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		<title>Dragon Quest Wiki - User contributions [en]</title>
		<link>https://dragon-quest.org/w/index.php?title=Special:Contributions/86.135.207.182</link>
		<description>User contributions</description>
		<language>en</language>
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		<item>
			<title>Priest</title>
			<link>https://dragon-quest.org/w/index.php?title=Priest&amp;diff=28309</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Priest&amp;diff=28309</guid>
			<description>&lt;p&gt;86.135.207.182: /* Notable Priests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dq3-pilgrim.jpg|thumb|250px|Pilgrims from [[Dragon Quest III]].]]&lt;br /&gt;
&#039;&#039;The Cleric specializes in restorative and defensive spells&#039;&#039;&lt;br /&gt;
--Description in [[Dragon Quest VII]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Priest&#039;&#039;&#039;, &#039;&#039;&#039;Pilgrim&#039;&#039;&#039; or &#039;&#039;&#039;Cleric&#039;&#039;&#039; is a class in the [[Dragon Quest (series)|&#039;&#039;Dragon Quest&#039;&#039; series]]. Priests specialize in healing and fortifying spells rather than attack magic, and are some of the only characters who can learn to revive characters while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and vitality than Wizards, but on the whole, their physical combat potential is unimpressive at best.&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest III==&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=NES}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Heal|level=1}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Expel|level=2}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=SpeedUp|level=5}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Surround|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Sap|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Sleep|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Antidote|level=11}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Infernos|level=12}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=StopSpell|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Healmore|level=14}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Numboff|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Awaken|level=16}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Defense|level=18}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Disperse|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Beat|level=22}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Vivify|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Infermore|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Defeat|level=28}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=HealAll|level=30}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Barrier|level=32}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=HealUs|level=34}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Infermost|level=36}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Revive|level=38}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Sacrifice|level=41}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Dragon Quest VII==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| +10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
|Null&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Expel&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Banishes one group of enemies from battle. (Party does not gain experience points)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Heal&lt;br /&gt;
|1&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals 30HP to one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|Infernos&lt;br /&gt;
|19&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes 15HP in wind damage to one group of enemies&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Acolyte&lt;br /&gt;
|Upper&lt;br /&gt;
|37&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defense of one ally&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Prelate&lt;br /&gt;
|Stop Spell&lt;br /&gt;
|50&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of preventing one group of enemies from casting spells&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Clergyman&lt;br /&gt;
|Heal More&lt;br /&gt;
|80&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals 80HP to one ally&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Priest&lt;br /&gt;
|Infermore&lt;br /&gt;
|100&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes 30HP in wind damage to one group of enemies&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bishop&lt;br /&gt;
|Heal All&lt;br /&gt;
|130&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores an ally to full HP&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|HiPriest&lt;br /&gt;
|Vivify&lt;br /&gt;
|180&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has the chance of restoring one fallen ally with half their Max HP&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;150%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Heal Song&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores 20HP to All Allies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|K.O. Dance&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of killing all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mariner]]&lt;br /&gt;
|Holy Aura&lt;br /&gt;
|All Allies&lt;br /&gt;
|Allies cannot be attacked but cannot attack&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Shepherd]]&lt;br /&gt;
|Increase&lt;br /&gt;
|All Allies&lt;br /&gt;
|Increases the defense of all allies&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
One of the first classes that any player should choose for any party member is the Cleric class. All of the spells that the Cleric learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.&lt;br /&gt;
&lt;br /&gt;
==Notable Priests==&lt;br /&gt;
&lt;br /&gt;
*Selectable class in [[Dragon Quest III]],Dragon Quest VII and Dragon Quest IX&lt;br /&gt;
*[[Kiryl]]&lt;br /&gt;
*[[Meena]] also has abilities from the Priest set.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Dq3gbart09.jpg|Female Pilgrim from [[Dragon Quest III]]&lt;br /&gt;
Dq3gbart10.jpg|Male Pilgrim from [[Dragon Quest III]]&lt;br /&gt;
priest.png|DQIX priest&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VI classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Wed, 18 Aug 2010 23:36:14 GMT</pubDate>
			<dc:creator>86.135.207.182</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Priest</comments>
		</item>
		<item>
			<title>Minstrel</title>
			<link>https://dragon-quest.org/w/index.php?title=Minstrel&amp;diff=24791</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Minstrel&amp;diff=24791</guid>
			<description>&lt;p&gt;86.135.207.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{9i|minstrel}}&lt;br /&gt;
