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		<id>https://dragon-quest.org/w/index.php?title=Monster_Meadows&amp;diff=225089</id>
		<title>Monster Meadows</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Monster_Meadows&amp;diff=225089"/>
		<updated>2025-01-16T10:57:20Z</updated>

		<summary type="html">&lt;p&gt;ValTans: /* Taming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|title = Monster Meadows&lt;br /&gt;
|type= Park&lt;br /&gt;
|image = [[Image:DQVII Monster Meadows.jpg|250px]]&lt;br /&gt;
|caption = Monty discussing the Meadows with the {{Hero 7}} and {{Maribel}}.&lt;br /&gt;
|japanese=モンスターパーク&lt;br /&gt;
|romaji={{tt|Monsutā pāku|Monster Park}}&lt;br /&gt;
|old=Monster Park&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Monster Meadows&#039;&#039;&#039; is a side quest in the game {{DQ7}}, focusing on building up a nature preserve of sorts for a wide variety of monster species to live in.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The Meadow is available when the player defeats  [[Sulkk]] in [[Nottagen]]. When the town is brought to the present, the Monster Meadows appears next to Nottagen.&lt;br /&gt;
&lt;br /&gt;
When the player enters the monster park, they see a house. Inside the house lives &#039;&#039;VII&#039;s&#039;&#039; [[Monty]]. The monster monitor&#039;s dream is to create a place where people can come from all over the world to view monsters in their natural habitat, and enlists the party to help him fulfill the plan.&lt;br /&gt;
&lt;br /&gt;
In the {{3DS}} remake, the Monster Meadows are available once the island of [[Regenstein]] has been visited, and brought back to the present. After speaking to Carey, and recruiting Phlemrique from [[Pilchard Bay]], the underground of [[The Haven]] becomes accessible. A portal can be found in the eastern half of the cave, which leads the party to the Monster Meadows. However, completion is not possible at this time, and requires further progress.&lt;br /&gt;
&lt;br /&gt;
==[[Monster recruitment|Taming]]==&lt;br /&gt;
In order to tame monsters, the player must have the beef jerky in their inventory. It is a quest item so as such, it cannot be thrown away. The player does not need to have the beef jerky in one of the player&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
The monster who is defeated last will be the one that the player has a chance at taming, similar to [[Monster recruitment|recruitment]] in &#039;&#039;V&#039;&#039;. Each monster has a set taming value ranging from 1/8, like a [[Slime]], to 1/256.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If a monster is recruited but the plan for its habitat has not been obtained, the monster will relocate to the Meadows immediately once the proper habitat is constructed. Once a monster is recruited it cannot be lost unless released by the player.  &lt;br /&gt;
If the player recruits duplicates of a monster, they are sent into storage where the player can choose to release that monster into the wild again.&lt;br /&gt;
&lt;br /&gt;
Having a party member who currently is a [[Monster_Masher_(vocation)|Monster Masher]] will help by using the [[Animal Magnetism]] skill. It increases the likelihood that a monster can be tamed based on the rank the character has in the vocation, and the character &#039;&#039;&#039;must&#039;&#039;&#039; be a monster masher for the skill to work. Using Monster Munchies will also increase the likelihood that a tamed monster will appear.&lt;br /&gt;
&lt;br /&gt;
==Recruitment bait==&lt;br /&gt;
===Meaty treat===&lt;br /&gt;
The &#039;&#039;&#039;Meaty treat&#039;&#039;&#039; (originally &#039;&#039;&#039;Rib&#039;&#039;&#039;) is one of the first meat related items that can be found for monster recruitment.  Five can be used in a single battle to guarantee recruitment.  It can also be sold for 347 [[Gold]] Coins.&lt;br /&gt;
&lt;br /&gt;
====Locations====&lt;br /&gt;
*[[Roamer Encampment]] (Present)&lt;br /&gt;
*[[Sanctum of the Cirrus]] (Present)&lt;br /&gt;
*[[Mount Gora]] (Past)&lt;br /&gt;
*[[Vogograd]] (Present)&lt;br /&gt;
*[[Casino]] game Lucky Panel in [[Buccanham]] in the present.&lt;br /&gt;
*Dropped by [[Rotwyrm]]s in the [[Cave to Another World]].&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=Feed it to a monster.&amp;lt;ref name=&amp;quot;auto&amp;quot;&amp;gt;[[Sony PlayStation]] Version.&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;A hunk of meat with impressive effects.  Once gobbled up, it&#039;s gone...&amp;lt;ref name=&amp;quot;auto1&amp;quot;&amp;gt;[[Nintendo 3DS]] Version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Prime cuts===&lt;br /&gt;
The &#039;&#039;&#039;Prime cuts&#039;&#039;&#039; (originally &#039;&#039;&#039;Fillet&#039;&#039;&#039;) is a more effective meat to use when recruiting monsters.  Three can be used in a single battle to guarantee recruitment.  It can also be sold for 4,533 [[Gold]] Coins.&lt;br /&gt;
&lt;br /&gt;
====Locations====&lt;br /&gt;
*Defeating the first [[Numen|superboss]] in under 20 turns.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=The butcher&#039;s very best.  They will be snapped up in a second.&amp;lt;ref name=&amp;quot;auto1&amp;quot;/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Shepherd&#039;s crook===&lt;br /&gt;
Exclusive to the [[Nintendo 3DS]] port, the Shepherd&#039;s crook is a weapon.  It can be equipped by {{Maribel}} and [[Sir Mervyn]] with the stat bonus of +27 {{Attack}}/+21 {{Style}}.  It has the same effect as [[Animal Magnetism]] when used in battle.&lt;br /&gt;
&lt;br /&gt;
====Location====&lt;br /&gt;
Won after the first defeat of [[Rebel lion]] in the [[DLC Tablet]] &#039;&#039;Purrrfect Day&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=Can also be used as an item during battle.&amp;lt;ref name=&amp;quot;auto1&amp;quot;/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enclosure Plans==&lt;br /&gt;
In the beginning, the monster park will have only three areas: a grassy plain, a storage area for extra monsters, and the guru&#039;s house. However, during the course of the game, the player will come across plans for additional &#039;&#039;&#039;enclosures&#039;&#039;&#039; (originally called &#039;&#039;&#039;BluePrint&#039;&#039;&#039;). These blueprints will allow the monster guru to build new areas for different monsters.&lt;br /&gt;
&lt;br /&gt;
Once a new enclosure is given, the Party needs to spend the night at an [[Inn]] for it to be built.&lt;br /&gt;
&lt;br /&gt;
There are nine plans in the game:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Graveyard:&#039;&#039;&#039; Highendreigh Tower in the present, defeat the [[King slime]].&lt;br /&gt;
*&#039;&#039;&#039;Tower:&#039;&#039;&#039; [[Medal King]] in the present, collect 75 Mini Medals.&lt;br /&gt;
*&#039;&#039;&#039;Highlands:&#039;&#039;&#039; [[Mount Gora]]  in the past; First cave -&amp;gt; East exit outside -&amp;gt; Up ladder -&amp;gt; Up ladder -&amp;gt; Up Western ladder -&amp;gt; Enter cave -&amp;gt; East exit outside for chest.&lt;br /&gt;
*&#039;&#039;&#039;Mountains:&#039;&#039;&#039; [[Aeolus Vale]] in the past, in a barrel next to the Praetor&#039;s house.&lt;br /&gt;
*&#039;&#039;&#039;Forest:&#039;&#039;&#039; Den of the Dwarves in the past, in a third floor treasure chest requiring the magic key.&lt;br /&gt;
*&#039;&#039;&#039;Desert:&#039;&#039;&#039; [[Buccanham]] in the present, purchase for 5000 Tokens in the Casino.&lt;br /&gt;
*&#039;&#039;&#039;Seaside:&#039;&#039;&#039; [[Coral Cave]] in the past or present.&lt;br /&gt;
*&#039;&#039;&#039;Tropics:&#039;&#039;&#039; [[Sharkeye|Sharkeye&#039;s]] ship, the [[Sea Dragon (sailing vessel)|Sea Dragon]] in the present, in a treasure chest on the first floor, near the garden.&lt;br /&gt;
*&#039;&#039;&#039;Cavern:&#039;&#039;&#039; [[Cathedral of Blight]] in the present.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=Memo on monster habitat.&amp;lt;ref name=&amp;quot;auto&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;Blueprints showing a proposed place for monsters to call home.&amp;lt;ref name=&amp;quot;auto1&amp;quot;/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
