br /&gt;
| 16&lt;br /&gt;
|12&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
|260% damage that removes buffs&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Wild Animaul]]&lt;br /&gt;
| 24&lt;br /&gt;
|16&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| First hit&lt;br /&gt;
|Attack one enemy for 150%, 100%, 100%, 50%, 50% damage, 450% damage total&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hand of God]]&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| Up to 380~460 light damage to one enemy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Enlightenment=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Benediction]]&lt;br /&gt;
| 4&lt;br /&gt;
|2&lt;br /&gt;
| One ally&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Cures curses&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[M-Pathy]]&lt;br /&gt;
| 6&lt;br /&gt;
|38&lt;br /&gt;
| One ally&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Donates 38 MP&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Right as Rain]]&lt;br /&gt;
| 6&lt;br /&gt;
| 12&lt;br /&gt;
| All allies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Restores up to 52 HP to all allies for five turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +5&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might +5&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Strength +5&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Caster Sugar]]&lt;br /&gt;
| 12&lt;br /&gt;
|16&lt;br /&gt;
| Self&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises magical might and mending by 25% for 4~6 turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +10&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Might +10&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +20&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep Chance +5%&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep-Up Power-Up&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +20&lt;br /&gt;
| 20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +30&lt;br /&gt;
| 20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Clear Your Mind]]&lt;br /&gt;
| 25&lt;br /&gt;
|10&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Removes buffs&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Infinite Wisdom]]&lt;br /&gt;
| 25&lt;br /&gt;
|32&lt;br /&gt;
| Self&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises magical might and mending by 50%, lasts 4~6 turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kacrackle]]&lt;br /&gt;
| 36&lt;br /&gt;
|60&lt;br /&gt;
| All enemies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Up to 688~752 ice damage&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kazammle]]&lt;br /&gt;
| 36&lt;br /&gt;
|42&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Up to 525~585 darkness damage, high critical hit rate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Faerie staff]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron claws]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rab&#039;s cane]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s staff]]|statModifier=Attack +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Watermaul wand]]|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rod of rapidity]]|statModifier=Attack +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver claws]]|statModifier=Attack +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hocus locus]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Infernails]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shiverstick]]|statModifier=Attack +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel claws]]|statModifier=Attack +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crow&#039;s claws]]|statModifier=Attack +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spirit staff]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of divine wrath]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning conductor]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum claws]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tsunami staff]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Celestial sceptre]]|statModifier=Attack +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kestrel claws]]|statModifier=Attack +41}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s staff]]|statModifier=Attack +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cobra claws]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hieroglyph staff]]|statModifier=Attack +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ice claws]]|statModifier=Attack +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Siren&#039;s staff]]|statModifier=Attack +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kite claws]]|statModifier=Attack +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magma staff]]|statModifier=Attack +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon claws]]|statModifier=Attack +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Beast claws]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacrosanct staff]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson claws]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bright staff]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wyrmwand]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire claws]]|statModifier=Attack +56}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King cobra claws]]|statModifier=Attack +57}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Beastmaster claws]]|statModifier=Attack +58}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Supreme sage&#039;s staff]]|statModifier=Attack +63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Combusticlaws]]|statModifier=Attack +66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monster slashers]]|statModifier=Attack +66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shinning staff]]|statModifier=Attack +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragonlord claws]]|statModifier=Attack +74}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +77}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crystal claws]]|statModifier=Attack +80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orichalcum claws]]|statModifier=Attack +81}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brilliant staff]]|statModifier=Attack +84}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragovian lord claws]]|statModifier=Attack +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rod of paradise]]|statModifier=Attack +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of eternity]]|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Frostfire fingers]]|statModifier=Attack +93}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Decimators]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aurora staff]]|statModifier=Attack +104}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Godbird sceptre]]|statModifier=Attack +104}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Xenlon claws]]|statModifier=Attack +109}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bandana]]|statModifier=Defense +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone hardhat]]|statModifier=Defense +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze helmet]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Malleable mask]]|statModifier=Defense +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s bandana]]|statModifier=Defense +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hocus hat]]|statModifier=Defense +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical hat]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crown of dundrasil]]|statModifier=Defense +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Disturbin&#039; turban]]|statModifier=Defense +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defense +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold circlet]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon mask]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitre]]|statModifier=Defense +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star circlet]]|statModifier=Defense +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sun crown]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Autumn shower hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Phantom mask]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spring breeze hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Summer cloud hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Winter sky hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Yggdrasil crown]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Apollo&#039;s crown]]|statModifier=Defense +68}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Arriviste&#039;s vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vest for success]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s uniform]]|statModifier=Defense +13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur poncho]]|statModifier=Defense +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gallopitan garb]]|statModifier=Defense +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hairy vest]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fizzle-retardant suit]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Smart suit]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s robe]]|statModifier=Defense +43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prince&#039;s pea coat]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility gilet]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Drasilian dress coat]]|statModifier=Defense +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s coat]]|statModifier=Defense +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s robe]]|statModifier=Defense +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Emperor&#039;s attire]]|statModifier=Defense +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon dojo duds]]|statModifier=Defense +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pallium regale]]|statModifier=Defense +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Twinkling tuxedo]]|statModifier=Defense +67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal jacket]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Freebooter&#039;s bolero]]|statModifier=Defense +72}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson robe]]|statModifier=Defense +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Yggdrasil dress coat]]|statModifier=Defense +80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king jacket]]|statModifier=Defense +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Potentate&#039;s pallium]]|statModifier=Defense +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Exotoga]]|statModifier=Defense +120}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Legendary armour]]|statModifier=Defense +120}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defense +126}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aerofoil earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Agility +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[All-weather earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s sandals]]|statModifier=Agility +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Anti-freeze earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Archangel&#039;s boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Asbestos earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assasin]]|statModifier=Critical +1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blackout earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bling-bling belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brainy bracer]]|statModifier=M. Might +20&amp;lt;br&amp;gt;M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brigand&#039;s mitts]]|statModifier=Defense +6&amp;lt;br&amp;gt;Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Caligae of clarity]]|statModifier=M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Carer rivière]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Choker of riddance]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cinderblock earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Concrete earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Defense +2&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dogged collar]]|statModifier=Defense +4&amp;lt;br&amp;gt;Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon scale]]|statModifier=Defense +8&amp;lt;br&amp;gt;Attack +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Earthwyrm&#039;s eye]]|statModifier=Defense +7&amp;lt;br&amp;gt;HP +16&amp;lt;br&amp;gt; Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elfin charm]]|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Freebooter&#039;s gloves]]|statModifier=Defense +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gloomy gloves]]|statModifier=Deftness +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +4&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Defense +1&amp;lt;br&amp;gt;HP +5&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=M. Might +5&amp;lt;br&amp;gt;M. Mend +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Guru&#039;s gloves]]|statModifier=M. Might +17&amp;lt;br&amp;gt;M. Mend +17&amp;lt;br&amp;gt;Deftness +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healer]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life ring]]|statModifier=Defense +5&amp;lt;br&amp;gt; HP +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky dragon&#039;s wing]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Defense +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitts]]|statModifier=M. Mend +20&amp;lt;br&amp;gt;Deftness +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monarch mark]]|statModifier=Defense +10&amp;lt;br&amp;gt;M. Might +30&amp;lt;br&amp;gt;M. Mend +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Murky mittens]]|statModifier=Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mystic]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Necklace of immunity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ogler&#039;s digest]]|statModifier=Defense +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon pendant]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +10&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pink pearl ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Protective pendant]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of riddance]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rosary]]|statModifier=M. Mend +6&amp;lt;br&amp;gt;MP +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing rose collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber gloves]]|statModifier=Defense +3&amp;lt;br&amp;gt;Deftness +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Safety goggles]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=M. Might +15&amp;lt;br&amp;gt;M. Mend +15&amp;lt;br&amp;gt;Charm +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shield-bearer]]|statModifier=Block +1%&amp;lt;br&amp;gt;Parry +1%&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s stone]]|statModifier=M. Mend +13&amp;lt;br&amp;gt;M. Might +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sovereign seal]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Springheel boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spirit bracer]]|statModifier=Defense +7&amp;lt;br&amp;gt;MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star of clarity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Supplicant]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Defense +5&amp;lt;br&amp;gt;Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Torc of truth]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Traveller&#039;s hood]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trickster]]|statModifier=Evasion+1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Utility belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Deftness +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vanguard]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Venus&#039; tear]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Warlock]]|statModifier=Defense +2&amp;lt;br&amp;gt;M. Might +3&amp;lt;br&amp;gt;M. Mend +3&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wings of serendipity]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wristorative]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
====[[Shypox]] dialogue====&lt;br /&gt;
In battle:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*Rab suddenly starts thinking about bunny girls and lets out a lecherous chuckle…&lt;br /&gt;
&lt;br /&gt;
*Rab suddenly remembers making what he thought was a great pun, only to be greeted with groans…&lt;br /&gt;
&lt;br /&gt;
*Rab suddenly becomes paranoid that the enemy is laughing at him for being old…&lt;br /&gt;
&lt;br /&gt;
*Rab reflects on some of his life’s low moments…&lt;br /&gt;
&lt;br /&gt;
*Rab closes his mouth just in time to stop a burp escaping!&lt;br /&gt;
&lt;br /&gt;
*Rab recalls all the girls who spurned his advances in his youth…&lt;br /&gt;
&lt;br /&gt;
*Rab starts humming a terrible tune, and notices the enemy staring at him…&lt;br /&gt;
&lt;br /&gt;
*Rab suddenly remembers a particularly mean prank he and his brothers played long ago…&lt;br /&gt;
&lt;br /&gt;
*Rab realises his usually meticulously combed moustache has gone all bristly…&lt;br /&gt;
&lt;br /&gt;
*Rab recalls dyeing his hair blonde to impress his future wife…&lt;br /&gt;
&lt;br /&gt;
*Rab notices the corner of an Ogler’s Digest poking out of his breast pocket…&lt;br /&gt;
&lt;br /&gt;
*Rab recalls a dark, dark episode from his past…&lt;br /&gt;
&lt;br /&gt;
*Rab accidentally shouts out ‘puff-puff’ when trying to cast a spell!&lt;br /&gt;
&lt;br /&gt;
*Rab recalls the time he put his back out trying to do a cool move…&lt;br /&gt;
&lt;br /&gt;
*Rab tries to give the enemy a puff-puff…but fails miserably!&lt;br /&gt;
&lt;br /&gt;
*Rab comes up with a great idea…that he promptly forgets thanks to old age.&lt;br /&gt;
&lt;br /&gt;
*Rab takes another look at the outfit he’s wearing…&lt;br /&gt;
&lt;br /&gt;
*Out of nowhere, Rab’s face suddenly turns bright red!&lt;br /&gt;
&lt;br /&gt;
*Rab thinks over some of the ‘cool’ spell names he came up with as a kid…&lt;br /&gt;
&lt;br /&gt;
*Rab feels the enemy staring into his very soul…&lt;br /&gt;
&lt;br /&gt;
*Rab comes over all ticklish and starts giggling…&lt;br /&gt;
&lt;br /&gt;
*Rab thinks about a soppy poem he wrote when he was younger…&lt;br /&gt;
&lt;br /&gt;
*Rab notices that he’s got some food stuck in his teeth!&lt;br /&gt;
&lt;br /&gt;
*Rab’s eyes meet the enemy’s, and he’s suddenly strangely flustered…&lt;br /&gt;
&lt;br /&gt;
*Rab realises that his flies are undone!&lt;br /&gt;
&lt;br /&gt;
*Rab remembers the time his mum got mad when he wet the bed…&lt;br /&gt;
&lt;br /&gt;
*Rab suddenly becomes convinced he might have wet himself…&lt;br /&gt;
&lt;br /&gt;
*Suddenly, all Rab can think of is puff-puffs!&lt;br /&gt;
&lt;br /&gt;
*Rab catches himself thinking he might be kind of handsome…&lt;br /&gt;
&lt;br /&gt;
*The elastic in Rab’s pants suddenly snaps with a twang!&lt;br /&gt;
&lt;br /&gt;
*Rab suddenly remembers the time when he slipped up on some horse poo…&lt;br /&gt;
&lt;br /&gt;
*A particularly racy Ogler’s Digest cover suddenly pops into Rab’s head, and he giggles sheepishly…&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
When speaking to townsfolk:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*Rab opens his mouth to try and speak to the person in front of him…&lt;br /&gt;
&lt;br /&gt;
*But he can’t forget the look Jade gave him the time he said he wanted to be a bunny girl.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers a time when his stomach growled really loudly while he was addressing the people of Dundrasil.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly catches himself singing a little song under his breath to stop him from losing his nerve.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers being convinced he’d grow less shy with age…and realises it wasn’t true!&lt;br /&gt;
&lt;br /&gt;
*But they catch him grinning idiotically to himself after coming up with the pun to end all puns.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly notices that one of his moustache hairs is sticking out at a weird angle.&lt;br /&gt;
&lt;br /&gt;
*But he’s suddenly convinced they’re a highly respected thinker and bon viveur he’s read about, and gets all shy.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers that the reason his favourite waistcoat has no buttons is because they all popped off due to his burgeoning belly.&lt;br /&gt;
&lt;br /&gt;
*But he’s suddenly struck by how absent-minded he’s been getting lately, and immediately forgets what he was going to say.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers getting down on one knee in front of everyone to propose to his late wife.&lt;br /&gt;
&lt;br /&gt;
*But he’s suddenly paranoid that they might have noticed him beaming admiringly at his big, round belly a moment ago.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers the time he tried to strike up a conversation with a bunny girl, only to be completely ignored.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers he’s been wearing the same pants for days.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers the time he tried desperately to seek out a way of transforming himself into a bunny girl.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers how, as a child, he thought the Five O’clock Shadow was some kind of superhero who appeared at five every day.&lt;br /&gt;
&lt;br /&gt;
*But he suddenly remembers self-importantly giving his friends some advice that turned out to be completely wrong.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{DQR}}===&lt;br /&gt;
Rab is present as a player avatar and as the subject of several cards.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* One line of Rab&#039;s dialogue was changed for &#039;&#039;Dragon Quest XI S&#039;&#039;. When he recommends that the party travel to [[Puerto Valor]], he now acknowledges that the town is &amp;quot;off to the northwest of [[Gondolia]].&amp;quot; In the original version of &#039;&#039;Dragon Quest XI&#039;&#039;, his dialogue was much the same, except that he did not say where Puerto Valor was.&lt;br /&gt;
* In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for &#039;&#039;Dragon Quest XI&#039;&#039; that was released by Japanese gaming magazine Famitsu, Rab placed last in popularity among the playable party members, with a total of 152 votes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Rab render.png|3D render&lt;br /&gt;
Rab alternate pose cgi.png|&lt;br /&gt;
DQXI Rab combat.jpg|Combat pose&lt;br /&gt;
Rab expression chart.png|Expression chart&lt;br /&gt;
Rab battle pose artwork.png&lt;br /&gt;
Rab battle sprite concept art.png|Battle sprite artwork&lt;br /&gt;
File:Rab gadabout costume.png|&amp;quot;the gadabout&amp;quot;&lt;br /&gt;
Rab grandest master cgi.png|&amp;quot;The grandest master&amp;quot;&lt;br /&gt;
Rab grandest master concept art 2.png|Grandest master concept art&lt;br /&gt;
Rab grandest master concept art 1.png&lt;br /&gt;
Rab the grandest master costume.png|&lt;br /&gt;
Rab king of the world tree cgi.png|&amp;quot;The king of the world tree&amp;quot;&lt;br /&gt;
Rab king of the world tree costume.png|&lt;br /&gt;
Rab sun god cgi.png|&amp;quot;The sun god&amp;quot;&lt;br /&gt;
Rab the sun god costume.png|&lt;br /&gt;
Rab sun king cgi.png|&amp;quot;The sun king&amp;quot;&lt;br /&gt;
Rab the sun king costume.png|&lt;br /&gt;
Rab sun lord cgi.png|&amp;quot;The sun lord&amp;quot;&lt;br /&gt;
Rab the sun lord costume.png|&lt;br /&gt;
Rab emaciated concept art.png|Rab in deep meditation at the summit of Angri-La&lt;br /&gt;
Rab mask concept art.png|Mask worn at the Octagonia tournament&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Royalty]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Théo]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_IX:_Sentinels_of_the_Starry_Skies&amp;diff=156401</id>
		<title>Dragon Quest IX: Sentinels of the Starry Skies</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_IX:_Sentinels_of_the_Starry_Skies&amp;diff=156401"/>
		<updated>2021-10-20T00:29:46Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|title=Sentinels of the Starry Skies&lt;br /&gt;
|image=[[Image:DQIX_Logo.png|center|300px]][[File:Dq9ds art 007.png|center|300px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|designer = [[Yūji Horii]]&amp;lt;br /&amp;gt;[[Akihiro Hino]]&lt;br /&gt;
|artist = [[Akira Toriyama]]&lt;br /&gt;
|composer = [[Kōichi Sugiyama]]&lt;br /&gt;
|developer = [[Level-5]]&lt;br /&gt;
|publisher = JP: [[Square Enix]],&amp;lt;br /&amp;gt;NA, PAL: [[Nintendo]]&lt;br /&gt;
|genre = [[Wikipedia:Console role-playing game|Role-playing game]]&lt;br /&gt;
|modes = [[Wikipedia:Single-player|Single-player]], [[Wikipedia:multiplayer game|multiplayer]]&lt;br /&gt;
|platforms = [[Nintendo DS]]&lt;br /&gt;
|released = {{vgrelease|JP=July 11, 2009|NA=July 11, 2010|EU=July 23, 2010|AUS=August 19, 2010}}&lt;br /&gt;
|ratings = {{vgratings|CERO=A}}&lt;br /&gt;
|series = &#039;&#039;[[Dragon Quest]]&#039;&#039;&lt;br /&gt;
|media = [[Wikipedia:Nintendo DS#Media specifications|Nintendo DS Game Card]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Dragon Quest IX&#039;&#039;&#039;|ドラゴンクエストIX 星空の守り人|Hoshizora no Mamoribito &amp;quot;Protectors of the Sky&amp;quot;}} is the ninth installment of the main &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series, and the first to be initially released on a handheld console. The game was released on July 11, 2009 in Japan.  It was released in July 2010 in both North America and Europe and August 2010 in Australia. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoiler|start}}&#039;&#039;Dragon Quest IX&#039;&#039; begins in the Observatory, the floating kingdom of the Celestrians, including the main protagonist, reside. The main character begins as the guardian who has just undertaken protection of Angel Falls, a human village. The Celestrians have been trying for some time to move into the God&#039;s Land. However, before they can leave, they require a fruit called the fygg. The fruit is very rare and Yggdrasil the &amp;quot;World Tree&amp;quot; it grows on must be empowered with benevolessence, which are obtained by helping people in the mortal world, known as the Protectorate.&lt;br /&gt;
&lt;br /&gt;
By helping and protecting his/her town and earning their thanks, the main character obtains enough benevolessence for the World Tree to produce the fyggs. Just as the Starflight Express that will take the angels to the kingdom of God arrives, the Protectorate is attacked from below by a mysterious and powerful force. The force scatters the assembled angels and knocks the fyggs, the Starflight Express, and the main character down to the Protectorate.&lt;br /&gt;
&lt;br /&gt;
[[File:Observatory.PNG|right|thumb|220px|The Observatory]]The main character awakens without wings or a halo and finds he/she has been rescued from the base of the waterfall in Angel Falls. As he/she comes to he learns a little about his/her fall and the great earthquake that happened at the same time. Having lost most of his/her Celestrian&#039;s powers, but not his/her memory or the ability to see deceased and magical spirits, he/she travels about trying to find a way back to the Observatory. During an adventure to reconnect his/her village to the nearby castle after landslides caused by the great earthquake, the main character finds the broken down celestial train and its faerie driver, Stella. Stella promises to help the main character return to the kingdom of angels if he/she can prove he is one.&lt;br /&gt;
By helping humans, the main character gathers benevolessence though he/she can no longer see them. His/her ability to aid and protect the humans convinces Stella who, restoring power to the Starflight Express with the benevolessence, helps the main character return to the Observatory. Upon his/her return, the main character discovers that the fyggs have also fallen to the human world and that many Celestrian have been dispatched to find them, though no one has yet returned. His/her prayers to become a Celestrian again are unanswered but a vision is presented to the main character as he/she stands before the World Tree. Taking the vision as a sign, the main character is charged with returning to the human world to help collect the Fyggs.&lt;br /&gt;
&lt;br /&gt;
As the main character travels the Protectorate in search of the fyggs he finds that the fruit have the ability to grant those who eat it any wish. Unfortunately, the wishes are not always fulfilled in the way they were expected and those who eat the fruit succumb to strange and demented ways. It is the hero&#039;s mission to travel from land to land, finding and battling those possessed by the Goddess Fruit&#039;s power. As he defeats their twisted form, the main character sets the possessed free and regains the fyggs one by one. After the hero collects all the fyggs, he/she return to the starflight express with Stella and head for the observatory. During the ride, Aquila enters the Starflight Express, and ask the hero for the fyggs. He/she refuses to give him the fyggs and Aquila battles you. You cannot strike him because Celestrians can&#039;t attack their superior and nearly kills you. The main character soon falls out of the starflight express and awakes in Wormwood Creek. He/she soon enter Wormwood Forest and meet Serena, who wants you to find a serene necklace she hid under the Guardian Statue. The main character soon finds the necklace and after retrieving it returns to Serena who agrees to break the seal blocking the entrance to the Borehole. Eventually, the hero learns that a Celestrian named Corvus is responsible for the attack on Yggdrasil and the Starflight Express, and defeats him.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
===Co-op Mode===&lt;br /&gt;
Co-op mode consists of up to 4 [[Nintendo DS]] systems linking together using local wireless (similar to Pictochat) to play together. The 3 guests join the host system&#039;s world and can go anywhere which the host has explored. Guests are not required to stay with the host, but rather can wander wherever they like. Battles can be fought as a group with the host having the ability to summon the other players into a battle using the &#039;[[Call to Arms]]&#039; command.&lt;br /&gt;
&lt;br /&gt;
Guest players are given a special &#039;Watchers Wing&#039; item which allows them to teleport back to their own world at any time except whilst in battle or cutscene. Players can leave multiplayer at any time by speaking to [[Pavo]] at [[Quester&#039;s Rest]].&lt;br /&gt;
&lt;br /&gt;
===WiFi Shop===&lt;br /&gt;
&#039;&#039;Dragon Quest IX&#039;&#039; featured an online WiFi shop which can be accessed from Quester&#039;s Rest. This shop sells items and treasure maps which the player can purchase. The contents of the shop vary each week from player to player, so 2 different players will likely have different items for sale each week. [[Nintendo]] and [[Square Enix]] have used the shop to distribute special bonuses such as party members from past games appearing as guests in the [[Quester&#039;s Rest]], such as [[Carver]] from &#039;&#039;Dragon Quest VI&#039;&#039;, and treasure maps which lead to caves featuring past bosses, such as [[Zoma]] and [[Dragonlord]]. The WiFi shop can be accessed by talking to [[Sellma]] at Quester&#039;s Rest. The WiFi shop is the only multiplayer mode that uses WAN internet rather than the DS-to-DS wireless. The service ended on May 20, 2014, but can still be accessed by modifying DNS settings to force the DS to connect to a fan run recreation of the server.&lt;br /&gt;
&lt;br /&gt;
=== Tag Mode ===&lt;br /&gt;
Tag Mode is &#039;&#039;Dragon Quest IX&#039;&#039;&#039;s passive wireless mode which is active only when the DS is placed into sleep mode. Tag mode is activated by speaking to [[Erinn]] at Quester&#039;s Rest and selecting the &#039;Canvass for guests&#039; option. While in tag mode, &#039;&#039;Dragon Quest IX&#039;&#039; looks for other &#039;&#039;Dragon Quest IX&#039;&#039; games and exchanges data with them.&lt;br /&gt;
&lt;br /&gt;
When data is exchanged, a clone of the main character from each game is placed in the other player&#039;s Quester&#039;s Rest. This cloned character holds an item which can then be received by talking to him/her. The clone then continues to stay in the upper floors of Quester&#039;s Rest unless dismissed by the player. Using tag mode like this, players can exchange various items including equipment and treasure maps with other &#039;&#039;Dragon Quest IX&#039;&#039; players.&lt;br /&gt;
&lt;br /&gt;
Tag mode was wildly popular in Japan, breaking several records for most players communicating wirelessly while playing a video game. Treasure maps in particular were highly sought after as some were extremely rare with special items/equipment, while others contained excellent enemies for building levels. Tag mode, however, was dependent on the number of other &#039;&#039;Dragon Quest IX&#039;&#039; players using tag mode in any local area.&lt;br /&gt;
&lt;br /&gt;
===Character customization===&lt;br /&gt;
Highly customizable characters, with many different faces, skin colors, as well as all weapons and armours appearing on the character model. Nearly all aspects of a character can be customized aside from their physique.&lt;br /&gt;
&lt;br /&gt;
===Quest system===&lt;br /&gt;
Every town and city features citizens who need the Celestrian&#039;s help, signified by a [[List of quests in Dragon Quest IX|blue icon over their head]]. These side missions can range from handing over specific items to defeating monsters under unusual circumstances, but always yield rich rewards for the player in exchange. &lt;br /&gt;
&lt;br /&gt;
===Grotto system===&lt;br /&gt;
The aforementioned dungeons are [[Grotto]]s, randomly generated areas that are based on themes such as caverns, tidal caves, and so forth. grottos are discovered by sharing treasure maps with other players and by advancing the story of the main game. These dungeons are the best way to find the most powerful gear and items available, but are also home to incredibly powerful legacy bosses and original fiends created for the game.&lt;br /&gt;
&lt;br /&gt;
===Expanded alchemy system===&lt;br /&gt;
While introduced in the previous game, alchemy is greatly enhanced in &#039;&#039;IX&#039;&#039; to the degree of being a new system altogether. Countless new items have been introduced as ingredients for combinations, with several areas of the overworld dedicated to providing these materials for the player. Nearly every piece of gear either having a direct upgrade or being used as part of the recipe for a different item altogether. Due to there being no wagon, the Quester&#039;s Rest inn houses the [[Krak Pot]], a living alchemical chamber that can instantaneously process materials into new items.&lt;br /&gt;
&lt;br /&gt;
===Regenerating items and treasure chests===&lt;br /&gt;
Items found in the usual pots, dressers, bookshelves, and materials found on the overworld are now marked with a blue glimmer to gain a player&#039;s attention. These glimmers will recover once a few real world hours pass, allowing players to more easily acquire resources for alchemy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[Hero (Dragon Quest IX)|Hero]] - The hero is a Celestrian under the tutelage of Aquila, assigned to watch over the village of Angel Falls in his/her master&#039;s stead. Later fell from the [[Observatory]] after strange beams struck through the heavens during the Fyggbloom, losing wings and halo.&lt;br /&gt;
*[[Aquila]]: A fellow Celestrian and mentor of the Hero. A firm but fair master, he went missing after the hero and the fyggs fell from the Observatory.&lt;br /&gt;
*[[Apus Major]]: The most senior of all the Celestrians, this all-knowing ancient rules the Observatory with a benevolent hand.&lt;br /&gt;
*[[Erinn]]: A young woman living with her grandfather in Angel Falls; she finds the hero after he/she fell into the base of the waterfall. Her father was the &amp;quot;Inncredible Inntertainer,&amp;quot; and Patty recruits her to help restore his old establishment, the Quester&#039;s Rest, in Stornway.&lt;br /&gt;
*[[Patty]]: A feisty, party girl and old acquaintance of Erinn&#039;s father. She recruits Erinn to help restore his old inn. Provides her Party Planning services for the hero at the Quester&#039;s Rest.&lt;br /&gt;
*[[Stella]]: A flippant fairy keen on fashion but prone to malapropism, Stella is the skipper of the [[Starflight Express]] and has been trying to find her missing boss. Manages the [[Battle Records]] for the hero and is always ready to give advice.&lt;br /&gt;
*[[List of minor characters in Dragon Quest IX#Pavo|Pavo]]: A Celestrian with the power to open the Rapportal. Enables the player to use multiplayer mode.&lt;br /&gt;
*[[Sellma]]: A representative of the Sinndicate of Pubs, Inns, and Taverns (S.P.I.T.), sent to Quester&#039;s Rest to manage the DQVC Shopping Service.&lt;br /&gt;
*[[Serena (IX)|Serena]]: A forlorn ghost of a woman that is wandering the Protectorate in search of someone........&lt;br /&gt;
*[[Corvus]]: The Guardian Of Wormwood Creek, and once Aquila&#039;s teacher. He went missing long ago under mysterious circumstances.&lt;br /&gt;
*[[Sterling]]: The Captain of the Starflight Express, who went missing after it was struck by a mysterious beam of light.&lt;br /&gt;
*[[Greygnarl]]: An ancient dragon known as the &amp;quot;Hero of the Heavens,&amp;quot; he still bears wounds from when he clashed with Barbarus and the Gittish Empire. He is attended by the residents of Upover, and gets first dibs on the local ale.&lt;br /&gt;
*[[Barbarus]]: A dark dragon who was summoned by the Gittish Empire to do their bidding. Famously clashed with Greygnarl long ago.&lt;br /&gt;
*[[King Godwyn]]: A cruel tyrant from ages past who sought to bring the world under the heel of his Gittish Empire. His death was shrouded in mystery, but he and his empire seems to have returned.&lt;br /&gt;
*[[List of minor characters in Dragon Quest IX#Zenus|Zenus]]: The Grand Architect who created the world, known as simply the &amp;quot;Almighty&amp;quot; to the mortals and Celestrians.&lt;br /&gt;
*[[Celestria]]: The daughter of the Almighty One, she sacrificed herself and transformed herself into the World Tree Yggdrasil, until it was proven Mortals have goodness in their hearts.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
[[File:Monster Battle Victory DQ IX group.png|right|border|430px|thumb|Splash art from &#039;&#039;[[Monster Battle Road Victory]]&#039;&#039;]]&lt;br /&gt;
Development of &#039;&#039;IX&#039;&#039; actually began long after the preliminary stages of what would become &#039;&#039;[[Dragon Quest X]]&#039;&#039; were completed, in 2005. It was originally entering development under the assumption of being a gaiden title, or spin-off, rather than a numerical entry, but [[Akihiko Hino]] protested that the game deserved to be treated as a canon entry in the series. Hino&#039;s passion for creating a title worthy of a roman numeral led directly to the game&#039;s story being expanded enough to match the volume of previous entries: the original plan was a simple tutorial section that would then give way to the multiplayer aspect.&lt;br /&gt;
&lt;br /&gt;
The desicion to produce the game for the Nintendo DS came from Yuji Horii&#039;s desire to create an RPG that friends can play together, and the handheld&#039;s ability to connect to other units merely by being in proximity eliminated the connectivity issues of stationary consoles. The DS&#039; overwhelming popularity also contributed to the desicion, as the seventh generation of consoles paled in terms of hardware sales.&lt;br /&gt;
&lt;br /&gt;
In mid-2006, &#039;&#039;Dragon Quest&#039;&#039; series composer Koichi Sugiyama confirmed that &#039;&#039;Dragon Quest IX&#039;&#039; was in development. He is quoted by Japanese video game magazine Famitsu as saying, &amp;quot;I&#039;m not sure when &#039;&#039;Dragon Quest IX&#039;&#039; will be released, but it seems that progress is continually being made. I&#039;m personally excited.&amp;quot; On December 12, 2006, during a press conference celebrating the 20th anniversary of the &#039;&#039;Dragon Quest&#039;&#039; franchise, Square Enix announced that &#039;&#039;Dragon Quest IX&#039;&#039; would be released exclusively for the Nintendo DS handheld video game console making it the first numbered &#039;&#039;Dragon Quest&#039;&#039; title to debut on a handheld. A demo build of the game was released to select outlets at the time, featuring battles that took place in real time as opposed to turn-based menus. This was suggested by Akihiko Hino to provide a different experience forfans, but bad reception and Yuji Horii&#039;s belief that Dragon Quest should be something that can be played by anyone regardless of skill led to the system being scrapped.&lt;br /&gt;
&lt;br /&gt;
Directorial duties were split between Akihiko Hino and Jin Fujisawa, with the latter taking the lion&#039;s share of the responsibilities as Hino supervised Level-5&#039;s personal projects. Fujisawa implemented a user interface similar to that found in &#039;&#039;{{DQMJ}}&#039;&#039;, having found it to be an ideal utilization of the DS&#039; touch screen feature. As &#039;&#039;IX&#039;s&#039;&#039; development continued in tandem with that of &#039;&#039;X&#039;&#039;, the teams shared ideas and influenced one another throught the process: the vocation system was added to &#039;&#039;IX&#039;&#039; after it was implemented in &#039;&#039;X&#039;&#039;, and the quest system was added to the latter after being devised as a way to extend playtime in the former, to name two examples.&lt;br /&gt;
&lt;br /&gt;
The Japanese release of &#039;&#039;Dragon Quest IX&#039;&#039; was subsequently delayed from 2007 to 2008. The company cited the need for more time to make a better game as reason for the delay. At the 2008 Tokyo Game Show, a new trailer was shown at the Square Enix booth which showed a glimpse of the changes made to the gameplay and graphics. At the end of the video, a confirmation of the release date (set for March 2009) was unveiled. Square Enix released another new trailer for the game, showing various aspects of the storyline, boss battles, along with cutscenes; the end of the trailer showed a then-correct release date for March 28, 2009, along with a price point of ¥5,980.&lt;br /&gt;
&lt;br /&gt;
On February 12, 2009, after having delayed the release of its quarterly financials by a week, Square Enix announced the game would be delayed once again to a Japanese release on July 11 of the same year. The game&#039;s release delay worried &#039;&#039;[[Final Fantasy]]&#039;&#039; fans, who were told by Square Enix president Yoichi Wada that &#039;&#039;Dragon Quest IX&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s delay may affect &#039;&#039;Final Fantasy XIII&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s release, stating that he &amp;quot;[could] not say there [would not] be an effect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragon Quest IX&#039;&#039; was designed to be the hardest &#039;&#039;Dragon Quest&#039;&#039; game yet. The rationale is that, according to Brian Ashcraft, Night Editor for Kotaku, the &#039;&#039;Dragon Quest IX&#039;&#039; developers say &amp;quot;people can always find out information on the internet　— like that&#039;s part of the game experience.&amp;quot; In addition the game has only one game slot. Ryutaro Ichimura, producer of &#039;&#039;Dragon Quest IX&#039;&#039;, clarified the reason explaining that there is not enough space on the system for multiple traditional save-slots given the amount of freedom the game allows. Instead, the save area is used for a backup save-slot in case of battery failure.&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
===Japan===&lt;br /&gt;
&#039;&#039;Dragon Quest IX&#039;&#039; shipped with over 2 million pre-order sales. While the official release date for &#039;&#039;Dragon Quest IX&#039;&#039; was July 11, 2009, some retailers had already shipped orders; one such dealer asked its customers to not play the game until the official release date. In spite the large number of pre-orders and additional release shipments by Square-Enix, lines still formed for the release.&lt;br /&gt;
&lt;br /&gt;
Within a two period the title had sold 2,318,932 copies out of an estimated 3 million copies that had been shipped. Some analyst say that 3 million may be too conservative and expect 5 million copies sold in Japan alone with large overseas sales expectations that could break previous &#039;&#039;Dragon Quest&#039;&#039; sales records. The sale is the largest post 2000 debut week sale which was previously held by the former title, &#039;&#039;Dragon Quest VIII&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===North America===&lt;br /&gt;
On July 10, 2010, one day before the official release, &#039;&#039;Dragon Quest&#039;&#039; creator [[Yūji Horii]] visited the Nintendo World Store to commemorate the release of &#039;&#039;Dragon Quest IX: Sentinels of the Starry Skies&#039;&#039; in North America at a special launch event.&lt;br /&gt;
&lt;br /&gt;
The North American release of &#039;&#039;Dragon Quest IX&#039;&#039; was heavily promoted by Nintendo - the company ran commercials featuring Seth Green in theaters and on television, featured &#039;&#039;Dragon Quest IX&#039;&#039; for two weeks on Nintendo Week, and sponsored special &#039;&#039;Dragon Quest IX&#039;&#039; events at select GameStop, Best Buy, and Simon Mall locations from July 31, 2010 through August 2010 where players could obtain exclusive downloadable treasure maps. &#039;&#039;Dragon Quest IX: Sentinels of the Starry Skies&#039;&#039; was also the subject of two segments of &#039;&#039;Iwata Asks&#039;&#039;, where Satoru Iwata interviewed [[Yūji Horii]] and Ryutaro Ichimura concerning the North American release of &#039;&#039;Dragon Quest IX&#039;&#039;. Nintendo also ran a [[Dragon Quest IX: Sentinels of the Starry Skies Fan Trivia Contest|trivia contest]] to promote the game. The winner would receive the game early free. &lt;br /&gt;
&lt;br /&gt;
The August 2010 issue of Nintendo Power also featured &#039;&#039;Dragon Quest IX&#039;&#039; on the cover.&lt;br /&gt;
&lt;br /&gt;
Excluding pre-orders, &#039;&#039;Dragon Quest IX: Sentinels of the Starry Skies&#039;&#039; has been the top selling DS game in the first two weeks since its release, according to Gamasutra and Amazon.com. It was the eighth best-selling game of July 2010 in the NPD charts, with 132,000 units.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
===Japan===&lt;br /&gt;
[[File:Marching Through The Streets.png|right|border|150px]]&lt;br /&gt;
Famitsu has scored the game with 40/40, the tenth game to achieve a perfect score. After its international release, it received high reviews, including an 87% on Metacritic.com and a user score of 9.0.&lt;br /&gt;
&lt;br /&gt;
===Europe===&lt;br /&gt;
In the spanish magazine &#039;&#039;Hobby Consolas&#039;&#039; the game was scored on two occasions: the first time it received 96/100 and was reviewed by a journalist of the Nintendo department, the second time it received 93/100 and it was a mix of all the reviews made by the users of the game in the website of the magazine.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
===General Credits===&lt;br /&gt;
*Scenario &amp;amp; Game Design: [[Yuji Horii]]&lt;br /&gt;
&lt;br /&gt;
*Character &amp;amp; Monster Design: [[Akira Toriyama]]&lt;br /&gt;
&lt;br /&gt;
*Music Composer: [[Koichi Sugiyama]]&lt;br /&gt;
&lt;br /&gt;
*Director: [[Akihiko Hino]], Jin Fujisawa&lt;br /&gt;
&lt;br /&gt;
===Square Enix Co. Ltd. (Development Staff)===&lt;br /&gt;
*Chief Scenario Planner: Atsushi Narita&lt;br /&gt;
&lt;br /&gt;
*Chief Event Planner: Masahiro Kataoka&lt;br /&gt;
&lt;br /&gt;
*Scenario Staff: Fuminori Ishikawa, Takeshi Uchikawa, Kenjirou Mori, Misato Zenba&lt;br /&gt;
&lt;br /&gt;
*System Planners: Naomi Ozawa, Yoichi Kuroda&lt;br /&gt;
&lt;br /&gt;
*Event Planners: Mizuki Iizuka, Kyoko Yamazaki, Ayako Yokoyama&lt;br /&gt;
&lt;br /&gt;
*Sub Character Design: Eiichirō Nakatsu&lt;br /&gt;
&lt;br /&gt;
*Technical Support: Koji Aoyama, Hiroyuki Kikkawa&lt;br /&gt;
&lt;br /&gt;
===Level-5 Inc. (Development Staff)===&lt;br /&gt;
*Development Director: Ken Motomura&lt;br /&gt;
&lt;br /&gt;
*Technical Director: Yasuhiro Akasaka&lt;br /&gt;
&lt;br /&gt;
*Programming Director: Takayuki Kobayashi&lt;br /&gt;
&lt;br /&gt;
*Battle System Programming: Yukinori Yamaguchi, Kota Yamashita, Koji Chado&lt;br /&gt;
&lt;br /&gt;
*Menu Programming: Yasuhito Shibuta, Nobuhiro Ogawa&lt;br /&gt;
&lt;br /&gt;
*Scenario Programming: Takuya Nishimura&lt;br /&gt;
&lt;br /&gt;
*Network Programming: Takuya Nishimura&lt;br /&gt;
&lt;br /&gt;
*Map Programming: Atsushi Higuchi, Keiji Adachi&lt;br /&gt;
&lt;br /&gt;
*Programming Support: Mamoru Itagaki, Usuke Kumagai, Yūsuke Hashimoto, Seiji Ōta&lt;br /&gt;
&lt;br /&gt;
*Main Character Models: Shinya Hayakawa&lt;br /&gt;
&lt;br /&gt;
*Main Character Motion: Yasuyoshi Sasaki, Jun Takahata&lt;br /&gt;
&lt;br /&gt;
*Monster Models: Hiroshi Niwa, Eri Yamada&lt;br /&gt;
&lt;br /&gt;
*Monster Motion: Hiroshi Niwa, Eri Yamada&lt;br /&gt;
&lt;br /&gt;
*3D Object Graphics: Yoshihisa Mikata, Takahiro Koshio&lt;br /&gt;
&lt;br /&gt;
*Sub-Character Design: Miho Tanaka&lt;br /&gt;
&lt;br /&gt;
*2D Character Graphics: Noriaki Sonoda, Mitsuhito Masuo&lt;br /&gt;
&lt;br /&gt;
*Menu Design: Chikami Koori&lt;br /&gt;
&lt;br /&gt;
*Event Director: Hiroshi Matsuyama&lt;br /&gt;
&lt;br /&gt;
*Event Storyboards: Naotsugu Zushi&lt;br /&gt;
&lt;br /&gt;
*Event Scripts: Masahiro Noda, Keitaro Sato, Kyousuke Yoshioka&lt;br /&gt;
&lt;br /&gt;
*Visual Effects Director: Yoshiaki Kōya&lt;br /&gt;
&lt;br /&gt;
*Visual Effects: Mitsuhito Nakajo, Toshinori Yokoyama, Masashi Masuda, Kenichi Tanoue, Jun Itakura&lt;br /&gt;
&lt;br /&gt;
*Map Art Design Director: Takeshi Majima&lt;br /&gt;
&lt;br /&gt;
*Map Art Design: Jiro Morinaga, Masako Arakawa, Hisami Miyamoto&lt;br /&gt;
&lt;br /&gt;
*Map Graphics Director: Kazunari Matsuo&lt;br /&gt;
&lt;br /&gt;
*Map Graphics Associate Director: Ryoko Takahashi&lt;br /&gt;
&lt;br /&gt;
*Map Graphics: Akari Uchino, Nahoko Kawabata, Yoshiko Fujita, Yuko Nakano, Yūji Soga&lt;br /&gt;
&lt;br /&gt;
*Sound Effects: Dai Yamanaka, Yumiko Hashizume&lt;br /&gt;
&lt;br /&gt;
*Sound Production Support: Tomohito Nishiura&lt;br /&gt;
&lt;br /&gt;
*Special Thanks: Takehiro Fujii, Jun Sonobe, Keiji Noda, Kosuke Nagami, Yudai Oda, Takaharu Takesada, Yoshiaki Kusuda, Takahiro Fujimatsu, Kōsuke Uemura, Eiji Ishii, Takayuki Sameshima, Shigeto Suzuki, Naoko Mori, Takafumi Teraoka, Hirokazu Nagai, Akiko Shigeto, Kengo Todaka, Takuzo Nagano, Makoto Shikasho, Sayaka Mizuno, Kazuya Kuranari, Tatsuya Shinkai, Yuichi Murase, Kazunari Akita, Yuka Sonobe, Akihiro Usuki, Noriko Maruya, Yuko Warizaya, Kaoru Takahira, Moe Sudo, Yukiko Harada, Tomoko Hirayabu, Yoko Yasukochi, Chihiro Watanabe, Naoko Mizukami, Miki Murahashi&lt;br /&gt;
*Test Players	Eriko Hara, Suguru Sato, Shinya Hyakuta, Jun Kirikihira, Ryosuke Miyazaki, Kenichi Kai, Ryuichi Nakagawa, Masahide Fukui, Ryo Yonemitsu, Hidetaka Kajiwara, Kenta Tomiyasu, Hiroki Fujiwara, Seiji Nishiguchi, Toshihiko Matsushita, Yui Sakamoto, Masato Nishikawa, Kosuke Mihara, Yuya Yoshida, Seiji Nakano&lt;br /&gt;
&lt;br /&gt;
===Tose Co. Ltd.===&lt;br /&gt;
*Music Programming: Tose Co. Ltd.&lt;br /&gt;
&lt;br /&gt;
*Sound Advisors: Takumi Hosoyama, Hidenori Miyanaga&lt;br /&gt;
&lt;br /&gt;
*Music Programmers: Ryoue Takagi, Masaya Tsunemoto, Eri Yasuda&lt;br /&gt;
&lt;br /&gt;
===Additional Company Credits===&lt;br /&gt;
*Illustrations: Masuhiro Tatara &amp;amp; f&lt;br /&gt;
&lt;br /&gt;
*Title Logo Designs: bold Co. Ltd., Masahiko Fuchikami, Kamikazedouga&lt;br /&gt;
&lt;br /&gt;
*Animation Production: Kamikazedouga&lt;br /&gt;
&lt;br /&gt;
*Directors: Junpei Mizusaki, Toshihisa Yokoshima&lt;br /&gt;
&lt;br /&gt;
*Art Direction: Rie Suzuki&lt;br /&gt;
&lt;br /&gt;
*Movie Design: Rie Suzuki&lt;br /&gt;
&lt;br /&gt;
*Character Design: Rie Suzuki&lt;br /&gt;
&lt;br /&gt;
*Background: Tetsuro Kodama, Keita Sakai&lt;br /&gt;
&lt;br /&gt;
*Animation Director: Takanobu Mizuno&lt;br /&gt;
