Dragon Warrior (NES) | |
---|---|
Level | Experience |
1 | 0 |
2 | 7 |
3 | 23 |
4 | 47 |
5 | 110 |
6 | 220 |
7 | 450 |
8 | 800 |
9 | 1300 |
10 | 2000 |
11 | 2900 |
12 | 4000 |
13 | 5500 |
14 | 7500 |
15 | 10000 |
16 | 13000 |
17 | 16000 |
18 | 19000 |
19 | 22000 |
20 | 26000 |
21 | 30000 |
22 | 34000 |
23 | 38000 |
24 | 42000 |
25 | 46000 |
26 | 50000 |
27 | 54000 |
28 | 58000 |
29 | 62000 |
30 | 65000 |
Hero (Dragon Quest): Difference between revisions
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Line 8: | Line 8: | ||
| Japanese name=勇者 | | Japanese name=勇者 | ||
| Roumaji=Yuusha | | Roumaji=Yuusha | ||
| Title= | | Title=Erdrick | ||
| Class=Hero | | Class=Hero | ||
| Race=Human | | Race=Human | ||
Line 26: | Line 26: | ||
Setting the narrative standard for all other ''Dragon Quest'' protagonists to follow, the Hero is utterly silent, only communicating in answers of 'Yes' and 'No'. This was a conscious decision made by series creator Yuji Horii to help draw the player into the world of Alefgard on a more personal level, rather than viewing the events of the game as an observer. | Setting the narrative standard for all other ''Dragon Quest'' protagonists to follow, the Hero is utterly silent, only communicating in answers of 'Yes' and 'No'. This was a conscious decision made by series creator Yuji Horii to help draw the player into the world of Alefgard on a more personal level, rather than viewing the events of the game as an observer. | ||
==Stats== | |||
{| style="width:65%; height:100px; text-align:center" border="1" | |||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | |||
| Attribute || Starting Stats || Maximum Stat A || Maximum Stat B | |||
|- style="font-weight:normal" | |||
| Level || 1 || 30 || 30 | |||
|- | |||
| HP || ? || 195 || 177 | |||
|- | |||
| MP || ? || 193 || 178 | |||
|- | |||
| Strength || ? || 136 || 122 | |||
|- | |||
| Agility || ? || 126 || 114 | |||
|- | |||
| Resilience || ? || 63 || 57 | |||
|- | |||
| Initial gear || [[Bamboo spear]] in the remakes | |||
|} | |||
'''Note:''' the hero's initial stats are randomly decided by a complex formula that uses the letters selected ply players. This is why there is a high maximum and low maximum for level 30 stats, and why certain names make the beginning of the game easier than others. | |||
==Spells== | ==Spells== | ||
Line 32: | Line 53: | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E" | |- <---!Headings are up first.!---> style="font-weight:bold; background:#E42E2E" | ||
| Level Learned || Original Japanese || Dragon Warrior || MP || Description | | Level Learned || Original Japanese || Dragon Warrior || Dragon Quest || MP || Description | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| 3 || ホイミ <br>''[[Hoimi]]'' || | | 3 || ホイミ <br>''[[Hoimi]]'' || Heal || Heal || 4/3 || A simple healing spell; recover 10 - 30 HP. | ||
|- | |- | ||
| 4 || ギラ <br>''[[Gira]]'' || | | 4 || ギラ <br>''[[Gira]]'' || Hurt || Sizz || 2 || A small fireball attacks the enemy. | ||
|- | |- | ||
| 7 || ラリホー ''[[Rarihoo]]'' || | | 7 || ラリホー ''[[Rarihoo]]'' || Sleep || Snooze || 2 || Try to put the enemy to sleep. | ||
|- | |- | ||
| 9 || レミーラ ''[[Remiira]]'' || | | 9 || レミーラ ''[[Remiira]]'' || Radiant || Glow || 3/2 || Provides greater illumination than a torch. | ||
