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		<title>Dragon Quest Wiki - User contributions [en]</title>
		<link>https://dragon-quest.org/w/index.php?title=Special:Contributions/Maetch</link>
		<description>User contributions</description>
		<language>en</language>
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		<lastBuildDate>Fri, 28 Aug 2026 10:45:58 GMT</lastBuildDate>
		<item>
			<title>Talk:Burnmont</title>
			<link>https://dragon-quest.org/w/index.php?title=Talk:Burnmont&amp;diff=195914</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Talk:Burnmont&amp;diff=195914</guid>
			<description>&lt;p&gt;Maetch: /* Can Burnmont actually erupt in the 3DS version? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Can Burnmont actually erupt in the 3DS version? ==&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t seem like there&#039;s any actual time limit in the remake. I keep going up and down the stairs and I never see any villagers throwing in their flames except at scripted moments. [[User:Maetch|Maetch]] ([[User talk:Maetch|talk]]) 23:22, 14 April 2023 (EDT)&lt;/div&gt;</description>
			<pubDate>Sat, 15 Apr 2023 03:22:46 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Burnmont</comments>
		</item>
		<item>
			<title>Type G0</title>
			<link>https://dragon-quest.org/w/index.php?title=Type_G0&amp;diff=184824</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Type_G0&amp;diff=184824</guid>
			<description>&lt;p&gt;Maetch: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Type G0&lt;br /&gt;
|image=[[File:DQX Type G0 artwork.png]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=タイプG&lt;br /&gt;
|romanji={{tt|Taipu G|Type G}}&lt;br /&gt;
|firstappear={{Dragon Quest X}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Type G0&#039;&#039;&#039; is a new monster in the {{DQSeries}} and it was introduced in {{DQ10}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Type G0s are identical in looks to [[Hunter mech]]s and [[Killing machine]]s. However the color scheme is made of different tonalities of red.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Type G0 is a [[Rarefied monster|Rarefied]] variant of Killing Machines that can randomly appear on [[The Snærfelt]] alongside any other monster. Finding and defeating one is the objective of the Quest &amp;quot;A Dish Served Cold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
==={{DQM2R}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Type G0&lt;br /&gt;
|kanji=タイプG&lt;br /&gt;
|romanji={{tt|Taipu G|Type G}}&lt;br /&gt;
|listNumber=065&lt;br /&gt;
|fieldNotes=A myriad of minor modifications make this modern marvel of murder the most mobile on the market. No one knows what the &#039;G&#039; stands for, but it&#039;s more likely to be &#039;Genocidal&#039; than &#039;Gentle&#039;.&lt;br /&gt;
|image=[[File:Type g0 DQH series.png|100px]]&lt;br /&gt;
|exp=1408&lt;br /&gt;
|gold=96&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item={{Platinum ore 9}}, [[Warmaline]]&lt;br /&gt;
|locations=[[Arba Town]] (Hero), [[Fields of Goold]] (Guardians of the Grassland), [[Guardian&#039;s Grove]] (Friends of the Forest), [[Protector&#039;s Pathway]] (Saviours of the Shrine), [[Sentinel&#039;s Square]] (Defenders of the Desert), [[The Mechanicoliseum]] (Grudge Match: Automatrons)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Type G0&lt;br /&gt;
|kanji=タイプG&lt;br /&gt;
|romaji={{tt|Taipu G|Type G}}&lt;br /&gt;
|listNumber=143&lt;br /&gt;
|fieldNotes=A myriad of minor modifications make this modern marvel of murder the most mobile on the market.&amp;lt;br/&amp;gt;No one knows what the &#039;G&#039; stands for, but it&#039;s more likely to be &#039;Genocidal&#039; than &#039;Gentle&#039;.&lt;br /&gt;
|image=[[File:Type g0 DQH series.png|100px]]&lt;br /&gt;
|exp=19983&lt;br /&gt;
|gold=800&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Darkonium]], [[Red eye]]&lt;br /&gt;
|locations=[[Dead Man’s Land]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQM2-3D Type G0 Icon.jpg|Icon in &#039;&#039;Monsters 2: 3D&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hunter mech]]&lt;br /&gt;
*[[Killing machine]]&lt;br /&gt;
*[[Overkilling machine]]&lt;br /&gt;
*[[Überkilling machine]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Wikia}}&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;/div&gt;</description>
			<pubDate>Thu, 20 Oct 2022 20:13:33 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Type_G0</comments>
		</item>
		<item>
			<title>Putric Stinkenheimer</title>
			<link>https://dragon-quest.org/w/index.php?title=Putric_Stinkenheimer&amp;diff=184661</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Putric_Stinkenheimer&amp;diff=184661</guid>
			<description>&lt;p&gt;Maetch: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Putric Stinkenheimer&lt;br /&gt;
|image=[[Image:Epong.png|center|190px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=エテポンゲ&lt;br /&gt;
|old=Epong&lt;br /&gt;
|romanji=Eteponge&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Putric Stinkenheimer&#039;&#039;&#039; is a boss in the {{DQSeries}} that was introduced in {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
It is one of four monsters that the player encounters in the {{Alltrades Abbey 7}} region.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
As a [[Walking Corpse]], Putric is about what one would expect from such a creature: slow, smelly, and dim-witted. However, he has enough brains left over to give himself a distinctive outfit and a ridiculous name. He works with [[The Mighty Pip]] and his bandits as they lurk the empty area to the southwest of {{Alltrades Abbey 7}} that [[Pilgrim’s Perdition]] was once built upon and prey on travelers. At one point, Putric steals the [[Canny cap]] from Professor Wade and uses its brain-boosting magic to make himself the new boss of the bandits, but he is made to give back the cap on the insistence of the {{Hero 7}} and his party.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Putric Stinkenheimer&lt;br /&gt;
|kanji=エテポング&lt;br /&gt;
|romanji=Etepongu&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=245&lt;br /&gt;
|mp=&lt;br /&gt;
|exp=772 ({{PS1}})&lt;br /&gt;
|gold=30 ({{PS1}})&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|tameRate=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Drain Magic]]&lt;br /&gt;
|skills=[[Muscle Dance]]&amp;lt;br&amp;gt;[[Poison Breath]]&lt;br /&gt;
|locations={{Alltrades Abbey 7}} region (Present)&lt;br /&gt;
|items=&lt;br /&gt;
|evasion=&lt;br /&gt;
|frizz-resist=&lt;br /&gt;
|sizz-resist=&lt;br /&gt;
|bang-resist=&lt;br /&gt;
|crack-resist=&lt;br /&gt;
|woosh-resist=&lt;br /&gt;
|zap-resist=&lt;br /&gt;
|whack-resist=&lt;br /&gt;
|poof-resist=&lt;br /&gt;
|dazzle-resist=&lt;br /&gt;
|snooze-resist=&lt;br /&gt;
|drain-resist=&lt;br /&gt;
|fizzle-resist=&lt;br /&gt;
|fuddle-resist=&lt;br /&gt;
|sap-resist=&lt;br /&gt;
|poison-resist=&lt;br /&gt;
|stun-resist=&lt;br /&gt;
|ban-dance-resist=&lt;br /&gt;
|fire-breath-resist=&lt;br /&gt;
|cool-breath-resist=&lt;br /&gt;
|strike-resist=&lt;br /&gt;
|burning-breath-resist=&lt;br /&gt;
|army-resist=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
Putric has an annoying [[Poison Breath]] attack that can cause {{Envenomation}} to a target. Plus, he has [[Muscle Dance]], which can hit every member of the [[party]]. However, it is recommended to take out Putric third.&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Walking corpse]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
*[[Ghoul]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Mad smith]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Swagman]]&lt;br /&gt;
*[[Brigand]]&lt;br /&gt;
*[[Rogue]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Fri, 14 Oct 2022 05:39:38 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Putric_Stinkenheimer</comments>
		</item>
		<item>
			<title>Golden pickaxe</title>
			<link>https://dragon-quest.org/w/index.php?title=Golden_pickaxe&amp;diff=184052</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Golden_pickaxe&amp;diff=184052</guid>
			<description>&lt;p&gt;Maetch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Golden Pickaxe&#039;&#039;&#039; is, as one might surmise, a pickaxe with a golden sheen. It is said to be able to break down any barricade no matter its might.&lt;br /&gt;
&lt;br /&gt;
