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Mariosmentor (talk | contribs) (→Offline tutorial and Prologue: General cleanup) |
Mariosmentor (talk | contribs) (→Extended campaign: Complete rewrite, excising incorrect/irrelevant details) |
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===Extended campaign=== | ===Extended campaign=== | ||
{{spoiler|start}} | {{spoiler|start}} | ||
A man pursues a [[Woebergine|woebergine]] with a knife in his hand, but suddenly stumbles and falls to the ground. Much to the man's ire, this allows the woebergine to flee. Turning around, the man discovers that he had tripped over the [[Hero's sibling]], who was lying asleep on the ground. The sibling awakens, and quickly informs the man that [[Tenton]] is in danger, but the name is unfamiliar to him. He assumes the sibling had simply washed up from the ocean, and directs them to Narubia, the island's only known settlement. | |||
The sibling | The sibling attempts to inform the people of Narubia of Tenton's predicament, but much like with the man earlier, no one knows of any place called Tenton, save for a girl named Ririoru, who is afflicted with merazo fever. While visiting Ririoru's home, the sibling notices and examines an [[Alchemy Pot]], but is immediately approached by the man who tripped over them earlier, revealed to be Ririoru's father, [[Isshou]]. Despite his skepticism, Isshou teaches the sibling the basics for performing [[Alchemy|alchemy]]. The sibling exhibits remarkable talent, and after hearing Isshou's plight regarding his daughter, synthesizes the medicine needed to save Ririoru's life. | ||
Upon recovering, Ririoru explains that she learned the name Tenton from a letter in a bottle that she found washed up on the shore. Isshou remarks that such a detail leaves no indication as to Tenton's location, but Ririoru retorts that the bottle's pristine condition proves the village must be nearby. As thanks for saving her life, Ririoru offers free use of Isshou's alchemy pot to the sibling, leaving her father with little say in the matter. | |||
Isshou explains to the sibling that there are 7 shrines located throughout the island, and that investigating them may provide a clue for returning to Tenton. He provides the sibling with the blue shrine key, which he had synthesized himself, and the sibling begins their journey throughout the island, gathering materials found within the various shrines and growing stronger from repeated encounters with monsters. The sibling eventually synthesizes the gold shrine key, and is able to enter the 7th and final shrine. Inside, the sibling is confronted by [[Balzack|Baalzack]], who reveals that the 7 shrines were his creations, designed to cultivate potential alchemists' abilities so that he can steal their power for himself. The sibling is triumphant over him, however, and proceeds beyond the shrine. | |||
The sibling finds themselves in Tenton, at long last, but there are no signs of damage from the monsters' raid. The villagers recite a proclamation from the [[Galapogod]] of a savior who would save [[Tenda|Tenda's]] life during an important ceremony, and that the sibling must be this savior, considering Tenda's life is currently in jeopardy. The sibling is given a recipe, which they then use to synthesize a mysterious bean. The sibling delivers this bean to Tenda, and with it, she is able to complete her ceremony. As the ceremony reaches its conclusion, Tenton's villagers are called to welcome a juvenile Tenda as their new priestess. Tenda explains that the mysterious bean delivered by the sibling allowed her to regain her strength at a crucial moment during the ceremony. She compliments the taste of this bean, and christens it "Perky Bean," all while requesting that the villagers amend it to their harvests. Furthermore, as a show of gratitude for their role as a savior, Tenda welcomes the sibling as a proper citizen of Tenton. As the crowd disperses, Tenda reveals to the sibling that she is already aware of the sibling's arrival via time travel. Unfortunately, no one is able to cast the spell to cross through time in this particular era, which means the sibling is stranded in the past, with no means of returning to the present. As a consolation, Tenda offers to use her mystical power to send the sibling's feelings to the {{Hero 10}} in the form of a prayer. The sibling begins to pray as Tenda calls out to the Hero. Upon logging in to the online game after completing this story, the Hero will be greeted with a vision of their sibling, who delivers the hat they had synthesized during the prologue. | |||
{{spoiler|end}} | {{spoiler|end}} | ||
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