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		<title>Dragon Quest Wiki - User contributions [en]</title>
		<link>https://dragon-quest.org/w/index.php?title=Special:Contributions/Brother_Jaybird</link>
		<description>User contributions</description>
		<language>en</language>
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		<item>
			<title>Northwest Isle</title>
			<link>https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236480</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236480</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Fourth Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
| type=Island&lt;br /&gt;
| title=Northwest Isle&lt;br /&gt;
| image=[[Image:DQVIII Northwest Isle.jpg|300px]]&lt;br /&gt;
| caption=&lt;br /&gt;
| jap=北西の孤島 (Northwest Isle)&amp;lt;br&amp;gt;闇の遺跡 (Dark Ruins)&lt;br /&gt;
| romaji={{tt|Hokusei no kotō|Northwest isolated island}} (Northwest Isle)&amp;lt;br&amp;gt;{{tt|Yami no iseki|Ruins of darkness}} (Dark Ruins)&lt;br /&gt;
| game={{Dragon Quest VIII}}&lt;br /&gt;
| old=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Northwest Isle&#039;&#039;&#039;&amp;lt;ref&amp;gt;Name given in the Habitat section of the beatiary.&amp;lt;/ref&amp;gt; is an island in {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
It is the location for the &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039;. As the name hints, it is northwest of the [[Baccarat Region]]. The party is able to visit the island as soon as they acquire the ship, but the ruins are inaccessible until the party has the [[Sun mirror]] after the events at [[Argonia]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
When the party first arrives at the island, they come across an adventuring party hired by [[Cash]] and [[Carrie]] from [[Baccarat]] who have hired them to avenge their father Golding&#039;s death at the hands of the evil jester [[Dhoulmagus]]. However, Dhoulmagus has sealed away the entrance to the ruins with a barrier of darkness, leaving both groups out of luck.&lt;br /&gt;
&lt;br /&gt;
==Spirits==&lt;br /&gt;
&lt;br /&gt;
The Dark Ruins contain [[lost soul]]s and [[firespirit]]s, long-dead members of Rhapthorne&#039;s cult who thrill at the prospect of his return.&lt;br /&gt;
&lt;br /&gt;
===First Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! The aura of darkness is no more! The legacy of so many years, destroyed! This shrine was built in anticipation of the revival of our beloved leader, Rhapthorne. The aura of darkness was its protection from the evil heretics. The infidels have broken through the dark aura! They must be preparing to attack us...!&amp;quot; &lt;br /&gt;
- The [[lost soul]] in the foyer, near the [[Cameron&#039;s Codex|Embodiment of Bane]] statue.&lt;br /&gt;
&lt;br /&gt;
===Second Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! I felt it! For the first time in what seems like an eternity, I felt the power of Rhapthorne near me! But my lack of physical form prevents me from seeing the Lord of Darkness. Could it really have been him!? Could he have returned to us?&amp;quot; &lt;br /&gt;
- The [[firespirit]] just before the labyrinth&lt;br /&gt;
&lt;br /&gt;
===Third Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Behold the mural, oh beings of flesh and blood! Behold the magnificent image of Lord Rhapthorne, locked in his titanic struggle to bring darkness to the world! Long ago, he created the World of Darkness, by filling the ground with the bodies of those who falied to obey him.&amp;quot; &lt;br /&gt;
- The [[firespirit]] in the same room as the [[Cameron&#039;s Codex|Mural of Malevolence]]&lt;br /&gt;
&lt;br /&gt;
===Fourth Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Woooh! Woooh! Inside lies the holy altar of darkness. The dais built in honour of our great Lord. Only those who have struck the wings of Empyrea, the hateful bird depicted on the wall, are permitted to approach the Lord of Darkness. But we spirits have lost all physical substance. I cannot hope to move the demon statues. Oh, what a cruel fate!&amp;quot; &lt;br /&gt;
- The [[firespirit]] in the same room as the [[Cameron&#039;s Codex|Unsettling Unsettled Statues]]&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Lower area accessible with the [[ship]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Zombie mail]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Cliff accessible with the [[Godbird&#039;s soulstone]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Ruinous shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{Monster}}s==&lt;br /&gt;
===Northwest Isle===&lt;br /&gt;
*[[Lesser demon]]&lt;br /&gt;
*[[Lump shaman]]&lt;br /&gt;
*[[Mushroom mage]]&lt;br /&gt;
*[[Skeleton soldier]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Claws (monster)|Claws]]&lt;br /&gt;
*[[Frou-frou]]&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===High place on Northwest Isle===&lt;br /&gt;
*[[Bloody hand]]&lt;br /&gt;
*[[Candy cat]] (day only)&lt;br /&gt;
*[[Cyclops]] (day only)&lt;br /&gt;
*[[Gold golem (recurring)|Gold golem]] (day only)&lt;br /&gt;
*[[High roller]] (day only)&lt;br /&gt;
*[[Killer croaker]] (night only)&lt;br /&gt;
*[[Liquid metal slime]] (night only)&lt;br /&gt;
*[[Night emperor]] (night only)&lt;br /&gt;
*[[War gryphon]] (day only)&amp;lt;ref&amp;gt;Name is provided upon saving and checking the file.&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Dark sabrecat]] (day only)&lt;br /&gt;
*[[Dark turkey]] (night only)&lt;br /&gt;
*[[Gigantes]] (night only)&lt;br /&gt;
*[[Muddy hand]] (night only)&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==[[Infamous monster]]s==&lt;br /&gt;
*[[Bones (Recruit)|Bones]]&lt;br /&gt;
*[[Deadnoble (Recruit)|Deadnoble]] (Defeat Rank D at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Pa Troll]] (Requires the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
*[[Skeledoid]] (Defeat Rank B at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Stoneman (Recruit)|Stoneman]] (Defeat Rank B at the {{Monster Arena 8}} defeat, need the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
===Dark Ruins===&lt;br /&gt;
The &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039; is a dungeon that serves as the final destination that the {{Hero 8}} and his {{Party 8}} travel to in pursuit of [[Dhoulmagus]].&lt;br /&gt;
&lt;br /&gt;
====Treasures====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====All versions=====&lt;br /&gt;
*[[Dragon&#039;s scale]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Saint&#039;s ashes]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====={{PS2}} version=====&lt;br /&gt;
*Map of the Dark Ruins (See below)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====Remakes&amp;lt;ref&amp;gt;{{3DS}} and [[Cell phone]] version&amp;lt;/ref&amp;gt;=====&lt;br /&gt;
*2000 [[gold]] coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
===Ruins===&lt;br /&gt;
*[[Blood mummy]]&lt;br /&gt;
*[[Bone baron]]&lt;br /&gt;
*[[Fallen priest]]&lt;br /&gt;
*[[Mimic]] (1)&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[Mummy boy]]&lt;br /&gt;
*[[Phantom swordsman]]&lt;br /&gt;
*[[Soulspawn]]&lt;br /&gt;
*[[Troll]]&lt;br /&gt;
*&#039;&#039;&#039;[[Dhoulmagus]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Notable attributes====&lt;br /&gt;
{{LocationAttr|text=This area contains a [[Healing Spring]].}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
====Other languages====&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Ruines de l&#039;ombre|fr-meaning=&lt;br /&gt;
|de=Dunkle Ruinen|de-meaning=&lt;br /&gt;
|it=Rovine oscure|it-meaning=&lt;br /&gt;
|es=Ruinas Tenebrosas|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Map &amp;amp; Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VIII PS2 Northwest Isle.jpg|Map of the Isle. ({{PS2}})&lt;br /&gt;
DQ VIII PS2 Northwest Isle Cliff.jpg|Map of the Isle Cliff. ({{PS2}})&lt;br /&gt;
DQ VIII Android Northwest Isle Bestiary.jpg|Isle Bestiary. ([[Cell phone]]).&lt;br /&gt;
DQ VIII PS2 Dark Ruins.jpg|Map of Dark Ruins. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Bestiary.jpg|Ruins Bestiary. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 1.jpg|Northwest Isle [[Untrodden Groves|cliff]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 2.jpg|Northwest Isle [[Untrodden Groves|cliff]] [[List of alchemy recipes in Dragon Quest VIII|Recipe stones]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 1.jpg|Golding&#039;s ship. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Ravaged Treasure Chests.jpg|Destroyed [[treasure chest]]s outside the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Darkness Of The Ruins.jpg|Dark dead end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 2.jpg|&lt;br /&gt;
DQVIII Goldings Mercs.jpg|The adventuring party hired by Cash and Carrie. ({{PS2}}&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 1.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 2.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 3.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 4.jpg|&lt;br /&gt;
DQ VIII Android Talking With Golding&#039;s Soldiers.jpg|&lt;br /&gt;
DQVIII Northwest Isle Pedastal.jpg|The pedestal to place the [[Sun mirror]] on. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Inscription.jpg|Pedestal Inscription. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 1.jpg|Pedestal without the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 2.jpg|&lt;br /&gt;
DQ VIII Android Magic Mirror In Dark Ruins Pillar.jpg|Trying the [[Sun mirror|Magic mirror]] without charging it. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Not Working.jpg|&lt;br /&gt;
DQ VIII Android Sun Mirror In Pillar.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Entry Granted.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Cor Blimey.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 3.jpg|Pedestal with the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 4.jpg|&lt;br /&gt;
DQ VIII Android Lost Soul In Dark Ruins.jpg|[[Lost soul]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Firespirit.jpg|[[Firespirit]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Rhapthorne Image.jpg|Sight of a [[Rhapthorne|greater evil]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic Chest.jpg|[[Mimic]] chest in the Dark Ruins from {{VIII}}. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Mural.jpg|Mural of darkness. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mural Solved.jpg|Mural puzzle solved. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Healing Spring.jpg|[[Healing Spring]]. ([[Cell phone]]).&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 1.jpg|Catching up with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 2.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 3.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 4.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 5.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 6.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 1.jpg|Preparing for battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 7.jpg|[[Dhoulmagus]] encountered. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 8.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 9.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 10.jpg|[[Dhoulmagus]] determined to end the battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 11.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 12.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 13.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 14.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 15.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 16.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 2.jpg|Preparing for the end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 17.jpg|Final battle with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 18.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 1.jpg|Aftermath. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 2.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 3.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[category:Dragon Quest VIII locations]]&lt;/div&gt;</description>
			<pubDate>Thu, 20 Nov 2025 08:49:46 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Northwest_Isle</comments>
		</item>
		<item>
			<title>Northwest Isle</title>
			<link>https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236479</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236479</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Fourth Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
| type=Island&lt;br /&gt;
| title=Northwest Isle&lt;br /&gt;
| image=[[Image:DQVIII Northwest Isle.jpg|300px]]&lt;br /&gt;
| caption=&lt;br /&gt;
| jap=北西の孤島 (Northwest Isle)&amp;lt;br&amp;gt;闇の遺跡 (Dark Ruins)&lt;br /&gt;
| romaji={{tt|Hokusei no kotō|Northwest isolated island}} (Northwest Isle)&amp;lt;br&amp;gt;{{tt|Yami no iseki|Ruins of darkness}} (Dark Ruins)&lt;br /&gt;
| game={{Dragon Quest VIII}}&lt;br /&gt;
| old=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Northwest Isle&#039;&#039;&#039;&amp;lt;ref&amp;gt;Name given in the Habitat section of the beatiary.&amp;lt;/ref&amp;gt; is an island in {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
It is the location for the &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039;. As the name hints, it is northwest of the [[Baccarat Region]]. The party is able to visit the island as soon as they acquire the ship, but the ruins are inaccessible until the party has the [[Sun mirror]] after the events at [[Argonia]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
When the party first arrives at the island, they come across an adventuring party hired by [[Cash]] and [[Carrie]] from [[Baccarat]] who have hired them to avenge their father Golding&#039;s death at the hands of the evil jester [[Dhoulmagus]]. However, Dhoulmagus has sealed away the entrance to the ruins with a barrier of darkness, leaving both groups out of luck.&lt;br /&gt;
&lt;br /&gt;
==Spirits==&lt;br /&gt;
&lt;br /&gt;
The Dark Ruins contain [[lost soul]]s and [[firespirit]]s, long-dead members of Rhapthorne&#039;s cult who thrill at the prospect of his return.&lt;br /&gt;
&lt;br /&gt;
===First Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! The aura of darkness is no more! The legacy of so many years, destroyed! This shrine was built in anticipation of the revival of our beloved leader, Rhapthorne. The aura of darkness was its protection from the evil heretics. The infidels have broken through the dark aura! They must be preparing to attack us...!&amp;quot; &lt;br /&gt;
- The [[lost soul]] in the foyer, near the [[Cameron&#039;s Codex|Embodiment of Bane]] statue.&lt;br /&gt;
&lt;br /&gt;
===Second Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! I felt it! For the first time in what seems like an eternity, I felt the power of Rhapthorne near me! But my lack of physical form prevents me from seeing the Lord of Darkness. Could it really have been him!? Could he have returned to us?&amp;quot; &lt;br /&gt;
- The [[firespirit]] just before the labyrinth&lt;br /&gt;
&lt;br /&gt;
===Third Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Behold the mural, oh beings of flesh and blood! Behold the magnificent image of Lord Rhapthorne, locked in his titanic struggle to bring darkness to the world! Long ago, he created the World of Darkness, by filling the ground with the bodies of those who falied to obey him.&amp;quot; &lt;br /&gt;
- The [[firespirit]] in the same room as the [[Cameron&#039;s Codex|Mural of Malevolence]]&lt;br /&gt;
&lt;br /&gt;
===Fourth Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Woooh! Woooh! Inside lies the holy altar of darkness. The dais built in honour of our great Lord. Only those who have struck the wings of Empyrea, the hateful bird depicted on the wall, are permitted to approach the Lord of Darkness. But we spirits have lost all physical substance. I cannot hope to move the demon statues. Oh, what a cruel fate!&amp;quot; &lt;br /&gt;
- The [[firespirit]] in the same room as the [[Cameron&#039;s Codex|Unsettling Unsettle Statues]]&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Lower area accessible with the [[ship]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Zombie mail]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Cliff accessible with the [[Godbird&#039;s soulstone]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Ruinous shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{Monster}}s==&lt;br /&gt;
===Northwest Isle===&lt;br /&gt;
*[[Lesser demon]]&lt;br /&gt;
*[[Lump shaman]]&lt;br /&gt;
*[[Mushroom mage]]&lt;br /&gt;
*[[Skeleton soldier]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Claws (monster)|Claws]]&lt;br /&gt;
*[[Frou-frou]]&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===High place on Northwest Isle===&lt;br /&gt;
*[[Bloody hand]]&lt;br /&gt;
*[[Candy cat]] (day only)&lt;br /&gt;
*[[Cyclops]] (day only)&lt;br /&gt;
*[[Gold golem (recurring)|Gold golem]] (day only)&lt;br /&gt;
*[[High roller]] (day only)&lt;br /&gt;
*[[Killer croaker]] (night only)&lt;br /&gt;
*[[Liquid metal slime]] (night only)&lt;br /&gt;
*[[Night emperor]] (night only)&lt;br /&gt;
*[[War gryphon]] (day only)&amp;lt;ref&amp;gt;Name is provided upon saving and checking the file.&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Dark sabrecat]] (day only)&lt;br /&gt;
*[[Dark turkey]] (night only)&lt;br /&gt;
*[[Gigantes]] (night only)&lt;br /&gt;
*[[Muddy hand]] (night only)&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==[[Infamous monster]]s==&lt;br /&gt;
*[[Bones (Recruit)|Bones]]&lt;br /&gt;
*[[Deadnoble (Recruit)|Deadnoble]] (Defeat Rank D at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Pa Troll]] (Requires the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
*[[Skeledoid]] (Defeat Rank B at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Stoneman (Recruit)|Stoneman]] (Defeat Rank B at the {{Monster Arena 8}} defeat, need the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
===Dark Ruins===&lt;br /&gt;
The &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039; is a dungeon that serves as the final destination that the {{Hero 8}} and his {{Party 8}} travel to in pursuit of [[Dhoulmagus]].&lt;br /&gt;
&lt;br /&gt;
====Treasures====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====All versions=====&lt;br /&gt;
*[[Dragon&#039;s scale]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Saint&#039;s ashes]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====={{PS2}} version=====&lt;br /&gt;
*Map of the Dark Ruins (See below)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====Remakes&amp;lt;ref&amp;gt;{{3DS}} and [[Cell phone]] version&amp;lt;/ref&amp;gt;=====&lt;br /&gt;
*2000 [[gold]] coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
===Ruins===&lt;br /&gt;
*[[Blood mummy]]&lt;br /&gt;
*[[Bone baron]]&lt;br /&gt;
*[[Fallen priest]]&lt;br /&gt;
*[[Mimic]] (1)&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[Mummy boy]]&lt;br /&gt;
*[[Phantom swordsman]]&lt;br /&gt;
*[[Soulspawn]]&lt;br /&gt;
*[[Troll]]&lt;br /&gt;
*&#039;&#039;&#039;[[Dhoulmagus]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Notable attributes====&lt;br /&gt;
{{LocationAttr|text=This area contains a [[Healing Spring]].}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
====Other languages====&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Ruines de l&#039;ombre|fr-meaning=&lt;br /&gt;
|de=Dunkle Ruinen|de-meaning=&lt;br /&gt;
|it=Rovine oscure|it-meaning=&lt;br /&gt;
|es=Ruinas Tenebrosas|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Map &amp;amp; Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VIII PS2 Northwest Isle.jpg|Map of the Isle. ({{PS2}})&lt;br /&gt;
DQ VIII PS2 Northwest Isle Cliff.jpg|Map of the Isle Cliff. ({{PS2}})&lt;br /&gt;
DQ VIII Android Northwest Isle Bestiary.jpg|Isle Bestiary. ([[Cell phone]]).&lt;br /&gt;
DQ VIII PS2 Dark Ruins.jpg|Map of Dark Ruins. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Bestiary.jpg|Ruins Bestiary. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 1.jpg|Northwest Isle [[Untrodden Groves|cliff]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 2.jpg|Northwest Isle [[Untrodden Groves|cliff]] [[List of alchemy recipes in Dragon Quest VIII|Recipe stones]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 1.jpg|Golding&#039;s ship. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Ravaged Treasure Chests.jpg|Destroyed [[treasure chest]]s outside the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Darkness Of The Ruins.jpg|Dark dead end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 2.jpg|&lt;br /&gt;
DQVIII Goldings Mercs.jpg|The adventuring party hired by Cash and Carrie. ({{PS2}}&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 1.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 2.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 3.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 4.jpg|&lt;br /&gt;
DQ VIII Android Talking With Golding&#039;s Soldiers.jpg|&lt;br /&gt;
DQVIII Northwest Isle Pedastal.jpg|The pedestal to place the [[Sun mirror]] on. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Inscription.jpg|Pedestal Inscription. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 1.jpg|Pedestal without the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 2.jpg|&lt;br /&gt;
DQ VIII Android Magic Mirror In Dark Ruins Pillar.jpg|Trying the [[Sun mirror|Magic mirror]] without charging it. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Not Working.jpg|&lt;br /&gt;
DQ VIII Android Sun Mirror In Pillar.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Entry Granted.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Cor Blimey.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 3.jpg|Pedestal with the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 4.jpg|&lt;br /&gt;
DQ VIII Android Lost Soul In Dark Ruins.jpg|[[Lost soul]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Firespirit.jpg|[[Firespirit]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Rhapthorne Image.jpg|Sight of a [[Rhapthorne|greater evil]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic Chest.jpg|[[Mimic]] chest in the Dark Ruins from {{VIII}}. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Mural.jpg|Mural of darkness. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mural Solved.jpg|Mural puzzle solved. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Healing Spring.jpg|[[Healing Spring]]. ([[Cell phone]]).&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 1.jpg|Catching up with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 2.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 3.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 4.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 5.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 6.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 1.jpg|Preparing for battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 7.jpg|[[Dhoulmagus]] encountered. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 8.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 9.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 10.jpg|[[Dhoulmagus]] determined to end the battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 11.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 12.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 13.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 14.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 15.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 16.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 2.jpg|Preparing for the end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 17.jpg|Final battle with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 18.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 1.jpg|Aftermath. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 2.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 3.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[category:Dragon Quest VIII locations]]&lt;/div&gt;</description>
			<pubDate>Thu, 20 Nov 2025 08:49:35 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Northwest_Isle</comments>
		</item>
		<item>
			<title>Northwest Isle</title>
			<link>https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236478</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Northwest_Isle&amp;diff=236478</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
| type=Island&lt;br /&gt;
| title=Northwest Isle&lt;br /&gt;
| image=[[Image:DQVIII Northwest Isle.jpg|300px]]&lt;br /&gt;
| caption=&lt;br /&gt;
| jap=北西の孤島 (Northwest Isle)&amp;lt;br&amp;gt;闇の遺跡 (Dark Ruins)&lt;br /&gt;
| romaji={{tt|Hokusei no kotō|Northwest isolated island}} (Northwest Isle)&amp;lt;br&amp;gt;{{tt|Yami no iseki|Ruins of darkness}} (Dark Ruins)&lt;br /&gt;
| game={{Dragon Quest VIII}}&lt;br /&gt;
| old=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Northwest Isle&#039;&#039;&#039;&amp;lt;ref&amp;gt;Name given in the Habitat section of the beatiary.&amp;lt;/ref&amp;gt; is an island in {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
It is the location for the &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039;. As the name hints, it is northwest of the [[Baccarat Region]]. The party is able to visit the island as soon as they acquire the ship, but the ruins are inaccessible until the party has the [[Sun mirror]] after the events at [[Argonia]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
When the party first arrives at the island, they come across an adventuring party hired by [[Cash]] and [[Carrie]] from [[Baccarat]] who have hired them to avenge their father Golding&#039;s death at the hands of the evil jester [[Dhoulmagus]]. However, Dhoulmagus has sealed away the entrance to the ruins with a barrier of darkness, leaving both groups out of luck.&lt;br /&gt;
&lt;br /&gt;
==Spirits==&lt;br /&gt;
&lt;br /&gt;
The Dark Ruins contain [[lost soul]]s and [[firespirit]]s, long-dead members of Rhapthorne&#039;s cult who thrill at the prospect of his return.&lt;br /&gt;
&lt;br /&gt;
===First Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! The aura of darkness is no more! The legacy of so many years, destroyed! This shrine was built in anticipation of the revival of our beloved leader, Rhapthorne. The aura of darkness was its protection from the evil heretics. The infidels have broken through the dark aura! They must be preparing to attack us...!&amp;quot; &lt;br /&gt;
- The [[lost soul]] in the foyer, near the [[Cameron&#039;s Codex|Embodiment of Bane]] statue.&lt;br /&gt;
&lt;br /&gt;
===Second Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohhhh! Ooooh! I felt it! For the first time in what seems like an eternity, I felt the power of Rhapthorne near me! But my lack of physical form prevents me from seeing the Lord of Darkness. Could it really have been him!? Could he have returned to us?&amp;quot; &lt;br /&gt;
- The [[firespirit]] just before the labyrinth&lt;br /&gt;
&lt;br /&gt;
===Third Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Behold the mural, oh beings of flesh and blood! Behold the magnificent image of Lord Rhapthorne, locked in his titanic struggle to bring darkness to the world! Long ago, he created the World of Darkness, by filling the ground with the bodies of those who falied to obey him.&amp;quot; &lt;br /&gt;
- The [[firespirit]] in the same room as the [[Cameron&#039;s Codex|Mural of Malevolence]]&lt;br /&gt;
&lt;br /&gt;
===Fourth Spirit===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Woooh! Woooh! Inside lies the holy altar of darkness. The dais built in honour of our great Lord. Only those who have struck the wings of Empyrea, the hateful bird depicted on the wall, are permitted to approach the Lord of Darkness. But we spirits have lost all physical substance. I cannot hope to move the demon statues. Oh, what a cruel fate!&amp;quot; &lt;br /&gt;
- The [[firespirit in the same room as the [[Cameron&#039;s Codex|Unsettling Unsettle Statues]]&lt;br /&gt;
&lt;br /&gt;
==Treasures==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Lower area accessible with the [[ship]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Zombie mail]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
===(Cliff accessible with the [[Godbird&#039;s soulstone]])===&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Ruinous shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{Monster}}s==&lt;br /&gt;
===Northwest Isle===&lt;br /&gt;
*[[Lesser demon]]&lt;br /&gt;
*[[Lump shaman]]&lt;br /&gt;
*[[Mushroom mage]]&lt;br /&gt;
*[[Skeleton soldier]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Claws (monster)|Claws]]&lt;br /&gt;
*[[Frou-frou]]&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===High place on Northwest Isle===&lt;br /&gt;
*[[Bloody hand]]&lt;br /&gt;
*[[Candy cat]] (day only)&lt;br /&gt;
*[[Cyclops]] (day only)&lt;br /&gt;
*[[Gold golem (recurring)|Gold golem]] (day only)&lt;br /&gt;
*[[High roller]] (day only)&lt;br /&gt;
*[[Killer croaker]] (night only)&lt;br /&gt;
*[[Liquid metal slime]] (night only)&lt;br /&gt;
*[[Night emperor]] (night only)&lt;br /&gt;
*[[War gryphon]] (day only)&amp;lt;ref&amp;gt;Name is provided upon saving and checking the file.&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
&#039;&#039;(Additional monsters after the fall of the [[Black Citadel]])&#039;&#039;&lt;br /&gt;
*[[Dark sabrecat]] (day only)&lt;br /&gt;
*[[Dark turkey]] (night only)&lt;br /&gt;
*[[Gigantes]] (night only)&lt;br /&gt;
*[[Muddy hand]] (night only)&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==[[Infamous monster]]s==&lt;br /&gt;
*[[Bones (Recruit)|Bones]]&lt;br /&gt;
*[[Deadnoble (Recruit)|Deadnoble]] (Defeat Rank D at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Pa Troll]] (Requires the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
*[[Skeledoid]] (Defeat Rank B at the {{Monster Arena 8}}.)&lt;br /&gt;
*[[Stoneman (Recruit)|Stoneman]] (Defeat Rank B at the {{Monster Arena 8}} defeat, need the [[Godbird&#039;s soulstone]].)&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
===Dark Ruins===&lt;br /&gt;
The &#039;&#039;&#039;Dark Ruins&#039;&#039;&#039; is a dungeon that serves as the final destination that the {{Hero 8}} and his {{Party 8}} travel to in pursuit of [[Dhoulmagus]].&lt;br /&gt;
&lt;br /&gt;
====Treasures====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====All versions=====&lt;br /&gt;
*[[Dragon&#039;s scale]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
*[[Saint&#039;s ashes]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
====={{PS2}} version=====&lt;br /&gt;
*Map of the Dark Ruins (See below)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
=====Remakes&amp;lt;ref&amp;gt;{{3DS}} and [[Cell phone]] version&amp;lt;/ref&amp;gt;=====&lt;br /&gt;
*2000 [[gold]] coins&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
===Ruins===&lt;br /&gt;
*[[Blood mummy]]&lt;br /&gt;
*[[Bone baron]]&lt;br /&gt;
*[[Fallen priest]]&lt;br /&gt;
*[[Mimic]] (1)&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[Mummy boy]]&lt;br /&gt;
*[[Phantom swordsman]]&lt;br /&gt;
*[[Soulspawn]]&lt;br /&gt;
*[[Troll]]&lt;br /&gt;
*&#039;&#039;&#039;[[Dhoulmagus]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Notable attributes====&lt;br /&gt;
{{LocationAttr|text=This area contains a [[Healing Spring]].}}&lt;br /&gt;
{{LocationAttr|zoom}}&lt;br /&gt;
&lt;br /&gt;
====Other languages====&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Ruines de l&#039;ombre|fr-meaning=&lt;br /&gt;
|de=Dunkle Ruinen|de-meaning=&lt;br /&gt;
|it=Rovine oscure|it-meaning=&lt;br /&gt;
|es=Ruinas Tenebrosas|es-meaning=&lt;br /&gt;
|zh-tw=|zh-tw-meaning=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Map &amp;amp; Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VIII PS2 Northwest Isle.jpg|Map of the Isle. ({{PS2}})&lt;br /&gt;
DQ VIII PS2 Northwest Isle Cliff.jpg|Map of the Isle Cliff. ({{PS2}})&lt;br /&gt;
DQ VIII Android Northwest Isle Bestiary.jpg|Isle Bestiary. ([[Cell phone]]).&lt;br /&gt;
DQ VIII PS2 Dark Ruins.jpg|Map of Dark Ruins. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Bestiary.jpg|Ruins Bestiary. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 1.jpg|Northwest Isle [[Untrodden Groves|cliff]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Northwest Isle Cliff 2.jpg|Northwest Isle [[Untrodden Groves|cliff]] [[List of alchemy recipes in Dragon Quest VIII|Recipe stones]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 1.jpg|Golding&#039;s ship. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Ravaged Treasure Chests.jpg|Destroyed [[treasure chest]]s outside the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Darkness Of The Ruins.jpg|Dark dead end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Golding&#039;s Ship 2.jpg|&lt;br /&gt;
DQVIII Goldings Mercs.jpg|The adventuring party hired by Cash and Carrie. ({{PS2}}&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 1.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 2.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 3.jpg|&lt;br /&gt;
DQ VIII Android Pursuing Golding&#039;s Murderer 4.jpg|&lt;br /&gt;
DQ VIII Android Talking With Golding&#039;s Soldiers.jpg|&lt;br /&gt;
DQVIII Northwest Isle Pedastal.jpg|The pedestal to place the [[Sun mirror]] on. ({{PS2}})&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Inscription.jpg|Pedestal Inscription. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 1.jpg|Pedestal without the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 2.jpg|&lt;br /&gt;
DQ VIII Android Magic Mirror In Dark Ruins Pillar.jpg|Trying the [[Sun mirror|Magic mirror]] without charging it. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar Not Working.jpg|&lt;br /&gt;
DQ VIII Android Sun Mirror In Pillar.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Entry Granted.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Cor Blimey.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 3.jpg|Pedestal with the [[Sun mirror]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Pillar 4.jpg|&lt;br /&gt;
DQ VIII Android Lost Soul In Dark Ruins.jpg|[[Lost soul]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Firespirit.jpg|[[Firespirit]] {{NPC}} in the Ruins. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Rhapthorne Image.jpg|Sight of a [[Rhapthorne|greater evil]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic Chest.jpg|[[Mimic]] chest in the Dark Ruins from {{VIII}}. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mimic.jpg|&lt;br /&gt;
DQ VIII Android Dark Ruins Mural.jpg|Mural of darkness. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Mural Solved.jpg|Mural puzzle solved. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dark Ruins Healing Spring.jpg|[[Healing Spring]]. ([[Cell phone]]).&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 1.jpg|Catching up with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 2.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 3.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 4.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 5.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 6.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 1.jpg|Preparing for battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 7.jpg|[[Dhoulmagus]] encountered. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 8.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 9.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 10.jpg|[[Dhoulmagus]] determined to end the battle. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 11.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 12.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 13.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 14.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 15.jpg|&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 16.jpg|&lt;br /&gt;
DQ VIII Android Preparing Against Dhoulmagus 2.jpg|Preparing for the end. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 17.jpg|Final battle with [[Dhoulmagus]]. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Battle With Dhoulmagus 18.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 1.jpg|Aftermath. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 2.jpg|&lt;br /&gt;
DQ VIII Android Dhoulmagus Defeated 3.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[category:Dragon Quest VIII locations]]&lt;/div&gt;</description>
			<pubDate>Thu, 20 Nov 2025 08:49:08 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Northwest_Isle</comments>
		</item>
		<item>
			<title>Rubiss</title>
			<link>https://dragon-quest.org/w/index.php?title=Rubiss&amp;diff=235761</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Rubiss&amp;diff=235761</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Rubiss&lt;br /&gt;
|Game={{DQ1&amp;amp;2HD}}&amp;lt;br&amp;gt;{{Dragon Quest III}}&amp;lt;br&amp;gt;{{DQ3HD}}&lt;br /&gt;
|Image=[[File:Rubiss HD-2D Erdrick Trilogy artwork.png|300px]]&lt;br /&gt;
|Sprite=[[File:Rubiss III HD sprite.png]]&lt;br /&gt;
|Japanese name=精霊ルビス&lt;br /&gt;
|Roumaji=Seirei Rubisu&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Goddess&lt;br /&gt;
|Age=Ageless&lt;br /&gt;
|Voice Actor   = [[Rika Matsumoto]] (&#039;&#039;[[BS Dragon Quest]]&#039;&#039;)&amp;lt;br&amp;gt;[[Keiko Han]] (&#039;&#039;[[Dragon Quest II CD Theater|CD Theater]]&#039;&#039;)&amp;lt;br&amp;gt;[[Kiyono Yasuno]] (&#039;&#039;Erdrick Trilogy&#039;&#039; HD)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm4346073/ Kelly Hotten] (&#039;&#039;Erdrick Trilogy&#039;&#039; HD)&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Rubiss&#039;&#039;&#039; is a creator Goddess who appears as the principal deity in several {{Main Series}} games. She is a recurring and important character in the [[Erdrick Trilogy]] and is the principal Goddess of [[Alefgard]]. Her power is delegated through certain individuals, namely [[Princess Gwaelin]] and her high priestess, [[Dream-Whisperer]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
Rubiss isn&#039;t mentioned in the original {{Famicom}}/{{NES}} versions of the game. However, as of the {{SFC}} remake, and carried into future re-releases, Rubiss has been the subject of two brief prayers of adulation in the aftermath of the {{Hero 1}}&#039;s victory over the [[Dragonlord]]. Specifically, the Sage in the [[Sanctum]] who bestows the {{Hero 1}} with the [[Rainbow Drop]], as well as the Sage in [[Cantlin]] who tells the {{Hero 1}} about the location of the [[Mark of Erdrick]] mention Rubiss. The two sages have the exact same dialogue, as many of the citizens of Alefgard share dialogue with other characters of the same {{NPC}} class at this point in the end-game.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest I &amp;amp; II HD-2D Remake|Dragon Quest I HD-2D Remake]]&#039;&#039;===&lt;br /&gt;
Rubiss is a central figure to the plot. Sometime between the events of &#039;&#039;III&#039;&#039; and &#039;&#039;I&#039;&#039;, she departs Alefgard for a new land. Upon the rise of the Dragonlord, she entrusts [[Princess Gwaelin]] with the [[Sphere of Light]] and instructs her to hide in the Shrine of Rain. Gwaelin is kidnapped by the Dragonlord, who seeks the Sphere for the purpose of fulfilling his birthright as the son of the Dragon Queen. Following this, in the Shrine of Rain, the {{Hero 1}} is asked by the Sage of Rain to summon Rubiss to prove his worth as the descendant of [[Erdrick]].&lt;br /&gt;
&lt;br /&gt;
Rubiss frequently communicates with Gwaelin during the latter&#039;s imprisonment, revealing to her that the Dragon Queen&#039;s egg had been corrupted and must be cleansed of the darkness. &lt;br /&gt;
&lt;br /&gt;
{{spoiler|start}} Using the [[Lyre of Ire]], the [[5 Sigils|five sigils]], and the [[Faerie Flute]], the Hero, along with Dream-Whisperer and Over-Seer, succeed in summoning Rubiss back to the world. Rubiss points the Hero to the Sanctum to receive the [[Rainbow Drop]]. &lt;br /&gt;
&lt;br /&gt;
During the ending of the game, Rubiss tells the Hero and Gwaelin that while darkness still prevails, she vows to aid [[Luminaries|his descendants]] in the future. She also thanks him for freeing the soul of the Dragonlord, and mentions that he [[Dragonlord&#039;s great-grandson|will eventually be reborn into the light someday, free from darkness]]. Afterwards, Rubiss returns to her slumber within Alefgard.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[BS Dragon Quest]]&#039;&#039;===&lt;br /&gt;
Rubiss aids the player under the guise of a common old woman, and at random intervals She will bless the Hero by fully restoring his {{HP}} after battle, voiding any {{MP}} costs for a brief period, and insuring that critical hits trigger much more often. In the finale of the final episode, She will be present in [[Tantegel]] castle in Her old woman disguise but reveal Herself when spoken to, thanking the player directly for saving [[Alefgard]]. Rubiss is voiced by [[Rika Matsumoto]] during these Soundlink segments of the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
The player can communicate with Rubiss by sailing to a small island shrine south of [[Midenhall]]. When presented with the five collected [[5 Sigils|sigils]], She will speak to the three cousins telepathically and give them [[Eye of Rubiss|a holy talisman]] to dispel wicked illusions.&lt;br /&gt;
&lt;br /&gt;
Being Her first appearance in the series, Rubiss is introduced to players as a protector Goddess who operates through Her chosen ones, rather than directly intervening in world affairs. The fondness and loyalty to which She speaks of [[Erdrick]] elevates the character from but a mere ancient folk hero to a savior to whom the very gods are indebted. This relationship would be further expanded upon in {{III}}, especially the remade versions.&lt;br /&gt;
 &lt;br /&gt;
====Rubiss&#039; speech====&lt;br /&gt;
&#039;&#039;The five sacred Sigils begin to glow brightly!&#039;&#039;&lt;br /&gt;
&#039;&#039;A soothing, disembodied voice floats through the air...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Who summons me..? Who calleth upon Rubiss, the spirit of the land...?&#039;&#039;&lt;br /&gt;
&#039;&#039;Hm...? Ah...You are of the bloodline of [[Erdrick]]...I sense his presence within you...&#039;&#039;&lt;br /&gt;
&#039;&#039;It is time, at long last, to fulfill the promise I made unto your dear ancestor so long ago...&#039;&#039;&lt;br /&gt;
&#039;&#039;I do hereby bestow upon you a gift that shall give to you the power of true sight when you need it most...&#039;&#039;&lt;br /&gt;
&#039;&#039;When illusions do assail you upon all sides, trust to that which I have given you this day...&#039;&#039;&lt;br /&gt;
&#039;&#039;Then shall your eyes discern truth from falsity...being from seeming...&#039;&#039;&lt;br /&gt;
&#039;&#039;Now go forth, scions of [[Erdrick]], with my blessing...Wheresoever you wander, know that I do watch over you always...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Rubiss is held prisoner on the top floor of the [[Tower of Rubiss]], having been over-powered by [[Zoma]] and displaced as ruling deity of [[Alefgard]]. The heroes must use the [[Faerie Flute]] in front of the statue there in order to free her. Her rescue by the {{Hero 3}} in this time of need would not be soon forgotten.&lt;br /&gt;
&lt;br /&gt;
The Goddess&#039; is depicted with a sprite resembling those of the {{Faerie}}s, which would serve as the basis for Her illustration in &#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039; decades later.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
Rubiss&#039; role is the same as in past iterations of the title, though Her petrified form is now guarded by the [[Soul of Baramos]]. Her dialogue has been greatly expanded. Here She will notice the [[Sphere of Light]] in the Hero&#039;s possession and state that She and Her flock are in the [[Dragon Queen]]&#039;s debt before elaborating on the bauble&#039;s significance in the fight against Zoma. Rubiss laments that Her powers have not yet returned to Her and that the task of slaying the fiend falls to the party, implying She is capable of facing Zoma directly and that the archfiend ambushed Her. &lt;br /&gt;
&lt;br /&gt;
After telling the player that the [[Rainbow Drop]] is necessary to reach Zoma&#039;s citadel and bequeathing the [[Sacred Amulet]] to her saviors, Rubiss instills what remains of her divine power into the Sphere of Light so that it will pierce through Zoma&#039;s [[Shroud of Shadows]] and render him vulnerable.&lt;br /&gt;
&lt;br /&gt;
Design-wise Rubiss retains the appearance she was given in &#039;&#039;Walk&#039;&#039;, being a beautiful woman with red hair and large, angelic wings wearing a golden sash with matching torcs, tiara, and necklace.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Rubiss is the true identity of the nameless mountain spirit the people of [[Weaver&#039;s Peak]] worship, and lives in an underwater shrine the {{Party 6}} can visit after they acquire [[Lorelei&#039;s harp]] and can traverse the [[Undersea]]. Her [[Rubiss&#039; Palace|palace]] is relatively close to the [[Murdaw&#039;s Keep|Isle of Murdaw]].&lt;br /&gt;
&lt;br /&gt;
In the beginning of the game, She possesses [[Tania]] to speak directly to the {{Hero 6}} that he must reunite with his companions after the failed assault on [[Murdaw&#039;s Keep]] in the game&#039;s opening sequence.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Rubiss Herself doesn&#039;t appear in the game but due to a collaboration with {{DQStars}} players could obtain Her outfit from the mobile title. It was originally only available in the &#039;&#039;[[Dragon Quest of the Stars|Hoshidora]]&#039;&#039; event back in September 2019, however, due to fan demand the outfit was added to the Present Ticket campaign, a dedicated reward system where players can exchange a special currency that is obtained on a monthly basis.&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
Rubiss was added to the game as a recruitable monster on January 31, 2023 as a member of the [[??? family]].&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
Rubiss is a major character in the game, being the guiding voice that directs the [[Builder (Dragon Quest Builders)|Builder]] in each chapter. Presented in a more humorous light than in past games, the Goddess is frequently taken aback by the blunt and impatient craftsman&#039;s attitude. She warns the player that they are not a hero, and expressly forbids them from challenging the [[Dragonlord]]: their task is solely that of restoring the land and settlements of [[Alefgard]].&lt;br /&gt;
&lt;br /&gt;
Prior to the game&#039;s opening, Her influence upon the world is weakened by the [[Dragonlord]] sheathing the sky in darkness as [[Zoma]] once did. Only the Builder can hear Her voice throughout the game, and Her words cannot reach them at all in the final chapter of the game until a pious [[Princess Gwaelin|princess]]&#039; prayers counter the malefic mist. Once the castle of [[Tantegel]] and the [[Erdrick Equipment|legendary arms]] are restored, Rubiss praises the Builder and declares their work complete--She states that She and the revived [[Alefgard]] will wait for a new hero to appear to slay the [[Dragonlord]]. When Her divine judgement is questioned, She reaffirms that the builder is forbidden from carrying out an assault on [[Dragonlord&#039;s Castle]] and ceases communicating with the player.&lt;br /&gt;
&lt;br /&gt;