=={{DQ6}}==&lt;br /&gt;
The Golden Pickaxe is located in Destiny&#039;s Drop and is required to proceed through the tunnels leading to the summit by destroying rock walls on the path. It is also used in [[Castle Graceskull]] to find the hidden passage into the underground cavern beneath the castle, where the [[Zenithian_Equipment#Armour_of_Orgo|Armour of Orgo]] is located.&lt;br /&gt;
&lt;br /&gt;
=={{DQ11}}==&lt;br /&gt;
The Golden Pickaxe is a bonus item only found in the 3DS and Definitive versions of {{DQ11}}, as a reward for completing the [[Tickington]] quest &amp;quot;Fogeys Just Wanna Have Fun&amp;quot;. It grants an extra material drop when mining ore deposits.&lt;/div&gt;</description>
			<pubDate>Wed, 05 Oct 2022 21:06:37 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Golden_pickaxe</comments>
		</item>
		<item>
			<title>Golden pickaxe</title>
			<link>https://dragon-quest.org/w/index.php?title=Golden_pickaxe&amp;diff=184051</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Golden_pickaxe&amp;diff=184051</guid>
			<description>&lt;p&gt;Maetch: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Golden Pickaxe&amp;#039;&amp;#039;&amp;#039; is, as one might surmise, is a pickaxe with a golden sheen. It is said to be able to break down any barricade no matter its might.  =={{DQ6}}== The Golden Pickaxe is located in Destiny&amp;#039;s Drop and is required to proceed through the tunnels leading to the summit by destroying rock walls on the path. It is also used in Castle Graceskull to find the hidden passage into the underground cavern beneath the castle, where the Zenithian_Equipment#Arm...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Golden Pickaxe&#039;&#039;&#039; is, as one might surmise, is a pickaxe with a golden sheen. It is said to be able to break down any barricade no matter its might.&lt;br /&gt;
&lt;br /&gt;
=={{DQ6}}==&lt;br /&gt;
The Golden Pickaxe is located in Destiny&#039;s Drop and is required to proceed through the tunnels leading to the summit by destroying rock walls on the path. It is also used in [[Castle Graceskull]] to find the hidden passage into the underground cavern beneath the castle, where the [[Zenithian_Equipment#Armour_of_Orgo|Armour of Orgo]] is located.&lt;br /&gt;
&lt;br /&gt;
=={{DQ11}}==&lt;br /&gt;
The Golden Pickaxe is a bonus item only found in the 3DS and Definitive versions of {{DQ11}}, as a reward for completing the [[Tickington]] quest &amp;quot;Fogeys Just Wanna Have Fun&amp;quot;. It grants an extra material drop when mining ore deposits.&lt;/div&gt;</description>
			<pubDate>Wed, 05 Oct 2022 21:05:16 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Golden_pickaxe</comments>
		</item>
		<item>
			<title>&#039;The Big Book of Beasts&#039;</title>
			<link>https://dragon-quest.org/w/index.php?title=%27The_Big_Book_of_Beasts%27&amp;diff=183755</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=%27The_Big_Book_of_Beasts%27&amp;diff=183755</guid>
			<description>&lt;p&gt;Maetch: /* Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = The Big Book of Beasts&lt;br /&gt;
|image = [[File:The Big Book of Beasts.png|center|250px]]&lt;br /&gt;
|japanese = {{tt|モンスターずかん|monsuta- zukan}}&lt;br /&gt;
|names = Monster Book&lt;br /&gt;
|games = {{Dragon Quest IV}}&amp;lt;br&amp;gt;{{Dragon Quest V}}&amp;lt;br&amp;gt;{{Dragon Quest VI}}&amp;lt;br/&amp;gt;{{Dragon Quest VII}}&lt;br /&gt;
|buy = n/a&lt;br /&gt;
|sell = n/a&lt;br /&gt;
|effect = Keeps track of {{MFamilies}}s that players have faced.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;The Big Book of Beasts&#039;&#039;&#039;&#039; (given in quotes with &#039;the&#039; being part of the name, originally &#039;&#039;&#039;Monster Book&#039;&#039;&#039;) is a recurring item in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
It is an optional item that keeps track of nearly all the {{MFamilies}}s players can encounter in the game the book appears in. It first appeared in {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Obtaining the book is purely optional and not a requirement to beat the game. It is essentially a convenience for the player, showing all {{MFamilies}}s (with some exceptions between games) the player has fought while listing other statistics like the amount of {{EXP}} awarded and how many of that particular {{MFamilies}} the player has defeated, and even display the {{MFamilies}}s&#039; battle animations. Defeating a large number of a single kind of {{MFamilies}} will usually result in a minor reward for that monsters page, such as showing more of its animations and revealing what items it drops if the player has yet to obtain any from the {{MFamilies}} in question.&lt;br /&gt;
&lt;br /&gt;
Starting with {{Dragon Quest VIII}}, the book also features short descriptions of {{MFamilies}}s as well, describing various attributes such as habitat, species family, and natural behavior. Often times these descriptions will allude to resistances or weaknesses of a particular monster, giving clever players an edge in battle.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
[[File:Young Bianca and the Monster Book.png|right|border|230px]]&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Absent from the original game; handed to the [[Hero (Dragon Quest IV)|main character]] at the start of {{DQ4 Chapter 5}} by his/her adopted father in the remakes shortly before the village is sacked by monsters. Note that it will include performance data from the first four chapters.&lt;br /&gt;
&lt;br /&gt;
Encountering each {{MFamilies}} will result in the player being awarded 250,000 tokens for the [[casino]] in [[Endor]] and [[Pioneer Town]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
Absent from the original, the book can be purchased at the curiosity shop sometime after the first purchase is made for a [[wagon]]. Unlike in {{Dragon Quest IV}}, the book does not track bosses.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Absent from the original, the book is obtained in a chest in [[Haggleton]] after buying the [[Thief&#039;s Key]] (the original version of the game had a [[Scale shield]] in the chest).  As with {{Dragon Quest V}}, the book doesn&#039;t track bosses.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
The first appearance of the book, where it is a reward (in the Present) for winning the guessing game in [[L&#039;Arca]]&#039;s animal appreciation festival. Completing the book in both the {{PS2}} version and the [[Nintendo 3DS]] remake will grant the reward of a [[Gospel ring]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}} and {{DQ9}}===&lt;br /&gt;
Though not named as such, the functions of the book were integrated into the [[Battle Records]] menu. Sorting options based on &lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The functions of the book are incorporated into the Info menu. Eliminating a Vicious or Malicious version of a monster will fill in any missing entries for their weaker variants.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=&#039;&#039;&amp;quot;El Bestiaro&amp;quot;&#039;&#039;|es-meaning=Literally, &#039;&#039;&amp;quot;The Bestiary&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{DQV}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest IV items]]&lt;br /&gt;
[[Category:Dragon Quest V items]]&lt;br /&gt;
[[Category:Dragon Quest VI items]]&lt;br /&gt;
[[Category:Dragon Quest VII items]]&lt;/div&gt;</description>
			<pubDate>Wed, 28 Sep 2022 05:41:18 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:%27The_Big_Book_of_Beasts%27</comments>
		</item>
		<item>
			<title>&#039;The Big Book of Beasts&#039;</title>
			<link>https://dragon-quest.org/w/index.php?title=%27The_Big_Book_of_Beasts%27&amp;diff=183753</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=%27The_Big_Book_of_Beasts%27&amp;diff=183753</guid>
			<description>&lt;p&gt;Maetch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = The Big Book of Beasts&lt;br /&gt;
|image = [[File:The Big Book of Beasts.png|center|250px]]&lt;br /&gt;
|japanese = {{tt|モンスターずかん|monsuta- zukan}}&lt;br /&gt;
|names = Monster Book&lt;br /&gt;
|games = {{Dragon Quest IV}}&amp;lt;br&amp;gt;{{Dragon Quest V}}&amp;lt;br&amp;gt;{{Dragon Quest VI}}&amp;lt;br/&amp;gt;{{Dragon Quest VII}}&lt;br /&gt;
|buy = n/a&lt;br /&gt;
|sell = n/a&lt;br /&gt;