In Dragon Quest IX, the [[Hero (Dragon Quest IX)|hero]] begins the game as this class. It has limited healing and damaging spells on top of the ability to weild Fans, Swords, Whips, and shields. The spells and the levels they are learned at are as follows.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Heal(3), Crack(8), Evac(10), Woosh(12), Crackle(16), Midheal(21), Zing(24), Swoosh(30), Kaswoosh(36)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 492px; height: 390px;&amp;quot;&lt;br /&gt;
|SP Required&lt;br /&gt;
|Skill&lt;br /&gt;
|MP Needed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Hot Lick&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Sends forth jets of flame to attack a single enemy&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Spry in a Crisis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Pratfall&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|0&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Take a comedic dive to get a group of enemies laughing&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Natural Charm +30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center;&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|Sobering Slap&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|A head-clearing clout that brings an ally to their senses&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|Natural Mag. Might +30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center;&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|Tap Dance&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|0&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Do some nifty tappy-toeing to evade attack&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|Natural Mag. Mending +30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center;&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|Have a Ball&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Batters the enemy with a breath-taking barrage of balls&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Natural Deftness +50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;vertical-align: top; text-align: center;&amp;quot;| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Wed, 18 Aug 2010 23:30:56 GMT</pubDate>
			<dc:creator>86.135.207.182</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Minstrel</comments>
		</item>
		<item>
			<title>Armamentalist</title>
			<link>https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=12766</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Armamentalist&amp;diff=12766</guid>
			<description>&lt;p&gt;86.135.207.182: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Armamentalist&#039;&#039;&#039; is a vocation in [[Dragon Quest IX]], and is the advanced vocation of [[Mage]]. An armamentalist is a powerful proponents of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects.&lt;br /&gt;
&lt;br /&gt;
The Armamentalist&#039;s class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource) that the Armamentalist can imbue other party members with, raising their attack and defense as well as allowing them to deal damage based on the corresponding element of the Fource used. Multiple fources can be used on a character at a time (or on all of the party if you finished the lvl 40 class quest and keep&lt;br /&gt;
&lt;br /&gt;
the rewarded scroll in the Armamentalist&#039;s inventory).&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Unlockable by completing the following quest:&lt;br /&gt;
{{DQIXQuest|109}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Fource===&lt;br /&gt;
* Description: Powerful proponents of the formidable fource&lt;br /&gt;
* Weapons skill tree: wands, bow, sword, shield&lt;br /&gt;
* Spells: Dazzle, Sap, Snooze, Decelerate, Acceleratle, Fizzle, kasap, fuddle, decelerate&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
! SP !! Ability !! Function !! MP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Fire fource || Adds fire element to target || 3&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Natural strength +10 || Increase your attack ||&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Frost fource || Add ice element to target| Adds ice element to target&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Natural resilience +20 || Increase your defense ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Gale fource || Adds wind and lightning elements to target || 3&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Natural charm +10 || Increase your charm ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Funeral fource || Adds earth and darkness elements to caster || 3&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Natural magical might +30 || Increase magical damage ||&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Life fource || Adds light element to caster || 3&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Natural Max. HP +30 || Increase maximum HP ||&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</description>
			<pubDate>Wed, 18 Aug 2010 23:21:17 GMT</pubDate>
			<dc:creator>86.135.207.182</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Armamentalist</comments>
		</item>
		<item>
			<title>List of enlightenment skills in Dragon Quest IX</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enlightenment_skills_in_Dragon_Quest_IX&amp;diff=24550</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enlightenment_skills_in_Dragon_Quest_IX&amp;diff=24550</guid>
			<description>&lt;p&gt;86.135.207.182: &lt;/p&gt;
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{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
! SP !! Ability !! Function !! MP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Natural Magical Mending +20 || Increase Magical Mending ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Jack&#039;s Knack || Allows a change of vocation anywhere ||3&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Natural Magical Might +20 || Increase Magical Might ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Right as Rain || Heals about 10HP to all party members for a number of turns ||&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Natural Magical Mending +40 ||  Increase Magical Mending ||&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Disruptive Wave || ||&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Natural Magical Might +40 || Increase Magical Might ||&lt;br /&gt;
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| 68 || Caster Sugar || Restores the caster&#039;s MP ||&lt;br /&gt;
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| 82 || Natural Max. MP +60 || Increase Max MP ||&lt;br /&gt;
|-&lt;br /&gt;
| 100 || MP Consumption -25% || Decrease MP Consumption ||&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</description>
			<pubDate>Wed, 18 Aug 2010 23:18:19 GMT</pubDate>
			<dc:creator>86.135.207.182</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enlightenment_skills_in_Dragon_Quest_IX</comments>
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