&lt;br /&gt;
*3DCG: Naoto Oishi, Yuta Matsumoto, Itsune Sugiyama, Satoru Sano, Hideyuki Harano, Takayuki Abe, Mai Nakamura, Akihisa Takada, Taketo Kobayashi, Yasuyuki Watanabe, Mimu Sato&lt;br /&gt;
&lt;br /&gt;
*Key Animation: Tatsuya Shiraishi, Hiroyasu Oda&lt;br /&gt;
&lt;br /&gt;
*Title Logo Animation: Masaki Ishii&lt;br /&gt;
&lt;br /&gt;
*Supported by: wonderium Inc., DiGi Plannet Co.Ltd., Nac Inc., Sound Box Inc.&lt;br /&gt;
&lt;br /&gt;
*Production Manager: Takayuki Sasaki&lt;br /&gt;
&lt;br /&gt;
*Management: Shinya Sasahara&lt;br /&gt;
&lt;br /&gt;
*Animation Producer: Kaori Satake&lt;br /&gt;
&lt;br /&gt;
===Square Enix Co. Ltd. (Localisation)===&lt;br /&gt;
*General Manager: Kazuhisa Ichigaya&lt;br /&gt;
&lt;br /&gt;
*Localisation Coordinators: Shumpei Ueyama, Simon Weisgerber, Yoshiya Hirohama&lt;br /&gt;
&lt;br /&gt;
*English Translators: Oli Chance (Shloc Ltd), Will Blatchley (Plus Alpha Translations), Clare Saracine (Plus Alpha Translations)&lt;br /&gt;
&lt;br /&gt;
*French Translators: Adeline Guichard-Lepetit, Stéphanie Malabry, Cédric Tannay, Benoît Mergault&lt;br /&gt;
&lt;br /&gt;
*Italian Translators: Massimiliano Sacchi, Irene Campisi, Lorenzo Turconi, Carmen Freschetti&lt;br /&gt;
&lt;br /&gt;
*German Translators: Georg Hund, Angela Hufschmidt, Kai Wichmann, Isabel Sterner&lt;br /&gt;
&lt;br /&gt;
*Spanish Translators: Aurora Ramírez Martínez-Esparza, Carlos Lacasa, Francesc Pedrosa&lt;br /&gt;
&lt;br /&gt;
*MSM GmbH Localisation Management: Dirk Sander, Andrea Schröter&lt;br /&gt;
&lt;br /&gt;
*Special Thanks	Reika Osada, Mari Kojima&lt;br /&gt;
&lt;br /&gt;
===Square Enix Co. Ltd. (Quality Assurance)===&lt;br /&gt;
*Coordinators: Toshihiro Takemoto, Makiko Nakai, Kento Yokota, Minami Maruyama, Hiroshi Kondo&lt;br /&gt;
&lt;br /&gt;
*Technical Engineers: Tomohito Kohno, Toshimitsu Umezawa, Toyokazu Takehara, Akihiko Nagayama, Tadahiro Kaneko, Shinya Tsukioka, Masakazu Kawanishi, Haruka Suzuki&lt;br /&gt;
&lt;br /&gt;
*Testers: Shinji Hirokawa, Toyokazu Takagi, Kazuhiko Yamaguchi, Susumu Kurihara, Kenji Nishikawa, Akitoshi Yukawa, Katsuya Aiso, Daigoro Yoshino, Youhei Shimabayashi, Kana Yokoyama, Miki Yamaguchi, Momoko Tanaka, Hiroki Satō, Mari Yamazaki, Masahiro Eguchi, Kei Tamura, ...and the entire QA staff&lt;br /&gt;
&lt;br /&gt;
*Chief Coordinator: Yuuchi Kikumoto&lt;br /&gt;
&lt;br /&gt;
*Ratings Advisors: Sueko Kogai, Reiko Kondo&lt;br /&gt;
&lt;br /&gt;
*Manager: Hideyuki Kato&lt;br /&gt;
&lt;br /&gt;
*Senior Manager: Yukihiro Shibuya&lt;br /&gt;
&lt;br /&gt;
*General Manager: Koji Yamashita&lt;br /&gt;
&lt;br /&gt;
===Square Enix Co. Ltd. (Publicity Division)===&lt;br /&gt;
*Corporate Executive: Koji Taguchi&lt;br /&gt;
&lt;br /&gt;
*Original Publicity Producer: Minako Gotō&lt;br /&gt;
&lt;br /&gt;
*Original Publicity Team: Noriko Ozaki, Itsuko Katano&lt;br /&gt;
&lt;br /&gt;
===Square Enix Co. Ltd. (Public Relations)===&lt;br /&gt;
*Public Relations Director: Ryoichi Kuramochi&lt;br /&gt;
&lt;br /&gt;
*Public Relations Assistant: Mayumi Takita&lt;br /&gt;
&lt;br /&gt;
*Dragon Quest Team: Taichi Inuzuka, Yoshiki Watabe, Noriyoshi Fujimoto, Kaito Yamaguchi, Hiroshi Satō, Chikako Sato, Ryota Aomi&lt;br /&gt;
&lt;br /&gt;
===Square Enix Inc.===&lt;br /&gt;
*Senior Quality Assurance Manager: David Carrillo (Ribs)&lt;br /&gt;
&lt;br /&gt;
*Assistant QA Manager: Aaron J. Adams&lt;br /&gt;
&lt;br /&gt;
*Senior QA Coordinator: Mathew A. Clift&lt;br /&gt;
&lt;br /&gt;
*QA Coordinator	Jeremy G. F. Goldsmith&lt;br /&gt;
&lt;br /&gt;
*Assistant QA Coordinator: John Clark&lt;br /&gt;
&lt;br /&gt;
*QA Adiminstrator: Keith P. Martz&lt;br /&gt;
&lt;br /&gt;
*QA Associate: Joshua D. Boden&lt;br /&gt;
&lt;br /&gt;
*QA Team: Tim Blake, Teresa Curry, Amber Elliott, Matthew Fieler, Eddie Kim, Kristina Lee, Matthew Lee, Jesse Blake McCann, Stefanie Okumura, Victoria Oliver, Erika Rodriguez, Stephen Neil Valdez&lt;br /&gt;
&lt;br /&gt;
*QA Translator: Takahiro Soh&lt;br /&gt;
&lt;br /&gt;
*Localisation Director: Yutaka Sano&lt;br /&gt;
&lt;br /&gt;
*QA Director: Yutaka Sano&lt;br /&gt;
&lt;br /&gt;
*President: John Yamamoto&lt;br /&gt;
&lt;br /&gt;
*CEO: John Yamamoto&lt;br /&gt;
&lt;br /&gt;
===Square Enix Ltd.===&lt;br /&gt;
*Chief of QA: André Woitczyk&lt;br /&gt;
&lt;br /&gt;
*Assistant QA Managers: Lee Deneini, Dario de Cesare&lt;br /&gt;
&lt;br /&gt;
*UK QA Co-ordinator: Vince Sri-Ram&lt;br /&gt;
&lt;br /&gt;
*UK QA Lead: Alex Chinchen&lt;br /&gt;
&lt;br /&gt;
*UK QA Team: Helen Gray, Shailesh Iyer, Haren Patel, Ikechi Emeruwa&lt;br /&gt;
&lt;br /&gt;
*French QA Co-ordinator: Thibaut Salembier&lt;br /&gt;
&lt;br /&gt;
*French QA Lead: Kevin Balon&lt;br /&gt;
&lt;br /&gt;
*French QA Team: Élodie Anger, Florian Genthon, Bruno Vala, Fabian Weber, Johan Wyckaert&lt;br /&gt;
&lt;br /&gt;
*Italian QA Co-ordinator: Gaetano Fabozzi&lt;br /&gt;
&lt;br /&gt;
*Italian QA Lead: Giulia Isnenghi&lt;br /&gt;
&lt;br /&gt;
*Italian QA Team: Massimiliano Bonatto, Nelson Cerino, Simone Della Fornace, Diego D&#039;Alessandro, Enrico Sette&lt;br /&gt;
&lt;br /&gt;
*German QA Co-ordinator: Hoi-yee Leung&lt;br /&gt;
&lt;br /&gt;
*German QA Lead: Michael Becker&lt;br /&gt;
&lt;br /&gt;
*German QA Team: Jana Beck, Juliane Hackbarth, Julia Lotzow, Soleiman Mohsseni, Angela Schattner, Christian Wolf&lt;br /&gt;
&lt;br /&gt;
*Spanish QA Co-ordinator: Píndaro Vargas-Farías&lt;br /&gt;
&lt;br /&gt;
*Spanish QA Lead: Carlos Montoya Lara&lt;br /&gt;
&lt;br /&gt;
*Spanish QA Team: Vanessa Góngora Jurado, Héctor Lorda Ruiz, Pablo Menéndez Pérez, Patricia Pérez Vera, Marta Torrus Pons&lt;br /&gt;
&lt;br /&gt;
*Localisation Team: Pierre Gauthier, Elisa Giribaldi, Sina Moelleken, Mariona Pera i de Miguel, Morgan Rushton&lt;br /&gt;
&lt;br /&gt;
*Localisation Producer: Alessandro Bovenzi&lt;br /&gt;
&lt;br /&gt;
*Assistant Localisation Producer: Daniel Mellar&lt;br /&gt;
&lt;br /&gt;
*Assistant Production Manager: Yuko Tomizawa&lt;br /&gt;
&lt;br /&gt;
*Senior Production Manager: Sebastian Ohsan Berthelsen&lt;br /&gt;
&lt;br /&gt;
*Senior Creative Services Manager: Stéphanie Journau&lt;br /&gt;
&lt;br /&gt;
*Assistant Brand Manager: Craig Parker-Wood&lt;br /&gt;
&lt;br /&gt;
*Senior Brand Manager: Adrian Arnese&lt;br /&gt;
&lt;br /&gt;
*European PR Manager: Alex Huhtala&lt;br /&gt;
&lt;br /&gt;
*Brand Director: Makoto Kotaka&lt;br /&gt;
&lt;br /&gt;
*Project Co-ordination: Makoto Kotaka&lt;br /&gt;
&lt;br /&gt;
*Digital Communcations Manager: Antonio Marfuggi&lt;br /&gt;
&lt;br /&gt;
*Vice-President: Larry Sparks&lt;br /&gt;
&lt;br /&gt;
*Co-OOs: Michael Sherlock, Jürgen Goeldner&lt;br /&gt;
&lt;br /&gt;
*President: Phil Rogers&lt;br /&gt;
&lt;br /&gt;
*CEO: Phil Rogers&lt;br /&gt;
&lt;br /&gt;
===Nintendo Co. Ltd.===&lt;br /&gt;
*Coordination: Yutaka Takehisa, Sakae Yamazaki&lt;br /&gt;
&lt;br /&gt;
===Nintendo of America===&lt;br /&gt;
*Coordination: Jeff Miller, William Trinen, Chiko Bird, Robert Heiret&lt;br /&gt;
&lt;br /&gt;
===Nintendo of Europe===&lt;br /&gt;
*Coordination: Takashi Ebiike, Michaël Hugot, Alexandra Potter&lt;br /&gt;
&lt;br /&gt;
===Additional Credits===&lt;br /&gt;
*Special Thanks from Square Enix: Sugiyama Kobo, Shueisha Inc., Nintendo Co. Ltd., Kaori Okada, Kazumi Hisada&lt;br /&gt;
&lt;br /&gt;
*Publishers: Yōichi Wada, Keiji Honda&lt;br /&gt;
&lt;br /&gt;
*General Producer: Yukinobu Chida&lt;br /&gt;
&lt;br /&gt;
*Executive Producer: Yū Miyake&lt;br /&gt;
&lt;br /&gt;
*Assistant Producer: Shuhei Yamaguchi&lt;br /&gt;
&lt;br /&gt;
*Producer: Ryutaro Ichimura&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQIXDS_box_art.jpg|North American box art&lt;br /&gt;
Image:DQIX Michikusa adventure guide.png|Michikusa guide&lt;br /&gt;
Image:DQIX_soundtrack.png|Soundtrack&lt;br /&gt;
Image:DQIX Piano Album.png|Piano Album&lt;br /&gt;
Image:DQIXDS icon.gif|Game icon&lt;br /&gt;
Image:Dq9ds char collage 1.png|Celestrians&lt;br /&gt;
Image:Random Encounter.png|Ambush&lt;br /&gt;
Image:DQIX Alltrades Abbey scene.png|Vocation changing&lt;br /&gt;
Image:DQIX Atlas battle.png|Giant slaying&lt;br /&gt;
Image:Erinns_Inn.png|The Questor&#039;s rest&lt;br /&gt;
Image:IX callback art.jpg| Homage to &#039;&#039;III&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.dqix.jp/ Official &#039;&#039;Dragon Quest IX&#039;&#039; Japanese Website]&lt;br /&gt;
*[http://www.level5.co.jp/products/dq9/ Teaser Site] The Official &#039;&#039;Dragon Quest IX&#039;&#039; Teaser Website from Level 5&lt;br /&gt;
*[http://ds.ign.com/objects/849/849436.html &#039;&#039;Dragon Quest IX&#039;&#039;] at [http://www.ign.com/ IGN].&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Dragon Quest IX|*!]]&lt;br /&gt;
[[Category:Articles on Wikipedia]]&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
{{DEFAULTSORT:Dragon Quest 09}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Dragon Quest IX : Les Sentinelles du firmament]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Silver_rapier&amp;diff=156400</id>
		<title>Silver rapier</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Silver_rapier&amp;diff=156400"/>
		<updated>2021-10-20T00:28:46Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = &#039;&#039;Silver rapier&#039;&#039;&lt;br /&gt;
|image = [[File:DQXI_Sylvando&#039;s_sword.png|200px]]&lt;br /&gt;
|japanese = {{tt|Gin no rapia|ぎんのレイピア}}&lt;br /&gt;
|names = None&lt;br /&gt;
|games = {{Dragon Quest X}}&amp;lt;br&amp;gt;{{Dragon Quest XI}}&lt;br /&gt;
|buy = N/A&lt;br /&gt;
|sell = N/A&lt;br /&gt;
|effect = Boosts Charm&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;Silver rapier&#039;&#039; is a recurring weapon in the {{DQSeries}}. Its design is nearly identical to [[Sylvando&#039;s sword]], with only the coloration of the hilt being different.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Equipment|header|name=Silver rapier}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}&lt;br /&gt;
{{Equipment|stat|name= Attack&amp;lt;br&amp;gt;(forge buffs)|modifier=+32 &amp;lt;br&amp;gt;(+34, +36, +38)}}&lt;br /&gt;
{{Equipment|stat|name= Charm&amp;lt;br&amp;gt;(forge buffs)|modifier=+7 &amp;lt;br&amp;gt;(+8, +9, +10)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Silver ore]] x2, [[Beast bone]] x1, [[Glass frit]] x1}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/A|sellPrice=700|equipableBy=[[Hero (Dragon Quest XI)|The Luminary]], [[Erik]], [[Sylvando]], and [[Hendrik]]&lt;br /&gt;
|flavor=A flashy, filigreed fencing sword that comes to a piercing point&lt;br /&gt;
|notes=&lt;br /&gt;
}} &lt;br /&gt;
The forging manual for the silver rapier is the &#039;&#039;[[List of fun-size forge recipe book locations in Dragon Quest XI|A Slender Sword of Solid Silver]]&#039;&#039; book, which is found in the western wetlands of the [[Laguna di Gondolia]].&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[Category:Swords]]&lt;br /&gt;
[[Category:Dragon Quest X weapons]]&lt;br /&gt;
[[Category:Dragon Quest XI weapons]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Rapière d&#039;argent]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=G%C3%A1e_Bolg&amp;diff=156399</id>
		<title>Gáe Bolg</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=G%C3%A1e_Bolg&amp;diff=156399"/>
		<updated>2021-10-20T00:27:48Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Gáe Bolg&#039;&#039;&#039; is a legendary spear with a +94 attack power that occasionally lands critical hits. It outshines any spear that came before it and was introduced in &#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
In &#039;&#039;DQM:J&#039;&#039;, it can obtained through Wi-Fi and sold, if so desired, for 21,250 G. In &#039;&#039;DQM:J2&#039;&#039;, one can found in the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]].&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker weapons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 weapons]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gae Bolga]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Beakon&amp;diff=156398</id>
		<title>Beakon</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Beakon&amp;diff=156398"/>
		<updated>2021-10-20T00:26:59Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Beakon&lt;br /&gt;
|image=[[Image:DQIII_Beakon.png|center|160px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|kanji=おおくちばし&lt;br /&gt;
|romanji=Ōkuchibashi&lt;br /&gt;
|old=GreatBeak&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Beakons&#039;&#039;&#039; are bird-like monsters with long spindly legs and no wings, introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;. They can attack twice per turn.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Beakon&lt;br /&gt;
|kanji=おおくちばし&lt;br /&gt;
|romanji=Ōkuchibashi&lt;br /&gt;
|bestiaryNumber=#057&lt;br /&gt;
|sprite=[[file:Greatbeak DQIII NES.gif]]&lt;br /&gt;
|lvl=18&lt;br /&gt;
|hp=43&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=175&lt;br /&gt;
|gold=24&lt;br /&gt;
|attack=55&lt;br /&gt;
|defense=43&lt;br /&gt;
|agility=24&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Acts twice per turn&lt;br /&gt;
|item=[[Seed of Wisdom]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Tower of Transcendence]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=25%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|snes-sprites=[[file:Beakon3snes.png]]&lt;br /&gt;
|gbc-sprites=[[File:Beakon III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:Beakon III switch.png|55px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Beakon IX.png]]&lt;br /&gt;
|name=Beakon&lt;br /&gt;
|game=[[Dragon Quest IX]]&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=65&lt;br /&gt;
|mp=9&lt;br /&gt;
|attack=68&lt;br /&gt;
|defense=65&lt;br /&gt;
|agility=68&lt;br /&gt;
|experience=153&lt;br /&gt;
|gold=78&lt;br /&gt;
|droppedItem=[[Chimaera wing]]&amp;lt;br /&amp;gt;[[Clogs]]&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=[[Bird family]]&lt;br /&gt;
|bestiaryNumber=070&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description=Barbaric birds that attack twice with deadly drumsticks and cry cacophonously to creep out foes and call forth friends.&lt;br /&gt;
|locations=[[Lonely Plains]]&lt;br /&gt;
|collapsed=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Pun on &amp;quot;beak&amp;quot; and &amp;quot;beacon&amp;quot;. Its Japanese name, &#039;&#039;ōkuchibashi&#039;&#039;, literally means &amp;quot;large beak&amp;quot; or &amp;quot;giant beak&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
All three Beakon types are exaggerated parodies of the [https://en.wikipedia.org/wiki/Phorusrhacidae| Phorusrhacidae] family of flightless birds. More commonly know as terror birds, these walking hatchets possessed enormous beaks and existed as apex predators in the plains of South America roughly 2 million years ago in the Cenozoic era.&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Weaken beakon]]&lt;br /&gt;
*[[Belisha beakon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Rapastrident]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Bag_o%27_laughs&amp;diff=156397</id>
		<title>Bag o&#039; laughs</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Bag_o%27_laughs&amp;diff=156397"/>
		<updated>2021-10-20T00:26:27Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Bag o&#039; laughs&lt;br /&gt;
|image=[[File:Bag o laughs.png|center|275px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=笑い袋&amp;lt;br&amp;gt;わらいぶくろ&lt;br /&gt;
|romanji={{tt|Warai bukuro|Laughing sack}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
|old=Trick Bag&lt;br /&gt;
}}&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The standard Bag o&#039; laughs appears as a cartoonish, blue [[Material family|burlap bag]] with a face that consists of two eyes, rosy cheeks, and a fanged mouth with tongue lolling out.&lt;br /&gt;
&lt;br /&gt;
Bag o&#039; laughs are just as annoying as their beige brethren, casting debilitating magic instead of directly attacking and thus are most dangerous when encountered along with more ferocious monsters that take advantage of their adventurer enfeebling. &lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=#032&lt;br /&gt;
|sprite=[[File:Bagolaughs DQIII NES.png]]&lt;br /&gt;
|lvl=11&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=5&lt;br /&gt;
|gold=350&lt;br /&gt;
|attack=15&lt;br /&gt;
|defense=37&lt;br /&gt;
|agility=64&lt;br /&gt;
|spells=[[Dazzle]]&amp;lt;br&amp;gt;[[Deceleratle]]&amp;lt;br&amp;gt;[[Fizzle]]&amp;lt;br&amp;gt;[[Heal]]&amp;lt;br&amp;gt;[[Kabuff]]&lt;br /&gt;
|skills=[[Weird Dance]]&lt;br /&gt;
|item=[[Seed of Resilience]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Pyramid]]&lt;br /&gt;
|evasion={{fraction|1|4}}&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=70%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|deceleratle-resist=70%&lt;br /&gt;
|snes-sprites=[[file:Bagolaughs3snes.png]]&lt;br /&gt;
|gbc-sprites=[[File:Bagolaughs III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:BagolaughsIIIswitch.png|55px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=#038&lt;br /&gt;
|sprite=[[File:Bag o laughs DQV SNES.png]]&lt;br /&gt;
|hp=31&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=33&lt;br /&gt;
|defense=15&lt;br /&gt;
|agility=25&lt;br /&gt;
|exp=10&lt;br /&gt;
|gold=55&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Fizzle]]&amp;lt;br&amp;gt;[[Fuddle]]&amp;lt;br&amp;gt;[[Snooze]]&lt;br /&gt;
|skills=Call for backup ([[Healslime]])&amp;lt;br&amp;gt;Laughs and wastes turn&lt;br /&gt;
|item=[[Chimaera wing]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Ancient Ruins]]&amp;lt;br&amp;gt;[[Fortuna]] area&amp;lt;br&amp;gt;[[Abovitall Tower]]&lt;br /&gt;
|evasion=1/4&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=67%&lt;br /&gt;
|fire-breath-resist=67%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=67%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=20%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=67%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ps2-sprites=[[Image:Bagolaughs DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Bagolaughs DQV DS.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|kanji=笑いぶくろ&lt;br /&gt;
|romanji=Warai bakuro&lt;br /&gt;
|sprite=[[File:DQVII bag o laughs.png]]&lt;br /&gt;
|hp=70&lt;br /&gt;
|mp=10&lt;br /&gt;
|exp=50 (PS1)&amp;lt;br&amp;gt;75 (3DS)&lt;br /&gt;
|gold=50 (PS1)&amp;lt;br&amp;gt;75 (3DS)&lt;br /&gt;
|attack=58&lt;br /&gt;
|defense=75&lt;br /&gt;
|agility=65&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|32}}]]&lt;br /&gt;
|bestiaryNumber=051&lt;br /&gt;
|spells=[[Frizz]]&lt;br /&gt;
|skills=Laughs&amp;lt;br&amp;gt;[[Weird Dance]]&amp;lt;br&amp;gt;Call for Help ([[Monolog]])&amp;lt;br&amp;gt;&lt;br /&gt;
|locations=[[Likeness of the Great Evil]]&amp;lt;br&amp;gt;[[Aeolus Vale]]&amp;lt;br&amp;gt;[[Sanctum of the Cirrus]]&lt;br /&gt;
|items=[[Plain clothes]]{{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=15%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|fizzle-resist=15%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=0%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=Now drops 75 exp and gold.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII bag o laughs.png]]&lt;br /&gt;
|hp=34&lt;br /&gt;
|mp=10&lt;br /&gt;
|exp=35&lt;br /&gt;
|gold=24&lt;br /&gt;
|attack=31&lt;br /&gt;
|defense=29&lt;br /&gt;
|agility=31&lt;br /&gt;
|bestiaryNumber=#034&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=Despite their silly appearance, these monsters are crafty opponents capable of preventing their enemies from casting spells.&lt;br /&gt;
|spells=[[Fizzle]]&amp;lt;br&amp;gt;[[Frizz]]&lt;br /&gt;
|skills=Call for help&amp;lt;br&amp;gt;Laughe (waste turn)&amp;lt;br&amp;gt;[[Weird Dance]]&lt;br /&gt;
|locations=[[Kingdom of Ascantha]]&lt;br /&gt;
|items=[[Plain clothes]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Hairband]]{{fraction|1|32}}&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=15%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=15%&lt;br /&gt;
|dance-resist=15%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|image=[[File:DQIX NDS Bag o&#039; laughs.png]]&lt;br /&gt;
|hp=16&lt;br /&gt;
|mp=4&lt;br /&gt;
|attack=19&lt;br /&gt;
|defense=14&lt;br /&gt;
|agility=24&lt;br /&gt;
|experience=11&lt;br /&gt;
|gold=26&lt;br /&gt;
|droppedItem=[[Cowpat]] (common, 12.5%)&amp;lt;br&amp;gt;[[Strong medicine]] (rare, 1.56% )&lt;br /&gt;
|skills=[[Weird Dance]]&lt;br /&gt;
|family=Material&lt;br /&gt;
|bestiaryNumber=#008&lt;br /&gt;
|locations=[[The Hexagon]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Bag o&#039; laughs&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Material family |Material]]&lt;br /&gt;
|rank = F&lt;br /&gt;
|description = &#039;&#039;These barbarous bags may be smiling, but they&#039;re a sackful of trouble.&#039;&#039;&lt;br /&gt;
|weapons = Swords, Hammers, Claws, Staves&lt;br /&gt;
|traits = -&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Fear-monger]], [[Defense Boost]]&lt;br /&gt;
|location = [[Xeroph Isle]] (Ruins)&lt;br /&gt;
|breeding chart = [[Platypunk]] x [[Firespirit]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Bag o&#039; laughs&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Material family | Material]]&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = Swords, Hammers, Claws, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Crafty Sleeper]]&lt;br /&gt;
|resistances = Vulnerable to [[Fizzle]], &lt;br /&gt;
|skill = [[Fear-monger]]&lt;br /&gt;
|location = [[Doubtback]] (Night, bag dropped by [[Satyr]]), [[Iceolation]] (Day, dropped by [[Hammerhood]])&lt;br /&gt;
|breeding chart = [[Komodo]] x [[Bad egg]]&amp;lt;br&amp;gt;[[Platypunk]] x [[Stump chump]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Terry&#039;s Wonderland 3D]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=055&lt;br /&gt;
|fieldNotes=Playful pouches of peril whose unshakeable smiles are almost as disturbing as their dancing. They crack up at their own gags, oblivious to the glares of nearby [[hammerhood]]s—the true comedy connoisseurs.&lt;br /&gt;
|image=[[File:Bag o laughs Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=20&lt;br /&gt;
|gold=40&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Snakeskin]]&amp;lt;br/&amp;gt;[[Narspicious]]&lt;br /&gt;
|locations=[[Arba Castle]] (Captain)&amp;lt;br/&amp;gt;[[Colissea]] (Recruit, Captain)&amp;lt;br/&amp;gt;[[Colissean Desert]] (Recruit, Captain)&amp;lt;br/&amp;gt;[[Pinnacle of Light]] (Recruit)&amp;lt;br/&amp;gt;[[Sylvea]] (Hero)&amp;lt;br/&amp;gt;[[The Lion&#039;s Den]] (Showdown: Feral Feline)&amp;lt;br/&amp;gt;[[The Shrine of Scales]] (Recruit)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Bag o&#039; laughs&lt;br /&gt;
|kanji=わらいぶくろ&lt;br /&gt;
|romaji={{tt|Warai bukuro|Laughing sack}}&lt;br /&gt;
|listNumber=042&lt;br /&gt;
|fieldNotes=Playful pouches of peril whose unshakeable smiles are almost as disturbing as their dancing. They crack up at their own gags, oblivious to the glares of nearby [[hammerhood]]s—the true comedy connoisseurs.&lt;br /&gt;
|image=[[File:Bag o laughs Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=95&lt;br /&gt;
|gold=40&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Blue eye]]&amp;lt;br/&amp;gt;[[Snakeskin]]&lt;br /&gt;
|locations=[[The Battle of Ingenia]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Similar species==&lt;br /&gt;
*[[Bag o&#039; sweets]]&lt;br /&gt;
*[[Goodybag]]&lt;br /&gt;
*[[Lucky bag]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bag O Laughs Attack.png|A group of Bag o&#039; Laughs assaulting the party in &#039;&#039;III&#039;&#039;&lt;br /&gt;
Bag o laughs alt.png|Alternative art&lt;br /&gt;
Bagolaugh DQMJ DS.png|Joker 1 model&lt;br /&gt;
File:Bag o laughs joker 2.png|Joker 2 model&lt;br /&gt;
File:Bag o laughs terry 3D.png|Terry&#039;s wonderland 3D model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Maransac]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Skeleton_scrapper&amp;diff=156396</id>
		<title>Skeleton scrapper</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Skeleton_scrapper&amp;diff=156396"/>
		<updated>2021-10-20T00:25:36Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Skeleton Scrapper&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|kanji=しりょう&lt;br /&gt;
|romanji=Shiryō&lt;br /&gt;
|old=Wraith&lt;br /&gt;
|firstappear= &#039;&#039;[[Dragon Quest]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Skeleton Scrapper is a slightly stronger form of the Skeleton that is capable of healing itself.&lt;br /&gt;
&lt;br /&gt;
A giant yellow and green garbed version of the &#039;&#039;&#039;Skeleton Scrapper&#039;&#039;&#039; is found in the Dragon Quest VII downloadable content  Traveller&#039;s Tablet, &#039;&#039;&#039;Snag a Speedy Sword&#039;&#039;&#039;, although it does not seem capable of using the curative magic of its relatives.&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
{{DQEnemy&lt;br /&gt;
|name=Skeleton Scrapper&lt;br /&gt;
|kanji=しりょう &lt;br /&gt;
|romanji=shirō&lt;br /&gt;
|nes-sprite=[[File:DQ NES Skeleton Scrapper Sprite.png]]&lt;br /&gt;
|nes-hp=36&lt;br /&gt;
|nes-mp=9&lt;br /&gt;
|nes-exp=17&lt;br /&gt;
|nes-gold=59&lt;br /&gt;
|nes-attack=44&lt;br /&gt;
|nes-defense=34&lt;br /&gt;
|nes-agility=34&lt;br /&gt;
|nes-spells=[[Heal]]&lt;br /&gt;
|nes-locations=South of [[Rimuldar]]&lt;br /&gt;
|nes-evasion={{fraction|1|16}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|0|16}}&lt;br /&gt;
|nes-snooze-resist={{fraction|7|16}}&lt;br /&gt;
|nes-sizz-resist={{fraction|0|16}}&lt;br /&gt;
|remake-sprites=[[File:DQ-SNES-SKELETON-SCRAPPER.png]][[File:DQ-GBC-SKELETON-SCRAPPER.png]]&lt;br /&gt;
|remake-hp=36&lt;br /&gt;
|remake-mp=9&lt;br /&gt;
|remake-exp=42&lt;br /&gt;
|remake-gold=62&lt;br /&gt;
|remake-attack=44&lt;br /&gt;
|remake-defense=34&lt;br /&gt;
|remake-agility=23&lt;br /&gt;
|remake-spells=[[Heal]]&lt;br /&gt;
|remake-locations=Near [[Rimuldar]]&lt;br /&gt;
|remake-evasion={{fraction|0|64}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|0|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sizz-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]] 3DS&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Builders]]&#039;&#039;===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Skeleton scrapper&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQB Skeleton Scrapper.png|200px]]&lt;br /&gt;
|chapter-1-hp=55&lt;br /&gt;
|chapter-1-attack=18~25&lt;br /&gt;
|chapter-1-defense=12&lt;br /&gt;
|chapter-1-items=[[Coarse cloth]] (★★☆), [[Bones]] (★☆☆)&lt;br /&gt;
|chapter-1-locations=&lt;br /&gt;
|chapter-2-hp=47&lt;br /&gt;
|chapter-2-attack=22&lt;br /&gt;
|chapter-2-defense=8&lt;br /&gt;
|chapter-2-items=[[Rusty nuggets]] (★★★), [[Bones]] (★☆☆)&lt;br /&gt;
|chapter-2-locations=&lt;br /&gt;
|final-chapter-hp=65&lt;br /&gt;
|final-chapter-attack=31&lt;br /&gt;
|final-chapter-defense=35&lt;br /&gt;
|final-chapter-items=[[Coarse cloth]] (★★★), [[Bones]] (★☆☆)&lt;br /&gt;
|final-chapter-locations=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DW1NES Wraith.png&lt;br /&gt;
Skeleton_scrapper.png|DQI mobile phone sprite&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
*[[Skeleton]]&lt;br /&gt;
*[[Skeleton soldier]]&lt;br /&gt;
*[[Dark skeleton]]&lt;br /&gt;
*[[Sekerleton (Dragon Quest IV)|Sekerleton]]&lt;br /&gt;
*[[Skeleton swordsman (Dragon Quest IV)|Skeleton swordsman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skeleton]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Skeleton scrapper]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Knight_errant&amp;diff=156395</id>
		<title>Knight errant</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Knight_errant&amp;diff=156395"/>
		<updated>2021-10-20T00:24:56Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Knight Errant&lt;br /&gt;
|image=[[File:DQ_Knight_Errant.png|245px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=よろいのきし&lt;br /&gt;
| romanji={{tt|Yoroi no Kishi|&#039;Armoured Knight&#039;}}&lt;br /&gt;
|old=Knight (NES), ArmKnight (GBC), Armored Knight (fan translations)&lt;br /&gt;
|firstappear={{DQ}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Knight Errant&#039;&#039;&#039; is an infrequently appearing suit of animated armor.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Given mobility by sheer malevolence, Knight Errants are blue bruisers in the service of the [[Dragonlord]]. Despite their similarities to the [[Restless armor]], the sheer amount of hatred packed into their mail classifies them as members of the [[Demon family]] rather than [[Material family|material]].&lt;br /&gt;
&lt;br /&gt;
Despite official illustrations showing the monster wielding an axe and a shield, none of the Errant&#039;s sprites reflect this. Instead, the knights arm up as they change color and gain new nomenclature.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
[[Image:Knight_Battle.png|thumb|right|200px|The [[Hero (Dragon Quest)|Hero]] battling a Knight Errant]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{DQEnemy&lt;br /&gt;
|name=Knight Errant&lt;br /&gt;
|kanji= よろいのきし&lt;br /&gt;
|romanji=yoroi no kishi&lt;br /&gt;
|nes-sprite=[[image:Knight.png]]&lt;br /&gt;
|nes-hp=55&lt;br /&gt;
|nes-mp=6&lt;br /&gt;
|nes-exp=33&lt;br /&gt;
|nes-gold=130&lt;br /&gt;
|nes-attack=76&lt;br /&gt;
|nes-defense=78&lt;br /&gt;
|nes-agility=45&lt;br /&gt;
|nes-spells=[[Fizzle]]&lt;br /&gt;
|nes-locations=South of [[Damdara]]&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|16}}&lt;br /&gt;
|nes-snooze-resist={{fraction|6|16}}&lt;br /&gt;
|nes-sizz-resist={{fraction|0|16|}}&lt;br /&gt;
|remake-sprites=[[image:knightsnes.gif]][[image:Knight DQ GBC.png]]&lt;br /&gt;
|remake-hp=55&lt;br /&gt;
|remake-mp=6&lt;br /&gt;
|remake-exp=78&lt;br /&gt;
|remake-gold=150&lt;br /&gt;
|remake-attack=70&lt;br /&gt;
|remake-defense=71&lt;br /&gt;
|remake-agility=45&lt;br /&gt;
|remake-spells=[[Fizzle]]&lt;br /&gt;
|remake-locations=South of [[Damdara]]&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|2|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|1|7}}&lt;br /&gt;
|remake-sizz-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Knight errant&lt;br /&gt;
|kanji=よろいのきし&lt;br /&gt;
|romaji={{tt|Yoroi no Kishi|Armoured Knight}}&lt;br /&gt;
|listNumber=021&lt;br /&gt;
|fieldNotes=Cruel cavaliers clad in bright blue armor who overpower their enemies with monstrous might. Some say that the armor is actually empty, but few have ever got close enough to confirm this.&lt;br /&gt;
|image=[[File:Knight errant DQH2.png|100px]]&lt;br /&gt;
|exp=140&lt;br /&gt;
|gold=25&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Savvy sapphire]], [[Iron ore]]&lt;br /&gt;
|locations=[[The Battle of Dunisia]], [[The Grand Dunes]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Knight errant&lt;br /&gt;
|kanji=よろいのきし&lt;br /&gt;
|romanji={{tt|Yoroi no Kishi|Armoured Knight}}&lt;br /&gt;
|sprite=[[File:Knight errant builders.png|200px]]&lt;br /&gt;
|chapter-1-hp=65&lt;br /&gt;
|chapter-1-attack=25&lt;br /&gt;
|chapter-1-defense=26&lt;br /&gt;
|chapter-1-items=[[Iron ingot]] (★☆☆), [[Healing cream]] (★☆☆)&lt;br /&gt;
|chapter-1-locations=&lt;br /&gt;
|chapter-3-hp=107&lt;br /&gt;
|chapter-3-attack=22&lt;br /&gt;
|chapter-3-defense=16&lt;br /&gt;
|chapter-3-items=[[List of raw materials in Dragon Quest Builders|Face guard fragment]] (★☆☆), [[Healing cream]] (★☆☆)&lt;br /&gt;
|chapter-3-locations=&lt;br /&gt;
|final-chapter-hp=219&lt;br /&gt;
|final-chapter-attack=42&lt;br /&gt;
|final-chapter-defense=40&lt;br /&gt;
|final-chapter-items=None&lt;br /&gt;
|final-chapter-locations=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
* &#039;&#039;Errant&#039;&#039; is an antiquated term that refers to a traveling person, or one who is wandering. The [https://en.wikipedia.org/wiki/Knight-errant Knight errant] (wandering knight) is a stock character in chivalric romance.&lt;br /&gt;
* The Japanese name, Yoroi no Kishi (よろいのきし), which directly means armoured horseback samurai (i.e. Japanese cavalrymen), but &#039;&#039;kishi&#039;&#039; is also used to mean &amp;quot;knight&amp;quot;, especially in the style of the European middle ages.&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Knight Aberrant]]&lt;br /&gt;
*[[Knight Abhorrent]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:KnightErrant.jpg|Famicom art&lt;br /&gt;
Image:Knight.png|Dragon Quest (NES)&lt;br /&gt;
Image:Knightsnes.gif|Dragon Quest (SFC)&lt;br /&gt;
Image:Knight DQ GBC.png|Dragon Quest (GBC)&lt;br /&gt;
Image:DW1NES_Knight.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQI}}&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Chevalier errant]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Gigaslash&amp;diff=156394</id>
		<title>Gigaslash</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Gigaslash&amp;diff=156394"/>
		<updated>2021-10-20T00:24:13Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Gigaslash&lt;br /&gt;
|image = [[File:DQHII Gigaslash.jpg|300px]]&lt;br /&gt;
|japanese = ギガスラッシュ&lt;br /&gt;
|romaji = Giga slash&lt;br /&gt;
|old = &lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;This ends right now!&#039;&#039;&#039;&#039;&#039;|source=Aurora unleashing Gigaslash in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below|Dragon Quest Heroes]]&#039;&#039;.|console=|align=center|bgcolor=D82929}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gigaslash&#039;&#039;&#039; is a recurring ability in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Despite its name suggesting a physical basis for its (very large) damage output, it in fact deals magical damage. It slices a group of enemies with a blade of holy electricity.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=DS&lt;br /&gt;
|name=Starker&#039;s Slash (プチスラッシュ)&lt;br /&gt;
|flavor=&lt;br /&gt;
|mp=20&lt;br /&gt;
|effect=Hits a single group of enemies with [[Zap]] damage for 150~330 points.}}&lt;br /&gt;
A variant of Gigaslash appears in the remakes of DQ V, learned by [[Starkers]] once he reaches level 65.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=DS&lt;br /&gt;
|name=Gigaslash&lt;br /&gt;
|flavor=A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|mp=20&lt;br /&gt;
|effect=Hits a single group of enemies with [[Zap]] damage for 350~410 points.}}&lt;br /&gt;
Anyone in who is/has been a World Hero (via Rank 6 of the [[Hero (Class)|Hero]] class) can use Gigaslash.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=PSX, 3DS&lt;br /&gt;
|name=Gigaslash&lt;br /&gt;
|flavor=&lt;br /&gt;
|mp=15&lt;br /&gt;
|effect=Hits a single group of enemies with [[Zap]] damage for 350~410 points.}}&lt;br /&gt;
Anyone in who is/has been a Super Hero (via Rank 7 of the [[Hero (Class)|Hero]] class) can use Gigaslash. In the 3DS remake, Gigaslash is now a class-exclusive ability, requiring the user to be a Hero in order to use it.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
[[Hero (Dragon Quest VIII)|The hero]] can learn &#039;&#039;&#039;Gigaslash&#039;&#039;&#039; as a sword-only technique after fully investing 100 skill points into either the &amp;quot;Sword&amp;quot; or &amp;quot;Courage&amp;quot; skills. If both skill are at maximum, he obtains [[Gigagash]] instead. The electrified slice targets one enemy group for 20 MP, and damage is calculated as &#039;&#039;&#039;lvl+180 +/- [20+lvl]&#039;&#039;&#039; for a cap of 207~239.&lt;br /&gt;
&lt;br /&gt;
[[Angelo]] cannot learn this skill; he obtains [[Lightning Storm]] after mastering his sword skill instead.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Spell&lt;br /&gt;
|console=DS&lt;br /&gt;
|name=Gigaslash&lt;br /&gt;
|flavor=A technique for cutting down a group of enemies.&lt;br /&gt;
|mp=15&lt;br /&gt;
|effect=Hits a single group of enemies with Light damage (as done by the [[Zap]] line of spells in other games)}}&lt;br /&gt;
In &#039;&#039;Dragon Quest IX&#039;&#039;, the Gigaslash ability is obtained by allocating 88 skill points to Sword Skill, and can only be used by a character who currently has a sword-class weapon equipped. Its damage output has a base of 160 and a maximum of 360, reached when the sum of the character&#039;s magical might and strength reach 300.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The [[Hero (Dragon Quest XI)|Hero]] will learn gigaslash for 25 points in his &#039;&#039;Swordmastery&#039;&#039; skill tree. It costs 16 MP to use, targets &#039;&#039;&#039;all&#039;&#039;&#039; enemies, and deals up to 210~250 lightning damage.&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
This ability requires the monster to reach level 33 with 231 HP, 164 MP, 198 attack, 198 agility and 198 intelligence. It is naturally learned by the [[Estark | Esterk]], [[LizardMan]] and [[MadKnight]]. It can also be learned by monsters with [[FireSlash]], [[BoltSlash]], [[VacuSlash]], and [[IceSlash]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
GigaSlash now requires 608 intelligence to learn. It is naturally learned by the [[AsuraZoma]], [[BeastNite]], [[FooHero]], [[Octoraid]], [[Roboster2]] and [[WarMantis]].&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
Gigaslash is described as &amp;quot;a legendary technique for cutting down a single enemy.&amp;quot; It costs 16 MP to use and is learned from:&lt;br /&gt;
&lt;br /&gt;
* [[Captain Crow (skill) | Captain Crow]] (55 points)&lt;br /&gt;
* [[Cleric (skill) | Cleric]] (45 points)&lt;br /&gt;
* [[Cluboon (skill) | Cluboon III]] (53 points)&lt;br /&gt;
* [[Diamagon (skill) | Diamagon III]] (70 points)&lt;br /&gt;
* [[Über Knight]] (76 points)&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
Gigaslash can be learned from all the skills it could be previously, as well as from [[Bjorn (skill) | Bjorn]] for 70 points, or from [[Ruin (skill) | Ruin]] for 100 points.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Swords]]&#039;&#039;===&lt;br /&gt;
Gigaslash is a [[master stroke]] in &#039;&#039;Dragon Quest Swords&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
Gigaslash appears as the [[Coup de Grâce]] of [[Aurora]]. She points her sword into the sky and summons lightning, then redirects it at a group of enemies.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End]]&#039;&#039;===&lt;br /&gt;
Gigaslash is the Coup de Grâce of [[Teresa]] when she is wielding a sword.&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;===&lt;br /&gt;
Gigaslash is the [[Hero (Super Smash Bros.)|Hero]]&#039;s Final Smash. This time, it&#039;s powered by the non-playable Heroes from other &#039;&#039;Dragon Quest&#039;&#039; games.&lt;br /&gt;
&lt;br /&gt;
==Battle Visuals==&lt;br /&gt;
{{ScreenshotGallery/Start}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ5-DS-Starkersslash.gif]]|game={{DQ5}}|platform=DS}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Gigaslash.gif]]|game={{DQ6}}|platform=SNES}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Gigaslash.gif]]|game={{DQ7}}|platform=PSX}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ8-PS2-Gigaslash.gif]]|game={{DQ8}}|platform=PS2}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ9-DS-Gigaslash.gif]]|game={{DQ9}}|platform=DS}}&lt;br /&gt;
{{ScreenshotGallery/End}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Gigagash]]&lt;br /&gt;
*[[Gigathrow]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQH Gigaslash.jpg|Aurora getting ready to unleash Gigaslash&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Lightning skills]]&lt;br /&gt;
[[Category:Sword skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest VIII skills]]&lt;br /&gt;
[[Category:Dragon Quest IX skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker skills]]&lt;br /&gt;
[[Category:Dragon Quest Heroes skills]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Gigentaille]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Dragon_Quest_VI:_Realms_of_Revelation&amp;diff=156393</id>
		<title>Dragon Quest VI: Realms of Revelation</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Dragon_Quest_VI:_Realms_of_Revelation&amp;diff=156393"/>
		<updated>2021-10-20T00:23:23Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
| type = Main series games&lt;br /&gt;
| title = Realms of Revelation (NA)&amp;lt;br&amp;gt;Realms of Reverie (EU and AUS)&lt;br /&gt;
| image = [[File:DQVI_Logo.png|320px|center]][[File:DQVI cast.png|320px|center]]&lt;br /&gt;
| caption=&lt;br /&gt;
| developer = [[Heartbeat]] ({{SFC}})&amp;lt;br /&amp;gt;[[ArtePiazza]] ({{DS}})&lt;br /&gt;
| publisher = [[Enix]] (SFC)&amp;lt;br /&amp;gt;[[Square Enix]] (NDS)&lt;br /&gt;
| designer = [[Yūji Horii]]&lt;br /&gt;
| artist = [[Akira Toriyama]]&lt;br /&gt;
| composer = [[Kōichi Sugiyama]]&lt;br /&gt;
| engine =&lt;br /&gt;
| released = &#039;&#039;&#039;{{Super Famicom}}&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=December 9, 1995}}&#039;&#039;&#039;Nintendo DS&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=January 28, 2010}}{{vgrelease|NA=February 14, 2011}}{{vgrelease|EU=May 20, 2011}}{{vgrelease|AUS=June 16, 2011}}&#039;&#039;&#039;Android &amp;amp; iOS&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=June 10, 2015|NA=June 24, 2015}}&lt;br /&gt;
| genre = [[Wikipedia:Console role-playing game|Console role-playing game]]&lt;br /&gt;
| modes = [[Wikipedia:Single player|Single player]]&lt;br /&gt;
| ratings = {{vgratings|ESRB=T (Teen)|CERO=A (all ages)}}&lt;br /&gt;
| platforms = {{Super Famicom}}, [[Nintendo DS]], [[Cell phone]]&lt;br /&gt;
| media = 32-[[Wikipedia:megabit|megabit]] [[Wikipedia:cartridge (electronics)|cartridge]], (SFAM)&lt;br /&gt;
| requirements =&lt;br /&gt;
| input =&lt;br /&gt;
|series = {{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;&#039;&#039;Dragon Quest VI: Realms of Revelation&#039;&#039;&#039;&#039;&#039;|ドラゴンクエストVI 幻の大地|Doragon Kuesuto Shikkusu Maboroshi no Daichi|literally meaning; Dragon Quest VI: Land of Illusion}} is the sixth installment in the {{DQSeries}}. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the [[Zenithia trilogy]], and the first game in the series to be developed by [[Heartbeat]], rather than [[Chunsoft]].  &lt;br /&gt;
&lt;br /&gt;
An adventure filled with perils and phantasms, the mystery of &#039;&#039;Dragon Quest VI&#039;&#039; spans two massive worlds filled with ferocious monsters, devious demons, and soul-shattering realizations. &lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
Like every other {{Main Series}} game, the setting in &#039;&#039;Dragon Quest VI&#039;&#039; is very medieval, complete with castles, knights, and magic. The main world is divided into the [[Lower World]] and the [[Upper World]], each with a separate but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending colossal stairs on the world map. &lt;br /&gt;
&lt;br /&gt;
If something cannot be found in the Real World, chances are it has appeared in the Upper World, such as with Spiegel&#039;s Spire , in the middle of the quest. Also, another similarity to much of the series is the [[Dread Realm]]. This separate map features a foreboding island with a psychedelic sea surrounding it and some of the toughest monsters in the game, including [[Mortamor|The final boss]]. Also, once the Archfiend is defeated, the player can access the [[Bonus Dungeons|bonus dungeon]] and the secret final boss, [[Nokturnus|a wide-awake nightmare]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
[[File:DQVI DS Hero.png|thumb|80px|left|The &#039;&#039;Dragon Quest VI&#039;&#039; [[Hero (Dragon Quest VI)|hero]].]]&lt;br /&gt;
&#039;&#039;Dragon Quest VI&#039;&#039; opens as the {{Hero 6}}, [[Milly]], and [[Carver]] approach the castle of Murdaw, the demon king. After Milly summons a dragon, the party enters the castle and comes face to face with Murdaw. Overpowering the trio, Murdaw appears to destroy each member of the party. The Hero wakes up in [[Weaver&#039;s Peak]], and cannot remember anything before the fight with Murdaw. Tania, a small girl from Weaver&#039;s Peak, insists that he is her brother.&lt;br /&gt;
&lt;br /&gt;
On his way to [[Somnia (Upper World)|Somnia Castle]], where information on Murdaw can be found, the Hero stumbles into a strange portal which brings him to another unfamiliar town. However, no one can see or hear him. After finding a similar portal, the Hero reaches Somnia and meets Captain Blade, the leader of Somnia&#039;s army, and Carver, who appears not to remember the Hero. To defeat Murdaw they will need the Mirror of Ra, and the captain sends them fourth to find the missing relic. The Hero and Carver discover another portal along their journey, which brings them to Port Haven where they can neither be heard nor seen. Milly, who does see them, reunites with the two and helps them become visible with the aid of [[List of characters in Dragon Quest VI#Major Characters|Madame Luca]]. &lt;br /&gt;
&lt;br /&gt;
The party discovers a Somnia Castle in the “Phantom World” and learns that the prince is missing and that the Hero looks like him. They also meet Captain Rusty, who bears a striking resemblance to Blade. Gaining entrance to the Moon Mirror Tower, the party meets [[Ashlynn]], a woman who was invisible in the “Phantom World” as well and together they find the Mirror of Ra. &lt;br /&gt;
&lt;br /&gt;
The four of them travel to Murdaw&#039;s [[Underkeep|castle]] in the original world. After defeating Murdaw, the Hero uses the Mirror and Murdaw then turns into the king of Somnia, confused and unaware of what happened. The king reveals that the &amp;quot;original&amp;quot; world is in fact the Dream World and the Phantom World is the Real World. Upon traveling back to the Real World, the King of Somnia thanks the party for defeating Murdaw in his dreams, but that the real Murdaw lives and that the party must travel to [[Ghent]] to retrieve a boat to get to [[Murdaw&#039;s Keep|Murdaw&#039;s lair]]. In Ghent, [[Nevan]] the devout joins the party and allows them to use the Ghent Clan&#039;s sacred ship. Upon exploring the island, Carver discovers a statue bearing his exact likeness and realizes that Murdaw&#039;s actions in the opening scene separated his, Milly&#039;s, and the Hero&#039;s souls from their bodies, trapping them in the Dream World. During the fight with the real Murdaw, the Hero gets sent back to Weaver&#039;s Peak like before; however with the Mirror of Ra the Hero warps back into the battle and defeats Murdaw.&lt;br /&gt;
&lt;br /&gt;
After the victory celebration back at the castle, the Queen of Somnia tells the Hero that he is the Prince of Somnia and that his current existence is incomplete--Murdaw&#039;s curse still lingers, and his dream-self has not returned to his body. Told to go forth and find himself, the party&#039;s journey leads them to Arkbolt, where a [[Lizzie|terrible monster]] is blocking a nearby [[Wayfarer&#039;s Pass|tunnel]] to the rest of the continent. The reward for defeating the monster is the famed [[Sunderbolt blade|Sunderbolt sword]], but before the party can confront the beast a warrior by the name of [[Terry]] slays her, winning the sword. &lt;br /&gt;
&lt;br /&gt;
After traveling both worlds, the party learns that Murdaw was not the only evil in the world, having confronted several other powerful monsters that all seem to be connected. [[File:Ashlynn DQVI DS artwork 2.png|thumb|100px|right|The sorceress [[Ashlynn]].]]&lt;br /&gt;
As the journey goes on, the party saves several towns and kingdoms from supernatural onslaughts and monstrous sieges, hearing legends of a forgotten city of magic known as [[Sorceria]]. Forebodingly, they also hear tales of a dreaded Arch-fiend who controlled Murdaw and the other powerful ringleaders the common monsters obeyed. After slaying a [[Gracos|demonic fish]] at the depths of the ocean, the ancient city of Sorceria is restored in the Dream World. &lt;br /&gt;
&lt;br /&gt;
In Sorceria, the party learns that this is Ashlynn&#039;s home. The elders tell Ashlynn that the Demon Lord is watching her and give her the powerful spell [[Magic Burst]] to fight him. The party also learns that the only way to get to the Demon Lord is through Zenith Tower, but to activate the tower, they need to collect the sword, armour, shield, and helmet of legend. While doing so, the Hero meets his double in Real Weaver&#039;s Peak, who gets spooked, and speaks &#039;Y-You. Y-You&#039;re m-m-me!&#039;, and says that he must prove himself to be faithful to his family if he is to join powers. Returning to Real Somnia, the King and Queen tell the Hero that he is indeed the prince. When he fused with his clone, the Hero gained his memory back, much like Milly and Carver had done.&lt;br /&gt;
&lt;br /&gt;
The party reaches Cloud Castle and meets [[Dhuran]], who claims to have taken over the castle. He summons Terry to fight the party and then fights the party himself. Dhuran then reveals that all the enemies the party has faced were just pawns of Mortamor, the Demon Emperor. Milly reveals that Terry is her brother and Terry decides to join the party and fight against Mortamor.&lt;br /&gt;
&lt;br /&gt;
Once Cloud Castle is back to normal, the party speaks to [[Zenithia|King Zenith]] who informs them of Mortamor&#039;s doings and how to reach the Dark World. Mortamor plans on merging both worlds. The party’s horse fuses with Pegasus, allowing the party to fly to the Dark World. With the help of two brothers, Isaac and Benjamin, the party enters Mortamor&#039;s Castle. After solving many puzzles, they come face to face with Mortamor and defeat him. Isaac reveals that the Dark World is falling apart and Pegasus helps them escape.&lt;br /&gt;
&lt;br /&gt;
In a similar fashion to [[Dragon Quest III]], the hero&#039;s weapons and armour were renamed for this installment in the [[Zenithia trilogy]].  They are known as the {{Sword of Ramias}}, {{Armour of Orgo}}, {{Shield of Valora}} and {{Helm of Sebath}}.  After the events of this game, these armaments become the [[Zenithian Equipment]] and are renamed as such.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:DQVI cast promo.png|right|250px]]&lt;br /&gt;
*{{Hero 6}}: A lad with blue hair who lives in the mountain village of Weaver&#039;s peak with his sister [[Tania (Dragon Quest VI)|Tania]].&lt;br /&gt;
*[[Carver]]: A wandering martial artist first encountered in the kingdom of Somnia, where he enlists alongside the hero in the military.&lt;br /&gt;
*[[Milly]]: A mysterious waif who apprentices under the famed fortune teller Luca Luminesta, and aids  the hero and Carver in Port Haven.&lt;br /&gt;
*[[Ashlynn]]: An amnesiac girl who forces herself into the party at Moon Mirror Tower whose a dab hand at spell casting. She warms up the hero rather quickly.&lt;br /&gt;
*[[Nevan]]: The prodigal grandson of the head priest of the Ghent tribe. It takes a moment of divine intervention to motivate him into joining the group.&lt;br /&gt;
*[[Terry]]: A wandering swordsman with a smug attitude and skills to match. Doesn&#039;t speak much to the party at first, but he always leaves Milly speechless.&lt;br /&gt;
*[[Amos]]: The local hero of a backwoods burg who joins the party after an optional sidequest.&lt;br /&gt;
*[[Lizzie]]: A prehistoric powerhouse who nests in the wayfarer&#039;s pass near the kingdom of Arkbolt, putting local travel on lockdown until she is evicted. Less brutish than her appearance lets on, she has a soft spot under her scales for Terry.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
As the sixth installment to the &#039;&#039;Dragon Quest&#039;&#039; series,  the graphics and sound presentation were improved significantly from {{DQ5}}, which was criticized for being too similar to the 8-bit installments and not taking advantage of the {{SNES}} hardware. &lt;br /&gt;
&lt;br /&gt;
===[[Vocation system]]===&lt;br /&gt;
Marketed as a main selling point of the game, player-chosen vocations return after a two game absence in a greatly expanded implementation.&lt;br /&gt;
Once the party reaches {{Alltrades Abbey 6}}, they have the option of becoming one of nine base vocations. Once a character takes up a trade, his or her class causes certain attributes to increase and decrease. To learn new abilities or spells associated with a trade, the character must fight a set number of battles in that trade in order to improve their rank. These gradients are measured from 1 to 8, and marked with a star (★) that can be seen on the status menu. Not all battles will qualify for position advancement, with a character&#039;s level being checked against the area&#039;s limit: if the level exceeds this limit then none of the battles fought therein will accumulate.&lt;br /&gt;
&lt;br /&gt;
Changing vocations will not cause a character to lose any spells or skills from the old class, but special powers such as the Thief&#039;s [[Thievery|ability to steal items]] will be lost when the character is not in the appropriate vocation.&lt;br /&gt;