After the player collects all monsters for the monster park, the monster guru will thank you.  The main reward for completing the quest is having a rare chance to speak with such a wide variety of monsters, and to see how such creatures would behave in a real life biome.  The other part of the reward is a Memento of [[Wiggles]]:&lt;br /&gt;
{| cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#B1ED00;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Original English Name&lt;br /&gt;
! Current English Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Memento&lt;br /&gt;
|Wiggles&#039;s whatsit&lt;br /&gt;
|Has the effect of [[Lambpede]] when used in battle, though uses an army of Wiggles rather than lambs.&lt;br /&gt;
|It might be worth using it in battle and seeing what happens...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable attributes==&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Blightcrawler]]&lt;br /&gt;
*[[Blistering bloater]]&lt;br /&gt;
*[[Dragstar]]&lt;br /&gt;
*[[Gold fryling]]&lt;br /&gt;
*[[Liquid metal slime]]&lt;br /&gt;
*[[Oinkubus]]&lt;br /&gt;
*[[Small fry]]&lt;br /&gt;
*[[Whole hog]]&lt;br /&gt;
*[[Winged sabrecat]]&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Prairie aux monstres|fr-meaning=&lt;br /&gt;
|de=Monsterpark|de-meaning=&lt;br /&gt;
|it=Parco dei Mostri|it-meaning=&lt;br /&gt;
|es=Monstruológico|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;br /&gt;
[[Category:Sidequests]]&lt;/div&gt;</summary>
		<author><name>ValTans</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Alltrades_Abbey_(Dragon_Quest_VII)&amp;diff=225055</id>
		<title>Alltrades Abbey (Dragon Quest VII)</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Alltrades_Abbey_(Dragon_Quest_VII)&amp;diff=225055"/>
		<updated>2025-01-14T16:04:55Z</updated>

		<summary type="html">&lt;p&gt;ValTans: /* Past */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Maribel curtsey.png|right|thumb|[[Maribel Mayde]] changing her vocation|300px]] &lt;br /&gt;
&#039;&#039;&#039;[[Alltrades Abbey]]&#039;&#039;&#039; is an island southwest of [[Estard]] Island in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. It holds the familiar [[Alltrades Abbey|building]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Alltrades Abby was a temple that allowed people to change classes to suit their personalities. In the ancient past, the abbey was managed by high priestess [[Jacqueline]].&lt;br /&gt;
&lt;br /&gt;
The [[Orgodemir|Demon Lord]] understood the importance of the temple because of its potential to create a Hero. The Demon Lord sent [[Cardinal Sin]] to take over Alltrades, killing the guardsmen and Jacqueline was captured by the monsters and imprisoned in the Alltrades abbey prison, encased in a pyramidal energy field, powered by two magical conductors. The monsters turned the temple into [[Allblades Arena]], a trap to steal the powers of any travelers who attempted to change professions, with the accumulation being sent to the demon king as a sacrifice upon meeting a certain threshold. The now-powerless people are dumped into a slum village in a ravine below the temple grounds called [[Pilgrim&#039;s Perdition]]&lt;br /&gt;
&lt;br /&gt;
There, the travelers are trapped with no way to escape as the monster guard all sides of the village. This is designed to push the prisoner&#039;s to the brink: to further torture the people, the monsters tell them that the only way to recover their stolen powers is to use a weapon known as the &#039;&#039;&#039;Soulstealer&#039;&#039;&#039;. The Soulstealer is the manifestation of a person&#039;s soul made into a weapon. It allows the user to harvest the souls of the trapped people in Penal. However, continued use of the Soulstealer will cause dementia. The only way to cure the dementia is to have their Soulstealer returned to their bodies. The prisoners, in order to protect everyone from soul harvesting, band together to prevent people&#039;s souls from being taken. As a result, many gang leaders have emerged in Perdition, using strength to rule the town.&lt;br /&gt;
&lt;br /&gt;
The monsters require that the wielder of the Soulstealer harvest five souls before they would return their powers. In order to harvest a soul, the wielder of the Soulstealer must run the sword through the target. The person run through with the sword loses their souls and turn purple. The loss of their soul causes them to become like mindless zombies, making them easy to be controlled by the monsters. However, if a person is lightly cut by the Soulstealer, the victim doesn&#039;t lose their soul. They become very withdrawn and lose all drive. The people whose souls were harvested are taken to a settlement cut out of the mountain. There they guard the priests who weren&#039;t killed in the battle for Alltrades.&lt;br /&gt;
&lt;br /&gt;
The people whose harvested the five souls required to return their stolen powers are taken into a battle arena under the temple grounds. There they are told that in order to gain their freedom, they must fight in five battle matches against others who have had their powers restored. The monsters require that the the fighters make groups of four but because the warriors do not trust one another, they choose to pair up with monsters. They must win five matches and then defeat the current champion. Should one person complete this task, monsters arrive and escort them into the abbey&#039;s interior. There, they are taken before Cardinal Sin.&lt;br /&gt;
&lt;br /&gt;
Cardinal Sin reveals why he did what he did. Stealing their powers strengthens the Demon Lord. Furthermore, the battle arena increases the rate that the Demon Lord gains strength exponentially. Cardinal Sin reveals that he will not allow people to escape and those who complete the battle arena are destroyed by Cardinal Sin personally.&lt;br /&gt;
&lt;br /&gt;
===Past===&lt;br /&gt;
The party goes through the warp and reaches the last inn before the abbey. One of the people mentions that how unusual it is that people haven&#039;t returned from Alltrades after changing classes. The party decides to investigate. They enter the abbey and talk to the High Priest. Unknown to them, he is actually a monster in disguise. He asks them to bath in the pool behind him before he changes their classes. When the party bathe in the pool, their powers are stolen from them. Cardinal Sin reveals his ruse and sends the party to Penal afterwards. They drop into a nearby pool. After talking with some of the people there, they learned about what happened in Alltrades long before they arrive. One of the trapped prisoners, a warrior in pink armor, becomes enraged at the loss of his abilities.&lt;br /&gt;
&lt;br /&gt;
Heading into a bar, they find [[Fingers]] talking to [[Eustace]]. Eustace thanks Fingers for obtaining WorldDew for him. Fingers tells him that he didn&#039;t do it for nothing. He wanted to join the temple guards. Eustace tells him that there is only one more task that he needs him to do first. The party leave the bar to see monsters asking people to take up the Soulstealer. Strom, the current boss of Penal, chases the monsters away. He sees the party and proceeds to fight them with his gang. Without their abilities, the party is defeated.&lt;br /&gt;
&lt;br /&gt;
When they come to, they find that they are in the residence of [[Nava]] and [[Zev]]. Nava took them in after the party was defeated and cared for them. Zev complains that Nava is pushing herself too hard. Eustace enters the residence and hands Nava the WorldDew. Zev gets jealous that Eustace is getting his older sister&#039;s attention. He tells Nava to lay down, which she does reluctantly. Zev tells Eustace to stop bothering his sister to which Eustace replies that Nava can do whatever she wants. Eustace leaves.&lt;br /&gt;
&lt;br /&gt;
Zev tells the party to leave. When the party leave, they witness a conversation between Fingers and Eustace. Fingers pesters Eustace into making him a Temple Guard. Eustace reminds him that as long as High Priest Jacqueline is captured and the monsters control Alltrades abbey, there is no Temple Guard. He charges Fingers to find Jacqueline and leaves.&lt;br /&gt;