During the battle with fiend, Rubiss will intervene and counter the maniac&#039;s magical seal by teleporting the friends the builder has made along their journey into the fray to deliver materials, food, and [[medicinal herb]]s before spiriting them away to safety. When the Builder proves victorious Rubiss admits She was mistaken, and thanks the little architect from the bottom of Her heart before musing that the [[human]] spirit is something beyond even Her reckoning.&lt;br /&gt;
&lt;br /&gt;
==={{DQStars}}===&lt;br /&gt;
Rubiss appears the {{III}} scenario in the same role as She did in the original game, appearing as a glowing faerie wearing an ornate gown. She is grateful to the player for having rescued Her from imprisonment, but shows a sterner side when She electrocutes [[Cyril]] for wasting time.&lt;br /&gt;
&lt;br /&gt;
Rubiss also appears as a main character in the permanent event &#039;&#039;Guided by Rubiss&#039;s Light&#039;&#039;, in which She retells the story of the first three games while putting the party in the shoes of the heroes of said stories. &lt;br /&gt;
&lt;br /&gt;
There is several gacha equipment based on Her: an armor and shield -which can be seen in the opening movie for the game-, a robe -which She wears in the cutscenes- and several weapons including sword, fan, dagger, rod, staff and bow. Most of Her equipment can be alchemized and/or awakened to further improve their skills and stats. Design-wise, most of Her gear seems inspired by the look of the [[Eye of Rubiss]].&lt;br /&gt;
&lt;br /&gt;
Her Stars design has been featured in the collaborations the game had with {{DQ10}} and &#039;&#039;Monster Hunter Riders&#039;&#039;, being obtainable in the former and Her robe and sword being worn by a special character in the later.&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
Rubiss appeared in the later parts of the {{Dragon Quest III}} event. She explains to the player Her role in creating [[Alefgard]] and how [[Zoma]] sealed Her away. After defeating [[Zoma]], She thanks the player. &lt;br /&gt;
&lt;br /&gt;
Unlike Her {{Stars}} appearance, Rubiss&#039;s Walk design is not whited out, so it&#039;s easier to see how She looks like: She has blue-ish eyes, long and straight pink hair, pointy ears and big angel-like wings. She wears a white and purple dress, with orange accents. She wears some golden and blue jewelry, and carries a turqoise sphere. This design is inspired by Her sprite in {{Dragon Quest III}} for the {{Super Famicom}}, and has been utilized as Her official design for all subsequent appearances since its debut.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dragon Quest Seirei Rubis Densetsu&#039;&#039;===&lt;br /&gt;
Author Saori Kumi (久美沙織) wrote a three-volume series of novels revolving around the Goddess Rubiss before the creation of [[Alefgard]] in 1992 called &#039;&#039;Dragon Quest - Seirei Rubis Densetsu&#039;&#039; (精霊ルビス伝説). Cover art for all three novels were painted by Mutsumi Inomata, and these illustrations were the only official depictions of Rubiss beyond Her in-game sprites and a single guidebook image until the release of {{DQStars}}.&lt;br /&gt;
&lt;br /&gt;
The novels detail Her past before Her apotheosis, when She lived in the spirit realm of Ideen as the heir of the Karikutisu family. The Karikutisu clan is one of the five great houses that rules over Ideen and has power over the element of fire; this station is reflected in the family&#039;s signature red hair and red eyes. Rubiss is shown to be lovers with a spirit named Diaruto Kentoropige (ディアルト・ケントロピーゲ), a member of the house of Koridoras which governs the element of earth. The name Diaruto Kentoropige is an alias the spirit must use in place of his real name; due to his mother being a human from the surface world he is denied any inheritance from the Koridoras family and is forbidden from using the surname of Koridoras as well as his given human name, which the family deems unclean. &lt;br /&gt;
&lt;br /&gt;
Various circumstances stand in the way of the lovers&#039; happiness and the two elope, an act that coincides with additional conflicts that leads to the collapse of Ideen and the spread of evil throughout Alefgard. By the end of the series Rubiss assumes Her role as an earth Goddess and Diaruto abandons his connection to the Koridoras family by embracing the human name his mother gave him—Erdrick (ロト). Erdrick&#039;s half-human nature leads to him passing away from age, but the lovers remain bound by fate as Erdrick continuously reincarnates and finds his way to Rubiss as the two battle against the evils they are partially responsible for unleashing.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Emblem of Roto: To the Children Who Inherit the Emblem&#039;&#039;===&lt;br /&gt;
Rubiss appears in the sequel manga to Emblem of Roto.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Rubiss is given the full name of {{Translation|&#039;&#039;&#039;Rubiss Apisuto Karikutisu&#039;&#039;&#039;|ルビス・アピスト・カリクティス}} in the &#039;&#039;Dragon Quest: Seirei Rubis Densetsu&#039;&#039; manga.&lt;br /&gt;
*With the exception of the design used for &#039;&#039;Dragon Quest of the Stars&#039;&#039;, Rubiss has consistently been depicted with red hair since the 1996 remake of &#039;&#039;Dragon Quest III&#039;&#039;. This might be a homage to Saori Kumi&#039;s novels which compare Rubiss&#039; hair to a blazing fire.&lt;br /&gt;
&lt;br /&gt;
==In Other languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Pamplín|es-meaning=&lt;br /&gt;
|fr=Rubiss|fr-meaning=From English name.&lt;br /&gt;
|de=Rubiss|de-meaning=From English name.&lt;br /&gt;
|it=Rubiss|it-meaning=From English name.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Eye of Rubiss]]&lt;br /&gt;
*[[Goddess]]&lt;br /&gt;
*[[Numen]] the Almighty&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rubiss III HD sprite sheet.png|HD sprites.&lt;br /&gt;
Rubiss promo card.jpg|Promotional card used for social media&amp;lt;br&amp;gt;Artwork by [[Yoshiya Fujisaki]]&lt;br /&gt;
Rubiss_DQ1FamicomGuide.jpg|Art from the Japanese &#039;&#039;Official Guide Book&#039;&#039; for the {{Famicom}} release of {{Dragon Quest}}.&lt;br /&gt;
Inomata_Rubiss.png|&#039;&#039;Seirei Rubiss Densetsu&#039;&#039; illustration&amp;lt;br&amp;gt;Artwork by Mutsumi Inomata&lt;br /&gt;
Seirei Rubis Densetsu 1.png|&#039;&#039;Dragon Quest Seirei Rubis Densetsu&#039;&#039; Vol. 1.&lt;br /&gt;
Seirei Rubis Densetsu 2.png|&#039;&#039;Dragon Quest Seirei Rubis Densetsu&#039;&#039; Vol. 2.&lt;br /&gt;
Rubiss.png|&#039;&#039;Dragon Quest Seirei Rubis Densetsu&#039;&#039; Vol. 3.&lt;br /&gt;
DQ Stars Android Rubiss 1.jpg|{{Stars}} appearance. ([[Cell phone]])&lt;br /&gt;
DQ Stars Android Rubiss 2.jpg|Disciplining Cyril. ([[Cell phone]])&lt;br /&gt;
Stars_Rubiss_armor_alch.png|Gacha banner featuring offensive-oriented Rubiss gear.&lt;br /&gt;
Stars_Rubiss_Fan.png|Gacha banner featuring support-oriented Rubiss gear.&lt;br /&gt;
Stars_Rubiss&#039;s_Sphere.png|Rubiss&#039;s face can be seen when using the Rubiss&#039;s Sphere skill.&lt;br /&gt;
Walk_Rubiss.jpg|Walk appearance.&lt;br /&gt;
DQMSL_Rubiss_close_up.png|{{DQMSL}} appearance.&lt;br /&gt;
MHR_Hilda_Rubiss_Cosplay.jpg|Hilda from Monster Hunter Riders wearing Rubiss&#039;s outfit from {{Stars}}.&lt;br /&gt;
DQX_Rubiss_Outfit.jpg|A {{X}} [[Wetling]] wearing the Rubiss robe.&lt;br /&gt;
Rubiss_EoR2.jpg|Rubiss as she appears in the sequel to &#039;&#039;Emblem of Roto&#039;&#039;.&lt;br /&gt;
DQ III Android Saving Rubiss 1.jpg|Saving Rubiss in {{III}}. ([[Cell phone]])&lt;br /&gt;
DQ III Android Saving Rubiss 2.jpg|&lt;br /&gt;
DQ III Android Saving Rubiss 3.jpg|&lt;br /&gt;
DQ III Android Saving Rubiss 4.jpg|&lt;br /&gt;
DQ III Android Saving Rubiss 5.jpg|&lt;br /&gt;
DQ III Android Saving Rubiss 6.jpg|Rubiss freed in {{III}}. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQI}}&lt;br /&gt;
{{DQI&amp;amp;IIHD}}&lt;br /&gt;
{{DQII}}&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{DQIIIHD}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQBI}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Divinity]]&lt;br /&gt;
[[Category:Dragon Quest I characters]]&lt;br /&gt;
[[Category:Dragon Quest II characters]]&lt;br /&gt;
[[Category:Dragon Quest III characters]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake characters]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;br /&gt;
[[Category:Dragon Quest Builders characters]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars characters]]&lt;br /&gt;
[[Category:Dragon Quest Walk characters]]&lt;/div&gt;</description>
			<pubDate>Fri, 07 Nov 2025 15:31:27 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Rubiss</comments>
		</item>
		<item>
			<title>Saint&#039;s Equipment</title>
			<link>https://dragon-quest.org/w/index.php?title=Saint%27s_Equipment&amp;diff=148115</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Saint%27s_Equipment&amp;diff=148115</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Saint&#039;s Equipment&#039;&#039;&#039; (聖者の装置) is a fan term referring to the set of legendary equipment found in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. Named after the demi-gods that feature prominently in the lore of the game, each item corresponds to one of said deities and the element they embody.&lt;br /&gt;
&lt;br /&gt;
In a break from tradition, the legendary equipment is not exclusive to the [[Hero (Dragon Quest VII)|Hero]]--both [[Aishe]] and [[Sir Mervyn]] can each don specific armaments, but only the hero can wear the full set at once.&lt;br /&gt;
&lt;br /&gt;
All of the Saint&#039;s Equipment is found in the final dungeon, and requires multiple trips through the dungeon to get all four.&lt;br /&gt;
&lt;br /&gt;
==Okeanos Sword==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;This blade pulsates with power. Victims won&#039;t know what hit them!&#039;&#039;&#039;&amp;lt;br&amp;gt;(Description of the Okeanos Sword in the [[Nintendo 3DS]] Version of &#039;&#039;Dragon Quest VII&#039;&#039;.)&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Named after the Greek Titan of the sea, the Okeanos Sword (オチェアーノの剣) increases its bearer&#039;s attack by +140, their style by +60, and casts [[Oomph]] when used in battle. The sword also has trailing damage, similar to the [[Sword of Ramias]], hitting a foe with [[Zap]] damage equal to 50% of the original strike&#039;s power before resistances (if any) apply. &lt;br /&gt;
&lt;br /&gt;
It can be equipped by [[Hero (Dragon Quest VII)|The Hero]], [[Sir Mervyn]] and [[Aishe]].&lt;br /&gt;
&lt;br /&gt;
==Gaia Armour==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Reduces damage from magic- and fire-based attacks.&#039;&#039;&#039;&amp;lt;br&amp;gt;(Description of the Gaia Armour in the [[Nintendo 3DS]] Version of &#039;&#039;Dragon Quest VII&#039;&#039;.)&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Named for the Greek Primordial Goddess, the Gaia armor (ガイアーラのよろい) bolsters defence by +125, style by +55, and restores 1 HP every step. It also cuts [[Frizz]], [[Sizz]], [[Bang]], and fire breath damage by 35.&lt;br /&gt;
&lt;br /&gt;
It can be equipped by [[Hero (Dragon Quest VII)|The Hero]] and [[Sir Mervyn]].&lt;br /&gt;
&lt;br /&gt;
==Pyros Helm==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Resistant to an array of odious spells and abilities.&#039;&#039;&#039;&amp;lt;br&amp;gt;(Description of the Pyros Helm in the [[Nintendo 3DS]] Version of &#039;&#039;Dragon Quest VII&#039;&#039;.)&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Equipping the Pyros helmet (フエーゴのかぶと) increases defence by +53, style by +33, and cuts the accuracy of [[Whack]], [[Fuddle]], [[Fizzle]], and [[Snooze]] to 1/8th.&lt;br /&gt;
&lt;br /&gt;
Found in the [[Cathedral of Blight]] in the Hellfire Hollow (use the [[Spirit Amulets#Fire Amulet|Fire Amulet]] to call upon the Spirit of Fire to proceed at the dead end).&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Pyros Helm provides less defense than the [[Metal King Helm]], but is still better than all helmets purchasable with currency and a serviceable alternative for those not willing to grind the 50,000 Casino Ticket price (at Buccanham Palace: Present Casino) for the MKH.&lt;br /&gt;
&lt;br /&gt;
It can be equipped by [[Hero (Dragon Quest VII)|The Hero]] and [[Aishe]].&lt;br /&gt;
&lt;br /&gt;
==Aeras Shield==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Reduces damage from magic- and ice-based attacks.&#039;&#039;&#039;&amp;lt;br&amp;gt;(Description of the Aeras Shield in the [[Nintendo 3DS]] Version of &#039;&#039;Dragon Quest VII&#039;&#039;.)&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Increasing defence by +60, style by +30, the Aeras shield (トルナードのたて) will cut the power of [[Woosh]], [[Crack]], frigid breath, and [[Maelstrom]] by 30. it will also cast [[Bound]] when used in battle.&lt;br /&gt;
&lt;br /&gt;
It can be equipped by [[Hero (Dragon Quest VII)|The Hero]], [[Sir Mervyn]] and [[Aishe]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Spirit Amulets]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQVII Gaia armour.png|The gaia armour&lt;br /&gt;
File:Aeras shield artwork.png|The aeras shield&lt;br /&gt;
File:Okeanos sword MBR.jpg|The okeanos sword in &#039;&#039;Monster Battle Road&#039;&#039;&lt;br /&gt;
File:Pyros helm polygon model.jpg|A polygon model of the pyros helm&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Greek mythology]]&lt;br /&gt;
[[Category:Legendary Equipment]]&lt;br /&gt;
[[Category:Dragon Quest VII weapons]]&lt;br /&gt;
[[Category:Dragon Quest VII armor]]&lt;br /&gt;
[[Category:Dragon Quest VII shields]]&lt;br /&gt;
[[Category:Dragon Quest VII helmets]]&lt;/div&gt;</description>
			<pubDate>Mon, 01 Feb 2021 08:08:30 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Saint%27s_Equipment</comments>
		</item>
		<item>
			<title>Restless armour</title>
			<link>https://dragon-quest.org/w/index.php?title=Restless_armour&amp;diff=146817</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Restless_armour&amp;diff=146817</guid>
			<description>&lt;p&gt;Brother Jaybird: /* DQ5}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;small&amp;gt; For the cursed armor from {{Dragon Quest V}}, see [[Restless armour (Equipment)]]. &amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Restless Armour&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}. Introduced in {{DQ3}}, it is an empty suit of armor that has taken on life.&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji=さまようよろい&lt;br /&gt;
|romanji={{tt|Samayou yoroi|Wandering armor}}&lt;br /&gt;
|image=[[Image:DQIII Restless Armour.png|300px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|old=Rogue Knight, RogueNite&lt;br /&gt;
|firstappear= {{Dragon Quest III}}&lt;br /&gt;
}}&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.&lt;br /&gt;
&lt;br /&gt;
Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor&#039;s upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.&lt;br /&gt;
&lt;br /&gt;
Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden &#039;clank!&#039;s, possibly from their visors falling down or maybe simply due to their being nothing but armor.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Restless armor&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=028&lt;br /&gt;
|sprite=[[file:restlessarmour DQIII NES.gif]]&lt;br /&gt;
|lvl=11&lt;br /&gt;
|hp=55&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=68&lt;br /&gt;
|gold=30&lt;br /&gt;
|attack=47&lt;br /&gt;
|defense=45&lt;br /&gt;
|agility=10&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal Strike]]&amp;lt;br&amp;gt;Call for help ([[Healslime]])&lt;br /&gt;
|item=[[Copper sword]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Romaria]] region&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=70%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=70%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|remake-sprites=[[file:restlessarmour3snes.png]]&lt;br /&gt;
|remake-changes=Defense is now 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=043&lt;br /&gt;
|sprite=[[file:restlessarmour DQIII NES.gif]]&lt;br /&gt;
|hp=54&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=45&lt;br /&gt;
|defense=43&lt;br /&gt;
|agility=25&lt;br /&gt;
|exp=55&lt;br /&gt;
|gold=49&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Call for back up&amp;lt;br&amp;gt;Desperate attack&lt;br /&gt;
|item=[[Chain mail]]({{fraction|1|128}})&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=75%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Restless armour1.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=062&lt;br /&gt;
|sprite=[[Image:Roguearmor.gif]]&lt;br /&gt;
|hp=65&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=72&lt;br /&gt;
|defense=64&lt;br /&gt;
|agility=41&lt;br /&gt;
|exp=65&lt;br /&gt;
|gold=35&lt;br /&gt;
|tameRate=[[Restless armour (Recruit)|1/64]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Call for back up ([[Healslime]])&amp;lt;br&amp;gt;Desperate attack&lt;br /&gt;
|item=[[Restless armour (Equipment)|Restless armour]] {{fraction|1|32}}&lt;br /&gt;
|locations=[[Abovitall Tower]]&amp;lt;br&amp;gt;[[Lodestar Harbour]] area&amp;lt;br&amp;gt;[[Scary Lair]]&amp;lt;br&amp;gt;[[Zoomingale]] area&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=20%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=67%&lt;br /&gt;
|snooze-resist=20%&lt;br /&gt;
|fuddle-resist=20%&lt;br /&gt;
|dazzle-resist=20%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=20%&lt;br /&gt;
|poison-resist=20%&lt;br /&gt;
|stun-resist=20%&lt;br /&gt;
|ps2-sprites=[[Image:Restlessarmour DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Restless armour1.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Though present in the original game, Restless Armours couldn&#039;t be [[Restless armour (Recruit)|recruited]] until the remakes. In all versions of the game is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji=さまようよろい&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Restless armour.png]]&lt;br /&gt;
|hp=61&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=74&lt;br /&gt;
|gold=13&lt;br /&gt;
|attack=73&lt;br /&gt;
|defense=70&lt;br /&gt;
|agility=48&lt;br /&gt;
|bestiaryNumber=067&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal hit]]&amp;lt;br&amp;gt;Call for help&lt;br /&gt;
|locations=[[Swordsman&#039;s Labyrinth]]&lt;br /&gt;
|items=[[Iron shield]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Iron armour]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=50%&lt;br /&gt;
|troop-resist=50%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|game={{Dragon Quest IX}}&lt;br /&gt;
|console={{DS}}&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=100&lt;br /&gt;
|mp=12&lt;br /&gt;
|attack=95&lt;br /&gt;
|defense=97&lt;br /&gt;
|agility=63&lt;br /&gt;
|experience=324&lt;br /&gt;
|gold=120&lt;br /&gt;
|droppedItem=[[Iron broadsword]] (common, 1/64)&amp;lt;br&amp;gt;[[Iron armour]] (rare, 1/128)&lt;br /&gt;
|skills=Call for backup ([[Healslime]])&amp;lt;br&amp;gt;[[Morale Masher]]&lt;br /&gt;
|spells=&lt;br /&gt;
|family=Material&lt;br /&gt;
|bestiaryNumber=057&lt;br /&gt;
|description=Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suits of armour that have soaked up sorrowful swordsmen&#039;s souls. Healslime helpers make them hard to hurt.&lt;br /&gt;
|locations=[[Tower of Trades]]&amp;lt;br&amp;gt;[[Dourbridge]]&amp;lt;br&amp;gt;[[Lonely Plains]]&amp;lt;br&amp;gt;{{Grotto}}&lt;br /&gt;
|collapsed=&lt;br /&gt;
|}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=RogueNite&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:Rogue_nite.png]]&lt;br /&gt;
|level=45&lt;br /&gt;
|hp=2/5&lt;br /&gt;
|mp=1/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=2/5&lt;br /&gt;
|wisdom=4/5&lt;br /&gt;
|agility=5/5&lt;br /&gt;
|family= [[Material family|Material]]&lt;br /&gt;
|in-game-description=Life was brought to this armor &amp;amp; it roams for prey&lt;br /&gt;
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]&lt;br /&gt;
|habitat=[[List of teleportals in Dragon Quest Monsters|Medal Man&#039;s Gate]]&lt;br /&gt;
|breeding=[[Material family]] x [[Undead family|Zombie family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=Strong&lt;br /&gt;
|ice-breath-resist=Strong&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=Strong&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=None&lt;br /&gt;
|whack-resist=Immune&lt;br /&gt;
|kamikazee-resist=Immune&lt;br /&gt;
|poison-resist=Weak&lt;br /&gt;
|paralysis-resist=Weak&lt;br /&gt;
|fuddle-resist=Weak&lt;br /&gt;
|snooze-resist=Weak&lt;br /&gt;
|dazzle-resist=Weak&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=None&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=RogueNite&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:Roguenite.png]]&lt;br /&gt;
|level=45&lt;br /&gt;
|hp=5/10&lt;br /&gt;
|mp=3/10&lt;br /&gt;
|attack=5/10&lt;br /&gt;
|defense=6/10&lt;br /&gt;
|wisdom=4/10&lt;br /&gt;
|agility=6/10&lt;br /&gt;
|family= [[Material]]&lt;br /&gt;
|in-game-description=Doomed to wander and roam forever.&lt;br /&gt;
|abilities=[[Heal]], [[Metal Slash|MetalCut]], [[Undead Undoer|EvilSlash]]&lt;br /&gt;
|habitat=[[Ice World]]&lt;br /&gt;
|breeding=[[Material family]] x [[Undead family|Zombie family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=Strong&lt;br /&gt;
|ice-breath-resist=Strong&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=Strong&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=None&lt;br /&gt;
|whack-resist=Immune&lt;br /&gt;
|kamikazee-resist=Immune&lt;br /&gt;
|poison-resist=Weak&lt;br /&gt;
|paralysis-resist=Weak&lt;br /&gt;
|fuddle-resist=Weak&lt;br /&gt;
|snooze-resist=Weak&lt;br /&gt;
|dazzle-resist=Weak&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=None&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Restless armour&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Undead family | Undead]]&lt;br /&gt;
|rank = C&lt;br /&gt;
|description = &#039;&#039;The soul inside the armour searches for something it lost long ago.&#039;&#039;&lt;br /&gt;
|weapons = Swords, Spears, Axes, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]]&lt;br /&gt;
|resistances = Whackproof&lt;br /&gt;
|skill = [[Anti-dragon]], [[Attack Boost]]&lt;br /&gt;
|location = [[Celeste Isle]] (Night)&lt;br /&gt;
|breeding chart = [[Walking corpse]] x [[Mecha-mynah]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Restless armour&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Undead family | Undead]]&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = Swords, Axes, Spears, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Donker]]&lt;br /&gt;
|resistances = Immune to [[Blade Blunter]] and [[Whack]]&lt;br /&gt;
|skill = [[Anti-dragon]]&lt;br /&gt;
|location = [[Bemusoleum]]&lt;br /&gt;
|breeding chart = [[Walking corpse]] x [[King kelp]]&amp;lt;br&amp;gt;[[Bona constrictor]] x [[Merman]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQHRS}}===&lt;br /&gt;
Restless armours first appear and can only be found in the game&#039;s final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn&#039;t produced.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji=さまようよろい&lt;br /&gt;
|romanji={{tt|Samayou yoroi|Wandering armor}}&lt;br /&gt;
|listNumber=014&lt;br /&gt;
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.&lt;br /&gt;
|image=[[File:Restless armour DQH series.png|100px]]&lt;br /&gt;
|exp=30&lt;br /&gt;
|gold=25&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Evencloth]], [[Iron ore]]&lt;br /&gt;
|locations=[[Arba Castle]] (Hero), [[Caliburgh]] (Captain), [[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Sylvea]] (Recruit, Captain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Restless armour&lt;br /&gt;
|kanji=さまようよろい&lt;br /&gt;
|romaji={{tt|Samayou yoroi|Wandering armor}}&lt;br /&gt;
|listNumber=040&lt;br /&gt;
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with [[healslime]]s, whose reparatory powers they rely upon in the all-consuming chaos of combat.&lt;br /&gt;
|image=[[File:Restless armour DQH series.png|100px]]&lt;br /&gt;
|exp=88&lt;br /&gt;
|gold=45&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Iron ore]], [[Ruby of protection]]&lt;br /&gt;
|locations=[[The Lumberlands]], [[The Battle of Ingenia]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Restless Armour Famicom.png|{{Famicom}} art.&lt;br /&gt;
Restlessarmour DQMJ DS.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;.&lt;br /&gt;
Rogue_nite.png|&#039;&#039;Dragon Quest Monsters&#039;&#039;.&lt;br /&gt;
Roguenite.png|&#039;&#039;Dragon Quest Monsters 2&#039;&#039;.&lt;br /&gt;
Rogueknight.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;.&lt;br /&gt;
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.&lt;br /&gt;
DQ Stars Android Restless Knight 2.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
* [[Infernal armour]]&lt;br /&gt;
* [[Lethal armour]]&lt;br /&gt;
* [[Robbin&#039; &#039;oodlum]]&lt;br /&gt;
* [[Roseguardin]]&lt;br /&gt;
&lt;br /&gt;
===Often Allies===&lt;br /&gt;
* [[Healslime]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 03 Dec 2020 21:15:44 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Restless_armour</comments>
		</item>
		<item>
			<title>Zenith Dragon</title>
			<link>https://dragon-quest.org/w/index.php?title=Zenith_Dragon&amp;diff=146816</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Zenith_Dragon&amp;diff=146816</guid>
			<description>&lt;p&gt;Brother Jaybird: {{D6)) *has* a dragon, but not this dragon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Zenith Dragon&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest IV]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQIV Zenith Dragon.png|center|350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=マスタードラゴン&lt;br /&gt;
|Roumaji=Masutā Doragon&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Dragon&lt;br /&gt;
|Age= Several hundred years old&lt;br /&gt;
|Voice Actor=[[Yusaku Yara]] ([[Dragon Quest V CD Theater|CD Theater]])&amp;lt;br&amp;gt;Ken Yasuda ([[Dragon Quest: Your Story|&#039;&#039;Your Story&#039;&#039;]], Japanese)&amp;lt;br&amp;gt;[[Neil Kaplan]] ([[Dragon Quest: Your Story|&#039;&#039;Your Story&#039;&#039;]], English)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Zenith Dragon&#039;&#039;&#039; is an important character in &#039;&#039;[[Dragon Quest IV]]&#039;&#039; and &#039;&#039;[[Dragon Quest V]]&#039;&#039;. He is an enormous, platinum colored [[Dragon family|dragon]] and the ruler of [[Zenithia]], watching over the realm of mortals below. The Zenith Dragon later appeared in &#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039; and &#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039; as a playable character.&lt;br /&gt;
&lt;br /&gt;
The Zenith Dragon is a regal being of incredible might who has taken it upon himself to prevent the infernal forces of [[Nadiria]] from invading the earth. Far more than the heavenly equivalent of the kings found below, the dragon undergoes a remarkable character development through the course of two games and is left in awe of the accomplishments the heroes he encounters in his long life.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
When first spoken to by the Chosen upon their arrival in Zenithia, the Zenith Dragon tells them that he is not the omnipotent &amp;quot;god&amp;quot; they may have hoped to meet. Though never implied to be a mortal being, the Zenithian Dragon is neither all-knowing nor all-powerful: he is a being with limitations and prejudices he learns to overcome for the sake of maintaining peace in the world.&lt;br /&gt;
&lt;br /&gt;
When introduced in &#039;&#039;IV&#039;&#039;, the Zenith Dragon is depicted as a stern authority figure that has no great affinity for humans and forbids his flock to descend to the realm below and commune with ground-dwellers.  Though he insists on distancing himself from the world below on the principle of non-interference, the Zenith Dragon has stepped in to prevent world disasters beyond humanity&#039;s ability to cope in the past.&lt;br /&gt;
&lt;br /&gt;
By the time of &#039;&#039;V&#039;&#039;, the dragon&#039;s views on humanity have softened to the point that he himself desired to mingle with them, and he took his leave of Zenithia some twenty years prior to the third generation of the game&#039;s storyline. Stripped of his power for much of the game, the dragon proves himself to be resourceful and quick-thinking, coming to a solution to fix the disaster that has befallen Zenithia in mere moments of gaining an understanding of the situation. He furthermore shows that he puts others before his own well-being, researching ways to restore the comatose Zenithians, instead of himself.&lt;br /&gt;
Once returned to full strength, he immediately grants the hero permission to summon him through the use of a sacred talisman in order to penetrate the stronghold that the game&#039;s villainous cult has cloistered themselves within.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
The Zenith Dragon maintains a strict policy of non-interference with the mortal world below the floating castle, forbidding any of his people to descend and interact with humanity. This law has been violated twice in &#039;&#039;IV&#039;s&#039;&#039; storyline, with the first incident resulting in death by lightning of the mortal man swoon by a zenithian woman. This man was undoubtedly the father of [[Hero (Dragon Quest IV)|the Hero]], though it is never explicitly stated that the Zenith Dragon himself executed him.&lt;br /&gt;
&lt;br /&gt;
In ages past he was the one to vanquish [[Estark]] when the fiendlord made his attempt to conquer the world through the [[Secret of Evolution]], sealing the monster away in the area that would one day become [[Mamon Mine]]. In the intervening years he has grown weaker with age, and can not directly aid in the battle against [[Psaro]]. When the Chosen first meet the Zenith Dragon in Zenithia, he informs him of the situation, as Psaro the Manslayer is rapidly amassing power in [[Nadiria]]. He imbues the [[Zenithia Sword]] with the power necessary to defeat Psaro and shows the party the way into the underworld. &lt;br /&gt;
&lt;br /&gt;
After the Chosen vanquish Psaro and the battlefield begins to collapse around them, the dragon dives in to snatch the wagon in his claws and carry them to safety. Returned to Zenithia, he addresses the Chosen ones and praises them for their merits in battle and contributions to the world, blessing them before they return to the earth below.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
The Zenith dragon is first met in [[Diggery Pokery]] as [[List of characters in Dragon Quest V#Other Major Characters|Dr. Agon]], a man claiming to be Zenithian. After he is freed from a perpetually looping mine cart ride, something he&#039;s been stuck in for the last 20 years, he joins the party but does not participate in combat.&lt;br /&gt;
[[File:DQV Celestial Bell.png|right|thumb|150px|The Zenithina Tintinnabulum, used to summon the dragon.]]&lt;br /&gt;
Eventually the party finds their way to Zenithia, which had fallen into a lake some years after the dragon took his leave. Dr. Agon uses his meditation powers to see into the past and learns that the Golden Orb, one of the orbs that keeps Zenithia afloat, has been destroyed (in the beginning of the game, the hero acquired the orb, and it is later destroyed by [[Ladja]]). Dr. Agon stays in the castle while the party finds a replacement gold orb, informing them that the [[Elves and Faeries|faeries]] were the ones who crafted the original orbs and may be able to create a replacement.&lt;br /&gt;
The hero ends up having to travel back in time to when he had the orb before it was destroyed, and he switches the gold orb held by his past self with a fake one. When the party returns, Zenithia is raised and Dr. Agon checks on his subordinates.&lt;br /&gt;
&lt;br /&gt;
Later, when the party finds the [[Dragon Orb]] in [[Talon Tower]], they return to Zenithia to find the doctor being questioned by Zenithians, who doubt the man&#039;s strange mannerisms and don&#039;t remember any of their race by the name of &amp;quot;Dr. Agon&amp;quot;. He will ask for the Dragon Orb, which allows him to transform into his true form and regain the power he had lost in the many centuries since his battle with Estark. His very presence is now capable of preventing the minions of [[Nimzo|Grandmaster Nimzo]] from teleporting between the realms (as demonstrated by Ladja).&lt;br /&gt;
&lt;br /&gt;
The dragon will then carry the party to [[Crocodilopolis]], the center of the cult of evil that plagues the world. The Zenith Dragon can also be used to travel over any terrain at high speeds, but can only drop off the party on flat terrain. After the vanquishing of Grandmaster Nimzo, he will take the party to many towns and let the Hero talk to the inhabitants, eventually returning everyone to [[Gotha]] and joining the victory celebration as Dr. Agon. During the ending credits he is pulled into a dance by the hero&#039;s cousin Gertrude.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Though the character does not directly appear in &#039;&#039;VI&#039;&#039;, it is strongly hinted that the large egg found in [[Cloudsgate Citadel]] is his own. The egg pulses with a ethereal energy when touched, and the caretaker states that what hatches from it will bring about miraculous changes in the world once it hatches. As [[Ashlynn]] remained behind in the citadel as it entered the real world during the dream world&#039;s vanishing, it is very much implied that she had a great influence on the dragon&#039;s upbringing.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Zenith dragon&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Dragon family | Dragon]]&lt;br /&gt;
|rank = ???&lt;br /&gt;
|size = L&lt;br /&gt;
|weapons = Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Desperado]], [[List of Traits in Dragon Quest Monsters: Joker | Grand Slammer]], [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Tactical Genius]]&lt;br /&gt;
|resistances = Immune to [[Zap]], [[Whack]], Poison, Confusion, Inaction, Paralysis, and Sleep. Healed by [[Fire Breath]] and [[Cold Breath]]&lt;br /&gt;
|skill = [[Zenith Dragon (skill) | Zenith Dragon]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Xenlon]] x [[Nokturnus]] x [[Dragonlord | Dracolord]] x [[Sagittar]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Zenithian Dragon DQMJ2.png]]&lt;br /&gt;
|name=Zenith Dragon&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest Monsters: Joker 2|Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=2,400&lt;br /&gt;
|mp=400&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=&lt;br /&gt;
|gold=&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|bestiaryNumber=410&lt;br /&gt;
|locations=&lt;br /&gt;
|}}&lt;br /&gt;
The Zenith Dragon is nothing less than an Rank SS monster.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DrAgon.png|His &amp;quot;human form&amp;quot; Dr. Agon in &#039;&#039;DQV&#039;&#039;.&lt;br /&gt;
DQV_Dr_Agon_PS2.png|&lt;br /&gt;
DQ Stars Android Dr. Agon 1.jpg|Appearance in {{Stars}}.&lt;br /&gt;
DQ Stars Android Dr. Agon 2.jpg|&lt;br /&gt;
DQ Stars Android Dr. Agon 3.jpg|&lt;br /&gt;
DQ Stars Android Dr. Agon 4.jpg|&lt;br /&gt;
DQ Stars Android Dr. Agon 5.jpg|&lt;br /&gt;
DQ Stars Android Dr. Agon 6.jpg|&lt;br /&gt;
DQ Stars Android Dr. Agon 7.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{DQV}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Divinity]]&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest V characters]]&lt;br /&gt;
[[Category:Dragon Quest V vehicles]]&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 03 Dec 2020 19:59:17 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Zenith_Dragon</comments>
		</item>
		<item>
			<title>Nomegeon</title>
			<link>https://dragon-quest.org/w/index.php?title=Nomegeon&amp;diff=146794</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Nomegeon&amp;diff=146794</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Nomegeon&#039;&#039;&#039;&#039;&#039; is a boss monster in {{DQSwords}}.  He is one of several [[Mirror boss]]es available after completing the main story in the game.  He bears great resemblance to the [[Emissary of Xiphos]], and [[Nomeg]] both of whom are earlier bosses in the game.  Together, all 3 are members of the [[Garuda family | Garuda monster family]].  Nomegeon is the 3rd to last boss in the game behind [[Valgirt Nedlog]] and [[Edahs &#039;Sophix]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Nomegeon shares the same attack patterns as both Nomeg and the Emissary of Xiphos, but is much faster and stronger.  Most notably, Nomegeon becomes invisible after the fight begins, making it much more difficult to strike him directly.  Instead, it is generally easier to rely on reflecting his projectiles back at him, although this too is difficult due to their increased speed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name Nomegeon is a play on words.  It is an anagram of &amp;quot;Neo Gemon&amp;quot;, ultimately a derivative of [[Gemon]], a boss in {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
&lt;br /&gt;
{{DQS}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Swords mirror bosses]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;/div&gt;</description>
			<pubDate>Mon, 30 Nov 2020 16:16:42 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Nomegeon</comments>
		</item>
		<item>
			<title>Cannibox</title>
			<link>https://dragon-quest.org/w/index.php?title=Cannibox&amp;diff=146793</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Cannibox&amp;diff=146793</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Close Cousins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Cannibox&lt;br /&gt;
|image=[[File:CanniboxArt.png|300px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romanji={{tt|Hitokuibako|&#039;Man-eating chest&#039;}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
|old=Man-Eater Chest&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Cannibox&#039;&#039;&#039; is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, it is a weaker version of the more common [[Mimic]] and as such is usually the first container-mimicking monster encountered by the player.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Canniboxes, like Mimics, are monstrous chests; the Cannibox is probably the most convincing of the chest-mimicking monsters since it is colored like a traditional chest: brown, unlike the off-color palettes of the Mimic and [[Pandora&#039;s Box]].&lt;br /&gt;
&lt;br /&gt;
Being a lesser variety of the Mimic, Canniboxes usually don&#039;t have access to instant-death moves but, rather, desperate attacks that can act as instant-death if the target&#039;s HP isn&#039;t sufficient enough to survive. An encounter with a Cannibox can usually be prevented by casting [[Peep]] on a chest to determine whether or not is a monster, though this may not help any if Canniboxes wander the area like normal monsters do.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=055&lt;br /&gt;
|sprite=[[file:Cannibox DQIII NES.gif]]&lt;br /&gt;
|lvl=25&lt;br /&gt;
|hp=120&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=137&lt;br /&gt;
|gold=60&lt;br /&gt;
|attack=200&lt;br /&gt;
|defense=55&lt;br /&gt;
|agility=67&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal Strike]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|item=[[Cypress stick]]{{fraction|1|2048}}&lt;br /&gt;
|locations=Varies&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|fire-resist=70%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=70%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=70%&lt;br /&gt;
|snooze-resist=70%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|remake-sprites=[[file:Cannibox3snes.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=170&lt;br /&gt;
|sprite=[[file:Cannibox DQIII NES.gif]]&lt;br /&gt;
|hp=100&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=140&lt;br /&gt;
|defense=55&lt;br /&gt;
|agility=62&lt;br /&gt;
|exp=150&lt;br /&gt;
|gold=25&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Desperate attack&amp;lt;br&amp;gt;[[Sweet Breath]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|item=[[Chain mail]]({{fraction|1|64}})&lt;br /&gt;
|locations=Varies&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=75%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=75%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|snooze-resist=75%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|remake-sprites=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=050&lt;br /&gt;
|sprite=[[Image:Maneaterchest.gif]]&lt;br /&gt;
|hp=90&lt;br /&gt;
|mp=8&lt;br /&gt;
|attack=60&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=12&lt;br /&gt;
|exp=23&lt;br /&gt;
|gold=95&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Drain magic]]&amp;lt;br&amp;gt;[[Frizzle]]&amp;lt;br&amp;gt;[[Whack]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Mini medal]]{{fraction|1|8}}&lt;br /&gt;
|locations=[[Scary Lair]] (x1)&amp;lt;br&amp;gt;[[Gotha Pass]] x2&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|sap-resist=20%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Cannibox DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[File:Cannibox VI.png]]&lt;br /&gt;
|hp=144&lt;br /&gt;
|mp=8&lt;br /&gt;
|exp=118&lt;br /&gt;
|gold=96&lt;br /&gt;
|attack=37&lt;br /&gt;
|defense=60&lt;br /&gt;
|agility=40&lt;br /&gt;
|tameRate=NA&lt;br /&gt;
|bestiaryNumber=032&lt;br /&gt;
|spells=[[Drain Magic]]&amp;lt;br&amp;gt;[[Frizzle]]&amp;lt;br&amp;gt;[[Whack]]&lt;br /&gt;
|skills=[[Critical Hit]]&lt;br /&gt;
|locations=&lt;br /&gt;
|items=[[Seed of agility]] (100%)&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
|hp=110&lt;br /&gt;
|mp=30&lt;br /&gt;
|exp=65 (PS1)&amp;lt;br&amp;gt;98 (3DS)&lt;br /&gt;
|gold=100 (PS1)&amp;lt;br&amp;gt;150 (3DS)&lt;br /&gt;
|attack=65&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=40&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]&lt;br /&gt;
|bestiaryNumber=037&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=[[Critical Hit|Desperate attack]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|locations=[[Great Lighthouse]]&amp;lt;br&amp;gt;[[Excavated Cave]]&lt;br /&gt;
|items=[[Seed of Strength]] ({{fraction|1|64}})&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Cannibox.png]]&lt;br /&gt;
|hp=61&lt;br /&gt;
|mp=12&lt;br /&gt;
|exp=76&lt;br /&gt;
|gold=110&lt;br /&gt;
|attack=60&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=46&lt;br /&gt;
|bestiaryNumber=062&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=A skillful mimic that disguises itself a treasure chest. It waits quietly to be discovered, then chomps on unwary travelers with its sharp fangs. Occasionally capable of landing devastating attacks.&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=[[Critical Hit|Brutal hit]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|locations=[[Swordsman&#039;s Labyrinth]]&lt;br /&gt;
|items=[[Iron nail]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Pot lid]]{{fraction|1|16}}&lt;br /&gt;
|evasion={{fraction|1|32}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=50%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=50%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=50%&lt;br /&gt;
|troop-resist=25%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Cannibox IX.png]]&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|game=[[Dragon Quest IX]]&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|hp=&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=960&lt;br /&gt;
|gold=210&lt;br /&gt;
|droppedItem=Mini medal &amp;lt;br /&amp;gt; Gold bracer&lt;br /&gt;
|skills=Sweet Breath&lt;br /&gt;
|spells=Whack&lt;br /&gt;
|family=Material&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description=Shut these big, bad boxes up with Fizzle before they send you to sleep with Sweet Breath or waste you with Whack&amp;lt;br /&amp;gt;Monsters who&#039;ve morphed into boxes to ambush adventurers. What treasures await inside their well-guarded wooden depths?&lt;br /&gt;
|locations=Treasure Chests&lt;br /&gt;
|}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
On occasion, the respawnable treasure chests scattered around the game will be Canniboxes. They are challenging to scout.&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Cannibox&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Material]]&lt;br /&gt;
|rank = D&lt;br /&gt;
|description = &#039;&#039;Wicked monsters who take the form of chests to lure adventurers in for the kill.&#039;&#039;&lt;br /&gt;
|weapons = Swords, Hammers, Claws, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Desperado]]&lt;br /&gt;
|resistances = Whackproof&lt;br /&gt;
|skill = [[Fear-monger]]&lt;br /&gt;
|location = [[Palaish Isle]] (Temple)&lt;br /&gt;
|breeding chart = [[Goodybag]] x [[Goodybag]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
On occasion, the respawnable treasure chests scattered around the game will be Canniboxes. They are challenging to scout. Their &amp;quot;evolved&amp;quot; form, the [[Mimic]], replaces them for the blue &amp;quot;ornate&amp;quot; treasure chests found in the Necropolis.&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Cannibox&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Material family | Material]]&lt;br /&gt;
|rank = D&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = Swords, Hammers, Claws, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Desperado]], [[List of Traits in Dragon Quest Monsters: Joker | Lootist]]&lt;br /&gt;
|resistances = Vulnerable to [[Fizzle]], Immune to [[Whack]]&lt;br /&gt;
|skill = [[Fear-monger]]&lt;br /&gt;
|location = [[Bemusoleum]]&lt;br /&gt;
|breeding chart = [[Goodybag]] x [[Goodybag]] (at least one must be level 19 or lower)&amp;lt;br&amp;gt;[[Imp]] x [[Dancing flame]] or [[Spitnik]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=054&lt;br /&gt;
|fieldNotes=Treacherous chests who wait for wandering adventurers to lift their lids, then show them the cost of curiosity. Treasure hunters who&#039;ve met these bestial boxes speak of their struggles with PTCD: Post-Tramautic Chest Disorder.&lt;br /&gt;
|image=[[File:Cannibox Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=46&lt;br /&gt;
|gold=70&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=Royal Ruby, Slipweed&lt;br /&gt;
|locations=[[Colissea]] (Hero)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romaji={{tt|Hitokuibako|&#039;Man-eating chest&#039;}}&lt;br /&gt;
|listNumber=035&lt;br /&gt;
|fieldNotes=Treacherous chests who wait for wandering adventurers to lift their lids, then show them the cost of curiosity. Treasure hunters who&#039;ve met these bestial boxes speak of their struggles with PTCD: Post-Tramautic Chest Disorder.&lt;br /&gt;
|image=[[File:Cannibox Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=300&lt;br /&gt;
|gold=70&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item= Gold nugget&lt;br /&gt;
|locations=The Battle of Ingenia, The Battle of Dunisia, The Battle of the Wildwood&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQB_Cannibox.png|200px]]&lt;br /&gt;
|chapter-3-hp=240 ~ 370&lt;br /&gt;
|chapter-3-attack=26 ~ 28&lt;br /&gt;
|chapter-3-defense=32&lt;br /&gt;
|chapter-3-items=[[Ring of awakening]] (★★★)&lt;br /&gt;
|final-chapter-hp=370&lt;br /&gt;
|final-chapter-attack=26&lt;br /&gt;
|final-chapter-defense=32&lt;br /&gt;
|final-chapter-items=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Mimic]]&lt;br /&gt;