|effect = Keeps track of {{MFamilies}}s that players have faced.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;The Big Book of Beasts&#039;&#039;&#039;&#039; (given in quotes with &#039;the&#039; being part of the name, originally &#039;&#039;&#039;Monster Book&#039;&#039;&#039;) is a recurring item in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
It is an optional item that keeps track of nearly all the {{MFamilies}}s players can encounter in the game the book appears in. It first appeared in {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Obtaining the book is purely optional and not a requirement to beat the game. It is essentially a convenience for the player, showing all {{MFamilies}}s (with some exceptions between games) the player has fought while listing other statistics like the amount of {{EXP}} awarded and how many of that particular {{MFamilies}} the player has defeated, and even display the {{MFamilies}}s&#039; battle animations. Defeating a large number of a single kind of {{MFamilies}} will usually result in a minor reward for that monsters page, such as showing more of its animations and revealing what items it drops if the player has yet to obtain any from the {{MFamilies}} in question.&lt;br /&gt;
&lt;br /&gt;
Starting with {{Dragon Quest VIII}}, the book also features short descriptions of {{MFamilies}}s as well, describing various attributes such as habitat, species family, and natural behavior. Often times these descriptions will allude to resistances or weaknesses of a particular monster, giving clever players an edge in battle.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
[[File:Young Bianca and the Monster Book.png|right|border|230px]]&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Absent from the original game; handed to the [[Hero (Dragon Quest IV)|main character]] at the start of {{DQ4 Chapter 5}} by his/her adopted father in the remakes shortly before the village is sacked by monsters. Note that it will include performance data from the first four chapters.&lt;br /&gt;
&lt;br /&gt;
Encountering each {{MFamilies}} will result in the player being awarded 250,000 tokens for the [[casino]] in [[Endor]] and [[Pioneer Town]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
Absent from the original, the book can be purchased at the curiosity shop sometime after the first purchase is made for a [[wagon]]. Unlike in {{Dragon Quest IV}}, the book does not track bosses.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Absent from the original, the book is obtained in a chest in [[Haggleton]] after buying the [[Thief&#039;s Key]] (the original version of the game had a [[Scale shield]] in the chest).  As with {{Dragon Quest V}}, the book doesn&#039;t track bosses.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
The first appearance of the book, where it is a reward (in the Present) for winning the guessing game in [[L&#039;Arca]]&#039;s animal appreciation festival. Completing the book in both the {{PS2}} version and the [[Nintendo 3DS]] remake will grant the reward of a [[Gospel ring]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}, {{DQ9}}, and {{DQ11}}===&lt;br /&gt;
Though not named as such, the functions of the book were integrated into the [[Battle Records]] menu. In &#039;&#039;Dragon Quest XI&#039;&#039;, eliminating a Vicious or Malicious version of a monster will fill in any missing entries for their weaker variants.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=&#039;&#039;&amp;quot;El Bestiaro&amp;quot;&#039;&#039;|es-meaning=Literally, &#039;&#039;&amp;quot;The Bestiary&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
{{DQV}}&lt;br /&gt;
{{DQVI}}&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest IV items]]&lt;br /&gt;
[[Category:Dragon Quest V items]]&lt;br /&gt;
[[Category:Dragon Quest VI items]]&lt;br /&gt;
[[Category:Dragon Quest VII items]]&lt;/div&gt;</description>
			<pubDate>Wed, 28 Sep 2022 05:34:46 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:%27The_Big_Book_of_Beasts%27</comments>
		</item>
		<item>
			<title>Walking corpse</title>
			<link>https://dragon-quest.org/w/index.php?title=Walking_corpse&amp;diff=183751</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Walking_corpse&amp;diff=183751</guid>
			<description>&lt;p&gt;Maetch: /* Similar Species */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;For the monster vocation in [[Dragon Quest VII]], see [[Walking corpse (Vocation)]].&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
| title=Walking corpse&lt;br /&gt;
| image=[[File:DQVIII Walking Corpse.png|250px|center]]&lt;br /&gt;
| caption=Art by [[Akira Toriyama]]&lt;br /&gt;
| firstappear=&#039;&#039;[[Dragon Quest II]]&#039;&#039;&lt;br /&gt;
| kanji=腐った死体 (&#039;&#039;II&#039;&#039; and &#039;&#039;III&#039;&#039; Famicom only)&amp;lt;br&amp;gt;くさったしたい (&#039;&#039;V&#039;&#039; onwards)&amp;lt;br&amp;gt;くさった死体&lt;br /&gt;
| romanji={{tt|Kusatta shitai|&#039;Rotted corpse&#039;}}&lt;br /&gt;
|old=Hork&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Walking corpse&#039;&#039;&#039; is a recurring monster in the {{DQSeries}}, introduced in &#039;&#039;[[Dragon Quest II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The &#039;&#039;&#039;walking corpse&#039;&#039;&#039; is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.&lt;br /&gt;
&lt;br /&gt;
Typically, the walking corpse will high much higher HP than the other monsters in it&#039;s area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.&lt;br /&gt;
&lt;br /&gt;
Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in &#039;&#039;[[Dragon Quest XI]]&#039;&#039; with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]&lt;br /&gt;
|nes-hp=95&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=61&lt;br /&gt;
|nes-gold=51&lt;br /&gt;
|nes-attack=59&lt;br /&gt;
|nes-defense=10&lt;br /&gt;
|nes-agility=34&lt;br /&gt;
|nes-spells=[[Critical Hit|Brutal Hit]]&amp;lt;br&amp;gt;[[Poison Attack]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|nes-locations=[[Dirkandor|Osterfair]] region&lt;br /&gt;
|nes-item=[[Prayer Ring]] {{fraction|1|128}}&lt;br /&gt;
|nes-evasion={{fraction|0|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|2|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|5|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|1|7}}&lt;br /&gt;
|remake-sprites=[[Image:DQII Hork SFC.png|55px]][[Image:DQII Hork GBC.png]][[Image:DQII Walking corpse iOS.png|55px]][[Image:DQII Walking Corpse Switch.png|55px]]&lt;br /&gt;
|remake-hp=90&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=61&lt;br /&gt;
|remake-gold=51&lt;br /&gt;
|remake-attack=51&lt;br /&gt;
|remake-defense=2&lt;br /&gt;
|remake-agility=20&lt;br /&gt;
|remake-spells=[[Desperate attack]]&amp;lt;br&amp;gt;[[Poison Attack]]&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|remake-locations=[[Dirkandor]] region&lt;br /&gt;
|remake-item= [[Prayer Ring]] {{fraction|1|128}}&lt;br /&gt;
|remake-evasion={{fraction|0|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|0|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|2|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|2|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|7|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|7|7}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|bestiaryNumber=#072&lt;br /&gt;
|sprite=[[File:Walkingcorpse DQII NES.gif]]&lt;br /&gt;
|lvl=16&lt;br /&gt;
|hp=98&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=120&lt;br /&gt;
|gold=15&lt;br /&gt;
|attack=67&lt;br /&gt;
|defense=16&lt;br /&gt;
|agility=20&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Defend&amp;lt;br&amp;gt;Waste turn&lt;br /&gt;
|item=[[Wayfarer&#039;s clothes]]{{fraction|1|64}}&lt;br /&gt;
|locations=[[Baharata]] region (night only)&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=25%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|snes-sprites=[[file:Walkingcorpse3snes.png]]&lt;br /&gt;
|gbc-sprites=[[File:Walking corpse III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:Walking corpse erdrick trilogy switch.png|100px]]&lt;br /&gt;
}}&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|bestiaryNumber=#047&lt;br /&gt;
|sprite=[[File:Walkingcorpse DQV SNES.gif]]&lt;br /&gt;
|hp=70&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=48&lt;br /&gt;
|defense=2&lt;br /&gt;
|agility=10&lt;br /&gt;
|exp=57&lt;br /&gt;
|gold=12&lt;br /&gt;