|- | |- | ||
| 10 || マホトーン ''[[Mahotoon]]'' || | | 10 || マホトーン ''[[Mahotoon]]'' || Stopspell || Fizzle || 2 || Try to block the enemy's spell. | ||
|- | |- | ||
| 12 || リレミト ''[[Riremito]]'' || | | 12 || リレミト ''[[Riremito]]'' || Outside || Evac || 6 || Exit a cave with this spell. | ||
|- | |- | ||
| 13 || ルーラ <br>''[[Ruura]]'' || | | 13 || ルーラ <br>''[[Ruura]]'' || Return || Zoom || 8 || Cast to return to Tantegel Castle. | ||
|- | |- | ||
| 15 || トヘロス ''[[Toherosu]]'' || | | 15 || トヘロス ''[[Toherosu]]'' || Repel || Holy Protection || 2 || Walk safely over dangerous terrain. | ||
|- | |- | ||
| 17 || ベホイミ ''[[Behoimi]]'' || | | 17 || ベホイミ ''[[Behoimi]]'' || Healmore || Midheal || 10/8 || A stronger form of Heal; recover over 75 HP. | ||
|- | |- | ||
| 19 || ベギラマ ''[[Begirama]]'' || | | 19 || ベギラマ ''[[Begirama]]'' || Hurtmore || Sizzle || 5 || A powerful fire spell. | ||
|} | |} | ||
==Experience table== | ==Experience table== | ||
{{VersionTabs|NES| {{CharacterExpList|header|title=Dragon Warrior|subtitle=NES}} {{CharacterExpList|entry|level=1|exp=0}} {{CharacterExpList|entry|level=2|exp=7}} {{CharacterExpList|entry|level=3|exp=23}} {{CharacterExpList|entry|level=4|exp=47}} {{CharacterExpList|entry|level=5|exp=110}} {{CharacterExpList|entry|level=6|exp=220}} {{CharacterExpList|entry|level=7|exp=450}} {{CharacterExpList|entry|level=8|exp=800}} {{CharacterExpList|entry|level=9|exp=1300}} {{CharacterExpList|entry|level=10|exp=2000}} {{CharacterExpList|entry|level=11|exp=2900}} {{CharacterExpList|entry|level=12|exp=4000}} {{CharacterExpList|entry|level=13|exp=5500}} {{CharacterExpList|entry|level=14|exp=7500}} {{CharacterExpList|entry|level=15|exp=10000}} {{CharacterExpList|entry|level=16|exp=13000}} {{CharacterExpList|entry|level=17|exp=16000}} {{CharacterExpList|entry|level=18|exp=19000}} {{CharacterExpList|entry|level=19|exp=22000}} {{CharacterExpList|entry|level=20|exp=26000}} {{CharacterExpList|entry|level=21|exp=30000}} {{CharacterExpList|entry|level=22|exp=34000}} {{CharacterExpList|entry|level=23|exp=38000}} {{CharacterExpList|entry|level=24|exp=42000}} {{CharacterExpList|entry|level=25|exp=46000}} {{CharacterExpList|entry|level=26|exp=50000}} {{CharacterExpList|entry|level=27|exp=54000}} {{CharacterExpList|entry|level=28|exp=58000}} {{CharacterExpList|entry|level=29|exp=62000}} {{CharacterExpList|entry|level=30|exp=65000}} {{CharacterExpList|footer}}| | {{VersionTabs|NES| {{CharacterExpList|header|title=Dragon Warrior|subtitle=NES}} {{CharacterExpList|entry|level=1|exp=0}} {{CharacterExpList|entry|level=2|exp=7}} {{CharacterExpList|entry|level=3|exp=23}} {{CharacterExpList|entry|level=4|exp=47}} {{CharacterExpList|entry|level=5|exp=110}} {{CharacterExpList|entry|level=6|exp=220}} {{CharacterExpList|entry|level=7|exp=450}} {{CharacterExpList|entry|level=8|exp=800}} {{CharacterExpList|entry|level=9|exp=1300}} {{CharacterExpList|entry|level=10|exp=2000}} {{CharacterExpList|entry|level=11|exp=2900}} {{CharacterExpList|entry|level=12|exp=4000}} {{CharacterExpList|entry|level=13|exp=5500}} {{CharacterExpList|entry|level=14|exp=7500}} {{CharacterExpList|entry|level=15|exp=10000}} {{CharacterExpList|entry|level=16|exp=13000}