*[[Pandora&#039;s box]]&lt;br /&gt;
*[[Golden box]]&lt;br /&gt;
===Close Cousins===&lt;br /&gt;
*[[Trap box]]&lt;br /&gt;
*[[Mimic king]]&lt;br /&gt;
*[[Urnexpected]]&lt;br /&gt;
*[[Chest mimic]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cannibox_Famicom_art.png|Famicom art.&lt;br /&gt;
Image:Cannibox Attack.png|Biting a [[Martial artist]].&lt;br /&gt;
Image:DQ3 Spell Peep.png|Using [[Peep]] on a Cannibox.&lt;br /&gt;
Image:DQHRS Cannibox.png|&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;.&lt;br /&gt;
Image:DQHRS War Chest.png|War Chest tank in &#039;&#039;Rocket Slime&#039;&#039;.&lt;br /&gt;
Image:Cannibox DQMJ DS.png|DQM Joker model&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;/div&gt;</description>
			<pubDate>Mon, 30 Nov 2020 15:48:45 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Cannibox</comments>
		</item>
		<item>
			<title>Slime gang</title>
			<link>https://dragon-quest.org/w/index.php?title=Slime_gang&amp;diff=146523</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Slime_gang&amp;diff=146523</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Slime gang&lt;br /&gt;
|image=[[File:DQMJ2_Pro_Slime_Gang.png|center|260px]]&lt;br /&gt;
|caption= Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;slime gang&#039;&#039;&#039; is a group of [[Slime|slimes]] featured in the game &#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;, including [[Rocket]], [[Hooly]] and [[Swotsy]]. The gang is comprised of most major figures from [[Boingburg]], if not the entire town.&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Super Light]]&#039;&#039;===&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Slimes]]&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:59:44 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Slime_gang</comments>
		</item>
		<item>
			<title>List of Heavenly Locations Appearing in Dragon Quest</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_Heavenly_Locations_Appearing_in_Dragon_Quest&amp;diff=146522</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_Heavenly_Locations_Appearing_in_Dragon_Quest&amp;diff=146522</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of heavenly abodes appearing in &#039;&#039;[[Dragon Quest]]&#039;&#039; games, which appear high, high up in the sky.&lt;br /&gt;
&lt;br /&gt;
* [[Zenithia]]: A castle that appears in all versions of both {{DQ4}} and {{DQ5}}. This is the home of the Zenithian race and the legendary [[Zenith Dragon]]. AKA Zenith.&lt;br /&gt;
* [[Cloudsgate Citadel]]: An alternate version of Zenithia that first appears in {{DQ6}}, but which also appears in the remakes of {{DQ3}} as a [[Cloudsgate Citadel (bonus dungeon)|bonus dungeon]].&lt;br /&gt;
* [[Divine Shrine]]: A temple floating in the clouds that hosts the [[Holy Order of the Almighty]].&lt;br /&gt;
* The [[Observatory]]: The home of the [[Celestrian]]s, a race of guardians in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
* The [[Realm of the Almighty]]: Home of Zenus the Almighty, a deity in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;, even further beyond the heights of the Observatory.&lt;br /&gt;
&lt;br /&gt;
[[category:Lists]]&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:44:31 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_Heavenly_Locations_Appearing_in_Dragon_Quest</comments>
		</item>
		<item>
			<title>List of Heavenly Locations Appearing in Dragon Quest</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_Heavenly_Locations_Appearing_in_Dragon_Quest&amp;diff=146521</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_Heavenly_Locations_Appearing_in_Dragon_Quest&amp;diff=146521</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of locations appearing in the Dragon Quest games that could be considered celestial, or appearing in the heavens:&lt;br /&gt;
&lt;br /&gt;
* [[Zenith]] ([[Cloudsgate Citadel]]) - a castle that appears in Dragon Quest III for SFC and Dragon Warrior III for GBC. &lt;br /&gt;
* [[Zenithia]] - a castle that appears in &#039;&#039;[[Dragon Warrior IV]]&#039;&#039;, Dragon Quest IV DS and will appear in Dragon Quest V DS.  May also have this name in Dragon Quest VI DS.&lt;br /&gt;
* The [[Observatory]] - the home of the [[Celestrian]]s, a race of guardians in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
* The [[Realm of the Almighty]] - home of the Almighty, a deity in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[category:Lists]]&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:33:12 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_Heavenly_Locations_Appearing_in_Dragon_Quest</comments>
		</item>
		<item>
			<title>Silver scrapper</title>
			<link>https://dragon-quest.org/w/index.php?title=Silver_scrapper&amp;diff=146520</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Silver_scrapper&amp;diff=146520</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Silver scrapper is a monster in the 3DS version of {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MONSTER MEADOW QUOTES:&lt;br /&gt;
&amp;quot;GREETING MODE ENABLED. HOW DO YOU DO,&amp;lt;Hero&#039;s name&amp;gt;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;VETERAN UNIT REPORTING FOR DUTY. RESPECT REQUESTED...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SURVEILLANCE MODE DEACTIVATED. ENTERING RELAXATION MODE...&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes: No photo, please upload one if you can.&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:26:21 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Silver_scrapper</comments>
		</item>
		<item>
			<title>List of minor characters in Dragon Quest Swords</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_minor_characters_in_Dragon_Quest_Swords&amp;diff=146519</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_minor_characters_in_Dragon_Quest_Swords&amp;diff=146519</guid>
			<description>&lt;p&gt;Brother Jaybird: A quintessentially minor edit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of minor characters who appear in &#039;&#039;[[Dragon Quest Swords]]&#039;&#039;.&lt;br /&gt;
==Aruval==&lt;br /&gt;
&lt;br /&gt;
==Colonel Cutlass==&lt;br /&gt;
&lt;br /&gt;
==Minimoggie==&lt;br /&gt;
&lt;br /&gt;
==Minister Misericord==&lt;br /&gt;
&lt;br /&gt;
==Queen Curtana==&lt;br /&gt;
&lt;br /&gt;
==Stilleto==&lt;br /&gt;
&lt;br /&gt;
==Swordmaster Dao==&lt;br /&gt;
[[Category:Dragon Quest Swords lists]]&lt;br /&gt;
[[Category:Dragon Quest Swords characters|*]]&lt;br /&gt;
[[Category:Character lists]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:25:38 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_minor_characters_in_Dragon_Quest_Swords</comments>
		</item>
		<item>
			<title>List of minor characters in Dragon Quest Swords</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_minor_characters_in_Dragon_Quest_Swords&amp;diff=146518</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_minor_characters_in_Dragon_Quest_Swords&amp;diff=146518</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of characters who appear in &#039;&#039;[[Dragon Quest Swords]]&#039;&#039;.&lt;br /&gt;
==Aruval==&lt;br /&gt;
&lt;br /&gt;
==Colonel Cutlass==&lt;br /&gt;
&lt;br /&gt;
==Minimoggie==&lt;br /&gt;
&lt;br /&gt;
==Minister Misericord==&lt;br /&gt;
&lt;br /&gt;
==Queen Curtana==&lt;br /&gt;
&lt;br /&gt;
==Stilleto==&lt;br /&gt;
&lt;br /&gt;
==Swordmaster Dao==&lt;br /&gt;
[[Category:Dragon Quest Swords lists]]&lt;br /&gt;
[[Category:Dragon Quest Swords characters|*]]&lt;br /&gt;
[[Category:Character lists]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sun, 29 Nov 2020 03:25:14 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_minor_characters_in_Dragon_Quest_Swords</comments>
		</item>
		<item>
			<title>Replenishield Powder</title>
			<link>https://dragon-quest.org/w/index.php?title=Replenishield_Powder&amp;diff=146514</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Replenishield_Powder&amp;diff=146514</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Replenishield Powder==&lt;br /&gt;
Replenishield powder is an item used in &#039;&#039;[[Dragon Quest Swords]]&#039;&#039; to, as the name implies, replenish your shield.&lt;br /&gt;
[[Category:Items]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:45:50 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Replenishield_Powder</comments>
		</item>
		<item>
			<title>List of weapons in Dragon Quest Builders 2</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_weapons_in_Dragon_Quest_Builders_2&amp;diff=146513</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_weapons_in_Dragon_Quest_Builders_2&amp;diff=146513</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Damage !! Created in:&lt;br /&gt;
|-&lt;br /&gt;
| [[Cypress Stick]] || 8|| Anvil, Worn-Out Workbench, Builder´s Workbench&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Sword]] || 18 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Barbed Blade]] || 28 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Needle]] || 20 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper Sword]] || 40 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Broadsword]] || 50 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonsbane]] || 52 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon Blade]] || 42 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Broadsword]] || 64 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Blade]] || 74 || Wizard´s Workbench&lt;br /&gt;
|-&lt;br /&gt;
| [[Aurora Blade]] || 80 || Wizard´s Workbench&lt;br /&gt;
|-&lt;br /&gt;
| [[Moutaincleaver]] || 82 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword of Kings]] || 86 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderbolt Blade]] || 96 || Wizard´s Workbench&lt;br /&gt;
|-&lt;br /&gt;
| [[War Banner]] || 2 || Builder´s Workbench&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword of Ruin]] || 50 || Anvil&lt;br /&gt;
|-&lt;br /&gt;
| 3* [[Falcon Blade]] || 126 || Dressing Table&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:43:23 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_weapons_in_Dragon_Quest_Builders_2</comments>
		</item>
		<item>
			<title>List of Dragon Quest fansites</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fansites&amp;diff=146512</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fansites&amp;diff=146512</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of external links to &#039;&#039;[[Dragon Quest]]&#039;&#039; fansites.  &lt;br /&gt;
&lt;br /&gt;
; [https://geektogeekmedia.com/dragonquestaustin Austin&#039;s &#039;Dragon Quest&#039; Quest]&lt;br /&gt;
:  &#039;&#039;The year Austin went crazy and decided to play every Dragon Quest game and blog about it.&#039;&#039;&lt;br /&gt;
; [http://www.geocities.ws/slimeshrine/index.html Besu&#039;s Slime Shrine]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://dragonquestage.blog.fc2.com/ Dragon Quest Age]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [https://dqcastle.wordpress.com/ Dragon Quest Castle]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [https://dragonquestcomics.wordpress.com/ Dragon Quest Comics]&lt;br /&gt;
: &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dragonquest-fan.com/index.php DQ Fan]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dqshrine.com/ DQ Shrine]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dqtranslations.com/ DQ Translations]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dragonquesthq.com/ Dragon Quest HQ]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dragon-warrior.com/ Dragon Warrior]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.dragonwarriorclassic.com/ Dragon Warrior Classic]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://woodus.com/den/ Dragon&#039;s Den]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://blog.dragonstaverns.com/ The Dragon&#039;s Tavern]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [https://liquidmetalslime.tumblr.com/ Liquid Metal Slime]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.geocities.ws/leergutdieb/index-2.html Music of Koichi Sugiyama]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://www.realmofdarkness.net/dq/ Realm of Darkness]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
; [http://ryanquest.com/ Ryan Quest]&lt;br /&gt;
:  &#039;&#039;Ryan&#039;s new Dragon Quest blog!&#039;&#039;&lt;br /&gt;
; [http://www.geocities.ws/slimeshrine/Art/Art.html Slime Shrine]&lt;br /&gt;
: &#039;&#039;Slime Shrine&#039;&#039;&lt;br /&gt;
; [http://slimestack.proboards.com/ SlimeStack Forums]&lt;br /&gt;
:  &#039;&#039;description goes here&#039;&#039;&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Fansites|*]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:41:06 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_Dragon_Quest_fansites</comments>
		</item>
		<item>
			<title>List of Dragon Quest fan translations</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fan_translations&amp;diff=146511</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fan_translations&amp;diff=146511</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of &#039;&#039;[[Dragon Quest]]&#039;&#039; games which have been translated into various languages by fans. These translations are considered unofficial versions of each game.&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest V SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest VI SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest I &amp;amp; II SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest III SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest IV PS ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest V PS2 ==&lt;br /&gt;
[[Category:Lists]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:40:37 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_Dragon_Quest_fan_translations</comments>
		</item>
		<item>
			<title>List of Dragon Quest fan translations</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fan_translations&amp;diff=146510</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_Dragon_Quest_fan_translations&amp;diff=146510</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of [[Dragon Quest]] games which have been translated into various languages by fans. These translations are considered unofficial versions of each game.&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest V SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest VI SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest I &amp;amp; II SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest III SNES ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest IV PS ==&lt;br /&gt;
&lt;br /&gt;
== Dragon Quest V PS2 ==&lt;br /&gt;
[[Category:Lists]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:40:14 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_Dragon_Quest_fan_translations</comments>
		</item>
		<item>
			<title>The mysterious dragon</title>
			<link>https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146509</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146509</guid>
			<description>&lt;p&gt;Brother Jaybird: /* {{DQMBR}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQVISuperFamicomArt.png|right|400px]]&lt;br /&gt;
&#039;&#039;&#039;The mysterious dragon&#039;&#039;&#039; is an unofficial name for the unidentified, golden dragon that appears in {{DQ6}}. The details of the creature are never outright explained, but fans have pieced together several clues to hint at the dragon&#039;s identity.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
[[File:Mysterious dragon snes.jpg|right|thumb|The dragon taking flight in the SNES version|200px]]&lt;br /&gt;
The dragon appears along with the {{Hero 6}}, [[Carver]], [[Milly]], and [[Mortamor]] on the cover art of the super famicom version of the game. &lt;br /&gt;
&lt;br /&gt;
Within the title itself, the dragon appears twice at [[Murdaw&#039;s Keep]] to fly the cast over the untrekable crags and into the castle itself. In both instances it is called forth by Milly playing a melody on her ocarina.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
A golden dragon resembling the DQVI dragon appears as a flying mount in the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQMBR}}===&lt;br /&gt;
The dragon appears carrying each member of the DQ6 cast into battle at the start of their finishing moves and features directly as the focus of Milly&#039;s, assailing the enemy monster team with fiery breath.&lt;br /&gt;
&lt;br /&gt;
==Identity==&lt;br /&gt;
===Connections to [[Ashlynn]]===&lt;br /&gt;
The dragon is speculated by fans to be the missing body of Ashlynn, based on several facts in the game:&lt;br /&gt;
* Ashlynn is first discovered as a disembodied phantom like the hero, Carver, and Ashlynn and must be given [[Dream Dew]] to manifest a solid, visible form, but her body is never recovered. While Ashlynn&#039;s people, the [[Sorceria]]ns, mention that they used their power to separate body from soul to evade their own bodily destruction fifty years ago, Ashlynn&#039;s body is not specifically confirmed to have been destroyed.&lt;br /&gt;
* Ashlynn, as the Acolyte and descendant of Ashmerelda, is uniquely powerful among the Sorcerians and is noted to have been powerful enough to deflect the binding seal of the Dread Fiend (presumably [[Gracos]]) and escaped, though her amnesia is speculated to be a result of the clash. It is unknown if her power had any effect during the original destruction of Sorceria.&lt;br /&gt;
* One NPC even notes that, even among the Sorcerians who have [[Morph|the power to transform]], Ashlynn&#039;s power and lineage are so strong that she might have the power to transform into anything, and specifically suggests a dragon.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;We Sorcerians have the power to detatch our souls from our physical forms. If we&#039;re blessed with enough magical might, we can even transform our bodies. Ashlynn the Acolyte has the blood of Sorceress Ashmerelda coursing through her veins. I bet she could turn into anything...even a dragon!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=#ffffff}}&lt;br /&gt;
* Ashlynn has a unique aversion to the [[Isle of Murdaw]] and refuses to disembark onto the island, claiming that doing so &amp;quot;doesn&#039;t feel right&amp;quot;, despite having no such problem when encountering Murdaw&#039;s false manifestation in the dream world. This aversion is never explained but does ensure Ashlynn never appears alongside the golden dragon in the game.&lt;br /&gt;
** A notable change in the [[Nintendo DS]] remake is that the dragon will never reappear at the cliffside camp after Murdaw&#039;s death and Ashlynn rejoining the party, despite freely doing so in the original {{SF}} version. The full reason for this change is unknown, but it likewise ensures Ashlynn and the dragon do not appear together.&lt;br /&gt;
&lt;br /&gt;
The fan theory, accounting for these facts, is that the dragon is in fact the long-lost body of Ashlynn under the [[Morph]] spell, which cannot be learned by any of the party members in the game and is only known by certain monsters and Sorcerian NPCs. How this situation came to be is unknown.&lt;br /&gt;
&lt;br /&gt;
Also of note are pieces of information from sources external to the game, including the following:&lt;br /&gt;
* [[Yūji Horii]], in an interview following the release of the Super Famicom game, mentioned that constraints on time and his own availability during development prevented the finishing of a storyline involving Ashlynn, the dragon, [[Rubiss]] (who made the ocarina that summons the dragon), and Milly (who owns the ocarina). &lt;br /&gt;
* Horii also stated during an appearance on the May 27th, 2014 airing of DQX-TV, a program based on the &#039;&#039;[[Dragon Quest X|tenth game]]&#039;&#039;, that the hints indeed allude to Ashlynn and the dragon being one and the same. He further elaborates, explaining that the dragon, Rubiss, and the ocarina were to have been more fleshed out in the final product but this was set aside due to time constraints with the game&#039;s development and his simultaneous obligations with &#039;&#039;[https://www.chronowiki.org/wiki/Chrono_Trigger Chrono Trigger]&#039;&#039;.&lt;br /&gt;
* The novel version of DQVI strongly implies Ashlynn and the dragon are one and the same by having the hero see the dragon&#039;s eyes when glimpsing of Ashlyn&#039;s reflection in [[Ra&#039;s Mirror]].&lt;br /&gt;
&lt;br /&gt;
===Connections to the [[Zenith Dragon]]===&lt;br /&gt;
Despite Dragon Quest VI having no official appearance of the Zenith Dragon, this dragon bears a striking resemblance to the gold-bodied, black-horned design of the Zenith Dragon from the original releases of {{DQ4}} and {{DQ5}}. Also noteworthy is the fact that it retained its original appearance after the Zenith Dragon received the silver-bodied redesign in remakes and the &#039;&#039;Monsters&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Later games have strengthened the connection to the point of implying this dragon to be Dragon Quest VI&#039;s incarnation of the Zenith Dragon outright.&lt;br /&gt;
* The &#039;&#039;Dragon Quest Monster Battle Road&#039;&#039; features the mysterious dragon in Milly&#039;s finishing move, which is titled &amp;quot;Master Dragon&amp;quot;.&lt;br /&gt;
* Both &#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039; and &#039;&#039;Dragon Quest Scan Battlers&#039;&#039; have made use of the original orange-bodied, black-horned design for the Zenith Dragon, highlighting the original resemblance between them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQMB_Dragon_Ashlynn.png|Ashlynn and the dragon from the &#039;&#039;Monster Battle Road&#039;&#039; series.&lt;br /&gt;
DQX_Golden_Dragon_Mount.jpg|DQX&#039;s golden dragon mount.&lt;br /&gt;
DQotS_Zenith_Dragon_Corrupted.png|The corrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQotS Zenith Dragon Battle.jpg|The uncorrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQSB Zenith Dragon.png|The Zenith Dragon in DQSB.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQX}}&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:37:43 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_mysterious_dragon</comments>
		</item>
		<item>
			<title>The mysterious dragon</title>
			<link>https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146508</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146508</guid>
			<description>&lt;p&gt;Brother Jaybird: /* {{DQMBR}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQVISuperFamicomArt.png|right|400px]]&lt;br /&gt;
&#039;&#039;&#039;The mysterious dragon&#039;&#039;&#039; is an unofficial name for the unidentified, golden dragon that appears in {{DQ6}}. The details of the creature are never outright explained, but fans have pieced together several clues to hint at the dragon&#039;s identity.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
[[File:Mysterious dragon snes.jpg|right|thumb|The dragon taking flight in the SNES version|200px]]&lt;br /&gt;
The dragon appears along with the {{Hero 6}}, [[Carver]], [[Milly]], and [[Mortamor]] on the cover art of the super famicom version of the game. &lt;br /&gt;
&lt;br /&gt;
Within the title itself, the dragon appears twice at [[Murdaw&#039;s Keep]] to fly the cast over the untrekable crags and into the castle itself. In both instances it is called forth by Milly playing a melody on her ocarina.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
A golden dragon resembling the DQVI dragon appears as a flying mount in the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQMBR}}===&lt;br /&gt;
The dragon appears carrying each member of the DQ6 cast into battle at the start of their finishing moves and features directly as the focus of Milly&#039;s special move, assailing the enemy monster team with fiery breath.&lt;br /&gt;
&lt;br /&gt;
==Identity==&lt;br /&gt;
===Connections to [[Ashlynn]]===&lt;br /&gt;
The dragon is speculated by fans to be the missing body of Ashlynn, based on several facts in the game:&lt;br /&gt;
* Ashlynn is first discovered as a disembodied phantom like the hero, Carver, and Ashlynn and must be given [[Dream Dew]] to manifest a solid, visible form, but her body is never recovered. While Ashlynn&#039;s people, the [[Sorceria]]ns, mention that they used their power to separate body from soul to evade their own bodily destruction fifty years ago, Ashlynn&#039;s body is not specifically confirmed to have been destroyed.&lt;br /&gt;
* Ashlynn, as the Acolyte and descendant of Ashmerelda, is uniquely powerful among the Sorcerians and is noted to have been powerful enough to deflect the binding seal of the Dread Fiend (presumably [[Gracos]]) and escaped, though her amnesia is speculated to be a result of the clash. It is unknown if her power had any effect during the original destruction of Sorceria.&lt;br /&gt;
* One NPC even notes that, even among the Sorcerians who have [[Morph|the power to transform]], Ashlynn&#039;s power and lineage are so strong that she might have the power to transform into anything, and specifically suggests a dragon.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;We Sorcerians have the power to detatch our souls from our physical forms. If we&#039;re blessed with enough magical might, we can even transform our bodies. Ashlynn the Acolyte has the blood of Sorceress Ashmerelda coursing through her veins. I bet she could turn into anything...even a dragon!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=#ffffff}}&lt;br /&gt;
* Ashlynn has a unique aversion to the [[Isle of Murdaw]] and refuses to disembark onto the island, claiming that doing so &amp;quot;doesn&#039;t feel right&amp;quot;, despite having no such problem when encountering Murdaw&#039;s false manifestation in the dream world. This aversion is never explained but does ensure Ashlynn never appears alongside the golden dragon in the game.&lt;br /&gt;
** A notable change in the [[Nintendo DS]] remake is that the dragon will never reappear at the cliffside camp after Murdaw&#039;s death and Ashlynn rejoining the party, despite freely doing so in the original {{SF}} version. The full reason for this change is unknown, but it likewise ensures Ashlynn and the dragon do not appear together.&lt;br /&gt;
&lt;br /&gt;
The fan theory, accounting for these facts, is that the dragon is in fact the long-lost body of Ashlynn under the [[Morph]] spell, which cannot be learned by any of the party members in the game and is only known by certain monsters and Sorcerian NPCs. How this situation came to be is unknown.&lt;br /&gt;
&lt;br /&gt;
Also of note are pieces of information from sources external to the game, including the following:&lt;br /&gt;
* [[Yūji Horii]], in an interview following the release of the Super Famicom game, mentioned that constraints on time and his own availability during development prevented the finishing of a storyline involving Ashlynn, the dragon, [[Rubiss]] (who made the ocarina that summons the dragon), and Milly (who owns the ocarina). &lt;br /&gt;
* Horii also stated during an appearance on the May 27th, 2014 airing of DQX-TV, a program based on the &#039;&#039;[[Dragon Quest X|tenth game]]&#039;&#039;, that the hints indeed allude to Ashlynn and the dragon being one and the same. He further elaborates, explaining that the dragon, Rubiss, and the ocarina were to have been more fleshed out in the final product but this was set aside due to time constraints with the game&#039;s development and his simultaneous obligations with &#039;&#039;[https://www.chronowiki.org/wiki/Chrono_Trigger Chrono Trigger]&#039;&#039;.&lt;br /&gt;
* The novel version of DQVI strongly implies Ashlynn and the dragon are one and the same by having the hero see the dragon&#039;s eyes when glimpsing of Ashlyn&#039;s reflection in [[Ra&#039;s Mirror]].&lt;br /&gt;
&lt;br /&gt;
===Connections to the [[Zenith Dragon]]===&lt;br /&gt;
Despite Dragon Quest VI having no official appearance of the Zenith Dragon, this dragon bears a striking resemblance to the gold-bodied, black-horned design of the Zenith Dragon from the original releases of {{DQ4}} and {{DQ5}}. Also noteworthy is the fact that it retained its original appearance after the Zenith Dragon received the silver-bodied redesign in remakes and the &#039;&#039;Monsters&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Later games have strengthened the connection to the point of implying this dragon to be Dragon Quest VI&#039;s incarnation of the Zenith Dragon outright.&lt;br /&gt;
* The &#039;&#039;Dragon Quest Monster Battle Road&#039;&#039; features the mysterious dragon in Milly&#039;s finishing move, which is titled &amp;quot;Master Dragon&amp;quot;.&lt;br /&gt;
* Both &#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039; and &#039;&#039;Dragon Quest Scan Battlers&#039;&#039; have made use of the original orange-bodied, black-horned design for the Zenith Dragon, highlighting the original resemblance between them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQMB_Dragon_Ashlynn.png|Ashlynn and the dragon from the &#039;&#039;Monster Battle Road&#039;&#039; series.&lt;br /&gt;
DQX_Golden_Dragon_Mount.jpg|DQX&#039;s golden dragon mount.&lt;br /&gt;
DQotS_Zenith_Dragon_Corrupted.png|The corrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQotS Zenith Dragon Battle.jpg|The uncorrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQSB Zenith Dragon.png|The Zenith Dragon in DQSB.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQX}}&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:37:23 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_mysterious_dragon</comments>
		</item>
		<item>
			<title>The mysterious dragon</title>
			<link>https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146507</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146507</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Identity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQVISuperFamicomArt.png|right|400px]]&lt;br /&gt;
&#039;&#039;&#039;The mysterious dragon&#039;&#039;&#039; is an unofficial name for the unidentified, golden dragon that appears in {{DQ6}}. The details of the creature are never outright explained, but fans have pieced together several clues to hint at the dragon&#039;s identity.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
[[File:Mysterious dragon snes.jpg|right|thumb|The dragon taking flight in the SNES version|200px]]&lt;br /&gt;
The dragon appears along with the {{Hero 6}}, [[Carver]], [[Milly]], and [[Mortamor]] on the cover art of the super famicom version of the game. &lt;br /&gt;
&lt;br /&gt;
Within the title itself, the dragon appears twice at [[Murdaw&#039;s Keep]] to fly the cast over the untrekable crags and into the castle itself. In both instances it is called forth by Milly playing a melody on her ocarina.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
A golden dragon resembling the DQVI dragon appears as a flying mount in the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQMBR}}===&lt;br /&gt;
The dragon appears as part of Milly&#039;s special move, carrying her and assailing the enemy monster team.&lt;br /&gt;
&lt;br /&gt;
==Identity==&lt;br /&gt;
===Connections to [[Ashlynn]]===&lt;br /&gt;
The dragon is speculated by fans to be the missing body of Ashlynn, based on several facts in the game:&lt;br /&gt;
* Ashlynn is first discovered as a disembodied phantom like the hero, Carver, and Ashlynn and must be given [[Dream Dew]] to manifest a solid, visible form, but her body is never recovered. While Ashlynn&#039;s people, the [[Sorceria]]ns, mention that they used their power to separate body from soul to evade their own bodily destruction fifty years ago, Ashlynn&#039;s body is not specifically confirmed to have been destroyed.&lt;br /&gt;
* Ashlynn, as the Acolyte and descendant of Ashmerelda, is uniquely powerful among the Sorcerians and is noted to have been powerful enough to deflect the binding seal of the Dread Fiend (presumably [[Gracos]]) and escaped, though her amnesia is speculated to be a result of the clash. It is unknown if her power had any effect during the original destruction of Sorceria.&lt;br /&gt;
* One NPC even notes that, even among the Sorcerians who have [[Morph|the power to transform]], Ashlynn&#039;s power and lineage are so strong that she might have the power to transform into anything, and specifically suggests a dragon.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;We Sorcerians have the power to detatch our souls from our physical forms. If we&#039;re blessed with enough magical might, we can even transform our bodies. Ashlynn the Acolyte has the blood of Sorceress Ashmerelda coursing through her veins. I bet she could turn into anything...even a dragon!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=#ffffff}}&lt;br /&gt;
* Ashlynn has a unique aversion to the [[Isle of Murdaw]] and refuses to disembark onto the island, claiming that doing so &amp;quot;doesn&#039;t feel right&amp;quot;, despite having no such problem when encountering Murdaw&#039;s false manifestation in the dream world. This aversion is never explained but does ensure Ashlynn never appears alongside the golden dragon in the game.&lt;br /&gt;
** A notable change in the [[Nintendo DS]] remake is that the dragon will never reappear at the cliffside camp after Murdaw&#039;s death and Ashlynn rejoining the party, despite freely doing so in the original {{SF}} version. The full reason for this change is unknown, but it likewise ensures Ashlynn and the dragon do not appear together.&lt;br /&gt;
&lt;br /&gt;
The fan theory, accounting for these facts, is that the dragon is in fact the long-lost body of Ashlynn under the [[Morph]] spell, which cannot be learned by any of the party members in the game and is only known by certain monsters and Sorcerian NPCs. How this situation came to be is unknown.&lt;br /&gt;
&lt;br /&gt;
Also of note are pieces of information from sources external to the game, including the following:&lt;br /&gt;
* [[Yūji Horii]], in an interview following the release of the Super Famicom game, mentioned that constraints on time and his own availability during development prevented the finishing of a storyline involving Ashlynn, the dragon, [[Rubiss]] (who made the ocarina that summons the dragon), and Milly (who owns the ocarina). &lt;br /&gt;
* Horii also stated during an appearance on the May 27th, 2014 airing of DQX-TV, a program based on the &#039;&#039;[[Dragon Quest X|tenth game]]&#039;&#039;, that the hints indeed allude to Ashlynn and the dragon being one and the same. He further elaborates, explaining that the dragon, Rubiss, and the ocarina were to have been more fleshed out in the final product but this was set aside due to time constraints with the game&#039;s development and his simultaneous obligations with &#039;&#039;[https://www.chronowiki.org/wiki/Chrono_Trigger Chrono Trigger]&#039;&#039;.&lt;br /&gt;
* The novel version of DQVI strongly implies Ashlynn and the dragon are one and the same by having the hero see the dragon&#039;s eyes when glimpsing of Ashlyn&#039;s reflection in [[Ra&#039;s Mirror]].&lt;br /&gt;
&lt;br /&gt;
===Connections to the [[Zenith Dragon]]===&lt;br /&gt;
Despite Dragon Quest VI having no official appearance of the Zenith Dragon, this dragon bears a striking resemblance to the gold-bodied, black-horned design of the Zenith Dragon from the original releases of {{DQ4}} and {{DQ5}}. Also noteworthy is the fact that it retained its original appearance after the Zenith Dragon received the silver-bodied redesign in remakes and the &#039;&#039;Monsters&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Later games have strengthened the connection to the point of implying this dragon to be Dragon Quest VI&#039;s incarnation of the Zenith Dragon outright.&lt;br /&gt;
* The &#039;&#039;Dragon Quest Monster Battle Road&#039;&#039; features the mysterious dragon in Milly&#039;s finishing move, which is titled &amp;quot;Master Dragon&amp;quot;.&lt;br /&gt;
* Both &#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039; and &#039;&#039;Dragon Quest Scan Battlers&#039;&#039; have made use of the original orange-bodied, black-horned design for the Zenith Dragon, highlighting the original resemblance between them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQMB_Dragon_Ashlynn.png|Ashlynn and the dragon from the &#039;&#039;Monster Battle Road&#039;&#039; series.&lt;br /&gt;
DQX_Golden_Dragon_Mount.jpg|DQX&#039;s golden dragon mount.&lt;br /&gt;
DQotS_Zenith_Dragon_Corrupted.png|The corrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQotS Zenith Dragon Battle.jpg|The uncorrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQSB Zenith Dragon.png|The Zenith Dragon in DQSB.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQX}}&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:30:09 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_mysterious_dragon</comments>
		</item>
		<item>
			<title>File:DQSB Zenith Dragon.png</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQSB_Zenith_Dragon.png&amp;diff=146506</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQSB_Zenith_Dragon.png&amp;diff=146506</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The appearance of the Zenith Dragon in &#039;&#039;Dragon Quest Scan Battlers&#039;&#039;.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:28:24 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQSB_Zenith_Dragon.png</comments>
		</item>
		<item>
			<title>The mysterious dragon</title>
			<link>https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146505</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=The_mysterious_dragon&amp;diff=146505</guid>
			<description>&lt;p&gt;Brother Jaybird: Updates to layout and information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQVISuperFamicomArt.png|right|400px]]&lt;br /&gt;
&#039;&#039;&#039;The mysterious dragon&#039;&#039;&#039; is an unofficial name for the unidentified, golden dragon that appears in {{DQ6}}. The details of the creature are never outright explained, but fans have pieced together several clues to hint at the dragon&#039;s identity.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
[[File:Mysterious dragon snes.jpg|right|thumb|The dragon taking flight in the SNES version|200px]]&lt;br /&gt;
The dragon appears along with the {{Hero 6}}, [[Carver]], [[Milly]], and [[Mortamor]] on the cover art of the super famicom version of the game. &lt;br /&gt;
&lt;br /&gt;
Within the title itself, the dragon appears twice at [[Murdaw&#039;s Keep]] to fly the cast over the untrekable crags and into the castle itself. In both instances it is called forth by Milly playing a melody on her ocarina.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
A golden dragon resembling the DQVI dragon appears as a flying mount in the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQMBR}}===&lt;br /&gt;
The dragon appears as part of Milly&#039;s special move, carrying her and assailing the enemy monster team.&lt;br /&gt;
&lt;br /&gt;
==Identity==&lt;br /&gt;
===Connections to Ashlynn===&lt;br /&gt;
The dragon is speculated by fans to be the missing body of [[Ashlynn]], based on several facts in the game:&lt;br /&gt;
* Ashlynn is first discovered as a disembodied phantom like the hero, Carver, and Ashlynn and must be given [[Dream Dew]] to manifest a solid, visible form, but her body is never recovered. While Ashlynn&#039;s people, the [[Sorceria]]ns, mention that they used their power to separate body from soul to evade their own bodily destruction fifty years ago, Ashlynn&#039;s body is not specifically confirmed to have been destroyed.&lt;br /&gt;
* Ashlynn, as the Acolyte and descendant of Ashmerelda, is uniquely powerful among the Sorcerians and is noted to have been powerful enough to deflect the binding seal of the Dread Fiend (presumably [[Gracos]]) and escaped, though her amnesia is speculated to be a result of the clash. It is unknown if her power had any effect during the original destruction of Sorceria.&lt;br /&gt;
* One NPC even notes that, even among the Sorcerians who have [[Morph|the power to transform]], Ashlynn&#039;s power and lineage are so strong that she might have the power to transform into anything, and specifically suggests a dragon.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;We Sorcerians have the power to detatch our souls from our physical forms. If we&#039;re blessed with enough magical might, we can even transform our bodies. Ashlynn the Acolyte has the blood of Sorceress Ashmerelda coursing through her veins. I bet she could turn into anything...even a dragon!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=#ffffff}}&lt;br /&gt;
* Ashlynn has a unique aversion to the [[Isle of Murdaw]] and refuses to disembark onto the island, claiming that doing so &amp;quot;doesn&#039;t feel right&amp;quot;, despite having no such problem when encountering Murdaw&#039;s false manifestation in the dream world. This aversion is never explained but does ensure Ashlynn never appears alongside the golden dragon in the game.&lt;br /&gt;
** A notable change in the [[Nintendo DS]] remake is that the dragon will never reappear at the cliffside camp after Murdaw&#039;s death and Ashlynn rejoining the party, despite freely doing so in the original {{SF}} version. The full reason for this change is unknown, but it likewise ensures Ashlynn and the dragon do not appear together.&lt;br /&gt;
&lt;br /&gt;
The fan theory, accounting for these facts, is that the dragon is in fact the long-lost body of Ashlynn under the [[Morph]] spell, which cannot be learned by any of the party members in the game and is only known by certain monsters and Sorcerian NPCs. How this situation came to be is unknown.&lt;br /&gt;
&lt;br /&gt;
Also of note are pieces of information from sources external to the game, including the following:&lt;br /&gt;
* [[Yūji Horii]], in an interview following the release of the Super Famicom game, mentioned that constraints on time and his own availability during development prevented the finishing of a storyline involving Ashlynn, the dragon, [[Rubiss]] (who made the ocarina that summons the dragon), and Milly (who owns the ocarina). &lt;br /&gt;
* Horii also stated during an appearance on the May 27th, 2014 airing of DQX-TV, a program based on the &#039;&#039;[[Dragon Quest X|tenth game]]&#039;&#039;, that the hints indeed allude to Ashlynn and the dragon being one and the same. He further elaborates, explaining that the dragon, Rubiss, and the ocarina were to have been more fleshed out in the final product but this was set aside due to time constraints with the game&#039;s development and his simultaneous obligations with &#039;&#039;[https://www.chronowiki.org/wiki/Chrono_Trigger Chrono Trigger]&#039;&#039;.&lt;br /&gt;
* The novel version of DQVI strongly implies Ashlynn and the dragon are one and the same by having the hero see the dragon&#039;s eyes when glimpsing of Ashlyn&#039;s reflection in [[Ra&#039;s Mirror]].&lt;br /&gt;
&lt;br /&gt;
===Connections to the [[Zenith Dragon]]===&lt;br /&gt;
Despite Dragon Quest VI having no official appearance of the Zenith Dragon, this dragon bears a striking resemblance to the gold-bodied, black-horned design of the Zenith Dragon from the original releases of {{DQ4}} and {{DQ5}}. Also noteworthy is the fact that it retained its original appearance after the Zenith Dragon received the silver-bodied redesign in remakes and the &#039;&#039;Monsters&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
Later games have strengthened the connection to the point of implying this dragon to be Dragon Quest VI&#039;s incarnation of the Zenith Dragon outright.&lt;br /&gt;
* The &#039;&#039;Dragon Quest Monster Battle Road&#039;&#039; features the mysterious dragon in Milly&#039;s finishing move, which is titled &amp;quot;Master Dragon&amp;quot;.&lt;br /&gt;
* Both &#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039; and &#039;&#039;Dragon Quest Scan Battlers&#039;&#039; have made use of the original orange-bodied, black-horned design for the Zenith Dragon, highlighting the original resemblance between them.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQMB_Dragon_Ashlynn.png|Ashlynn and the dragon from the &#039;&#039;Monster Battle Road&#039;&#039; series.&lt;br /&gt;
DQX_Golden_Dragon_Mount.jpg|DQX&#039;s golden dragon mount.&lt;br /&gt;
DQotS_Zenith_Dragon_Corrupted.png|The corrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQotS Zenith Dragon Battle.jpg|The uncorrupted Zenith Dragon from DQotS.&lt;br /&gt;
DQSB Zenith Dragon.png|The Zenith Dragon in DQSB.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQX}}&lt;br /&gt;
[[Category:Dragon Quest VI characters]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:27:36 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:The_mysterious_dragon</comments>
		</item>
		<item>
			<title>File:DQMB Dragon Ashlynn.png</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQMB_Dragon_Ashlynn.png&amp;diff=146504</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQMB_Dragon_Ashlynn.png&amp;diff=146504</guid>
			<description>&lt;p&gt;Brother Jaybird: Ashlynn riding the mysterious dragon in her finishing move from the Monster Battle Road series.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ashlynn riding the mysterious dragon in her finishing move from the Monster Battle Road series.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:24:06 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQMB_Dragon_Ashlynn.png</comments>
		</item>
		<item>
			<title>File:DQSB Zenith Dragon.png</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQSB_Zenith_Dragon.png&amp;diff=146503</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQSB_Zenith_Dragon.png&amp;diff=146503</guid>
			<description>&lt;p&gt;Brother Jaybird: The appearance of the Zenith Dragon in &amp;#039;&amp;#039;Dragon Quest Scan Battlers&amp;#039;&amp;#039;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The appearance of the Zenith Dragon in &#039;&#039;Dragon Quest Scan Battlers&#039;&#039;.&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:19:25 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQSB_Zenith_Dragon.png</comments>
		</item>
		<item>
			<title>File:DQotS Zenith Dragon Battle.jpg</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQotS_Zenith_Dragon_Battle.jpg&amp;diff=146502</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQotS_Zenith_Dragon_Battle.jpg&amp;diff=146502</guid>
			<description>&lt;p&gt;Brother Jaybird: The appearance of the Zenith Dragon in Dragon Quest of the Stars.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The appearance of the Zenith Dragon in Dragon Quest of the Stars.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:18:07 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQotS_Zenith_Dragon_Battle.jpg</comments>
		</item>
		<item>
			<title>File:DQotS Zenith Dragon Corrupted.png</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQotS_Zenith_Dragon_Corrupted.png&amp;diff=146501</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQotS_Zenith_Dragon_Corrupted.png&amp;diff=146501</guid>
			<description>&lt;p&gt;Brother Jaybird: The corrupted Zenith Dragon from Dragon Quest of the Stars.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The corrupted Zenith Dragon from Dragon Quest of the Stars.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:16:31 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQotS_Zenith_Dragon_Corrupted.png</comments>
		</item>