|tameRate=[[Walking corpse (Recruit)|1/32]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Call for backup ([[Lesionnaire]])&amp;lt;br&amp;gt;[[Tongue Lashing]]&amp;lt;br&amp;gt;Watches and waits (wastes turn)&lt;br /&gt;
|item=[[Rags]]{{fraction|1|8}}&lt;br /&gt;
|locations=[[Whealbrook Adit]] (G2)&amp;lt;br&amp;gt;[[Coburg]] castle dungeon&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ps2-sprites=[[Image:Walkingcorpse DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:DQVII Walking corpse.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[Image:Rottingcorpse.gif]]&lt;br /&gt;
|hp=72&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=80&lt;br /&gt;
|gold=18&lt;br /&gt;
|attack=59&lt;br /&gt;
|defense=2&lt;br /&gt;
|agility=2&lt;br /&gt;
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]&lt;br /&gt;
|bestiaryNumber=#051&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Call for back up (Walking corpse)&amp;lt;br&amp;gt;[[Poison Attack]]&amp;lt;br&amp;gt;[[Tongue Lashing]]&amp;lt;br&amp;gt;[[Venom Mist]]&lt;br /&gt;
|locations=[[Underkeep]]&amp;lt;br&amp;gt;[[Desert Underpass]]&amp;lt;br&amp;gt;[[Isle of Murdaw]]&amp;lt;br&amp;gt;[[Scrimsley]] region&amp;lt;br&amp;gt;[[Despairia]] region&lt;br /&gt;
|items=[[Rags]]{{fraction|1|32}}&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=15%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=80%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Walking corpse VI ds.png]]&lt;br /&gt;
}}&lt;br /&gt;
The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series. &lt;br /&gt;
&lt;br /&gt;
It&#039;s speculated this was done to facilitate creating animations for him, as [[Dragon Quest VI]] was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design. &lt;br /&gt;
&lt;br /&gt;
However, starting with the [[Super Famicom]] remake of [[Dragon Quest III]] and all later games, he returned to his original pose from [[Dragon Quest II]]. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the [[DS]] remake of [[Dragon Quest V|V]], probably out of faithfulness and respect to the original version of VI and its fans.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji= くさった死体&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[File:DQVII Walking corpse.png]]&lt;br /&gt;
|hp=65&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=18 (PS1)&amp;lt;br&amp;gt;27 (3DS)&lt;br /&gt;
|gold=5 (PS1)&amp;lt;br&amp;gt;8 (3DS)&lt;br /&gt;
|attack=37&lt;br /&gt;
|defense=18&lt;br /&gt;
|agility=13&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]&lt;br /&gt;
|bestiaryNumber=#026&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Poison Attack]]&lt;br /&gt;
|locations=[[Automaton Stronghold]]&amp;lt;br&amp;gt;[[Greenthumb Gardens]]&amp;lt;br&amp;gt;[[Grody Grotto]]&amp;lt;br&amp;gt;[[Mountain Pass (Dragon Quest VII)|Mountain Pass]]&amp;lt;br&amp;gt;[[Poolside Cave]]&lt;br /&gt;
|items=[[Antidotal herb]]{{fraction|1|64}}&amp;lt;br&amp;gt;[[Walking corpse (Vocation)|Walking corpse heart]]{{fraction|1|16}}&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=15%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]&lt;br /&gt;
|hp=94&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=59&lt;br /&gt;
|gold=11&lt;br /&gt;
|attack=39&lt;br /&gt;
|defense=9&lt;br /&gt;
|agility=10&lt;br /&gt;
|bestiaryNumber=#052&lt;br /&gt;
|family=[[Undead family|Undead]]&lt;br /&gt;
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Poison Attack]]&amp;lt;br&amp;gt;Tension-reducing strike&lt;br /&gt;
|locations=[[Pickham Region]]&lt;br /&gt;
|items=[[Antidotal herb]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Chain mail]]{{fraction|1|256}}&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|attack-resist=30%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=25%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=25%&lt;br /&gt;
|troop-resist=25%&lt;br /&gt;
|death-resist=50%&lt;br /&gt;
|poison-resist=15%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=15%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:DQIX Walking Corpse.png]]&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|game=[[Dragon Quest IX]]&lt;br /&gt;
|console=DS&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|hp=105&lt;br /&gt;
|mp=9&lt;br /&gt;
|attack=70&lt;br /&gt;
|defense=35&lt;br /&gt;
|agility=35&lt;br /&gt;
|experience=155&lt;br /&gt;
|gold=66&lt;br /&gt;
|droppedItem=[[Manky mud]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Strength ring]]{{fraction|1|128}}&lt;br /&gt;
|skills=[[Poison Attack]]&amp;lt;br&amp;gt;Tension-reducing strike&lt;br /&gt;
|spells=None&lt;br /&gt;
|family=Zombie&lt;br /&gt;
|bestiaryNumber=#055&lt;br /&gt;
|description=These dogged dead bodies fixate on a foe and won&#039;t leave them alone. They may be brittle, but they&#039;re tough too.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They live by the saying &#039;tHe ROttEnEr tHE BeTeERer&#039;, and ensure that any midway manky remains are made fully foul.&lt;br /&gt;
|locations=[[Newid Isle]]&amp;lt;br /&amp;gt;[[Tower of Trades]]&lt;br /&gt;
|collapsed=&lt;br /&gt;
|}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさった死体&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|bestiaryNumber=#041&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Bodies brought back from the beyond to shuffle aimlessly about the place. They&#039;re dumb enough that most don&#039;t even realize they&#039;re dead.&lt;br /&gt;
|sprite=[[Image:Walking corpse XI sprite.png]]&lt;br /&gt;
|hp=58&lt;br /&gt;
|mp=9&lt;br /&gt;
|attack=43&lt;br /&gt;
|defense=49&lt;br /&gt;
|agility=26&lt;br /&gt;
|exp=37&lt;br /&gt;
|gold=23&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Spits out a gunk of poison&amp;lt;br&amp;gt;Lays a calamitous [[Curses|curse]]&lt;br /&gt;
|items=[[Antidotal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Chain mail]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[The Hotto Steppe]] (first act, night only)&amp;lt;br&amp;gt;[[The Cryptic Crypt]] (first and third acts)&amp;lt;br&amp;gt;[[Gallopolis Region]] (3DS version, night only)&amp;lt;br&amp;gt;[[Laguna di Gondolia]] (third act)&lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-110%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-150%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious walking corpse&lt;br /&gt;
|kanji=くさった死体・強 &lt;br /&gt;
|romanji={{tt|Kusatta shitai・kyō|Rotted corpse・strong}}&lt;br /&gt;
|bestiaryNumber=#329&lt;br /&gt;
|family={{Undead}}&lt;br /&gt;
|description=Walking corpses driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Walking corpse XI sprite.png]]&lt;br /&gt;
|hp=474&lt;br /&gt;
|mp=27&lt;br /&gt;
|attack=186&lt;br /&gt;
|defense=208&lt;br /&gt;
|agility=96&lt;br /&gt;
|exp=1,189&lt;br /&gt;
|gold=306&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Spits out a gunk of poison&amp;lt;br&amp;gt;Lays a calamitous curse&lt;br /&gt;
|items=[[Antidotal herb]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Chain mail]]{{fraction|1|256}}&lt;br /&gt;
|locations=[[The Hotto Steppe]] (second act, night only)&amp;lt;br&amp;gt;[[The Manglegrove - Whale Way Station]] (second act)&amp;lt;br&amp;gt;[[The Cruel Crypt|The Disciple&#039;s Trial - The Cruel Crypt]] (third act, day only) &lt;br /&gt;
|evasion=N/a&lt;br /&gt;
|fire-resist=-110%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-150%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|fuddle-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=50%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=25%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=Hork&lt;br /&gt;
|kanji=くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[Image:Hork.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=3/5&lt;br /&gt;
|mp=2/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=3/5&lt;br /&gt;
|wisdom=5/5&lt;br /&gt;
|agility=5/5&lt;br /&gt;
|family= [[Zombie family|Zombie]]&lt;br /&gt;
|in-game-description=Its acidic saliva will dissolve anything&lt;br /&gt;
|abilities=[[Tongue Lashing | Lush Licks]], [[Poison Breath | PoisonGas]], [[Spooky Aura | EerieLite]]&lt;br /&gt;
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Peace]]&lt;br /&gt;
|breeding=[[Spooky]] x [[Beast family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=None&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=Strong&lt;br /&gt;
