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			<title>Treasure map (Dragon Quest IX)</title>
			<link>https://dragon-quest.org/w/index.php?title=Treasure_map_(Dragon_Quest_IX)&amp;diff=33110</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Treasure_map_(Dragon_Quest_IX)&amp;diff=33110</guid>
			<description>&lt;p&gt;68.110.229.245: /* Treasure map boss item drop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;treasure map&#039;&#039;&#039; is a specialty item in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, which can be acquired in a number of different ways.  When opened, a treasure map marks a particular spot on the world map where a secret grotto can be found.  Treasure maps come in 2 varieties: normal and legacy boss.  Overall, treasure maps play a key role in extending Dragon Quest IX&#039;s post-game by adding enormous amounts of additional content.&lt;br /&gt;
&lt;br /&gt;
==Map description==&lt;br /&gt;
When viewed on the item screen, each treasure map displays description data on the top screen of the DS. This data contains the following:&lt;br /&gt;
* Image of the map&#039;s grotto which must be located on the world map&lt;br /&gt;
* Name of the original owner of the map, aka the player whose game originally generated the map.&lt;br /&gt;
* Name of the player who completed the map.&lt;br /&gt;
*A 3 item list of treasure drops received upon completion of the map. These items have increasing rareness and are listed as question marks until they have been received for the first time. For all maps, the first item is always received 100% of the time. On normal maps, the first item is always another normal treasure map. For legacy boss maps, the first item is a [[mini medal]]. The second and third items are directly correlated to the treasure map boss&#039; item drops, including their drop percentage.{{spoiler|start}}&lt;br /&gt;
&lt;br /&gt;
*There is one exception to this rule on normal maps: [[Greygnarl]], as a normal grotto boss, drops an [[Yggdrasil Leaf]] as his 100% drop. This is due to the [[Dragonlord]] &#039;s Map lvl. 1 being his 5% drop. His 10% drop is a lump of [[Orichalcum]] .{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==World map locations==&lt;br /&gt;
Each treasure maps displays a location on the world map that the player must find in order to access the map&#039;s grotto/dungeon.  There is a fixed number of possible world map locations where a map&#039;s grotto can appear.  For almost all maps, the grotto location is randomly selected from all the possible world map locations.  However, maps shared using Tag Mode or by completing quests retain the same world map location.&lt;br /&gt;
&lt;br /&gt;
To access a map&#039;s grotto, the player must find the location marked by the map on the overworld.  When the map is activated, meaning it is in use and displayed on the top screen, the player will see an exclamation point above the hero&#039;s head on the bottom screen when they are in the correct location.  Pressing the &#039;A&#039; button when this happens will cause the map&#039;s grotto to appear.  Pressing &#039;A&#039; again, enters the grotto.  &lt;br /&gt;
&lt;br /&gt;
Once a map is put away, its grotto also disappears from the overworld.  However, activating the map again allows the player to re-activate the grotto.  The world map location of a map is permanent after it has been received by the player.&lt;br /&gt;
&lt;br /&gt;
For images of all the possible world map locations for each map, see [[List of treasure map grotto locations in Dragon Quest IX]] .&lt;br /&gt;
&lt;br /&gt;
==Types of maps==&lt;br /&gt;
===Normal maps===&lt;br /&gt;
Normal treasure maps lead to grottos/dungesons which consist of a number of floors containing enemies and possibly treasure chests, as well as a boss in the final basement.  Each normal map is given a descriptive title which includes a level number.  This level is a measure of difficulty for the associated grotto.   All normal maps which are not received via Tag Mode are randomly generated based on various criteria.  See [[#Normal map generation mechanics]] for a full description of the normal map generation process.&lt;br /&gt;
&lt;br /&gt;
===Legacy boss maps===&lt;br /&gt;
Legacy Boss maps are treasure maps which lead to grottos/dungeons which contain only 1 floor holding a legacy boss from Dragon Quest I - VIII.  These maps are considered bonus material and are only received using Tag Mode, by completing specific quests, and as item drops from other treasure map bosses.  There are exactly 13 legacy boss maps in Dragon Quest IX.&lt;br /&gt;
&lt;br /&gt;
==Methods to acquire maps==&lt;br /&gt;
===Tag Mode===&lt;br /&gt;
:&#039;&#039;See main article: [[Tag Mode]]&#039;&#039;&lt;br /&gt;
Treasure maps can be received via Tag Mode with other copies of Dragon Quest IX.  When entering Tag Mode, each player is able to choose a single treasure map which they possess to share with other games.  This map will be &amp;quot;copied&amp;quot;, meaning the original player does not lose it by sharing it on Tag Mode.  This method of sharing treasure maps is also used for various Dragon Quest IX events in order to share maps.  The 2 most famous maps traded via Tag Mode are the [[Masayuki map]] and the [[Locker map]].&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
The following [[Quests (Dragon Quest IX)|quests]] give a treasure map as a reward for their completion. &lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #011 - #020|Quest 015]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #051 - #060|Quest 058]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #061 - #070|Quest 062]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #151 - #160|Quest 151]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #151 - #160|Quest 152]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #151 - #160|Quest 158]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #161 - #170|Quest 167]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #171 - #180|Quest 176]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #171 - #180|Quest 179]]&lt;br /&gt;
* [[List of quests in Dragon Quest IX#Quest #181 - #184|Quest 184]]&lt;br /&gt;
Note that quests 151 and higher are only available through the [[DQVC]]. See [[List of quests in Dragon Quest IX]] for more info.&lt;br /&gt;
&lt;br /&gt;
===Treasure map boss item drop===&lt;br /&gt;
After defeating certain treasure map bosses multiple times, the possibility exists that the boss will drop a specific treasure map. However, only 5 bosses have the possibility of dropping a map and each of the 5 has a specific map which they drop.&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Boss !! Map Dropped&lt;br /&gt;
|-&lt;br /&gt;
| [[Baramos]] || [[Mudou|Murdaw]]&lt;br /&gt;
|-&lt;br /&gt;
| Murdaw || [[Dhoulmagus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Greygnarl]] || [[Dragonlord]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonlord || [[Psaro]]&lt;br /&gt;
|-&lt;br /&gt;
| Psaro || [[Nimzo]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The drop percentages are as follows:&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Boss Level !! Map Drop Percentage&lt;br /&gt;
|-&lt;br /&gt;
| 16 - 25 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 26 - 40 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 41 - 56 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 57 - 68 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 69 - 80 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 81 - 90 || 35%&lt;br /&gt;
|-&lt;br /&gt;
| 91 - 99 || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===King Schott===&lt;br /&gt;
King Schott of [[Stornway Castle]] will give the player 1 random treasure map when speaking with him after completing the game.&lt;br /&gt;
&lt;br /&gt;
===Completion of a normal treasure map===&lt;br /&gt;
Each normal treasure map has a specific number of floors, always culminating with a boss monster on the final basement.  Defeating this boss monster gives the player another normal treasure map.  This is the primary method of obtaining new treasure maps, as there is no limit to the number of maps a player can complete.  A new map is given each time the player completes a normal treasure map, however, each map must be closed and reopened before it can be completed again. For information on how each normal map is generated, see [[#Normal map generation mechanics]].&lt;br /&gt;
&lt;br /&gt;
==Normal map generation mechanics==&lt;br /&gt;
After completing a normal treasure map, another map is randomly generated and given to the player.  The mechanics of how a new map is generated are somewhat complex.&lt;br /&gt;
===1. Determining quality===&lt;br /&gt;
&#039;&#039;Quality&#039;&#039; is a computed number between 2 and 248 that is later used to determine how good the next map will be.  A higher quality value yields more rare maps.  The formula for quality is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
q = h + (5 * r) + m&lt;br /&gt;
&lt;br /&gt;
q: quality value&lt;br /&gt;
h: hero&#039;s highest vocation level&lt;br /&gt;
r: hero&#039;s highest number of revocations (max of 10)&lt;br /&gt;
m: level of previous treasure map&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The hero&#039;s highest vocation level is the highest level they currently hold in any single vocation.  The hero&#039;s highest number of revocations is the highest number of times they have used [[revocation]] in any single vocation.  Note that revocation is the process used to change from level 99 in any single vocation back to level 1.  The high and low values for quality are thus computed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
h: 1&lt;br /&gt;
r: 0&lt;br /&gt;
m: 1&lt;br /&gt;
&lt;br /&gt;
q = 1 + (5 * 0) + 1 = 2&lt;br /&gt;
&lt;br /&gt;
h: 99&lt;br /&gt;
r: &amp;gt;= 10&lt;br /&gt;
m: 99&lt;br /&gt;
&lt;br /&gt;
q = 99 + (5 * 10) + 99 = 248&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2. Grotto content generation===&lt;br /&gt;
After computing the quality value, the game randomly selects one of 32768 maps for that quality value.  Since quality can range from 2 to 248, the total normal map possibilities can be computed as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
(248 - 2) * 32,768 = 8,060,928 different maps&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hence the reason high quality maps are so rare.  Even with the highest quality value (248), there is still only a 1/32768 chance of getting a specific map. For higher quality values, the possible maps contain grottos which are much longer and hold more powerful enemies, bosses, and treasures.  The following table shows the relation between the quality value and the map contents.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Quality !! # of Floors !! Monster Rank !! Boss #&lt;br /&gt;
|-&lt;br /&gt;
| 2-55 || 2-4 || 1-3 || 1-3&lt;br /&gt;
|-&lt;br /&gt;
| 56-60 || 4-6 || 2-4 || 1-3&lt;br /&gt;
|-&lt;br /&gt;
| 61-75 || 4-6 || 2-4 || 2-5&lt;br /&gt;
|-&lt;br /&gt;
| 76-80 || 6-10 || 1-5 || 2-5&lt;br /&gt;
|-&lt;br /&gt;
| 81-100 || 6-10 || 1-5 || 3-7&lt;br /&gt;
|-&lt;br /&gt;
| 101-120 || 8-12 || 2-6 || 4-7&lt;br /&gt;
|-&lt;br /&gt;
| 121-140 || 10-14 || 2-6 || 5-9&lt;br /&gt;
|-&lt;br /&gt;
| 141-160 || 10-16 || 3-7 || 6-9&lt;br /&gt;
|-&lt;br /&gt;
| 161-180 || 10-16 || 3-7 || 7-10&lt;br /&gt;
|-&lt;br /&gt;
| 181-200 || 11-16 || 4-9 || 8-12&lt;br /&gt;
|-&lt;br /&gt;
| 201-220 || 12-16 || 5-9 || 1-12&lt;br /&gt;
|-&lt;br /&gt;
| 221-248 || 14-16 || 9 || 1-12&lt;br /&gt;
|}&lt;br /&gt;
Using this table, the game randomly selects an eligible value from each column according to the computed quality value. For example, for the highest quality brackets (201-220 and 221-248), a random boss is selected from all 12 possible bosses.&lt;br /&gt;
&lt;br /&gt;
====a. Monster Rank====&lt;br /&gt;
The monster rank value is used both for determining monsters and treasure chest rank within the grotto. Higher values equate to more difficult monsters and better chest contents.&lt;br /&gt;
&lt;br /&gt;
Monster Rank increases in value on lower floors of a grotto. The increase can summarized as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
r = b + floor(f / 5)&lt;br /&gt;
&lt;br /&gt;
r: rank of floor f&lt;br /&gt;
b: base rank of grotto, where K = 1 ... S = 12&lt;br /&gt;
f: floor number&lt;br /&gt;
Note that floor() is the mathematical floor function.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More simply stated, the rank increases by 1 for every 4 floors completed. So for the largest grotto (16 floors), the break down would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
floor 1 rank = C (9) + floor(1 / 5) = C (9)&lt;br /&gt;
...&lt;br /&gt;
floor 5 rank = C (9) + floor(5 / 5) = B (10)&lt;br /&gt;
...&lt;br /&gt;
floor 10 rank = C (9) + floor(10 / 5) = A (11)&lt;br /&gt;
...&lt;br /&gt;
floor 15 rank = C (9) + floor(15 / 5) = S (12)&lt;br /&gt;
floor 16 rank = C (9) + floor(16 / 5) = S (12)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Therefore, rank S (12) is the highest any grotto can contain, and can only appear on the 15th and 16th floors. Also note that not all monsters within a particular rank may appear on a floor. Which monsters within the rank appear and their frequency is determined randomly. This fact is tied to the popularity of the [[Masayuki map]], as it contains a floor where only [[metal king slime|Metal King Slimes]] appear.&lt;br /&gt;
&lt;br /&gt;
For the list of monsters in each rank, see [[List of treasure map monster ranks in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
====b. Treasure chest rank====&lt;br /&gt;
Treasure chest rank is derived from the monster rank value. Treasure chest rank only has 10 values rather than 12.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Monster Rank !! Treasure Chest Rank&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1-2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1-3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1-4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2-5&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2-6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 3-7&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 3-8&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 4-9&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 5-9&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 1-10&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 5-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Treasure chest rank is determined on a per chest basis.  This means that for a floor with monster rank 5, each chest could have a rank between 2 and 5.  Each chest permanently retains its rank, so a rank 8 chest will always contain rank 8 items.  The treasure map must be closed and reopened in order for chests to respawn their items.&lt;br /&gt;
&lt;br /&gt;
The number of actual chests on any one floor is determined randomly.  This variability in the number of chests and their rank is the reason for the [[Locker map]]&#039;s popularity, as it has a high amount of rank 9 and 10 chests.&lt;br /&gt;
&lt;br /&gt;
For details treasure chest rank items, [[List of treasure map treasure chest ranks in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
====c. Normal map bosses====&lt;br /&gt;
There are 12 possible bosses for normal treasure maps.  These bosses are indexed below in increasing order of difficulty:&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! # !! Name &lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Equinox]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Nemean]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Shogum]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Trauminator]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Elusid]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Sir Sanguinus]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Atlas]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Hammibal]]&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Fowleye]]&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Excalipurr]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[Tyrannosaurus Wrecks]]&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[Greygnarl]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
