Multiheal: Difference between revisions
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Called HealUs in this game, it requires the monster to reach level 20 with 140 MP and 120 intelligence. It grows into [[HealUsAll]] when the monster reaches level 28 with 196 MP and 160 intelligence. It is naturally learned by the [[Healslime | Healer]], among others. | Called HealUs in this game, it requires the monster to reach level 20 with 140 MP and 120 intelligence. It grows into [[HealUsAll]] when the monster reaches level 28 with 196 MP and 160 intelligence. It is naturally learned by the [[Healslime | Healer]] and [[MadCondor]], among others. | ||
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Revision as of 19:25, 11 May 2020
Multiheal | |
---|---|
Japanese | ベホマラー |
Rōmaji | Behomaraa |
Type | Restorative |
Older names | Healus |
Multiheal is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest III, it restores moderate HP to the party. It is the weaker precursor to the Omniheal spell.
Appearances
Dragon Quest III: The Seeds of Salvation
Healus is learned by Priests and Sages at Level 34. It costs 18 MP to cast, and restores 75~95 HP.
Dragon Quest IV: Chapters of the Chosen
Multiheal is learned by Kiryl at level 30, and is already known by Psaro upon joining. It restores 75~95 HP in the original, and 100~120 in the remakes. Both versions cost 18 MP.
Dragon Quest V: Hand of the Heavenly Bride
Multiheal restores 100~120 HP in all versions for 18 MP. This entry in the franchise standardized the spell's restorative power.
Name | Level |
---|---|
Beastmaster | 8 |
Orc king | 8 |
Snowbird | 15 |
Cureslime | 18 |
Chimaera | 18 |
Healslime | 25 |
Son | 30 |
Dragon Quest VI: Realms of Revelation
Multiheal is learned by Healie at level 18 and by Curie at level 20. Other characters can learn it by advancing to rank 5 of the Sage vocation.
Dragon Quest VII: Fragments of the Forgotten Past
Multiheal can be learned in the vocations Sage, Paladin, Champion and Hero.
Dragon Quest VIII: Journey of the Cursed King
Multiheal is learned only by Angelo, at level 30. It restores 100 HP to all party members and costs 10 MP to use.
Dragon Quest IX: Sentinels of the Starry Skies
Multiheal is learned only by Sages at level 24 and Priests at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster's magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches it's maximum power of 310~330
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Serena and Rab will learn Multiheal at level 35 and 30, respectively. It costs 32 MP to cast and will hear a minimum of 90~110 HP before eventually reaching it's zenith of 330~350 HP.
Dragon Quest Monsters
Called HealUs in this game, it requires the monster to reach level 20 with 140 MP and 120 intelligence. It grows into HealUsAll when the monster reaches level 28 with 196 MP and 160 intelligence. It is naturally learned by the Healer and MadCondor, among others.
Dragon Quest Monsters 2
HealUs now require 216 intelligence to learn and 288 intelligence to upgrade.
Dragon Quest Builders 2
Green-garbed soldiers in Moonbrooke know Multiheal when they are recruited at Moonbrooke Castle.