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		<title>Dragon Quest Wiki - User contributions [en]</title>
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			<title>Cave to Another World</title>
			<link>https://dragon-quest.org/w/index.php?title=Cave_to_Another_World&amp;diff=221655</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Cave_to_Another_World&amp;diff=221655</guid>
			<description>&lt;p&gt;69.24.120.15: /* {{Monster}}s */ Added Mega moai to possible encounters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|title = Cave to Another World&lt;br /&gt;
|type= Dungeon&lt;br /&gt;
|image = &lt;br /&gt;
|caption =&lt;br /&gt;
|japanese=謎の異世界&lt;br /&gt;
|romaji={{tt|Nazo no isekai|Mysterious other world}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cave to Another World&#039;&#039;&#039; is the first [[bonus dungeon]] in {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
Each section of the cave appears like other dungeons that are explored in the game. It can be unlocked after beating the game. At the end of the dungeon, the party can challenge [[Numen|the Almighty]] if they wish, and He will give them one reward for each time He is defeated.&lt;br /&gt;
&lt;br /&gt;
The fragments required to access the Cave are received from:&lt;br /&gt;
*[[Gracos V]]&lt;br /&gt;
*A pair of ghosts at the [[Coral Cave]] in the past.&lt;br /&gt;
*[[Medal King|King Maximo]] after turning in 100 [[Mini medal]]s (85 in the {{3DS}} version)&lt;br /&gt;
*The castle town of [[Estard]] in the epilogue. The party must check the well to receive the fragment. In the {{PSX}} version, the {{Party 7}} has to stash away the fragment in a [[treasure chest]] near the cliff by Dermot the Hermit&#039;s house. In the {{3DS}} version, the fragment will appear in the {{Party 7}}&#039;s inventory if the player saved after the ending.&lt;br /&gt;
&lt;br /&gt;
==Layouts==&lt;br /&gt;
Sections from previous dungeons are incorporated in the following order:&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===[[Sony PlayStation]] Version===&lt;br /&gt;
*Mount Gora 8F&lt;br /&gt;
*[[Shrine of Mysteries]] B1 (exclusive to this version)&lt;br /&gt;
*[[Mountain Pass (Dragon Quest VII)|Mountain Pass]] 2F&lt;br /&gt;
*[[The Tallest Tower]] 5F&lt;br /&gt;
*Dermot&#039;s House in [[Estard]]&lt;br /&gt;
*Outside of Dermot&#039;s House in [[Estard]]&lt;br /&gt;
*[[Den of the Dwarves]] 1F&lt;br /&gt;
*[[Regenstein]] Secret Base 2 B3F&lt;br /&gt;
*[[Burnmont]] 2F (Path to the [[Fire Spirit]])&lt;br /&gt;
*[[Pillar of Sulkk]] 4F&lt;br /&gt;
*[[Coral Cave]] B2F&lt;br /&gt;
*[[Inside the Time Frame]] 1F&lt;br /&gt;
*[[Shrine of Mysteries]]: Rainbow Cove 1F Room 2 (exclusive to this version)&lt;br /&gt;
*[[Falls Hollow]] Entrance&lt;br /&gt;
*Mountain Pass Near [[Wilted Heart]]&lt;br /&gt;
*[[Grody Grotto]] Basement 4F&lt;br /&gt;
*[[Precipice Pass]]&lt;br /&gt;
*[[Shrine of Mysteries]] B4F (exclusive to this version)&lt;br /&gt;
*Boss chamber&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===[[Nintendo 3DS]] Version===&lt;br /&gt;
*Mount Gora 8F&lt;br /&gt;
*Original room&lt;br /&gt;
*[[Mountain Pass (Dragon Quest VII)|Mountain Pass]] 2F&lt;br /&gt;
*[[The Tallest Tower]] 5F&lt;br /&gt;
*Dermot&#039;s House in [[Estard]]&lt;br /&gt;
*Outside of Dermot&#039;s House in [[Estard]]&lt;br /&gt;
*[[Den of the Dwarves]] 1F&lt;br /&gt;
*[[Regenstein]] Secret Base 2 B3F&lt;br /&gt;
*[[Burnmont]] 2F (Path to the [[Fire Spirit]])&lt;br /&gt;
*[[Pillar of Sulkk]] 4F&lt;br /&gt;
*[[Coral Cave]] B2F&lt;br /&gt;
*[[Inside the Time Frame]] 1F&lt;br /&gt;
*[[Grody Grotto]] Basement 4F&lt;br /&gt;
*[[Falls Hollow]] Entrance&lt;br /&gt;
*[[Falls Hollow]] Waterfall&lt;br /&gt;
*[[Grotta del Sigillo]] 1F (Dead end)&lt;br /&gt;
*[[Mount Gora]] 2nd Tunnel&lt;br /&gt;
*[[Precipice Pass]]&lt;br /&gt;
*[[Burnmont]] 5F (Path to the [[Fire Spirit]])&lt;br /&gt;
*Boss chamber&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable attribute==&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
*[[Recovery ring]]&lt;br /&gt;
*[[Mad cap]]&lt;br /&gt;
*[[Mini medal]] (3)&lt;br /&gt;
*[[Sage&#039;s stone]]&lt;br /&gt;
*[[Slime gooniform]]&lt;br /&gt;
*[[Seed of strength]] (2)&lt;br /&gt;
&lt;br /&gt;
=={{Monster}}s==&lt;br /&gt;
*[[Alarmour]]&lt;br /&gt;
*[[Bomboulder]]&lt;br /&gt;
*[[Ceramic sergeant]]&lt;br /&gt;
*[[Cerberex]]&lt;br /&gt;
*[[Cerberuff]]&lt;br /&gt;
*[[Collum O&#039;Golem]]&lt;br /&gt;
*[[Damned well]]&lt;br /&gt;
*[[Discombombulator]]&lt;br /&gt;
*[[Div]]&lt;br /&gt;
*[[Djinn genie]]&lt;br /&gt;
*[[Frighturn]] (2)&lt;br /&gt;
*[[Hellstalker]]&lt;br /&gt;
*[[Hexicon]] (1)&lt;br /&gt;
*[[Knight shift]]&lt;br /&gt;
*[[Major disaster]]&lt;br /&gt;
*[[Major headache]]&lt;br /&gt;
*[[Mandrake monarch]]&lt;br /&gt;
*[[Master moosifer]]&lt;br /&gt;
*[[Mega moai]]&lt;br /&gt;
*[[Metal dragon slime]]&lt;br /&gt;
*[[Rotwyrm]]&lt;br /&gt;
*[[Swag bagger]]&lt;br /&gt;
*[[Togre]]&lt;br /&gt;
*[[Vigilantern]]&lt;br /&gt;
*[[Vulgarian]]&lt;br /&gt;
*[[Warlord weighvern]]&lt;br /&gt;
*[[Barracuda]] (water area)&lt;br /&gt;
*[[Deathcargot]] (water area)&lt;br /&gt;
*[[Frightbait]] (water area)&lt;br /&gt;
*[[Scarfish]] (water area)&lt;br /&gt;
*[[Wet kisser]] (water area)&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
*[[Numen|The Almighty]]&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Vers un autre monde|fr-meaning=&lt;br /&gt;
|de=Portal in andere Welt|de-meaning=&lt;br /&gt;
|it=Verso mondi misteriosi|it-meaning=&lt;br /&gt;
|es=Cueva a otro mundo|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bonus dungeon]]&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Mon, 26 Aug 2024 09:34:55 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Cave_to_Another_World</comments>
		</item>
		<item>
			<title>Alltrades Abbey (Dragon Quest VII)</title>
			<link>https://dragon-quest.org/w/index.php?title=Alltrades_Abbey_(Dragon_Quest_VII)&amp;diff=221509</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Alltrades_Abbey_(Dragon_Quest_VII)&amp;diff=221509</guid>
			<description>&lt;p&gt;69.24.120.15: /* Present */ Added Iron fryling to possible encounters.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Maribel curtsey.png|right|thumb|[[Maribel Mayde]] changing her vocation|300px]] &lt;br /&gt;
&#039;&#039;&#039;[[Alltrades Abbey]]&#039;&#039;&#039; is an island southwest of [[Estard]] Island in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. It holds the familiar [[Alltrades Abbey|building]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Alltrades Abby was a temple that allowed people to change classes to suit their personalities. In the ancient past, the abbey was managed by high priestess [[Jacqueline]].&lt;br /&gt;
&lt;br /&gt;
The [[Orgodemir|Demon Lord]] understood the importance of the temple because of its potential to create a Hero. The Demon Lord sent [[Cardinal Sin]] to take over Alltrades, killing the guardsmen and Jacqueline was captured by the monsters and imprisoned in the Alltrades abbey prison, encased in a pyramidal energy field, powered by two magical conductors. The monsters turned the temple into [[Allblades Arena]], a trap to steal the powers of any travelers who attempted to change professions, with the accumulation being sent to the demon king as a sacrifice upon meeting a certain threshold. The now-powerless people are dumped into a slum village in a ravine below the temple grounds called [[Pilgrim&#039;s Perdition]]&lt;br /&gt;
&lt;br /&gt;
There, the travelers are trapped with no way to escape as the monster guard all sides of the village. This is designed to push the prisoner&#039;s to the brink: to further torture the people, the monsters tell them that the only way to recover their stolen powers is to use a weapon known as the &#039;&#039;&#039;Soulstealer&#039;&#039;&#039;. The Soulstealer is the manifestation of a person&#039;s soul made into a weapon. It allows the user to harvest the souls of the trapped people in Penal. However, continued use of the Soulstealer will cause dementia. The only way to cure the dementia is to have their Soulstealer returned to their bodies. The prisoners, in order to protect everyone from soul harvesting, band together to prevent people&#039;s souls from being taken. As a result, many gang leaders have emerged in Perdition, using strength to rule the town.&lt;br /&gt;
&lt;br /&gt;
The monsters require that the wielder of the Soulstealer harvest five souls before they would return their powers. In order to harvest a soul, the wielder of the Soulstealer must run the sword through the target. The person run through with the sword loses their souls and turn purple. The loss of their soul causes them to become like mindless zombies, making them easy to be controlled by the monsters. However, if a person is lightly cut by the Soulstealer, the victim doesn&#039;t lose their soul. They become very withdrawn and lose all drive. The people whose souls were harvested are taken to a settlement cut out of the mountain. There they guard the priests who weren&#039;t killed in the battle for Alltrades.&lt;br /&gt;
&lt;br /&gt;
The people whose harvested the five souls required to return their stolen powers are taken into a battle arena under the temple grounds. There they are told that in order to gain their freedom, they must fight in five battle matches against others who have had their powers restored. The monsters require that the the fighters make groups of four but because the warriors do not trust one another, they choose to pair up with monsters. They must win five matches and then defeat the current champion. Should one person complete this task, monsters arrive and escort them into the abbey&#039;s interior. There, they are taken before Cardinal Sin.&lt;br /&gt;
&lt;br /&gt;
Cardinal Sin reveals why he did what he did. Stealing their powers strengthens the Demon Lord. Furthermore, the battle arena increases the rate that the Demon Lord gains strength exponentially. Cardinal Sin reveals that he will not allow people to escape and those who complete the battle arena are destroyed by Cardinal Sin personally.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