|paralysis-resist=Strong&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=None&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Strong&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=Hork&lt;br /&gt;
|kanji= くさったしたい&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[File:Walking corpse dqm2.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=6/10&lt;br /&gt;
|mp=4/10&lt;br /&gt;
|attack=6/10&lt;br /&gt;
|defense=4/10&lt;br /&gt;
|wisdom=6/10&lt;br /&gt;
|agility=6/10&lt;br /&gt;
|family= [[Zombie family | Zombie]]&lt;br /&gt;
|in-game-description=&lt;br /&gt;
|abilities=[[EerieLite]], [[Tongue Lashing | LushLicks]], [[PoisonGas]]&lt;br /&gt;
|habitat=[[Pirate Ship]] (Cobi&#039;s Journey)&lt;br /&gt;
|breeding=[[Spooky]] x [[Beast family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=None&lt;br /&gt;
|drain-resist=None&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=Strong&lt;br /&gt;
|paralysis-resist=Strong&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=None&lt;br /&gt;
|decelerate-resist=None&lt;br /&gt;
|fizzle-resist=None&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=Strong&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Walking corpse&lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Undead family | Undead]]&lt;br /&gt;
|rank = C&lt;br /&gt;
|description = &#039;&#039;These zombies serve as a warning to all would-be grave robbers.&#039;&#039;&lt;br /&gt;
|weapons = Swords, Spears, Hammers, Staves&lt;br /&gt;
|traits = -&lt;br /&gt;
|resistances = Vulnerable to Zap, Whackproof, Poisonproof&lt;br /&gt;
|skill = [[Bad Breath]], [[Attack Boost]]&lt;br /&gt;
|location = [[Infern Isle]]&lt;br /&gt;
|breeding chart = [[Skeleton]] x [[Dancing devil]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Walking corpse &lt;br /&gt;
|image =  &lt;br /&gt;
|family = [[Undead family | Undead]]&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = Swords, Spears, Hammers, Staves&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Poisonous]]&lt;br /&gt;
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]] and Poison&lt;br /&gt;
|skill = [[Bad Breath]]&lt;br /&gt;
|location = [[Bemusoleum]] (night)&lt;br /&gt;
|breeding chart = [[Bona constrictor]] x [[Dangler fish]] or [[Dancing flame]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Swords]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさった死体&lt;br /&gt;
|romanji={{tt|Kusatta shitai|&#039;Rotted corpse&#039;}}&lt;br /&gt;
|listNumber=#011&lt;br /&gt;
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don&#039;t know when they&#039;re beaten, and won&#039;t rest in peace until they&#039;re left in pieces.&lt;br /&gt;
|image=[[File:Walking corpse DQH series.png|100px]]&lt;br /&gt;
|exp=29&lt;br /&gt;
|gold=7&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Giant tortoise shell]], [[Grubby bandage]]&lt;br /&gt;
|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian&#039;s Grove]] (In Search of Elevation)&lt;br /&gt;
}}&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさった死体&lt;br /&gt;
|romaji={{tt|Kusatta shitai|&#039;Rotted corpse&#039;}}&lt;br /&gt;
|listNumber=#028&lt;br /&gt;
|fieldNotes=Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don&#039;t know when they&#039;re beaten, and won&#039;t rest in peace until they&#039;re left in pieces.&lt;br /&gt;
|image=[[File:Walking corpse DQH series.png|100px]]&lt;br /&gt;
|exp=63&lt;br /&gt;
|gold=7&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Twisted talons]], [[Grubby bandage]]&lt;br /&gt;
|locations=[[The Lumberlands]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Builders]]&#039;&#039;===&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさった死体&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]&lt;br /&gt;
|chapter-2-hp=100~120&lt;br /&gt;
|chapter-2-attack=22~32&lt;br /&gt;
|chapter-2-defense=0~14&lt;br /&gt;
|chapter-2-items=Gravestone (★☆☆), Lemongrass (★☆☆)&lt;br /&gt;
|chapter-2-locations=[[Swamps of Sickness]]&lt;br /&gt;
}}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]] as a party member. It also stars in its own Battle Road.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Walking corpse&lt;br /&gt;
|kanji=くさった死体&lt;br /&gt;
|romanji=Kusatta shitai&lt;br /&gt;
|sprite=[[Image:DQT Walking Corpse.png|225px]]&lt;br /&gt;
|family=[[Image:Tact Icon Zombie.png|48px]]&amp;lt;br&amp;gt;Undead&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon D.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact DebuffType.png|48px]]&amp;lt;br&amp;gt;Debuff&lt;br /&gt;
|lvl=100&lt;br /&gt;
|hp=603&lt;br /&gt;
|mp=185&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=321&lt;br /&gt;
|defense=278&lt;br /&gt;
|agility=120&lt;br /&gt;
|wisdom=110&lt;br /&gt;
|weight=15&lt;br /&gt;
|bskill1=[[Poison Attack]]&lt;br /&gt;
|bskill2=[[Dark Claws]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=N/a&lt;br /&gt;
|askill1=ATK +5 / Stats Up&lt;br /&gt;
|askill2=Zam Res +25 / Stats Up&lt;br /&gt;
|askill3=Dark Claws Potency +5% / Stats Up&lt;br /&gt;
|askill4=Crack Res +25 / Stats Up&lt;br /&gt;
|askill5=Dark Claws Potency +5% / Stats Up&lt;br /&gt;
|lperk1=N/a&lt;br /&gt;
|bperk1=Dark Claws Potency +2%&lt;br /&gt;
|bperk2=N/a&lt;br /&gt;
|bperk3=N/a&lt;br /&gt;
|aperk1=&#039;&#039;&#039;ATK +5&#039;&#039;&#039;: Raises ATK by 5.&lt;br /&gt;
|frizz-resist=Normal&lt;br /&gt;
|sizz-resist=Very Weak&lt;br /&gt;
|crack-resist=Half Res&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|snooze-resist=Half Res&lt;br /&gt;
|poison-resist=Half Res&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Super Weak&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Super Weak&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related monsters==&lt;br /&gt;
===Similar Species===&lt;br /&gt;
*[[Ghoul]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Walking Corpse in Memoriam]]&lt;br /&gt;
*[[Lumberin&#039; Jack]]&lt;br /&gt;
*[[Putric Stinkenheimer]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQII Walking corpse art.jpg|Famicom art&lt;br /&gt;
DQVI DS Walking Corpse.png|&#039;&#039;VI&#039;&#039; DS art&lt;br /&gt;
DQX Kusatta Shitai.jpg|A walking corpse in &#039;&#039;X&#039;&#039;&lt;br /&gt;
DQXI Walking corpse.jpg|&#039;&#039;XI&#039;&#039; polygon model&lt;br /&gt;
DQXI Vicious walking corpse.jpg|A vicious walking corpse&lt;br /&gt;
Walking corpse dqm pzx.gif|&#039;&#039;[[Dragon Quest Monsters 1-2|DQM 1-2]]&#039;&#039; sprite&lt;br /&gt;
Walking corpse caravan.png|&#039;&#039;Caravan Heart&#039;&#039; sprite&lt;br /&gt;
DQBRV Walking Corpse.png|&#039;&#039;Battle Road Victory&#039;&#039; cut-in&lt;br /&gt;
DQMBRV Walking Corpse1.png&lt;br /&gt;
DQMBRV Walking Corpse2.png&lt;br /&gt;
DQMBRV Walking Corpse3.png&lt;br /&gt;
Walkingcorpse DQMJ DS.png|&#039;&#039;Joker&#039;&#039; polygon model&lt;br /&gt;
Walking corpse joker 2.png|&#039;&#039;Joker 2&#039;&#039; polygon model&lt;br /&gt;
DQotS Walking Corpse.jpg|&#039;&#039;Stars&#039;&#039; model&lt;br /&gt;
DQR Kusatta Shitai.png|&#039;&#039;Rivals&#039;&#039; card&lt;br /&gt;
DQT WalkingCorpseModel.png|&#039;&#039;Tact&#039;&#039; polygon model&lt;br /&gt;
Eraser 0139 Walking Corpse.jpg|A walking corpse in &#039;&#039;Keshi Keshi&#039;&#039;&lt;br /&gt;
DQTCG Walking Corpse.jpg|&#039;&#039;DQ&#039;&#039; Trading Card&lt;br /&gt;
Walkingcorpsesofubi.jpg|&#039;&#039;[[Dragon Quest Sofubi Monster]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zombie family]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:A Hero&#039;s Bonds enemies]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Mort-vivant]]&lt;/div&gt;</description>
			<pubDate>Wed, 28 Sep 2022 05:29:17 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Walking_corpse</comments>
		</item>
		<item>
			<title>Putric Stinkenheimer</title>
			<link>https://dragon-quest.org/w/index.php?title=Putric_Stinkenheimer&amp;diff=183750</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Putric_Stinkenheimer&amp;diff=183750</guid>
			<description>&lt;p&gt;Maetch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Putric Stinkenheimer&lt;br /&gt;
|image=[[Image:Epong.png|center|190px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=エテポンゲ&lt;br /&gt;
|old=Epong&lt;br /&gt;
|romanji=Eteponge&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Putric Stinkenheimer&#039;&#039;&#039; is a boss in the {{DQSeries}} that was introduced in {{DQ7}}.&lt;br /&gt;
&lt;br /&gt;