&lt;br /&gt;
If a character masters two or three of these occupations by increasing their rank to the maximum of eight, they may upgrade to a second tier vocation that far exceeds the sum of its parts. For example, mastering the warrior and the martial artist vocations allows a character to become a gladiator. Not all characters are suited to every class, as their natural stats may be too low to be effective even after the increase from joining the class.&lt;br /&gt;
&lt;br /&gt;
====Initial Vocations====&lt;br /&gt;
*[[Warrior]]: Strength and HP go up while agility, wisdom and magic points drop. Several basic fencing skills are learned.&lt;br /&gt;
*[[Martial Artist]]: Agility increases at the cost of MP and resilience, and melee skills are acquired. Additionally, the character&#039;s critical hit ratio improves significantly.&lt;br /&gt;
*[[Mage]]: Most attributes go down, except wisdom and MP. Attack and debilitating spells are learned.&lt;br /&gt;
*[[Priest]]: Many attributes decrease, but the priest is less frail than the mage. Restorative, support, and woosh spells are learned.&lt;br /&gt;
*[[Dancer]]:  All attributes save for style and agility drop significantly, and a variety of status inducing dances are learned&lt;br /&gt;
*[[Thief]]: Agility goes up, but most other stats go down, and skills that help outside battle, such as Eye for Distance, are learned. The thief may also steal an item from an enemy at the end of a battle.&lt;br /&gt;
*[[Monster Master]]: All stats go down except for agility, wisdom and style. Several breath skills are learned, as well as the puff spell. In the original SFC version, monsters may join the party when there is a monster master present, and in the remake there is a chance that enemies will be asleep at the start of battle.&lt;br /&gt;
*[[Merchant]]: Wisdom goes up, but most stats go down, and a random assortment of skills are learned. At the end of battle, a small portion of extra money is added to the party&#039;s income.&lt;br /&gt;
*[[Gadabout]]: Style slightly goes up, but most stats dramatically drop. Sometimes, instead of doing nothing, the gadabout will perform a beneficial trick, such as singing a lullaby to put enemies to sleep.&lt;br /&gt;
&lt;br /&gt;
====Advanced Vocations====&lt;br /&gt;
*[[Gladiator]] (Warrior+Martial Artist): Strength, HP, agility, and resilience go up, making this an excellent melee vocation. Most skills are super effective against a particular type of enemy, such as [[Dragon Slash]]. &lt;br /&gt;
*[[Armamentalist]] (Warrior+Mage): Stats mostly go down and strong magic skills/spells are learned, along with elemental slashes that exploit enemy vulnerabilities.&lt;br /&gt;
*[[Paladin]] (Martial Artist+Priest): Strength, agility, and wisdom go up and a mixture of defensive and offensive skills are learned such as [[Forbearance]] and [[Pearly Gates]].&lt;br /&gt;
*[[Sage]] (Mage+Priest): Wisdom and MP go up and top tier attack and healing spells are learned. At higher ranks, the Sage will be able to cast spells for fewer MP.&lt;br /&gt;
*[[Luminary (Vocation)|Luminary]] (Dancer+Gadabout): Style is the only stat that goes up and several support skills are learned. &lt;br /&gt;
*[[Ranger]] (Merchant+Thief+Monster Master): Agility and wisdom go up and an assortment of exploration and defensive skills are learned.&lt;br /&gt;
*[[Hero (Class)|Hero]] (Gladiator+Sage+Luminary+Ranger): This is the ultimate vocation and all stats go up save agility and resilience. Several high power attack spells/skills are learned, such as [[Gigaslash]], and characters will automatically regenerate HP at higher ranks. The [[Hero (Dragon Quest VI)|Protagonist of Dragon Quest VI]] only has to master one of the listed vocations to become a Hero.&lt;br /&gt;
&lt;br /&gt;
====Hidden Vocations====&lt;br /&gt;
In addition to those accessed through the abbey, there are two hidden classes that require the use of ancient scrolls to be unlocked.&lt;br /&gt;
*[[Dragon (Class)|Dragon]]: A powerhouse profession that yields the strongest [[Breath attack|breath]] skills in the game, and significantly increases HP,  strength, and resilience at the cost of all other stats. Requires the [[Dragonic Diligence]] to be in a character&#039;s possession.&lt;br /&gt;
*[[Liquid Metal Slime (Class)|Liquid Metal Slime]]:A high-risk, high reward class that cuts HP by 80%, MP by 30%, strength by 40% and doubles agility and resilience. Teaches the most powerful abilities, and grants full immunity to all elements and ailments once mastered. Requires the [[Liquid Metal Mind]] scroll.&lt;br /&gt;
&lt;br /&gt;
===Style and the Best Dressed Contest===&lt;br /&gt;
A &amp;quot;Kakkoyosa&amp;quot; (かっこよさ, effectively Charisma) stat makes its debut, allowing the cast to compete in a fashion show. [[List of character statistics#Style|Style]] measures how charismatic and well-dressed the characters are; it will be high for attractive characters and monsters, and low for ugly and non-humanoid ones. Various weapons and armour can increase or decrease the stat; the effects of these equipments can themselves be altered at the [[Fashion Forge|Fashion Forge]]. A matching set of equipment will increase the stat further through hidden bonuses; these pieces of equipment are often joined by a theme such as [[Princess&#039;s robe|faerie tale]] [[Glass slippers|elegance]].  &lt;br /&gt;
&lt;br /&gt;
The Best Dressed Contest has eight ranks, which the player enters in order. Depending on rank, the contest may be limited to men, women, or monsters. While the contest is one of the mini-games in &#039;&#039;Dragon Quest VI&#039;&#039;, the party must win the third rank of the contest to gain an important item that will advance the plot.&lt;br /&gt;
&lt;br /&gt;
===Player conveniences===&lt;br /&gt;
*There is a system to memorize speeches made by the townspeople. Pushing a button after speaking to someone causes their text to be remembered. Then casting the [[Remember]] &amp;quot;spell&amp;quot; will cause the memorized conversations to be replayed. At higher levels, the Hero can replay more messages or delete messages from the list. This system is also used in the {{SNES}} and {{GBC}} remakes of &#039;&#039;Dragon Quest III&#039;&#039;, but not in any later games.&lt;br /&gt;
:*This feature was removed in the remake, but the [[Party Chat]] feature serves a similar purpose.&lt;br /&gt;
*Walking pace is quickened in towns, castles, and dungeons. The screen no longer scrolls off the edge of a town map; instead the party will begin to move towards the edge of the screen, moving the message window if necessary.&lt;br /&gt;
*Wells can now be explored, with some leading to simple dead-ends, others small alcoves with treasure, and many leading to ambushes by [[Scarewell]]s and their relatives.&lt;br /&gt;
*Once acquired, the world map can be accessed via the R button for viewing at any time in the field, with the grayed-out sections filling in as the player explores.&lt;br /&gt;
:*In the DS version, the top screen automatically displays the map, and in the smart phone version it can be opened by pressing an icon on the screen.&lt;br /&gt;
*The Open command has been deleted, with doors automatically swinging wide when the player walks towards them. Locked doors will notify the player that they do not have the right key.&lt;br /&gt;
*The [[Zoom]] spell&#039;s MP cost has been dropped from 8 to 1, allowing for less expensive flights.&lt;br /&gt;
*During cut-scenes, exclamation points and question marks will appear over a character&#039;s head to add inflection to dialogue.&lt;br /&gt;
*[[Mini medal]] exchange has changed to one of cumulative rewards rather than individual purchases, meaning a player who has 40 medals will be given a single [[Miracle sword]], and only has to collect another ten to receive the next reward.&lt;br /&gt;
*Gold can now be carried in six figures, up to 999,999.&lt;br /&gt;
*For the first time, there is a [[bag]] to store excess items. As a result, the item vault was replaced with a [[Bank]] that only stores gold. Items in the bag cannot be used in battle, but characters can add or remove its contents at any other time. In the original version of the game, it is not possible to use items in the bag at all until they are placed in a character&#039;s inventory but this was changed in later games onward.&lt;br /&gt;
*Spell and skill descriptions are now displayed in-battle, forgoing the use of the instruction manual and player-notes.&lt;br /&gt;
&lt;br /&gt;
===Battle refinements===&lt;br /&gt;
[[File:Monster Battle Victory DQ VI group.png|right|border|250px]]&lt;br /&gt;
*All monsters are fully animated in battle, with most having three frames per action.&lt;br /&gt;
*Stat growth becomes pre-set upon leveling up, with no random width as in the previous five games.  This would be slightly modified in the remake, allowing for a slight range of growth. &lt;br /&gt;
*The limit for non-HP and MP stats has been raised from 255 to 500.&lt;br /&gt;
*{{Luck}} has been removed from the game.&lt;br /&gt;
*[[Status effect|Curse]]s as monster abilities have been removed from the game, with cursed equipment no longer requiring a benediction to remove.&lt;br /&gt;
*The infamous “learning period” experienced through the artificial intelligence has been abolished, with A.I. controlled party members immediately recognizing the resistances of monsters from the first turn. However, characters will never use items when using the A.I.&lt;br /&gt;
*A.I. decision making now takes place after each action in battle instead of after all four player character have acted, meaning a character will not waste their turn casting a support spell on another character who was killed at the start of battle. &lt;br /&gt;
*The &#039;&#039;Show No Mercy&#039;&#039; strategy has been added, which tells characters to defeat enemies as quickly as possible with no regard for MP.&lt;br /&gt;
*Significantly more skills have been added compared to the previous game, raising the total from 29 to 93. &lt;br /&gt;
:*A separate window has been created for skills, instead of lumping them together with spells ala the SNES version of &#039;&#039;V&#039;&#039;.&lt;br /&gt;
*Several new accessories have been introduced, raising the total from 7 to 20.&lt;br /&gt;
*The cursor will remain on the last selected spell/skill if the player exists that window and when the character has their next turn.&lt;br /&gt;
*When a battle is over the BGM of the area will resume playing from where it was last interrupted, as opposed to starting over.&lt;br /&gt;
*[[Encounters]] have shifted from a purely random chance to step-based additives, meaning that a battle will always commence when a character takes the required amount of steps for that terrain/location.&lt;br /&gt;
*Unlike in the two preceding games, characters in the [[Wagon]] can cast spells at any time, even in dungeons where the wagon cannot go.&lt;br /&gt;
&lt;br /&gt;
==Returning features==&lt;br /&gt;
===Vehicles=== &lt;br /&gt;
There are seven different vehicles in the game, counting the wagon; this is the most of any game in the series so far. Also, this is the only game in the series to allow the players to travel underwater.&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
*[[Ship]]&lt;br /&gt;
*[[Mobile Island]]&lt;br /&gt;
*[[Flying Bed]]&lt;br /&gt;
*[[Flying Carpet|Magic Carpet]]&lt;br /&gt;
*[[Ship|Undersea Ship]] &lt;br /&gt;
*[[Pegasus]]&lt;br /&gt;
&lt;br /&gt;
===Monster Companions===&lt;br /&gt;
[[Monster recruitment|Monster companions]] are treated more like human party members in this game; they stay at [[Patty&#039;s Party Planning Place]] and can change vocations, but they will not join the party unless one of the active PCs belongs to the Monster Master vocation. Monster Companions are less valuable in this game, because there are a large number of human characters, who can learn through vocations most of the same skills and powers monsters obtain via leveling up .  However, each bestial buddy boasts resistances that humans do not. There are 18 types of monster that can join the party, but Patty has only 15 seats for monsters in her bar, considerably less than the fifth game.&lt;br /&gt;
&lt;br /&gt;
This feature has been removed from the DS version, as the Monster Master is incapable of recruiting monsters. It has been replaced by a system allowing recruitment of [[Slime family]] monsters only through encountering them in towns/dungeons/etc. The available slimes are:&lt;br /&gt;
*[[Goowain]]&lt;br /&gt;
*[[Healie]]&lt;br /&gt;
*[[Spot]]&lt;br /&gt;
*[[Kingsley]]&lt;br /&gt;
*[[Goober]]&lt;br /&gt;
*[[Curie]]&lt;br /&gt;
*[[Shelley]]&lt;br /&gt;
*[[Mercury]]&lt;br /&gt;
&lt;br /&gt;
===[[Monster Arena]]===&lt;br /&gt;
Monsters of the [[slime]] type can fight in a special arena dubbed [[Slimopolis]]; one chosen slime fights a series of three battles in a tournament (controlled by the AI), and if it wins, the party receives a prize dependent on the level of the tournament (which ranges from rank A to rank H). Winning the Rank H tournament twice will allow the slime to participate in the Championship battle.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
===Production===&lt;br /&gt;
The scenario designer, like always, is [[Yūji Horii]]. As in all other &#039;&#039;Dragon Quest&#039;&#039; games, the art work and design are made by [[Akira Toriyama]] of &#039;&#039;Dragon Ball&#039;&#039; fame, who also worked on &#039;&#039;Chrono Trigger&#039;&#039;, &#039;&#039;[[Tobal No.1]]&#039;&#039;, and &#039;&#039;[[Blue Dragon (series)|Blue Dragon]]&#039;&#039;. This is the last game in the series to belong to the [[Zenithia]] or the Tenkuu no Shiro (Castle in the Sky) trilogy.&lt;br /&gt;
&lt;br /&gt;
After the release of &#039;&#039;I + II&#039;&#039; in 1993 development of &#039;&#039;VI&#039;&#039; began in earnest, with a goal of returning to the more adventurous, less on-rails structure of the [[Erdrick trilogy]] and also parodying the &#039;&#039;very&#039;&#039; common trope of the &amp;quot;hidden world&amp;quot; scenario that RPGs and adventure games employed in the 90&#039;s. By introducing the concept of the Upper and Lower worlds within the first ten minutes of gameplay, Horii avoided the cliche of the late-game introduction of a hidden area where the cast would be forced to explore before confronting the final evil, and allowed &#039;&#039;VI&#039;&#039; to carry an air of genuine mystery from beginning to end.&lt;br /&gt;
&lt;br /&gt;
In order to balance the heavy plots and characterizations that &#039;&#039;IV&#039;&#039; and &#039;&#039;V&#039;&#039; enjoyed with the player&#039;s ability to explore at their leisure, the vocation system from &#039;&#039;III&#039;&#039; was re-implemented and given a substantial overhaul. Instead of defining a character in a fixed role, &#039;&#039;VI&#039;s&#039;&#039; vocations gave players the ability to completely customize their party as they saw fit. &lt;br /&gt;
&lt;br /&gt;
In July 2007, Square Enix announced a series of remakes of {{DQ4}}, &#039;&#039;V&#039;&#039; and &#039;&#039;VI&#039;&#039; for the Nintendo DS. This marked the first time the game was available on another console and outside of Japan. Prior to this, it had only been available through [[fan translation|fan translations]].  &#039;&#039;Dragon Quest VI&#039;&#039; was the final game of the subseries to be released, following &#039;&#039;Dragon Quest IV&#039;&#039; in 2008 and &#039;&#039;Dragon Quest V&#039;&#039; in 2009.  &lt;br /&gt;
&lt;br /&gt;
In January 2010, the game was re-released in Japan on the Nintendo DS. On December 20, 2010, it was [http://press.nintendo.com/articles.jsp?id=26902 announced] that Nintendo of America would be publishing &#039;&#039;Dragon Quest VI&#039;&#039; on February 14, 2011. The subtitle was officially named &amp;quot;Realms of Revelation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*A prequel, {{DQM}} (&#039;&#039;Dragon Quest Monsters: Terry&#039;s Wonderland&#039;&#039; in Japan), was released in 1998. This game featured Terry and Milly years before the events of &#039;&#039;Dragon Quest VI&#039;&#039;. It was released in North America the next year, even though &#039;&#039;Dragon Quest VI&#039;&#039; was never released in North America. Along with Terry and Milly, several of the main enemies, including Mortamor, reappear. However, their previous roles have been eliminated, making them appear as just normal enemies. Mortamor and Murdaw (Mudou in the game) do appear as very challenging, very late in-game bosses, though.&lt;br /&gt;
&lt;br /&gt;
===Release===&lt;br /&gt;
The initial release date in Spring of 1995 was delayed over a year, Heartbeat wanting to further develop their game. The game was eventually shown at Shoshinkai in November of 1995. &#039;&#039;Dragon Quest VI&#039;&#039; was released a few weeks later on December 9, with the very steep price of 11,400 yen (roughly over 100 U.S. dollars before inflation adjustments). The game went on to sell over 3.20 million copies, becoming the highest-selling title in the series at the time by a wide margin. Since then, in Japan, the game actually made the news in 2005, when a Japanese student threatened another student over an argument about what &#039;&#039;Dragon Quest&#039;&#039; is the best, the student doing the threatening favoring &#039;&#039;Dragon Quest VI&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====North America====&lt;br /&gt;
On February 12, 2011 [[Yūji Horii]] visited Palo Alto, California for a special Nintendo launch event at Gamestop, where he signed autographs for the first 50 in attendance.  Fans were able to purchase the game two days before the official launch date, affectionately referred to by Nintendo as &#039;&#039;Valenslime Day&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Nintendo also held a trivia contest via Twitter, with the winner receiving a trip to the launch event to be the first in line to meet Horii.&lt;br /&gt;
&lt;br /&gt;
Best Buy also had special events to promote &#039;&#039;Dragon Quest VI: Realms of Revelation&#039;&#039; and {{DQ9}} on February 26, 2011 and March 5, 2011.&lt;br /&gt;
&lt;br /&gt;
==Legacy==&lt;br /&gt;
===Fan Translations===&lt;br /&gt;
Several unofficial English translations were attempted by several different groups. While none of them have ever been fully completed, as of 2001, the online translation group NoPrgress has released a translation in which 93% of the dialog, 80% of the battle text, and 95% of the menu text is translated. In 2000, the online translation group DeJap released an incomplete translation, however, the project is currently dead. &lt;br /&gt;
&lt;br /&gt;
===Nintendo DS Remake===&lt;br /&gt;
&#039;&#039;Dragon Quest VI&#039;&#039; did not receive an enhanced remake on a console until the Nintendo DS. The &#039;&#039;Dragon Quest VI&#039;&#039; enhanced remake for the Nintendo DS was announced in late 2007 by Square Enix and was developed by [[ArtePiazza]]. &lt;br /&gt;
&lt;br /&gt;
On April 28, 2008, it was reported that [[Square Enix]] had applied for the trademark &amp;quot;The Realms of Reverie&amp;quot; at the United States Patent and Trademark Office, leading to speculation that it was the localized title for this game. On May 20, 2008, Square Enix opened up the North American site featuring the three Dragon Quest DS remakes, acknowledging &#039;&#039;Realms of Reverie&#039;&#039; as the official subtitle, as well as confirming a release in North America. The next day, a press release from Square Enix confirmed that the game would be released in Europe as &#039;&#039;Dragon Quest: Realms of Reverie&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two and a half years later, on December 20, 2010, Nintendo of America issued a press release concerning &#039;&#039;Dragon Quest VI&#039;&#039;; the game would be published by Nintendo in North America under the name &#039;&#039;&#039;&#039;&#039;Dragon Quest VI: Realms of Revelation&#039;&#039;&#039;&#039;&#039; and would be released on February 14, 2011. As with the release of {{DQ9}}&#039;, the sword in the &#039;&#039;Dragon Quest&#039;&#039; logo was replaced with an ordinary &#039;T&#039;.&lt;br /&gt;
&lt;br /&gt;
During the following months, &#039;&#039;Dragon Quest VI&#039;&#039; would be released in Europe and Australia as &#039;&#039;&#039;&#039;&#039;Dragon Quest VI: Realms of Reverie&#039;&#039;&#039;&#039;&#039;.  The logo used was identical to that used in the North American release, other than the subtitle, while the actual box art was nearly identical to that of the Japanese release.&lt;br /&gt;
&lt;br /&gt;
====Remake Alterations====&lt;br /&gt;
A handful of changes were made to the game, some remaining controversial among fans:&lt;br /&gt;
*The monster recruiting function of the [[Monster Master]] vocation was removed, replaced with a system of slime companions that can be recruited during the journey. Some of these slimes, like the mottle slime, were not available in the original version.&lt;br /&gt;
*A new mini-game called [[Slippin&#039; Slime]] can be played, utilizing the DS stylus. &lt;br /&gt;
*Enemies have 75% HP and give 120% EXP compared to the SNES version. Some enemy groups have been increased in number to compensate for this. This change was decried by some fans for making the game too easy.&lt;br /&gt;
*[[Magic Burst]]&#039;s damage multiplier is reduced to 2x MP (similar to later installments), instead of 3x MP.&lt;br /&gt;
*The hero&#039;s conversational memory spells have been removed.&lt;br /&gt;
*Party members&#039; natural resistances are now gone. However, [[Lizzie]] and slime companions retain the native resistances of their monster counterparts.&lt;br /&gt;
*Re-equipping armour during battle no longer resets the effects of [[Sap]]/[[Buff]] spells.&lt;br /&gt;
*The layout of some towns and dungeons have been slightly altered.&lt;br /&gt;
*The [[party chat]] function was added, see [[Dragon Quest VI Party Chat|the transcript]].&lt;br /&gt;
*[[Terry]]&#039;s starting level was raised from 23 to 28.&lt;br /&gt;
*[[Amos]] now has a unique sprite model, where as he shared the {{NPC}} warrior sprite before.&lt;br /&gt;
*[[Zoom]] can now be used to warp to both the lower world and upper world versions of [[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]].&lt;br /&gt;
&lt;br /&gt;
====Smartphone alterations====&lt;br /&gt;
In addition to the changes listed above, the 2015 mobile version included a few adjustments to the game.&lt;br /&gt;
*Raised level cap for each area, making it much easier to earn vocation ranks in any given section of the game.&lt;br /&gt;
*The [[Ranger]] has been slightly buffed, now gaining +20% MP instead of losing 30%.&lt;br /&gt;
*[[Terry]]&#039;s level upon joining has been raised to 33, in addition to having already mastered the [[Mage]] and [[Priest]] vocations. His strength and agility stats have been increased by +5 and +28, respectively.&lt;br /&gt;
*The sex of monster companions is now displayed in the attributes section, with [[Lizzie]] and [[Shelley]] being female and the remaining slime buddies being male. &lt;br /&gt;
*[[Suite Dreams]] sidequest has been altered to no longer rely on multiplayer and can now be done entirely in-game.&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
[[Kōichi Sugiyama]] composed the music and directed all the associated spinoffs. Three soundtracks were released for the music of &#039;&#039;Dragon Quest VI&#039;&#039;. The first was a two-disk soundtrack, which included an orchestral performance and an OST. The second soundtrack was released on August 23, 2000, and just had the orchestral version. This version was released by SPE Visual Works (now Aniplex), and was named &#039;&#039;Dragon Quest VI ~The Dream World~ Symphonic Suite&#039;&#039;. This version was featured on &#039;&#039;Dragon Quest Daizenshu Vol. 2&#039;&#039;, which is a compilation of &#039;&#039;Dragon Quest&#039;&#039; music. A second Symphonic Suite edition of the OST was performed in March 2005 and released on July 19, 2006, also by Aniplex. The Symphonic Suite tracklist is as follows:&lt;br /&gt;
&lt;br /&gt;
#[[Overture]] (1:20)&lt;br /&gt;
#At the Palace (3:40)&lt;br /&gt;
#In the Town ~ Happy Humming ~ Inviting Village ~ Folk Dance (7:02)&lt;br /&gt;
#Through the Fields ~ Wandering through the Silence ~ Another World (5:03)&lt;br /&gt;
#Ocean Waves (5:11)&lt;br /&gt;
#Flying Bed (2:08)&lt;br /&gt;
#Pegasus ~ Saint&#039;s Wreath (5:39)&lt;br /&gt;
#Evil World ~ Satan&#039;s Castle ~ Frightening Dungeon (4:22)&lt;br /&gt;
#Brave Fight (6:23)&lt;br /&gt;
#Melancholy (3:11)&lt;br /&gt;
#Ocarina ~ The Saint (2:07)&lt;br /&gt;
#Devil&#039;s Tower (1:36)&lt;br /&gt;
#Dungeons ~ Last Dungeon (5:52)&lt;br /&gt;
#Monsters (4:36)&lt;br /&gt;
#Demon Combat (5:15)&lt;br /&gt;
#Eternal Lullaby (6:46)&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
A survey in the magazine Famitsu in 2006 earned &#039;&#039;Dragon Quest VI&#039;&#039; the #34 spot on the list. This is a much lower spot on the list than the other games in the series, showing that, although the game is popular, it remains in the shadows compared to the rest of the series, particularly {{DQ3}} and {{DQ8}}, which were both in the top five. &#039;&#039;Dragon Quest VI&#039;&#039; was one of the best selling Super Famicom games in Japan, selling well over three million copies.&lt;br /&gt;
In volume 81 of &#039;&#039;[[Nintendo Power]]&#039;&#039;, the staff wrote an article on &#039;&#039;Dragon Quest VI&#039;&#039;, hoping the game would find a U.S. release. They also suggested why the series might not appeal to the American audience: there is too much fighting and not enough adventuring. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragon Quest VI&#039;&#039; was listed as #7 among the 10 Best Japanese Games Never Released in the U.S. by &#039;&#039;GamePro&#039;&#039; magazine in their May 2005 issue. &#039;&#039;Dragon Quest V&#039;&#039;, another Japan-only game, was also on the list, placing at #2. (the whole list can be seen here [http://www.woodus.com/den/gallery/graphics/sightings/gamepro_may2005_pg46.jpg])&lt;br /&gt;
&lt;br /&gt;
In terms of contributions to the series as a whole, &#039;&#039;VI&#039;&#039; is considered by several fans as being very significant: the addition of skills allowed further refinement to combat and added significantly more layers of depth to battles, the bag reduced the amount of frustration players could face by putting an end to shuffling items between characters, and the Hero&#039;s ability to memorize and recall lines of dialogue directly lead to the creation of Party Chat in &#039;&#039;VII&#039;&#039;. Furthermore, the raising of stat limits from 255 to 500 allowed for more dynamic character growth and battle potential, complimented by a significant increase in stat-enhancing accessories. Smaller touches also enhanced the quality of the series from then on, such as the four tone vocal range for men, women, children, and monsters, as well as the mini medal exchange program becoming one where awards are dispensed based on the total collected rather than being used as an alternate type of currency.&lt;br /&gt;
&lt;br /&gt;
While &#039;&#039;VI&#039;&#039; may not be among the most popular games in the series, it is assuredly one of the most important in &#039;&#039;Dragon Quest&#039;s&#039;&#039; history.&lt;br /&gt;
&lt;br /&gt;
==Related media==&lt;br /&gt;
A 10-volume manga adaptation of the game titled &amp;quot;Maboroshi no Daichi&amp;quot; was made by [[Masomi Kanzaki]]. It was published by [[Enix]] in the &#039;&#039;Monthly Shonen Gangan&#039;&#039; between 1997 and 2001. The storyline roughly follows that of the video game from which it was based but with several differences, such as the inclusion of the character Kizu Buchi, a spotted slime who joined the protagonists in the manga while it&#039;s counterpart Spot didn&#039;t in the original game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The game is strongly implied a prequel to &#039;&#039;IV&#039;&#039; and &#039;&#039;V&#039;&#039;, based on small details and hints scattered throughout the story. In typical Horii fashion, many of these hints are not concrete and are up to the player to decide for themselves. That being said, the similarities between Zenithia and Cloudsgate Citadel are objectively clear even at a cursory glance, and the speculation has all but been confirmed with the Nintendo DS remake, which expressly refers to two of the possible versions of [[Reaper&#039;s Peak]] as being based on future events.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
===Scenario &amp;amp; game design===&lt;br /&gt;
*[[Yuji Horii]]&lt;br /&gt;
&lt;br /&gt;
===Character design===&lt;br /&gt;
*[[Akira Toriyama]]&lt;br /&gt;
&lt;br /&gt;
===Music compose===&lt;br /&gt;
*[[Koichi Sugiyama]]&lt;br /&gt;
&lt;br /&gt;
===Director===&lt;br /&gt;
*[[Manabu Yamana]]&lt;br /&gt;
&lt;br /&gt;
===Main Programer===&lt;br /&gt;
*Manabu Yamana&lt;br /&gt;
&lt;br /&gt;
===Programers===&lt;br /&gt;
*Jinji Horagai, Katsuya Teshima, Yasushi Watanabe, Jun Sakamoto&lt;br /&gt;
&lt;br /&gt;
===Monster designers===	&lt;br /&gt;
*Akira Toriyama, Katsuyoshi Nakatsuru&lt;br /&gt;
&lt;br /&gt;
===Graphic designers===&lt;br /&gt;
*Shintaro Majima, Takashi Yasuno&lt;br /&gt;
&lt;br /&gt;
===Sound designers===&lt;br /&gt;
*Tsukasa Tawada, Hitoshi Sakimoto&lt;br /&gt;
&lt;br /&gt;
===Scenario assistants===	&lt;br /&gt;
*Fuminori Ishikawa, Sachiko Sugimura, Kazunori Orio, Masayo Fuda&lt;br /&gt;
&lt;br /&gt;
===Program assistants===	&lt;br /&gt;
*Akitaka Shigeno, Yuko Miura&lt;br /&gt;
&lt;br /&gt;
===Graphic assistants===&lt;br /&gt;
*Yasumasa Kawasaki, Masahiro Wada, Norikazu Masaki&lt;br /&gt;
&lt;br /&gt;
===Play testers===&lt;br /&gt;
*Hiroomi Tanaka, Mariko Numajiri, Hirofumi Kuroda, Michiyo Nukina (M. Nukina), Kazunori Ōwada (K. Oowada), Minoru Kakizawa (M. Kakizawa), Kan Ikeda (K. Ikeda), Daisuke Ishizuka (D. Ishizuka), Yoko Kagaya (Y. Kagaya), M. Iwakiri (M. Iwakiri), M. Endo (M. Endo), Yoshinori Yamagishi (Y. Yamagishi), Shinji Futami (S. Futami), Yuuchi Kikumoto (Y. Kikumoto), Jun Toda (J. Toda), Yasuhito Watanabe (Y. Watanabe), Kenjiro Kano (K. Kano), Hiroki Fujimoto (H. Fujimoto), Y. Saito (Y. Saito), Noriko Nakanome (N. Nakanome), K. Saiki (K. Saiki), Etsuko Shimamura (E. Shimamura), M. Nagase (M. Nagase), Daisuke Kobayashi (D. Kobayashi), Shinji Wachi (S. Wachi)&lt;br /&gt;
&lt;br /&gt;
===Public relations===&lt;br /&gt;
*Daizoh Shimamura, Hideki Yamamoto, Tomoko Miyazaki&lt;br /&gt;
&lt;br /&gt;
===Artwork===	&lt;br /&gt;
*Takashi Ōtsuka, Naoki Oishi&lt;br /&gt;
&lt;br /&gt;
===Technical support===&lt;br /&gt;
*Sadao Yahagi, Yoshirō Takeshita, Kazufumi Honma&lt;br /&gt;
&lt;br /&gt;
===Production assistants===	&lt;br /&gt;
*Taichi Inuzuka, Mariko Iida, Youichi Hayakawa, Keiji Honda&lt;br /&gt;
&lt;br /&gt;
===Producer===&lt;br /&gt;
*Yukinobu Chida&lt;br /&gt;
&lt;br /&gt;
===Publisher===&lt;br /&gt;
*Yasuhiro Fukushima&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&amp;lt;small&amp;gt;Box art&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VI Super Famicom Box (Front Side).png|Super Famicom box art. (front)&lt;br /&gt;
Dq6boxb.jpg|Super Famicom box art. (back)&lt;br /&gt;
DQVI DS Box.png|Nintendo DS box art. (NA)&lt;br /&gt;
Image:DQ6dsEuropeBox.jpg|Nintendo DS box art. (Europe)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;small&amp;gt;Merchandise&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVI_Super_Famicom_guidebook.png|Super Famicom guide 1.&lt;br /&gt;
DQVI_Super_Famicom_guide.png|Super Famicom guide 2.&lt;br /&gt;
DQ VI V-Jump Character Poster.jpg|Character Poster from &#039;&#039;V-Jump&#039;&#039; magazine.&lt;br /&gt;
DQ VI V-Jump Intro Page.jpg|Intro page from &#039;&#039;V-Jump&#039;&#039; magazine.&lt;br /&gt;
DQ VI V-Jump Never Stop.jpg|&lt;br /&gt;
DQVI_V_Jump_guide.png|&#039;&#039;V Jump&#039;&#039; guide.&lt;br /&gt;
DQVIManga1.png|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 1.&lt;br /&gt;
DQVI_Manga_2.png|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 2.&lt;br /&gt;
DQVI_Manga_3.png|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 3.&lt;br /&gt;
DQVI_Manga_4.png|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 4.&lt;br /&gt;
DQVI Manga vol 9.png|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 9.&lt;br /&gt;
DQVI_Manga_10.jpg|&#039;&#039;Maboroshi no Daichi&#039;&#039; manga Vol. 10.&lt;br /&gt;
DQ 4koma Gekijou 12.png|4koma comics.&lt;br /&gt;
DQVI CD Theater 1.png|CD Theater.&lt;br /&gt;
DQVI CD Theater 2.png|CD Theater.&lt;br /&gt;
DQVISuperFamicomArt.png|Super Famicom cover art.&lt;br /&gt;
Shopping in VI.jpg|&lt;br /&gt;
Battle in the Abyss.jpg|&lt;br /&gt;
DQVI_Characters.png|&lt;br /&gt;
DQVI Michikusa adventure guide.png|Michikusa guide.&lt;br /&gt;
DQVI iOS Android.png|iOS/Android.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://na.square-enix.com/zenithia/ Official Nintendo DS Dragon Quest Zenithia Portal site]&lt;br /&gt;
*[http://dragonquest6.nintendo.com/ Official Dragon Quest VI website]&lt;br /&gt;
&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Articles on Wikipedia]]&lt;br /&gt;
[[Category:Dragon Quest VI|*!]]&lt;br /&gt;
[[Category:SNES games]]&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
[[Category:Android/iOS games]]&lt;br /&gt;
{{DEFAULTSORT:Dragon Quest 06}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Dragon Quest VI : Le Royaume des songes]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Rory_Bellows&amp;diff=156392</id>
		<title>Rory Bellows</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Rory_Bellows&amp;diff=156392"/>
		<updated>2021-10-20T00:22:22Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Rory Bellows&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQMJ2_Rory_Bellows.png|180px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ホーガン&lt;br /&gt;
|Romaji=Hogan&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family= Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rory Bellows&#039;&#039;&#039; is a character from &#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;. He is the chief engineer on board the [[Albatross]]. Rory teaches the [[Hero (Dragon Quest Monsters: Joker 2)|Hero]] how to scout monsters, and get them to help further his quest.&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
The captain&#039;s right-hand man is a stout, gruff old boy who speaks in a thick brogue. He&#039;s responsible for maintaining and running the ship&#039;s engines and other mechanical features. Despite his oak-like stature, Rory is just as likely to lose his mind in the face of danger as he is to remain steadfast and hearty.&lt;br /&gt;
&lt;br /&gt;
==Crisis==&lt;br /&gt;
In the first quarter of the game, Rory finds himself being swallowed whole by the gigantic [[Wormonger|wormonger]], much to [[Archie Logg]]&#039;s horror and dismay. He then must be rescued by the Hero.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Rory is seemed to be a hearty steady fellow, however can lose his calm in dangerous situations. &lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQMJII}}&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bob Lattirail]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Master_Kung&amp;diff=156391</id>
		<title>Master Kung</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Master_Kung&amp;diff=156391"/>
		<updated>2021-10-20T00:21:21Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Master Kung&lt;br /&gt;
|image=[[File:Master_Kung_modern.png|200px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=カメレオンマン&lt;br /&gt;
|romanji=Kamereonman&lt;br /&gt;
|old=Chameleon Humanoid&lt;br /&gt;
|firstappear={{DQ4}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Master Kung&#039;&#039;&#039; is a minor character and boss that was introduced in {{DQ4}}. &lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Master Kung is a [[Whizzard|whizzard]] boss who engages in combat alongside his trusty [[Foo dog|Foo dogs]]. He demands that sacrificial female victims be brought to an altar behind the church in [[Taborov]], and the battle marks [[Alena]]&#039;s first real challenge in her adventure.&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Master kung&lt;br /&gt;
|kanji=カメレオンマン&lt;br /&gt;
|romanji=Kamereonman&lt;br /&gt;
|bestiaryNumber=196&lt;br /&gt;
|sprite=[[File:MasterKung DQIV NES.gif]]&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=6&lt;br /&gt;
|attack=28&lt;br /&gt;
|defense=28&lt;br /&gt;
|agility=50&lt;br /&gt;
|exp=136&lt;br /&gt;
|gold=60&lt;br /&gt;
|spells=[[Heal]]&lt;br /&gt;
|skills=[[Sleep Attack]]&lt;br /&gt;
|item=[[Seed of life]](100%)&lt;br /&gt;
|locations=[[Taborov]] altar&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=75%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Master kung ds.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Psaro&#039;s Pawn]]&lt;br /&gt;
*[[Whizzard]]&lt;br /&gt;
*[[Hell raiser]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Master_Kung.png|Famicom art&lt;br /&gt;
File:DQIV_Master_Kung.png|With a [[Foo dog]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Maître Kung]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Wand_Weapon_Family&amp;diff=156390</id>
		<title>Wand Weapon Family</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Wand_Weapon_Family&amp;diff=156390"/>
		<updated>2021-10-20T00:20:53Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torneko using magic.png|right|thumb|250px|&#039;&#039;Torneko no Daibōken: Fushigi no Dungeon&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Wands&#039;&#039;&#039; are a recurring type of weapon in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; franchise. This class of weapon is favored by magical characters such as [[mage]]s, [[priest]]s, and [[sage]]s, and many can also cast second tier spells if used as an item during battle. Notable staves in the series include the [[Lightning staff]] and and the [[Magma staff]], the latter of which is typically required to advance the story.&lt;br /&gt;
&lt;br /&gt;
As of &#039;&#039;[[Dragon Quest X]]&#039;&#039;, the family was split into the single-handed wands and two-handed [[Heavy Wand (weapon type)|heavy wands]], with many of the staves that had appeared in prior games having now been reclassified as heavy wands. In Japanese versions of the game, the former are known as &#039;&#039;&#039;sticks&#039;&#039;&#039; (スティック, &#039;&#039;Sutikku&#039;&#039;) to better differentiate the two.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Prior to the release of &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, wands were alternatively referred to as &#039;&#039;staves&#039;&#039;, and some individual weapons still retain the nomenclature. In spite of this, none of the weapons listed here bare any relations to [[staff|Bo staves]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
All three characters can use staffs.&lt;br /&gt;
*[[Wizard&#039;s staff]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Staffs are restricted to [[priest]]s, [[mage]]s, and [[sage]]s.&lt;br /&gt;
*[[Wizard&#039;s staff]]&lt;br /&gt;
*[[Staff of antimagic]] (remakes only)&lt;br /&gt;
*[[Snooze stick]] (remakes only)&lt;br /&gt;
*[[Staff of strife]]&lt;br /&gt;
*[[Staff of resurrection]] (remakes only)&lt;br /&gt;
*[[Staff of sentencing]]&lt;br /&gt;
*[[Rune staff]] (remakes only)&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Sage&#039;s staff]]&lt;br /&gt;
*[[Somatic staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Staffs can be used by [[Kiryl]], [[Borya]], [[Meena]], and [[Maya]].&lt;br /&gt;
*[[Staff of salvation]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Thalian staff]]&lt;br /&gt;
*[[Staff of Divine Wrath]]&lt;br /&gt;
*[[Staff of antimagic]]&lt;br /&gt;
*[[Magma staff]]&lt;br /&gt;
*[[Somatic staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
Most staffs could be used by [[Bianca]], [[Nera]], and the [[Hero&#039;s Daughter (Dragon Quest V)|hero&#039;s daughter]]. Some can also be used by the [[Hero (Dragon Quest V)|the hero]] though.&lt;br /&gt;
*[[Oak staff]]&lt;br /&gt;
*[[Iron staff]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Staff of Divine Wrath]]&lt;br /&gt;
*[[Staff of antimagic]]&lt;br /&gt;
*[[Somatic staff]]&lt;br /&gt;
*[[Stolos&#039; staff]]&lt;br /&gt;
*[[Staff of resurrection]]&lt;br /&gt;
*[[Dragon staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Every human character can equip at least one staff, and Slime Buddies may only equip the staff of Ghent in the DS version.&lt;br /&gt;
*[[Iron staff]]&lt;br /&gt;
*[[Staff of Ghent]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Staff of Divine Wrath]]&lt;br /&gt;
*[[Staff of antimagic]]&lt;br /&gt;
*[[Magma staff]]&lt;br /&gt;
*[[Staff of resurrection]]&lt;br /&gt;
*[[Watermaul wand]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Staffs can be used by [[Maribel]] and [[Sir Mervyn]].&lt;br /&gt;
* [[Wizard&#039;s staff]]&lt;br /&gt;
* [[Staff of salvation]]&lt;br /&gt;
* [[Monster Meadows#Shepherd&#039;s crook|Shepherd&#039;s crook]]&lt;br /&gt;
* [[Slime stick]]&lt;br /&gt;
* [[Lightning staff]]&lt;br /&gt;
* [[Snooze stick]]&lt;br /&gt;
* [[Staff of divine wrath]]&lt;br /&gt;
* [[Staff of sentencing]]&lt;br /&gt;
* [[Rune staff]]&lt;br /&gt;
* [[Staff of antimagic]]&lt;br /&gt;
* [[Sage&#039;s staff]]&lt;br /&gt;
* [[Magma staff]]&lt;br /&gt;
* [[Staff of resurrection]]&lt;br /&gt;
* [[Watermaul wand]]&lt;br /&gt;
* [[Staff of rain]]&lt;br /&gt;
* [[Saviour staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
Both [[Jessica]] and [[Angelo]] can equip wands, referred to collectively as staves, though there are some slight differences in their skill sets. After investing enough skill points, equipping a staff will increase the wielder&#039;s maximum MP and allow them to regenerate between 3~10 MP each turn in battle.&lt;br /&gt;
*[[Wizard&#039;s staff]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Magma staff]]&lt;br /&gt;
*[[Rune staff]]&lt;br /&gt;
*[[Staff of Divine Wrath]]&lt;br /&gt;
*[[Staff of antimagic]]&lt;br /&gt;
*[[Staff of resurrection]]&lt;br /&gt;
*[[Magical mace]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
These weapons can be equipped by [[mage]]s, [[priest]]s, [[paladin]]s, [[armamentalist]]s, and [[sage]]s, as well as any character who fully masters the [[List of wand skills in Dragon Quest IX|wand skill]]. All wands deal an extra 10% damage to members of the [[Demon family]].&lt;br /&gt;
*[[List of wand alchemy recipes in Dragon Quest IX]]&lt;br /&gt;
*[[Oak staff]]&lt;br /&gt;
*[[Faerie staff]]&lt;br /&gt;
*[[Wizard&#039;s staff]]&lt;br /&gt;
*[[Staff of sentencing]]&lt;br /&gt;
*[[Stolos&#039; staff]]&lt;br /&gt;
*[[Staff of Divine Wrath]]&lt;br /&gt;
*[[Watermaul wand]]&lt;br /&gt;
*[[Lightning staff]]&lt;br /&gt;
*[[Tsunami staff]]&lt;br /&gt;
*[[Magma staff]]&lt;br /&gt;
*[[Lightning conductor]]&lt;br /&gt;
*[[Rune staff]]&lt;br /&gt;
*[[Brouhaha boomstick]]&lt;br /&gt;
*[[Hieroglyph staff]]&lt;br /&gt;
*[[Magical mace]]&lt;br /&gt;
*[[Mega-Magical mace]]&lt;br /&gt;
*[[Scepter of Gitt ]]&lt;br /&gt;
*[[Sage&#039;s staff]]&lt;br /&gt;
*[[Savant staff]]&lt;br /&gt;
*[[Wyrmwand]]&lt;br /&gt;
*[[Bright staff]]&lt;br /&gt;
*[[Shining staff]]&lt;br /&gt;
*[[Brilliant staff]]&lt;br /&gt;
*[[Aurora staff]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Wands can be equipped by [[Priest]]s, [[Paladin]]s, [[Luminary|Luminaries]], [[Dancer]]s, and [[Druid]]s, and still deal 10% more damage to demons.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Wands can only be equipped by [[Serena (XI)|Serena]]. Like their [[Heavy Wand (weapon type)|bigger and heavier cousins]], wands have the able to sap MP away from an enemy after physically attacking them. Unlike heavy wands however, wands are weaker in terms of physical damage, and boost magical mending instead of magical might. Wands deal 10% bonus damage to monsters of the [[Elemental family|Elemental]] and [[Undead family|Undead]] families. After unlocking a certain skill Serena will be able to dual-wield Wands for more damage.&lt;br /&gt;
*[[Serena&#039;s wand]]&lt;br /&gt;
*[[Posey pole]]&lt;br /&gt;
*[[Lamp post]]&lt;br /&gt;
*[[Pixie pole]]&lt;br /&gt;
*[[Lolly stick]]&lt;br /&gt;
*[[Jolly brolly]]&lt;br /&gt;
*[[Wyvern wand]]&lt;br /&gt;
*[[Spryggdrasil]]&lt;br /&gt;
*[[Seraphic sceptre]]&lt;br /&gt;
*[[Butterfly baton]]&lt;br /&gt;
*[[Glow stick]]&lt;br /&gt;
*[[Glumbrella]]&lt;br /&gt;
*[[Red dragon rod]]&lt;br /&gt;
*[[Bonbon baton]]&lt;br /&gt;
*[[Fantastick]]&lt;br /&gt;
*[[Seraph&#039;s stick]]&lt;br /&gt;
*[[Get-up-and-Glow stick]]&lt;br /&gt;
*[[Cane of compassion]]&lt;br /&gt;
*[[Faerie king&#039;s cane]]&lt;br /&gt;
*[[Naughty stick]]&lt;br /&gt;
*[[Rusty sceptre]]&lt;br /&gt;
*[[Sceptre of time]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;===&lt;br /&gt;
Wands are the main weapon type of [[Nera]] and are wielded exclusively by her. In this entry, wands can be used at either close or long range and produce magical bubble projectiles that are launched towards the enemy. These bubbles can be burst with Nera&#039;s abilities and spells. Although Nera&#039;s wands deal low damage, she can recover her MP with each hit unlike other characters.&lt;br /&gt;
&lt;br /&gt;
List of wands:&lt;br /&gt;
* Briscoletti baton&lt;br /&gt;
* [[Slime weapons|Slime-on-a-stick]]&lt;br /&gt;
* Winged wand&lt;br /&gt;
* Fond wand&lt;br /&gt;
* Scirocco sceptre&lt;br /&gt;
* Wyvern wand&lt;br /&gt;
* Seraphic sceptre&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes II: The Twin Kings and the Prophecy&#039;s End]]&#039;&#039;===&lt;br /&gt;
[[Image:DQHII Teresa Wand.jpg|right|thumb|250px|Teresa using a wand to create magic bubbles.]]&lt;br /&gt;
Wands can now be equipped by either [[Lazarel]] or [[Teresa]] if their class is a [[Mage]], Priest, or [[Sage]].&lt;br /&gt;
&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[category:Recurring elements]]&lt;br /&gt;
[[category:Weapon families]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Baguette (type d&#039;arme)]]&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=156243</id>
		<title>User talk:Follower of Light</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=156243"/>
		<updated>2021-10-17T19:59:57Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Welcome|Follower of Light|}}&lt;br /&gt;
&lt;br /&gt;
==Could use some imput if your could==&lt;br /&gt;
http://dragon-quest.org/wiki/Cursed_belt&lt;br /&gt;
&lt;br /&gt;
In articles like that, I&#039;ve tried to incorporate the image into that infobox.  Basically ones like &amp;lt;nowiki&amp;gt;[[File:(insert image here)]]&amp;lt;/nowiki&amp;gt; or Image:(insert image here), but nothing.  Any ideas?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:16, 14 April 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
--It&#039;s the way the template is set up; you can adjust the spaces and change what goes where, but it won&#039;t effect how it&#039;s presented unfortunately. Whomever designed it wanted to keep the pictures and information separate, so it might be easier to select an alternative template instead. Wish I had more to say on the matter, but its just a design flaw.[[User:Follower_of_Light]] 15:25, 14 April 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Merchant rejoining in all versions?==&lt;br /&gt;
Now, when you say that the [[merchant]] in &#039;&#039;[[Dragon Quest III]]&#039;&#039; rejoins in all versions, are you merely talking about all remakes?  Cause I do know for sure that he/she remains jailed for the rest of the original [[Nintendo Entertainment System|NES]] version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:45, 28 May 2014 (CDT)&lt;br /&gt;
:...I could have swarm that mustachio&#039;d dolt rejoined in the nes version. My bad. But if you or anyone else finds a goof in one of my edits or thinks something is up, by all means feel free to change it. I know a lot of wikimedia is totalitarian about, well....everything, but this place is way more chill. We&#039;re like the Jimmy Buffet of Wikis that way. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:14, 30 May 2014 (CDT))&lt;br /&gt;
&lt;br /&gt;
== それはちょうど小さなことだ ==&lt;br /&gt;
&lt;br /&gt;
うーん...私はバンダルよん&lt;br /&gt;
&lt;br /&gt;
--[[Special:Contributions/50.136.149.237|50.136.149.237]] 22:11, 10 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Main Page Updates ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added some news about the mobile releases on the main page.  I&#039;ve also unprotected that page, so you and others can make updates if you want to.  I haven&#039;t done a good job of keeping things up to date recently, so feel free to go for it.  If we end up having vandalism problems, we may have to work on an alternative.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 01:24, 6 December 2014 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== German Wiki ==&lt;br /&gt;
Hi, thank you for your help. Please could you activate interwiki here? Thank you!! We have so much to do :) -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:48, 17 February 2015 (CST)&lt;br /&gt;
:I&#039;ve contacted flyingragnar about enabling the feature, so with any luck he&#039;ll do so shortly!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:22, 18 February 2015 (CST))&lt;br /&gt;
:: Thank you! -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:24, 20 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: Great start ==&lt;br /&gt;
&lt;br /&gt;
Salut! And thanks for welcoming me at the wiki. Thank you for liking the templates as well. Dragon Quest is one of my favorite games and would like to help out with modernizing the wiki. I want to give the entire wiki a great layout and make it feel very original along with its NIWA and SEIWA affiliates. If you would like to help out or have any ideas to share feel free, and if I need help I will tell you. By the way, thanks for stopping that random vandal from last week :). [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 15:23, 23 September 2015 (CDT)&lt;br /&gt;
:Hmm... If you are talking about the content in the tabber, then I have an idea for it, but further... I do not know what you actually mean, sorry. For the monster infoboxes, I can probably fix that within one or two days (only if the codes can give me a chance to have what I want). So the monster infobox is not a problem. I will await what you actually mean about showing multiple versions of equipment lists, spells etc. because I see a tabber holding such content. Thanks. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 09:36, 25 September 2015 (CDT)&lt;br /&gt;
::Oh, like that. That&#039;s possible. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 02:26, 1 October 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Royal Missive? ==&lt;br /&gt;
So I&#039;m guessing this is what the Royal Scroll is called now?  Does the Mobile version of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; use that name now? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 5 October 2015 (CDT)&lt;br /&gt;
:Will check IV when I get to that point. Here&#039;s the list of name changes for III http://www.woodus.com/den/games/dq3andios/namechanges.php Will fix more when I get an actual chance to edit again, probably just throw up a disambiguation page if it calls for it ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:45, 6 October 2015 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Regarding uploads... ==&lt;br /&gt;
Is there a page to provide a general request for uploads (One such example for &#039;&#039;DQ IV&#039;&#039; that you may not have unless you have access to the Japanese Playstation port and can read the language enough to play)?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:36, 14 November 2015 (CST)&lt;br /&gt;
:Unfortunately I&#039;ve got no clue if such a method exists; what I&#039;ve been doing is using the scanned guide books and ripping the images from those to fill in the gaps and make the items/equipment pages more in-line with VIII&#039;s. I know the assorted fan pages and tumblr accounts have some of the japanese-only images, so browsing around there might be your best bet. If you have any in particular you really want I can double check the Brady guides and see if it&#039;s in there for you ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:41, 15 November 2015 (CST))&lt;br /&gt;
