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'''Squelch''' is a recurring spell in the {{DQSeries}}. | '''Squelch''' is a recurring spell in the {{DQSeries}}. When used, it removes [[Poison and Envenomation|poison and envenomating]] toxins from a party member. | ||
When used, it removes | |||
==Appearances== | ==Appearances== | ||
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|[[Princess of Moonbrooke]]||12 | |[[Princess of Moonbrooke]]||12 | ||
|} | |} | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
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|[[Sage]]||11 | |[[Sage]]||11 | ||
|} | |} | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
{{Spell | {{Spell | ||
|console= | |console=DS | ||
|name=Squelch | |name=Squelch | ||
|flavor=Cures a single ally of the effects of poison. | |flavor=Cures a single ally of the effects of poison. | ||
|mp=2 | |mp=2 | ||
|effect=Heals | |effect=Heals party member of the Envenomed or Poisoned status.}} | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
|[[Meena | |[[Meena]]||5 | ||
|- | |- | ||
|[[Kiryl]]||8 | |[[Kiryl]]||8 | ||
|} | |} | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
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!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |[[Hero (Dragon Quest V)|Hero]]||6 | ||
|- | |- | ||
| | |[[Epipany/recruit|Epipany]]||8 | ||
|- | |- | ||
| | |[[Slime knight/recruit|Slime knight]]||9 | ||
|- | |- | ||
| | |[[Healslime/recruit|Healslime]]||10 | ||
|} | |} | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
{{Spell | {{Spell | ||
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|flavor=Cures a single ally of the effects of poison. | |flavor=Cures a single ally of the effects of poison. | ||
|mp=2 | |mp=2 | ||
|effect=Heals a | |effect=Heals a party member of the Envenomed or Poisoned status.}} | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
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|[[Nevan]]||-- | |[[Nevan]]||-- | ||
|} | |} | ||
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 ofthe Priest vocation). | |||
Squelch is learned by characters that have reached the Pilgrim title (via rank 2 ofthe | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
{{Spell | {{Spell | ||
|console=PS1 | |console=PS1 | ||
|name=Antidote | |name=Antidote | ||
|flavor=Cures a teammate of | |flavor=Cures a teammate of Poison | ||
|mp=2 | |mp=2 | ||
|effect=Heals a | |effect=Heals a party member of the Envenomed or Poisoned status.}} | ||
Squelch is learned by characters that have reached the Novice title (via rank 2 of [[Shepherd]]), or the Shipwreck title (via rank 1 of [[Pirate]]) | Squelch is learned by characters that have reached the Novice title (via rank 2 of [[Shepherd]]), or the Shipwreck title (via rank 1 of [[Pirate]]) | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
Squelch is learned by | Squelch is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 4. By investing 3 points into the Charisma skill, [[Angelo]] can also learn this spell. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
{{Spell | {{Spell | ||
|console= | |console=DS | ||
|name=Squelch | |name=Squelch | ||
|flavor=Cures a single ally of the effects of poison. | |flavor=Cures a single ally of the effects of poison. | ||
|mp=2 | |mp=2 | ||
|effect=Heals a | |effect=Heals a party member of the Envenomed or Poisoned status.}} | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
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|[[Priest]]s||3 | |[[Priest]]s||3 | ||
|- | |- | ||
| | |[[Thief|Thieves]]||4 | ||
|- | |- | ||
|[[Ranger]]s||4 | |[[Ranger]]s||4 | ||
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|} | |} | ||
=== | ===''[[Dragon Quest X]]''=== | ||
Squelch can be learned by both | Squelch can be learned by both Priests and Sages at level 3, and Thieves at level 10. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Squelch is already known by both | Squelch is already known by both [[Serena (Dragon Quest XI)|Serena]] and [[Rab]] when they join the party. | ||
=== | ===''[[Dragon Quest Monsters]]''=== | ||
Antidote is learned by | Antidote is learned by monsters beginning at level 5 if the monster has at least 21 MP and 20 Intelligence. It is learned naturally by [[Dracky]], [[FloraMan]], [[Pixy]], and [[Unicorn]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160] | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Antidote now requires 47 | Antidote now requires 47 intelligence to learn. It is no longer naturally learned by the [[Unicorn]] and [[WhaleMage]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Squelch can be learned from: | Squelch can be learned from: | ||
*[[Cleanser]] (8 points) | |||
*[[Green Finger]] (22 points) | * [[Cleanser]] (8 points) | ||
*[[Priest (skill)|Priest]] (17 points) | * [[Green Finger]] (22 points) | ||
* [[Priest (skill) | Priest]] (17 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Squelch can be learned from all the skills it could previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from: | Squelch can be learned from all the skills it could previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from: | ||
* [[Boom Boxer]] (34 points) | |||
* [[Cleanser]] (4 points) | |||
* [[Green Finger]] (4 points) | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Squelch cannot be learned naturally by any | Squelch cannot be learned naturally by any monster, but it can be taught to any by using an ability scroll. It costs 12 MP to cast, has a range of up to two squares away from the caster and can be self-cast, and removes poison from a single party member. The scroll is received as a reward for completing Chapter 5, Episode 8: Find the walking corpses II in the main storyline. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Squelch | |name=Squelch | ||
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|monsters=N/a | |monsters=N/a | ||
}} | }} | ||
==={{DQTreasures}}=== | |||
{{Descriptions | |||
|DQTR=Completely removes sleep, stun, poison, paralysis, bedazzle, and silencing status effects from a single ally.<ref>Nintendo Switch version.</ref> | |||
}} | |||
Squelch can be known naturally by [[Sham hatwitch]]es, [[Orc chieftain]]s, and [[Elysium bird]]s at level 1. In this game, the spell is an enhanced version of the ordinary Squelch that can cure a single ally of multiple negative status effects, including poison, sleep, stun, paralysis, bedazzling, and silencing for 5 MP. | |||
==In Other Languages== | ==In Other Languages== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | |||
DQ3 Spell Squelch.png| | Image:DQ3 Spell Squelch.png|''DQIII'' | ||
</gallery | </gallery> | ||
==References== | ==References== | ||
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{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Restorative spells]] | [[Category:Restorative spells]] | ||
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[[Category:Dragon Quest Monsters spells]] | [[Category:Dragon Quest Monsters spells]] | ||
[[Category:Dragon Quest Monsters 2 spells]] | [[Category:Dragon Quest Monsters 2 spells]] | ||
[[Category:Dragon Quest Monsters: Joker spells]] | [[Category:Dragon Quest Monsters: Joker spells]] | ||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | [[Category:Dragon Quest Monsters: Joker 2 spells]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest Tact spells]] | ||
[[Category:Dragon Quest Treasures spells]] | [[Category:Dragon Quest Treasures spells]] | ||