After defeating a boss, the treasure map must be closed and reopened in order for the boss to reappear.  &lt;br /&gt;
&lt;br /&gt;
For a full list of treasure map bosses, see [[List of treasure map bosses in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
===5. Map name generation===&lt;br /&gt;
The treasure map name is generated based on the treasure map grotto contents and is structured as follows: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
prefix + environment + &amp;quot;of&amp;quot; + suffix + level&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
Clay Tunnel of Bliss Lv.1  &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each portion of the map name represents an attribute of the grotto contents.  Since the grotto contents are determined by the &#039;&#039;quality&#039;&#039; value listed above, the name is determined by randomly selecting from the eligible options for each portion of the name according to the grotto contents.&lt;br /&gt;
====Level====&lt;br /&gt;
The level formula is:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|l| = (((f - 2) * 3) + ((m - 1) * 3) + ((b - 1) * 3) + r()&lt;br /&gt;
&lt;br /&gt;
l: new map level&lt;br /&gt;
f: number of grotto floors/basements, not including boss floor&lt;br /&gt;
m: base monster rank of grotto&lt;br /&gt;
b: boss number&lt;br /&gt;
r(): random number between -5 and 5&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for a map that has 8 floors (not including boss floor), monster rank 5, and boss 5 the level would be computed as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|l| = (((8 - 2) * 3) + ((5 - 1) * 3) + ((5 - 1) * 3) + r()&lt;br /&gt;
|l| = (18 + 12 + 12) + r()&lt;br /&gt;
|l| = 42 + r()&lt;br /&gt;
37 &amp;lt;= l &amp;lt;= 47&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
So the level will be between 37 and 47, depending on the random value generated between -5 and 5.&lt;br /&gt;
&lt;br /&gt;
====Prefix====&lt;br /&gt;
Prefix is related to the rank of the treasure map grotto.  Rank is determined by the &#039;&#039;quality&#039;&#039; value computed above, and the prefix is randomly selected from the possible prefixes associated with the base rank.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Prefix !! Base Monster Rank&lt;br /&gt;
|-&lt;br /&gt;
| Clay || 1-2&lt;br /&gt;
|-&lt;br /&gt;
| Rock || 1-2&lt;br /&gt;
|- &lt;br /&gt;
| Granite || 1-2&lt;br /&gt;
|-&lt;br /&gt;
| Basalt || 1-2&lt;br /&gt;
|-&lt;br /&gt;
| Graphite || 1-4&lt;br /&gt;
|-&lt;br /&gt;
| Iron || 3-4&lt;br /&gt;
|-&lt;br /&gt;
| Copper || 3-8&lt;br /&gt;
|-&lt;br /&gt;
| Bronze || 3-8&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 5-8&lt;br /&gt;
|-&lt;br /&gt;
| Silver || 5-8&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 5-8&lt;br /&gt;
|-&lt;br /&gt;
| Platinum || 5-8&lt;br /&gt;
|-&lt;br /&gt;
| Ruby || 6-9&lt;br /&gt;
|-&lt;br /&gt;
| Emerald || 7-9&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire || 7-9&lt;br /&gt;
|-&lt;br /&gt;
| Diamond || 7-9&lt;br /&gt;
|}&lt;br /&gt;
There is a fair amount of ambiguity with each rank, as a map with rank 8 could have 10 out of 16 possible prefixes.&lt;br /&gt;
&lt;br /&gt;
====Environment====&lt;br /&gt;
Environment is the word in the treasure map title that describes the &#039;theme&#039; of the treasure map grotto.  There are 5 possible themes:&lt;br /&gt;
* Cave/Nature&lt;br /&gt;
* Ruins&lt;br /&gt;
* Ice&lt;br /&gt;
* Water&lt;br /&gt;
* Volcano&lt;br /&gt;
There are a variety of environment words used to describe each of these different themes.  The environment word used is related to the number of floors the grotto contains.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! # of Floors !! Environment (Theme)&lt;br /&gt;
|-&lt;br /&gt;
| 2-7 || Tunnel (Ruins)&amp;lt;br/&amp;gt;Cave (All Others) &lt;br /&gt;
|-&lt;br /&gt;
| 2-11 || Crevasse (Ice)&amp;lt;br/&amp;gt;Marshe (Water)&amp;lt;br/&amp;gt;Mine (All Others)&lt;br /&gt;
|-&lt;br /&gt;
| 4-13 || Icepit (Ice)&amp;lt;br/&amp;gt;Lake (Water)&amp;lt;br/&amp;gt;Crater (Fire)&amp;lt;br/&amp;gt;Lair (All Others)&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 || Snowhall (Ice)&amp;lt;br/&amp;gt;Moor (Water)&amp;lt;br/&amp;gt;Dungeon (Fire)&amp;lt;br/&amp;gt;Path (All Others)&lt;br /&gt;
|-&lt;br /&gt;
| 8-15 || Crypt (All)&lt;br /&gt;
|-&lt;br /&gt;
| 10-16 || Ruins (Ruins)&amp;lt;br/&amp;gt;Tundra (Ice)&amp;lt;br/&amp;gt;Waterway (Water)&amp;lt;br/&amp;gt;Nest (All Others)&lt;br /&gt;
|-&lt;br /&gt;
| 12-16 || World (All)&lt;br /&gt;
|-&lt;br /&gt;
| 14-16 || Abyss (Cave)&amp;lt;br/&amp;gt;Maze (Ruins)&amp;lt;br/&amp;gt;Glacier (Ice)&amp;lt;br/&amp;gt;Chasm (Water)&amp;lt;br/&amp;gt;Void (Fire) &lt;br /&gt;
|}&lt;br /&gt;
The ambiguity is high related to number of floors.  A grotto with 11 floors could have any environment word except for Tunnel and Cave.&lt;br /&gt;
&lt;br /&gt;
====Suffix====&lt;br /&gt;
The suffix of the treasure map name is related to the number of the boss on the last floor of the grotto.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Boss Number !! Suffix&lt;br /&gt;
|-&lt;br /&gt;
| 1-3 || Joy, Bliss, Glee&lt;br /&gt;
|-&lt;br /&gt;
| 1-6 || Doubt, Woe, Dolour&lt;br /&gt;
|-&lt;br /&gt;
| 4-9 || Regret, Bane, Fear&lt;br /&gt;
|-&lt;br /&gt;
| 7-12 || Dread, Hurt, Gloom&lt;br /&gt;
|-&lt;br /&gt;
| 10-12 || Death, Ruin, Evil, Doom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sample map analysis==&lt;br /&gt;
===Predicting the next generated map===&lt;br /&gt;
Suppose the hero has the following information:&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Class !! Level !! Revocations&lt;br /&gt;
|-&lt;br /&gt;
| Minstrel || 45 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Warrior || 66 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 23 || 3&lt;br /&gt;
|- &lt;br /&gt;
| All Others || 1 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And a Level 30 treasure map has just been completed. The quality value would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
l:66&lt;br /&gt;
r:3&lt;br /&gt;
m:30&lt;br /&gt;
&lt;br /&gt;
q = 66 + (5 * 3) + 30 = 66 + 15 + 30 = 111&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the hero&#039;s current vocation does not matter in the calculation.  A quality of 111 means the next map will have 8-12 floors, a starting monster rank of 4-6, and one of the bosses numbered 4-7.&lt;br /&gt;
&lt;br /&gt;
We can also predict what the level of the generated map will be:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|l| = ((([6-10] - 2) * 3) + (([4-6] - 1) * 3) + (([3-6] - 1) * 3) + r()&lt;br /&gt;
&lt;br /&gt;
min |l| = (((6 - 2) * 3) + ((4 - 1) * 3) + ((3 - 1) * 3) + -5&lt;br /&gt;
min |l| = (12 + 9 + 6) + -5&lt;br /&gt;
min |l| = 27 + -5&lt;br /&gt;
min |l| = 22 &lt;br /&gt;
&lt;br /&gt;
max |l| = (((10 - 2) * 3) + ((6 - 1) * 3) + ((6 - 1) * 3) + 5&lt;br /&gt;
max |l| = (24 + 15 + 15) + 5&lt;br /&gt;
max |l| = 54 + 5&lt;br /&gt;
max |l| = 59&lt;br /&gt;
&lt;br /&gt;
22 &amp;lt;= l &amp;lt;= 59&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is quite a wide range of possible levels and shows the randomness factor involved in map generation despite the quality value computation.  Since the level of the previous map factors into the level of the next generated map, completing more maps gives the player a higher chance of randomly getting a map whose level is in the higher range, such as in the 50&#039;s in this example.&lt;br /&gt;
&lt;br /&gt;
===Evaluating a new map===&lt;br /&gt;
Suppose a map is received which is titled: Basalt Moor of Woe Lv. 38.  For this title the following can be determined using the above tables:&lt;br /&gt;
* The monster rank is from 1-4&lt;br /&gt;
* The theme is water and the grotto will have 6-15 floors&lt;br /&gt;
* The boss will be any of the ones from 1-6&lt;br /&gt;
&lt;br /&gt;
Upon entering the grotto, there are riptide and great gruffon monsters on the first floor.  Using [[List of treasure map monster ranks in Dragon Quest IX|the monster rank table]], it is determined that the base monster rank is 3.&lt;br /&gt;
&lt;br /&gt;
Proceeding further, there are 2 treasure chests on floor 3.  According to the treasure map rank table above, these chests can be rank 1-3.  The first chest opened contains a fisticup, an item in both rank 2 and 3.  So in order to determine if this chest is rank 2 or 3, the grotto will have to be played again.  The second chest contains an oaken club, making it rank 1.&lt;br /&gt;
&lt;br /&gt;
On floor 5, the monster rank increases by 1, meaning the monsters are now of rank 4. On floor 9, it increases again to rank 5.&lt;br /&gt;
&lt;br /&gt;
On floor 10, there is another treasure chest.  Because the monster rank for that floor is 5, the possible chest rank is now 2-5 using the treasure chest rank table above.  Opening the chest yields a flintstone, making the chest rank 4.&lt;br /&gt;
&lt;br /&gt;
After floor 10, the boss floor is reached.  The grotto therefore has 10 floors.  The boss of the grotto turns out to be boss number 5.  &lt;br /&gt;
&lt;br /&gt;
So the summary for this map would be:&lt;br /&gt;
&lt;br /&gt;
floors: 10&lt;br /&gt;
monster rank: 3&lt;br /&gt;
boss: 5&lt;br /&gt;
floor 3 (B3) chests: 2 (rank 2/3 and rank 1)&lt;br /&gt;
floor 10 (B10) chests: 1 (rank 4)&lt;br /&gt;
&lt;br /&gt;
The map must be closed an reopened to try again in determining the chest rank on floor 3.  The other chests remain rank 1 and 4 respectively.&lt;br /&gt;
&lt;br /&gt;
==Obtaining better maps==&lt;br /&gt;
A common question is how to obtain better maps.  The answer to this question is to improve the quality value computed when each new map is generated.  This can be done by doing the following:&lt;br /&gt;
* Level up the hero, in any vocation, as high as possible (eventually level 99).&lt;br /&gt;
* Level up the hero, in many other vocations to level 99 and begin using revocation.&lt;br /&gt;
* Continue completing the highest level treasure maps available, as the level of the previous map is used in computing the quality of the next map.&lt;br /&gt;
* Use revocation up to 10 times for maximum effect.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of treasure map grotto locations in Dragon Quest IX]]&lt;br /&gt;
* [[List of treasure map monster ranks in Dragon Quest IX]]&lt;br /&gt;
* [[List of treasure map treasure chest ranks in Dragon Quest IX]]&lt;br /&gt;
* [[List of treasure map bosses in Dragon Quest IX]]&lt;br /&gt;
    &lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX items]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:20:29 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Treasure_map_(Dragon_Quest_IX)</comments>
		</item>
		<item>
			<title>Dhoulmagus</title>
			<link>https://dragon-quest.org/w/index.php?title=Dhoulmagus&amp;diff=28722</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dhoulmagus&amp;diff=28722</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name  = Dhoulmagus&lt;br /&gt;
|Game  = Dragon Quest VII&lt;br /&gt;
|Image = [[File:Dhoulmagus.jpeg]]&lt;br /&gt;
|Title = Evil jester&lt;br /&gt;
|Class = Villain&lt;br /&gt;
|Race  = Human&lt;br /&gt;
|Age   = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dhoulmagus&#039;&#039;&#039; is an important figure in [[Dragon Quest VIII]]. Until his defeat at the hands of the [[Hero (Dragon Quest VIII) |Hero]]&#039;s party, he is apparently the player&#039;s central enemy in their journey. [[Rhapthorne|Lord Rhapthorne]], however, is the true villain of the game.&lt;br /&gt;
&lt;br /&gt;
Dhoulmagus is a jester who came to Trodain castle. His deep desire to be the greatest magician of all time and resentment towards those who laughed at him fueled his breaking in to get the legendary scepter. After doing so, he was overwhelmed by Rhapthorne&#039;s power and made to do such dastardly things as his pawn.&lt;br /&gt;
&lt;br /&gt;
In [[Dragon Quest IX]], he also appears as one of the Legacy Boss.&lt;br /&gt;
&lt;br /&gt;
Dragon Quest IX Game description: Superfast attacker who likes to rush his foes off their feet, and whose Kacrack packs a kick. Not a fan of earth attacks.&lt;br /&gt;
&lt;br /&gt;
Dragon Quest IX Guide description: Try not to be too annoyed by this self-satisfied clown laughing down his nose at you. Smack the smile off his smug old face!&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:13:35 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dhoulmagus</comments>
		</item>
		<item>
			<title>Orgodemir</title>
			<link>https://dragon-quest.org/w/index.php?title=Orgodemir&amp;diff=31327</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Orgodemir&amp;diff=31327</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Orgodemir&#039;&#039;&#039; is the antagonist and the last boss of &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. He is the force behind all the evil that the Hero and his party encounter during the game. Orgodomir also appears in [[Dragon Quest Monsters: Joker]], [[Dragon Quest Monsters: Joker 2]] and [[Dragon Quest IX]] as an enemy. In the latter, he is one of the Legacy Bosses.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by [[God]] and the Four Elemental Spirits: [[Terra Spirit|Earth]], [[Flame Spirit|Fire]], [[Aqua Spirit|Water]], and [[Wind Spirit|Wind]]. God was defeated and the four spirits were scattered. However, God had put a system into place that would allow the world to be reborn again within the Estard Fane.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The Hero and his party travel to the past through the Excavation Site Pedestal in the [[Deja]] Country. After putting the necessary shards in place, they are able to enter the Demon Lord&#039;s stronghold. They witness the defeat of God by the Demon Lord. After traversing through the stronghold, they encounter the Demon Lord. Orgodemir taunts the party by saying they are foolish to throw their lives away for the sake of God. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the party.&lt;br /&gt;
&lt;br /&gt;
When the player defeats Orgodemir, he tells them that although they were able to defeat his body, his soul will never die. With that, he disappears, ending Disc 1.&lt;br /&gt;
&lt;br /&gt;
In Disc 2, the party reunites with the present day [[Dejans]] in their ceremony to revive God. With [[Aira]] dancing in the Innocent Robe and [[Johann]] playing the Terra Tula, God is revived. However, unbeknownst to the party, this is really Orgodemir in disguise. As God, Orgodemir thanks the party for reviving him and tells them that he will issue peace to the entire worlds.&lt;br /&gt;
&lt;br /&gt;
Months later, Orgodemir, disguised as God, has the populace of the world build him a palace at the center of the world known as the [[Crystal Palace]]. [[Melvin]] has been working with him as part of security. After its completion, he invites representatives from all nations to hear him speak. He tells them that he is God and that evil has been defeated. He instructs them to do dispose of their weapons as they will have no need for them and not to take the life of a human or a monster. Orgodemir, as God, then asks the Hero to give him the Dark Ruby as it is evil. With this, the audience with God is finished and he disappears. As the Hero&#039;s Party leaves the Crystal Palace, they see Melvin being chased by soldiers, claiming that he has committed treason against God.&lt;br /&gt;
&lt;br /&gt;
As the party leaves to return to Estard, the country is sealed and thrown into darkness. This is the work of Orgodemir. Melvin communicates this to the party via Mindspeak. He tells the party that God went about sealing the worlds that he said were evil. When Melvin questioned this judgment, he was called a traitor. However, he learned of the four Elemental Spirits and they are the only beings able to shed light on God&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
When the party find all the Elemental Spirits, they go to the Crystal Palace and reveal that God is actually the Demon Lord. Unfortunately, this leaves the Spirits overtaxed and unable to defeat the Demon Lord. After his ruse is revealed, Orgodemir transforms the Crystal Palace into the Dark Palace and it serves as the final dungeon of the game. The party enters the Dark Palace and reaches the Demon Lord. He tells them that he is the new God and that they will not be able to defeat him because they are ephemeral creatures. The party challenges Orgodemir.&lt;br /&gt;