The party goes through the warp and reaches the last inn before the abbey. One of the people mentions that how unusual it is that people haven&#039;t returned from Alltrades after changing classes. The party decides to investigate. They enter the abbey and talk to the High Priest. Unknown to them, he is actually a monster in disguise. He asks them to bath in the pool behind him before he changes their classes. When the party bathe in the pool, their powers are stolen from them. Cardinal Sin reveals his ruse and sends the party to Penal afterwards. They drop into a nearby pool. After talking with some of the people there, they learned about what happened in Alltrades long before they arrive. One of the trapped prisoners, a warrior in pink armor, becomes enraged at the loss of his abilities.&lt;br /&gt;
&lt;br /&gt;
Heading into a bar, they find [[Fingers]] talking to [[Eustace]]. Eustace thanks Fingers for obtaining WorldDew for him. Fingers tells him that he didn&#039;t do it for nothing. He wanted to join the temple guards. Eustace tells him that there is only one more task that he needs him to do first. The party leave the bar to see monsters asking people to take up the Soulstealer. Strom, the current boss of Penal, chases the monsters away. He sees the party and proceeds to fight them with his gang. Without their abilities, the party is defeated.&lt;br /&gt;
&lt;br /&gt;
When they come to, they find that they are in the residence of [[Nava]] and [[Zev]]. Nava took them in after the party was defeated and cared for them. Zev complains that Nava is pushing herself too hard. Eustace enters the residence and hands Nava the WorldDew. Zev gets jealous that Eustace is getting his older sister&#039;s attention. He tells Nava to lay down, which she does reluctantly. Zev tells Eustace to stop bothering his sister to which Eustace replies that Nava can do whatever she wants. Eustace leaves.&lt;br /&gt;
&lt;br /&gt;
Zev tells the party to leave. When the party leave, they witness a conversation between Fingers and Eustace. Fingers pesters Eustace into making him a Temple Guard. Eustace reminds him that as long as High Priest Jacqueline is captured and the monsters control Alltrades abbey, there is no Temple Guard. He charges Fingers to find Jacqueline and leaves.&lt;br /&gt;
&lt;br /&gt;
Fingers sees the party exiting the residence and talks to them. He tells the party that they fought well against Strom and propositions them. He tells the party that they were strong enough to cross the cave and challenge the monsters guarding the fourth floor. Though Maribel doesn&#039;t trust him, Fingers gives the party the WondeRock to have as a gift. Fingers joins the party and they enter the cave.&lt;br /&gt;
&lt;br /&gt;
The party reaches the fourth floor which is guarded by Rashers and Stripes. Fingers betrays the party by using the party as bait for the monsters while he goes to the mountain village. Rashers and Stripes fight the party. With the stolen power given to them by Cardinal Sin and the party&#039;s powerless state, the party loses. Somehow, they are able to exit the cave and returned to Penal. Nava saw them and tended to them at her house.&lt;br /&gt;
&lt;br /&gt;
The party awakens and finds themselves back at Nava and Zev&#039;s residence. Zev tells Nava that he wants to speak with her outside. He tells her that he is able to get Nava&#039;s medicine for her and that she doesn&#039;t need to flirt with Eustace. Nava tells him that she isn&#039;t flirting with him. Zev storms off to talk to Eustace. He tells Eustace, who was in a bar, to leave his sister alone. Eustace tells Zev that he cared for Nava. Zev tells the Alltrades abbeyGuard that they didn&#039;t need him. Eustace tells him that if he wanted to leave his sister alone, it would cost him. Zev storms off saying that he wasn&#039;t going to give him anything. Eustace berates himself wondering what about Zev that makes him be like that.&lt;br /&gt;
&lt;br /&gt;
The party leaves the bar, everyone saying something bad was in the air. Their fears are realized when the pink warrior starts harvesting souls with the Soulstealer. As soon as the first soul is harvested, Strom and his gang chase after pink warrior but not before he takes two more souls. He encounters Eustace and he fights the Temple Guard while he is protecting Nava. Strom comes and helps Eustace fight the pink warrior. They are able to overcome him. The pink warrior decides to attack Nava so that she will become the fifth soul he needs to get out of Penal. However, Zev intercepts the attack. The attack is shallow so it doesn&#039;t take Zev&#039;s soul but it was enough to warrant the monsters taking the pink warrior out of Penal. All of the people whose souls where taken, including Zev is taken to the mountain settlement.&lt;br /&gt;
&lt;br /&gt;
Nava is despondent because of the loss of her brother. Eustace decides that he will help Nava get back her brother. He tells the party that he knows that he is unable to help Nava by himself. He decides to ally himself with the party in order to save Nava&#039;s brother and Jacqueline. He tells the party to meet him in the cave west of Penal, the same cave in which Fingers had betrayed them.&lt;br /&gt;
&lt;br /&gt;
The party goes through the cave again. After they reach the fourth floor, they find out that Rashers and Stripes are no longer there. They continue onwards. They interrupt a scene between Eustace and Nava. Eustace gives Nava a hairband. Afterwards, the group reaches the mountain settlement where all of the remaining priests reside, guarded by the people who were attacked by the Soulstealer. However, Zev isn&#039;t there in the settlement.&lt;br /&gt;
&lt;br /&gt;
They see Fingers in the settlement. He tells Eustace that he was able to find the High Priest but was unable to free her. Eustace enters a house, thanking Fingers for his work. Fingers reminds him that he did not do all of this without a reward. He tells Eustace that he wants to be a Alltrades abbey Guard. Eustace replies that in order for Fingers to become a guard, they would have to rescue Jacqueline and restore Dharma. Fingers sees the party again. He apologizes to the party, although it is halfhearted. He tells the party only a fool is fooled and enters the house that Eustace entered as well. The party enters as well.&lt;br /&gt;
&lt;br /&gt;
There they find the Head Priest and Nava talking with Eustace. Eustace realizes that he must save Jacqueline. He decides to take Fingers and the party with him. The Head Priest is against this, saying that Eustace was a bad Temple Guard as he was derelict in his duty to protect the High Priest before and that the party and Fingers are not going to be enough to save Jacqueline. Eustace tells him that he will prove the Head Priest wrong. The Head Priest scoffs and tells Eustace that this is the perfect group for Eustace: a delinquent Temple Guard, a thief and a group of travelers. All five go to rescue Jacqueline. Eustace tells Nava to stay here while they rescue Jacqueline.&lt;br /&gt;
&lt;br /&gt;
After defeating two Soulstealer victims guarding the cave, the party with Eustace and Fingers enter and go left into the Alltrades abbeyprisons. They find High Priest Jacqueline encased in a pyramidal energy field, powered by two magical conductors. Physical strength isn&#039;t enough to break the barrier. However, the party disables it by destroying the conductors. It is at this time that Rashers and Stripes enter the room. Noticing that Jacqueline is free, the monsters start to attack the party. Fingers remarks that it would be impossible to defeat the duo with the stolen power they had. Jacqueline uses her power to take away the stolen powers of Rashers and Stripes, making them weaker. The party is finally able to defeat the duo.&lt;br /&gt;
&lt;br /&gt;
The party takes Jacqueline out of the cave while Eustace and Fingers go on ahead to tell everyone about Jacqueline&#039;s rescue. When they do, all of the priests in the mountain settlement crowd her, amazed that she is alive. However, there is something amiss. Zev returns out of the blue, muttering to himself. The Head Priest is gone. Eustace notices that Nava doesn&#039;t have on the hairband that he gave her before in the West Cave. Nava claims that she lost it but Eustace isn&#039;t convinced. Nevertheless, he doesn&#039;t press the issue. Jacqueline gives the party the Alltrades abbeyKey in order to progress further into Dharma&#039;s underground.&lt;br /&gt;
&lt;br /&gt;
The party, Eustace, Nava, Fingers and Zev, form a squad to enter the bowels of Dharma. When they reach the locked door, Nava asks the party for the key given to them by Jacqueline. Eustace asks Nava why she would need the key. He announces his suspicions. The fake Nava is impressed that Eustace saw through its ruse. It turns into the [[Maneater (BOSS)|Maneater]]. It convinces Zev to kill Eustace and Fingers. It gives Zev a Soulstealer to do so. It decides to take on the party by itself.&lt;br /&gt;
&lt;br /&gt;
The party defeats the Maneater. However, Eustace and Fingers are still fighting Zev. Eustace is able to disarm Zev and returns Zev&#039;s Soulstealer into his soul, freeing him from the monsters&#039; control. Zev is able to recount how the Soulstealer caused him to become more paranoid. He asks where Nava is. Eustace tells him that she is probably still with the monsters. The party opens the door with the key and continues. In one of the rooms is a dais with a shining orb hanging from the ceilings. Standing on the dais returns the party&#039;s stolen powers.&lt;br /&gt;
&lt;br /&gt;
The party makes their way into a battle arena created by the monsters. They find Zev and Nava in a waiting room. Nava has taken up the Soulstealer, wishing to kill the pink warrior who hurt Zev. However, her illness, coupled with the dementia created by the Soulstealer has made her unstable and erratic. Zev tells Nava to give him the Soulstealer, saying that she will feel better. However a monster stops Zev, telling him that it is curious to see how far Nava will go in the tournament. Zev storms off to talk to the monster running the arena to sign up but because he is by himself, the monsters do not allow him to participate. Zev is forced to join forces with the party and hopes that he gets paired against Nava.&lt;br /&gt;
&lt;br /&gt;
The party goes up against five other warriors partied with monsters. They defeat five of them until they take on Nava, the current champion. Nava comments that even her brother wants to kill her. Zev tells her that he will save her. The party, with Zev&#039;s help, are able to disarm Nava and return her Soulstealer into her body, knocking her unconscious. Zev wishes to attend to her, but with five victories and the defeat of the current champion, the monsters push the party and Zev away, saying that they have earned their freedom. Eustace watches as the party is taken by the monsters. Zev tells Eustace to take care of his sister. As the monsters escort them off the stage, Zev runs back, thanking the party for helping him. Should the party return, they will see that the people have revolted against the monsters. The riot had been started by Eustace while he was protecting Nava.&lt;br /&gt;
