Theddon: Difference between revisions

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|title = Theddon
|title = Theddon
|type= Town
|type= Town
|image = [[File:Theddon.jpg|center|270px]]
|image = [[File:Theddon gbc art.png|200px]]
|caption = Official artwork.
|caption = Official artwork.
|japanese=
|japanese=テドン
|romanji=
|romanji=
|old=Tendaki
}}
}}
'''Theddon''' is a town found in [[Enix America Corporation|Enix's]] ''[[Dragon Quest III]]'', located in what equates to the center of the real world Africa. By being the closest to Baramos' lair, it was the site of the fiend's first assault upon the world. [[Day-night cycle|During the day, Theddon is destroyed and deserted; but at night]] the former inhabitants return, unaware of their own passing...
'''Theddon''' is a town found in ''[[Dragon Quest III]]'', located in what equates to the southern region of the real world African continent. By being the closest to Baramos' lair, it was the site of the fiend's first assault upon the world. [[Day-night cycle|During the day, Theddon is destroyed and deserted; but at night]] the former inhabitants return, unaware of their own passing...
==Appearances==
==={{DQ3}}===
Theddon is first mentioned by the keeper of the [[Portoga lighthouse]], which players will see after gaining their ship. Sailing southward from the strait of Portoga across the continent will put the town into view quickly.


==Shop and services==
The townsfolk were cursed by [[Baramos]] after his forces killed them, being unable to move on to the afterlife and not even realizing that they are dead. The innkeeper and store owners operate as they did in real life and the player will not be tricked for using their services, but until the fiend is slain there is no help for these lost souls. The [[Purple orb]] is given to the player by the prisoner, who instructs them to travel to the [[Leiamland|southernmost continent]]. In order to speak to the man, the [[Ultimate key]] is required.
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=[[Nintendo Entertainment System|NES]]}}
{{Shop|entry|item=[[Somatic staff]]|price=2,500|attributes=+25}}
{{Shop|entry|item=[[Sledgehammer]]|price=6,500|attributes=+55}}
{{Shop|entry|item=[[Zombiesbane]]|price=9,800|attributes=+65}}
{{Shop|entry|item=[[Angel robe]]|price=4,400|attributes=+30}}
{{Shop|entry|item=[[Bronze shield]]|price=180|attributes=+7}}
{{Shop|entry|item=[[Iron mask]]|price=3,500|attributes=+25}}
{{Shop|footer}}


{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}
{{Shop|entry|item=[[Morning star]]|price=1,700|attributes=}}
{{Shop|entry|item=[[Spiked steel whip]]|price=3,100|attributes=+40}}
{{Shop|entry|item=[[Sizable shears]]|price=4,700|attributes=47}}
{{Shop|entry|item=[[Magical skirt]]|price=1,500|attributes=+25}}
{{Shop|entry|item=[[Angel robe]]|price=4,400|attributes=+30}}
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=+40}}
{{Shop|entry|item=[[Pointy hat]]|price=2,300|attributes=+21}}
{{Shop|footer}}


===[[Inn]]===
====Remake changes====
{|cellspacing="0" cellpadding="0" class="listTable"
*The day time music has been altered to sound much more sombre
!'''Price per person (NES Version)'''
*The price of the inn has been dropped from 31 gold per person to just 1 each, encouraging players to rest at the town and learn the truth.
!'''Price per person (Remakes)'''
|-
|31 [[Gold]] Coins
|1 [[Gold]] Coins
|}


===Other notable attributes===
====Shops & services====
{{LocationAttr|poison}}
{{WeaponShop/Start|title=Weapon and armor shop (NES)|subtitle=|float=}}
{{WeaponShop/Item|name=Somatic staff|price=2,500|attributes=+25}}
{{WeaponShop/Item|name=Sledgehammer|price=6,500|attributes=+55}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=+65}}
{{WeaponShop/Item|name=Angel's robe|price=4,400|attributes=+30}}
{{WeaponShop/Item|name=Bronze shield|price=180|attributes=+7}}
{{WeaponShop/Item|name=Iron mask|price=3,500|attributes=+25}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (Remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Morning star|price=1,700|attributes=}}
{{WeaponShop/Item|name=Spiked steel whip|price=3,100|attributes=+40}}
{{WeaponShop/Item|name=Sizable shears|price=4,700|attributes=47}}
{{WeaponShop/Item|name=Magical skirt|price=1,500|attributes=+25}}
{{WeaponShop/Item|name=Angel's robe|price=4,400|attributes=+30}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=+40}}
{{WeaponShop/Item|name=Pointy hat|price=2,300|attributes=+21}}
{{WeaponShop/End|note=}}