&lt;br /&gt;
With their victory, Orgodemir wonders why he was defeated and postulates the party is actually God. Orgodemir&#039;s final defeat brings peace to the world&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms.&lt;br /&gt;
&lt;br /&gt;
===Disc One Strategy===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir6.gif]]&lt;br /&gt;
|name=Orgodemir (Form One)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=3000&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Three Turns, Suspicious Glint, Windbeast&lt;br /&gt;
|spells=Blazemost, DeMagic, Explodet, Lightning, Magma&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Demon Lord&#039;s Castle&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
In Orgodemir first form, he has about 3000 HP. He can attack a maximum of three turns. His physical attacks hit for about 50 HP. At his disposal are Blazemore, Lightning, Magma, Explodet and Windbeast. He can put a party member to sleep with Suspicious Glint and can remove the party&#039;s positive status changes with Freezing Pulse.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir5.gif]]&lt;br /&gt;
|name=Orgodemir (Form Two)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=4200&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Two Turns, Charging, IceAir, Scorching, Vacuum&lt;br /&gt;
|spells=&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Demon Lord&#039;s Castle&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Orgodemir&#039;s second form has about 4200 HP. He can attack twice in one round. He can charge the party member, causing about 150 HP in damage. He can spew cold air at the party for 50 HP, Scorching Air for about 100 HP and Vacuum for 80 HP. He can also use Freezing Pulse.&lt;br /&gt;
&lt;br /&gt;
Orgodemir in the first disc can be a challenge depending on what classes the party has become. By this time, the party should have mastered some of the initial classes and be in intermediate classes. The Warrior/Dancer Hybrid technique SwordDance is an invaluable skill in this battle as it allows the player to attack 4 times. QuadHits also works as well. The Fighter&#039;s final technique, Windbeast, can cause 80-130 HP in damage. The Shepherd technique Woolguard will lessen the damage taken by breaths but will be removed by Freezing Pulse. It is recommended that one of your party members master the Cleric class so that they will have access to HealAll and Vivify. Also, the player should give one of the party member&#039;s the SageRock as it is comparable to a Healmore spell on the entire party. Other than that, use your strongest spells and skills to defeat Orgodemir.&lt;br /&gt;
&lt;br /&gt;
===Disc Two Strategy===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir1.gif]]&lt;br /&gt;
|name=Orgodemir (Form 1)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=3500&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Two Attacks, Freezing Blizzard, Tail Whip, White Fire&lt;br /&gt;
|spells=&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Dark Palace&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Orgodemir&#039;s first form is like his second form in the first disc. He has about 3500 HP. He attacks the party with breath attacks. His Freezing breath hits for about 100 HP and Whitefire does 120 HP. Woolguard plus any armor that decreases flame or cold damage helps against this form. His physical attacks hit for 100-125 HP and he can whip his tail to hit everyone for 100 HP.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir2.gif]]&lt;br /&gt;
|name=Orgodemir (Form Two)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=3300&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Three Turns, Energy Balls, Intense Flames, Punch, Suspicious Glint, Windbeast&lt;br /&gt;
|spells=Blazemost, Demagic, Explodet&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Dark Palace&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
His second form is similar to his first form on the first disc. He has about 3300 HP. Like in the first disc, this form is mostly a spellcaster. He can attack three times. At his disposal are energy balls similar to Antoria in Dharma, Suspicious glint, Blazemost, DeMagic, Explodet, Punch, Freezing Pulse and WindBeast. He can also hurl intense flames which damages the party for 100 HP.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir3.gif]]&lt;br /&gt;
|name=Orgodemir (Form Three)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=3000&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Two Turns, ConfuHit, Poison Fog, Terrifying Cry&lt;br /&gt;
|spells=Magma&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Dark Palace&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Orgodemir&#039;s third form has about 3000 HP. He can attack twice in one round. He can poison the party with PoisonFog, confuse a party member with ConfuHit, and use Terrifying Cry which hits the party and does about 150 HP.&lt;br /&gt;
&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Orgodemir4.gif]]&lt;br /&gt;
|name=Orgodemir (Form Four)&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=5000&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills= Charging Party, Meditate, Evil Prayer, White Fire&lt;br /&gt;
|spells=Demagic, Megamagic, Summon&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=Boss&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Dark Palace&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
His final form has about 5000 HP. In this form, he can summon a Bulbose and a Dagorlach. He can meditate to restore 500 HP. He can use WhiteFire and Megamagic which can cause 200+ HP in damages. He can also pray to restore his MP. He still has access to Freezing Pulse.&lt;br /&gt;
&lt;br /&gt;
Fighting Orgodemir in the second disc is a challenge. The Godhand&#039;s Ultrahit really helps bring down his Health. SwordDance and Windbeast helps as well. One character should be assigned to healing the party. If that character has been a TeenIdol before, the skill Hustle is useful here. It also helps if one or two of your party members are in the Hero Class as they will gain health after every round of battle. Do not be afraid to use WorldDews and WorldLeaves. Use everything you have to finally defeat Orgodemir&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Orgodemir6.gif&lt;br /&gt;
Image:Orgodemir5.gif&lt;br /&gt;
Image:Orgodemir1.gif&lt;br /&gt;
Image:Orgodemir2.gif&lt;br /&gt;
Image:Orgodemir3.gif&lt;br /&gt;
Image:Orgodemir4.gif&lt;br /&gt;
Image:Orgodemir.png&lt;br /&gt;
Image:Orgodemir2.png&lt;br /&gt;
Image:Orgodemir.gif&lt;br /&gt;
Image:Orgodemir21.gif&lt;br /&gt;
Image:Zombie-orgodemir.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:09:48 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Orgodemir</comments>
		</item>
		<item>
			<title>Nimzo</title>
			<link>https://dragon-quest.org/w/index.php?title=Nimzo&amp;diff=29603</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Nimzo&amp;diff=29603</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- I really think even NPCs should have these nifty tables, but I&#039;m not quite &lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Nimzo&lt;br /&gt;
|Game=Dragon Quest V&lt;br /&gt;
|Image=&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title= Grandmaster of Nadiria&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|}}]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nimzo&#039;&#039;&#039; (&#039;&#039;&#039;Mirudraas&#039;&#039;&#039; in old translations; &#039;&#039;&#039;Mildrath&#039;&#039;&#039; in fan translations) is the source of conflict and final boss of [[Dragon Quest V]]. As is the case with most of the series&#039; villains, Nimzo is mostly referred to and not actually encountered until the end of the game, though his pawns and powerful influence do well to wreak havoc in his place.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Nimzo initially appears to be an elderly, green-skinned demon, though this is merely a ruse to hide his true, grotesque form: a bloated, red demon with massive, wrinkled wings, four arms, and a spike-ended tail. He is capable of performing devastating spells and breath attacks in either form and can also call upon Wrecktors and Killing Machines to assist him while in his initial form.&lt;br /&gt;
&lt;br /&gt;
Nimzo&#039;s speech in the English DS remake is composed of altered characters such as backwards &#039;N&#039;s, &#039;3&#039;s in place of &#039;e&#039;s, and &#039;o&#039;s with lines going through them. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration, hinting towards his position as an ancient and powerful entity.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
The title Nimzo goes by, Grandmaster Nimzo, is a stark contrast to the original interpretations of his name. The name was likely derived from [http://en.wikipedia.org/wiki/Aron_Nimzowitsch Aron &#039;&#039;&#039;Nimzo&#039;&#039;&#039;witsch], a renowned chess writer and (unofficial) grandmaster by chess standards. The majority of Nimzo&#039;s underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.&lt;br /&gt;
&lt;br /&gt;
With this in mind, it is highly likely that the localization team had already planned out the majority of what they intended to do with Dragon Quest V, since Nimzo appears with his current name in Dragon Quest Monsters: Joker, a game that preceded the release of the DS remake of Dragon Quest V.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
Outside his role in Dragon Quest V, Nimzo has also appeared in...&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest Monsters]]===&lt;br /&gt;
First official appearance in the states. Called Mirudraas at the time.&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest Monsters 2]]===&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest Monsters: Joker]]===&lt;br /&gt;
Appears as an S-rank member of the Beast family and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a Drakulard with a Malroth.&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest Monsters: Joker 2]]===&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest IX]]===&lt;br /&gt;
Nimzo appears as a Legacy Boss.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mildrath1.gif&lt;br /&gt;
File:Mildrath2.gif&lt;br /&gt;
File:Mirudraas.png&lt;br /&gt;
File:Mirudraas2.gif&lt;br /&gt;
File:Mirudraas1.png&lt;br /&gt;
File:Mirudraas2.png&lt;br /&gt;
File:Mirudraas.gif&lt;br /&gt;
File:Beast-nimzo.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQV}}&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest V bosses]]&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:09:07 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Nimzo</comments>
		</item>
		<item>
			<title>Murdaw</title>
			<link>https://dragon-quest.org/w/index.php?title=Murdaw&amp;diff=27441</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Murdaw&amp;diff=27441</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mudou.png]]&lt;br /&gt;
[[Image:Mudou.png1]]&lt;br /&gt;
[[Image:Mudou.gif]]&lt;br /&gt;
[[Image:Mudo.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mudo &#039;&#039;&#039;(ムドー &#039;&#039;Mudou&#039;&#039;) appears as the primary antagonist in Dragon&amp;amp;nbsp;Quest VI. He terrorizes the world, and any who challenge him never return. As soon as the game begins, the player character, Hassan and Muriel go to fight Mudo. Upon reaching him, he banishes all of them to the Dream World.&lt;br /&gt;
&lt;br /&gt;
Mudo is one of the Maou Clan, and is the first of the clan you will fight. He is the seal on the Dharma Shrine and defeating him allows you access. Mudo is fought three times.&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:08:12 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Murdaw</comments>
		</item>
		<item>
			<title>Dhoulmagus</title>
			<link>https://dragon-quest.org/w/index.php?title=Dhoulmagus&amp;diff=28721</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dhoulmagus&amp;diff=28721</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name  = Dhoulmagus&lt;br /&gt;
|Game  = Dragon Quest VII&lt;br /&gt;
|Image = [[File:Dhoulmagus.jpeg]]&lt;br /&gt;
|Title = Evil jester&lt;br /&gt;
|Class = Villain&lt;br /&gt;
|Race  = Human&lt;br /&gt;
|Age   = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dhoulmagus&#039;&#039;&#039; is an important figure in [[Dragon Quest VIII]]. Until his defeat at the hands of the [[Hero (Dragon Quest VIII) |Hero]]&#039;s party, he is apparently the player&#039;s central enemy in their journey. [[Rhapthorne|Lord Rhapthorne]], however, is the true villain of the game.&lt;br /&gt;
&lt;br /&gt;
Dhoulmagus is a jester who came to Trodain castle. His deep desire to be the greatest magician of all time fueled his breaking in to get the legendary scepter. After doing so, he was overwhelmed by Rhapthorne&#039;s power and made to do such dastardly things as his pawn.&lt;br /&gt;
&lt;br /&gt;
In [[Dragon Quest IX]], he also appears as one of the Legacy Boss.&lt;br /&gt;
&lt;br /&gt;
Dragon Quest IX Game description: Superfast attacker who likes to rush his foes off their feet, and whose Kacrack packs a kick. Not a fan of earth attacks.&lt;br /&gt;
&lt;br /&gt;
Dragon Quest IX Guide description: Try not to be too annoyed by this self-satisfied clown laughing down his nose at you. Smack the smile off his smug old face!&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:07:24 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dhoulmagus</comments>
		</item>
		<item>
			<title>Greygnarl</title>
			<link>https://dragon-quest.org/w/index.php?title=Greygnarl&amp;diff=28974</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Greygnarl&amp;diff=28974</guid>
			<description>&lt;p&gt;68.110.229.245: /* As Game Boss */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Greygnarl.png|frame|Greygnarl&#039;s in-game image]]&lt;br /&gt;
&#039;&#039;&#039;Greygnarl&#039;&#039;&#039; is a large gray dragon in [[Dragon Quest IX]]. He lives high atop [[Upover]] at the summit of the [[Magmaroo]]. He fought [[Barbarus]] and the [[Gittish Empire]] 300 years prior to the events of Dragon Quest IX.&lt;br /&gt;
&lt;br /&gt;
Dragon Quest IX guide description: This lizard lord of light chased the Empire out of Upover three hundred years ago, and they&#039;ve never forgotten the slight.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&#039;&#039;&#039;Greygnarl&#039;&#039;&#039; seems to be a white [http://en.wikipedia.org/wiki/Chinese_dragon Oriental Dragon] winged with wings of a [http://en.wikipedia.org/wiki/European_dragon Western Dragon]. &lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
* When the [[Hero (Dragon Quest IX)|hero]] reach the summit of [[Magmaroo]] to seek assistance from Greygnarl , he mistaken the hero to be a Gittish warrior who came to slay him. &lt;br /&gt;
* Greygnarl sacrificed himself to stop an attack by [[Barbarus]] targeting the [[Upover]]. &lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==As Game Boss==&lt;br /&gt;
{|&lt;br /&gt;
! In-story !! Grotto boss&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;align:top&amp;quot;|&lt;br /&gt;
{{Boss&lt;br /&gt;
|float=center&lt;br /&gt;
|image=[[File:Greygnarl.png]]&lt;br /&gt;
|name=Greygnarl&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|hp=2280&lt;br /&gt;
|mp=50&lt;br /&gt;
|attack=188&lt;br /&gt;
|defense=214&lt;br /&gt;
|agility=145&lt;br /&gt;
|experience=15500&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem={{9i|hand}} Dragon scale (100%)&lt;br /&gt;
|skills=Slash of Claw&lt;br /&gt;
|spells=Breath of Fire&amp;lt;br/&amp;gt;Terrible Lightning&lt;br /&gt;
|family=[[Dragon family]]&lt;br /&gt;
|bestiaryNumber=269&lt;br /&gt;
|description=One-time hero of the skies who watched over the world from up over [[Upover]]. Not too fond of Celestrians for some reason. &lt;br /&gt;
|locations=[[Magmaroo]] - [[Magmaroo#Summit|Summit]]&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Boss&lt;br /&gt;
|float=center&lt;br /&gt;
|image=[[File:Greygnarl.png]]&lt;br /&gt;
|name=Greygnarl&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|hp=7400&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=478&lt;br /&gt;
|defense=478&lt;br /&gt;
