Estark (skill): Difference between revisions
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'''Estark''' is a skill in {{DQMJ}} learned by [[Estark | the monster of the same name]]. | '''Estark''' is a skill introduced in {{DQMJ}} learned by [[Estark | the monster of the same name]]. | ||
==={{DQMJ}}=== | |||
Estark grants the following abilities: | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
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|[[Disruptive Wave]]||100 | |[[Disruptive Wave]]||100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
[[List of Traits in Dragon Quest Monsters: Joker | Comeback Kid]] is now learned for 53 points. [[Assassin's Stab]] now requires 68 points, and [[Wave of Panic]] requires 80. The other abilities remain unchanged. |
Revision as of 08:25, 22 November 2020
Estark is a skill introduced in Dragon Quest Monsters: Joker learned by the monster of the same name.
Dragon Quest Monsters: Joker
Estark grants the following abilities:
Ability | Skill Points |
---|---|
Double-Edged Slash | 5 |
Multislash | 11 |
Spooky Aura | 19 |
Kacrack | 31 |
Kazam | 43 |
Assassin's Stab | 58 |
Wave of Panic | 70 |
Disruptive Wave | 100 |
Dragon Quest Monsters: Joker 2
Comeback Kid is now learned for 53 points. Assassin's Stab now requires 68 points, and Wave of Panic requires 80. The other abilities remain unchanged.