Dragon Warrior: Difference between revisions
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==Story== | ==Story== | ||
You are a descendant of Erdrick (see [[Dragon | You are a descendant of Erdrick (see [[Dragon Warrior III]]), spoken of in prophecy. The game begins as you are summoned to Tantegel castle, where you are charged with two quests: find and rescue the princess Gwaelin, and defeat the Dragonlord to claim the Ball of Light, a legendary artifact with the power to destroy evil. | ||
==Gameplay== | ==Gameplay== |
Revision as of 06:22, 19 May 2008
Story
You are a descendant of Erdrick (see Dragon Warrior III), spoken of in prophecy. The game begins as you are summoned to Tantegel castle, where you are charged with two quests: find and rescue the princess Gwaelin, and defeat the Dragonlord to claim the Ball of Light, a legendary artifact with the power to destroy evil.
Gameplay
The gameplay of Dragon Warrior is what is now considered the "classic RPG" style. It is a simple tile movement system where you have to select options such as "search" or "door" from a pull down menu to utilize any actions. Battles are random and turn based. The gameplay is slow and simulates a very "Dungeons and Dragons" type speed. You adventure on, more for the story, and less for the action. This type of gameplay became a staple for the Dragon Quest series (although it would see modifications along the way) and paved the way for later games such as Final Fantasy.
Version Differences
Packaging
http://www.theoldcomputer.com/Libarary's/Pictures/NESGameCovers/D/Dragon%20Warrior%201.jpg