&lt;br /&gt;
The party continues to fight the High Priest who stole their powers in the beginning. Before they reach the actual Temple, Jacqueline arrives, escorted by two Temple Guards. She tells the party that she has to defeat the impostor High Priest. Otherwise, it would impugn her honor. Jacqueline joins the party and the four of them go to challenge the impostor.&lt;br /&gt;
&lt;br /&gt;
They arrive to see another warrior talking with Cardinal Sin. The warrior demands his freedom, stating that he had won the tournament. Cardinal Sin agrees that he had won the tournament but reveals that it was all of the sake of strengthening the Demon Lord and himself. He burns that warrior until there is nothing left. The party goes up to challenge Cardinal Sin. With Jacqueline&#039;s help, the party finally defeat Cardinal Sin and liberate Dharma.&lt;br /&gt;
&lt;br /&gt;
The battle against Cardinal Sin exhausts the party to the point where they need several days&#039; rest before they wake up. After leaving the inn within Dharma, they witness Fingers talking with Eustace. Eustace thanks Fingers for his help as he would have been unable to save Jacqueline without his help. He tells the thief that he could join the Alltrades abbeyGuard now. However, Fingers chooses not to join as he finds that being a thief suits him. He leaves Dharma.&lt;br /&gt;
&lt;br /&gt;
At the weapon shop, Zev is there buying a sword. He thanks the party for helping save his sister and saving Alltrades abbeyaltogether. He tells the party that he has changed classes and is now a warrior. He goes downstairs to see Nava. He tells her about his plan to help her with her illness, taking on quests so that he can afford the medicine she needs. Nava is adamantly against Zev&#039;s plan, saying that he would put himself in danger. Zev tells Nava that they don&#039;t have to depend on Eustace anymore. However, Nava tells Zev that she doesn&#039;t want Zev or anyone to make sacrifices for her. She doesn&#039;t want to feel like a burden. She tells her younger brother that she can take care of herself. Zev walks away, saying that he needs to get a sword as he is now a warrior. Zev is stopped by Eustace as he is leaving Alltrades abbey. Eustace asks where Zev is going away and leaving Nava alone like she wanted. Eustace tells him that he would look after his sister now that he is leaving but Zev tells him is none of his concern. Zev leaves Alltrades abbeywithout telling Nava.&lt;br /&gt;
&lt;br /&gt;
The party speak to Jacqueline and she thanks them for helping free Dharma. She realizes that she must help bolster the defense of Alltrades abbeyso that another incident like this doesn&#039;t happen. She allows the party to change classes should they choose to do so. With that, the quest in Alltrades abbeyis completed.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
Alltrades Abbey exists in the present, but there is a new crisis. Bandits are attacking and robbing travelers on their way to Alltrades Abbey. The party encounters one of the bandits in the field where Penal was located in the past. He is laying down in the field, pretending to be hurt. When the party check up on him, three other bandits ambush the party. The party is able to fight them off. When they defeat the bandits, they give chase to the West Cave. Following one of the bandits, they learn about the secret password that will give them entrance into the cave. Entering the cave, they find [[The Mighty Pip]], the leader of the bandits. He holds a [[Fragment#Green Fragment|Fragment]] in his possession. He tells the party that if they can defeat him in battle, they can have it. They are successful and The Mighty Pip hands over the Fragment. The party leave the cave with the thanks of The Mighty Pip. The Mighty Pip was given the Fragment by defeating someone in battle. He could only give it away if someone defeated him in battle. The party did so and now he can go back to thievery. With this Fragment, the party can now go to [[Dune]].&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
===Past===&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Moonwort bulb|price=30|attributes=Cures paralysis}}&lt;br /&gt;
{{ItemShop/Item|name=Tangleweb|price=35|attributes=Slows down a monster}}&lt;br /&gt;
{{ItemShop/Item|name=Coagulant|price=310|attributes=Confuses a monster}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Chain mail|price=1,050|attributes=+20 Defence/+23 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Bronze armour|price=1,350|attributes=+23 Defence/+12 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron cuirass|price=2,000|attributes=+26 Defence+26 Defence/+4 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron shield|price=920|attributes=+13 Defence/+12 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron helmet|price=1,100|attributes=+16 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Giant mallet|price=410|attributes=+14 Attack/-5 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron lance|price=1,000|attributes=+23 Attack/+1 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Wizard&#039;s staff|price=1,500|attributes=+15 Attack/+11 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain sickle|price=1,700|attributes=+27 Attack/+13 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Edged boomerang|price=2,300|attributes=+26 Attack/+19 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=20|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Moonwort bulb|price=30|attributes=}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Iron armour|price=3,300|attributes=+30 Defence/+19 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Full plate armour|price=5,000|attributes=+34 Defence/+27 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Cloak of evasion|price=3,000|attributes=+26 Defence+28 Defence/+11 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Magic vestment|price=4,000|attributes=+30 Defence/+20 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=White shield|price=2,000|attributes=+16 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Edged boomerang|price=2,300|attributes=+26 Attack/+19 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain whip|price=2,500|attributes=+33 Attack/+18 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=2,800|attributes=+33 Attack/+16 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Stone fangs|price=340|attributes=+12 Attack/+3 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron axe|price=4,000|attributes=+38 Attack/+6 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Snooze stick|price=4,200|attributes=+32 Attack/+15 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Staff of antimagic|price=6,800|attributes=+48 Attack/+18 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===[[Inn]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per night&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10 [[Gold]] Coins (Past)&lt;br /&gt;
|-&lt;br /&gt;
|2 [[Gold]] Coins (Present)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other notable attributes===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
{{LocationAttr|bank}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*180 [[Gold]] Coins&lt;br /&gt;
*[[Leather hat]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Prayer ring]]&lt;br /&gt;
*[[Seed of life]]&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Fragment#Yellow Fragment#|Yellow Fragment]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*5 [[Gold]] Coins&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Fragment#Yellow Fragment#|Yellow Fragment]]&lt;br /&gt;
*[[Captain&#039;s coat]] (outside, near ruins of Pilgrim&#039;s Perdition. 3DS version only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&#039;&#039;(Past only.)&#039;&#039;&lt;br /&gt;
*[[Battle pip]]&lt;br /&gt;
*[[Chimaera]]&lt;br /&gt;
*[[Forky pig]]&lt;br /&gt;
*[[Pip fighter]]&lt;br /&gt;
*[[Spiny mine]]&lt;br /&gt;
*[[Swinoceros]]&lt;br /&gt;
*[[Tongue fu master]]&lt;br /&gt;
*[[Wiz pip]]&lt;br /&gt;
*&#039;&#039;&#039;[[Cardinal Sin]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Battle pip]]&lt;br /&gt;
*[[Clawcerer]]&lt;br /&gt;
*[[Drake slime]]&lt;br /&gt;
*[[Epipany]]&lt;br /&gt;
*[[Mousenap]]&lt;br /&gt;
*[[Pip fighter]]&lt;br /&gt;
*[[Slime knight]]&lt;br /&gt;
*[[Wiz pip]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Dingbat]]&lt;br /&gt;
*[[Escudogre]]&lt;br /&gt;
*[[Gripevine]]&lt;br /&gt;
*[[Hexicon]]&lt;br /&gt;
*[[Iron fryling]]&lt;br /&gt;
*[[Terrorhawk]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
*&#039;&#039;&#039;[[Alltrades Abbey]]&#039;&#039;&#039; - The main focus on this island. Alltrades Abbey exist to allow people to change their classes so that they can gain new abilities.&lt;br /&gt;
*&#039;&#039;&#039;[[Pilgrim&#039;s Rest]]&#039;&#039;&#039; - This is the last inn before Alltrades Abbey. There is a [[casino]] in the well outside the inn.&lt;br /&gt;
*&#039;&#039;&#039;[[Pilgrim’s Perdition]]&#039;&#039;&#039; - When [[Cardinal Sin]] drains the powers of people looking to change classes, he sends them to Pilgrim’s Perdition. It is a town made up of people tricked by the monsters. Strom is the current boss of Pilgrim’s Perdition. After the party liberates Alltrades Abbey, people are free to leave.&lt;br /&gt;
*&#039;&#039;&#039;[[Western Cave]]&#039;&#039;&#039; - West of Alltrades Abbey, this cave connects to the Abbey. In the present, this becomes the [[Bandits&#039; Base]].&lt;br /&gt;
*&#039;&#039;&#039;[[Precipice Pass]]&#039;&#039;&#039; - Carved into a mountain, this settlement is where the monsters hold the priests who worked in Alltrades Abbey. When Alltrades Abbey is liberated, the priests vacate the settlement. It is inaccessible in the present.&lt;br /&gt;
*&#039;&#039;&#039;[[Allblades Arena]]&#039;&#039;&#039; - Built under Alltrades Abbey. The monsters created it to pit humans against each other so that their fighting energies strengthened the [[Orgodemir|Demon Lord]].&lt;br /&gt;
&lt;br /&gt;
==Notable Residents==&lt;br /&gt;