		<item>
			<title>File:DQX Golden Dragon Mount.jpg</title>
			<link>https://dragon-quest.org/w/index.php?title=File:DQX_Golden_Dragon_Mount.jpg&amp;diff=146500</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=File:DQX_Golden_Dragon_Mount.jpg&amp;diff=146500</guid>
			<description>&lt;p&gt;Brother Jaybird: The spotted golden dragon mount from {{DQ10}}.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The spotted golden dragon mount from {{DQ10}}.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</description>
			<pubDate>Sat, 28 Nov 2020 21:14:30 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=File_talk:DQX_Golden_Dragon_Mount.jpg</comments>
		</item>
		<item>
			<title>User:Brother Jaybird</title>
			<link>https://dragon-quest.org/w/index.php?title=User:Brother_Jaybird&amp;diff=141554</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=User:Brother_Jaybird&amp;diff=141554</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings!&lt;br /&gt;
&lt;br /&gt;
This personal page will be sparse for a while until I flesh it out with more information. In the meantime, have the summaries from the personality quiz in the mobile remakes for the missing personalities (see https://dragon-quest.org/wiki/List_of_personality_types_in_Dragon_Quest_III).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crybaby&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
Sadly, it seems you are something of a crybaby&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You may see yourself as aloof and level-headed, but in truth, you are a deeply sentimental soul&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Though you try your hardest to be a tough, independent individual, you are nothing of the sort&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But this isn&#039;t necessarily a bad thing&amp;amp;hellip; No one in this world is truly independent, after all&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
If there is one thing you must work on, it is your temper, which you are no more able to control then your tears&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Spirit&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You are a free spirit&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Whatever you do, you do it at your own pace, on your own terms, and you take as much time as you feel it requires&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
However, your weakness lies in your tendency to panic when pressured by others&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And when you panic, you make mistakes&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Therefore, you must learn to remain unperturbed, no matter what may come&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Only then will you be able to convince others that you are not the fool they sometimes think you are&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The ability to remain calm under pressure is within you&amp;amp;hellip; I sense it&amp;amp;hellip; I know it is there&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lazybones&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
I sense a certain&amp;amp;hellip; weariness in you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You are the type of person who believes that things never go their way&amp;amp;hellip; That they are cursed to suffer bad luck forever&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You blame your lack of enthusiasm and your inaction on others&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But, in truth, it is your own indolence that is to blame&amp;amp;hellip;You must learn to be more positive&amp;amp;hellip; More active&amp;amp;hellip; More&amp;amp;hellip; alive&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lone Wolf&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You are a firm believer in individuality&amp;amp;hellip; In travelling the path less trodden&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You try to be, and succeed in being, a tough, independent individual&amp;amp;hellip; An all-round cool customer, if you will&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Even with close friends, you keep a certain distance, and always remain aloof&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
This may lead others to feel that you are difficult to relate to&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And you yourself may even feel lonely at times&amp;amp;hellip; But then, isn&#039;t everybody lonely deep down&amp;amp;hellip;?&lt;br /&gt;
&lt;br /&gt;
You will undoubtedly come to this realisation eventually&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And when at last you do, there will be no one there to comfort you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
For you are a lone wolf, destined to walk alone&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lout&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
To be perfectly honest&amp;amp;hellip; You are immature&amp;amp;hellip; Boorish&amp;amp;hellip; An unreconstructed lout&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You may not think that you are, but this is merely further proof of your immaturity&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You are incapable of getting along with others, and often cause offence without realizing&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And though you may grow older, you will never grow wiser&amp;amp;hellip; The child within you will always remain&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You are hard on others, yet easy on yourself&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Perhaps if you knew true hardship, you might change&amp;amp;hellip; But you are unlikely ever to undergo it voluntarily&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Therefore, the best we can hope for is that you learn to treat those around you with a little more consideration&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mule&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
Forgive me, but you are as stubborn as a mule&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
At first glance, you may seem gregarious, but you do not listen to others, and seek only to force your opinions upon them&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You may appear to love the new, but in truth, you fear change, and are unable to alter your opinions or preferences&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Being a skilled social manipulator, however, you are able to keep this truth hidden from view&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Because of this, few around you know how stubborn you truly are&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But as you grow older, you will attempt to hide this aspect of your nature less and less&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And eventually, friends and family will begin to notice your tendency to dig in your heels&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But then, we all grow stubborn with age, so perhaps it does not matter after all&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Narcissist&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
It seems you are something of a narcissist&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
No matter what those around you may say, your way is best, and you will not follow any other path&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Your broad and varied interests prove that you are not wholly close-minded, but your enthusiasm dies as quickly as it is kindled&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You are a burden to others, but miraculously they do not seem to dislike you for it&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Selfish, yet likeable&amp;amp;hellip; This is you in a nutshell&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scatterbrain&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You are a scatterbrained soul&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Your interests are many and varied, and you do not hesitate to pursue them--to the detriment of all else around you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Perhaps because of this, you fail as often as you succeed, and are prone to self-indulgent soul-searching&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But your changing moods keep you from brooding for too long, and you are soon rushing into something else&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Your greatest strength lies in your ability to always remain forward-looking and proactive&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But you must try to remember to stop every once in a while and take notice of what is going on around you&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slippery Devil&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You like to think of yourself as something of a slippery devil&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You judge all situations in terms of personal loss and gain&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And you judge people in the same way&amp;amp;hellip; You will only associate with those from whom you might benefit&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
For this reason, you love nothing more than the rich and famous&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Or anyone else from whom you think you mught gain something&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
In the presence of such people, you do your utmost to appeal to them&amp;amp;hellip; To ingratiate yourself&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But of course, you almost never succeed&amp;amp;hellip; After all, what can they hope to gain from you&amp;amp;hellip;?&lt;br /&gt;
&lt;br /&gt;
Sadly, you fail to see this, and blame them, cursing them for putting on airs&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And on the rare occasion that such a person does deign to associate with you, things go no more smoothly&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You are so enamoured with them, so blinded by admiration, that you can hardly function&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But they, of course, think little of you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Perhaps one day you will learn&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
They are not the important ones&amp;amp;hellip; Your oldest and closest friends&amp;amp;hellip; Those are the ones who truly matter&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Your suppsedly important friends barely know your name, and would never lift a finger for your sake&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
It is your true friends who will come to your aid in times of need&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Until you realize this, you will not be half so wily as you believe&amp;amp;hellip;&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sore Loser&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You can best be described as a sore loser&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
In the company of others, you are not content unless you are the centre of attention&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
You recognize this in yourself, and try hard to conceal it&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But before you know it, you have brought the topic of conversation around to yourself again&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
However, your fear of failure makes you tenacious, which compensates somewhat for your shortcomings&amp;amp;hellip;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thug&#039;&#039;&#039;&lt;br /&gt;
{{quote|source=?|console=iOS / Android|quote=&lt;br /&gt;
You appear to be somethimg of a thug&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And though you may not realize it, your thuggishness is a worry and inconvenience to all around you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Have you ever stopped to consider the effect you have on others&amp;amp;hellip;?&lt;br /&gt;
&lt;br /&gt;
Even had you done so, your lack of empathy would probably lead you to assume that they think as you do&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
But this is not so&amp;amp;hellip; We all think and feel differently&amp;amp;hellip; To assume that we do not is a grave error&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Sadly, you have yet to understand this&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Perhaps you think that to attribute your thoughts to others is is to exercise empathy&amp;amp;hellip;? It is not&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Your friends almost certainly worry about you, but they do not mention it for fear of a violent reaction&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Carry on as you are, and before long, you will have no friends left at all&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Please&amp;amp;hellip; Try to yield a little to others&amp;amp;hellip; To be considerate&amp;amp;hellip; To be&amp;amp;hellip;caring&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
Perhaps it is too late for you to change&amp;amp;hellip; But you must try&amp;amp;hellip; Convince at least one person to have faith in you&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
And hold on to that person with all of your considerable might&amp;amp;hellip; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
TODO:&lt;br /&gt;
* Create a List of Accessories in DQVI page. (Broken redirects report).&lt;br /&gt;
* Adopt [https://dragon-quest.org/w/index.php?title=Special:LonelyPages&amp;amp;limit=500&amp;amp;offset=0 Orphaned Pages]&lt;br /&gt;
* Reroute [https://dragon-quest.org/w/index.php?title=Special:DeadendPages&amp;amp;limit=500&amp;amp;offset=0 Dead-end Pages]&lt;br /&gt;
* Should there be a &amp;quot;Later Monsters Added to Remakes&amp;quot; category?&lt;br /&gt;
* Fill in the stub or missing articles for Dragon Quest Heroes and Heroes II.&lt;/div&gt;</description>
			<pubDate>Wed, 26 Aug 2020 16:15:40 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=User_talk:Brother_Jaybird</comments>
		</item>
		<item>
			<title>Dead masker</title>
			<link>https://dragon-quest.org/w/index.php?title=Dead_masker&amp;diff=141529</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dead_masker&amp;diff=141529</guid>
			<description>&lt;p&gt;Brother Jaybird: Redirected page to DeathMasker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DeathMasker]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 04:04:59 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dead_masker</comments>
		</item>
		<item>
			<title>DeathMasker</title>
			<link>https://dragon-quest.org/w/index.php?title=DeathMasker&amp;diff=141528</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=DeathMasker&amp;diff=141528</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title=DeathMasker&lt;br /&gt;
|image=[[Image:DQMCH_Dead_Masker.png|150px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=デッドマスカー&lt;br /&gt;
|romanji={{tt|Deddomasukā|Dead Masker}}&lt;br /&gt;
|old=&lt;br /&gt;
|firstappear={{DQMCH}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;death masker&#039;&#039;&#039; is a monster who was first encountered in &#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Deathmasker DQMCH GBA.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 04:04:42 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:DeathMasker</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest Monsters: Caravan Heart</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart&amp;diff=141527</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart&amp;diff=141527</guid>
			<description>&lt;p&gt;Brother Jaybird: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The following is a list of enemies in &#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;.  Note that since this game has never been officially released in North America, this list is &#039;&#039;&#039;unofficial&#039;&#039;&#039; as many enemy names vary during localization.&lt;br /&gt;
&lt;br /&gt;
{|id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
[[#A|A]] - [[#B|B]] - [[#C|C]] - [[#D|D]] - [[#E|E]] - [[#F|F]] - [[#G|G]] - [[#H|H]] - [[#I|I]] - [[#J|J]] - [[#K|K]] - [[#L|L]] - [[#M|M]] - [[#O|O]] - [[#P|P]] - [[#R|R]] - [[#S|S]] - [[#T|T]] - [[#V|V]] - [[#W|W]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*[[Silvapithecus|AgDevil]]&lt;br /&gt;
*[[Spiked hare|Almiraj]]&lt;br /&gt;
*[[Rashaverak|Andreal]]&lt;br /&gt;
*[[AquaSlime]]&lt;br /&gt;
*[[Archdemon]]&lt;br /&gt;
*[[Centipod|ArmorPede]]&lt;br /&gt;
*[[Armoured scorpion|Armorpion]]&lt;br /&gt;
*[[Crabid|ArmyCrab]]&lt;br /&gt;
*[[Aruu]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*[[Bubble slime|Babble]]&lt;br /&gt;
*[[King bubble slime|BabbleKing]]&lt;br /&gt;
*[[Great sabrecub|BabyPanther]]&lt;br /&gt;
*[[Barubaru]]&lt;br /&gt;
*[[Hacksaurus|BattleRex]]&lt;br /&gt;
*[[Beelzebuzz|Beelzebug]]&lt;br /&gt;
*[[Cross eye|Bigeye]]&lt;br /&gt;
*[[BigMommonja]]&lt;br /&gt;
*[[Frostburn|Blizzard]]&lt;br /&gt;
*[[Snowbird|Blizzardy]]&lt;br /&gt;
*[[Rockbomb|Bombcrag]]&lt;br /&gt;
*[[Boobaa]]&lt;br /&gt;
*[[Boss troll]]&lt;br /&gt;
*[[Bullfinch|BullBird]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*[[Cactiball]]&lt;br /&gt;
*[[Meowgician|CatMage]]&lt;br /&gt;
*[[Celestial beast]]&lt;br /&gt;
*[[ChainGolem]]&lt;br /&gt;
*[[ChaosDrak]]&lt;br /&gt;
*[[ChestnutMan]]&lt;br /&gt;
*[[Cumulus rex|CloudKing]]&lt;br /&gt;
*[[Confetti|Conpeito]]&lt;br /&gt;
*[[CragDevil]]&lt;br /&gt;
*[[CrystalSlime]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
*[[Wild carrot|DanceVeggie]]&lt;br /&gt;
*[[DarkCrystal]]&lt;br /&gt;
*[[Bilhaw|DarkGolem]]&lt;br /&gt;
*[[Battering ram|DarkHorn]]&lt;br /&gt;
*[[DarkKing]]&lt;br /&gt;
*[[Dark slime knight|DarkKnight]]&lt;br /&gt;
*[[Dark slime (Dragon Quest Monsters)|DarkSlime]]&lt;br /&gt;
*[[DeadKnight]]&lt;br /&gt;
*[[DeadTrunk]]&lt;br /&gt;
*[[DeathMasker]]&lt;br /&gt;
*[[DeathScyther]]&lt;br /&gt;
*[[Imp|Demonite]]&lt;br /&gt;
*[[DevilPriest]]&lt;br /&gt;
*[[Divinegon]]&lt;br /&gt;
*[[Domedi]]&lt;br /&gt;
*[[Doriin]]&lt;br /&gt;
*[[Dracky]]&lt;br /&gt;
*[[Dradon]]&lt;br /&gt;
*[[Green dragon|Dragon]]&lt;br /&gt;
*[[Dragonlord]]&lt;br /&gt;
*[[Small fry|DragonKid]]&lt;br /&gt;
*[[Dragon rider|DragonRider]]&lt;br /&gt;
*[[DrakMachine]]&lt;br /&gt;
*[[Drohl drone|Droll]]&lt;br /&gt;
*[[Drollrium]]&lt;br /&gt;
*[[Dhuran|Durran]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*[[Lickspittle|EarthFiend]]&lt;br /&gt;
*[[Eggplaton]]&lt;br /&gt;
*[[Harmour|EvilArmor]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
*[[Teaky mask|Facer]]&lt;br /&gt;
*[[Treeface|FaceTree]]&lt;br /&gt;
*[[Dancing flame|Flame]]&lt;br /&gt;
*[[Florajay]]&lt;br /&gt;
*[[FlowerBeat]]&lt;br /&gt;
*[[Conkuistador|FooHero]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*[[Gargoyle]]&lt;br /&gt;
*[[Grim keeper]]&lt;br /&gt;
*[[GenoDrak]]&lt;br /&gt;
*[[GhostCoffin]]&lt;br /&gt;
*[[Fat bat|GiantBat]]&lt;br /&gt;
*[[Scorpion|GiantScorpion]]&lt;br /&gt;
*[[Big slug|GiantSlug]]&lt;br /&gt;
*[[King squid|GiantSquid]]&lt;br /&gt;
*[[Wiggly|GiantWorm]]&lt;br /&gt;
*[[Drakulard|GigaDraco]]&lt;br /&gt;
*[[Gigantes]]&lt;br /&gt;
*[[Gisvarg|Gisuwagu]]&lt;br /&gt;
*[[Cumaulus|Gizmo]]&lt;br /&gt;
*[[Rampage|Goategon]]&lt;br /&gt;
*[[Gem slime|GoldSlime]]&lt;br /&gt;
*[[Golem]]&lt;br /&gt;
*[[Muddy hand|Goopi]]&lt;br /&gt;
*[[Boring bug|Gophecada]]&lt;br /&gt;
*[[Gracos|Grakos]]&lt;br /&gt;
*[[GrandDevil]]&lt;br /&gt;
*[[Grandpa slime|GranSlime]]&lt;br /&gt;
*[[Great dragon|GreatDrak]]&lt;br /&gt;
*[[Vis mager (Dragon Quest IV)|GreatMage]]&lt;br /&gt;
*[[Griffinx]]&lt;br /&gt;
*[[Grizzly]]&lt;br /&gt;
*[[Drackal|GulpBeast]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
*[[Angel slime|HaloSlime]]&lt;br /&gt;
*[[Hammerhood|HammerMan]]&lt;br /&gt;
*[[Healslime|Healer]]&lt;br /&gt;
*[[Heaven monster]]&lt;br /&gt;
*[[Walking corpse|Hork]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*[[Firn fiend|IceMan]]&lt;br /&gt;
*[[Icky]]&lt;br /&gt;
*[[Iio]]&lt;br /&gt;
*[[Infergon]]&lt;br /&gt;
*[[IronHawk]]&lt;br /&gt;
*[[IronTurt]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*[[Jamirus]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*[[Kakaron]]&lt;br /&gt;
*[[Simiac|KillerApe]]&lt;br /&gt;
*[[KillerAxe]]&lt;br /&gt;
*[[Marquis de Léon|KingLeo]]&lt;br /&gt;
*[[King slime|KingSlime]]&lt;br /&gt;
*[[KnightLich]]&lt;br /&gt;
*[[Kusharami]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*[[High djinks|LampGenie]]&lt;br /&gt;
*[[LandShark]]&lt;br /&gt;
*[[Magmalice|Lavaman]]&lt;br /&gt;
*[[Weedie|Leafer]]&lt;br /&gt;
*[[Lips|Lipsy]]&lt;br /&gt;
*[[LizardMan (Caravan Heart)|LizardMan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*[[Wax murderer|MadCandle]]&lt;br /&gt;
*[[Hades condor|MadCondor]]&lt;br /&gt;
*[[Drag-goof|MadDragon]]&lt;br /&gt;
*[[Mad mole|MadGopher]]&lt;br /&gt;
*[[Hell hornet|MadHornet]]&lt;br /&gt;
*[[MadMirror]]&lt;br /&gt;
*[[Great sabrecat|MadPanther]]&lt;br /&gt;
*[[Mental pitcher|MadPlant]]&lt;br /&gt;
*[[Magic slime|MageSlime]]&lt;br /&gt;
*[[MagmaSlime]]&lt;br /&gt;
*[[Zenith Dragon|Master Dragon]]&lt;br /&gt;
*[[MasterSlime]]&lt;br /&gt;
*[[MechaDragon]]&lt;br /&gt;
*[[Merman]]&lt;br /&gt;
*[[Liquid metal slime|Metabble]]&lt;br /&gt;
*[[Metal king slime|MetalKing]]&lt;br /&gt;
*[[Metal slime|Metaly]]&lt;br /&gt;
*[[Mimic]]&lt;br /&gt;
*[[Platypunk|Mommonja]]&lt;br /&gt;
*[[Mud mannequin|MudDoll]]&lt;br /&gt;
*[[Mudraker|MudMan]]&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[MuscleKong]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*[[OnionMaster]]&lt;br /&gt;
*[[Opabi]]&lt;br /&gt;
*[[Orc]]&lt;br /&gt;
*[[Orochi]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*[[Paararu]]&lt;br /&gt;
*[[PhantomGlass]]&lt;br /&gt;
*[[Phoenix]]&lt;br /&gt;
*[[Pimo]]&lt;br /&gt;
*[[PomPomBom|PomPomBomb]]&lt;br /&gt;
*[[ProtoKiller]]&lt;br /&gt;
*[[PudgyDragon]]&lt;br /&gt;
*[[PumpkinKnight]]&lt;br /&gt;
*[[Putrepup]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*[[Prism peacock|RainHawk]]&lt;br /&gt;
*[[Barracuda|RamFish]]&lt;br /&gt;
*[[Mean spirit|Reaper]]&lt;br /&gt;
*[[Killing machine|Roboster]]&lt;br /&gt;
*[[Roboster2]]&lt;br /&gt;
*[[RockSpider]]&lt;br /&gt;
*[[Restless armour|RogueKnight]]&lt;br /&gt;
*[[RogueMage]]&lt;br /&gt;
*[[RogueWave]]&lt;br /&gt;
*[[Gripevine|Rosevine]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*[[Paralyslicer|SabreMan]]&lt;br /&gt;
*[[Bagworm|Saccer]]&lt;br /&gt;
*[[ScaraBeetle]]&lt;br /&gt;
*[[Shadow]]&lt;br /&gt;
*[[Skeletor]]&lt;br /&gt;
*[[Dragon zombie|Skullgon]]&lt;br /&gt;
*[[Slime]]&lt;br /&gt;
*[[Slime knight]]&lt;br /&gt;
*[[Shell slime|Snaily]]&lt;br /&gt;
*[[Carnivine|Snapper]]&lt;br /&gt;
*[[Snome]]&lt;br /&gt;
*[[Burr baby|SpikeyBoy]]&lt;br /&gt;
*[[SpinSlime]]&lt;br /&gt;
*[[Spirit of Darkness]]&lt;br /&gt;
*[[Spirit of Earth]]&lt;br /&gt;
*[[Spirit of Fire]]&lt;br /&gt;
*[[Spirit of Light]]&lt;br /&gt;
*[[Spirit of Water]]&lt;br /&gt;
*[[Spirit of Wind]]&lt;br /&gt;
*[[Ghost|Spooky]]&lt;br /&gt;
*[[Starfish]]&lt;br /&gt;
*[[StatueKid]]&lt;br /&gt;
*[[Stone golem|Stoneman]]&lt;br /&gt;
*[[Stump chump|Stubsuck]]&lt;br /&gt;
*[[Nardragon|Swordgon]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*[[Morphean mushroom|Toadstool]]&lt;br /&gt;
*[[Tonguella]]&lt;br /&gt;
*[[Goodybag|TreasureBag]]&lt;br /&gt;
*[[TriWinder]]&lt;br /&gt;
*[[Eyevory tusk-tusk|Trumpeter]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*[[Ewwnicorn|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*[[VampireRat]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*[[Tuskateer|WalrusMan]]&lt;br /&gt;
*[[War lizard]]&lt;br /&gt;
*[[Warubou]]&lt;br /&gt;
*[[Watabou]]&lt;br /&gt;
*[[Wight king|WhiteKing]]&lt;br /&gt;
*[[Cyclown|WindBeast]]&lt;br /&gt;
*[[Chimaera|Wyvern]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters series enemy lists]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:58:03 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest Monsters: Caravan Heart</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart&amp;diff=141526</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart&amp;diff=141526</guid>
			<description>&lt;p&gt;Brother Jaybird: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The following is a list of enemies in &#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;.  Note that since this game has never been officially released in North America, this list is &#039;&#039;&#039;unofficial&#039;&#039;&#039; as many enemy names vary during localization.&lt;br /&gt;
&lt;br /&gt;
{|id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
[[#A|A]] - [[#B|B]] - [[#C|C]] - [[#D|D]] - [[#E|E]] - [[#F|F]] - [[#G|G]] - [[#H|H]] - [[#I|I]] - [[#J|J]] - [[#K|K]] - [[#L|L]] - [[#M|M]] - [[#O|O]] - [[#P|P]] - [[#R|R]] - [[#S|S]] - [[#T|T]] - [[#V|V]] - [[#W|W]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*[[Silvapithecus|AgDevil]]&lt;br /&gt;
*[[Spiked hare|Almiraj]]&lt;br /&gt;
*[[Rashaverak|Andreal]]&lt;br /&gt;
*[[AquaSlime]]&lt;br /&gt;
*[[Archdemon]]&lt;br /&gt;
*[[Centipod|ArmorPede]]&lt;br /&gt;
*[[Armoured scorpion|Armorpion]]&lt;br /&gt;
*[[Crabid|ArmyCrab]]&lt;br /&gt;
*[[Aruu]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*[[Bubble slime|Babble]]&lt;br /&gt;
*[[King bubble slime|BabbleKing]]&lt;br /&gt;
*[[Great sabrecub|BabyPanther]]&lt;br /&gt;
*[[Barubaru]]&lt;br /&gt;
*[[Hacksaurus|BattleRex]]&lt;br /&gt;
*[[Beelzebuzz|Beelzebug]]&lt;br /&gt;
*[[Cross eye|Bigeye]]&lt;br /&gt;
*[[BigMommonja]]&lt;br /&gt;
*[[Frostburn|Blizzard]]&lt;br /&gt;
*[[Snowbird|Blizzardy]]&lt;br /&gt;
*[[Rockbomb|Bombcrag]]&lt;br /&gt;
*[[Boobaa]]&lt;br /&gt;
*[[Boss troll]]&lt;br /&gt;
*[[Bullfinch|BullBird]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*[[Cactiball]]&lt;br /&gt;
*[[Meowgician|CatMage]]&lt;br /&gt;
*[[Celestial beast]]&lt;br /&gt;
*[[ChainGolem]]&lt;br /&gt;
*[[ChaosDrak]]&lt;br /&gt;
*[[ChestnutMan]]&lt;br /&gt;
*[[Cumulus rex|CloudKing]]&lt;br /&gt;
*[[Confetti|Conpeito]]&lt;br /&gt;
*[[CragDevil]]&lt;br /&gt;
*[[CrystalSlime]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
*[[Wild carrot|DanceVeggie]]&lt;br /&gt;
*[[DarkCrystal]]&lt;br /&gt;
*[[Bilhaw|DarkGolem]]&lt;br /&gt;
*[[Battering ram|DarkHorn]]&lt;br /&gt;
*[[DarkKing]]&lt;br /&gt;
*[[Dark slime knight|DarkKnight]]&lt;br /&gt;
*[[Dark slime (Dragon Quest Monsters)|DarkSlime]]&lt;br /&gt;
*[[DeadKnight]]&lt;br /&gt;
*[[DeadTrunk]]&lt;br /&gt;
*[[DeathMasker]]&lt;br /&gt;
*[[DeathScyther]]&lt;br /&gt;
*[[Imp|Demonite]]&lt;br /&gt;
*[[DevilPriest]]&lt;br /&gt;
*[[Divinegon]]&lt;br /&gt;
*[[Domedi]]&lt;br /&gt;
*[[Doriin]]&lt;br /&gt;
*[[Dracky]]&lt;br /&gt;
*[[Dradon]]&lt;br /&gt;
*[[Green dragon|Dragon]]&lt;br /&gt;
*[[Dragonlord]]&lt;br /&gt;
*[[Small fry|DragonKid]]&lt;br /&gt;
*[[Dragon rider|DragonRider]]&lt;br /&gt;
*[[Drakmachine]]&lt;br /&gt;
*[[Drohl drone|Droll]]&lt;br /&gt;
*[[Drollrium]]&lt;br /&gt;
*[[Dhuran|Durran]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*[[Lickspittle|EarthFiend]]&lt;br /&gt;
*[[Eggplaton]]&lt;br /&gt;
*[[Harmour|EvilArmor]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
*[[Teaky mask|Facer]]&lt;br /&gt;
*[[Treeface|FaceTree]]&lt;br /&gt;
*[[Dancing flame|Flame]]&lt;br /&gt;
*[[Florajay]]&lt;br /&gt;
*[[FlowerBeat]]&lt;br /&gt;
*[[Conkuistador|FooHero]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*[[Gargoyle]]&lt;br /&gt;
*[[Grim keeper]]&lt;br /&gt;
*[[GenoDrak]]&lt;br /&gt;
*[[GhostCoffin]]&lt;br /&gt;
*[[Fat bat|GiantBat]]&lt;br /&gt;
*[[Scorpion|GiantScorpion]]&lt;br /&gt;
*[[Big slug|GiantSlug]]&lt;br /&gt;
*[[King squid|GiantSquid]]&lt;br /&gt;
*[[Wiggly|GiantWorm]]&lt;br /&gt;
*[[Drakulard|GigaDraco]]&lt;br /&gt;
*[[Gigantes]]&lt;br /&gt;
*[[Gisvarg|Gisuwagu]]&lt;br /&gt;
*[[Cumaulus|Gizmo]]&lt;br /&gt;
*[[Rampage|Goategon]]&lt;br /&gt;
*[[Gem slime|GoldSlime]]&lt;br /&gt;
*[[Golem]]&lt;br /&gt;
*[[Muddy hand|Goopi]]&lt;br /&gt;
*[[Boring bug|Gophecada]]&lt;br /&gt;
*[[Gracos|Grakos]]&lt;br /&gt;
*[[GrandDevil]]&lt;br /&gt;
*[[Grandpa slime|GranSlime]]&lt;br /&gt;
*[[Great dragon|GreatDrak]]&lt;br /&gt;
*[[Vis mager (Dragon Quest IV)|GreatMage]]&lt;br /&gt;
*[[Griffinx]]&lt;br /&gt;
*[[Grizzly]]&lt;br /&gt;
*[[Drackal|GulpBeast]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
*[[Angel slime|HaloSlime]]&lt;br /&gt;
*[[Hammerhood|HammerMan]]&lt;br /&gt;
*[[Healslime|Healer]]&lt;br /&gt;
*[[Heaven monster]]&lt;br /&gt;
*[[Walking corpse|Hork]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*[[Firn fiend|IceMan]]&lt;br /&gt;
*[[Icky]]&lt;br /&gt;
*[[Iio]]&lt;br /&gt;
*[[Infergon]]&lt;br /&gt;
*[[IronHawk]]&lt;br /&gt;
*[[IronTurt]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*[[Jamirus]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*[[Kakaron]]&lt;br /&gt;
*[[Simiac|KillerApe]]&lt;br /&gt;
*[[KillerAxe]]&lt;br /&gt;
*[[Marquis de Léon|KingLeo]]&lt;br /&gt;
*[[King slime|KingSlime]]&lt;br /&gt;
*[[KnightLich]]&lt;br /&gt;
*[[Kusharami]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*[[High djinks|LampGenie]]&lt;br /&gt;
*[[LandShark]]&lt;br /&gt;
*[[Magmalice|Lavaman]]&lt;br /&gt;
*[[Weedie|Leafer]]&lt;br /&gt;
*[[Lips|Lipsy]]&lt;br /&gt;
*[[LizardMan (Caravan Heart)|LizardMan]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*[[Wax murderer|MadCandle]]&lt;br /&gt;
*[[Hades condor|MadCondor]]&lt;br /&gt;
*[[Drag-goof|MadDragon]]&lt;br /&gt;
*[[Mad mole|MadGopher]]&lt;br /&gt;
*[[Hell hornet|MadHornet]]&lt;br /&gt;
*[[MadMirror]]&lt;br /&gt;
*[[Great sabrecat|MadPanther]]&lt;br /&gt;
*[[Mental pitcher|MadPlant]]&lt;br /&gt;
*[[Magic slime|MageSlime]]&lt;br /&gt;
*[[MagmaSlime]]&lt;br /&gt;
*[[Zenith Dragon|Master Dragon]]&lt;br /&gt;
*[[MasterSlime]]&lt;br /&gt;
*[[MechaDragon]]&lt;br /&gt;
*[[Merman]]&lt;br /&gt;
*[[Liquid metal slime|Metabble]]&lt;br /&gt;
*[[Metal king slime|MetalKing]]&lt;br /&gt;
*[[Metal slime|Metaly]]&lt;br /&gt;
*[[Mimic]]&lt;br /&gt;
*[[Platypunk|Mommonja]]&lt;br /&gt;
*[[Mud mannequin|MudDoll]]&lt;br /&gt;
*[[Mudraker|MudMan]]&lt;br /&gt;
*[[Mummy]]&lt;br /&gt;
*[[MuscleKong]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*[[OnionMaster]]&lt;br /&gt;
*[[Opabi]]&lt;br /&gt;
*[[Orc]]&lt;br /&gt;
*[[Orochi]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*[[Paararu]]&lt;br /&gt;
*[[PhantomGlass]]&lt;br /&gt;
*[[Phoenix]]&lt;br /&gt;
*[[Pimo]]&lt;br /&gt;
*[[PomPomBom|PomPomBomb]]&lt;br /&gt;
*[[ProtoKiller]]&lt;br /&gt;
*[[PudgyDragon]]&lt;br /&gt;
*[[PumpkinKnight]]&lt;br /&gt;
*[[Putrepup]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*[[Prism peacock|RainHawk]]&lt;br /&gt;
*[[Barracuda|RamFish]]&lt;br /&gt;
*[[Mean spirit|Reaper]]&lt;br /&gt;
*[[Killing machine|Roboster]]&lt;br /&gt;
*[[Roboster2]]&lt;br /&gt;
*[[RockSpider]]&lt;br /&gt;
*[[Restless armour|RogueKnight]]&lt;br /&gt;
*[[RogueMage]]&lt;br /&gt;
*[[RogueWave]]&lt;br /&gt;
*[[Gripevine|Rosevine]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*[[Paralyslicer|SabreMan]]&lt;br /&gt;
*[[Bagworm|Saccer]]&lt;br /&gt;
*[[ScaraBeetle]]&lt;br /&gt;
*[[Shadow]]&lt;br /&gt;
*[[Skeletor]]&lt;br /&gt;
*[[Dragon zombie|Skullgon]]&lt;br /&gt;
*[[Slime]]&lt;br /&gt;
*[[Slime knight]]&lt;br /&gt;
*[[Shell slime|Snaily]]&lt;br /&gt;
*[[Carnivine|Snapper]]&lt;br /&gt;
*[[Snome]]&lt;br /&gt;
*[[Burr baby|SpikeyBoy]]&lt;br /&gt;
*[[SpinSlime]]&lt;br /&gt;
*[[Spirit of Darkness]]&lt;br /&gt;
*[[Spirit of Earth]]&lt;br /&gt;
*[[Spirit of Fire]]&lt;br /&gt;
*[[Spirit of Light]]&lt;br /&gt;
*[[Spirit of Water]]&lt;br /&gt;
*[[Spirit of Wind]]&lt;br /&gt;
*[[Ghost|Spooky]]&lt;br /&gt;
*[[Starfish]]&lt;br /&gt;
*[[StatueKid]]&lt;br /&gt;
*[[Stone golem|Stoneman]]&lt;br /&gt;
*[[Stump chump|Stubsuck]]&lt;br /&gt;
*[[Nardragon|Swordgon]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*[[Morphean mushroom|Toadstool]]&lt;br /&gt;
*[[Tonguella]]&lt;br /&gt;
*[[Goodybag|TreasureBag]]&lt;br /&gt;
*[[TriWinder]]&lt;br /&gt;
*[[Eyevory tusk-tusk|Trumpeter]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*[[Ewwnicorn|Unicorn]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*[[VampireRat]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*[[Tuskateer|WalrusMan]]&lt;br /&gt;
*[[War lizard]]&lt;br /&gt;
*[[Warubou]]&lt;br /&gt;
*[[Watabou]]&lt;br /&gt;
*[[Wight king|WhiteKing]]&lt;br /&gt;
*[[Cyclown|WindBeast]]&lt;br /&gt;
*[[Chimaera|Wyvern]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters series enemy lists]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:56:59 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_Monsters:_Caravan_Heart</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest Monsters: Joker 2</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2&amp;diff=141525</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2&amp;diff=141525</guid>
			<description>&lt;p&gt;Brother Jaybird: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{stub}}&lt;br /&gt;
The following is a list of scoutable monsters, or monsters that are otherwise available through synthesizing, in {{DQMJ2}}. &lt;br /&gt;
&lt;br /&gt;
{|id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
[[#A|A]] - [[#B|B]] - [[#C|C]] - [[#D|D]] - [[#E|E]] - [[#F|F]] - [[#G|G]] - [[#H|H]] - [[#I|I]] - [[#J|J]] - [[#K|K]] - [[#L|L]] - [[#M|M]] - [[#N|N]] - [[#O|O]] - [[#P|P]] - [[#R|R]] - [[#S|S]] - [[#T|T]] - [[#U|U]] - [[#W|W]] - [[#X|X]] - [[#Y|Y]] - [[#Z|Z]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==A==&lt;br /&gt;
[[File:DQMJ2 Monster Synthesis.png|right|border|250px]]&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abyss Diver.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Abyss diver]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
 | [[File:DQMJ3 Ace Of Spades.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ace of spades]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[File:DQMJ Alabast Dragon.png|130px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Alabast dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Anchorman artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Anchorman]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Angel Slime.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Angel slime]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Aquarion artwork.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Aquarion]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Archdemon.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Archdemon]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Aquestrian gladiator.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Quayhorse|&amp;lt;br&amp;gt;Aquestrian&amp;lt;br&amp;gt;Gladiator]]  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Argon lizard artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Argon lizard]]&lt;br /&gt;
| &lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:AtlasArt.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Atlas]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Bjorn the Behemoose.png|center|117px]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Bjørn the Behemoose|Baby Bjørn]]&#039;&#039;&#039;&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Bad Egg.png|45px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bad egg]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag o laughs.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bag o&#039; laughs]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Balhib.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Balhib]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Baramos.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Baramos]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barbarus.jpg|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Barbarus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Barracuda.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Barracuda]]&lt;br /&gt;
| [[Unshore]] &lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Beetleboy.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beetleboy]]&lt;br /&gt;
| &lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Beetlebully.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beetleboy#Beetlebully|Beetlebully]]&lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Behemoth Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Behemoth slime]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Belial.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Belial]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Beshemoth Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beshemoth slime]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Black Dragon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bodkin Archer.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bodkin archer]]&lt;br /&gt;
| [[Bemusoleum]]&lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Boe.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boe]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Boh.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boh]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Bona Constrictor.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bona constrictor]]&lt;br /&gt;
| [[Unshore]],&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bone Baron.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bone baron]]&lt;br /&gt;
| &lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Boreal Serpent.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ethereal serpent#Boreal serpent|Boreal serpent]]&lt;br /&gt;
| &lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM2 Boring Bug.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boring bug]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BossTrollArt.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Troll#Boss troll|Boss troll]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Brownie.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Brownie]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Bubble Slime.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bubble slime]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Buffalogre.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Buffalogre]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bullfinch.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bullfinch]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CanniboxArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cannibox]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Canzar.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Canzar]]&lt;br /&gt;
| Light World&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[File:DQVIII Capsichum.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Capsichum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Captain Crow.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Captain Crow]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| Can increase tension of all allies at the start of a battle.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chainine.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Chainine]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Cheeky Tiki.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cheeky tiki]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Chimaera.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Chimaera]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cluboon.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cluboon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Cluboon Ace.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cluboon ace]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Cockateer.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cockateer]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Conkettes alternative.jpg|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Conkettes]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Conklave.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Conklave]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crabid.png|80px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Crabid]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Cross Bones.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cross bones]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Cross Eye.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cross eye]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Cureslime.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cureslime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Cyber Slime.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cyber slime]]&lt;br /&gt;
| &lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Dragonlord.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Dragonlord|Dracolord]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 800&lt;br /&gt;
| 850&lt;br /&gt;
| S&lt;br /&gt;
| Niflheim&lt;br /&gt;
| Can immobilise enemies at the start of a battle.&lt;br /&gt;
| [[Great dragon]] + [[Demon-at-arms]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dual Duellers.png|100px|center]]&amp;lt;!--Approx. 1:4 from 399x250--&amp;gt;&lt;br /&gt;
| [[Dual duellers]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Erazor Blade.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Erazor blade]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Estark.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Estark]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Ethereal Serpent.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ethereal serpent]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Eveel.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Eveel]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Exorsus.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Exorsus]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
==G==&lt;br /&gt;
==H==&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Imp.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Imp]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Incarnus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jailcat Art.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jailcat]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jamiras.png|73px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jamirus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Jargon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jargon]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Jum.png|83px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Jumping Jackal.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jumping jackal]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Leonyx.png|120px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Leonyx]]&#039;&#039;&#039;&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Don Mole]] + [[Orochi]] +&amp;lt;br&amp;gt; [[Marquis de Léon]] + [[Wildcard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sidoh.gif|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Malroth]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 1200&lt;br /&gt;
| 960&lt;br /&gt;
| M&lt;br /&gt;
| Healer&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks)&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt; Can put enemies to sleep with a successful attack.&lt;br /&gt;
| [[Hargon]] + [[Buffalogre]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Missing Lynx.png|120px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Missing lynx]]&#039;&#039;&#039;&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| C&lt;br /&gt;
| 1490&lt;br /&gt;
| 150&lt;br /&gt;
| L&lt;br /&gt;
| Missing Lynx&lt;br /&gt;
| Attacks strike all enemies and damage dealt by skills and abilities increases.&amp;lt;br&amp;gt; Monster&#039;s imposing presence can immobilise enemies at the start of the battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Mottle Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mottle slime]]&lt;br /&gt;
| Chance encounter with &#039;&#039;[[Dragon Quest VI: Realms of Revelation|Dragon Quest VI]]&#039;&#039; (DS version)&lt;br /&gt;
| E&lt;br /&gt;
| 550&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Sizz&lt;br /&gt;
| Reduces enemies&#039; resistance to [[Zap]]-type magic. Has no effect on enemies that are impervious to Ban Dance.&lt;br /&gt;
| [[Mischievous mole]] + [[Stump chump]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Mud mannequin.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mud mannequin]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 490&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Dancer&lt;br /&gt;
| Reduces enemies&#039; resistance to Ban Dance. Has no effect on enemies that are impervious to Ban Dance.&lt;br /&gt;
| [[Mischievous mole]] + [[Stump chump]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Muddy Hand.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Muddy hand]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 430&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Materialist&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Funghoul]] + [[Dracky]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Mum.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mum]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 600&lt;br /&gt;
| S&lt;br /&gt;
| Mage Aid&lt;br /&gt;
| Boosts [[Bang]]-type magic effects, while decreasing MP consumption.&lt;br /&gt;
| (lineage) [[Jum]] + [[Material family]]; [[Boe]] + [[Material family]]; [[Boh]] + [[Material family]];&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Mumboh-Jumboe.png|85px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mumboh-jumboe]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 600&lt;br /&gt;
| S&lt;br /&gt;
| Barricade&lt;br /&gt;
| Boosts [[Bang]]-type magic effects, while decreasing MP consumption.&lt;br /&gt;
| (four-body) [[Mum]] + [[Boh]] + [[Jum]] + [[Boe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Mummy Boy.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mummy boy]]&lt;br /&gt;
| [[Bemusoleum]] (night)&lt;br /&gt;
| E&lt;br /&gt;
| 560&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Braveheart&lt;br /&gt;
| Can put enemies to sleep with a successful attack.&lt;br /&gt;
| [[Drohl drone]] + [[Heedoo voodoo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Murdaw artwork.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Murdaw]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 770&lt;br /&gt;
| 940&lt;br /&gt;
| S&lt;br /&gt;
| Nightmare&lt;br /&gt;
| Boosts Crack-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Reduces enemies&#039; resistance to sleep.&lt;br /&gt;
| [[Bjørn the Behemoose|Baby Bjørn]] + [[Night clubber]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Nardragon.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nardragon]]&lt;br /&gt;
| [[Unshore]] (foggy)&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 100&lt;br /&gt;
| S&lt;br /&gt;
| Psycho&lt;br /&gt;
| Allows monsters to psyche up in battle.&lt;br /&gt;
| [[Komodo]] + [[Material family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Pro Nemeslime.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nemeslime]]&lt;br /&gt;
| After 200 communication battles, every 10 com. battles thereafter offer a reward.&amp;lt;br&amp;gt; There is a small chance of Nemeslime&amp;lt;br&amp;gt; being the reward.&lt;br /&gt;
| S&lt;br /&gt;
| 800&lt;br /&gt;
| 570&lt;br /&gt;
| S&lt;br /&gt;
| Imposing&lt;br /&gt;