|agility=252&lt;br /&gt;
|experience=80000&lt;br /&gt;
|gold=2392&lt;br /&gt;
|droppedItem=Steal: {{9i|item}} Yggdrasil leaf&amp;lt;br/&amp;gt;{{9i|item}} Yggdrasil leaf (100%)&amp;lt;br/&amp;gt;{{9i|item}} Orichalcum (10%) &amp;lt;br/&amp;gt;{{9i|item}} Dragonlord&#039;s Map (5%)&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=[[Dragon family]]&lt;br /&gt;
|bestiaryNumber=294&lt;br /&gt;
|description=&lt;br /&gt;
|locations=Grotto&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The war between [[Greygnarl]] and [[Barbarus]] seems to be originate from a legend about [http://en.wikipedia.org/wiki/Amur_River Heilong River (River of Black Dragon)]; however, the role of evil and good dragons are switched.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragons]]&lt;/div&gt;</description>
			<pubDate>Wed, 11 Aug 2010 05:06:14 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Greygnarl</comments>
		</item>
		<item>
			<title>Gladiator</title>
			<link>https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=27010</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=27010</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gladiator&#039;&#039;&#039; is a vocation in [[Dragon Quest IX]], and is the advanced rank of [[Warrior]]. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them, and can wield a {{9i|sword}} sword, {{9i|axe}} axe, and {{9i|hammer}} hammer weapon. However, their defense is mediocre and many of their best abilities will either lower their defense further or deal recoil damage.&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlockable by completing the following quest:&lt;br /&gt;
{{DQIXQuest|103}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Tue, 10 Aug 2010 16:41:17 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Gladiator</comments>
		</item>
		<item>
			<title>Heights of Loneliness</title>
			<link>https://dragon-quest.org/w/index.php?title=Heights_of_Loneliness&amp;diff=28041</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Heights_of_Loneliness&amp;diff=28041</guid>
			<description>&lt;p&gt;68.110.229.245: /* Zere Rocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type = Dragon Quest IX locations&lt;br /&gt;
|image = [[File:HeightsOfLoneliness.PNG|200px]]&lt;br /&gt;
|caption = In game map of Heights of Loneliness&lt;br /&gt;
|title = Heights of Loneliness&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Heights of Loneliness&#039;&#039;&#039; is a dungeon in [[Dragon Quest IX]]. It leads up the mountains near [[Dourbridge]] to [[Zere Rocks]]. There is a cottage at the base of the Heights. Many &#039;&#039;routes&#039;&#039; in this area are vines, the hero need to climb along the vines to access another area or platform. &lt;br /&gt;
&lt;br /&gt;
==Zere Rocks==&lt;br /&gt;
{{Infobox&lt;br /&gt;
|type = Dragon Quest IX locations&lt;br /&gt;
|image = [[File:Zere Rocks.PNG|200px]]&lt;br /&gt;
|caption = In game map of Zere Rocks&lt;br /&gt;
|title = Zere Rocks&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zere Rocks&#039;&#039;&#039; is a stone replica of the town of [[Zere]] in [[Dragon Quest IX]]. It is located at the peak of the [[Heights of Loneliness]]. It was made exclusively by a sculptor named [[List of minor characters in Dragon Quest IX#Mason|Mason]]. The only house that can be entered is the same house where [[Princess Simona]]&#039;s old nurse Petra lives, who was also Mason&#039;s wife. A slime lives in the house now. Also, the basement is in perfect state, unlike the one in [[Zere]] that has crumbled.&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
{{LocationAttr|other|image=FyggIcon.png|text=This is where a [[Fygg]] can be collected}}&lt;br /&gt;
&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
Enemy entry&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{EnemyList|entry|enemy=#071 [[Mad moai]]|gold=120|exp=350|drop={{9i|item}} Royal soil&amp;lt;br/&amp;gt;{{9i|item}} Flinstone|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#073 [[Grinade]]|gold=86|exp=288|drop={{9i|item}} Rockbomb shard&amp;lt;br/&amp;gt;{{9i|item}} Flinstone|rate=1/16&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#074 [[Toxic zombie]]|gold=100|exp=270|drop={{9i|item}} Manky mud&amp;lt;br/&amp;gt;{{9i|leg}} Boomer briefs|rate=1/16&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#075 [[Metal slime knight]]|gold=82|exp=305|drop={{9i|shield}} Light shield&amp;lt;br/&amp;gt;{{9i|head}} Iron helmet|rate=1/64&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#076 [[Hocus chimaera]]|gold=126|exp=288|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|accessory}} Prayer ring|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#077 [[Treeface]]|gold=102|exp=315|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Strong antidote|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#078 [[Stone golem]]|gold=126|exp=400|drop={{9i|item}} Flinstone&amp;lt;br/&amp;gt;{{9i|item}} Resurrock|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
===Notable Monsters===&lt;br /&gt;
{{NotableEnemy&lt;br /&gt;
| num=074&lt;br /&gt;
| name=Toxic zombie&lt;br /&gt;
| image=DQ9ToxicZombie.png&lt;br /&gt;
| hp=150&lt;br /&gt;
| mp=10&lt;br /&gt;
| atk=82&lt;br /&gt;
| def=35&lt;br /&gt;
| agi=32&lt;br /&gt;
| exp=270&lt;br /&gt;
| gold=100&lt;br /&gt;
| drop={{9i|item}} Manky mud&amp;lt;br/&amp;gt;{{9i|leg}} Boomer briefs&lt;br /&gt;
| note=Attacks carry poison, be sure you have enough antidote or a priest in your party.&lt;br /&gt;
}}&lt;br /&gt;
===Boss Monster===&lt;br /&gt;
{{Boss&lt;br /&gt;
|float=left&lt;br /&gt;
|image=[[File:GarthGoyle.png|180 px]]&lt;br /&gt;
|name=Garth Goyle&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|hp=1054&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=120&lt;br /&gt;
|defense=125&lt;br /&gt;
|agility=66&lt;br /&gt;
|experience=4134&lt;br /&gt;
|gold=1250&lt;br /&gt;
|droppedItem={{9i|accessory}} Terrible tattoo (100%)&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=[[Material family]]&lt;br /&gt;
|bestiaryNumber=263&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description=This stone sentry was created to stand guard over Zere Rocks. It seems to be looking for someone called Mason...&lt;br /&gt;
|locations=[[Heights of Loneliness]] - [[Zere Rocks]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
{{DQIXQuest|015}}&lt;br /&gt;
{{DQIXQuest|112}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Lonely Plains.PNG|Lonely Plains&lt;br /&gt;
Heights of Loneliness - L1.PNG|Level 1&lt;br /&gt;
Heights of Loneliness - L2.PNG|Level 2&lt;br /&gt;
Heights of Loneliness - L3.PNG|Level 3&lt;br /&gt;
Heights of Loneliness - L4.PNG|Level 4&lt;br /&gt;
Heights of Loneliness - L5.PNG|Level 5&lt;br /&gt;
Heights of Loneliness - L6.PNG|Level 6&lt;br /&gt;
Heights of Loneliness - L7.PNG|Level 7&lt;br /&gt;
HeightsOfLoneliness.PNG|Level 7 outside&lt;br /&gt;
Zere Rocks.PNG|Zere Rocks&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 18:23:16 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Heights_of_Loneliness</comments>
		</item>
		<item>
			<title>Gerzuun</title>
			<link>https://dragon-quest.org/w/index.php?title=Gerzuun&amp;diff=25869</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Gerzuun&amp;diff=25869</guid>
			<description>&lt;p&gt;68.110.229.245: /* Notable Monster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|type = Dragon Quest IX locations&lt;br /&gt;
|image = [[File:Gerzuun.PNG|200px]]&lt;br /&gt;
|caption = In game map of Gerzuun&lt;br /&gt;
|title = Gerzuun&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gerzuun&#039;&#039;&#039; is a abandoned village located in the body of [[Mt. Ulzuun]]. The village is destroyed by monsters, however, the area where [[Bodura grass]] grows does not has any monsters roaming. [[Baryaama]], the deceased mother of [[Batzorig]] is once a habitant of this village.&lt;br /&gt;
&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{EnemyList|entry|enemy=#120 [[Sorcerer]]|gold=130|exp=690|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Seed of magic|rate=1/32&amp;lt;br/&amp;gt;1/256}}&lt;br /&gt;
{{EnemyList|entry|enemy=#121 [[Cheeky tiki]]|gold=100|exp=660|drop={{9i|item}} Fresh water&amp;lt;br/&amp;gt;{{9i|shield}} Magic shield|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#122 [[Deadcurion]]|gold=127|exp=790|drop={{9i|head}} Iron mask&amp;lt;br/&amp;gt;{{9i|lance}} Battle fork|rate=1/64&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#123 [[Infernal armour]]|gold=150|exp=850|drop={{9i|sword}} Cautery sword&amp;lt;br/&amp;gt;{{9i|body}} Silver mail|rate=1/64&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#124 [[Troll]]|gold=52|exp=1500|drop={{9i|pole}} Oaken club&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/8&amp;lt;br/&amp;gt;1/256}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
===Notable Monster===&lt;br /&gt;
{{NotableEnemy&lt;br /&gt;
| num=124&lt;br /&gt;
| name=Troll&lt;br /&gt;
| image=DQ9Troll.png&lt;br /&gt;
| hp=413&lt;br /&gt;
| mp=255&lt;br /&gt;
| atk=158&lt;br /&gt;
| def=70&lt;br /&gt;
| agi=60&lt;br /&gt;
| exp=1500&lt;br /&gt;
| gold=52&lt;br /&gt;
| drop={{9i|pole}} Oaken club&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength&lt;br /&gt;
| note=Gives high experience. It has high attack but low defense and misses a lot. Its weakness is Blast attribute attacks (e.g. Bang, Boom)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
MtUlzuun.PNG|Mt. Ulzuun&lt;br /&gt;
Gerzuun.PNG|The in-game map&lt;br /&gt;
Gerzuun - B1.PNG|B1&lt;br /&gt;
Gerzuun - Underground Passage.PNG|Underground passage&lt;br /&gt;
Gerzuun - Underground Spring.PNG|Underground Spring&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Unlike other dungeons, this dungeon does not dwell a Boss monster.&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 18:22:03 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Gerzuun</comments>
		</item>
		<item>
			<title>The Bad Cave</title>
			<link>https://dragon-quest.org/w/index.php?title=The_Bad_Cave&amp;diff=30001</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_Bad_Cave&amp;diff=30001</guid>
			<description>&lt;p&gt;68.110.229.245: /* Boss Monster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Bad Cave&#039;&#039;&#039; is a dungeon in [[Dragon Quest IX]]. It is located north of [[Bloomingdale]]. This is the hideout of the Ms. Marion Bloom&#039;s kidnappers (but they actually got Marionette), and has various signs mentioning the boss monster in this dungeon. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;WARNING&#039;&#039;&#039; One of the blue chest may contain a Cannibox! They are very difficult. Be careful when opening blue boxes!&lt;br /&gt;
&lt;br /&gt;
{{LocationAttr|other|image=FyggIcon.png|text=This is where a [[Fygg]] can be collected}}&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{EnemyList|entry|enemy=#083 [[Medislime]]|gold=300|exp=110|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/16&amp;lt;br/&amp;gt;1/32}}&lt;br /&gt;
{{EnemyList|entry|enemy=#084 [[Shaman]]|gold=134|exp=290|drop={{9i|body}} Magical robes&amp;lt;br/&amp;gt;{{9i|hand}} Ultramarine mittens|rate=1/64&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#085 [[Weaken beaken]]|gold=88|exp=266|drop={{9i|item}} Flurry feather&amp;lt;br/&amp;gt;{{9i|claw}} Crow&#039;s claws|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy= [[image:dq9eyederlord.png|48px]] #086 [[Raving lunatick]]|gold=98|exp=310|drop={{9i|whip}} Thorn whip&amp;lt;br/&amp;gt;{{9i|item}} Strong antidote|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#087 [[Hunter mech]]|gold=144|exp=450|drop={{9i|item}} Iron ore&amp;lt;br/&amp;gt;{{9i|bow}} Hunter&#039;s bow|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=[[Image:Riptide.png|48px]] #088 [[Riptide]]|gold=156|exp=540|drop={{9i|item}} Dragon scale&amp;lt;br/&amp;gt;{{9i|claw}} Razor claws|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=[[Image:DQ9MetalMedley.png|48px]] #089 [[Metal medley]]|gold=60|exp=12288|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|item}} Mythril ore|rate=1/8&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#204 [[Cannibox]]|gold=210|exp=960|drop={{9i|item}} Mini medal&amp;lt;br/&amp;gt;{{9i|accessory}} Gold bracer|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
===Notable Monster===&lt;br /&gt;
{{NotableEnemy&lt;br /&gt;
| num=089&lt;br /&gt;
| name=Metal Medley&lt;br /&gt;
| image=DQ9MetalMedley.png&lt;br /&gt;
| hp=6&lt;br /&gt;
| mp=255&lt;br /&gt;
| atk=70&lt;br /&gt;
| def=256&lt;br /&gt;
| agi=135&lt;br /&gt;
| exp=12288 &lt;br /&gt;
| gold=60&lt;br /&gt;
| drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|item}} Mythril ore&lt;br /&gt;
| note=Give high experience and has high defense. Use skills like &amp;quot;Metal Slash&amp;quot;, or some other multi-hit attacks. Surprisingly common for a member of the Metal Slime family.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Boss Monster===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=left&lt;br /&gt;
|image=[[File:Tyrantula.png]]&lt;br /&gt;
|name=Tyrantula&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|hp=1098&lt;br /&gt;
|mp=36&lt;br /&gt;
|attack=100&lt;br /&gt;
|defense=154&lt;br /&gt;
|agility=96&lt;br /&gt;
|experience=5231&lt;br /&gt;
|gold=1500&lt;br /&gt;
|droppedItem={{9i|item}} Tangleweb (100%)&lt;br /&gt;
|skills=Venomissile (hits all party members with chance to poison)&amp;lt;br/&amp;gt;Eerie Light (decrease resistance to adverse effects of all party members)&amp;lt;br/&amp;gt;Wicked web&lt;br /&gt;
|spells=&lt;br /&gt;
|family=[[Bug family]]&lt;br /&gt;
|bestiaryNumber=264&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description= An enormous arachnid who dwelt deep in the Bad Cave, soaking up poison and perniciousness until she morphed into a man-eater.&lt;br /&gt;
|locations=[[Bloomingdale]] region - [[The Bad Cave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 18:21:12 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_Bad_Cave</comments>
		</item>
		<item>
			<title>The Bad Cave</title>
			<link>https://dragon-quest.org/w/index.php?title=The_Bad_Cave&amp;diff=30000</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_Bad_Cave&amp;diff=30000</guid>
			<description>&lt;p&gt;68.110.229.245: /* Notable Monster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Bad Cave&#039;&#039;&#039; is a dungeon in [[Dragon Quest IX]]. It is located north of [[Bloomingdale]]. This is the hideout of the Ms. Marion Bloom&#039;s kidnappers (but they actually got Marionette), and has various signs mentioning the boss monster in this dungeon. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;WARNING&#039;&#039;&#039; One of the blue chest may contain a Cannibox! They are very difficult. Be careful when opening blue boxes!&lt;br /&gt;
&lt;br /&gt;
{{LocationAttr|other|image=FyggIcon.png|text=This is where a [[Fygg]] can be collected}}&lt;br /&gt;
==Monsters in the Area==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS}}&lt;br /&gt;
{{EnemyList|entry|enemy=#083 [[Medislime]]|gold=300|exp=110|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/16&amp;lt;br/&amp;gt;1/32}}&lt;br /&gt;
{{EnemyList|entry|enemy=#084 [[Shaman]]|gold=134|exp=290|drop={{9i|body}} Magical robes&amp;lt;br/&amp;gt;{{9i|hand}} Ultramarine mittens|rate=1/64&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#085 [[Weaken beaken]]|gold=88|exp=266|drop={{9i|item}} Flurry feather&amp;lt;br/&amp;gt;{{9i|claw}} Crow&#039;s claws|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy= [[image:dq9eyederlord.png|48px]] #086 [[Raving lunatick]]|gold=98|exp=310|drop={{9i|whip}} Thorn whip&amp;lt;br/&amp;gt;{{9i|item}} Strong antidote|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#087 [[Hunter mech]]|gold=144|exp=450|drop={{9i|item}} Iron ore&amp;lt;br/&amp;gt;{{9i|bow}} Hunter&#039;s bow|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=[[Image:Riptide.png|48px]] #088 [[Riptide]]|gold=156|exp=540|drop={{9i|item}} Dragon scale&amp;lt;br/&amp;gt;{{9i|claw}} Razor claws|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=[[Image:DQ9MetalMedley.png|48px]] #089 [[Metal medley]]|gold=60|exp=12288|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|item}} Mythril ore|rate=1/8&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#204 [[Cannibox]]|gold=210|exp=960|drop={{9i|item}} Mini medal&amp;lt;br/&amp;gt;{{9i|accessory}} Gold bracer|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