*&#039;&#039;&#039;[[Eustace]]&#039;&#039;&#039; - A former Temple Guard. He leads the rebellion that helps to liberate Alltrades Abbey.&lt;br /&gt;
*&#039;&#039;&#039;[[Fingers]]&#039;&#039;&#039; - An accomplished thief. He can obtain anything as long as the price is paid.&lt;br /&gt;
*&#039;&#039;&#039;[[Nava]]&#039;&#039;&#039; - A sick girl. She has a kind heart, taking care of the party when they get injured.&lt;br /&gt;
*&#039;&#039;&#039;[[Zev]]&#039;&#039;&#039; - Nava&#039;s little brother. He is jealous of anyone who takes his sister&#039;s attention.&lt;br /&gt;
*&#039;&#039;&#039;[[Strom (Dragon Quest VII)|Strom]]&#039;&#039;&#039; - The current boss of Pilgrim’s Perdition. He makes sure that no one uses the Soulstealer by using force. When Alltrades Abbey is liberated, Strom stays to remain the boss of Pilgrim’s Perdition.&lt;br /&gt;
*&#039;&#039;&#039;[[Jacqueline]]&#039;&#039;&#039; - The High Priest of Alltrades Abbey in the past - She is a girl whose skill has allowed to become the High Priest at a young age.&lt;br /&gt;
*&#039;&#039;&#039;[[The Mighty Pip]]&#039;&#039;&#039; - The boss of the bandits in the present. Though he is short and funny-looking, he is quite powerful.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Alltrades Abbey&#039;s original name, Dharma, is an Indian spiritual and religious term, meaning one&#039;s righteous duty or any virtuous path in the common sense of the term, an appropriate name for a place of signifigant change. &lt;br /&gt;
&lt;br /&gt;
*Penal is named after a penal colony where prisoners are exiled in a remote settlement away from the general populace.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Abbaye des Vocations|fr-meaning=&lt;br /&gt;
|de=Allesneu-Abtei|de-meaning=&lt;br /&gt;
|it=Abbazia Mutationis|it-meaning=&lt;br /&gt;
|es=Abadía Vocationis|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Strom&#039;s legacy is memorialized in a book in the Alltrades Abbey library called &#039;&#039;My Life as a Bandit&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Thu, 22 Aug 2024 03:05:17 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Alltrades_Abbey_(Dragon_Quest_VII)</comments>
		</item>
		<item>
			<title>Estard</title>
			<link>https://dragon-quest.org/w/index.php?title=Estard&amp;diff=221448</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Estard&amp;diff=221448</guid>
			<description>&lt;p&gt;69.24.120.15: /* Requires Ultimate Key */ Added missing link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|title = Estard&lt;br /&gt;
|type= Kingdom&lt;br /&gt;
|image = [[File:Estard Castle.jpg|300px]]&lt;br /&gt;
|caption = PS1 artwork&lt;br /&gt;
|japanese= グランエスタード&lt;br /&gt;
|romaji= guran estādo (Grand Estard)&lt;br /&gt;
|old=same&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estard&#039;&#039;&#039; is both a [[List of Kingdoms in Dragon Quest|kingdom]] and a castle, found in {{DQ7}}.  Estard is ruled by [[King Donald]], whose son [[Kiefer]] is best friends with the {{Hero 7}}, a resident of nearby [[Pilchard Bay]].&lt;br /&gt;
&lt;br /&gt;
==Kingdom of Estard==&lt;br /&gt;
The Kingdom of Estard includes Estard Castle, Estard&#039;s castle town, the village of Pilchard Bay, the Woodcutter&#039;s Hut, and the nearby [[Shrine of Mysteries|ancient ruins]]. It is the only island in the entire world, with nothing but the ocean surrounding it.&lt;br /&gt;
&lt;br /&gt;
==Estard Castle Town==&lt;br /&gt;
===Shops &amp;amp; Services===&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=General store}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=Restores a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Plain clothes|price=30|attributes=+4 Defence/+2 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Wayfarer&#039;s clothes|price=70|attributes=+7 Defence/+6 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Leather hat|price=65|attributes=+3 Defence/+2 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Hairband|price=100|attributes=+4 Defence+2 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Pot lid|price=40|attributes=+2 Defence/-20 Style}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Cypress stick|price=10|attributes=+2 Attack/+0 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Bamboo spear|price=50|attributes=+5 Attack/+2 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Wayfarer&#039;s clothes|price=70|attributes=+7 Defence/+6 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Leather shield|price=70|attributes=+4 Defence/+2 Style}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===[[Inn]]===&lt;br /&gt;
The Inn while, open from the beginning of the game, doesn&#039;t run officially until The Party&#039;s mission in [[Emberdale]]&#039;s past is taken care of.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other notable attributes===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Available at the beginning in the castle and town===&lt;br /&gt;
*9 [[Gold]] Coins&lt;br /&gt;
*[[Antidotal herb]]&lt;br /&gt;
*[[Chimaera wing]] (3, one of which is in Dermot&#039;s Dwelling)&lt;br /&gt;
*[[Cypress stick]]&lt;br /&gt;
*[[Horse manure]]&lt;br /&gt;
*[[Medicinal herb]]&lt;br /&gt;
*Pilchard pie&lt;br /&gt;
*[[Seed of wisdom]] (Found in Dermot&#039;s Dwelling)&lt;br /&gt;
*Wrecked specs (古びためがね &#039;&#039;furubita megane&#039;&#039;, known as &#039;&#039;Spectacle&#039;&#039; in the {{PS1}} localization - these can be exchanged to the old man who lost them for plot info, but can also be kept as an equippable item, though they increase all stats by 0 and can&#039;t be sold, so only item completionists will find them desirable to keep)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Available after the first scenario is completed===&lt;br /&gt;
{{spoiler|start}}&amp;lt;small&amp;gt;Save [[Ballymolloy]] in the past and visit it in the present, then look in Estard for a man with a raft.&amp;lt;/small&amp;gt;{{spoiler|end}}&lt;br /&gt;
*{{Red Fragment}}&lt;br /&gt;
*[[Seed of agility]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Shoreside Shrine===&lt;br /&gt;
*3 [[Gold]] Coins&lt;br /&gt;
*[[Medicinal herb]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Requires [[Ultimate Key]]===&lt;br /&gt;
*[[Kingsblade]]&lt;br /&gt;
*[[Mini medal]] (2, one in the treasury and the other in an empty prison cell accessible with the raft)&lt;br /&gt;
*[[Platinum shield]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Yggdrasil leaf]] (Cellar of town)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Horn moa]]&lt;br /&gt;
*[[Scarewell]]&lt;br /&gt;
*[[Very devil]]&lt;br /&gt;
*[[Wight prowler]]&lt;br /&gt;
*[[Winged sabrecat]]&lt;br /&gt;
&lt;br /&gt;
==Usage of Estard in another area==&lt;br /&gt;
*The inner and outer layout of Dermot&#039;s house appears in [[Cave to Another World]], which the party comments on through chatting.&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
*&#039;&#039;&#039;Estard Castle and Town&#039;&#039;&#039; (including &#039;&#039;&#039;Dermot&#039;s Dwelling&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;[[Pilchard Bay]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Shoreside Shrine&#039;&#039;&#039; - West of Pilchard Bay, and contains a royal [[ship]].&lt;br /&gt;
*&#039;&#039;&#039;[[Woodcutter&#039;s Hut]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notable Residents==&lt;br /&gt;
*&#039;&#039;&#039;[[King Donald]]&#039;&#039;&#039; - The ruler of Estard.&lt;br /&gt;
*&#039;&#039;&#039;Prince [[Kiefer]]&#039;&#039;&#039; - The hotheaded and adventurous prince of Estard. He is always trying to shirk his responsibilities.&lt;br /&gt;
*&#039;&#039;&#039;[[Princess Lisette]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Pike]]&#039;&#039;&#039; - The {{Hero 7}}&#039;s lecherous and drunkard uncle, and [[Pollock]]&#039;s brother.&lt;br /&gt;
*&#039;&#039;&#039;Piers&#039;&#039;&#039; (originally &#039;&#039;&#039;Orka&#039;&#039;&#039;) - Son of the town&#039;s shop owner.  Has a thing for [[Maribel Mayde]].&lt;br /&gt;
*&#039;&#039;&#039;Dermot the Hermit&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Kiefer&#039;s grandfather&#039;&#039;&#039; (originally named &#039;&#039;&#039;Roarty&#039;&#039;&#039;) - King of Estard prior to Donald, once took a {{Red Fragment}} from Dermot.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Melyor|fr-meaning=&lt;br /&gt;
|de=Estard|de-meaning=Same as English name&lt;br /&gt;
|it=Estard|it-meaning=Same as English name&lt;br /&gt;
|es=Estarda|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VII PS1 Estard Island In Game.jpg|Overworld map of the island from the {{PS1}} Version.&lt;br /&gt;
Estard Town.jpg|PS1 artwork of the castle town.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;br /&gt;
{{DQVII}}&lt;/div&gt;</description>
			<pubDate>Tue, 20 Aug 2024 23:04:25 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Estard</comments>
		</item>
		<item>
			<title>Cathedral of Light</title>
			<link>https://dragon-quest.org/w/index.php?title=Cathedral_of_Light&amp;diff=221447</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Cathedral_of_Light&amp;diff=221447</guid>
			<description>&lt;p&gt;69.24.120.15: /* Other treasures */ Added missing link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|type = Church&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|image = &lt;br /&gt;
|caption = &lt;br /&gt;
|title = Cathedral of Light&lt;br /&gt;
|japanese=クリスタルパレス&lt;br /&gt;
|romanji=Crystal Palace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cathedral of Light&#039;&#039;&#039; (formerly &#039;&#039;&#039;Crystal Palace&#039;&#039;&#039;) is a church located on an island to the northwest of [[Estard]] Island. It is an immense and impressive building constructed to serve as the home of [[Numen|the Almighty]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The Cathedral of Light was constructed in the months following the party&#039;s defeat of the [[Orgodemir|Demon King]]. It united artisans and craftsmen from all over the world in order to build an abode worthy of the Almighty. Likewise, clergymen from all across the world who were considered worthy were called to serve the Emissaries of the Almighty. After the Cathedral&#039;s completion, an Emissary arrives at Estard Castle in order to invite [[King Donald]] for an audience from the Almighty Himself. King Donald asks the {{Hero 7}}, [[Aishe]], and [[Ruff]] to accompany him to the Cathedral of Light, using the Skystone to get there. When they arrive, the party are reunited with [[Sir Mervyn]], who is serving with the Knights of Light at the Cathedral, but he is called off to deal with an unsavory intruder. The Emissaries of the Almighty have invited leaders from all over the world in order to receive the Almighty&#039;s message. He declares that they all cast down their weapons, since peace has been achieved and there is no more need for conflict.&lt;br /&gt;