} {{CharacterExpList|entry|level=17|exp=16000}} {{CharacterExpList|entry|level=18|exp=19000}} {{CharacterExpList|entry|level=19|exp=22000}} {{CharacterExpList|entry|level=20|exp=26000}} {{CharacterExpList|entry|level=21|exp=30000}} {{CharacterExpList|entry|level=22|exp=34000}} {{CharacterExpList|entry|level=23|exp=38000}} {{CharacterExpList|entry|level=24|exp=42000}} {{CharacterExpList|entry|level=25|exp=46000}} {{CharacterExpList|entry|level=26|exp=50000}} {{CharacterExpList|entry|level=27|exp=54000}} {{CharacterExpList|entry|level=28|exp=58000}} {{CharacterExpList|entry|level=29|exp=62000}} {{CharacterExpList|entry|level=30|exp=65000}} {{CharacterExpList|footer}}|Remakes| {{CharacterExpList|header|title=Dragon Quest|subtitle=Remakes}} {{CharacterExpList|entry|level=1|exp=0}} {{CharacterExpList|entry|level=2|exp=7}} {{CharacterExpList|entry|level=3|exp=23}} {{CharacterExpList|entry|level=4|exp=47}} {{CharacterExpList|entry|level=5|exp=110}} {{CharacterExpList|entry|level=6|exp=220}} {{CharacterExpList|entry|level=7|exp=450}} {{CharacterExpList|entry|level=8|exp=800}} {{CharacterExpList|entry|level=9|exp=1300}} {{CharacterExpList|entry|level=10|exp=2000}} {{CharacterExpList|entry|level=11|exp=2900}} {{CharacterExpList|entry|level=12|exp=4000}} {{CharacterExpList|entry|level=13|exp=5500}} {{CharacterExpList|entry|level=14|exp=7500}} {{CharacterExpList|entry|level=15|exp=10000}} {{CharacterExpList|entry|level=16|exp=13000}} {{CharacterExpList|entry|level=17|exp=16000}} {{CharacterExpList|entry|level=18|exp=19000}} {{CharacterExpList|entry|level=19|exp=22000}} {{CharacterExpList|entry|level=20|exp=26000}} {{CharacterExpList|entry|level=21|exp=30000}} {{CharacterExpList|entry|level=22|exp=34000}} {{CharacterExpList|entry|level=23|exp=38000}} {{CharacterExpList|entry|level=24|exp=42000}} {{CharacterExpList|entry|level=25|exp=46000}} {{CharacterExpList|entry|level=26|exp=50000}} {{CharacterExpList|entry|level=27|exp=54000}} {{CharacterExpList|entry|level=28|exp=58000}} {{CharacterExpList|entry|level=29|exp=62000}} {{CharacterExpList|entry|level=30|exp=65000}} {{CharacterExpList|footer}} | ||
{{CharacterExpList|footer}}}} | |||
==Notes== | ==Notes== |
Revision as of 12:25, 27 October 2017
"Hero" | |
Dragon Quest I | |
Sprite(s) | |
Japanese name | 勇者 |
Romaji | Yuusha |
Title | Erdrick |
Class | Hero |
Race | Human |
Age | 16 |
Family | Erdrick (ancestor) |
Voice actor | Toshihiko Seki (CD Theater) |
The Hero of the first Dragon Quest game is a descendant of Erdrick who set out to rid Alefgard of the evil tyranny of the dreaded Dragonlord and bring light back to the kingdom.
His name in the Japanese CD drama and novelization is Alef (アレフ).
Appearance and Personality
The seminal Hero is often depicted as a young man of athletic build, wearing the traditional armor of Erdrick (including his helm and shield) and a bright red cape billowing behind him.
The sprite used for the original 8-bit adventure is dressed appropriately for combat, donning blue Full plate armor, a helm that superficially resembles the helmet of Ortega with an added orange pony-tail, a large circular shield embedded with a red jewel in its center (possibly a ruby), and an impressively sized claymore sheathed at his side.