&lt;br /&gt;
Fingers sees the party exiting the residence and talks to them. He tells the party that they fought well against Strom and propositions them. He tells the party that they were strong enough to cross the cave and challenge the monsters guarding the fourth floor. Though Maribel doesn&#039;t trust him, Fingers gives the party the WondeRock to have as a gift. Fingers joins the party and they enter the cave.&lt;br /&gt;
&lt;br /&gt;
The party reaches the fourth floor which is guarded by Rashers and Stripes. Fingers betrays the party by using the party as bait for the monsters while he goes to the mountain village. Rashers and Stripes fight the party. With the stolen power given to them by Cardinal Sin and the party&#039;s powerless state, the party loses. Somehow, they are able to exit the cave and returned to Penal. Nava saw them and tended to them at her house.&lt;br /&gt;
&lt;br /&gt;
The party awakens and finds themselves back at Nava and Zev&#039;s residence. Zev tells Nava that he wants to speak with her outside. He tells her that he is able to get Nava&#039;s medicine for her and that she doesn&#039;t need to flirt with Eustace. Nava tells him that she isn&#039;t flirting with him. Zev storms off to talk to Eustace. He tells Eustace, who was in a bar, to leave his sister alone. Eustace tells Zev that he cared for Nava. Zev tells the Alltrades abbeyGuard that they didn&#039;t need him. Eustace tells him that if he wanted to leave his sister alone, it would cost him. Zev storms off saying that he wasn&#039;t going to give him anything. Eustace berates himself wondering what about Zev that makes him be like that.&lt;br /&gt;
&lt;br /&gt;
The party leaves the bar, everyone saying something bad was in the air. Their fears are realized when the pink warrior starts harvesting souls with the Soulstealer. As soon as the first soul is harvested, Strom and his gang chase after pink warrior but not before he takes two more souls. He encounters Eustace and he fights the Temple Guard while he is protecting Nava. Strom comes and helps Eustace fight the pink warrior. They are able to overcome him. The pink warrior decides to attack Nava so that she will become the fifth soul he needs to get out of Penal. However, Zev intercepts the attack. The attack is shallow so it doesn&#039;t take Zev&#039;s soul but it was enough to warrant the monsters taking the pink warrior out of Penal. All of the people whose souls where taken, including Zev is taken to the mountain settlement.&lt;br /&gt;
&lt;br /&gt;
Nava is despondent because of the loss of her brother. Eustace decides that he will help Nava get back her brother. He tells the party that he knows that he is unable to help Nava by himself. He decides to ally himself with the party in order to save Nava&#039;s brother and Jacqueline. He tells the party to meet him in the cave west of Penal, the same cave in which Fingers had betrayed them.&lt;br /&gt;
&lt;br /&gt;
The party goes through the cave again. After they reach the fourth floor, they find out that Rashers and Stripes are no longer there. They continue onwards. They interrupt a scene between Eustace and Nava. Eustace gives Nava a hairband. Afterwards, the group reaches the mountain settlement where all of the remaining priests reside, guarded by the people who were attacked by the Soulstealer. However, Zev isn&#039;t there in the settlement.&lt;br /&gt;
&lt;br /&gt;
They see Fingers in the settlement. He tells Eustace that he was able to find the High Priest but was unable to free her. Eustace enters a house, thanking Fingers for his work. Fingers reminds him that he did not do all of this without a reward. He tells Eustace that he wants to be a Alltrades abbey Guard. Eustace replies that in order for Fingers to become a guard, they would have to rescue Jacqueline and restore Dharma. Fingers sees the party again. He apologizes to the party, although it is halfhearted. He tells the party only a fool is fooled and enters the house that Eustace entered as well. The party enters as well.&lt;br /&gt;
&lt;br /&gt;
There they find the Head Priest and Nava talking with Eustace. Eustace realizes that he must save Jacqueline. He decides to take Fingers and the party with him. The Head Priest is against this, saying that Eustace was a bad Temple Guard as he was derelict in his duty to protect the High Priest before and that the party and Fingers are not going to be enough to save Jacqueline. Eustace tells him that he will prove the Head Priest wrong. The Head Priest scoffs and tells Eustace that this is the perfect group for Eustace: a delinquent Temple Guard, a thief and a group of travelers. All five go to rescue Jacqueline. Eustace tells Nava to stay here while they rescue Jacqueline.&lt;br /&gt;
&lt;br /&gt;
After defeating two Soulstealer victims guarding the cave, the party with Eustace and Fingers enter and go left into the Alltrades abbeyprisons. They find High Priest Jacqueline encased in a pyramidal energy field, powered by two magical conductors. Physical strength isn&#039;t enough to break the barrier. However, the party disables it by destroying the conductors. It is at this time that Rashers and Stripes enter the room. Noticing that Jacqueline is free, the monsters start to attack the party. Fingers remarks that it would be impossible to defeat the duo with the stolen power they had. Jacqueline uses her power to take away the stolen powers of Rashers and Stripes, making them weaker. The party is finally able to defeat the duo.&lt;br /&gt;
&lt;br /&gt;
The party takes Jacqueline out of the cave while Eustace and Fingers go on ahead to tell everyone about Jacqueline&#039;s rescue. When they do, all of the priests in the mountain settlement crowd her, amazed that she is alive. However, there is something amiss. Zev returns out of the blue, muttering to himself. The Head Priest is gone. Eustace notices that Nava doesn&#039;t have on the hairband that he gave her before in the West Cave. Nava claims that she lost it but Eustace isn&#039;t convinced. Nevertheless, he doesn&#039;t press the issue. Jacqueline gives the party the Alltrades abbeyKey in order to progress further into Dharma&#039;s underground.&lt;br /&gt;
&lt;br /&gt;
The party, Eustace, Nava, Fingers and Zev, form a squad to enter the bowels of Dharma. When they reach the locked door, Nava asks the party for the key given to them by Jacqueline. Eustace asks Nava why she would need the key. He announces his suspicions. The fake Nava is impressed that Eustace saw through its ruse. It turns into the [[Maneater (BOSS)|Maneater]]. It convinces Zev to kill Eustace and Fingers. It gives Zev a Soulstealer to do so. It decides to take on the party by itself.&lt;br /&gt;
&lt;br /&gt;
The party defeats the Maneater. However, Eustace and Fingers are still fighting Zev. Eustace is able to disarm Zev and returns Zev&#039;s Soulstealer into his soul, freeing him from the monsters&#039; control. Zev is able to recount how the Soulstealer caused him to become more paranoid. He asks where Nava is. Eustace tells him that she is probably still with the monsters. The party opens the door with the key and continues. In one of the rooms is a dais with a shining orb hanging from the ceilings. Standing on the dais returns the party&#039;s stolen powers.&lt;br /&gt;
&lt;br /&gt;
The party makes their way into a battle arena created by the monsters. They find Zev and Nava in a waiting room. Nava has taken up the Soulstealer, wishing to kill the pink warrior who hurt Zev. However, her illness, coupled with the dementia created by the Soulstealer has made her unstable and erratic. Zev tells Nava to give him the Soulstealer, saying that she will feel better. However a monster stops Zev, telling him that it is curious to see how far Nava will go in the tournament. Zev storms off to talk to the monster running the arena to sign up but because he is by himself, the monsters do not allow him to participate. Zev is forced to join forces with the party and hopes that he gets paired against Nava.&lt;br /&gt;
