Starburst Throw: Difference between revisions

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|title = Starburst Throw
|title = Starburst Throw
|image =  
|image =  
|japanese =  
|japanese = シャインスコール
|romaji = Shine Squall
|romaji = Shine Squall
|old =  
|old =  
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==Appearances==
==Appearances==
==={{DQ8}}===
[[Hero (Dragon Quest VIII)|The Hero]] can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 [[Bang]] type damage.


===[[Dragon Quest VIII]]===
==={{DQ9}}===
[[Hero (Dragon Quest VIII)|The hero]] can use '''Starburst Throw''' as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 [[bang]] type damage.
 
===[[Dragon Quest IX]]===
This ability is learned with 42 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]]. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.
This ability is learned with 42 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]]. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.


==={{DQ11}}===
[[Erik]] will learn the skill for 18 points in his ''Boomerangs'' skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows.


==Battle Visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Starburst throw erik.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/End}}
</center>
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[category:Blast skills]]
[[category:Light skills]]
[[Category: Boomerang skills]]
[[Category: Boomerang skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]

Latest revision as of 10:12, 8 October 2023

Starburst Throw is a recurring ability in the franchise. It rains arrows of light on to the enemy, dealing fixed damage.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Hero can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 Bang type damage.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 42 skill points invested into Boomerang skill. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Erik will learn the skill for 18 points in his Boomerangs skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows.

Battle Visuals[edit]