Sobering Slap: Difference between revisions

326 bytes added ,  23:04, 15 January 2022
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|title = Sobering Slap
|title = Sobering Slap
|image =  
|image =  
|japanese = つっこみ (DQVII remake) <br> ツッコミ (DQIX, X, XI)
|japanese = つっこみ (''VII'' only)<br> ツッコミ (''IX'', ''X'', ''XI'')
|romaji = tsukkomi
|romaji = Tsukkomi
|old =
|old = PointOut
|type = Skill
|type = Skill
}}
}}
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'''Sobering Slap''' is the name of two distinct abilities in the {{DQSeries}}.  
'''Sobering Slap''' is the name of two distinct abilities in the {{DQSeries}}.  


In [[Dragon Quest IX]], [[Dragon Quest X|X]], and [[Dragon Quest XI|XI]], it is a restorative ability that slaps an ally out of confusion or wakes them up (much like [[Rude Awakening]] from DQVII). In addition to curing confusion and sleep, it also cures beguilement and paralysis in X and XI.
In ''[[Dragon Quest IX]]'', ''[[Dragon Quest X|X]]'', and ''[[Dragon Quest XI|XI]]'', it is a restorative ability that slaps an ally out of confusion or wakes them up (much like [[Rude Awakening]] from ''VII''). In addition to curing confusion and sleep, it also cures beguilement and paralysis in X and XI.


In the 3DS version of [[Dragon Quest VII]], it prepares the user to counter a physical attack when attacked. It is similar to [[Follow Suit]] (Retaliate) from the original version of DQVII - however, unlike the latter ability, it only applies to physical attacks, not breath attacks and spells.
In the ''[[Dragon Quest VII]]'', it prepares the user to counter a physical attack when attacked. It is similar to [[Follow Suit]] (Retaliate) from the original version of ''VII'' - however, unlike the latter ability, it only applies to physical attacks, not breath attacks and spells.


==Appearances==
==Appearances==
==={{DQ7}} remake===
==={{DQ7}}===
Appearing exclusively in the remakes, Sobering Slap is learned by advancing to rank 2 as a [[Jester]]. It prepares the user to launch a counter attack after being targeted by an enemy's physical attack. It is similar to [[Follow Suit]] (Retaliate) from the PS1 version, but only counters physical attacks, not breath attacks and spells. It costs no MP to use.
In the original Sony PlayStation version, Sobering Slap is learned by advancing to rank 4 as a [[Jester]] and rank 2 in the 3DS version. It prepares the user to launch a counter attack after being targeted by an enemy's physical attack. It is similar to [[Follow Suit]] (Retaliate) from the PS1 version, but only counters physical attacks, not breath attacks and spells. It costs no MP to use.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ10}}===
==={{DQ10}}===
{{Section-Stub}}
Sobering Slap is learned by Minstrels once again by investing 22 skill points into their Litheness skill. It costs 4 MP to use and has a 100% chance to awaken a sleeping party member and a 75% chance to remove paralysis, confusion, and beguilement boosted by the user's deftness.


==={{DQ11}}===
==={{DQ11}}===
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==See Also==
==See Also==
*[[Follow Suit]]
*[[Pratfall]]
*[[Pratfall]]
*[[Point Out]]
 
{{clear}}


{{DQSkills}}
{{DQSkills}}
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