&lt;br /&gt;
The party goes up against five other warriors partied with monsters. They defeat five of them until they take on Nava, the current champion. Nava comments that even her brother wants to kill her. Zev tells her that he will save her. The party, with Zev&#039;s help, are able to disarm Nava and return her Soulstealer into her body, knocking her unconscious. Zev wishes to attend to her, but with five victories and the defeat of the current champion, the monsters push the party and Zev away, saying that they have earned their freedom. Eustace watches as the party is taken by the monsters. Zev tells Eustace to take care of his sister. As the monsters escort them off the stage, Zev runs back, thanking the party for helping him. Should the party return, they will see that the people have revolted against the monsters. The riot had been started by Eustace while he was protecting Nava.&lt;br /&gt;
&lt;br /&gt;
The party continues to fight the High Priest who stole their powers in the beginning. Before they reach the actual Temple, Jacqueline arrives, escorted by two Temple Guards. She tells the party that she has to defeat the impostor High Priest. Otherwise, it would impugn her honor. Jacqueline joins the party and the four of them go to challenge the impostor.&lt;br /&gt;
&lt;br /&gt;
They arrive to see another warrior talking with Cardinal Sin. The warrior demands his freedom, stating that he had won the tournament. Cardinal Sin agrees that he had won the tournament but reveals that it was all of the sake of strengthening the Demon Lord and himself. He burns that warrior until there is nothing left. The party goes up to challenge Cardinal Sin. With Jacqueline&#039;s help, the party finally defeat Cardinal Sin and liberate Dharma.&lt;br /&gt;
&lt;br /&gt;
The battle against Cardinal Sin exhausts the party to the point where they need several days&#039; rest before they wake up. After leaving the inn within Dharma, they witness Fingers talking with Eustace. Eustace thanks Fingers for his help as he would have been unable to save Jacqueline without his help. He tells the thief that he could join the Alltrades abbeyGuard now. However, Fingers chooses not to join as he finds that being a thief suits him. He leaves Dharma.&lt;br /&gt;
&lt;br /&gt;
At the weapon shop, Zev is there buying a sword. He thanks the party for helping save his sister and saving Alltrades abbeyaltogether. He tells the party that he has changed classes and is now a warrior. He goes downstairs to see Nava. He tells her about his plan to help her with her illness, taking on quests so that he can afford the medicine she needs. Nava is adamantly against Zev&#039;s plan, saying that he would put himself in danger. Zev tells Nava that they don&#039;t have to depend on Eustace anymore. However, Nava tells Zev that she doesn&#039;t want Zev or anyone to make sacrifices for her. She doesn&#039;t want to feel like a burden. She tells her younger brother that she can take care of herself. Zev walks away, saying that he needs to get a sword as he is now a warrior. Zev is stopped by Eustace as he is leaving Alltrades abbey. Eustace asks where Zev is going away and leaving Nava alone like she wanted. Eustace tells him that he would look after his sister now that he is leaving but Zev tells him is none of his concern. Zev leaves Alltrades abbeywithout telling Nava.&lt;br /&gt;
&lt;br /&gt;
The party speak to Jacqueline and she thanks them for helping free Dharma. She realizes that she must help bolster the defense of Alltrades abbeyso that another incident like this doesn&#039;t happen. She allows the party to change classes should they choose to do so. With that, the quest in Alltrades abbeyis completed.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
Alltrades Abbey exists in the present, but there is a new crisis. Bandits are attacking and robbing travelers on their way to Alltrades Abbey. The party encounters one of the bandits in the field where Penal was located in the past. He is laying down in the field, pretending to be hurt. When the party check up on him, three other bandits ambush the party. The party is able to fight them off. When they defeat the bandits, they give chase to the West Cave. Following one of the bandits, they learn about the secret password that will give them entrance into the cave. Entering the cave, they find [[The Mighty Pip]], the leader of the bandits. He holds a [[Fragment#Green Fragment|Fragment]] in his possession. He tells the party that if they can defeat him in battle, they can have it. They are successful and The Mighty Pip hands over the Fragment. The party leave the cave with the thanks of The Mighty Pip. The Mighty Pip was given the Fragment by defeating someone in battle. He could only give it away if someone defeated him in battle. The party did so and now he can go back to thievery. With this Fragment, the party can now go to [[Dune]].&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
===Past===&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Moonwort bulb|price=30|attributes=Cures paralysis}}&lt;br /&gt;
{{ItemShop/Item|name=Tangleweb|price=35|attributes=Slows down a monster}}&lt;br /&gt;
{{ItemShop/Item|name=Coagulant|price=310|attributes=Confuses a monster}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Chain mail|price=1,050|attributes=+20 Defence/+23 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Bronze armour|price=1,350|attributes=+23 Defence/+12 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron cuirass|price=2,000|attributes=+26 Defence+26 Defence/+4 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron shield|price=920|attributes=+13 Defence/+12 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron helmet|price=1,100|attributes=+16 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Giant mallet|price=410|attributes=+14 Attack/-5 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron lance|price=1,000|attributes=+23 Attack/+1 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Wizard&#039;s staff|price=1,500|attributes=+15 Attack/+11 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain sickle|price=1,700|attributes=+27 Attack/+13 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Edged boomerang|price=2,300|attributes=+26 Attack/+19 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=20|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Moonwort bulb|price=30|attributes=}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron armour|price=3,300|attributes=+30 Defence/+19 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Full plate armour|price=5,000|attributes=+34 Defence/+27 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Cloak of evasion|price=3,000|attributes=+26 Defence+28 Defence/+11 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Magic vestment|price=4,000|attributes=+30 Defence/+20 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=White shield|price=2,000|attributes=+16 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Edged boomerang|price=2,300|attributes=+26 Attack/+19 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain whip|price=2,500|attributes=+33 Attack/+18 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=2,800|attributes=+33 Attack/+16 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Stone fangs|price=340|attributes=+12 Attack/+3 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron axe|price=4,000|attributes=+38 Attack/+6 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Snooze stick|price=4,200|attributes=+32 Attack/+15 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Staff of antimagic|price=6,800|attributes=+48 Attack/+18 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===[[Inn]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per night&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Gold]] Coins (Past)&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Gold]] Coins (Present)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other notable attributes===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