===Notable Monster===&lt;br /&gt;
{{NotableEnemy&lt;br /&gt;
| num=089&lt;br /&gt;
| name=Metal Medley&lt;br /&gt;
| image=DQ9MetalMedley.png&lt;br /&gt;
| hp=6&lt;br /&gt;
| mp=255&lt;br /&gt;
| atk=70&lt;br /&gt;
| def=256&lt;br /&gt;
| agi=135&lt;br /&gt;
| exp=12288 &lt;br /&gt;
| gold=60&lt;br /&gt;
| drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|item}} Mythril ore&lt;br /&gt;
| note=Give high experience and has high defense. Use skills like &amp;quot;Metal Slash&amp;quot;, or some other multi-hit attacks. Surprisingly common for a member of the Metal Slime family.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Boss Monster===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=left&lt;br /&gt;
|image=[[File:Tyrantula.png]]&lt;br /&gt;
|name=Tyrantula&lt;br /&gt;
|game=Dragon Quest IX&lt;br /&gt;
|console=DS&lt;br /&gt;
|hp=1098&lt;br /&gt;
|mp=36&lt;br /&gt;
|attack=100&lt;br /&gt;
|defense=154&lt;br /&gt;
|agility=96&lt;br /&gt;
|experience=5231&lt;br /&gt;
|gold=1500&lt;br /&gt;
|droppedItem={{9i|item}} Tangleweb (100%)&lt;br /&gt;
|skills=Venomissle&amp;lt;br/&amp;gt;Eerie Light (decrease resistance to adverse effects of all party members)&amp;lt;br/&amp;gt;Wicked web&lt;br /&gt;
|spells=&lt;br /&gt;
|family=[[Bug family]]&lt;br /&gt;
|bestiaryNumber=264&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description= An enormous arachnid who dwelt deep in the Bad Cave, soaking up poison and perniciousness until she morph into a man-eater.&lt;br /&gt;
|locations=[[Bloomingdale]] region - [[The Bad Cave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 18:20:28 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_Bad_Cave</comments>
		</item>
		<item>
			<title>Fygg</title>
			<link>https://dragon-quest.org/w/index.php?title=Fygg&amp;diff=25847</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Fygg&amp;diff=25847</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fygg&#039;&#039;&#039; is the fruit that comes from the [[Yggdrasil]] Tree upon receiving some amount of [[Benevolessence]]. Fyggs have the power to make the dreams of those who eat them come true, but the wish is rarely granted in the way the wisher has in mind.&lt;br /&gt;
[[File:DQ9-Logo.jpg|thumb|There  is a Fygg in the background of [[Dragon Quest IX]] logo ]]&lt;br /&gt;
&lt;br /&gt;
==Characters who have eaten Fyggs==&lt;br /&gt;
* Jack of Alltrades&lt;br /&gt;
* Dylan Jones&lt;br /&gt;
* Mason&lt;br /&gt;
* Marionette&lt;br /&gt;
* Drak&lt;br /&gt;
* Sarantsatsral&lt;br /&gt;
* Sir Sternious Swinedimple&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX items]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 18:17:28 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Fygg</comments>
		</item>
		<item>
			<title>Armamentalist</title>
			<link>https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=12763</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=12763</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Armamentalist&#039;&#039;&#039; is a vocation in [[Dragon Quest IX]], and is the advanced vocation of [[Mage]]. An armamentalist is a powerful proponents of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects.&lt;br /&gt;
&lt;br /&gt;
The Armamentalist&#039;s class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource) that the Armamentalist can imbue other party members with, raising their attack and defense as well as allowing them to deal damage based on the corresponding element of the Fource used. Multiple fources can be used on a character at a time.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlockable by completing the following quest:&lt;br /&gt;
{{DQIXQuest|109}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Fource===&lt;br /&gt;
* Description: Powerful proponents of the formidable fource&lt;br /&gt;
* Weapons skill tree: wands, bow, sword, shield&lt;br /&gt;
* Spells: Dazzle, Sap, Snooze, Decelerate, Acceleratle, Fizzle, kasap, fuddle, decelerate&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
! AP !! Ability !! Function !! MP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Fire fource || Add fire element to target || 3&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Natural strength +10 || Increase your attack ||&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Frost fource || Add ice element to target| | 3&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Natural resilience +20 || Increase your defense ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gale fource || Add wind and lightning elements to target || 3&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Natural charm +10 || Increase your charm ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Funeral fource || Add earth and darkness element to caster || 3&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Natural magical might +30 || Increase magical damage ||&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Life fource || Add light element to caster || 3&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Natural Max. HP +30 || Increase maximum HP ||&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:47:36 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Armamentalist</comments>
		</item>
		<item>
			<title>Gladiator</title>
			<link>https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=27009</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Gladiator&amp;diff=27009</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gladiator&#039;&#039;&#039; is a vocation in [[Dragon Quest IX]], and is the advanced rank of [[Warrior]]. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them, and can wield a {{9i|sword}} sword, {{9i|axe}} axe, and {{9i|hammer}} hammer weapon. However, their defense is poor and many of their best abilities will either lower their defense further or deal recoil damage.&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlockable by completing the following quest:&lt;br /&gt;
{{DQIXQuest|103}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:44:30 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Gladiator</comments>
		</item>
		<item>
			<title>Mage</title>
			<link>https://dragon-quest.org/w/index.php?title=Mage&amp;diff=28217</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Mage&amp;diff=28217</guid>
			<description>&lt;p&gt;68.110.229.245: /* Dragon Quest IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;The Mage is the class which specializes in offensive magic&#039;&#039;&lt;br /&gt;
--Description in [[Dragon Quest VII]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mage&#039;&#039;&#039; or &#039;&#039;&#039;Wizard&#039;&#039;&#039; a class in the [[Dragon Quest (series)|&#039;&#039;Dragon Quest&#039;&#039; series]].&lt;br /&gt;
&lt;br /&gt;
As a class, the Wizard (or Mage) specializes in casting destructive spells, but performs poorly at close combat. They can also use certain field spells to help the party in its adventures. The Wizard is given powerful magical abilities when leveled fully, including [[BeDragon]] and [[Explodet]]. The Wizard also has the Chance spell introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;, which has a large menu of possible random effects: some very good, some very bad. Though Wizards have high Intelligence, they are physically frail and cannot equip heavy weapons such as swords, axes, spears, or heavy armor.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest III]]==&lt;br /&gt;
{{CharacterSpellList|header}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Blaze|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Upper|level=4}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Icebolt|level=5}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Fireball|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Outside|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Increase|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Bang|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Return|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Slowall|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Firebane|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=RobMagic|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Blazemore|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=X-ray|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Stepguard|level=19}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Snowstorm|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=TwinHits|level=21}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Boom|level=23}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Bounce|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=PassTime|level=25}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Blizmost|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=PanicAll|level=27}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Firebolt|level=29}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Curseoff|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Blizzard|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Invisible|level=33}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=BeDragon|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Open|level=35}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Blazemost|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Transform|level=37}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Explodet|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Chance|level=40}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest VII==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|170&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -5 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Fireball&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Does ~20HP in flame damage&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|Sleep&lt;br /&gt;
|13&lt;br /&gt;
|One Group&lt;br /&gt;
|May cause sleep in one group of enemies&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Dabbler&lt;br /&gt;
|Return&lt;br /&gt;
|28&lt;br /&gt;
|Field&lt;br /&gt;
|Returns the party to the last town visited&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Magician&lt;br /&gt;
|Outside&lt;br /&gt;
|43&lt;br /&gt;
|Field&lt;br /&gt;
|Allows the party to escape dungeons and caves&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Magician&lt;br /&gt;
|Sap&lt;br /&gt;
|43&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Cuts one enemy&#039;s defense in half&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Sorcerer&lt;br /&gt;
|Blazemore&lt;br /&gt;
|70&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Causes ~80HP in fire damage&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Wizard&lt;br /&gt;
|Boom&lt;br /&gt;
|105&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~60HP in explosion damage&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Wizard&lt;br /&gt;
|Surround&lt;br /&gt;
|105&lt;br /&gt;
|One Group&lt;br /&gt;
|May cause fog in one group of enemies&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Warlock&lt;br /&gt;
|Firebane&lt;br /&gt;
|135&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~40HP in flame damage&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Archmage&lt;br /&gt;
|Snowstorm&lt;br /&gt;
|170&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~50HP in ice damage&lt;br /&gt;
|5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Curse Song&lt;br /&gt;
|One Group&lt;br /&gt;
|Lowers the defense of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|Take Magic&lt;br /&gt;
|Self&lt;br /&gt;
|Absorbs the MP from one magic spell&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Fire Air&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Does ~10HP in fire damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|Panic All&lt;br /&gt;
|One Group&lt;br /&gt;
|May cause confusion in one group of enemies&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Mariner]]&lt;br /&gt;
|Lightning&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~40 HP in Electric Damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Shepherd]]&lt;br /&gt;
|Sleep All&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a better chance of causing sleep in one group of enemies&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]&lt;br /&gt;
|Rob Magic&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Mage&#039;s spells are useful after the events in [[Dharma]] but when combined with the mastered [[Cleric]] class, the character can become a [[Sage]] and learn much more devastating spells and a [[Summoner]] afterwards.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest IX==&lt;br /&gt;
The mage class is available at the start of the game and has the unique skillset &amp;quot;spellcraft&amp;quot;. Mages can also use skill points to learn knife, wand, whip and shield skills.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Spellcraft&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|8||Wizard Ward||Creates a barrier that protects the caster from magic&lt;br /&gt;
|-&lt;br /&gt;
|18||Natural Magical Might +20||Permanently adds 20 to magical might&lt;br /&gt;
|-&lt;br /&gt;
|26||Spooky Aura||Reduces an enemy&#039;s resistance to magic&lt;br /&gt;
|-&lt;br /&gt;
|38||Natural Max MP +10||Permanently adds 10 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|46||Focus Pocus|| Restores some MP on next turn&lt;br /&gt;
|-&lt;br /&gt;
|54||Critical Spell Rate Up|| Spells are more likely to go haywire&lt;br /&gt;
|-&lt;br /&gt;
|68||Channel Anger|| Temporarily improves magical might&lt;br /&gt;
|-&lt;br /&gt;
|78||Natural Magical Might +60||Permanently adds 60 to magical might&lt;br /&gt;
|-&lt;br /&gt;
|88||Natural Max MP +20||Permanently adds 20 to Max MP&lt;br /&gt;
|-&lt;br /&gt;
|100||Natural Magical Might+100||Permanently adds 100 to magical might&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Wizards==&lt;br /&gt;
*Selectable class in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, &#039;&#039;[[Dragon Quest VII]]&#039;&#039; and &#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
*[[Borya]]&lt;br /&gt;
*[[Jessica Albert]] and [[Maya]] also have abilities from the Wizard class set.&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:41:46 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Mage</comments>
		</item>
		<item>
			<title>List of vocations in Dragon Quest IX</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=26069</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=26069</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of classes/vocations in [[Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
*{{9i|warrior}} [[Warrior]]&lt;br /&gt;
*{{9i|priest}} [[Priest]]&lt;br /&gt;
*{{9i|mage}} [[Mage]]&lt;br /&gt;
*{{9i|martial}} [[Martial Artist]]&lt;br /&gt;
*{{9i|thief}} [[Thief]]&lt;br /&gt;
*{{9i|minstrel}} [[Minstrel]]&lt;br /&gt;
*{{9i|gladiator}} [[Gladiator]] (available after completing [[List of quests in Dragon Quest IX#Quest #111 - #120|quest #113]])&lt;br /&gt;
*{{9i|sage}} [[Sage]] (available after completing Quest #)&lt;br /&gt;
*{{9i|paladin}} [[Paladin]] (available after completing [[List of quests in Dragon Quest IX#Quest #091 - #100|quest #097]])&lt;br /&gt;
*{{9i|ranger}} [[Ranger]] (available after completing Quest [[List of quests in Dragon Quest IX#Quest #111 - #120|quest #112]])&lt;br /&gt;
*{{9i|armamentalist}} [[Armamentalist]] (available after completing Quest [[List of quests in Dragon Quest IX#Quest #101 - #110|quest #109]])&lt;br /&gt;
*{{9i|luminary}} [[Luminary]] (available after completing Quest #118)&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:39:17 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_vocations_in_Dragon_Quest_IX</comments>
		</item>
		<item>
			<title>Locker map</title>
			<link>https://dragon-quest.org/w/index.php?title=Locker_map&amp;diff=18709</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Locker_map&amp;diff=18709</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Kobayashi&#039;&#039;&#039; &#039;&#039;&#039;Locker map&#039;&#039;&#039; is a specific treasure map in [[Dragon Quest IX]]. It is named for the player who randomly received it and subsequently shared it via [[Tag Mode]]. Like the [[Masayuki map]], the map acheived massive popularity in Japan.&lt;br /&gt;