&lt;br /&gt;
==Notable attribute==&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Other treasures==&lt;br /&gt;
*[[Haywire helm]]&lt;br /&gt;
*[[Holy water]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Seed of life]] (2)&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Silk bustier]]&lt;br /&gt;
*[[Ultimate Key]]&lt;br /&gt;
&lt;br /&gt;
==Individuals present==&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*&#039;&#039;&#039;Nephil&#039;&#039;&#039; (originally &#039;&#039;&#039;Nebira&#039;&#039;&#039;) - Leader of the Emissary&lt;br /&gt;
*&#039;&#039;&#039;[[King Donald]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The {{Hero 7}}&lt;br /&gt;
*&#039;&#039;&#039;[[Aishe]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Ruff]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Sir Mervyn]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Señorita Bonita&#039;&#039;&#039; - Compliments the structure.&lt;br /&gt;
*&#039;&#039;&#039;Macho&#039;&#039;&#039; - Curious about the strength of the men who captured the imprisoned monsters.&lt;br /&gt;
*&#039;&#039;&#039;Savi&#039;&#039;&#039; - Asks if Brook would enter the [[Excellence Grading Organisation]] contest.   Also wonders if his status as a judge would be deemed sinful.&lt;br /&gt;
*&#039;&#039;&#039;Brook&#039;&#039;&#039; - Declines the EGO, and asks if the [[Canny cap]] was helpful to The Hero.&lt;br /&gt;
*&#039;&#039;&#039;[[Palmela]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Monty]]&#039;&#039;&#039; - Fears having to close down [[Monster Meadows]].&lt;br /&gt;
*&#039;&#039;&#039;Mayor of [[L&#039;Arca]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Roamers]] Chief, Rom Baro&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Nun from [[Aeolus Vale]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;King [[Faraday]] VII&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mayor of [[Gröndal]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;King [[Buccanham]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Gaffer of [[Emberdale]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Maid from [[Temple Palace]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Queen Euphonia from [[Hubble]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Professor Wade&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Honoré from [[La Bravoure]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sir Lysalot&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Pike]]&#039;&#039;&#039;&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Cathédrale sacrée|fr-meaning=&lt;br /&gt;
|de=Kathedrale d. Lichts|de-meaning=&lt;br /&gt;
|it=Cattedrale della Luce|it-meaning=&lt;br /&gt;
|es=Catedral Bendición|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Tue, 20 Aug 2024 22:46:40 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Cathedral_of_Light</comments>
		</item>
		<item>
			<title>Den of the Dwarves</title>
			<link>https://dragon-quest.org/w/index.php?title=Den_of_the_Dwarves&amp;diff=221411</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Den_of_the_Dwarves&amp;diff=221411</guid>
			<description>&lt;p&gt;69.24.120.15: /* Past */ Added Direlog to possible encounters in the past.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Den of the Dwarves&#039;&#039;&#039; (originally &#039;&#039;&#039;Halflings&#039; Cave&#039;&#039;&#039;) is a cavern of the [[Buccanham]] Region in {{DQ7}}.  Within the middle of it is the village, [[Dinky Dell]].&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Monster Meadows#Enclosure Plans|Enclosure Plan]]&lt;br /&gt;
*Glowmoss&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Pillager&#039;s Equipment|Pillager&#039;s helmet]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Yggdrasil dew]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*150 [[Gold]] Coins&lt;br /&gt;
*[[Monster Meadows#Meaty treat|Meaty treat]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Axecutioner]]&lt;br /&gt;
*[[Conkerer]]&lt;br /&gt;
*[[Conkjurer]]&lt;br /&gt;
*[[Conkuistador]]&lt;br /&gt;
*[[Conkuisitor]]&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
*[[Goodybag]]&lt;br /&gt;
*[[Gyrogre]]&lt;br /&gt;
*[[Healium balloon]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Blightcrawler]]&lt;br /&gt;
*[[Diethon (DQVII)|Diethon]]&lt;br /&gt;
*[[Gold golem (Recurring)|Gold golem]]&lt;br /&gt;
*[[Liquid metal slime]]&lt;br /&gt;
*[[Monarchaeopteryx]]&lt;br /&gt;
*[[Vial creature]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Conkerer]]&lt;br /&gt;
*[[Conkjurer]]&lt;br /&gt;
*[[Conkuistador]]&lt;br /&gt;
*[[Crabble-rouser]]&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
*[[Disastropod]]&lt;br /&gt;
*[[Gyrogre]]&lt;br /&gt;
*[[Harmour]]&lt;br /&gt;
*[[Pogoin&#039; penguin]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Blightcrawler]]&lt;br /&gt;
*[[Dragstar]]&lt;br /&gt;
*[[Mandrake major]]&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
*[[Mossferatu]]&lt;br /&gt;
*[[Quayhorse]]&lt;br /&gt;
*[[Wharfhorse]]&lt;br /&gt;
&lt;br /&gt;
==Usage of the dungeon in other areas==&lt;br /&gt;
*Several rooms are reused in later bonus dungeons including:&lt;br /&gt;
**1F- [[Cave to Another World]] and The [[Fungeon (Dragon Quest IV)|Fungeon]] ([[Sony PlayStation]] port of {{Dragon Quest IV}})&lt;br /&gt;
**B2F- [[Cave to Yet Another World]] and The [[Fungeon (Dragon Quest IV)|Fungeon]] ([[Sony PlayStation]] port of {{Dragon Quest IV}})&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Repaire des Nains|fr-meaning=&lt;br /&gt;
|de=Zwergenhöhle|de-meaning=&lt;br /&gt;
|it=Antro dei Nani|it-meaning=&lt;br /&gt;
|es=Guarida Enanos|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Aug 2024 12:31:57 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Den_of_the_Dwarves</comments>
		</item>
		<item>
			<title>Buccanham</title>
			<link>https://dragon-quest.org/w/index.php?title=Buccanham&amp;diff=221410</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Buccanham&amp;diff=221410</guid>
			<description>&lt;p&gt;69.24.120.15: /* Nearby monsters */ Added Direlog to possible encounters in the past.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|title = Buccanham&lt;br /&gt;
|type= Castle Town&lt;br /&gt;
|image = [[File:Buccanham psx.jpg|250px]]&lt;br /&gt;
|caption = psx art&lt;br /&gt;
|japanese=コスタール&lt;br /&gt;
|romaji=kosutāru (Coastal)&lt;br /&gt;
|old=Coastal&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Buccanham&#039;&#039;&#039; (formerly &#039;&#039;Coastal&#039;&#039;) is a kingdom located to the southeast of [[Estard]] island in {{DQ7}}. It is called the Floating City due to its proximity to the sea.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Past===&lt;br /&gt;
When the {{Hero 7}} and [[Party]] arrives in Buccanham, most of the townspeople are hiding in their homes from monsters. The party learns that the armour seller&#039;s wife, Alma, has given birth, but no one has seen the newborn because &lt;br /&gt;
some of the people speak of a man named Sharkeye, a pirate who was cursed for daring to fight against the [[Orgodemir|Demon Lord]]. Apparently Captain Sharkeye and the King of Buccanham were quite close.&lt;br /&gt;
&lt;br /&gt;
The [[inn]]keeper is surprised to find travelers that wish to spend the night, and tells the party to ask for the king&#039;s permission to do so first. At first, the minister tells them they shouldn&#039;t stay in Buccanham since their kingdom has been cursed, but the king allows them to since the party must be accustomed to monsters by now and they&#039;ve had a long journey to get there. The innkeeper agrees to let the party stay for free after receiving permission, but warns them not to go outside under any circumstances after it gets dark. During the night, a bloodcurdling scream awakens the party and they leave the inn to see what has happened. There is a [[Lesser demon]] terrorizing Alma, along with her husband. She refers to the monster as her baby, but it runs away, leaving Alma in tears. Her husband tells her to be strong, as they still have a child to care for. The party then learns from the minister that the city has been cursed by the Demon Lord for 5 years now, and on the first night after a full moon, newborns are turned into monsters.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
===Past===&lt;br /&gt;
The shops are closed upon arrival to the castle.  The weapon and armour shops open after the Glowmoss is obtained, while the item shop opens after [[The Beacon]] is reignited.&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=20|attributes=}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Rippled rapier|price=6,200|attributes=+55 Attack/+35 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Dream blade|price=7,300|attributes=+65 Attack/+28 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Lunar fan|price=7,700|attributes=+60 Attack/+30 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Spiked steel whip|price=9,500|attributes=+65 Attack/+22 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Ferocious fangs|price=17,000|attributes=+73 Attack/+25 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragonsbane|price=20,000|attributes=+83 Attack/+35 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Dragon mail|price=15,000|attributes=+60 Defence/+37 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Flowing dress|price=16,800|attributes=+65 Defence/+42 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Ice shield|price=3,800|attributes=+24 Defence/+17 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Tempest shield|price=11,000|attributes=+32 Defence/+18 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Pirate&#039;s hat|price=2,800|attributes=+19 Defence/+21 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Pillager&#039;s helmet|price=4,500|attributes=+25 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
