Curses: Difference between revisions

17 bytes added ,  02:18, 15 February 2022
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==={{DQ5}}===
==={{DQ5}}===
Curses have several debilitating effects, and only characters with high {{Luck}} can reliably avoid them. The potential damnation are:
Curses have several debilitating effects, and only characters with high {{Luck}} can reliably avoid them. The potential damnation are:
*Reducing {{HP}} by 1 for every four steps
*Reducing {{HP}} by 1 for every four steps.
*Reducing {{MP}} by 1 for every four steps
*Reducing {{MP}} by 1 for every four steps.
*Randomly becoming stunned during battle
*Randomly becoming stunned during battle.
*Randomly causing spells and skills to fail during battle
*Randomly causing spells and skills to fail during battle.
*Forcing a character to randomly attack an ally
*Forcing a character to randomly attack an ally.


==={{DQ8}}===
==={{DQ8}}===
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==={{DQ11}}===
==={{DQ11}}===
Possible effects include:
Possible effects include:
*Halving the maximum {{HP}} of a character for the battle
*Halving the maximum {{HP}} of a character for the battle.
*Halving the maximum {{MP}} of a character for the battle
*Halving the maximum {{MP}} of a character for the battle.
*Forcing the character to succumb to instant death with a high probability within a random number of turns
*Forcing the character to succumb to instant death with a high probability within a random number of turns.


The party can find the Choker, an apparently-cursed collar, in the Zwaardsrust Ruins, in a corner of the room behind the same [[Magic Key]]-locked door that guards one of the [[Six Orbs|six coloured Orbs]] needed to reach Yggdrasil. It is stored in the Important Items section of the party's inventory, meaning that it cannot be equipped. Upon trying to “Use” it, the {{Luminary}} picks it up, but “senses an oppressively ominous aura, and thinks better of it.” A thug near the ruins is seeking Zwaardsrustian treasure, and initially offers the party 10,000 [[gold]] coins for the Choker (continuing the trend of cursed equipment selling for unusually high prices in the {{DQSeries}}).
The party can find the Choker, an apparently-cursed collar, in the Zwaardsrust Ruins, in a corner of the room behind the same [[Magic Key]]-locked door that guards one of the [[Six Orbs|six coloured Orbs]] needed to reach Yggdrasil. It is stored in the Important Items section of the party's inventory, meaning that it cannot be equipped. Upon trying to “Use” it, the {{Luminary}} picks it up, but “senses an oppressively ominous aura, and thinks better of it.” A thug near the ruins is seeking Zwaardsrustian treasure, and initially offers the party 10,000 [[gold]] coins for the Choker (continuing the trend of cursed equipment selling for unusually high prices in the {{DQSeries}}).


However, if the Luminary takes him up on his offer, he will back down with the excuse that he doesn't carry that much gold while out treasure-hunting.
However, if the {{Luminary}} takes him up on his offer, he will back down with the excuse that he doesn't carry that much [[gold]] while out treasure-hunting.


{{Series_mechanics}}
{{Series_mechanics}}
[[Category:Recurring elements]]
[[Category:Recurring elements]]
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