It is one of four monsters that the player encounters in the {{Alltrades Abbey 7}} region.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
As a [[Walking Corpse]], Putric is about what one would expect from such a creature: slow, smelly, and dim-witted. However, he has enough brains left over to give himself a distinctive outfit and a ridiculous name. He works with [[The Mighty Pip]] and his bandits as they lurk the empty area to the southwest of {{Alltrades Abbey 7}} that [[Pilgrim’s Perdition]] was once built upon and prey on travelers. At one point, Putric steals the [[Canny cap]] from Professor Wade and make himself the new boss of the bandits, but he is made to give back the cap on the insistence of the {{Hero 7}} and his party.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Putric Stinkenheimer&lt;br /&gt;
|kanji=エテポング&lt;br /&gt;
|romanji=Etepongu&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=245&lt;br /&gt;
|mp=&lt;br /&gt;
|exp=772 ({{PS1}})&lt;br /&gt;
|gold=30 ({{PS1}})&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|tameRate=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|spells=[[Drain Magic]]&lt;br /&gt;
|skills=[[Muscle Dance]]&amp;lt;br&amp;gt;[[Poison Breath]]&lt;br /&gt;
|locations={{Alltrades Abbey 7}} region (Present)&lt;br /&gt;
|items=&lt;br /&gt;
|evasion=&lt;br /&gt;
|frizz-resist=&lt;br /&gt;
|sizz-resist=&lt;br /&gt;
|bang-resist=&lt;br /&gt;
|crack-resist=&lt;br /&gt;
|woosh-resist=&lt;br /&gt;
|zap-resist=&lt;br /&gt;
|whack-resist=&lt;br /&gt;
|poof-resist=&lt;br /&gt;
|dazzle-resist=&lt;br /&gt;
|snooze-resist=&lt;br /&gt;
|drain-resist=&lt;br /&gt;
|fizzle-resist=&lt;br /&gt;
|fuddle-resist=&lt;br /&gt;
|sap-resist=&lt;br /&gt;
|poison-resist=&lt;br /&gt;
|stun-resist=&lt;br /&gt;
|ban-dance-resist=&lt;br /&gt;
|fire-breath-resist=&lt;br /&gt;
|cool-breath-resist=&lt;br /&gt;
|strike-resist=&lt;br /&gt;
|burning-breath-resist=&lt;br /&gt;
|army-resist=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Strategy====&lt;br /&gt;
Putric has an annoying [[Poison Breath]] attack that can cause {{Envenomation}} to a target. Plus, he has [[Muscle Dance]], which can hit every member of the [[party]]. However, it is recommended to take out Putric third.&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Walking corpse]]&lt;br /&gt;
*[[Toxic zombie]]&lt;br /&gt;
*[[Ghoul]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Mad smith]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Swagman]]&lt;br /&gt;
*[[Brigand]]&lt;br /&gt;
*[[Rogue]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</description>
			<pubDate>Wed, 28 Sep 2022 05:24:59 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Putric_Stinkenheimer</comments>
		</item>
		<item>
			<title>Zoom</title>
			<link>https://dragon-quest.org/w/index.php?title=Zoom&amp;diff=183742</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Zoom&amp;diff=183742</guid>
			<description>&lt;p&gt;Maetch: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Zoom&lt;br /&gt;
|image = [[Image:DQ Zoom.png|200px]]&lt;br /&gt;
|japanese = ルーラ&lt;br /&gt;
|romaji = Ruura&lt;br /&gt;
|old = Return&lt;br /&gt;
|type = Field&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zoom&#039;&#039;&#039; (ルーラ, Ruura, Ruler), is a recurring spell in the {{DQSeries}} that allows for instantaneous transportation to previously visited locales. The amount of {{MP}} it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
Zoom is learned at level 13, and requires 8 {{MP}} to use. In all versions of the game, Zoom only returns the player back to [[Tantegel]] Castle.&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Zoom is learned by The [[Prince of Cannock]] at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the [[Cell phone]] versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 {{MP}} to use in the original versions, 6 MP in the {{GBC}} Version, and 1 MP in the Cell phone remake.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Zoom is learned by the {{Hero 3}} at Level 7, and both [[Mage]]s &amp;amp; [[Sage]]s at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future {{Main Series}} games.&lt;br /&gt;
&lt;br /&gt;
Using the spell or [[Chimaera wing]] will [[Day-night cycle|reset the time]] to day.&lt;br /&gt;
&lt;br /&gt;
The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: The Adventure of Dai]]&#039;&#039;===&lt;br /&gt;
Zoom is a technique in which a spellcaster (typically a Mage, Sage or Hero) releases mana from their entire body, surrounding them in a white aura and causing them to fly at high speed towards a location they are familiar with. Aside from being a means of fast travel, short-range Zoom spells can also be used for quick repositioning in combat.&lt;br /&gt;
&lt;br /&gt;
A caster with sufficient mastery of Zoom can perform the Levizoom (JP: &#039;&#039;Toberuura&#039;&#039;) technique, which allows slower, fully-controllable flight and does not require calling a spell name.&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Zoom is learned by the {{Hero 4}} at Level 7, [[Borya]] at Level 9, and {{Maya}} at level 8, and is already known by the {{Psaro 9}} upon joining. Note that the destination list resets after each chapter.&lt;br /&gt;
&lt;br /&gt;
Additionally, an {{NPC}} [[Minidemon]] attempts to use the spell to chase [[Torneko Taloon]] from [[Pharos Beacon]] to [[Porthtrunnel]], but bumps his head, falls and becomes unconscious.&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero 5}}||*&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Daughter (Dragon Quest V)|Daughter]]||5&lt;br /&gt;
|-&lt;br /&gt;
|[[Old man of the sea (Recruit)|Old man of the sea]]||10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hawk man (Recruit)|Hawk man]]||13&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimaera (Recruit)|Chimaera]]||24&lt;br /&gt;
|-&lt;br /&gt;
|[[Beastmaster (Recruit)|Beastmaster]]||30&lt;br /&gt;
|-&lt;br /&gt;
|[[Starkers]]||40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The {{Hero 5}} learns Zoom after helping Prof. Toilen Trubble with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other party members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries {{Nera}} or {{Debora}}, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Zoom is learned by [[Ashlynn]] and the {{Hero 6}} at Level 8, and by [[Mercury]] at Level 5. Other characters can learn it by advancing to either rank 3 of the [[Mage]] vocation or rank 4 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation.&lt;br /&gt;
&lt;br /&gt;
In the [[Nintendo DS]] Version, after unlocking access to {{Alltrades Abbey 6}}, the spell can be upgraded by [[Madame Luca Luminista]] to enable warping between worlds.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Zoom is learned through the same method as in {{VI}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
The {{Hero 8}} learns this spell after investing 8 points into his &amp;quot;Courage&amp;quot; skill. It costs 1 {{MP}} to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Zoom is a special ability learned exclusively by the {{Hero 9}} after a plot event. Unlike earlier games, it costs no {{MP}} to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Zoom can be utilized through special stones called Zoomstones. Each Zoomstone can be set to a single location at a time, either by interacting with special waypoint crystals (usually located outside points of interest, such as caves) or by speaking to a priest inside of a church, and can have their locations overwritten as many times as the player chooses. The player can receive more Zoomstones by progressing through the story, completing side-quests, and receiving them as special rewards. Once a certain point of the story is reached, a quest can be completed to obtain a Mega Zoomstone, which initially allows travel to any of the major locations to each of the five continents of Astoltia. Later, it can be upgraded to include other locations as well. There are other methods of Zoom as well, such as an {{NPC}} that will allow you to Zoom to any previously visited location up to three times a day for a nominal fee, and a special Zoom that will warp you to or nearby the location of your next story objective.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Zoom is learned through the same method as in {{IX}}. Unlike other {{Main Series}} games, you can use Zoom indoors. In the Definitive Edition, trying to do the same in 2D Mode will only result in hitting the ceiling as always.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==={{SSB5}}===&lt;br /&gt;