The item shop has the same inventory as the one in the past.&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Rippled rapier|price=6,200|attributes=+55 Attack/+35 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Lunar fan|price=7,700|attributes=+60 Attack/+30 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Siren sword|price=9,800|attributes=+70 Attack/+51 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Ferocious fangs|price=17,000|attributes=+73 Attack/+25 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Flametang boomerang|price=13,000|attributes=+65 Attack/+25 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragonsbane|price=20,000|attributes=+83 Attack/+35 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Pillager&#039;s platemail|price=7,000|attributes=+38 Defence/+20 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Dragon mail|price=15,000|attributes=+60 Defence/+37 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Flowing dress|price=16,800|attributes=+65 Defence/+42 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Ice shield|price=3,800|attributes=+24 Defence/+17 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Tempest shield|price=11,000|attributes=+32 Defence/+18 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Pirate&#039;s hat|price=2,800|attributes=+19 Defence/+21 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Pillager&#039;s helmet|price=4,500|attributes=+25 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
===[[Inn]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 60 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other notable attributes===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Captain&#039;s coat]]&lt;br /&gt;
*{{Mysterious Fragment}}&lt;br /&gt;
*[[Pirate&#039;s hat]]&lt;br /&gt;
*[[Prayer ring]] (Land east from the [[teleportal]])&lt;br /&gt;
*[[Sea Serpent Sabre]] (After relighting [[The Beacon]])&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*[[Golem (vocation)|Golem heart]] (Same island where the [[Prayer ring]] was in the past)&lt;br /&gt;
*{{Mysterious Fragment}} (2, 1 can be purchased at the casino and the other of which requires a going through a sidequest, see the puzzle section below for more detail)&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Pilchard cuisine#Pilchard crackers|Pilchard crackers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{Mysterious Fragment}} sidequest==&lt;br /&gt;
To obtain a {{Mysterious Fragment}}, the following {{NPC}}s must be spoken to:&lt;br /&gt;
*The bunny girl near the staircase by the casino prize counter.&lt;br /&gt;
*The old man on the top floor of the casino.&lt;br /&gt;
*The man downstairs from the casino prize counter.&lt;br /&gt;
*The [[armour shop]] owner from behind the counter.&lt;br /&gt;
*The merchant at the top of [[The Beacon]].&lt;br /&gt;
*The priest in the west basement of the casino entrance.&lt;br /&gt;
*The nun in the [[church]] bedroom.&lt;br /&gt;
Afterwards, search the desk downstairs with the nun operating behind it.&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Conkerer]]&lt;br /&gt;
*[[Conkjurer]]&lt;br /&gt;
*[[Conkuistador]]&lt;br /&gt;
*[[Crabble-rouser]]&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
*[[Disastropod]]&lt;br /&gt;
*[[Gyrogre]]&lt;br /&gt;
*[[Harmour]]&lt;br /&gt;
*[[Pogoin&#039; penguin]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Blightcrawler]]&lt;br /&gt;
*[[Dragstar]]&lt;br /&gt;
*[[Mandrake major]]&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
*&#039;&#039;&#039;[[Den of the Dwarves]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[The Beacon]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Sea Dragon (sailing vessel)|Sea Dragon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notable Residents==&lt;br /&gt;
*&#039;&#039;&#039;King Buccanham&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Alma&#039;&#039;&#039; (originally &#039;&#039;Sierra&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;o&#039; Cat&#039;n Tibs&#039;&#039;&#039; (originally &#039;&#039;Mint&#039;&#039;) - Pet of [[Sharkeye]].  Left to keep watch in the past over Lady Anaïs.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Port-la-Flibuste|fr-meaning=&lt;br /&gt;
|de=Arrrbados|de-meaning=&lt;br /&gt;
|it=Bucanham|it-meaning=Same as English name&lt;br /&gt;
|es=Bucanarias|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Sun, 18 Aug 2024 11:53:19 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Buccanham</comments>
		</item>
		<item>
			<title>Aeolus Vale</title>
			<link>https://dragon-quest.org/w/index.php?title=Aeolus_Vale&amp;diff=221357</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Aeolus_Vale&amp;diff=221357</guid>
			<description>&lt;p&gt;69.24.120.15: /* Nearby monsters */ Replaced drake slime with dragon slime. The former does not appear here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest VII}}&lt;br /&gt;
|title = Aeolus Vale&lt;br /&gt;
|type= Town&lt;br /&gt;
|image = [[File:Aeolus vale psx.jpg|300px]]&lt;br /&gt;
|caption = PS1 art&lt;br /&gt;
|japanese=聖風の谷&lt;br /&gt;
|romaji={{tt|Sei-fū no tani|Valley of the Holy Wind}}&lt;br /&gt;
|old=Gorges&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aeolus Vale&#039;&#039;&#039; is a town located on an island far to the southwest of [[Estard]] Island, built on both sides of a deep and windy valley.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Past===&lt;br /&gt;
When the party arrives in Aeolus Vale, they meet a winged humanoid, and are surprised to discover that she can fly. She states that she belongs to the [[Cirrus]] tribe, who was given the gift of flight from the [[Wind Spirit]]. However, they meet a little girl named Fidelia, who has no wings of her own, being bullied by a group of boys. The party scares the boys off when they approach and find out that Fidelia is the adopted daughter of the Praetor, the leader of the town, explaining why she doesn&#039;t have wings like the other Cirrus. At the Praetor&#039;s home, he is in a deep argument with an older woman over the merits of the [[Sacred stone]], which allow the people of the Cirrus to fly whenever they please as it provides limitless wind. The older woman, who is actually the Praetor&#039;s mother, states that the Cirrus have become too reliant on the stone and that they never needed it to fly before, as they were able to fly whenever the breeze would allow them to. The Preator believes that the Cirrus are in turmoil and is trying to gather a band of warriors to reclaim the stone, which has been lost to monsters in the [[Sullied Sanctum]]. He asks the party if they can journey to the sanctum for him and retrieve the stone by defeating the monsters within.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
&lt;br /&gt;
==Shops &amp;amp; Services==&lt;br /&gt;
{{ItemShop/Start|title=Item Shop|subtitle=Present only}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=Restores a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=10|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=20|attributes=Temporarily wards off monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=Returns party to previous location}}&lt;br /&gt;
{{ItemShop/End}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=Weapon Shop|subtitle=}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragontail whip|price=7,500|attributes=+52 Attack/+33 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Fire claws|price=7,700|attributes=+53 Attack/+21 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Faerie foil|price=8,500|attributes=+58 Attack/+30 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=War hammer|price=12,000|attributes=+64 Attack/+19 Style}}&lt;br /&gt;
{{WeaponShop/Item|name=Flametang boomerang|price=13,000|attributes=+65 Attack/+25 Style}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{ArmourShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ArmourShop/Item|name=Magical skirt|price=8,700|attributes=+45 Defence/+35 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Magic armour|price=11,000|attributes=+47 Defence/+38 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Enchanted armour|price=12,000|attributes=+55 Defence/+35 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Angel&#039;s robe|price=11,000|attributes=+55 Defence/+55 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=White shield|price=2,000|attributes=+16 Defence/+15 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Magic shield|price=5,000|attributes=+18 Defence/+21 Style}}&lt;br /&gt;
{{ArmourShop/Item|name=Tempest shield|price=11,000|attributes=+32 Defence/+18 Style}}&lt;br /&gt;
{{ArmourShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Inn]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;listTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Price per person&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 50 [[Gold]] Coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other notable attributes===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*233 [[Gold]] Coins&lt;br /&gt;
*{{Boomerang W}}&lt;br /&gt;
*[[Monster Meadows#Enclosure Plans|Enclosure Plan]]&lt;br /&gt;
*[[Flametang boomerang]] (Southwest corner of the region, {{3DS}} Version only)&lt;br /&gt;
*[[Monster Meadows#Meaty treat|Meaty treat]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Pot lid]]&lt;br /&gt;
*[[Ruby of protection]] (South path of Custodians&#039; Camp, the opposite side leading back into town)&lt;br /&gt;
*[[Seed of resilience]] (Custodians&#039; Camp)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*880 [[Gold]] Coins&lt;br /&gt;
*[[Garish garb]]&lt;br /&gt;
*[[Rockbomb (Vocation)|Rockbomb heart]] (Take the steps leading up to the town, but go on the western path)&lt;br /&gt;
*[[Seed of life]]&lt;br /&gt;
*[[Silver platter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster==&lt;br /&gt;
*[[Well wisher]] (1 in the Custodians&#039; Camp)&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Bag o&#039; laughs]]&lt;br /&gt;
*[[Biting batboon]]&lt;br /&gt;
*[[Donkey xote]]&lt;br /&gt;
*[[Drag racer]]&lt;br /&gt;
*[[Dragon slime]]&lt;br /&gt;
*[[Lesser demon]]&lt;br /&gt;
*[[Rotten egg]]&lt;br /&gt;
*[[Scrapper]]&lt;br /&gt;
*[[Sharphooter]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Captain catastrophe]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Demon thunderer]]&lt;br /&gt;
*[[Emperor slime]]&lt;br /&gt;
*[[Hell hog]]&lt;br /&gt;
*[[Rashaverak]]&lt;br /&gt;
*[[Man o&#039; war]]&lt;br /&gt;
*[[Swingre]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
[[File:Custodian&#039;s Camp psx.jpg|thumb|200px|Custodian Camp artwork.]]&lt;br /&gt;
*&#039;&#039;&#039;Aeolus Vale&#039;&#039;&#039; - The village of the Cirrus people.&lt;br /&gt;