{{LocationAttr|bank}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*180 [[Gold]] Coins&lt;br /&gt;
*[[Leather hat]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Prayer ring]]&lt;br /&gt;
*[[Seed of life]]&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Fragment#Yellow Fragment#|Yellow Fragment]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*5 [[Gold]] Coins&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Fragment#Yellow Fragment#|Yellow Fragment]]&lt;br /&gt;
*[[Captain&#039;s coat]] (outside, near ruins of Pilgrim&#039;s Perdition. 3DS version only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&#039;&#039;(Past only.)&#039;&#039;&lt;br /&gt;
*[[Battle pip]]&lt;br /&gt;
*[[Chimaera]]&lt;br /&gt;
*[[Forky pig]]&lt;br /&gt;
*[[Pip fighter]]&lt;br /&gt;
*[[Spiny mine]]&lt;br /&gt;
*[[Swinoceros]]&lt;br /&gt;
*[[Tongue fu master]]&lt;br /&gt;
*[[Wiz pip]]&lt;br /&gt;
*&#039;&#039;&#039;[[Cardinal Sin]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Battle pip]]&lt;br /&gt;
*[[Clawcerer]]&lt;br /&gt;
*[[Drake slime]]&lt;br /&gt;
*[[Epipany]]&lt;br /&gt;
*[[Mousenap]]&lt;br /&gt;
*[[Pip fighter]]&lt;br /&gt;
*[[Slime knight]]&lt;br /&gt;
*[[Wiz pip]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Dingbat]]&lt;br /&gt;
*[[Escudogre]]&lt;br /&gt;
*[[Gripevine]]&lt;br /&gt;
*[[Hexicon]]&lt;br /&gt;
*[[Iron fryling]]&lt;br /&gt;
*[[Terrorhawk]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
*&#039;&#039;&#039;[[Alltrades Abbey]]&#039;&#039;&#039; - The main focus on this island. Alltrades Abbey exist to allow people to change their classes so that they can gain new abilities.&lt;br /&gt;
*&#039;&#039;&#039;[[Pilgrim&#039;s Rest]]&#039;&#039;&#039; - This is the last inn before Alltrades Abbey. There is a [[casino]] in the well outside the inn.&lt;br /&gt;
*&#039;&#039;&#039;[[Pilgrim’s Perdition]]&#039;&#039;&#039; - When [[Cardinal Sin]] drains the powers of people looking to change classes, he sends them to Pilgrim’s Perdition. It is a town made up of people tricked by the monsters. Strom is the current boss of Pilgrim’s Perdition. After the party liberates Alltrades Abbey, people are free to leave.&lt;br /&gt;
*&#039;&#039;&#039;[[Western Cave]]&#039;&#039;&#039; - West of Alltrades Abbey, this cave connects to the Abbey. In the present, this becomes the [[Bandits&#039; Base]].&lt;br /&gt;
*&#039;&#039;&#039;[[Precipice Pass]]&#039;&#039;&#039; - Carved into a mountain, this settlement is where the monsters hold the priests who worked in Alltrades Abbey. When Alltrades Abbey is liberated, the priests vacate the settlement. It is inaccessible in the present.&lt;br /&gt;
*&#039;&#039;&#039;[[Allblades Arena]]&#039;&#039;&#039; - Built under Alltrades Abbey. The monsters created it to pit humans against each other so that their fighting energies strengthened the [[Orgodemir|Demon Lord]].&lt;br /&gt;
&lt;br /&gt;
==Notable Residents==&lt;br /&gt;
*&#039;&#039;&#039;[[Eustace]]&#039;&#039;&#039; - A former Temple Guard. He leads the rebellion that helps to liberate Alltrades Abbey.&lt;br /&gt;
*&#039;&#039;&#039;[[Fingers]]&#039;&#039;&#039; - An accomplished thief. He can obtain anything as long as the price is paid.&lt;br /&gt;
*&#039;&#039;&#039;[[Nava]]&#039;&#039;&#039; - A sick girl. She has a kind heart, taking care of the party when they get injured.&lt;br /&gt;
*&#039;&#039;&#039;[[Zev]]&#039;&#039;&#039; - Nava&#039;s little brother. He is jealous of anyone who takes his sister&#039;s attention.&lt;br /&gt;
*&#039;&#039;&#039;[[Strom (Dragon Quest VII)|Strom]]&#039;&#039;&#039; - The current boss of Pilgrim’s Perdition. He makes sure that no one uses the Soulstealer by using force. When Alltrades Abbey is liberated, Strom stays to remain the boss of Pilgrim’s Perdition.&lt;br /&gt;
*&#039;&#039;&#039;[[Jacqueline]]&#039;&#039;&#039; - The High Priest of Alltrades Abbey in the past - She is a girl whose skill has allowed to become the High Priest at a young age.&lt;br /&gt;
*&#039;&#039;&#039;[[The Mighty Pip]]&#039;&#039;&#039; - The boss of the bandits in the present. Though he is short and funny-looking, he is quite powerful.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Alltrades Abbey&#039;s original name, Dharma, is an Indian spiritual and religious term, meaning one&#039;s righteous duty or any virtuous path in the common sense of the term, an appropriate name for a place of signifigant change. &lt;br /&gt;
&lt;br /&gt;
*Penal is named after a penal colony where prisoners are exiled in a remote settlement away from the general populace.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Abbaye des Vocations|fr-meaning=&lt;br /&gt;
|de=Allesneu-Abtei|de-meaning=&lt;br /&gt;
|it=Abbazia Mutationis|it-meaning=&lt;br /&gt;
|es=Abadía Vocationis|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Strom&#039;s legacy is memorialized in a book in the Alltrades Abbey library called &#039;&#039;My Life as a Bandit&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</summary>
		<author><name>ValTans</name></author>
	</entry>
	<entry>
		<id>https://dragon-quest.org/w/index.php?title=Metal_king_slime&amp;diff=224589</id>
		<title>Metal king slime</title>
		<link rel="alternate" type="text/html" href="https://dragon-quest.org/w/index.php?title=Metal_king_slime&amp;diff=224589"/>
		<updated>2025-01-05T12:00:07Z</updated>

		<summary type="html">&lt;p&gt;ValTans: /* {{DQ4}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Metal king slime&lt;br /&gt;
|image=[[Image:DQVIII_Metal_King_Slime.png|275px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji={{tt|メタルキング|Metal king}}&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|old=King Metal (&#039;&#039;DQ IV&#039;&#039; NES)&amp;lt;br&amp;gt;MetalKing (&#039;&#039;DQ VII&#039;&#039; PS1, &#039;&#039;DQM&#039;&#039;, &#039;&#039;DQM2&#039;&#039;)&lt;br /&gt;
|firstappear={{DQ4}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Metal king slime&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}. Introduced in {{Dragon Quest IV}}, it is a metallic version of the [[King slime]] that usually gives the greatest amount of {{Exp}}erience of any {{MFamilies}} in the games it appears in, with very few exceptions.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
As the name would suggest, Metal king slimes are [[King slime]]s of a metallic color. Their crowns are different in colour to that of the [[King slime]]s&#039; as well, bearing shades of purple or blue.&lt;br /&gt;
&lt;br /&gt;
Like all other [[Metal slime family|metal monsters]], Metal king slimes have extremely high defence and speed, give an absurd amount of {{Exp}}erience points when defeated, and often flee from battle instead of fighting. Their {{HP}} is much higher than that of most metal {{MFamilies}}s, and they are also fairly competent when it comes to fighting, something that [[Metal slime]]s and [[Liquid metal slime]]s usually aren&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Metal king slimes share their first appearance with their variants, [[King slime]]s and [[King cureslime]]s. They do not appear until near the end of the game and are, in the original, {{NES}} release, the greatest source of {{Exp}}erience in the game: they lose this position to [[Platinum king jewel]]s in the remakes.&lt;br /&gt;
&lt;br /&gt;
The player can have {{Torneko}} randomly steal a [[Liquid metal helm]]. The chances of stealing one is low and the Metal king slime often runs away from battle. To prevent this, the player must have the [[Sands of time]] item in their possession and use it should Metal king slime run away, the sands will bring the Metal king slime back to the battle. The player can then have the other players defend while {{Torneko}} does his own move at random. Eventually he will steal the [[Liquid metal helm]] and will keep it regardless if Metal king slime runs away or gets defeated. This is much better way as the player no longer has to buy the [[Liquid metal helm]] which is 100,000 [[token]]s.&lt;br /&gt;
&lt;br /&gt;
