Malevolamp: Difference between revisions
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|skills=Retaliate <br> Call for Help ([[ | |skills=Retaliate <br> Call for Help ([[Djinn genie]]) | ||
|spells=TwinHits | |spells=TwinHits | ||
|family=Material | |family=Material |
Revision as of 09:35, 24 November 2018
Dragon Quest monster | |
---|---|
Malevolamp | |
Art by Akira Toriyama | |
Japanese | エビルポット |
Romaji | Evil Pot |
First appearance | Dragon Quest VI |
Old localization | EviLamp |
Characteristics
These great grinning lamps loom ghoulishly defy gravity over the ground the battlefield. They have a shiny silver sheen to them, with ornate jewels adorning their metallic bodies and a twisted thorny handle on their sides. They spin and slip through the air when they attack, slicing foes with their steely hides.
They love to summon help from the hellish Hell Nino and Low djinks, calling them in to even the odds against adventurers.
Appearances
Dragon Quest VI
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
44 | 0 | 51 | 98 | |
Agility | Experience * | Gold | Tame Rate | |
47 | 88 | 33 | NA |
Bestiary No. | 045 |
Spell(s) | None |
Skill(s) | Summon Hell nino Wastes turn being confused Flee |
Location(s) | |
Item(s) Dropped | Seed of resilience1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
60% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 100% | 0% |
Dragon Quest VII
#236 - Malevolamp | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | INTSeed | ||||||||||||||||||||||||||||||||||||||||||
Locations | Bonus Dungeon 1 | ||||||||||||||||||||||||||||||||||||||||||
Skills | Retaliate Call for Help (Djinn genie) | ||||||||||||||||||||||||||||||||||||||||||
Spells | TwinHits | ||||||||||||||||||||||||||||||||||||||||||
Family | Material | ||||||||||||||||||||||||||||||||||||||||||
Capture Rate | Hard | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 236 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest VII | ||||||||||||||||||||||||||||||||||||||||||
Console | PSX |
Dragon Quest Monsters: Joker 2
The malevolamp is a Rank C material monster in Dragon Quest Monsters: Joker 2. One can be synthesized by mixing the conklave group and a king kelp.
Dragon Quest Monsters: Joker 2 Professional
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