*&#039;&#039;&#039;Custodians&#039; Camp&#039;&#039;&#039; (originally &#039;&#039;&#039;Guardian Village&#039;&#039;&#039;) - Camp found along the path from the north exit of Aeolus Vale.  It&#039;s non-existent in the present.&lt;br /&gt;
*&#039;&#039;&#039;[[Sullied Sanctum]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Sanctum of the Cirrus]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Ventus Tower]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notable Residents==&lt;br /&gt;
*&#039;&#039;&#039;Praetor&#039;&#039;&#039; (originally &#039;&#039;&#039;Pendragon&#039;&#039;&#039;) - The leader of the Cirrus.&lt;br /&gt;
*&#039;&#039;&#039;Fidelia&#039;&#039;&#039; (originally &#039;&#039;&#039;Firia&#039;&#039;&#039;) - The Praetor&#039;s daughter, who was mysteriously born without wings unlike the rest of her tribe.&lt;br /&gt;
*&#039;&#039;&#039;Serafina&#039;&#039;&#039; (originally &#039;&#039;&#039;Sefana&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;Porcus&#039;&#039;&#039; (originally &#039;&#039;&#039;Lunta&#039;&#039;&#039;) - Pet pig belonging to a present day woman in Aeolus Vale.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Vallée d&#039;Éole|fr-meaning=&lt;br /&gt;
|de=Tal des Windes|de-meaning=&lt;br /&gt;
|it=Valventosa|it-meaning=&lt;br /&gt;
|es=Valle de Eolo|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Aeolus is the name of the ruler of the winds in Greek mythology.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Sat, 17 Aug 2024 09:42:20 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Aeolus_Vale</comments>
		</item>
		<item>
			<title>Pillar of Sulkk</title>
			<link>https://dragon-quest.org/w/index.php?title=Pillar_of_Sulkk&amp;diff=221329</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Pillar_of_Sulkk&amp;diff=221329</guid>
			<description>&lt;p&gt;69.24.120.15: /* Monsters */ Added Mimic to possible encounters. For clarity, it does not appear here in the past.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|title = Pillar of Sulkk&lt;br /&gt;
|type= Dungeon&lt;br /&gt;
|image = &lt;br /&gt;
|caption =&lt;br /&gt;
|japanese=闇のドラゴンの塔&lt;br /&gt;
|romaji={{tt|Yami no doragon no tō|Dark dragon&#039;s tower}}&lt;br /&gt;
|old=DarkDraco&#039;s Palace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pillar of Sulkk&#039;&#039;&#039; is a tower in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.  It is located to the west of the town of [[Nottagen]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Past===&lt;br /&gt;
In the past, the town of [[Nottagen]] has been taken over by the monstrous servants of the [[Orgodemir|Demon King]]. The monsters then construct a tower on the western part of the island, which becomes home to a fearsome black dragon known as [[Sulkk]]. Due to the dragon&#039;s presence, the island has become enveloped in darkness. The only way to enter the tower is by obtaining the Sulkk key, which is locked away in the mayor&#039;s house. When the party first arrives on the island and journeys to Nottagen, they are attacked by monsters guarding the town and preventing anyone from visiting. They make quick work of the guards and venture to the mayor&#039;s house, where the monster [[Moostapha]] and his underlings have made their base. After being defeated, Moostapha gloats to the humans that as long as Sulkk remains in the tower, the island will remain in darkness. The few remaining monsters flee the town and the party is able to retrieve the Sulkk key. As soon as Nottagen&#039;s mayor returns to his home and the adventurers leave for the tower, they hear the dreadful and ominous roar of Sulkk itself.&lt;br /&gt;
&lt;br /&gt;
With the key in hand, the party is free to enter the tower. Their presence startles a lone [[forky pig]] guarding the entrance, who challenges the party to a battle but is quickly defeated. The way to the top of the tower is filled with various traps and puzzles meant to prevent anyone from reaching it. Once they reach the top, the party finds Sulkk itself and a pair of unfortunate [[babygoyle]]s tasked with watching over the dreaded dragon. The dragon has begun to roar nonstop since Moostapha was the only one capable of keeping it under control, making the two babygoyles fear for their lives as it will soon begin to rampage across the island. The party defeats them as well, but in a last ditch effort to stop the humans, the monsters egg on Sulkk and taunt it into attacking the party. After a grueling battle, the dragon is defeated and light returns to the island. However, the adventurers soon have to find themselves back in Nottagen as the matter with the dragon was just the start of their problems.&lt;br /&gt;
&lt;br /&gt;
===Present===&lt;br /&gt;
The party is able to visit the Pillar in the present as soon as the dragon Sulkk is defeated in the past. It is still filled with monsters and dangerous traps. At the top of the tower where Sulkk used to reside, the party finds a Mysterious Fragment, which becomes important as it is one of the pieces necessary for visiting the [[Divine Shrine]]. &lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*120 [[Gold]] Coins&lt;br /&gt;
*[[Bottlenose buckler]] (Outside to the left of the tower, 3DS version only)&lt;br /&gt;
*[[Dream blade]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*280 [[Gold]] Coins&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Monster Heart]] ([[Lips (Vocation)|Lips]])&lt;br /&gt;
*[[Fragment#Mysterious Fragment|Mysterious Fragment]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nearby monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Boorbarian]]&lt;br /&gt;
*[[Healslime]]&lt;br /&gt;
*[[Natural born quiller]]&lt;br /&gt;
*[[Splatterhorn]]&lt;br /&gt;
*[[Wight watchman]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Blightcrawler]]&lt;br /&gt;
*[[Blistering bloater]]&lt;br /&gt;
*[[Dragstar]]&lt;br /&gt;
*[[Gold fryling]]&lt;br /&gt;
*[[Liquid metal slime]]&lt;br /&gt;
*[[Oinkubus]]&lt;br /&gt;
*[[Small fry]]&lt;br /&gt;
*[[Whole hog]]&lt;br /&gt;
*[[Winged sabrecat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
*[[Boorbarian]]&lt;br /&gt;
*[[Chargoyle]]&lt;br /&gt;
*[[Cureslime]]&lt;br /&gt;
*[[Fryling]]&lt;br /&gt;
*[[Healslime]] (Summoned by [[Jade dragon]])&lt;br /&gt;
*[[Jade dragon]]&lt;br /&gt;
*[[Mimic]] (1, only in the present)&lt;br /&gt;
*[[Oligarchaeopteryx]]&lt;br /&gt;
*[[Sizzard]]&lt;br /&gt;
*[[Splatterhorn]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Forky pig]] (1)&lt;br /&gt;
*[[Babygoyle]] (2 of which are Mini-bosses)&lt;br /&gt;
*[[Sulkk]]&lt;br /&gt;
&lt;br /&gt;
==Usage of the dungeon in another area==&lt;br /&gt;
*Room 4F is incorporated into the [[bonus dungeon]], [[Cave to Another World]].&lt;br /&gt;
*In the 3DS version, both 5F and 7F appear in various [[DLC Tablet]]s and [[Traveller&#039;s Tablet]]s that can be created by the player.&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Colonne d&#039;Hemogon|fr-meaning=&lt;br /&gt;
|de=Schmollzahns Spitze|de-meaning=&lt;br /&gt;
|it=Colonna di Sulkk|it-meaning=&lt;br /&gt;
|es=Torre de Törmento|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQ VII PS1 Tower of Darkness.jpg|&lt;br /&gt;
Image:DQVII SulkkTower.jpg|Sulkk in the 3DS version&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Aug 2024 06:30:04 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Pillar_of_Sulkk</comments>
		</item>
		<item>
			<title>Highendreigh Tower</title>
			<link>https://dragon-quest.org/w/index.php?title=Highendreigh_Tower&amp;diff=221276</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Highendreigh_Tower&amp;diff=221276</guid>
			<description>&lt;p&gt;69.24.120.15: /* Bossess */ Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|title = &lt;br /&gt;
|type= Dungeon&lt;br /&gt;
|image = &lt;br /&gt;
|caption =&lt;br /&gt;
|japanese=山奥の塔&lt;br /&gt;
|romanji=Yamaoku no tō&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Highendreigh Tower&#039;&#039;&#039; (formerly the &#039;&#039;&#039;Mountain Tower&#039;&#039;&#039;) is a tower located north of [[Wetlock]] in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. The party is first taken there during the Flood.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
In the past, the Highendreigh Tower was separated from the rest of the continent by a river, nestled in the mountains. Due to its height, [[Florin|Old Man Riffer]] begins sending the people of [[Hardlypool]], [[Spilton-on-Sea]], and Wetlock there by creating a [[teleportal]], lured in the middle of the night by the sound of his mysterious torban music. After witnessing the people of Hardlypool and Spilton-on-Sea disappear in the middle of the night, the party is able to follow the musician through one of his portals to the tower. There, they find the people of the three villages confused as to why they have ended up in the tower. &lt;br /&gt;
&lt;br /&gt;
At the top of the tower, the party and a group of angry villagers confront Old Man Riffer, who explains that he had no choice but to lure the people there in order to save them from the Flood. Just then, the people take notice of how high the waters have risen. Old Man Riffer knew that if he tried to explain their dire situation to them, nobody would listen. Just then, the Great Sea Demon [[Gracos]] summoned a mighty rainstorm, raising the sea level and submerging the entire continent in water. He stored the tower with supplies and a raft, intending to stop the Flood at its source by defeating Gracos. Just as the party leaves, he stops them and explains that he is one of the [[Roamers]], but he left the tribe due to a disagreement. Now, Riffer travels to various lands using his powers to help others in need. However, he has grown too old to fight Gracos himself, so he asks for the party&#039;s help to do so, lending them a boat in order to reach the [[Sunken Citadel]].&lt;br /&gt;
&lt;br /&gt;
After defeating Gracos, the party and Old Man Riffer return to the tower, and they are hailed as the saviors of their continent.&lt;br /&gt;
&lt;br /&gt;
==Present==&lt;br /&gt;
In the present, it is now possible to reach the tower via a bridge that was built to cross the river. The party once again returns to the tower at the request of Professor Wade, who offers the party a [[Fragment|Red Fragment]] he and his assistant found in the Wetlock&#039;s canals. Wade needs help proving the connection between the Highendreigh Tower and the Great Flood that happened long ago, but he needs the party&#039;s help to fight off any monsters there.&lt;br /&gt;