Because their {{HP}} is so much higher than other metal {{MFamilies}}s, it is usually recommended that [[Alena]] be used to fight them given her high [[Critical Hit]] ratio, which negates the monstrous defense of these metal globs.&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|bestiaryNumber=#126&lt;br /&gt;
|sprite=[[Image:Metalkingslime DQIV NES.gif]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=140&lt;br /&gt;
|defense=1023&lt;br /&gt;
|agility=165&lt;br /&gt;
|exp=30,010&lt;br /&gt;
|gold=20&lt;br /&gt;
|spells=[[Sizzle]]&lt;br /&gt;
|skills=Occasionally acts twice per turn&amp;lt;br&amp;gt;Flees&lt;br /&gt;
|item=[[Liquid metal helm]]({{fraction|1|4096}})&lt;br /&gt;
|locations=[[Central Island]]&amp;lt;br&amp;gt;[[Stairway to Zenithia]]&amp;lt;br&amp;gt;[[Doorway to Nadiria]]&amp;lt;br&amp;gt;[[Nadiria Watchtower]]&amp;lt;br&amp;gt;{{Fungeon 4}}&lt;br /&gt;
|evasion={{fraction|1|8}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|remake-sprites=[[Image:Metal_king_slime1.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|bestiaryNumber=#144&lt;br /&gt;
|sprite=[[Image:Metalkingslime DQV SNES.gif]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=20&lt;br /&gt;
|attack=97&lt;br /&gt;
|defense=1023&lt;br /&gt;
|agility=152&lt;br /&gt;
|exp=30,010&lt;br /&gt;
|gold=15&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Hocus Pocus]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Mini medal]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Mt. Zugzwang]]&amp;lt;br&amp;gt;[[Estark&#039;s Labyrinth]]&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|fire-breath-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=20%&lt;br /&gt;
|fizzle-resist=20%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Metalkingslime DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[Image:Metal_king_slime.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|sprite=[[Image:Metalkingslime DQVI SNES.gif]]&lt;br /&gt;
|hp=14&lt;br /&gt;
|mp=20&lt;br /&gt;
|exp=30,010&lt;br /&gt;
|gold=15&lt;br /&gt;
|attack=157&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=350&lt;br /&gt;
|tameRate=NA&lt;br /&gt;
|bestiaryNumber=#150&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=Smothers character (125% damage)&lt;br /&gt;
|locations=[[Dread Realm]] (outside [[Mortamor&#039;s Dreadlair]]) &amp;lt;br&amp;gt; [[Mortamor&#039;s Dreadlair]]&lt;br /&gt;
|items=[[Duplic hat]]{{fraction|1|256}}&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=15%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
|remake-sprites=[[Image:Metal_king_slime1.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|sprite=[[Image:Metal_king_slime.png]]&lt;br /&gt;
|hp=20&lt;br /&gt;
|mp=60&lt;br /&gt;
|exp=33,000&lt;br /&gt;
|gold=1,000&lt;br /&gt;
|attack=169&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=255&lt;br /&gt;
|tameRate=[[Animal Magnetism|1/64]]&lt;br /&gt;
|bestiaryNumber=#155&lt;br /&gt;
|spells=[[Swoosh]]&lt;br /&gt;
|skills=[[Body Slam]] (125% damage)&amp;lt;br&amp;gt;Flee&lt;br /&gt;
|locations=&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection):&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Gröndal]] region&amp;lt;br&amp;gt;[[Providence]] region&amp;lt;br&amp;gt;[[Hubble]] region&amp;lt;br&amp;gt;[[Cathedral of Blight]]&lt;br /&gt;
|items=[[Elevating shoes]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Metal king slime.png|140px]]&lt;br /&gt;
|hp=20&lt;br /&gt;
|mp=66&lt;br /&gt;
|exp=30010&lt;br /&gt;
|gold=240&lt;br /&gt;
|attack=166&lt;br /&gt;
|defense=4096&lt;br /&gt;
|agility=255&lt;br /&gt;
|bestiaryNumber=#171&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Travellers who happen to encounter this {{MFamilies}} can&#039;t help chuckling. And if they&#039;re fortunate enough to defeat it, they can&#039;t stop smiling.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&amp;lt;br&amp;gt;Slams his body into character (125% damage)&lt;br /&gt;
|locations=[[Untrodden Groves]]&amp;lt;br&amp;gt;[[Dragon Graveyard]]&amp;lt;br&amp;gt;[[Black Citadel]]&amp;lt;br&amp;gt;[[Dragovian Path]]&amp;lt;br&amp;gt;[[Heavenly Dais]]&amp;lt;br&amp;gt;[[Memories Lane]]&lt;br /&gt;
|items=[[Slime crown]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Orichalcum]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=100%&lt;br /&gt;
|troop-resist=100%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romaji={{tt|Metarukingu|Metal king}}&lt;br /&gt;
|bestiaryNumber=#214&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Big bundles of shiny joy whose ample insides hide the ingredients for an incredible experience.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They admire a certain medal-mad monarch, and like to collect [[Mini medal]]s from their mini metal friends to mimic his methods.&lt;br /&gt;
|model=[[File:Metal king slime IX.png|100px]]&lt;br /&gt;
|hp=16&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=120,040&lt;br /&gt;
|gold=80&lt;br /&gt;
|attack=318&lt;br /&gt;
|defence=512&lt;br /&gt;
|agility=349&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Slams his body into character (125% damage)&lt;br /&gt;
|items=[[Slime crown]]{{fraction|1|128}}&amp;lt;br&amp;gt;[[Orichalcum]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[Tower of Nod]]&amp;lt;br&amp;gt;{{Grotto}} (Water, rank 8, Volcano, rank 9, Cave, rank 10)&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|wind-resist=100%&lt;br /&gt;
|blast-resist=100%&lt;br /&gt;
|rock-resist=100%&lt;br /&gt;
|dark-resist=100%&lt;br /&gt;
|light-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|blunt-resist=100%&lt;br /&gt;
|deceleratle-resist=100%&lt;br /&gt;
|spooky-aura-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|charm-resist=95%&lt;br /&gt;
}}&lt;br /&gt;
Although metal king slimes can be encountered rarely in the [[Tower of Nod]], most will likely be encountered in the depths of high-level cave, volcano, or water {{Grotto}}es. There are even a handful of maps with floors where only Metal king slimes can be encountered, the most famous of which is the [[Ruby Path of Doom]] Lv. 87, which was nicknamed the [[Masayuki map]] due to the original player who discovered it.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Metal king slimes, along with other members of the metal slime family in this game, only appears when fighting other monsters. Additionally, depending on the party&#039;s average level scale, the [[Pep|Pep Power]] Electro Light may replace enemies fought in a normal battle with Metal king slimes or their [[Vicious monsters|vicious]] versions.&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|bestiaryNumber=#387&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Defeating one of these is a ridiculously rewarding experience, making them a massive hit with adventurers everywhere. &lt;br /&gt;
|sprite=[[File:Metal king slime XI sprite.png]]&lt;br /&gt;
|hp=20&lt;br /&gt;
|mp=999&lt;br /&gt;
|attack=200&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=494&lt;br /&gt;
|exp=70,070&lt;br /&gt;
|gold=600&lt;br /&gt;
|spells=[[Kasizz]]&lt;br /&gt;
|skills=Flees&amp;lt;br&amp;gt;Puffs up and smothers character (125% damage)&lt;br /&gt;
|items=[[Molten globules]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Slime crown]]{{fraction|1|8}}&lt;br /&gt;
|locations=[[Fortress of Fear]] (second act)&amp;lt;br&amp;gt;[[The Battleground]] (third act)&amp;lt;br&amp;gt;[[Trodain|Castle Trodain]] (2D mode of {{3DS}} &amp;amp; &#039;&#039;Definitive Edition&#039;&#039; only)&amp;lt;BR&amp;gt;[[Ruby Path of Doom]] (2D mode of 3DS and &#039;&#039;Definitive Edition&#039;&#039; only)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|wind-resist=100%&lt;br /&gt;
|rock-resist=100%&lt;br /&gt;
|light-resist=100%&lt;br /&gt;
|dark-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=99%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|blunt-resist=100%&lt;br /&gt;
|deceleratle-resist=100%&lt;br /&gt;
|spooky-aura-anthamatize-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=99%&lt;br /&gt;
|elemental-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious metal king slime&lt;br /&gt;
|kanji=メタルキング・強&lt;br /&gt;
|romanji={{tt|Metarukingu・kyō|Metal king・strong}}&lt;br /&gt;
