Shield Tackle: Difference between revisions

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'''Shield Tackle''' is a skill that appears exclusively in {{DQTact}}. It delivers a forward charging tackle with the user's shield, moving them closer to a far away enemy.
'''Shield Tackle''' is a skill that appears exclusively in {{DQTact}}. It delivers a forward charging tackle with the user's shield, moving them closer to a far away enemy.


==Details==
==Appearances==
Shield Tackle can be learned by [[Alarmour]] at level 42 and [[Thwarthog]] at level 22, and costs 26 MP to use. It deals 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.
==={{DQTact}}===
Shield Tackle can be learned by [[Thwarthog]] at level 22, [[Grim grinner]] at level 32, [[Alarmour]] at level 42, and costs 26 MP to use. It inflicts 190% potency physical damage to an enemy three squares in front of the user and moves them forward two spaces, but only if there are no enemies or obstacles in the way.
{{DQTactSkill
{{DQTactSkill
|name=Shield Tackle
|name=Shield Tackle
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|element=[[Image:DQTact Non-elemental.png]]
|element=[[Image:DQTact Non-elemental.png]]
|mp=26
|mp=26
|range=[[Image:DQTact RangeFront1.png]]
|range=[[Image:DQTact RangeFront1.png|48px]]<br>Front
|status=None
|status=None
|description=Deals 190% potency physical damage to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
|description=Deals physical damage (190% potency) to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target
|monsters=Alarmour
|monsters=Alarmour, Grim grinner, Thwarthog
}}
}}


==Related skills==
==Related skills==
*[[Trailblazer]]
*[[Tackle]]
*[[Wooper Tackle]]
*[[Breakthrough Attack]]
*[[Frontal Assault]]
*[[Death Roll]]


{{clear}}
{{clear}}
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