::Well, I could at the very least benefit with the various images for IV&#039;s version of [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] and though I won&#039;t likely get to it until next year (I&#039;m actually planning to do a playthrough of my brother&#039;s copy of &#039;&#039;VIII&#039;&#039; for the PS2 and make edits accordingly) the Fungeon, [[Vault of Vrenor]] (especially the added portion for the [[Lightning staff]]) and the [[Pinnacle Chapel]] in relations to the DS port.  If doable, it would be nice to have a more separate image for both [[Mamon]] and [[Mamon Mine]] as it is before &amp;amp; after the monster meeting in [[Diabolic Hall]].  Especially as the before image I have also includes the town, whereas I think it would be redundant if I had the appropriate pic for it. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
:::I don&#039;t think immigrant town artwork exists, not unless some was made for 7&#039;s remake. For the fungeon and vault, do you mean dungeon maps? If so I can rip the ones Brady made for you. For the Mamon issue we could just merge the pages; I mean they are directly connected after all. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:48, 16 November 2015 (CST))&lt;br /&gt;
::::Actually, I was going to just say that any images from the guide if any would do for Immigrant Town if they had an in-game rendering of the map if no official artwork is present.  And yeah, the dungeon maps for Fungeon and Vault were what I was requesting, so cool.  As for Mamon, I suggested it to FlyingRagner, but he suggested Mamon&#039;s town and mine remain separate.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:48, 16 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Just for an opinion on the side. ==&lt;br /&gt;
While I figured it relevant enough, my creating of the article for &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; was pretty much an indulgence on my part.  That said, how well together would you say it is (i.e. format, grammar)?  Character section in particular was made to be similar to &#039;&#039;[[Itadaki Street]]&#039; Character section. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==Yay==&lt;br /&gt;
I&#039;m not alone here anymore! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:17, 8 May 2016 (CDT)&lt;br /&gt;
:I can&#039;t edit as frequently as I&#039;d like, but I&#039;m trying to help out with what I can. Thanks again for uploading all of those amazing equipment and item images--they&#039;re &#039;&#039;exactly&#039;&#039; what this place needed! Just remember to take breaks now and again so you don&#039;t get burned out!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:01, 11 May 2016 (CDT))&lt;br /&gt;
:Addendum to what I said before: is there anything in particular you&#039;d like some help with? Just let me know how I can pitch in and I&#039;ll give it my all ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:41, 17 May 2016 (CDT))&lt;br /&gt;
I&#039;m an obsessive type, so I don&#039;t get burned out (too much), but thanks for the concern. The scans in question come from the original Famicom guides for I-IV and the Super Famicom guide for V. Don&#039;t have VI yet, and the VIII enemy images I&#039;m currently working on come from the VIII guide. I&#039;ll try and upload the cover images of them (the guides) sometime. Surely, they have a place here somewhere on this wiki.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:43, 20 May 2016 (CDT)&amp;lt;br&amp;gt;&lt;br /&gt;
Computer&#039;s not booting up. Says something&#039;s wrong with the startup disk. Still here, just won&#039;t be uploading anything for a while. [https://cdn.shopify.com/s/files/1/0318/2649/products/513ciJ1WgnL_large.jpeg?v=1416415198 This] came in the mail, too, which makes it more frustrating.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:54, 25 May 2016 (CDT)&lt;br /&gt;
:That&#039;s a major bummer, but congratulations for such a sweet find! Consider this your vacation period, ha ha. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:59, 31 May 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Apparently, there&#039;s a certain site you don&#039;t much care for==&lt;br /&gt;
Ummm, so you&#039;re just leaving [[Dragon Quest Localization History|these pages]] &#039;&#039;blank&#039;&#039;?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:19, 3 June 2016 (CDT)&lt;br /&gt;
:Shouldn&#039;t you delete [[Localization Differences|them]]?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:22, 3 June 2016 (CDT)&lt;br /&gt;
::I&#039;m not a member of the moderation, so deleting articles is beyond me at the moment. As for tumblr, you&#039;re absolutely right =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:26, 3 June 2016 (CDT))&lt;br /&gt;
:Ha. Half the time, those lazy bastards are stealing the art I&#039;ve been uploading, but this is the chance anyone takes, eh?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:29, 3 June 2016 (CDT)&lt;br /&gt;
::BTW, it wasn&#039;t really Tumblr I was hinting at in the headline of this chat.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:44, 3 June 2016 (CDT)&lt;br /&gt;
:::The Den is a fine resource and Woodus himself is a capital bro, but the inhabitants of the forum have the unfortunate tendency to make NeoGaf and Gamefaqs users look well cultured, civilized, and perfectly rational.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 9 June 2016 (CDT))&lt;br /&gt;
::::Hahaha.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:03, 10 June 2016 (CDT)&lt;br /&gt;
==The Essential Guide to Blowing A Series of Arteries==&lt;br /&gt;
I wrote the book.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:35, 27 June 2016 (CDT)&lt;br /&gt;
:Ok Rowsdower, just make sure you don&#039;t explode all over the servers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:07, 10 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==About Consolidating==&lt;br /&gt;
I think it&#039;s a good idea. However, I think that bosses (or mini-bosses) merit their own page still (Abominable Showman, etc.). I believe this consolidation would go a long way in differentiating us from &amp;quot;that other wiki&amp;quot;. We each have things to contribute to each other that the Other Wiki doesn&#039;t have. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example of probably the way it should be (redirecting all palette swap monsters to the original monster they are &amp;quot;inspired by&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powie yowie&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Descriptive line.&lt;br /&gt;
*appearances in each game.&lt;br /&gt;
*sub-headings:&lt;br /&gt;
**Sweaty yeti&lt;br /&gt;
**sasquash&lt;br /&gt;
**see also: abominable showman&amp;lt;br&amp;gt;&lt;br /&gt;
etc.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, include all official art within their sections (or at the bottom in a gallery ?)&lt;br /&gt;
&lt;br /&gt;
The only problem might be, if someone is cross-referencing a certain monster by categorization (at the bottom of each entry&#039;s page), they might still arrive at the page in question, but to find out where and in what game this certain monster appeared, things might get a tad confusing. Maybe not.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:33, 20 July 2016 (CDT)&lt;br /&gt;
: Makes sense to me, but if a pallet swap gains significance on its own it deserves its own page. Liquid Metal Slimes are more popular than Bubble Slimes, for example, so it wouldn&#039;t work out if they were included in the latter&#039;s page. I&#039;ll experiment with a She-Slime sub-heading in the Slime page, and if that format looks good I can go from there. Feel free to change a few things around while I&#039;m doing this until a set order is established though, and that goes for anyone reading this paragraph as well. Also, I&#039;d like to try and consolidate shared names as well, like I had done with the Prestidialligator. For monsters that previously shared names, such as the quadrupedal and bipedal dragons, I can toss up a disambiguation page.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:34, 23 July 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
Yikes, I&#039;m not...the manager. No, no, thank you. I&#039;ve been down that road before (a couple of times). Anyway, go with the original base monsters (if you&#039;re sure that&#039;s what it is), &#039;&#039;then&#039;&#039; the most prominent (as the case might be).  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 25 August 2016 (CDT)&lt;br /&gt;
:Can do. Do you have any favorites you&#039;d like for me to work on as well? Right now I&#039;m going to my favorite families and working my way down the list.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:41, 26 August 2016 (CDT))&lt;br /&gt;
::No requests from me, thanks. And of course you&#039;ll work on your favorite families first. We don&#039;t want this to become &#039;&#039;work&#039;&#039; on this wiki (when you&#039;re not having fun anymore, just in case you forgot)! There&#039;s enough of that going on the rest of the day!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:52, 26 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Please help==&lt;br /&gt;
At first, I thought perhaps this was [[Rubiss]], but she is in human form in this game, is she not? [http://dragon-quest.org/wiki/File:Row_Row_Your_Boat.png The image in question]. They are being terrorized (?) by some water goddess? &#039;&#039;Help&#039;&#039;, please!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:48, 18 August 2016 (CDT)&lt;br /&gt;
:I believe this is the ghost of [[Olivia]] keeping the party from passing the strait at the prison shrine. The j-wiki is temporarily down, but once it&#039;s up I&#039;ll double check. I&#039;ve actually found &#039;&#039;&#039;no&#039;&#039;&#039; illustrations of Rubiss aside from the cover to her lite novel, so I&#039;m inclinded to think it&#039;s another ethereal lass.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:17, 18 August 2016 (CDT))&lt;br /&gt;
::This makes much sense. It&#039;s the only thing it &#039;&#039;could&#039;&#039; be. Thanks!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:22, 18 August 2016 (CDT)&lt;br /&gt;
:::Any time mate. Half the fun of working on this wiki is deciphering older pictures as if they were hieroglyphics([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 19 August 2016 (CDT))&lt;br /&gt;
::::Is [http://dragon-quest.org/wiki/File:Rubiss.png this] the novel you&#039;re talking about? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:57, 2 September 2016 (CDT)&lt;br /&gt;
::::yes, that&#039;s her. Doing some more research, she&#039;s appeared in a few illustrations of the ITEM STORY book, and a small cameo in the Slime chapter of the MONSTER STORY book. Green hair reaching her wide hips, Jessica-tier boobs, pointed elf ears, and a purple vest-like blouse that goes over her white gown. I&#039;ll upload those pictures today and we&#039;ll figure out where to put them later. I do get the impression that Horii wants to leave hr design up to the player&#039;s imagination now though, since only has the two teeny sprites from &#039;&#039;III&#039;&#039; and &#039;&#039;VI&#039;&#039;, and nothing at all in Builders. Perhaps she&#039;s higher up on the deity ladder than Doc Agon?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:42, 3 September 2016 (CDT))&lt;br /&gt;
Hey, how are you? Please, let me direct your attention to [http://dragon-quest.org/wiki/Talk:Mercado this]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:56, 19 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==New guidebooks==&lt;br /&gt;
Just got in guidebooks for two &#039;&#039;Slime MoriMori&#039;&#039; games and three &#039;&#039;Mystery Dungeon&#039;&#039; games. This wiki needs more art in those categories, so I forked over the cash. Good things are coming...  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:20, 5 September 2016 (CDT)&lt;br /&gt;
:Jesus man, just don&#039;t forget to cast kazing on your wallet! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 6 September 2016 (CDT))&lt;br /&gt;
They were only five dollars each, so no kazing required. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:45, 6 September 2016 (CDT)&lt;br /&gt;
:Well still--we all appreciate you taking financial hits for the wiki&#039;s sake, just make sure you don&#039;t damper your bank account, ok? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:01, 6 September 2016 (CDT))&lt;br /&gt;
::But, this is probably what I would be spending my money on, anyway. The wife hasn&#039;t tossed me out yet, so it can&#039;t be all bad. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:15, 6 September 2016 (CDT)&lt;br /&gt;
:::The magic of Tori art quells even the most angered wife =P([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:17, 6 September 2016 (CDT))&lt;br /&gt;
::::You mean, Tori art like [http://3.bp.blogspot.com/-CdjW6vAkTho/UZYJWw2kumI/AAAAAAAABMw/viGa85FPhZU/s1600/476974_412334102123225_177100258_o.jpg this]? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:30, 6 September 2016 (CDT)&lt;br /&gt;
:::::Or that Noah&#039;s ark girl? I hadn&#039;t even heard of her until I googled her. Yechh.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:50, 7 September 2016 (CDT)&lt;br /&gt;
::::::I&#039;m talking about Toriyama you cheeky rotter =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:26, 9 September 2016 (CDT))&lt;br /&gt;
:::::::Mm, he&#039;s quite good, too, isn&#039;t he? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:03, 9 September 2016 (CDT)&lt;br /&gt;
==Mystery art==&lt;br /&gt;
I&#039;ve uploaded a picture below of extremely low quality. I find it tantalizingly interesting, as I have never seen it before (and I&#039;ve seen just about &#039;&#039;all&#039;&#039; DQ art - official and otherwise). At first, I thought &amp;quot;fan art&amp;quot;, maybe even obscure Japanese fan art, but, from what I can make out, it looks frighteningly official. Can you tell me your opinion and, if you possess any artbooks with said image, can you upload it?&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Image:DQIV_low_quality.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:46, 14 September 2016 (CDT)&lt;br /&gt;
:Looks like part of the ps1 guide books--the style matches the period he was in, especially the shading. I&#039;ll double check and see what I can find.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:24, 14 September 2016 (CDT))&lt;br /&gt;
::Yeah, its a composite image of the two ps1 guide book covers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:27, 14 September 2016 (CDT))&lt;br /&gt;
:::Thanks, I&#039;ll see if I can get hold of those images. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:13, 14 September 2016 (CDT)&lt;br /&gt;
::::I&#039;m giving up. Maybe, I&#039;ll fork out the cash someday for those particular guides, but not in the immediate future. Money&#039;s getting a bit too tight to mention.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:23, 18 September 2016 (CDT)&lt;br /&gt;
:::::Absolutely, no need to shell out when more important things are on your plate. You&#039;re responsible for providing 90% of the images here in the first place, so I believe a financial vacation is well deserved.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 18 September 2016 (CDT))&lt;br /&gt;
:::::::) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:26, 19 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==For Your Perusal==&lt;br /&gt;
[http://www.usgamer.net/articles/the-new-dark-age-of-dragon-quest Depressingly honest article] about the series&#039; chances outside of Japan. Nothing you probably don&#039;t know already, but it makes you wish that SE would let Dragon Quest go and hand it over to someone who doesn&#039;t expect so much in sales to consider it a success. (XSeed, Atlus, etc.) Read when you have the time. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:38, 20 September 2016 (CDT)&lt;br /&gt;
:This is three years old mate. I&#039;m not one for doom and gloom regarding the series anyways, least of all when Heroes sold well enough to justify bringing over its sequel and Builders. Add the sales from the Mobile releases and Steam, and you&#039;ve got a very steady income for SE. Remember, Kek teaches us that perception defines reality, so stay positive ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 20 September 2016 (CDT))&lt;br /&gt;
::Thanks. You&#039;re right. Staying positive is what it&#039;s all about for me here lately. ;)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:05, 20 September 2016 (CDT)&lt;br /&gt;
:::This is probably none of my business, but all this time I thought you were a Brit, but since your Griffith jokes comment, now I&#039;m thinking you&#039;re Australian. Wrong on both counts? Don&#039;t answer if you don&#039;t want to. I might come to your very doorstep one day, ha! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:53, 21 September 2016 (CDT)&lt;br /&gt;
::::Griffith is the bad guy from Kentaro Miura&#039;s Berserk, and is a class of demon called a Godhand. I&#039;m from Atlanta, I just shit-post as well as any Australian and I have the unfortunate circumstance of having British friends. I do have the heads of 3287 abbos in my freezer collection if that makes you feel better about your assumption though([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:57, 21 September 2016 (CDT))&lt;br /&gt;
:::::No, I figured I was wrong. And you&#039;ve got a very strange collection. Try ice pops instead. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:04, 21 September 2016 (CDT)&lt;br /&gt;
==[http://movie-sounds.org/disney-movie-sound-clips/sound-clips-from-pinocchio-1940/music-professor?Itemid= Muuuu-sic, Professor!]==&lt;br /&gt;
As you may have noticed, I&#039;ve been recently uploading a lot of album covers. We need somebody (you did ask a while back if there was any way you could help out, if you could) to create pages for these images. It would be easy to copy and paste (if it had to be done), but there is research that could be done. My strong point is getting the images, at the highest resolution I can find. If you don&#039;t wish to take this on, that&#039;s fine. Your thoughts? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:39, 22 September 2016 (CDT)&lt;br /&gt;
:Sure, I can create pages for the albums. There are a few resources that list the tracks for damn near all of the releases, so fact-checking shouldn&#039;t be difficult. If I&#039;m going to work on this project I&#039;ll need some help on IX&#039;s equipment pages though--working on the weapon&#039;s section by myself nearly killed me earlier this year.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 24 September 2016 (CDT))&lt;br /&gt;
::Nearly killed y---? Like I&#039;ve said before, if it starts to become &#039;&#039;work&#039;&#039; on this wiki and not done out of pure passion for the series, then it&#039;s time to start demanding a paycheck you&#039;ll never get. (?) Anyway, thanks! You are awesome! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 24 September 2016 (CDT)&lt;br /&gt;
:::It wasn&#039;t an all night marathon or anything similar--just the tedium of filling out the tables over the course of a week gets old. Many hands make light work though, so any contributions to IX&#039;s various equipment pages will always be appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:41, 24 September 2016 (CDT))&lt;br /&gt;
==Who&#039;s That Boy?==&lt;br /&gt;
You have said half the fun on this wiki is deciphering older pictures as if they were hieroglyphics. So then, [http://dragon-quest.org/wiki/File:DQM1%2B2_Boy.png who&#039;s this boy]? He&#039;s from &#039;&#039;DQM&#039;&#039; (first game with Terry and Milly), I can tell you that much. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:04, 28 September 2016 (CDT)&lt;br /&gt;
:I believe that&#039;s Pulio, the ranch hand who babysits your monsters. Not 100% sure, but his old sprite and current polygon model are very close.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:59, 28 September 2016 (CDT))&lt;br /&gt;
::And this must be his 3DS design in this picture. So it is then! Thanks. [[:File:DQM 3DS Feeding Time.png]]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:37, 29 September 2016 (CDT)&lt;br /&gt;
:::Yup, that&#039;s what he looked like in the screenshot I saw.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:37, 29 September 2016 (CDT))&lt;br /&gt;
==Being the Pain in the Arse that I am==&lt;br /&gt;
Have a request, please. Do you have this image any larger? [[:File:DQVII gathering.png]] - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:31, 29 September 2016 (CDT)&lt;br /&gt;
:Not on my person at the moment, but I&#039;ll see if I can&#039;t find it([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:20, 30 September 2016 (CDT))&lt;br /&gt;
::Thank you, sir. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:38, 30 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Could we make the Enemy template work somehow horizontal?==&lt;br /&gt;
[[User:Icysugarspike|Icysugarspike]] directed me to you. :) &lt;br /&gt;
&lt;br /&gt;
I have a suggestion about the Enemy template. Currently each one forces a line break, and so on pages like [[Slime]], it&#039;s not uncommon to get huge columns of them, making pages much longer than they ought to be. Considering most monsters have multiple boxes per game entry I was thinking we could figure out a way to get them aligned horizontally per game (if there is a sub-type of monster like Slimification, they&#039;d be in their own horizontal row.) What do you think? I don&#039;t know if it&#039;s possible with CSS floats, and I was thinking of using HTML tables (a preview edit worked fine), but I don&#039;t wanna complicate anything for other users. Feedback would be great! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:39, 12 October 2016 (CDT)&lt;br /&gt;
:This is a good idea, but the sad fact is that I&#039;m not the best when it comes to template modification. The best I&#039;ve been able to do thus far when it comes to displaying differing stats between versions of one game is to use &amp;lt; br &amp;gt; to segregate the numbers and point out where the differences come from in parenthesis. DQ is &#039;&#039;&#039;very&#039;&#039;&#039; consistent with stats across remakes and ports once the initial change is made, so its always safe to assume that a monster from an SNES remake will have the same stats as in the latest smart phone version.&lt;br /&gt;
:I&#039;m sorry I can&#039;t be of more direct help, I really am, but I think you&#039;re on to something with this idea and I wish you the best of luck in your experiments. Don&#039;t worry about any serious changes to the templates being a hassle for the other users either--we just copy/paste what we need then blank it to fill it out with the info we&#039;re adding, so the actual process won&#039;t change much for anyone. If you need to, pick a lonely page bare of information and use that as a sandbox--the DQM3 exclusive monsters won&#039;t ever be filled out properly for a long time, so don&#039;t worry about &amp;quot;wrecking&amp;quot; one of those pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:54, 14 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
::Okay, so after a few experiments I think the easiest way to achieve what I had in mind is the add a HTML div and float it. You can see an example here: [[Iron ant#Dragon Quest II]] Unfortunately this requires doing it manually for each instance, but it gives us the most control, and doesn&#039;t break anything in the meantime. Look at the Wikitext and tell me if you think it would confuse other editors. &lt;br /&gt;
&lt;br /&gt;
::As for the DQIX Enemy template, could you explain in greater detail what you&#039;re trying to achieve? Forgive me, but it&#039;s still a bit hazy to me. But if I can, I will try my best to implement it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:08, 16 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::I don&#039;t think having to do it manually will be a problem for anyone; the change is out in the open and easy enough to see. If it ever becomes a serious problem I just fix it myself. Ye did good lad.&lt;br /&gt;
&lt;br /&gt;
:::Regarding the dq9 box, if you go to [[Corvus]]&#039; page and click on &#039;&#039;Additional Details&#039;&#039; at the bottom of his box, you&#039;ll see it lists his elemental weaknesses and ailment resistances in color coded boxes. The problem is it doesn&#039;t cover all the ailments in the game, like [[blunt]], and for the life of me I don&#039;t know how to add the missing boxes. Do you think there is anyway to rectify this?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:54, 16 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
::::Okay, so I did a preview edit on the DQ9 enemy box, and I was able to add the extra row. If you could just give me a list of the ailments to add, and the colors you&#039;d like associated with them I should be able to do it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 16:44, 16 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; I decided to add blunt to the infobox so you could tell me if it looked like what you wanted :)&lt;br /&gt;
&lt;br /&gt;
:::::You&#039;re a right Rubiss-send mate! The only other status ailments are Sap and Decelerate; I&#039;m not picky about colors so go with whatever you think looks best. Because there are only two more boxes to go, you can try spelling out decelerate fully to see if that helps close the gap. If that looks too gaudy to you, feel free to shorten it to whatever you like! &lt;br /&gt;
:::::Seriously, thank you so much for doing this. If you ever need an article made or a fact-checked, come to me and I&#039;ll have it done in less than an hour guaranteed! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:12, 18 October 2016 (CDT))&lt;br /&gt;
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::::::You&#039;re most very welcome, my friend. :) I added the two other attributes to the DQ9 enemy template. I think it all checks out A-OK. Eventually I&#039;d like to go in and make attributes link to their proper articles, where possible, if that&#039;s ok with you.&lt;br /&gt;
&lt;br /&gt;
::::::Also, going back to making [[Template:Enemy]] work horizontal, seeing my idea in action on [[Slime]] has proven it&#039;s flaws. The wikitext is messy even for me. So I&#039;d like to propose a secondary solution that was inspired by what they do over at the Final Fantasy wiki. Basically I think we could make an enemy infobox specific to each game, and it would:&lt;br /&gt;
::::::# work horizontally (yay!)&lt;br /&gt;
::::::# Include only two segments: one for the original version, and one for all remakes&lt;br /&gt;
::::::# include game specific attributes (like catch rates)&lt;br /&gt;
::::::# Break nothing, and make things cleaner.&lt;br /&gt;
&lt;br /&gt;
::::::I spent this afternoon coming up with a design, that you can see [[User:TheCodingGamer/Sandbox|here]]. What do you think? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:26, 18 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::It looks good! Considering that 9 has no remake (yet) and 10 is still up in the air, this ought to work out well. So long as it recruit rates, drop rates, skills, and the bestiary number are added, I cannot for see a problem with this template. It will take a bit, but I&#039;ll try and change the monster pages I&#039;ve been condensing to use it once you&#039;ve finished. This bestiary project is starting to feel like my own vietnam at this point, ha ha.&lt;br /&gt;
&lt;br /&gt;
:::::::As far as the elements linking back to their own articles, you might want to hold off on that though--Level5 opted not to differentiate between spells and skills when it comes to elemental classification, so there wouldn&#039;t be much chance for a player to confuse themselves by thinking, say, that Kafrizz is different from Fire Fource. It&#039;s a &#039;&#039;&#039;big&#039;&#039;&#039; departure from the days of 6, 7, and 8 where THREE types of fire existed, and I&#039;m glad its gone forward into 10 and 11. On top of that, Blast and Lightning use the same elemental marker, so it would be difficult to split them between Bang and Lightning Storm.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:59, 19 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Know of any good DQ art sites==&lt;br /&gt;
Just curious. I know there are some Tumblr ones and some japanese blogs out there, but do you know of any good ones, specifically? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:01, 14 October 2016 (CDT)&lt;br /&gt;
:Other than realms of darkness and japanese google, I do not. That being said, you could try asking members on the Den for specific images if you have those in mind.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:36, 14 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
==Could use your opinion on the PlayStation articles==&lt;br /&gt;
As there is no article for the 3rd or 4th PlayStations, plus the articles for [[Sony PlayStation]] &amp;amp; [[Sony PlayStation 2]] are pretty slim, I was wondering if you think it might be a good idea to just merge the two articles and just make it an article for any PS console from here on out.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:39, 22 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Should we reduce fractions? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m about halfway done with re-doing all of the templates for DQ1&#039;s monsters, and I&#039;ve noticed that among the evasion and resistances, there&#039;s a lot of fractions that could be simplified. Example: an evasion of {{fraction|8|64}} could be written simpler as {{fraction|1|8}}. Should we do so? Or should we leave them at there base denominator for clarity? :)[[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 11:11, 24 October 2016 (CDT)&lt;br /&gt;
:I think the base rate of 1/64 for evasion and crits is much more commonly understood among fans than it was in years prior, so I don&#039;t see a problem with displaying the simpler fractions. I still need to add the remake resistance rates for the remaining monsters, so I&#039;ll save you the trouble and handle the change. Really starting to wish we had an internal polling system that wasn&#039;t reliant on the dragon&#039;s den now that situations like this are popping up more often. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:34, 24 October 2016 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Should we add a &amp;quot;Did you know?&amp;quot; section to the homepage? ==&lt;br /&gt;
&lt;br /&gt;
Seeing as the homepage has been undergoing some updates recently, I was wondering if you think it would be appropriate if we made a &amp;quot;Did you know?&amp;quot; trivia section. Perhaps 4-5 little facts with links to well written articles to help new visitors explore around a bit. Many wikis offer this, and I thought I&#039;d be nice if we did too. So, what do you say? :)&lt;br /&gt;
&lt;br /&gt;
As a side note, I finished updating the enemy infoboxes for all DQ1 monsters, and I&#039;m currently working on doing it for all DQ2 monsters. If you&#039;re working on any specific game(s) or project(s) just let me know, and I could whip up whatever infoboxes or templates you&#039;d like; even if it&#039;s just a redesign. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:13, 5 November 2016 (CDT)&lt;br /&gt;
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:I think that would be a fantastic idea! Registered users could contribute tidbits and obscure facts, and the front page could display up to three of them at once. You&#039;ll need the owner&#039;s approval, but you&#039;ve got my vote.&lt;br /&gt;
&lt;br /&gt;
:As for the infobox face-lifts, I imagine that VII would get a priority as it&#039;s the hot new sensation at the moment. There are tons of resistance tabs to add for that, but I help if you need to double check which ones are real and others fan speculation. More importantly though, its better to tackle the projects you find the most fun first. That helps prevent burnout and will keep you more motivated. You&#039;ve done a lot to improve the site already, so don&#039;t feel guilty if you decide to give priority to personal goals for a while.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:33, 5 November 2016 (CDT))&lt;br /&gt;
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::If you need any trivia tidbits, I&#039;d be more than happy to contribute! How would we post them though? Maybe a thread or something similar? [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 17:52, 5 November 2016 (CDT)&lt;br /&gt;
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:::@[[User:Follower of Light|Follower of Light]] If you&#039;d like I could make a DQ7Enemy infobox designed with the stats found at: http://www7b.biglobe.ne.jp/~dqwiz/dq7re/monster.html Would that work best?&lt;br /&gt;
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:::And yes I was starting to get a tad burned out on filling in all those those enemy infoboxes. I think I&#039;ll slow that down for a bit. If I may, I&#039;d like to give a facelift (aesthetic only) to some of our other templates. Many seem really generic and I think visitors might be more intrigued if we show style and effort. Just my opinion, and I&#039;ll always run everything by you guys. :)&lt;br /&gt;
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:::@[[User:Aphelion|Aphelion]] Glad you&#039;re on board! Well I was just thinking we&#039;d have a template like [[User:TheCodingGamer/Sandbox|this]] with a list that any registered user could contribute to (replacing one of the current facts.) I trust all of you to contribute fun trivia. Considering the traffic we currently get it would only need to be updated every 2-3 weeks. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:00, 6 November 2016 (CDT)&lt;br /&gt;
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::::@[[User:TheCodingGamer|TheCodingGamer]] I&#039;m so glad I found that site. Also, &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039; are fundamentally the same when it comes to battle elements, so you&#039;ll be hitting two birds at once if you do one or the other. The only real difference on the top of my head would be adding an asterisk to the &#039;&#039;VI&#039;&#039; tame rate that points out it only works in the 16-bit version. I still need to add tame rates for the bulk of &#039;&#039;VII&#039;&#039;s bestiary, so I going the extra mile of converting the rest of the data to the new template wouldn&#039;t be a problem.&lt;br /&gt;
::::If the future template changes look as good as the one for &#039;&#039;I&#039;&#039; and &#039;&#039;II&#039;&#039;, go right ahead! The reason I brought up burn out is that I lost a big drive to edit for weeks after touching up &#039;&#039;IX&#039;&#039;s weapon page. Large projects can get very Sisyphian before long. As far a style goes, what kind of look would be fundamentally &amp;quot;Dragon Questy&amp;quot;? Should the monster templates reflect the logo of the game the data is coming from, as would equipment and items? Should vocation icons be used, or just a space to type in the text? I suppose I&#039;m looking at this as more of an art project than an encyclopedia at this rate.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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::::@[[User:Aphelion|Aphelion]] Awesome, glad to have another contributor! As Coding said, we should be fine with updating it every two weeks or so, unless we all go berserk and add enough to justify adding a feature that changes the trivia with each page refresh.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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:::::@[[User:Follower of Light|Follower of Light]] Alright, I&#039;ll get to work on the template for VII ASAP, and then eventually reuse it for VI. I&#039;ll tell you as soon as I finish it so you can review it and ensure it&#039;s accurate. &lt;br /&gt;
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:::::Also I was thinking the exact same things. Logos, icons, etc. should all be integrated as much as possible. I&#039;ll add logos to all DQ enemy infoboxes today if I can. Okay, starting with [[Template:Monster Infobox]] I was thinking to update to look like the DQ enemy infoboxes, but with a blue-style scheme. I&#039;m trying to think of any extra parameters we could add. I think a &#039;&#039;Latest Appearance&#039;&#039; might be useful, and height/weight information would be cool, but I don&#039;t know if that even exists...any further suggestions?&lt;br /&gt;
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:::::@[[User:Aphelion|Aphelion]] Okay, so I copied that mockup to [[Template:Did You Know]], so you and [[User:Follower of Light|Follower]] should go ahead and add your facts to the list, and then let me know when you&#039;re done so I can get it on the homepage.&lt;br /&gt;
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::::::Awesome, thanks a million! I remember there being older logos for the individual titles that had unique colors to them, like IV being lavender and III having a slightly greenish-blue tone. Unless there is a way to add specific icons and other customized bits to the tables, color coding might be the way to go.Unfortunately, non-battle data like height and weight are &#039;&#039;&#039;never&#039;&#039;&#039; consistent in this series--I&#039;ve got the old bestiary book from 96 and it flat out glosses over details like that. The Latest Appearance parameter would be good as well for quick-refferencing, especially when we don&#039;t have monster lists complete for the rest of the 3ds games.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 6 November 2016 (CST))&lt;br /&gt;
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== Dragon Quest VII Enemy Template ==&lt;br /&gt;
Okay, so it took several days, a Japanese dictionary, and more snacks than I&#039;d care to mention, but [[Template:DQ7Enemy]] is now usable. I did my best to make it as accurate as possible, but translating spells was very difficult because not every spell&#039;s Japanese name is available on here (a good project to start on soon!) There were a few that I couldn&#039;t figure out for the life of me, and if you know what they are feel free to translate them. If you find any errors, I&#039;ll take care of them ASAP.&lt;br /&gt;
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I still need to update [[Template:Monster Infobox]], so I&#039;ll get on that soon, and I&#039;m still re-doing DQ2 enemies on the side. Are there any other projects that need help? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:49, 11 November 2016 (CST)&lt;br /&gt;
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:Really wish you would have let me help you with this rather than shouldering the burden all on your own, but thanks regardless for doing this! I have the english names for all the skills/resistances you left in Japanese, but I can&#039;t get any of the changes to stick when I preview them. If you can tell me how to make those changes work I&#039;ll implement them immediately (already have everything copied, just need to paste) and get to work stamping the template on &#039;&#039;VII&#039;s&#039;&#039; monsters. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:25, 11 November 2016 (CST))&lt;br /&gt;
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::Are you clicking the &amp;quot;Show preview&amp;quot; button at the bottom? That forces the template preview to refresh so you can see changes. On a side note, I used terms like &amp;quot;Very Low&amp;quot; and &amp;quot;High&amp;quot; to describe the resistances, since that was all I could find on the site I used. If you happen to have exact numbers that&#039;d probably preferred. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:22, 12 November 2016 (CST)&lt;br /&gt;
:::Updated everything, but ban dance&#039;s resistance won&#039;t show up on the PSX side. That aside, everything looks awesome and you&#039;re doing Numen&#039;s work. May need to add another section for skills, unless you&#039;ve got a plan for how to separate those within the spell bracket.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:59, 12 November 2016 (CST))&lt;br /&gt;
::::Okay, ban dance and the army resistances should now show up. I also added a skill section. Well then, assuming everything is fully functional, I&#039;m off to keep updating the DQ2 enemies. Hopefully by mid-2017 most monsters will have I-VI data finished, and sometime around Christmas and New Year we should probably work on cleaning up DQ8 content in anticipation of the 3DS release, but we can worry about that when the time comes. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:40, 12 November 2016 (CST)&lt;br /&gt;
:::::I&#039;m aiming for early Spring myself, but we&#039;ll have to see what other bombs drop first, like &#039;&#039;XI&#039;&#039; or anew monsters game. &#039;&#039;VIII&#039;s&#039;&#039; documentation is actually available in english already, so that will help tremendously. For &#039;&#039;VII&#039;s&#039;&#039; template, is there a way to post just the PSX or remake versions without the other? Nearly every monster is identical in each version and it would save a lot of editing time to just fill in one, and for the bonus monsters in the remake it would look a little silly shown as a bunch of question marks and &amp;quot;Not Applicable&amp;quot;s. I do feel bad tossing you under the bus all the time with these requests though; let me handle the rest of &#039;&#039;II&#039;s&#039;&#039; mons to make up for it! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:10, 13 November 2016 (CST))&lt;br /&gt;
::::::Well, for &#039;&#039;VII&#039;s&#039;&#039; template we have the option to simplify [[Template:DQ7Enemy]] to just have the PSX section, and turn the remake section into just a sprite and any notable changes. Monsters exclusive to the remake could receive their own template, say [[Template:DQ7RemakeExclusiveEnemy]] (I admit the name sucks), that would not contain any PSX sections at all. This solution would probably be the easiest to implement. To make things cleaner it&#039;d probably be best to rename parameters to drop their prefixes (e.g. &amp;quot;psx-hp&amp;quot; would just become &amp;quot;hp&amp;quot;.) This would screw up the instances where it&#039;s already being used, but I&#039;ll clean up any I find. :)&lt;br /&gt;
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::::::And thanks for helping me with &#039;&#039;II&#039;s&#039;&#039; monsters! Don&#039;t feel obligated to do &#039;&#039;all&#039;&#039; of them. If you fill in the data, I&#039;d be more than happy to gather all the sprites. :D [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 21:32, 13 November 2016 (CST)&lt;br /&gt;
:::::::Thanks a ton for everything man, you&#039;re making this wiki great. Let me hit the bosses for VII real quick and I&#039;ll start finishing up II! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 19 November 2016 (CST))&lt;br /&gt;
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==Magic water clean-up (in Aisle Six) ==&lt;br /&gt;
Ahh, FoL, the way you complement my writing is like when the Celestrial gives mortals benevolessence! Erm, what I mean to say is, you are a pro! :) - 16:23, 29 November 2016 (CST)&lt;br /&gt;
:Was having trouble wording the magic water thing correctly, thanks! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:47, 29 November 2016 (CST)&lt;br /&gt;
::I find aping Plus-Alpha&#039;s silly syntax is a nice way to cool off after Pizzagate research.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 2 December 2016 (CST))&lt;br /&gt;
:::Don&#039;t make fun of [[Plus Alpha]], or I&#039;ve a mind &#039;&#039;to skin your hide, I have!&#039;&#039; - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:39, 2 December 2016 (CST)&lt;br /&gt;
::::Not bad! I wish they&#039;d be brought back for future localizations; the other groups are missing that special spark in their dialogue.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 2 December 2016 (CST))&lt;br /&gt;
:::::I whole-heartedly agree! C&#039;mon, they started &amp;quot;slurp&amp;quot;, amongst other classics. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:24, 2 December 2016 (CST)&lt;br /&gt;
::::::You and I should start a &amp;quot;Plus Beta&amp;quot;. Do you have to be British? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:28, 2 December 2016 (CST)&lt;br /&gt;
:::::::Ha, probably.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:46, 2 December 2016 (CST))&lt;br /&gt;
::::::::Hope you are well, my friend. Happy new year! [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:03, 31 December 2016 (CST) - 13:02, 31 December 2016 (CST)&lt;br /&gt;
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== Re: Looking for opinions on potential features ==&lt;br /&gt;
Sounds like a good idea to me.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:48, 23 December 2016 (CST)&lt;br /&gt;
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==Chapter 30: &amp;quot;In Which Icysugarspike Finds New Direction&amp;quot;==&lt;br /&gt;
I appreciate you giving me some direction! Now, I know what area need the most work. I&#039;ll see what I can do. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 21:47, 3 January 2017 (CST)&lt;br /&gt;
:I should be the one thanking you! It&#039;s hard being a digital shutter-bug.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:40, 8 January 2017 (CST))&lt;br /&gt;
There aren&#039;t many images in the newer guide books; I&#039;ll have to scour some of the Famicom/Super Famicom ones. Digital shutter-bug, nice one. :) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:48, 8 January 2017 (CST)&lt;br /&gt;
::Hope you are good. was just thinking it was time for some well-deserved and long-time-coming flattery on my part. Every time I read something (true, you could be merely copy-and-pasting, but I think not) cleverly written in that great &amp;quot;Dragon Quest style&amp;quot;, I think, oh, that FoL, he is greatly appreciated (by me, at least, anyway). Now that I&#039;ve swelled your head, let us get back to doing what we both do best: making this wiki the greatest DQ wiki it can be! (Whew! There, that&#039;s done.) :)  - 13:26, 14 January 2017 (CST)&lt;br /&gt;
:::Don&#039;t mind me, just feeling very pleased. Bob Marley tunes (and all that Tori) helps, too. :)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:29, 14 January 2017 (CST)&lt;br /&gt;
::::MTDQWGA. Doesn&#039;t roll off the tongue as well though. I do worry about holding up the standards Plus-Alpha set, but it is reassuring to know at least one person thinks I&#039;m hitting the bullfinch&#039;s eye. I do appreciate the commendations and you have my sincere thanks; years of anonymous shitposting have steeled my resolve against the vanity of name recognition, so as long as the wiki looks good and the other dq fans get their questions answered, I&#039;m happy. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:28, 15 January 2017 (CST))&lt;br /&gt;
:::Awesome! :) = [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:59, 16 January 2017 (CST)&lt;br /&gt;
I have not been uploading anything anymore, since when I try to upload a new image, I am automatically signed out. I can&#039;t figure out how to remain signed in, either. I feel like I&#039;m banned from the wiki. I know this isn&#039;t true, but in the meantime, I guess there will be no more uplaods from me. Any ideas on what the problem  is? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:54, 4 February 2017 (CST)&lt;br /&gt;
:Also, my &amp;quot;Dragon Quest News&amp;quot; feed does not show up on the main page. What&#039;s going on with this wiki? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:57, 4 February 2017 (CST)&lt;br /&gt;
::Okay, apparently I CAN upload images, so long as the images are brand-new, not uploading over a pre-existing image (which, strangely enough, I&#039;ve always been able to do until now). If I load up a page with an existing image, I am automatically signed out and am of course not given permission to upload anything. Weird, huh? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:09, 4 February 2017 (CST)&lt;br /&gt;
:::Have you recently installed any script blocking add ons to your browser? That usually interferes with me whenever I try to upload something on a site and forget to allow certain scripts. I&#039;ll experiment and see if I can&#039;t find what&#039;s wrong--I&#039;ve never heard of an up-load limit on &#039;&#039;any&#039;&#039; wiki before. Until I can get this sorted out, consider it an unpaid vacation ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:31, 4 February 2017 (CST))&lt;br /&gt;
::::Ok, I tried uploading a brand new image and was promptly booted out. When I tried to log back in I was told I was already signed in, and that I was not accepting cookies from the site. The newsfeed is also down for me. If I had to hazard a guess, I&#039;d say its a bug in the site&#039;s programming and that Zenithian or Flyingragnar will to address it. Damn, I&#039;ve brought bad karma to us all by cheating on DQ with the earthbound wiki this past week.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:43, 4 February 2017 (CST))&lt;br /&gt;
:::::I left messages on FlyingRagnar and Zenithian&#039;s page. Aphelion has the same problem as us. Until this is resolved, I&#039;m laying low. :(  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:03, 5 February 2017 (CST)&lt;br /&gt;
::::::No worries m8, you deserve some well-earned time off! If you find something you want edited or uploaded while you&#039;re in the Bahamas, leave me a note and I&#039;ll take care of it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:56, 7 February 2017 (CST))&lt;br /&gt;
:::::::My pal! I may be a little biased in saying this, but there&#039;s no one here funnier, kinder or more eloquent than you! It&#039;s been a pleasure working with you! Now, has anybody seen my Bahama Mama?  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:00, 8 February 2017 (CST)&lt;br /&gt;
::::::::Thanks for caring, and I really, deeply mean that, no joke! Just working on things that have made me lose sight of what&#039;s really important to me: my family. Things are getting better, thanks again, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:28, 10 April 2017 (CDT)&lt;br /&gt;
::::::::: Your family will always come first mate--take all the time you need to settle things because the wiki isn&#039;t going anywhere. We all miss you but real life should come first. That being said, we&#039;ll back you a king slime cake once you return =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:32, 12 April 2017 (CDT))&lt;br /&gt;
::::::::::Must we go to Japan to find a King Slime cake, or can we make one ourselves? Anyway, aw shucks, you are too, &#039;&#039;too&#039;&#039; kind. I hope you don&#039;t miss me too much, and I &#039;&#039;shall&#039;&#039; return. Keep hope alive!  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:59, 13 April 2017 (CDT)&lt;br /&gt;
:Almost ready to return. The Return of the King? That might sound a little selfish; there are a few Kings around here. First, I need to get better. It&#039;s not the End of the World, or is it? Let&#039;s hope not, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:27, 14 April 2017 (CDT)&lt;br /&gt;
::Hope you are well, FoL. Enjoying DQHII, I hope. Don&#039;t know if you picked it up or not. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:55, 15 May 2017 (CDT)&lt;br /&gt;
:::I&#039;ll admit, Spring has not been as easy on me as I would have liked. Gripes aside, I&#039;m still hanging in there as best I can. New work hours prevent me from editing as much as I&#039;d like to, but I&#039;m going to try and set aside time to add content. Haven&#039;t gotten to HII, but I&#039;ll be the first on the continent to nab the switch version when it comes out! How&#039;ve you been though lately Ice? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:28, 20 May 2017 (CDT))&lt;br /&gt;
::::Work + Hours = Money to buy new games (and other paltry sundries)! Hang in there! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:20, 29 May 2017 (CDT)&lt;br /&gt;
==Various ability pics==&lt;br /&gt;
Greetings, I hope you have been well. I have uploaded a handful of &#039;&#039;DQVI&#039;&#039; ability artworks from the Super Famicom guide. It seems you have uploaded a few of these in the past. If you could help me identify them, I would be most grateful.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:12, 28 July 2017 (CDT)&lt;br /&gt;