|bestiaryNumber=#655&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Metal king slimes driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[File:Metal king slime XI sprite.png]]&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=999&lt;br /&gt;
|attack=260&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=801&lt;br /&gt;
|exp=161,610 &lt;br /&gt;
|gold=1,500&lt;br /&gt;
|spells=[[Kasizzle]]&lt;br /&gt;
|skills=Flees&amp;lt;br&amp;gt;Puffs up and smothers character (125% damage)&lt;br /&gt;
|items=[[Slime crown]]{{fraction|1|8}}&amp;lt;BR&amp;gt;[[Pep pip]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Citadel of Spite|The Luminary&#039;s Trial - Citadel of Spite - Level 3]] (third act)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|wind-resist=100%&lt;br /&gt;
|rock-resist=100%&lt;br /&gt;
|light-resist=100%&lt;br /&gt;
|dark-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=99%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|blunt-resist=100%&lt;br /&gt;
|deceleratle-resist=100%&lt;br /&gt;
|spooky-aura-anthamatize-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=99%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=100%&lt;br /&gt;
|double-down-resist=99%&lt;br /&gt;
|elemental-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=MetalKing&lt;br /&gt;
|kanji= メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|sprite=[[Image:Metalkingslime DQM GBC.png]]&lt;br /&gt;
|level=55&lt;br /&gt;
|hp=1/5&lt;br /&gt;
|mp=5/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=5/5&lt;br /&gt;
|wisdom=5/5&lt;br /&gt;
|agility=5/5&lt;br /&gt;
|family= {{Slime}}&lt;br /&gt;
|in-game-description=Several Metalys combined to form this King&lt;br /&gt;
|abilities=[[Lightning|Bolt]], [[Kaclang|Ironize]], [[Lightning Storm|Hellblast]]&lt;br /&gt;
|habitat= Foreign Masters&lt;br /&gt;
|breeding=[[Liquid metal slime|Metabble]] x [[Liquid metal slime|Metabble]]&amp;lt;br&amp;gt;[[King slime|KingSlime]], [[Mottle king slime|SpotKing]] x [[Metal dragon|MetalDrak]]&lt;br /&gt;
|frizz-resist=Immune&lt;br /&gt;
|sizz-resist=Immune&lt;br /&gt;
|fire-breath-resist=Immune&lt;br /&gt;
|bang-resist=Immune&lt;br /&gt;
|crack-resist=Immune&lt;br /&gt;
|ice-breath-resist=Immune&lt;br /&gt;
|woosh-resist=Immune&lt;br /&gt;
|rock-resist=Immune&lt;br /&gt;
|zap-resist=Immune&lt;br /&gt;
|water-resist=Immune&lt;br /&gt;
|gigaslash-resist=Weak&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Immune&lt;br /&gt;
|whack-resist=Immune&lt;br /&gt;
|kamikazee-resist=Immune&lt;br /&gt;
|poison-resist=Immune&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|fuddle-resist=Immune&lt;br /&gt;
|snooze-resist=Immune&lt;br /&gt;
|dazzle-resist=Immune&lt;br /&gt;
|sap-resist=Immune&lt;br /&gt;
|decelerate-resist=Immune&lt;br /&gt;
|fizzle-resist=Immune&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Immune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=MetalKing&lt;br /&gt;
|kanji= メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|sprite=[[Image:Metalkingslime DQM2 GBC.png]]&lt;br /&gt;
|level=55&lt;br /&gt;
|hp=1/10&lt;br /&gt;
|mp=10/10&lt;br /&gt;
|attack=5/10&lt;br /&gt;
|defense=10/10&lt;br /&gt;
|wisdom=7/10&lt;br /&gt;
|agility=10/10&lt;br /&gt;
|family= {{Slime}}&lt;br /&gt;
|in-game-description=&lt;br /&gt;
|abilities=[[Lightning|Bolt]], [[Lightning Storm|HellBlast]], [[Kaclang|Ironize]]&lt;br /&gt;
|habitat=&lt;br /&gt;
|breeding=[[King slime|KingSlime]], [[Mottle king slime|SpotKing]] x [[Metal dragon|MetalDrak]]&lt;br /&gt;
|frizz-resist=Immune&lt;br /&gt;
|sizz-resist=Immune&lt;br /&gt;
|fire-breath-resist=Immune&lt;br /&gt;
|bang-resist=Immune&lt;br /&gt;
|crack-resist=Immune&lt;br /&gt;
|ice-breath-resist=Immune&lt;br /&gt;
|woosh-resist=Immune&lt;br /&gt;
|rock-resist=Immune&lt;br /&gt;
|zap-resist=Immune&lt;br /&gt;
|water-resist=Immune&lt;br /&gt;
|gigaslash-resist=Weak&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Immune&lt;br /&gt;
|whack-resist=Immune&lt;br /&gt;
|kamikazee-resist=Immune&lt;br /&gt;
|poison-resist=Immune&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|fuddle-resist=Immune&lt;br /&gt;
|snooze-resist=Immune&lt;br /&gt;
|dazzle-resist=Immune&lt;br /&gt;
|sap-resist=Immune&lt;br /&gt;
|decelerate-resist=Immune&lt;br /&gt;
|fizzle-resist=Immune&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Immune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
Metal king slimes appear as rank S members of the [[Slime family]] and can be synthesized via quadrulinear synthesis using four [[Liquid metal slime]]s. Players can also attempt to scout them in [[Palaish Isle]]&#039;s metal menagerie, Tartarus during the post-game, and certain scouts that might use them, though in all instances the monsters can prove incredibly difficult to impress.&lt;br /&gt;
&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Metal king slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|description = &#039;&#039;These monarchs move with menacing speed that is never hampered by their protoplasm.&#039;&#039;&lt;br /&gt;
|weapons = {{Spear}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Body]], [[List of Traits in Dragon Quest Monsters: Joker|Escape Artist]]&lt;br /&gt;
|resistances = Practically Invincible&lt;br /&gt;
|skill = [[Bang &amp;amp; Crack]]&lt;br /&gt;
|location = [[Metal Menagerie]]&lt;br /&gt;
|breeding chart = [[Liquid metal slime]] x 4&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Metal king slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Spear}}s, {{Hammer}}s, {{Claw}}s, [[Wand Weapon Family|Staves]]&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Body]], [[List of Traits in Dragon Quest Monsters: Joker|Escape Artist]]&lt;br /&gt;
|resistances = Immune to [[Frizz]], [[Bang]], [[Woosh]], [[Crack]], [[Zap]], [[Zam]], [[Sizz]], [[Donk]], [[Abiliterator]], [[Blade Blunter]], [[Fire Breath]], [[Cool Breath|Cold Breath]], [[Whack]], {{Poison}}, [[Drain Magic]], [[Gobstopper]], [[Ban Dance]], [[Confusion]], Inaction, [[Paralysis]], {{Sleep}}, [[Decelerate]], [[Dim]], and [[Magic Frailty|Magical Sabotage]].&lt;br /&gt;
|skill = [[Bang &amp;amp; Crack]]&lt;br /&gt;
|location = [[World of Light]]&lt;br /&gt;
|breeding chart = [[Liquid metal slime]] x 4&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM23D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
The Metal king slime is a Rank A {{MFamilies}} that can be synthesized using a [[Metal slime]], [[Metal slime]], [[Metal slime]], and [[Metal slime]].&lt;br /&gt;
&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji=Metarukingu&lt;br /&gt;
|icon=[[File:Metal king slime DQM3 portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 slime family icon.png|link=Slime family]]&lt;br /&gt;
|hp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;890&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|mp=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;510&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|attack=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;380&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|defense=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,200&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|wisdom=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;470&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|agility=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;1,200&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|bestiary=#058&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;B&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=Though monarchs of the [[metal slime]]s, they have lost the trust of their subjects for their habit of fleeing every battle without fail&lt;br /&gt;
|talents=[[Just Ruler]]&lt;br /&gt;
|traits=[[Metal Skin]], [[Ultra Crafty Spellbinder]], [[Ultra Crafty Debilitator]]&lt;br /&gt;
|ltraits=[[Tactical Genius]], [[Stunning Touch]], [[Dodge Denier]]&lt;br /&gt;
|habitat=Each circle, upper echelon[[File:DQM3 spring icon.png]][[File:DQM3 summer icon.png]][[File:DQM3 autumn icon.png]][[File:DQM3 winter icon.png]]&amp;lt;br&amp;gt;Exchanging 50 [[Mini Medal]]s to the Medallist&lt;br /&gt;