Zoom is one of the spells that can be used by the {{Hero Smash}} through his Down special, Command Selection. This costs 8 {{MP}} to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn&#039;t obstructed by a ceiling overhead. Compared to the Hero&#039;s up-special attack ([[Woosh]], which can be further charged-up to [[Swoosh]] and [[Kaswoosh]]), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower MP cost than Kaswoosh, but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu&#039;s randomly-chosen options. However, if the Hero is close to the blast line, the chance of Zoom appearing in the command list is tripled.&lt;br /&gt;
&lt;br /&gt;
==Destinations reached with the spell==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
&#039;&#039;([[Cell phone]] Versions only)&lt;br /&gt;
*[[Midenhall]]&lt;br /&gt;
*[[Leftwyne]]&lt;br /&gt;
*[[Cannock]]&lt;br /&gt;
*[[Moonahan]]&lt;br /&gt;
*[[Rippleport]]&lt;br /&gt;
*[[Tantegel]]&lt;br /&gt;
*[[Slewse]]&lt;br /&gt;
*[[Beran]]&lt;br /&gt;
*[[Dirkandor]]&lt;br /&gt;
*[[Zahan]]&lt;br /&gt;
*[[Burrowell]]&lt;br /&gt;
*[[Rendarak]] Shrine&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
*[[Aliahan]]&lt;br /&gt;
*[[Reeve]]&lt;br /&gt;
*[[Romaria]]&lt;br /&gt;
*[[Khoryv]]&lt;br /&gt;
*[[Norvik]]&lt;br /&gt;
*[[Asham]]&lt;br /&gt;
*[[Isis]]&lt;br /&gt;
*[[Portoga]]&lt;br /&gt;
*[[Baharata]]&lt;br /&gt;
*{{Alltrades Abbey 3}}&lt;br /&gt;
*[[Lanson]]&lt;br /&gt;
*[[Jipang]]&lt;br /&gt;
*[[Edina]]&lt;br /&gt;
*[[Manoza]]&lt;br /&gt;
*[[Persistence]]&lt;br /&gt;
*[[Tantegel]]&lt;br /&gt;
*[[Damdara]]&lt;br /&gt;
*[[Cantlin]]&lt;br /&gt;
*[[Kol]]&lt;br /&gt;
*[[Rimuldar]]&lt;br /&gt;
*[[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]](remakes only)&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
&#039;&#039;(Note: Zoom locations that appear in multiple chapters do not transfer from chapter to chapter, and must be revisited when arriving in a new chapter.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DQ4 Chapter 1}} locations:&lt;br /&gt;
*[[Burland]]&lt;br /&gt;
*[[Strathbaile]]&lt;br /&gt;
&lt;br /&gt;
{{DQ4 Chapter 2}} locations:&lt;br /&gt;
*[[Zamoksva]]&lt;br /&gt;
*[[Taborov]]&lt;br /&gt;
*[[Vrenor]] (not available in Chapter 5)&lt;br /&gt;
*[[Desert Bazaar]] (not available in Chapter 5 in original. In remakes, becomes available in Chapter 5 as [[Pioneer Town]])&lt;br /&gt;
*[[Endor]] &lt;br /&gt;
&lt;br /&gt;
{{DQ4 Chapter 3}} locations:&lt;br /&gt;
*[[Lakanaba]] (not available in Chapter 5)&lt;br /&gt;
*[[Ballymoral]]&lt;br /&gt;
*[[Endor]] &lt;br /&gt;
&lt;br /&gt;
{{DQ4 Chapter 4}} locations:&lt;br /&gt;
*[[Laissez Fayre]]&lt;br /&gt;
*[[Aubout du Monde]] (not available in Chapter 5)&lt;br /&gt;
*[[Palais de Léon]]&lt;br /&gt;
*[[Havre Léon]]&lt;br /&gt;
*[[Mamon]]&lt;br /&gt;
&lt;br /&gt;
{{DQ4 Chapter 5}} locations:&lt;br /&gt;
*[[Casabranca]]&lt;br /&gt;
*[[Endor]]&lt;br /&gt;
*[[Ballymoral]]&lt;br /&gt;
*[[Bath]]&lt;br /&gt;
*[[Porthtrunnel]]&lt;br /&gt;
*[[Medal King&#039;s Palace|Minikin&#039;s Dominion (Medal King&#039;s Palace)]] (remakes only)&lt;br /&gt;
*[[Mintos]]&lt;br /&gt;
*[[Parthenia]]&lt;br /&gt;
*[[Palais de Léon]]&lt;br /&gt;
*[[Havre Léon]]&lt;br /&gt;
*[[Laissez Fayre]]&lt;br /&gt;
*[[Zamoksva]]&lt;br /&gt;
*[[Taborov]]&lt;br /&gt;
*[[Pioneer Town]] (remakes only)&lt;br /&gt;
*[[Canalot]]&lt;br /&gt;
*[[Burland]]&lt;br /&gt;
*[[Strathbaile]]&lt;br /&gt;
*[[Femiscyra]]&lt;br /&gt;
*[[Rosehill]]&lt;br /&gt;
*[[Riverton]]&lt;br /&gt;
*[[Diabolic Hall]]&lt;br /&gt;
*[[Mamon]]&lt;br /&gt;
*[[The Azimuth]]&lt;br /&gt;
*[[Zenithia]]&lt;br /&gt;
*[[Heaven&#039;s Haven]]&lt;br /&gt;
*[[Pinnacle Chapel]] (Remake exclusive {{DQ4 Chapter 6}} only)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
*[[Coburg]]&lt;br /&gt;
*[[Fortuna]]&lt;br /&gt;
*[[Heaven&#039;s Above Abbey]]&lt;br /&gt;
*[[Lodestar Harbour]]&lt;br /&gt;
*[[Zoomingale]]&lt;br /&gt;
*[[Hay]]&lt;br /&gt;
*[[Mostroferrato]] &lt;br /&gt;
*[[Helmunaptra]] (remakes only)&lt;br /&gt;
*[[Dominicus&#039; Dominion]] (remakes only)&lt;br /&gt;
*[[Knot Welcome Inne]]&lt;br /&gt;
*[[Gotha]]&lt;br /&gt;
*[[Northminster]]&lt;br /&gt;
*[[Lofty Peak]]&lt;br /&gt;
*[[Whealbrook]]&lt;br /&gt;
*[[Roundbeck]]&lt;br /&gt;
*[[Faerie Lea]]&lt;br /&gt;
*[[Zenithia]]&lt;br /&gt;
*[[Precaria]]&lt;br /&gt;
*[[Mt. Zugzwang]]&lt;br /&gt;
*[[Knick-knackatory]] (remakes only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
&#039;&#039;(Bolded locations refer to areas found in both the [[Upper World]] and [[Lower World]] that can be visited.)&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Weaver&#039;s Peak]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Somnia]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{Alltrades Abbey 6}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Clearvale]]&#039;&#039;&#039;&lt;br /&gt;
*[[Haggleton]]&lt;br /&gt;
*[[Underkeep]]&lt;br /&gt;
*[[Aridea]]&lt;br /&gt;
*[[Medal King&#039;s Palace#Dragon Quest VI|Medford&#039;s Manor]]&lt;br /&gt;
*[[The Spiegelspire|Spiegelspire]]&lt;br /&gt;
*[[List of locations in Dragon Quest VI|Fortune teller&#039;s house]] (original {{SFC}} version only.)&lt;br /&gt;
*[[List of locations in Dragon Quest VI|Suite Dreams]] (Remakes only. Replaces the Fortune teller&#039;s house.)&lt;br /&gt;
*[[Slimopolis]]&lt;br /&gt;
*[[Sorceria]]&lt;br /&gt;
*[[Zenithia|Cloudsgate Citadel]]&lt;br /&gt;
*[[Reaper&#039;s Peak]]&lt;br /&gt;
*[[Port Haven]]&lt;br /&gt;
*[[Madame Luca&#039;s House|Madame Luca&#039;s]]&lt;br /&gt;
*[[Wellshire]]&lt;br /&gt;
*[[Amor]] ([[Lower World]] only)&lt;br /&gt;
*[[Ghent]]&lt;br /&gt;
*[[Murdaw&#039;s Keep]]&lt;br /&gt;
*[[Scrimsley]]&lt;br /&gt;
*[[Arkbolt]]&lt;br /&gt;
*[[Howcastle]]&lt;br /&gt;
*[[Castle Swanstone|Swanstone]]&lt;br /&gt;
*[[Fashion Forge]]&lt;br /&gt;
*[[Pescado]]&lt;br /&gt;
*[[Mt. Snowhere]]&lt;br /&gt;
*[[Turnscote]]&lt;br /&gt;
*[[Felonia]]&lt;br /&gt;
*[[Despairia]]&lt;br /&gt;
*[[Greedmore Valley]]&lt;br /&gt;
*[[Gallows Moor]]&lt;br /&gt;
*[[Prison of Sorrow]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
&#039;&#039;(Note: the Zoom spell can only be used in the present in this game)&#039;&#039;&lt;br /&gt;
*[[Shrine of Mysteries]]&lt;br /&gt;
*[[Pilchard Bay]]&lt;br /&gt;
*[[Estard]]&lt;br /&gt;
*[[Ballymolloy]]&lt;br /&gt;
*[[Emberdale]]&lt;br /&gt;
*[[L&#039;Arca]]&lt;br /&gt;
*[[Faraday]]&lt;br /&gt;
*[[Wilted Heart]]&lt;br /&gt;
*{{Alltrades Abbey 7}}&lt;br /&gt;
*[[La Bravoure]]&lt;br /&gt;
*[[Temple Palace]]&lt;br /&gt;
*[[The Likeness]]&lt;br /&gt;
*[[Gröndal]]&lt;br /&gt;
*[[El Ciclo]]&lt;br /&gt;
*[[Wetlock]]&lt;br /&gt;
*[[Medal King&#039;s Palace|King Maximo&#039;s Mansion (Medal King Castle)]]&lt;br /&gt;
*[[Providence]]&lt;br /&gt;
*[[Nottagen]]&lt;br /&gt;
*[[Hubble]]&lt;br /&gt;
*[[Aeolus Vale]]&lt;br /&gt;
*[[Vogograd]]&lt;br /&gt;
*[[Buccanham]]&lt;br /&gt;
*[[Divine Shrine]]&lt;br /&gt;
*[[The Haven]] (remakes only)&lt;br /&gt;
*[[Monster Meadows]] (remakes only)&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
*[[Farebury]]&lt;br /&gt;
*[[Alexandria]]&lt;br /&gt;
*[[Tower of Alexandra]]&lt;br /&gt;
*[[Port Prospect]]&lt;br /&gt;
*[[Peregrin Quay]]&lt;br /&gt;
*[[Maella Abbey]]&lt;br /&gt;
*[[Simpleton]]&lt;br /&gt;
*[[Ruined Abbey]]&lt;br /&gt;
*[[Riverside Chapel]]&lt;br /&gt;
*[[Ascantha]]&lt;br /&gt;
*[[Morrie&#039;s Place]]/[[Monster Arena]]&lt;br /&gt;
*[[Pickham]]&lt;br /&gt;
*[[Swordsman&#039;s Labyrinth]]&lt;br /&gt;
*[[Hilltop Hut]]&lt;br /&gt;
*[[Trodain]]&lt;br /&gt;
*[[Princess Minnie&#039;s Castle]]&lt;br /&gt;
*[[Mystical Spring]]&lt;br /&gt;
*[[Argonia]]&lt;br /&gt;
*[[Royal Hunting Ground]]&lt;br /&gt;
*[[Dark Ruins]]&lt;br /&gt;
*[[Desert Chapel]]&lt;br /&gt;
*[[Dragon Graveyard]]&lt;br /&gt;
*[[Arcadia]]&lt;br /&gt;
*[[Rydon&#039;s Tower]]&lt;br /&gt;
*[[Marta&#039;s Cottage]]&lt;br /&gt;
*[[Orkutsk]]&lt;br /&gt;
*[[Herb Grotto]]&lt;br /&gt;
*[[Pirate&#039;s Cove]]&lt;br /&gt;
*[[Empycchu]]&lt;br /&gt;
*[[Godbird&#039;s Eyrie]]&lt;br /&gt;
*[[Tryan Gully]]&lt;br /&gt;
*[[Altar of Wroth]] ({{3DS}} Only)&lt;br /&gt;
*[[Dragovian Sanctuary]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
*[[Angel Falls]]&lt;br /&gt;
*[[Zere]]&lt;br /&gt;
*[[Stornway]]&lt;br /&gt;
*[[Coffinwell]]&lt;br /&gt;