:Lets see...&lt;br /&gt;
:Ashlynn shouting is her casting Hocus Pocus&lt;br /&gt;
:Carver shouting is Kerplunk&lt;br /&gt;
:Ashlynn slide kick is Leg sweep&lt;br /&gt;
:Ashlynn fighting is Stone&#039;s throw&lt;br /&gt;
:Hero fighting is Knuckle Sandwich &lt;br /&gt;
:Carver fighting is Flying knee &lt;br /&gt;
:Terry slashing is Mercurial thrust&lt;br /&gt;
:The rest are just battle illustrations to add flavor to the guide. How have you been though? I hope July hasn&#039;t melted your will to live like it has mine.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]))&lt;br /&gt;
::Thanks for the response, your help is greatly appreciated! I have been a bit happier, now that &#039;&#039;DQXI&#039;&#039; is being localized! I&#039;d rather play that than oh, say....Pokemon Ultra Sun and Moon...Won&#039;t be uploading anything for a while, so I wish you well!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:07, 4 August 2017 (CDT)&lt;br /&gt;
:::I completely understand, its hard to get excited for the same rehash over and over. XI is looking fantastic and, judging by how early the localization as announced (by the man himself no less) its likely that nintendo is going to give it as big a push as IX recieved--the switch&#039;s library is still rather thin, and they need all the AAA games they can get right now. Don&#039;t worry about taking some time off either, it is amusement park season after all! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:21, 5 August 2017 (CDT))&lt;br /&gt;
::::Yeah it is, going to Orlando in two weeks, in fact! W00t! W00t!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:38, 6 August 2017 (CDT)&lt;br /&gt;
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== Site Feedback ==&lt;br /&gt;
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Hey there, just wanted to say thanks for contributing so much to the wiki over the years.  I&#039;m sure you are probably aware it has been migrated to a new host.  Everything should be up and working great at this point.  Please let me know if you find things that are broken or could use attention.  We are on a much better host now, so hopefully a lot of past problems are no longer an issue.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:50, 1 October 2017 (EDT)&lt;br /&gt;
:Can do; everything is running smoothly thus far, so I don&#039;t think there are many coding bugs left if any at all. I really appreciate you adding a feature that details which templates are active on a page--it makes it so much easier to sort through things and help with presentation. If I can make one request, it would be awesome if there was a guide for using quote box colors more effectively. I think it looks nicer when the text matches the color of the character. Thanks for maintaining the site for all us users over the years, and giving us a place to share our knowledge of this incredible series without having to go through the hell of wikia. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:02, 7 October 2017 (EDT))&lt;br /&gt;
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== DQ3 Enemy Template ==&lt;br /&gt;
Well, it&#039;s shameful it took this long, but [[Template:DQ3Enemy]] is now up and running. Please let me know if anything is missing/wrong, and if you need a version for remake exclusive enemies (if any) I&#039;d be more than happy to whip that up too. I&#039;ll try to be more active around here when I can, but hopefully this will help us make some progress. Cheers! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:40, 12 October 2017 (EDT)&lt;br /&gt;
:Excellent work! You&#039;ve captured all the parameters, and the presentation is top-notch as usual. Only thing that needs to be added is a section for skills, and it&#039;s perfect! Orochi, Baramos, and Zoma have buffed stats in the remakes, but because its only those three I don&#039;t think there&#039;s a need to have a separate section installed--I&#039;ll just post the box again and put remake in parenthesis in the name section. You&#039;re doing plenty of vital work as is, so please don&#039;t feel pressured to over-exert yourself. Believe me, these templates are exactly what the place needed and we wouldn&#039;t have them without you.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:28, 15 October 2017 (EDT))&lt;br /&gt;
::Alright, I added the section and conformed the remake section to be like it is in [[Template:DQ7Enemy]]/[[Template:DQ8Enemy]]. Unless you spot any bugs, then it&#039;s ready to go into full use.&lt;br /&gt;
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::Also, I hate to hijack this section so abruptly but I wanted to get your opinion on an idea I&#039;ve been floating for a bit. As of right now there isn&#039;t really any set format for articles about items/equipment. Generally they just have sections with text descriptions and the available information varies vastly (for example some list locations, enemy drops, prices, etc., others don&#039;t). Others use templates for different classes of items (generally just [[Template:Equipment]].) I think it would be a good idea to, just like we&#039;re doing with the enemies, standardize all of the statistics into one format and make templates for items/equipment for each game so that readers can see all of that important information in one glance, as well as helping editors know exactly what information each game offers/is still needed. I imagined the template offering sections for item/equipment&#039;s name, buy/sell price, effect, locations found, enemies dropping it, description, sprite (in the newer entries), and who it is equipable by (if it applies). I might be forgetting something, but regardless, I think you get an good idea. On top of that, any unique properties or general descriptions for any particular game could still be added outside of the template in the proper section as we do for some enemies. I hope this all made sense. Let me know your thoughts on it, and I&#039;d be more than happy to recycle a template to whip up a demo for us to test. Cheers! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:22, 17 October 2017 (EDT)&lt;br /&gt;
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:::Sorry for the late response, life got a little wild for a moment. I think you&#039;ve got a brilliant idea with the consolidation of item and equipment templates--there are far too many floating about right now and it reflects badly upon the site. I don&#039;t mean to sound like I&#039;m throwing the users who created them under the bus or anything; I am grateful they took the initiative and created something to help organize information more effectively, but it seems like there was a lack of an over all cooperation between the users that lead to the inconsistent designs between templates. I think the armor and weapon templates you&#039;ve created in the period its taken me to respond are an excellent start, and the equipable classes/characters can be typed up underneath the boxes for tidiness&#039; sake. I&#039;d also like to take a moment to express my gratitude for all you&#039;ve done for the site during your tenure here--coding is fairly well beyond me, and its all thanks to your efforts that the site is gaining a professional look that perfectly informs readers easily and cohesively. If it weren&#039;t for yourself and Icy, I&#039;d be at wits end trying to do it all myself.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:18, 21 October 2017 (EDT))&lt;br /&gt;
::::Well thank you so much for saying that! I just try to do what I know. And don&#039;t think your efforts aren&#039;t appreciated either. You&#039;re able to get your hands on and interpret game data a lot better than me. What use is a bunch of template if they&#039;re just empty? :)&lt;br /&gt;
&lt;br /&gt;
::::Anyways, I went ahead and whipped up [[Template:DQItem]] as a trial. I&#039;ll change the color scheme in just a bit, but I think it gives you a good idea of what I had in mind. How&#039;s it look? Anything missing that I forgot? Since it will only need tiny tweaks for the rest of the games, producing the rest should be &#039;&#039;much&#039;&#039; easier than it is with the enemy templates. Let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 17:12, 23 October 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::Everything is looking good! Smart thinking with the section for use in battle, and I&#039;ll start uploading the mobile descriptions once the enemy data for 3 is finished.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:19, 25 October 2017 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Your welcome ==&lt;br /&gt;
Yeah between my &#039;&#039;Captain N&#039;&#039; related edits (which while not violating the wiki topics is to be honest a case of self indulgence for myself), I wanted to do something a little more practical, and noticing your uploads I found it to be something within my ability to take care of.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:30, 14 February 2018 (EST)&lt;br /&gt;
:Hey let&#039;s be honest, the whole NIWA sphere is a tribute to self-indulgence--heck, the mario wiki has an article on milli vanilli. Every it of knowledge is another experience point, so keep it up! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 15 February 2018 (EST))&lt;br /&gt;
&lt;br /&gt;
== To simplify things a bit concerning some &#039;&#039;DQ&#039;&#039; ports. ==&lt;br /&gt;
Think it would be accurate enough to rename the Mobile phone page as Cell phone?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:07, 10 September 2018 (EDT)&lt;br /&gt;
:That sounds like a good idea, the things are ubiquitous enough for the two terms to be synonymous by now.[[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 13 September 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Site Updates ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I upgraded some of the back end stuff on the site tonight.  The Recent Changes page is currently not working.  I believe I know what the issue is and will fix it in the next day or two.  Let me know if you find anything else that is not working for some reason.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:14, 12 March 2019 (EDT)&lt;br /&gt;
:The edit bar that goes above the text box is missing some features now, that&#039;s the biggest thing I&#039;ve found so far [[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:45, 12 March 2019 (EDT)&lt;br /&gt;
:: I&#039;m glad you pointed that out.  That actually was something I had disabled temporarily but forgot to re-enable.  I did the rest of the upgrade tonight to update MediaWiki to the latest version.  Some things may look different, but everything should be working.  Let me know if you spot anything not working.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:24, 13 March 2019 (EDT)&lt;br /&gt;
:::So far so good boss, I think the coast is clear. Also, this isn&#039;t said nearly often enough but thanks a million for hosting this site--it&#039;s given me an incredible opportunity to spread knowledge about the series and clear up some major misconceptions that have built up over the years and I&#039;ll always be thankful for that. You&#039;re doing God&#039;s work R.F! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:12, 14 March 2019 (EDT))&lt;br /&gt;
:::: You make great contributions to the site and really validate having it available, so thank you!  A couple other notes I can share...the site host gave us some additional storage space for free, which was nice.  We were not super close to running out, but now we should be good for a while assuming there are no giant files that get added.  Second, the new version of MediaWiki includes a new skin.  I left it available as an option which you can try out if you go to your Preferences.  It&#039;s called Timeless.  We might consider whether we might want to switch or redecorate or something at some point.  I know I&#039;m not the greatest at coming up with good ideas for new site designs/images/etc.  The default skin is still Vector and is what non-users will see by default. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:28, 15 March 2019 (EDT)&lt;br /&gt;
:::::Thanks, the extra space is always much appreciated. Heck, I wouldn&#039;t mind buying a terrabyte drive and making a hard copy to be updated each month if it came to that. Timeless looks pretty good, it&#039;s like fandom&#039;s layout but smoother and without fifteen ads going on in the background. I&#039;m all thumbs myself when it comes to style implementation, but the Den ought to able to help in that regard. Best regards, and give me a head&#039;s up whenever you need something ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:01, 15 March 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== General Question ==&lt;br /&gt;
&lt;br /&gt;
Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
&lt;br /&gt;
you are the most active user here at the moment, aren&#039;t you? Because than I would ask you.&lt;br /&gt;
&lt;br /&gt;
Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:Salutations Königsschleim! If there is anything I can help you out with, all you need to do is say so and I&#039;ll do my best to help.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:33, 1 April 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::As you probably know there are not many sources where you get information about Dragon Quest. So I thought we could maybe connect all wikis about this topic to create a bigger database. I am an administrator in two other german Dragon Quest Wikis and I want to ask you for your opinion about my idea.&lt;br /&gt;
::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::I agree whole-heartedly, and as the French wiki is already doing so you have all rights to connect this wiki with your own. Additionally, here are the resources I myself use for fact-checking;&lt;br /&gt;
:::http://www7b.biglobe.ne.jp/~dqwiz/ This site has info on all mainline games, the remake changes (if any), and is continuously updated.&lt;br /&gt;
&lt;br /&gt;
:::http://wikiwiki.jp/dqdic3rd/ This is the largest Japanese DQ wiki I have found, and it is incredible for series trivia, staff details, and all information beyond the game data.&lt;br /&gt;
:::If there is any other information I can provide, do not hesitate to ask ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 14 April 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
::::first of all thank you for mentioning these resources, but I think it could be hard to read them, because I do not understand the language. :) To that &#039;connection&#039;: Your wiki is a NIWA member, so I think you aren&#039;t be able to accept something like a partnership with a wiki, which is not independent, are you?&lt;br /&gt;
::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::I&#039;ve been mentioned here, so let me clarify that the French wiki, on its side, won&#039;t accept interlanguage links with non-independent wikis. As Wikians &amp;quot;refugees&amp;quot; and militants for independant wikis, it&#039;s basically against our policies, really sorry about that. Feel free to snatch some information from us, though; we&#039;ve got nothing whatsoever against sharing information with Wikia/Gamepedia/other hosts&#039; wikis. &lt;br /&gt;
&lt;br /&gt;
:::::PS: There are two active german wikis? --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:51, 15 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::Hello &#039;&#039;&#039;Tigali&#039;&#039;&#039;,&lt;br /&gt;
::::::I accept your decision and I understand that you want to stay independent. And to answer your question: Yes there are two german wikis, one FANDOM Wikia and one hosted by Miraheze, but to say that they are active would be completely wrong. The biggest problem is that Dragon Quest is very unpopular in Germany, so I am not be able to find active authors.&lt;br /&gt;
::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::Yea, I get that... France is Dragon Quest&#039;s most active european fandom, yet I too struggle to find editors. I wish you good luck. Could you give me a link to the Miraheze wiki? I couldn&#039;t find it through googling. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 08:22, 16 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Of course. But I just have founded it and I haven&#039;t had the time to improve it yet, so you won&#039;t find a lot there.&lt;br /&gt;
::::::::Link: https://dragonquest.miraheze.org/wiki/Hauptseite&lt;br /&gt;
::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Oh. Why creating a second one though? Are you trying to rival the first one, to do something completely different, to migrate the first one&#039;s content to the second?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:54, 17 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::I want to migrate the content, yes. &lt;br /&gt;
::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:::::::::::Have you heard of making a database dump from the Wikia and importing it directly to Miraheze? That&#039;s what I did from my Wikia to the independent host. I think the Miraheze staff might even be able to help with that. If you wanna discuss this further, I certainly invite you to join our discord https://discord.gg/n6JKYZC or even contact Ciencia Al Poder from the Spanish Pokémon wiki, who can be considered an expert on migrating data from one place to another (https://www.wikidex.net/wiki/Usuario_discusión:Ciencia_Al_Poder. He speaks English). --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:34, 19 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::::Thank you for the information. I have joined the server.&lt;br /&gt;
::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::I&#039;m glad this story had a happy ending. Best of luck European DQ fans! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:56, 9 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::::::::Hello Follower of Light,&lt;br /&gt;
::::::::::::::one last thing. Your Japanese websites are very difficult to translate by Google translator. Did you find a solution for that or do you have the same problems?&lt;br /&gt;
::::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::::I am afraid I struggle with google&#039;s translation services as well, and most of the time I can only decipher the translated text due to familiarity with the games--one time I had to print an untranslated page and go to a Japanese restaurant for help. I have heard that Yandex&#039;s translation service is more reliable though, so that might be worth a shot: https://translate.yandex.com/ ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:40, 27 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Hi there! ==&lt;br /&gt;
&lt;br /&gt;
Greetings from SmashWiki! I am here to help provide information on the Smash Bros. end of things, but I also come to you with an inquiry.&lt;br /&gt;
&lt;br /&gt;
[https://www.ssbwiki.com/Talk:Hero#Heroes.27_Names We at SmashWiki seem to be having a debate on what to exactly call these Heroes individually]. Perhaps someone like you who knows this franchise and works on this wiki would like to pop in on the discussion and help settle things once and for all? [[User:Aidanzapunk|Aidanzapunk]] ([[User talk:Aidanzapunk|talk]]) 15:17, 12 June 2019 (EDT)&lt;br /&gt;
:You got it, always happy to help. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 12 June 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest XI Equipment ==&lt;br /&gt;
Hey there! So I am slowly starting to add equipment info for XI as we are sorely lacking with that game. I don&#039;t mind doing it as I&#039;m currently in the process of getting every piece of equipment I can in my own file, but I was wondering if there is a better way to display all that stuff for XI since almost every piece of equipment has quality levels/lots of different stats. I&#039;m using the template that I used for IX&#039;s equipment, but modified it a bit to try displaying all that stuff, but I wanted to hear your thoughts if maybe that&#039;s the best way I can do it. [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:31, 5 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Taking a look at how the J-wiki handles things, I plagiarized their table method for XI;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Saintess shield !! Default !! +1 !! +2 !! +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 46 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 20 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Block rate || 11% &lt;br /&gt;
|-&lt;br /&gt;
| Special&amp;lt;br&amp;gt;effect || 7% defense against all elements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:It&#039;s a little crude and trying to add flavor text and recipes would make it stretch out the default block too much, but if we place that information in a paragraph and then use the description header Antiyonder made, it might just work until. If that doesn&#039;t look good to you, what about keeping the refinement buffs behind parentheses for IX&#039;s template, like this?&lt;br /&gt;
&lt;br /&gt;
{{Equipment|header|name=Witch&#039;s robe}}&lt;br /&gt;
{{Equipment|stat|name=Defence (forge buffs)|modifier=+43 (+45,+47,+50)}}&lt;br /&gt;
{{Equipment|stat|name=Magical Might (forge buffs)|modifier=+18 (+19,+20,+22)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Narspicious]] x2 + [[Wing of bat]] x2 + [[Belle cap]] x2}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/a|sellPrice=2,300|equipableBy=[[Veronica (Dragon Quest XI)|Veronica]]|class=Robe&lt;br /&gt;
|flavor=Garments worn by ancient enchantresses that can help stop the wearer&#039;s spells being sealed away.&lt;br /&gt;
|notes=Chance of being prevented from casting spells reduced by 40%.&lt;br /&gt;
}}&lt;br /&gt;
:That looks better to me because it keeps the template height reasonable without sacrificing clarity or readability. How&#039;s it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 6 September 2019 (EDT))&lt;br /&gt;
::Yeah, I agree. No reason not to keep using the same template for IX. It&#039;s good for displaying a lot of information plus the flavor text and I got used to using it already. Thanks for your input! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:30, 6 September 2019 (EDT)&lt;br /&gt;
:::Any time, and thanks for helping out so much with XI&#039;s equipment and VII&#039;s bestiary. Once I wrap up V&#039;s bestiary I want to finish the header template for all weapons before tackling XI, so having someone lend a hand like you have is very much appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 6 September 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Imput on uploading via cellphone. ==&lt;br /&gt;
:1. If I take screenshots on my cellphone and wanted to upload them while acknowledging that the contents belong to Square Enix (Like shots of the Float o Copiers from &#039;&#039;IV&#039;&#039; when they turn into your party member(s)), would that be fine as far as the wiki policy is concerned?&lt;br /&gt;
&lt;br /&gt;
:2 For that matter have there been any good quality pics that came from someone&#039;s cellphone? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:22, 15 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::1. Yes, that copyright acknowledgement will keep the site in the clear legaly speaking. The Den hosts several cell phone screenshots and it&#039;s never been hit with a DCMA to my knowledge.&lt;br /&gt;
&lt;br /&gt;
::2. I don&#039;t believe so, but it is possible to get crystal clear screen shots via phones. It&#039;d be a fine feather in your cap to start thing off and become the trendsetter([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:45, 16 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::So what do you think of these Float-o-copier pics?  Figured of how to crop the battle menu off for the desire parts of the pic.  Psaro&#039;s copy on the other hand I had to edit since that battle didn&#039;t have a single one, thus I had to do a heavier crop job. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:52, 16 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::They look fantastic! Really good job on all of these, you&#039;ve gone above and beyond. It may take a bit, but I can edit out the backgrounds and just have the sprites on hand.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:57, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::Cool, additionally I&#039;m going to later upload the bestiaries of &#039;&#039;IV&#039;&#039;, &#039;&#039;V&#039;&#039;, &#039;&#039;VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; since I can screenshot them from the phone. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:06, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::You&#039;ve never been one to shy away from the daunting tasks, but please make sure to pace yourself out. Burnout is never fun, believe me. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:27, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::Definitely.  Just going to test one of the pics and take it slow for the next few weeks (retitling before uploading). Especially cause I have a lot of comics either checked out from the library or purchased to read. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:10, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::And last thing for the moment, I uploaded another version of Copy of Psaro with the size more consistent from the others since you mentioned editing the background out.  So just pick either upload. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:28, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::This took much longer than it should have, but that&#039;s every copied character on their own page. I&#039;ll get the floatocopiers and other mimics set up soon as well, so anytime you want a sprite cleaned up and given transparency just let me know.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 15 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::::Thanks though I didn&#039;t have anymore sprite uploads in mind at the moment.  Just adding pics I haven&#039;t seen online or had access to prior.  Anyway, I am working on modifying the PlayStation article to just cover each of the newer and older consoles since there hasn&#039;t been a page made for the PS3 or PS4.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:47, 20 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Something I could use your help on currently, templatewise... ==&lt;br /&gt;
Now something you may or may not notice when I do minor edits is basically trying maintain consistency and lessen redirects as often as possible (i.e. 3DS to [[Nintendo 3DS]]), but as far as titles for &#039;&#039;Dragon Quest&#039;&#039; games past the first ones go the template to say {{ }}, the item/equipment descriptions, monster bestiary profile and &#039;&#039;&#039;etc&#039;&#039;&#039; go, they all were made before the articles for each game past the first were officially title.&lt;br /&gt;
&lt;br /&gt;
No hurry of course, just whenever/whatever you can.  Maybe even showing me as an example of how to make say templates leading directly to &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line]]&#039;&#039; rather than &#039;&#039;Dragon Quest II&#039;&#039; [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:57, 23 January 2020 (EST)&lt;br /&gt;
:Changing the {{}} templates to include the subtitles wouldn&#039;t be too hard, it&#039;s just a matter of opening a page that uses them, selecting to edit the template and then adding the text. The problem is that not every page link uses those templates, with some being the full game title typed out instead of the short hand { DQ3 }. It would be a big undertaking to go through every page and get the subtitles added in, and since the game pages themselves highlight to subtitles I don&#039;t think it would be a good use of time. Lessening redirects as been a big help with organizing the piping between the pages, and I&#039;m very grateful to have someone who can pitch in for tasks like that. This is a fan operation and as such I don&#039;t have any authority or tendency to tell people what to do with their time, but I do think that combing through every page to add those subtitles would be a big task with little pay off. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:09, 25 January 2020 (EST))&lt;br /&gt;
::Well if time is the issue, I can still give it a shot.  Anything I can do to help out.  At any rate, [https://dragon-quest.org/w/index.php?title=User:Molacarthy Molacarthy] helped me figure out how edit the templates for abbreviate the titles.  At any rate, know how to do the same for description template like the one for the [[argon heart]] in &#039;&#039;VIII&#039;&#039;? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:33, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::You&#039;re doing a ton to help out and you&#039;re worth your weight in gold, so no worries there. For the item template, what can I help you with? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:30, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Thanks.  As to the what, is there a way to make sure that the icon (I&#039;m guessing) leads directly to the main article for VIII with leaving a redirect?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:39, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Looking at the icons, they all lead to the page they&#039;re supposed to. Which ones are giving you problems? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:47, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::The Dragon Quest VIII logo in the section, Descriptions.  It leads to the DQ VIII article, but it&#039;s through Redirect. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:16, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::That should do it--if it doesn&#039;t take effect site-wide in a few hours then I&#039;ll hit the purge button and force the update through. If you ever need to edit a template&#039;s finer details, all you need to do is open the page editor, scroll to the bottom to find that template and then hit the edit link in parenthesis. You&#039;ll have to sift through the guts of that template&#039;s page and you won&#039;t be able to see the effects on the preview tab, but it will work. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 01:46, 26 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::I&#039;ll try to keep that in mind and thank you.  The Argon heart on What Links Here shows no evidence of redirect.  I found that page earlier, but yeah I had no clue where to begin until I saw your edit change.  I will be going through a little at a time this week.  First I&#039;ll be finishing on the PlayStation 2 to Sony PlayStation.  Also, it seems there were no &#039;&#039;DQ&#039;&#039; titles for the GameCube, but since all of the GBC/GBA titles can be played on it through the Game Boy Player accessory, do you think a GC article would be appropriate? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:25, 26 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::Am I missing something here (https://dragon-quest.org/wiki/Template:DQMJII)?  I looked at the templates on other articles like say [[Frou-fry‎]] while on my Android phone and it&#039;s the only one where the View, Edit and Discussion options aren&#039;t viewable, while I&#039;m currently looking at the aforementioned article right now on my laptop with nothing amiss.  I&#039;m the one who made the template to begin with, so did I leave anything out? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:57, 4 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::::It might be the browser your phone is using,  it&#039;s looking alright on my end. How old was the template when you were first looking at it? Sometimes it takes a second for everything to kick in like it&#039;s supposed to. Speaking of phones though, could I trouble you with a few screenshot requests? Mainly the sovereigns in III so that I can justify a gallery when I write up all the pages. I don&#039;t have any specific lines of dialogue in mind either, so even just standing next to them will done. Of course there&#039;s no rush if you decide to take this up either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:09, 6 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::::::It&#039;s been around for a while.  I did move it from DQMJ2 to DQMJII (Monday or Tuesday) to make it more consistent with the template scheme of the classic series and to make DQMJ2 a shortcut for typing the full title.  Did the same for a bunch of others, but experienced no trouble with the them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Sovereigns? ==&lt;br /&gt;
Yeah I&#039;m focusing on other games at the moment, but I plan to do a full replay of &#039;&#039;III&#039;&#039; nonetheless.  But refresh my memory on what the Sovereigns are again? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
:The royalty; king of Edina, queen of Isis, dragon queen, faerie queen, etc. By all means take your time, you&#039;ve been on fire lately and I&#039;m not going to mess with that tempo ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:59, 7 February 2020 (EST))&lt;br /&gt;
::Would you probably be making a similar page for other games in time?  Cause I can at least do the same for &#039;&#039;I-II&#039;&#039;, &#039;&#039;IV-VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; in time.  Heck, besides &#039;&#039;VIII&#039;&#039; having good graphics despite the cell phone limitations, I could probably take some pics of human Trode.  Also speaking of frequent edits, can heavier amounts of editing slow down other aspects of the wiki?  I removed the redirects from the [[Knick-knackatory]] to [[Knick-knacks]], yet despite finishing that edit at 1:04 AM this page (https://dragon-quest.org/w/index.php?title=Special:WhatLinksHere/Knick-knacks&amp;amp;limit=500) still suggests that I haven&#039;t cleared them.  Usually these things seemed to clear up in half of 24 hours, but as of posting this it&#039;s 11:51 PM.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:51, 9 February 2020 (EST)&lt;br /&gt;
:::It can take a while for the changes to stick now and again, but if it&#039;s ever giving you trouble you can use the Purge option to force the new edit to take effect faster. When you make your edit, go to the history page and highlight the webpage on your search bar and hit right until you see &amp;quot;&amp;amp;action=history&amp;quot;. replace the word history with purge and then hit enter, you&#039;ll be taken to a new page where you can purge the history and force the new edit to take precedent. Looking at the knick-knackatory page, the new redirects take me to the section but not the specific item, but that&#039;s fine since any reader can take it up from there. &lt;br /&gt;
:::I do plan on getting all the NPCs in each game their own pages, even if it would be brief, and leave the list of characters as a directory so if you want me to work on people from a particular title I can jump into that first. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:24, 9 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Another thing of modifications I could use help on... ==&lt;br /&gt;
Namely removing redirects to [[Tombola ticket]] and [[Boomerang (weapon)]].  For the most part no problem, but to give some example of what I&#039;m looking for:&lt;br /&gt;
*[[Leftwyne]]- Yeah help with modifying the template specifying that [[Tombola]] can be played at some locations in the {{DQ2}} and {{DQ5}}.  Those tend to lead to Lottery.&lt;br /&gt;
*[[Roundbeck]]- Modified weapon shop templates means I can&#039;t easily add Boomerang (weapon).&lt;br /&gt;
&lt;br /&gt;
No hurry, just check them out when you can.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:34, 7 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:The boomerang icon gave me some trouble, and when I uploaded one for the modified link it failed to appear unless you clicked on it directly. It&#039;ll just have to be soemthing the wiki lives with, but that shouldn&#039;t be a problem since readers can make the logistical leap from the disambiguation page immediately. As for those location attribute icon templates, I&#039;ve always found those to be as distasteful as the icons for door types and about as useful--I can just as easily slip the information into the descriptive paragraphs and have it flow much more naturally thank a bunch of clunky boxes shoved in at the very end of an article. I can&#039;t seem to get that particular edit to stick either, so I&#039;ll just be working my way through the pages and removing them as I update the monster names, install the weapon templates, and so forth. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:05, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:Maybe not.  Whoever did the [[Lakanaba]] page found a way around the Boomerang thing I think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:14, 8 February 2020 (EST)&lt;br /&gt;
::Nice, everything&#039;s turned out well in the end then([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:36, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Capital question. ==&lt;br /&gt;
Not going to link to them from here, but when doing a minor grinding session on &#039;&#039;V&#039;&#039;, I noticed that Yggdrasil Leaf and Flametang Boomerang weren&#039;t capitalized completely, rather the game presents them as Yggdrasil leaf and Flametang boomerang.  Oversight on the wiki or do some games capitalize Leaf and Boomerang?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:20, 5 March 2020 (EST)&lt;br /&gt;
:Looking at V, it almost seems random which words are capitalized and which are not--the herb in medicinal herb isn&#039;t, but the regale in pallium regale is even though it is not a propper noun. I wouldn&#039;t worry about it too much. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:04, 5 March 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:It&#039;s no for me to work on.  Especially not all the redirects on them have been fixed. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:18, 5 March 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Discord-Server ==&lt;br /&gt;
&lt;br /&gt;
Hello Follower of Light,&lt;br /&gt;
&lt;br /&gt;
I am Hydrotoxinlaser - maybe you remember me - and I am the administrator of the two German Dragon Quest Wikis powerded by Miraheze and FANDOM.&lt;br /&gt;
&lt;br /&gt;
I have created a Discord-Server to improve the communication between the authors of our Wikis. Actually I have created it for the German Wikis only, but I thought about it and want to ask if your Wiki or the (active) members of your Wiki want to join our Discord-Server.&lt;br /&gt;
&lt;br /&gt;
Of course you can think about it. If you want to join, I will send you the invitation link.&lt;br /&gt;
&lt;br /&gt;
Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:48, 29 March 2020 (EDT)&lt;br /&gt;
:It sounds like a good idea to me, please send an invite whenever is convenient.  ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:19, 30 March 2020 (EDT))&lt;br /&gt;
::Great! Here is the invitation link: https://discord.gg/J7ytZ8d&lt;br /&gt;
::Everybody of this wiki, who wants to join, is welcome.&lt;br /&gt;
::Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:47, 31 March 2020 (EDT)&lt;br /&gt;
:::And joined; talk to you guys soon. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 1 April 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Presentation Standards ==&lt;br /&gt;
Hey there, I&#039;ve had no interaction with a user by the name of limp bizkit.  Feel free to revert anything in the standards you don&#039;t agree with.  You have my support.  Any changes should likely be discussed in a talk page before changing them anyway. &lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 22:13, 4 May 2020 (EDT)&lt;br /&gt;
:I was just trying to make wiki look better? [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:11, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::...and that is not a bad thing, but making changes to things like templates when you are relatively new to a wiki are often viewed as stepping over the line.  For template changes or major category updates, use talk pages to submit ideas first.  For templates, create an updated template using user sub-pages and ask for feedback about whether it is an improvement over the current template in use.  A lot of your edits were clean up related, and those are very welcome, as there is a lot of stuff to clean up. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:36, 4 May 2020 (EDT)&lt;br /&gt;
:::Gotcha, thank you. Sorry for going so edit crazy as if it were attempted takeover of wiki. [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:41, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
After some discussions on Discord, I&#039;ve promoted you to admin on the wiki.  I&#039;m not sure if you really want that or not, heh, but there is no question that you have made a ton of great updates to the wiki over the years.  You are without a doubt a major contributor to how things are done around here, and deserve to be viewed as being an authority on content.  This new role adds a few new capabilities, but none that I can think of that are all that useful.  I do not have any expectation that you have to do anything more than whatever you currently want to do.  I also wanted to make it clear to the Discord crowd that you are welcome to represent the wiki in any promotion/collaboration discussions and/or private servers.  Any topics or discussions that you would prefer to avoid, or anything related to the backend administration of the site, feel free to continue to send my way.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:30, 4 May 2020 (EDT)&lt;br /&gt;
:&#039;&#039;Slipping into the conversation&#039;&#039;&lt;br /&gt;
:Congratulations! --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:59, 22 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trying some new cellphone shots. ==&lt;br /&gt;
Been playing {{DQStars}} and while I didn&#039;t think to take pics early on, I started doing so when I got to areas containing story elements of the early games.  Namely the profile pics of characters who have seldom artwork of them like say the King of [[Aliahan]].  Sent two photos to test out which types you think we could work with.  The zoomed in version with the name still present or the unaltered photo:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan.jpg&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
&lt;br /&gt;
Let me know what you think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:34, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both of these look great! I think going with the full screen capture would work better, because then I can extract the dialogue box along with the character art for a more focused picture--that is, taking the second image you&#039;ve uploaded and adding a transparent background to everything around the dialogue box and the character art extending beyond the screen boarder. That may take some time on my part, but I know I can clear out all the unneeded info like the boss detail in the upper background and then upload the modification as a new version of the file. Please be extra careful to make sure none of your phone&#039;s personal data is accidentally captured in these screen shots though, even small details can slip in easily. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:00, 29 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Advice heeded.  What kind of info are you talking about and how specifically would you say to make sure I&#039;m not leaking personal data? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:36, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[https://www.howtogeek.com/203592/what-is-exif-data-and-how-to-remove-it/ Here is a good example of what I mean], and the article covers ways to remove data in existing photos and prevent it from happening with new ones. As for the profile pics themselves, go with whichever ones you want first and I can take it from there--play favorites! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:30, 31 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== About the edit you&#039;ve removed ==&lt;br /&gt;
&lt;br /&gt;
I added this based on Dragon Quest II&#039;s enemy table (see [[Slime]] as an example) where Fire Resistance includes [[Woosh]]. Is it that Fire Resistance does not working due to a bug or glitch, or did I worded it wrong? (--[[Special:Contributions/2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8|2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8]] 07:04, 16 August 2020 (EDT))&lt;br /&gt;
:No you&#039;ve got the right idea in that all attack spells are lumped under &amp;quot;fire&amp;quot; in the game&#039;s programming, its just that the way resistance works in the first four games is based on the chance of a monster dodging a spell altogether instead of taking less damage; woosh will always deal 17~33 damage if it hits. I know its a dumb idea and in all honesty squenix should have tweaked the formula to follow later games, but for whatever reason it was decided to stick with the original system. Sorry about the confusion. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:20, 16 August 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Catching up on DQS pics.==&lt;br /&gt;
If you still wanted to edit them yourself for character pics (like you did for those Morph based monsters).  I&#039;ll do 5-6 pics a day. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:43, 19 September 2020 (EDT)&lt;br /&gt;
:Sure, I&#039;m always up for touching up pics and the ones you capture are always the easiest. Don&#039;t feel that you &#039;&#039;have&#039;&#039; to do 5~6 pics a day though, take your time with them and go with a pace that&#039;s comfortable. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:11, 19 September 2020 (EDT))&lt;br /&gt;
::Noted, though I&#039;m doing it for myself cause I built up a whole thing of photos and wanted to do some space clearing. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:28, 19 September 2020 (EDT)&lt;br /&gt;
:::Ok, here&#039;s a test image I threw together--&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:Pimiko test.jpg&lt;br /&gt;
:::I thought that crunching down the focus to only include the text box and portrait would be best, and by removing the background details it would draw attention on to the art work and have the bonus effect of resembling the NES games. How does it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 20 September 2020 (EDT))&lt;br /&gt;
::::Looks good to me. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:06, 21 September 2020 (EDT)&lt;br /&gt;
:::::Also, some characters will get multiple pics due to different facial expressions made. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:45, 22 September 2020 (EDT)&lt;br /&gt;
::::::Sure thing, the gallery tab has plenty of space for extra expressions. It may take me a second to edit them all, but don&#039;t let that halt your upload speed. Once I finish a character I can go ahead and add them to their page. Thanks again for doing this! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:30, 22 September 2020 (EDT))&lt;br /&gt;
:::::::At any rate, you can just look at my recent contributions to keep track of uploaded material.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:25, 23 September 2020 (EDT)&lt;br /&gt;
::::::::Upload the other variants of Ortega from &#039;&#039;Stars&#039;&#039;.  Feel free to ignore any you deem unnecessary but while I&#039;ve missed some pic opportunities in general I tried to be as thorough as possible.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:54, 27 September 2020 (EDT)&lt;br /&gt;
:::::::::There&#039;s no such thing as a redundancy when these characters have almost never been drawn before, its all good. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:11, 27 September 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Friend code offer and links of previous pics gathered. ==&lt;br /&gt;
My {{DQStars}} code is ABNJYJ3578 if you play it or still do if you want to friend up.  Going to put it on my profile shortly.&lt;br /&gt;
&lt;br /&gt;
Also going to upload more pics soon to clear space in my folder, especially since I&#039;m caught up on the story content until the next update.  But for easy access to my first set of pics needed for updating so they aren&#039;t buried:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*King Aliahan&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
*Rimuldar citizens&lt;br /&gt;
**File:DQ Stars Android Enid of Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Roderick_of_Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Man_of_Rimuldar.jpg&lt;br /&gt;
*Moonbrooke Soldier&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Soldier_of_Moonbrooke.jpg&lt;br /&gt;
*King Midenhall&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Midenhall.jpg&lt;br /&gt;
*King Cannock&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Cannock.jpg&lt;br /&gt;
*Elderly Man of Wellspring&lt;br /&gt;
**File:DQ Stars Android Wellspring Elderly Man.jpg&lt;br /&gt;
*King Dirkandor&lt;br /&gt;
**File:DQ Stars Android King Dirkandor.jpg&lt;br /&gt;
*Female Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Female_Warrior.jpg&lt;br /&gt;
*Male Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_1.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_2.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_3.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_4.jpg&lt;br /&gt;
*Female Priest&lt;br /&gt;
**File:DQ Stars Android Female Priest 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 4.jpg&lt;br /&gt;
*Male Mage&lt;br /&gt;
**File:DQ Stars Android Male Mage 1.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 2.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 3.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 4.jpg&lt;br /&gt;
*Female Gadabout&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 4.jpg&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
Just for faster, easy access. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 1 October 2020 (EDT)&lt;br /&gt;
:Sorry, life got in the way for a bit there and I&#039;ve not been able to edit as quickly as I should. I appreciate the offer for the friend code on &#039;&#039;Stars&#039;&#039; but my phone is a toaster; the reason I&#039;m so grateful that you&#039;ve been uploading these images is because I don&#039;t have the means, and as far as I can tell you&#039;re the only one in the West who has been doing so. I&#039;ll hack through these tonight and get them on the proper pages.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:42, 2 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Honestly I&#039;ll be happy to put them on the proper pages.  I just need you for the altering of the photos since that&#039;s not something I can do or at least yet [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:28, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::OH and last of the older ones: https://dragon-quest.org/w/index.php?title=File:DQ_Stars_Android_King_Aliahan.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:45, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So Final Fantasy... ==&lt;br /&gt;
First off, still no hurry on the alterations to my pics, but do you want me to continue sending the rest or wait until you modified the rest?&lt;br /&gt;
&lt;br /&gt;
Also, I&#039;ve been wondering since &#039;&#039;DQ&#039;&#039; became represented in &#039;&#039;Smash Ultimate&#039;&#039;, you think &#039;&#039;Super Mario&#039;&#039; and &#039;&#039;Final Fantasy&#039;&#039; would merit articles on the wiki?  You know since they both crossed over with DQ in &#039;&#039;[[Itadaki Street (series)]]&#039;&#039; games?&lt;br /&gt;
&lt;br /&gt;
Not to mention it was announced on {{Stars}} that they would be doing a crossover event with &#039;&#039;Dissidia Final Fantasy Opera Omnia&#039;&#039;.  Plus &#039;&#039;DQ&#039;&#039; enemies I believe appeared in &#039;&#039;Mobius Final Fantasy&#039;&#039;.  Mind you I could do some work on the &#039;&#039;Mario&#039;&#039; page, &#039;&#039;FF&#039;&#039; isn&#039;t something I&#039;m as knowledgeable on or &#039;&#039;Itadaki Street&#039;&#039;, so others could probably help in those regards.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:07, 12 October 2020 (EDT)&lt;br /&gt;