|items=[[Yggdrasil leaf]]&amp;lt;br&amp;gt;[[Seed of skill]]&lt;br /&gt;
|synthesis=[[File:Liquid metal slime DQM3 portrait.png|100px|link=Liquid metal slime]] X [[File:Liquid metal slime DQM3 portrait.png|100px|link=Liquid metal slime]]&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|water-resist=100%&lt;br /&gt;
|wind-resist=100%&lt;br /&gt;
|earth-resist=100%&lt;br /&gt;
|explosion-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|electricity-resist=100%&lt;br /&gt;
|light-resist=100%&lt;br /&gt;
|dark-resist=100%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=0%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|sleep-resist=-75%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|stun-resist=-75%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|instant-death-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQHRS}}===&lt;br /&gt;
Earl Luminum appears to be a Metal king slime.&lt;br /&gt;
&lt;br /&gt;
==={{DQSwords}}===&lt;br /&gt;
Metal king slime appears in the form of [[King Latem]], a special boss that can be faced after completing the main story.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romanji={{tt|Metarukingu|Metal king}}&lt;br /&gt;
|listNumber=#039&lt;br /&gt;
|fieldNotes=The experience of eliminating one of these metal monarchs is certain to supplement any adventurer&#039;s advancement. They flee from foes with surprising speed for their size, counter-attacking on occasion for kingly effect.&lt;br /&gt;
|image=[[File:Metal king slime DQH series screenshot.jpg|100px]]&lt;br /&gt;
|exp=20,500&lt;br /&gt;
|gold=13&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Molten globules]], [[Densinium]], [[Elevating shoes|Classic elevating shoes recipe]], Luxury elevating shoes recipe&lt;br /&gt;
|locations=[[Arba Town]] (Hero)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|kanji=メタルキング&lt;br /&gt;
|romaji={{tt|Metarukingu|Metal king}}&lt;br /&gt;
|listNumber=#162&lt;br /&gt;
|fieldNotes=The experience of eliminating one of these metal monarchs is certain to supplement any adventurer&#039;s advancement. They flee from foes with surprising speed for their size, counter-attacking on occasion for kingly effect.&lt;br /&gt;
|image=[[File:Metal king slime DQH series screenshot.jpg|100px]]&lt;br /&gt;
|exp=201,000&lt;br /&gt;
|gold=15&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=No&lt;br /&gt;
|item=[[Molten globules]], [[Densinium]]&lt;br /&gt;
|locations=[[Blacka Pastures]], [[Dead Man&#039;s Land]], [[The Damned Dunes]], [[The Darkwood]], [[Quicksilver Colony]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQStars}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
{{DQTreasuresEnemy&lt;br /&gt;
|name=Metal king slime&lt;br /&gt;
|sprite=[[File:Metal king slime DQTR portrait.jpg|100px]]&lt;br /&gt;
|forte=[[File:DQTR Launch Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]&lt;br /&gt;
|treasure=3&lt;br /&gt;
|safekeeping=90%&lt;br /&gt;
|bestiaryNumber=#36&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|trivia=N/A&lt;br /&gt;
|food=[[File:Solid salad DQTR icon.png|link=Solid salad|50px]][[File:Sovreiggn solid salad DQTR icon.png|link=Sovereign solid salad|70px]][[File:Blocking bake.png|link=Blocking bake|50px]][[File:Block rockin&#039; bake icon.png|link=Block rockin&#039; bake|70px]]&lt;br /&gt;
|habitats=Found in select locations in:&amp;lt;br&amp;gt;[[The Wingswept Moors]]&amp;lt;br&amp;gt;[[Cinderback Ridge]]&amp;lt;br&amp;gt;[[The Hinterquarters]]&lt;br /&gt;
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Slime crown treasures icon.jpg|link=Slime crown|50px]]&lt;br /&gt;
|hp1=8&lt;br /&gt;
|mp1=12&lt;br /&gt;
|strength1=10&lt;br /&gt;
|defence1=70&lt;br /&gt;
|deftness1=20&lt;br /&gt;
|magic1=12&lt;br /&gt;
|hp2=110&lt;br /&gt;
|mp2=530&lt;br /&gt;
|strength2=330&lt;br /&gt;
|defence2=1,450&lt;br /&gt;
|deftness2=460&lt;br /&gt;
|magic2=360&lt;br /&gt;
|ability1=[[Gum Drop]]&lt;br /&gt;
|ability2=[[Hypergravity]]&lt;br /&gt;
|ability3=[[Bang]]/[[Boom]]/[[Kaboom]]&lt;br /&gt;
|ability4=[[Sizz]]/[[Sizzle]]/[[Kasizzle]]&lt;br /&gt;
|ability5=[[King&#039;s Gambit]]&lt;br /&gt;
|ability6=[[Metal Masher]]&lt;br /&gt;
|daname=[[Blizzard of Ooze]]&lt;br /&gt;
|target=Area&lt;br /&gt;
|element=Ice&lt;br /&gt;
|trait1=[[List of traits in Dragon Quest Treasures|Clown]]&lt;br /&gt;
|trait2=[[List of traits in Dragon Quest Treasures|Greedy Guts]]&lt;br /&gt;
|trait3=[[List of traits in Dragon Quest Treasures|Metal Skin]]&lt;br /&gt;
|trait4=[[List of traits in Dragon Quest Treasures|Shiny Skin]]&lt;br /&gt;
|trait5=[[List of traits in Dragon Quest Treasures|Unhealthy Advantage]]&lt;br /&gt;
|fire-resist=Immune&lt;br /&gt;
|water-resist=Immune&lt;br /&gt;
|wind-resist=Immune&lt;br /&gt;
|earth-resist=Immune&lt;br /&gt;
|explosion-resist=Immune&lt;br /&gt;
|ice-resist=Immune&lt;br /&gt;
|electricity-resist=Immune&lt;br /&gt;
|gravity-resist=Immune&lt;br /&gt;
|light-resist=Immune&lt;br /&gt;
|dark-resist=Immune&lt;br /&gt;
|slash-resist=Quite strong&lt;br /&gt;
|impact-resist=Quite strong&lt;br /&gt;
|piercing-resist=Quite strong&lt;br /&gt;
|sleep-resist=Immune&lt;br /&gt;
|stun-resist=Immune&lt;br /&gt;
|poison-resist=Immune&lt;br /&gt;
|debilitation-resist=Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQKK}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{AHB}}===&lt;br /&gt;
Although Metal king slimes do not appear as enemies in the game, they can make an appearance during Treasure Hunts, signifying that the player has received at least one piece of 4★ rarity piece of equipment.&lt;br /&gt;
&lt;br /&gt;
==Heraldry==&lt;br /&gt;
The King lends its name to several pieces of equipment, all top tier within the respective categories:&lt;br /&gt;
*[[Metal king armour]]&lt;br /&gt;
*[[Metal king helm]]&lt;br /&gt;
*[[Metal king shield]]&lt;br /&gt;
*[[Metal king sword]]&lt;br /&gt;
*[[Metal king gooreatsword]]&lt;br /&gt;
*[[Metal king spear]]&lt;br /&gt;
*[[Metal king goomerang]]&lt;br /&gt;
&lt;br /&gt;
==Similar slime sovereigns==&lt;br /&gt;
*[[Crème caraslime]]&lt;br /&gt;
*[[King cureslime]]&lt;br /&gt;
*[[King she-slime]]&lt;br /&gt;
*[[King slime]]&lt;br /&gt;
*[[Queen slime]]&lt;br /&gt;
*[[Slime princess]]&lt;br /&gt;
*[[Ultrus]]&lt;br /&gt;
*[[Yuji]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ IV Android Metal Slime Family.jpg|Metal king slime, along with [[Metal slime]] and [[Liquid metal slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
DQ IV Android Slime Family In Nadiria.jpg|Metal king slime, along with [[Liquid metal slime]]s and [[Slime]]s in [[Nadiria Watchtower]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
DQX Metal King.jpg|A Metal king slime in {{X}}.&lt;br /&gt;
DQXI Metal king slime.jpg|{{XI}} polygon model.&lt;br /&gt;
DQXI Vicious metal king slime.jpg|A Vicious metal king slime.&lt;br /&gt;
Metalkingslime DQM PSX.gif|{{1·2}} sprite. ({{PSX}})&lt;br /&gt;
Metalkingslime DQMJ DS.png|{{Joker}} model.&lt;br /&gt;
Metal king slime joker 2.png|{{Joker 2}} model.&lt;br /&gt;
DQMBRV Metal King.png|&#039;&#039;Battle Road Victory&#039;&#039; cut-in&lt;br /&gt;
DQMBRV Metal king slime1.png|&lt;br /&gt;
DQMBRV Metal king slime2.png|&lt;br /&gt;
DQMBRV Metal king slime3.png|&lt;br /&gt;
Metalkingslimesofubi.jpg|Square Enix&#039;s {{Sofubi Monster}} Merchandise Series.&lt;br /&gt;
DQ Stars Android Metal King Slime 1.jpg|Appearance with [[Liquid metal slime]]s in {{Stars}}.&lt;br /&gt;
DQ Stars Android Metal King Slime 2.jpg|&lt;br /&gt;
DQR Metal King.png|{{Rivals}} card&lt;br /&gt;
DQR Metal Kings assault.png|&lt;br /&gt;
AHB Metal king slime.jpg|A Metal king slime in &#039;&#039;A Hero&#039;s Bonds&#039;&#039;.&lt;br /&gt;
Eraser 0135 Metal King Slime.jpg|A Metal king slime in {{Keshi Keshi}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Metal slimes]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Torneko&#039;s Great Adventure 3: Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
[[Category:Dragon Quest Treasures enemies]]&lt;br /&gt;
[[fr:Roi gluant de métal]]&lt;/div&gt;</summary>
		<author><name>ValTans</name></author>
	</entry>
</feed>