Alma Mater: Difference between revisions

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|title = Alma Mater
|title = Alma Mater
|image =  
|image =  
|japanese =  
|japanese = 天使の守り
|romaji = Protection of the Saint
|romaji = Protection of the Saint
|old =  
|old =  
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'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
===''[[Dragon Quest IX]]''===
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]]. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]]. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.
==={{DQ11}}===
[[Serena (XI)|Serena]] learns the skill through the ''Wands'' section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive '''any''' fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]

Revision as of 18:11, 16 October 2018

Alma Mater is an ability in the Dragon Quest series. It protects against instant death attacks.

Appearances

Dragon Quest IX

This ability is learned with 70 skill points allocated into Faith skill. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.

Dragon Quest XI: Echoes of an Elusive Age

Serena learns the skill through the Wands section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive any fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.