&lt;br /&gt;
==Map Contents==&lt;br /&gt;
The Locker map is famous for the high amounts of very rare treasure chests it contains. In particular, it contains 4 tier S and 6 tier A chests, greatly increasing a player&#039;s chances of receiving very rare items. For more info on the map&#039;s contents, see [http://www12.atwiki.jp/baramos/pages/62.html here] (Warning! Site is Japanese).&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX items]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:30:43 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Locker_map</comments>
		</item>
		<item>
			<title>List of treasure map bosses in Dragon Quest IX</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_treasure_map_bosses_in_Dragon_Quest_IX&amp;diff=24634</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_treasure_map_bosses_in_Dragon_Quest_IX&amp;diff=24634</guid>
			<description>&lt;p&gt;68.110.229.245: /* Legacy bosses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of boss monsters which appear in treasure maps in [[Dragon Quest IX]]. There are 2 varieties of bosses to coincide with the 2 varieties of maps: normal and legacy boss.&lt;br /&gt;
&lt;br /&gt;
For details on how a treasure map boss is selected, see [[Treasure map (Dragon Quest IX)]].&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&lt;br /&gt;
==Normal bosses==&lt;br /&gt;
* [[Equinox]]&lt;br /&gt;
* [[Nemean]]&lt;br /&gt;
* [[Shogum]]&lt;br /&gt;
* [[Trauminator]]&lt;br /&gt;
* [[Elusid]]&lt;br /&gt;
* [[Sir Sanguinus]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Hammibal]]&lt;br /&gt;
* [[Fowleye]]&lt;br /&gt;
* [[Excalipurr]]&lt;br /&gt;
* [[Tyrannosaurus Wrecks]]&lt;br /&gt;
* [[Greygnarl]]&lt;br /&gt;
&lt;br /&gt;
==Legacy bosses==&lt;br /&gt;
* [[Dragonlord]]&lt;br /&gt;
* [[Malroth]]&lt;br /&gt;
* [[Baramos]]&lt;br /&gt;
* [[Zoma]]&lt;br /&gt;
* [[Psaro]]&lt;br /&gt;
* [[Nimzo]]&lt;br /&gt;
* [[Estark]]&lt;br /&gt;
* [[Mudou|Murdaw]]&lt;br /&gt;
* [[Mortamor]]&lt;br /&gt;
* [[Dark Dream|Nokturnus]]&lt;br /&gt;
* [[Orgodemir]]&lt;br /&gt;
* [[Dhoulmagus]]&lt;br /&gt;
* [[Rhapthorne]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses|*]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:07:33 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_treasure_map_bosses_in_Dragon_Quest_IX</comments>
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		<item>
			<title>Shogum</title>
			<link>https://dragon-quest.org/w/index.php?title=Shogum&amp;diff=27571</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Shogum&amp;diff=27571</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A slime so saturated with fighting, he has turned from blue to red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shogum is a red slime, with a white beard, with a creature on his back.&lt;br /&gt;
&lt;br /&gt;
uses&lt;br /&gt;
&lt;br /&gt;
-disrupting shout&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-call for back up ( this is a king cureslime, uses full heal and omniheal, can also attack. ) Commonly fails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-regular attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Kaboom ( often used right after disrupting shout. )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Killer combo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Can attack twice in 1 turn, but not always&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-He can block attacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Critical hits uncommonly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Drops&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-100% treasure map ( he can be found in generally lower level grottos )&amp;lt;br /&amp;gt;&lt;br /&gt;
-5% miracle sword&lt;br /&gt;
&lt;br /&gt;
-???% platinum headgear&lt;br /&gt;
&lt;br /&gt;
-2% apprentice gloves&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:05:13 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Shogum</comments>
		</item>
		<item>
			<title>Equinox</title>
			<link>https://dragon-quest.org/w/index.php?title=Equinox&amp;diff=23868</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Equinox&amp;diff=23868</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equinox is the ceaseless steed of death, who tirelessly travels the skies, taking all lives in his path. Also known as the black star ( game description )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is basically a black horse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Easiest grotto boss. ( ranked 12th )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Uses:&lt;br /&gt;
&lt;br /&gt;
- dark bolt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Weakening wave&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Breath attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-wave of Panic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Can attack twice in one turn, but not always.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;Drops&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-100% treasure map ( low level one, general 1-14, he can be found in very low level grottos. )&lt;br /&gt;
&lt;br /&gt;
-10% dragon tail whip&lt;br /&gt;
&lt;br /&gt;
-???% dragon scale&lt;br /&gt;
&lt;br /&gt;
- 2% Vesta gauntlets&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:04:32 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Equinox</comments>
		</item>
		<item>
			<title>Talk:Nokturnus</title>
			<link>https://dragon-quest.org/w/index.php?title=Talk:Nokturnus&amp;diff=29619</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Talk:Nokturnus&amp;diff=29619</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Judging from his appearance in Dragon Quest IX, it seems that Dark Dream will be renamed Nokturnus in the remake of Dragon Quest VI when it is released in the United States. Could someone add this information or change the page&#039;s title to match this?[[Special:Contributions/68.110.229.245|68.110.229.245]] 15:29, July 30, 2010 (UTC)&lt;br /&gt;
:Stating such here sorta gets that info down so it ain&#039;t forgotten, yo. In any case, it might be wiser to just chill until VI&#039;s release so we can be absolutely certain of his name. --[[User:PantheonSasuke|PantheonSasuke]] 15:36, July 30, 2010 (UTC)&lt;br /&gt;
:They accidentally revealed the name in his appearance as a Legacy Boss along with Murdaw (Mudo) and Mortamor (Deathtamoor) so I think we could rely on it for now. We can always change it back if we&#039;re wrong.[[Special:Contributions/68.110.229.245|68.110.229.245]] 17:03, August 8, 2010 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 08 Aug 2010 17:03:01 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Nokturnus</comments>
		</item>
		<item>
			<title>She-slime</title>
			<link>https://dragon-quest.org/w/index.php?title=She-slime&amp;diff=28462</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=She-slime&amp;diff=28462</guid>
			<description>&lt;p&gt;68.110.229.245: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Redslime.gif1|100px|right]]&lt;br /&gt;
The &#039;&#039;&#039;she-slime&#039;&#039;&#039; (originally &#039;&#039;&#039;Red Slime&#039;&#039;&#039;) is a recurring enemy in the [[Dragon Quest (series)|Dragon Quest]] series. Introduced in the very first game, they are basically reddish [[slime]]s.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
There are not too many differences between the she-slime and its run-of-the-mill counterpart: besides color, she-slimes are usually ever so slightly stronger than slimes.&lt;br /&gt;
&lt;br /&gt;
Despite the name she-slime, their genders are as ambiguous as those of regular slimes. The change from red slime may be on account that their modern interpretations, with more shades available to them then what the graphical limitations of the NES allowed, are more of an orange color than red.&lt;br /&gt;
&lt;br /&gt;
According to the games, the she-slimes are a different color than ordinary slimes due to an uncommon genetic mutation; this relative rarity has led them to be referred to as &amp;quot;don&#039;t-often-see-slimes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Red Slime&lt;br /&gt;
|image = [[image:redslime.png]][[image:REDSLIMEGBC.gif]]&lt;br /&gt;
|game = [[Dragon Quest]]&lt;br /&gt;
|console = NES, GBC&lt;br /&gt;
|hp = 4&lt;br /&gt;
|attack = 7&lt;br /&gt;
|defense = 3&lt;br /&gt;
|agility = 4&lt;br /&gt;
|experience = 1 (NES)&amp;lt;br /&amp;gt;2 (GBC)&lt;br /&gt;
|gold = 3 (NES)&amp;lt;br /&amp;gt;4 (GBC)&lt;br /&gt;
|description = Not just the debut of the [[slime]], but the she-slime as well.&lt;br /&gt;
|locations = They are encountered in the same spots as slimes and are just a touch stronger than they are.&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Red Slime&lt;br /&gt;
|image = [[image:redslime.png]][[image:REDSLIMEGBC.gif]]&lt;br /&gt;
|game = [[Dragon Quest III]]&lt;br /&gt;
|console = NES, SNES, GBC&lt;br /&gt;
|hp = 6&lt;br /&gt;
|attack = 18&lt;br /&gt;
|defense = 6&lt;br /&gt;
|agility = 7&lt;br /&gt;
|experience = 11&lt;br /&gt;
|gold = 3&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
|bestiaryNumber = 105&lt;br /&gt;
|locations = [[Alefgard]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Red Slime (She-slime)&lt;br /&gt;
|image = [[image:redslime.png]][[image:DQ4REDSLIMEDS.png]]&lt;br /&gt;
|game = [[Dragon Quest IV]]&lt;br /&gt;
|console = NES, PSX, DS&lt;br /&gt;
|hp = 10&lt;br /&gt;
|attack = 9&lt;br /&gt;
|defense = 5&lt;br /&gt;
|agility = 3&lt;br /&gt;
|experience = 2&lt;br /&gt;
|gold = 5&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
|bestiaryNumber = 18&lt;br /&gt;
|locations = [[Surene]] (Ch 2), [[Tempe]] (Ch 2), [[Monbaraba]] (Ch 4), [[Kievs]] (Ch 4), [[Keeleon]] (Ch 4)&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = Red Slime&lt;br /&gt;
|image = [[image:DQ6REDSLIMESNES.png]][[image:DQ4REDSLIMEDS.png]]&lt;br /&gt;
|game = [[Dragon Quest VI]]&lt;br /&gt;
|console = SNES, DS&lt;br /&gt;
|hp = 16&lt;br /&gt;
|attack = 24&lt;br /&gt;
|defense = 20&lt;br /&gt;
|agility = 8&lt;br /&gt;
|experience = 9&lt;br /&gt;
|gold = 6&lt;br /&gt;
|droppedItem = [[Fairy Water]]&lt;br /&gt;
|bestiaryNumber = 21&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&#039;&#039;{{Enemy&lt;br /&gt;
&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = RedSlime&lt;br /&gt;
|image = [[image:DQ4REDSLIMEDS.png]]&lt;br /&gt;
|game = [[Dragon Quest VII]]&lt;br /&gt;
|console = PSX&lt;br /&gt;
|hp = 24&lt;br /&gt;
|attack = 33&lt;br /&gt;
|defense = 15&lt;br /&gt;
|agility = 25&lt;br /&gt;
|experience = 10&lt;br /&gt;
|gold = 4&lt;br /&gt;
|droppedItem = [[Herb]]&lt;br /&gt;
|bestiaryNumber = 21&lt;br /&gt;
|locations = [[Falrod]], Lake Cave, [[Krage]]&lt;br /&gt;
}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|float = left&lt;br /&gt;
|name = She-slime&lt;br /&gt;
|image = [[Image:DQ8SHESLIME.png]]&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|console = PS2&lt;br /&gt;
|hp = 18&lt;br /&gt;
|attack = 16&lt;br /&gt;
|defense = 15&lt;br /&gt;
|agility = 25&lt;br /&gt;
|experience = 8&lt;br /&gt;
|gold = 6&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (Common)&amp;lt;br /&amp;gt;[[Slime Earrings]] (Rare)&lt;br /&gt;
|description = Slimes of a different color, apparently due to a sudden mutation. Although commonly referred to as &#039;she-slimes&#039;, their true gender remains unknown.&lt;br /&gt;
|locations = [[Maella Region]]&lt;br /&gt;
}}&amp;lt;br style=&amp;quot;clear: left;&amp;quot;/&amp;gt;&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float = Left&lt;br /&gt;
|name = She-slime&lt;br /&gt;
|image = [[image:DQ9SHESLIME.png]]&lt;br /&gt;
|game = [[Dragon Quest IX]]&lt;br /&gt;
|console = DS&lt;br /&gt;
|experience = 20&lt;br /&gt;
|gold = 22&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (Common)&amp;lt;br /&amp;gt;[[Slimedrop]] (Rare)&lt;br /&gt;
|bestiaryNumber = 14&lt;br /&gt;
|locations = Western [[Stornway]], [[Zere]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=left&lt;br /&gt;
|image=[[Image:Sheslime.jpg]]&lt;br /&gt;
|name=She-slime&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=???&lt;br /&gt;
|mp=???&lt;br /&gt;
|attack=???&lt;br /&gt;
|defense=???&lt;br /&gt;
|agility=???&lt;br /&gt;
|experience=???&lt;br /&gt;
|gold=???&lt;br /&gt;
|droppedItem=???&lt;br /&gt;
|skills=???&lt;br /&gt;
|spells=???&lt;br /&gt;
|family=???&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description=Slimologists have recently discovered that carnivorous slimes turn a reddish shade.&lt;br /&gt;
|locations=Uncharted islands&lt;br /&gt;
}}&lt;br /&gt;
She-slimes cannot be found on any of the main islands in Green Bays, but they can occasionally be encountered on any uncharted islands players may happen across while traveling between the main locations. A she-slime can often be synthesized using a [[healslime]] and a monster of equal or lower rank of the she-slime desired.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: left;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Related Enemies==&lt;br /&gt;
*[[Slime]]&lt;br /&gt;
*[[Metal slime]]&lt;br /&gt;
*[[Dark slime]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
Image:Redslime.png|Dragon Quest (NES)&lt;br /&gt;
REDSLIMEGBC.gif|Dragon Warrior 1 + 2 (GBC)&lt;br /&gt;
DQ4REDSLIMEDS.png|Dragon Quest IV (DS)&lt;br /&gt;
DQ6REDSLIMESNES.png|Dragon Quest VI (SNES)&lt;br /&gt;
DQ8SHESLIME.png|Dragon Quest VIII (PS2)&lt;br /&gt;
DQ9SHESLIME.png|Dragon Quest IX (DS)&lt;br /&gt;
Image:Sheslime.jpg|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</description>
			<pubDate>Fri, 30 Jul 2010 15:39:14 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:She-slime</comments>
		</item>
		<item>
			<title>Talk:Nokturnus</title>
			<link>https://dragon-quest.org/w/index.php?title=Talk:Nokturnus&amp;diff=29617</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Talk:Nokturnus&amp;diff=29617</guid>
			<description>&lt;p&gt;68.110.229.245: Created page with &amp;#039;Judging from his appearance in Dragon Quest IX, it seems that Dark Dream will be renamed Nokturnus in the remake of Dragon Quest VI when it is released in the United States. Coul…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Judging from his appearance in Dragon Quest IX, it seems that Dark Dream will be renamed Nokturnus in the remake of Dragon Quest VI when it is released in the United States. Could someone add this information or change the page&#039;s title to match this?[[Special:Contributions/68.110.229.245|68.110.229.245]] 15:29, July 30, 2010 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 30 Jul 2010 15:29:13 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Nokturnus</comments>
		</item>
		<item>
			<title>Tag Mode</title>
			<link>https://dragon-quest.org/w/index.php?title=Tag_Mode&amp;diff=25327</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Tag_Mode&amp;diff=25327</guid>
			<description>&lt;p&gt;68.110.229.245: /* Treasure Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tag Mode&#039;&#039;&#039; is one of several multiplayer modes available in [[Dragon Quest IX]]. It is the &#039;passive&#039; wireless mode which uses the DS wireless capabilities while it is in sleep mode. It is used to exchange player data and items with other Dragon Quest IX games, including [[Treasure map|treasure maps]].&lt;br /&gt;
&lt;br /&gt;
Tag Mode is one of the major reasons Dragon Quest IX was extremely popular in Japan. It was the source of a new Guiness World Record for most game players communicating anonymously in a multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Tag Mode is activated by speaking to [[List of minor characters in Dragon Quest IX#Erinn|Erinn]] at the [[Quester&#039;s Rest]]. Selecting the option &#039;Canvas for Guests&#039; will start Tag Mode, after which the player must shut their DS, putting it into sleep mode.&lt;br /&gt;
&lt;br /&gt;
Before going into Tag Mode, the player is able to select a phrase which his/her Hero will greet other Dragon Quest IX games with, as well as a special item to give to those players as well.&lt;br /&gt;
&lt;br /&gt;