| Monster&#039;s imposing presence can immobilise enemies at the start of the battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Night Clubber.png|125px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night clubber]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 999&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Martyr&lt;br /&gt;
| Monster will attack last in battle.&amp;lt;br&amp;gt;Monster can deal heavy damage to L monsters.&lt;br /&gt;
| [[Boss troll]] + [[Pazuzu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Night Emperor.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night emperor]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 570&lt;br /&gt;
| 520&lt;br /&gt;
| S&lt;br /&gt;
| Bad Breath&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Mischievous mole]] + [[Dancing devil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Night Knight.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night knight]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 780&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Sizz &amp;amp; Zam&lt;br /&gt;
| Damage inflicted on enemies with metal bodies will increase by 1 point.&lt;br /&gt;
| [[Wailin&#039; weed]] + [[Demon-at-arms]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nimzo Demon.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nimzo]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| M&lt;br /&gt;
| Nimzo&lt;br /&gt;
| May negate all buffing effects the enemies may have at the start of the battle.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt; Monster will act twice in succession when not given specific orders.&lt;br /&gt;
| [[Drakulard]] + [[Baramos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Noble Gasbagon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Noble gasbagon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 710&lt;br /&gt;
| 280&lt;br /&gt;
| S&lt;br /&gt;
| Bombardier&lt;br /&gt;
| Doubles the chance of launching pre-emptive strikes.&lt;br /&gt;
| [[Merman]] + [[Barracuda]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Nokturnus.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nokturnus]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 830&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt;May counter when struck with a physical attack.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| [[Dhuran]] + [[Dr. Snapped]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:NotsoMachoArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Notso macho]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| C&lt;br /&gt;
| 740&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Berserker&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
| [[Merman]] + [[Yabby]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Octavian Sentry.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Octavian sentry]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 590&lt;br /&gt;
| 480&lt;br /&gt;
| S&lt;br /&gt;
| Thunderwind Slashes&lt;br /&gt;
| Doubles the chance of launching pre-emptive strikes.&lt;br /&gt;
| [[Dangler fish]] + [[Puppeteer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Orc.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 550&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Speedster&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Night emperor]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orgodemir Second Forme.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Orgodemir]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1130&lt;br /&gt;
| 1090&lt;br /&gt;
| M&lt;br /&gt;
| Muspell&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks) &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Mortamor]] + [[Alabast dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Overkilling Machine.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Overkilling machine]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 610&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Thunderwind Slashes&lt;br /&gt;
| Always attacks twice in quick succession. &lt;br /&gt;
| [[Killing machine]] + [[Killing machine]] + &amp;lt;br&amp;gt; [[Balhib]] + [[Balhib]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Pan Piper.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Satyr#Pan piper|Pan piper]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 520&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Nightmare&lt;br /&gt;
| Monster may put an enemy to sleep when attacking.&lt;br /&gt;
| [[Satyr]] + [[Dingaling]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Paws.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Paws]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 610&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Anti-metal&lt;br /&gt;
| Can decrease tension of all enemies at the start of a battle.&amp;lt;br&amp;gt;Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Treeface]] + [[Slime stack]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Pazuzu.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Pazuzu]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| A&lt;br /&gt;
| 780&lt;br /&gt;
| 430&lt;br /&gt;
| S&lt;br /&gt;
| Bombardier&lt;br /&gt;
| Boosts Woosh-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Silvapithecus]] + [[Gigantes]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Phantom Fencer.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Phantom fencer]]&lt;br /&gt;
| [[Unshore]] (foggy),&amp;lt;br&amp;gt; [[Bemusoleum]] (night)&lt;br /&gt;
| D&lt;br /&gt;
| 470&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Wind Blower&lt;br /&gt;
| Monster can deal heavy damage to L monsters. &amp;lt;br&amp;gt;Doubles the chances of evading enemy attacks.&lt;br /&gt;
| [[Skeleton]] + [[Cross eye]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Phantom Swordsman.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Phantom swordsman]]&lt;br /&gt;
| [[Necropolis]] &lt;br /&gt;
| B&lt;br /&gt;
| 580&lt;br /&gt;
| 580&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Zam&lt;br /&gt;
| Can confuse enemies when attacking.&amp;lt;br&amp;gt;Doubles the chances of evading enemy attacks.&lt;br /&gt;
| [[Skeleton soldier]] + [[Skeleton soldier]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Pink Sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Pink sanguini]]&lt;br /&gt;
| n/a &lt;br /&gt;
| B&lt;br /&gt;
| 640&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Crack&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt;Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Merman]] + [[Grim rider]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Platypunk.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Platypunk]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| F&lt;br /&gt;
| 460&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Naturalist&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks) &lt;br /&gt;
| [[Slime]] + [[Ghost]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Powie Yowie.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Powie yowie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 210&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Mischievous mole]] + [[Drohl drone]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Prince o Thieves.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Prince o&#039; thieves]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| X&lt;br /&gt;
| 860&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Monster will carry out an action once or twice when not given specific orders.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Psaro_Final.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Psaro the Manslayer]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1350&lt;br /&gt;
| 540&lt;br /&gt;
| M&lt;br /&gt;
| Niflheim&lt;br /&gt;
| Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt;Increases the chance of landing a critical hit when HP is extremely low. &lt;br /&gt;
| [[Roseguardin]] + [[Ruin]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Puppeteer.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Puppeteer]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
| S&lt;br /&gt;
| All-rounder&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
| [[Dancing flame]] + [[Firn fiend]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Red Dragon.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Red dragon (Quadruped)|Red dragon]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| D&lt;br /&gt;
| 780&lt;br /&gt;
| 390&lt;br /&gt;
| M&lt;br /&gt;
| Seal&lt;br /&gt;
| Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt;Monster recovers a little MP each time it acts in battle.&lt;br /&gt;
| [[Green dragon]] + [[Beast family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rhapthorne first forme concept.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rhapthorne]]&lt;br /&gt;
| n/a &lt;br /&gt;
| X&lt;br /&gt;
| 760&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Rhapthorne&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Dhoulmagus]] and [[Mortamor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rhapthorne Second Forme.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rhapthorne]] II&lt;br /&gt;
| n/a &lt;br /&gt;
| X&lt;br /&gt;
| 1960&lt;br /&gt;
| 1180&lt;br /&gt;
| L&lt;br /&gt;
| Rhapthorne II&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt;Attacks strike all enemies.&amp;lt;br&amp;gt;Monster will carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Rhapthorne]] and [[Zoma]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Restless Armour.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Restless armour]]&lt;br /&gt;
| [[Bemusoleum]] &lt;br /&gt;
| C&lt;br /&gt;
| 600&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Anti-dragon&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Bona constrictor]] and [[Merman]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Rigor Mortex.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Rigor Mortex]]&#039;&#039;&#039;&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Leonyx]] and [[Zenith Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Riptide.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Riptide]]&lt;br /&gt;
| n/a &lt;br /&gt;
| A&lt;br /&gt;
| 620&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Firewind Slashes&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt;Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Heligator]] and [[Jumping jackal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Robbin&#039; &#039;Ood]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| S&lt;br /&gt;
| 860&lt;br /&gt;
| 580&lt;br /&gt;
| S&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Robbin Huddle.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Robbin&#039; huddle (DQM Joker 2)|Robbin&#039; huddle]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| C&lt;br /&gt;
| 610&lt;br /&gt;
| 230&lt;br /&gt;
| S&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Monster can launch multiple attacks in succession. (4 attacks)&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RockbombArt.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rockbomb]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 150&lt;br /&gt;
| S&lt;br /&gt;
| Martyr&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Spitnik]] and [[Drohl drone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Roseguardin.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Roseguardin]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 620&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Diminisher&lt;br /&gt;
| May counter when struck with a physical attack.&amp;lt;br&amp;gt; Monster will carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Lethal armour]] and [[Bone baron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Mega Egger.png|45px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mega egger|Rotten egg]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 590&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Green Finger&lt;br /&gt;
| May counter when struck with a physical attack.&lt;br /&gt;
| [[Dark slime (Dragon Quest Monsters)|Dark slime]] and [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM2 Rock Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rubble slime]]&lt;br /&gt;
| [[Cragravation]],&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 630&lt;br /&gt;
| 160&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Sizz&lt;br /&gt;
| Monster will usually sustain more damage, but will occasionally take none.&lt;br /&gt;
| [[Slime]] and [[Lesser demon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Ruin.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ruin]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 2280&lt;br /&gt;
| 340&lt;br /&gt;
| L&lt;br /&gt;
| Ruin&lt;br /&gt;
| Monster will attack last in battle.&amp;lt;br&amp;gt; Monster will act twice in succession when not given specific orders.&amp;lt;br&amp;gt; Attacks strike all enemies.&amp;lt;br&amp;gt; Attacks often miss the mark, but can deliver critical hits.&lt;br /&gt;
| [[Gold golem (Recurring)|Gold golem]] and [[Mumboh-jumboe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sagittar.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Sagittar]]&#039;&#039;&#039;&lt;br /&gt;
| [[Bemusoleum]]&amp;lt;br&amp;gt; (first visit only)&lt;br /&gt;
| X&lt;br /&gt;
| 1990&lt;br /&gt;
| 480&lt;br /&gt;
| L&lt;br /&gt;
| Sagittar&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (4 attacks)&amp;lt;br&amp;gt; Attacks strike all enemies. &lt;br /&gt;
| [[Trauminator]] + [[Overkilling machine]] +&amp;lt;br&amp;gt; [[Trap box]] + [[Killing machine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Satyr.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| F&lt;br /&gt;
| 460&lt;br /&gt;
| 270&lt;br /&gt;
| S&lt;br /&gt;
| Dancer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Mischievous mole]] + [[Capsichum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Scissor Beatle.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Scissor beatle]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 450&lt;br /&gt;
| 90&lt;br /&gt;
| S&lt;br /&gt;
| Hive Mind&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Scorpion]] + [[Yabby]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Scorpion.png|55px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 480&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Hive Mind&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; Can paralyse enemies when attacking.&lt;br /&gt;
| [[Crabid]] + [[Nature family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Sea Dragon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Sea dragon (monster)|Sea dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 620&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Ice&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Seasaur]] + [[Eveel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasaur.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Seasaur]]&lt;br /&gt;
| [[Unshore]] (foggy)&lt;br /&gt;
| D&lt;br /&gt;
| 660&lt;br /&gt;
| 120&lt;br /&gt;
| S&lt;br /&gt;
| Dragon Lore&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Gasbagon]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII See Urchin.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[See urchin]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| F&lt;br /&gt;
| 280&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Aquapothecary&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Dracky]] + [[Healslime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Seedy Weedie.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Seedy weedie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| S&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Shadow.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shadow]]&lt;br /&gt;
| [[Iceolation]],&amp;lt;br&amp;gt; [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 350&lt;br /&gt;
| 530&lt;br /&gt;
| S&lt;br /&gt;
| Reaper&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Boosts Zam-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Dancing flame]] + [[Dancing devil]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Shell Slime.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shell slime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| E&lt;br /&gt;
| 410&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Bolsterer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Slime]] + [[Wild slime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:SheSlimeArt.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[She-slime]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 480&lt;br /&gt;
| 380&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Boosts Frizz-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Healslime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Shogum.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shogum]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 770&lt;br /&gt;
| 540&lt;br /&gt;
| S&lt;br /&gt;
| Icesplosion Slashes&lt;br /&gt;
| May counter when struck with a physical attack.&amp;lt;br&amp;gt; May carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Metal kaiser slime]] + [[Metal kaiser slime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Silvapithecus.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Silvapithecus]]&lt;br /&gt;
| [[Cragravation]],&amp;lt;br&amp;gt; [[Necropolis]]&lt;br /&gt;
| D&lt;br /&gt;
| 530&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Diabolist&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Angel slime]] + [[Lesser demon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Skelegon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skelegon]]&lt;br /&gt;
| [[Cragravation]] (raining),&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 660&lt;br /&gt;
| 180&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Zam&lt;br /&gt;
| Boosts Zam-type magic effects while reducing MP consumption.&lt;br /&gt;
| [[Hacksaurus]] + [[Undead family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton]]&lt;br /&gt;
| [[Unshore]] (foggy)&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 620&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Enfeebler&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Stump chump]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton|Skeleton X]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 680&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Antimagic&lt;br /&gt;
| May counter when struck with a physical attack. &amp;lt;br&amp;gt;Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&lt;br /&gt;
| [[Skeleton]] + [[Skeleton]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 870&lt;br /&gt;
| 540&lt;br /&gt;
| S&lt;br /&gt;
| Über knight&lt;br /&gt;
| May counter when struck with a physical attack. &amp;lt;br&amp;gt; May negate all buffing effects the enemies may have at the start of the battle.&amp;lt;br&amp;gt; Monster will otherwise survive fatal damage with 1HP.&lt;br /&gt;
| [[Skeleton]] X + [[Skeleton]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton Soldier.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton soldier]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| B&lt;br /&gt;
| 750&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Healer&lt;br /&gt;
| Can paralyse enemies when attacking.&lt;br /&gt;
| [[Bona constrictor]] + [[Gryphon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Skipper.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skipper]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 480&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Saboteur&lt;br /&gt;
| Monster will always be able to flee from a battle.&lt;br /&gt;
| [[Stump chump]] + [[Jailcat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]]&lt;br /&gt;
| [[Albatross]],&amp;lt;br&amp;gt; [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 410&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Slimer&lt;br /&gt;
| Doubles the chance of landing a critical hit.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]] X&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 540&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Slimer&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Slime]] + [[Slime]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 780&lt;br /&gt;
| 630&lt;br /&gt;
| S&lt;br /&gt;
| Über Zapologist&lt;br /&gt;
| Boosts Zap-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Slime]] X + [[Slime]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Slime Knight.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime knight]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 500&lt;br /&gt;
| 370&lt;br /&gt;
| S&lt;br /&gt;
| White Knight&lt;br /&gt;
| May counter when struck with a physical attack. &lt;br /&gt;
| [[Slime]] + [[Night emperor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Slime Stack.png|55px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime stack]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| C&lt;br /&gt;
| 670&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks)&amp;lt;br&amp;gt; Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Angel slime]] + [[Dangler fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Snail Slime.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snail slime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| D&lt;br /&gt;
| 410&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Bolsterer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Mummy boy]] + [[Wild slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Snapdragon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Dragonthorn#Snapdragon|Snapdragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 720&lt;br /&gt;
| 120&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Woosh&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Dragonthorn]] + [[Undead family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Snowbird.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snowbird]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| E&lt;br /&gt;
| 540&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Cold Sleep&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Mischievous mole]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMCH Snowmangler.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snowmangler]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 550&lt;br /&gt;
| 500&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Sizz&lt;br /&gt;
| Boosts Zam-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Dancing devil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SoulspawnArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Soulspawn]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 420&lt;br /&gt;
| 860&lt;br /&gt;
| S&lt;br /&gt;
| Graveheart&lt;br /&gt;
| Monster may inflict confusion on enemies when attacking.&amp;lt;br&amp;gt; 	Monster can launch multiple attacks in succession. (3 attacks)&lt;br /&gt;
| [[Bona constrictor]] + [[Dark slime (Dragon Quest Monsters)|Dark slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spikedhare.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Spiked hare]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| E&lt;br /&gt;
| 490&lt;br /&gt;
| 200&lt;br /&gt;
| S&lt;br /&gt;
| Naturalist&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Jailcat]] + [[Dracky]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Spitnik.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Spitnik]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| F&lt;br /&gt;
| 490&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Bang&lt;br /&gt;
| Boosts Bang-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Weaken beakon]] + [[Funghoul]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Stark Raven.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Stark raven]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 610&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Bird Brain&lt;br /&gt;
| Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&amp;lt;br&amp;gt; Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Paws]] + [[Dark slime knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stump_Chump_modern.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Stump chump]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 450&lt;br /&gt;
| 310&lt;br /&gt;
| S&lt;br /&gt;
| Green Finger&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Ghost]] + [[Dracky]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swarmtroop.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Swarmtroop]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 360&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Doubles the chance of evading enemy attacks.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| D&lt;br /&gt;
| 530&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt; Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Mischievous mole]] + [[Imp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]] X&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 530&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt;Monster will attack first in battle.&lt;br /&gt;
| [[Teeny sanguini]] + [[Teeny sanguini]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 680&lt;br /&gt;
| 710&lt;br /&gt;
| S&lt;br /&gt;
| Über Helpful&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt; Can increase tension of all allies at the start of a battle.&amp;lt;br&amp;gt; May automatically purge all negative status effects from the party.&lt;br /&gt;
| [[Teeny sanguini]] X + [[Teeny sanguini]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Thornella.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Thornella]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| A&lt;br /&gt;
| 1210&lt;br /&gt;
| 330&lt;br /&gt;
| M&lt;br /&gt;
| Thornella&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks) &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Gripevine]] + [[Exorsus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Tortured Soul.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Tortured soul]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 640&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Reduces enemies&#039; resistance to paralysis. &amp;lt;br&amp;gt; No effect on enemies who are impervious to paralysis.&lt;br /&gt;
| [[Fright knight]] + [[Wailin&#039; weed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Trap Box.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trap box]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 660&lt;br /&gt;
| S&lt;br /&gt;
| Fear-monger&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; Monster will usually sustain more damage, but will occasionally take none.&lt;br /&gt;
| [[Cannibox]] + [[Mimic]] +&amp;lt;br&amp;gt; [[Mimic]] + [[Metal kaiser slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Trauminator.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trauminator]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| X&lt;br /&gt;
| 1280&lt;br /&gt;
| 500&lt;br /&gt;
| M&lt;br /&gt;
| Darklight Slashes&lt;br /&gt;
| Always attacks twice in quick succession. &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Overkilling machine]] + [[Ruin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Treeface.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Treeface]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 950&lt;br /&gt;
| 400&lt;br /&gt;
| M&lt;br /&gt;
| Green Finger&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Recovers some HP each time it acts in battle.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Capsichum]] + [[Capsichum]] +&amp;lt;br&amp;gt; [[Stump chump]] + [[Stump chump]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Trode.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trode]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 880&lt;br /&gt;
| 550&lt;br /&gt;
| S&lt;br /&gt;
| Trickster&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt; May counter when struck with a physical attack.&amp;lt;br&amp;gt; Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&lt;br /&gt;
| [[Nokturnus]] + [[Xenlon]] +&amp;lt;br&amp;gt; [[Gem slime]] + [[Dorsal fiend]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Tyrantosaurus.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Tyrantosaurus]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| B&lt;br /&gt;
| 690&lt;br /&gt;
| 170&lt;br /&gt;
| S&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Gasbagon]] + [[Dark slime (Dragon Quest Monsters)|Dark slime]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Ultra Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ultra slime]]&lt;br /&gt;
| After 200 Wi-Fi battles,&amp;lt;br&amp;gt; an ultra slime appears&amp;lt;br&amp;gt; in the Monster Pen.&lt;br /&gt;
| A&lt;br /&gt;
| 640&lt;br /&gt;
| 390&lt;br /&gt;
| S&lt;br /&gt;
| Cleric&lt;br /&gt;
| Monster will attack first in battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Wailin Weed.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wailin&#039; weed]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| A&lt;br /&gt;
| 670&lt;br /&gt;
| 850&lt;br /&gt;
| S&lt;br /&gt;
| All-Rounder&lt;br /&gt;
| Can increase tension of all allies at the start of a battle.&lt;br /&gt;
| [[Phantom swordsman]] + [[Wailin&#039; weed#King kelp|King kelp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Walking corpse.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Walking corpse]]&lt;br /&gt;
| [[Bemusoleum]]&lt;br /&gt;
| C&lt;br /&gt;
| 800&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Bad Breath&lt;br /&gt;
| Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| [[Bona constrictor]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Wax Murderer.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wax murderer]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| S&lt;br /&gt;
| 380&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Frizzmeister&lt;br /&gt;
| Boosts Frizz-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Weaken beakon]] + [[Stump chump]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Weaken Beakon.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weaken beakon]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| E&lt;br /&gt;
| 470&lt;br /&gt;
| 370&lt;br /&gt;
| S&lt;br /&gt;
| Sizz &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Mischievous mole]] + [[Healslime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Weartiger.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weartiger]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 570&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Boom Boxer&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Night emperor]] + [[Angel slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reefer.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weedie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| F&lt;br /&gt;
| 380&lt;br /&gt;
| 250&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Sizz&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Mischievous mole]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Wight King.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wight king]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 700&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Reaper&lt;br /&gt;
| Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| [[Tortured soul]] + [[King slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildBoarfishArt.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wild boarfish]]&lt;br /&gt;
| [[Doubtback]] (raining)&lt;br /&gt;
| E&lt;br /&gt;
| 410&lt;br /&gt;
| 470&lt;br /&gt;
| S&lt;br /&gt;
| Huntsman&lt;br /&gt;
| Monster may inflict paralysis on enemies upon being attacked.&lt;br /&gt;
| [[Bullfinch]] + [[Wild slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Wild Slime.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wild slime]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 110&lt;br /&gt;
| S&lt;br /&gt;
| Champion&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Slime]] + [[Frogface]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wildcard]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 460&lt;br /&gt;
| 900&lt;br /&gt;
| S&lt;br /&gt;
| Wildcard&lt;br /&gt;
| Counter is constantly activated and cannot be canceled. &amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Wulfspade ace]] + [[Ramia|Great godbird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WinkyArt.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Winky]]&lt;br /&gt;
| n/a&lt;br /&gt;
| F&lt;br /&gt;
| 410&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Seal&lt;br /&gt;
| Increased chance of a critical strike when HP is extremely low.&lt;br /&gt;
| [[Lips]] + [[Mud mannequin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Wormonger.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Wormonger]]&#039;&#039;&#039;&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| D&lt;br /&gt;
| 1450&lt;br /&gt;
| 280&lt;br /&gt;
| L&lt;br /&gt;
| Wormonger&lt;br /&gt;
| Attacks strike all enemies. &amp;lt;br&amp;gt; Monster may inflict paralysis on enemies upon being attacked. &amp;lt;br&amp;gt; Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Wrecktor.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wrecktor]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 410&lt;br /&gt;
| 760&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Woosh&lt;br /&gt;
| Boosts Woosh-type magic effects while reducing MP consumption.&lt;br /&gt;
| [[Silvapithecus]] + [[Angel slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Wulfspade.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wulfspade]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 700&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Wulfspade&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Incarnus]] + [[Nature family]] (Rank A or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Wulfspade Ace.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wulfspade ace]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 900&lt;br /&gt;
| 700&lt;br /&gt;
| S&lt;br /&gt;
| Wulfspade III&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (2 attacks)	&lt;br /&gt;
| [[Incarnus]] + [[Nature family]] (Rank S or higher)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Xenlon.png|80px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Xenlon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1300&lt;br /&gt;
| 610&lt;br /&gt;
| M&lt;br /&gt;
| Breath&lt;br /&gt;
| May carry out an action up to 1-3 times in a row when not given specific orders.&amp;lt;br&amp;gt; Boosts Zap-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Ethereal serpent#Boreal serpent|Boreal serpent]] + [[Ethereal serpent]] +&amp;lt;br&amp;gt;[[Alabast dragon]] + [[Orochi]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Yabby.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Yabby]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 500&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Mage Aid&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Barracuda]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Zenith Dragon.png|123px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Zenith Dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Xenlon]] + [[Nokturnus]] +&amp;lt;br&amp;gt; [[Dragonlord|Dracolord]] + [[Sagittar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Zoma artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Zoma]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 700&lt;br /&gt;
| 700&lt;br /&gt;
| S&lt;br /&gt;
| Zoma&lt;br /&gt;
| Bounce is constantly activated and cannot be canceled.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Malroth]] + [[Wight king]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters series enemy lists]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies|*]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:53:40 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2</comments>
		</item>
		<item>
			<title>List of enemies in Dragon Quest Monsters: Joker 2</title>
			<link>https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2&amp;diff=141524</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2&amp;diff=141524</guid>
			<description>&lt;p&gt;Brother Jaybird: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{stub}}&lt;br /&gt;
The following is a list of scoutable monsters, or monsters that are otherwise available through synthesizing, in {{DQMJ2}}. &lt;br /&gt;
&lt;br /&gt;
{|id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
[[#A|A]] - [[#B|B]] - [[#C|C]] - [[#D|D]] - [[#E|E]] - [[#F|F]] - [[#G|G]] - [[#H|H]] - [[#I|I]] - [[#J|J]] - [[#K|K]] - [[#L|L]] - [[#M|M]] - [[#N|N]] - [[#O|O]] - [[#P|P]] - [[#R|R]] - [[#S|S]] - [[#T|T]] - [[#U|U]] - [[#W|W]] - [[#X|X]] - [[#Y|Y]] - [[#Z|Z]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==A==&lt;br /&gt;
[[File:DQMJ2 Monster Synthesis.png|right|border|250px]]&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abyss Diver.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Abyss diver]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
 | [[File:DQMJ3 Ace Of Spades.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ace of spades]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[File:DQMJ Alabast Dragon.png|130px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Alabast dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Anchorman artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Anchorman]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Angel Slime.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Angel slime]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Aquarion artwork.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Aquarion]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Archdemon.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Archdemon]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Aquestrian gladiator.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Quayhorse|&amp;lt;br&amp;gt;Aquestrian&amp;lt;br&amp;gt;Gladiator]]  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Argon lizard artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Argon lizard]]&lt;br /&gt;
| &lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:AtlasArt.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Atlas]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| M&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Bjorn the Behemoose.png|center|117px]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Bjørn the Behemoose|Baby Bjørn]]&#039;&#039;&#039;&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Bad Egg.png|45px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bad egg]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag o laughs.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bag o&#039; laughs]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Balhib.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Balhib]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Baramos.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Baramos]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barbarus.jpg|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Barbarus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Barracuda.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Barracuda]]&lt;br /&gt;
| [[Unshore]] &lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Beetleboy.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beetleboy]]&lt;br /&gt;
| &lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Beetlebully.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beetleboy#Beetlebully|Beetlebully]]&lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Behemoth Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Behemoth slime]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Belial.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Belial]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Beshemoth Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Beshemoth slime]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Black Dragon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bodkin Archer.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bodkin archer]]&lt;br /&gt;
| [[Bemusoleum]]&lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Boe.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boe]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Boh.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boh]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Bona Constrictor.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bona constrictor]]&lt;br /&gt;
| [[Unshore]],&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bone Baron.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bone baron]]&lt;br /&gt;
| &lt;br /&gt;
| B&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Boreal Serpent.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ethereal serpent#Boreal serpent|Boreal serpent]]&lt;br /&gt;
| &lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM2 Boring Bug.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Boring bug]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BossTrollArt.png|103px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Troll#Boss troll|Boss troll]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Brownie.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Brownie]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Bubble Slime.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bubble slime]]&lt;br /&gt;
| &lt;br /&gt;
| F&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Buffalogre.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Buffalogre]]&lt;br /&gt;
| &lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Bullfinch.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Bullfinch]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CanniboxArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cannibox]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Canzar.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Canzar]]&lt;br /&gt;
| Light World&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| [[File:DQVIII Capsichum.png|93px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Capsichum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Captain Crow.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Captain Crow]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| Can increase tension of all allies at the start of a battle.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chainine.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Chainine]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Cheeky Tiki.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cheeky tiki]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| E&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Chimaera.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Chimaera]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cluboon.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cluboon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Cluboon Ace.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cluboon ace]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Cockateer.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cockateer]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Conkettes alternative.jpg|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Conkettes]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Conklave.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Conklave]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crabid.png|80px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Crabid]]&lt;br /&gt;
| &lt;br /&gt;
| D&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Cross Bones.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cross bones]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Cross Eye.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cross eye]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Cureslime.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cureslime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Cyber Slime.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Cyber slime]]&lt;br /&gt;
| &lt;br /&gt;
| C&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| S&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Dragonlord.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Dragonlord|Dracolord]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 800&lt;br /&gt;
| 850&lt;br /&gt;
| S&lt;br /&gt;
| Niflheim&lt;br /&gt;
| Can immobilise enemies at the start of a battle.&lt;br /&gt;
| [[Great dragon]] + [[Demon-at-arms]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dual Duellers.png|100px|center]]&amp;lt;!--Approx. 1:4 from 399x250--&amp;gt;&lt;br /&gt;
| [[Dual Duellers]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Erazor Blade.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Erazor blade]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Estark.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Estark]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Ethereal Serpent.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ethereal serpent]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Eveel.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Eveel]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Exorsus.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Exorsus]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
==G==&lt;br /&gt;
==H==&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Imp.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Imp]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Incarnus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jailcat Art.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jailcat]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jamiras.png|73px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jamirus]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Jargon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jargon]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Jum.png|83px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jum]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Jumping Jackal.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Jumping jackal]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Leonyx.png|120px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Leonyx]]&#039;&#039;&#039;&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Don Mole]] + [[Orochi]] +&amp;lt;br&amp;gt; [[Marquis de Léon]] + [[Wildcard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sidoh.gif|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Malroth]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 1200&lt;br /&gt;
| 960&lt;br /&gt;
| M&lt;br /&gt;
| Healer&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks)&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt; Can put enemies to sleep with a successful attack.&lt;br /&gt;
| [[Hargon]] + [[Buffalogre]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Missing Lynx.png|120px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Missing lynx]]&#039;&#039;&#039;&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| C&lt;br /&gt;
| 1490&lt;br /&gt;
| 150&lt;br /&gt;
| L&lt;br /&gt;
| Missing Lynx&lt;br /&gt;
