Editing Kamikazee
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[[File:Dq2 sacrifice.jpg|thumb|191px|right|[[Prince of Cannock]] casting Kamikazee in the American NES art style]] | [[File:Dq2 sacrifice.jpg|thumb|191px|right|[[Prince of Cannock]] casting Kamikazee in the American NES art style]] | ||
==={{DQ2}}=== | ==={{DQ2}}=== | ||
Learned by the [[Prince of Cannock]] at Level 28, the spell would slay all enemies attacking the party. The caster of the spell would, as the name implies, also perish along with the enemies. The spell has no resistance tag whatsoever for normal enemies in the game's programming in any version, giving it perfect accuracy against everything but boss monsters. The downside to this is that no experience points or gold are gained after battle. | Learned by the [[Prince of Cannock]] at Level 28, the spell would slay all enemies attacking the party. The caster of the spell would, as the name implies, also perish along with the enemies. The spell has no resistance tag whatsoever for normal enemies in the game's programming in any version, giving it perfect accuracy against everything but boss monsters. The downside to this is that no experience points or gold are gained after battle. Beware the [[Batmandrill|Batmandrills]] and the miniboss [[Pazuzu]], as they also pack this spell, and since player characters, like all non-boss enemies, have no resistance tag to it, should an enemy cast it, it is a guaranteed total party wipe. | ||
Beware the [[Batmandrill|Batmandrills]] and the miniboss [[Pazuzu]], as they also pack this spell, and since player characters, like all non-boss enemies, have no resistance tag to it, should an enemy cast it, it is a guaranteed total party wipe. | |||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Acquired by those of the [[Priest]] & [[Sage]] vocations at Level 41, and no longer negates any experience points or gold when cast. It is also known by the [[Rockbomb]]s introduced to the series from this installment. The living landmines are notorious for casting this spell and wiping out whole parties when they are low on HP, so dealing with them swiftly is paramount | Acquired by those of the [[Priest]] & [[Sage]] vocations at Level 41, and no longer negates any experience points or gold when cast. It is also known by the [[Rockbomb]]s introduced to the series from this installment. The living landmines are notorious for casting this spell and wiping out whole parties when they are low on HP, so dealing with them swiftly is paramount. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
Kamikazee is activated if someone is wearing a [[kamikazee bracer]] upon defeat, but otherwise, no one learns the spell. The scarcity of the effect is balanced by a fantastic range of effectivness, with only the [[Lost soul]], [[Pocus poppet]], [[Night emperor]], [[Float-o-copier]], [[Sasquash]], [[Prince of darkness]], [[Emperor wyvern]], | Kamikazee is activated if someone is wearing a [[kamikazee bracer]] upon defeat, but otherwise, no one learns the spell. The scarcity of the effect is balanced by a fantastic range of effectivness, with only the [[Lost soul]], [[Pocus poppet]], [[Night emperor]], [[Float-o-copier]], [[Sasquash]], [[Prince of darkness]], [[Emperor wyvern]], metal slimes, and boss monsters having any resistance at all. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
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==={{DQ6}}=== | ==={{DQ6}}=== | ||
This spell is obtained by advancing to Rank 7 of the [[Sage]] vocation. As of this game Kamikazee no longer has it's own resistance tag in the game's programming, using Whack's instead. It doubles the hit rate of Whack as well, for an accuracy of ''100%, 100%, 75%, 0%'' depending on the degree of an enemy's resistance. | This spell is obtained by advancing to Rank 7 of the [[Sage]] vocation. As of this game Kamikazee no longer has it's own resistance tag in the game's programming, using Whack's instead. It doubles the hit rate of Whack as well, for an accuracy of ''100%, 100%, 75%, 0%'' depending on the degree of an enemy's resistance. | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Kamikazee has the same properties as in ''VI''. In the [[PSX]] original it can be learned by reaching rank 5 of the [[Champion]] vocation and rank 6 of the [[Rockbomb (vocation)|Rockbomb vocation]]. In the [[3DS]] remake it is now learned by Champions at rank 6, and can also be learned by reaching rank 6 as a [[Pirate]] and rank 4 as a [[Hero (vocation)|Hero]]. | Kamikazee has the same properties as in ''VI''. In the [[PSX]] original it can be learned by reaching rank 5 of the [[Champion]] vocation and rank 6 of the [[Rockbomb (vocation)|Rockbomb vocation]]. In the [[3DS]] remake it is now learned by Champions at rank 6, and can also be learned by reaching rank 6 as a [[Pirate]] and rank 4 as a [[Hero (vocation)|Hero]]. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Kamikazee is learned by investing 70 points into the {{Hero 8}} Courage skill. Enemies are either obliterated instantly as normal or reduced down to 1 HP, with the chance of this happening being a 50/50 split independent of any degree of resistance a target might have. | Kamikazee is learned by investing 70 points into the {{Hero 8}} Courage skill. Enemies are either obliterated instantly as normal or reduced down to 1 HP, with the chance of this happening being a 50/50 split independent of any degree of resistance a target might have. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
Kamikazee is learned by [[Rab]] at level 53 | Kamikazee is learned by [[Rab]] at level 53. Due to the heavy references to the [[Erdrick trilogy]] in ''XI'', enemies destroyed by Kamikazee no longer give experience points or gold when the battle is over. Furthermore, Kamikazee overrides the auto-revival effect of [[Divine Deliverance]] and will always kill Rab when cast. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Kamikazee can be learned from all the skills it could be previously, though [[Bombardier]] now requires 18 points, and [[Wulfspade (Skill) | Wulfspade III]] now requires 42 points. | Kamikazee can be learned from all the skills it could be previously, though [[Bombardier]] now requires 18 points, and [[Wulfspade (Skill) | Wulfspade III]] now requires 42 points. | ||
===''[[Dragon Quest: The Adventure of Dai]]''=== | ===''[[Dragon Quest: The Adventure of Dai]]''=== | ||
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[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Rivals spells]] | [[Category:Dragon Quest Rivals spells]] | ||
[[Category:Super Smash Bros. Ultimate spells]] | [[Category:Super Smash Bros. Ultimate spells]] |