==Treasures==
====Treasures====
*[[Night light]]
*[[Night light]]
*[[Black bandana]] (remakes)
*[[Black bandana]] (remakes)
Line 52: Line 47:
*55 [[Gold]] Coins (remakes)
*55 [[Gold]] Coins (remakes)
*[[Green Orb]]
*[[Green Orb]]
*[[Beastmaster claw]] (Can only be found after getting a riddle from a man at [[Zenith]])(remakes)
*[[Beastmaster claws]] (Can only be found after getting a riddle from a man at [[Cloudsgate Citadel (bonus dungeon)|Cloudsgate citadel]])(remakes)


==Nearby monsters==
====Nearby monsters====
*[[Crone]]
*[[Heedoo voodoo]]
*[[Infernal armour]]
*[[Rampage]]
*[[Rampage]]
*[[Infernal armour]]
*[[Walking corpse]]
*[[Walking corpse]]
*[[Heedoo voodoo]]
*[[Crone]]


==Map==
[[File:DQ III NES Tendanki.png|200px]]


==Remake==
 
In the remake, the town music is a much more grimmer one during the day, rather than the basic one.
==Gallery==
<gallery>
File:Theddon.jpg|Famicom era artwork
File:DQ III NES Tendanki.png|8-bit map
File:DragonQuestIII(J)-Tedanki.png|16-bit map
</gallery>
 


{{DQIII}}
{{DQIII}}


[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III]]

Revision as of 20:46, 27 December 2019

Theddon is a town found in Dragon Quest III, located in what equates to the southern region of the real world African continent. By being the closest to Baramos' lair, it was the site of the fiend's first assault upon the world. During the day, Theddon is destroyed and deserted; but at night the former inhabitants return, unaware of their own passing...

Appearances

Dragon Quest III: The Seeds of Salvation

Theddon is first mentioned by the keeper of the Portoga lighthouse, which players will see after gaining their ship. Sailing southward from the strait of Portoga across the continent will put the town into view quickly.

The townsfolk were cursed by Baramos after his forces killed them, being unable to move on to the afterlife and not even realizing that they are dead. The innkeeper and store owners operate as they did in real life and the player will not be tricked for using their services, but until the fiend is slain there is no help for these lost souls. The Purple orb is given to the player by the prisoner, who instructs them to travel to the southernmost continent. In order to speak to the man, the Ultimate key is required.


Remake changes

  • The day time music has been altered to sound much more sombre
  • The price of the inn has been dropped from 31 gold per person to just 1 each, encouraging players to rest at the town and learn the truth.

Shops & services

ICON-WEAPON-SHOP.png Weapon and armor shop (NES) 
Item Price Attributes
ICON-Somatic staff.png Somatic staff2,500+25
ICON-Sledgehammer.png Sledgehammer6,500+55
ICON-Zombiesbane.png Zombiesbane9,800+65
ICON-Angel's robe.png Angel's robe4,400+30
ICON-Bronze shield.png Bronze shield180+7
ICON-Iron mask.png Iron mask3,500+25


ICON-WEAPON-SHOP.png Weapon and armor shop (Remakes) 
Item Price Attributes
ICON-Morning star.png Morning star1,700?
ICON-Spiked steel whip.png Spiked steel whip3,100+40
File:ICON-Sizable shears.png Sizable shears4,70047
ICON-Magical skirt.png Magical skirt1,500+25
ICON-Angel's robe.png Angel's robe4,400+30
ICON-Magic armour.png Magic armour5,800+40
ICON-Pointy hat.png Pointy hat2,300+21

Treasures

Nearby monsters


Gallery