| Attacks strike all enemies and damage dealt by skills and abilities increases.&amp;lt;br&amp;gt; Monster&#039;s imposing presence can immobilise enemies at the start of the battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Mottle Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mottle slime]]&lt;br /&gt;
| Chance encounter with &#039;&#039;[[Dragon Quest VI: Realms of Revelation|Dragon Quest VI]]&#039;&#039; (DS version)&lt;br /&gt;
| E&lt;br /&gt;
| 550&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Sizz&lt;br /&gt;
| Reduces enemies&#039; resistance to [[Zap]]-type magic. Has no effect on enemies that are impervious to Ban Dance.&lt;br /&gt;
| [[Mischievous mole]] + [[Stump chump]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Mud mannequin.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mud mannequin]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 490&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Dancer&lt;br /&gt;
| Reduces enemies&#039; resistance to Ban Dance. Has no effect on enemies that are impervious to Ban Dance.&lt;br /&gt;
| [[Mischievous mole]] + [[Stump chump]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Muddy Hand.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Muddy hand]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 430&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Materialist&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Funghoul]] + [[Dracky]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Mum.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mum]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 600&lt;br /&gt;
| S&lt;br /&gt;
| Mage Aid&lt;br /&gt;
| Boosts [[Bang]]-type magic effects, while decreasing MP consumption.&lt;br /&gt;
| (lineage) [[Jum]] + [[Material family]]; [[Boe]] + [[Material family]]; [[Boh]] + [[Material family]];&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Mumboh-Jumboe.png|85px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mumboh-jumboe]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 600&lt;br /&gt;
| S&lt;br /&gt;
| Barricade&lt;br /&gt;
| Boosts [[Bang]]-type magic effects, while decreasing MP consumption.&lt;br /&gt;
| (four-body) [[Mum]] + [[Boh]] + [[Jum]] + [[Boe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Mummy Boy.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mummy boy]]&lt;br /&gt;
| [[Bemusoleum]] (night)&lt;br /&gt;
| E&lt;br /&gt;
| 560&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Braveheart&lt;br /&gt;
| Can put enemies to sleep with a successful attack.&lt;br /&gt;
| [[Drohl drone]] + [[Heedoo voodoo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Murdaw artwork.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Murdaw]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 770&lt;br /&gt;
| 940&lt;br /&gt;
| S&lt;br /&gt;
| Nightmare&lt;br /&gt;
| Boosts Crack-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Reduces enemies&#039; resistance to sleep.&lt;br /&gt;
| [[Bjørn the Behemoose|Baby Bjørn]] + [[Night clubber]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Nardragon.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nardragon]]&lt;br /&gt;
| [[Unshore]] (foggy)&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 100&lt;br /&gt;
| S&lt;br /&gt;
| Psycho&lt;br /&gt;
| Allows monsters to psyche up in battle.&lt;br /&gt;
| [[Komodo]] + [[Material family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Pro Nemeslime.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nemeslime]]&lt;br /&gt;
| After 200 communication battles, every 10 com. battles thereafter offer a reward.&amp;lt;br&amp;gt; There is a small chance of Nemeslime&amp;lt;br&amp;gt; being the reward.&lt;br /&gt;
| S&lt;br /&gt;
| 800&lt;br /&gt;
| 570&lt;br /&gt;
| S&lt;br /&gt;
| Imposing&lt;br /&gt;
| Monster&#039;s imposing presence can immobilise enemies at the start of the battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Night Clubber.png|125px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night clubber]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 999&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Martyr&lt;br /&gt;
| Monster will attack last in battle.&amp;lt;br&amp;gt;Monster can deal heavy damage to L monsters.&lt;br /&gt;
| [[Boss troll]] + [[Pazuzu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Night Emperor.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night emperor]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 570&lt;br /&gt;
| 520&lt;br /&gt;
| S&lt;br /&gt;
| Bad Breath&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Mischievous mole]] + [[Dancing devil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Night Knight.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Night knight]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 780&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Sizz &amp;amp; Zam&lt;br /&gt;
| Damage inflicted on enemies with metal bodies will increase by 1 point.&lt;br /&gt;
| [[Wailin&#039; weed]] + [[Demon-at-arms]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nimzo Demon.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nimzo]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1200&lt;br /&gt;
| 720&lt;br /&gt;
| M&lt;br /&gt;
| Nimzo&lt;br /&gt;
| May negate all buffing effects the enemies may have at the start of the battle.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt; Monster will act twice in succession when not given specific orders.&lt;br /&gt;
| [[Drakulard]] + [[Baramos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Noble Gasbagon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Noble gasbagon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 710&lt;br /&gt;
| 280&lt;br /&gt;
| S&lt;br /&gt;
| Bombardier&lt;br /&gt;
| Doubles the chance of launching pre-emptive strikes.&lt;br /&gt;
| [[Merman]] + [[Barracuda]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Nokturnus.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Nokturnus]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 830&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt;May counter when struck with a physical attack.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| [[Dhuran]] + [[Dr. Snapped]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:NotsoMachoArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Notso macho]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| C&lt;br /&gt;
| 740&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Berserker&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
| [[Merman]] + [[Yabby]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Octavian Sentry.png|70px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Octavian sentry]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 590&lt;br /&gt;
| 480&lt;br /&gt;
| S&lt;br /&gt;
| Thunderwind Slashes&lt;br /&gt;
| Doubles the chance of launching pre-emptive strikes.&lt;br /&gt;
| [[Dangler fish]] + [[Puppeteer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Orc.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 550&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Speedster&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Night emperor]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orgodemir Second Forme.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Orgodemir]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1130&lt;br /&gt;
| 1090&lt;br /&gt;
| M&lt;br /&gt;
| Muspell&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks) &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Mortamor]] + [[Alabast dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Overkilling Machine.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Overkilling machine]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 610&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Thunderwind Slashes&lt;br /&gt;
| Always attacks twice in quick succession. &lt;br /&gt;
| [[Killing machine]] + [[Killing machine]] + &amp;lt;br&amp;gt; [[Balhib]] + [[Balhib]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Pan Piper.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Satyr#Pan piper|Pan piper]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 520&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Nightmare&lt;br /&gt;
| Monster may put an enemy to sleep when attacking.&lt;br /&gt;
| [[Satyr]] + [[Dingaling]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Paws.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Paws]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 610&lt;br /&gt;
| 220&lt;br /&gt;
| S&lt;br /&gt;
| Anti-metal&lt;br /&gt;
| Can decrease tension of all enemies at the start of a battle.&amp;lt;br&amp;gt;Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Treeface]] + [[Slime stack]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Pazuzu.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Pazuzu]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| A&lt;br /&gt;
| 780&lt;br /&gt;
| 430&lt;br /&gt;
| S&lt;br /&gt;
| Bombardier&lt;br /&gt;
| Boosts Woosh-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Silvapithecus]] + [[Gigantes]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Phantom Fencer.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Phantom fencer]]&lt;br /&gt;
| [[Unshore]] (foggy),&amp;lt;br&amp;gt; [[Bemusoleum]] (night)&lt;br /&gt;
| D&lt;br /&gt;
| 470&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Wind Blower&lt;br /&gt;
| Monster can deal heavy damage to L monsters. &amp;lt;br&amp;gt;Doubles the chances of evading enemy attacks.&lt;br /&gt;
| [[Skeleton]] + [[Cross eye]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Phantom Swordsman.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Phantom swordsman]]&lt;br /&gt;
| [[Necropolis]] &lt;br /&gt;
| B&lt;br /&gt;
| 580&lt;br /&gt;
| 580&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Zam&lt;br /&gt;
| Can confuse enemies when attacking.&amp;lt;br&amp;gt;Doubles the chances of evading enemy attacks.&lt;br /&gt;
| [[Skeleton soldier]] + [[Skeleton soldier]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Pink Sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Pink sanguini]]&lt;br /&gt;
| n/a &lt;br /&gt;
| B&lt;br /&gt;
| 640&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Crack&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt;Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Merman]] + [[Grim rider]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Platypunk.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Platypunk]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| F&lt;br /&gt;
| 460&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Naturalist&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks) &lt;br /&gt;
| [[Slime]] + [[Ghost]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Powie Yowie.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Powie yowie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 210&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Mischievous mole]] + [[Drohl drone]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Prince o Thieves.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Prince o&#039; thieves]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| X&lt;br /&gt;
| 860&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Monster will carry out an action once or twice when not given specific orders.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Psaro_Final.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Psaro the Manslayer]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1350&lt;br /&gt;
| 540&lt;br /&gt;
| M&lt;br /&gt;
| Niflheim&lt;br /&gt;
| Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt;Increases the chance of landing a critical hit when HP is extremely low. &lt;br /&gt;
| [[Roseguardin]] + [[Ruin]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Puppeteer.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Puppeteer]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
| S&lt;br /&gt;
| All-rounder&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
| [[Dancing flame]] + [[Firn fiend]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Red Dragon.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Red dragon (Quadruped)|Red dragon]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| D&lt;br /&gt;
| 780&lt;br /&gt;
| 390&lt;br /&gt;
| M&lt;br /&gt;
| Seal&lt;br /&gt;
| Increases damage dealt by attacks, skills and abilities.&amp;lt;br&amp;gt;Monster recovers a little MP each time it acts in battle.&lt;br /&gt;
| [[Green dragon]] + [[Beast family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rhapthorne first forme concept.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rhapthorne]]&lt;br /&gt;
| n/a &lt;br /&gt;
| X&lt;br /&gt;
| 760&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Rhapthorne&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Dhoulmagus]] and [[Mortamor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rhapthorne Second Forme.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rhapthorne]] II&lt;br /&gt;
| n/a &lt;br /&gt;
| X&lt;br /&gt;
| 1960&lt;br /&gt;
| 1180&lt;br /&gt;
| L&lt;br /&gt;
| Rhapthorne II&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt;Attacks strike all enemies.&amp;lt;br&amp;gt;Monster will carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Rhapthorne]] and [[Zoma]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Restless Armour.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Restless armour]]&lt;br /&gt;
| [[Bemusoleum]] &lt;br /&gt;
| C&lt;br /&gt;
| 600&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Anti-dragon&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Bona constrictor]] and [[Merman]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Rigor Mortex.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Rigor Mortex]]&#039;&#039;&#039;&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Leonyx]] and [[Zenith Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Riptide.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Riptide]]&lt;br /&gt;
| n/a &lt;br /&gt;
| A&lt;br /&gt;
| 620&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Firewind Slashes&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt;Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Heligator]] and [[Jumping jackal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Robbin&#039; &#039;Ood]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| S&lt;br /&gt;
| 860&lt;br /&gt;
| 580&lt;br /&gt;
| S&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt;May immobilise enemies at the start of a battle.&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Robbin Huddle.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Robbin&#039; huddle (DQM Joker 2)|Robbin&#039; huddle]]&lt;br /&gt;
| Chance encounter&lt;br /&gt;
| C&lt;br /&gt;
| 610&lt;br /&gt;
| 230&lt;br /&gt;
| S&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Monster can launch multiple attacks in succession. (4 attacks)&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RockbombArt.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rockbomb]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 150&lt;br /&gt;
| S&lt;br /&gt;
| Martyr&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Spitnik]] and [[Drohl drone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Roseguardin.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Roseguardin]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 620&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Diminisher&lt;br /&gt;
| May counter when struck with a physical attack.&amp;lt;br&amp;gt; Monster will carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Lethal armour]] and [[Bone baron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVII Mega Egger.png|45px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Mega egger|Rotten egg]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 590&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Green Finger&lt;br /&gt;
| May counter when struck with a physical attack.&lt;br /&gt;
| [[Dark slime (Dragon Quest Monsters)|Dark slime]] and [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM2 Rock Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Rubble slime]]&lt;br /&gt;
| [[Cragravation]],&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 630&lt;br /&gt;
| 160&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Sizz&lt;br /&gt;
| Monster will usually sustain more damage, but will occasionally take none.&lt;br /&gt;
| [[Slime]] and [[Lesser demon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Ruin.png|110px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ruin]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 2280&lt;br /&gt;
| 340&lt;br /&gt;
| L&lt;br /&gt;
| Ruin&lt;br /&gt;
| Monster will attack last in battle.&amp;lt;br&amp;gt; Monster will act twice in succession when not given specific orders.&amp;lt;br&amp;gt; Attacks strike all enemies.&amp;lt;br&amp;gt; Attacks often miss the mark, but can deliver critical hits.&lt;br /&gt;
| [[Gold golem (Recurring)|Gold golem]] and [[Mumboh-jumboe]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sagittar.png|90px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Sagittar]]&#039;&#039;&#039;&lt;br /&gt;
| [[Bemusoleum]]&amp;lt;br&amp;gt; (first visit only)&lt;br /&gt;
| X&lt;br /&gt;
| 1990&lt;br /&gt;
| 480&lt;br /&gt;
| L&lt;br /&gt;
| Sagittar&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (4 attacks)&amp;lt;br&amp;gt; Attacks strike all enemies. &lt;br /&gt;
| [[Trauminator]] + [[Overkilling machine]] +&amp;lt;br&amp;gt; [[Trap box]] + [[Killing machine]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Satyr.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| F&lt;br /&gt;
| 460&lt;br /&gt;
| 270&lt;br /&gt;
| S&lt;br /&gt;
| Dancer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Mischievous mole]] + [[Capsichum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Scissor Beatle.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Scissor beatle]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 450&lt;br /&gt;
| 90&lt;br /&gt;
| S&lt;br /&gt;
| Hive Mind&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Scorpion]] + [[Yabby]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Scorpion.png|55px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 480&lt;br /&gt;
| 330&lt;br /&gt;
| S&lt;br /&gt;
| Hive Mind&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; Can paralyse enemies when attacking.&lt;br /&gt;
| [[Crabid]] + [[Nature family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Sea Dragon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Sea dragon (monster)|Sea dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 620&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Ice&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Seasaur]] + [[Eveel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Seasaur.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Seasaur]]&lt;br /&gt;
| [[Unshore]] (foggy)&lt;br /&gt;
| D&lt;br /&gt;
| 660&lt;br /&gt;
| 120&lt;br /&gt;
| S&lt;br /&gt;
| Dragon Lore&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Gasbagon]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII See Urchin.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[See urchin]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| F&lt;br /&gt;
| 280&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Aquapothecary&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Dracky]] + [[Healslime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Seedy Weedie.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Seedy weedie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| S&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Shadow.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shadow]]&lt;br /&gt;
| [[Iceolation]],&amp;lt;br&amp;gt; [[Cragravation]]&lt;br /&gt;
| D&lt;br /&gt;
| 350&lt;br /&gt;
| 530&lt;br /&gt;
| S&lt;br /&gt;
| Reaper&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Boosts Zam-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Dancing flame]] + [[Dancing devil]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Shell Slime.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shell slime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| E&lt;br /&gt;
| 410&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Bolsterer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Slime]] + [[Wild slime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:SheSlimeArt.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[She-slime]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 480&lt;br /&gt;
| 380&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Boosts Frizz-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Healslime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Shogum.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Shogum]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 770&lt;br /&gt;
| 540&lt;br /&gt;
| S&lt;br /&gt;
| Icesplosion Slashes&lt;br /&gt;
| May counter when struck with a physical attack.&amp;lt;br&amp;gt; May carry out an action once or twice when not given specific orders.&lt;br /&gt;
| [[Metal kaiser slime]] + [[Metal kaiser slime]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Silvapithecus.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Silvapithecus]]&lt;br /&gt;
| [[Cragravation]],&amp;lt;br&amp;gt; [[Necropolis]]&lt;br /&gt;
| D&lt;br /&gt;
| 530&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Diabolist&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Angel slime]] + [[Lesser demon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Skelegon.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skelegon]]&lt;br /&gt;
| [[Cragravation]] (raining),&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 660&lt;br /&gt;
| 180&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Zam&lt;br /&gt;
| Boosts Zam-type magic effects while reducing MP consumption.&lt;br /&gt;
| [[Hacksaurus]] + [[Undead family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton]]&lt;br /&gt;
| [[Unshore]] (foggy)&amp;lt;br&amp;gt; [[Bemusoleum]]&lt;br /&gt;
| D&lt;br /&gt;
| 620&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Enfeebler&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Stump chump]] + [[Rubble slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton|Skeleton X]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 680&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Antimagic&lt;br /&gt;
| May counter when struck with a physical attack. &amp;lt;br&amp;gt;Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&lt;br /&gt;
| [[Skeleton]] + [[Skeleton]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 870&lt;br /&gt;
| 540&lt;br /&gt;
| S&lt;br /&gt;
| Über knight&lt;br /&gt;
| May counter when struck with a physical attack. &amp;lt;br&amp;gt; May negate all buffing effects the enemies may have at the start of the battle.&amp;lt;br&amp;gt; Monster will otherwise survive fatal damage with 1HP.&lt;br /&gt;
| [[Skeleton]] X + [[Skeleton]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Skeleton Soldier.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skeleton soldier]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| B&lt;br /&gt;
| 750&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Healer&lt;br /&gt;
| Can paralyse enemies when attacking.&lt;br /&gt;
| [[Bona constrictor]] + [[Gryphon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Skipper.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Skipper]]&lt;br /&gt;
| n/a&lt;br /&gt;
| E&lt;br /&gt;
| 480&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Saboteur&lt;br /&gt;
| Monster will always be able to flee from a battle.&lt;br /&gt;
| [[Stump chump]] + [[Jailcat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]]&lt;br /&gt;
| [[Albatross]],&amp;lt;br&amp;gt; [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 410&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Slimer&lt;br /&gt;
| Doubles the chance of landing a critical hit.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]] X&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 540&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Slimer&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Slime]] + [[Slime]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQ Slime.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 780&lt;br /&gt;
| 630&lt;br /&gt;
| S&lt;br /&gt;
| Über Zapologist&lt;br /&gt;
| Boosts Zap-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Slime]] X + [[Slime]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Slime Knight.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime knight]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 500&lt;br /&gt;
| 370&lt;br /&gt;
| S&lt;br /&gt;
| White Knight&lt;br /&gt;
| May counter when struck with a physical attack. &lt;br /&gt;
| [[Slime]] + [[Night emperor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Slime Stack.png|55px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Slime stack]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| C&lt;br /&gt;
| 670&lt;br /&gt;
| 420&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (3 attacks)&amp;lt;br&amp;gt; Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Angel slime]] + [[Dangler fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Snail Slime.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snail slime]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| D&lt;br /&gt;
| 410&lt;br /&gt;
| 450&lt;br /&gt;
| S&lt;br /&gt;
| Bolsterer&lt;br /&gt;
| Scout gauge can be boosted when a show of strength is launched.&lt;br /&gt;
| [[Mummy boy]] + [[Wild slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Snapdragon.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Dragonthorn#Snapdragon|Snapdragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 720&lt;br /&gt;
| 120&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Woosh&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Dragonthorn]] + [[Undead family]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Snowbird.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snowbird]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| E&lt;br /&gt;
| 540&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Cold Sleep&lt;br /&gt;
| Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Mischievous mole]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMCH Snowmangler.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Snowmangler]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 550&lt;br /&gt;
| 500&lt;br /&gt;
| S&lt;br /&gt;
| Crack &amp;amp; Sizz&lt;br /&gt;
| Boosts Zam-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Dancing devil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SoulspawnArt.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Soulspawn]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 420&lt;br /&gt;
| 860&lt;br /&gt;
| S&lt;br /&gt;
| Graveheart&lt;br /&gt;
| Monster may inflict confusion on enemies when attacking.&amp;lt;br&amp;gt; 	Monster can launch multiple attacks in succession. (3 attacks)&lt;br /&gt;
| [[Bona constrictor]] + [[Dark slime (Dragon Quest Monsters)|Dark slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spikedhare.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Spiked hare]]&lt;br /&gt;
| [[Iceolation]]&lt;br /&gt;
| E&lt;br /&gt;
| 490&lt;br /&gt;
| 200&lt;br /&gt;
| S&lt;br /&gt;
| Naturalist&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Jailcat]] + [[Dracky]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Spitnik.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Spitnik]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| F&lt;br /&gt;
| 490&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Bang&lt;br /&gt;
| Boosts Bang-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Weaken beakon]] + [[Funghoul]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Stark Raven.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Stark raven]]&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 610&lt;br /&gt;
| 460&lt;br /&gt;
| S&lt;br /&gt;
| Bird Brain&lt;br /&gt;
| Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&amp;lt;br&amp;gt; Doubles the chance of evading enemy attacks.&lt;br /&gt;
| [[Paws]] + [[Dark slime knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Stump_Chump_modern.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Stump chump]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 450&lt;br /&gt;
| 310&lt;br /&gt;
| S&lt;br /&gt;
| Green Finger&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Ghost]] + [[Dracky]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swarmtroop.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Swarmtroop]]&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| F&lt;br /&gt;
| 360&lt;br /&gt;
| 240&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Doubles the chance of evading enemy attacks.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| D&lt;br /&gt;
| 530&lt;br /&gt;
| 350&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt; Experience points received after a battle are increased by 10%.&lt;br /&gt;
| [[Mischievous mole]] + [[Imp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]] X&lt;br /&gt;
| n/a&lt;br /&gt;
| B&lt;br /&gt;
| 530&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Frizz &amp;amp; Zap&lt;br /&gt;
| Can dazzle enemies and immobilise them at the start of a battle.&amp;lt;br&amp;gt;Monster will attack first in battle.&lt;br /&gt;
| [[Teeny sanguini]] + [[Teeny sanguini]] (both must be Level 20 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Teeny sanguini.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Teeny sanguini]] XY&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 680&lt;br /&gt;
| 710&lt;br /&gt;
| S&lt;br /&gt;
| Über Helpful&lt;br /&gt;
| Monster will attack first in battle.&amp;lt;br&amp;gt; Can increase tension of all allies at the start of a battle.&amp;lt;br&amp;gt; May automatically purge all negative status effects from the party.&lt;br /&gt;
| [[Teeny sanguini]] X + [[Teeny sanguini]] X (both must be Level 50 or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Thornella.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Thornella]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| A&lt;br /&gt;
| 1210&lt;br /&gt;
| 330&lt;br /&gt;
| M&lt;br /&gt;
| Thornella&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks) &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Gripevine]] + [[Exorsus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Tortured Soul.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Tortured soul]]&lt;br /&gt;
| n/a&lt;br /&gt;
| A&lt;br /&gt;
| 640&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Cursader&lt;br /&gt;
| Reduces enemies&#039; resistance to paralysis. &amp;lt;br&amp;gt; No effect on enemies who are impervious to paralysis.&lt;br /&gt;
| [[Fright knight]] + [[Wailin&#039; weed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Trap Box.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trap box]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 920&lt;br /&gt;
| 660&lt;br /&gt;
| S&lt;br /&gt;
| Fear-monger&lt;br /&gt;
| Doubles the chance of landing a critical hit.&amp;lt;br&amp;gt; Monster will usually sustain more damage, but will occasionally take none.&lt;br /&gt;
| [[Cannibox]] + [[Mimic]] +&amp;lt;br&amp;gt; [[Mimic]] + [[Metal kaiser slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIX Trauminator.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trauminator]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| X&lt;br /&gt;
| 1280&lt;br /&gt;
| 500&lt;br /&gt;
| M&lt;br /&gt;
| Darklight Slashes&lt;br /&gt;
| Always attacks twice in quick succession. &amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Overkilling machine]] + [[Ruin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Treeface.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Treeface]]&lt;br /&gt;
| n/a&lt;br /&gt;
| C&lt;br /&gt;
| 950&lt;br /&gt;
| 400&lt;br /&gt;
| M&lt;br /&gt;
| Green Finger&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&amp;lt;br&amp;gt; Recovers some HP each time it acts in battle.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Capsichum]] + [[Capsichum]] +&amp;lt;br&amp;gt; [[Stump chump]] + [[Stump chump]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Trode.png|56px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Trode]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 880&lt;br /&gt;
| 550&lt;br /&gt;
| S&lt;br /&gt;
| Trickster&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt; May counter when struck with a physical attack.&amp;lt;br&amp;gt; Monster&#039;s tension increasing causes enemy&#039;s tension to decrease.&lt;br /&gt;
| [[Nokturnus]] + [[Xenlon]] +&amp;lt;br&amp;gt; [[Gem slime]] + [[Dorsal fiend]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Tyrantosaurus.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Tyrantosaurus]]&lt;br /&gt;
| [[Necropolis]]&lt;br /&gt;
| B&lt;br /&gt;
| 690&lt;br /&gt;
| 170&lt;br /&gt;
| S&lt;br /&gt;
| Guerilla&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Gasbagon]] + [[Dark slime (Dragon Quest Monsters)|Dark slime]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Ultra Slime.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Ultra slime]]&lt;br /&gt;
| After 200 Wi-Fi battles,&amp;lt;br&amp;gt; an ultra slime appears&amp;lt;br&amp;gt; in the Monster Pen.&lt;br /&gt;
| A&lt;br /&gt;
| 640&lt;br /&gt;
| 390&lt;br /&gt;
| S&lt;br /&gt;
| Cleric&lt;br /&gt;
| Monster will attack first in battle.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Wailin Weed.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wailin&#039; weed]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| A&lt;br /&gt;
| 670&lt;br /&gt;
| 850&lt;br /&gt;
| S&lt;br /&gt;
| All-Rounder&lt;br /&gt;
| Can increase tension of all allies at the start of a battle.&lt;br /&gt;
| [[Phantom swordsman]] + [[Wailin&#039; weed#King kelp|King kelp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Walking corpse.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Walking corpse]]&lt;br /&gt;
| [[Bemusoleum]]&lt;br /&gt;
| C&lt;br /&gt;
| 800&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Bad Breath&lt;br /&gt;
| Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| [[Bona constrictor]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQV Wax Murderer.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wax murderer]]&lt;br /&gt;
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]&lt;br /&gt;
| S&lt;br /&gt;
| 380&lt;br /&gt;
| 290&lt;br /&gt;
| S&lt;br /&gt;
| Frizzmeister&lt;br /&gt;
| Boosts Frizz-type magic effects while decreasing MP consumption.&lt;br /&gt;
| [[Weaken beakon]] + [[Stump chump]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Weaken Beakon.png|50px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weaken beakon]]&lt;br /&gt;
| [[Doubtback]]&lt;br /&gt;
| E&lt;br /&gt;
| 470&lt;br /&gt;
| 370&lt;br /&gt;
| S&lt;br /&gt;
| Sizz &amp;amp; Zap&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Mischievous mole]] + [[Healslime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Weartiger.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weartiger]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 570&lt;br /&gt;
| 300&lt;br /&gt;
| S&lt;br /&gt;
| Boom Boxer&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Night emperor]] + [[Angel slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reefer.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Weedie]]&lt;br /&gt;
| n/a&lt;br /&gt;
| F&lt;br /&gt;
| 380&lt;br /&gt;
| 250&lt;br /&gt;
| S&lt;br /&gt;
| Woosh &amp;amp; Sizz&lt;br /&gt;
| Boosts healing spell effects while decreasing MP consumption.&lt;br /&gt;
| [[Slime]] + [[Mischievous mole]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIII Wight King.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wight king]]&lt;br /&gt;
| n/a&lt;br /&gt;
| S&lt;br /&gt;
| 700&lt;br /&gt;
| 999&lt;br /&gt;
| S&lt;br /&gt;
| Reaper&lt;br /&gt;
| Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| [[Tortured soul]] + [[King slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildBoarfishArt.png|65px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wild boarfish]]&lt;br /&gt;
| [[Doubtback]] (raining)&lt;br /&gt;
| E&lt;br /&gt;
| 410&lt;br /&gt;
| 470&lt;br /&gt;
| S&lt;br /&gt;
| Huntsman&lt;br /&gt;
| Monster may inflict paralysis on enemies upon being attacked.&lt;br /&gt;
| [[Bullfinch]] + [[Wild slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Wild Slime.png|60px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wild slime]]&lt;br /&gt;
| [[Cragravation]]&lt;br /&gt;
| E&lt;br /&gt;
| 600&lt;br /&gt;
| 110&lt;br /&gt;
| S&lt;br /&gt;
| Champion&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Slime]] + [[Frogface]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wildcard]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 460&lt;br /&gt;
| 900&lt;br /&gt;
| S&lt;br /&gt;
| Wildcard&lt;br /&gt;
| Counter is constantly activated and cannot be canceled. &amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Wulfspade ace]] + [[Ramia|Great godbird]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WinkyArt.png|53px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Winky]]&lt;br /&gt;
| n/a&lt;br /&gt;
| F&lt;br /&gt;
| 410&lt;br /&gt;
| 360&lt;br /&gt;
| S&lt;br /&gt;
| Seal&lt;br /&gt;
| Increased chance of a critical strike when HP is extremely low.&lt;br /&gt;
| [[Lips]] + [[Mud mannequin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ2 Wormonger.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;[[Wormonger]]&#039;&#039;&#039;&lt;br /&gt;
| [[Treepidation]]&lt;br /&gt;
| D&lt;br /&gt;
| 1450&lt;br /&gt;
| 280&lt;br /&gt;
| L&lt;br /&gt;
| Wormonger&lt;br /&gt;
| Attacks strike all enemies. &amp;lt;br&amp;gt; Monster may inflict paralysis on enemies upon being attacked. &amp;lt;br&amp;gt; Monster may inflict poison on enemies upon being attacked.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQII Wrecktor.png|86px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wrecktor]]&lt;br /&gt;
| n/a&lt;br /&gt;
| D&lt;br /&gt;
| 410&lt;br /&gt;
| 760&lt;br /&gt;
| S&lt;br /&gt;
| Bang &amp;amp; Woosh&lt;br /&gt;
| Boosts Woosh-type magic effects while reducing MP consumption.&lt;br /&gt;
| [[Silvapithecus]] + [[Angel slime]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Wulfspade.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wulfspade]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 700&lt;br /&gt;
| 320&lt;br /&gt;
| S&lt;br /&gt;
| Wulfspade&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&lt;br /&gt;
| [[Incarnus]] + [[Nature family]] (Rank A or higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQMJ Wulfspade Ace.png|96px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Wulfspade ace]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 900&lt;br /&gt;
| 700&lt;br /&gt;
| S&lt;br /&gt;
| Wulfspade III&lt;br /&gt;
| Monster can psyche up in battle, making scouting easier.&amp;lt;br&amp;gt; Monster can launch multiple attacks in succession. (2 attacks)	&lt;br /&gt;
| [[Incarnus]] + [[Nature family]] (Rank S or higher)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIII Xenlon.png|80px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Xenlon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| X&lt;br /&gt;
| 1300&lt;br /&gt;
| 610&lt;br /&gt;
| M&lt;br /&gt;
| Breath&lt;br /&gt;
| May carry out an action up to 1-3 times in a row when not given specific orders.&amp;lt;br&amp;gt; Boosts Zap-type magic effects while decreasing MP consumption.&amp;lt;br&amp;gt; Increases damage dealt by attacks, skills and abilities.&lt;br /&gt;
| [[Ethereal serpent#Boreal serpent|Boreal serpent]] + [[Ethereal serpent]] +&amp;lt;br&amp;gt;[[Alabast dragon]] + [[Orochi]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVI Yabby.png|76px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Yabby]]&lt;br /&gt;
| [[Unshore]]&lt;br /&gt;
| C&lt;br /&gt;
| 500&lt;br /&gt;
| 400&lt;br /&gt;
| S&lt;br /&gt;
| Mage Aid&lt;br /&gt;
| Monster can launch multiple attacks in succession. (2 attacks)&lt;br /&gt;
| [[Barracuda]] + [[Dancing flame]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Image&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Name&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Area&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Rank&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|HP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|MP&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Slot size&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Skill&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|Special&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;background:#989898;&amp;quot;|How to Synthesize&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQIV Zenith Dragon.png|123px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Zenith Dragon]]&lt;br /&gt;
| n/a&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| &amp;lt;center&amp;gt;--&amp;lt;/center&amp;gt;&lt;br /&gt;
| [[Xenlon]] + [[Nokturnus]] +&amp;lt;br&amp;gt; [[Dragonlord|Dracolord]] + [[Sagittar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQM Zoma artwork.png|66px|center]]&amp;lt;!--4:1 from 19x18--&amp;gt;&lt;br /&gt;
| [[Zoma]]&lt;br /&gt;
| n/a&lt;br /&gt;
| ???&lt;br /&gt;
| 700&lt;br /&gt;
| 700&lt;br /&gt;
| S&lt;br /&gt;
| Zoma&lt;br /&gt;
| Bounce is constantly activated and cannot be canceled.&amp;lt;br&amp;gt; May carry out an action up to 1-2 times in a row when not given specific orders.&lt;br /&gt;
| [[Malroth]] + [[Wight king]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters series enemy lists]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies|*]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:53:20 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:List_of_enemies_in_Dragon_Quest_Monsters:_Joker_2</comments>
		</item>
		<item>
			<title>Nemeslime</title>
			<link>https://dragon-quest.org/w/index.php?title=Nemeslime&amp;diff=141523</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Nemeslime&amp;diff=141523</guid>
			<description>&lt;p&gt;Brother Jaybird: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Nemeslime&lt;br /&gt;
|image=[[File:DQMJ2 Pro Nemeslime.png|150px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=死神スライダーク&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear={{DQMJ2}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;nemeslime&#039;&#039;&#039; is a dangerous monster with high agility, defense and attack power in the {{DQSeries}}. Introduced in {{DQMJ2}}, it is a grey ninja-style humanoid. It is the evil counterpart to the [[ultra slime]].&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
&lt;br /&gt;
In this game, Nemeslime is a special monster that can only be obtained after winning 200 tag mode battles. After obtaining Ultra Slime, every time a tag mode battle is started, there will be a chance you will encounter a nemeslime, which you may then attempt to scout. Its starting skillset is Reaper, and has the Tactical Trooper and Imposing traits.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=&lt;br /&gt;
|name=Nemeslime&lt;br /&gt;
|game={{DQMJ2P}}&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=660&lt;br /&gt;
|mp=400&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=&lt;br /&gt;
|gold=&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|bestiaryNumber=294&lt;br /&gt;
|locations=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Method to obtaining nemeslime is the same as in the non-professional version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Dark robot slime]]&lt;br /&gt;
*[[Black ninja slime]]&lt;br /&gt;
*[[Blue ninja slime]]&lt;br /&gt;
*[[Brown ninja slime]]&lt;br /&gt;
*[[Green ninja slime]]&lt;br /&gt;
*[[Orange ninja slime]]&lt;br /&gt;
*[[Pink ninja slime]]&lt;br /&gt;
*[[Purple ninja slime]]&lt;br /&gt;
*[[Red ninja slime]]&lt;br /&gt;
*[[Yellow ninja slime]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:49:56 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Nemeslime</comments>
		</item>
		<item>
			<title>Template:DQSkills</title>
			<link>https://dragon-quest.org/w/index.php?title=Template:DQSkills&amp;diff=141522</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Template:DQSkills&amp;diff=141522</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|DQSkills|:Category:Skills|title=Skills in the Dragon Quest series|class=navMainSeries}}&lt;br /&gt;
{{nav|section|HP recovery skills|class=navMainSeries|&lt;br /&gt;
* [[Caduceus]]&lt;br /&gt;
* [[H-Pathy]]&lt;br /&gt;
* [[HP Hoover]]&lt;br /&gt;
* [[Lady&#039;s Thong]]&lt;br /&gt;
* [[Miracle Moon]]&lt;br /&gt;
* [[Miracle Slash]]&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
* [[Nap]]&lt;br /&gt;
* [[Morrie#Pit Stop|Pit Stop]]&lt;br /&gt;
* [[Queen&#039;s Thong]]&lt;br /&gt;
* [[Right as Rain]]&lt;br /&gt;
* [[Schadenfreude]]&lt;br /&gt;
* [[Soothing Song]]&lt;br /&gt;
* [[Zing Stick]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|MP recovery skills|class=navMainSeries|&lt;br /&gt;
* [[Focus Pocus]]&lt;br /&gt;
* [[Hallowed Arrow]]&lt;br /&gt;
* [[M-Pathy]]&lt;br /&gt;
* [[Sage&#039;s Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Ailment alleviating skills|class=navMainSeries|&lt;br /&gt;
* [[Benediction]]&lt;br /&gt;
* [[Dawn Chorus]]&lt;br /&gt;
* [[Holy Impregnable]]&lt;br /&gt;
* [[Mens Sana]]&lt;br /&gt;
* [[Sobering Slap]] &lt;br /&gt;
* [[Wave of Relief]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Monster-mauling skills|class=navMainSeries|&lt;br /&gt;
* [[Can Opener]]&lt;br /&gt;
* [[Cattle Prod]]&lt;br /&gt;
* [[Deliverance]]&lt;br /&gt;
* [[Dragon Slash]]&lt;br /&gt;
* [[Flutter Disaster]]&lt;br /&gt;
* [[Flying Knee]]&lt;br /&gt;
* [[Fly Swat]]&lt;br /&gt;
* [[Lashings of Love]]&lt;br /&gt;
* [[Metal Slash]]&lt;br /&gt;
* [[Monster Masher (skill)|Monster Masher]]&lt;br /&gt;
* [[Ooze Bruiser]]&lt;br /&gt;
* [[Poplar Toppler]]&lt;br /&gt;
* [[Undead Undoer]]&lt;br /&gt;
* [[Water Slaughterer]]&lt;br /&gt;
* [[Wing-Clipper]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Bonus damage skills|class=navMainSeries|&lt;br /&gt;
* [[Blind Man&#039;s Biff]]&lt;br /&gt;
* [[Clap Trap]]&lt;br /&gt;
* [[Double-Edged Slash]]&lt;br /&gt;
* [[Double Up]]&lt;br /&gt;
* [[Flying Knee]]&lt;br /&gt;
* [[Hip Drop]]&lt;br /&gt;
* [[Knuckle Sandwich]]&lt;br /&gt;
* [[Morrie#PASSION Plunge|PASSION Plunge]]&lt;br /&gt;
* [[Persecutter]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
* [[Victimiser]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Multi-strike skills|class=navMainSeries|&lt;br /&gt;
* [[Blade Cascade]]&lt;br /&gt;
* [[Hero (Dragon Quest VIII)#Clean Sweep|Clean Sweep]]&lt;br /&gt;
* [[Crosscutter Throw]]&lt;br /&gt;
* [[Crushed Ice]]&lt;br /&gt;
* [[Falcon Slash]]&lt;br /&gt;
* [[Flailing Nails]]&lt;br /&gt;
* [[Hardclaw]]&lt;br /&gt;
* [[Harvest Moon]]&lt;br /&gt;
* [[Have a Ball]]&lt;br /&gt;
* [[Multifists]]&lt;br /&gt;
* [[Multisclice]]&lt;br /&gt;
* [[Multithrust]]&lt;br /&gt;
* [[Party Pooper]]&lt;br /&gt;
* [[Power Throw]]&lt;br /&gt;
* [[Propeller Blade]]&lt;br /&gt;
* [[Rain of Pain]]&lt;br /&gt;
* [[Roundhouse Kick]]&lt;br /&gt;
* [[Morrie#Swing Both Ways|Swing Both Ways]]&lt;br /&gt;
* [[Twin Dragon Lash]]&lt;br /&gt;
* [[Wolf Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Turn order skills|class=navMainSeries|&lt;br /&gt;
