Gigalumph: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title= | |title=Gigalumph | ||
|image=[[File:GigaMute.png|center]] | |image=[[File:GigaMute.png|center|275px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji= | |kanji=ギガミュータント | ||
|romanji= | |romanji={{tt|Gigamyūtanto|Gigamutant}} | ||
|firstappear=''[[Dragon Quest VII]]'' | |firstappear=''[[Dragon Quest VII]]'' | ||
|old=GigaMute | |||
}} | }} | ||
The ''' | <small><center>''For the monster vocation in [[Dragon Quest VII]], see [[Galumph (vocation)]].''</small></center> | ||
The '''Gigalumph''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VII]]''. It is a rotund, ice-breathing monster that stays in midair with the help of the six tiny wings on its back. | |||
==Characteristics== | |||
Gigalumphs are bizarre flying beasts that appear to be an amalgamation of several different monsters. They have elephantine bodies with lumpy skin like a reptile, a long tail, and six pairs of wings that are somehow able to keep it aloft. The monsters are known for their ability to freeze unprepared adventurers solid with their ice-cold breath. The gigalumph had a long hiatus after their original appearance, eventually reappearing in ''Monsters: Joker 2 Professional'' as monsters of the [[Undead family]]. | |||
==Appearances== | ==Appearances== | ||
===''Dragon Quest VII'' | ===''[[Dragon Quest VII]]''=== | ||
{{ | {{DQ7Enemy | ||
| | |name=Gigalumph | ||
| | |kanji=ギガミュータント | ||
|romanji=Gigamyūtanto | |||
|sprite=[[Image:Gigamute.gif]] | |||
|hp=400 | |hp=400 | ||
|mp= | |mp=0 | ||
|exp=240 (PS1)<br>360 (3DS) | |||
|gold=125 (PS1)<br>188 (3DS) | |||
|attack=205 | |attack=205 | ||
|defense=110 | |defense=110 | ||
|agility=92 | |agility=92 | ||
| | |tameRate=[[Animal Magnetism|{{fraction|1|64}}]] | ||
| | |bestiaryNumber=#189 | ||
| | |spells=None | ||
| | |skills=[[Chilly Breath]] | ||
| | |locations=<small>(After the [[Orgodemir|Demon King]]'s resurrection):</small><br>[[Ballymolloy]] region<br>[[L'Arca]] region<br>[[Providence]] region | ||
| | |items=[[Steel fangs]]{{fraction|1|64}}<br>[[Galumph (vocation)|Gigalumph heart]]{{fraction|1|1024}} | ||
| | |evasion={{fraction|1|64}} | ||
| | |frizz-resist=0% | ||
| | |sizz-resist=0% | ||
| | |bang-resist=0% | ||
|}} | |crack-resist=60% | ||
|woosh-resist=100% | |||
|zap-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=15% | |||
|snooze-resist=50% | |||
|drain-resist=100% | |||
|fizzle-resist=100% | |||
|fuddle-resist=15% | |||
|sap-resist=0% | |||
|poison-resist=50% | |||
|stun-resist=15% | |||
|ban-dance-resist=100% | |||
|fire-breath-resist=0% | |||
|cool-breath-resist=0% | |||
|strike-resist=0% | |||
|burning-breath-resist=90% | |||
|army-resist=0% | |||
|remake-changes= | |||
}}*'''[[Floating "family"|Floating-type]]''' | |||
===''[[Dragon Quest Monsters: Joker 2 Professional]]''=== | |||
{{DQMJ2monster | |||
|name = Gigalumph | |||
|image = | |||
|family = {{Undead}} | |||
|rank = A | |||
|size = S | |||
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand Weapon Family|Staves]] | |||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Artful Dodger]], Crafty Zapper, Tactical Trooper | |||
|resistances = Vulnerable to [[Frizz]], [[Dazzle]], and [[Dim]]<br>Resistant to [[Zam]], [[Poison]], and [[Sap]]<br>Immune to [[Woosh]] and [[Abiliterator]] | |||
|skill = [[Ice (skillset)|Ice]] | |||
|location = - | |||
|breeding chart = [[Mortoad]] x Mortoad<br>[[Stump chump]] x [[King bubble slime]] | |||
}} | |||
{{clear}} | |||
{{ | |||
==Trivia== | |||
*Due to a naming error in the [[Nintendo 3DS]] version of ''VII'', both the boss and the monster vocation in ''VII'' are mistakenly named after the weaker [[Galumph]] monster rather than the Gigalumph itself. This can be seen as the boss uses the Gigalumph's model and a character will be transformed into a Gigalumph if they change their vocation to one. Oddly enough, the monster heart is still named the Gigalumph heart. | |||
==Gallery== | |||
<center><gallery> | |||
DQM 3D Gigalumph icon.png|Icon in ''Monsters 3D'' | |||
</gallery></center> | |||
=== | ==Related Monster== | ||
*[[Galumph]] | |||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest VII enemies]] | |||
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
[[fr:Ventripothame]] | |||
Latest revision as of 03:45, 6 August 2023
Dragon Quest monster | |
---|---|
Gigalumph | |
Art by Akira Toriyama | |
Japanese | ギガミュータント |
Romaji | Gigamyūtanto |
First appearance | Dragon Quest VII |
Old localization | GigaMute |
The Gigalumph is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is a rotund, ice-breathing monster that stays in midair with the help of the six tiny wings on its back.
Characteristics[edit]
Gigalumphs are bizarre flying beasts that appear to be an amalgamation of several different monsters. They have elephantine bodies with lumpy skin like a reptile, a long tail, and six pairs of wings that are somehow able to keep it aloft. The monsters are known for their ability to freeze unprepared adventurers solid with their ice-cold breath. The gigalumph had a long hiatus after their original appearance, eventually reappearing in Monsters: Joker 2 Professional as monsters of the Undead family.
Appearances[edit]
Dragon Quest VII[edit]
Sprite | HP | MP | Attack | Defense |
400 | 0 | 205 | 110 | |
Agility | Experience | Gold | Tame Rate | |
92 | 240 (PS1) 360 (3DS) |
125 (PS1) 188 (3DS) |
1⁄64 |
Bestiary No. | #189 |
Spell(s) | None |
Skill(s) | Chilly Breath |
Location(s) | (After the Demon King's resurrection): Ballymolloy region L'Arca region Providence region |
Item(s) Dropped | Steel fangs1⁄64 Gigalumph heart1⁄1024 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 60% | 0% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 50% | 90% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 15% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
3DS version changes |
None |
Dragon Quest Monsters: Joker 2 Professional[edit]
Gigalumph | |
---|---|
Family | Undead |
Rank | A |
Size | S |
Weapons | Swords, Spears, Axes, Staves |
Traits | Artful Dodger, Crafty Zapper, Tactical Trooper |
Resistances | Vulnerable to Frizz, Dazzle, and Dim Resistant to Zam, Poison, and Sap Immune to Woosh and Abiliterator |
Skill | Ice |
Location | - |
Breeding chart | Mortoad x Mortoad Stump chump x King bubble slime |
Trivia[edit]
- Due to a naming error in the Nintendo 3DS version of VII, both the boss and the monster vocation in VII are mistakenly named after the weaker Galumph monster rather than the Gigalumph itself. This can be seen as the boss uses the Gigalumph's model and a character will be transformed into a Gigalumph if they change their vocation to one. Oddly enough, the monster heart is still named the Gigalumph heart.