&lt;br /&gt;
Down in the tower&#039;s basement, the party fights a [[King slime]], who splits into four smaller [[slimes]] after defeating it. The slimes explain that the tower used to be a peaceful home for monsters until one day, a [[Galumph]] took over. They offer to help the party reach the top of the tower so they can defeat the Galumph. One of the slimes, named Goobris, joins the party. Although he does not participate in battle, he can squeeze through tight spaces to unlock doors and uses his knowledge of the tower to help the party avoid any traps.&lt;br /&gt;
&lt;br /&gt;
After defeating the Galumph, the party returns to Wetlock and reports to Professor Wade. He and his assistant Brook make their way to the tower, where they encounter the king slime once again. It splits up into the four slimes, informing Wade and Brook that they&#039;re friends of the party. The professor allows the party to return to Wetlock to take their reward upon finding the remains of the villagers&#039; provisions from the Great Flood on the third floor.&lt;br /&gt;
&lt;br /&gt;
==Shop &amp;amp; Service==&lt;br /&gt;
&#039;&#039;(Though there&#039;s no [[Inn]], the party can rest for free on the 3rd floor.  This and all services are gone following [[Gracos]]&#039; defeat.)&#039;&#039;&lt;br /&gt;
{{Shop|header|title=General store (Past)}}&lt;br /&gt;
{{Shop|subtable}}&lt;br /&gt;
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=Restores a small amount of HP}}&lt;br /&gt;
{{Shop|entry|item=[[Antidotal herb]]|price=10|attributes=Cures poison [[status effect]]}}&lt;br /&gt;
{{Shop|entry|item=[[Moonwort bulb]]|price=30|attributes=Cures paralysis status effect}}&lt;br /&gt;
{{Shop|entry|item=[[Pink pearl]]|price=1,500|attributes=+7 Style}}&lt;br /&gt;
{{Shop|entry|item=[[Faerie foil]]|price=8,500|attributes=+58 Attack/+30 Style}}&lt;br /&gt;
{{Shop|subtablefooter}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
===Other notable attribute===&lt;br /&gt;
{{LocationAttr|save}}&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*5 [[Gold]] Coins&lt;br /&gt;
*[[Fragment#Green Fragment|Green Fragment]] (from Old Man Riffer after [[Gracos]] is defeated)&lt;br /&gt;
*[[Horse manure]]&lt;br /&gt;
*[[Prayer ring]] (from Old Man Riffer)&lt;br /&gt;
*[[Seed of magic]]&lt;br /&gt;
*[[Tangleweb]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*50 [[Gold]] Coins&lt;br /&gt;
*[[Enclosure Plan]] (From [[King slime]] boss)&lt;br /&gt;
*[[Gold bracer]] (outside, 3DS version only)&lt;br /&gt;
*[[Horse manure]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Fragment#Red Fragment|Red Fragment]] (2)&lt;br /&gt;
*[[Slime (Vocation)|Slime heart]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Armoured wartoise]]&lt;br /&gt;
*[[Bad egg]]&lt;br /&gt;
*[[Mudraker]]&lt;br /&gt;
*[[Notso macho]]&lt;br /&gt;
*[[Slaying mantis]]&lt;br /&gt;
*[[Stone golem]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
*[[Armoured wartoise]]&lt;br /&gt;
*[[Bad egg]]&lt;br /&gt;
*[[Drag racer]]&lt;br /&gt;
*[[Frighturn]] (1)&lt;br /&gt;
*[[Mudraker]]&lt;br /&gt;
*[[Notso macho]]&lt;br /&gt;
*[[Shaman]]&lt;br /&gt;
*[[Slime|Slime 1:8]]&lt;br /&gt;
*[[Stone golem]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nearby Monsters==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Past===&lt;br /&gt;
*[[Fandangow]]&lt;br /&gt;
*[[Grinade]]&lt;br /&gt;
*[[Mudraker]]&lt;br /&gt;
*[[Nail blighter]]&lt;br /&gt;
*[[Scarewell]]&lt;br /&gt;
*[[Serial quiller]]&lt;br /&gt;
*[[Wooden horseman]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===During the flood===&lt;br /&gt;
*[[Barracuda]]&lt;br /&gt;
*[[Deathcargot]]&lt;br /&gt;
*[[Frightbait]]&lt;br /&gt;
*[[Scarfish]]&lt;br /&gt;
*[[Wet kisser]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
===Present===&lt;br /&gt;
&amp;lt;small&amp;gt;(After the [[Orgodemir|Demon King]]&#039;s resurrection)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Decayurion]]&lt;br /&gt;
*[[Ginormoose]]&lt;br /&gt;
*[[Juggular]]&lt;br /&gt;
*[[Necromacer]]&lt;br /&gt;
*[[Sculptrice]]&lt;br /&gt;
*[[Weighvern]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Present===&lt;br /&gt;
*[[King slime]]&lt;br /&gt;
*[[Galumph]]&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQ VII PS1 Mountain Gateway.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Tour Haussec|fr-meaning=&lt;br /&gt;
|de=Turm d. Tr. Tücher|de-meaning=&lt;br /&gt;
|it=Torresecca|it-meaning=&lt;br /&gt;
|es=Torre Altiseca|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
When said phonetically, the Highendreigh Tower&#039;s name sounds like the phrase &amp;quot;high and dry&amp;quot;, referring to its usage to keep safe during the Great Flood.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII locations]]&lt;/div&gt;</description>
			<pubDate>Wed, 14 Aug 2024 07:23:58 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Highendreigh_Tower</comments>
		</item>
		<item>
			<title>Dragontail whip</title>
			<link>https://dragon-quest.org/w/index.php?title=Dragontail_whip&amp;diff=221251</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dragontail_whip&amp;diff=221251</guid>
			<description>&lt;p&gt;69.24.120.15: /* {{DQ7}} */ Fixed unfinished link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title=&#039;&#039;Dragontail whip&#039;&#039;&lt;br /&gt;
|image=[[Image:DragontailWhip.png|center|290px]]&lt;br /&gt;
|japanese={{tt|ドラゴンテイル|Dragon tail}}&lt;br /&gt;
|romaji = Doragon teiru&lt;br /&gt;
|games={{DQ3}}&amp;lt;br&amp;gt;{{DQ7}}&amp;lt;br&amp;gt;{{DQ8}}&amp;lt;br&amp;gt;{{DQ9}}&amp;lt;br&amp;gt;{{DQ10}}&amp;lt;br&amp;gt;{{DQ11}}&amp;lt;br&amp;gt;{{DQMJ}}&amp;lt;br&amp;gt;{{DQMJ2}}&lt;br /&gt;
|names=Dragon whip&lt;br /&gt;
|buy=varies, see article&lt;br /&gt;
|sell=varies, see article&lt;br /&gt;
|effect=Extra damage to {{Dragon}}s ({{XI}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dragontail whip&#039;&#039;&#039; is a recurring {{Whip}} weapon in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
It is typically a mid-level weapon and, like all other {{Whip}}s, is designed to inflict damage to a single group of enemies.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The Dragontail whip has an {{Attack}} bonus of +52. It only appears in remake versions of the game and can be equipped by the {{Hero 3}}, [[Warrior]]s, {{Thieves}}, [[Gadabout]]s, and [[Sage]]s.&lt;br /&gt;
&lt;br /&gt;
In the {{Super Famicom}} and {{Game Boy Color}} versions of the game, the whip is received as a prize for completing the third {{T&#039;n&#039;T}} track, as well as from a [[treasure chest]] in the fourth. However, from the [[Cell phone|smartphone]] versions onward, the Dragontail whip is obtained as the reward for turning in 70 [[Mini medal]]s to the collector in [[Aliahan]]. It can be sold for 4,950 {{Gold}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
The Dragontail whip has an {{Attack}} bonus of +52 and a {{Style}} bonus of +33. It can be equipped by the {{Hero 7}}, [[Sir Mervyn]], and [[Aishe]] and can be purchased at [[Wetlock]] for 7,500 {{Gold}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
The Dragontail whip has an {{Attack}} bonus of +47. It can only be obtained via the [[Alchemy Pot]] and can be equipped by [[Jessica Albert]], as well as [[Red]] in the [[Nintendo 3DS]] version.&lt;br /&gt;
&lt;br /&gt;
Recipe: [[Snakeskin whip]] + [[Dragon scale]] + [[Dragon&#039;s scale]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Equipment|header|image=|name=Dragontial whip|console=}}&lt;br /&gt;
{{Equipment|stat|name=Rarity|modifier=★☆☆☆☆}}&lt;br /&gt;
{{Equipment|stat|name={{Attack}}|modifier=+50}}&lt;br /&gt;
{{Equipment|footer|buyPrice=14,000 {{Gold}}|sellPrice=7,000 {{Gold}}|equipableBy={{Luminary V}}, [[Mage]], [[Minstrel]],  Omnivocational Whipmaster&lt;br /&gt;
{{Equipment|stat|name=Recipe|modifier=[[Iron whip]] x 1, [[Dragon&#039;s scale]] x 3, [[Aggressence]] x 1}}&lt;br /&gt;
{{Equipment|stat|name=Found|modifier=Sold in [[Wormwood Creek]] &amp;amp; [[Upover]]}}&lt;br /&gt;
|flavor=A terribly tough whip designed to duplicate a dragon&#039;s tail&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQXIEquipment&lt;br /&gt;
|name=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Dragontail whip&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|icon=[[File:Dragontail whip xi icon.png]]&lt;br /&gt;
|description=This serpentine scourge, redolent of a reptile&#039;s rear appendage, is particularly damaging to dragons&lt;br /&gt;
|rarity=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;D&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|stats={{Attack}} +50/53/56/60&lt;br /&gt;
|notes=+10% damage to [[Dragon family|dragons]]&amp;lt;br&amp;gt;Dropped by [[Blue dragon]]s at {{fraction|1|128}}&lt;br /&gt;
|price=4,000 {{Gold}}/2,000 {{Gold}}&lt;br /&gt;
|location=Sold in [[Sniflheim]]&lt;br /&gt;
|diff=4/10&lt;br /&gt;
|i1=[[Dragon horn]] x1, [[Dragon hide]] x1, [[Green eye]] x1&lt;br /&gt;
|character=[[File:Veronica sprite walk.gif|50px|link=Veronica (Dragon Quest XI)|Veronica]][[File:Sylvando sprite walk.gif|50px|link=Sylvando]]&lt;br /&gt;
}}&lt;br /&gt;
The forging manual for the whip, &#039;&#039;[[List of fun-size forge recipe book locations in Dragon Quest XI|dragony designs]]&#039;&#039;, is found in a [[Phnom Nonh]] bookshelf&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
The Dragontail whip has an {{Attack}} bonus of +33.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII dragontail whip.png|The Dragontail whip from {{VII}}.&lt;br /&gt;
DQ VIII Android Alchemy Made Dragontail Whip.jpg|Made in the [[Alchemy Pot]] from {{VIII}}. ([[Cell phone]])&lt;br /&gt;
Dragontail whip IX artwork.png|The Dragontail whip from {{IX}}. ({{DS}})&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Whips]]&lt;br /&gt;
[[Category:Dragon Quest III weapons]]&lt;br /&gt;
[[Category:Dragon Quest VII weapons]]&lt;br /&gt;
[[Category:Dragon Quest VIII weapons]]&lt;br /&gt;
[[Category:Dragon Quest IX weapons]]&lt;br /&gt;
[[Category:Dragon Quest X weapons]]&lt;br /&gt;
[[Category:Dragon Quest XI weapons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker weapons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 weapons]]&lt;/div&gt;</description>
			<pubDate>Tue, 13 Aug 2024 13:22:43 GMT</pubDate>
			<dc:creator>69.24.120.15</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dragontail_whip</comments>
		</item>
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