* [[Bagsy Last]]&lt;br /&gt;
* [[Double Up]]&lt;br /&gt;
* [[Ladies First]]&lt;br /&gt;
* [[Mercurial Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Critical-hit skills|class=navMainSeries|&lt;br /&gt;
* [[Executioner]]&lt;br /&gt;
* [[Frenzy]]&lt;br /&gt;
* [[Hatchet Man]]&lt;br /&gt;
* [[Lightning Thrust]]&lt;br /&gt;
* [[Morrie#POWER Pound|POWER Pound]]&lt;br /&gt;
* [[Morrie#POWER Pummel|POWER Pummel]]&lt;br /&gt;
* [[Thunder Thrust]]&lt;br /&gt;
* [[Whopper Chop]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Summon skills|class=navMainSeries|&lt;br /&gt;
* [[Call Team]]&lt;br /&gt;
* [[Call to Arms]]&lt;br /&gt;
* [[Red#Fire in the &#039;Ole|Fire in the &#039;Ole]]&lt;br /&gt;
* [[Golden Oldies]]&lt;br /&gt;
* [[Monster Mia]]&lt;br /&gt;
* [[Summon]]&lt;br /&gt;
* [[That Special Summon]]&lt;br /&gt;
* [[Wolf Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Defensive skills|class=navMainSeries|&lt;br /&gt;
* [[Blockenspiel]]&lt;br /&gt;
* [[Counter Wait]]&lt;br /&gt;
* [[Defending Champion]]&lt;br /&gt;
* [[Forbearance]]&lt;br /&gt;
* [[Pincushion]]&lt;br /&gt;
* [[Rotstopper]]&lt;br /&gt;
* [[Selflessness]]&lt;br /&gt;
* [[Whipping Boy]]&lt;br /&gt;
* [[Wizard Ward]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Physical support skills|class=navMainSeries|&lt;br /&gt;
* [[Extreme Makeover]]&lt;br /&gt;
* [[Focus Strength]]&lt;br /&gt;
* [[Gritty Ditty]]&lt;br /&gt;
* [[Muster Strength]]&lt;br /&gt;
* [[Mind Over Matter]]&lt;br /&gt;
* [[Mist Me]]&lt;br /&gt;
* [[Schizofanic]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Magical support skills|class=navMainSeries|&lt;br /&gt;
* [[Alma Mater]]&lt;br /&gt;
* [[Channel Anger]]&lt;br /&gt;
* [[Care Prayer]]&lt;br /&gt;
* [[Caster Sugar]]&lt;br /&gt;
* [[Twocus Pocus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Reflective skills|class=navMainSeries|&lt;br /&gt;
* [[Back Atcha]]&lt;br /&gt;
* [[Backdraft]]&lt;br /&gt;
* [[Cop Out]]&lt;br /&gt;
* [[Follow Suit]]&lt;br /&gt;
* [[Magic Mirror]]&lt;br /&gt;
* [[Reverse Cycle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Tension skills|class=navMainSeries|&lt;br /&gt;
* [[Chilling Chuckle]]&lt;br /&gt;
* [[Egg On]]&lt;br /&gt;
* [[Intensso]]&lt;br /&gt;
* [[Morale Masher]]&lt;br /&gt;
* [[Psyche Up]]&lt;br /&gt;
* [[Sarcastic Snigger]]&lt;br /&gt;
* [[Soothe Sayer]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Banishing skills|class=navMainSeries|&lt;br /&gt;
* [[Heave-Ho]]&lt;br /&gt;
* [[Mercy]]&lt;br /&gt;
* [[Shove]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Befuddling skills|class=navMainSeries|&lt;br /&gt;
* [[Hypnowhip]]&lt;br /&gt;
* [[Pink Pirouette]]&lt;br /&gt;
* [[Sexy Beam]]&lt;br /&gt;
* [[Weird Whacker]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Breathtaking skills|class=navMainSeries|&lt;br /&gt;
*[[Backdraft]]&lt;br /&gt;
*[[Gobstopper]]&lt;br /&gt;
*[[Reverse Cycle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dazzling skills|class=navMainSeries|&lt;br /&gt;
* [[Dazzleflash]]&lt;br /&gt;
* [[Flower Power]]&lt;br /&gt;
* [[Sandstorm]]&lt;br /&gt;
* [[Scandal Eyes]]&lt;br /&gt;
* [[Starstrike]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Death skills|class=navMainSeries|&lt;br /&gt;
* [[Assassin&#039;s Stab]] &lt;br /&gt;
* [[Body Slam]]&lt;br /&gt;
* [[Fissure]]&lt;br /&gt;
* [[Yangus#Grim Reaper|Grim Reaper]]&lt;br /&gt;
* [[Yangus#Grimmer Reaper|Grimmer Reaper]]&lt;br /&gt;
* [[Fissure|King Fissure]]&lt;br /&gt;
* [[Needle Shot]]&lt;br /&gt;
* [[Pressure Pointer]]&lt;br /&gt;
* [[Sudden Death]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Fizzling skills|class=navMainSeries|&lt;br /&gt;
* [[Antimagic]]&lt;br /&gt;
* [[Spellbinding Song]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Hypnagogic skills|class=navMainSeries|&lt;br /&gt;
* [[Femme Fatale]]&lt;br /&gt;
* [[Hit the Hay]]&lt;br /&gt;
* [[Lullaby]]&lt;br /&gt;
* [[Sleep Attack]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Paralyzing skills|class=navMainSeries|&lt;br /&gt;
* [[Angel Eyes]]&lt;br /&gt;
* [[Beelzefreeze]]&lt;br /&gt;
* [[Charming Look]]&lt;br /&gt;
* [[Parallax]]&lt;br /&gt;
* [[Paralysis Attack]]&lt;br /&gt;
* [[That&#039;s Amore]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Stunning skills|class=navMainSeries|&lt;br /&gt;
* [[Blow Kiss]]&lt;br /&gt;
* [[Feel the Beat]]&lt;br /&gt;
* [[Heart Breaker]]&lt;br /&gt;
* [[Leg Sweep]]&lt;br /&gt;
* [[Mind Breaker]]&lt;br /&gt;
* [[Rib Tickler]]&lt;br /&gt;
* [[Silly Song]]&lt;br /&gt;
* [[Sultry Dance]]&lt;br /&gt;
* [[Tongue Lashing]]&lt;br /&gt;
* [[Underpants Dance]]&lt;br /&gt;
* [[War Cry]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Venomous skills|class=navMainSeries|&lt;br /&gt;
* [[Kiss Me Deadly]]&lt;br /&gt;
* [[Poison Attack]]&lt;br /&gt;
* [[Poison Breath]]&lt;br /&gt;
* [[Toxic Dagger]]&lt;br /&gt;
* [[Venom Mist]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Debuff skills|class=navMainSeries|&lt;br /&gt;
* [[Attack Attacker]]&lt;br /&gt;
* [[Conjury Conductor]]&lt;br /&gt;
* [[Cursed Verse]]&lt;br /&gt;
* [[Helm Splitter]]&lt;br /&gt;
* [[Shield Break]]&lt;br /&gt;
* [[Spooky Aura]]&lt;br /&gt;
* [[Tongue Bashing]]&lt;br /&gt;
* [[Weakening Wave]]&lt;br /&gt;
* [[Wyrm Whip]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Disruptive skills|class=navMainSeries|&lt;br /&gt;
* [[Disruptive Wave]]&lt;br /&gt;
* [[Rake &#039;n&#039; Break]]&lt;br /&gt;
* [[The Great Leveller]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Songs and hymnal skills|class=navMainSeries|&lt;br /&gt;
* [[Angel Song]]&lt;br /&gt;
* [[Cursed Verse]]&lt;br /&gt;
* [[Dawn Chorus]]&lt;br /&gt;
* [[Gritty Ditty]]&lt;br /&gt;
* [[Hymn of Air]]&lt;br /&gt;
* [[Hymn of Earth]]&lt;br /&gt;
* [[Hymn of Fire]]&lt;br /&gt;
* [[Hymn of Ice]]&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Hymn of Thunder]]&lt;br /&gt;
* [[Lullaby]] &lt;br /&gt;
* [[Silly Song]]&lt;br /&gt;
* [[Song of Salvation]]&lt;br /&gt;
* [[Soothing Song]]&lt;br /&gt;
* [[Spellbinding Song]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dances and shimmy skills|class=navMainSeries|&lt;br /&gt;
* [[Death Dance]]&lt;br /&gt;
* [[Disco Stew]]&lt;br /&gt;
* [[Dodgy Dance]]&lt;br /&gt;
* [[Fan Dango]]&lt;br /&gt;
* [[Fuddle Dance]]&lt;br /&gt;
* [[Hustle Dance]]&lt;br /&gt;
* [[Sultry dance]]&lt;br /&gt;
* [[Tap Dance]]&lt;br /&gt;
* [[Underpants Dance]]&lt;br /&gt;
* [[Weird Dance]]&lt;br /&gt;
* [[Weirder Dance]]&lt;br /&gt;
* [[Weirdest Dance]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Blast skills|class=navMainSeries|&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Lightning]]&lt;br /&gt;
* [[Lightning Slash]]&lt;br /&gt;
* [[Shining Shot]]&lt;br /&gt;
* [[Starburst Throw]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dark skills|class=navMainSeries|&lt;br /&gt;
* [[Big Banga]]&lt;br /&gt;
* [[Dark Breath]]&lt;br /&gt;
* [[Funereal Fource]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Fire skills|class=navMainSeries|&lt;br /&gt;
* [[Morrie#Arena of Flames|Arena of Flames]]&lt;br /&gt;
* [[Big Banga]]&lt;br /&gt;
* [[Fire Breath]]&lt;br /&gt;
* [[Firebird Throw]]&lt;br /&gt;
* [[Fire Fource]]&lt;br /&gt;
* [[Flame Breath]]&lt;br /&gt;
* [[Flame Slash]]&lt;br /&gt;
* [[Hellfire]]&lt;br /&gt;
* [[Hot Lick]]&lt;br /&gt;
* [[Hymn of Fire]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* [[Magma Blast]]&lt;br /&gt;
* [[Morrie#Pit of Flames|Pit of Flames]]&lt;br /&gt;
* [[Pyre o&#039; Fire]]&lt;br /&gt;
* [[Scorch]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Ice skills|class=navMainSeries|&lt;br /&gt;
* [[Blizzard Slash]]&lt;br /&gt;
* [[C-c-cold Breath]]&lt;br /&gt;
* [[Chilly Breath]]&lt;br /&gt;
* [[Cold Fission]]&lt;br /&gt;
* [[Cool Breath]]&lt;br /&gt;
* [[Crushed Ice]]&lt;br /&gt;
* [[Freezing Blizzard]]&lt;br /&gt;
* [[Frost Fource]]&lt;br /&gt;
* [[Hymn of Ice]]&lt;br /&gt;
* [[Kacrackle Slash]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Light skills|class=navMainSeries|&lt;br /&gt;
* [[Hand of God]]&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Life Fource]]&lt;br /&gt;
* [[Shining Shot]]&lt;br /&gt;
* [[Solar Flair]]&lt;br /&gt;
* [[Starburst Throw]] &lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Lightning skills|class=navMainSeries|&lt;br /&gt;
* [[Gale Fource]]&lt;br /&gt;
* [[Gigaslash]]&lt;br /&gt;
* [[Gigagash]]&lt;br /&gt;
* [[Gigasword]]&lt;br /&gt;
* [[Gigathrow]]&lt;br /&gt;
* [[Hymn of Thunder]]&lt;br /&gt;
* [[Lightning Storm]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Soil skills|class=navMainSeries|&lt;br /&gt;
* [[Boulder Toss]]&lt;br /&gt;
* [[Crackerwhack]]&lt;br /&gt;
* [[Fissure]]&lt;br /&gt;
* [[Funereal Fource]]&lt;br /&gt;
* [[Gold Rush]]&lt;br /&gt;
* [[Hymn of Earth]]&lt;br /&gt;
* [[King Fissure]]&lt;br /&gt;
* [[Sandstorm]]&lt;br /&gt;
* [[Serpent&#039;s Bite]]&lt;br /&gt;
* [[Stone&#039;s Throw]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Water skills|class=navMainSeries|&lt;br /&gt;
* [[Aquawall]]&lt;br /&gt;
* [[Geyser]]&lt;br /&gt;
* [[Right as Rain]]&lt;br /&gt;
* [[Tidal Wave]]&lt;br /&gt;
* [[Waterspout]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Wind skills|class=navMainSeries|&lt;br /&gt;
* [[Axes of Evil]]&lt;br /&gt;
* [[Gale Fource]]&lt;br /&gt;
* [[Gust Slash]]&lt;br /&gt;
* [[Hymn of Air]]&lt;br /&gt;
* [[Jolly Rager]]&lt;br /&gt;
* [[Pearly Gates]]&lt;br /&gt;
* [[Pink Typhoon]]&lt;br /&gt;
* [[Stomp]]&lt;br /&gt;
* [[Tidal Wave]]&lt;br /&gt;
* [[Thin Air]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
* [[Wind Sickles]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Breath skills|class=navMainSeries|&lt;br /&gt;
* [[Hot Lick]]&lt;br /&gt;
* [[Fire Breath]]&lt;br /&gt;
* [[Flame Breath]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* [[Scorch]]&lt;br /&gt;
* [[Hellfire]]&lt;br /&gt;
* [[Cool Breath]]&lt;br /&gt;
* [[Chilly Breath]]&lt;br /&gt;
* [[Freezing Blizzard]]&lt;br /&gt;
* [[C-c-cold Breath]]&lt;br /&gt;
* [[Dark Breath]]&lt;br /&gt;
* [[Sweet Breath]]&lt;br /&gt;
* [[Burning Breath]]&lt;br /&gt;
* [[Poison Breath]]&lt;br /&gt;
* [[Venom Mist]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Field skills|class=navMainSeries|&lt;br /&gt;
* [[Dig]]&lt;br /&gt;
* [[Eye for Distance]]&lt;br /&gt;
* [[Monstrous Musk]]&lt;br /&gt;
* [[Nose for Treasure]]&lt;br /&gt;
* [[Padfoot]]&lt;br /&gt;
* [[Pitfall]]&lt;br /&gt;
* [[Service Call]]&lt;br /&gt;
* [[Treasure Eye Land]]&lt;br /&gt;
* [[Vanish]]&lt;br /&gt;
* [[Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Miscellaneous skills|class=navMainSeries|&lt;br /&gt;
* [[Divination]]&lt;br /&gt;
* [[Eye for Trouble]]&lt;br /&gt;
* [[Half-Inch]]&lt;br /&gt;
* [[Jack&#039;s Knack]]&lt;br /&gt;
* [[Lucky Dip]]&lt;br /&gt;
* [[Megamorphosis]]&lt;br /&gt;
* [[Penny Pincher]]&lt;br /&gt;
* [[Yangus#Steal Sickle|Steal Sickle]]&lt;br /&gt;
* [[Yangus#Stainless Steal Sickle|Stainless Steal Sickle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|[[Coup de Grâce]]|class=navMainSeries|&lt;br /&gt;
* [[Critical Claim]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|DQSkills]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:40:16 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Template_talk:DQSkills</comments>
		</item>
		<item>
			<title>Land of Moles</title>
			<link>https://dragon-quest.org/w/index.php?title=Land_of_Moles&amp;diff=141521</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Land_of_Moles&amp;diff=141521</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Land of Moles is a strange place. It&#039;s a city completely underground. [[Don Mole]] rules over all the other moles there.&lt;br /&gt;
&lt;br /&gt;
Don Mole is actually a very good ruler and loves music. He&#039;s just not very good at playing anything.&lt;br /&gt;
[[Category:Dragon Quest VIII locations]]{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:36:04 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Land_of_Moles</comments>
		</item>
		<item>
			<title>Dragon Quest I Maps</title>
			<link>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_Maps&amp;diff=141520</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_Maps&amp;diff=141520</guid>
			<description>&lt;p&gt;Brother Jaybird: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Overworld==&lt;br /&gt;
[[Image:Overworld_DQ_NES.png|class=pixels|992px]]&amp;lt;!--1:2 from 1984x1984--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=The Descendant Cave=&lt;br /&gt;
[[Image:Descendant_Cave_DQ_NES.png|The only chest in this cave is the Tablet|770px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Kol=&lt;br /&gt;
[[Image:Kol_DQ_NES.gif|832px|class=pixels]]&amp;lt;!--2:1 from 416x416--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Brecconary=&lt;br /&gt;
[[Image:NA_Brecconary_DQ_NES.gif|640px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Dragon Quest/Maps/Castles/Tantegel Castle]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Brecconary]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Cantlin]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Garinham]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Hauksness]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Kol]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Rimuldar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest I maps]]&lt;br /&gt;
[[Category:Overworld]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:35:10 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dragon_Quest_I_Maps</comments>
		</item>
		<item>
			<title>Dragon Quest I Maps</title>
			<link>https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_Maps&amp;diff=141519</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Dragon_Quest_I_Maps&amp;diff=141519</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Overworld==&lt;br /&gt;
[[Image:Overworld_DQ_NES.png|class=pixels|992px]]&amp;lt;!--1:2 from 1984x1984--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=The Descendant Cave=&lt;br /&gt;
[[Image:Descendant_Cave_DQ_NES.png|The only chest in this cave is the Tablet|770px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Kol=&lt;br /&gt;
[[Image:Kol_DQ_NES.gif|832px|class=pixels]]&amp;lt;!--2:1 from 416x416--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Brecconary=&lt;br /&gt;
[[Image:NA_Brecconary_DQ_NES.gif|640px]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Dragon Quest/Maps/Castles/Tantegel Castle]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Brecconary]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Cantlin]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Garinham]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Hauksness]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Kol]]&lt;br /&gt;
* [[Dragon Quest/Maps/Towns/Rimuldar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest I maps]]&lt;br /&gt;
[[Category:Overworld]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:34:55 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Dragon_Quest_I_Maps</comments>
		</item>
		<item>
			<title>Darkonium</title>
			<link>https://dragon-quest.org/w/index.php?title=Darkonium&amp;diff=141518</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Darkonium&amp;diff=141518</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Darkonium&#039;&#039;&#039; starts out as dark matter that gets captured in the sun. Any of it that escapes the sun crystallizes into darkonium. &lt;br /&gt;
&lt;br /&gt;
What is found of it in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; universe is treasured as rare and extremely powerful.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
[[Dr. Snap]] uses Darkonium  to change a [[Wulfspade ace]] into an [[Ace of spades]].&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
Darkonium returns as a major plot element, where exposure to concentrated darkonium turns normal monsters into [[BREAK Monsters]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker items]]&lt;br /&gt;
[[Category:Important items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Ténérium]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:22:58 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Darkonium</comments>
		</item>
		<item>
			<title>Coup de Grâce</title>
			<link>https://dragon-quest.org/w/index.php?title=Coup_de_Gr%C3%A2ce&amp;diff=141517</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Coup_de_Gr%C3%A2ce&amp;diff=141517</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039; is a special battle ability in &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.  Each vocation has a different Coup de Grâce with different effects. The ability becomes available during battle randomly when certain conditions are met.  When a character is able to use a Coup de Grâce, a notification is given saying:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[party member] is primed to perform a coup de grâce!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The effects of Coup de Grâce last for only a short period of time.  They do not carry over after the battle ends, or if the character dies.  If all four party members are primed for a Coup de Grâce, they can together perform a &#039;&#039;&#039;Co-op de Grâce&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Triggers==&lt;br /&gt;
The frequency of a Coup de Grâce occurring is amplified by the following conditions:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Condition&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan]] equipped||+6%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Overcritical fan]] equipped||+7%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Hypercritical fan]] equipped|| +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Dire critical fan]] equipped|| +10%&lt;br /&gt;
|-&lt;br /&gt;
|[[Revocation Medals|Combat action medal]]||+3%&lt;br /&gt;
|-&lt;br /&gt;
|Martial artist, Ranger, or Luminary|| +3%&lt;br /&gt;
|-&lt;br /&gt;
|1 other party member primed||+0.8%&lt;br /&gt;
|-&lt;br /&gt;
|2 other party members primed||+10%&lt;br /&gt;
|-&lt;br /&gt;
|3 other party members primed||+36%&lt;br /&gt;
|-&lt;br /&gt;
|10% damage taken||+0.75%&lt;br /&gt;
|-&lt;br /&gt;
|20% damage taken||+1.5%&lt;br /&gt;
|-&lt;br /&gt;
|30% damage taken||+3%&lt;br /&gt;
|-&lt;br /&gt;
|40% damage taken||+6%&lt;br /&gt;
|-&lt;br /&gt;
|50% damage taken||+12%&lt;br /&gt;
|-&lt;br /&gt;
|60% damage taken||+24%&lt;br /&gt;
|-&lt;br /&gt;
|70% damage taken||+48%&lt;br /&gt;
|-&lt;br /&gt;
|80% damage taken||+95%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Coup de Grâce by vocation==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Vocation&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical Claim]]||[[Warrior]]||This coup de grâce unleashes an attack that always inflicts a [[Critical Hit]].&lt;br /&gt;
|-&lt;br /&gt;
|Roaring Tirade||[[Martial Artist]]||Similar to [[War Cry]], except it cannot be resisted. Further, it also increases [[tension]] by one level.&lt;br /&gt;
|-&lt;br /&gt;
|Choir of Angels||[[Priest]]||Restores 30%~40% of Max HP to allies and cures status effects at once&lt;br /&gt;
|-&lt;br /&gt;
|Rough &#039;n Tumble||[[Minstrel]]||Evasion increases to 50% and the ability to counterattack goes to 25%.&lt;br /&gt;
|-&lt;br /&gt;
|0 Zone||[[Mage]]||Reduces MP cost to zero for a short while.&lt;br /&gt;
|-&lt;br /&gt;
|Itemized Kill||[[Thief]]||Guaranteed item drop from the enemy it is used on.&lt;br /&gt;
|-&lt;br /&gt;
|Knight Watch||[[Paladin]]||Attacks will do nothing for a few turns on the person who used it (not even [[Disruptive Wave]] can get through). All of the opponents are enraged to the person who used it.&lt;br /&gt;
|-&lt;br /&gt;
|Brownie Boost||[[Ranger]]||Boosts the user&#039;s attack, defense, and breath resistance by one level.&lt;br /&gt;
|-&lt;br /&gt;
|Tension Boost||[[Gladiator]]||Boosts tension up to 50 or 100 (maximum).&lt;br /&gt;
|-&lt;br /&gt;
|Voice Of Experience||[[Armamentalist]]||Increases the amount of EXP you get from the battle if you win by a variable amount (1.1 through 1.6 multiplier)&lt;br /&gt;
|-&lt;br /&gt;
|Spelly Breath||[[Sage]]||Recovers 20% of Max MP to the caster.&lt;br /&gt;
|-&lt;br /&gt;
|Disco Tech||[[Luminary]]||Causes all enemies to boogie and raises tension by one level. This is functionally identical to Roaring Tirade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Co-op de Grâces==&lt;br /&gt;
If all four party members are primed for a Coup de Grâce, then upon using them they will perform a Co-op de Grâce, selected from a menu. The available choices for Co-op de Grace are based on the party&#039;s  current vocations.  For example, if the party is made up of only warriors and rangers, only the Quadraslash option is available.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Vocations&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Quadraslash||[[Warrior]]&amp;lt;br&amp;gt;[[Ranger]]||All four party members attack at once. Damage is sum of allies attack minus enemy defence.&lt;br /&gt;
|-&lt;br /&gt;
|Omnipotense||[[Martial Artist]]&amp;lt;br&amp;gt;[[Gladiator]]||Increases all party members&#039; tension by 3 levels.&lt;br /&gt;
|-&lt;br /&gt;
|Soul Asylum||[[Priest]]&amp;lt;br&amp;gt;[[Paladin]]||Renders the entire party invincible for a few turns (similar to Knight&#039;s Watch).&lt;br /&gt;
|-&lt;br /&gt;
|Cast Away||[[Mage]]&amp;lt;br&amp;gt;[[Sage]]||Reduces the party&#039;s MP cost to zero for a few turns.&lt;br /&gt;
|-&lt;br /&gt;
|Haulellujah||[[Armamentalist]]&amp;lt;br&amp;gt;[[Thief]]||Chance to earn extra exp., gold, and items. Exp and gold multiplier is 1.5~3.0&lt;br /&gt;
|-&lt;br /&gt;
|Electro Light||[[Minstrel]]&amp;lt;br&amp;gt;[[Luminary]]||Turns all enemies into metal monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{Series_mechanics}}&lt;br /&gt;
[[Category:Recurring elements]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Dragon Quest IX]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Coup de grâce]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:12:46 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Coup_de_Gr%C3%A2ce</comments>
		</item>
		<item>
			<title>Template:DQSkills</title>
			<link>https://dragon-quest.org/w/index.php?title=Template:DQSkills&amp;diff=141516</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Template:DQSkills&amp;diff=141516</guid>
			<description>&lt;p&gt;Brother Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|DQSkills|:Category:Skills|title=Skills in the Dragon Quest series|class=navMainSeries}}&lt;br /&gt;
{{nav|section|HP recovery skills|class=navMainSeries|&lt;br /&gt;
* [[Caduceus]]&lt;br /&gt;
* [[H-Pathy]]&lt;br /&gt;
* [[HP Hoover]]&lt;br /&gt;
* [[Lady&#039;s Thong]]&lt;br /&gt;
* [[Miracle Moon]]&lt;br /&gt;
* [[Miracle Slash]]&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
* [[Nap]]&lt;br /&gt;
* [[Morrie#Pit Stop|Pit Stop]]&lt;br /&gt;
* [[Queen&#039;s Thong]]&lt;br /&gt;
* [[Right as Rain]]&lt;br /&gt;
* [[Schadenfreude]]&lt;br /&gt;
* [[Soothing Song]]&lt;br /&gt;
* [[Zing Stick]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|MP recovery skills|class=navMainSeries|&lt;br /&gt;
* [[Focus Pocus]]&lt;br /&gt;
* [[Hallowed Arrow]]&lt;br /&gt;
* [[M-Pathy]]&lt;br /&gt;
* [[Sage&#039;s Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Ailment alleviating skills|class=navMainSeries|&lt;br /&gt;
* [[Benediction]]&lt;br /&gt;
* [[Dawn Chorus]]&lt;br /&gt;
* [[Holy Impregnable]]&lt;br /&gt;
* [[Mens Sana]]&lt;br /&gt;
* [[Sobering Slap]] &lt;br /&gt;
* [[Wave of Relief]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Monster-mauling skills|class=navMainSeries|&lt;br /&gt;
* [[Can Opener]]&lt;br /&gt;
* [[Cattle Prod]]&lt;br /&gt;
* [[Deliverance]]&lt;br /&gt;
* [[Dragon Slash]]&lt;br /&gt;
* [[Flutter Disaster]]&lt;br /&gt;
* [[Flying Knee]]&lt;br /&gt;
* [[Fly Swat]]&lt;br /&gt;
* [[Lashings of Love]]&lt;br /&gt;
* [[Metal Slash]]&lt;br /&gt;
* [[Monster Masher (skill)|Monster Masher]]&lt;br /&gt;
* [[Ooze Bruiser]]&lt;br /&gt;
* [[Poplar Toppler]]&lt;br /&gt;
* [[Undead Undoer]]&lt;br /&gt;
* [[Water Slaughterer]]&lt;br /&gt;
* [[Wing-Clipper]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Bonus damage skills|class=navMainSeries|&lt;br /&gt;
* [[Blind Man&#039;s Biff]]&lt;br /&gt;
* [[Clap Trap]]&lt;br /&gt;
* [[Double-Edged Slash]]&lt;br /&gt;
* [[Double Up]]&lt;br /&gt;
* [[Flying Knee]]&lt;br /&gt;
* [[Hip Drop]]&lt;br /&gt;
* [[Knuckle Sandwich]]&lt;br /&gt;
* [[Morrie#PASSION Plunge|PASSION Plunge]]&lt;br /&gt;
* [[Persecutter]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
* [[Victimiser]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Multi-strike skills|class=navMainSeries|&lt;br /&gt;
* [[Blade Cascade]]&lt;br /&gt;
* [[Hero (Dragon Quest VIII)#Clean Sweep|Clean Sweep]]&lt;br /&gt;
* [[Crosscutter Throw]]&lt;br /&gt;
* [[Crushed Ice]]&lt;br /&gt;
* [[Falcon Slash]]&lt;br /&gt;
* [[Flailing Nails]]&lt;br /&gt;
* [[Hardclaw]]&lt;br /&gt;
* [[Harvest Moon]]&lt;br /&gt;
* [[Have a Ball]]&lt;br /&gt;
* [[Multifists]]&lt;br /&gt;
* [[Multisclice]]&lt;br /&gt;
* [[Multithrust]]&lt;br /&gt;
* [[Party Pooper]]&lt;br /&gt;
* [[Power Throw]]&lt;br /&gt;
* [[Propeller Blade]]&lt;br /&gt;
* [[Rain of Pain]]&lt;br /&gt;
* [[Roundhouse Kick]]&lt;br /&gt;
* [[Morrie#Swing Both Ways|Swing Both Ways]]&lt;br /&gt;
* [[Twin Dragon Lash]]&lt;br /&gt;
* [[Wolf Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Turn order skills|class=navMainSeries|&lt;br /&gt;
* [[Bagsy Last]]&lt;br /&gt;
* [[Double Up]]&lt;br /&gt;
* [[Ladies First]]&lt;br /&gt;
* [[Mercurial Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Critical-hit skills|class=navMainSeries|&lt;br /&gt;
* [[Executioner]]&lt;br /&gt;
* [[Frenzy]]&lt;br /&gt;
* [[Hatchet Man]]&lt;br /&gt;
* [[Lightning Thrust]]&lt;br /&gt;
* [[Morrie#POWER Pound|POWER Pound]]&lt;br /&gt;
* [[Morrie#POWER Pummel|POWER Pummel]]&lt;br /&gt;
* [[Thunder Thrust]]&lt;br /&gt;
* [[Whopper Chop]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Summon skills|class=navMainSeries|&lt;br /&gt;
* [[Call Team]]&lt;br /&gt;
* [[Call to Arms]]&lt;br /&gt;
* [[Red#Fire in the &#039;Ole|Fire in the &#039;Ole]]&lt;br /&gt;
* [[Golden Oldies]]&lt;br /&gt;
* [[Monster Mia]]&lt;br /&gt;
* [[Summon]]&lt;br /&gt;
* [[That Special Summon]]&lt;br /&gt;
* [[Wolf Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Defensive skills|class=navMainSeries|&lt;br /&gt;
* [[Blockenspiel]]&lt;br /&gt;
* [[Counter Wait]]&lt;br /&gt;
* [[Defending Champion]]&lt;br /&gt;
* [[Forbearance]]&lt;br /&gt;
* [[Pincushion]]&lt;br /&gt;
* [[Rotstopper]]&lt;br /&gt;
* [[Selflessness]]&lt;br /&gt;
* [[Whipping Boy]]&lt;br /&gt;
* [[Wizard Ward]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Physical support skills|class=navMainSeries|&lt;br /&gt;
* [[Extreme Makeover]]&lt;br /&gt;
* [[Focus Strength]]&lt;br /&gt;
* [[Gritty Ditty]]&lt;br /&gt;
* [[Muster Strength]]&lt;br /&gt;
* [[Mind Over Matter]]&lt;br /&gt;
* [[Mist Me]]&lt;br /&gt;
* [[Schizofanic]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Magical support skills|class=navMainSeries|&lt;br /&gt;
* [[Alma Mater]]&lt;br /&gt;
* [[Channel Anger]]&lt;br /&gt;
* [[Care Prayer]]&lt;br /&gt;
* [[Caster Sugar]]&lt;br /&gt;
* [[Twocus Pocus]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Reflective skills|class=navMainSeries|&lt;br /&gt;
* [[Back Atcha]]&lt;br /&gt;
* [[Backdraft]]&lt;br /&gt;
* [[Cop Out]]&lt;br /&gt;
* [[Follow Suit]]&lt;br /&gt;
* [[Magic Mirror]]&lt;br /&gt;
* [[Reverse Cycle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Tension skills|class=navMainSeries|&lt;br /&gt;
* [[Chilling Chuckle]]&lt;br /&gt;
* [[Egg On]]&lt;br /&gt;
* [[Intensso]]&lt;br /&gt;
* [[Morale Masher]]&lt;br /&gt;
* [[Psyche Up]]&lt;br /&gt;
* [[Sarcastic Snigger]]&lt;br /&gt;
* [[Soothe Sayer]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Banishing skills|class=navMainSeries|&lt;br /&gt;
* [[Heave-Ho]]&lt;br /&gt;
* [[Mercy]]&lt;br /&gt;
* [[Shove]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Befuddling skills|class=navMainSeries|&lt;br /&gt;
* [[Hypnowhip]]&lt;br /&gt;
* [[Pink Pirouette]]&lt;br /&gt;
* [[Sexy Beam]]&lt;br /&gt;
* [[Weird Whacker]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Breathtaking skills|class=navMainSeries|&lt;br /&gt;
*[[Backdraft]]&lt;br /&gt;
*[[Gobstopper]]&lt;br /&gt;
*[[Reverse Cycle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dazzling skills|class=navMainSeries|&lt;br /&gt;
* [[Dazzleflash]]&lt;br /&gt;
* [[Flower Power]]&lt;br /&gt;
* [[Sandstorm]]&lt;br /&gt;
* [[Scandal Eyes]]&lt;br /&gt;
* [[Starstrike]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Death skills|class=navMainSeries|&lt;br /&gt;
* [[Assassin&#039;s Stab]] &lt;br /&gt;
* [[Body Slam]]&lt;br /&gt;
* [[Fissure]]&lt;br /&gt;
* [[Yangus#Grim Reaper|Grim Reaper]]&lt;br /&gt;
* [[Yangus#Grimmer Reaper|Grimmer Reaper]]&lt;br /&gt;
* [[Fissure|King Fissure]]&lt;br /&gt;
* [[Needle Shot]]&lt;br /&gt;
* [[Pressure Pointer]]&lt;br /&gt;
* [[Sudden Death]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Fizzling skills|class=navMainSeries|&lt;br /&gt;
* [[Antimagic]]&lt;br /&gt;
* [[Spellbinding Song]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Hypnagogic skills|class=navMainSeries|&lt;br /&gt;
* [[Femme Fatale]]&lt;br /&gt;
* [[Hit the Hay]]&lt;br /&gt;
* [[Lullaby]]&lt;br /&gt;
* [[Sleep Attack]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Paralyzing skills|class=navMainSeries|&lt;br /&gt;
* [[Angel Eyes]]&lt;br /&gt;
* [[Beelzefreeze]]&lt;br /&gt;
* [[Charming Look]]&lt;br /&gt;
* [[Parallax]]&lt;br /&gt;
* [[Paralysis Attack]]&lt;br /&gt;
* [[That&#039;s Amore]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Stunning skills|class=navMainSeries|&lt;br /&gt;
* [[Blow Kiss]]&lt;br /&gt;
* [[Feel the Beat]]&lt;br /&gt;
* [[Heart Breaker]]&lt;br /&gt;
* [[Leg Sweep]]&lt;br /&gt;
* [[Mind Breaker]]&lt;br /&gt;
* [[Rib Tickler]]&lt;br /&gt;
* [[Silly Song]]&lt;br /&gt;
* [[Sultry Dance]]&lt;br /&gt;
* [[Tongue Lashing]]&lt;br /&gt;
* [[Underpants Dance]]&lt;br /&gt;
* [[War Cry]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Venomous skills|class=navMainSeries|&lt;br /&gt;
* [[Kiss Me Deadly]]&lt;br /&gt;
* [[Poison Attack]]&lt;br /&gt;
* [[Poison Breath]]&lt;br /&gt;
* [[Toxic Dagger]]&lt;br /&gt;
* [[Venom Mist]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Debuff skills|class=navMainSeries|&lt;br /&gt;
* [[Attack Attacker]]&lt;br /&gt;
* [[Conjury Conductor]]&lt;br /&gt;
* [[Cursed Verse]]&lt;br /&gt;
* [[Helm Splitter]]&lt;br /&gt;
* [[Shield Break]]&lt;br /&gt;
* [[Spooky Aura]]&lt;br /&gt;
* [[Tongue Bashing]]&lt;br /&gt;
* [[Weakening Wave]]&lt;br /&gt;
* [[Wyrm Whip]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Disruptive skills|class=navMainSeries|&lt;br /&gt;
* [[Disruptive Wave]]&lt;br /&gt;
* [[Rake &#039;n&#039; Break]]&lt;br /&gt;
* [[The Great Leveller]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Songs and hymnal skills|class=navMainSeries|&lt;br /&gt;
* [[Angel Song]]&lt;br /&gt;
* [[Cursed Verse]]&lt;br /&gt;
* [[Dawn Chorus]]&lt;br /&gt;
* [[Gritty Ditty]]&lt;br /&gt;
* [[Hymn of Air]]&lt;br /&gt;
* [[Hymn of Earth]]&lt;br /&gt;
* [[Hymn of Fire]]&lt;br /&gt;
* [[Hymn of Ice]]&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Hymn of Thunder]]&lt;br /&gt;
* [[Lullaby]] &lt;br /&gt;
* [[Silly Song]]&lt;br /&gt;
* [[Song of Salvation]]&lt;br /&gt;
* [[Soothing Song]]&lt;br /&gt;
* [[Spellbinding Song]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dances and shimmy skills|class=navMainSeries|&lt;br /&gt;
* [[Death Dance]]&lt;br /&gt;
* [[Disco Stew]]&lt;br /&gt;
* [[Dodgy Dance]]&lt;br /&gt;
* [[Fan Dango]]&lt;br /&gt;
* [[Fuddle Dance]]&lt;br /&gt;
* [[Hustle Dance]]&lt;br /&gt;
* [[Sultry dance]]&lt;br /&gt;
* [[Tap Dance]]&lt;br /&gt;
* [[Underpants Dance]]&lt;br /&gt;
* [[Weird Dance]]&lt;br /&gt;
* [[Weirder Dance]]&lt;br /&gt;
* [[Weirdest Dance]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Blast skills|class=navMainSeries|&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Lightning]]&lt;br /&gt;
* [[Lightning Slash]]&lt;br /&gt;
* [[Shining Shot]]&lt;br /&gt;
* [[Starburst Throw]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Dark skills|class=navMainSeries|&lt;br /&gt;
* [[Big Banga]]&lt;br /&gt;
* [[Dark Breath]]&lt;br /&gt;
* [[Funereal Fource]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Fire skills|class=navMainSeries|&lt;br /&gt;
* [[Morrie#Arena of Flames|Arena of Flames]]&lt;br /&gt;
* [[Big Banga]]&lt;br /&gt;
* [[Fire Breath]]&lt;br /&gt;
* [[Firebird Throw]]&lt;br /&gt;
* [[Fire Fource]]&lt;br /&gt;
* [[Flame Breath]]&lt;br /&gt;
* [[Flame Slash]]&lt;br /&gt;
* [[Hellfire]]&lt;br /&gt;
* [[Hot Lick]]&lt;br /&gt;
* [[Hymn of Fire]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* [[Magma Blast]]&lt;br /&gt;
* [[Morrie#Pit of Flames|Pit of Flames]]&lt;br /&gt;
* [[Pyre o&#039; Fire]]&lt;br /&gt;
* [[Scorch]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Ice skills|class=navMainSeries|&lt;br /&gt;
* [[Blizzard Slash]]&lt;br /&gt;
* [[C-c-cold Breath]]&lt;br /&gt;
* [[Chilly Breath]]&lt;br /&gt;
* [[Cold Fission]]&lt;br /&gt;
* [[Cool Breath]]&lt;br /&gt;
* [[Crushed Ice]]&lt;br /&gt;
* [[Freezing Blizzard]]&lt;br /&gt;
* [[Frost Fource]]&lt;br /&gt;
* [[Hymn of Ice]]&lt;br /&gt;
* [[Kacrackle Slash]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Light skills|class=navMainSeries|&lt;br /&gt;
* [[Hand of God]]&lt;br /&gt;
* [[Hymn of Light]]&lt;br /&gt;
* [[Life Fource]]&lt;br /&gt;
* [[Shining Shot]]&lt;br /&gt;
* [[Solar Flair]]&lt;br /&gt;
* [[Starburst Throw]] &lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Lightning skills|class=navMainSeries|&lt;br /&gt;
* [[Gale Fource]]&lt;br /&gt;
* [[Gigaslash]]&lt;br /&gt;
* [[Gigagash]]&lt;br /&gt;
* [[Gigasword]]&lt;br /&gt;
* [[Gigathrow]]&lt;br /&gt;
* [[Hymn of Thunder]]&lt;br /&gt;
* [[Lightning Storm]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Soil skills|class=navMainSeries|&lt;br /&gt;
* [[Boulder Toss]]&lt;br /&gt;
* [[Crackerwhack]]&lt;br /&gt;
* [[Fissure]]&lt;br /&gt;
* [[Funereal Fource]]&lt;br /&gt;
* [[Gold Rush]]&lt;br /&gt;
* [[Hymn of Earth]]&lt;br /&gt;
* [[King Fissure]]&lt;br /&gt;
* [[Sandstorm]]&lt;br /&gt;
* [[Serpent&#039;s Bite]]&lt;br /&gt;
* [[Stone&#039;s Throw]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Water skills|class=navMainSeries|&lt;br /&gt;
* [[Aquawall]]&lt;br /&gt;
* [[Geyser]]&lt;br /&gt;
* [[Right as Rain]]&lt;br /&gt;
* [[Tidal Wave]]&lt;br /&gt;
* [[Waterspout]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Wind skills|class=navMainSeries|&lt;br /&gt;
* [[Axes of Evil]]&lt;br /&gt;
* [[Gale Fource]]&lt;br /&gt;
* [[Gust Slash]]&lt;br /&gt;
* [[Hymn of Air]]&lt;br /&gt;
* [[Jolly Rager]]&lt;br /&gt;
* [[Pearly Gates]]&lt;br /&gt;
* [[Pink Typhoon]]&lt;br /&gt;
* [[Stomp]]&lt;br /&gt;
* [[Tidal Wave]]&lt;br /&gt;
* [[Thin Air]]&lt;br /&gt;
* [[Typhoeus&#039; Maul]]&lt;br /&gt;
* [[Wind Sickles]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Breath skills|class=navMainSeries|&lt;br /&gt;
* [[Hot Lick]]&lt;br /&gt;
* [[Fire Breath]]&lt;br /&gt;
* [[Flame Breath]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* [[Scorch]]&lt;br /&gt;
* [[Hellfire]]&lt;br /&gt;
* [[Cool Breath]]&lt;br /&gt;
* [[Chilly Breath]]&lt;br /&gt;
* [[Freezing Blizzard]]&lt;br /&gt;
* [[C-c-cold Breath]]&lt;br /&gt;
* [[Dark Breath]]&lt;br /&gt;
* [[Sweet Breath]]&lt;br /&gt;
* [[Burning Breath]]&lt;br /&gt;
* [[Poison Breath]]&lt;br /&gt;
* [[Venom Mist]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Field skills|class=navMainSeries|&lt;br /&gt;
* [[Dig]]&lt;br /&gt;
* [[Eye for Distance]]&lt;br /&gt;
* [[Monstrous Musk]]&lt;br /&gt;
* [[Nose for Treasure]]&lt;br /&gt;
* [[Padfoot]]&lt;br /&gt;
* [[Pitfall]]&lt;br /&gt;
* [[Service Call]]&lt;br /&gt;
* [[Treasure Eye Land]]&lt;br /&gt;
* [[Vanish]]&lt;br /&gt;
* [[Whistle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Miscellaneous skills|class=navMainSeries|&lt;br /&gt;
* [[Divination]]&lt;br /&gt;
* [[Eye for Trouble]]&lt;br /&gt;
* [[Half-Inch]]&lt;br /&gt;
* [[Jack&#039;s Knack]]&lt;br /&gt;
* [[Lucky Dip]]&lt;br /&gt;
* [[Megamorphosis]]&lt;br /&gt;
* [[Penny Pincher]]&lt;br /&gt;
* [[Yangus#Steal Sickle|Steal Sickle]]&lt;br /&gt;
* [[Yangus#Stainless Steal Sickle|Stainless Steal Sickle]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates|DQSkills]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 24 Aug 2020 03:11:48 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Template_talk:DQSkills</comments>
		</item>
		<item>
			<title>Killing machine</title>
			<link>https://dragon-quest.org/w/index.php?title=Killing_machine&amp;diff=132333</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Killing_machine&amp;diff=132333</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Extended family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Killing machine&lt;br /&gt;
|image=[[File:DQII_Killing_Machine.png|260px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=キラーマシン&lt;br /&gt;
|romanji={{tt|Kirā mashin|Killer machine}}&lt;br /&gt;
|old=Attackbot, roboster&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest II]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Killing Machine&#039;&#039;&#039; is a recurring enemy in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. First introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;, it is a quadrupedal robot and one of the few mechanical monsters featured in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.&lt;br /&gt;
&lt;br /&gt;
Often portrayed as heavy-attackers, killing machines had little else in their arsenal beyond physical attacks before &#039;&#039;Dragon Quest VIII&#039;&#039; gave them the power to shoot a laser from their eye. They are notably one of the first regular enemies in the series that can attack twice per round and do so essentially all the time, retaining this ability in their mainstream appearances and often bearing similar attributes or references to this in spin-off games. Another recurring quality is that they often appear in cold climates or areas close to such places.&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Killing Machine&lt;br /&gt;
|kanji=キラーマシン&lt;br /&gt;
|romanji=kirā mashin&lt;br /&gt;
|nes-sprite=[[File:DQ2-NES-KILLING-MACHINE.png]]&lt;br /&gt;
|nes-hp=120&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=523&lt;br /&gt;
|nes-gold=120&lt;br /&gt;
|nes-attack=115&lt;br /&gt;
|nes-defense=230&lt;br /&gt;
|nes-agility=90&lt;br /&gt;
|nes-spells=None&lt;br /&gt;
|nes-locations=[[Cave to Rendarak]]&lt;br /&gt;
|nes-item=[[Steel shield]] ({{fraction|1|16}})&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|7|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sprites=[[File:DQ2-SNES-KILLING-MACHINE.png]][[File:DQ2-GBC-KILLING-MACHINE.png]]&lt;br /&gt;
|remake-hp=90&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=554&lt;br /&gt;
|remake-gold=120&lt;br /&gt;
|remake-attack=115&lt;br /&gt;
|remake-defense=150&lt;br /&gt;
|remake-agility=80&lt;br /&gt;
|remake-spells=None&lt;br /&gt;
|remake-locations=[[Cave to Rendarak]]&lt;br /&gt;
|remake-item=[[Steel shield]] ({{fraction|1|16}})&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|7|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|1|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
The killing machine reappears and is essentially in the same position it was first in: a monster not encountered until almost the very end of the game. They can be found in the latter portions of Nadiria and will also appear within Mt. Zugzwang, the dungeon players must venture through in order to confront the game&#039;s antagonist. Killing Machines are also summoned by [[Nimzo]] as reinforcements. It is possible to [[killing machine (Recruit)|recruit]] a killing machine for the team, though the odds of one wanting to join the player are extremely low.&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Killing machine&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=165&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=179&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=185&lt;br /&gt;
|defense=185&lt;br /&gt;
|agility=98&lt;br /&gt;
|exp=633&lt;br /&gt;
|gold=74&lt;br /&gt;
|tameRate=[[Killing machine (Recruit)|1/256]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Always acts twice&amp;lt;br&amp;gt;Flails weapon (125% damage)&amp;lt;br&amp;gt;Slashes character (125% damage)&lt;br /&gt;
|item=[[Spiked armour]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Nadiria]]&amp;lt;br&amp;gt;[[Mt. Zugzwang]]&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=20%&lt;br /&gt;
|fire-breath-resist=20%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|fuddle-resist=67%&lt;br /&gt;
|dazzle-resist=67%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Killingmachine DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Killing_machine1.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Killing machines retain their previous qualities, though they aren&#039;t fought as near to the game&#039;s end as they are in other titles. They can be found in the Dragon Graveyard and the snowy area where Orkutsk is situated, locations that may reference their habitats in the previous two mainstream games they were in.&lt;br /&gt;
&lt;br /&gt;
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in.&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Killing machine&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Killing machine.png]]&lt;br /&gt;
|hp=165&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=315&lt;br /&gt;
|gold=58&lt;br /&gt;
|attack=158&lt;br /&gt;
|defense=146&lt;br /&gt;
|agility=90&lt;br /&gt;
|bestiaryNumber=168&lt;br /&gt;
|family=[[Machine family|Machine]]&lt;br /&gt;
|description=Invented by the infamous Dr. Dorte, these killing machines don&#039;t feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Fire an arrow (125%)&amp;lt;br&amp;gt;[[Kacrackle Slash]]&amp;lt;br&amp;gt;Laser strike (50~60)&amp;lt;br&amp;gt;Slash violently (125%)&lt;br /&gt;
|locations=[[Blizzard Peaks]]&amp;lt;br&amp;gt;[[Dragon Graveyard]]&lt;br /&gt;
|items=[[Iron cuirass]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Steel broadsword]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=&lt;br /&gt;
|name=Killing Machine&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=182&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=155&lt;br /&gt;
|defense=216&lt;br /&gt;
|agility=164&lt;br /&gt;
|experience=1880&lt;br /&gt;
|gold=168&lt;br /&gt;
|droppedItem=[[Iron nails]] (common, 1/16)&amp;lt;br&amp;gt;[[Seed of agility]] (rare, 1/256)&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=Machine&lt;br /&gt;
|bestiaryNumber=087&lt;br /&gt;
|description=These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone&#039;s time.&lt;br /&gt;
|locations=[[Gittish Empire]]&amp;lt;br&amp;gt;[[Gittingham Palace]]&amp;lt;br&amp;gt;[[Tower of Nod]]&amp;lt;br&amp;gt;[[Djust Desert]] (high ground)&amp;lt;br&amp;gt;[[Grotto]]&lt;br /&gt;
|}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
Killing machines (Roboster at the time) are members of the material family and one of the strongest monsters that can be fought in the wild, though the player will not confront them until they have access to the material family gate in the Bazaar or happen upon an arena where the levels of their monsters can make killing machines appear.&lt;br /&gt;
&lt;br /&gt;
Interestingly, the default name of the killing machine is KB. One interpretation of this is &#039;Killer Bot&#039;, a likely reference to its Japanese name and present one.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
Appearing as rank S members of the material family, killing machines can be made by synthesizing either a [[phantom swordsman]] or [[mechan-o&#039;-wyrm]] with a hunter mech. They are one of the select few monsters with the Double Trouble trait, a trait that enables them to perform an additional attack in a single round if they are not issued a direct order or perform a move with special priority such as Mercurial Thrust.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2 Professional]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;===&lt;br /&gt;
Killing machines appear in the Flying Clawtress, the last area of the game and appear en masse in the rooms they are found, one particular room forcing the player against ten of them before being able to continue. They lack their usual crossbows but wield the eye laser attack given to them in &#039;&#039;Dragon Quest VIII&#039;&#039;. While they cannot attack twice given the genre of the game, they do have a frenzied state upon first being attacked and will occasionally drop lucky bags containing vulcan ammunition, a type of ammo that can be used to attack multiple times in tank battles.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Killing machine&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=018&lt;br /&gt;
|fieldNotes=Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.&lt;br /&gt;
|image=[[File:Killing machine DQH series.png|100px]]&lt;br /&gt;
|exp=64&lt;br /&gt;
|gold=64&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Platinum ore]], [[Mirrorstone]]&lt;br /&gt;
|locations=[[Big-Eye Boulevard]] (Grudge Match: Blue Behemoth), [[Cyclops City]] (Showdown: Terracotta Titan), [[Dawnsholm]] (Recruit), [[Dual Duel Dell]] (Grudge Match: Devilish Duo), [[The Shrine of Scales]] (Captain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Killing machine&lt;br /&gt;
|kanji=キラーマシン&lt;br /&gt;
|romaji={{tt|Kirā mashin|Killer machine}}&lt;br /&gt;
|listNumber=075&lt;br /&gt;
|fieldNotes=Murderous mechanoids programmed for one purpose—to exterminate any and all enemies on sight. Their internal power plant will provide energy indefinitely, but their red eye requires regular bulb changes.&lt;br /&gt;
|image=[[File:Killing machine DQH series.png|100px]]&lt;br /&gt;
|exp=2821&lt;br /&gt;
|gold=278&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Celestial skein]], [[Mirrorstone]]&lt;br /&gt;
|locations=[[Battle of Mt. Neverest]], [[The Frosty Foothills]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Killing machine&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:Killing machine builders.png|200px]]&lt;br /&gt;
|chapter-3-hp=250&lt;br /&gt;
|chapter-3-attack=30&lt;br /&gt;
|chapter-3-defense=32&lt;br /&gt;
|chapter-3-items=[[Mechrochip]] (★★★)&lt;br /&gt;
|chapter-3-locations=[[Galenholm]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar species===&lt;br /&gt;
*[[Hunter mech]]&lt;br /&gt;
*[[Type G0]]&lt;br /&gt;
===Close Cousins===&lt;br /&gt;
*[[Overkilling machine]]&lt;br /&gt;
**[[Überkilling machine]]&lt;br /&gt;
**[[Crimson killing machine]]&lt;br /&gt;
*[[Automaton]]&lt;br /&gt;
**[[Scrapper]]&lt;br /&gt;
*[[Extreme killing machine]]&lt;br /&gt;
*[[Drak machine]]&lt;br /&gt;
*[[Trauminator]]&lt;br /&gt;
**[[AU-1000]]&lt;br /&gt;
**[[Void droid]]&lt;br /&gt;
*[[Sagittar]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Killing machine original art.png|Famicom artwork&lt;br /&gt;
Image:Roboster.png|&#039;&#039;Dragon Quest Monsters&#039;&#039; sprite.&lt;br /&gt;
Image:DQHRS_Killing_Machine.png|&#039;&#039;[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]&#039;&#039;.&lt;br /&gt;
Image:Killingmachine DQMJ DS.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;.&lt;br /&gt;
Image:DQTCG Killing machine.png|&#039;&#039;DQ&#039;&#039; Trading Card Game card.&lt;br /&gt;
Image:DQH_Killing_Machine.png|&#039;&#039;Dragon Quest Heroes&#039;&#039;.&lt;br /&gt;
Image:DQHII Killing Machine Bowgun.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039; weapon the Robo-Bow.&lt;br /&gt;