When the game encounters another DS using Dragon Quest IX in Tag Mode, the 2 games exchange data. Each of the heroes appears in the Quester&#039;s Rest where they wait to be greeted as a guest by the player. These &#039;clone&#039; characters will then help to expand the Quester&#039;s Rest until they are later dismissed by the player.&lt;br /&gt;
&lt;br /&gt;
== Treasure Maps ==&lt;br /&gt;
[[Treasure map]]s are by far the most sought after item in Tag Mode. Since treasure maps are randomly generated from out of 8 million possible layouts, finding rare and rewarding ones with great treasures or monsters that yield high experience values is hard to come by. As a result, good maps are extremely popular items to be traded while in Tag Mode. One particular map, known by fans as Masayuki&#039;s Map in honor of the person who discovered it, had a dungeon whose 15th floor was exclusively populated by Metal King Slimes; it became so popular that it was shared across much of Japan. A similar map called the Kawasaki Locker was similarly renowned for its mixture of incredibly difficult monsters and chests which contained some of the game&#039;s rarest equipment.&lt;br /&gt;
&lt;br /&gt;
== Criticism ==&lt;br /&gt;
Tag Mode has been critized by North American and European fans as it uses local DS wireless only, rather than wifi internet. As Japan is a much more densely populated country where the Dragon Quest series is very popular, finding other players using Tag Mode is quite common. It is debateable whether the Tag Mode feature will be nearly as successful outside of Japan where the series is not as popular and the population much more spread out. This had led fans to question why wifi was not included in the worldwide release in a form similar to the Global Trade Center in Pokémon games.&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Thu, 29 Jul 2010 01:57:13 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Tag_Mode</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=30350</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=30350</guid>
			<description>&lt;p&gt;68.110.229.245: /* Elemental Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#050 [[Badboon]]|gold=69|exp=171|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Strong enemy|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#054 [[Drackmya]]|gold=74|exp=145|drop={{9i|item}} Wing of bat&amp;lt;br/&amp;gt;{{9i|accessory}} Gold ring|rate=1/8&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#53 [[Mushroom mage]]|gold=70|exp=144|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fisticup|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#052 [[Mudraker]]|gold=86|exp=188|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Mystifying mixture|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:07:49 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13540</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13540</guid>
			<description>&lt;p&gt;68.110.229.245: /* Plant Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#050 [[Badboon]]|gold=69|exp=171|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Strong enemy|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#054 [[Drackmya]]|gold=74|exp=145|drop={{9i|item}} Wing of bat&amp;lt;br/&amp;gt;{{9i|accessory}} Gold ring|rate=1/8&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#53 [[Mushroom mage]]|gold=70|exp=144|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fisticup|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#052 [[Mudraker]]|gold=86|exp=188|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Mystifying mixture|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:05:37 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest IX</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_IX&amp;diff=30995</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_IX&amp;diff=30995</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DQIX has over a hundred types of monsters split into different families. To see the list in families, see: [[Bestiary of Dragon Quest IX (Family)]]&lt;br /&gt;
&lt;br /&gt;
==#001 - #049==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|leg}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimeara wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|body}} Plain clothes&amp;lt;br/&amp;gt;{{9i|head}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|fan}} Feather fan|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]&amp;lt;br/&amp;gt;[[Stornway|Eastern Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]&amp;lt;br/&amp;gt;[[Stornway|Western Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==#050 - #099==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#050 [[Badboon]]|gold=69|exp=171|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Strong enemy|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#052 [[Mudraker]]|gold=86|exp=188|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Mystifying mixture|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#53 [[Mushroom mage]]|gold=70|exp=144|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fisticup|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#054 [[Drackmya]]|gold=74|exp=145|drop={{9i|item}} Wing of bat&amp;lt;br/&amp;gt;{{9i|accessory}} Gold ring|rate=1/8&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#055 [[Walking corpse]]|gold=66|exp=155|drop={{9i|item}} Manky mud&amp;lt;br/&amp;gt;{{9i|accessory}} Strength ring|rate=1/8&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#056 [[Jinkster]]|gold=80|exp=127|drop={{9i|item}} Magic water&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==#100 - #149==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
==#150 - #199==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
==#200 - #256==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
== Boss Monsters (#257 - #294)==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
== Legacy Bossess (#295 - #307)==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Main series enemy lists]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:05:26 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_IX</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest IX</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_IX&amp;diff=30994</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_IX&amp;diff=30994</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DQIX has over a hundred types of monsters split into different families. To see the list in families, see: [[Bestiary of Dragon Quest IX (Family)]]&lt;br /&gt;
&lt;br /&gt;
==#001 - #049==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|leg}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimeara wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|body}} Plain clothes&amp;lt;br/&amp;gt;{{9i|head}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|fan}} Feather fan|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]&amp;lt;br/&amp;gt;[[Stornway|Eastern Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]&amp;lt;br/&amp;gt;[[Stornway|Western Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==#050 - #099==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#050 [[Badboon]]|gold=69|exp=171|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Strong enemy|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#052 [[Mudraker]]|gold=86|exp=188|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Mystifying mixture|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#53 [[Mushroom mage]]|gold=70|exp=144|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fisticup|rate=1/8&amp;lt;br/&amp;gt;1/8}}&lt;br /&gt;
{{EnemyList|entry|enemy=#054 [[Drackmya]]|gold=74|exp=145|drop={{9i|item}} Wing of bat&amp;lt;br/&amp;gt;{{9i|accessory}} Gold ring|rate=1/8&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|entry|enemy=#055 [[Walking corpse]]|gold=66|exp=155|drop={{9i|item}} Manky mud&amp;lt;br/&amp;gt;{{9i|accessory}} Strength ring|rate=1/8&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|entry|enemy=#056 [[Jinkster]]|gold=80|exp=127|drop={{9i|item}} Magic water&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/32&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==#100 - #149==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
==#150 - #199==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
==#200 - #256==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
== Boss Monsters (#257 - #294)==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
== Legacy Bossess (#295 - #307)==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=[[Dragon Quest IX]]|subtitle=DS|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Main series enemy lists]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:04:20 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_IX</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13539</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13539</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#050 [[Badboon]]|gold=69|exp=171|drop={{9i|item}} Magic beast hide&amp;lt;br/&amp;gt;{{9i|item}} Strong enemy|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#054 [[Drackmya]]|gold=74|exp=145|drop={{9i|item}} Wing of bat&amp;lt;br/&amp;gt;{{9i|accessory}} Gold ring|rate=1/8&amp;lt;br/&amp;gt;1/64}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#53 [[Mushroom mage]]|gold=70|exp=144|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fisticup|rate=1/8&amp;lt;br/&amp;gt;1/8}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#052 [[Mudraker]]|gold=86|exp=188|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Mystifying mixture|rate=1/16&amp;lt;br/&amp;gt;1/128}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:04:18 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13537</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13537</guid>
			<description>&lt;p&gt;68.110.229.245: /* Plant Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 17:00:23 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13536</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13536</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#045 [[Earthenwarrior]]|gold=66|exp=110|drop={{9i|shield}} Scale shield&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#044 [[Mummy boy]]|gold=60|exp=105|drop={{9i|item}} Grubby bandage&amp;lt;br/&amp;gt;{{9i|head}} Turban|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|entry|enemy=#049 [[Cyclown]]|gold=79|exp=108|drop={{9i|item}} Glass fruit&amp;lt;br/&amp;gt;{{9i|accessory}} Agility ring|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#047 [[Bodkin bowyer]]|gold=62|exp=112|drop={{9i|head}} Leather hat&amp;lt;br/&amp;gt;{{9i|body}} Leather cape|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:59:51 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13535</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13535</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#040 [[Badger mager]]|gold=60|exp=105|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#039 [[Flython]]|gold=70|exp=100|drop={{9i|item}} Snakeskin&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Storway]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#035 [[Slugger]]|gold=47|exp=64|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|body}} Garish garb|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#041 [[Crabid]]|gold=96|exp=220|drop={{9i|item}} Tortoiseshell&amp;lt;br/&amp;gt;{{9i|item}} Crimson coral|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Tywll Cave]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&lt;br /&gt;
{{EnemyList|entry|enemy=#033 [[Leafy larrikin]]|gold=28|exp=42|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#037 [[Morphean mushroom]]|gold=45|exp=75|drop={{9i|item}} Belle cap&amp;lt;br/&amp;gt;{{9i|item}} Fistcup|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#034 [[Clockwork cuckoo]]|gold=41|exp=72|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Iron nails|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#042 [[Mean spirit]]|gold=66|exp=99|drop={{9i|body}} Silk robe&amp;lt;br/&amp;gt;{{9i|head}} Pointy hat|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;[[Quarantomb]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#038 [[Lost soul]]|gold=40|exp=96|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Angel bell|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#043 [[Magus]]|gold=80|exp=90|drop={{9i|staff}} Wizard&#039;s staff&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/64&amp;lt;br/&amp;gt;1/128|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Newid Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#036 [[Chariot chappie]]|gold=60|exp=90|drop={{9i|item}} Angel bell&amp;lt;br/&amp;gt;{{9i|lance}} Iron lance|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Coffinwell|Eastern Coffinwell]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:56:09 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13534</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13534</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#026 [[Ram raider]]|gold=30|exp=70|drop={{9i|item}} Sleeping hibiscus&amp;lt;br/&amp;gt;{{9i|item}} Lambswool|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#032 [[Lunatick]]|gold=32|exp=70|drop={{9i|whip}} Leather whip&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#028 [[Skeleton]]|gold=60|exp=81|drop={{9i|hand}} Cotton gloves&amp;lt;br/&amp;gt;{{9i|sword}} Copper sword|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#030 [[Blinkster]]|gold=40|exp=64|drop={{9i|foot}} Leather shoes&amp;lt;br/&amp;gt;{{9i|staff}} Wizard&#039;s staff|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Eastern Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|entry|enemy=#027 [[Cumaulus]]|gold=42|exp=62|drop={{9i|item}} Tangleweb&amp;lt;br/&amp;gt;{{9i|item}} Coagulant|rate=1/32&amp;lt;br/&amp;gt;1/64%|haunt=[[Doomingale Forest]]&amp;lt;br/&amp;gt;[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#031 [[Leery lout]]|gold=34|exp=68|drop={{9i|shield}} Leather shield&amp;lt;br/&amp;gt;{{9i|shield}} Bronze shield|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Brigadoom]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:35:14 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13533</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13533</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#019 [[Meowgician]]|gold=28|exp=40|drop={{9i|staff}} Oak staff&amp;lt;br/&amp;gt;{{9i|body}} Silk robe|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#023 [[Boppin&#039; badger]]|gold=30|exp=60|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Magic beast hide|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#018 [[Betterfly]]|gold=28|exp=36|drop={{9i|item}} Coagulant&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#021 [[Gastropog]]|gold=36|exp=48|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Toad oil|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#024 [[Drackmage]]|gold=30|exp=60|drop={{9i|item}} Chimaera wing&amp;lt;br/&amp;gt;{{9i|item}} Wing of bat|rate=1/16&amp;lt;br/&amp;gt;1/16|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]&amp;lt;br/&amp;gt;etc.}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#015 [[Funghoul]]|gold=20|exp=25|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Sleeping hibiscus|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#020 [[Ragged reaper]]|gold=28|exp=56|drop={{9i|item}} Evencloth&amp;lt;br/&amp;gt;{{9i|hand}} Linen glove|rate=1/16&amp;lt;br/&amp;gt;1/32|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#012 [[Winkster]]|gold=25|exp=22|drop={{9i|leg}} Cotton trousers&amp;lt;br/&amp;gt;{{9i|staff}} Oak staff|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#013 [[Hammerhood]]|gold=20|exp=20|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|pole}} Oaken club|rate=1/64&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#022 [[Brownie]]|gold=32|exp=56|drop={{9i|leg}} Leather kilt&amp;lt;br/&amp;gt;{{9i|item}} Seed of strength|rate=1/32&amp;lt;br/&amp;gt;1/256|haunt=[[Stornway|Eastern Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#025 [[Bodkin fletcher]]|gold=44|exp=62|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|hand}} Leather gauntlets|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[Zere]]&amp;lt;br/&amp;gt;[[Doomingale Forest]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#017 [[Wooper trooper]]|gold=32|exp=40|drop={{9i|shield}} Pot lid&amp;lt;br/&amp;gt;{{9i|sword}} Soldier&#039;s sword|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:32:19 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13532</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13532</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#009 [[Mecha-mynah]]|gold=20|exp=12|drop={{9i|item}} Chimera wing&amp;lt;br/&amp;gt;{{9i|item}} Feather fan|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#011 [[Spirit]]|gold=24|exp=16|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}}Silk Robe|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]], Western [[Stornway]]}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#010 [[Firespirit]]|gold=15|exp=12|drop={{9i|item}} Holy water&amp;lt;br/&amp;gt;{{9i|item}} Magic water|rate=1/32&amp;lt;br/&amp;gt;1/128|haunt=[[The Hexagon]]}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:25:48 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13531</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13531</guid>