:I think having Mario and FF pages would be a rational idea as the series have appeared together beyond smash brothers. I can handle the data for Dissidia as well as Mobius and I can figure out more for Itadaki street. Sorry about the delay in getting the edited pictures up, life threw me for a loop last week but I&#039;ve got half of the last set done already and I&#039;m cutting into the remainder. I grab every image you upload in a cluster so that they don&#039;t get lost, so don&#039;t worry about overwhelming me or anything like that--this moves at whatever pace you&#039;re comfy with. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:22, 12 October 2020 (EDT))&lt;br /&gt;
::No problem.  Just wanted to be sure as again clearing up the phone.  Have over 300 pics saved and still have some I plan to take later on.  Also more an indulgent idea, but how about Pokémon?  Besides the heavy usage in &#039;&#039;Smash&#039;&#039;, there&#039;s the talk about it&#039;s mechanics being inspired by &#039;&#039;DQ&#039;&#039; (Like the [[Mad cap]] being the reason trading exists) and in turn I believe it being say the reason that in turn {{DQMSeries}} exists.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:59, 12 October 2020 (EDT)&lt;br /&gt;
:::Actually I think I might start &#039;&#039;FF&#039;&#039; with what I can on &#039;&#039;Stars&#039;&#039; and anything missing you can do, plus I will focus on crossover photos for the article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:33, 13 October 2020 (EDT)&lt;br /&gt;
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::::Pokemon is a bit of s stretch at first glance, but if its done in such a way that it shows how both series influenced one another then I think it can work well. DQM is a direct response to Red and Green&#039;s popularity, so that connection is inarguable. Should be done with this set of images by tomorrow evening.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:26, 15 October 2020 (EDT))&lt;br /&gt;
:::::So how would you say those pages look to you?  Had help with Alex95 on &#039;&#039;[[Super Mario]]&#039;&#039;, and did the best I could so far with &#039;&#039;[[Pokémon]]&#039;&#039; (The inspiration section I copy/pasted from other pages) and &#039;&#039;[[Final Fantasy]]&#039;&#039;.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:53, 17 October 2020 (EDT)&lt;br /&gt;
::::::Oh and the PM trivia was also copyed from the monster pages mentioned.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 17 October 2020 (EDT)&lt;br /&gt;
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:::::::They look great! Especially pointing out the voice actor connections on the Pokemon page. I&#039;ll do some research and see how Final Fantasy and DQ bounced off each other prior to the company mergers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:09, 17 October 2020 (EDT))&lt;br /&gt;
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::::::::So while I don&#039;t have it in me to do a summary of the {{Stars}} at the time, do you think having enough pics for a gallery (like for Cyril and Gaius) would justify starting an article? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:08, 19 October 2020 (EDT)&lt;br /&gt;
:::::::::Just checking more time, you sure it&#039;s no trouble if I get a heavy amount a pics loaded?  No trouble for me as again I&#039;m working to empty my folder out and if anything it becomes less work if I keep said game pic folder light anyway.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:40, 22 October 2020 (EDT)&lt;br /&gt;
::::::::::Its no trouble at all, having them uploaded here en masse means I can&#039;t miss any of them. As for Cyril and Gaius, I don&#039;t see how being in a mobile phone game invalidates their status as DQ characters. The fact that all the important NPCs have their own illustrations makes it easier to see who deserves a page as well, so I&#039;d say most of them will end up with their own before long. If you know of any longplay videos or the like, I can watch those and write the summaries from there.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:47, 22 October 2020 (EDT))&lt;br /&gt;
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== Anyway, ==&lt;br /&gt;
Take your time on the edits.  I only uploaded as frequently as I did cause I had over 300 pics in my folder and wanted to trim down.  Not done uploading photos, but now I don&#039;t have a huge backlog to clear out.  But yeah still good to just go through several at a time so that they can all be articled without missing any.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:20, 25 October 2020 (EDT)&lt;br /&gt;
:Also whether they debuted in {{Stars}} or not, I&#039;ll use the game pages&#039; gallery section for Monsters that don&#039;t have their own page yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:18, 1 November 2020 (EST)&lt;br /&gt;
::Sorry for the late response, but that sounds like a good idea for monsters lacking their own pages. I&#039;m about half done with the current set of pictures. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:54, 1 November 2020 (EST))&lt;br /&gt;
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:::I&#039;ll be applying your recent edited pics tomorrow.  Just been having some me time and doing some of my page cleaning stuff for the &#039;&#039;Gargoyles&#039;&#039; wiki articles too.  Anyone the order you do the file edits is of course your call, just if I can request one to be done as soon as possible is this (https://dragon-quest.org/wiki/File:DQ_Stars_Android_Heavenly_Brides.jpg).  I planned the [[Heavenly Bride]] page sooner and meant to take this picture myself, but it slipped my mind.  But this one I&#039;m not just using it only for usual gallery filler.  I aim for it to be the head pic of that article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:02, 25 November 2020 (EST)&lt;br /&gt;
::::How does it look now? I think its a little too small, but if I resize it the quality dips by a lot. Would you like the brides separated into individual images as well?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:16, 25 November 2020 (EST))&lt;br /&gt;
:::::Size is perfect, and no I&#039;m fine with them being on one pic.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:38, 25 November 2020 (EST)&lt;br /&gt;
:::::Just to be sure, I notice some cases like files of Paula 1-3 and Setesh the Punisher 1-2 weren&#039;t uploaded.  That&#039;s fine, I just wanted to know if you go through my uploads in a particular order or at random.  Either is fine, just curious.  Thanks so far on the edits, going to apply them to article tomorrow or Tuesday.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 29 November 2020 (EST)&lt;br /&gt;
::::::Putting these up for a deletion since the [[Metal king slime]] pics I took from {{Stars}} has a good view of [[Liquid metal slime]]s:&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_1.jpg&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_2.jpg&lt;br /&gt;
:::::Just figured I point it out so you don&#039;t spend any editing time on them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:13, 5 December 2020 (EST)&lt;br /&gt;
::::::Sorry again for taking so long to reply, but the order I&#039;m going in is how they were originally posted; I open the file in a new table, download it, and move on to the next. Once I have everything edited down I do the same for uploading the new versions.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:43, 7 December 2020 (EST))&lt;br /&gt;
::::::Another thing is that I don&#039;t think I can trim the images with the slot machine layout, as that would break the image&#039;s cohesion too much. There&#039;s a small handful of overworld shots that have this problem as well, along with that goofy dressed up powie yowie, but its mostly the ones with the casino theme. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:29, 10 December 2020 (EST))&lt;br /&gt;
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:::::::OK then.  I actually considered using them as is so this just reaffirms that choice.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:56, 10 December 2020 (EST)&lt;br /&gt;
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== DQ Status page merger? ==&lt;br /&gt;
[[Status effect]] and [[List of status conditions]] don&#039;t seem all that different.  Plus the latter has no pages leading to it.  Going to think it over while I take care of other Wiki edits, but might merge them sooner or later.  Any objection? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:19, 5 November 2020 (EST)&lt;br /&gt;
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== Going to get back to business soon and... ==&lt;br /&gt;
Adding the files to articles and new files later in the month.  Anyway, not sure how much milage it would get, but I was thinking of making an article &amp;quot;List of references to Dragon Quest&amp;quot;, especially since on the Western Side it&#039;s not the most acknowledged.  But one thing that brought it on was my marathoning of the cartoon &#039;&#039;Adventure Time&#039;&#039; (through Hulu and a the Complete DVD collection).  An episode titled the diary started out to my surprise of a game with a battle scene exactly like {{Dragon Quest}}, plus some official animatics from the final seasons have some &#039;&#039;DQ&#039;&#039; music playing.  If nothing else I could add plugs to my {{Captain N}} and &#039;&#039;[[Nintendo Power]]&#039;&#039; page. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:33, 10 January 2021 (EST)&lt;br /&gt;
:Just chiming in to say I did just that on the French wiki (https://wikidragonquest.fr/index.php?title=Liste_des_références_à_Dragon_Quest_dans_d%27autres_médias), although I haven&#039;t uploaded it in a while because there&#039;s so many it&#039;s hard to keep track. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 02:24, 11 January 2021 (EST)&lt;br /&gt;
::Well Follower, here it is: [[List of references to Dragon Quest]] [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:03, 11 January 2021 (EST)&lt;br /&gt;
:::Articles like this are always fun to read, and I can double check the Japanese wiki to find references most Westerners would miss. The page layout look great as well, and any extra piping between it and the pages to the other series will generate good synergy.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:41, 15 January 2021 (EST))&lt;br /&gt;
::::Able to get a pic from the &#039;&#039;Amphibia&#039;&#039; episode mentioned in the article.  Added to the gallery as well to {{DQ2}}.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:33, 15 June 2021 (EDT)&lt;br /&gt;
:::::And got a pic of the reference from &#039;&#039;Adventure Time&#039;&#039;.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:35, 16 June 2021 (EDT)&lt;br /&gt;
::::::I&#039;d heard of the Shin Getter Robo reference in Amphibia, but DQ getting into Adventure Time is news to me. Sorry its taken so long, but I&#039;ve caught up with all the Stars images you&#039;ve uploaded (that have the border at least). I&#039;ve got a new image editor, so it&#039;ll much easier to quickly work through bulk image sets now. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
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== Opinions on the Template Shortcuts? ==&lt;br /&gt;
[[User talk:Trig_Jegman#Well]]&lt;br /&gt;
&lt;br /&gt;
Do you agree on them being more trouble than they&#039;re worth? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:50, 26 February 2021 (EST)&lt;br /&gt;
:I like having them for lengthier page titles, such as typing {{|DQ4|}} instead of the whole name and the subtitle. I can&#039;t see any scenario in which they&#039;d become a problem so long as the truncations are kept distinct. I have a few personal projects to wrap up first, such as finishing XI&#039;s dragons, but after that I&#039;ll be getting back to the Stars images. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:44, 27 February 2021 (EST))&lt;br /&gt;
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::Still am behind on adding the edited pics to the articles, plus I was slow on uploading the Christmas related pics myself.  So I share slowness blame myself:-) [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 28 February 2021 (EST)&lt;br /&gt;
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== Artwork for DQIX equipment ==&lt;br /&gt;
&lt;br /&gt;
Hey, I recently started scanning a DQIX guidebook for equipment artwork. I&#039;m doing my best with image quality. I&#039;m currently uploading them to the French wiki, and y&#039;all are welcome to check the gallery of new files and use them if you want.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:02, 6 March 2021 (EST)&lt;br /&gt;
:Thanks a million! I know scanning so many pages can be a pain, but trust me--your work is going to be appreciate and look a hundred times better than that ancient scan of the guidebook that was just a series of cell phone pictures.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:43, 8 March 2021 (EST))&lt;br /&gt;
::Thanks! To be honest, it&#039;s been going rather well, maybe better than I expected. I know my scanner did a shit job at rendering the color black when I scanned my DQXI artbook, which is very frustrating, but it seems to work fine here. The cell phone pictures of IX equipment you currently have are from the Bradygames guidebook, actually, that I own too and used to scan as well with eh results, and are way smaller—I use the second Japanese guidebook, the one with the night sky on the cover, I believe some of yours come from there as well ([https://magazine.jp.square-enix.com/gamebooks/dq/index.html here&#039;s] a very handy list of all the DQ books in Japan). I don&#039;t plan on redoing the artwork scans of items that looked identical in VIII (I&#039;ve actually been using your smoothened scans all this time, those do look better than what I can do) but some have slight differences, notably markings, between those two games: I&#039;ll be covering them. I&#039;m scanning two pages at a time, but actually, cutting out the artwork into a transparent png is the most time-consuming thing because of the unfortunate shadow effect they used that&#039;s messing with my software, so I&#039;m uploading one at a time (and often, the page has yet to be created, so I&#039;m making its basic structure at the same time). And, weirdly enough, the alchemiracle equipment doesn&#039;t appear to have its own artwork? It&#039;s in neither guides at least. It may appear somewhere in XI-related stuff, but XI changed all the colors apart from the first evolution stage so there&#039;s that. Anyway, the gallery of new files is [https://wikidragonquest.fr/Spécial:Nouveaux_fichiers here] if you want a handy link. Happy hunting ^^ --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 22:12, 10 March 2021 (EST)&lt;br /&gt;
:::These look incredible! Thank you so much for tackling this project, all of these have great resolution for such small source images. I&#039;m going to start slicing up the digital version of XI&#039;s illustration artbook beginning with the characters, so just say the word if you&#039;ve got someone or something specific in mind for me to isolate first.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:34, 14 March 2021 (EDT))&lt;br /&gt;
::::Digital versionof the Japanese artbook? Yeah, I could&#039;ve sworn I saw that &#039;round the internet, but never could get my hands on it. I own the physical version because I&#039;m a collector, but a digital one would be way way better. I could help you with the uncut files too, if you&#039;d like. As for my priorities, well...they&#039;d be entirely preference-based, not based in any sort of logic, except perhaps...the images with a lot of black in them? Like Don Rodrigo&#039;s butler, which turned friggin awful despite my best attempts at correcting color balance and contrast. In other news, I&#039;m still adding stuff from the collector&#039;s edition artbook from time to time (some of it being there already), and idk if you heard of komodoxeno&#039;s google drive with in-game images that he cracked from the game files? Coz he said it was OK to use that, too.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 12:17, 14 March 2021 (EDT)&lt;br /&gt;
::::So I used some of the pics you uploaded about Jasper. I got rid of some of the leftover white stuff: https://wikidragonquest.fr/Fichier:Jasper_Mortégor.png https://wikidragonquest.fr/Fichier:Jasper_enfant.png --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:36, 20 March 2021 (EDT)&lt;br /&gt;
:::::Sorry for the delay, but here&#039;s Servantes for you : [http://dragon-quest.org/wiki/File:Servantes_artwork.png the artwork] [http://dragon-quest.org/wiki/File:Servantes_3D.png and the render]. And thanks for helping clean up that Jasper image! I have not heard of komodoxeno&#039;s cracking drive, but it sounds good ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:18, 1 April 2021 (EDT))&lt;br /&gt;
::::::Ah, don&#039;t worry, do it at your own pace! And I still can help with the cut out if it buys you time. I only will use the concept art in the page at this stage (I redid the cutout too, and same for Alizarin) but when we&#039;ll get to creating image gallery pages the render will come in handy too. If you&#039;ll permit me being insufferable, the images I look most forward too are Derk, Opal, Healijah (in the section at the end w/ battle artwork), Dora-in-Grey, the doge (puppy Sandy), the Doge (of Gondolia) and [whatever Erik&#039;s MMA partner&#039;s name is in English]. But honestly, I&#039;m in no rush, the IX equipment will keep me busy for a WHILE lol. [https://drive.google.com/drive/folders/1LRMDyOs3iGsFH6bdRA-fQ3j7z57LMCkA Here&#039;s the drive]! It has a ton of stuff. Also, I have a file of character artwork from Stars, real big, with all the poses to the waist down and most if not all of the characters, including events, if that&#039;s something you&#039;re interested in.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:10, 1 April 2021 (EDT)&lt;br /&gt;
::::::So, I feel a little dumb for spending all that time scanning a physical book... Cause now I own a digital copy of the DQIX guidebook. So now everything will be better quality. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:59, 17 April 2021 (EDT)&lt;br /&gt;
::::::UPDATE: saw I had a 10€ coupon for the website until May, so I took the XI artbook as well. Won&#039;t bother you with it now ^^&lt;br /&gt;
:::::::Its all good, and don&#039;t feel bad about discovering easier ways to rip images. I&#039;m about half way done with Builders 2&#039;s icons and will have those uploaded quickly once the set is complete. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:49, 24 April 2021 (EDT))&lt;br /&gt;
::::::::Awesome! I had just started creating a lot of pages for B2. Woah, it&#039;s about 1300 items ^^&#039; &#039;&#039;Bon courage !&#039;&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:21, 24 April 2021 (EDT)&lt;br /&gt;
:::::::::There&#039;s a few hundred missing item icons for Builders 2, but I think I have good quality on the remaining 900. I do have a question about your galaxy axe scan though: was that from the IX guide book or from XI&#039;s book? I&#039;m looking at IX&#039;s guide and the images are crystal clear, but still a tad small. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 16 May 2021 (EDT))&lt;br /&gt;
::::::::::I&#039;m SO sorry I missed your message! It is from IX&#039;s guidebook but not from the weapon section, it was used as an illustration elsewhere in the book, hence why it was bigger there and why I used that one.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:49, 22 June 2021 (EDT)&lt;br /&gt;
:::::::::::No worries, and it must have been in a different book than the one I scanned. I&#039;ll get around to all three of IX&#039;s books soon enough. I&#039;ve got everything I&#039;ve scanned so far linked on my main page. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
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==  Party! ==&lt;br /&gt;
&lt;br /&gt;
Hiya!&lt;br /&gt;
&lt;br /&gt;
We had a meeting on the French wiki tonight and among other stuff, we decreated that it would be nice to have a friendly chat someday with our lovely neighbors. So, since we all speak English, we&#039;d like to invite you all to our Discord one day sometime in the evening (the afternoon for America) for voice (chit-)chat, possibly playing online free games, or sharing wiki ressources/interlanguage stuff more directly. Is that something any of you&#039;d be interested in?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:29, 16 October 2021 (EDT)&lt;br /&gt;
:That sounds like a lot of fun! I&#039;m sure most of the other editors would like to participate as well, and there&#039;s also the SEIWA server members on top of that. Did you have a specific time frame in mind? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:32, 17 October 2021 (EDT))&lt;br /&gt;
::We haven&#039;t set a date, but we usually do wiki events on Saturdays as it&#039;s most people timeframe for social activities, at least here. Maybe I should get a poll up and running? But I don&#039;t know where to share it apart from here, so it&#039;s be great if you could help relay it! I am on the ABXY VG Wikis Discord Server, but I never saw a Dragon Quest channel and thus never got a chance to interact ^^&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:59, 17 October 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=156219</id>
		<title>User talk:Follower of Light</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=User_talk:Follower_of_Light&amp;diff=156219"/>
		<updated>2021-10-16T21:30:43Z</updated>

		<summary type="html">&lt;p&gt;Tigali: &lt;/p&gt;
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&lt;div&gt;{{Welcome|Follower of Light|}}&lt;br /&gt;
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==Could use some imput if your could==&lt;br /&gt;
http://dragon-quest.org/wiki/Cursed_belt&lt;br /&gt;
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In articles like that, I&#039;ve tried to incorporate the image into that infobox.  Basically ones like &amp;lt;nowiki&amp;gt;[[File:(insert image here)]]&amp;lt;/nowiki&amp;gt; or Image:(insert image here), but nothing.  Any ideas?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:16, 14 April 2014 (CDT)&lt;br /&gt;
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--It&#039;s the way the template is set up; you can adjust the spaces and change what goes where, but it won&#039;t effect how it&#039;s presented unfortunately. Whomever designed it wanted to keep the pictures and information separate, so it might be easier to select an alternative template instead. Wish I had more to say on the matter, but its just a design flaw.[[User:Follower_of_Light]] 15:25, 14 April 2014 (CDT)&lt;br /&gt;
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==Merchant rejoining in all versions?==&lt;br /&gt;
Now, when you say that the [[merchant]] in &#039;&#039;[[Dragon Quest III]]&#039;&#039; rejoins in all versions, are you merely talking about all remakes?  Cause I do know for sure that he/she remains jailed for the rest of the original [[Nintendo Entertainment System|NES]] version.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:45, 28 May 2014 (CDT)&lt;br /&gt;
:...I could have swarm that mustachio&#039;d dolt rejoined in the nes version. My bad. But if you or anyone else finds a goof in one of my edits or thinks something is up, by all means feel free to change it. I know a lot of wikimedia is totalitarian about, well....everything, but this place is way more chill. We&#039;re like the Jimmy Buffet of Wikis that way. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:14, 30 May 2014 (CDT))&lt;br /&gt;
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== それはちょうど小さなことだ ==&lt;br /&gt;
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うーん...私はバンダルよん&lt;br /&gt;
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--[[Special:Contributions/50.136.149.237|50.136.149.237]] 22:11, 10 October 2014 (CDT)&lt;br /&gt;
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== Main Page Updates ==&lt;br /&gt;
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I&#039;ve added some news about the mobile releases on the main page.  I&#039;ve also unprotected that page, so you and others can make updates if you want to.  I haven&#039;t done a good job of keeping things up to date recently, so feel free to go for it.  If we end up having vandalism problems, we may have to work on an alternative.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 01:24, 6 December 2014 (CST)&lt;br /&gt;
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== German Wiki ==&lt;br /&gt;
Hi, thank you for your help. Please could you activate interwiki here? Thank you!! We have so much to do :) -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:48, 17 February 2015 (CST)&lt;br /&gt;
:I&#039;ve contacted flyingragnar about enabling the feature, so with any luck he&#039;ll do so shortly!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:22, 18 February 2015 (CST))&lt;br /&gt;
:: Thank you! -- [http://dragonquest-wiki.de/wiki/Benutzer:Lycon Lycon] 08:24, 20 February 2015 (CST)&lt;br /&gt;
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== Re: Great start ==&lt;br /&gt;
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Salut! And thanks for welcoming me at the wiki. Thank you for liking the templates as well. Dragon Quest is one of my favorite games and would like to help out with modernizing the wiki. I want to give the entire wiki a great layout and make it feel very original along with its NIWA and SEIWA affiliates. If you would like to help out or have any ideas to share feel free, and if I need help I will tell you. By the way, thanks for stopping that random vandal from last week :). [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 15:23, 23 September 2015 (CDT)&lt;br /&gt;
:Hmm... If you are talking about the content in the tabber, then I have an idea for it, but further... I do not know what you actually mean, sorry. For the monster infoboxes, I can probably fix that within one or two days (only if the codes can give me a chance to have what I want). So the monster infobox is not a problem. I will await what you actually mean about showing multiple versions of equipment lists, spells etc. because I see a tabber holding such content. Thanks. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 09:36, 25 September 2015 (CDT)&lt;br /&gt;
::Oh, like that. That&#039;s possible. [[User:IceKidd|&#039;&#039;&#039;IceKidd&#039;&#039;&#039;]] &amp;lt;sup&amp;gt;([[User:IceKidd|Local Userpage]] ⁝ [[User talk:IceKidd|Local Talk]])&amp;lt;/sup&amp;gt; 02:26, 1 October 2015 (CDT)&lt;br /&gt;
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== Royal Missive? ==&lt;br /&gt;
So I&#039;m guessing this is what the Royal Scroll is called now?  Does the Mobile version of &#039;&#039;[[Dragon Quest IV]]&#039;&#039; use that name now? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 5 October 2015 (CDT)&lt;br /&gt;
:Will check IV when I get to that point. Here&#039;s the list of name changes for III http://www.woodus.com/den/games/dq3andios/namechanges.php Will fix more when I get an actual chance to edit again, probably just throw up a disambiguation page if it calls for it ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:45, 6 October 2015 (CDT))&lt;br /&gt;
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== Regarding uploads... ==&lt;br /&gt;
Is there a page to provide a general request for uploads (One such example for &#039;&#039;DQ IV&#039;&#039; that you may not have unless you have access to the Japanese Playstation port and can read the language enough to play)?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:36, 14 November 2015 (CST)&lt;br /&gt;
:Unfortunately I&#039;ve got no clue if such a method exists; what I&#039;ve been doing is using the scanned guide books and ripping the images from those to fill in the gaps and make the items/equipment pages more in-line with VIII&#039;s. I know the assorted fan pages and tumblr accounts have some of the japanese-only images, so browsing around there might be your best bet. If you have any in particular you really want I can double check the Brady guides and see if it&#039;s in there for you ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:41, 15 November 2015 (CST))&lt;br /&gt;
::Well, I could at the very least benefit with the various images for IV&#039;s version of [[Immigrant Town (Dragon Quest IV)|Immigrant Town]] and though I won&#039;t likely get to it until next year (I&#039;m actually planning to do a playthrough of my brother&#039;s copy of &#039;&#039;VIII&#039;&#039; for the PS2 and make edits accordingly) the Fungeon, [[Vault of Vrenor]] (especially the added portion for the [[Lightning staff]]) and the [[Pinnacle Chapel]] in relations to the DS port.  If doable, it would be nice to have a more separate image for both [[Mamon]] and [[Mamon Mine]] as it is before &amp;amp; after the monster meeting in [[Diabolic Hall]].  Especially as the before image I have also includes the town, whereas I think it would be redundant if I had the appropriate pic for it. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
:::I don&#039;t think immigrant town artwork exists, not unless some was made for 7&#039;s remake. For the fungeon and vault, do you mean dungeon maps? If so I can rip the ones Brady made for you. For the Mamon issue we could just merge the pages; I mean they are directly connected after all. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:48, 16 November 2015 (CST))&lt;br /&gt;
::::Actually, I was going to just say that any images from the guide if any would do for Immigrant Town if they had an in-game rendering of the map if no official artwork is present.  And yeah, the dungeon maps for Fungeon and Vault were what I was requesting, so cool.  As for Mamon, I suggested it to FlyingRagner, but he suggested Mamon&#039;s town and mine remain separate.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:48, 16 November 2015 (CST)&lt;br /&gt;
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== Just for an opinion on the side. ==&lt;br /&gt;
While I figured it relevant enough, my creating of the article for &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; was pretty much an indulgence on my part.  That said, how well together would you say it is (i.e. format, grammar)?  Character section in particular was made to be similar to &#039;&#039;[[Itadaki Street]]&#039; Character section. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:30, 15 November 2015 (CST)&lt;br /&gt;
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==Yay==&lt;br /&gt;
I&#039;m not alone here anymore! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:17, 8 May 2016 (CDT)&lt;br /&gt;
:I can&#039;t edit as frequently as I&#039;d like, but I&#039;m trying to help out with what I can. Thanks again for uploading all of those amazing equipment and item images--they&#039;re &#039;&#039;exactly&#039;&#039; what this place needed! Just remember to take breaks now and again so you don&#039;t get burned out!([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:01, 11 May 2016 (CDT))&lt;br /&gt;
:Addendum to what I said before: is there anything in particular you&#039;d like some help with? Just let me know how I can pitch in and I&#039;ll give it my all ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:41, 17 May 2016 (CDT))&lt;br /&gt;
I&#039;m an obsessive type, so I don&#039;t get burned out (too much), but thanks for the concern. The scans in question come from the original Famicom guides for I-IV and the Super Famicom guide for V. Don&#039;t have VI yet, and the VIII enemy images I&#039;m currently working on come from the VIII guide. I&#039;ll try and upload the cover images of them (the guides) sometime. Surely, they have a place here somewhere on this wiki.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:43, 20 May 2016 (CDT)&amp;lt;br&amp;gt;&lt;br /&gt;
Computer&#039;s not booting up. Says something&#039;s wrong with the startup disk. Still here, just won&#039;t be uploading anything for a while. [https://cdn.shopify.com/s/files/1/0318/2649/products/513ciJ1WgnL_large.jpeg?v=1416415198 This] came in the mail, too, which makes it more frustrating.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:54, 25 May 2016 (CDT)&lt;br /&gt;
:That&#039;s a major bummer, but congratulations for such a sweet find! Consider this your vacation period, ha ha. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:59, 31 May 2016 (CDT))&lt;br /&gt;
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==Apparently, there&#039;s a certain site you don&#039;t much care for==&lt;br /&gt;
Ummm, so you&#039;re just leaving [[Dragon Quest Localization History|these pages]] &#039;&#039;blank&#039;&#039;?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:19, 3 June 2016 (CDT)&lt;br /&gt;
:Shouldn&#039;t you delete [[Localization Differences|them]]?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:22, 3 June 2016 (CDT)&lt;br /&gt;
::I&#039;m not a member of the moderation, so deleting articles is beyond me at the moment. As for tumblr, you&#039;re absolutely right =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:26, 3 June 2016 (CDT))&lt;br /&gt;
:Ha. Half the time, those lazy bastards are stealing the art I&#039;ve been uploading, but this is the chance anyone takes, eh?  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:29, 3 June 2016 (CDT)&lt;br /&gt;
::BTW, it wasn&#039;t really Tumblr I was hinting at in the headline of this chat.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:44, 3 June 2016 (CDT)&lt;br /&gt;
:::The Den is a fine resource and Woodus himself is a capital bro, but the inhabitants of the forum have the unfortunate tendency to make NeoGaf and Gamefaqs users look well cultured, civilized, and perfectly rational.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 9 June 2016 (CDT))&lt;br /&gt;
::::Hahaha.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:03, 10 June 2016 (CDT)&lt;br /&gt;
==The Essential Guide to Blowing A Series of Arteries==&lt;br /&gt;
I wrote the book.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:35, 27 June 2016 (CDT)&lt;br /&gt;
:Ok Rowsdower, just make sure you don&#039;t explode all over the servers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:07, 10 July 2016 (CDT))&lt;br /&gt;
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==About Consolidating==&lt;br /&gt;
I think it&#039;s a good idea. However, I think that bosses (or mini-bosses) merit their own page still (Abominable Showman, etc.). I believe this consolidation would go a long way in differentiating us from &amp;quot;that other wiki&amp;quot;. We each have things to contribute to each other that the Other Wiki doesn&#039;t have. &lt;br /&gt;
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Here&#039;s an example of probably the way it should be (redirecting all palette swap monsters to the original monster they are &amp;quot;inspired by&amp;quot;):&lt;br /&gt;
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&#039;&#039;&#039;Powie yowie&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Descriptive line.&lt;br /&gt;
*appearances in each game.&lt;br /&gt;
*sub-headings:&lt;br /&gt;
**Sweaty yeti&lt;br /&gt;
**sasquash&lt;br /&gt;
**see also: abominable showman&amp;lt;br&amp;gt;&lt;br /&gt;
etc.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, include all official art within their sections (or at the bottom in a gallery ?)&lt;br /&gt;
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The only problem might be, if someone is cross-referencing a certain monster by categorization (at the bottom of each entry&#039;s page), they might still arrive at the page in question, but to find out where and in what game this certain monster appeared, things might get a tad confusing. Maybe not.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:33, 20 July 2016 (CDT)&lt;br /&gt;
: Makes sense to me, but if a pallet swap gains significance on its own it deserves its own page. Liquid Metal Slimes are more popular than Bubble Slimes, for example, so it wouldn&#039;t work out if they were included in the latter&#039;s page. I&#039;ll experiment with a She-Slime sub-heading in the Slime page, and if that format looks good I can go from there. Feel free to change a few things around while I&#039;m doing this until a set order is established though, and that goes for anyone reading this paragraph as well. Also, I&#039;d like to try and consolidate shared names as well, like I had done with the Prestidialligator. For monsters that previously shared names, such as the quadrupedal and bipedal dragons, I can toss up a disambiguation page.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:34, 23 July 2016 (CDT))&lt;br /&gt;
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Yikes, I&#039;m not...the manager. No, no, thank you. I&#039;ve been down that road before (a couple of times). Anyway, go with the original base monsters (if you&#039;re sure that&#039;s what it is), &#039;&#039;then&#039;&#039; the most prominent (as the case might be).  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 25 August 2016 (CDT)&lt;br /&gt;
:Can do. Do you have any favorites you&#039;d like for me to work on as well? Right now I&#039;m going to my favorite families and working my way down the list.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:41, 26 August 2016 (CDT))&lt;br /&gt;
::No requests from me, thanks. And of course you&#039;ll work on your favorite families first. We don&#039;t want this to become &#039;&#039;work&#039;&#039; on this wiki (when you&#039;re not having fun anymore, just in case you forgot)! There&#039;s enough of that going on the rest of the day!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:52, 26 August 2016 (CDT)&lt;br /&gt;
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==Please help==&lt;br /&gt;
At first, I thought perhaps this was [[Rubiss]], but she is in human form in this game, is she not? [http://dragon-quest.org/wiki/File:Row_Row_Your_Boat.png The image in question]. They are being terrorized (?) by some water goddess? &#039;&#039;Help&#039;&#039;, please!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 10:48, 18 August 2016 (CDT)&lt;br /&gt;
:I believe this is the ghost of [[Olivia]] keeping the party from passing the strait at the prison shrine. The j-wiki is temporarily down, but once it&#039;s up I&#039;ll double check. I&#039;ve actually found &#039;&#039;&#039;no&#039;&#039;&#039; illustrations of Rubiss aside from the cover to her lite novel, so I&#039;m inclinded to think it&#039;s another ethereal lass.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:17, 18 August 2016 (CDT))&lt;br /&gt;
::This makes much sense. It&#039;s the only thing it &#039;&#039;could&#039;&#039; be. Thanks!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:22, 18 August 2016 (CDT)&lt;br /&gt;
:::Any time mate. Half the fun of working on this wiki is deciphering older pictures as if they were hieroglyphics([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 19 August 2016 (CDT))&lt;br /&gt;
::::Is [http://dragon-quest.org/wiki/File:Rubiss.png this] the novel you&#039;re talking about? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:57, 2 September 2016 (CDT)&lt;br /&gt;
::::yes, that&#039;s her. Doing some more research, she&#039;s appeared in a few illustrations of the ITEM STORY book, and a small cameo in the Slime chapter of the MONSTER STORY book. Green hair reaching her wide hips, Jessica-tier boobs, pointed elf ears, and a purple vest-like blouse that goes over her white gown. I&#039;ll upload those pictures today and we&#039;ll figure out where to put them later. I do get the impression that Horii wants to leave hr design up to the player&#039;s imagination now though, since only has the two teeny sprites from &#039;&#039;III&#039;&#039; and &#039;&#039;VI&#039;&#039;, and nothing at all in Builders. Perhaps she&#039;s higher up on the deity ladder than Doc Agon?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:42, 3 September 2016 (CDT))&lt;br /&gt;
Hey, how are you? Please, let me direct your attention to [http://dragon-quest.org/wiki/Talk:Mercado this]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:56, 19 October 2016 (CDT)&lt;br /&gt;
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==New guidebooks==&lt;br /&gt;
Just got in guidebooks for two &#039;&#039;Slime MoriMori&#039;&#039; games and three &#039;&#039;Mystery Dungeon&#039;&#039; games. This wiki needs more art in those categories, so I forked over the cash. Good things are coming...  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:20, 5 September 2016 (CDT)&lt;br /&gt;
:Jesus man, just don&#039;t forget to cast kazing on your wallet! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:41, 6 September 2016 (CDT))&lt;br /&gt;
They were only five dollars each, so no kazing required. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:45, 6 September 2016 (CDT)&lt;br /&gt;
:Well still--we all appreciate you taking financial hits for the wiki&#039;s sake, just make sure you don&#039;t damper your bank account, ok? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:01, 6 September 2016 (CDT))&lt;br /&gt;
::But, this is probably what I would be spending my money on, anyway. The wife hasn&#039;t tossed me out yet, so it can&#039;t be all bad. -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:15, 6 September 2016 (CDT)&lt;br /&gt;
:::The magic of Tori art quells even the most angered wife =P([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:17, 6 September 2016 (CDT))&lt;br /&gt;
::::You mean, Tori art like [http://3.bp.blogspot.com/-CdjW6vAkTho/UZYJWw2kumI/AAAAAAAABMw/viGa85FPhZU/s1600/476974_412334102123225_177100258_o.jpg this]? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:30, 6 September 2016 (CDT)&lt;br /&gt;
:::::Or that Noah&#039;s ark girl? I hadn&#039;t even heard of her until I googled her. Yechh.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:50, 7 September 2016 (CDT)&lt;br /&gt;
::::::I&#039;m talking about Toriyama you cheeky rotter =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:26, 9 September 2016 (CDT))&lt;br /&gt;
:::::::Mm, he&#039;s quite good, too, isn&#039;t he? -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:03, 9 September 2016 (CDT)&lt;br /&gt;
==Mystery art==&lt;br /&gt;
I&#039;ve uploaded a picture below of extremely low quality. I find it tantalizingly interesting, as I have never seen it before (and I&#039;ve seen just about &#039;&#039;all&#039;&#039; DQ art - official and otherwise). At first, I thought &amp;quot;fan art&amp;quot;, maybe even obscure Japanese fan art, but, from what I can make out, it looks frighteningly official. Can you tell me your opinion and, if you possess any artbooks with said image, can you upload it?&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Image:DQIV_low_quality.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:46, 14 September 2016 (CDT)&lt;br /&gt;
:Looks like part of the ps1 guide books--the style matches the period he was in, especially the shading. I&#039;ll double check and see what I can find.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:24, 14 September 2016 (CDT))&lt;br /&gt;
::Yeah, its a composite image of the two ps1 guide book covers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:27, 14 September 2016 (CDT))&lt;br /&gt;
:::Thanks, I&#039;ll see if I can get hold of those images. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:13, 14 September 2016 (CDT)&lt;br /&gt;
::::I&#039;m giving up. Maybe, I&#039;ll fork out the cash someday for those particular guides, but not in the immediate future. Money&#039;s getting a bit too tight to mention.  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:23, 18 September 2016 (CDT)&lt;br /&gt;
:::::Absolutely, no need to shell out when more important things are on your plate. You&#039;re responsible for providing 90% of the images here in the first place, so I believe a financial vacation is well deserved.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 18 September 2016 (CDT))&lt;br /&gt;
:::::::) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 07:26, 19 September 2016 (CDT)&lt;br /&gt;
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==For Your Perusal==&lt;br /&gt;
[http://www.usgamer.net/articles/the-new-dark-age-of-dragon-quest Depressingly honest article] about the series&#039; chances outside of Japan. Nothing you probably don&#039;t know already, but it makes you wish that SE would let Dragon Quest go and hand it over to someone who doesn&#039;t expect so much in sales to consider it a success. (XSeed, Atlus, etc.) Read when you have the time. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:38, 20 September 2016 (CDT)&lt;br /&gt;
:This is three years old mate. I&#039;m not one for doom and gloom regarding the series anyways, least of all when Heroes sold well enough to justify bringing over its sequel and Builders. Add the sales from the Mobile releases and Steam, and you&#039;ve got a very steady income for SE. Remember, Kek teaches us that perception defines reality, so stay positive ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 20 September 2016 (CDT))&lt;br /&gt;
::Thanks. You&#039;re right. Staying positive is what it&#039;s all about for me here lately. ;)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 17:05, 20 September 2016 (CDT)&lt;br /&gt;
:::This is probably none of my business, but all this time I thought you were a Brit, but since your Griffith jokes comment, now I&#039;m thinking you&#039;re Australian. Wrong on both counts? Don&#039;t answer if you don&#039;t want to. I might come to your very doorstep one day, ha! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:53, 21 September 2016 (CDT)&lt;br /&gt;
::::Griffith is the bad guy from Kentaro Miura&#039;s Berserk, and is a class of demon called a Godhand. I&#039;m from Atlanta, I just shit-post as well as any Australian and I have the unfortunate circumstance of having British friends. I do have the heads of 3287 abbos in my freezer collection if that makes you feel better about your assumption though([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:57, 21 September 2016 (CDT))&lt;br /&gt;
:::::No, I figured I was wrong. And you&#039;ve got a very strange collection. Try ice pops instead. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:04, 21 September 2016 (CDT)&lt;br /&gt;
==[http://movie-sounds.org/disney-movie-sound-clips/sound-clips-from-pinocchio-1940/music-professor?Itemid= Muuuu-sic, Professor!]==&lt;br /&gt;
As you may have noticed, I&#039;ve been recently uploading a lot of album covers. We need somebody (you did ask a while back if there was any way you could help out, if you could) to create pages for these images. It would be easy to copy and paste (if it had to be done), but there is research that could be done. My strong point is getting the images, at the highest resolution I can find. If you don&#039;t wish to take this on, that&#039;s fine. Your thoughts? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:39, 22 September 2016 (CDT)&lt;br /&gt;
:Sure, I can create pages for the albums. There are a few resources that list the tracks for damn near all of the releases, so fact-checking shouldn&#039;t be difficult. If I&#039;m going to work on this project I&#039;ll need some help on IX&#039;s equipment pages though--working on the weapon&#039;s section by myself nearly killed me earlier this year.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 24 September 2016 (CDT))&lt;br /&gt;
::Nearly killed y---? Like I&#039;ve said before, if it starts to become &#039;&#039;work&#039;&#039; on this wiki and not done out of pure passion for the series, then it&#039;s time to start demanding a paycheck you&#039;ll never get. (?) Anyway, thanks! You are awesome! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:55, 24 September 2016 (CDT)&lt;br /&gt;
:::It wasn&#039;t an all night marathon or anything similar--just the tedium of filling out the tables over the course of a week gets old. Many hands make light work though, so any contributions to IX&#039;s various equipment pages will always be appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:41, 24 September 2016 (CDT))&lt;br /&gt;
==Who&#039;s That Boy?==&lt;br /&gt;
You have said half the fun on this wiki is deciphering older pictures as if they were hieroglyphics. So then, [http://dragon-quest.org/wiki/File:DQM1%2B2_Boy.png who&#039;s this boy]? He&#039;s from &#039;&#039;DQM&#039;&#039; (first game with Terry and Milly), I can tell you that much. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 18:04, 28 September 2016 (CDT)&lt;br /&gt;
:I believe that&#039;s Pulio, the ranch hand who babysits your monsters. Not 100% sure, but his old sprite and current polygon model are very close.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:59, 28 September 2016 (CDT))&lt;br /&gt;
::And this must be his 3DS design in this picture. So it is then! Thanks. [[:File:DQM 3DS Feeding Time.png]]. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:37, 29 September 2016 (CDT)&lt;br /&gt;
:::Yup, that&#039;s what he looked like in the screenshot I saw.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:37, 29 September 2016 (CDT))&lt;br /&gt;
==Being the Pain in the Arse that I am==&lt;br /&gt;
Have a request, please. Do you have this image any larger? [[:File:DQVII gathering.png]] - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:31, 29 September 2016 (CDT)&lt;br /&gt;
:Not on my person at the moment, but I&#039;ll see if I can&#039;t find it([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:20, 30 September 2016 (CDT))&lt;br /&gt;
::Thank you, sir. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 14:38, 30 September 2016 (CDT)&lt;br /&gt;
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==Could we make the Enemy template work somehow horizontal?==&lt;br /&gt;
[[User:Icysugarspike|Icysugarspike]] directed me to you. :) &lt;br /&gt;
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I have a suggestion about the Enemy template. Currently each one forces a line break, and so on pages like [[Slime]], it&#039;s not uncommon to get huge columns of them, making pages much longer than they ought to be. Considering most monsters have multiple boxes per game entry I was thinking we could figure out a way to get them aligned horizontally per game (if there is a sub-type of monster like Slimification, they&#039;d be in their own horizontal row.) What do you think? I don&#039;t know if it&#039;s possible with CSS floats, and I was thinking of using HTML tables (a preview edit worked fine), but I don&#039;t wanna complicate anything for other users. Feedback would be great! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:39, 12 October 2016 (CDT)&lt;br /&gt;
:This is a good idea, but the sad fact is that I&#039;m not the best when it comes to template modification. The best I&#039;ve been able to do thus far when it comes to displaying differing stats between versions of one game is to use &amp;lt; br &amp;gt; to segregate the numbers and point out where the differences come from in parenthesis. DQ is &#039;&#039;&#039;very&#039;&#039;&#039; consistent with stats across remakes and ports once the initial change is made, so its always safe to assume that a monster from an SNES remake will have the same stats as in the latest smart phone version.&lt;br /&gt;
:I&#039;m sorry I can&#039;t be of more direct help, I really am, but I think you&#039;re on to something with this idea and I wish you the best of luck in your experiments. Don&#039;t worry about any serious changes to the templates being a hassle for the other users either--we just copy/paste what we need then blank it to fill it out with the info we&#039;re adding, so the actual process won&#039;t change much for anyone. If you need to, pick a lonely page bare of information and use that as a sandbox--the DQM3 exclusive monsters won&#039;t ever be filled out properly for a long time, so don&#039;t worry about &amp;quot;wrecking&amp;quot; one of those pages. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:54, 14 October 2016 (CDT))&lt;br /&gt;
