Zing: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Zing
|title = Zing
|image =  
|image = [[Image:DQ3 Spell Zing.png|170px]]
|japanese = ザオラル
|japanese = ザオラル
|romaji = Zaoraru
|romaji = Zaoraru
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|type = Restorative
|type = Restorative
}}
}}
'''Zing'''(originally '''Vivify''') is a  recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it has a partial chance of reviving a fallen ally (unlike [[Kazing]], which doesn't fail).
'''Zing''' (originally '''Vivify''') is a  recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it has a partial chance of reviving a fallen ally (unlike [[Kazing]], which never fails).


==Appearances==
==Appearances==
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Zing is already known by [[Kingsley]] upon joining the party, and is learned by [[Nevan]] at level 13. Other characters can learn it by mastering the [[Priest]] vocation.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
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===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===
Zing can be learned after using 42 skill points on the Healer skill, which can be found on monsters like Healslime.
==In Other Languages==
{{OtherLanguages
|es=Semirresurrección|es-meaning= Literally {{tt|''semi-''|half or partial}} and {{tt|''resurrección''|resurrection}}
}}


{{DQSpells}}
{{DQSpells}}
{{Wikia}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
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