			<description>&lt;p&gt;68.110.229.245: adding to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#006 [[Dracky]]|gold=10|exp=10|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Chimera wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#004 [[Sacksquatch]]|gold=8|exp=5|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Boxer shorts|rate=1/32&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#008 [[Bag o&#039; laughs]]|gold=26|exp=11|drop={{9i|item}} Cowpat&amp;lt;br/&amp;gt;{{9i|item}} Strong medicine|rate=1/8&amp;lt;br/&amp;gt;1/64|haunt=[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#003 [[Teeny Sanguini]]|gold=7|exp=4|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Holy water|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#007 [[Bodkin archer]]|gold=16|exp=9|drop={{9i|item}} Plain clothes&amp;lt;br/&amp;gt;{{9i|item}} Leather hat|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:18:53 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
		</item>
		<item>
			<title>Bestiary of Dragon Quest IX (Family)</title>
			<link>https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13530</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Bestiary_of_Dragon_Quest_IX_(Family)&amp;diff=13530</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This bestiary list all monsters in [[Dragon Quest IX]] according to their families. To see the list of all monsters according to their bestiary numbers see: [[List of enemies in Dragon Quest IX]]. &lt;br /&gt;
==Slime Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Slime Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=4|exp=2|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=16|exp=48|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#001 [[Slime]]|gold=24|exp=72|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/16|haunt=[[Angel Falls]]&amp;lt;br/&amp;gt;[[The Hexagon]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#014 [[She-slime]]|gold=22|exp=20|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway|Eastern &amp;amp; Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#016 [[Bubble slime]]|gold=18|exp=24|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Stornway| Western Stornway]]&amp;lt;br/&amp;gt;[[Zere]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#029 [[Healslime]]|gold=30|exp=56|drop={{9i|item}} Medicinal herb&amp;lt;br/&amp;gt;{{9i|item}} Slimedrop|rate=1/8&amp;lt;br/&amp;gt;1/8|haunt=[[Brigadoom]]&amp;lt;br/&amp;gt;[[Coffinwell|Western Coffinwell]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#046 [[Metal slime]]|gold=20|exp=4096|drop={{9i|item}} Strong medicine&amp;lt;br/&amp;gt;{{9i|item}} Seed of life|rate=1/64&amp;lt;br/&amp;gt;1/256|haunt=[[Quarantomb]]&amp;lt;br/&amp;gt;[[Pluvi Isle]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#048 [[Slime knight]]|gold=74|exp=127|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|sword}} Iron broadsword|rate=1/16&amp;lt;br/&amp;gt;1/128|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|entry|enemy=#051 [[Slime stack]]|gold=137|exp=317|drop={{9i|item}} Slimedrop&amp;lt;br/&amp;gt;{{9i|accessory}} Slime earing|rate=1/8&amp;lt;br/&amp;gt;1/32|haunt=[[Newid Isle]]&amp;lt;br/&amp;gt;[[Tower of Trades]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Beast Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Beast Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[dragon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bug Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bug Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#005 [[Batterfly]]|gold=12|exp=7|drop={{9i|item}} Moonwort bulb&amp;lt;br/&amp;gt;{{9i|item}} Butterfly wing|rate=1/16&amp;lt;br/&amp;gt;1/64|haunt=[[Angel Falls]], [[Zere]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Bird Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Bird Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Plant Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Plant Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|entry|enemy=#002 [[Cruelcumber]]|gold=5|exp=3|drop={{9i|item}} Antidotal herb&amp;lt;br/&amp;gt;{{9i|item}} Moonwort Bulb|rate=1/8&amp;lt;br/&amp;gt;1/128|haunt=[[Angel Falls]]}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Material Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Material Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Machine Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Machine Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Zombie Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Zombie Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demon Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Demon Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Elemental Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Elemental Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Humanoid Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Humanoid Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Aquatic Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[Aquatic Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
==??? Family==&lt;br /&gt;
{{EnemyList|header|includeDrops|title=Bestiary|subtitle=[[??? Family]]|includeHaunt}}&lt;br /&gt;
{{EnemyList|footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX enemies|*]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:08:07 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Bestiary_of_Dragon_Quest_IX_(Family)</comments>
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		<item>
			<title>Estark</title>
			<link>https://dragon-quest.org/w/index.php?title=Estark&amp;diff=27908</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Estark&amp;diff=27908</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Esturk.gif1|150px|right]]&lt;br /&gt;
&#039;&#039;&#039;Estark&#039;&#039;&#039; (originally &#039;&#039;&#039;Esturk&#039;&#039;&#039;, &#039;&#039;&#039;Esterk&#039;&#039;&#039; in GBC translations) is a recurring monster in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series and an antagonist in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. Introduced in &#039;&#039;Dragon Quest IV&#039;&#039;, he is generally viewed as the King of the Underworld and is often one of the most powerful beings in the games he appears in.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Estark is a large demon armed with two swords and has a body that looks more like an insect&#039;s exoskeleton than flesh. He has three eyes and a somewhat crazed, open-mouthed grin and is generally portrayed as being golden brown in color.&lt;br /&gt;
&lt;br /&gt;
Though folklore within the games usually state Estark as having caused troubles in the past, he is almost always asleep when encountered and must be awakened in order to fight. In some cases Estark has been asleep for so long that he can only remember his name and nothing else, not even if he is a good or evil being.&lt;br /&gt;
&lt;br /&gt;
Estark is a powerful demon that can be considered worthy of being a final boss in some respects. In fact, Estark appears as a superboss in nearly all of his non-&#039;&#039;Dragon Quest IV&#039;&#039; appearances.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
He is the current King of Hell. A thousand years before the game begins, he used the [[Secret of Evolution]] to become the ultimate life-form, but was sealed into slumber and entombed under [[Aktemto]]. Roughly 3/4 of the way through the game, the miners in Aktemto accidentally uncover the tomb and awaken him, driving all [[demon]]s wild with the return of their lord. However, the [[Hero (Dragon Quest IV)|Hero of Dragon Quest IV]] acts quickly and leads his or her party into the catacombs to fight him. Estark is not fully awake yet and is thus much weaker than he would be otherwise - almost his only attacks are sword slashes and emitting a wave of light from his body - allowing the party a fairly easy victory.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
Estark is a superboss that can be encountered in the post-completion dungeon players can find in Nadiria. As a superboss he is extremely powerful, much more than the main antagonist of the game [[Nimzo|Grandmaster Nimzo]].&lt;br /&gt;
&lt;br /&gt;
Estark is also revealed to have a son called Starkers, who will join the party if they complete his special &amp;quot;Stark Raving&amp;quot; T&#039;N&#039;T board after Estark is defeated.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
While Estark (at the time Esterk) is a monster in this game, it is unlikely that it is the same Estark as depicted in other titles, especially since it is a normal monster. Regardless, the Estarks that are fought are still very powerful and are also one of the monsters that players can assume the class of by mastering other monster classes or by obtaining an Estark&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
Estark is present as a rank X member of the Material family and the last member listed in that group. He is also the only rank X monster the player can obtain in the game outside of the Wildcard World Cup, though not until beating the game and the subsequent post-game challenge. Players can find him at rest within the sewers of Domus Isle once they obtain the key to get to him, a battle in order before he joins you. Amusingly, although awake when spoken to, Estark is sleeping at the start of the fight. He can be synthesized using a [[Psaro]] and [[Beetlebully]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Esturk.gif|&#039;&#039;Dragon Quest IV&#039;&#039;&lt;br /&gt;
Image:Esterk.gif|&#039;&#039;Dragon Quest VII&#039;&#039;&lt;br /&gt;
Image:Esterk.png|&#039;&#039;Dragon Quest Monsters&#039;&#039;&lt;br /&gt;
Image:Material-estark.jpg|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Estark.png]][[File:Esterk1.gif]]==&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 16:00:19 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Estark</comments>
		</item>
		<item>
			<title>Healie</title>
			<link>https://dragon-quest.org/w/index.php?title=Healie&amp;diff=24195</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Healie&amp;diff=24195</guid>
			<description>&lt;p&gt;68.110.229.245: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Healie&lt;br /&gt;
|Game=&#039;&#039;Dragon Quest IV&#039;&#039;&lt;br /&gt;
|Image=&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ホイミン&lt;br /&gt;
|Roumaji=Hoimin&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Healslime&lt;br /&gt;
|Race=Healslime (later human)&lt;br /&gt;
|Age=?&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healie&#039;&#039;&#039; is a minor character in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. He is a [[Healslime]], a variant on the [[Slime]] monster able to cast healing spells, but unlike most Healslimes, he is friendly rather than hostile. [[Ragnar]] first encounters him in his chapter, at which point he joins the party. Healie uses his knowledge of local geography to help Ryan in his quest to locate the missing children of [[Burland]].&lt;br /&gt;
&lt;br /&gt;
Healie proves to be an extremely useful ally in battle as Ryan is incapable of using any spells, so the only way he can heal himself without Healie&#039;s help is with items such as [[Herb]]s. Healie can also contribute to combat, though the damage he is capable of dealing is fairly unimpressive. As an AI-controlled character, his behaviour is also somewhat random and unreliable.&lt;br /&gt;
&lt;br /&gt;
Towards the end of Chapter 1, he states that he has resolved to become a human. He apparently continues to travel with Ryan because they can be found together in Chapter 5, shortly before the fight with [[Balzack]]. Healie has succeeded in becoming a human through unknown means and has taken on the sprite of a bard. This, however, is the last he is seen in the game; after Ryan joins the Hero&#039;s party, it seems Healie continues his travels alone.&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Dragon Quest IV temporary party members]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 15:49:07 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Healie</comments>
		</item>
		<item>
			<title>Tag Mode</title>
			<link>https://dragon-quest.org/w/index.php?title=Tag_Mode&amp;diff=25326</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Tag_Mode&amp;diff=25326</guid>
			<description>&lt;p&gt;68.110.229.245: /* Treasure Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tag Mode&#039;&#039;&#039; is one of several multiplayer modes available in [[Dragon Quest IX]]. It is the &#039;passive&#039; wireless mode which uses the DS wireless capabilities while it is in sleep mode. It is used to exchange player data and items with other Dragon Quest IX games, including [[Treasure map|treasure maps]].&lt;br /&gt;
&lt;br /&gt;
Tag Mode is one of the major reasons Dragon Quest IX was extremely popular in Japan. It was the source of a new Guiness World Record for most game players communicating anonymously in a multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Tag Mode is activated by speaking to [[List of minor characters in Dragon Quest IX#Erinn|Erinn]] at the [[Quester&#039;s Rest]]. Selecting the option &#039;Canvas for Guests&#039; will start Tag Mode, after which the player must shut their DS, putting it into sleep mode.&lt;br /&gt;
&lt;br /&gt;
Before going into Tag Mode, the player is able to select a phrase which his/her Hero will greet other Dragon Quest IX games with, as well as a special item to give to those players as well.&lt;br /&gt;
&lt;br /&gt;
When the game encounters another DS using Dragon Quest IX in Tag Mode, the 2 games exchange data. Each of the heroes appears in the Quester&#039;s Rest where they wait to be greeted as a guest by the player. These &#039;clone&#039; characters will then help to expand the Quester&#039;s Rest until they are later dismissed by the player.&lt;br /&gt;
&lt;br /&gt;
== Treasure Maps ==&lt;br /&gt;
[[Treasure map]]s are by far the most sought after item in Tag Mode. Since treasure maps are randomly generated, finding rare and rewarding ones with great treasures or monsters that yield high experience values is hard to come by. As a result, good maps are extremely popular items to be traded while in Tag Mode. One particular map had a dungeon whose monsters were all members of the Metal Slime family; it became so popular that it was shared across much of Japan.&lt;br /&gt;
&lt;br /&gt;
== Criticism ==&lt;br /&gt;
Tag Mode has been critized by North American and European fans as it uses local DS wireless only, rather than wifi internet. As Japan is a much more densely populated country where the Dragon Quest series is very popular, finding other players using Tag Mode is quite common. It is debateable whether the Tag Mode feature will be nearly as successful outside of Japan where the series is not as popular and the population much more spread out. This had led fans to question why wifi was not included in the worldwide release in a form similar to the Global Trade Center in Pokémon games.&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Jul 2010 15:33:44 GMT</pubDate>
			<dc:creator>68.110.229.245</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Tag_Mode</comments>
		</item>
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