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::Okay, so after a few experiments I think the easiest way to achieve what I had in mind is the add a HTML div and float it. You can see an example here: [[Iron ant#Dragon Quest II]] Unfortunately this requires doing it manually for each instance, but it gives us the most control, and doesn&#039;t break anything in the meantime. Look at the Wikitext and tell me if you think it would confuse other editors. &lt;br /&gt;
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::As for the DQIX Enemy template, could you explain in greater detail what you&#039;re trying to achieve? Forgive me, but it&#039;s still a bit hazy to me. But if I can, I will try my best to implement it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:08, 16 October 2016 (CDT)&lt;br /&gt;
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:::I don&#039;t think having to do it manually will be a problem for anyone; the change is out in the open and easy enough to see. If it ever becomes a serious problem I just fix it myself. Ye did good lad.&lt;br /&gt;
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:::Regarding the dq9 box, if you go to [[Corvus]]&#039; page and click on &#039;&#039;Additional Details&#039;&#039; at the bottom of his box, you&#039;ll see it lists his elemental weaknesses and ailment resistances in color coded boxes. The problem is it doesn&#039;t cover all the ailments in the game, like [[blunt]], and for the life of me I don&#039;t know how to add the missing boxes. Do you think there is anyway to rectify this?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:54, 16 October 2016 (CDT))&lt;br /&gt;
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::::Okay, so I did a preview edit on the DQ9 enemy box, and I was able to add the extra row. If you could just give me a list of the ailments to add, and the colors you&#039;d like associated with them I should be able to do it. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 16:44, 16 October 2016 (CDT)&lt;br /&gt;
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::::&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; I decided to add blunt to the infobox so you could tell me if it looked like what you wanted :)&lt;br /&gt;
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:::::You&#039;re a right Rubiss-send mate! The only other status ailments are Sap and Decelerate; I&#039;m not picky about colors so go with whatever you think looks best. Because there are only two more boxes to go, you can try spelling out decelerate fully to see if that helps close the gap. If that looks too gaudy to you, feel free to shorten it to whatever you like! &lt;br /&gt;
:::::Seriously, thank you so much for doing this. If you ever need an article made or a fact-checked, come to me and I&#039;ll have it done in less than an hour guaranteed! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:12, 18 October 2016 (CDT))&lt;br /&gt;
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::::::You&#039;re most very welcome, my friend. :) I added the two other attributes to the DQ9 enemy template. I think it all checks out A-OK. Eventually I&#039;d like to go in and make attributes link to their proper articles, where possible, if that&#039;s ok with you.&lt;br /&gt;
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::::::Also, going back to making [[Template:Enemy]] work horizontal, seeing my idea in action on [[Slime]] has proven it&#039;s flaws. The wikitext is messy even for me. So I&#039;d like to propose a secondary solution that was inspired by what they do over at the Final Fantasy wiki. Basically I think we could make an enemy infobox specific to each game, and it would:&lt;br /&gt;
::::::# work horizontally (yay!)&lt;br /&gt;
::::::# Include only two segments: one for the original version, and one for all remakes&lt;br /&gt;
::::::# include game specific attributes (like catch rates)&lt;br /&gt;
::::::# Break nothing, and make things cleaner.&lt;br /&gt;
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::::::I spent this afternoon coming up with a design, that you can see [[User:TheCodingGamer/Sandbox|here]]. What do you think? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 18:26, 18 October 2016 (CDT)&lt;br /&gt;
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:::::::It looks good! Considering that 9 has no remake (yet) and 10 is still up in the air, this ought to work out well. So long as it recruit rates, drop rates, skills, and the bestiary number are added, I cannot for see a problem with this template. It will take a bit, but I&#039;ll try and change the monster pages I&#039;ve been condensing to use it once you&#039;ve finished. This bestiary project is starting to feel like my own vietnam at this point, ha ha.&lt;br /&gt;
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:::::::As far as the elements linking back to their own articles, you might want to hold off on that though--Level5 opted not to differentiate between spells and skills when it comes to elemental classification, so there wouldn&#039;t be much chance for a player to confuse themselves by thinking, say, that Kafrizz is different from Fire Fource. It&#039;s a &#039;&#039;&#039;big&#039;&#039;&#039; departure from the days of 6, 7, and 8 where THREE types of fire existed, and I&#039;m glad its gone forward into 10 and 11. On top of that, Blast and Lightning use the same elemental marker, so it would be difficult to split them between Bang and Lightning Storm.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:59, 19 October 2016 (CDT))&lt;br /&gt;
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==Know of any good DQ art sites==&lt;br /&gt;
Just curious. I know there are some Tumblr ones and some japanese blogs out there, but do you know of any good ones, specifically? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:01, 14 October 2016 (CDT)&lt;br /&gt;
:Other than realms of darkness and japanese google, I do not. That being said, you could try asking members on the Den for specific images if you have those in mind.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:36, 14 October 2016 (CDT))&lt;br /&gt;
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==Could use your opinion on the PlayStation articles==&lt;br /&gt;
As there is no article for the 3rd or 4th PlayStations, plus the articles for [[Sony PlayStation]] &amp;amp; [[Sony PlayStation 2]] are pretty slim, I was wondering if you think it might be a good idea to just merge the two articles and just make it an article for any PS console from here on out.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:39, 22 October 2016 (CDT)&lt;br /&gt;
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== Should we reduce fractions? ==&lt;br /&gt;
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I&#039;m about halfway done with re-doing all of the templates for DQ1&#039;s monsters, and I&#039;ve noticed that among the evasion and resistances, there&#039;s a lot of fractions that could be simplified. Example: an evasion of {{fraction|8|64}} could be written simpler as {{fraction|1|8}}. Should we do so? Or should we leave them at there base denominator for clarity? :)[[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 11:11, 24 October 2016 (CDT)&lt;br /&gt;
:I think the base rate of 1/64 for evasion and crits is much more commonly understood among fans than it was in years prior, so I don&#039;t see a problem with displaying the simpler fractions. I still need to add the remake resistance rates for the remaining monsters, so I&#039;ll save you the trouble and handle the change. Really starting to wish we had an internal polling system that wasn&#039;t reliant on the dragon&#039;s den now that situations like this are popping up more often. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:34, 24 October 2016 (CDT))&lt;br /&gt;
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== Should we add a &amp;quot;Did you know?&amp;quot; section to the homepage? ==&lt;br /&gt;
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Seeing as the homepage has been undergoing some updates recently, I was wondering if you think it would be appropriate if we made a &amp;quot;Did you know?&amp;quot; trivia section. Perhaps 4-5 little facts with links to well written articles to help new visitors explore around a bit. Many wikis offer this, and I thought I&#039;d be nice if we did too. So, what do you say? :)&lt;br /&gt;
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As a side note, I finished updating the enemy infoboxes for all DQ1 monsters, and I&#039;m currently working on doing it for all DQ2 monsters. If you&#039;re working on any specific game(s) or project(s) just let me know, and I could whip up whatever infoboxes or templates you&#039;d like; even if it&#039;s just a redesign. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:13, 5 November 2016 (CDT)&lt;br /&gt;
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:I think that would be a fantastic idea! Registered users could contribute tidbits and obscure facts, and the front page could display up to three of them at once. You&#039;ll need the owner&#039;s approval, but you&#039;ve got my vote.&lt;br /&gt;
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:As for the infobox face-lifts, I imagine that VII would get a priority as it&#039;s the hot new sensation at the moment. There are tons of resistance tabs to add for that, but I help if you need to double check which ones are real and others fan speculation. More importantly though, its better to tackle the projects you find the most fun first. That helps prevent burnout and will keep you more motivated. You&#039;ve done a lot to improve the site already, so don&#039;t feel guilty if you decide to give priority to personal goals for a while.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:33, 5 November 2016 (CDT))&lt;br /&gt;
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::If you need any trivia tidbits, I&#039;d be more than happy to contribute! How would we post them though? Maybe a thread or something similar? [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 17:52, 5 November 2016 (CDT)&lt;br /&gt;
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:::@[[User:Follower of Light|Follower of Light]] If you&#039;d like I could make a DQ7Enemy infobox designed with the stats found at: http://www7b.biglobe.ne.jp/~dqwiz/dq7re/monster.html Would that work best?&lt;br /&gt;
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:::And yes I was starting to get a tad burned out on filling in all those those enemy infoboxes. I think I&#039;ll slow that down for a bit. If I may, I&#039;d like to give a facelift (aesthetic only) to some of our other templates. Many seem really generic and I think visitors might be more intrigued if we show style and effort. Just my opinion, and I&#039;ll always run everything by you guys. :)&lt;br /&gt;
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:::@[[User:Aphelion|Aphelion]] Glad you&#039;re on board! Well I was just thinking we&#039;d have a template like [[User:TheCodingGamer/Sandbox|this]] with a list that any registered user could contribute to (replacing one of the current facts.) I trust all of you to contribute fun trivia. Considering the traffic we currently get it would only need to be updated every 2-3 weeks. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 01:00, 6 November 2016 (CDT)&lt;br /&gt;
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::::@[[User:TheCodingGamer|TheCodingGamer]] I&#039;m so glad I found that site. Also, &#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039; are fundamentally the same when it comes to battle elements, so you&#039;ll be hitting two birds at once if you do one or the other. The only real difference on the top of my head would be adding an asterisk to the &#039;&#039;VI&#039;&#039; tame rate that points out it only works in the 16-bit version. I still need to add tame rates for the bulk of &#039;&#039;VII&#039;&#039;s bestiary, so I going the extra mile of converting the rest of the data to the new template wouldn&#039;t be a problem.&lt;br /&gt;
::::If the future template changes look as good as the one for &#039;&#039;I&#039;&#039; and &#039;&#039;II&#039;&#039;, go right ahead! The reason I brought up burn out is that I lost a big drive to edit for weeks after touching up &#039;&#039;IX&#039;&#039;s weapon page. Large projects can get very Sisyphian before long. As far a style goes, what kind of look would be fundamentally &amp;quot;Dragon Questy&amp;quot;? Should the monster templates reflect the logo of the game the data is coming from, as would equipment and items? Should vocation icons be used, or just a space to type in the text? I suppose I&#039;m looking at this as more of an art project than an encyclopedia at this rate.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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::::@[[User:Aphelion|Aphelion]] Awesome, glad to have another contributor! As Coding said, we should be fine with updating it every two weeks or so, unless we all go berserk and add enough to justify adding a feature that changes the trivia with each page refresh.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:29, 6 November 2016 (CST))&lt;br /&gt;
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:::::@[[User:Follower of Light|Follower of Light]] Alright, I&#039;ll get to work on the template for VII ASAP, and then eventually reuse it for VI. I&#039;ll tell you as soon as I finish it so you can review it and ensure it&#039;s accurate. &lt;br /&gt;
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:::::Also I was thinking the exact same things. Logos, icons, etc. should all be integrated as much as possible. I&#039;ll add logos to all DQ enemy infoboxes today if I can. Okay, starting with [[Template:Monster Infobox]] I was thinking to update to look like the DQ enemy infoboxes, but with a blue-style scheme. I&#039;m trying to think of any extra parameters we could add. I think a &#039;&#039;Latest Appearance&#039;&#039; might be useful, and height/weight information would be cool, but I don&#039;t know if that even exists...any further suggestions?&lt;br /&gt;
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:::::@[[User:Aphelion|Aphelion]] Okay, so I copied that mockup to [[Template:Did You Know]], so you and [[User:Follower of Light|Follower]] should go ahead and add your facts to the list, and then let me know when you&#039;re done so I can get it on the homepage.&lt;br /&gt;
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::::::Awesome, thanks a million! I remember there being older logos for the individual titles that had unique colors to them, like IV being lavender and III having a slightly greenish-blue tone. Unless there is a way to add specific icons and other customized bits to the tables, color coding might be the way to go.Unfortunately, non-battle data like height and weight are &#039;&#039;&#039;never&#039;&#039;&#039; consistent in this series--I&#039;ve got the old bestiary book from 96 and it flat out glosses over details like that. The Latest Appearance parameter would be good as well for quick-refferencing, especially when we don&#039;t have monster lists complete for the rest of the 3ds games.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 6 November 2016 (CST))&lt;br /&gt;
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== Dragon Quest VII Enemy Template ==&lt;br /&gt;
Okay, so it took several days, a Japanese dictionary, and more snacks than I&#039;d care to mention, but [[Template:DQ7Enemy]] is now usable. I did my best to make it as accurate as possible, but translating spells was very difficult because not every spell&#039;s Japanese name is available on here (a good project to start on soon!) There were a few that I couldn&#039;t figure out for the life of me, and if you know what they are feel free to translate them. If you find any errors, I&#039;ll take care of them ASAP.&lt;br /&gt;
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I still need to update [[Template:Monster Infobox]], so I&#039;ll get on that soon, and I&#039;m still re-doing DQ2 enemies on the side. Are there any other projects that need help? :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:49, 11 November 2016 (CST)&lt;br /&gt;
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:Really wish you would have let me help you with this rather than shouldering the burden all on your own, but thanks regardless for doing this! I have the english names for all the skills/resistances you left in Japanese, but I can&#039;t get any of the changes to stick when I preview them. If you can tell me how to make those changes work I&#039;ll implement them immediately (already have everything copied, just need to paste) and get to work stamping the template on &#039;&#039;VII&#039;s&#039;&#039; monsters. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:25, 11 November 2016 (CST))&lt;br /&gt;
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::Are you clicking the &amp;quot;Show preview&amp;quot; button at the bottom? That forces the template preview to refresh so you can see changes. On a side note, I used terms like &amp;quot;Very Low&amp;quot; and &amp;quot;High&amp;quot; to describe the resistances, since that was all I could find on the site I used. If you happen to have exact numbers that&#039;d probably preferred. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 00:22, 12 November 2016 (CST)&lt;br /&gt;
:::Updated everything, but ban dance&#039;s resistance won&#039;t show up on the PSX side. That aside, everything looks awesome and you&#039;re doing Numen&#039;s work. May need to add another section for skills, unless you&#039;ve got a plan for how to separate those within the spell bracket.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:59, 12 November 2016 (CST))&lt;br /&gt;
::::Okay, ban dance and the army resistances should now show up. I also added a skill section. Well then, assuming everything is fully functional, I&#039;m off to keep updating the DQ2 enemies. Hopefully by mid-2017 most monsters will have I-VI data finished, and sometime around Christmas and New Year we should probably work on cleaning up DQ8 content in anticipation of the 3DS release, but we can worry about that when the time comes. :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 14:40, 12 November 2016 (CST)&lt;br /&gt;
:::::I&#039;m aiming for early Spring myself, but we&#039;ll have to see what other bombs drop first, like &#039;&#039;XI&#039;&#039; or anew monsters game. &#039;&#039;VIII&#039;s&#039;&#039; documentation is actually available in english already, so that will help tremendously. For &#039;&#039;VII&#039;s&#039;&#039; template, is there a way to post just the PSX or remake versions without the other? Nearly every monster is identical in each version and it would save a lot of editing time to just fill in one, and for the bonus monsters in the remake it would look a little silly shown as a bunch of question marks and &amp;quot;Not Applicable&amp;quot;s. I do feel bad tossing you under the bus all the time with these requests though; let me handle the rest of &#039;&#039;II&#039;s&#039;&#039; mons to make up for it! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:10, 13 November 2016 (CST))&lt;br /&gt;
::::::Well, for &#039;&#039;VII&#039;s&#039;&#039; template we have the option to simplify [[Template:DQ7Enemy]] to just have the PSX section, and turn the remake section into just a sprite and any notable changes. Monsters exclusive to the remake could receive their own template, say [[Template:DQ7RemakeExclusiveEnemy]] (I admit the name sucks), that would not contain any PSX sections at all. This solution would probably be the easiest to implement. To make things cleaner it&#039;d probably be best to rename parameters to drop their prefixes (e.g. &amp;quot;psx-hp&amp;quot; would just become &amp;quot;hp&amp;quot;.) This would screw up the instances where it&#039;s already being used, but I&#039;ll clean up any I find. :)&lt;br /&gt;
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::::::And thanks for helping me with &#039;&#039;II&#039;s&#039;&#039; monsters! Don&#039;t feel obligated to do &#039;&#039;all&#039;&#039; of them. If you fill in the data, I&#039;d be more than happy to gather all the sprites. :D [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 21:32, 13 November 2016 (CST)&lt;br /&gt;
:::::::Thanks a ton for everything man, you&#039;re making this wiki great. Let me hit the bosses for VII real quick and I&#039;ll start finishing up II! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:56, 19 November 2016 (CST))&lt;br /&gt;
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==Magic water clean-up (in Aisle Six) ==&lt;br /&gt;
Ahh, FoL, the way you complement my writing is like when the Celestrial gives mortals benevolessence! Erm, what I mean to say is, you are a pro! :) - 16:23, 29 November 2016 (CST)&lt;br /&gt;
:Was having trouble wording the magic water thing correctly, thanks! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 16:47, 29 November 2016 (CST)&lt;br /&gt;
::I find aping Plus-Alpha&#039;s silly syntax is a nice way to cool off after Pizzagate research.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:57, 2 December 2016 (CST))&lt;br /&gt;
:::Don&#039;t make fun of [[Plus Alpha]], or I&#039;ve a mind &#039;&#039;to skin your hide, I have!&#039;&#039; - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:39, 2 December 2016 (CST)&lt;br /&gt;
::::Not bad! I wish they&#039;d be brought back for future localizations; the other groups are missing that special spark in their dialogue.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:22, 2 December 2016 (CST))&lt;br /&gt;
:::::I whole-heartedly agree! C&#039;mon, they started &amp;quot;slurp&amp;quot;, amongst other classics. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:24, 2 December 2016 (CST)&lt;br /&gt;
::::::You and I should start a &amp;quot;Plus Beta&amp;quot;. Do you have to be British? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:28, 2 December 2016 (CST)&lt;br /&gt;
:::::::Ha, probably.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:46, 2 December 2016 (CST))&lt;br /&gt;
::::::::Hope you are well, my friend. Happy new year! [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:03, 31 December 2016 (CST) - 13:02, 31 December 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
== Re: Looking for opinions on potential features ==&lt;br /&gt;
Sounds like a good idea to me.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:48, 23 December 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
==Chapter 30: &amp;quot;In Which Icysugarspike Finds New Direction&amp;quot;==&lt;br /&gt;
I appreciate you giving me some direction! Now, I know what area need the most work. I&#039;ll see what I can do. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 21:47, 3 January 2017 (CST)&lt;br /&gt;
:I should be the one thanking you! It&#039;s hard being a digital shutter-bug.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:40, 8 January 2017 (CST))&lt;br /&gt;
There aren&#039;t many images in the newer guide books; I&#039;ll have to scour some of the Famicom/Super Famicom ones. Digital shutter-bug, nice one. :) - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 12:48, 8 January 2017 (CST)&lt;br /&gt;
::Hope you are good. was just thinking it was time for some well-deserved and long-time-coming flattery on my part. Every time I read something (true, you could be merely copy-and-pasting, but I think not) cleverly written in that great &amp;quot;Dragon Quest style&amp;quot;, I think, oh, that FoL, he is greatly appreciated (by me, at least, anyway). Now that I&#039;ve swelled your head, let us get back to doing what we both do best: making this wiki the greatest DQ wiki it can be! (Whew! There, that&#039;s done.) :)  - 13:26, 14 January 2017 (CST)&lt;br /&gt;
:::Don&#039;t mind me, just feeling very pleased. Bob Marley tunes (and all that Tori) helps, too. :)  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:29, 14 January 2017 (CST)&lt;br /&gt;
::::MTDQWGA. Doesn&#039;t roll off the tongue as well though. I do worry about holding up the standards Plus-Alpha set, but it is reassuring to know at least one person thinks I&#039;m hitting the bullfinch&#039;s eye. I do appreciate the commendations and you have my sincere thanks; years of anonymous shitposting have steeled my resolve against the vanity of name recognition, so as long as the wiki looks good and the other dq fans get their questions answered, I&#039;m happy. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:28, 15 January 2017 (CST))&lt;br /&gt;
:::Awesome! :) = [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:59, 16 January 2017 (CST)&lt;br /&gt;
I have not been uploading anything anymore, since when I try to upload a new image, I am automatically signed out. I can&#039;t figure out how to remain signed in, either. I feel like I&#039;m banned from the wiki. I know this isn&#039;t true, but in the meantime, I guess there will be no more uplaods from me. Any ideas on what the problem  is? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:54, 4 February 2017 (CST)&lt;br /&gt;
:Also, my &amp;quot;Dragon Quest News&amp;quot; feed does not show up on the main page. What&#039;s going on with this wiki? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 06:57, 4 February 2017 (CST)&lt;br /&gt;
::Okay, apparently I CAN upload images, so long as the images are brand-new, not uploading over a pre-existing image (which, strangely enough, I&#039;ve always been able to do until now). If I load up a page with an existing image, I am automatically signed out and am of course not given permission to upload anything. Weird, huh? - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:09, 4 February 2017 (CST)&lt;br /&gt;
:::Have you recently installed any script blocking add ons to your browser? That usually interferes with me whenever I try to upload something on a site and forget to allow certain scripts. I&#039;ll experiment and see if I can&#039;t find what&#039;s wrong--I&#039;ve never heard of an up-load limit on &#039;&#039;any&#039;&#039; wiki before. Until I can get this sorted out, consider it an unpaid vacation ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:31, 4 February 2017 (CST))&lt;br /&gt;
::::Ok, I tried uploading a brand new image and was promptly booted out. When I tried to log back in I was told I was already signed in, and that I was not accepting cookies from the site. The newsfeed is also down for me. If I had to hazard a guess, I&#039;d say its a bug in the site&#039;s programming and that Zenithian or Flyingragnar will to address it. Damn, I&#039;ve brought bad karma to us all by cheating on DQ with the earthbound wiki this past week.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:43, 4 February 2017 (CST))&lt;br /&gt;
:::::I left messages on FlyingRagnar and Zenithian&#039;s page. Aphelion has the same problem as us. Until this is resolved, I&#039;m laying low. :(  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:03, 5 February 2017 (CST)&lt;br /&gt;
::::::No worries m8, you deserve some well-earned time off! If you find something you want edited or uploaded while you&#039;re in the Bahamas, leave me a note and I&#039;ll take care of it.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:56, 7 February 2017 (CST))&lt;br /&gt;
:::::::My pal! I may be a little biased in saying this, but there&#039;s no one here funnier, kinder or more eloquent than you! It&#039;s been a pleasure working with you! Now, has anybody seen my Bahama Mama?  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 09:00, 8 February 2017 (CST)&lt;br /&gt;
::::::::Thanks for caring, and I really, deeply mean that, no joke! Just working on things that have made me lose sight of what&#039;s really important to me: my family. Things are getting better, thanks again, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:28, 10 April 2017 (CDT)&lt;br /&gt;
::::::::: Your family will always come first mate--take all the time you need to settle things because the wiki isn&#039;t going anywhere. We all miss you but real life should come first. That being said, we&#039;ll back you a king slime cake once you return =P ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:32, 12 April 2017 (CDT))&lt;br /&gt;
::::::::::Must we go to Japan to find a King Slime cake, or can we make one ourselves? Anyway, aw shucks, you are too, &#039;&#039;too&#039;&#039; kind. I hope you don&#039;t miss me too much, and I &#039;&#039;shall&#039;&#039; return. Keep hope alive!  -  [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:59, 13 April 2017 (CDT)&lt;br /&gt;
:Almost ready to return. The Return of the King? That might sound a little selfish; there are a few Kings around here. First, I need to get better. It&#039;s not the End of the World, or is it? Let&#039;s hope not, my friend. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 08:27, 14 April 2017 (CDT)&lt;br /&gt;
::Hope you are well, FoL. Enjoying DQHII, I hope. Don&#039;t know if you picked it up or not. - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 03:55, 15 May 2017 (CDT)&lt;br /&gt;
:::I&#039;ll admit, Spring has not been as easy on me as I would have liked. Gripes aside, I&#039;m still hanging in there as best I can. New work hours prevent me from editing as much as I&#039;d like to, but I&#039;m going to try and set aside time to add content. Haven&#039;t gotten to HII, but I&#039;ll be the first on the continent to nab the switch version when it comes out! How&#039;ve you been though lately Ice? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:28, 20 May 2017 (CDT))&lt;br /&gt;
::::Work + Hours = Money to buy new games (and other paltry sundries)! Hang in there! - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 11:20, 29 May 2017 (CDT)&lt;br /&gt;
==Various ability pics==&lt;br /&gt;
Greetings, I hope you have been well. I have uploaded a handful of &#039;&#039;DQVI&#039;&#039; ability artworks from the Super Famicom guide. It seems you have uploaded a few of these in the past. If you could help me identify them, I would be most grateful.  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:12, 28 July 2017 (CDT)&lt;br /&gt;
:Lets see...&lt;br /&gt;
:Ashlynn shouting is her casting Hocus Pocus&lt;br /&gt;
:Carver shouting is Kerplunk&lt;br /&gt;
:Ashlynn slide kick is Leg sweep&lt;br /&gt;
:Ashlynn fighting is Stone&#039;s throw&lt;br /&gt;
:Hero fighting is Knuckle Sandwich &lt;br /&gt;
:Carver fighting is Flying knee &lt;br /&gt;
:Terry slashing is Mercurial thrust&lt;br /&gt;
:The rest are just battle illustrations to add flavor to the guide. How have you been though? I hope July hasn&#039;t melted your will to live like it has mine.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]))&lt;br /&gt;
::Thanks for the response, your help is greatly appreciated! I have been a bit happier, now that &#039;&#039;DQXI&#039;&#039; is being localized! I&#039;d rather play that than oh, say....Pokemon Ultra Sun and Moon...Won&#039;t be uploading anything for a while, so I wish you well!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 15:07, 4 August 2017 (CDT)&lt;br /&gt;
:::I completely understand, its hard to get excited for the same rehash over and over. XI is looking fantastic and, judging by how early the localization as announced (by the man himself no less) its likely that nintendo is going to give it as big a push as IX recieved--the switch&#039;s library is still rather thin, and they need all the AAA games they can get right now. Don&#039;t worry about taking some time off either, it is amusement park season after all! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:21, 5 August 2017 (CDT))&lt;br /&gt;
::::Yeah it is, going to Orlando in two weeks, in fact! W00t! W00t!  - [[User:Icysugarspike|icysugarspike]] ([[User talk:Icysugarspike|talk]]) 13:38, 6 August 2017 (CDT)&lt;br /&gt;
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== Site Feedback ==&lt;br /&gt;
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Hey there, just wanted to say thanks for contributing so much to the wiki over the years.  I&#039;m sure you are probably aware it has been migrated to a new host.  Everything should be up and working great at this point.  Please let me know if you find things that are broken or could use attention.  We are on a much better host now, so hopefully a lot of past problems are no longer an issue.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:50, 1 October 2017 (EDT)&lt;br /&gt;
:Can do; everything is running smoothly thus far, so I don&#039;t think there are many coding bugs left if any at all. I really appreciate you adding a feature that details which templates are active on a page--it makes it so much easier to sort through things and help with presentation. If I can make one request, it would be awesome if there was a guide for using quote box colors more effectively. I think it looks nicer when the text matches the color of the character. Thanks for maintaining the site for all us users over the years, and giving us a place to share our knowledge of this incredible series without having to go through the hell of wikia. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:02, 7 October 2017 (EDT))&lt;br /&gt;
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== DQ3 Enemy Template ==&lt;br /&gt;
Well, it&#039;s shameful it took this long, but [[Template:DQ3Enemy]] is now up and running. Please let me know if anything is missing/wrong, and if you need a version for remake exclusive enemies (if any) I&#039;d be more than happy to whip that up too. I&#039;ll try to be more active around here when I can, but hopefully this will help us make some progress. Cheers! [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:40, 12 October 2017 (EDT)&lt;br /&gt;
:Excellent work! You&#039;ve captured all the parameters, and the presentation is top-notch as usual. Only thing that needs to be added is a section for skills, and it&#039;s perfect! Orochi, Baramos, and Zoma have buffed stats in the remakes, but because its only those three I don&#039;t think there&#039;s a need to have a separate section installed--I&#039;ll just post the box again and put remake in parenthesis in the name section. You&#039;re doing plenty of vital work as is, so please don&#039;t feel pressured to over-exert yourself. Believe me, these templates are exactly what the place needed and we wouldn&#039;t have them without you.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:28, 15 October 2017 (EDT))&lt;br /&gt;
::Alright, I added the section and conformed the remake section to be like it is in [[Template:DQ7Enemy]]/[[Template:DQ8Enemy]]. Unless you spot any bugs, then it&#039;s ready to go into full use.&lt;br /&gt;
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::Also, I hate to hijack this section so abruptly but I wanted to get your opinion on an idea I&#039;ve been floating for a bit. As of right now there isn&#039;t really any set format for articles about items/equipment. Generally they just have sections with text descriptions and the available information varies vastly (for example some list locations, enemy drops, prices, etc., others don&#039;t). Others use templates for different classes of items (generally just [[Template:Equipment]].) I think it would be a good idea to, just like we&#039;re doing with the enemies, standardize all of the statistics into one format and make templates for items/equipment for each game so that readers can see all of that important information in one glance, as well as helping editors know exactly what information each game offers/is still needed. I imagined the template offering sections for item/equipment&#039;s name, buy/sell price, effect, locations found, enemies dropping it, description, sprite (in the newer entries), and who it is equipable by (if it applies). I might be forgetting something, but regardless, I think you get an good idea. On top of that, any unique properties or general descriptions for any particular game could still be added outside of the template in the proper section as we do for some enemies. I hope this all made sense. Let me know your thoughts on it, and I&#039;d be more than happy to recycle a template to whip up a demo for us to test. Cheers! :) [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 15:22, 17 October 2017 (EDT)&lt;br /&gt;
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:::Sorry for the late response, life got a little wild for a moment. I think you&#039;ve got a brilliant idea with the consolidation of item and equipment templates--there are far too many floating about right now and it reflects badly upon the site. I don&#039;t mean to sound like I&#039;m throwing the users who created them under the bus or anything; I am grateful they took the initiative and created something to help organize information more effectively, but it seems like there was a lack of an over all cooperation between the users that lead to the inconsistent designs between templates. I think the armor and weapon templates you&#039;ve created in the period its taken me to respond are an excellent start, and the equipable classes/characters can be typed up underneath the boxes for tidiness&#039; sake. I&#039;d also like to take a moment to express my gratitude for all you&#039;ve done for the site during your tenure here--coding is fairly well beyond me, and its all thanks to your efforts that the site is gaining a professional look that perfectly informs readers easily and cohesively. If it weren&#039;t for yourself and Icy, I&#039;d be at wits end trying to do it all myself.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:18, 21 October 2017 (EDT))&lt;br /&gt;
::::Well thank you so much for saying that! I just try to do what I know. And don&#039;t think your efforts aren&#039;t appreciated either. You&#039;re able to get your hands on and interpret game data a lot better than me. What use is a bunch of template if they&#039;re just empty? :)&lt;br /&gt;
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::::Anyways, I went ahead and whipped up [[Template:DQItem]] as a trial. I&#039;ll change the color scheme in just a bit, but I think it gives you a good idea of what I had in mind. How&#039;s it look? Anything missing that I forgot? Since it will only need tiny tweaks for the rest of the games, producing the rest should be &#039;&#039;much&#039;&#039; easier than it is with the enemy templates. Let me know. [[User:TheCodingGamer|TheCodingGamer]] ([[User talk:TheCodingGamer|talk]]) 17:12, 23 October 2017 (EDT)&lt;br /&gt;
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:::::Everything is looking good! Smart thinking with the section for use in battle, and I&#039;ll start uploading the mobile descriptions once the enemy data for 3 is finished.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:19, 25 October 2017 (EDT))&lt;br /&gt;
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== Your welcome ==&lt;br /&gt;
Yeah between my &#039;&#039;Captain N&#039;&#039; related edits (which while not violating the wiki topics is to be honest a case of self indulgence for myself), I wanted to do something a little more practical, and noticing your uploads I found it to be something within my ability to take care of.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:30, 14 February 2018 (EST)&lt;br /&gt;
:Hey let&#039;s be honest, the whole NIWA sphere is a tribute to self-indulgence--heck, the mario wiki has an article on milli vanilli. Every it of knowledge is another experience point, so keep it up! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:22, 15 February 2018 (EST))&lt;br /&gt;
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== To simplify things a bit concerning some &#039;&#039;DQ&#039;&#039; ports. ==&lt;br /&gt;
Think it would be accurate enough to rename the Mobile phone page as Cell phone?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:07, 10 September 2018 (EDT)&lt;br /&gt;
:That sounds like a good idea, the things are ubiquitous enough for the two terms to be synonymous by now.[[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 13 September 2018 (EDT)&lt;br /&gt;
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== Site Updates ==&lt;br /&gt;
&lt;br /&gt;
Hey there, I upgraded some of the back end stuff on the site tonight.  The Recent Changes page is currently not working.  I believe I know what the issue is and will fix it in the next day or two.  Let me know if you find anything else that is not working for some reason.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:14, 12 March 2019 (EDT)&lt;br /&gt;
:The edit bar that goes above the text box is missing some features now, that&#039;s the biggest thing I&#039;ve found so far [[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:45, 12 March 2019 (EDT)&lt;br /&gt;
:: I&#039;m glad you pointed that out.  That actually was something I had disabled temporarily but forgot to re-enable.  I did the rest of the upgrade tonight to update MediaWiki to the latest version.  Some things may look different, but everything should be working.  Let me know if you spot anything not working.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 02:24, 13 March 2019 (EDT)&lt;br /&gt;
:::So far so good boss, I think the coast is clear. Also, this isn&#039;t said nearly often enough but thanks a million for hosting this site--it&#039;s given me an incredible opportunity to spread knowledge about the series and clear up some major misconceptions that have built up over the years and I&#039;ll always be thankful for that. You&#039;re doing God&#039;s work R.F! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:12, 14 March 2019 (EDT))&lt;br /&gt;
:::: You make great contributions to the site and really validate having it available, so thank you!  A couple other notes I can share...the site host gave us some additional storage space for free, which was nice.  We were not super close to running out, but now we should be good for a while assuming there are no giant files that get added.  Second, the new version of MediaWiki includes a new skin.  I left it available as an option which you can try out if you go to your Preferences.  It&#039;s called Timeless.  We might consider whether we might want to switch or redecorate or something at some point.  I know I&#039;m not the greatest at coming up with good ideas for new site designs/images/etc.  The default skin is still Vector and is what non-users will see by default. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 00:28, 15 March 2019 (EDT)&lt;br /&gt;
:::::Thanks, the extra space is always much appreciated. Heck, I wouldn&#039;t mind buying a terrabyte drive and making a hard copy to be updated each month if it came to that. Timeless looks pretty good, it&#039;s like fandom&#039;s layout but smoother and without fifteen ads going on in the background. I&#039;m all thumbs myself when it comes to style implementation, but the Den ought to able to help in that regard. Best regards, and give me a head&#039;s up whenever you need something ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:01, 15 March 2019 (EDT))&lt;br /&gt;
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== General Question ==&lt;br /&gt;
&lt;br /&gt;
Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
&lt;br /&gt;
you are the most active user here at the moment, aren&#039;t you? Because than I would ask you.&lt;br /&gt;
&lt;br /&gt;
Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:Salutations Königsschleim! If there is anything I can help you out with, all you need to do is say so and I&#039;ll do my best to help.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:33, 1 April 2019 (EDT))&lt;br /&gt;
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::As you probably know there are not many sources where you get information about Dragon Quest. So I thought we could maybe connect all wikis about this topic to create a bigger database. I am an administrator in two other german Dragon Quest Wikis and I want to ask you for your opinion about my idea.&lt;br /&gt;
::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::I agree whole-heartedly, and as the French wiki is already doing so you have all rights to connect this wiki with your own. Additionally, here are the resources I myself use for fact-checking;&lt;br /&gt;
:::http://www7b.biglobe.ne.jp/~dqwiz/ This site has info on all mainline games, the remake changes (if any), and is continuously updated.&lt;br /&gt;
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:::http://wikiwiki.jp/dqdic3rd/ This is the largest Japanese DQ wiki I have found, and it is incredible for series trivia, staff details, and all information beyond the game data.&lt;br /&gt;
:::If there is any other information I can provide, do not hesitate to ask ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 14 April 2019 (EDT))&lt;br /&gt;
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::::Hello &#039;&#039;&#039;Follower of Light&#039;&#039;&#039;,&lt;br /&gt;
::::first of all thank you for mentioning these resources, but I think it could be hard to read them, because I do not understand the language. :) To that &#039;connection&#039;: Your wiki is a NIWA member, so I think you aren&#039;t be able to accept something like a partnership with a wiki, which is not independent, are you?&lt;br /&gt;
::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::I&#039;ve been mentioned here, so let me clarify that the French wiki, on its side, won&#039;t accept interlanguage links with non-independent wikis. As Wikians &amp;quot;refugees&amp;quot; and militants for independant wikis, it&#039;s basically against our policies, really sorry about that. Feel free to snatch some information from us, though; we&#039;ve got nothing whatsoever against sharing information with Wikia/Gamepedia/other hosts&#039; wikis. &lt;br /&gt;
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:::::PS: There are two active german wikis? --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 15:51, 15 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::Hello &#039;&#039;&#039;Tigali&#039;&#039;&#039;,&lt;br /&gt;
::::::I accept your decision and I understand that you want to stay independent. And to answer your question: Yes there are two german wikis, one FANDOM Wikia and one hosted by Miraheze, but to say that they are active would be completely wrong. The biggest problem is that Dragon Quest is very unpopular in Germany, so I am not be able to find active authors.&lt;br /&gt;
::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::Yea, I get that... France is Dragon Quest&#039;s most active european fandom, yet I too struggle to find editors. I wish you good luck. Could you give me a link to the Miraheze wiki? I couldn&#039;t find it through googling. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 08:22, 16 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::Of course. But I just have founded it and I haven&#039;t had the time to improve it yet, so you won&#039;t find a lot there.&lt;br /&gt;
::::::::Link: https://dragonquest.miraheze.org/wiki/Hauptseite&lt;br /&gt;
::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Oh. Why creating a second one though? Are you trying to rival the first one, to do something completely different, to migrate the first one&#039;s content to the second?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:54, 17 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::I want to migrate the content, yes. &lt;br /&gt;
::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
:::::::::::Have you heard of making a database dump from the Wikia and importing it directly to Miraheze? That&#039;s what I did from my Wikia to the independent host. I think the Miraheze staff might even be able to help with that. If you wanna discuss this further, I certainly invite you to join our discord https://discord.gg/n6JKYZC or even contact Ciencia Al Poder from the Spanish Pokémon wiki, who can be considered an expert on migrating data from one place to another (https://www.wikidex.net/wiki/Usuario_discusión:Ciencia_Al_Poder. He speaks English). --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:34, 19 April 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::::::::::Thank you for the information. I have joined the server.&lt;br /&gt;
::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::I&#039;m glad this story had a happy ending. Best of luck European DQ fans! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:56, 9 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::::::::Hello Follower of Light,&lt;br /&gt;
::::::::::::::one last thing. Your Japanese websites are very difficult to translate by Google translator. Did you find a solution for that or do you have the same problems?&lt;br /&gt;
::::::::::::::Greetings, [[User:Königsschleim|&#039;&#039;&#039;Königsschleim&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::::::::I am afraid I struggle with google&#039;s translation services as well, and most of the time I can only decipher the translated text due to familiarity with the games--one time I had to print an untranslated page and go to a Japanese restaurant for help. I have heard that Yandex&#039;s translation service is more reliable though, so that might be worth a shot: https://translate.yandex.com/ ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:40, 27 May 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Hi there! ==&lt;br /&gt;
&lt;br /&gt;
Greetings from SmashWiki! I am here to help provide information on the Smash Bros. end of things, but I also come to you with an inquiry.&lt;br /&gt;
&lt;br /&gt;
[https://www.ssbwiki.com/Talk:Hero#Heroes.27_Names We at SmashWiki seem to be having a debate on what to exactly call these Heroes individually]. Perhaps someone like you who knows this franchise and works on this wiki would like to pop in on the discussion and help settle things once and for all? [[User:Aidanzapunk|Aidanzapunk]] ([[User talk:Aidanzapunk|talk]]) 15:17, 12 June 2019 (EDT)&lt;br /&gt;
:You got it, always happy to help. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:53, 12 June 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest XI Equipment ==&lt;br /&gt;
Hey there! So I am slowly starting to add equipment info for XI as we are sorely lacking with that game. I don&#039;t mind doing it as I&#039;m currently in the process of getting every piece of equipment I can in my own file, but I was wondering if there is a better way to display all that stuff for XI since almost every piece of equipment has quality levels/lots of different stats. I&#039;m using the template that I used for IX&#039;s equipment, but modified it a bit to try displaying all that stuff, but I wanted to hear your thoughts if maybe that&#039;s the best way I can do it. [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:31, 5 September 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Taking a look at how the J-wiki handles things, I plagiarized their table method for XI;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Saintess shield !! Default !! +1 !! +2 !! +3&lt;br /&gt;
|-&lt;br /&gt;
| Defense || 46 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 20 || 21 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Block rate || 11% &lt;br /&gt;
|-&lt;br /&gt;
| Special&amp;lt;br&amp;gt;effect || 7% defense against all elements&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:It&#039;s a little crude and trying to add flavor text and recipes would make it stretch out the default block too much, but if we place that information in a paragraph and then use the description header Antiyonder made, it might just work until. If that doesn&#039;t look good to you, what about keeping the refinement buffs behind parentheses for IX&#039;s template, like this?&lt;br /&gt;
&lt;br /&gt;
{{Equipment|header|name=Witch&#039;s robe}}&lt;br /&gt;
{{Equipment|stat|name=Defence (forge buffs)|modifier=+43 (+45,+47,+50)}}&lt;br /&gt;
{{Equipment|stat|name=Magical Might (forge buffs)|modifier=+18 (+19,+20,+22)}}&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Narspicious]] x2 + [[Wing of bat]] x2 + [[Belle cap]] x2}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★★☆☆☆}}&lt;br /&gt;
{{Equipment|footer|buyPrice=N/a|sellPrice=2,300|equipableBy=[[Veronica (Dragon Quest XI)|Veronica]]|class=Robe&lt;br /&gt;
|flavor=Garments worn by ancient enchantresses that can help stop the wearer&#039;s spells being sealed away.&lt;br /&gt;
