Ultimate Key: Difference between revisions

93 bytes added ,  16:52, 28 July 2023
→‎Location: Lancel invisibility herb is completely optional, as a Lv33 Mage/Sage can also solve the problem with a fade spell
(→‎Location: Lancel invisibility herb is completely optional, as a Lv33 Mage/Sage can also solve the problem with a fade spell)
 
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The '''Ultimate Key''' (Originally '''Final Key''') is a recurring magical item that can change it's appearance to fit any possible lock. It is necessary to advance the later stages of a game's story, usually by opening a jail door.
The '''Ultimate Key''' (Originally '''Final Key''') is a recurring magical item that can change its appearance to fit any possible lock. It is necessary to advance the later stages of a game's story, usually by opening a jail door.


==Types of Doors==
==Types of Doors==
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The '''Ultimate Key''' is found at the [[Shallows Shrine]], which requires a mini-quest to be completed in order to enter the shrine.
The '''Ultimate Key''' is found at the [[Shallows Shrine]], which requires a mini-quest to be completed in order to enter the shrine.
====Location====
====Location====
Acquiring the Ultimate Key is one of the first major tasks the player must accomplish after receiving the [[ship]] in [[Portoga]]. It requires visiting at least 3 separate locations.
Acquiring the Ultimate Key is one of the first major tasks the player must accomplish after receiving the [[ship]] in [[Portoga]]. It requires visiting at least 2 separate locations.
=====[[Lanson]]=====
=====[[Lanson]]=====
The village has an [[item shop]] which sells [[Fading Jenny]]s. These herbs turn the {{Hero 3}}'s party invisible for a short amount of time. At least one herb or the spell [[Fade]] is needed to proceed.
The village has an [[item shop]] which sells [[Fading Jenny]]s. These herbs turn the {{Hero 3}}'s party invisible for a short amount of time. An herb needs to be purchased here, or otherwise the party must grind a [[Mage]] or [[Sage]] to Lv33 to learn [[Fade]] as an alternative.
=====[[Edina]]=====
=====[[Edina]]=====
The castle is guarded so that outsiders may not enter by normal means. By using a Fading Jenny, the {{Hero 3}}'s {{Party 3}} can sneak by the sentries guarding the entrance. Inside, there is a boulder puzzle located on the second floor which must be solved. The player must push three boulders around water hazards into a straight line on the north wall. After successfully completing the puzzle, the {{Hero 3}} is rewarded with the [[Bottomless Pot]].
The castle is guarded so that outsiders may not enter by normal means. By using a Fading Jenny or the Fade spell, the {{Hero 3}}'s {{Party 3}} can sneak by the sentries guarding the entrance. Inside, there is a boulder puzzle located on the second floor which must be solved. The player must push three boulders around water hazards into a straight line on the north wall. After successfully completing the puzzle, the {{Hero 3}} is rewarded with the [[Bottomless Pot]].
=====North Central Sea and Final Key Shrine=====
=====North Central Sea and Final Key Shrine=====
In the north central sea (just north of where the two peninsula cross each other), there is a small grouping of shoals in a 'T' pattern. By guiding the ship adjacent to the south center shoal, the {{Hero 3}} can use the [[Bottomless Pot]] to raise the [[Shallows Shrine]]. Inside the shrine, the final key is located inside a {{chest}}.
In the north central sea (just north of where the two peninsula cross each other), there is a small grouping of shoals in a 'T' pattern. By guiding the ship adjacent to the south center shoal, the {{Hero 3}} can use the [[Bottomless Pot]] to raise the [[Shallows Shrine]]. Inside the shrine, the final key is located inside a {{chest}}.
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