Image:DQHII Angelo RoboBow.jpg|[[Angelo]] wielding the Robo-Bow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Mar 2020 06:51:44 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Killing_machine</comments>
		</item>
		<item>
			<title>Liquid metal slime</title>
			<link>https://dragon-quest.org/w/index.php?title=Liquid_metal_slime&amp;diff=132331</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Liquid_metal_slime&amp;diff=132331</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Related Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Liquid metal slime&lt;br /&gt;
|image=[[Image:DQII_Liquid_Metal_Slime.png|320px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]] &lt;br /&gt;
|kanji=はぐれメタル&lt;br /&gt;
|romanji={{tt|Hagure metaru|Miss metal}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest II]]&#039;&#039;&lt;br /&gt;
|old=Metal babble, Metabble&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;For the secret class in [[Dragon Quest VI]], see [[Liquid Metal Slime (Class)]].&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Liquid Metal Slime&#039;&#039;&#039; is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;, it is a metallic [[bubble slime]] that acts as a large source of experience points.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
In terms of appearance, liquid metal slimes are essentially identical to bubble slimes, but are a slick silver in color and shine.&lt;br /&gt;
&lt;br /&gt;
Liquid metal slimes have the standard qualities of [[metal monsters]]: high agility, high defense, immunity to essentially all forms of magic and skills, very low HP, very high experience payout, and the unfavorable habit of running away from battle frequently. Although a step up from the metal slime, the liquid metal slime is rarely shown to be competent at fighting, its only enhancements being its HP and the experience it gives when compared to metal slimes.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|nes-sprite=[[File:DQ2-NES-LIQUID-METAL-SLIME.png]]&lt;br /&gt;
|nes-hp=35&lt;br /&gt;
|nes-mp=Infinite&lt;br /&gt;
|nes-exp=1050&lt;br /&gt;
|nes-gold=255&lt;br /&gt;
|nes-attack=75&lt;br /&gt;
|nes-defense=255&lt;br /&gt;
|nes-agility=200&lt;br /&gt;
|nes-spells=[[Sizz]]&lt;br /&gt;
|nes-locations=&lt;br /&gt;
|nes-item=[[Rebirth stone]] ({{fraction|1|8}})&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|7|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|7|7}}&lt;br /&gt;
|remake-sprites=[[File:DQ2-SNES-METAL-LIQUID-SLIME.png]] [[File:DQ2-GBC-METAL-LIQUID-SLIME.png]]&lt;br /&gt;
|remake-hp=5&lt;br /&gt;
|remake-mp=30&lt;br /&gt;
|remake-exp=10150&lt;br /&gt;
|remake-gold=255&lt;br /&gt;
|remake-attack=75&lt;br /&gt;
|remake-defense=255&lt;br /&gt;
|remake-agility=200&lt;br /&gt;
|remake-spells=[[Sizz]]&lt;br /&gt;
|remake-locations=&lt;br /&gt;
|remake-item=[[Rebirth stone]] ({{fraction|1|8}}) (SNES only)&amp;lt;br/&amp;gt;[[Mad cap]] ({{fraction|1|16}}) (GBC and onwards)&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|7|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|7|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|7|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
A popular strategy for vanquishing the L.M.S. is to have your [[mage]] and [[priest]] cast [[Puff!]] and [[Accelerate]] on the first turn of the encounter, incinerating them automatically on the next turn. For [[warrior]]s, the [[Spiked armour]] is handy to punish them for attacking directly and having a [[Falcon blade]] will give them twice as many chances to attack. A [[martial artist]] of a reasonably high level will have a great critical hit rate to rely upon as well.&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=109&lt;br /&gt;
|sprite=[[File:DQ2-NES-LIQUID-METAL-SLIME.png]]&lt;br /&gt;
|lvl=24&lt;br /&gt;
|hp=6&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=40200&lt;br /&gt;
|gold=10&lt;br /&gt;
|attack=55&lt;br /&gt;
|defense=1023&lt;br /&gt;
|agility=150&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Elevating shoes]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Maw of the Necrogond]]&amp;lt;br&amp;gt;[[Rimuldar]] region&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|fire-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|deceleratle-resist=100%&lt;br /&gt;
|remake-sprites=[[file:LMS3snes.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=097&lt;br /&gt;
|sprite=[[File:DQ2-NES-LIQUID-METAL-SLIME.png]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=65&lt;br /&gt;
|defense=1023&lt;br /&gt;
|agility=125&lt;br /&gt;
|exp=10,050&lt;br /&gt;
|gold=10&lt;br /&gt;
|spells=[[Frizz]]&amp;lt;br&amp;gt;[[Sizz]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Happy hat]]({{fraction|1|128}})&lt;br /&gt;
|locations=&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|remake-sprites=[[Image:Metabble.gif]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Liquid Metal Slimes are commonly found in the [[Royal Crypt]] southwest of [[Endor]] by sea. They can occasionally drop Happy hats or Torneko can steal one at random. It is best to use the Sands of time item as they can run away and it may take many tries before Torneko successfully steals a happy hat at random.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=065&lt;br /&gt;
|sprite=[[File:Liquid_metal_slime1.png]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=61&lt;br /&gt;
|defense=1023&lt;br /&gt;
|agility=150&lt;br /&gt;
|exp=10,050&lt;br /&gt;
|gold=10&lt;br /&gt;
|tameRate=[[Liquid metal slime (Recruit)|1/256]]&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Mini medal]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Knick-Knackatory]]&amp;lt;br&amp;gt;Central Continent&amp;lt;br&amp;gt;[[Gotha Pass]] (G3, most common encounter point)&amp;lt;br&amp;gt;[[Riteof Passage]]&amp;lt;br&amp;gt;[[Knightmare Towers]]&amp;lt;br&amp;gt;[[Ancient Ruins]] area (G3)&amp;lt;br&amp;gt;[[Mantleplace]]&amp;lt;br&amp;gt;[[Nadiria]]&amp;lt;br&amp;gt;[[Mt. Zugzwang]]&amp;lt;br&amp;gt;[[Estark&#039;s Labyrinth]]&lt;br /&gt;
|evasion=1/64&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|fire-breath-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=100%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Liquidmetalslime DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[Image:Metabble.gif]]&lt;br /&gt;
}}&lt;br /&gt;
Liquid metal slimes can be encountered shortly after the player obtains a ship. Though they remain an excellent source of experience points, they also have a habit of appearing alongside troublesome monsters such as [[hoodlum]]s and [[hocus chimaera]]s. Exceptionally lucky and/or vigilant players may obtain a defeated liquid metal slime [[liquid metal slime (Recruit)|as an ally]], one of the most potent monster partners that can be had in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:Liquid_metal_slime1.png]]&lt;br /&gt;
|hp=6&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=10,050&lt;br /&gt;
|gold=10&lt;br /&gt;
|attack=53&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=500&lt;br /&gt;
|tameRate=[[Mercury|{{fraction|1|256}}]]&lt;br /&gt;
|bestiaryNumber=136&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|locations=&lt;br /&gt;
|items=[[Happy hat]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=100%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=100%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Metabble.gif]]&lt;br /&gt;
|name=Liquid Metal Slime&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=6&lt;br /&gt;
|mp=50&lt;br /&gt;
|attack=90&lt;br /&gt;
|defense=999&lt;br /&gt;
|agility=255&lt;br /&gt;
|experience=10050&lt;br /&gt;
|gold=20&lt;br /&gt;
|droppedItem=LUCK Shoes&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=Fireball&lt;br /&gt;
|family=Slime&lt;br /&gt;
|bestiaryNumber=123&lt;br /&gt;
|captureRate=Hard&lt;br /&gt;
|description=Tendency to run away&lt;br /&gt;
|locations=Coastal &amp;lt;br&amp;gt; Deja &amp;lt;br&amp;gt; Demon Lord&#039;s Lair &amp;lt;br&amp;gt; Mentare &amp;lt;br&amp;gt; Krage &amp;lt;br&amp;gt; Loomin&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The liquid metal slime can be found in the [[Halfling&#039;s Cave]] in the past, the [[Great Lighthouse]] in the past and present, the [[Excavated Cave]], the [[Demon Lord&#039;s Lair]], the [[Mentare]] region in Disc 2, the [[Krage]] region in Disc 2 and the [[Loomin]] region in Disc 2. It is also one of the forms that the [[WonderEgg]] can become when hatched.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Liquid metal slime.png]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=10050&lt;br /&gt;
|gold=18&lt;br /&gt;
|attack=65&lt;br /&gt;
|defense=4096&lt;br /&gt;
|agility=215&lt;br /&gt;
|bestiaryNumber=084&lt;br /&gt;
|family=[[Slime family|Slime]]&lt;br /&gt;
|description=Hunted by adventurers all over the world. Their bodies consist of a mysterious gel-like metal.&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|locations=[[Castle Trodain]]&amp;lt;br&amp;gt;Untrodden Groves&lt;br /&gt;
|items=[[Seed of agility]]{{fraction|1|128}}&amp;lt;br&amp;gt;[[Elevating shoes]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=100%&lt;br /&gt;
|troop-resist=100%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
Liquid metal slimes can first be encountered in Trodain Castle, though their appearances there are very rare and only indicated by the [[hunter mech]]s in the area.  They also appear in most places accessible by flight, most commonly at nighttime. In particular, the island behind [[Maella Abby]] is frequent haunt and an excellent place for power leveling.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Liquid metal slime&lt;br /&gt;
|image = [[File:Liquidmetalslime DQIX DS.png]]&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 8&lt;br /&gt;
|mp = Unlimited&lt;br /&gt;
|attack = 100&lt;br /&gt;
|defense = 256&lt;br /&gt;
|agility = 179&lt;br /&gt;
|experience = 40200&lt;br /&gt;
|gold = 40&lt;br /&gt;
|droppedItem = [[Agility ring]] (1/32)&amp;lt;br&amp;gt;[[Depressing shoes]] (1/128)&lt;br /&gt;
|skills = attack, flee&lt;br /&gt;
|spells = [[Bang]]&lt;br /&gt;
|family = Slime&lt;br /&gt;
|bestiaryNumber = 153&lt;br /&gt;
|description = Their defense and speed are pretty impressive, but nowhere near as amazing as the amount of experience they give!&lt;br /&gt;
They&#039;re constantly striving to see who can last the longest without getting whacked and still succeed in scarpering.&lt;br /&gt;
|locations = [[The Bowhole]]&amp;lt;br&amp;gt;[[Angel Falls]] area (high ground)&amp;lt;br&amp;gt;[[Grotto]]&lt;br /&gt;
}}&lt;br /&gt;
They can be found in [[The Bowhole]], rarely at the cliff at Angel&#039;s falls, and in some Grottoes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters|Dragon Quest Monsters 1]] &amp;amp; [[Dragon Quest Monsters 2|2]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Liquid metal slime (Metabble)&lt;br /&gt;
|image = [[File:Metabble.png]]&lt;br /&gt;
|game = &lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 1&lt;br /&gt;
|experience = ???&lt;br /&gt;
|gold = ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Metabble 2.png]]&lt;br /&gt;
|name=Liquid metal slime (Metabble)&lt;br /&gt;
|game=&lt;br /&gt;
|console = GBA&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=???&lt;br /&gt;
|mp=???&lt;br /&gt;
|experience=???&lt;br /&gt;
|gold=???&lt;br /&gt;
|droppedItems=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|description=&lt;br /&gt;
|location=???&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Liquid metal slime&lt;br /&gt;
|image = [[Image:Liquidmetalslime DQMJ DS.png]]&lt;br /&gt;
|game = &lt;br /&gt;
|console = Nintendo DS&lt;br /&gt;
|hp = 9-12&lt;br /&gt;
|mp = ???&lt;br /&gt;
|experience = 30072&lt;br /&gt;
|gold = ???&lt;br /&gt;
|skills = flee&lt;br /&gt;
|spells = frizzle&lt;br /&gt;
|family = slime&lt;br /&gt;
|locations = tartarus, metal menagerie&lt;br /&gt;
}}&lt;br /&gt;
Liquid metal slimes appear as rank C members of the slime family and can be fought on Palaish Isle within Madame Rummy&#039;s Metal Menagerie. They can also be fought inside Tartarus, the final dungeon, before and after beating the game, though the player won&#039;t be able to see them on the overworld until after the game has been completed. Synthesizing two metal slimes together will result in a liquid metal slime.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
The liquid metal slime is a Rank C monster in &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;. One can synthesized by mixing a [[Meddle slime|meddle slime]] and a [[Metal slime|metal slime]]. Locations: Metal menagerie, Bemusoleum, Necropolis.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 3]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The liquid metal slime is a Rank C monster. It can be found in the Pedal to the Metal disk area. One is given as a reward by the King of the Nochorin in exchange for thirty mini medals. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;===&lt;br /&gt;
Merc appears to be a liquid metal slime.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=028&lt;br /&gt;
|fieldNotes=Pesky puddles whose liquid metal bodies bounce blows right off them...should they stay long enough to be struck. The burnished bubbles which bob above their silver surface serve as painful projectiles when pressed.&lt;br /&gt;
|image=[[File:Liquid metal slime DQH series.png|100px]]&lt;br /&gt;
|exp=10050&lt;br /&gt;
|gold=10&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Molten globules]], [[Densinium]]&lt;br /&gt;
|locations=[[Arba Town]] (Captain, Hero), [[Dawnsholm]] (Captain, Hero), [[Pinnacle of Light]] (Hero)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Liquid metal slime&lt;br /&gt;
|kanji=はぐれメタル&lt;br /&gt;
|romaji={{tt|Hagure metaru|Miss metal}}&lt;br /&gt;
|listNumber=077&lt;br /&gt;
|fieldNotes=Pesky puddles whose liquid metal bodies bounce blows right off them...should they stay long enough to be struck.&amp;lt;br/&amp;gt;The burnished bubbles which bob above their silver surface serve as painful projectiles when pressed.&lt;br /&gt;
|image=[[File:Liquid metal slime DQH series.png|100px]]&lt;br /&gt;
|exp=40200&lt;br /&gt;
|gold=10&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=Molten globules, Elevating shoes&lt;br /&gt;
|locations=The Damned Dunes, The Darkwood, Blackrock Ravine, Dead Man&#039;s Land, No Man&#039;s Land, The Frosty Foothills, Quicksilver Colony&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Liquid metal armour]]&lt;br /&gt;
*[[Liquid metal shield]]&lt;br /&gt;
*[[Liquid metal helm]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Artwork and media appearances&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:OMA Infanticore LMS and Troll.png|&#039;&#039;Liquid metal slime&#039;&#039;. (second from right)&lt;br /&gt;
Image:Liquid_metal_slime2.png|Mugshot, &#039;&#039;Dragon Quest V&#039;&#039;. (NDS)&lt;br /&gt;
Image:DQMJ2 Metal Menagerie.png|&#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;.&lt;br /&gt;
Image:Liquid metal slime escapes.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Merchandise&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQTCG Liquid metal slime.png|&#039;&#039;DQ&#039;&#039; Trading Card Game card.&lt;br /&gt;
Image:Metal_babble_sofubi.jpg|&amp;lt;center&amp;gt;From the &#039;&#039;[[Dragon Quest Sofubi Monster]]&#039;&#039; merchandise series.&lt;br /&gt;
Image:Dragon Quest Metal Slime Keyboard Box.png|Wii-U Metal Slime Keyboard with a Liquid Metal Slime Function Key in the box.&lt;br /&gt;
Image:Dragon Quest Metal Slime Keyboard.jpg|Wii-U Metal Slime Keyboard with a Liquid Metal Slime Function Keybox.&lt;br /&gt;
Image:Dragon Quest PS4 Metal Slime Model.png|PS4 Metal Slime Model with a Liquid Metal Slime figure.&lt;br /&gt;
Image:Dragon Quest PS4 Liquid Metal Slime Figure.png|PS4 Liquid Metal Slime figure.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Bubble slime]]&lt;br /&gt;
===Close Cousins===&lt;br /&gt;
*[[Metal slime]]&lt;br /&gt;
*[[Metal medley]]&lt;br /&gt;
*[[Metal king slime]]&lt;br /&gt;
*[[Platinum king jewel]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[Category:Metal Monsters]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Mar 2020 00:18:55 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Liquid_metal_slime</comments>
		</item>
		<item>
			<title>Cannibox</title>
			<link>https://dragon-quest.org/w/index.php?title=Cannibox&amp;diff=132330</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Cannibox&amp;diff=132330</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Related Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Cannibox&lt;br /&gt;
|image=[[File:CanniboxArt.png|300px|center]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romanji={{tt|Hitokuibako|&#039;Man-eating chest&#039;}}&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest III]]&#039;&#039;&lt;br /&gt;
|old=Man-Eater Chest&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Cannibox&#039;&#039;&#039; is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, it is a weaker version of the more common [[Mimic]] and as such is usually the first container-mimicking monster encountered by the player.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Canniboxes, like Mimics, are monstrous chests; the Cannibox is probably the most convincing of the chest-mimicking monsters since it is colored like a traditional chest: brown, unlike the off-color palettes of the Mimic and [[Pandora&#039;s Box]].&lt;br /&gt;
&lt;br /&gt;
Being a lesser variety of the Mimic, Canniboxes usually don&#039;t have access to instant-death moves but, rather, desperate attacks that can act as instant-death if the target&#039;s HP isn&#039;t sufficient enough to survive. An encounter with a Cannibox can usually be prevented by casting [[Peep]] on a chest to determine whether or not is a monster, though this may not help any if Canniboxes wander the area like normal monsters do.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=055&lt;br /&gt;
|sprite=[[file:Cannibox DQIII NES.gif]]&lt;br /&gt;
|lvl=25&lt;br /&gt;
|hp=120&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=137&lt;br /&gt;
|gold=60&lt;br /&gt;
|attack=200&lt;br /&gt;
|defense=55&lt;br /&gt;
|agility=67&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Critical Hit|Brutal Strike]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|item=[[Cypress stick]]{{fraction|1|2048}}&lt;br /&gt;
|locations=Varies&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|fire-resist=70%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=70%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=70%&lt;br /&gt;
|snooze-resist=70%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|remake-sprites=[[file:Cannibox3snes.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=170&lt;br /&gt;
|sprite=[[file:Cannibox DQIII NES.gif]]&lt;br /&gt;
|hp=100&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=140&lt;br /&gt;
|defense=55&lt;br /&gt;
|agility=62&lt;br /&gt;
|exp=150&lt;br /&gt;
|gold=25&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Desperate attack&amp;lt;br&amp;gt;[[Sweet Breath]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|item=[[Chain mail]]({{fraction|1|64}})&lt;br /&gt;
|locations=Varies&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=75%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=75%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|snooze-resist=75%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|remake-sprites=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|bestiaryNumber=050&lt;br /&gt;
|sprite=[[Image:Maneaterchest.gif]]&lt;br /&gt;
|hp=90&lt;br /&gt;
|mp=8&lt;br /&gt;
|attack=60&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=12&lt;br /&gt;
|exp=23&lt;br /&gt;
|gold=95&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|spells=[[Drain magic]]&amp;lt;br&amp;gt;[[Frizzle]]&amp;lt;br&amp;gt;[[Whack]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Mini medal]]{{fraction|1|8}}&lt;br /&gt;
|locations=[[Scary Lair]] (x1)&amp;lt;br&amp;gt;[[Gotha Pass]] x2&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|sap-resist=20%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=[[Image:Cannibox DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[File:Cannibox VI.png]]&lt;br /&gt;
|hp=144&lt;br /&gt;
|mp=8&lt;br /&gt;
|exp=118&lt;br /&gt;
|gold=96&lt;br /&gt;
|attack=37&lt;br /&gt;
|defense=60&lt;br /&gt;
|agility=40&lt;br /&gt;
|tameRate=NA&lt;br /&gt;
|bestiaryNumber=032&lt;br /&gt;
|spells=[[Drain Magic]]&amp;lt;br&amp;gt;[[Frizzle]]&amp;lt;br&amp;gt;[[Whack]]&lt;br /&gt;
|skills=[[Critical Hit]]&lt;br /&gt;
|locations=&lt;br /&gt;
|items=[[Seed of agility]] (100%)&lt;br /&gt;
|evasion=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=100%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= ひとくいばこ&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[File:Cannibox DQVII PSX.gif]]&lt;br /&gt;
|hp=110&lt;br /&gt;
|mp=30&lt;br /&gt;
|exp=65 (PS1)&amp;lt;br&amp;gt;98 (3DS)&lt;br /&gt;
|gold=100 (PS1)&amp;lt;br&amp;gt;150 (3DS)&lt;br /&gt;
|attack=65&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=40&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]&lt;br /&gt;
|bestiaryNumber=037&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=[[Critical Hit|Desperate attack]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|locations=[[Great Lighthouse]]&amp;lt;br&amp;gt;[[Excavated Cave]]&lt;br /&gt;
|items=[[Seed of Strength]] ({{fraction|1|64}})&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Cannibox.png]]&lt;br /&gt;
|hp=61&lt;br /&gt;
|mp=12&lt;br /&gt;
|exp=76&lt;br /&gt;
|gold=110&lt;br /&gt;
|attack=60&lt;br /&gt;
|defense=50&lt;br /&gt;
|agility=46&lt;br /&gt;
|bestiaryNumber=062&lt;br /&gt;
|family=[[Material family|Material]]&lt;br /&gt;
|description=A skillful mimic that disguises itself a treasure chest. It waits quietly to be discovered, then chomps on unwary travelers with its sharp fangs. Occasionally capable of landing devastating attacks.&lt;br /&gt;
|spells=[[Sizz]]&lt;br /&gt;
|skills=[[Critical Hit|Brutal hit]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|locations=[[Swordsman&#039;s Labyrinth]]&lt;br /&gt;
|items=[[Iron nail]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Pot lid]]{{fraction|1|16}}&lt;br /&gt;
|evasion={{fraction|1|32}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=50%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=50%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=50%&lt;br /&gt;
|troop-resist=25%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[File:Cannibox IX.png]]&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|game=[[Dragon Quest IX]]&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=Hitokuibako&lt;br /&gt;
|hp=&lt;br /&gt;
|mp=&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|experience=960&lt;br /&gt;
|gold=210&lt;br /&gt;
|droppedItem=Mini medal &amp;lt;br /&amp;gt; Gold bracer&lt;br /&gt;
|skills=Sweet Breath&lt;br /&gt;
|spells=Whack&lt;br /&gt;
|family=Material&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|captureRate=&lt;br /&gt;
|description=Shut these big, bad boxes up with Fizzle before they send you to sleep with Sweet Breath or waste you with Whack&amp;lt;br /&amp;gt;Monsters who&#039;ve morphed into boxes to ambush adventurers. What treasures await inside their well-guarded wooden depths?&lt;br /&gt;
|locations=Treasure Chests&lt;br /&gt;
|}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
On occasion, the respawnable treasure chests scattered around the game will be Canniboxes. They are challenging to scout.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
On occasion, the respawnable treasure chests scattered around the game will be Canniboxes. They are challenging to scout. Their &amp;quot;evolved&amp;quot; form, the [[Mimic]], replaces them for the blue &amp;quot;ornate&amp;quot; treasure chests found in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=054&lt;br /&gt;
|fieldNotes=Treacherous chests who wait for wandering adventurers to lift their lids, then show them the cost of curiosity. Treasure hunters who&#039;ve met these bestial boxes speak of their struggles with PTCD: Post-Tramautic Chest Disorder.&lt;br /&gt;
|image=[[File:Cannibox Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=46&lt;br /&gt;
|gold=70&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=Royal Ruby, Slipweed&lt;br /&gt;
|locations=[[Colissea]] (Hero)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=ひとくいばこ&lt;br /&gt;
|romaji={{tt|Hitokuibako|&#039;Man-eating chest&#039;}}&lt;br /&gt;
|listNumber=035&lt;br /&gt;
|fieldNotes=Treacherous chests who wait for wandering adventurers to lift their lids, then show them the cost of curiosity. Treasure hunters who&#039;ve met these bestial boxes speak of their struggles with PTCD: Post-Tramautic Chest Disorder.&lt;br /&gt;
|image=[[File:Cannibox Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=300&lt;br /&gt;
|gold=70&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item= Gold nugget&lt;br /&gt;
|locations=The Battle of Ingenia, The Battle of Dunisia, The Battle of the Wildwood&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Cannibox&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:DQB_Cannibox.png|200px]]&lt;br /&gt;
|chapter-3-hp=240 ~ 370&lt;br /&gt;
|chapter-3-attack=26 ~ 28&lt;br /&gt;
|chapter-3-defense=32&lt;br /&gt;
|chapter-3-items=[[Ring of awakening]] (★★★)&lt;br /&gt;
|final-chapter-hp=370&lt;br /&gt;
|final-chapter-attack=26&lt;br /&gt;
|final-chapter-defense=32&lt;br /&gt;
|final-chapter-items=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Mimic]]&lt;br /&gt;
*[[Pandora&#039;s box]]&lt;br /&gt;
*[[Golden box]]&lt;br /&gt;
===Close Cousins===&lt;br /&gt;
*[[Trap box]]&lt;br /&gt;
*[[Mimic king]]&lt;br /&gt;
*[[Urnexpected]]1&lt;br /&gt;
*[[Chest mimic]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cannibox_Famicom_art.png|Famicom art.&lt;br /&gt;
Image:Cannibox Attack.png|Biting a [[Martial artist]].&lt;br /&gt;
Image:DQ3 Spell Peep.png|Using [[Peep]] on a Cannibox.&lt;br /&gt;
Image:DQHRS Cannibox.png|&#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;.&lt;br /&gt;
Image:DQHRS War Chest.png|War Chest tank in &#039;&#039;Rocket Slime&#039;&#039;.&lt;br /&gt;
Image:Cannibox DQMJ DS.png|DQM Joker model&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Mar 2020 00:18:20 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Cannibox</comments>
		</item>
		<item>
			<title>Archdemon</title>
			<link>https://dragon-quest.org/w/index.php?title=Archdemon&amp;diff=132329</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Archdemon&amp;diff=132329</guid>
			<description>&lt;p&gt;Brother Jaybird: /* Related Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Archdemon&lt;br /&gt;
|image=[[Image:DQII_Archdemon.png|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=アークデーモン&lt;br /&gt;
|romanji={{tt|Ākudēmon|Archdemon}}&lt;br /&gt;
|old=Bullywong, ArcDemon&lt;br /&gt;
|firstappear={{Dragon Quest II}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Archdemon&#039;&#039;&#039;is a recurrent monster in the {{DQSeries}} and was introduced in {{DQ2}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Equipped with almost everything one can think of on a stereotypical [[Demon family|demon]], the monster bears wings, horns, a spiked tail, and a pitchfork. It wears a pair of green gloves and boots. With stats to match its bulky purple body, these monsters are usually a force to be reckoned with; capable of dealing heavy physical hits, but also casting advanced offensive magics to destroy its opponents.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji=アークデーモン&lt;br /&gt;
|romanji=ākudēmon&lt;br /&gt;
|nes-sprite=[[File:DQ2-NES-ARCHDEMON.png]]&lt;br /&gt;
|nes-hp=210&lt;br /&gt;
|nes-mp=&lt;br /&gt;
|nes-exp=712&lt;br /&gt;
|nes-gold=110&lt;br /&gt;
|nes-attack=140&lt;br /&gt;
|nes-defense=80&lt;br /&gt;
|nes-agility=150&lt;br /&gt;
|nes-spells=[[Kaboom]]&amp;lt;br/&amp;gt;Breathes Fire&amp;lt;br/&amp;gt;Can strike twice&lt;br /&gt;
|nes-locations=North [[Rendarak]]&lt;br /&gt;
|nes-item=[[Prayer ring]] (1/32)&lt;br /&gt;
|nes-evasion={{fraction|7|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|4|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|4|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|6|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|2|7}}&lt;br /&gt;
|remake-sprites=[[File:DQ2-SNES-ARCHDEMON.png]][[File:DQ2-GBC-ARCHDEMON.png]]&lt;br /&gt;
|remake-hp=230&lt;br /&gt;
|remake-mp=50&lt;br /&gt;
|remake-exp=1475&lt;br /&gt;
|remake-gold=235&lt;br /&gt;
|remake-attack=140&lt;br /&gt;
|remake-defense=135&lt;br /&gt;
|remake-agility=105&lt;br /&gt;
|remake-spells=[[Kaboom]]&amp;lt;br/&amp;gt;Breathes Fire&lt;br /&gt;
|remake-locations=Northern [[Rendarak]]&lt;br /&gt;
|remake-item=[[Prayer ring]] (1/32)&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|2|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|6|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|2|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|bestiaryNumber=161&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=305&lt;br /&gt;
|mp=45&lt;br /&gt;
|attack=234&lt;br /&gt;
|defense=160&lt;br /&gt;
|agility=70&lt;br /&gt;
|exp=927&lt;br /&gt;
|gold=85&lt;br /&gt;
|tameRate=[[Archdemon (Recruit)|1/64]]&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Rockbomb shard]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Mantleplace]]&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=20%&lt;br /&gt;
|sizz-resist=20%&lt;br /&gt;
|fire-breath-resist=20%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=67%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|snooze-resist=67%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=67%&lt;br /&gt;
|fizzle-resist=67%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ps2-sprites=&lt;br /&gt;
|ds-mobile-sprites=[[File:Archdemon DQV DS.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: This monster is only in the [[Nintendo DS]] and [[Cell phone]] Versions of the game.&#039;&#039;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
In the [[Nintendo 3DS]] Version, archdemons appear as special enemies in the Demon&#039;s Den [[DLC Tablet]].&lt;br /&gt;
{{DQ7RemakeExclusiveEnemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=348&lt;br /&gt;
|mp=45&lt;br /&gt;
|exp=378&lt;br /&gt;
|gold=93&lt;br /&gt;
|attack=252&lt;br /&gt;
|defense=165&lt;br /&gt;
|agility=114&lt;br /&gt;
|tameRate=1/64&lt;br /&gt;
|bestiaryNumber=DLC #32&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=[[Muster Strength]]&amp;lt;br&amp;gt;Stab with pitchfork (250% damage)&lt;br /&gt;
|locations=&lt;br /&gt;
|items=[[Prayer ring]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=60%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=15%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=60%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=60%&lt;br /&gt;
|burning-breath-resist=80%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII Archdemon.png|150px]]&lt;br /&gt;
|hp=248&lt;br /&gt;
|mp=45&lt;br /&gt;
|exp=418&lt;br /&gt;
|gold=62&lt;br /&gt;
|attack=252&lt;br /&gt;
|defense=165&lt;br /&gt;
|agility=114&lt;br /&gt;
|bestiaryNumber=200&lt;br /&gt;
|family=[[Demon family|Demon]]&lt;br /&gt;
|description=Fearsome demons capable of casting some truly explosive spells. Some theorize that these monsters are the adult form of minidemons.&lt;br /&gt;
|spells=[[Kaboom]]&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Black Citadel]]&lt;br /&gt;
|items=[[Rockbomb shard]]{{fraction|1|32}}&amp;lt;br/&amp;gt;[[Battle fork]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|fizzle-resist=50%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = ArcDemon&lt;br /&gt;
|image = [[File:Archdemon DQM GBC.png]]&lt;br /&gt;
|game = Dragon Quest Monsters&lt;br /&gt;
|console = GBC&lt;br /&gt;
|hp = 14&lt;br /&gt;
|mp = 13&lt;br /&gt;
|attack = 17&lt;br /&gt;
|defense = 12&lt;br /&gt;
|agility = 7&lt;br /&gt;
|experience = Slow&lt;br /&gt;
|spells = [[Bang]], [[Lightning Slash|BoltSlash]], [[Wing-Clipper|BirdBlow]]&lt;br /&gt;
|family = [[Demon family]]&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = ArcDemon&lt;br /&gt;
|image = [[File:Archdemon DQM2 GBC.png]]&lt;br /&gt;
|game = {{DQM2}}&lt;br /&gt;
|console = {{GBC}}&lt;br /&gt;
|hp = 5/10&lt;br /&gt;
|mp = 4/10&lt;br /&gt;
|attack = 6/10&lt;br /&gt;
|defense = 7/10&lt;br /&gt;
|agility = 4/10&lt;br /&gt;
|experience = 5/10 (Average leveling speed)&lt;br /&gt;
|spells = [[Bang]], [[Lightning Slash||BoltSlash]], [[Gust Slash|VacuSlash]]&lt;br /&gt;
|family = [[Demon family]]&lt;br /&gt;
|locations =&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
&lt;br /&gt;
The Archdemon is a more powerful form of the Dessert Demon that specialises in Bang magic.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}} and {{DQMJ2P}}===&lt;br /&gt;
&lt;br /&gt;
The Archdemon is a more powerful form of the Dessert Demon that specialises in Bang magic. It can be found in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2R}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
&lt;br /&gt;
The Archdemon is a two-slot monster that specialises in bang magic. The BREAK form of this monster is a miniboss in the Core Depths.&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMBRV}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQSwords}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=032&lt;br /&gt;
|fieldNotes=Trident-toting terrors who flatten foes with mighty magic before bringing their bestial brawn to bear. Rumour has it that [[minidemon]]s turn into archdemons with age. They certainly share some striking similarities.&lt;br /&gt;
|image=[[File:Archdemon Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=78&lt;br /&gt;
|gold=78&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Kaleidoskin]]&amp;lt;br/&amp;gt;[[Magic beast horn]]&lt;br /&gt;
|locations=[[Dawnsholm]] (Recruit)&amp;lt;br/&amp;gt;[[Sylvea]] (Hero)&amp;lt;br/&amp;gt;[[The Shrine of Scales]] (Recruit, Captain)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Archdemon&lt;br /&gt;
|kanji=&lt;br /&gt;
|romaji={{tt||}}&lt;br /&gt;
|listNumber=092&lt;br /&gt;
|fieldNotes=Trident-toting terrors who flatten foes with mighty magic before bringing their bestial brawn to bear. Rumour has it that [[minidemon]]s turn into archdemons with age. They certainly share some striking similarities.&lt;br /&gt;
|image=[[File:Archdemon Dragon Quest Heroes.png|100px]]&lt;br /&gt;
|exp=5384&lt;br /&gt;
|gold=338&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Magic beast horn]]&amp;lt;br/&amp;gt;[[Magic beast hide]]&lt;br /&gt;
|locations=[[The Battle of Accordia]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{Torneko 2}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Archdemon makes a cameo in the Tenshinhan/Tien Shinhan saga of &#039;&#039;Dragon Ball&#039;&#039;, which is also created by Akira Toriyama, who is the designer of the {{DQSeries}}. It tries to enter the Tenkaichi Budokai but is defeated at the preliminaries. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Archdemon_Famicom.png|&#039;&#039;Dragon Quest II&#039;&#039; official art.&lt;br /&gt;
Image:Archdemon DQII NES.gif|Sprite from &#039;&#039;Dragon Quest II&#039;&#039;. ({{NES}})&lt;br /&gt;
Image:Archdemon DQII SNES.png|Sprite from &#039;&#039;Dragon Quest II&#039;&#039;. ({{SNES}})&lt;br /&gt;
Image:Archdemon DQV DS.png|Sprite from &#039;&#039;Dragon Quest V&#039;&#039;. ({{DS}})&lt;br /&gt;
Image:ArchdemonMUG DQV DS.png|Party icon &#039;&#039;Dragon Quest V&#039;&#039;. (DS)&lt;br /&gt;
Image:DQVIII PS2 Archdemon.png|Sprite from &#039;&#039;Dragon Quest VIII&#039;&#039;. ({{PS2}})&lt;br /&gt;
Image:Archdemon DQM GBC.png|Sprite from &#039;&#039;Monsters&#039;&#039;. (GBC)&lt;br /&gt;
Image:Archdemon DQM2 GBC.png|Sprite from &#039;&#039;Monsters 2&#039;&#039;. (GBC)&lt;br /&gt;
Image:Archdemon DQMJ DS.png|Sprite from &#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;. (DS)&lt;br /&gt;
Image:Archdemon DQMCH GBA.png|Sprite from &#039;&#039;Caravan Heart&#039;&#039;.&lt;br /&gt;
Image:DQTCG Archdemon.png|&#039;&#039;DQ&#039;&#039; Trading Card Game card.&lt;br /&gt;
Image:Archdemonsofubi-2.jpg|Archdemon from the [[Sofubi Monster]] merchandise series.&lt;br /&gt;
Image:DQM2-3D Archdemon Icon.jpg|Icon in &#039;&#039;Monsters 2: 3D&#039;&#039;.&lt;br /&gt;
Image:DQHRS Enforker.png|Enforker tank in &#039;&#039;[[Dragon Quest Heroes: Rocket Slime|Rocket Slime]]&#039;&#039;.&lt;br /&gt;
Image:Dragon Ball archdemon cameo.jpg|&#039;&#039;Dragon Ball&#039;&#039; cameo. (left)&lt;br /&gt;
Image:DQH Archdemon fans.jpg|[[Maya Mahabala]] wielding the Archdemon Arcs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Belial]]&lt;br /&gt;
*[[Dessert demon]]&lt;br /&gt;
===Close Cousins===&lt;br /&gt;
*[[Minidemon]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[Category:Demons]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII 3DS enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Mar 2020 00:16:21 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Archdemon</comments>
		</item>
		<item>
			<title>Slime (amalgoomated)</title>
			<link>https://dragon-quest.org/w/index.php?title=Slime_(amalgoomated)&amp;diff=132328</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Slime_(amalgoomated)&amp;diff=132328</guid>
			<description>&lt;p&gt;Brother Jaybird: /* {{DQ9}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Slime (amalgoomated)&lt;br /&gt;
|image=[[File:Slimification DQXI.jpg|250px]]&lt;br /&gt;
|caption=The-- The slimes... They&#039;re...&lt;br /&gt;
|jap=スライム(合体), 合体スライム, スライムLv.8&lt;br /&gt;
|romaji={{tt|Suraimu (Gattai)|Slime (&#039;Fusion&#039;)}}, {{tt|Gattaisuraimu|&#039;Fusion&#039;-slime}}, {{tt|SuraimuLv.8|SlimeLv.8}}&lt;br /&gt;
|firstappear={{Dragon Quest IV}}&lt;br /&gt;
|old=[[Dragon Quest Heroes|Agoomulator]], [[Dragon Quest VII|1:8 Slime]], [[Dragon Quest VI|Special Slime]], [[Dragon Quest IV|Slimification]], [[Dragon Quest VII|SlimeLv8]], [[Dragon Quest V|Slime (2)]], [[Dragon Quest IV|Slime (Strong)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Slime (amalgoomated)&#039;&#039;&#039; is a special breed of the goobiquitous [[Slime]] in the {{DQSeries}} that was introdoozed all the way back in {{DQ4}}. Due to its similarities to the original ooze, this stronger slime often gets recognized only as a sub-species, though it&#039;s been receiving more recognition with time. But what everybody knows about this specific strand is its ability to undergo &#039;&#039;&#039;slimification&#039;&#039;&#039;. While these stronger slimes all share this ability, they need to slimify in specific numbers, so they&#039;re easy to recognize by their canny knack to call for reinforcements.&lt;br /&gt;
&lt;br /&gt;
If you gather enough of this special species, you may behold a gob-smacking blob, for when eight of these gather, they will goonite into a mighty masher, the wobbly wonder [[King slime]]. In {{DQ8}}, three recruitable slimes named [[Smiles]], [[Slime Shady]], and [[Tori]] are able to undergo an otherwise unique act of Slimification, calling the team together to form [[Ultrus]], the Ultra Slime, composed from a tremendous total of fifty-two slimes.&lt;br /&gt;
&lt;br /&gt;
{{DQ9}} introduced new style of slimification, in which three of these oozes fuse into a [[Slime stack]]. However, while sufficient [[metal slime|metal slimes]] are known to slimify into the [[metal king slime]], no one has ever witnessed a slimification resulting in a [[Metal medley]] or [[Gem jamboree]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The agoomulator, being a sub-species of slime, is identical to the species at large, and can only be distinguished by its abilities and behaviors -- they are usually either undergoing slimification now or calling reinforcements in order to undergo slimification later.&lt;br /&gt;
&lt;br /&gt;
==Main series appearances==&lt;br /&gt;
{{stub}}&lt;br /&gt;
Due to the ambigooity of their nature, these special species of slimes are not always distinguished from the greater genus of goo. For the purposes of recognition, below are recorded all appearances of slimes who are capable of transforming into King Slimes, Slime Stacks, or whatever new styles of slimification that may be forthcoming.&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Slimification&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=52&lt;br /&gt;
|sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|hp=40&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=0 &amp;lt;!--(not a typo)--&amp;gt;&lt;br /&gt;
|defense=30&lt;br /&gt;
|agility=15&lt;br /&gt;
|exp=3&lt;br /&gt;
|gold=1&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Call for help&amp;lt;br&amp;gt;Merge into a [[King slime]] when 8 are present&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Havre Léon]] outskirts (chapter 4)&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=70%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|whack-resist=25%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=70%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:DQ4-PSX,NDS-SLIME.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Slime (combining)&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQ6-SFC-SLIME.png]]&amp;lt;br&amp;gt;[[File:DQ6-NDS-SLIME.png]]&lt;br /&gt;
|hp=120&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=28&lt;br /&gt;
|gold=21&lt;br /&gt;
|attack=105&lt;br /&gt;
|defense=72&lt;br /&gt;
|agility=86&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=N/A&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Slime (amalgoomated)|Slimification]]&lt;br /&gt;
|locations=&lt;br /&gt;
|items=[[Slime armor]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=50%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=50%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=1:8 slime&lt;br /&gt;
|kanji= スライムLv8&lt;br /&gt;
|romanji=Suraimu reberu 8&lt;br /&gt;
|sprite=[[File:DQ7-PSX-SLIME.png]]&lt;br /&gt;
|hp=120&lt;br /&gt;
|mp=100&lt;br /&gt;
|exp=150 (PS1)&amp;lt;br&amp;gt;100 (3DS)&lt;br /&gt;
|gold=50 (PS1)&amp;lt;br&amp;gt;75 (3DS)&lt;br /&gt;
|attack=58&lt;br /&gt;
|defense=35&lt;br /&gt;
|agility=30&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]&lt;br /&gt;
|bestiaryNumber=229&lt;br /&gt;
|spells=&#039;&#039;None&#039;&#039;&lt;br /&gt;
|skills=Call for Help (1:8 slime)&amp;lt;br&amp;gt;[[King slime|Fusion]]&lt;br /&gt;
|locations=[[Highendreigh Tower]]&amp;lt;br&amp;gt;[[Mountaintop Tunnel]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|4096}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=15%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|snooze-resist=15%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=15%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=50%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
There are three type of slimes, but all share the same bestiary entry and item drops; the tougher two are capable of undergoing slimification. The ones near [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]] will call in reinforcements and attempt to form a [[Slime stack]]; likewise those near [[Bloomingdale]] will attempt to form a [[King slime]]. Occasionally, the slimes that form the slime stack might call on too many slimes, to a maximum of five, and won&#039;t be able to form the stack until they are down to three.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left&amp;quot;&amp;gt;{{Enemy&lt;br /&gt;
|float = left&lt;br /&gt;
|name = Slime (Newid Isle)&lt;br /&gt;
|image = [[Image:Slime DQIX DS.png]]&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 55&lt;br /&gt;
|mp = 4&lt;br /&gt;
|experience = 48&lt;br /&gt;
|gold = 16&lt;br /&gt;
|attack=42&lt;br /&gt;
|defense=48&lt;br /&gt;
|agility=80&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (common, 1/8)&amp;lt;br&amp;gt;[[Slimedrop]] (rare, 1/16)&lt;br /&gt;
|bestiaryNumber=001&lt;br /&gt;
|description = &#039;&#039;Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&#039;&#039;&lt;br /&gt;
|locations = [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], [[Tower of Trades]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;{{Enemy&lt;br /&gt;
|name = Slime (Bloomingdale)&lt;br /&gt;
|image = [[Image:Slime DQIX DS.png]]&lt;br /&gt;
|game = &#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 76&lt;br /&gt;
|mp = 4&lt;br /&gt;
|experience = 72&lt;br /&gt;
|gold = 24&lt;br /&gt;
|attack=52&lt;br /&gt;
|defense=65&lt;br /&gt;
|agility=128&lt;br /&gt;
|droppedItem = [[Medicinal Herb]] (common, 1/8)&amp;lt;br&amp;gt;[[Slimedrop]] (rare, 1/16)&lt;br /&gt;
|bestiaryNumber=001&lt;br /&gt;
|description = &#039;&#039;Slimes are common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&#039;&#039;&lt;br /&gt;
|locations = [[Bloomingdale]]}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other games appearances==&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Agoomulator&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji={{tt||}}&lt;br /&gt;
|listNumber=021&lt;br /&gt;
|fieldNotes=Forget regular [[slime]]s—these blighters ooze strength from every pore. Eight of them goonite to form a [[king slime]]. For all their might, they like merging more than mauling, and seek like-minded slimes for consensual conglomeration.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=6&lt;br /&gt;
|gold=10&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=Slimedrop, Salt of the earth&lt;br /&gt;
|locations=[[Caliburgh]] (Hero), [[The Shrine of Scales]] (Recruit), [[Yggdrasil&#039;s Crown]] (Recruit, Captain)&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
While usually indistinguishable from normal slimes, the Agoomulators of this game can be recognized by their bright, slight glowing with light.&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Agoomulator&lt;br /&gt;
|kanji=スライム(合体)&lt;br /&gt;
|romaji={{tt|Suraimu (Gattai)|Slime (&#039;Fusion&#039;)}}&lt;br /&gt;
|listNumber=025&lt;br /&gt;
|fieldNotes=Forget regular [[slime]]s—these blighters ooze strength from every pore. Eight of them goonite to form a [[king slime]]. For all their might, they like merging more than mauling, and seek like-minded slimes for consensual conglomeration.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=20&lt;br /&gt;
|gold=10&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item= Slimedrop, Salt of the earth&lt;br /&gt;
|locations=The Lumberlands&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
===Similar species===&lt;br /&gt;
* [[Slime]]&lt;br /&gt;
* [[Metal slime]]&lt;br /&gt;
===Close kin===&lt;br /&gt;
* [[King slime]]&lt;br /&gt;
* [[Ultrus]]&lt;br /&gt;
* [[Slime stack]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Sprites&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQ4-PSX,NDS-SLIMIFICATION.png|The sprite used by DQ4&#039;s PSX remake and the NDS remakes of the Zenithian trilogy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;small&amp;gt;&#039;&#039;&#039;Videos&#039;&#039;&#039;&amp;lt;/small&amp;gt;===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Slimification DQ4 Animated.gif|Slimification in DQIV (Original)&lt;br /&gt;
Image:Slimification DQVII Animated.mp4|Slimification in DQIV (PSX Remake)&lt;br /&gt;
Image:Slimification DQVIII Animated.mp4|Slimification in DQVIII&lt;br /&gt;
Image:Slimification DQXI Animated.mp4|Slimification in DQXI&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
[[Category:Slimes]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Mar 2020 00:13:25 GMT</pubDate>
			<dc:creator>Brother Jaybird</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Slime_(amalgoomated)</comments>
		</item>
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