*{{Alltrades Abbey 9}}&lt;br /&gt;
*[[Porth Llaffan]]&lt;br /&gt;
*[[Slurry Quay]]&lt;br /&gt;
*[[Dourbridge]]&lt;br /&gt;
*[[Zere Rocks]]&lt;br /&gt;
*[[Bloomingdale]]&lt;br /&gt;
*[[Gleeba]]&lt;br /&gt;
*[[Batsureg]]&lt;br /&gt;
*[[Swinedimples Academy]]&lt;br /&gt;
*[[Wormwood Creek]]&lt;br /&gt;
*[[Upover]]&lt;br /&gt;
*[[Magmaroo]] - Summit&lt;br /&gt;
*[[Goretress]]&lt;br /&gt;
*[[Gittingham Palace]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
*[[Cobblestone]]&lt;br /&gt;
*[[Heliodor]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A common gag with Zoom is that using the spell indoors will cause the user to hit their head on the ceiling, making them plummet straight back down.&lt;br /&gt;
**This gag is also featured in {{SSB5}}, where casting Zoom indoors or below a hard platform will cause the same thing to happen. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Chapters 55 and 56 of &#039;&#039;[[Dragon Quest: Dai no Daibouken]]&#039;&#039; elaborate on the &#039;&#039;Ruura&#039;&#039; spell and explain it as the ability to go to a place if you can form an image of it in your mind.&lt;br /&gt;
*In {{Dragon Quest V}}, it&#039;s suggested that transporting too many people with this spell at once causes physical strain or even unconsciousness, as the Hero blacks out after transporting the wedding entourage to Ventuno Casino Ship.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Telerregreso|es-meaning=From {{tt|&#039;&#039;tele-&#039;&#039;|over a distance}} and {{tt|&#039;&#039;regreso&#039;&#039;|return}}&lt;br /&gt;
|fr=Téléportation|fr-meaning=From {{tt|&#039;&#039;Téléportation&#039;&#039;|Teleportation}}&lt;br /&gt;
|de=Teleportaion|&lt;br /&gt;
|it=Teletrasporto|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dq1_return.jpg|Art from the American manual of {{I}}.&lt;br /&gt;
DQ3 Spell Zoom.png|{{III}}.&lt;br /&gt;
SSBU_Zoom.jpg|[[Eight]] casting Zoom in &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Zoomstone]]&lt;br /&gt;
*[[Zoomethyst]]&lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest I spells]]&lt;br /&gt;
[[Category:Dragon Quest II spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest VIII spells]]&lt;br /&gt;
[[Category:Dragon Quest IX spells]]&lt;br /&gt;
[[Category:Dragon Quest X spells]]&lt;br /&gt;
[[Category:Dragon Quest XI spells]]&lt;br /&gt;
[[Category:Super Smash Bros. Ultimate spells]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Téléportation]]&lt;/div&gt;</description>
			<pubDate>Wed, 28 Sep 2022 04:52:34 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Zoom</comments>
		</item>
		<item>
			<title>Draconian Quest</title>
			<link>https://dragon-quest.org/w/index.php?title=Draconian_Quest&amp;diff=183737</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Draconian_Quest&amp;diff=183737</guid>
			<description>&lt;p&gt;Maetch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Draconian Quest&#039;&#039;&#039; is an optional in-game feature in &#039;&#039;Dragon Quest XI&#039;&#039;. There are 9 Draconian Quests in total, and they all add restrictions to the core gameplay that makes the adventure significantly harder. Draconian Quests are available from the start of the game, however trying a Draconian Quest on a first playthrough is not recommended. Completing a Draconian Quest earns the player a star next to their save file.&lt;br /&gt;
&lt;br /&gt;
==List of Draconian Quests==&lt;br /&gt;
There are 9 Draconian Quests in total. Draconian Quests can be removed but not added back, requiring the player to start a new file if they want to try again. Some Draconian Quests are limited to the Definitive Edition of &#039;&#039;Dragon Quest XI&#039;&#039;, while one is only available in its original release.&lt;br /&gt;
*&#039;&#039;&#039;No Fleeing from Battle&#039;&#039;&#039; (original release only) - The party cannot run away from fights.&lt;br /&gt;
*&#039;&#039;&#039;No Shopping&#039;&#039;&#039; - Items and equipment cannot be purchased from shops.&lt;br /&gt;
*&#039;&#039;&#039;No Armour&#039;&#039;&#039; - Armor cannot be equipped.&lt;br /&gt;
*&#039;&#039;&#039;Reduced Experience from Easy Fights&#039;&#039;&#039; - Enemies that are way weaker than the party give little to no experience (though they still drop items).&lt;br /&gt;
*&#039;&#039;&#039;All Enemies Are Super Strong&#039;&#039;&#039; - All enemies are way stronger than normal.&lt;br /&gt;
*&#039;&#039;&#039;[[Shypox]]&#039;&#039;&#039; - The Hero will sometimes do things out of the player&#039;s control, such as recalling an embarrassing memory that makes them lose their turn or not being able to talk to NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Super Shypox&#039;&#039;&#039; (Definitive Edition only) - All the other party members will sometimes become afflicted by Shypox.&lt;br /&gt;
*&#039;&#039;&#039;Townsfolk Talk Tripe&#039;&#039;&#039; (Definitive Edition only) - NPCs will sometimes tell complete lies and non-sequiturs, though none of the lies are relevant or affect actual gameplay.&lt;br /&gt;
*&#039;&#039;&#039;Party Wiped Out if Protagonist Perishes&#039;&#039;&#039; (Definitive Edition only) - If the Hero falls in the battle, the party instantly loses the battle and the player is sent back to the title screen.&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Sep 2022 22:57:44 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Draconian_Quest</comments>
		</item>
		<item>
			<title>Draconian Quest</title>
			<link>https://dragon-quest.org/w/index.php?title=Draconian_Quest&amp;diff=183736</link>
			<guid isPermaLink="false">https://dragon-quest.org/w/index.php?title=Draconian_Quest&amp;diff=183736</guid>
			<description>&lt;p&gt;Maetch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Draconian Quest&#039;&#039;&#039; is an optional in-game feature in &#039;&#039;Dragon Quest XI&#039;&#039;. There are 8 Draconian Quests in total, and they all add restrictions to the core gameplay that makes the adventure significantly harder. Draconian Quests are available from the start of the game, however trying a Draconian Quest on a first playthrough is not recommended. Completing a Draconian Quest earns the player a star next to their save file.&lt;br /&gt;
&lt;br /&gt;
==List of Draconian Quests==&lt;br /&gt;
There are 9 Draconian Quests in total. Draconian Quests can be removed but not added back, requiring the player to start a new file if they want to try again. Some Draconian Quests are limited to the Definitive Edition of &#039;&#039;Dragon Quest XI&#039;&#039;, while one is only available in its original release.&lt;br /&gt;
*&#039;&#039;&#039;No Fleeing from Battle&#039;&#039;&#039; (original release only) - The party cannot run away from fights.&lt;br /&gt;
*&#039;&#039;&#039;No Shopping&#039;&#039;&#039; - Items and equipment cannot be purchased from shops.&lt;br /&gt;
*&#039;&#039;&#039;No Armour&#039;&#039;&#039; - Armor cannot be equipped.&lt;br /&gt;
*&#039;&#039;&#039;Reduced Experience from Easy Fights&#039;&#039;&#039; - Enemies that are way weaker than the party give little to no experience (though they still drop items).&lt;br /&gt;
*&#039;&#039;&#039;All Enemies Are Super Strong&#039;&#039;&#039; - All enemies are way stronger than normal.&lt;br /&gt;
*&#039;&#039;&#039;[[Shypox]]&#039;&#039;&#039; - The Hero will sometimes do things out of the player&#039;s control, such as recalling an embarrassing memory that makes them lose their turn or not being able to talk to NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Super Shypox&#039;&#039;&#039; (Definitive Edition only) - All the other party members will sometimes become afflicted by Shypox.&lt;br /&gt;
*&#039;&#039;&#039;Townsfolk Talk Tripe&#039;&#039;&#039; (Definitive Edition only) - NPCs will sometimes tell complete lies and non-sequiturs, though none of the lies are relevant or affect actual gameplay.&lt;br /&gt;
*&#039;&#039;&#039;Party Wiped Out if Protagonist Perishes&#039;&#039;&#039; (Definitive Edition only) - If the Hero falls in the battle, the party instantly loses the battle and the player is sent back to the title screen.&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Sep 2022 22:57:18 GMT</pubDate>
			<dc:creator>Maetch</dc:creator>
			<comments>https://dragon-quest.org/w/index.php?title=Talk:Draconian_Quest</comments>
		</item>
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