Setting the narrative standard for all other Dragon Quest protagonists to follow, the Hero is utterly silent, only communicating in answers of 'Yes' and 'No'. This was a conscious decision made by series creator Yuji Horii to help draw the player into the world of Alefgard on a more personal level, rather than viewing the events of the game as an observer.
Stats
Attribute | Starting Stats | Maximum Stat A | Maximum Stat B |
Level | 1 | 30 | 30 |
HP | ? | 195 | 177 |
MP | ? | 193 | 178 |
Strength | ? | 136 | 122 |
Agility | ? | 126 | 114 |
Resilience | ? | 63 | 57 |
Initial gear | Bamboo spear in the remakes |
Note: the hero's initial stats are randomly decided by a complex formula that uses the letters selected ply players. This is why there is a high maximum and low maximum for level 30 stats, and why certain names make the beginning of the game easier than others.
Spells
Setting the standard magic knight archetype of the series' protagonists, the descendant of Erdrick is equally adept at magic as he is with weapons.
Level Learned | Original Japanese | Dragon Warrior | Dragon Quest | MP | Description |
3 | ホイミ Hoimi |
Heal | Heal | 4/3 | A simple healing spell; recover 10 - 30 HP. |
4 | ギラ Gira |
Hurt | Sizz | 2 | A small fireball attacks the enemy. |
7 | ラリホー Rarihoo | Sleep | Snooze | 2 | Try to put the enemy to sleep. |
9 | レミーラ Remiira | Radiant | Glow | 3/2 | Provides greater illumination than a torch. |
10 | マホトーン Mahotoon | Stopspell | Fizzle | 2 | Try to block the enemy's spell. |
12 | リレミト Riremito | Outside | Evac | 6 | Exit a cave with this spell. |
13 | ルーラ Ruura |
Return | Zoom | 8 | Cast to return to Tantegel Castle. |
15 | トヘロス Toherosu | Repel | Holy Protection | 2 | Walk safely over dangerous terrain. |
17 | ベホイミ Behoimi | Healmore | Midheal | 10/8 | A stronger form of Heal; recover over 75 HP. |
19 | ベギラマ Begirama | Hurtmore | Sizzle | 5 | A powerful fire spell. |
Experience table
Dragon Quest (Remakes) | |
---|---|
Level | Experience |
1 | 0 |
2 | 7 |
3 | 23 |
4 | 47 |
5 | 110 |
6 | 220 |
7 | 450 |
8 | 800 |
9 | 1300 |
10 | 2000 |
11 | 2900 |
12 | 4000 |
13 | 5500 |
14 | 7500 |
15 | 10000 |
16 | 13000 |
17 | 16000 |
18 | 19000 |
19 | 22000 |
20 | 26000 |
21 | 30000 |
22 | 34000 |
23 | 38000 |
24 | 42000 |
25 | 46000 |
26 | 50000 |
27 | 54000 |
28 | 58000 |
29 | 62000 |
30 | 65000 |
|}
Notes
Though every picture and even the game sprite show the Hero wearing a helmet, the equip menu in the game doesn't have a slot for a helmet. The helmet worn by the sprite resembles the horned helmet given to Ortega, the father of the hero of Dragon Quest III, at the beginning of the game, which later becomes the The Helmet of Erdrick. It's possible to speculate that the hero of Dragon Quest is simply wearing the Helmet of Erdrick the entire game, as that is the only equipment the Hero of Dragon Quest III kept for himself, and would have presumably passed down to his/her descendants. The Hero would have no need to upgrade to another helmet, since no others would offer better protection. Erdrick's Shield is also unavailable in Dragon Quest; however, the shield that the Hero wields in official illustrations clearly has the crest of Erdrick on it.
See also
Gallery
The Hero and Princess Gwaelin, also known as Lady Lora.
The hero wearing Erdrick's armour. Artwork for the Super Famicom remake.
Dragon Quest Sofubi Character merchandise series by Square Enix.