|notes=Chance of being prevented from casting spells reduced by 40%.&lt;br /&gt;
}}&lt;br /&gt;
:That looks better to me because it keeps the template height reasonable without sacrificing clarity or readability. How&#039;s it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 11:55, 6 September 2019 (EDT))&lt;br /&gt;
::Yeah, I agree. No reason not to keep using the same template for IX. It&#039;s good for displaying a lot of information plus the flavor text and I got used to using it already. Thanks for your input! [[User:Aphelion|Aphelion]] ([[User talk:Aphelion|talk]]) 15:30, 6 September 2019 (EDT)&lt;br /&gt;
:::Any time, and thanks for helping out so much with XI&#039;s equipment and VII&#039;s bestiary. Once I wrap up V&#039;s bestiary I want to finish the header template for all weapons before tackling XI, so having someone lend a hand like you have is very much appreciated.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 6 September 2019 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Imput on uploading via cellphone. ==&lt;br /&gt;
:1. If I take screenshots on my cellphone and wanted to upload them while acknowledging that the contents belong to Square Enix (Like shots of the Float o Copiers from &#039;&#039;IV&#039;&#039; when they turn into your party member(s)), would that be fine as far as the wiki policy is concerned?&lt;br /&gt;
&lt;br /&gt;
:2 For that matter have there been any good quality pics that came from someone&#039;s cellphone? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:22, 15 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::1. Yes, that copyright acknowledgement will keep the site in the clear legaly speaking. The Den hosts several cell phone screenshots and it&#039;s never been hit with a DCMA to my knowledge.&lt;br /&gt;
&lt;br /&gt;
::2. I don&#039;t believe so, but it is possible to get crystal clear screen shots via phones. It&#039;d be a fine feather in your cap to start thing off and become the trendsetter([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:45, 16 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::So what do you think of these Float-o-copier pics?  Figured of how to crop the battle menu off for the desire parts of the pic.  Psaro&#039;s copy on the other hand I had to edit since that battle didn&#039;t have a single one, thus I had to do a heavier crop job. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:52, 16 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::They look fantastic! Really good job on all of these, you&#039;ve gone above and beyond. It may take a bit, but I can edit out the backgrounds and just have the sprites on hand.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:57, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::Cool, additionally I&#039;m going to later upload the bestiaries of &#039;&#039;IV&#039;&#039;, &#039;&#039;V&#039;&#039;, &#039;&#039;VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; since I can screenshot them from the phone. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:06, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::You&#039;ve never been one to shy away from the daunting tasks, but please make sure to pace yourself out. Burnout is never fun, believe me. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:27, 17 December 2019 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::Definitely.  Just going to test one of the pics and take it slow for the next few weeks (retitling before uploading). Especially cause I have a lot of comics either checked out from the library or purchased to read. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:10, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::And last thing for the moment, I uploaded another version of Copy of Psaro with the size more consistent from the others since you mentioned editing the background out.  So just pick either upload. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:28, 17 December 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::This took much longer than it should have, but that&#039;s every copied character on their own page. I&#039;ll get the floatocopiers and other mimics set up soon as well, so anytime you want a sprite cleaned up and given transparency just let me know.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:01, 15 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::::Thanks though I didn&#039;t have anymore sprite uploads in mind at the moment.  Just adding pics I haven&#039;t seen online or had access to prior.  Anyway, I am working on modifying the PlayStation article to just cover each of the newer and older consoles since there hasn&#039;t been a page made for the PS3 or PS4.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:47, 20 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Something I could use your help on currently, templatewise... ==&lt;br /&gt;
Now something you may or may not notice when I do minor edits is basically trying maintain consistency and lessen redirects as often as possible (i.e. 3DS to [[Nintendo 3DS]]), but as far as titles for &#039;&#039;Dragon Quest&#039;&#039; games past the first ones go the template to say {{ }}, the item/equipment descriptions, monster bestiary profile and &#039;&#039;&#039;etc&#039;&#039;&#039; go, they all were made before the articles for each game past the first were officially title.&lt;br /&gt;
&lt;br /&gt;
No hurry of course, just whenever/whatever you can.  Maybe even showing me as an example of how to make say templates leading directly to &#039;&#039;[[Dragon Quest II: Luminaries of the Legendary Line]]&#039;&#039; rather than &#039;&#039;Dragon Quest II&#039;&#039; [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:57, 23 January 2020 (EST)&lt;br /&gt;
:Changing the {{}} templates to include the subtitles wouldn&#039;t be too hard, it&#039;s just a matter of opening a page that uses them, selecting to edit the template and then adding the text. The problem is that not every page link uses those templates, with some being the full game title typed out instead of the short hand { DQ3 }. It would be a big undertaking to go through every page and get the subtitles added in, and since the game pages themselves highlight to subtitles I don&#039;t think it would be a good use of time. Lessening redirects as been a big help with organizing the piping between the pages, and I&#039;m very grateful to have someone who can pitch in for tasks like that. This is a fan operation and as such I don&#039;t have any authority or tendency to tell people what to do with their time, but I do think that combing through every page to add those subtitles would be a big task with little pay off. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 13:09, 25 January 2020 (EST))&lt;br /&gt;
::Well if time is the issue, I can still give it a shot.  Anything I can do to help out.  At any rate, [https://dragon-quest.org/w/index.php?title=User:Molacarthy Molacarthy] helped me figure out how edit the templates for abbreviate the titles.  At any rate, know how to do the same for description template like the one for the [[argon heart]] in &#039;&#039;VIII&#039;&#039;? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:33, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::You&#039;re doing a ton to help out and you&#039;re worth your weight in gold, so no worries there. For the item template, what can I help you with? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:30, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::Thanks.  As to the what, is there a way to make sure that the icon (I&#039;m guessing) leads directly to the main article for VIII with leaving a redirect?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:39, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::Looking at the icons, they all lead to the page they&#039;re supposed to. Which ones are giving you problems? ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:47, 25 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::The Dragon Quest VIII logo in the section, Descriptions.  It leads to the DQ VIII article, but it&#039;s through Redirect. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:16, 25 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::That should do it--if it doesn&#039;t take effect site-wide in a few hours then I&#039;ll hit the purge button and force the update through. If you ever need to edit a template&#039;s finer details, all you need to do is open the page editor, scroll to the bottom to find that template and then hit the edit link in parenthesis. You&#039;ll have to sift through the guts of that template&#039;s page and you won&#039;t be able to see the effects on the preview tab, but it will work. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 01:46, 26 January 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
::::::::I&#039;ll try to keep that in mind and thank you.  The Argon heart on What Links Here shows no evidence of redirect.  I found that page earlier, but yeah I had no clue where to begin until I saw your edit change.  I will be going through a little at a time this week.  First I&#039;ll be finishing on the PlayStation 2 to Sony PlayStation.  Also, it seems there were no &#039;&#039;DQ&#039;&#039; titles for the GameCube, but since all of the GBC/GBA titles can be played on it through the Game Boy Player accessory, do you think a GC article would be appropriate? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:25, 26 January 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:::::::::Am I missing something here (https://dragon-quest.org/wiki/Template:DQMJII)?  I looked at the templates on other articles like say [[Frou-fry‎]] while on my Android phone and it&#039;s the only one where the View, Edit and Discussion options aren&#039;t viewable, while I&#039;m currently looking at the aforementioned article right now on my laptop with nothing amiss.  I&#039;m the one who made the template to begin with, so did I leave anything out? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:57, 4 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
::::::::::It might be the browser your phone is using,  it&#039;s looking alright on my end. How old was the template when you were first looking at it? Sometimes it takes a second for everything to kick in like it&#039;s supposed to. Speaking of phones though, could I trouble you with a few screenshot requests? Mainly the sovereigns in III so that I can justify a gallery when I write up all the pages. I don&#039;t have any specific lines of dialogue in mind either, so even just standing next to them will done. Of course there&#039;s no rush if you decide to take this up either. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:09, 6 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::::::It&#039;s been around for a while.  I did move it from DQMJ2 to DQMJII (Monday or Tuesday) to make it more consistent with the template scheme of the classic series and to make DQMJ2 a shortcut for typing the full title.  Did the same for a bunch of others, but experienced no trouble with the them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Sovereigns? ==&lt;br /&gt;
Yeah I&#039;m focusing on other games at the moment, but I plan to do a full replay of &#039;&#039;III&#039;&#039; nonetheless.  But refresh my memory on what the Sovereigns are again? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 6 February 2020 (EST)&lt;br /&gt;
:The royalty; king of Edina, queen of Isis, dragon queen, faerie queen, etc. By all means take your time, you&#039;ve been on fire lately and I&#039;m not going to mess with that tempo ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 15:59, 7 February 2020 (EST))&lt;br /&gt;
::Would you probably be making a similar page for other games in time?  Cause I can at least do the same for &#039;&#039;I-II&#039;&#039;, &#039;&#039;IV-VI&#039;&#039; and &#039;&#039;VIII&#039;&#039; in time.  Heck, besides &#039;&#039;VIII&#039;&#039; having good graphics despite the cell phone limitations, I could probably take some pics of human Trode.  Also speaking of frequent edits, can heavier amounts of editing slow down other aspects of the wiki?  I removed the redirects from the [[Knick-knackatory]] to [[Knick-knacks]], yet despite finishing that edit at 1:04 AM this page (https://dragon-quest.org/w/index.php?title=Special:WhatLinksHere/Knick-knacks&amp;amp;limit=500) still suggests that I haven&#039;t cleared them.  Usually these things seemed to clear up in half of 24 hours, but as of posting this it&#039;s 11:51 PM.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:51, 9 February 2020 (EST)&lt;br /&gt;
:::It can take a while for the changes to stick now and again, but if it&#039;s ever giving you trouble you can use the Purge option to force the new edit to take effect faster. When you make your edit, go to the history page and highlight the webpage on your search bar and hit right until you see &amp;quot;&amp;amp;action=history&amp;quot;. replace the word history with purge and then hit enter, you&#039;ll be taken to a new page where you can purge the history and force the new edit to take precedent. Looking at the knick-knackatory page, the new redirects take me to the section but not the specific item, but that&#039;s fine since any reader can take it up from there. &lt;br /&gt;
:::I do plan on getting all the NPCs in each game their own pages, even if it would be brief, and leave the list of characters as a directory so if you want me to work on people from a particular title I can jump into that first. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 09:24, 9 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Another thing of modifications I could use help on... ==&lt;br /&gt;
Namely removing redirects to [[Tombola ticket]] and [[Boomerang (weapon)]].  For the most part no problem, but to give some example of what I&#039;m looking for:&lt;br /&gt;
*[[Leftwyne]]- Yeah help with modifying the template specifying that [[Tombola]] can be played at some locations in the {{DQ2}} and {{DQ5}}.  Those tend to lead to Lottery.&lt;br /&gt;
*[[Roundbeck]]- Modified weapon shop templates means I can&#039;t easily add Boomerang (weapon).&lt;br /&gt;
&lt;br /&gt;
No hurry, just check them out when you can.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:34, 7 February 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:The boomerang icon gave me some trouble, and when I uploaded one for the modified link it failed to appear unless you clicked on it directly. It&#039;ll just have to be soemthing the wiki lives with, but that shouldn&#039;t be a problem since readers can make the logistical leap from the disambiguation page immediately. As for those location attribute icon templates, I&#039;ve always found those to be as distasteful as the icons for door types and about as useful--I can just as easily slip the information into the descriptive paragraphs and have it flow much more naturally thank a bunch of clunky boxes shoved in at the very end of an article. I can&#039;t seem to get that particular edit to stick either, so I&#039;ll just be working my way through the pages and removing them as I update the monster names, install the weapon templates, and so forth. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:05, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:Maybe not.  Whoever did the [[Lakanaba]] page found a way around the Boomerang thing I think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:14, 8 February 2020 (EST)&lt;br /&gt;
::Nice, everything&#039;s turned out well in the end then([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:36, 8 February 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
== Capital question. ==&lt;br /&gt;
Not going to link to them from here, but when doing a minor grinding session on &#039;&#039;V&#039;&#039;, I noticed that Yggdrasil Leaf and Flametang Boomerang weren&#039;t capitalized completely, rather the game presents them as Yggdrasil leaf and Flametang boomerang.  Oversight on the wiki or do some games capitalize Leaf and Boomerang?  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:20, 5 March 2020 (EST)&lt;br /&gt;
:Looking at V, it almost seems random which words are capitalized and which are not--the herb in medicinal herb isn&#039;t, but the regale in pallium regale is even though it is not a propper noun. I wouldn&#039;t worry about it too much. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:04, 5 March 2020 (EST))&lt;br /&gt;
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:It&#039;s no for me to work on.  Especially not all the redirects on them have been fixed. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:18, 5 March 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Discord-Server ==&lt;br /&gt;
&lt;br /&gt;
Hello Follower of Light,&lt;br /&gt;
&lt;br /&gt;
I am Hydrotoxinlaser - maybe you remember me - and I am the administrator of the two German Dragon Quest Wikis powerded by Miraheze and FANDOM.&lt;br /&gt;
&lt;br /&gt;
I have created a Discord-Server to improve the communication between the authors of our Wikis. Actually I have created it for the German Wikis only, but I thought about it and want to ask if your Wiki or the (active) members of your Wiki want to join our Discord-Server.&lt;br /&gt;
&lt;br /&gt;
Of course you can think about it. If you want to join, I will send you the invitation link.&lt;br /&gt;
&lt;br /&gt;
Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:48, 29 March 2020 (EDT)&lt;br /&gt;
:It sounds like a good idea to me, please send an invite whenever is convenient.  ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:19, 30 March 2020 (EDT))&lt;br /&gt;
::Great! Here is the invitation link: https://discord.gg/J7ytZ8d&lt;br /&gt;
::Everybody of this wiki, who wants to join, is welcome.&lt;br /&gt;
::Greetings --&#039;&#039;&#039;[[User:Königsschleim|Königsschleim]]&#039;&#039;&#039; ([[User talk:Königsschleim|talk]]) 13:47, 31 March 2020 (EDT)&lt;br /&gt;
:::And joined; talk to you guys soon. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:23, 1 April 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Presentation Standards ==&lt;br /&gt;
Hey there, I&#039;ve had no interaction with a user by the name of limp bizkit.  Feel free to revert anything in the standards you don&#039;t agree with.  You have my support.  Any changes should likely be discussed in a talk page before changing them anyway. &lt;br /&gt;
--[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 22:13, 4 May 2020 (EDT)&lt;br /&gt;
:I was just trying to make wiki look better? [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:11, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::...and that is not a bad thing, but making changes to things like templates when you are relatively new to a wiki are often viewed as stepping over the line.  For template changes or major category updates, use talk pages to submit ideas first.  For templates, create an updated template using user sub-pages and ask for feedback about whether it is an improvement over the current template in use.  A lot of your edits were clean up related, and those are very welcome, as there is a lot of stuff to clean up. --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:36, 4 May 2020 (EDT)&lt;br /&gt;
:::Gotcha, thank you. Sorry for going so edit crazy as if it were attempted takeover of wiki. [[User:Limp Bizkit|Limp Bizkit]] ([[User talk:Limp Bizkit|talk]]) 23:41, 4 May 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
After some discussions on Discord, I&#039;ve promoted you to admin on the wiki.  I&#039;m not sure if you really want that or not, heh, but there is no question that you have made a ton of great updates to the wiki over the years.  You are without a doubt a major contributor to how things are done around here, and deserve to be viewed as being an authority on content.  This new role adds a few new capabilities, but none that I can think of that are all that useful.  I do not have any expectation that you have to do anything more than whatever you currently want to do.  I also wanted to make it clear to the Discord crowd that you are welcome to represent the wiki in any promotion/collaboration discussions and/or private servers.  Any topics or discussions that you would prefer to avoid, or anything related to the backend administration of the site, feel free to continue to send my way.  --[[User:FlyingRagnar|FlyingRagnar]] ([[User talk:FlyingRagnar|talk]]) 23:30, 4 May 2020 (EDT)&lt;br /&gt;
:&#039;&#039;Slipping into the conversation&#039;&#039;&lt;br /&gt;
:Congratulations! --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 10:59, 22 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Trying some new cellphone shots. ==&lt;br /&gt;
Been playing {{DQStars}} and while I didn&#039;t think to take pics early on, I started doing so when I got to areas containing story elements of the early games.  Namely the profile pics of characters who have seldom artwork of them like say the King of [[Aliahan]].  Sent two photos to test out which types you think we could work with.  The zoomed in version with the name still present or the unaltered photo:&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan.jpg&lt;br /&gt;
:https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
&lt;br /&gt;
Let me know what you think.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:34, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Both of these look great! I think going with the full screen capture would work better, because then I can extract the dialogue box along with the character art for a more focused picture--that is, taking the second image you&#039;ve uploaded and adding a transparent background to everything around the dialogue box and the character art extending beyond the screen boarder. That may take some time on my part, but I know I can clear out all the unneeded info like the boss detail in the upper background and then upload the modification as a new version of the file. Please be extra careful to make sure none of your phone&#039;s personal data is accidentally captured in these screen shots though, even small details can slip in easily. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:00, 29 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Advice heeded.  What kind of info are you talking about and how specifically would you say to make sure I&#039;m not leaking personal data? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:36, 29 July 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[https://www.howtogeek.com/203592/what-is-exif-data-and-how-to-remove-it/ Here is a good example of what I mean], and the article covers ways to remove data in existing photos and prevent it from happening with new ones. As for the profile pics themselves, go with whichever ones you want first and I can take it from there--play favorites! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:30, 31 July 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== About the edit you&#039;ve removed ==&lt;br /&gt;
&lt;br /&gt;
I added this based on Dragon Quest II&#039;s enemy table (see [[Slime]] as an example) where Fire Resistance includes [[Woosh]]. Is it that Fire Resistance does not working due to a bug or glitch, or did I worded it wrong? (--[[Special:Contributions/2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8|2406:3003:2005:3FAB:64FE:B7C7:C812:8FF8]] 07:04, 16 August 2020 (EDT))&lt;br /&gt;
:No you&#039;ve got the right idea in that all attack spells are lumped under &amp;quot;fire&amp;quot; in the game&#039;s programming, its just that the way resistance works in the first four games is based on the chance of a monster dodging a spell altogether instead of taking less damage; woosh will always deal 17~33 damage if it hits. I know its a dumb idea and in all honesty squenix should have tweaked the formula to follow later games, but for whatever reason it was decided to stick with the original system. Sorry about the confusion. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:20, 16 August 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Catching up on DQS pics.==&lt;br /&gt;
If you still wanted to edit them yourself for character pics (like you did for those Morph based monsters).  I&#039;ll do 5-6 pics a day. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:43, 19 September 2020 (EDT)&lt;br /&gt;
:Sure, I&#039;m always up for touching up pics and the ones you capture are always the easiest. Don&#039;t feel that you &#039;&#039;have&#039;&#039; to do 5~6 pics a day though, take your time with them and go with a pace that&#039;s comfortable. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:11, 19 September 2020 (EDT))&lt;br /&gt;
::Noted, though I&#039;m doing it for myself cause I built up a whole thing of photos and wanted to do some space clearing. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:28, 19 September 2020 (EDT)&lt;br /&gt;
:::Ok, here&#039;s a test image I threw together--&lt;br /&gt;
:::https://dragon-quest.org/wiki/File:Pimiko test.jpg&lt;br /&gt;
:::I thought that crunching down the focus to only include the text box and portrait would be best, and by removing the background details it would draw attention on to the art work and have the bonus effect of resembling the NES games. How does it look to you?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:18, 20 September 2020 (EDT))&lt;br /&gt;
::::Looks good to me. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:06, 21 September 2020 (EDT)&lt;br /&gt;
:::::Also, some characters will get multiple pics due to different facial expressions made. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 13:45, 22 September 2020 (EDT)&lt;br /&gt;
::::::Sure thing, the gallery tab has plenty of space for extra expressions. It may take me a second to edit them all, but don&#039;t let that halt your upload speed. Once I finish a character I can go ahead and add them to their page. Thanks again for doing this! ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 16:30, 22 September 2020 (EDT))&lt;br /&gt;
:::::::At any rate, you can just look at my recent contributions to keep track of uploaded material.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 01:25, 23 September 2020 (EDT)&lt;br /&gt;
::::::::Upload the other variants of Ortega from &#039;&#039;Stars&#039;&#039;.  Feel free to ignore any you deem unnecessary but while I&#039;ve missed some pic opportunities in general I tried to be as thorough as possible.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:54, 27 September 2020 (EDT)&lt;br /&gt;
:::::::::There&#039;s no such thing as a redundancy when these characters have almost never been drawn before, its all good. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 14:11, 27 September 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Friend code offer and links of previous pics gathered. ==&lt;br /&gt;
My {{DQStars}} code is ABNJYJ3578 if you play it or still do if you want to friend up.  Going to put it on my profile shortly.&lt;br /&gt;
&lt;br /&gt;
Also going to upload more pics soon to clear space in my folder, especially since I&#039;m caught up on the story content until the next update.  But for easy access to my first set of pics needed for updating so they aren&#039;t buried:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*King Aliahan&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_of_Aliahan_2.jpg&lt;br /&gt;
*Rimuldar citizens&lt;br /&gt;
**File:DQ Stars Android Enid of Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Roderick_of_Rimuldar.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Man_of_Rimuldar.jpg&lt;br /&gt;
*Moonbrooke Soldier&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Soldier_of_Moonbrooke.jpg&lt;br /&gt;
*King Midenhall&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Midenhall.jpg&lt;br /&gt;
*King Cannock&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_King_Cannock.jpg&lt;br /&gt;
*Elderly Man of Wellspring&lt;br /&gt;
**File:DQ Stars Android Wellspring Elderly Man.jpg&lt;br /&gt;
*King Dirkandor&lt;br /&gt;
**File:DQ Stars Android King Dirkandor.jpg&lt;br /&gt;
*Female Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Female_Warrior.jpg&lt;br /&gt;
*Male Warrior&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_1.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_2.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_3.jpg&lt;br /&gt;
**https://dragon-quest.org/wiki/File:DQ_Stars_Android_Male_Warrior_4.jpg&lt;br /&gt;
*Female Priest&lt;br /&gt;
**File:DQ Stars Android Female Priest 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Priest 4.jpg&lt;br /&gt;
*Male Mage&lt;br /&gt;
**File:DQ Stars Android Male Mage 1.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 2.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 3.jpg&lt;br /&gt;
**File:DQ Stars Android Male Mage 4.jpg&lt;br /&gt;
*Female Gadabout&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 1.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 2.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 3.jpg&lt;br /&gt;
**File:DQ Stars Android Female Gadabout 4.jpg&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
Just for faster, easy access. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:18, 1 October 2020 (EDT)&lt;br /&gt;
:Sorry, life got in the way for a bit there and I&#039;ve not been able to edit as quickly as I should. I appreciate the offer for the friend code on &#039;&#039;Stars&#039;&#039; but my phone is a toaster; the reason I&#039;m so grateful that you&#039;ve been uploading these images is because I don&#039;t have the means, and as far as I can tell you&#039;re the only one in the West who has been doing so. I&#039;ll hack through these tonight and get them on the proper pages.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:42, 2 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::Honestly I&#039;ll be happy to put them on the proper pages.  I just need you for the altering of the photos since that&#039;s not something I can do or at least yet [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:28, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::OH and last of the older ones: https://dragon-quest.org/w/index.php?title=File:DQ_Stars_Android_King_Aliahan.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:45, 4 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
== So Final Fantasy... ==&lt;br /&gt;
First off, still no hurry on the alterations to my pics, but do you want me to continue sending the rest or wait until you modified the rest?&lt;br /&gt;
&lt;br /&gt;
Also, I&#039;ve been wondering since &#039;&#039;DQ&#039;&#039; became represented in &#039;&#039;Smash Ultimate&#039;&#039;, you think &#039;&#039;Super Mario&#039;&#039; and &#039;&#039;Final Fantasy&#039;&#039; would merit articles on the wiki?  You know since they both crossed over with DQ in &#039;&#039;[[Itadaki Street (series)]]&#039;&#039; games?&lt;br /&gt;
&lt;br /&gt;
Not to mention it was announced on {{Stars}} that they would be doing a crossover event with &#039;&#039;Dissidia Final Fantasy Opera Omnia&#039;&#039;.  Plus &#039;&#039;DQ&#039;&#039; enemies I believe appeared in &#039;&#039;Mobius Final Fantasy&#039;&#039;.  Mind you I could do some work on the &#039;&#039;Mario&#039;&#039; page, &#039;&#039;FF&#039;&#039; isn&#039;t something I&#039;m as knowledgeable on or &#039;&#039;Itadaki Street&#039;&#039;, so others could probably help in those regards.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 02:07, 12 October 2020 (EDT)&lt;br /&gt;
:I think having Mario and FF pages would be a rational idea as the series have appeared together beyond smash brothers. I can handle the data for Dissidia as well as Mobius and I can figure out more for Itadaki street. Sorry about the delay in getting the edited pictures up, life threw me for a loop last week but I&#039;ve got half of the last set done already and I&#039;m cutting into the remainder. I grab every image you upload in a cluster so that they don&#039;t get lost, so don&#039;t worry about overwhelming me or anything like that--this moves at whatever pace you&#039;re comfy with. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 19:22, 12 October 2020 (EDT))&lt;br /&gt;
::No problem.  Just wanted to be sure as again clearing up the phone.  Have over 300 pics saved and still have some I plan to take later on.  Also more an indulgent idea, but how about Pokémon?  Besides the heavy usage in &#039;&#039;Smash&#039;&#039;, there&#039;s the talk about it&#039;s mechanics being inspired by &#039;&#039;DQ&#039;&#039; (Like the [[Mad cap]] being the reason trading exists) and in turn I believe it being say the reason that in turn {{DQMSeries}} exists.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 19:59, 12 October 2020 (EDT)&lt;br /&gt;
:::Actually I think I might start &#039;&#039;FF&#039;&#039; with what I can on &#039;&#039;Stars&#039;&#039; and anything missing you can do, plus I will focus on crossover photos for the article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:33, 13 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
::::Pokemon is a bit of s stretch at first glance, but if its done in such a way that it shows how both series influenced one another then I think it can work well. DQM is a direct response to Red and Green&#039;s popularity, so that connection is inarguable. Should be done with this set of images by tomorrow evening.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:26, 15 October 2020 (EDT))&lt;br /&gt;
:::::So how would you say those pages look to you?  Had help with Alex95 on &#039;&#039;[[Super Mario]]&#039;&#039;, and did the best I could so far with &#039;&#039;[[Pokémon]]&#039;&#039; (The inspiration section I copy/pasted from other pages) and &#039;&#039;[[Final Fantasy]]&#039;&#039;.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:53, 17 October 2020 (EDT)&lt;br /&gt;
::::::Oh and the PM trivia was also copyed from the monster pages mentioned.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:54, 17 October 2020 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::::::They look great! Especially pointing out the voice actor connections on the Pokemon page. I&#039;ll do some research and see how Final Fantasy and DQ bounced off each other prior to the company mergers.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 22:09, 17 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
::::::::So while I don&#039;t have it in me to do a summary of the {{Stars}} at the time, do you think having enough pics for a gallery (like for Cyril and Gaius) would justify starting an article? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:08, 19 October 2020 (EDT)&lt;br /&gt;
:::::::::Just checking more time, you sure it&#039;s no trouble if I get a heavy amount a pics loaded?  No trouble for me as again I&#039;m working to empty my folder out and if anything it becomes less work if I keep said game pic folder light anyway.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 14:40, 22 October 2020 (EDT)&lt;br /&gt;
::::::::::Its no trouble at all, having them uploaded here en masse means I can&#039;t miss any of them. As for Cyril and Gaius, I don&#039;t see how being in a mobile phone game invalidates their status as DQ characters. The fact that all the important NPCs have their own illustrations makes it easier to see who deserves a page as well, so I&#039;d say most of them will end up with their own before long. If you know of any longplay videos or the like, I can watch those and write the summaries from there.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:47, 22 October 2020 (EDT))&lt;br /&gt;
&lt;br /&gt;
== Anyway, ==&lt;br /&gt;
Take your time on the edits.  I only uploaded as frequently as I did cause I had over 300 pics in my folder and wanted to trim down.  Not done uploading photos, but now I don&#039;t have a huge backlog to clear out.  But yeah still good to just go through several at a time so that they can all be articled without missing any.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:20, 25 October 2020 (EDT)&lt;br /&gt;
:Also whether they debuted in {{Stars}} or not, I&#039;ll use the game pages&#039; gallery section for Monsters that don&#039;t have their own page yet. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 20:18, 1 November 2020 (EST)&lt;br /&gt;
::Sorry for the late response, but that sounds like a good idea for monsters lacking their own pages. I&#039;m about half done with the current set of pictures. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:54, 1 November 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::I&#039;ll be applying your recent edited pics tomorrow.  Just been having some me time and doing some of my page cleaning stuff for the &#039;&#039;Gargoyles&#039;&#039; wiki articles too.  Anyone the order you do the file edits is of course your call, just if I can request one to be done as soon as possible is this (https://dragon-quest.org/wiki/File:DQ_Stars_Android_Heavenly_Brides.jpg).  I planned the [[Heavenly Bride]] page sooner and meant to take this picture myself, but it slipped my mind.  But this one I&#039;m not just using it only for usual gallery filler.  I aim for it to be the head pic of that article. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:02, 25 November 2020 (EST)&lt;br /&gt;
::::How does it look now? I think its a little too small, but if I resize it the quality dips by a lot. Would you like the brides separated into individual images as well?([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:16, 25 November 2020 (EST))&lt;br /&gt;
:::::Size is perfect, and no I&#039;m fine with them being on one pic.  Thanks. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 17:38, 25 November 2020 (EST)&lt;br /&gt;
:::::Just to be sure, I notice some cases like files of Paula 1-3 and Setesh the Punisher 1-2 weren&#039;t uploaded.  That&#039;s fine, I just wanted to know if you go through my uploads in a particular order or at random.  Either is fine, just curious.  Thanks so far on the edits, going to apply them to article tomorrow or Tuesday.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:58, 29 November 2020 (EST)&lt;br /&gt;
::::::Putting these up for a deletion since the [[Metal king slime]] pics I took from {{Stars}} has a good view of [[Liquid metal slime]]s:&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_1.jpg&lt;br /&gt;
*https://dragon-quest.org/wiki/File:DQ_Stars_Android_Liquid_Metal_Slime_2.jpg&lt;br /&gt;
:::::Just figured I point it out so you don&#039;t spend any editing time on them. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 04:13, 5 December 2020 (EST)&lt;br /&gt;
::::::Sorry again for taking so long to reply, but the order I&#039;m going in is how they were originally posted; I open the file in a new table, download it, and move on to the next. Once I have everything edited down I do the same for uploading the new versions.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 21:43, 7 December 2020 (EST))&lt;br /&gt;
::::::Another thing is that I don&#039;t think I can trim the images with the slot machine layout, as that would break the image&#039;s cohesion too much. There&#039;s a small handful of overworld shots that have this problem as well, along with that goofy dressed up powie yowie, but its mostly the ones with the casino theme. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 17:29, 10 December 2020 (EST))&lt;br /&gt;
&lt;br /&gt;
:::::::OK then.  I actually considered using them as is so this just reaffirms that choice.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 21:56, 10 December 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== DQ Status page merger? ==&lt;br /&gt;
[[Status effect]] and [[List of status conditions]] don&#039;t seem all that different.  Plus the latter has no pages leading to it.  Going to think it over while I take care of other Wiki edits, but might merge them sooner or later.  Any objection? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 18:19, 5 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
== Going to get back to business soon and... ==&lt;br /&gt;
Adding the files to articles and new files later in the month.  Anyway, not sure how much milage it would get, but I was thinking of making an article &amp;quot;List of references to Dragon Quest&amp;quot;, especially since on the Western Side it&#039;s not the most acknowledged.  But one thing that brought it on was my marathoning of the cartoon &#039;&#039;Adventure Time&#039;&#039; (through Hulu and a the Complete DVD collection).  An episode titled the diary started out to my surprise of a game with a battle scene exactly like {{Dragon Quest}}, plus some official animatics from the final seasons have some &#039;&#039;DQ&#039;&#039; music playing.  If nothing else I could add plugs to my {{Captain N}} and &#039;&#039;[[Nintendo Power]]&#039;&#039; page. [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 00:33, 10 January 2021 (EST)&lt;br /&gt;
:Just chiming in to say I did just that on the French wiki (https://wikidragonquest.fr/index.php?title=Liste_des_références_à_Dragon_Quest_dans_d%27autres_médias), although I haven&#039;t uploaded it in a while because there&#039;s so many it&#039;s hard to keep track. --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 02:24, 11 January 2021 (EST)&lt;br /&gt;
::Well Follower, here it is: [[List of references to Dragon Quest]] [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 22:03, 11 January 2021 (EST)&lt;br /&gt;
:::Articles like this are always fun to read, and I can double check the Japanese wiki to find references most Westerners would miss. The page layout look great as well, and any extra piping between it and the pages to the other series will generate good synergy.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 23:41, 15 January 2021 (EST))&lt;br /&gt;
::::Able to get a pic from the &#039;&#039;Amphibia&#039;&#039; episode mentioned in the article.  Added to the gallery as well to {{DQ2}}.  [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 23:33, 15 June 2021 (EDT)&lt;br /&gt;
:::::And got a pic of the reference from &#039;&#039;Adventure Time&#039;&#039;.[[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 16:35, 16 June 2021 (EDT)&lt;br /&gt;
::::::I&#039;d heard of the Shin Getter Robo reference in Amphibia, but DQ getting into Adventure Time is news to me. Sorry its taken so long, but I&#039;ve caught up with all the Stars images you&#039;ve uploaded (that have the border at least). I&#039;ve got a new image editor, so it&#039;ll much easier to quickly work through bulk image sets now. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
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== Opinions on the Template Shortcuts? ==&lt;br /&gt;
[[User talk:Trig_Jegman#Well]]&lt;br /&gt;
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Do you agree on them being more trouble than they&#039;re worth? [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 15:50, 26 February 2021 (EST)&lt;br /&gt;
:I like having them for lengthier page titles, such as typing {{|DQ4|}} instead of the whole name and the subtitle. I can&#039;t see any scenario in which they&#039;d become a problem so long as the truncations are kept distinct. I have a few personal projects to wrap up first, such as finishing XI&#039;s dragons, but after that I&#039;ll be getting back to the Stars images. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:44, 27 February 2021 (EST))&lt;br /&gt;
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::Still am behind on adding the edited pics to the articles, plus I was slow on uploading the Christmas related pics myself.  So I share slowness blame myself:-) [[User:Antiyonder|Antiyonder]] ([[User talk:Antiyonder|talk]]) 03:28, 28 February 2021 (EST)&lt;br /&gt;
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== Artwork for DQIX equipment ==&lt;br /&gt;
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Hey, I recently started scanning a DQIX guidebook for equipment artwork. I&#039;m doing my best with image quality. I&#039;m currently uploading them to the French wiki, and y&#039;all are welcome to check the gallery of new files and use them if you want.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 09:02, 6 March 2021 (EST)&lt;br /&gt;
:Thanks a million! I know scanning so many pages can be a pain, but trust me--your work is going to be appreciate and look a hundred times better than that ancient scan of the guidebook that was just a series of cell phone pictures.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 20:43, 8 March 2021 (EST))&lt;br /&gt;
::Thanks! To be honest, it&#039;s been going rather well, maybe better than I expected. I know my scanner did a shit job at rendering the color black when I scanned my DQXI artbook, which is very frustrating, but it seems to work fine here. The cell phone pictures of IX equipment you currently have are from the Bradygames guidebook, actually, that I own too and used to scan as well with eh results, and are way smaller—I use the second Japanese guidebook, the one with the night sky on the cover, I believe some of yours come from there as well ([https://magazine.jp.square-enix.com/gamebooks/dq/index.html here&#039;s] a very handy list of all the DQ books in Japan). I don&#039;t plan on redoing the artwork scans of items that looked identical in VIII (I&#039;ve actually been using your smoothened scans all this time, those do look better than what I can do) but some have slight differences, notably markings, between those two games: I&#039;ll be covering them. I&#039;m scanning two pages at a time, but actually, cutting out the artwork into a transparent png is the most time-consuming thing because of the unfortunate shadow effect they used that&#039;s messing with my software, so I&#039;m uploading one at a time (and often, the page has yet to be created, so I&#039;m making its basic structure at the same time). And, weirdly enough, the alchemiracle equipment doesn&#039;t appear to have its own artwork? It&#039;s in neither guides at least. It may appear somewhere in XI-related stuff, but XI changed all the colors apart from the first evolution stage so there&#039;s that. Anyway, the gallery of new files is [https://wikidragonquest.fr/Spécial:Nouveaux_fichiers here] if you want a handy link. Happy hunting ^^ --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 22:12, 10 March 2021 (EST)&lt;br /&gt;
:::These look incredible! Thank you so much for tackling this project, all of these have great resolution for such small source images. I&#039;m going to start slicing up the digital version of XI&#039;s illustration artbook beginning with the characters, so just say the word if you&#039;ve got someone or something specific in mind for me to isolate first.([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 08:34, 14 March 2021 (EDT))&lt;br /&gt;
::::Digital versionof the Japanese artbook? Yeah, I could&#039;ve sworn I saw that &#039;round the internet, but never could get my hands on it. I own the physical version because I&#039;m a collector, but a digital one would be way way better. I could help you with the uncut files too, if you&#039;d like. As for my priorities, well...they&#039;d be entirely preference-based, not based in any sort of logic, except perhaps...the images with a lot of black in them? Like Don Rodrigo&#039;s butler, which turned friggin awful despite my best attempts at correcting color balance and contrast. In other news, I&#039;m still adding stuff from the collector&#039;s edition artbook from time to time (some of it being there already), and idk if you heard of komodoxeno&#039;s google drive with in-game images that he cracked from the game files? Coz he said it was OK to use that, too.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 12:17, 14 March 2021 (EDT)&lt;br /&gt;
::::So I used some of the pics you uploaded about Jasper. I got rid of some of the leftover white stuff: https://wikidragonquest.fr/Fichier:Jasper_Mortégor.png https://wikidragonquest.fr/Fichier:Jasper_enfant.png --[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:36, 20 March 2021 (EDT)&lt;br /&gt;
:::::Sorry for the delay, but here&#039;s Servantes for you : [http://dragon-quest.org/wiki/File:Servantes_artwork.png the artwork] [http://dragon-quest.org/wiki/File:Servantes_3D.png and the render]. And thanks for helping clean up that Jasper image! I have not heard of komodoxeno&#039;s cracking drive, but it sounds good ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:18, 1 April 2021 (EDT))&lt;br /&gt;
::::::Ah, don&#039;t worry, do it at your own pace! And I still can help with the cut out if it buys you time. I only will use the concept art in the page at this stage (I redid the cutout too, and same for Alizarin) but when we&#039;ll get to creating image gallery pages the render will come in handy too. If you&#039;ll permit me being insufferable, the images I look most forward too are Derk, Opal, Healijah (in the section at the end w/ battle artwork), Dora-in-Grey, the doge (puppy Sandy), the Doge (of Gondolia) and [whatever Erik&#039;s MMA partner&#039;s name is in English]. But honestly, I&#039;m in no rush, the IX equipment will keep me busy for a WHILE lol. [https://drive.google.com/drive/folders/1LRMDyOs3iGsFH6bdRA-fQ3j7z57LMCkA Here&#039;s the drive]! It has a ton of stuff. Also, I have a file of character artwork from Stars, real big, with all the poses to the waist down and most if not all of the characters, including events, if that&#039;s something you&#039;re interested in.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 20:10, 1 April 2021 (EDT)&lt;br /&gt;
::::::So, I feel a little dumb for spending all that time scanning a physical book... Cause now I own a digital copy of the DQIX guidebook. So now everything will be better quality. ^^--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:59, 17 April 2021 (EDT)&lt;br /&gt;
::::::UPDATE: saw I had a 10€ coupon for the website until May, so I took the XI artbook as well. Won&#039;t bother you with it now ^^&lt;br /&gt;
:::::::Its all good, and don&#039;t feel bad about discovering easier ways to rip images. I&#039;m about half way done with Builders 2&#039;s icons and will have those uploaded quickly once the set is complete. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 10:49, 24 April 2021 (EDT))&lt;br /&gt;
::::::::Awesome! I had just started creating a lot of pages for B2. Woah, it&#039;s about 1300 items ^^&#039; &#039;&#039;Bon courage !&#039;&#039;--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 11:21, 24 April 2021 (EDT)&lt;br /&gt;
:::::::::There&#039;s a few hundred missing item icons for Builders 2, but I think I have good quality on the remaining 900. I do have a question about your galaxy axe scan though: was that from the IX guide book or from XI&#039;s book? I&#039;m looking at IX&#039;s guide and the images are crystal clear, but still a tad small. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 18:30, 16 May 2021 (EDT))&lt;br /&gt;
::::::::::I&#039;m SO sorry I missed your message! It is from IX&#039;s guidebook but not from the weapon section, it was used as an illustration elsewhere in the book, hence why it was bigger there and why I used that one.--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 06:49, 22 June 2021 (EDT)&lt;br /&gt;
:::::::::::No worries, and it must have been in a different book than the one I scanned. I&#039;ll get around to all three of IX&#039;s books soon enough. I&#039;ve got everything I&#039;ve scanned so far linked on my main page. ([[User:Follower of Light|Follower of Light]] ([[User talk:Follower of Light|talk]]) 12:06, 27 June 2021 (EDT))&lt;br /&gt;
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==  Party! ==&lt;br /&gt;
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Hiya!&lt;br /&gt;
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We had a meeting on the French wiki tonight and among other stuff, we decreated that it would be nice to have a friendly chat someday with our lovely neighbors. So, since we all speak English, we&#039;d like to invite you all to our Discord one day sometime in the evening (the afternoon for America) for voice (chit-)chat, possibly playing online free games, or sharing wiki ressources/interlanguage stuff more directly. Is that something any of you&#039;d be interested in?--[[User:Tigali|Tigali]] ([[User talk:Tigali|talk]]) 17:29, 16 October 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Tigali</name></author>
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